diff options
author | Marek Olšák <[email protected]> | 2017-06-12 01:15:59 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2017-06-22 01:51:02 +0200 |
commit | 25723857d95e40147e59e3fda5b5fba1b41ec5a4 (patch) | |
tree | 1418e83ece9b85835b2a9bc3efc50d23bafee937 /src/mesa/state_tracker/st_atom_texture.c | |
parent | 3ee1c9b1263adcf68ca7c376d29c94a0fc31b2b0 (diff) |
st/mesa: samplers only need to track whether GLSL >= 130
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_atom_texture.c')
-rw-r--r-- | src/mesa/state_tracker/st_atom_texture.c | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index b71b73506f8..cb6b4005fa6 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -58,7 +58,7 @@ void st_update_single_texture(struct st_context *st, struct pipe_sampler_view **sampler_view, - GLuint texUnit, unsigned glsl_version) + GLuint texUnit, bool glsl130_or_later) { struct gl_context *ctx = st->ctx; const struct gl_sampler_object *samp; @@ -88,12 +88,12 @@ st_update_single_texture(struct st_context *st, /* Check a few pieces of state outside the texture object to see if we * need to force revalidation. */ - if (stObj->prev_glsl_version != glsl_version || + if (stObj->prev_glsl130_or_later != glsl130_or_later || stObj->prev_sRGBDecode != samp->sRGBDecode) { st_texture_release_all_sampler_views(st, stObj); - stObj->prev_glsl_version = glsl_version; + stObj->prev_glsl130_or_later = glsl130_or_later; stObj->prev_sRGBDecode = samp->sRGBDecode; } @@ -102,7 +102,8 @@ st_update_single_texture(struct st_context *st, stObj->pt->screen->resource_changed(stObj->pt->screen, stObj->pt); *sampler_view = - st_get_texture_sampler_view_from_stobj(st, stObj, samp, glsl_version); + st_get_texture_sampler_view_from_stobj(st, stObj, samp, + glsl130_or_later); } @@ -125,17 +126,18 @@ update_textures(struct st_context *st, unsigned num_textures = 0; + /* prog->sh.data is NULL if it's ARB_fragment_program */ + bool glsl130 = (prog->sh.data ? prog->sh.data->Version : 0) >= 130; + /* loop over sampler units (aka tex image units) */ for (unit = 0; samplers_used || unit < old_max; unit++, samplers_used >>= 1) { struct pipe_sampler_view *sampler_view = NULL; if (samplers_used & 1) { - /* prog->sh.data is NULL if it's ARB_fragment_program */ - unsigned glsl_version = prog->sh.data ? prog->sh.data->Version : 0; const GLuint texUnit = prog->SamplerUnits[unit]; - st_update_single_texture(st, &sampler_view, texUnit, glsl_version); + st_update_single_texture(st, &sampler_view, texUnit, glsl130); num_textures = unit + 1; } |