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i965
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brw_fs.h
Commit message (
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Author
Age
Files
Lines
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-1
/
+1
*
nir: move to compiler/
Emil Velikov
2016-01-26
1
-1
/
+1
*
i965/fs/generator: Take an actual shader stage rather than a string
Jason Ekstrand
2016-01-15
1
-2
/
+2
*
i965: Add tessellation evaluation shaders
Kenneth Graunke
2015-12-22
1
-1
/
+9
*
nir: Get rid of *_indirect variants of input/output load/store intrinsics
Jason Ekstrand
2015-12-10
1
-1
/
+1
*
i965/nir: Implement shared variable atomic operations
Jordan Justen
2015-12-09
1
-0
/
+2
*
i965: Fix scalar vertex shader struct outputs.
Kenneth Graunke
2015-11-25
1
-0
/
+2
*
i965: Fix fragment shader struct inputs.
Kenneth Graunke
2015-11-25
1
-2
/
+2
*
i965: Clean up #includes in the compiler.
Matt Turner
2015-11-24
1
-20
/
+0
*
i965: Use NIR for lowering texture swizzle
Jason Ekstrand
2015-11-23
1
-4
/
+0
*
i965: Use nir_lower_tex for texture coordinate lowering
Jason Ekstrand
2015-11-23
1
-3
/
+0
*
i965: Allow indirect GS input indexing in the scalar backend.
Kenneth Graunke
2015-11-18
1
-1
/
+2
*
i965: Introduce a MOV_INDIRECT opcode.
Kenneth Graunke
2015-11-14
1
-0
/
+5
*
i965: Replace HW_REG with ARF/FIXED_GRF.
Matt Turner
2015-11-13
1
-2
/
+3
*
i965: Rename GRF to VGRF.
Matt Turner
2015-11-13
1
-1
/
+1
*
i965: Split nir_emit_intrinsic by stage with a general fallback.
Kenneth Graunke
2015-11-11
1
-0
/
+8
*
i965: Add scalar geometry shader support.
Kenneth Graunke
2015-11-03
1
-1
/
+16
*
i965: Fix the fs_visitor GS constructor to take shader_time_index.
Kenneth Graunke
2015-11-03
1
-1
/
+2
*
i965/fs: split out calculation of payload live ranges
Connor Abbott
2015-10-30
1
-0
/
+2
*
i965: Implement ARB_shader_stencil_export (gen9+)
Ben Widawsky
2015-10-21
1
-0
/
+3
*
i965: Add a fs_visitor constructor that takes a brw_gs_compile.
Kenneth Graunke
2015-10-21
1
-1
/
+10
*
i965: Introduce a new SHADER_OPCODE_URB_READ_SIMD8 opcode.
Kenneth Graunke
2015-10-21
1
-0
/
+1
*
i965: Use a const nir_shader in backend_shader
Jason Ekstrand
2015-10-19
1
-1
/
+1
*
i965/fs: Remove the gl_program from the generator
Jason Ekstrand
2015-10-19
1
-3
/
+0
*
nir: remove dependency on glsl
Rob Clark
2015-10-16
1
-1
/
+1
*
i965/shader: Get rid of the shader, prog, and shader_prog fields
Jason Ekstrand
2015-10-02
1
-2
/
+2
*
i965/fs,vec4: Get rid of the sanity_param_count
Jason Ekstrand
2015-10-02
1
-1
/
+0
*
i965/fs: Move sampler unit lookup into rescale_texcoord
Jason Ekstrand
2015-10-02
1
-3
/
+2
*
i965/backend_shader: Add a field to store the NIR shader
Jason Ekstrand
2015-10-02
1
-4
/
+4
*
i965: Move binding table setup to codegen time.
Jason Ekstrand
2015-10-02
1
-2
/
+0
*
i965/nir: Pull GLSL uniform handling into a common function
Jason Ekstrand
2015-10-02
1
-2
/
+0
*
i965/shader: Get rid of the setup_vec4_uniform_value helper
Jason Ekstrand
2015-10-02
1
-4
/
+0
*
i965/cs: Add a binding table entry for gl_NumWorkGroups
Jordan Justen
2015-09-29
1
-1
/
+2
*
i965/nir/fs: Implement nir_intrinsic_ssbo_atomic_*
Iago Toral Quiroga
2015-09-25
1
-0
/
+2
*
i965/fs: Implement FS_OPCODE_GET_BUFFER_SIZE
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+3
*
i965/fs: Add a very basic validation pass
Jason Ekstrand
2015-09-15
1
-0
/
+1
*
i965/cs: Initialize gl_WorkGroupID variable from payload
Jordan Justen
2015-09-13
1
-0
/
+1
*
i965/cs: Initialize gl_LocalInvocationID from payload
Jordan Justen
2015-09-13
1
-0
/
+1
*
i965/cs: Reserve local invocation id in payload regs
Jordan Justen
2015-09-13
1
-0
/
+1
*
i965: Move brw_setup_tex_for_precompile to brw_program.[ch].
Kenneth Graunke
2015-09-03
1
-3
/
+0
*
i965/fs: Remove fs_visitor::try_replace_with_sel().
Matt Turner
2015-08-28
1
-1
/
+0
*
i965/fs: Combine assign_constant_locations and move_uniform_array_access_to_p...
Jason Ekstrand
2015-08-25
1
-1
/
+0
*
i965/fs: Rework uniform handling
Jason Ekstrand
2015-08-25
1
-3
/
+0
*
i965: Move type_size() methods out of visitor classes.
Kenneth Graunke
2015-08-25
1
-1
/
+0
*
i965: Make setup_vec4_uniform_value and _image_uniform_values take an offset
Jason Ekstrand
2015-08-25
1
-1
/
+2
*
i965: Rename setup_vector_uniform_values to setup_vec4_uniform_value
Jason Ekstrand
2015-08-25
1
-2
/
+2
*
i965/fs: Handle image uniforms in NIR programs.
Francisco Jerez
2015-08-11
1
-0
/
+1
*
i965/fs: Make resolve_source_modifiers consistent with the vec4 version
Jason Ekstrand
2015-08-10
1
-1
/
+1
*
i965/fs: Drop unused untyped surface read and atomic emit methods.
Francisco Jerez
2015-07-29
1
-7
/
+0
*
i965: Define the setup_vector_uniform_values() backend_visitor interface.
Francisco Jerez
2015-07-29
1
-0
/
+4
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