diff options
Diffstat (limited to 'src')
519 files changed, 28965 insertions, 30166 deletions
diff --git a/src/egl/Makefile b/src/egl/Makefile index 024453f8bb1..5b09e178c63 100644 --- a/src/egl/Makefile +++ b/src/egl/Makefile @@ -1,6 +1,7 @@ # src/egl/Makefile TOP = ../.. +include $(TOP)/configs/current SUBDIRS = main drivers @@ -15,6 +16,12 @@ subdirs: fi \ done +install: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) install) || exit 1 ; \ + fi \ + done clean: -@for dir in $(SUBDIRS) ; do \ diff --git a/src/egl/drivers/Makefile b/src/egl/drivers/Makefile index f0538f563f7..dde4ee22551 100644 --- a/src/egl/drivers/Makefile +++ b/src/egl/drivers/Makefile @@ -16,6 +16,12 @@ subdirs: fi \ done +install: + @ for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir ; $(MAKE) install) || exit 1 ; \ + fi \ + done clean: @for dir in $(SUBDIRS) ; do \ diff --git a/src/egl/drivers/demo/Makefile b/src/egl/drivers/demo/Makefile index 6ca25aa5d65..d908cdb4b25 100644 --- a/src/egl/drivers/demo/Makefile +++ b/src/egl/drivers/demo/Makefile @@ -25,7 +25,9 @@ $(TOP)/$(LIB_DIR)/demodriver.so: $(OBJECTS) -ldflags '$(LDFLAGS)' -install $(TOP)/$(LIB_DIR) \ $(OBJECTS) - +install: + $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) + $(INSTALL) $(TOP)/$(LIB_DIR)/demodriver.so $(DESTDIR)$(INSTALL_LIB_DIR) clean: -rm -f *.o diff --git a/src/egl/drivers/dri/Makefile b/src/egl/drivers/dri/Makefile index d7eba653b2d..be2f9b6bea3 100644 --- a/src/egl/drivers/dri/Makefile +++ b/src/egl/drivers/dri/Makefile @@ -48,6 +48,8 @@ $(TOP)/$(LIB_DIR)/libEGLdri.so: $(OBJECTS) -major 1 -minor 0 \ -install $(TOP)/$(LIB_DIR) -ldl $(OBJECTS) $(LIBS) +install: $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) + $(INSTALL) $(TOP)/$(LIB_DIR)/libEGLdri.so $(DESTDIR)$(INSTALL_LIB_DIR) clean: -rm -f *.o diff --git a/src/egl/drivers/glx/Makefile b/src/egl/drivers/glx/Makefile index 3cd52765133..090a230ca34 100644 --- a/src/egl/drivers/glx/Makefile +++ b/src/egl/drivers/glx/Makefile @@ -56,6 +56,8 @@ $(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(OBJECTS) -install $(TOP)/$(LIB_DIR) \ $(OBJECTS) $(DRM_LIB) $(MISC_LIBS) +install: $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) + $(INSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(DESTDIR)$(INSTALL_LIB_DIR) clean: rm -f *.o diff --git a/src/egl/drivers/xdri/Makefile b/src/egl/drivers/xdri/Makefile index a721b997e69..db4b7100027 100644 --- a/src/egl/drivers/xdri/Makefile +++ b/src/egl/drivers/xdri/Makefile @@ -52,6 +52,8 @@ $(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(OBJECTS) -install $(TOP)/$(LIB_DIR) \ $(OBJECTS) $(DRM_LIB) $(MISC_LIBS) +install: $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) + $(INSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(DESTDIR)$(INSTALL_LIB_DIR) clean: rm -f *.o diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile index 8ea60c0199d..89b4a200bcd 100644 --- a/src/egl/main/Makefile +++ b/src/egl/main/Makefile @@ -65,7 +65,9 @@ $(TOP)/$(LIB_DIR)/libEGL.so: $(OBJECTS) -major 1 -minor 0 \ -install $(TOP)/$(LIB_DIR) -ldl $(OBJECTS) $(LIBS) - +install: + $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) + $(INSTALL) $(TOP)/$(LIB_DIR)/libEGL.so* $(DESTDIR)$(INSTALL_LIB_DIR) clean: -rm -f *.o *.so* diff --git a/src/gallium/Makefile b/src/gallium/Makefile index c7b594d084e..875314f6c31 100644 --- a/src/gallium/Makefile +++ b/src/gallium/Makefile @@ -2,7 +2,7 @@ TOP = ../.. include $(TOP)/configs/current -SUBDIRS = auxiliary drivers state_trackers +SUBDIRS = $(GALLIUM_DIRS) # Note winsys/ needs to be built after src/mesa diff --git a/src/gallium/SConscript b/src/gallium/SConscript index 85baf51a7f0..0c632ac2b8b 100644 --- a/src/gallium/SConscript +++ b/src/gallium/SConscript @@ -21,6 +21,7 @@ SConscript([ 'auxiliary/translate/SConscript', 'auxiliary/draw/SConscript', 'auxiliary/pipebuffer/SConscript', + 'auxiliary/indices/SConscript', ]) for driver in env['drivers']: diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index 41910c61652..e68c824c862 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -256,7 +256,7 @@ pstip_transform_inst(struct tgsi_transform_context *ctx, struct tgsi_full_immediate immed; uint size = 4; immed = tgsi_default_full_immediate(); - immed.Immediate.Size = 1 + size; /* one for the token itself */ + immed.Immediate.NrTokens = 1 + size; /* one for the token itself */ immed.u.Pointer = (void *) value; ctx->emit_immediate(ctx, &immed); } diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c index 5ead25efff0..9153bc2f865 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c @@ -394,13 +394,14 @@ vbuf_alloc_vertices( struct vbuf_stage *vbuf ) /* even number */ vbuf->max_vertices = vbuf->max_vertices & ~1; + if(vbuf->max_vertices >= UNDEFINED_VERTEX_ID) + vbuf->max_vertices = UNDEFINED_VERTEX_ID - 1; + /* Must always succeed -- driver gives us a * 'max_vertex_buffer_bytes' which it guarantees it can allocate, * and it will flush itself if necessary to do so. If this does * fail, we are basically without usable hardware. */ - assert(vbuf->max_vertices < UNDEFINED_VERTEX_ID); - vbuf->vertices = (uint *) vbuf->render->allocate_vertices(vbuf->render, (ushort) vbuf->vertex_size, (ushort) vbuf->max_vertices); diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c index 6817f29c2a9..0c693a4a65c 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos.c @@ -1870,7 +1870,7 @@ static boolean note_immediate( struct aos_compilation *cp, unsigned pos = cp->num_immediates++; unsigned j; - for (j = 0; j < imm->Immediate.Size; j++) { + for (j = 0; j < imm->Immediate.NrTokens - 1; j++) { cp->vaos->machine->immediate[pos][j] = imm->u.ImmediateFloat32[j].Float; } diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp index 6b18a68fe66..5b08200d142 100644 --- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp +++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp @@ -160,7 +160,7 @@ translate_immediate(Storage *storage, { float vec[4]; int i; - for (i = 0; i < imm->Immediate.Size - 1; ++i) { + for (i = 0; i < imm->Immediate.NrTokens - 1; ++i) { switch (imm->Immediate.DataType) { case TGSI_IMM_FLOAT32: vec[i] = imm->u.ImmediateFloat32[i].Float; @@ -179,7 +179,7 @@ translate_immediateir(StorageSoa *storage, { float vec[4]; int i; - for (i = 0; i < imm->Immediate.Size - 1; ++i) { + for (i = 0; i < imm->Immediate.NrTokens - 1; ++i) { switch (imm->Immediate.DataType) { case TGSI_IMM_FLOAT32: vec[i] = imm->u.ImmediateFloat32[i].Float; diff --git a/src/gallium/auxiliary/indices/Makefile b/src/gallium/auxiliary/indices/Makefile new file mode 100644 index 00000000000..8fa61d265ea --- /dev/null +++ b/src/gallium/auxiliary/indices/Makefile @@ -0,0 +1,16 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = indices + +C_SOURCES = \ + u_indices_gen.c + +include ../../Makefile.template + +u_indices_gen.c: u_indices_gen.py + python $< > $@ + + +symlinks: + diff --git a/src/gallium/auxiliary/indices/SConscript b/src/gallium/auxiliary/indices/SConscript new file mode 100644 index 00000000000..65a43a9f648 --- /dev/null +++ b/src/gallium/auxiliary/indices/SConscript @@ -0,0 +1,17 @@ +Import('*') + +env.CodeGenerate( + target = 'u_indices_gen.c', + script = 'u_indices_gen.py', + source = [], + command = 'python $SCRIPT > $TARGET' +) + +indices = env.ConvenienceLibrary( + target = 'indices', + source = [ +# 'u_indices.c', + 'u_indices_gen.c', + ]) + +auxiliaries.insert(0, indices) diff --git a/src/gallium/auxiliary/indices/u_indices.c b/src/gallium/auxiliary/indices/u_indices.c new file mode 100644 index 00000000000..0cf7d88653c --- /dev/null +++ b/src/gallium/auxiliary/indices/u_indices.c @@ -0,0 +1,253 @@ +/* + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "u_indices.h" +#include "u_indices_priv.h" + +static void translate_memcpy_ushort( const void *in, + unsigned nr, + void *out ) +{ + memcpy(out, in, nr*sizeof(short)); +} + +static void translate_memcpy_uint( const void *in, + unsigned nr, + void *out ) +{ + memcpy(out, in, nr*sizeof(int)); +} + + +int u_index_translator( unsigned hw_mask, + unsigned prim, + unsigned in_index_size, + unsigned nr, + unsigned in_pv, + unsigned out_pv, + unsigned *out_prim, + unsigned *out_index_size, + unsigned *out_nr, + u_translate_func *out_translate ) +{ + unsigned in_idx; + unsigned out_idx; + int ret = U_TRANSLATE_NORMAL; + + u_index_init(); + + in_idx = in_size_idx(in_index_size); + *out_index_size = (in_index_size == 4) ? 4 : 2; + out_idx = out_size_idx(*out_index_size); + + if ((hw_mask & (1<<prim)) && + in_index_size == *out_index_size && + in_pv == out_pv) + { + if (in_index_size == 4) + *out_translate = translate_memcpy_uint; + else + *out_translate = translate_memcpy_ushort; + + *out_prim = prim; + *out_nr = nr; + + return U_TRANSLATE_MEMCPY; + } + else { + switch (prim) { + case PIPE_PRIM_POINTS: + *out_translate = translate[in_idx][out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_POINTS; + *out_nr = nr; + break; + + case PIPE_PRIM_LINES: + *out_translate = translate[in_idx][out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_LINES; + *out_nr = nr; + break; + + case PIPE_PRIM_LINE_STRIP: + *out_translate = translate[in_idx][out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_LINES; + *out_nr = (nr - 1) * 2; + break; + + case PIPE_PRIM_LINE_LOOP: + *out_translate = translate[in_idx][out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_LINES; + *out_nr = nr * 2; + break; + + case PIPE_PRIM_TRIANGLES: + *out_translate = translate[in_idx][out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_TRIANGLES; + *out_nr = nr; + break; + + case PIPE_PRIM_TRIANGLE_STRIP: + *out_translate = translate[in_idx][out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_TRIANGLES; + *out_nr = (nr - 2) * 3; + break; + + case PIPE_PRIM_TRIANGLE_FAN: + *out_translate = translate[in_idx][out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_TRIANGLES; + *out_nr = (nr - 2) * 3; + break; + + case PIPE_PRIM_QUADS: + *out_translate = translate[in_idx][out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_TRIANGLES; + *out_nr = (nr / 4) * 6; + break; + + case PIPE_PRIM_QUAD_STRIP: + *out_translate = translate[in_idx][out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_TRIANGLES; + *out_nr = (nr - 2) * 3; + break; + + case PIPE_PRIM_POLYGON: + *out_translate = translate[in_idx][out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_TRIANGLES; + *out_nr = (nr - 2) * 3; + break; + + default: + assert(0); + *out_translate = translate[in_idx][out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_POINTS; + *out_nr = nr; + return U_TRANSLATE_ERROR; + } + } + + return ret; +} + + + + + +int u_index_generator( unsigned hw_mask, + unsigned prim, + unsigned start, + unsigned nr, + unsigned in_pv, + unsigned out_pv, + unsigned *out_prim, + unsigned *out_index_size, + unsigned *out_nr, + u_generate_func *out_generate ) + +{ + unsigned out_idx; + + u_index_init(); + + *out_index_size = ((start + nr) > 0xfffe) ? 4 : 2; + out_idx = out_size_idx(*out_index_size); + + if ((hw_mask & (1<<prim)) && + (in_pv == out_pv)) { + + *out_generate = generate[out_idx][in_pv][out_pv][PIPE_PRIM_POINTS]; + *out_prim = prim; + *out_nr = nr; + return U_GENERATE_LINEAR; + } + else { + switch (prim) { + case PIPE_PRIM_POINTS: + *out_generate = generate[out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_POINTS; + *out_nr = nr; + return U_GENERATE_REUSABLE; + + case PIPE_PRIM_LINES: + *out_generate = generate[out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_LINES; + *out_nr = nr; + return U_GENERATE_REUSABLE; + + case PIPE_PRIM_LINE_STRIP: + *out_generate = generate[out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_LINES; + *out_nr = (nr - 1) * 2; + return U_GENERATE_REUSABLE; + + case PIPE_PRIM_LINE_LOOP: + *out_generate = generate[out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_LINES; + *out_nr = nr * 2; + return U_GENERATE_ONE_OFF; + + case PIPE_PRIM_TRIANGLES: + *out_generate = generate[out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_TRIANGLES; + *out_nr = nr; + return U_GENERATE_REUSABLE; + + case PIPE_PRIM_TRIANGLE_STRIP: + *out_generate = generate[out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_TRIANGLES; + *out_nr = (nr - 2) * 3; + return U_GENERATE_REUSABLE; + + case PIPE_PRIM_TRIANGLE_FAN: + *out_generate = generate[out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_TRIANGLES; + *out_nr = (nr - 2) * 3; + return U_GENERATE_REUSABLE; + + case PIPE_PRIM_QUADS: + *out_generate = generate[out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_TRIANGLES; + *out_nr = (nr / 4) * 6; + return U_GENERATE_REUSABLE; + + case PIPE_PRIM_QUAD_STRIP: + *out_generate = generate[out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_TRIANGLES; + *out_nr = (nr - 2) * 3; + return U_GENERATE_REUSABLE; + + case PIPE_PRIM_POLYGON: + *out_generate = generate[out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_TRIANGLES; + *out_nr = (nr - 2) * 3; + return U_GENERATE_REUSABLE; + + default: + assert(0); + *out_generate = generate[out_idx][in_pv][out_pv][prim]; + *out_prim = PIPE_PRIM_POINTS; + *out_nr = nr; + return U_TRANSLATE_ERROR; + } + } +} diff --git a/src/gallium/auxiliary/indices/u_indices.h b/src/gallium/auxiliary/indices/u_indices.h new file mode 100644 index 00000000000..abf5a3037d1 --- /dev/null +++ b/src/gallium/auxiliary/indices/u_indices.h @@ -0,0 +1,83 @@ +/* + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef U_INDICES_H +#define U_INDICES_H + +#include "pipe/p_compiler.h" + +#define PV_FIRST 0 +#define PV_LAST 1 +#define PV_COUNT 2 + +typedef void (*u_translate_func)( const void *in, + unsigned nr, + void *out ); + +typedef void (*u_generate_func)( unsigned nr, + void *out ); + + +/* Return codes describe the translate/generate operation. Caller may + * be able to reuse translated indices under some circumstances. + */ +#define U_TRANSLATE_ERROR -1 +#define U_TRANSLATE_NORMAL 1 +#define U_TRANSLATE_MEMCPY 2 +#define U_GENERATE_LINEAR 3 +#define U_GENERATE_REUSABLE 4 +#define U_GENERATE_ONE_OFF 5 + + +void u_index_init( void ); + +int u_index_translator( unsigned hw_mask, + unsigned prim, + unsigned in_index_size, + unsigned nr, + unsigned in_pv, /* API */ + unsigned out_pv, /* hardware */ + unsigned *out_prim, + unsigned *out_index_size, + unsigned *out_nr, + u_translate_func *out_translate ); + +/* Note that even when generating it is necessary to know what the + * API's PV is, as the indices generated will depend on whether it is + * the same as hardware or not, and in the case of triangle strips, + * whether it is first or last. + */ +int u_index_generator( unsigned hw_mask, + unsigned prim, + unsigned start, + unsigned nr, + unsigned in_pv, /* API */ + unsigned out_pv, /* hardware */ + unsigned *out_prim, + unsigned *out_index_size, + unsigned *out_nr, + u_generate_func *out_generate ); + + +#endif diff --git a/src/gallium/auxiliary/indices/u_indices_gen.c b/src/gallium/auxiliary/indices/u_indices_gen.c new file mode 100644 index 00000000000..4c05b3eedb3 --- /dev/null +++ b/src/gallium/auxiliary/indices/u_indices_gen.c @@ -0,0 +1,5129 @@ +/* File automatically generated by indices.py */ + +/* + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + + +/** + * @file + * Functions to translate and generate index lists + */ + +#include "indices/u_indices.h" +#include "indices/u_indices_priv.h" +#include "pipe/p_compiler.h" +#include "pipe/p_debug.h" +#include "pipe/p_defines.h" +#include "util/u_memory.h" + + +static unsigned out_size_idx( unsigned index_size ) +{ + switch (index_size) { + case 4: return OUT_UINT; + case 2: return OUT_USHORT; + default: assert(0); return OUT_USHORT; + } +} + +static unsigned in_size_idx( unsigned index_size ) +{ + switch (index_size) { + case 4: return IN_UINT; + case 2: return IN_USHORT; + case 1: return IN_UBYTE; + default: assert(0); return IN_UBYTE; + } +} + + +static u_translate_func translate[IN_COUNT][OUT_COUNT][PV_COUNT][PV_COUNT][PRIM_COUNT]; +static u_generate_func generate[OUT_COUNT][PV_COUNT][PV_COUNT][PRIM_COUNT]; + + + +static void generate_points_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)(i); + } +} +static void generate_lines_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)(i); + (out+i)[1] = (ushort)(i+1); + } +} +static void generate_linestrip_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(i+1); + } +} +static void generate_lineloop_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(i+1); + } + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(0); +} +static void generate_tris_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)(i); + (out+i)[1] = (ushort)(i+1); + (out+i)[2] = (ushort)(i+2); + } +} +static void generate_tristrip_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(i+1+(i&1)); + (out+j)[2] = (ushort)(i+2-(i&1)); + } +} +static void generate_trifan_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(0); + (out+j)[1] = (ushort)(i+1); + (out+j)[2] = (ushort)(i+2); + } +} +static void generate_quads_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)(i+0); + (out+j+0)[1] = (ushort)(i+1); + (out+j+0)[2] = (ushort)(i+3); + (out+j+3)[0] = (ushort)(i+1); + (out+j+3)[1] = (ushort)(i+2); + (out+j+3)[2] = (ushort)(i+3); + } +} +static void generate_quadstrip_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)(i+2); + (out+j+0)[1] = (ushort)(i+0); + (out+j+0)[2] = (ushort)(i+3); + (out+j+3)[0] = (ushort)(i+0); + (out+j+3)[1] = (ushort)(i+1); + (out+j+3)[2] = (ushort)(i+3); + } +} +static void generate_polygon_ushort_first2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(0); + (out+j)[1] = (ushort)(i+1); + (out+j)[2] = (ushort)(i+2); + } +} +static void generate_points_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)(i); + } +} +static void generate_lines_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)(i+1); + (out+i)[1] = (ushort)(i); + } +} +static void generate_linestrip_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)(i+1); + (out+j)[1] = (ushort)(i); + } +} +static void generate_lineloop_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)(i+1); + (out+j)[1] = (ushort)(i); + } + (out+j)[0] = (ushort)(0); + (out+j)[1] = (ushort)(i); +} +static void generate_tris_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)(i+1); + (out+i)[1] = (ushort)(i+2); + (out+i)[2] = (ushort)(i); + } +} +static void generate_tristrip_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i+1+(i&1)); + (out+j)[1] = (ushort)(i+2-(i&1)); + (out+j)[2] = (ushort)(i); + } +} +static void generate_trifan_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i+1); + (out+j)[1] = (ushort)(i+2); + (out+j)[2] = (ushort)(0); + } +} +static void generate_quads_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)(i+1); + (out+j+0)[1] = (ushort)(i+3); + (out+j+0)[2] = (ushort)(i+0); + (out+j+3)[0] = (ushort)(i+2); + (out+j+3)[1] = (ushort)(i+3); + (out+j+3)[2] = (ushort)(i+1); + } +} +static void generate_quadstrip_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)(i+0); + (out+j+0)[1] = (ushort)(i+3); + (out+j+0)[2] = (ushort)(i+2); + (out+j+3)[0] = (ushort)(i+1); + (out+j+3)[1] = (ushort)(i+3); + (out+j+3)[2] = (ushort)(i+0); + } +} +static void generate_polygon_ushort_first2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i+1); + (out+j)[1] = (ushort)(i+2); + (out+j)[2] = (ushort)(0); + } +} +static void generate_points_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)(i); + } +} +static void generate_lines_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)(i+1); + (out+i)[1] = (ushort)(i); + } +} +static void generate_linestrip_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)(i+1); + (out+j)[1] = (ushort)(i); + } +} +static void generate_lineloop_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)(i+1); + (out+j)[1] = (ushort)(i); + } + (out+j)[0] = (ushort)(0); + (out+j)[1] = (ushort)(i); +} +static void generate_tris_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)(i+2); + (out+i)[1] = (ushort)(i); + (out+i)[2] = (ushort)(i+1); + } +} +static void generate_tristrip_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i+2); + (out+j)[1] = (ushort)(i+(i&1)); + (out+j)[2] = (ushort)(i+1-(i&1)); + } +} +static void generate_trifan_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i+2); + (out+j)[1] = (ushort)(0); + (out+j)[2] = (ushort)(i+1); + } +} +static void generate_quads_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)(i+3); + (out+j+0)[1] = (ushort)(i+0); + (out+j+0)[2] = (ushort)(i+1); + (out+j+3)[0] = (ushort)(i+3); + (out+j+3)[1] = (ushort)(i+1); + (out+j+3)[2] = (ushort)(i+2); + } +} +static void generate_quadstrip_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)(i+3); + (out+j+0)[1] = (ushort)(i+2); + (out+j+0)[2] = (ushort)(i+0); + (out+j+3)[0] = (ushort)(i+3); + (out+j+3)[1] = (ushort)(i+0); + (out+j+3)[2] = (ushort)(i+1); + } +} +static void generate_polygon_ushort_last2first( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(0); + (out+j)[1] = (ushort)(i+1); + (out+j)[2] = (ushort)(i+2); + } +} +static void generate_points_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)(i); + } +} +static void generate_lines_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)(i); + (out+i)[1] = (ushort)(i+1); + } +} +static void generate_linestrip_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(i+1); + } +} +static void generate_lineloop_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(i+1); + } + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(0); +} +static void generate_tris_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)(i); + (out+i)[1] = (ushort)(i+1); + (out+i)[2] = (ushort)(i+2); + } +} +static void generate_tristrip_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i+(i&1)); + (out+j)[1] = (ushort)(i+1-(i&1)); + (out+j)[2] = (ushort)(i+2); + } +} +static void generate_trifan_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(0); + (out+j)[1] = (ushort)(i+1); + (out+j)[2] = (ushort)(i+2); + } +} +static void generate_quads_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)(i+0); + (out+j+0)[1] = (ushort)(i+1); + (out+j+0)[2] = (ushort)(i+3); + (out+j+3)[0] = (ushort)(i+1); + (out+j+3)[1] = (ushort)(i+2); + (out+j+3)[2] = (ushort)(i+3); + } +} +static void generate_quadstrip_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)(i+2); + (out+j+0)[1] = (ushort)(i+0); + (out+j+0)[2] = (ushort)(i+3); + (out+j+3)[0] = (ushort)(i+0); + (out+j+3)[1] = (ushort)(i+1); + (out+j+3)[2] = (ushort)(i+3); + } +} +static void generate_polygon_ushort_last2last( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)(i+1); + (out+j)[1] = (ushort)(i+2); + (out+j)[2] = (ushort)(0); + } +} +static void generate_points_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)(i); + } +} +static void generate_lines_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)(i); + (out+i)[1] = (uint)(i+1); + } +} +static void generate_linestrip_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(i+1); + } +} +static void generate_lineloop_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(i+1); + } + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(0); +} +static void generate_tris_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)(i); + (out+i)[1] = (uint)(i+1); + (out+i)[2] = (uint)(i+2); + } +} +static void generate_tristrip_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(i+1+(i&1)); + (out+j)[2] = (uint)(i+2-(i&1)); + } +} +static void generate_trifan_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(0); + (out+j)[1] = (uint)(i+1); + (out+j)[2] = (uint)(i+2); + } +} +static void generate_quads_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)(i+0); + (out+j+0)[1] = (uint)(i+1); + (out+j+0)[2] = (uint)(i+3); + (out+j+3)[0] = (uint)(i+1); + (out+j+3)[1] = (uint)(i+2); + (out+j+3)[2] = (uint)(i+3); + } +} +static void generate_quadstrip_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)(i+2); + (out+j+0)[1] = (uint)(i+0); + (out+j+0)[2] = (uint)(i+3); + (out+j+3)[0] = (uint)(i+0); + (out+j+3)[1] = (uint)(i+1); + (out+j+3)[2] = (uint)(i+3); + } +} +static void generate_polygon_uint_first2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(0); + (out+j)[1] = (uint)(i+1); + (out+j)[2] = (uint)(i+2); + } +} +static void generate_points_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)(i); + } +} +static void generate_lines_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)(i+1); + (out+i)[1] = (uint)(i); + } +} +static void generate_linestrip_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)(i+1); + (out+j)[1] = (uint)(i); + } +} +static void generate_lineloop_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)(i+1); + (out+j)[1] = (uint)(i); + } + (out+j)[0] = (uint)(0); + (out+j)[1] = (uint)(i); +} +static void generate_tris_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)(i+1); + (out+i)[1] = (uint)(i+2); + (out+i)[2] = (uint)(i); + } +} +static void generate_tristrip_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i+1+(i&1)); + (out+j)[1] = (uint)(i+2-(i&1)); + (out+j)[2] = (uint)(i); + } +} +static void generate_trifan_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i+1); + (out+j)[1] = (uint)(i+2); + (out+j)[2] = (uint)(0); + } +} +static void generate_quads_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)(i+1); + (out+j+0)[1] = (uint)(i+3); + (out+j+0)[2] = (uint)(i+0); + (out+j+3)[0] = (uint)(i+2); + (out+j+3)[1] = (uint)(i+3); + (out+j+3)[2] = (uint)(i+1); + } +} +static void generate_quadstrip_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)(i+0); + (out+j+0)[1] = (uint)(i+3); + (out+j+0)[2] = (uint)(i+2); + (out+j+3)[0] = (uint)(i+1); + (out+j+3)[1] = (uint)(i+3); + (out+j+3)[2] = (uint)(i+0); + } +} +static void generate_polygon_uint_first2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i+1); + (out+j)[1] = (uint)(i+2); + (out+j)[2] = (uint)(0); + } +} +static void generate_points_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)(i); + } +} +static void generate_lines_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)(i+1); + (out+i)[1] = (uint)(i); + } +} +static void generate_linestrip_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)(i+1); + (out+j)[1] = (uint)(i); + } +} +static void generate_lineloop_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)(i+1); + (out+j)[1] = (uint)(i); + } + (out+j)[0] = (uint)(0); + (out+j)[1] = (uint)(i); +} +static void generate_tris_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)(i+2); + (out+i)[1] = (uint)(i); + (out+i)[2] = (uint)(i+1); + } +} +static void generate_tristrip_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i+2); + (out+j)[1] = (uint)(i+(i&1)); + (out+j)[2] = (uint)(i+1-(i&1)); + } +} +static void generate_trifan_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i+2); + (out+j)[1] = (uint)(0); + (out+j)[2] = (uint)(i+1); + } +} +static void generate_quads_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)(i+3); + (out+j+0)[1] = (uint)(i+0); + (out+j+0)[2] = (uint)(i+1); + (out+j+3)[0] = (uint)(i+3); + (out+j+3)[1] = (uint)(i+1); + (out+j+3)[2] = (uint)(i+2); + } +} +static void generate_quadstrip_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)(i+3); + (out+j+0)[1] = (uint)(i+2); + (out+j+0)[2] = (uint)(i+0); + (out+j+3)[0] = (uint)(i+3); + (out+j+3)[1] = (uint)(i+0); + (out+j+3)[2] = (uint)(i+1); + } +} +static void generate_polygon_uint_last2first( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(0); + (out+j)[1] = (uint)(i+1); + (out+j)[2] = (uint)(i+2); + } +} +static void generate_points_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)(i); + } +} +static void generate_lines_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)(i); + (out+i)[1] = (uint)(i+1); + } +} +static void generate_linestrip_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(i+1); + } +} +static void generate_lineloop_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(i+1); + } + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(0); +} +static void generate_tris_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)(i); + (out+i)[1] = (uint)(i+1); + (out+i)[2] = (uint)(i+2); + } +} +static void generate_tristrip_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i+(i&1)); + (out+j)[1] = (uint)(i+1-(i&1)); + (out+j)[2] = (uint)(i+2); + } +} +static void generate_trifan_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(0); + (out+j)[1] = (uint)(i+1); + (out+j)[2] = (uint)(i+2); + } +} +static void generate_quads_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)(i+0); + (out+j+0)[1] = (uint)(i+1); + (out+j+0)[2] = (uint)(i+3); + (out+j+3)[0] = (uint)(i+1); + (out+j+3)[1] = (uint)(i+2); + (out+j+3)[2] = (uint)(i+3); + } +} +static void generate_quadstrip_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)(i+2); + (out+j+0)[1] = (uint)(i+0); + (out+j+0)[2] = (uint)(i+3); + (out+j+3)[0] = (uint)(i+0); + (out+j+3)[1] = (uint)(i+1); + (out+j+3)[2] = (uint)(i+3); + } +} +static void generate_polygon_uint_last2last( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)(i+1); + (out+j)[1] = (uint)(i+2); + (out+j)[2] = (uint)(0); + } +} +static void translate_points_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + } +} +static void translate_linestrip_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } +} +static void translate_lineloop_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[0]; +} +static void translate_tris_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + (out+i)[2] = (ushort)in[i+2]; + } +} +static void translate_tristrip_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1+(i&1)]; + (out+j)[2] = (ushort)in[i+2-(i&1)]; + } +} +static void translate_trifan_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_quads_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+1]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+2]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_quadstrip_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+2]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+0]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_polygon_ubyte2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_points_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i]; + } +} +static void translate_linestrip_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } +} +static void translate_lineloop_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i]; +} +static void translate_tris_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i+2]; + (out+i)[2] = (ushort)in[i]; + } +} +static void translate_tristrip_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1+(i&1)]; + (out+j)[1] = (ushort)in[i+2-(i&1)]; + (out+j)[2] = (ushort)in[i]; + } +} +static void translate_trifan_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_quads_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+1]; + (out+j+0)[1] = (ushort)in[i+3]; + (out+j+0)[2] = (ushort)in[i+0]; + (out+j+3)[0] = (ushort)in[i+2]; + (out+j+3)[1] = (ushort)in[i+3]; + (out+j+3)[2] = (ushort)in[i+1]; + } +} +static void translate_quadstrip_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+3]; + (out+j+0)[2] = (ushort)in[i+2]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+3]; + (out+j+3)[2] = (ushort)in[i+0]; + } +} +static void translate_polygon_ubyte2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_points_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i]; + } +} +static void translate_linestrip_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } +} +static void translate_lineloop_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i]; +} +static void translate_tris_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i+2]; + (out+i)[1] = (ushort)in[i]; + (out+i)[2] = (ushort)in[i+1]; + } +} +static void translate_tristrip_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[i+(i&1)]; + (out+j)[2] = (ushort)in[i+1-(i&1)]; + } +} +static void translate_trifan_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[0]; + (out+j)[2] = (ushort)in[i+1]; + } +} +static void translate_quads_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+3]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+1]; + (out+j+3)[0] = (ushort)in[i+3]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+2]; + } +} +static void translate_quadstrip_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+3]; + (out+j+0)[1] = (ushort)in[i+2]; + (out+j+0)[2] = (ushort)in[i+0]; + (out+j+3)[0] = (ushort)in[i+3]; + (out+j+3)[1] = (ushort)in[i+0]; + (out+j+3)[2] = (ushort)in[i+1]; + } +} +static void translate_polygon_ubyte2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_points_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + } +} +static void translate_linestrip_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } +} +static void translate_lineloop_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[0]; +} +static void translate_tris_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + (out+i)[2] = (ushort)in[i+2]; + } +} +static void translate_tristrip_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+(i&1)]; + (out+j)[1] = (ushort)in[i+1-(i&1)]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_trifan_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_quads_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+1]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+2]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_quadstrip_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+2]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+0]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_polygon_ubyte2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_points_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + } +} +static void translate_linestrip_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } +} +static void translate_lineloop_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[0]; +} +static void translate_tris_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + (out+i)[2] = (uint)in[i+2]; + } +} +static void translate_tristrip_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1+(i&1)]; + (out+j)[2] = (uint)in[i+2-(i&1)]; + } +} +static void translate_trifan_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_quads_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+1]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+2]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_quadstrip_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+2]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+0]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_polygon_ubyte2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_points_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i]; + } +} +static void translate_linestrip_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } +} +static void translate_lineloop_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i]; +} +static void translate_tris_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i+2]; + (out+i)[2] = (uint)in[i]; + } +} +static void translate_tristrip_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1+(i&1)]; + (out+j)[1] = (uint)in[i+2-(i&1)]; + (out+j)[2] = (uint)in[i]; + } +} +static void translate_trifan_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_quads_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+1]; + (out+j+0)[1] = (uint)in[i+3]; + (out+j+0)[2] = (uint)in[i+0]; + (out+j+3)[0] = (uint)in[i+2]; + (out+j+3)[1] = (uint)in[i+3]; + (out+j+3)[2] = (uint)in[i+1]; + } +} +static void translate_quadstrip_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+3]; + (out+j+0)[2] = (uint)in[i+2]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+3]; + (out+j+3)[2] = (uint)in[i+0]; + } +} +static