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src
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gallium
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drivers
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radeonsi
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si_state_shaders.c
Commit message (
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Author
Age
Files
Lines
*
radeonsi: make si_init_shader_selector_async static
Nicolai Hähnle
2017-09-13
1
-1
/
+1
*
radeonsi: optimize TCS epilog when invocation 0 writes tess factors
Marek Olšák
2017-09-11
1
-0
/
+3
*
radeonsi/gfx9: don't read LS out vertex stride from an SGPR in monolithic HS
Marek Olšák
2017-09-07
1
-1
/
+6
*
radeonsi/gfx9: proper workaround for LS/HS VGPR initialization bug
Nicolai Hähnle
2017-09-06
1
-0
/
+9
*
radeonsi/gfx9: implement primitive binning
Marek Olšák
2017-09-05
1
-0
/
+2
*
radeonsi: eliminate PS color outputs when colormask kills them
Marek Olšák
2017-09-04
1
-0
/
+1
*
radeonsi: stop leaking nir
Timothy Arceri
2017-08-29
1
-0
/
+1
*
glsl: pass shader source keys to the disk cache
Timothy Arceri
2017-08-25
1
-1
/
+1
*
radeonsi: emit VGT_REUSE_OFF in the right place
Marek Olšák
2017-08-22
1
-2
/
+9
*
radeonsi/gfx9: don't use GS scenario A for VS writing ViewportIndex
Marek Olšák
2017-08-22
1
-7
/
+3
*
radeonsi/gfx9: prevent shader-db crashes
Marek Olšák
2017-08-22
1
-1
/
+11
*
radeonsi: make si_shader_selector_reference globally visible
Nicolai Hähnle
2017-08-22
1
-15
/
+2
*
radeonsi: add a separate dirty mask for prefetches
Marek Olšák
2017-08-07
1
-2
/
+31
*
radeonsi: add and use si_pm4_state_enabled_and_changed
Marek Olšák
2017-08-07
1
-6
/
+6
*
radeonsi: de-atomize L2 prefetch
Marek Olšák
2017-08-07
1
-1
/
+1
*
radeonsi: tweak next-shader assumptions when streamout is used
Nicolai Hähnle
2017-07-31
1
-5
/
+11
*
radeonsi/nir: perform lowering of input/output driver locations
Nicolai Hähnle
2017-07-31
1
-0
/
+2
*
radeonsi: bypass the shader cache for NIR shaders
Nicolai Hähnle
2017-07-31
1
-2
/
+3
*
radeonsi: scan NIR shaders to obtain required info
Nicolai Hähnle
2017-07-31
1
-6
/
+17
*
radeonsi: simplify computation of tessellation offchip buffers
Marek Olšák
2017-07-17
1
-15
/
+4
*
gallium: use "ull" number suffix to keep the QtCreator parser happy
Marek Olšák
2017-07-10
1
-5
/
+5
*
radeonsi: move instance divisors into a constant buffer
Marek Olšák
2017-06-27
1
-2
/
+10
*
Revert "radeonsi: use uint32_t to declare si_shader_key.opt.kill_outputs"
Marek Olšák
2017-06-27
1
-3
/
+2
*
Revert "radeonsi: remove 8 bytes from si_shader_key with uint32_t ff_tcs_inpu...
Marek Olšák
2017-06-27
1
-6
/
+2
*
radeonsi: use the correct LLVMTargetMachineRef in si_build_shader_variant
Nicolai Hähnle
2017-06-22
1
-6
/
+22
*
radeonsi: track use of bindless samplers/images from tgsi_shader_info
Samuel Pitoiset
2017-06-14
1
-5
/
+26
*
radeonsi: replace si_vertex_elements::elements with separate fields
Marek Olšák
2017-06-12
1
-5
/
+2
*
radeonsi: remove 8 bytes from si_shader_key with uint32_t ff_tcs_inputs_to_copy
Marek Olšák
2017-06-12
1
-2
/
+6
*
radeonsi: use uint32_t to declare si_shader_key.opt.kill_outputs
Marek Olšák
2017-06-12
1
-2
/
+3
*
radeonsi: remove 8 bytes from si_shader_key by flattening opt.hw_vs
Marek Olšák
2017-06-12
1
-6
/
+6
*
radeonsi: don't update dependent states if it has no effect (v2)
Marek Olšák
2017-06-08
1
-5
/
+19
*
radeonsi: update clip_regs on shader state changes only when it's needed
Marek Olšák
2017-06-07
1
-3
/
+32
*
radeonsi: precompute some fields for PA_CL_VS_OUT_CNTL in si_shader_selector
Marek Olšák
2017-06-07
1
-0
/
+16
*
radeonsi: add a new helper si_get_vs
Marek Olšák
2017-06-07
1
-4
/
+2
*
radeonsi: remove 8 bytes from si_shader_key
Marek Olšák
2017-06-07
1
-4
/
+4
*
radeonsi: move PSIZE and CLIPDIST unique IO indices after GENERIC
Marek Olšák
2017-06-07
1
-1
/
+3
*
radeonsi/gfx9: prevent a race when the previous shader's main part is missing
Marek Olšák
2017-06-07
1
-0
/
+2
*
radeonsi/gfx9: wait for main part compilation of 1st shaders of merged shaders
Marek Olšák
2017-06-07
1
-0
/
+4
*
radeonsi/gfx9: fix LS scratch buffer support without TCS for GFX9
Marek Olšák
2017-06-07
1
-3
/
+18
*
radeonsi: move streamout state update out of si_update_shaders
Marek Olšák
2017-06-07
1
-16
/
+24
*
radeonsi: move handling of DBG_NO_OPT_VARIANT into si_shader_selector_key
Marek Olšák
2017-06-07
1
-4
/
+3
*
radeonsi: use a compiler queue with a low priority for optimized shaders
Marek Olšák
2017-06-07
1
-4
/
+4
*
radeonsi: drop unfinished shader compilations when destroying shaders
Marek Olšák
2017-06-07
1
-2
/
+3
*
radeonsi: only upload (dump to L2) those descriptors that are used by shaders
Marek Olšák
2017-05-18
1
-0
/
+6
*
radeonsi: record which descriptor slots are used by shaders
Marek Olšák
2017-05-18
1
-0
/
+27
*
radeonsi: rename tcs_tes_uses_prim_id for clarity
Nicolai Hähnle
2017-05-16
1
-6
/
+6
*
radeonsi: fix gl_PrimitiveIDIn in geometry shader when using tessellation
Nicolai Hähnle
2017-05-16
1
-0
/
+2
*
radeonsi: get rid of secondary input/output word
Nicolai Hähnle
2017-05-12
1
-19
/
+3
*
radeonsi: skip generic out/in indices without a shader IO index
Nicolai Hähnle
2017-05-12
1
-1
/
+5
*
radeonsi: use SI_MAX_IO_GENERIC instead of magic values
Nicolai Hähnle
2017-05-12
1
-2
/
+2
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