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path: root/src/gallium/drivers/r600/r600_pipe.h
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* r600g/sb: use source bytecode in case of optimization errorsVadim Girlin2013-04-301-0/+1
* r600g: plug in optimizing backendVadim Girlin2013-04-301-0/+7
* r600/uvd: stop advertising MPEG4 on UVD 2.x chips v2Christian König2013-04-261-0/+3
* winsys/radeon: consolidate tracing into winsys v2Jerome Glisse2013-04-251-9/+2
* r600g: Add evergreen_emit_cs_constant_buffers() v2Tom Stellard2013-04-251-1/+10
* r600g: use CP DMA for buffer clears on evergreen+Alex Deucher2013-04-241-0/+3
* r600g: initialize CMASK and HTILE with the GPU using streamoutMarek Olšák2013-04-231-0/+7
* r600g: implement pipeline statistics queryMarek Olšák2013-04-161-0/+1
* r600g: add a debug flag for printing virtual addresses of resourcesMarek Olšák2013-04-161-0/+1
* r600g: add a query returning the amount of time spent during bo_map sync.Marek Olšák2013-04-161-0/+1
* radeon/uvd: add UVD implementation v5Christian König2013-04-111-0/+12
* gallium: PIPE_COMPUTE_CAP_IR_TARGET - allow drivers to specify a processor v2Tom Stellard2013-04-051-0/+2
* r600g: add a driver query returning the amount of requested VRAM and GTT memoryMarek Olšák2013-03-261-0/+2
* r600g: add a driver query returning the number of draw_vbo callsMarek Olšák2013-03-261-0/+6
* r600g: add debug options disabling various copy-buffer-related featuresMarek Olšák2013-03-111-0/+3
* r600g: remove r600.h, move the stuff elsewhere (mostly to r600_pipe.h)Marek Olšák2013-03-111-6/+101
* r600g: remove r600_hw_context_priv.h, move the stuff to r600_pipe.hMarek Olšák2013-03-111-0/+11
* r600g: remove deprecated state management codeMarek Olšák2013-03-111-8/+0
* r600g: atomize pixel shaderMarek Olšák2013-03-111-1/+8
* r600g: atomize vertex shaderMarek Olšák2013-03-111-3/+11
* r600g: inline r600_pipe_shader functionMarek Olšák2013-03-111-4/+4
* r600g: use a single env var R600_DEBUG, disable bytecode dumpingMarek Olšák2013-03-111-1/+14
* r600g: cleanup #include recursion between r600_pipe.h and evergreen_compute.hMarek Olšák2013-03-111-1/+0
* r600g: don't require dword alignment with CP DMA for buffer transfersMarek Olšák2013-03-011-0/+1
* r600g: unify vgt statesMarek Olšák2013-03-011-6/+0
* r600g: atomize streamout enablingMarek Olšák2013-03-011-9/+20
* r600g: workaround hyperz lockup on evergreenJerome Glisse2013-02-281-1/+3
* gallium/util: add helper util_max_layer from r600gMarek Olšák2013-02-261-16/+0
* r600g: use tables with ISA info v3Vadim Girlin2013-02-011-0/+2
* r600g: add cs memory usage accounting and limit it v3Jerome Glisse2013-01-311-0/+28
* r600g: real fix for non 3.8 kernelJerome Glisse2013-01-281-3/+5
* r600g: fix segfault with old kernel9.1-branchpointJerome Glisse2013-01-281-1/+1
* r600g: add async for staging buffer upload v2Jerome Glisse2013-01-281-0/+9
* r600g: add multi ring support with dma as first second ring v4Jerome Glisse2013-01-281-6/+34
* r600g: texture buffer object + glsl 1.40 enable support (v2)Dave Airlie2013-01-111-1/+9
* r600g: uniform buffer object supportDave Airlie2013-01-111-1/+1
* r600g: implement buffer copying using CP DMA for R7xx, Evergreen, CaymanMarek Olšák2013-01-081-2/+1
* r600g/radeon/winsys: indentation cleanupJerome Glisse2013-01-071-1/+1
* r600g: don't suspend TIME_ELAPSED queries during flushingMarek Olšák2012-12-211-12/+4
* r600g: add cs tracing infrastructure for lockup pin pointingJerome Glisse2012-12-201-0/+16
* r600g: add htile support v16Jerome Glisse2012-12-201-9/+17
* r600g: add assertions to prevent creation of invalid surfacesMarek Olšák2012-12-201-0/+16
* r600g: suballocate memory for fetch shaders from a large bufferMarek Olšák2012-12-121-0/+6
* r600g: suballocate memory for the STRMOUT_BUFFER_FILLED_SIZE registerMarek Olšák2012-12-121-0/+2
* winsys/radeon: don't use BIND flags, add a flag for the cache bufmgr insteadMarek Olšák2012-12-121-1/+1
* r600g: fix ARB_map_buffer_alignment with unaligned offsets and staging buffersMarek Olšák2012-11-221-0/+2
* r600g: add initial cube map array support (v2)Dave Airlie2012-11-101-1/+6
* r600g: clarify const buffer numbering and handlingDave Airlie2012-11-091-1/+7
* r600g: add in-place DB decompression and texturing with DB tilingMarek Olšák2012-11-061-0/+1
* r600g: avoid shader needing too many gpr to lockup the gpu v2Jerome Glisse2012-10-311-1/+1