void translate_polygon_ubyte2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_points_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i]; + } +} +static void translate_linestrip_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } +} +static void translate_lineloop_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i]; +} +static void translate_tris_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i+2]; + (out+i)[1] = (uint)in[i]; + (out+i)[2] = (uint)in[i+1]; + } +} +static void translate_tristrip_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[i+(i&1)]; + (out+j)[2] = (uint)in[i+1-(i&1)]; + } +} +static void translate_trifan_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[0]; + (out+j)[2] = (uint)in[i+1]; + } +} +static void translate_quads_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+3]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+1]; + (out+j+3)[0] = (uint)in[i+3]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+2]; + } +} +static void translate_quadstrip_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+3]; + (out+j+0)[1] = (uint)in[i+2]; + (out+j+0)[2] = (uint)in[i+0]; + (out+j+3)[0] = (uint)in[i+3]; + (out+j+3)[1] = (uint)in[i+0]; + (out+j+3)[2] = (uint)in[i+1]; + } +} +static void translate_polygon_ubyte2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_points_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + } +} +static void translate_linestrip_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } +} +static void translate_lineloop_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[0]; +} +static void translate_tris_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + (out+i)[2] = (uint)in[i+2]; + } +} +static void translate_tristrip_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+(i&1)]; + (out+j)[1] = (uint)in[i+1-(i&1)]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_trifan_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_quads_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+1]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+2]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_quadstrip_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+2]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+0]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_polygon_ubyte2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_points_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + } +} +static void translate_linestrip_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } +} +static void translate_lineloop_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[0]; +} +static void translate_tris_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + (out+i)[2] = (ushort)in[i+2]; + } +} +static void translate_tristrip_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1+(i&1)]; + (out+j)[2] = (ushort)in[i+2-(i&1)]; + } +} +static void translate_trifan_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_quads_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+1]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+2]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_quadstrip_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+2]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+0]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_polygon_ushort2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_points_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i]; + } +} +static void translate_linestrip_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } +} +static void translate_lineloop_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i]; +} +static void translate_tris_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i+2]; + (out+i)[2] = (ushort)in[i]; + } +} +static void translate_tristrip_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1+(i&1)]; + (out+j)[1] = (ushort)in[i+2-(i&1)]; + (out+j)[2] = (ushort)in[i]; + } +} +static void translate_trifan_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_quads_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+1]; + (out+j+0)[1] = (ushort)in[i+3]; + (out+j+0)[2] = (ushort)in[i+0]; + (out+j+3)[0] = (ushort)in[i+2]; + (out+j+3)[1] = (ushort)in[i+3]; + (out+j+3)[2] = (ushort)in[i+1]; + } +} +static void translate_quadstrip_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+3]; + (out+j+0)[2] = (ushort)in[i+2]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+3]; + (out+j+3)[2] = (ushort)in[i+0]; + } +} +static void translate_polygon_ushort2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_points_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i]; + } +} +static void translate_linestrip_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } +} +static void translate_lineloop_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i]; +} +static void translate_tris_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i+2]; + (out+i)[1] = (ushort)in[i]; + (out+i)[2] = (ushort)in[i+1]; + } +} +static void translate_tristrip_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[i+(i&1)]; + (out+j)[2] = (ushort)in[i+1-(i&1)]; + } +} +static void translate_trifan_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[0]; + (out+j)[2] = (ushort)in[i+1]; + } +} +static void translate_quads_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+3]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+1]; + (out+j+3)[0] = (ushort)in[i+3]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+2]; + } +} +static void translate_quadstrip_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+3]; + (out+j+0)[1] = (ushort)in[i+2]; + (out+j+0)[2] = (ushort)in[i+0]; + (out+j+3)[0] = (ushort)in[i+3]; + (out+j+3)[1] = (ushort)in[i+0]; + (out+j+3)[2] = (ushort)in[i+1]; + } +} +static void translate_polygon_ushort2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_points_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + } +} +static void translate_linestrip_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } +} +static void translate_lineloop_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[0]; +} +static void translate_tris_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + (out+i)[2] = (ushort)in[i+2]; + } +} +static void translate_tristrip_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+(i&1)]; + (out+j)[1] = (ushort)in[i+1-(i&1)]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_trifan_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_quads_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+1]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+2]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_quadstrip_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+2]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+0]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_polygon_ushort2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_points_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + } +} +static void translate_linestrip_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } +} +static void translate_lineloop_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[0]; +} +static void translate_tris_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + (out+i)[2] = (uint)in[i+2]; + } +} +static void translate_tristrip_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1+(i&1)]; + (out+j)[2] = (uint)in[i+2-(i&1)]; + } +} +static void translate_trifan_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_quads_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+1]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+2]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_quadstrip_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+2]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+0]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_polygon_ushort2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_points_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i]; + } +} +static void translate_linestrip_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } +} +static void translate_lineloop_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i]; +} +static void translate_tris_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i+2]; + (out+i)[2] = (uint)in[i]; + } +} +static void translate_tristrip_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1+(i&1)]; + (out+j)[1] = (uint)in[i+2-(i&1)]; + (out+j)[2] = (uint)in[i]; + } +} +static void translate_trifan_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_quads_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+1]; + (out+j+0)[1] = (uint)in[i+3]; + (out+j+0)[2] = (uint)in[i+0]; + (out+j+3)[0] = (uint)in[i+2]; + (out+j+3)[1] = (uint)in[i+3]; + (out+j+3)[2] = (uint)in[i+1]; + } +} +static void translate_quadstrip_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+3]; + (out+j+0)[2] = (uint)in[i+2]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+3]; + (out+j+3)[2] = (uint)in[i+0]; + } +} +static void translate_polygon_ushort2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_points_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i]; + } +} +static void translate_linestrip_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } +} +static void translate_lineloop_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i]; +} +static void translate_tris_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i+2]; + (out+i)[1] = (uint)in[i]; + (out+i)[2] = (uint)in[i+1]; + } +} +static void translate_tristrip_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[i+(i&1)]; + (out+j)[2] = (uint)in[i+1-(i&1)]; + } +} +static void translate_trifan_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[0]; + (out+j)[2] = (uint)in[i+1]; + } +} +static void translate_quads_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+3]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+1]; + (out+j+3)[0] = (uint)in[i+3]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+2]; + } +} +static void translate_quadstrip_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+3]; + (out+j+0)[1] = (uint)in[i+2]; + (out+j+0)[2] = (uint)in[i+0]; + (out+j+3)[0] = (uint)in[i+3]; + (out+j+3)[1] = (uint)in[i+0]; + (out+j+3)[2] = (uint)in[i+1]; + } +} +static void translate_polygon_ushort2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_points_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + } +} +static void translate_linestrip_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } +} +static void translate_lineloop_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[0]; +} +static void translate_tris_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + (out+i)[2] = (uint)in[i+2]; + } +} +static void translate_tristrip_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+(i&1)]; + (out+j)[1] = (uint)in[i+1-(i&1)]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_trifan_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_quads_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+1]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+2]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_quadstrip_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+2]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+0]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_polygon_ushort2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_points_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + } +} +static void translate_linestrip_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } +} +static void translate_lineloop_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[0]; +} +static void translate_tris_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + (out+i)[2] = (ushort)in[i+2]; + } +} +static void translate_tristrip_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1+(i&1)]; + (out+j)[2] = (ushort)in[i+2-(i&1)]; + } +} +static void translate_trifan_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_quads_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+1]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+2]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_quadstrip_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+2]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+0]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_polygon_uint2ushort_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_points_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i]; + } +} +static void translate_linestrip_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } +} +static void translate_lineloop_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i]; +} +static void translate_tris_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i+2]; + (out+i)[2] = (ushort)in[i]; + } +} +static void translate_tristrip_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1+(i&1)]; + (out+j)[1] = (ushort)in[i+2-(i&1)]; + (out+j)[2] = (ushort)in[i]; + } +} +static void translate_trifan_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_quads_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+1]; + (out+j+0)[1] = (ushort)in[i+3]; + (out+j+0)[2] = (ushort)in[i+0]; + (out+j+3)[0] = (ushort)in[i+2]; + (out+j+3)[1] = (ushort)in[i+3]; + (out+j+3)[2] = (ushort)in[i+1]; + } +} +static void translate_quadstrip_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+3]; + (out+j+0)[2] = (ushort)in[i+2]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+3]; + (out+j+3)[2] = (ushort)in[i+0]; + } +} +static void translate_polygon_uint2ushort_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_points_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i+1]; + (out+i)[1] = (ushort)in[i]; + } +} +static void translate_linestrip_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } +} +static void translate_lineloop_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i]; + } + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i]; +} +static void translate_tris_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i+2]; + (out+i)[1] = (ushort)in[i]; + (out+i)[2] = (ushort)in[i+1]; + } +} +static void translate_tristrip_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[i+(i&1)]; + (out+j)[2] = (ushort)in[i+1-(i&1)]; + } +} +static void translate_trifan_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[0]; + (out+j)[2] = (ushort)in[i+1]; + } +} +static void translate_quads_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+3]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+1]; + (out+j+3)[0] = (ushort)in[i+3]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+2]; + } +} +static void translate_quadstrip_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+3]; + (out+j+0)[1] = (ushort)in[i+2]; + (out+j+0)[2] = (ushort)in[i+0]; + (out+j+3)[0] = (ushort)in[i+3]; + (out+j+3)[1] = (ushort)in[i+0]; + (out+j+3)[2] = (ushort)in[i+1]; + } +} +static void translate_polygon_uint2ushort_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_points_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (ushort)in[i]; + } +} +static void translate_lines_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + } +} +static void translate_linestrip_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } +} +static void translate_lineloop_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + } + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[0]; +} +static void translate_tris_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (ushort)in[i]; + (out+i)[1] = (ushort)in[i+1]; + (out+i)[2] = (ushort)in[i+2]; + } +} +static void translate_tristrip_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+(i&1)]; + (out+j)[1] = (ushort)in[i+1-(i&1)]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_trifan_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + (out+j)[2] = (ushort)in[i+2]; + } +} +static void translate_quads_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (ushort)in[i+0]; + (out+j+0)[1] = (ushort)in[i+1]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+1]; + (out+j+3)[1] = (ushort)in[i+2]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_quadstrip_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (ushort)in[i+2]; + (out+j+0)[1] = (ushort)in[i+0]; + (out+j+0)[2] = (ushort)in[i+3]; + (out+j+3)[0] = (ushort)in[i+0]; + (out+j+3)[1] = (ushort)in[i+1]; + (out+j+3)[2] = (ushort)in[i+3]; + } +} +static void translate_polygon_uint2ushort_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (ushort)in[i+1]; + (out+j)[1] = (ushort)in[i+2]; + (out+j)[2] = (ushort)in[0]; + } +} +static void translate_points_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + } +} +static void translate_linestrip_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } +} +static void translate_lineloop_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[0]; +} +static void translate_tris_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + (out+i)[2] = (uint)in[i+2]; + } +} +static void translate_tristrip_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1+(i&1)]; + (out+j)[2] = (uint)in[i+2-(i&1)]; + } +} +static void translate_trifan_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_quads_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+1]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+2]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_quadstrip_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+2]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+0]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_polygon_uint2uint_first2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_points_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i]; + } +} +static void translate_linestrip_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } +} +static void translate_lineloop_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i]; +} +static void translate_tris_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i+2]; + (out+i)[2] = (uint)in[i]; + } +} +static void translate_tristrip_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1+(i&1)]; + (out+j)[1] = (uint)in[i+2-(i&1)]; + (out+j)[2] = (uint)in[i]; + } +} +static void translate_trifan_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_quads_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+1]; + (out+j+0)[1] = (uint)in[i+3]; + (out+j+0)[2] = (uint)in[i+0]; + (out+j+3)[0] = (uint)in[i+2]; + (out+j+3)[1] = (uint)in[i+3]; + (out+j+3)[2] = (uint)in[i+1]; + } +} +static void translate_quadstrip_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+3]; + (out+j+0)[2] = (uint)in[i+2]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+3]; + (out+j+3)[2] = (uint)in[i+0]; + } +} +static void translate_polygon_uint2uint_first2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +static void translate_points_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i+1]; + (out+i)[1] = (uint)in[i]; + } +} +static void translate_linestrip_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } +} +static void translate_lineloop_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i]; + } + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i]; +} +static void translate_tris_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i+2]; + (out+i)[1] = (uint)in[i]; + (out+i)[2] = (uint)in[i+1]; + } +} +static void translate_tristrip_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[i+(i&1)]; + (out+j)[2] = (uint)in[i+1-(i&1)]; + } +} +static void translate_trifan_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[0]; + (out+j)[2] = (uint)in[i+1]; + } +} +static void translate_quads_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+3]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+1]; + (out+j+3)[0] = (uint)in[i+3]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+2]; + } +} +static void translate_quadstrip_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+3]; + (out+j+0)[1] = (uint)in[i+2]; + (out+j+0)[2] = (uint)in[i+0]; + (out+j+3)[0] = (uint)in[i+3]; + (out+j+3)[1] = (uint)in[i+0]; + (out+j+3)[2] = (uint)in[i+1]; + } +} +static void translate_polygon_uint2uint_last2first( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_points_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i++) { + (out+i)[0] = (uint)in[i]; + } +} +static void translate_lines_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=2) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + } +} +static void translate_linestrip_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } +} +static void translate_lineloop_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr - 2; j+=2, i++) { + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + } + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[0]; +} +static void translate_tris_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (i = 0; i < nr; i+=3) { + (out+i)[0] = (uint)in[i]; + (out+i)[1] = (uint)in[i+1]; + (out+i)[2] = (uint)in[i+2]; + } +} +static void translate_tristrip_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+(i&1)]; + (out+j)[1] = (uint)in[i+1-(i&1)]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_trifan_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + (out+j)[2] = (uint)in[i+2]; + } +} +static void translate_quads_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=4) { + (out+j+0)[0] = (uint)in[i+0]; + (out+j+0)[1] = (uint)in[i+1]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+1]; + (out+j+3)[1] = (uint)in[i+2]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_quadstrip_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=2) { + (out+j+0)[0] = (uint)in[i+2]; + (out+j+0)[1] = (uint)in[i+0]; + (out+j+0)[2] = (uint)in[i+3]; + (out+j+3)[0] = (uint)in[i+0]; + (out+j+3)[1] = (uint)in[i+1]; + (out+j+3)[2] = (uint)in[i+3]; + } +} +static void translate_polygon_uint2uint_last2last( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=3, i++) { + (out+j)[0] = (uint)in[i+1]; + (out+j)[1] = (uint)in[i+2]; + (out+j)[2] = (uint)in[0]; + } +} +void u_index_init( void ) +{ + static int firsttime = 1; + if (!firsttime) return; + firsttime = 0; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_first2first; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_first2last; +generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_first2last; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_last2first; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_last2last; +generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_last2last; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_uint_first2first; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_first2last; +generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_uint_first2last; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_uint_last2first; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_last2last; +generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_uint_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_first2first; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_first2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_last2first; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_last2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_first2first; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_first2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_last2first; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_last2last; +translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_last2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_first2first; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_first2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_last2first; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_last2last; +translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_last2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_first2first; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_first2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_last2first; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_last2last; +translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_last2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_first2first; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_first2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_last2first; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_last2last; +translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_last2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_first2first; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_first2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_last2first; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_last2last; +translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_last2last; +} +#include "indices/u_indices.c" diff --git a/src/gallium/auxiliary/indices/u_indices_gen.py b/src/gallium/auxiliary/indices/u_indices_gen.py new file mode 100644 index 00000000000..0dc58d0cd0e --- /dev/null +++ b/src/gallium/auxiliary/indices/u_indices_gen.py @@ -0,0 +1,319 @@ +#!/usr/bin/env python +copyright = ''' +/* + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ +''' + +GENERATE, UBYTE, USHORT, UINT = 'generate', 'ubyte', 'ushort', 'uint' +FIRST, LAST = 'first', 'last' + +INTYPES = (GENERATE, UBYTE, USHORT, UINT) +OUTTYPES = (USHORT, UINT) +PVS=(FIRST, LAST) +PRIMS=('points', + 'lines', + 'linestrip', + 'lineloop', + 'tris', + 'trifan', + 'tristrip', + 'quads', + 'quadstrip', + 'polygon') + +LONGPRIMS=('PIPE_PRIM_POINTS', + 'PIPE_PRIM_LINES', + 'PIPE_PRIM_LINE_STRIP', + 'PIPE_PRIM_LINE_LOOP', + 'PIPE_PRIM_TRIANGLES', + 'PIPE_PRIM_TRIANGLE_FAN', + 'PIPE_PRIM_TRIANGLE_STRIP', + 'PIPE_PRIM_QUADS', + 'PIPE_PRIM_QUAD_STRIP', + 'PIPE_PRIM_POLYGON') + +longprim = dict(zip(PRIMS, LONGPRIMS)) +intype_idx = dict(ubyte='IN_UBYTE', ushort='IN_USHORT', uint='IN_UINT') +outtype_idx = dict(ushort='OUT_USHORT', uint='OUT_UINT') +pv_idx = dict(first='PV_FIRST', last='PV_LAST') + + +def prolog(): + print '''/* File automatically generated by indices.py */''' + print copyright + print r''' + +/** + * @file + * Functions to translate and generate index lists + */ + +#include "indices/u_indices.h" +#include "indices/u_indices_priv.h" +#include "pipe/p_compiler.h" +#include "pipe/p_debug.h" +#include "pipe/p_defines.h" +#include "util/u_memory.h" + + +static unsigned out_size_idx( unsigned index_size ) +{ + switch (index_size) { + case 4: return OUT_UINT; + case 2: return OUT_USHORT; + default: assert(0); return OUT_USHORT; + } +} + +static unsigned in_size_idx( unsigned index_size ) +{ + switch (index_size) { + case 4: return IN_UINT; + case 2: return IN_USHORT; + case 1: return IN_UBYTE; + default: assert(0); return IN_UBYTE; + } +} + + +static u_translate_func translate[IN_COUNT][OUT_COUNT][PV_COUNT][PV_COUNT][PRIM_COUNT]; +static u_generate_func generate[OUT_COUNT][PV_COUNT][PV_COUNT][PRIM_COUNT]; + + +''' + +def vert( intype, outtype, v0 ): + if intype == GENERATE: + return '(' + outtype + ')(' + v0 + ')' + else: + return '(' + outtype + ')in[' + v0 + ']' + +def point( intype, outtype, ptr, v0 ): + print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';' + +def line( intype, outtype, ptr, v0, v1 ): + print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';' + print ' (' + ptr + ')[1] = ' + vert( intype, outtype, v1 ) + ';' + +def tri( intype, outtype, ptr, v0, v1, v2 ): + print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';' + print ' (' + ptr + ')[1] = ' + vert( intype, outtype, v1 ) + ';' + print ' (' + ptr + ')[2] = ' + vert( intype, outtype, v2 ) + ';' + +def do_point( intype, outtype, ptr, v0 ): + point( intype, outtype, ptr, v0 ) + +def do_line( intype, outtype, ptr, v0, v1, inpv, outpv ): + if inpv == outpv: + line( intype, outtype, ptr, v0, v1 ) + else: + line( intype, outtype, ptr, v1, v0 ) + +def do_tri( intype, outtype, ptr, v0, v1, v2, inpv, outpv ): + if inpv == outpv: + tri( intype, outtype, ptr, v0, v1, v2 ) + else: + if inpv == FIRST: + tri( intype, outtype, ptr, v1, v2, v0 ) + else: + tri( intype, outtype, ptr, v2, v0, v1 ) + +def do_quad( intype, outtype, ptr, v0, v1, v2, v3, inpv, outpv ): + do_tri( intype, outtype, ptr+'+0', v0, v1, v3, inpv, outpv ); + do_tri( intype, outtype, ptr+'+3', v1, v2, v3, inpv, outpv ); + +def name(intype, outtype, inpv, outpv, prim): + if intype == GENERATE: + return 'generate_' + prim + '_' + outtype + '_' + inpv + '2' + outpv + else: + return 'translate_' + prim + '_' + intype + '2' + outtype + '_' + inpv + '2' + outpv + +def preamble(intype, outtype, inpv, outpv, prim): + print 'static void ' + name( intype, outtype, inpv, outpv, prim ) + '(' + if intype != GENERATE: + print ' const void * _in,' + print ' unsigned nr,' + print ' void *_out )' + print '{' + if intype != GENERATE: + print ' const ' + intype + '*in = (const ' + intype + '*)_in;' + print ' ' + outtype + ' *out = (' + outtype + '*)_out;' + print ' unsigned i, j;' + print ' (void)j;' + +def postamble(): + print '}' + + +def points(intype, outtype, inpv, outpv): + preamble(intype, outtype, inpv, outpv, prim='points') + print ' for (i = 0; i < nr; i++) { ' + do_point( intype, outtype, 'out+i', 'i' ); + print ' }' + postamble() + +def lines(intype, outtype, inpv, outpv): + preamble(intype, outtype, inpv, outpv, prim='lines') + print ' for (i = 0; i < nr; i+=2) { ' + do_line( intype, outtype, 'out+i', 'i', 'i+1', inpv, outpv ); + print ' }' + postamble() + +def linestrip(intype, outtype, inpv, outpv): + preamble(intype, outtype, inpv, outpv, prim='linestrip') + print ' for (j = i = 0; j < nr; j+=2, i++) { ' + do_line( intype, outtype, 'out+j', 'i', 'i+1', inpv, outpv ); + print ' }' + postamble() + +def lineloop(intype, outtype, inpv, outpv): + preamble(intype, outtype, inpv, outpv, prim='lineloop') + print ' for (j = i = 0; j < nr - 2; j+=2, i++) { ' + do_line( intype, outtype, 'out+j', 'i', 'i+1', inpv, outpv ); + print ' }' + do_line( intype, outtype, 'out+j', 'i', '0', inpv, outpv ); + postamble() + +def tris(intype, outtype, inpv, outpv): + preamble(intype, outtype, inpv, outpv, prim='tris') + print ' for (i = 0; i < nr; i+=3) { ' + do_tri( intype, outtype, 'out+i', 'i', 'i+1', 'i+2', inpv, outpv ); + print ' }' + postamble() + + +def tristrip(intype, outtype, inpv, outpv): + preamble(intype, outtype, inpv, outpv, prim='tristrip') + print ' for (j = i = 0; j < nr; j+=3, i++) { ' + if inpv == FIRST: + do_tri( intype, outtype, 'out+j', 'i', 'i+1+(i&1)', 'i+2-(i&1)', inpv, outpv ); + else: + do_tri( intype, outtype, 'out+j', 'i+(i&1)', 'i+1-(i&1)', 'i+2', inpv, outpv ); + print ' }' + postamble() + + +def trifan(intype, outtype, inpv, outpv): + preamble(intype, outtype, inpv, outpv, prim='trifan') + print ' for (j = i = 0; j < nr; j+=3, i++) { ' + do_tri( intype, outtype, 'out+j', '0', 'i+1', 'i+2', inpv, outpv ); + print ' }' + postamble() + + + +def polygon(intype, outtype, inpv, outpv): + preamble(intype, outtype, inpv, outpv, prim='polygon') + print ' for (j = i = 0; j < nr; j+=3, i++) { ' + if inpv == FIRST: + do_tri( intype, outtype, 'out+j', '0', 'i+1', 'i+2', inpv, outpv ); + else: + do_tri( intype, outtype, 'out+j', 'i+1', 'i+2', '0', inpv, outpv ); + print ' }' + postamble() + + +def quads(intype, outtype, inpv, outpv): + preamble(intype, outtype, inpv, outpv, prim='quads') + print ' for (j = i = 0; j < nr; j+=6, i+=4) { ' + do_quad( intype, outtype, 'out+j', 'i+0', 'i+1', 'i+2', 'i+3', inpv, outpv ); + print ' }' + postamble() + + +def quadstrip(intype, outtype, inpv, outpv): + preamble(intype, outtype, inpv, outpv, prim='quadstrip') + print ' for (j = i = 0; j < nr; j+=6, i+=2) { ' + do_quad( intype, outtype, 'out+j', 'i+2', 'i+0', 'i+1', 'i+3', inpv, outpv ); + print ' }' + postamble() + + +def emit_funcs(): + for intype in INTYPES: + for outtype in OUTTYPES: + for inpv in (FIRST, LAST): + for outpv in (FIRST, LAST): + points(intype, outtype, inpv, outpv) + lines(intype, outtype, inpv, outpv) + linestrip(intype, outtype, inpv, outpv) + lineloop(intype, outtype, inpv, outpv) + tris(intype, outtype, inpv, outpv) + tristrip(intype, outtype, inpv, outpv) + trifan(intype, outtype, inpv, outpv) + quads(intype, outtype, inpv, outpv) + quadstrip(intype, outtype, inpv, outpv) + polygon(intype, outtype, inpv, outpv) + +def init(intype, outtype, inpv, outpv, prim): + if intype == GENERATE: + print ('generate[' + + outtype_idx[outtype] + + '][' + pv_idx[inpv] + + '][' + pv_idx[outpv] + + '][' + longprim[prim] + + '] = ' + name( intype, outtype, inpv, outpv, prim ) + ';') + else: + print ('translate[' + + intype_idx[intype] + + '][' + outtype_idx[outtype] + + '][' + pv_idx[inpv] + + '][' + pv_idx[outpv] + + '][' + longprim[prim] + + '] = ' + name( intype, outtype, inpv, outpv, prim ) + ';') + + +def emit_all_inits(): + for intype in INTYPES: + for outtype in OUTTYPES: + for inpv in PVS: + for outpv in PVS: + for prim in PRIMS: + init(intype, outtype, inpv, outpv, prim) + +def emit_init(): + print 'void u_index_init( void )' + print '{' + print ' static int firsttime = 1;' + print ' if (!firsttime) return;' + print ' firsttime = 0;' + emit_all_inits() + print '}' + + + + +def epilog(): + print '#include "indices/u_indices.c"' + + +def main(): + prolog() + emit_funcs() + emit_init() + epilog() + + +if __name__ == '__main__': + main() diff --git a/src/gallium/auxiliary/indices/u_indices_priv.h b/src/gallium/auxiliary/indices/u_indices_priv.h new file mode 100644 index 00000000000..9c3298c24dc --- /dev/null +++ b/src/gallium/auxiliary/indices/u_indices_priv.h @@ -0,0 +1,43 @@ +/* + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef U_INDICES_PRIV_H +#define U_INDICES_PRIV_H + +#include "pipe/p_compiler.h" +#include "u_indices.h" + +#define IN_UBYTE 0 +#define IN_USHORT 1 +#define IN_UINT 2 +#define IN_COUNT 3 + +#define OUT_USHORT 0 +#define OUT_UINT 1 +#define OUT_COUNT 2 + + +#define PRIM_COUNT (PIPE_PRIM_POLYGON + 1) + +#endif diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index 61afdfe82ad..f9e62264368 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -44,7 +44,6 @@ #include "pipe/p_compiler.h" #include "pipe/p_error.h" #include "pipe/p_debug.h" -#include "pipe/internal/p_winsys_screen.h" #include "pipe/p_thread.h" #include "util/u_memory.h" #include "util/u_double_list.h" @@ -64,7 +63,7 @@ struct fenced_buffer_list { pipe_mutex mutex; - struct pipe_winsys *winsys; + struct pb_fence_ops *ops; size_t numDelayed; @@ -140,12 +139,12 @@ static INLINE void _fenced_buffer_remove(struct fenced_buffer_list *fenced_list, struct fenced_buffer *fenced_buf) { - struct pipe_winsys *winsys = fenced_list->winsys; + struct pb_fence_ops *ops = fenced_list->ops; assert(fenced_buf->fence); assert(fenced_buf->list == fenced_list); - winsys->fence_reference(winsys, &fenced_buf->fence, NULL); + ops->fence_reference(ops, &fenced_buf->fence, NULL); fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE; assert(fenced_buf->head.prev); @@ -168,7 +167,7 @@ static INLINE enum pipe_error _fenced_buffer_finish(struct fenced_buffer *fenced_buf) { struct fenced_buffer_list *fenced_list = fenced_buf->list; - struct pipe_winsys *winsys = fenced_list->winsys; + struct pb_fence_ops *ops = fenced_list->ops; #if 0 debug_warning("waiting for GPU"); @@ -176,7 +175,7 @@ _fenced_buffer_finish(struct fenced_buffer *fenced_buf) assert(fenced_buf->fence); if(fenced_buf->fence) { - if(winsys->fence_finish(winsys, fenced_buf->fence, 0) != 0) { + if(ops->fence_finish(ops, fenced_buf->fence, 0) != 0) { return PIPE_ERROR; } /* Remove from the fenced list */ @@ -196,7 +195,7 @@ static void _fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list, int