diff options
author | Eric Anholt <[email protected]> | 2017-10-30 15:12:33 -0700 |
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committer | Eric Anholt <[email protected]> | 2017-11-07 09:19:48 -0800 |
commit | 47dac5d2bc8b72a5ea96bccd537ca31b6713f090 (patch) | |
tree | 4ecb996c42adb22dde71609de8b9d011b82c0f02 /src/gallium/drivers/vc5/vc5_formats.c | |
parent | 3ea37d0a2aa33a37b292b82e83526361f71ffd7e (diff) |
broadcom/vc5: Use DEPTH24_STENCIL8 for rendering to depth-only textures.
The HW puts the pad bits at the top for DEPTH_COMPONENT24, but we need it
at the bottom for texturing. Using the format with stencil probably means
we won't be able to do Z24 and separate S8, but I wasn't planning on
supporting that anyway.
Fixes hiz-depth-read-fbo-d24-s0
Diffstat (limited to 'src/gallium/drivers/vc5/vc5_formats.c')
-rw-r--r-- | src/gallium/drivers/vc5/vc5_formats.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc5/vc5_formats.c b/src/gallium/drivers/vc5/vc5_formats.c index 048fc8254f3..d9c7a80b3ee 100644 --- a/src/gallium/drivers/vc5/vc5_formats.c +++ b/src/gallium/drivers/vc5/vc5_formats.c @@ -182,7 +182,7 @@ static const struct vc5_format vc5_format_table[] = { FORMAT(R9G9B9E5_FLOAT, NO, RGB9_E5, SWIZ_XYZW, 16, 0), FORMAT(S8_UINT_Z24_UNORM, DEPTH24_STENCIL8, DEPTH24_X8, SWIZ_X001, 32, 1), - FORMAT(X8Z24_UNORM, DEPTH_COMPONENT24, DEPTH24_X8, SWIZ_X001, 32, 1), + FORMAT(X8Z24_UNORM, DEPTH24_STENCIL8, DEPTH24_X8, SWIZ_X001, 32, 1), FORMAT(S8X24_UINT, NO, R32F, SWIZ_X001, 32, 1), FORMAT(Z32_FLOAT, DEPTH_COMPONENT32F, R32F, SWIZ_X001, 32, 1), FORMAT(Z16_UNORM, DEPTH_COMPONENT16, DEPTH_COMP16, SWIZ_X001, 32, 1), |