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authorEric Anholt <[email protected]>2017-12-28 13:01:37 -0800
committerEric Anholt <[email protected]>2018-01-03 14:25:23 -0800
commit39811a2894743bf7e2f9818a0a1d14b6566116ee (patch)
tree2aba5c8cd2d972ba925a95e92190bc0d38b23206 /src/gallium/drivers/vc5/vc5_formats.c
parentd3e8a4b96c80955e832981534b1f4c3856b6fdb4 (diff)
broadcom/vc5: Introduce enums for internal depth/type, with V3D prefixes.
Diffstat (limited to 'src/gallium/drivers/vc5/vc5_formats.c')
-rw-r--r--src/gallium/drivers/vc5/vc5_formats.c76
1 files changed, 38 insertions, 38 deletions
diff --git a/src/gallium/drivers/vc5/vc5_formats.c b/src/gallium/drivers/vc5/vc5_formats.c
index b16ac1db3f8..432db913b42 100644
--- a/src/gallium/drivers/vc5/vc5_formats.c
+++ b/src/gallium/drivers/vc5/vc5_formats.c
@@ -309,22 +309,22 @@ vc5_get_internal_type_bpp_for_output_format(uint32_t format,
case V3D_OUTPUT_IMAGE_FORMAT_ABGR4444:
case V3D_OUTPUT_IMAGE_FORMAT_BGR565:
case V3D_OUTPUT_IMAGE_FORMAT_ABGR1555:
- *type = INTERNAL_TYPE_8;
- *bpp = INTERNAL_BPP_32;
+ *type = V3D_INTERNAL_TYPE_8;
+ *bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA8I:
case V3D_OUTPUT_IMAGE_FORMAT_RG8I:
case V3D_OUTPUT_IMAGE_FORMAT_R8I:
- *type = INTERNAL_TYPE_8I;
- *bpp = INTERNAL_BPP_32;
+ *type = V3D_INTERNAL_TYPE_8I;
+ *bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA8UI:
case V3D_OUTPUT_IMAGE_FORMAT_RG8UI:
case V3D_OUTPUT_IMAGE_FORMAT_R8UI:
- *type = INTERNAL_TYPE_8UI;
- *bpp = INTERNAL_BPP_32;
+ *type = V3D_INTERNAL_TYPE_8UI;
+ *bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_SRGB8_ALPHA8:
@@ -337,76 +337,76 @@ vc5_get_internal_type_bpp_for_output_format(uint32_t format,
* and the conversion to sRGB happens at tilebuffer
* load/store.
*/
- *type = INTERNAL_TYPE_16F;
- *bpp = INTERNAL_BPP_64;
+ *type = V3D_INTERNAL_TYPE_16F;
+ *bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG16F:
case V3D_OUTPUT_IMAGE_FORMAT_R16F:
- *type = INTERNAL_TYPE_16F;
+ *type = V3D_INTERNAL_TYPE_16F;
/* Use 64bpp to make sure the TLB doesn't throw away the alpha
* channel before alpha test happens.
*/
- *bpp = INTERNAL_BPP_64;
+ *bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA16I:
- *type = INTERNAL_TYPE_16I;
- *bpp = INTERNAL_BPP_64;
+ *type = V3D_INTERNAL_TYPE_16I;
+ *bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG16I:
case V3D_OUTPUT_IMAGE_FORMAT_R16I:
- *type = INTERNAL_TYPE_16I;
- *bpp = INTERNAL_BPP_32;
+ *type = V3D_INTERNAL_TYPE_16I;
+ *bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA16UI:
- *type = INTERNAL_TYPE_16UI;
- *bpp = INTERNAL_BPP_64;
+ *type = V3D_INTERNAL_TYPE_16UI;
+ *bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG16UI:
case V3D_OUTPUT_IMAGE_FORMAT_R16UI:
- *type = INTERNAL_TYPE_16UI;
- *bpp = INTERNAL_BPP_32;
+ *type = V3D_INTERNAL_TYPE_16UI;
+ *bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA32I:
- *type = INTERNAL_TYPE_32I;
- *bpp = INTERNAL_BPP_128;
+ *type = V3D_INTERNAL_TYPE_32I;
+ *bpp = V3D_INTERNAL_BPP_128;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG32I:
- *type = INTERNAL_TYPE_32I;
- *bpp = INTERNAL_BPP_64;
+ *type = V3D_INTERNAL_TYPE_32I;
+ *bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_R32I:
- *type = INTERNAL_TYPE_32I;
- *bpp = INTERNAL_BPP_32;
+ *type = V3D_INTERNAL_TYPE_32I;
+ *bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA32UI:
- *type = INTERNAL_TYPE_32UI;
- *bpp = INTERNAL_BPP_128;
+ *type = V3D_INTERNAL_TYPE_32UI;
+ *bpp = V3D_INTERNAL_BPP_128;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG32UI:
- *type = INTERNAL_TYPE_32UI;
- *bpp = INTERNAL_BPP_64;
+ *type = V3D_INTERNAL_TYPE_32UI;
+ *bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_R32UI:
- *type = INTERNAL_TYPE_32UI;
- *bpp = INTERNAL_BPP_32;
+ *type = V3D_INTERNAL_TYPE_32UI;
+ *bpp = V3D_INTERNAL_BPP_32;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RGBA32F:
- *type = INTERNAL_TYPE_32F;
- *bpp = INTERNAL_BPP_128;
+ *type = V3D_INTERNAL_TYPE_32F;
+ *bpp = V3D_INTERNAL_BPP_128;
break;
case V3D_OUTPUT_IMAGE_FORMAT_RG32F:
- *type = INTERNAL_TYPE_32F;
- *bpp = INTERNAL_BPP_64;
+ *type = V3D_INTERNAL_TYPE_32F;
+ *bpp = V3D_INTERNAL_BPP_64;
break;
case V3D_OUTPUT_IMAGE_FORMAT_R32F:
- *type = INTERNAL_TYPE_32F;
- *bpp = INTERNAL_BPP_32;
+ *type = V3D_INTERNAL_TYPE_32F;
+ *bpp = V3D_INTERNAL_BPP_32;
break;
default:
@@ -414,8 +414,8 @@ vc5_get_internal_type_bpp_for_output_format(uint32_t format,
* creation time, even if an RB with this format isn't
* supported.
*/
- *type = INTERNAL_TYPE_8;
- *bpp = INTERNAL_BPP_32;
+ *type = V3D_INTERNAL_TYPE_8;
+ *bpp = V3D_INTERNAL_BPP_32;
break;
}
}