wait) { - struct pipe_winsys *winsys = fenced_list->winsys; + struct pb_fence_ops *ops = fenced_list->ops; struct list_head *curr, *next; struct fenced_buffer *fenced_buf; struct pipe_fence_handle *prev_fence = NULL; @@ -209,15 +208,15 @@ _fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list, if(fenced_buf->fence != prev_fence) { int signaled; if (wait) - signaled = winsys->fence_finish(winsys, fenced_buf->fence, 0); + signaled = ops->fence_finish(ops, fenced_buf->fence, 0); else - signaled = winsys->fence_signalled(winsys, fenced_buf->fence, 0); + signaled = ops->fence_signalled(ops, fenced_buf->fence, 0); if (signaled != 0) break; prev_fence = fenced_buf->fence; } else { - assert(winsys->fence_signalled(winsys, fenced_buf->fence, 0) == 0); + assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0); } _fenced_buffer_remove(fenced_list, fenced_buf); @@ -237,14 +236,14 @@ fenced_buffer_destroy(struct pb_buffer *buf) pipe_mutex_lock(fenced_list->mutex); assert(fenced_buf->base.base.refcount == 0); if (fenced_buf->fence) { - struct pipe_winsys *winsys = fenced_list->winsys; - if(winsys->fence_signalled(winsys, fenced_buf->fence, 0) == 0) { + struct pb_fence_ops *ops = fenced_list->ops; + if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) { struct list_head *curr, *prev; curr = &fenced_buf->head; prev = curr->prev; do { fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); - assert(winsys->fence_signalled(winsys, fenced_buf->fence, 0) == 0); + assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0); _fenced_buffer_remove(fenced_list, fenced_buf); curr = prev; prev = curr->prev; @@ -366,11 +365,11 @@ fenced_buffer_fence(struct pb_buffer *buf, { struct fenced_buffer *fenced_buf; struct fenced_buffer_list *fenced_list; - struct pipe_winsys *winsys; + struct pb_fence_ops *ops; fenced_buf = fenced_buffer(buf); fenced_list = fenced_buf->list; - winsys = fenced_list->winsys; + ops = fenced_list->ops; if(fence == fenced_buf->fence) { /* Nothing to do */ @@ -384,7 +383,7 @@ fenced_buffer_fence(struct pb_buffer *buf, if (fenced_buf->fence) _fenced_buffer_remove(fenced_list, fenced_buf); if (fence) { - winsys->fence_reference(winsys, &fenced_buf->fence, fence); + ops->fence_reference(ops, &fenced_buf->fence, fence); fenced_buf->flags |= fenced_buf->validation_flags; _fenced_buffer_add(fenced_buf); } @@ -447,7 +446,7 @@ fenced_buffer_create(struct fenced_buffer_list *fenced_list, struct fenced_buffer_list * -fenced_buffer_list_create(struct pipe_winsys *winsys) +fenced_buffer_list_create(struct pb_fence_ops *ops) { struct fenced_buffer_list *fenced_list; @@ -455,7 +454,7 @@ fenced_buffer_list_create(struct pipe_winsys *winsys) if (!fenced_list) return NULL; - fenced_list->winsys = winsys; + fenced_list->ops = ops; LIST_INITHEAD(&fenced_list->delayed); @@ -494,6 +493,8 @@ fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list) pipe_mutex_unlock(fenced_list->mutex); + fenced_list->ops->destroy(fenced_list->ops); + FREE(fenced_list); } diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h index b15c6761946..d1c9d4c17df 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h @@ -59,7 +59,6 @@ extern "C" { #endif -struct pipe_winsys; struct pipe_buffer; struct pipe_fence_handle; @@ -70,13 +69,42 @@ struct pipe_fence_handle; struct fenced_buffer_list; +struct pb_fence_ops +{ + void (*destroy)( struct pb_fence_ops *ops ); + + /** Set ptr = fence, with reference counting */ + void (*fence_reference)( struct pb_fence_ops *ops, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence ); + + /** + * Checks whether the fence has been signalled. + * \param flags driver-specific meaning + * \return zero on success. + */ + int (*fence_signalled)( struct pb_fence_ops *ops, + struct pipe_fence_handle *fence, + unsigned flag ); + + /** + * Wait for the fence to finish. + * \param flags driver-specific meaning + * \return zero on success. + */ + int (*fence_finish)( struct pb_fence_ops *ops, + struct pipe_fence_handle *fence, + unsigned flag ); +}; + + /** * Create a fenced buffer list. * * See also fenced_bufmgr_create for a more convenient way to use this. */ struct fenced_buffer_list * -fenced_buffer_list_create(struct pipe_winsys *winsys); +fenced_buffer_list_create(struct pb_fence_ops *ops); /** diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h index 0a8264a9243..fec8db91c71 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h @@ -61,7 +61,6 @@ extern "C" { struct pb_desc; struct pipe_buffer; -struct pipe_winsys; /** @@ -163,6 +162,8 @@ pb_cache_manager_create(struct pb_manager *provider, unsigned usecs); +struct pb_fence_ops; + /** * Fenced buffer manager. * @@ -174,7 +175,7 @@ pb_cache_manager_create(struct pb_manager *provider, */ struct pb_manager * fenced_bufmgr_create(struct pb_manager *provider, - struct pipe_winsys *winsys); + struct pb_fence_ops *ops); struct pb_manager * diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c index 513ed28ca63..47e9fee5338 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c @@ -122,7 +122,7 @@ fenced_bufmgr_destroy(struct pb_manager *mgr) struct pb_manager * fenced_bufmgr_create(struct pb_manager *provider, - struct pipe_winsys *winsys) + struct pb_fence_ops *ops) { struct fenced_pb_manager *fenced_mgr; @@ -138,7 +138,7 @@ fenced_bufmgr_create(struct pb_manager *provider, fenced_mgr->base.flush = fenced_bufmgr_flush; fenced_mgr->provider = provider; - fenced_mgr->fenced_list = fenced_buffer_list_create(winsys); + fenced_mgr->fenced_list = fenced_buffer_list_create(ops); if(!fenced_mgr->fenced_list) { FREE(fenced_mgr); return NULL; diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c index fd02c2c87c8..17886540cf7 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_build.c +++ b/src/gallium/auxiliary/tgsi/tgsi_build.c @@ -114,7 +114,7 @@ tgsi_default_declaration( void ) struct tgsi_declaration declaration; declaration.Type = TGSI_TOKEN_TYPE_DECLARATION; - declaration.Size = 1; + declaration.NrTokens = 1; declaration.File = TGSI_FILE_NULL; declaration.UsageMask = TGSI_WRITEMASK_XYZW; declaration.Interpolate = TGSI_INTERPOLATE_CONSTANT; @@ -160,9 +160,9 @@ declaration_grow( struct tgsi_declaration *declaration, struct tgsi_header *header ) { - assert( declaration->Size < 0xFF ); + assert( declaration->NrTokens < 0xFF ); - declaration->Size++; + declaration->NrTokens++; header_bodysize_grow( header ); } @@ -308,7 +308,7 @@ tgsi_default_immediate( void ) struct tgsi_immediate immediate; immediate.Type = TGSI_TOKEN_TYPE_IMMEDIATE; - immediate.Size = 1; + immediate.NrTokens = 1; immediate.DataType = TGSI_IMM_FLOAT32; immediate.Padding = 0; immediate.Extended = 0; @@ -345,9 +345,9 @@ immediate_grow( struct tgsi_immediate *immediate, struct tgsi_header *header ) { - assert( immediate->Size < 0xFF ); + assert( immediate->NrTokens < 0xFF ); - immediate->Size++; + immediate->NrTokens++; header_bodysize_grow( header ); } @@ -384,7 +384,7 @@ tgsi_build_full_immediate( *immediate = tgsi_build_immediate( header ); - for( i = 0; i < full_imm->Immediate.Size - 1; i++ ) { + for( i = 0; i < full_imm->Immediate.NrTokens - 1; i++ ) { struct tgsi_immediate_float32 *if32; if( maxsize <= size ) @@ -411,7 +411,7 @@ tgsi_default_instruction( void ) struct tgsi_instruction instruction; instruction.Type = TGSI_TOKEN_TYPE_INSTRUCTION; - instruction.Size = 1; + instruction.NrTokens = 1; instruction.Opcode = TGSI_OPCODE_MOV; instruction.Saturate = TGSI_SAT_NONE; instruction.NumDstRegs = 1; @@ -453,9 +453,9 @@ instruction_grow( struct tgsi_instruction *instruction, struct tgsi_header *header ) { - assert (instruction->Size < 0xFF); + assert (instruction->NrTokens < 0xFF); - instruction->Size++; + instruction->NrTokens++; header_bodysize_grow( header ); } diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c index 2ed8c2bf07b..ab2b1f2c58a 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c @@ -285,7 +285,7 @@ iter_immediate( ENM( imm->Immediate.DataType, immediate_type_names ); TXT( " { " ); - for (i = 0; i < imm->Immediate.Size - 1; i++) { + for (i = 0; i < imm->Immediate.NrTokens - 1; i++) { switch (imm->Immediate.DataType) { case TGSI_IMM_FLOAT32: FLT( imm->u.ImmediateFloat32[i].Float ); @@ -294,7 +294,7 @@ iter_immediate( assert( 0 ); } - if (i < imm->Immediate.Size - 2) + if (i < imm->Immediate.NrTokens - 2) TXT( ", " ); } TXT( " }" ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c index c575b6c3e1f..2ecf1e2f14b 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c @@ -283,7 +283,7 @@ dump_immediate_verbose( UIX( imm->Immediate.Padding ); } - for( i = 0; i < imm->Immediate.Size - 1; i++ ) { + for( i = 0; i < imm->Immediate.NrTokens - 1; i++ ) { EOL(); switch( imm->Immediate.DataType ) { case TGSI_IMM_FLOAT32: @@ -675,7 +675,7 @@ tgsi_dump_c( ENM( parse.FullToken.Token.Type, TGSI_TOKEN_TYPES ); if( ignored ) { TXT( "\nSize : " ); - UID( parse.FullToken.Token.Size ); + UID( parse.FullToken.Token.NrTokens ); if( deflt || parse.FullToken.Token.Extended ) { TXT( "\nExtended : " ); UID( parse.FullToken.Token.Extended ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index a182e679daf..ab641efb603 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -202,7 +202,7 @@ tgsi_exec_machine_bind_shader( case TGSI_TOKEN_TYPE_IMMEDIATE: { - uint size = parse.FullToken.FullImmediate.Immediate.Size - 1; + uint size = parse.FullToken.FullImmediate.Immediate.NrTokens - 1; assert( size % 4 == 0 ); assert( mach->ImmLimit + size / 4 <= TGSI_EXEC_NUM_IMMEDIATES ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c index 2cd56e413a5..d374b16f9a1 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.c +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c @@ -155,8 +155,8 @@ tgsi_parse_token( switch (imm->Immediate.DataType) { case TGSI_IMM_FLOAT32: imm->u.Pointer = MALLOC( - sizeof( struct tgsi_immediate_float32 ) * (imm->Immediate.Size - 1) ); - for( i = 0; i < imm->Immediate.Size - 1; i++ ) { + sizeof( struct tgsi_immediate_float32 ) * (imm->Immediate.NrTokens - 1) ); + for( i = 0; i < imm->Immediate.NrTokens - 1; i++ ) { next_token( ctx, (struct tgsi_immediate_float32 *) &imm->u.ImmediateFloat32[i] ); } break; diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c index 1a4db47501c..f365030e526 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c @@ -1327,7 +1327,7 @@ tgsi_emit_ppc(const struct tgsi_token *tokens, case TGSI_TOKEN_TYPE_IMMEDIATE: /* splat each immediate component into a float[4] vector for SoA */ { - const uint size = parse.FullToken.FullImmediate.Immediate.Size - 1; + const uint size = parse.FullToken.FullImmediate.Immediate.NrTokens - 1; uint i; assert(size <= 4); assert(num_immediates < TGSI_EXEC_NUM_IMMEDIATES); diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c index d02205a63ef..c535788819f 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.c +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c @@ -151,7 +151,14 @@ tgsi_scan_shader(const struct tgsi_token *tokens, break; case TGSI_TOKEN_TYPE_IMMEDIATE: - info->immediate_count++; + { + uint reg = info->immediate_count++; + uint file = TGSI_FILE_IMMEDIATE; + + info->file_mask[file] |= (1 << reg); + info->file_count[file]++; + info->file_max[file] = MAX2(info->file_max[file], (int)reg); + } break; default: diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c index cac44af7f41..481ba89c5e7 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c @@ -2671,7 +2671,7 @@ tgsi_emit_sse2( case TGSI_TOKEN_TYPE_IMMEDIATE: /* simply copy the immediate values into the next immediates[] slot */ { - const uint size = parse.FullToken.FullImmediate.Immediate.Size - 1; + const uint size = parse.FullToken.FullImmediate.Immediate.NrTokens - 1; uint i; assert(size <= 4); assert(num_immediates < TGSI_EXEC_NUM_IMMEDIATES); diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c index 9454563361e..1e822fbbea1 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_text.c +++ b/src/gallium/auxiliary/tgsi/tgsi_text.c @@ -1023,7 +1023,7 @@ static boolean parse_immediate( struct translate_ctx *ctx ) ctx->cur++; imm = tgsi_default_full_immediate(); - imm.Immediate.Size += 4; + imm.Immediate.NrTokens += 4; imm.Immediate.DataType = TGSI_IMM_FLOAT32; imm.u.Pointer = values; diff --git a/src/gallium/auxiliary/util/u_linear.c b/src/gallium/auxiliary/util/u_linear.c index a76704ffc7f..e999cefe748 100644 --- a/src/gallium/auxiliary/util/u_linear.c +++ b/src/gallium/auxiliary/util/u_linear.c @@ -3,13 +3,13 @@ #include "u_linear.h" void -pipe_linear_to_tile(size_t src_stride, void *src_ptr, +pipe_linear_to_tile(size_t src_stride, const void *src_ptr, struct pipe_tile_info *t, void *dst_ptr) { int x, y, z; char *ptr; size_t bytes = t->cols * t->block.size; - + char *dst_ptr2 = (char *) dst_ptr; assert(pipe_linear_check_tile(t)); @@ -19,20 +19,21 @@ pipe_linear_to_tile(size_t src_stride, void *src_ptr, /* this inner loop could be replace with SSE magic */ ptr = (char*)src_ptr + src_stride * t->rows * y + bytes * x; for (z = 0; z < t->rows; z++) { - memcpy(dst_ptr, ptr, bytes); - dst_ptr += bytes; + memcpy(dst_ptr2, ptr, bytes); + dst_ptr2 += bytes; ptr += src_stride; } } } } -void pipe_linear_from_tile(struct pipe_tile_info *t, void *src_ptr, +void pipe_linear_from_tile(struct pipe_tile_info *t, const void *src_ptr, size_t dst_stride, void *dst_ptr) { int x, y, z; char *ptr; size_t bytes = t->cols * t->block.size; + const char *src_ptr2 = (const char *) src_ptr; /* lets read lineary from the tiled buffer */ for (y = 0; y < t->tiles_y; y++) { @@ -40,8 +41,8 @@ void pipe_linear_from_tile(struct pipe_tile_info *t, void *src_ptr, /* this inner loop could be replace with SSE magic */ ptr = (char*)dst_ptr + dst_stride * t->rows * y + bytes * x; for (z = 0; z < t->rows; z++) { - memcpy(ptr, src_ptr, bytes); - src_ptr += bytes; + memcpy(ptr, src_ptr2, bytes); + src_ptr2 += bytes; ptr += dst_stride; } } @@ -50,7 +51,7 @@ void pipe_linear_from_tile(struct pipe_tile_info *t, void *src_ptr, void pipe_linear_fill_info(struct pipe_tile_info *t, - struct pipe_format_block *block, + const struct pipe_format_block *block, unsigned tile_width, unsigned tile_height, unsigned tiles_x, unsigned tiles_y) { diff --git a/src/gallium/auxiliary/util/u_linear.h b/src/gallium/auxiliary/util/u_linear.h index e337cfd7702..1589f029bc4 100644 --- a/src/gallium/auxiliary/util/u_linear.h +++ b/src/gallium/auxiliary/util/u_linear.h @@ -3,6 +3,7 @@ #define U_LINEAR_H #include "pipe/p_format.h" + struct pipe_tile_info { unsigned size; @@ -23,10 +24,10 @@ struct pipe_tile_info struct pipe_format_block block; }; -void pipe_linear_to_tile(size_t src_stride, void *src_ptr, +void pipe_linear_to_tile(size_t src_stride, const void *src_ptr, struct pipe_tile_info *t, void *dst_ptr); -void pipe_linear_from_tile(struct pipe_tile_info *t, void *src_ptr, +void pipe_linear_from_tile(struct pipe_tile_info *t, const void *src_ptr, size_t dst_stride, void *dst_ptr); /** @@ -39,11 +40,11 @@ void pipe_linear_from_tile(struct pipe_tile_info *t, void *src_ptr, * @tiles_y number of tiles in y axis */ void pipe_linear_fill_info(struct pipe_tile_info *t, - struct pipe_format_block *block, + const struct pipe_format_block *block, unsigned tile_width, unsigned tile_height, unsigned tiles_x, unsigned tiles_y); -static INLINE boolean pipe_linear_check_tile(struct pipe_tile_info *t) +static INLINE boolean pipe_linear_check_tile(const struct pipe_tile_info *t) { if (t->tile.size != t->block.size * t->cols * t->rows) return FALSE; diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c index 67949b73dd6..644496db40c 100644 --- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c +++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c @@ -51,7 +51,7 @@ cell_map_constant_buffers(struct cell_context *sp) struct pipe_winsys *ws = sp->pipe.winsys; uint i; for (i = 0; i < 2; i++) { - if (sp->constants[i].size) { + if (sp->constants[i].buffer && sp->constants[i].buffer->size) { sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer, PIPE_BUFFER_USAGE_CPU_READ); cell_flush_buffer_range(sp, sp->mapped_constants[i], @@ -61,7 +61,7 @@ cell_map_constant_buffers(struct cell_context *sp) draw_set_mapped_constant_buffer(sp->draw, sp->mapped_constants[PIPE_SHADER_VERTEX], - sp->constants[PIPE_SHADER_VERTEX].size); + sp->constants[PIPE_SHADER_VERTEX].buffer->size); } static void @@ -70,7 +70,7 @@ cell_unmap_constant_buffers(struct cell_context *sp) struct pipe_winsys *ws = sp->pipe.winsys; uint i; for (i = 0; i < 2; i++) { - if (sp->constants[i].size) + if (sp->constants[i].buffer && sp->constants[i].buffer->size) ws->buffer_unmap(ws, sp->constants[i].buffer); sp->mapped_constants[i] = NULL; } diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c index 9bdc71b676e..66d4b3b6a31 100644 --- a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c +++ b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c @@ -161,7 +161,7 @@ gen_alpha_test(const struct pipe_depth_stencil_alpha_state *dsa, if ((dsa->alpha.func != PIPE_FUNC_NEVER) && (dsa->alpha.func != PIPE_FUNC_ALWAYS)) { /* load/splat the alpha reference float value */ - spe_load_float(f, ref_reg, dsa->alpha.ref); + spe_load_float(f, ref_reg, dsa->alpha.ref_value); } /* emit code to do the alpha comparison, updating 'mask' */ diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index 39b85faeb86..ff529fe22cb 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -239,7 +239,7 @@ cell_emit_state(struct cell_context *cell) if (cell->dirty & (CELL_NEW_FS_CONSTANTS)) { const uint shader = PIPE_SHADER_FRAGMENT; - const uint num_const = cell->constants[shader].size / sizeof(float); + const uint num_const = cell->constants[shader].buffer->size / sizeof(float); uint i, j; float *buf = cell_batch_alloc16(cell, ROUNDUP16(32 + num_const * sizeof(float))); uint32_t *ibuf = (uint32_t *) buf; diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index 990f23e170e..bf517ea5635 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -186,7 +186,6 @@ cell_set_constant_buffer(struct pipe_context *pipe, const struct pipe_constant_buffer *buf) { struct cell_context *cell = cell_context(pipe); - struct pipe_winsys *ws = pipe->winsys; assert(shader < PIPE_SHADER_TYPES); assert(index == 0); @@ -197,7 +196,6 @@ cell_set_constant_buffer(struct pipe_context *pipe, pipe_buffer_reference(pipe->screen, &cell->constants[shader].buffer, buf->buffer); - cell->constants[shader].size = buf->size; if (shader == PIPE_SHADER_VERTEX) cell->dirty |= CELL_NEW_VS_CONSTANTS; diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index 4f16e2c6afc..9ba995ab7d3 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -307,9 +307,8 @@ cell_twiddle_texture(struct pipe_screen *screen, const uint texHeight = ct->base.height[level]; const uint bufWidth = align(texWidth, TILE_SIZE); const uint bufHeight = align(texHeight, TILE_SIZE); - const void *map = pipe_buffer_map(screen, surface->buffer, - PIPE_BUFFER_USAGE_CPU_READ); - const uint *src = (const uint *) ((const ubyte *) map + surface->offset); + const void *map = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_READ); + const uint *src = (const uint *) map; switch (ct->base.format) { case PIPE_FORMAT_A8R8G8B8_UNORM: @@ -324,12 +323,12 @@ cell_twiddle_texture(struct pipe_screen *screen, /* allocate buffer for tiled data now */ struct pipe_winsys *ws = screen->winsys; uint bytes = bufWidth * bufHeight * 4 * numFaces; - ct->tiled_buffer[level] = ws->buffer_create(ws, 16, - PIPE_BUFFER_USAGE_PIXEL, - bytes); + ct->tiled_buffer[level] = + ws->buffer_create(ws, 16, PIPE_BUFFER_USAGE_PIXEL, bytes); /* and map it */ - ct->tiled_mapped[level] = ws->buffer_map(ws, ct->tiled_buffer[level], - PIPE_BUFFER_USAGE_GPU_READ); + ct->tiled_mapped[level] = + ws->buffer_map(ws, ct->tiled_buffer[level], + PIPE_BUFFER_USAGE_GPU_READ); } dst = (uint *) ((ubyte *) ct->tiled_mapped[level] + offset); @@ -338,11 +337,11 @@ cell_twiddle_texture(struct pipe_screen *screen, } break; default: - printf("Cell: twiddle unsupported texture format %s\n", pf_name(ct->base.format)); - ; + printf("Cell: twiddle unsupported texture format %s\n", + pf_name(ct->base.format)); } - pipe_buffer_unmap(screen, surface->buffer); + screen->surface_unmap(screen, surface); } @@ -357,8 +356,7 @@ cell_untwiddle_texture(struct pipe_screen *screen, const uint level = surface->level; const uint texWidth = ct->base.width[level]; const uint texHeight = ct->base.height[level]; - const void *map = pipe_buffer_map(screen, surface->buffer, - PIPE_BUFFER_USAGE_CPU_READ); + const void *map = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_READ); const uint *src = (const uint *) ((const ubyte *) map + surface->offset); switch (ct->base.format) { @@ -384,11 +382,12 @@ cell_untwiddle_texture(struct pipe_screen *screen, default: { ct->untiled_data[level] = NULL; - printf("Cell: untwiddle unsupported texture format %s\n", pf_name(ct->base.format)); + printf("Cell: untwiddle unsupported texture format %s\n", + pf_name(ct->base.format)); } } - pipe_buffer_unmap(screen, surface->buffer); + screen->surface_unmap(screen, surface); } @@ -398,15 +397,13 @@ cell_get_tex_surface(struct pipe_screen *screen, unsigned face, unsigned level, unsigned zslice, unsigned usage) { - struct pipe_winsys *ws = screen->winsys; struct cell_texture *ct = cell_texture(pt); struct pipe_surface *ps; - ps = ws->surface_alloc(ws); + ps = CALLOC_STRUCT(pipe_surface); if (ps) { - assert(ps->refcount); - assert(ps->winsys); - pipe_buffer_reference(screen, &ps->buffer, ct->buffer); + ps->refcount = 1; + pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; ps->block = pt->block; ps->width = pt->width[level]; @@ -425,9 +422,9 @@ cell_get_tex_surface(struct pipe_screen *screen, ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { - ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * - ps->nblocksy * - ps->stride; + ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * + ps->nblocksy * + ps->stride; } else { assert(face == 0); @@ -449,18 +446,27 @@ cell_tex_surface_release(struct pipe_screen *screen, { struct cell_texture *ct = cell_texture((*s)->texture); const uint level = (*s)->level; + struct pipe_surface *surf = *s; - if (((*s)->usage & PIPE_BUFFER_USAGE_CPU_READ) && (ct->untiled_data[level])) + if ((surf->usage & PIPE_BUFFER_USAGE_CPU_READ) && (ct->untiled_data[level])) { align_free(ct->untiled_data[level]); ct->untiled_data[level] = NULL; } - /* XXX if done rendering to teximage, re-tile */ + if ((ct->base.tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) && + (surf->usage & PIPE_BUFFER_USAGE_CPU_WRITE)) { + /* convert from linear to tiled layout */ + cell_twiddle_texture(screen, surf); + } - pipe_texture_reference(&(*s)->texture, NULL); + /* XXX if done rendering to teximage, re-tile */ - screen->winsys->surface_release(screen->winsys, s); + if (--surf->refcount == 0) { + pipe_texture_reference(&surf->texture, NULL); + FREE(surf); + } + *s = NULL; } @@ -475,17 +481,20 @@ cell_surface_map(struct pipe_screen *screen, assert(ct); +#if 0 if (flags & ~surface->usage) { assert(0); return NULL; } +#endif - map = pipe_buffer_map( screen, surface->buffer, flags ); - if (map == NULL) + map = pipe_buffer_map( screen, ct->buffer, flags ); + if (map == NULL) { return NULL; - else - { - if ((surface->usage & PIPE_BUFFER_USAGE_CPU_READ) && (ct->untiled_data[level])) { + } + else { + if ((surface->usage & PIPE_BUFFER_USAGE_CPU_READ) && + (ct->untiled_data[level])) { return (void *) ((ubyte *) ct->untiled_data[level] + surface->offset); } else { @@ -503,13 +512,7 @@ cell_surface_unmap(struct pipe_screen *screen, assert(ct); - if ((ct->base.tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) && - (surface->usage & PIPE_BUFFER_USAGE_CPU_WRITE)) { - /* convert from linear to tiled layout */ - cell_twiddle_texture(screen, surface); - } - - pipe_buffer_unmap( screen, surface->buffer ); + pipe_buffer_unmap( screen, ct->buffer ); } diff --git a/src/gallium/drivers/cell/spu/Makefile b/src/gallium/drivers/cell/spu/Makefile index 116453b79c5..3cc52301da2 100644 --- a/src/gallium/drivers/cell/spu/Makefile +++ b/src/gallium/drivers/cell/spu/Makefile @@ -33,9 +33,10 @@ OLD_SOURCES = \ spu_vertex_shader.c -SPU_OBJECTS = $(SOURCES:.c=.o) \ +SPU_OBJECTS = $(SOURCES:.c=.o) + +SPU_ASM_OUT = $(SOURCES:.c=.s) -SPU_ASM_OUT = $(SOURCES:.c=.s) \ INCLUDE_DIRS = \ -I$(TOP)/src/mesa \ diff --git a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c index 683664e8a4e..eba9f95cf1f 100644 --- a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c +++ b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c @@ -85,7 +85,7 @@ spu_fallback_fragment_ops(uint x, uint y, * Do alpha test */ if (spu.depth_stencil_alpha.alpha.enabled) { - vector float ref = spu_splats(spu.depth_stencil_alpha.alpha.ref); + vector float ref = spu_splats(spu.depth_stencil_alpha.alpha.ref_value); vector unsigned int amask; switch (spu.depth_stencil_alpha.alpha.func) { diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c index 0d9fcb99970..d727268475e 100644 --- a/src/gallium/drivers/cell/spu/spu_tri.c +++ b/src/gallium/drivers/cell/spu/spu_tri.c @@ -29,7 +29,6 @@ * Triangle rendering within a tile. */ -#include <transpose_matrix4x4.h> #include "pipe/p_compiler.h" #include "pipe/p_format.h" #include "util/u_math.h" @@ -71,6 +70,12 @@ struct vertex_header { #define MASK_ALL 0xf +#define CHAN0 0 +#define CHAN1 1 +#define CHAN2 2 +#define CHAN3 3 + + #define DEBUG_VERTS 0 /** @@ -144,99 +149,97 @@ struct setup_stage { static struct setup_stage setup; -/** - * Evaluate attribute coefficients (plane equations) to compute - * attribute values for the four fragments in a quad. - * Eg: four colors will be computed (in AoS format). - */ -static INLINE void -eval_coeff(uint slot, float x, float y, vector float w, vector float result[4]) +static INLINE vector float +splatx(vector float v) { - switch (spu.vertex_info.attrib[slot].interp_mode) { - case INTERP_CONSTANT: - result[QUAD_TOP_LEFT] = - result[QUAD_TOP_RIGHT] = - result[QUAD_BOTTOM_LEFT] = - result[QUAD_BOTTOM_RIGHT] = setup.coef[slot].a0; - break; - case INTERP_LINEAR: - { - vector float dadx = setup.coef[slot].dadx; - vector float dady = setup.coef[slot].dady; - vector float topLeft = - spu_add(setup.coef[slot].a0, - spu_add(spu_mul(spu_splats(x), dadx), - spu_mul(spu_splats(y), dady))); - - result[QUAD_TOP_LEFT] = topLeft; - result[QUAD_TOP_RIGHT] = spu_add(topLeft, dadx); - result[QUAD_BOTTOM_LEFT] = spu_add(topLeft, dady); - result[QUAD_BOTTOM_RIGHT] = spu_add(spu_add(topLeft, dadx), dady); - } - break; - case INTERP_PERSPECTIVE: - { - vector float dadx = setup.coef[slot].dadx; - vector float dady = setup.coef[slot].dady; - vector float topLeft = - spu_add(setup.coef[slot].a0, - spu_add(spu_mul(spu_splats(x), dadx), - spu_mul(spu_splats(y), dady))); - - vector float wInv = spu_re(w); /* 1.0 / w */ - - result[QUAD_TOP_LEFT] = spu_mul(topLeft, wInv); - result[QUAD_TOP_RIGHT] = spu_mul(spu_add(topLeft, dadx), wInv); - result[QUAD_BOTTOM_LEFT] = spu_mul(spu_add(topLeft, dady), wInv); - result[QUAD_BOTTOM_RIGHT] = spu_mul(spu_add(spu_add(topLeft, dadx), dady), wInv); - } - break; - case INTERP_POS: - case INTERP_NONE: - break; - default: - ASSERT(0); - } + return spu_splats(spu_extract(v, CHAN0)); } - -/** - * As above, but return 4 vectors in SOA format. - * XXX this will all be re-written someday. - */ -static INLINE void -eval_coeff_soa(uint slot, float x, float y, vector float w, vector float result[4]) +static INLINE vector float +splaty(vector float v) { - eval_coeff(slot, x, y, w, result); - _transpose_matrix4x4(result, result); + return spu_splats(spu_extract(v, CHAN1)); } +static INLINE vector float +splatz(vector float v) +{ + return spu_splats(spu_extract(v, CHAN2)); +} -/** Evalute coefficients to get Z for four pixels in a quad */ static INLINE vector float -eval_z(float x, float y) +splatw(vector float v) { - const uint slot = 0; - const float dzdx = spu_extract(setup.coef[slot].dadx, 2); - const float dzdy = spu_extract(setup.coef[slot].dady, 2); - const float topLeft = spu_extract(setup.coef[slot].a0, 2) + x * dzdx + y * dzdy; - const vector float topLeftv = spu_splats(topLeft); - const vector float derivs = (vector float) { 0.0, dzdx, dzdy, dzdx + dzdy }; - return spu_add(topLeftv, derivs); + return spu_splats(spu_extract(v, CHAN3)); } -/** Evalute coefficients to get W for four pixels in a quad */ -static INLINE vector float -eval_w(float x, float y) +/** + * Setup fragment shader inputs by evaluating triangle's vertex + * attribute coefficient info. + * \param x quad x pos + * \param y quad y pos + * \param fragZ returns quad Z values + * \param fragInputs returns fragment program inputs + * Note: this code could be incorporated into the fragment program + * itself to avoid the loop and switch. + */ +static void +eval_inputs(float x, float y, vector float *fragZ, vector float fragInputs[]) { - const uint slot = 0; - const float dwdx = spu_extract(setup.coef[slot].dadx, 3); - const float dwdy = spu_extract(setup.coef[slot].dady, 3); - const float topLeft = spu_extract(setup.coef[slot].a0, 3) + x * dwdx + y * dwdy; - const vector float topLeftv = spu_splats(topLeft); - const vector float derivs = (vector float) { 0.0, dwdx, dwdy, dwdx + dwdy }; - return spu_add(topLeftv, derivs); + static const vector float deltaX = (const vector float) {0, 1, 0, 1}; + static const vector float deltaY = (const vector float) {0, 0, 1, 1}; + + const uint posSlot = 0; + const vector float pos = setup.coef[posSlot].a0; + const vector float dposdx = setup.coef[posSlot].dadx; + const vector float dposdy = setup.coef[posSlot].dady; + const vector float fragX = spu_splats(x) + deltaX; + const vector float fragY = spu_splats(y) + deltaY; + vector float fragW, wInv; + uint i; + + *fragZ = splatz(pos) + fragX * splatz(dposdx) + fragY * splatz(dposdy); + fragW = splatw(pos) + fragX * splatw(dposdx) + fragY * splatw(dposdy); + wInv = spu_re(fragW); /* 1 / w */ + + /* loop over fragment program inputs */ + for (i = 0; i < spu.vertex_info.num_attribs; i++) { + uint attr = i + 1; + enum interp_mode interp = spu.vertex_info.attrib[attr].interp_mode; + + /* constant term */ + vector float a0 = setup.coef[attr].a0; + vector float r0 = splatx(a0); + vector float r1 = splaty(a0); + vector float r2 = splatz(a0); + vector float r3 = splatw(a0); + + if (interp == INTERP_LINEAR || interp == INTERP_PERSPECTIVE) { + /* linear term */ + vector float dadx = setup.coef[attr].dadx; + vector float dady = setup.coef[attr].dady; + /* Use SPU intrinsics here to get slightly better code. + * originally: r0 += fragX * splatx(dadx) + fragY * splatx(dady); + */ + r0 = spu_madd(fragX, splatx(dadx), spu_madd(fragY, splatx(dady), r0)); + r1 = spu_madd(fragX, splaty(dadx), spu_madd(fragY, splaty(dady), r1)); + r2 = spu_madd(fragX, splatz(dadx), spu_madd(fragY, splatz(dady), r2)); + r3 = spu_madd(fragX, splatw(dadx), spu_madd(fragY, splatw(dady), r3)); + if (interp == INTERP_PERSPECTIVE) { + /* perspective term */ + r0 *= wInv; + r1 *= wInv; + r2 *= wInv; + r3 *= wInv; + } + } + fragInputs[CHAN0] = r0; + fragInputs[CHAN1] = r1; + fragInputs[CHAN2] = r2; + fragInputs[CHAN3] = r3; + fragInputs += 4; + } } @@ -262,19 +265,11 @@ emit_quad( int x, int y, mask_t mask) * Run fragment shader, execute per-fragment ops, update fb/tile. */ vector float inputs[4*4], outputs[2*4]; - vector float fragZ = eval_z((float) x, (float) y); - vector float fragW = eval_w((float) x, (float) y); vector unsigned int kill_mask; + vector float fragZ; + + eval_inputs((float) x, (float) y, &fragZ, inputs); - /* setup inputs */ -#if 0 - eval_coeff_soa(1, (float) x, (float) y, fragW, inputs); -#else - uint i; - for (i = 0; i < spu.vertex_info.num_attribs; i++) { - eval_coeff_soa(i+1, (float) x, (float) y, fragW, inputs + i * 4); - } -#endif ASSERT(spu.fragment_program); ASSERT(spu.fragment_ops); diff --git a/src/gallium/drivers/i915simple/i915_fpc_translate.c b/src/gallium/drivers/i915simple/i915_fpc_translate.c index 43d62c51765..d92bdc1bc65 100644 --- a/src/gallium/drivers/i915simple/i915_fpc_translate.c +++ b/src/gallium/drivers/i915simple/i915_fpc_translate.c @@ -964,7 +964,7 @@ i915_translate_instructions(struct i915_fp_compile *p, = &parse.FullToken.FullImmediate; const uint pos = p->num_immediates++; uint j; - for (j = 0; j < imm->Immediate.Size; j++) { + for (j = 0; j < imm->Immediate.NrTokens - 1; j++) { p->immediates[pos][j] = imm->u.ImmediateFloat32[j].Float; } } diff --git a/src/gallium/drivers/i965simple/brw_vs_emit.c b/src/gallium/drivers/i965simple/brw_vs_emit.c index 34dbc0624d5..e03d6534821 100644 --- a/src/gallium/drivers/i965simple/brw_vs_emit.c +++ b/src/gallium/drivers/i965simple/brw_vs_emit.c @@ -1293,7 +1293,7 @@ void brw_vs_emit(struct brw_vs_compile *c) break; case TGSI_TOKEN_TYPE_IMMEDIATE: { struct tgsi_full_immediate *imm = &parse.FullToken.FullImmediate; - /*assert(imm->Immediate.Size == 4);*/ + assert(imm->Immediate.NrTokens == 4 + 1); c->prog_data.imm_buf[c->prog_data.num_imm][0] = imm->u.ImmediateFloat32[0].Float; c->prog_data.imm_buf[c->prog_data.num_imm][1] = imm->u.ImmediateFloat32[1].Float; c->prog_data.imm_buf[c->prog_data.num_imm][2] = imm->u.ImmediateFloat32[2].Float; diff --git a/src/gallium/drivers/nouveau/nouveau_bo.h b/src/gallium/drivers/nouveau/nouveau_bo.h deleted file mode 100644 index 65b138283c4..00000000000 --- a/src/gallium/drivers/nouveau/nouveau_bo.h +++ /dev/null @@ -1,53 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_BO_H__ -#define __NOUVEAU_BO_H__ - -/* Relocation/Buffer type flags */ -#define NOUVEAU_BO_VRAM (1 << 0) -#define NOUVEAU_BO_GART (1 << 1) -#define NOUVEAU_BO_RD (1 << 2) -#define NOUVEAU_BO_WR (1 << 3) -#define NOUVEAU_BO_RDWR (NOUVEAU_BO_RD | NOUVEAU_BO_WR) -#define NOUVEAU_BO_MAP (1 << 4) -#define NOUVEAU_BO_PIN (1 << 5) -#define NOUVEAU_BO_LOW (1 << 6) -#define NOUVEAU_BO_HIGH (1 << 7) -#define NOUVEAU_BO_OR (1 << 8) -#define NOUVEAU_BO_LOCAL (1 << 9) -#define NOUVEAU_BO_TILED (1 << 10) -#define NOUVEAU_BO_ZTILE (1 << 11) -#define NOUVEAU_BO_DUMMY (1 << 31) - -struct nouveau_bo { - struct nouveau_device *device; - uint64_t handle; - - uint64_t size; - void *map; - - uint32_t flags; - uint64_t offset; -}; - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_channel.h b/src/gallium/drivers/nouveau/nouveau_channel.h deleted file mode 100644 index cd99a676bdc..00000000000 --- a/src/gallium/drivers/nouveau/nouveau_channel.h +++ /dev/null @@ -1,40 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_CHANNEL_H__ -#define __NOUVEAU_CHANNEL_H__ - -struct nouveau_channel { - struct nouveau_device *device; - int id; - - struct nouveau_pushbuf *pushbuf; - - struct nouveau_grobj *nullobj; - struct nouveau_grobj *vram; - struct nouveau_grobj *gart; - - void *user_private; - void (*hang_notify)(struct nouveau_channel *); -}; - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_class.h b/src/gallium/drivers/nouveau/nouveau_class.h deleted file mode 100644 index 3df3d7b2b83..00000000000 --- a/src/gallium/drivers/nouveau/nouveau_class.h +++ /dev/null @@ -1,8006 +0,0 @@ -/************************************************************************* - - Autogenerated file, do not edit ! - -************************************************************************** - - Copyright (C) 2006-2008 : - Dmitry Baryshkov, - Laurent Carlier, - Matthieu Castet, - Dawid Gajownik, - Jeremy Kolb, - Stephane Loeuillet, - Patrice Mandin, - Stephane Marchesin, - Serge Martin, - Sylvain Munaut, - Simon Raffeiner, - Ben Skeggs, - Erik Waling, - koala_br, - -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial -portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE -LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -*************************************************************************/ - - -#ifndef NOUVEAU_REG_H -#define NOUVEAU_REG_H 1 - - -#define NV01_ROOT 0x00000001 - - - -#define NV01_CONTEXT_DMA 0x00000002 - - - -#define NV01_DEVICE 0x00000003 - - - -#define NV01_TIMER 0x00000004 - -#define NV01_TIMER_SYNCHRONIZE 0x00000100 -#define NV01_TIMER_STOP_ALARM 0x00000104 -#define NV01_TIMER_DMA_NOTIFY 0x00000180 -#define NV01_TIMER_TIME(x) (0x00000300+((x)*4)) -#define NV01_TIMER_TIME__SIZE 0x00000002 -#define NV01_TIMER_ALARM_NOTIFY 0x00000308 - - -#define NV_IMAGE_STENCIL 0x00000010 - -#define NV_IMAGE_STENCIL_NOTIFY 0x00000104 -#define NV_IMAGE_STENCIL_DMA_NOTIFY 0x00000180 -#define NV_IMAGE_STENCIL_IMAGE_OUTPUT 0x00000200 -#define NV_IMAGE_STENCIL_IMAGE_INPUT(x) (0x00000204+((x)*4)) -#define NV_IMAGE_STENCIL_IMAGE_INPUT__SIZE 0x00000002 - - -#define NV_IMAGE_BLEND_AND 0x00000011 - -#define NV_IMAGE_BLEND_AND_NOP 0x00000100 -#define NV_IMAGE_BLEND_AND_NOTIFY 0x00000104 -#define NV_IMAGE_BLEND_AND_DMA_NOTIFY 0x00000180 -#define NV_IMAGE_BLEND_AND_IMAGE_OUTPUT 0x00000200 -#define NV_IMAGE_BLEND_AND_BETA_INPUT 0x00000204 -#define NV_IMAGE_BLEND_AND_IMAGE_INPUT 0x00000208 - - -#define NV01_CONTEXT_BETA1 0x00000012 - -#define NV01_CONTEXT_BETA1_NOP 0x00000100 -#define NV01_CONTEXT_BETA1_NOTIFY 0x00000104 -#define NV01_CONTEXT_BETA1_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_BETA1_BETA_1D31 0x00000300 - - -#define NV_IMAGE_ROP_AND 0x00000013 - -#define NV_IMAGE_ROP_AND_NOTIFY 0x00000104 -#define NV_IMAGE_ROP_AND_DMA_NOTIFY 0x00000180 -#define NV_IMAGE_ROP_AND_IMAGE_OUTPUT 0x00000200 -#define NV_IMAGE_ROP_AND_ROP_INPUT 0x00000204 -#define NV_IMAGE_ROP_AND_IMAGE_INPUT(x) (0x00000208+((x)*4)) -#define NV_IMAGE_ROP_AND_IMAGE_INPUT__SIZE 0x00000002 - - -#define NV_IMAGE_COLOR_KEY 0x00000015 - - - -#define NV01_CONTEXT_COLOR_KEY 0x00000017 - -#define NV01_CONTEXT_COLOR_KEY_NOP 0x00000100 -#define NV01_CONTEXT_COLOR_KEY_NOTIFY 0x00000104 -#define NV01_CONTEXT_COLOR_KEY_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT 0x00000300 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A8Y8 0x00000001 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X24Y8 0x00000002 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A1R5G5B5 0x00000003 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X17R5G5B5 0x00000004 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A8R8G8B8 0x00000005 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X8R8G8B8 0x00000006 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A16Y16 0x00000007 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16Y16 0x00000008 -#define NV01_CONTEXT_COLOR_KEY_COLOR 0x00000304 - - -#define NV01_CONTEXT_PATTERN 0x00000018 - -#define NV01_CONTEXT_PATTERN_NOP 0x00000100 -#define NV01_CONTEXT_PATTERN_NOTIFY 0x00000104 -#define NV01_CONTEXT_PATTERN_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_PATTERN_COLOR_FORMAT 0x00000300 -#define NV01_CONTEXT_PATTERN_MONOCHROME_FORMAT 0x00000304 -#define NV01_CONTEXT_PATTERN_SHAPE 0x00000308 -#define NV01_CONTEXT_PATTERN_COLOR(x) (0x00000310+((x)*4)) -#define NV01_CONTEXT_PATTERN_COLOR__SIZE 0x00000002 -#define NV01_CONTEXT_PATTERN_PATTERN(x) (0x00000318+((x)*4)) -#define NV01_CONTEXT_PATTERN_PATTERN__SIZE 0x00000002 - - -#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019 - -#define NV01_CONTEXT_CLIP_RECTANGLE_NOP 0x00000100 -#define NV01_CONTEXT_CLIP_RECTANGLE_NOTIFY 0x00000104 -#define NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT 0x00000300 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_SHIFT 0 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_MASK 0x0000ffff -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_SHIFT 16 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_MASK 0xffff0000 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE 0x00000304 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_SHIFT 0 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_MASK 0x0000ffff -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_SHIFT 16 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_MASK 0xffff0000 - - -#define NV01_RENDER_SOLID_LINE 0x0000001c - -#define NV01_RENDER_SOLID_LINE_NOP 0x00000100 -#define NV01_RENDER_SOLID_LINE_NOTIFY 0x00000104 -#define NV01_RENDER_SOLID_LINE_PATCH 0x0000010c -#define NV01_RENDER_SOLID_LINE_DMA_NOTIFY 0x00000180 -#define NV01_RENDER_SOLID_LINE_CLIP_RECTANGLE 0x00000184 -#define NV01_RENDER_SOLID_LINE_PATTERN 0x00000188 -#define NV01_RENDER_SOLID_LINE_ROP 0x0000018c -#define NV01_RENDER_SOLID_LINE_BETA1 0x00000190 -#define NV01_RENDER_SOLID_LINE_SURFACE 0x00000194 -#define NV01_RENDER_SOLID_LINE_OPERATION 0x000002fc -#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_RENDER_SOLID_LINE_OPERATION_ROP_AND 0x00000001 -#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_AND 0x00000002 -#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY 0x00000003 -#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT 0x00000300 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A8Y8 0x00000001 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X24Y8 0x00000002 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A1R5G5B5 0x00000003 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X17R5G5B5 0x00000004 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A8R8G8B8 0x00000005 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X8R8G8B8 0x00000006 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A16Y16 0x00000007 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16Y16 0x00000008 -#define NV01_RENDER_SOLID_LINE_COLOR 0x00000304 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0(x) (0x00000400+((x)*8)) -#define NV01_RENDER_SOLID_LINE_LINE_POINT0__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1(x) (0x00000404+((x)*8)) -#define NV01_RENDER_SOLID_LINE_LINE_POINT1__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X(x) (0x00000480+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y(x) (0x00000484+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X(x) (0x00000488+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y(x) (0x0000048c+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_POLYLINE(x) (0x00000500+((x)*4)) -#define NV01_RENDER_SOLID_LINE_POLYLINE__SIZE 0x00000020 -#define NV01_RENDER_SOLID_LINE_POLYLINE_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_POLYLINE_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X(x) (0x00000580+((x)*8)) -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y(x) (0x00000584+((x)*8)) -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR(x) (0x00000600+((x)*8)) -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT(x) (0x00000604+((x)*8)) -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_MASK 0xffff0000 - - -#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d - -#define NV01_RENDER_SOLID_TRIANGLE_NOP 0x00000100 -#define NV01_RENDER_SOLID_TRIANGLE_NOTIFY 0x00000104 -#define NV01_RENDER_SOLID_TRIANGLE_PATCH 0x0000010c -#define NV01_RENDER_SOLID_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV01_RENDER_SOLID_TRIANGLE_CLIP_RECTANGLE 0x00000184 -#define NV01_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188 -#define NV01_RENDER_SOLID_TRIANGLE_ROP 0x0000018c -#define NV01_RENDER_SOLID_TRIANGLE_BETA1 0x00000190 -#define NV01_RENDER_SOLID_TRIANGLE_SURFACE 0x00000194 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION 0x000002fc -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_ROP_AND 0x00000001 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_AND 0x00000002 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY 0x00000003 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT 0x00000300 -#define NV01_RENDER_SOLID_TRIANGLE_COLOR 0x00000304 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0 0x00000310 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1 0x00000314 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2 0x00000318 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_X 0x00000320 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_Y 0x00000324 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_X 0x00000328 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_Y 0x0000032c -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_X 0x00000330 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_Y 0x00000334 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH(x) (0x00000400+((x)*4)) -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__SIZE 0x00000020 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X(x) (0x00000480+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y(x) (0x00000484+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR(x) (0x00000500+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0(x) (0x00000504+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1(x) (0x00000508+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2(x) (0x0000050c+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR(x) (0x00000580+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT(x) (0x00000584+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_MASK 0xffff0000 - - -#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e - -#define NV01_RENDER_SOLID_RECTANGLE_NOP 0x00000100 -#define NV01_RENDER_SOLID_RECTANGLE_NOTIFY 0x00000104 -#define NV01_RENDER_SOLID_RECTANGLE_PATCH 0x0000010c -#define NV01_RENDER_SOLID_RECTANGLE_DMA_NOTIFY 0x00000180 -#define NV01_RENDER_SOLID_RECTANGLE_CLIP_RECTANGLE 0x00000184 -#define NV01_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188 -#define NV01_RENDER_SOLID_RECTANGLE_ROP 0x0000018c -#define NV01_RENDER_SOLID_RECTANGLE_BETA1 0x00000190 -#define NV01_RENDER_SOLID_RECTANGLE_SURFACE 0x00000194 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION 0x000002fc -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_ROP_AND 0x00000001 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_AND 0x00000002 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY 0x00000003 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT 0x00000300 -#define NV01_RENDER_SOLID_RECTANGLE_COLOR 0x00000304 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT(x) (0x00000400+((x)*8)) -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__SIZE 0x00000010 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_SHIFT 0 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_SHIFT 16 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE(x) (0x00000404+((x)*8)) -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__SIZE 0x00000010 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_SHIFT 0 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_MASK 0x0000ffff -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_SHIFT 16 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_MASK 0xffff0000 - - -#define NV01_IMAGE_BLIT 0x0000001f - -#define NV01_IMAGE_BLIT_NOP 0x00000100 -#define NV01_IMAGE_BLIT_NOTIFY 0x00000104 -#define NV01_IMAGE_BLIT_PATCH 0x0000010c -#define NV01_IMAGE_BLIT_DMA_NOTIFY 0x00000180 -#define NV01_IMAGE_BLIT_COLOR_KEY 0x00000184 -#define NV01_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188 -#define NV01_IMAGE_BLIT_PATTERN 0x0000018c -#define NV01_IMAGE_BLIT_ROP 0x00000190 -#define NV01_IMAGE_BLIT_BETA1 0x00000194 -#define NV01_IMAGE_BLIT_SURFACE 0x0000019c -#define NV01_IMAGE_BLIT_OPERATION 0x000002fc -#define NV01_IMAGE_BLIT_IMAGE_INPUT 0x00000204 -#define NV01_IMAGE_BLIT_POINT_IN 0x00000300 -#define NV01_IMAGE_BLIT_POINT_IN_X_SHIFT 0 -#define NV01_IMAGE_BLIT_POINT_IN_X_MASK 0x0000ffff -#define NV01_IMAGE_BLIT_POINT_IN_Y_SHIFT 16 -#define NV01_IMAGE_BLIT_POINT_IN_Y_MASK 0xffff0000 -#define NV01_IMAGE_BLIT_POINT_OUT 0x00000304 -#define NV01_IMAGE_BLIT_POINT_OUT_X_SHIFT 0 -#define NV01_IMAGE_BLIT_POINT_OUT_X_MASK 0x0000ffff -#define NV01_IMAGE_BLIT_POINT_OUT_Y_SHIFT 16 -#define NV01_IMAGE_BLIT_POINT_OUT_Y_MASK 0xffff0000 -#define NV01_IMAGE_BLIT_SIZE 0x00000308 -#define NV01_IMAGE_BLIT_SIZE_W_SHIFT 0 -#define NV01_IMAGE_BLIT_SIZE_W_MASK 0x0000ffff -#define NV01_IMAGE_BLIT_SIZE_H_SHIFT 16 -#define NV01_IMAGE_BLIT_SIZE_H_MASK 0xffff0000 - - -#define NV01_IMAGE_FROM_CPU 0x00000021 - -#define NV01_IMAGE_FROM_CPU_NOP 0x00000100 -#define NV01_IMAGE_FROM_CPU_NOTIFY 0x00000104 -#define NV01_IMAGE_FROM_CPU_PATCH 0x0000010c -#define NV01_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV01_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 -#define NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x00000188 -#define NV01_IMAGE_FROM_CPU_PATTERN 0x0000018c -#define NV01_IMAGE_FROM_CPU_ROP 0x00000190 -#define NV01_IMAGE_FROM_CPU_BETA1 0x00000194 -#define NV01_IMAGE_FROM_CPU_SURFACE 0x00000198 -#define NV01_IMAGE_FROM_CPU_OPERATION 0x000002fc -#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_IMAGE_FROM_CPU_OPERATION_ROP_AND 0x00000001 -#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_AND 0x00000002 -#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY 0x00000003 -#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_Y8 0x00000001 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A1R5G5B5 0x00000002 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X1R5G5B5 0x00000003 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A8R8G8B8 0x00000004 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X8R8G8B8 0x00000005 -#define NV01_IMAGE_FROM_CPU_POINT 0x00000304 -#define NV01_IMAGE_FROM_CPU_POINT_X_SHIFT 0 -#define NV01_IMAGE_FROM_CPU_POINT_X_MASK 0x0000ffff -#define NV01_IMAGE_FROM_CPU_POINT_Y_SHIFT 16 -#define NV01_IMAGE_FROM_CPU_POINT_Y_MASK 0xffff0000 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT 0x00000308 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_SHIFT 0 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_MASK 0x0000ffff -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_SHIFT 16 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_MASK 0xffff0000 -#define NV01_IMAGE_FROM_CPU_SIZE_IN 0x0000030c -#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0 -#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff -#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16 -#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000 -#define NV01_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) -#define NV01_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020 - - -#define NV01_NULL 0x00000030 - - - -#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036 - -#define NV03_STRETCHED_IMAGE_FROM_CPU_NOP 0x00000100 -#define NV03_STRETCHED_IMAGE_FROM_CPU_NOTIFY 0x00000104 -#define NV03_STRETCHED_IMAGE_FROM_CPU_PATCH 0x0000010c -#define NV03_STRETCHED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 -#define NV03_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188 -#define NV03_STRETCHED_IMAGE_FROM_CPU_ROP 0x0000018c -#define NV03_STRETCHED_IMAGE_FROM_CPU_BETA1 0x00000190 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000194 -#define NV03_STRETCHED_IMAGE_FROM_CPU_OPERATION 0x000002fc -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN 0x00000304 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_DX_DU 0x00000308 -#define NV03_STRETCHED_IMAGE_FROM_CPU_DY_DV 0x0000030c -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT 0x00000310 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE 0x00000314 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4 0x00000318 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020 - - -#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037 - -#define NV03_SCALED_IMAGE_FROM_MEMORY_NOP 0x00000100 -#define NV03_SCALED_IMAGE_FROM_MEMORY_NOTIFY 0x00000104 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184 -#define NV03_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188 -#define NV03_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c -#define NV03_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190 -#define NV03_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000194 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT 0x00000310 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_X_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_X_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_Y_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_Y_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE 0x00000314 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_W_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_W_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_H_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_H_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DELTA_DU_DX 0x00000318 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DELTA_DV_DY 0x0000031c -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE 0x00000400 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_W_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_W_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_H_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_H_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT 0x00000404 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_PITCH_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_PITCH_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_MASK 0x00ff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_CENTER 0x00010000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_CORNER 0x00020000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_INTERPOLATOR_SHIFT 24 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_INTERPOLATOR_MASK 0xff000000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_OFFSET 0x00000408 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT 0x0000040c -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_U_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_U_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_V_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_V_MASK 0xffff0000 - - -#define NV04_DVD_SUBPICTURE 0x00000038 - -#define NV04_DVD_SUBPICTURE_NOP 0x00000100 -#define NV04_DVD_SUBPICTURE_NOTIFY 0x00000104 -#define NV04_DVD_SUBPICTURE_WAIT_FOR_IDLE 0x00000108 -#define NV04_DVD_SUBPICTURE_DMA_NOTIFY 0x00000180 -#define NV04_DVD_SUBPICTURE_DMA_OVERLAY 0x00000184 -#define NV04_DVD_SUBPICTURE_DMA_IMAGEIN 0x00000188 -#define NV04_DVD_SUBPICTURE_DMA_IMAGEOUT 0x0000018c -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT 0x00000300 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE 0x00000304 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT 0x00000308 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_OFFSET 0x0000030c -#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DU_DX 0x00000310 -#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DV_DY 0x00000314 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE 0x00000318 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT 0x0000031c -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEIN_OFFSET 0x00000320 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT 0x00000324 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DU_DX 0x00000328 -#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DV_DY 0x0000032c -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE 0x00000330 -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_SHIFT 0 -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_SHIFT 16 -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT 0x00000334 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_SHIFT 0 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_SHIFT 16 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_OVERLAY_OFFSET 0x00000338 -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT 0x0000033c -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_SHIFT 0 -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_SHIFT 16 -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_MASK 0xffff0000 - - -#define NV04_MEMORY_TO_MEMORY_FORMAT 0x00000039 - -#define NV04_MEMORY_TO_MEMORY_FORMAT_NOP 0x00000100 -#define NV04_MEMORY_TO_MEMORY_FORMAT_NOTIFY 0x00000104 -#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY 0x00000180 -#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN 0x00000184 -#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_OUT 0x00000188 -#define NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN 0x0000030c -#define NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT 0x00000310 -#define NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_IN 0x00000314 -#define NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT 0x00000318 -#define NV04_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN 0x0000031c -#define NV04_MEMORY_TO_MEMORY_FORMAT_LINE_COUNT 0x00000320 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT 0x00000324 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_SHIFT 0 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_MASK 0x0000000f -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_SHIFT 8 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_MASK 0x00000f00 -#define NV04_MEMORY_TO_MEMORY_FORMAT_BUF_NOTIFY 0x00000328 - - -#define NV01_MEMORY_LOCAL_BANKED 0x0000003d - - - -#define NV01_MAPPING_SYSTEM 0x0000003e - - - -#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f - - - -#define NV01_MEMORY_LOCAL_LINEAR 0x00000040 - - - -#define NV01_MAPPING_LOCAL 0x00000041 - - - -#define NV04_CONTEXT_SURFACES_2D 0x00000042 - -#define NV04_CONTEXT_SURFACES_2D_NOP 0x00000100 -#define NV04_CONTEXT_SURFACES_2D_NOTIFY 0x00000104 -#define NV04_CONTEXT_SURFACES_2D_PM_TRIGGER 0x00000140 -#define NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180 -#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE 0x00000184 -#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_DESTIN 0x00000188 -#define NV04_CONTEXT_SURFACES_2D_FORMAT 0x00000300 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y8 0x00000001 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5 0x00000002 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_X1R5G5B5 0x00000003 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5 0x00000004 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y16 0x00000005 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8 0x00000006 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_X8R8G8B8 0x00000007 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8 0x00000009 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8 0x0000000a -#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y32 0x0000000b -#define NV04_CONTEXT_SURFACES_2D_PITCH 0x00000304 -#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0 -#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16 -#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308 -#define NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c - - -#define NV03_CONTEXT_ROP 0x00000043 - -#define NV03_CONTEXT_ROP_NOP 0x00000100 -#define NV03_CONTEXT_ROP_NOTIFY 0x00000104 -#define NV03_CONTEXT_ROP_DMA_NOTIFY 0x00000180 -#define NV03_CONTEXT_ROP_ROP 0x00000300 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SHIFT 0 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_MASK 0x0000000f -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_CLEAR 0x00000000 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOR 0x00000001 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_INVERTED 0x00000002 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY_INVERTED 0x00000003 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_REVERSE 0x00000004 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_INVERT 0x00000005 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_XOR 0x00000006 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NAND 0x00000007 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND 0x00000008 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_EQUI 0x00000009 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOOP 0x0000000a -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_INVERTED 0x0000000b -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY 0x0000000c -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_REVERSE 0x0000000d -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR 0x0000000e -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SET 0x0000000f -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SHIFT 4 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_MASK 0x000000f0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_CLEAR 0x00000000 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOR 0x00000010 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_INVERTED 0x00000020 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY_INVERTED 0x00000030 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_REVERSE 0x00000040 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_INVERT 0x00000050 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_XOR 0x00000060 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NAND 0x00000070 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND 0x00000080 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_EQUI 0x00000090 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOOP 0x000000a0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_INVERTED 0x000000b0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY 0x000000c0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_REVERSE 0x000000d0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR 0x000000e0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SET 0x000000f0 - - -#define NV04_IMAGE_PATTERN 0x00000044 - -#define NV04_IMAGE_PATTERN_NOP 0x00000100 -#define NV04_IMAGE_PATTERN_NOTIFY 0x00000104 -#define NV04_IMAGE_PATTERN_DMA_NOTIFY 0x00000180 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT 0x00000300 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A16R5G6B5 0x00000001 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT_X16A1R5G5B5 0x00000002 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A8R8G8B8 0x00000003 -#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT 0x00000304 -#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6 0x00000001 -#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE 0x00000002 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE 0x00000308 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8 0x00000000 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_64X1 0x00000001 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_1X64 0x00000002 -#define NV04_IMAGE_PATTERN_PATTERN_SELECT 0x0000030c -#define NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO 0x00000001 -#define NV04_IMAGE_PATTERN_PATTERN_SELECT_COLOR 0x00000002 -#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR0 0x00000310 -#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR1 0x00000314 -#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN0 0x00000318 -#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN1 0x0000031c -#define NV04_IMAGE_PATTERN_PATTERN_Y8(x) (0x00000400+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_Y8__SIZE 0x00000010 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_MASK 0x000000ff -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_SHIFT 8 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_MASK 0x0000ff00 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_MASK 0x00ff0000 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_SHIFT 24 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_MASK 0xff000000 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5(x) (0x00000500+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__SIZE 0x00000020 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_MASK 0x0000001f -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_SHIFT 5 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_MASK 0x000007e0 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_SHIFT 11 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_MASK 0x0000f800 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_MASK 0x001f0000 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_SHIFT 21 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_MASK 0x07e00000 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_SHIFT 27 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_MASK 0xf8000000 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(x) (0x00000600+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__SIZE 0x00000020 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_MASK 0x0000001f -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_SHIFT 5 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_MASK 0x000003e0 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_SHIFT 10 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_MASK 0x00007c00 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_MASK 0x001f0000 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_SHIFT 21 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_MASK 0x03e00000 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_SHIFT 26 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_MASK 0x7c000000 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8(x) (0x00000700+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__SIZE 0x00000040 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_MASK 0x000000ff -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_SHIFT 8 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_MASK 0x0000ff00 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_MASK 0x00ff0000 - - -#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046 - -#define NV03_VIDEO_LUT_CURSOR_DAC_SYNCHRONIZE 0x00000100 -#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_IMAGE 0x00000104 -#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_CURSOR 0x00000108 -#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_DAC 0x0000010c -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_NOTIFY 0x00000180 -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE(x) (0x00000184+((x)*4)) -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT(x) (0x0000018c+((x)*4)) -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR(x) (0x00000194+((x)*4)) -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_GET 0x000002fc -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET(x) (0x00000300+((x)*8)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT(x) (0x00000304+((x)*8)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET(x) (0x00000340+((x)*12)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT(x) (0x00000344+((x)*12)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_MASK 0xffff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT(x) (0x00000348+((x)*12)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A 0x00000358 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_MASK 0xffff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE(x) (0x00000380+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_MASK 0xffff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC(x) (0x00000384+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC(x) (0x00000388+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE(x) (0x0000038c+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_PIXEL_CLOCK 0x000003a0 - - -#define NV03_DX3_TEXTURED_TRIANGLE 0x00000048 - -#define NV03_DX3_TEXTURED_TRIANGLE_NOP 0x00000100 -#define NV03_DX3_TEXTURED_TRIANGLE_NOTIFY 0x00000104 -#define NV03_DX3_TEXTURED_TRIANGLE_PATCH 0x0000010c -#define NV03_DX3_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV03_DX3_TEXTURED_TRIANGLE_DMA_TEXTURE 0x00000184 -#define NV03_DX3_TEXTURED_TRIANGLE_CLIP_RECTANGLE 0x00000188 -#define NV03_DX3_TEXTURED_TRIANGLE_SURFACE 0x0000018c -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_OFFSET 0x00000304 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT 0x00000308 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_SHIFT 0 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_MASK 0x0000ffff -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_SHIFT 16 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_MASK 0x000f0000 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_SHIFT 20 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_MASK 0x00f00000 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_SHIFT 24 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_MASK 0x0f000000 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_SHIFT 28 -#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_MASK 0xf0000000 -#define NV03_DX3_TEXTURED_TRIANGLE_FILTER 0x0000030c -#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_X_SHIFT 0 -#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_X_MASK 0x0000001f -#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_SHIFT 8 -#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_MASK 0x00001f00 -#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_SHIFT 16 -#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_MASK 0x00ff0000 -#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR 0x00000310 -#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_B_SHIFT 0 -#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_B_MASK 0x000000ff -#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_G_SHIFT 8 -#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_G_MASK 0x0000ff00 -#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_R_SHIFT 16 -#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_R_MASK 0x00ff0000 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT 0x00000314 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_SHIFT 0 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_MASK 0x0000000f -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_SHIFT 4 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_MASK 0x00000030 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_SHIFT 6 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_MASK 0x000000c0 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_SHIFT 8 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_MASK 0x00000f00 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_SHIFT 12 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_MASK 0x00007000 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_PERSPECTIVE_ENABLE (1 << 15) -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_SHIFT 16 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_MASK 0x000f0000 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_SHIFT 20 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_MASK 0x00f00000 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_SHIFT 24 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_MASK 0x07000000 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_SHIFT 27 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_MASK 0x18000000 -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_BETA (1 << 29) -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_DST_BLEND (1 << 30) -#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SRC_BLEND (1 << 31) -#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL 0x00000318 -#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_SHIFT 0 -#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_MASK 0x000000ff -#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_SHIFT 8 -#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_MASK 0xffffff00 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR(x) (0x00001000+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR__SIZE 0x00000040 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I0_SHIFT 0 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I0_MASK 0x0000000f -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I1_SHIFT 4 