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authorJason Ekstrand <[email protected]>2015-10-05 19:26:02 -0700
committerJason Ekstrand <[email protected]>2015-10-19 08:47:03 -0700
commit0ca401327ef9e280b3a8b008f1e41477afec3a35 (patch)
tree99d4962fc3c40395143f701ff0977c82a2d479e4 /src/mesa/drivers/dri/i965/brw_fs.h
parent8f1d968704858d78d7e78a6b88db3ea2bc0cf749 (diff)
i965: Use a const nir_shader in backend_shader
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 0da5a7625a2..171338dcc0b 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -96,7 +96,7 @@ public:
const void *key,
struct brw_stage_prog_data *prog_data,
struct gl_program *prog,
- nir_shader *shader,
+ const nir_shader *shader,
unsigned dispatch_width,
int shader_time_index);