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path: root/src/gallium/drivers/vc5/vc5_formats.c
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* broadcom/vc5: Move the formats table to per-V3D-version compile.Eric Anholt2018-01-121-309/+31
* braodcom/vc5: Fix internal type/bpp for RGB10_A2UI images.Eric Anholt2018-01-031-0/+1
* broadcom/vc5: Introduce enums for internal depth/type, with V3D prefixes.Eric Anholt2018-01-031-38/+38
* broadcom/vc5: Turn the output image format into an enum.Eric Anholt2018-01-031-45/+45
* braodcom/vc5: Rely on OVRTMUOUT always being set.Eric Anholt2018-01-031-1/+4
* broadcom/vc5: Return the depth in all components of depth textures.Eric Anholt2017-12-191-6/+6
* broadcom/vc5: Fix up integer texture handling.Eric Anholt2017-11-191-27/+28
* broadcom/vc5: Add missing SRGBA8 ETC2 support.Eric Anholt2017-11-071-0/+1
* broadcom/vc5: Use DEPTH24_STENCIL8 for rendering to depth-only textures.Eric Anholt2017-11-071-1/+1
* broadcom/vc5: Use the proper gallium format for our RGB10_A2.Eric Anholt2017-10-301-1/+1
* broadcom/vc5: Don't forget to set the RT format for 1555 textures.Eric Anholt2017-10-171-2/+2
* broadcom/vc5: Fix handling of 5551 textures using the new gallium format.Eric Anholt2017-10-101-2/+2
* broadcom/vc5: Add missing Z16 format.Eric Anholt2017-10-101-0/+1
* broadcom: Add V3D 3.3 gallium driver called "vc5", for BCM7268.Eric Anholt2017-10-101-0/+415