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I1_MASK 0x000000f0 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I2_SHIFT 8 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I2_MASK 0x00000f00 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I3_SHIFT 12 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I3_MASK 0x0000f000 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I4_SHIFT 16 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I4_MASK 0x000f0000 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I5_SHIFT 20 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I5_MASK 0x00f00000 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_FOG_SHIFT 24 -#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_FOG_MASK 0xff000000 -#define NV03_DX3_TEXTURED_TRIANGLE_COLOR(x) (0x00001004+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_COLOR__SIZE 0x00000040 -#define NV03_DX3_TEXTURED_TRIANGLE_X(x) (0x00001008+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_X__SIZE 0x00000040 -#define NV03_DX3_TEXTURED_TRIANGLE_Y(x) (0x0000100c+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_Y__SIZE 0x00000040 -#define NV03_DX3_TEXTURED_TRIANGLE_Z(x) (0x00001010+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_Z__SIZE 0x00000040 -#define NV03_DX3_TEXTURED_TRIANGLE_M(x) (0x00001014+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_M__SIZE 0x00000040 -#define NV03_DX3_TEXTURED_TRIANGLE_U(x) (0x00001018+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_U__SIZE 0x00000040 -#define NV03_DX3_TEXTURED_TRIANGLE_V(x) (0x0000101c+((x)*32)) -#define NV03_DX3_TEXTURED_TRIANGLE_V__SIZE 0x00000040 - - -#define NV04_GDI_RECTANGLE_TEXT 0x0000004a - -#define NV04_GDI_RECTANGLE_TEXT_NOP 0x00000100 -#define NV04_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104 -#define NV04_GDI_RECTANGLE_TEXT_PATCH 0x0000010c -#define NV04_GDI_RECTANGLE_TEXT_PM_TRIGGER 0x00000140 -#define NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180 -#define NV04_GDI_RECTANGLE_TEXT_DMA_FONTS 0x00000184 -#define NV04_GDI_RECTANGLE_TEXT_PATTERN 0x00000188 -#define NV04_GDI_RECTANGLE_TEXT_ROP 0x0000018c -#define NV04_GDI_RECTANGLE_TEXT_BETA1 0x00000190 -#define NV04_GDI_RECTANGLE_TEXT_BETA4 0x00000194 -#define NV04_GDI_RECTANGLE_TEXT_SURFACE 0x00000198 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_AND 0x00000000 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND 0x00000001 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_AND 0x00000002 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY 0x00000003 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_PREMULT 0x00000005 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5 0x00000001 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5 0x00000002 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8 0x00000003 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6 0x00000001 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE 0x00000002 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(x) (0x00000400+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE(x) (0x00000404+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0 0x000005f4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1 0x000005f8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_B 0x000005fc -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0(x) (0x00000600+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1(x) (0x00000604+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x000007ec -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x000007f0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_C 0x000007f4 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C 0x000007f8 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_POINT_C 0x000007fc -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000800+((x)*4)) -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000080 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x00000be4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x00000be8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR0_E 0x00000bec -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_E 0x00000bf0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x00000bf4 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x00000bf8 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_POINT_E 0x00000bfc -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00000c00+((x)*4)) -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000080 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F 0x00000ff0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_MASK 0x0fffffff -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_SHIFT 28 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_MASK 0xf0000000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0 0x00000ff4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1 0x00000ff8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_F 0x00000ffc -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F(x) (0x00001000+((x)*4)) -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__SIZE 0x00000100 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_MASK 0x000000ff -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_SHIFT 8 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_MASK 0x000fff00 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_SHIFT 20 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_MASK 0xfff00000 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G 0x000017f0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_MASK 0x0fffffff -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_SHIFT 28 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_MASK 0xf0000000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0 0x000017f4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1 0x000017f8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_G 0x000017fc -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT(x) (0x00001800+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__SIZE 0x00000100 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX(x) (0x00001804+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__SIZE 0x00000100 - - -#define NV03_GDI_RECTANGLE_TEXT 0x0000004b - -#define NV03_GDI_RECTANGLE_TEXT_NOP 0x00000100 -#define NV03_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104 -#define NV03_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180 -#define NV03_GDI_RECTANGLE_TEXT_PATTERN 0x00000184 -#define NV03_GDI_RECTANGLE_TEXT_ROP 0x00000188 -#define NV03_GDI_RECTANGLE_TEXT_BETA1 0x0000018c -#define NV03_GDI_RECTANGLE_TEXT_SURFACE 0x00000190 -#define NV03_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc -#define NV03_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT 0x00000400 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE 0x00000404 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B 0x000007f4 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B 0x000007f8 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_B 0x000007fc -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0 0x00000800 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1 0x00000804 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x00000bec -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x00000bf0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_C 0x00000bf4 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C 0x00000bf8 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_POINT_C 0x00000bfc -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000c00+((x)*4)) -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000020 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0 0x00000fe8 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1 0x00000fec -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_D 0x00000ff0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D 0x00000ff4 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D 0x00000ff8 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_POINT_D 0x00000ffc -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D(x) (0x00001000+((x)*4)) -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__SIZE 0x00000020 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x000013e4 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x000013e8 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR0_E 0x000013ec -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_E 0x000013f0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x000013f4 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x000013f8 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_POINT_E 0x000013fc -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00001400+((x)*4)) -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000020 - - -#define NV04_SWIZZLED_SURFACE 0x00000052 - -#define NV04_SWIZZLED_SURFACE_NOP 0x00000100 -#define NV04_SWIZZLED_SURFACE_NOTIFY 0x00000104 -#define NV04_SWIZZLED_SURFACE_DMA_NOTIFY 0x00000180 -#define NV04_SWIZZLED_SURFACE_DMA_IMAGE 0x00000184 -#define NV04_SWIZZLED_SURFACE_FORMAT 0x00000300 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_SHIFT 0 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_MASK 0x000000ff -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8 0x00000001 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000002 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000003 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5 0x00000004 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y16 0x00000005 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000006 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000007 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000009 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8 0x0000000a -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y32 0x0000000b -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_MASK 0x00ff0000 -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_MASK 0xff000000 -#define NV04_SWIZZLED_SURFACE_OFFSET 0x00000304 - - -#define NV04_CONTEXT_SURFACES_3D 0x00000053 - -#define NV04_CONTEXT_SURFACES_3D_NOP 0x00000100 -#define NV04_CONTEXT_SURFACES_3D_NOTIFY 0x00000104 -#define NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180 -#define NV04_CONTEXT_SURFACES_3D_DMA_COLOR 0x00000184 -#define NV04_CONTEXT_SURFACES_3D_DMA_ZETA 0x00000188 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL 0x000002f8 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL 0x000002fc -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_FORMAT 0x00000300 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_MASK 0x000000ff -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000001 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000002 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000004 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000005 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000006 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000007 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SHIFT 8 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_MASK 0x0000ff00 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH 0x00000100 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE 0x00000200 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_MASK 0x00ff0000 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_MASK 0xff000000 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE 0x00000304 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_PITCH 0x00000308 -#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x0000030c -#define NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000310 - - -#define NV04_DX5_TEXTURED_TRIANGLE 0x00000054 - -#define NV04_DX5_TEXTURED_TRIANGLE_NOP 0x00000100 -#define NV04_DX5_TEXTURED_TRIANGLE_NOTIFY 0x00000104 -#define NV04_DX5_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV04_DX5_TEXTURED_TRIANGLE_DMA_A 0x00000184 -#define NV04_DX5_TEXTURED_TRIANGLE_DMA_B 0x00000188 -#define NV04_DX5_TEXTURED_TRIANGLE_SURFACE 0x0000018c -#define NV04_DX5_TEXTURED_TRIANGLE_COLORKEY 0x00000300 -#define NV04_DX5_TEXTURED_TRIANGLE_OFFSET 0x00000304 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT 0x00000308 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_DMA_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_DMA_MASK 0x00000003 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_SHIFT 2 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_MASK 0x0000000c -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8 0x00000100 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP 0x05000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_WRAPU (1 << 27) -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP 0x50000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_WRAPV (1 << 31) -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER 0x0000030c -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15) -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_SHIFT 24 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_MASK 0x07000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27) -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_SHIFT 28 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31) -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND 0x00000310 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MASK 0x0000000f -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_MASK_BIT_SHIFT 4 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_MASK 0x00000f00 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE_SHIFT 12 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE_MASK 0x0000f000 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE_MASK 0x000f0000 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_ALPHA_ENABLE_SHIFT 20 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_ALPHA_ENABLE_MASK 0x00f00000 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SRC_SHIFT 24 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SRC_MASK 0x0f000000 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_DST_SHIFT 28 -#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_DST_MASK 0xf0000000 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL 0x00000314 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_MASK 0x000000ff -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_MASK 0x00000f00 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE (1 << 12) -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN (1 << 13) -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT 14 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_MASK 0x0000c000 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_MASK 0x000f0000 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT 20 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_MASK 0x00300000 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE (1 << 22) -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE (1 << 23) -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT 24 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_MASK 0x3f000000 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT 30 -#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_MASK 0xc0000000 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR 0x00000318 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_B_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_G_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_R_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_A_SHIFT 24 -#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_A_MASK 0xff000000 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(x) (0x00000400+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(x) (0x00000404+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(x) (0x00000408+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_RHW(x) (0x0000040c+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_RHW__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR(x) (0x00000410+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_MASK 0x000000ff -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_MASK 0x0000ff00 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_MASK 0x00ff0000 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_SHIFT 24 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_MASK 0xff000000 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(x) (0x00000414+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_MASK 0x000000ff -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_MASK 0x0000ff00 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_MASK 0x00ff0000 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_SHIFT 24 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_MASK 0xff000000 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TU(x) (0x00000418+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TU__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TV(x) (0x0000041c+((x)*32)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TV__SIZE 0x00000010 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(x) (0x00000600+((x)*4)) -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE__SIZE 0x00000040 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I0_SHIFT 0 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I0_MASK 0x0000000f -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I1_SHIFT 4 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I1_MASK 0x000000f0 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I2_SHIFT 8 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I2_MASK 0x00000f00 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I3_SHIFT 12 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I3_MASK 0x0000f000 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I4_SHIFT 16 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I4_MASK 0x000f0000 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I5_SHIFT 20 -#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I5_MASK 0x00f00000 - - -#define NV04_DX6_MULTITEX_TRIANGLE 0x00000055 - -#define NV04_DX6_MULTITEX_TRIANGLE_NOP 0x00000100 -#define NV04_DX6_MULTITEX_TRIANGLE_NOTIFY 0x00000104 -#define NV04_DX6_MULTITEX_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV04_DX6_MULTITEX_TRIANGLE_DMA_A 0x00000184 -#define NV04_DX6_MULTITEX_TRIANGLE_DMA_B 0x00000188 -#define NV04_DX6_MULTITEX_TRIANGLE_SURFACE 0x0000018c -#define NV04_DX6_MULTITEX_TRIANGLE_OFFSET(x) (0x00000308+((x)*4)) -#define NV04_DX6_MULTITEX_TRIANGLE_OFFSET__SIZE 0x00000002 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT(x) (0x00000310+((x)*4)) -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT__SIZE 0x00000002 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_DMA_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_DMA_MASK 0x0000000f -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_COLOR_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_WRAPU (1 << 27) -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000 -#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_WRAPV (1 << 31) -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER(x) (0x00000318+((x)*4)) -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER__SIZE 0x00000002 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15) -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MINIFY_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MINIFY_MASK 0x07000000 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27) -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MAGNIFY_SHIFT 28 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000 -#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA 0x00000320 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE0 (1 << 0) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA0 (1 << 1) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT0_SHIFT 2 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT0_MASK 0x000000fc -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE1 (1 << 8) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA1 (1 << 9) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT1_SHIFT 10 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT1_MASK 0x0000fc00 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE2 (1 << 16) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA2 (1 << 17) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT2_SHIFT 18 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT2_MASK 0x00fc0000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE3 (1 << 24) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA3 (1 << 25) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT3_SHIFT 26 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT3_MASK 0x1c000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_OPERATION_SHIFT 29 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_OPERATION_MASK 0xe0000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR 0x00000324 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE0 (1 << 0) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA0 (1 << 1) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT0_SHIFT 2 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT0_MASK 0x000000fc -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE1 (1 << 8) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA1 (1 << 9) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT1_SHIFT 10 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT1_MASK 0x0000fc00 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE2 (1 << 16) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA2 (1 << 17) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT2_SHIFT 18 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT2_MASK 0x00fc0000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE3 (1 << 24) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA3 (1 << 25) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT3_SHIFT 26 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT3_MASK 0x1c000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_OPERATION_SHIFT 29 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_OPERATION_MASK 0xe0000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA 0x0000032c -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE0 (1 << 0) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA0 (1 << 1) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT0_SHIFT 2 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT0_MASK 0x000000fc -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE1 (1 << 8) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA1 (1 << 9) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT1_SHIFT 10 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT1_MASK 0x0000fc00 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE2 (1 << 16) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA2 (1 << 17) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT2_SHIFT 18 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT2_MASK 0x00fc0000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE3 (1 << 24) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA3 (1 << 25) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT3_SHIFT 26 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT3_MASK 0x1c000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_OPERATION_SHIFT 29 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_OPERATION_MASK 0xe0000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR 0x00000330 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE0 (1 << 0) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA0 (1 << 1) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT0_SHIFT 2 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT0_MASK 0x000000fc -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE1 (1 << 8) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA1 (1 << 9) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT1_SHIFT 10 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT1_MASK 0x0000fc00 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE2 (1 << 16) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA2 (1 << 17) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT2_SHIFT 18 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT2_MASK 0x00fc0000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE3 (1 << 24) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA3 (1 << 25) -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT3_SHIFT 26 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT3_MASK 0x1c000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_OPERATION_SHIFT 29 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_OPERATION_MASK 0xe0000000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR 0x00000334 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_MASK 0x000000ff -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_MASK 0x0000ff00 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_MASK 0x00ff0000 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_MASK 0xff000000 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND 0x00000338 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_MASK_BIT_SHIFT 4 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_MASK 0x00000f00 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE_SHIFT 12 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE_MASK 0x0000f000 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE_MASK 0x000f0000 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_ALPHA_ENABLE_SHIFT 20 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_ALPHA_ENABLE_MASK 0x00f00000 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SRC_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SRC_MASK 0x0f000000 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_DST_SHIFT 28 -#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_DST_MASK 0xf0000000 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0 0x0000033c -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_MASK 0x000000ff -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_MASK 0x00000f00 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_TEST_ENABLE (1 << 12) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ORIGIN (1 << 13) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE_SHIFT 14 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE_MASK 0x0000c000 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_MASK 0x000f0000 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_SHIFT 20 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_MASK 0x00300000 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE (1 << 22) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE (1 << 23) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE_ENABLE (1 << 24) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE_ENABLE (1 << 25) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE_ENABLE (1 << 26) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE_ENABLE (1 << 27) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE_ENABLE (1 << 28) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE_ENABLE (1 << 29) -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_SHIFT 30 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_MASK 0xc0000000 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1 0x00000340 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_TEST_ENABLE_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_TEST_ENABLE_MASK 0x0000000f -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_SHIFT 4 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_MASK 0x000000f0 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_MASK 0x0000ff00 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_MASK 0x00ff0000 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_MASK 0xff000000 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2 0x00000344 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_MASK 0x0000000f -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_SHIFT 4 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_MASK 0x000000f0 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_MASK 0x00000f00 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR 0x00000348 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_B_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_G_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_R_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_A_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_A_MASK 0xff000000 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SX(x) (0x00000400+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SX__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SY(x) (0x00000404+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SY__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(x) (0x00000408+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SZ__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(x) (0x0000040c+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_RHW__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(x) (0x00000410+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_MASK 0x000000ff -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_MASK 0x0000ff00 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_MASK 0x00ff0000 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_MASK 0xff000000 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(x) (0x00000414+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_MASK 0x000000ff -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_MASK 0x0000ff00 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_MASK 0x00ff0000 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_SHIFT 24 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_MASK 0xff000000 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(x) (0x00000418+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU0__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(x) (0x0000041c+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV0__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(x) (0x00000420+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU1__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(x) (0x00000424+((x)*40)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV1__SIZE 0x00000008 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE(x) (0x00000540+((x)*4)) -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE__SIZE 0x00000030 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I0_SHIFT 0 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I0_MASK 0x0000000f -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I1_SHIFT 4 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I1_MASK 0x000000f0 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I2_SHIFT 8 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I2_MASK 0x00000f00 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I3_SHIFT 12 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I3_MASK 0x0000f000 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I4_SHIFT 16 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I4_MASK 0x000f0000 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I5_SHIFT 20 -#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I5_MASK 0x00f00000 - - -#define NV10_DX5_TEXTURED_TRIANGLE 0x00000094 - - - -#define NV10TCL 0x00000056 - -#define NV10TCL_NOP 0x00000100 -#define NV10TCL_NOTIFY 0x00000104 -#define NV10TCL_DMA_NOTIFY 0x00000180 -#define NV10TCL_DMA_IN_MEMORY0 0x00000184 -#define NV10TCL_DMA_IN_MEMORY1 0x00000188 -#define NV10TCL_DMA_VTXBUF0 0x0000018c -#define NV10TCL_DMA_IN_MEMORY2 0x00000194 -#define NV10TCL_DMA_IN_MEMORY3 0x00000198 -#define NV10TCL_RT_HORIZ 0x00000200 -#define NV10TCL_RT_HORIZ_X_SHIFT 0 -#define NV10TCL_RT_HORIZ_X_MASK 0x0000ffff -#define NV10TCL_RT_HORIZ_W_SHIFT 16 -#define NV10TCL_RT_HORIZ_W_MASK 0xffff0000 -#define NV10TCL_RT_VERT 0x00000204 -#define NV10TCL_RT_VERT_Y_SHIFT 0 -#define NV10TCL_RT_VERT_Y_MASK 0x0000ffff -#define NV10TCL_RT_VERT_H_SHIFT 16 -#define NV10TCL_RT_VERT_H_MASK 0xffff0000 -#define NV10TCL_RT_FORMAT 0x00000208 -#define NV10TCL_RT_FORMAT_TYPE_SHIFT 8 -#define NV10TCL_RT_FORMAT_TYPE_MASK 0x00000f00 -#define NV10TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 -#define NV10TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 -#define NV10TCL_RT_FORMAT_COLOR_SHIFT 0 -#define NV10TCL_RT_FORMAT_COLOR_MASK 0x0000001f -#define NV10TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV10TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 -#define NV10TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV10TCL_RT_FORMAT_COLOR_B8 0x00000009 -#define NV10TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d -#define NV10TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f -#define NV10TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 -#define NV10TCL_RT_PITCH 0x0000020c -#define NV10TCL_RT_PITCH_COLOR_PITCH_SHIFT 0 -#define NV10TCL_RT_PITCH_COLOR_PITCH_MASK 0x0000ffff -#define NV10TCL_RT_PITCH_ZETA_PITCH_SHIFT 16 -#define NV10TCL_RT_PITCH_ZETA_PITCH_MASK 0xffff0000 -#define NV10TCL_COLOR_OFFSET 0x00000210 -#define NV10TCL_ZETA_OFFSET 0x00000214 -#define NV10TCL_TX_OFFSET(x) (0x00000218+((x)*4)) -#define NV10TCL_TX_OFFSET__SIZE 0x00000002 -#define NV10TCL_TX_FORMAT(x) (0x00000220+((x)*4)) -#define NV10TCL_TX_FORMAT__SIZE 0x00000002 -#define NV10TCL_TX_FORMAT_DMA0 (1 << 0) -#define NV10TCL_TX_FORMAT_DMA1 (1 << 1) -#define NV10TCL_TX_FORMAT_CUBE_MAP (1 << 2) -#define NV10TCL_TX_FORMAT_FORMAT_SHIFT 7 -#define NV10TCL_TX_FORMAT_FORMAT_MASK 0x00000780 -#define NV10TCL_TX_FORMAT_FORMAT_L8 0x00000000 -#define NV10TCL_TX_FORMAT_FORMAT_A8 0x00000080 -#define NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000100 -#define NV10TCL_TX_FORMAT_FORMAT_A8_RECT 0x00000180 -#define NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000200 -#define NV10TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000280 -#define NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000300 -#define NV10TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000380 -#define NV10TCL_TX_FORMAT_FORMAT_INDEX8 0x00000580 -#define NV10TCL_TX_FORMAT_FORMAT_DXT1 0x00000600 -#define NV10TCL_TX_FORMAT_FORMAT_DXT3 0x00000700 -#define NV10TCL_TX_FORMAT_FORMAT_DXT5 0x00000780 -#define NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00000800 -#define NV10TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00000880 -#define NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00000900 -#define NV10TCL_TX_FORMAT_FORMAT_L8_RECT 0x00000980 -#define NV10TCL_TX_FORMAT_FORMAT_A8L8 0x00000d00 -#define NV10TCL_TX_FORMAT_FORMAT_A8_RECT2 0x00000d80 -#define NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00000e80 -#define NV10TCL_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00000f00 -#define NV10TCL_TX_FORMAT_FORMAT_L8A8_RECT 0x00001000 -#define NV10TCL_TX_FORMAT_FORMAT_DSDT 0x00001400 -#define NV10TCL_TX_FORMAT_FORMAT_A16 0x00001900 -#define NV10TCL_TX_FORMAT_FORMAT_HILO16 0x00001980 -#define NV10TCL_TX_FORMAT_FORMAT_A16_RECT 0x00001a80 -#define NV10TCL_TX_FORMAT_FORMAT_HILO16_RECT 0x00001b00 -#define NV10TCL_TX_FORMAT_FORMAT_HILO8 0x00002200 -#define NV10TCL_TX_FORMAT_FORMAT_SIGNED_HILO8 0x00002280 -#define NV10TCL_TX_FORMAT_FORMAT_HILO8_RECT 0x00002300 -#define NV10TCL_TX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00002380 -#define NV10TCL_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00002500 -#define NV10TCL_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00002580 -#define NV10TCL_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00002600 -#define NV10TCL_TX_FORMAT_NPOT (1 << 11) -#define NV10TCL_TX_FORMAT_MIPMAP (1 << 15) -#define NV10TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV10TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x000f0000 -#define NV10TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 20 -#define NV10TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x00f00000 -#define NV10TCL_TX_FORMAT_WRAP_S_SHIFT 24 -#define NV10TCL_TX_FORMAT_WRAP_S_MASK 0x0f000000 -#define NV10TCL_TX_FORMAT_WRAP_S_REPEAT 0x01000000 -#define NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT 0x02000000 -#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE 0x03000000 -#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER 0x04000000 -#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP 0x05000000 -#define NV10TCL_TX_FORMAT_WRAP_T_SHIFT 28 -#define NV10TCL_TX_FORMAT_WRAP_T_MASK 0xf0000000 -#define NV10TCL_TX_FORMAT_WRAP_T_REPEAT 0x10000000 -#define NV10TCL_TX_FORMAT_WRAP_T_MIRRORED_REPEAT 0x20000000 -#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_EDGE 0x30000000 -#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_BORDER 0x40000000 -#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP 0x50000000 -#define NV10TCL_TX_ENABLE(x) (0x00000228+((x)*4)) -#define NV10TCL_TX_ENABLE__SIZE 0x00000002 -#define NV10TCL_TX_ENABLE_ANISOTROPY_SHIFT 4 -#define NV10TCL_TX_ENABLE_ANISOTROPY_MASK 0x00000030 -#define NV10TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14 -#define NV10TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000 -#define NV10TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26 -#define NV10TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000 -#define NV10TCL_TX_ENABLE_ENABLE (1 << 30) -#define NV10TCL_TX_NPOT_PITCH(x) (0x00000230+((x)*4)) -#define NV10TCL_TX_NPOT_PITCH__SIZE 0x00000002 -#define NV10TCL_TX_NPOT_PITCH_PITCH_SHIFT 16 -#define NV10TCL_TX_NPOT_PITCH_PITCH_MASK 0xffff0000 -#define NV10TCL_TX_NPOT_SIZE(x) (0x00000240+((x)*4)) -#define NV10TCL_TX_NPOT_SIZE__SIZE 0x00000002 -#define NV10TCL_TX_NPOT_SIZE_H_SHIFT 0 -#define NV10TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff -#define NV10TCL_TX_NPOT_SIZE_W_SHIFT 16 -#define NV10TCL_TX_NPOT_SIZE_W_MASK 0xffff0000 -#define NV10TCL_TX_FILTER(x) (0x00000248+((x)*4)) -#define NV10TCL_TX_FILTER__SIZE 0x00000002 -#define NV10TCL_TX_FILTER_LOD_BIAS_SHIFT 8 -#define NV10TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00 -#define NV10TCL_TX_FILTER_MINIFY_SHIFT 24 -#define NV10TCL_TX_FILTER_MINIFY_MASK 0x0f000000 -#define NV10TCL_TX_FILTER_MINIFY_NEAREST 0x01000000 -#define NV10TCL_TX_FILTER_MINIFY_LINEAR 0x02000000 -#define NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 -#define NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 -#define NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 -#define NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 -#define NV10TCL_TX_FILTER_MAGNIFY_SHIFT 28 -#define NV10TCL_TX_FILTER_MAGNIFY_MASK 0xf0000000 -#define NV10TCL_TX_FILTER_MAGNIFY_NEAREST 0x10000000 -#define NV10TCL_TX_FILTER_MAGNIFY_LINEAR 0x20000000 -#define NV10TCL_TX_PALETTE_OFFSET(x) (0x00000250+((x)*4)) -#define NV10TCL_TX_PALETTE_OFFSET__SIZE 0x00000002 -#define NV10TCL_RC_IN_ALPHA(x) (0x00000260+((x)*4)) -#define NV10TCL_RC_IN_ALPHA__SIZE 0x00000002 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f -#define NV10TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0_NV 0x0000000c -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE1_NV 0x0000000d -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV10TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4) -#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0_NV 0x00000c00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE1_NV 0x00000d00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0_NV 0x000c0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE1_NV 0x000d0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0_NV 0x0c000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE1_NV 0x0d000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV10TCL_RC_IN_RGB(x) (0x00000268+((x)*4)) -#define NV10TCL_RC_IN_RGB__SIZE 0x00000002 -#define NV10TCL_RC_IN_RGB_D_INPUT_SHIFT 0 -#define NV10TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f -#define NV10TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV10TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003 -#define NV10TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV10TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE0_NV 0x0000000c -#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE1_NV 0x0000000d -#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV10TCL_RC_IN_RGB_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4) -#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV10TCL_RC_IN_RGB_D_MAPPING_SHIFT 5 -#define NV10TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0 -#define NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV10TCL_RC_IN_RGB_C_INPUT_SHIFT 8 -#define NV10TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV10TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300 -#define NV10TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV10TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE0_NV 0x00000c00 -#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE1_NV 0x00000d00 -#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV10TCL_RC_IN_RGB_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_SHIFT 13 -#define NV10TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SHIFT 16 -#define NV10TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV10TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000 -#define NV10TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE0_NV 0x000c0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE1_NV 0x000d0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_SHIFT 21 -#define NV10TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SHIFT 24 -#define NV10TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE0_NV 0x0c000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE1_NV 0x0d000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_SHIFT 29 -#define NV10TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV10TCL_RC_COLOR(x) (0x00000270+((x)*4)) -#define NV10TCL_RC_COLOR__SIZE 0x00000002 -#define NV10TCL_RC_COLOR_B_SHIFT 0 -#define NV10TCL_RC_COLOR_B_MASK 0x000000ff -#define NV10TCL_RC_COLOR_G_SHIFT 8 -#define NV10TCL_RC_COLOR_G_MASK 0x0000ff00 -#define NV10TCL_RC_COLOR_R_SHIFT 16 -#define NV10TCL_RC_COLOR_R_MASK 0x00ff0000 -#define NV10TCL_RC_COLOR_A_SHIFT 24 -#define NV10TCL_RC_COLOR_A_MASK 0xff000000 -#define NV10TCL_RC_OUT_ALPHA(x) (0x00000278+((x)*4)) -#define NV10TCL_RC_OUT_ALPHA__SIZE 0x00000002 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0_ARB 0x00000008 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1_ARB 0x00000009 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_NV 0x0000000c -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1_NV 0x0000000d -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F_NV 0x0000000f -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0_ARB 0x00000080 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1_ARB 0x00000090 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_NV 0x000000c0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1_NV 0x000000d0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F_NV 0x000000f0 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0_ARB 0x00000800 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1_ARB 0x00000900 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_NV 0x00000c00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1_NV 0x00000d00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00 -#define NV10TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12) -#define NV10TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13) -#define NV10TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14) -#define NV10TCL_RC_OUT_ALPHA_BIAS (1 << 15) -#define NV10TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SHIFT 17 -#define NV10TCL_RC_OUT_ALPHA_SCALE_MASK 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO_NV 0x00020000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR_NV 0x00040000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000 -#define NV10TCL_RC_OUT_RGB(x) (0x00000280+((x)*4)) -#define NV10TCL_RC_OUT_RGB__SIZE 0x00000002 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0_ARB 0x00000008 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1_ARB 0x00000009 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_NV 0x0000000c -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1_NV 0x0000000d -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F_NV 0x0000000f -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0_ARB 0x00000080 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1_ARB 0x00000090 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_NV 0x000000c0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1_NV 0x000000d0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F_NV 0x000000f0 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0_ARB 0x00000800 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1_ARB 0x00000900 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_NV 0x00000c00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1_NV 0x00000d00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00 -#define NV10TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12) -#define NV10TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13) -#define NV10TCL_RC_OUT_RGB_MUX_SUM (1 << 14) -#define NV10TCL_RC_OUT_RGB_BIAS (1 << 15) -#define NV10TCL_RC_OUT_RGB_BIAS_NONE 0x00000000 -#define NV10TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000 -#define NV10TCL_RC_OUT_RGB_SCALE_SHIFT 17 -#define NV10TCL_RC_OUT_RGB_SCALE_MASK 0x00000000 -#define NV10TCL_RC_OUT_RGB_SCALE_NONE 0x00000000 -#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO_NV 0x00020000 -#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR_NV 0x00040000 -#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000 -#define NV10TCL_RC_OUT_RGB_OPERATION_SHIFT 27 -#define NV10TCL_RC_OUT_RGB_OPERATION_MASK 0x38000000 -#define NV10TCL_RC_FINAL0 0x00000288 -#define NV10TCL_RC_FINAL0_D_INPUT_SHIFT 0 -#define NV10TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f -#define NV10TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV10TCL_RC_FINAL0_D_INPUT_FOG 0x00000003 -#define NV10TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV10TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV10TCL_RC_FINAL0_D_INPUT_SPARE0_NV 0x0000000c -#define NV10TCL_RC_FINAL0_D_INPUT_SPARE1_NV 0x0000000d -#define NV10TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV10TCL_RC_FINAL0_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4) -#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV10TCL_RC_FINAL0_D_MAPPING_SHIFT 5 -#define NV10TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0 -#define NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV10TCL_RC_FINAL0_C_INPUT_SHIFT 8 -#define NV10TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV10TCL_RC_FINAL0_C_INPUT_FOG 0x00000300 -#define NV10TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV10TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV10TCL_RC_FINAL0_C_INPUT_SPARE0_NV 0x00000c00 -#define NV10TCL_RC_FINAL0_C_INPUT_SPARE1_NV 0x00000d00 -#define NV10TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV10TCL_RC_FINAL0_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_FINAL0_C_MAPPING_SHIFT 13 -#define NV10TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV10TCL_RC_FINAL0_B_INPUT_SHIFT 16 -#define NV10TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV10TCL_RC_FINAL0_B_INPUT_FOG 0x00030000 -#define NV10TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV10TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV10TCL_RC_FINAL0_B_INPUT_SPARE0_NV 0x000c0000 -#define NV10TCL_RC_FINAL0_B_INPUT_SPARE1_NV 0x000d0000 -#define NV10TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV10TCL_RC_FINAL0_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_FINAL0_B_MAPPING_SHIFT 21 -#define NV10TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV10TCL_RC_FINAL0_A_INPUT_SHIFT 24 -#define NV10TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV10TCL_RC_FINAL0_A_INPUT_FOG 0x03000000 -#define NV10TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SPARE0_NV 0x0c000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SPARE1_NV 0x0d000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV10TCL_RC_FINAL0_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_SHIFT 29 -#define NV10TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV10TCL_RC_FINAL1 0x0000028c -#define NV10TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7) -#define NV10TCL_RC_FINAL1_G_INPUT_SHIFT 8 -#define NV10TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV10TCL_RC_FINAL1_G_INPUT_FOG 0x00000300 -#define NV10TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV10TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE0_ARB 0x00000800 -#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE1_ARB 0x00000900 -#define NV10TCL_RC_FINAL1_G_INPUT_SPARE0_NV 0x00000c00 -#define NV10TCL_RC_FINAL1_G_INPUT_SPARE1_NV 0x00000d00 -#define NV10TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV10TCL_RC_FINAL1_G_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_FINAL1_G_MAPPING_SHIFT 13 -#define NV10TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV10TCL_RC_FINAL1_F_INPUT_SHIFT 16 -#define NV10TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV10TCL_RC_FINAL1_F_INPUT_FOG 0x00030000 -#define NV10TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV10TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE0_ARB 0x00080000 -#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE1_ARB 0x00090000 -#define NV10TCL_RC_FINAL1_F_INPUT_SPARE0_NV 0x000c0000 -#define NV10TCL_RC_FINAL1_F_INPUT_SPARE1_NV 0x000d0000 -#define NV10TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV10TCL_RC_FINAL1_F_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_FINAL1_F_MAPPING_SHIFT 21 -#define NV10TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV10TCL_RC_FINAL1_E_INPUT_SHIFT 24 -#define NV10TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV10TCL_RC_FINAL1_E_INPUT_FOG 0x03000000 -#define NV10TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE0_ARB 0x08000000 -#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE1_ARB 0x09000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SPARE0_NV 0x0c000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SPARE1_NV 0x0d000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV10TCL_RC_FINAL1_E_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_SHIFT 29 -#define NV10TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV10TCL_LIGHT_MODEL 0x00000294 -#define NV10TCL_LIGHT_MODEL_COLOR_CONTROL (1 << 1) -#define NV10TCL_LIGHT_MODEL_LOCAL_VIEWER (1 << 16) -#define NV10TCL_COLOR_MATERIAL_ENABLE 0x00000298 -#define NV10TCL_COLOR_MATERIAL_ENABLE_SPECULAR (1 << 0) -#define NV10TCL_COLOR_MATERIAL_ENABLE_DIFFUSE (1 << 1) -#define NV10TCL_COLOR_MATERIAL_ENABLE_AMBIENT (1 << 2) -#define NV10TCL_COLOR_MATERIAL_ENABLE_EMISSION (1 << 3) -#define NV10TCL_FOG_MODE 0x0000029c -#define NV10TCL_FOG_MODE_EXP 0x00000800 -#define NV10TCL_FOG_MODE_EXP_2 0x00000802 -#define NV10TCL_FOG_MODE_EXP2 0x00000803 -#define NV10TCL_FOG_MODE_LINEAR 0x00000804 -#define NV10TCL_FOG_MODE_LINEAR_2 0x00002601 -#define NV10TCL_FOG_COORD_DIST 0x000002a0 -#define NV10TCL_FOG_COORD_DIST_COORD_FALSE 0x00000000 -#define NV10TCL_FOG_COORD_DIST_COORD_FRAGMENT_DEPTH_DISTANCE_EYE_RADIAL_NV 0x00000001 -#define NV10TCL_FOG_COORD_DIST_COORD_FRAGMENT_DEPTH_DISTANCE_EYE_PLANE_ABSOLUTE_NV 0x00000002 -#define NV10TCL_FOG_COORD_DIST_COORD_FOG 0x00000003 -#define NV10TCL_FOG_ENABLE 0x000002a4 -#define NV10TCL_FOG_COLOR 0x000002a8 -#define NV10TCL_FOG_COLOR_R_SHIFT 0 -#define NV10TCL_FOG_COLOR_R_MASK 0x000000ff -#define NV10TCL_FOG_COLOR_G_SHIFT 8 -#define NV10TCL_FOG_COLOR_G_MASK 0x0000ff00 -#define NV10TCL_FOG_COLOR_B_SHIFT 16 -#define NV10TCL_FOG_COLOR_B_MASK 0x00ff0000 -#define NV10TCL_FOG_COLOR_A_SHIFT 24 -#define NV10TCL_FOG_COLOR_A_MASK 0xff000000 -#define NV10TCL_VIEWPORT_CLIP_MODE 0x000002b4 -#define NV10TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4)) -#define NV10TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_SHIFT 0 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_MASK 0x000007ff -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_LEFT_ENABLE (1 << 11) -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_SHIFT 16 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_MASK 0x07ff0000 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_RIGHT_ENABLE (1 << 27) -#define NV10TCL_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4)) -#define NV10TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_SHIFT 0 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_MASK 0x000007ff -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_TOP_ENABLE (1 << 11) -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_SHIFT 16 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_MASK 0x07ff0000 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_BOTTOM_ENABLE (1 << 27) -#define NV10TCL_ALPHA_FUNC_ENABLE 0x00000300 -#define NV10TCL_BLEND_FUNC_ENABLE 0x00000304 -#define NV10TCL_CULL_FACE_ENABLE 0x00000308 -#define NV10TCL_DEPTH_TEST_ENABLE 0x0000030c -#define NV10TCL_DITHER_ENABLE 0x00000310 -#define NV10TCL_LIGHTING_ENABLE 0x00000314 -#define NV10TCL_POINT_PARAMETERS_ENABLE 0x00000318 -#define NV10TCL_POINT_SMOOTH_ENABLE 0x0000031c -#define NV10TCL_LINE_SMOOTH_ENABLE 0x00000320 -#define NV10TCL_POLYGON_SMOOTH_ENABLE 0x00000324 -#define NV10TCL_VERTEX_WEIGHT_ENABLE 0x00000328 -#define NV10TCL_STENCIL_ENABLE 0x0000032c -#define NV10TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000330 -#define NV10TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000334 -#define NV10TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000338 -#define NV10TCL_ALPHA_FUNC_FUNC 0x0000033c -#define NV10TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200 -#define NV10TCL_ALPHA_FUNC_FUNC_LESS 0x00000201 -#define NV10TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202 -#define NV10TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 -#define NV10TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV10TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV10TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV10TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 -#define NV10TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 -#define NV10TCL_ALPHA_FUNC_REF 0x00000340 -#define NV10TCL_BLEND_FUNC_SRC 0x00000344 -#define NV10TCL_BLEND_FUNC_SRC_ZERO 0x00000000 -#define NV10TCL_BLEND_FUNC_SRC_ONE 0x00000001 -#define NV10TCL_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV10TCL_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV10TCL_BLEND_FUNC_SRC_DST_COLOR 0x00000306 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 -#define NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 -#define NV10TCL_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV10TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV10TCL_BLEND_FUNC_DST 0x00000348 -#define NV10TCL_BLEND_FUNC_DST_ZERO 0x00000000 -#define NV10TCL_BLEND_FUNC_DST_ONE 0x00000001 -#define NV10TCL_BLEND_FUNC_DST_SRC_COLOR 0x00000300 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV10TCL_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV10TCL_BLEND_FUNC_DST_DST_ALPHA 0x00000304 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV10TCL_BLEND_FUNC_DST_DST_COLOR 0x00000306 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 -#define NV10TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 -#define NV10TCL_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV10TCL_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV10TCL_BLEND_COLOR 0x0000034c -#define NV10TCL_BLEND_COLOR_B_SHIFT 0 -#define NV10TCL_BLEND_COLOR_B_MASK 0x000000ff -#define NV10TCL_BLEND_COLOR_G_SHIFT 8 -#define NV10TCL_BLEND_COLOR_G_MASK 0x0000ff00 -#define NV10TCL_BLEND_COLOR_R_SHIFT 16 -#define NV10TCL_BLEND_COLOR_R_MASK 0x00ff0000 -#define NV10TCL_BLEND_COLOR_A_SHIFT 24 -#define NV10TCL_BLEND_COLOR_A_MASK 0xff000000 -#define NV10TCL_BLEND_EQUATION 0x00000350 -#define NV10TCL_BLEND_EQUATION_FUNC_ADD 0x00008006 -#define NV10TCL_BLEND_EQUATION_MIN 0x00008007 -#define NV10TCL_BLEND_EQUATION_MAX 0x00008008 -#define NV10TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a -#define NV10TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV10TCL_DEPTH_FUNC 0x00000354 -#define NV10TCL_DEPTH_FUNC_NEVER 0x00000200 -#define NV10TCL_DEPTH_FUNC_LESS 0x00000201 -#define NV10TCL_DEPTH_FUNC_EQUAL 0x00000202 -#define NV10TCL_DEPTH_FUNC_LEQUAL 0x00000203 -#define NV10TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV10TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV10TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 -#define NV10TCL_DEPTH_FUNC_GEQUAL 0x00000206 -#define NV10TCL_DEPTH_FUNC_ALWAYS 0x00000207 -#define NV10TCL_COLOR_MASK 0x00000358 -#define NV10TCL_COLOR_MASK_B (1 << 0) -#define NV10TCL_COLOR_MASK_G (1 << 8) -#define NV10TCL_COLOR_MASK_R (1 << 16) -#define NV10TCL_COLOR_MASK_A (1 << 24) -#define NV10TCL_DEPTH_WRITE_ENABLE 0x0000035c -#define NV10TCL_STENCIL_MASK 0x00000360 -#define NV10TCL_STENCIL_FUNC_FUNC 0x00000364 -#define NV10TCL_STENCIL_FUNC_FUNC_NEVER 0x00000200 -#define NV10TCL_STENCIL_FUNC_FUNC_LESS 0x00000201 -#define NV10TCL_STENCIL_FUNC_FUNC_EQUAL 0x00000202 -#define NV10TCL_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 -#define NV10TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 -#define NV10TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 -#define NV10TCL_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV10TCL_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 -#define NV10TCL_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 -#define NV10TCL_STENCIL_FUNC_REF 0x00000368 -#define NV10TCL_STENCIL_FUNC_MASK 0x0000036c -#define NV10TCL_STENCIL_OP_FAIL 0x00000370 -#define NV10TCL_STENCIL_OP_FAIL_ZERO 0x00000000 -#define NV10TCL_STENCIL_OP_FAIL_INVERT 0x0000150a -#define NV10TCL_STENCIL_OP_FAIL_KEEP 0x00001e00 -#define NV10TCL_STENCIL_OP_FAIL_REPLACE 0x00001e01 -#define NV10TCL_STENCIL_OP_FAIL_INCR 0x00001e02 -#define NV10TCL_STENCIL_OP_FAIL_DECR 0x00001e03 -#define NV10TCL_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 -#define NV10TCL_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 -#define NV10TCL_STENCIL_OP_ZFAIL 0x00000374 -#define NV10TCL_STENCIL_OP_ZFAIL_ZERO 0x00000000 -#define NV10TCL_STENCIL_OP_ZFAIL_INVERT 0x0000150a -#define NV10TCL_STENCIL_OP_ZFAIL_KEEP 0x00001e00 -#define NV10TCL_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 -#define NV10TCL_STENCIL_OP_ZFAIL_INCR 0x00001e02 -#define NV10TCL_STENCIL_OP_ZFAIL_DECR 0x00001e03 -#define NV10TCL_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV10TCL_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV10TCL_STENCIL_OP_ZPASS 0x00000378 -#define NV10TCL_STENCIL_OP_ZPASS_ZERO 0x00000000 -#define NV10TCL_STENCIL_OP_ZPASS_INVERT 0x0000150a -#define NV10TCL_STENCIL_OP_ZPASS_KEEP 0x00001e00 -#define NV10TCL_STENCIL_OP_ZPASS_REPLACE 0x00001e01 -#define NV10TCL_STENCIL_OP_ZPASS_INCR 0x00001e02 -#define NV10TCL_STENCIL_OP_ZPASS_DECR 0x00001e03 -#define NV10TCL_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV10TCL_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV10TCL_SHADE_MODEL 0x0000037c -#define NV10TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV10TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV10TCL_LINE_WIDTH 0x00000380 -#define NV10TCL_POLYGON_OFFSET_FACTOR 0x00000384 -#define NV10TCL_POLYGON_OFFSET_UNITS 0x00000388 -#define NV10TCL_POLYGON_MODE_FRONT 0x0000038c -#define NV10TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV10TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV10TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV10TCL_POLYGON_MODE_BACK 0x00000390 -#define NV10TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV10TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV10TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV10TCL_DEPTH_RANGE_NEAR 0x00000394 -#define NV10TCL_DEPTH_RANGE_FAR 0x00000398 -#define NV10TCL_CULL_FACE 0x0000039c -#define NV10TCL_CULL_FACE_FRONT 0x00000404 -#define NV10TCL_CULL_FACE_BACK 0x00000405 -#define NV10TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV10TCL_FRONT_FACE 0x000003a0 -#define NV10TCL_FRONT_FACE_CW 0x00000900 -#define NV10TCL_FRONT_FACE_CCW 0x00000901 -#define NV10TCL_NORMALIZE_ENABLE 0x000003a4 -#define NV10TCL_COLOR_MATERIAL_R 0x000003a8 -#define NV10TCL_COLOR_MATERIAL_G 0x000003ac -#define NV10TCL_COLOR_MATERIAL_B 0x000003b0 -#define NV10TCL_COLOR_MATERIAL_A 0x000003b4 -#define NV10TCL_COLOR_CONTROL 0x000003b8 -#define NV10TCL_ENABLED_LIGHTS 0x000003bc -#define NV10TCL_ENABLED_LIGHTS_LIGHT0 (1 << 0) -#define NV10TCL_ENABLED_LIGHTS_LIGHT1 (1 << 2) -#define NV10TCL_ENABLED_LIGHTS_LIGHT2 (1 << 4) -#define NV10TCL_ENABLED_LIGHTS_LIGHT3 (1 << 6) -#define NV10TCL_ENABLED_LIGHTS_LIGHT4 (1 << 8) -#define NV10TCL_ENABLED_LIGHTS_LIGHT5 (1 << 10) -#define NV10TCL_ENABLED_LIGHTS_LIGHT6 (1 << 12) -#define NV10TCL_ENABLED_LIGHTS_LIGHT7 (1 << 14) -#define NV10TCL_TX_GEN_S(x) (0x000003c0+((x)*16)) -#define NV10TCL_TX_GEN_S__SIZE 0x00000002 -#define NV10TCL_TX_GEN_S_FALSE 0x00000000 -#define NV10TCL_TX_GEN_S_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_S_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_S_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_S_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_S_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_GEN_T(x) (0x000003c4+((x)*16)) -#define NV10TCL_TX_GEN_T__SIZE 0x00000002 -#define NV10TCL_TX_GEN_T_FALSE 0x00000000 -#define NV10TCL_TX_GEN_T_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_T_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_T_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_T_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_T_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_GEN_R(x) (0x000003c8+((x)*16)) -#define NV10TCL_TX_GEN_R__SIZE 0x00000002 -#define NV10TCL_TX_GEN_R_FALSE 0x00000000 -#define NV10TCL_TX_GEN_R_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_R_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_R_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_R_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_R_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_GEN_Q(x) (0x000003cc+((x)*16)) -#define NV10TCL_TX_GEN_Q__SIZE 0x00000002 -#define NV10TCL_TX_GEN_Q_FALSE 0x00000000 -#define NV10TCL_TX_GEN_Q_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_Q_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_Q_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_Q_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_Q_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_MATRIX_ENABLE(x) (0x000003e0+((x)*4)) -#define NV10TCL_TX_MATRIX_ENABLE__SIZE 0x00000002 -#define NV10TCL_VIEW_MATRIX_ENABLE 0x000003e8 -#define NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW1 (1 << 0) -#define NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW0 (1 << 1) -#define NV10TCL_VIEW_MATRIX_ENABLE_PROJECTION (1 << 2) -#define NV10TCL_POINT_SIZE 0x000003ec -#define NV10TCL_MODELVIEW0_MATRIX(x) (0x00000400+((x)*4)) -#define NV10TCL_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV10TCL_MODELVIEW1_MATRIX(x) (0x00000440+((x)*4)) -#define NV10TCL_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV10TCL_INVERSE_MODELVIEW0_MATRIX(x) (0x00000480+((x)*4)) -#define NV10TCL_INVERSE_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV10TCL_INVERSE_MODELVIEW1_MATRIX(x) (0x000004c0+((x)*4)) -#define NV10TCL_INVERSE_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV10TCL_PROJECTION_MATRIX(x) (0x00000500+((x)*4)) -#define NV10TCL_PROJECTION_MATRIX__SIZE 0x00000010 -#define NV10TCL_TX0_MATRIX(x) (0x00000540+((x)*4)) -#define NV10TCL_TX0_MATRIX__SIZE 0x00000010 -#define NV10TCL_TX1_MATRIX(x) (0x00000580+((x)*4)) -#define NV10TCL_TX1_MATRIX__SIZE 0x00000010 -#define NV10TCL_CLIP_PLANE_A(x) (0x00000600+((x)*16)) -#define NV10TCL_CLIP_PLANE_A__SIZE 0x00000008 -#define NV10TCL_CLIP_PLANE_B(x) (0x00000604+((x)*16)) -#define NV10TCL_CLIP_PLANE_B__SIZE 0x00000008 -#define NV10TCL_CLIP_PLANE_C(x) (0x00000608+((x)*16)) -#define NV10TCL_CLIP_PLANE_C__SIZE 0x00000008 -#define NV10TCL_CLIP_PLANE_D(x) (0x0000060c+((x)*16)) -#define NV10TCL_CLIP_PLANE_D__SIZE 0x00000008 -#define NV10TCL_FOG_EQUATION_CONSTANT 0x00000680 -#define NV10TCL_FOG_EQUATION_LINEAR 0x00000684 -#define NV10TCL_FOG_EQUATION_QUADRATIC 0x00000688 -#define NV10TCL_FRONT_MATERIAL_SHININESS(x) (0x000006a0+((x)*4)) -#define NV10TCL_FRONT_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV10TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x000006c4 -#define NV10TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x000006c8 -#define NV10TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x000006cc -#define NV10TCL_VIEWPORT_SCALE_X 0x000006e8 -#define NV10TCL_VIEWPORT_SCALE_Y 0x000006ec -#define NV10TCL_VIEWPORT_SCALE_Z 0x000006f0 -#define NV10TCL_VIEWPORT_SCALE_W 0x000006f4 -#define NV10TCL_POINT_PARAMETER(x) (0x000006f8+((x)*4)) -#define NV10TCL_POINT_PARAMETER__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R(x) (0x00000800+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G(x) (0x00000804+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B(x) (0x00000808+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R(x) (0x0000080c+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G(x) (0x00000810+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B(x) (0x00000814+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R(x) (0x00000818+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G(x) (0x0000081c+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G__SIZE 0x00000008 -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B(x) (0x00000820+((x)*128)) -#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_HALF_VECTOR_X(x) (0x00000828+((x)*128)) -#define NV10TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000082c+((x)*128)) -#define NV10TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_HALF_VECTOR_Z(x) (0x00000830+((x)*128)) -#define NV10TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIRECTION_X(x) (0x00000834+((x)*128)) -#define NV10TCL_LIGHT_DIRECTION_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIRECTION_Y(x) (0x00000838+((x)*128)) -#define NV10TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIRECTION_Z(x) (0x0000083c+((x)*128)) -#define NV10TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00000840+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00000844+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00000848+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_DIR_X(x) (0x0000084c+((x)*128)) -#define NV10TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_DIR_Y(x) (0x00000850+((x)*128)) -#define NV10TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_DIR_Z(x) (0x00000854+((x)*128)) -#define NV10TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00000858+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008 -#define NV10TCL_LIGHT_POSITION_X(x) (0x0000085c+((x)*128)) -#define NV10TCL_LIGHT_POSITION_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_POSITION_Y(x) (0x00000860+((x)*128)) -#define NV10TCL_LIGHT_POSITION_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_POSITION_Z(x) (0x00000864+((x)*128)) -#define NV10TCL_LIGHT_POSITION_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00000868+((x)*128)) -#define NV10TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008 -#define NV10TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000086c+((x)*128)) -#define NV10TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008 -#define NV10TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00000870+((x)*128)) -#define NV10TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008 -#define NV10TCL_VERTEX_POS_3F_X 0x00000c00 -#define NV10TCL_VERTEX_POS_3F_Y 0x00000c04 -#define NV10TCL_VERTEX_POS_3F_Z 0x00000c08 -#define NV10TCL_VERTEX_POS_4F_X 0x00000c18 -#define NV10TCL_VERTEX_POS_4F_Y 0x00000c1c -#define NV10TCL_VERTEX_POS_4F_Z 0x00000c20 -#define NV10TCL_VERTEX_POS_4F_W 0x00000c24 -#define NV10TCL_VERTEX_NOR_3F_X 0x00000c30 -#define NV10TCL_VERTEX_NOR_3F_Y 0x00000c34 -#define NV10TCL_VERTEX_NOR_3F_Z 0x00000c38 -#define NV10TCL_VERTEX_NOR_3I_XY 0x00000c40 -#define NV10TCL_VERTEX_NOR_3I_XY_X_SHIFT 0 -#define NV10TCL_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff -#define NV10TCL_VERTEX_NOR_3I_XY_Y_SHIFT 16 -#define NV10TCL_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000 -#define NV10TCL_VERTEX_NOR_3I_Z 0x00000c44 -#define NV10TCL_VERTEX_NOR_3I_Z_Z_SHIFT 0 -#define NV10TCL_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff -#define NV10TCL_VERTEX_COL_4F_R 0x00000c50 -#define NV10TCL_VERTEX_COL_4F_G 0x00000c54 -#define NV10TCL_VERTEX_COL_4F_B 0x00000c58 -#define NV10TCL_VERTEX_COL_4F_A 0x00000c5c -#define NV10TCL_VERTEX_COL_3F_R 0x00000c60 -#define NV10TCL_VERTEX_COL_3F_G 0x00000c64 -#define NV10TCL_VERTEX_COL_3F_B 0x00000c68 -#define NV10TCL_VERTEX_COL_4I 0x00000c6c -#define NV10TCL_VERTEX_COL_4I_R_SHIFT 0 -#define NV10TCL_VERTEX_COL_4I_R_MASK 0x000000ff -#define NV10TCL_VERTEX_COL_4I_G_SHIFT 8 -#define NV10TCL_VERTEX_COL_4I_G_MASK 0x0000ff00 -#define NV10TCL_VERTEX_COL_4I_B_SHIFT 16 -#define NV10TCL_VERTEX_COL_4I_B_MASK 0x00ff0000 -#define NV10TCL_VERTEX_COL_4I_A_SHIFT 24 -#define NV10TCL_VERTEX_COL_4I_A_MASK 0xff000000 -#define NV10TCL_VERTEX_COL2_3F_R 0x00000c80 -#define NV10TCL_VERTEX_COL2_3F_G 0x00000c84 -#define NV10TCL_VERTEX_COL2_3F_B 0x00000c88 -#define NV10TCL_VERTEX_COL2_3I 0x00000c8c -#define NV10TCL_VERTEX_COL2_3I_R_SHIFT 0 -#define NV10TCL_VERTEX_COL2_3I_R_MASK 0x000000ff -#define NV10TCL_VERTEX_COL2_3I_G_SHIFT 8 -#define NV10TCL_VERTEX_COL2_3I_G_MASK 0x0000ff00 -#define NV10TCL_VERTEX_COL2_3I_B_SHIFT 16 -#define NV10TCL_VERTEX_COL2_3I_B_MASK 0x00ff0000 -#define NV10TCL_VERTEX_TX0_2F_S 0x00000c90 -#define NV10TCL_VERTEX_TX0_2F_T 0x00000c94 -#define NV10TCL_VERTEX_TX0_2I 0x00000c98 -#define NV10TCL_VERTEX_TX0_2I_S_SHIFT 0 -#define NV10TCL_VERTEX_TX0_2I_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX0_2I_T_SHIFT 16 -#define NV10TCL_VERTEX_TX0_2I_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX0_4F_S 0x00000ca0 -#define NV10TCL_VERTEX_TX0_4F_T 0x00000ca4 -#define NV10TCL_VERTEX_TX0_4F_R 0x00000ca8 -#define NV10TCL_VERTEX_TX0_4F_Q 0x00000cac -#define NV10TCL_VERTEX_TX0_4I_ST 0x00000cb0 -#define NV10TCL_VERTEX_TX0_4I_ST_S_SHIFT 0 -#define NV10TCL_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX0_4I_ST_T_SHIFT 16 -#define NV10TCL_VERTEX_TX0_4I_ST_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX0_4I_RQ 0x00000cb4 -#define NV10TCL_VERTEX_TX0_4I_RQ_R_SHIFT 0 -#define NV10TCL_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX0_4I_RQ_Q_SHIFT 16 -#define NV10TCL_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX1_2F_S 0x00000cb8 -#define NV10TCL_VERTEX_TX1_2F_T 0x00000cbc -#define NV10TCL_VERTEX_TX1_2I 0x00000cc0 -#define NV10TCL_VERTEX_TX1_2I_S_SHIFT 0 -#define NV10TCL_VERTEX_TX1_2I_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX1_2I_T_SHIFT 