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path: root/src/mesa/state_tracker/st_atom_texture.c
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* st/mesa: remove out_num_textures from update_texturesMarek Olšák2018-02-081-20/+12
* st/mesa: don't store non-fragment sampler states and views in st_contextMarek Olšák2018-02-081-26/+30
* compiler: Move gl_program::TexelFetchSamplers to shader_info.Kenneth Graunke2017-10-121-1/+1
* st/glsl_to_tgsi: ignore GL_TEXTURE_SRGB_DECODE_EXT for samplers used with tex...Nicolai Hähnle2017-10-111-4/+35
* st/mesa: store state that affects sampler views per contextNicolai Hähnle2017-10-111-12/+0
* st/mesa: unify fail paths for update_single_textureMarek Olšák2017-06-221-3/+2
* st/mesa: samplers only need to track whether GLSL >= 130Marek Olšák2017-06-221-7/+9
* st/mesa: add an entirely separate codepath for setting up buffer viewsMarek Olšák2017-06-221-0/+5
* st/mesa: don't return an error from update_single_textureMarek Olšák2017-06-221-9/+4
* st/mesa: clean up trivial dereferences in update_texturesMarek Olšák2017-06-221-6/+7
* st/mesa: don't check MaxTextureImageUnits in update_texturesMarek Olšák2017-06-221-12/+2
* st/mesa: don't call st_shader_stage_to_ptarget in update_texturesMarek Olšák2017-06-221-8/+7
* st/mesa: make update_single_texture() non-staticSamuel Pitoiset2017-06-141-6/+9
* st/mesa: remove struct st_tracked_stateMarek Olšák2017-05-081-42/+12
* mesa/st: remove _mesa_get_fallback_texture() callsTimothy Arceri2017-04-121-4/+1
* st: Add cubeMapFace parameter to st_finalize_texture.Michal Srb2017-04-011-1/+1
* st/mesa: ask pipe driver to recreate derived internal resources when (re-)bin...Philipp Zabel2017-01-201-0/+4
* st/mesa: fix a segfault when prog->sh.data is NULLMarek Olšák2017-01-051-1/+3
* st/mesa: get Version from gl_program rather than gl_shader_programTimothy Arceri2017-01-031-4/+1
* Revert "st/mesa: get Version from gl_program rather than gl_shader_program"Timothy Arceri2016-12-021-1/+4
* st/mesa: get Version from gl_program rather than gl_shader_programTimothy Arceri2016-12-021-4/+1
* st/mesa/glsl: move Version to gl_shader_program_dataTimothy Arceri2016-12-021-1/+1
* st/mesa/r200/i915/i965: eliminate gl_fragment_programTimothy Arceri2016-10-261-1/+1
* i965/mesa/st: eliminate gl_compute_programTimothy Arceri2016-10-261-1/+1
* mesa/i965/i915/r200: eliminate gl_vertex_programTimothy Arceri2016-10-261-1/+1
* i965/mesa/st: eliminate gl_geometry_programTimothy Arceri2016-10-261-1/+1
* i965/mesa/st: eliminate gl_tess_eval_programTimothy Arceri2016-10-261-1/+1
* i965/mesa/st: eliminate gl_tess_ctrl_programTimothy Arceri2016-10-261-1/+1
* st/mesa: move all sampler view code into new st_sampler_view.[ch] filesBrian Paul2016-10-061-366/+1
* st/mesa: optimize pipe_sampler_view validationBrian Paul2016-10-061-21/+37
* st/mesa: consolidate view format setup codeBrian Paul2016-10-061-34/+54
* st/mesa: add some const qualifiers in st_atom_texture.cBrian Paul2016-10-061-3/+5
* st/mesa: simplify some code in get_texture_format_swizzle()Brian Paul2016-10-061-5/+5
* mesa/st: support lowering multi-planar YUVRob Clark2016-09-261-0/+58
* st/mesa: small optimization in swizzle_swizzle()Brian Paul2016-09-231-0/+5
* st/mesa: fix swizzle issue in st_create_sampler_view_from_stobj()Brian Paul2016-09-231-6/+4
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-291-1/+1
* gallium: change pipe_sampler_view::first_element/last_element -> offset/sizeMarek Olšák2016-08-171-9/+4
* st/mesa: completely rewrite state atomsMarek Olšák2016-07-301-24/+0
* st/mesa: remove st_tracked_state::nameMarek Olšák2016-07-301-6/+0
* st/mesa: force depth mode to GL_RED for sized depth/stencil formatsIlia Mirkin2016-02-191-9/+25
* st/mesa: apply DepthMode swizzle to stencil texturing as wellIlia Mirkin2016-02-171-2/+0
* st/mesa: add state validation for compute shadersSamuel Pitoiset2016-02-131-0/+26
* st/mesa: avoid integer overflows with buffers >= 512MBIlia Mirkin2015-09-161-2/+2
* st/mesa: remove st_finalize_textures atomMarek Olšák2015-07-291-45/+0
* st/mesa: fix GLSL 1.30 texture shadow functions with the GL_ALPHA depth mode ...Marek Olšák2015-07-291-22/+52
* st/mesa: don't ignore texture buffer state changesMarek Olšák2015-07-251-5/+5
* st/mesa: remove unused 'samp' function parametersBrian Paul2015-07-231-5/+3
* st/mesa: add texture updates for tessellation programsIlia Mirkin2015-07-231-0/+52
* st/mesa: add ARB_texture_stencil8 support (v4)Dave Airlie2015-04-231-4/+10