aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/r600/r600_pipe.h
diff options
context:
space:
mode:
authorMarek Olšák <[email protected]>2013-03-01 18:42:52 +0100
committerMarek Olšák <[email protected]>2013-03-11 13:43:36 +0100
commit167263ecb17264fce3d17f516e6234fc87bd6029 (patch)
tree84ed8e42acaea665a8e448dd61632c22f6513724 /src/gallium/drivers/r600/r600_pipe.h
parent65b2a449bc75937b94a05bebeea8c2d0f2fd247a (diff)
r600g: inline r600_pipe_shader function
also change names of other functions, so that they make sense Reviewed-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_pipe.h')
-rw-r--r--src/gallium/drivers/r600/r600_pipe.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index 3eb2968119a..28c7de31da8 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -626,8 +626,8 @@ void cayman_init_common_regs(struct r600_command_buffer *cb,
void evergreen_init_state_functions(struct r600_context *rctx);
void evergreen_init_atom_start_cs(struct r600_context *rctx);
-void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
-void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
+void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
+void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
void *evergreen_create_resolve_blend(struct r600_context *rctx);
void *evergreen_create_decompress_blend(struct r600_context *rctx);
@@ -701,8 +701,8 @@ r600_create_sampler_view_custom(struct pipe_context *ctx,
unsigned width_first_level, unsigned height_first_level);
void r600_init_state_functions(struct r600_context *rctx);
void r600_init_atom_start_cs(struct r600_context *rctx);
-void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
-void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
+void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
+void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void *r600_create_db_flush_dsa(struct r600_context *rctx);
void *r600_create_resolve_blend(struct r600_context *rctx);
void *r700_create_resolve_blend(struct r600_context *rctx);