16 -#define NV10TCL_VERTEX_TX1_2I_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX1_4F_S 0x00000cc8 -#define NV10TCL_VERTEX_TX1_4F_T 0x00000ccc -#define NV10TCL_VERTEX_TX1_4F_R 0x00000cd0 -#define NV10TCL_VERTEX_TX1_4F_Q 0x00000cd4 -#define NV10TCL_VERTEX_TX1_4I_ST 0x00000cd8 -#define NV10TCL_VERTEX_TX1_4I_ST_S_SHIFT 0 -#define NV10TCL_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX1_4I_ST_T_SHIFT 16 -#define NV10TCL_VERTEX_TX1_4I_ST_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX1_4I_RQ 0x00000cdc -#define NV10TCL_VERTEX_TX1_4I_RQ_R_SHIFT 0 -#define NV10TCL_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX1_4I_RQ_Q_SHIFT 16 -#define NV10TCL_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000 -#define NV10TCL_VERTEX_FOG_1F 0x00000ce0 -#define NV10TCL_VERTEX_WGH_1F 0x00000ce4 -#define NV10TCL_EDGEFLAG_ENABLE 0x00000cec -#define NV10TCL_VERTEX_ARRAY_VALIDATE 0x00000cf0 -#define NV10TCL_VERTEX_ARRAY_ATTRIB_OFFSET(x) (0x00000d00+((x)*8)) -#define NV10TCL_VERTEX_ARRAY_ATTRIB_OFFSET__SIZE 0x00000008 -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT(x) (0x00000d04+((x)*8)) -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT__SIZE 0x00000008 -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_POS 0x00000d00 -#define NV10TCL_VERTEX_ARRAY_FORMAT_POS 0x00000d04 -#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_COL 0x00000d08 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL 0x00000d0c -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_COL2 0x00000d10 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2 0x00000d14 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_TX0 0x00000d18 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0 0x00000d1c -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_TX1 0x00000d20 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1 0x00000d24 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_NOR 0x00000d28 -#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR 0x00000d2c -#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_WGH 0x00000d30 -#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH 0x00000d34 -#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_ARRAY_OFFSET_FOG 0x00000d38 -#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG 0x00000d3c -#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_TYPE_SHIFT 0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_TYPE_MASK 0x0000000f -#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_FIELDS_SHIFT 4 -#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_FIELDS_MASK 0x000000f0 -#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_STRIDE_SHIFT 8 -#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VERTEX_BEGIN_END 0x00000dfc -#define NV10TCL_VERTEX_BEGIN_END_STOP 0x00000000 -#define NV10TCL_VERTEX_BEGIN_END_POINTS 0x00000001 -#define NV10TCL_VERTEX_BEGIN_END_LINES 0x00000002 -#define NV10TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 -#define NV10TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 -#define NV10TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005 -#define NV10TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV10TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV10TCL_VERTEX_BEGIN_END_QUADS 0x00000008 -#define NV10TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV10TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a -#define NV10TCL_VB_ELEMENT_U16 0x00000e00 -#define NV10TCL_VB_ELEMENT_U16_I0_SHIFT 0 -#define NV10TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff -#define NV10TCL_VB_ELEMENT_U16_I1_SHIFT 16 -#define NV10TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 -#define NV10TCL_VB_ELEMENT_U32 0x00001100 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END 0x000013fc -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_STOP 0x00000000 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_POINTS 0x00000001 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINES 0x00000002 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_LOOP 0x00000003 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_STRIP 0x00000004 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLES 0x00000005 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_QUADS 0x00000008 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_POLYGON 0x0000000a -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS 0x00001400 -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_SHIFT 0 -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_MASK 0x0000ffff -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_SHIFT 24 -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_MASK 0xff000000 -#define NV10TCL_VERTEX_ARRAY_DATA 0x00001800 - - -#define NV04_CONTEXT_COLOR_KEY 0x00000057 - - - -#define NV03_CONTEXT_SURFACES_2D 0x00000058 - -#define NV03_CONTEXT_SURFACES_2D_SYNCHRONIZE 0x00000100 -#define NV03_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180 -#define NV03_CONTEXT_SURFACES_2D_DMA_SOURCE 0x00000184 -#define NV03_CONTEXT_SURFACES_2D_DMA_DESTIN 0x00000188 -#define NV03_CONTEXT_SURFACES_2D_COLOR_FORMAT 0x00000300 -#define NV03_CONTEXT_SURFACES_2D_PITCH 0x00000304 -#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0 -#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff -#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16 -#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000 -#define NV03_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308 -#define NV03_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c - - -#define NV03_CONTEXT_SURFACES_3D 0x0000005a - -#define NV03_CONTEXT_SURFACES_3D_SYNCHRONIZE 0x00000100 -#define NV03_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180 -#define NV03_CONTEXT_SURFACES_3D_DMA_SURFACE 0x00000184 -#define NV03_CONTEXT_SURFACES_3D_PITCH 0x00000300 -#define NV03_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x00000304 -#define NV03_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000308 - - -#define NV04_RENDER_SOLID_LINE 0x0000005c - -#define NV04_RENDER_SOLID_LINE_SURFACE 0x00000198 - - -#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d - - - -#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e - -#define NV04_RENDER_SOLID_RECTANGLE_SURFACE 0x00000198 - - -#define NV04_IMAGE_BLIT 0x0000005f - -#define NV04_IMAGE_BLIT_NOP 0x00000100 -#define NV04_IMAGE_BLIT_NOTIFY 0x00000104 -#define NV04_IMAGE_BLIT_DMA_NOTIFY 0x00000180 -#define NV04_IMAGE_BLIT_COLOR_KEY 0x00000184 -#define NV04_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188 -#define NV04_IMAGE_BLIT_PATTERN 0x0000018c -#define NV04_IMAGE_BLIT_ROP 0x00000190 -#define NV04_IMAGE_BLIT_BETA4 0x00000198 -#define NV04_IMAGE_BLIT_SURFACE 0x0000019c -#define NV04_IMAGE_BLIT_OPERATION 0x000002fc -#define NV04_IMAGE_BLIT_OPERATION_SRCCOPY_AND 0x00000000 -#define NV04_IMAGE_BLIT_OPERATION_ROP_AND 0x00000001 -#define NV04_IMAGE_BLIT_OPERATION_BLEND_AND 0x00000002 -#define NV04_IMAGE_BLIT_OPERATION_SRCCOPY 0x00000003 -#define NV04_IMAGE_BLIT_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV04_IMAGE_BLIT_OPERATION_BLEND_PREMULT 0x00000005 - - -#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060 - -#define NV04_INDEXED_IMAGE_FROM_CPU_NOP 0x00000100 -#define NV04_INDEXED_IMAGE_FROM_CPU_NOTIFY 0x00000104 -#define NV04_INDEXED_IMAGE_FROM_CPU_PATCH 0x0000010c -#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_LUT 0x00000184 -#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_FORMAT 0x000003e8 -#define NV04_INDEXED_IMAGE_FROM_CPU_INDEX_FORMAT 0x000003ec -#define NV04_INDEXED_IMAGE_FROM_CPU_LUT_OFFSET 0x000003f0 -#define NV04_INDEXED_IMAGE_FROM_CPU_POINT 0x000003f4 -#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_OUT 0x000003f8 -#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_IN 0x000003fc -#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR 0x00000400 - - -#define NV04_IMAGE_FROM_CPU 0x00000061 - -#define NV04_IMAGE_FROM_CPU_BETA4 0x00000198 -#define NV04_IMAGE_FROM_CPU_SURFACE 0x0000019c - - -#define NV10_CONTEXT_SURFACES_2D 0x00000062 - - - -#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063 - -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000 -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001 -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002 - - -#define NV01_IMAGE_SRCCOPY_AND 0x00000064 - -#define NV01_IMAGE_SRCCOPY_AND_NOTIFY 0x00000104 -#define NV01_IMAGE_SRCCOPY_AND_DMA_NOTIFY 0x00000180 -#define NV01_IMAGE_SRCCOPY_AND_IMAGE_OUTPUT 0x00000200 -#define NV01_IMAGE_SRCCOPY_AND_IMAGE_INPUT 0x00000204 - - -#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064 - -#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_KEY 0x00000188 -#define NV05_INDEXED_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x0000018c -#define NV05_INDEXED_IMAGE_FROM_CPU_PATTERN 0x00000190 -#define NV05_INDEXED_IMAGE_FROM_CPU_ROP 0x00000194 -#define NV05_INDEXED_IMAGE_FROM_CPU_BETA1 0x00000198 -#define NV05_INDEXED_IMAGE_FROM_CPU_BETA4 0x0000019c -#define NV05_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0 -#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000003e0 -#define NV05_INDEXED_IMAGE_FROM_CPU_OPERATION 0x000003e4 -#define NV05_INDEXED_IMAGE_FROM_CPU_INDICES 0x00000400 - - -#define NV05_IMAGE_FROM_CPU 0x00000065 - -#define NV05_IMAGE_FROM_CPU_BETA4 0x00000198 -#define NV05_IMAGE_FROM_CPU_SURFACE 0x0000019c - - -#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066 - -#define NV05_STRETCHED_IMAGE_FROM_CPU_BETA4 0x00000194 -#define NV05_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000198 -#define NV05_STRETCHED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8 - - -#define NV04_IMAGE_BLEND_PREMULT 0x00000067 - -#define NV04_IMAGE_BLEND_PREMULT_NOP 0x00000100 -#define NV04_IMAGE_BLEND_PREMULT_NOTIFY 0x00000104 -#define NV04_IMAGE_BLEND_PREMULT_DMA_NOTIFY 0x00000180 -#define NV04_IMAGE_BLEND_PREMULT_IMAGE_OUTPUT 0x00000200 -#define NV04_IMAGE_BLEND_PREMULT_BETA_INPUT 0x00000204 -#define NV04_IMAGE_BLEND_PREMULT_IMAGE_INPUT 0x00000208 - - -#define NV03_CHANNEL_PIO 0x0000006a - - - -#define NV03_CHANNEL_DMA 0x0000006b - - - -#define NV04_BETA_SOLID 0x00000072 - -#define NV04_BETA_SOLID_NOP 0x00000100 -#define NV04_BETA_SOLID_NOTIFY 0x00000104 -#define NV04_BETA_SOLID_DMA_NOTIFY 0x00000180 -#define NV04_BETA_SOLID_BETA_OUTPUT 0x00000200 -#define NV04_BETA_SOLID_BETA_FACTOR 0x00000300 - - -#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076 - - - -#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077 - -#define NV04_SCALED_IMAGE_FROM_MEMORY_NOP 0x00000100 -#define NV04_SCALED_IMAGE_FROM_MEMORY_NOTIFY 0x00000104 -#define NV04_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180 -#define NV04_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184 -#define NV04_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188 -#define NV04_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c -#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190 -#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA4 0x00000194 -#define NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008 -#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005 -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308 -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_SHIFT 0 -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_MASK 0x0000ffff -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT 16 -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_MASK 0xffff0000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_SHIFT 0 -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_MASK 0x0000ffff -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT 16 -#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_MASK 0xffff0000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT 0x00000310 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_SHIFT 0 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_MASK 0x0000ffff -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT 16 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_MASK 0xffff0000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE 0x00000314 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_SHIFT 0 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_MASK 0x0000ffff -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT 16 -#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_MASK 0xffff0000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_DU_DX 0x00000318 -#define NV04_SCALED_IMAGE_FROM_MEMORY_DV_DY 0x0000031c -#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE 0x00000400 -#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_W_SHIFT 0 -#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_W_MASK 0x0000ffff -#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT 16 -#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_H_MASK 0xffff0000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_SHIFT 0 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_MASK 0x0000ffff -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_SHIFT 16 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_MASK 0x00ff0000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER 0x00010000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CORNER 0x00020000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_SHIFT 24 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_MASK 0xff000000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE 0x00000000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_BILINEAR 0x01000000 -#define NV04_SCALED_IMAGE_FROM_MEMORY_ADDRESS 0x00000408 -#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT 0x0000040c -#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_X_SHIFT 0 -#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_X_MASK 0x0000ffff -#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_Y_SHIFT 16 -#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_Y_MASK 0xffff0000 - - -#define NV10_TEXTURE_FROM_CPU 0x0000007b - -#define NV10_TEXTURE_FROM_CPU_NOP 0x00000100 -#define NV10_TEXTURE_FROM_CPU_NOTIFY 0x00000104 -#define NV10_TEXTURE_FROM_CPU_WAIT_FOR_IDLE 0x00000108 -#define NV10_TEXTURE_FROM_CPU_PM_TRIGGER 0x00000140 -#define NV10_TEXTURE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV10_TEXTURE_FROM_CPU_SURFACE 0x00000184 -#define NV10_TEXTURE_FROM_CPU_COLOR_FORMAT 0x00000300 -#define NV10_TEXTURE_FROM_CPU_POINT 0x00000304 -#define NV10_TEXTURE_FROM_CPU_POINT_X_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_POINT_X_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_POINT_Y_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_POINT_Y_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_SIZE 0x00000308 -#define NV10_TEXTURE_FROM_CPU_SIZE_W_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_SIZE_W_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_SIZE_H_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_SIZE_H_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL 0x0000030c -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL 0x00000310 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) -#define NV10_TEXTURE_FROM_CPU_COLOR__SIZE 0x00000700 - - -#define NV10_VIDEO_DISPLAY 0x0000007c - - - -#define NV10_DVD_SUBPICTURE 0x00000088 - - - -#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089 - -#define NV10_SCALED_IMAGE_FROM_MEMORY_WAIT_FOR_IDLE 0x00000108 - - -#define NV10_IMAGE_FROM_CPU 0x0000008a - -#define NV10_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8 - - -#define NV10_CONTEXT_SURFACES_3D 0x00000093 - - - -#define NV10_DX5_TEXTURE_TRIANGLE 0x00000094 - - - -#define NV10_DX6_MULTI_TEXTURE_TRIANGLE 0x00000095 - - - -#define NV11TCL 0x00000096 - -#define NV11TCL_COLOR_LOGIC_OP_ENABLE 0x00000d40 -#define NV11TCL_COLOR_LOGIC_OP_OP 0x00000d44 -#define NV11TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 -#define NV11TCL_COLOR_LOGIC_OP_OP_AND 0x00001501 -#define NV11TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 -#define NV11TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503 -#define NV11TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 -#define NV11TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505 -#define NV11TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506 -#define NV11TCL_COLOR_LOGIC_OP_OP_OR 0x00001507 -#define NV11TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508 -#define NV11TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 -#define NV11TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a -#define NV11TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b -#define NV11TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c -#define NV11TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d -#define NV11TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e -#define NV11TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f - - -#define NV20TCL 0x00000097 - -#define NV20TCL_NOP 0x00000100 -#define NV20TCL_NOTIFY 0x00000104 -#define NV20TCL_DMA_NOTIFY 0x00000180 -#define NV20TCL_DMA_TEXTURE0 0x00000184 -#define NV20TCL_DMA_TEXTURE1 0x00000188 -#define NV20TCL_DMA_COLOR 0x00000194 -#define NV20TCL_DMA_ZETA 0x00000198 -#define NV20TCL_DMA_VTXBUF0 0x0000019c -#define NV20TCL_DMA_VTXBUF1 0x000001a0 -#define NV20TCL_DMA_FENCE 0x000001a4 -#define NV20TCL_DMA_QUERY 0x000001a8 -#define NV20TCL_RT_HORIZ 0x00000200 -#define NV20TCL_RT_HORIZ_X_SHIFT 0 -#define NV20TCL_RT_HORIZ_X_MASK 0x0000ffff -#define NV20TCL_RT_HORIZ_W_SHIFT 16 -#define NV20TCL_RT_HORIZ_W_MASK 0xffff0000 -#define NV20TCL_RT_VERT 0x00000204 -#define NV20TCL_RT_VERT_Y_SHIFT 0 -#define NV20TCL_RT_VERT_Y_MASK 0x0000ffff -#define NV20TCL_RT_VERT_H_SHIFT 16 -#define NV20TCL_RT_VERT_H_MASK 0xffff0000 -#define NV20TCL_RT_FORMAT 0x00000208 -#define NV20TCL_RT_FORMAT_TYPE_SHIFT 8 -#define NV20TCL_RT_FORMAT_TYPE_MASK 0x00000f00 -#define NV20TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 -#define NV20TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 -#define NV20TCL_RT_FORMAT_COLOR_SHIFT 0 -#define NV20TCL_RT_FORMAT_COLOR_MASK 0x0000001f -#define NV20TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV20TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 -#define NV20TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV20TCL_RT_FORMAT_COLOR_B8 0x00000009 -#define NV20TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d -#define NV20TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f -#define NV20TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 -#define NV20TCL_RT_PITCH 0x0000020c -#define NV20TCL_RT_PITCH_COLOR_PITCH_SHIFT 0 -#define NV20TCL_RT_PITCH_COLOR_PITCH_MASK 0x0000ffff -#define NV20TCL_RT_PITCH_ZETA_PITCH_SHIFT 16 -#define NV20TCL_RT_PITCH_ZETA_PITCH_MASK 0xffff0000 -#define NV20TCL_COLOR_OFFSET 0x00000210 -#define NV20TCL_ZETA_OFFSET 0x00000214 -#define NV20TCL_RC_IN_ALPHA(x) (0x00000260+((x)*4)) -#define NV20TCL_RC_IN_ALPHA__SIZE 0x00000008 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f -#define NV20TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE0_NV 0x0000000c -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE1_NV 0x0000000d -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV20TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4) -#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE0_NV 0x00000c00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE1_NV 0x00000d00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE0_NV 0x000c0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE1_NV 0x000d0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE0_NV 0x0c000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE1_NV 0x0d000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV20TCL_RC_FINAL0 0x00000288 -#define NV20TCL_RC_FINAL0_D_INPUT_SHIFT 0 -#define NV20TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f -#define NV20TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV20TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV20TCL_RC_FINAL0_D_INPUT_FOG 0x00000003 -#define NV20TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV20TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV20TCL_RC_FINAL0_D_INPUT_SPARE0_NV 0x0000000c -#define NV20TCL_RC_FINAL0_D_INPUT_SPARE1_NV 0x0000000d -#define NV20TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV20TCL_RC_FINAL0_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4) -#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV20TCL_RC_FINAL0_D_MAPPING_SHIFT 5 -#define NV20TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0 -#define NV20TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV20TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV20TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV20TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV20TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV20TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV20TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV20TCL_RC_FINAL0_C_INPUT_SHIFT 8 -#define NV20TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV20TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV20TCL_RC_FINAL0_C_INPUT_FOG 0x00000300 -#define NV20TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV20TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV20TCL_RC_FINAL0_C_INPUT_SPARE0_NV 0x00000c00 -#define NV20TCL_RC_FINAL0_C_INPUT_SPARE1_NV 0x00000d00 -#define NV20TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV20TCL_RC_FINAL0_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_FINAL0_C_MAPPING_SHIFT 13 -#define NV20TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV20TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV20TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV20TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV20TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV20TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV20TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV20TCL_RC_FINAL0_B_INPUT_SHIFT 16 -#define NV20TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV20TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV20TCL_RC_FINAL0_B_INPUT_FOG 0x00030000 -#define NV20TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV20TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV20TCL_RC_FINAL0_B_INPUT_SPARE0_NV 0x000c0000 -#define NV20TCL_RC_FINAL0_B_INPUT_SPARE1_NV 0x000d0000 -#define NV20TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV20TCL_RC_FINAL0_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_FINAL0_B_MAPPING_SHIFT 21 -#define NV20TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV20TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV20TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV20TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV20TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV20TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV20TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV20TCL_RC_FINAL0_A_INPUT_SHIFT 24 -#define NV20TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV20TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV20TCL_RC_FINAL0_A_INPUT_FOG 0x03000000 -#define NV20TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SPARE0_NV 0x0c000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SPARE1_NV 0x0d000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV20TCL_RC_FINAL0_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_SHIFT 29 -#define NV20TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV20TCL_RC_FINAL1 0x0000028c -#define NV20TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7) -#define NV20TCL_RC_FINAL1_G_INPUT_SHIFT 8 -#define NV20TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV20TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV20TCL_RC_FINAL1_G_INPUT_FOG 0x00000300 -#define NV20TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV20TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE0_ARB 0x00000800 -#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE1_ARB 0x00000900 -#define NV20TCL_RC_FINAL1_G_INPUT_SPARE0_NV 0x00000c00 -#define NV20TCL_RC_FINAL1_G_INPUT_SPARE1_NV 0x00000d00 -#define NV20TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV20TCL_RC_FINAL1_G_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_FINAL1_G_MAPPING_SHIFT 13 -#define NV20TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV20TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV20TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV20TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV20TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV20TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV20TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV20TCL_RC_FINAL1_F_INPUT_SHIFT 16 -#define NV20TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV20TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV20TCL_RC_FINAL1_F_INPUT_FOG 0x00030000 -#define NV20TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV20TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE0_ARB 0x00080000 -#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE1_ARB 0x00090000 -#define NV20TCL_RC_FINAL1_F_INPUT_SPARE0_NV 0x000c0000 -#define NV20TCL_RC_FINAL1_F_INPUT_SPARE1_NV 0x000d0000 -#define NV20TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV20TCL_RC_FINAL1_F_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_FINAL1_F_MAPPING_SHIFT 21 -#define NV20TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV20TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV20TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV20TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV20TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV20TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV20TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV20TCL_RC_FINAL1_E_INPUT_SHIFT 24 -#define NV20TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV20TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV20TCL_RC_FINAL1_E_INPUT_FOG 0x03000000 -#define NV20TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE0_ARB 0x08000000 -#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE1_ARB 0x09000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SPARE0_NV 0x0c000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SPARE1_NV 0x0d000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV20TCL_RC_FINAL1_E_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_SHIFT 29 -#define NV20TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV20TCL_LIGHT_CONTROL 0x00000294 -#define NV20TCL_FOG_MODE 0x0000029c -#define NV20TCL_FOG_MODE_EXP 0x00000800 -#define NV20TCL_FOG_MODE_EXP_2 0x00000802 -#define NV20TCL_FOG_MODE_EXP2 0x00000803 -#define NV20TCL_FOG_MODE_LINEAR 0x00000804 -#define NV20TCL_FOG_MODE_LINEAR_2 0x00002601 -#define NV20TCL_FOG_COORD_DIST 0x000002a0 -#define NV20TCL_FOG_COORD_DIST_COORD_FALSE 0x00000000 -#define NV20TCL_FOG_COORD_DIST_COORD_FRAGMENT_DEPTH_DISTANCE_EYE_RADIAL_NV 0x00000001 -#define NV20TCL_FOG_COORD_DIST_COORD_FRAGMENT_DEPTH_DISTANCE_EYE_PLANE_ABSOLUTE_NV 0x00000002 -#define NV20TCL_FOG_COORD_DIST_COORD_FOG 0x00000003 -#define NV20TCL_FOG_ENABLE 0x000002a4 -#define NV20TCL_FOG_COLOR 0x000002a8 -#define NV20TCL_FOG_COLOR_R_SHIFT 0 -#define NV20TCL_FOG_COLOR_R_MASK 0x000000ff -#define NV20TCL_FOG_COLOR_G_SHIFT 8 -#define NV20TCL_FOG_COLOR_G_MASK 0x0000ff00 -#define NV20TCL_FOG_COLOR_B_SHIFT 16 -#define NV20TCL_FOG_COLOR_B_MASK 0x00ff0000 -#define NV20TCL_FOG_COLOR_A_SHIFT 24 -#define NV20TCL_FOG_COLOR_A_MASK 0xff000000 -#define NV20TCL_VIEWPORT_CLIP_MODE 0x000002b4 -#define NV20TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4)) -#define NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV20TCL_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4)) -#define NV20TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV20TCL_ALPHA_FUNC_ENABLE 0x00000300 -#define NV20TCL_BLEND_FUNC_ENABLE 0x00000304 -#define NV20TCL_CULL_FACE_ENABLE 0x00000308 -#define NV20TCL_DEPTH_TEST_ENABLE 0x0000030c -#define NV20TCL_DITHER_ENABLE 0x00000310 -#define NV20TCL_LIGHTING_ENABLE 0x00000314 -#define NV20TCL_POINT_PARAMETERS_ENABLE 0x00000318 -#define NV20TCL_POINT_SMOOTH_ENABLE 0x0000031c -#define NV20TCL_LINE_SMOOTH_ENABLE 0x00000320 -#define NV20TCL_POLYGON_SMOOTH_ENABLE 0x00000324 -#define NV20TCL_STENCIL_ENABLE 0x0000032c -#define NV20TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000330 -#define NV20TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000334 -#define NV20TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000338 -#define NV20TCL_ALPHA_FUNC_FUNC 0x0000033c -#define NV20TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200 -#define NV20TCL_ALPHA_FUNC_FUNC_LESS 0x00000201 -#define NV20TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202 -#define NV20TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 -#define NV20TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV20TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV20TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV20TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 -#define NV20TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 -#define NV20TCL_ALPHA_FUNC_REF 0x00000340 -#define NV20TCL_BLEND_FUNC_SRC 0x00000344 -#define NV20TCL_BLEND_FUNC_SRC_ZERO 0x00000000 -#define NV20TCL_BLEND_FUNC_SRC_ONE 0x00000001 -#define NV20TCL_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV20TCL_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV20TCL_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV20TCL_BLEND_FUNC_SRC_DST_COLOR 0x00000306 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 -#define NV20TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 -#define NV20TCL_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV20TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV20TCL_BLEND_FUNC_DST 0x00000348 -#define NV20TCL_BLEND_FUNC_DST_ZERO 0x00000000 -#define NV20TCL_BLEND_FUNC_DST_ONE 0x00000001 -#define NV20TCL_BLEND_FUNC_DST_SRC_COLOR 0x00000300 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV20TCL_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV20TCL_BLEND_FUNC_DST_DST_ALPHA 0x00000304 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV20TCL_BLEND_FUNC_DST_DST_COLOR 0x00000306 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 -#define NV20TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 -#define NV20TCL_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV20TCL_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV20TCL_BLEND_COLOR 0x0000034c -#define NV20TCL_BLEND_COLOR_B_SHIFT 0 -#define NV20TCL_BLEND_COLOR_B_MASK 0x000000ff -#define NV20TCL_BLEND_COLOR_G_SHIFT 8 -#define NV20TCL_BLEND_COLOR_G_MASK 0x0000ff00 -#define NV20TCL_BLEND_COLOR_R_SHIFT 16 -#define NV20TCL_BLEND_COLOR_R_MASK 0x00ff0000 -#define NV20TCL_BLEND_COLOR_A_SHIFT 24 -#define NV20TCL_BLEND_COLOR_A_MASK 0xff000000 -#define NV20TCL_BLEND_EQUATION 0x00000350 -#define NV20TCL_BLEND_EQUATION_FUNC_ADD 0x00008006 -#define NV20TCL_BLEND_EQUATION_MIN 0x00008007 -#define NV20TCL_BLEND_EQUATION_MAX 0x00008008 -#define NV20TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a -#define NV20TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV20TCL_DEPTH_FUNC 0x00000354 -#define NV20TCL_DEPTH_FUNC_NEVER 0x00000200 -#define NV20TCL_DEPTH_FUNC_LESS 0x00000201 -#define NV20TCL_DEPTH_FUNC_EQUAL 0x00000202 -#define NV20TCL_DEPTH_FUNC_LEQUAL 0x00000203 -#define NV20TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV20TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV20TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 -#define NV20TCL_DEPTH_FUNC_GEQUAL 0x00000206 -#define NV20TCL_DEPTH_FUNC_ALWAYS 0x00000207 -#define NV20TCL_COLOR_MASK 0x00000358 -#define NV20TCL_COLOR_MASK_B (1 << 0) -#define NV20TCL_COLOR_MASK_G (1 << 8) -#define NV20TCL_COLOR_MASK_R (1 << 16) -#define NV20TCL_COLOR_MASK_A (1 << 24) -#define NV20TCL_DEPTH_WRITE_ENABLE 0x0000035c -#define NV20TCL_STENCIL_MASK 0x00000360 -#define NV20TCL_STENCIL_FUNC_FUNC 0x00000364 -#define NV20TCL_STENCIL_FUNC_FUNC_NEVER 0x00000200 -#define NV20TCL_STENCIL_FUNC_FUNC_LESS 0x00000201 -#define NV20TCL_STENCIL_FUNC_FUNC_EQUAL 0x00000202 -#define NV20TCL_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 -#define NV20TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 -#define NV20TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 -#define NV20TCL_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV20TCL_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 -#define NV20TCL_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 -#define NV20TCL_STENCIL_FUNC_REF 0x00000368 -#define NV20TCL_STENCIL_FUNC_MASK 0x0000036c -#define NV20TCL_STENCIL_OP_FAIL 0x00000370 -#define NV20TCL_STENCIL_OP_FAIL_ZERO 0x00000000 -#define NV20TCL_STENCIL_OP_FAIL_INVERT 0x0000150a -#define NV20TCL_STENCIL_OP_FAIL_KEEP 0x00001e00 -#define NV20TCL_STENCIL_OP_FAIL_REPLACE 0x00001e01 -#define NV20TCL_STENCIL_OP_FAIL_INCR 0x00001e02 -#define NV20TCL_STENCIL_OP_FAIL_DECR 0x00001e03 -#define NV20TCL_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 -#define NV20TCL_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 -#define NV20TCL_STENCIL_OP_ZFAIL 0x00000374 -#define NV20TCL_STENCIL_OP_ZFAIL_ZERO 0x00000000 -#define NV20TCL_STENCIL_OP_ZFAIL_INVERT 0x0000150a -#define NV20TCL_STENCIL_OP_ZFAIL_KEEP 0x00001e00 -#define NV20TCL_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 -#define NV20TCL_STENCIL_OP_ZFAIL_INCR 0x00001e02 -#define NV20TCL_STENCIL_OP_ZFAIL_DECR 0x00001e03 -#define NV20TCL_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV20TCL_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV20TCL_STENCIL_OP_ZPASS 0x00000378 -#define NV20TCL_STENCIL_OP_ZPASS_ZERO 0x00000000 -#define NV20TCL_STENCIL_OP_ZPASS_INVERT 0x0000150a -#define NV20TCL_STENCIL_OP_ZPASS_KEEP 0x00001e00 -#define NV20TCL_STENCIL_OP_ZPASS_REPLACE 0x00001e01 -#define NV20TCL_STENCIL_OP_ZPASS_INCR 0x00001e02 -#define NV20TCL_STENCIL_OP_ZPASS_DECR 0x00001e03 -#define NV20TCL_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV20TCL_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV20TCL_SHADE_MODEL 0x0000037c -#define NV20TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV20TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV20TCL_LINE_WIDTH 0x00000380 -#define NV20TCL_POLYGON_OFFSET_FACTOR 0x00000384 -#define NV20TCL_POLYGON_OFFSET_UNITS 0x00000388 -#define NV20TCL_POLYGON_MODE_FRONT 0x0000038c -#define NV20TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV20TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV20TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV20TCL_POLYGON_MODE_BACK 0x00000390 -#define NV20TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV20TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV20TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV20TCL_DEPTH_RANGE_NEAR 0x00000394 -#define NV20TCL_DEPTH_RANGE_FAR 0x00000398 -#define NV20TCL_CULL_FACE 0x0000039c -#define NV20TCL_CULL_FACE_FRONT 0x00000404 -#define NV20TCL_CULL_FACE_BACK 0x00000405 -#define NV20TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV20TCL_FRONT_FACE 0x000003a0 -#define NV20TCL_FRONT_FACE_CW 0x00000900 -#define NV20TCL_FRONT_FACE_CCW 0x00000901 -#define NV20TCL_NORMALIZE_ENABLE 0x000003a4 -#define NV20TCL_COLOR_MATERIAL_FRONT_R 0x000003a8 -#define NV20TCL_COLOR_MATERIAL_FRONT_G 0x000003ac -#define NV20TCL_COLOR_MATERIAL_FRONT_B 0x000003b0 -#define NV20TCL_COLOR_MATERIAL_FRONT_A 0x000003b4 -#define NV20TCL_SEPARATE_SPECULAR_ENABLE 0x000003b8 -#define NV20TCL_ENABLED_LIGHTS 0x000003bc -#define NV20TCL_TX_GEN_S(x) (0x000003c0+((x)*16)) -#define NV20TCL_TX_GEN_S__SIZE 0x00000004 -#define NV20TCL_TX_GEN_S_FALSE 0x00000000 -#define NV20TCL_TX_GEN_S_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_S_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_S_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_S_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_S_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_GEN_T(x) (0x000003c4+((x)*16)) -#define NV20TCL_TX_GEN_T__SIZE 0x00000004 -#define NV20TCL_TX_GEN_T_FALSE 0x00000000 -#define NV20TCL_TX_GEN_T_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_T_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_T_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_T_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_T_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_GEN_R(x) (0x000003c8+((x)*16)) -#define NV20TCL_TX_GEN_R__SIZE 0x00000004 -#define NV20TCL_TX_GEN_R_FALSE 0x00000000 -#define NV20TCL_TX_GEN_R_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_R_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_R_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_R_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_R_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_GEN_Q(x) (0x000003cc+((x)*16)) -#define NV20TCL_TX_GEN_Q__SIZE 0x00000004 -#define NV20TCL_TX_GEN_Q_FALSE 0x00000000 -#define NV20TCL_TX_GEN_Q_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_Q_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_Q_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_Q_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_Q_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_MATRIX_ENABLE(x) (0x00000420+((x)*4)) -#define NV20TCL_TX_MATRIX_ENABLE__SIZE 0x00000004 -#define NV20TCL_POINT_SIZE 0x0000043c -#define NV20TCL_MODELVIEW0_MATRIX(x) (0x00000480+((x)*4)) -#define NV20TCL_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV20TCL_MODELVIEW1_MATRIX(x) (0x000004c0+((x)*4)) -#define NV20TCL_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV20TCL_MODELVIEW2_MATRIX(x) (0x00000500+((x)*4)) -#define NV20TCL_MODELVIEW2_MATRIX__SIZE 0x00000010 -#define NV20TCL_MODELVIEW3_MATRIX(x) (0x00000540+((x)*4)) -#define NV20TCL_MODELVIEW3_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW0_MATRIX(x) (0x00000580+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW1_MATRIX(x) (0x000005c0+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW2_MATRIX(x) (0x00000600+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW2_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW3_MATRIX(x) (0x00000640+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW3_MATRIX__SIZE 0x00000010 -#define NV20TCL_PROJECTION_MATRIX(x) (0x00000680+((x)*4)) -#define NV20TCL_PROJECTION_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX0_MATRIX(x) (0x000006c0+((x)*4)) -#define NV20TCL_TX0_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX1_MATRIX(x) (0x00000700+((x)*4)) -#define NV20TCL_TX1_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX2_MATRIX(x) (0x00000740+((x)*4)) -#define NV20TCL_TX2_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX3_MATRIX(x) (0x00000780+((x)*4)) -#define NV20TCL_TX3_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX0_CLIP_PLANE_A(x) (0x00000840+((x)*16)) -#define NV20TCL_TX0_CLIP_PLANE_A__SIZE 0x00000004 -#define NV20TCL_TX0_CLIP_PLANE_B(x) (0x00000844+((x)*16)) -#define NV20TCL_TX0_CLIP_PLANE_B__SIZE 0x00000004 -#define NV20TCL_TX0_CLIP_PLANE_C(x) (0x00000848+((x)*16)) -#define NV20TCL_TX0_CLIP_PLANE_C__SIZE 0x00000004 -#define NV20TCL_TX0_CLIP_PLANE_D(x) (0x0000084c+((x)*16)) -#define NV20TCL_TX0_CLIP_PLANE_D__SIZE 0x00000004 -#define NV20TCL_TX1_CLIP_PLANE_A(x) (0x00000880+((x)*16)) -#define NV20TCL_TX1_CLIP_PLANE_A__SIZE 0x00000004 -#define NV20TCL_TX1_CLIP_PLANE_B(x) (0x00000884+((x)*16)) -#define NV20TCL_TX1_CLIP_PLANE_B__SIZE 0x00000004 -#define NV20TCL_TX1_CLIP_PLANE_C(x) (0x00000888+((x)*16)) -#define NV20TCL_TX1_CLIP_PLANE_C__SIZE 0x00000004 -#define NV20TCL_TX1_CLIP_PLANE_D(x) (0x0000088c+((x)*16)) -#define NV20TCL_TX1_CLIP_PLANE_D__SIZE 0x00000004 -#define NV20TCL_TX2_CLIP_PLANE_A(x) (0x000008c0+((x)*16)) -#define NV20TCL_TX2_CLIP_PLANE_A__SIZE 0x00000004 -#define NV20TCL_TX2_CLIP_PLANE_B(x) (0x000008c4+((x)*16)) -#define NV20TCL_TX2_CLIP_PLANE_B__SIZE 0x00000004 -#define NV20TCL_TX2_CLIP_PLANE_C(x) (0x000008c8+((x)*16)) -#define NV20TCL_TX2_CLIP_PLANE_C__SIZE 0x00000004 -#define NV20TCL_TX2_CLIP_PLANE_D(x) (0x000008cc+((x)*16)) -#define NV20TCL_TX2_CLIP_PLANE_D__SIZE 0x00000004 -#define NV20TCL_TX3_CLIP_PLANE_A(x) (0x00000900+((x)*16)) -#define NV20TCL_TX3_CLIP_PLANE_A__SIZE 0x00000004 -#define NV20TCL_TX3_CLIP_PLANE_B(x) (0x00000904+((x)*16)) -#define NV20TCL_TX3_CLIP_PLANE_B__SIZE 0x00000004 -#define NV20TCL_TX3_CLIP_PLANE_C(x) (0x00000908+((x)*16)) -#define NV20TCL_TX3_CLIP_PLANE_C__SIZE 0x00000004 -#define NV20TCL_TX3_CLIP_PLANE_D(x) (0x0000090c+((x)*16)) -#define NV20TCL_TX3_CLIP_PLANE_D__SIZE 0x00000004 -#define NV20TCL_FOG_EQUATION_CONSTANT 0x000009c0 -#define NV20TCL_FOG_EQUATION_LINEAR 0x000009c4 -#define NV20TCL_FOG_EQUATION_QUADRATIC 0x000009c8 -#define NV20TCL_FRONT_MATERIAL_SHININESS(x) (0x000009e0+((x)*4)) -#define NV20TCL_FRONT_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV20TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x00000a10 -#define NV20TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x00000a14 -#define NV20TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x00000a18 -#define NV20TCL_VIEWPORT_SCALE0_X 0x00000a20 -#define NV20TCL_VIEWPORT_SCALE0_Y 0x00000a24 -#define NV20TCL_VIEWPORT_SCALE0_Z 0x00000a28 -#define NV20TCL_VIEWPORT_SCALE0_W 0x00000a2c -#define NV20TCL_POINT_PARAMETER(x) (0x00000a30+((x)*4)) -#define NV20TCL_POINT_PARAMETER__SIZE 0x00000008 -#define NV20TCL_RC_CONSTANT_COLOR0(x) (0x00000a60+((x)*4)) -#define NV20TCL_RC_CONSTANT_COLOR0__SIZE 0x00000008 -#define NV20TCL_RC_CONSTANT_COLOR0_B_SHIFT 0 -#define NV20TCL_RC_CONSTANT_COLOR0_B_MASK 0x000000ff -#define NV20TCL_RC_CONSTANT_COLOR0_G_SHIFT 8 -#define NV20TCL_RC_CONSTANT_COLOR0_G_MASK 0x0000ff00 -#define NV20TCL_RC_CONSTANT_COLOR0_R_SHIFT 16 -#define NV20TCL_RC_CONSTANT_COLOR0_R_MASK 0x00ff0000 -#define NV20TCL_RC_CONSTANT_COLOR0_A_SHIFT 24 -#define NV20TCL_RC_CONSTANT_COLOR0_A_MASK 0xff000000 -#define NV20TCL_RC_CONSTANT_COLOR1(x) (0x00000a80+((x)*4)) -#define NV20TCL_RC_CONSTANT_COLOR1__SIZE 0x00000008 -#define NV20TCL_RC_CONSTANT_COLOR1_B_SHIFT 0 -#define NV20TCL_RC_CONSTANT_COLOR1_B_MASK 0x000000ff -#define NV20TCL_RC_CONSTANT_COLOR1_G_SHIFT 8 -#define NV20TCL_RC_CONSTANT_COLOR1_G_MASK 0x0000ff00 -#define NV20TCL_RC_CONSTANT_COLOR1_R_SHIFT 16 -#define NV20TCL_RC_CONSTANT_COLOR1_R_MASK 0x00ff0000 -#define NV20TCL_RC_CONSTANT_COLOR1_A_SHIFT 24 -#define NV20TCL_RC_CONSTANT_COLOR1_A_MASK 0xff000000 -#define NV20TCL_RC_OUT_ALPHA(x) (0x00000aa0+((x)*4)) -#define NV20TCL_RC_OUT_ALPHA__SIZE 0x00000008 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0_ARB 0x00000008 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1_ARB 0x00000009 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_NV 0x0000000c -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1_NV 0x0000000d -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F_NV 0x0000000f -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0_ARB 0x00000080 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1_ARB 0x00000090 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_NV 0x000000c0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1_NV 0x000000d0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F_NV 0x000000f0 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0_ARB 0x00000800 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1_ARB 0x00000900 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_NV 0x00000c00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1_NV 0x00000d00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00 -#define NV20TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12) -#define NV20TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13) -#define NV20TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14) -#define NV20TCL_RC_OUT_ALPHA_BIAS (1 << 15) -#define NV20TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SHIFT 17 -#define NV20TCL_RC_OUT_ALPHA_SCALE_MASK 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO_NV 0x00020000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR_NV 0x00040000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000 -#define NV20TCL_RC_IN_RGB(x) (0x00000ac0+((x)*4)) -#define NV20TCL_RC_IN_RGB__SIZE 0x00000008 -#define NV20TCL_RC_IN_RGB_D_INPUT_SHIFT 0 -#define NV20TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f -#define NV20TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV20TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV20TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003 -#define NV20TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV20TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE0_NV 0x0000000c -#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE1_NV 0x0000000d -#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV20TCL_RC_IN_RGB_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4) -#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV20TCL_RC_IN_RGB_D_MAPPING_SHIFT 5 -#define NV20TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0 -#define NV20TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV20TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV20TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV20TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV20TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV20TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV20TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV20TCL_RC_IN_RGB_C_INPUT_SHIFT 8 -#define NV20TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV20TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV20TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300 -#define NV20TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV20TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE0_NV 0x00000c00 -#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE1_NV 0x00000d00 -#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV20TCL_RC_IN_RGB_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_SHIFT 13 -#define NV20TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SHIFT 16 -#define NV20TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV20TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV20TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000 -#define NV20TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE0_NV 0x000c0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE1_NV 0x000d0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_SHIFT 21 -#define NV20TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SHIFT 24 -#define NV20TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE0_NV 0x0c000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE1_NV 0x0d000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_SHIFT 29 -#define NV20TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV20TCL_VIEWPORT_SCALE1_X 0x00000af0 -#define NV20TCL_VIEWPORT_SCALE1_Y 0x00000af4 -#define NV20TCL_VIEWPORT_SCALE1_Z 0x00000af8 -#define NV20TCL_VIEWPORT_SCALE1_W 0x00000afc -#define NV20TCL_VP_UPLOAD_INST(x) (0x00000b00+((x)*4)) -#define NV20TCL_VP_UPLOAD_INST__SIZE 0x00000004 -#define NV20TCL_VP_UPLOAD_CONST(x) (0x00000b80+((x)*4)) -#define NV20TCL_VP_UPLOAD_CONST__SIZE 0x00000004 -#define NV20TCL_LIGHT_BACK_SIDE_PRODUCT_AMBIENT_R(x) (0x00000c00+((x)*64)) -#define NV20TCL_LIGHT_BACK_SIDE_PRODUCT_AMBIENT_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_SIDE_PRODUCT_AMBIENT_G(x) (0x00000c04+((x)*64)) -#define NV20TCL_LIGHT_BACK_SIDE_PRODUCT_AMBIENT_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_SIDE_PRODUCT_AMBIENT_B(x) (0x00000c08+((x)*64)) -#define NV20TCL_LIGHT_BACK_SIDE_PRODUCT_AMBIENT_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R(x) (0x00001000+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G(x) (0x00001004+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B(x) (0x00001008+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R(x) (0x0000100c+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G(x) (0x00001010+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B(x) (0x00001014+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R(x) (0x00001018+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G(x) (0x0000101c+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B(x) (0x00001020+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_HALF_VECTOR_X(x) (0x00001028+((x)*128)) -#define NV20TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008 -#define NV20TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000102c+((x)*128)) -#define NV20TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008 -#define NV20TCL_LIGHT_HALF_VECTOR_Z(x) (0x00001030+((x)*128)) -#define NV20TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008 -#define NV20TCL_LIGHT_DIRECTION_X(x) (0x00001034+((x)*128)) -#define NV20TCL_LIGHT_DIRECTION_X__SIZE 0x00000008 -#define NV20TCL_LIGHT_DIRECTION_Y(x) (0x00001038+((x)*128)) -#define NV20TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008 -#define NV20TCL_LIGHT_DIRECTION_Z(x) (0x0000103c+((x)*128)) -#define NV20TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008 -#define NV20TCL_LIGHT_POSITION_X(x) (0x0000105c+((x)*128)) -#define NV20TCL_LIGHT_POSITION_X__SIZE 0x00000008 -#define NV20TCL_LIGHT_POSITION_Y(x) (0x00001060+((x)*128)) -#define NV20TCL_LIGHT_POSITION_Y__SIZE 0x00000008 -#define NV20TCL_LIGHT_POSITION_Z(x) (0x00001064+((x)*128)) -#define NV20TCL_LIGHT_POSITION_Z__SIZE 0x00000008 -#define NV20TCL_LIGHT_CONSTANT_ATTENUATION(x) (0x00001068+((x)*128)) -#define NV20TCL_LIGHT_CONSTANT_ATTENUATION__SIZE 0x00000008 -#define NV20TCL_LIGHT_LINEAR_ATTENUATION(x) (0x0000106c+((x)*128)) -#define NV20TCL_LIGHT_LINEAR_ATTENUATION__SIZE 0x00000008 -#define NV20TCL_LIGHT_QUADRATIC_ATTENUATION(x) (0x00001070+((x)*128)) -#define NV20TCL_LIGHT_QUADRATIC_ATTENUATION__SIZE 0x00000008 -#define NV20TCL_POLYGON_STIPPLE_ENABLE 0x0000147c -#define NV20TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4)) -#define NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 -#define NV20TCL_VERTEX_POS_3F_X 0x00001500 -#define NV20TCL_VERTEX_POS_3F_Y 0x00001504 -#define NV20TCL_VERTEX_POS_3F_Z 0x00001508 -#define NV20TCL_VERTEX_POS_4F_X 0x00001518 -#define NV20TCL_VERTEX_POS_4F_Y 0x0000151c -#define NV20TCL_VERTEX_POS_4F_Z 0x00001520 -#define NV20TCL_VERTEX_POS_3I_XY 0x00001528 -#define NV20TCL_VERTEX_POS_3I_XY_X_SHIFT 0 -#define NV20TCL_VERTEX_POS_3I_XY_X_MASK 0x0000ffff -#define NV20TCL_VERTEX_POS_3I_XY_Y_SHIFT 16 -#define NV20TCL_VERTEX_POS_3I_XY_Y_MASK 0xffff0000 -#define NV20TCL_VERTEX_POS_3I_Z 0x0000152c -#define NV20TCL_VERTEX_POS_3I_Z_Z_SHIFT 0 -#define NV20TCL_VERTEX_POS_3I_Z_Z_MASK 0x0000ffff -#define NV20TCL_VERTEX_NOR_3F_X 0x00001530 -#define NV20TCL_VERTEX_NOR_3F_Y 0x00001534 -#define NV20TCL_VERTEX_NOR_3F_Z 0x00001538 -#define NV20TCL_VERTEX_NOR_3I_XY 0x00001540 -#define NV20TCL_VERTEX_NOR_3I_XY_X_SHIFT 0 -#define NV20TCL_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff -#define NV20TCL_VERTEX_NOR_3I_XY_Y_SHIFT 16 -#define NV20TCL_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000 -#define NV20TCL_VERTEX_NOR_3I_Z 0x00001544 -#define NV20TCL_VERTEX_NOR_3I_Z_Z_SHIFT 0 -#define NV20TCL_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff -#define NV20TCL_VERTEX_COL_4F_X 0x00001550 -#define NV20TCL_VERTEX_COL_4F_Y 0x00001554 -#define NV20TCL_VERTEX_COL_4F_Z 0x00001558 -#define NV20TCL_VERTEX_COL_4F_W 0x0000155c -#define NV20TCL_VERTEX_COL_3F_X 0x00001560 -#define NV20TCL_VERTEX_COL_3F_Y 0x00001564 -#define NV20TCL_VERTEX_COL_3F_Z 0x00001568 -#define NV20TCL_VERTEX_COL_4I 0x0000156c -#define NV20TCL_VERTEX_COL_4I_R_SHIFT 0 -#define NV20TCL_VERTEX_COL_4I_R_MASK 0x000000ff -#define NV20TCL_VERTEX_COL_4I_G_SHIFT 8 -#define NV20TCL_VERTEX_COL_4I_G_MASK 0x0000ff00 -#define NV20TCL_VERTEX_COL_4I_B_SHIFT 16 -#define NV20TCL_VERTEX_COL_4I_B_MASK 0x00ff0000 -#define NV20TCL_VERTEX_COL_4I_A_SHIFT 24 -#define NV20TCL_VERTEX_COL_4I_A_MASK 0xff000000 -#define NV20TCL_VERTEX_COL2_3F_X 0x00001580 -#define NV20TCL_VERTEX_COL2_3F_Y 0x00001584 -#define NV20TCL_VERTEX_COL2_3F_Z 0x00001588 -#define NV20TCL_VERTEX_COL2_4I 0x0000158c -#define NV20TCL_VERTEX_COL2_4I_R_SHIFT 0 -#define NV20TCL_VERTEX_COL2_4I_R_MASK 0x000000ff -#define NV20TCL_VERTEX_COL2_4I_G_SHIFT 8 -#define NV20TCL_VERTEX_COL2_4I_G_MASK 0x0000ff00 -#define NV20TCL_VERTEX_COL2_4I_B_SHIFT 16 -#define NV20TCL_VERTEX_COL2_4I_B_MASK 0x00ff0000 -#define NV20TCL_VERTEX_COL2_4I_A_SHIFT 24 -#define NV20TCL_VERTEX_COL2_4I_A_MASK 0xff000000 -#define NV20TCL_VERTEX_TX0_2F_S 0x00001590 -#define NV20TCL_VERTEX_TX0_2F_T 0x00001594 -#define NV20TCL_VERTEX_TX0_2I 0x00001598 -#define NV20TCL_VERTEX_TX0_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX0_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX0_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX0_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX0_4F_S 0x000015a0 -#define NV20TCL_VERTEX_TX0_4F_T 0x000015a4 -#define NV20TCL_VERTEX_TX0_4F_R 0x000015a8 -#define NV20TCL_VERTEX_TX0_4F_Q 0x000015ac -#define NV20TCL_VERTEX_TX0_4I_ST 0x000015b0 -#define NV20TCL_VERTEX_TX0_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX0_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX0_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX0_4I_RQ 0x000015b4 -#define NV20TCL_VERTEX_TX0_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX0_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX1_2F_S 0x000015b8 -#define NV20TCL_VERTEX_TX1_2F_T 0x000015bc -#define NV20TCL_VERTEX_TX1_2I 0x000015c0 -#define NV20TCL_VERTEX_TX1_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX1_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX1_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX1_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX1_4F_S 0x000015c8 -#define NV20TCL_VERTEX_TX1_4F_T 0x000015cc -#define NV20TCL_VERTEX_TX1_4F_R 0x000015d0 -#define NV20TCL_VERTEX_TX1_4F_Q 0x000015d4 -#define NV20TCL_VERTEX_TX1_4I_ST 0x000015d8 -#define NV20TCL_VERTEX_TX1_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX1_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX1_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX1_4I_RQ 0x000015dc -#define NV20TCL_VERTEX_TX1_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX1_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX2_2F_S 0x000015e0 -#define NV20TCL_VERTEX_TX2_2F_T 0x000015e4 -#define NV20TCL_VERTEX_TX2_2I 0x000015e8 -#define NV20TCL_VERTEX_TX2_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX2_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX2_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX2_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX2_4F_S 0x000015f0 -#define NV20TCL_VERTEX_TX2_4F_T 0x000015f4 -#define NV20TCL_VERTEX_TX2_4F_R 0x000015f8 -#define NV20TCL_VERTEX_TX2_4F_Q 0x000015fc -#define NV20TCL_VERTEX_TX2_4I_ST 0x00001600 -#define NV20TCL_VERTEX_TX2_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX2_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX2_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX2_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX2_4I_RQ 0x00001604 -#define NV20TCL_VERTEX_TX2_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX2_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX2_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX2_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX3_2F_S 0x00001608 -#define NV20TCL_VERTEX_TX3_2F_T 0x0000160c -#define NV20TCL_VERTEX_TX3_2I 0x00001610 -#define NV20TCL_VERTEX_TX3_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX3_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX3_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX3_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX3_4F_S 0x00001620 -#define NV20TCL_VERTEX_TX3_4F_T 0x00001624 -#define NV20TCL_VERTEX_TX3_4F_R 0x00001628 -#define NV20TCL_VERTEX_TX3_4F_Q 0x0000162c -#define NV20TCL_VERTEX_TX3_4I_ST 0x00001630 -#define NV20TCL_VERTEX_TX3_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX3_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX3_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX3_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX3_4I_RQ 0x00001634 -#define NV20TCL_VERTEX_TX3_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX3_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX3_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX3_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_FOG_1F 0x00001698 -#define NV20TCL_EDGEFLAG_ENABLE 0x000016bc -#define NV20TCL_VTXBUF_ADDRESS(x) (0x00001720+((x)*4)) -#define NV20TCL_VTXBUF_ADDRESS__SIZE 0x00000010 -#define NV20TCL_VTXBUF_ADDRESS_DMA1 (1 << 31) -#define NV20TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0 -#define NV20TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff -#define NV20TCL_VTXFMT(x) (0x00001760+((x)*4)) -#define NV20TCL_VTXFMT__SIZE 0x00000010 -#define NV20TCL_VTXFMT_TYPE_SHIFT 0 -#define NV20TCL_VTXFMT_TYPE_MASK 0x0000000f -#define NV20TCL_VTXFMT_TYPE_FLOAT 0x00000002 -#define NV20TCL_VTXFMT_TYPE_UBYTE 0x00000004 -#define NV20TCL_VTXFMT_TYPE_USHORT 0x00000005 -#define NV20TCL_VTXFMT_SIZE_SHIFT 4 -#define NV20TCL_VTXFMT_SIZE_MASK 0x000000f0 -#define NV20TCL_VTXFMT_STRIDE_SHIFT 8 -#define NV20TCL_VTXFMT_STRIDE_MASK 0x0000ff00 -#define NV20TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x000017a0 -#define NV20TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x000017a4 -#define NV20TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x000017a8 -#define NV20TCL_COLOR_MATERIAL_BACK_A 0x000017ac -#define NV20TCL_COLOR_MATERIAL_BACK_R 0x000017b0 -#define NV20TCL_COLOR_MATERIAL_BACK_G 0x000017b4 -#define NV20TCL_COLOR_MATERIAL_BACK_B 0x000017b8 -#define NV20TCL_COLOR_LOGIC_OP_ENABLE 0x000017bc -#define NV20TCL_COLOR_LOGIC_OP_OP 0x000017c0 -#define NV20TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 -#define NV20TCL_COLOR_LOGIC_OP_OP_AND 0x00001501 -#define NV20TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 -#define NV20TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503 -#define NV20TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 -#define NV20TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505 -#define NV20TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506 -#define NV20TCL_COLOR_LOGIC_OP_OP_OR 0x00001507 -#define NV20TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508 -#define NV20TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 -#define NV20TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a -#define NV20TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b -#define NV20TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c -#define NV20TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d -#define NV20TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e -#define NV20TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f -#define NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE 0x000017c4 -#define NV20TCL_TX_SHADER_CULL_MODE 0x000017f8 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S (1 << 0) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S_LESS 0x00000001 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T (1 << 1) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T_LESS 0x00000002 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R (1 << 2) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R_LESS 0x00000004 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q (1 << 3) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q_LESS 0x00000008 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S (1 << 4) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S_LESS 0x00000010 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T (1 << 5) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T_LESS 0x00000020 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R (1 << 6) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R_LESS 0x00000040 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q (1 << 7) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q_LESS 0x00000080 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S (1 << 8) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S_LESS 0x00000100 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T (1 << 9) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T_LESS 0x00000200 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R (1 << 10) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R_LESS 0x00000400 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q (1 << 11) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q_LESS 0x00000800 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S (1 << 12) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S_LESS 0x00001000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T (1 << 13) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T_LESS 0x00002000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R (1 << 14) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R_LESS 0x00004000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q (1 << 15) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q_LESS 0x00008000 -#define NV20TCL_VERTEX_BEGIN_END 0x000017fc -#define NV20TCL_VERTEX_BEGIN_END_STOP 0x00000000 -#define NV20TCL_VERTEX_BEGIN_END_POINTS 0x00000001 -#define NV20TCL_VERTEX_BEGIN_END_LINES 0x00000002 -#define NV20TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 -#define NV20TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 -#define NV20TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005 -#define NV20TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV20TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV20TCL_VERTEX_BEGIN_END_QUADS 0x00000008 -#define NV20TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV20TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a -#define NV20TCL_VB_ELEMENT_U16 0x00001800 -#define NV20TCL_VB_ELEMENT_U16_I0_SHIFT 0 -#define NV20TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff -#define NV20TCL_VB_ELEMENT_U16_I1_SHIFT 16 -#define NV20TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 -#define NV20TCL_VB_VERTEX_BATCH 0x00001810 -#define NV20TCL_VB_VERTEX_BATCH_OFFSET_SHIFT 0 -#define NV20TCL_VB_VERTEX_BATCH_OFFSET_MASK 0x00ffffff -#define NV20TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24 -#define NV20TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000 -#define NV20TCL_VERTEX_DATA 0x00001818 -#define NV20TCL_TX_SHADER_CONST_EYE_X 0x0000181c -#define NV20TCL_TX_SHADER_CONST_EYE_Y 0x00001820 -#define NV20TCL_TX_SHADER_CONST_EYE_Z 0x00001824 -#define NV20TCL_VTX_ATTR_4F_X(x) (0x00001a00+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_X__SIZE 0x00000010 -#define NV20TCL_VTX_ATTR_4F_Y(x) (0x00001a04+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 -#define NV20TCL_VTX_ATTR_4F_Z(x) (0x00001a08+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 -#define NV20TCL_VTX_ATTR_4F_W(x) (0x00001a0c+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_W__SIZE 0x00000010 -#define NV20TCL_TX_OFFSET(x) (0x00001b00+((x)*64)) -#define NV20TCL_TX_OFFSET__SIZE 0x00000004 -#define NV20TCL_TX_FORMAT(x) (0x00001b04+((x)*64)) -#define NV20TCL_TX_FORMAT__SIZE 0x00000004 -#define NV20TCL_TX_FORMAT_DMA0 (1 << 0) -#define NV20TCL_TX_FORMAT_DMA1 (1 << 1) -#define NV20TCL_TX_FORMAT_CUBIC (1 << 2) -#define NV20TCL_TX_FORMAT_NO_BORDER (1 << 3) -#define NV20TCL_TX_FORMAT_DIMS_SHIFT 4 -#define NV20TCL_TX_FORMAT_DIMS_MASK 0x000000f0 -#define NV20TCL_TX_FORMAT_DIMS_1D 0x00000010 -#define NV20TCL_TX_FORMAT_DIMS_2D 0x00000020 -#define NV20TCL_TX_FORMAT_DIMS_3D 0x00000030 -#define NV20TCL_TX_FORMAT_FORMAT_SHIFT 8 -#define NV20TCL_TX_FORMAT_FORMAT_MASK 0x0000ff00 -#define NV20TCL_TX_FORMAT_FORMAT_L8 0x00000000 -#define NV20TCL_TX_FORMAT_FORMAT_A8 0x00000100 -#define NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000200 -#define NV20TCL_TX_FORMAT_FORMAT_A8_RECT 0x00000300 -#define NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000400 -#define NV20TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000500 -#define NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000600 -#define NV20TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000700 -#define NV20TCL_TX_FORMAT_FORMAT_INDEX8 0x00000b00 -#define NV20TCL_TX_FORMAT_FORMAT_DXT1 0x00000c00 -#define NV20TCL_TX_FORMAT_FORMAT_DXT3 0x00000e00 -#define NV20TCL_TX_FORMAT_FORMAT_DXT5 0x00000f00 -#define NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000 -#define NV20TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100 -#define NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200 -#define NV20TCL_TX_FORMAT_FORMAT_L8_RECT 0x00001300 -#define NV20TCL_TX_FORMAT_FORMAT_A8L8 0x00001a00 -#define NV20TCL_TX_FORMAT_FORMAT_A8_RECT2 0x00001b00 -#define NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00 -#define NV20TCL_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00 -#define NV20TCL_TX_FORMAT_FORMAT_L8A8_RECT 0x00002000 -#define NV20TCL_TX_FORMAT_FORMAT_DSDT 0x00002800 -#define NV20TCL_TX_FORMAT_FORMAT_A16 0x00003200 -#define NV20TCL_TX_FORMAT_FORMAT_HILO16 0x00003300 -#define NV20TCL_TX_FORMAT_FORMAT_A16_RECT 0x00003500 -#define NV20TCL_TX_FORMAT_FORMAT_HILO16_RECT 0x00003600 -#define NV20TCL_TX_FORMAT_FORMAT_HILO8 0x00004400 -#define NV20TCL_TX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500 -#define NV20TCL_TX_FORMAT_FORMAT_HILO8_RECT 0x00004600 -#define NV20TCL_TX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700 -#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00004a00 -#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00004b00 -#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00004c00 -#define NV20TCL_TX_FORMAT_MIPMAP (1 << 19) -#define NV20TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 20 -#define NV20TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x00f00000 -#define NV20TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV20TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x0f000000 -#define NV20TCL_TX_FORMAT_BASE_SIZE_W_SHIFT 28 -#define NV20TCL_TX_FORMAT_BASE_SIZE_W_MASK 0xf0000000 -#define NV20TCL_TX_WRAP(x) (0x00001b08+((x)*64)) -#define NV20TCL_TX_WRAP__SIZE 0x00000004 -#define NV20TCL_TX_WRAP_S_SHIFT 0 -#define NV20TCL_TX_WRAP_S_MASK 0x000000ff -#define NV20TCL_TX_WRAP_S_REPEAT 0x00000001 -#define NV20TCL_TX_WRAP_S_MIRRORED_REPEAT 0x00000002 -#define NV20TCL_TX_WRAP_S_CLAMP_TO_EDGE 0x00000003 -#define NV20TCL_TX_WRAP_S_CLAMP_TO_BORDER 0x00000004 -#define NV20TCL_TX_WRAP_S_CLAMP 0x00000005 -#define NV20TCL_TX_WRAP_T_SHIFT 8 -#define NV20TCL_TX_WRAP_T_MASK 0x00000f00 -#define NV20TCL_TX_WRAP_T_REPEAT 0x00000100 -#define NV20TCL_TX_WRAP_T_MIRRORED_REPEAT 0x00000200 -#define NV20TCL_TX_WRAP_T_CLAMP_TO_EDGE 0x00000300 -#define NV20TCL_TX_WRAP_T_CLAMP_TO_BORDER 0x00000400 -#define NV20TCL_TX_WRAP_T_CLAMP 0x00000500 -#define NV20TCL_TX_WRAP_R_SHIFT 16 -#define NV20TCL_TX_WRAP_R_MASK 0x000f0000 -#define NV20TCL_TX_WRAP_R_REPEAT 0x00010000 -#define NV20TCL_TX_WRAP_R_MIRRORED_REPEAT 0x00020000 -#define NV20TCL_TX_WRAP_R_CLAMP_TO_EDGE 0x00030000 -#define NV20TCL_TX_WRAP_R_CLAMP_TO_BORDER 0x00040000 -#define NV20TCL_TX_WRAP_R_CLAMP 0x00050000 -#define NV20TCL_TX_ENABLE(x) (0x00001b0c+((x)*64)) -#define NV20TCL_TX_ENABLE__SIZE 0x00000004 -#define NV20TCL_TX_ENABLE_ANISO_SHIFT 4 -#define NV20TCL_TX_ENABLE_ANISO_MASK 0x00000030 -#define NV20TCL_TX_ENABLE_ANISO_NONE 0x00000000 -#define NV20TCL_TX_ENABLE_ANISO_2X 0x00000010 -#define NV20TCL_TX_ENABLE_ANISO_4X 0x00000020 -#define NV20TCL_TX_ENABLE_ANISO_8X 0x00000030 -#define NV20TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14 -#define NV20TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000 -#define NV20TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26 -#define NV20TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000 -#define NV20TCL_TX_ENABLE_ENABLE (1 << 30) -#define NV20TCL_TX_SWIZZLE(x) (0x00001b10+((x)*64)) -#define NV20TCL_TX_SWIZZLE__SIZE 0x00000004 -#define NV20TCL_TX_SWIZZLE_RECT_PITCH_SHIFT 16 -#define NV20TCL_TX_SWIZZLE_RECT_PITCH_MASK 0xffff0000 -#define NV20TCL_TX_FILTER(x) (0x00001b14+((x)*64)) -#define NV20TCL_TX_FILTER__SIZE 0x00000004 -#define NV20TCL_TX_FILTER_LOD_BIAS_SHIFT 8 -#define NV20TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00 -#define NV20TCL_TX_FILTER_MINIFY_SHIFT 16 -#define NV20TCL_TX_FILTER_MINIFY_MASK 0x000f0000 -#define NV20TCL_TX_FILTER_MINIFY_NEAREST 0x00010000 -#define NV20TCL_TX_FILTER_MINIFY_LINEAR 0x00020000 -#define NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000 -#define NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000 -#define NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000 -#define NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000 -#define NV20TCL_TX_FILTER_MAGNIFY_SHIFT 24 -#define NV20TCL_TX_FILTER_MAGNIFY_MASK 0x0f000000 -#define NV20TCL_TX_FILTER_MAGNIFY_NEAREST 0x01000000 -#define NV20TCL_TX_FILTER_MAGNIFY_LINEAR 0x02000000 -#define NV20TCL_TX_NPOT_SIZE(x) (0x00001b1c+((x)*64)) -#define NV20TCL_TX_NPOT_SIZE__SIZE 0x00000004 -#define NV20TCL_TX_NPOT_SIZE_H_SHIFT 0 -#define NV20TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff -#define NV20TCL_TX_NPOT_SIZE_W_SHIFT 16 -#define NV20TCL_TX_NPOT_SIZE_W_MASK 0xffff0000 -#define NV20TCL_TX_PALETTE_OFFSET(x) (0x00001b20+((x)*64)) -#define NV20TCL_TX_PALETTE_OFFSET__SIZE 0x00000004 -#define NV20TCL_TX_BORDER_COLOR(x) (0x00001b24+((x)*64)) -#define NV20TCL_TX_BORDER_COLOR__SIZE 0x00000004 -#define NV20TCL_TX_BORDER_COLOR_B_SHIFT 0 -#define NV20TCL_TX_BORDER_COLOR_B_MASK 0x000000ff -#define NV20TCL_TX_BORDER_COLOR_G_SHIFT 8 -#define NV20TCL_TX_BORDER_COLOR_G_MASK 0x0000ff00 -#define NV20TCL_TX_BORDER_COLOR_R_SHIFT 16 -#define NV20TCL_TX_BORDER_COLOR_R_MASK 0x00ff0000 -#define NV20TCL_TX_BORDER_COLOR_A_SHIFT 24 -#define NV20TCL_TX_BORDER_COLOR_A_MASK 0xff000000 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX00(x) (0x00001b28+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX00__SIZE 0x00000004 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX01(x) (0x00001b2c+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX01__SIZE 0x00000004 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX11(x) (0x00001b30+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX11__SIZE 0x00000004 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX10(x) (0x00001b34+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX10__SIZE 0x00000004 -#define NV20TCL_DEPTH_UNK17D8 0x00001d78 -#define NV20TCL_DEPTH_UNK17D8_CLAMP_SHIFT 4 -#define NV20TCL_DEPTH_UNK17D8_CLAMP_MASK 0x000000f0 -#define NV20TCL_MULTISAMPLE_CONTROL 0x00001d7c -#define NV20TCL_CLEAR_DEPTH_VALUE 0x00001d8c -#define NV20TCL_CLEAR_VALUE 0x00001d90 -#define NV20TCL_CLEAR_BUFFERS 0x00001d94 -#define NV20TCL_CLEAR_BUFFERS_COLOR_A (1 << 7) -#define NV20TCL_CLEAR_BUFFERS_COLOR_B (1 << 6) -#define NV20TCL_CLEAR_BUFFERS_COLOR_G (1 << 5) -#define NV20TCL_CLEAR_BUFFERS_COLOR_R (1 << 4) -#define NV20TCL_CLEAR_BUFFERS_STENCIL (1 << 1) -#define NV20TCL_CLEAR_BUFFERS_DEPTH (1 << 0) -#define NV20TCL_RC_COLOR0 0x00001e20 -#define NV20TCL_RC_COLOR0_B_SHIFT 0 -#define NV20TCL_RC_COLOR0_B_MASK 0x000000ff -#define NV20TCL_RC_COLOR0_G_SHIFT 8 -#define NV20TCL_RC_COLOR0_G_MASK 0x0000ff00 -#define NV20TCL_RC_COLOR0_R_SHIFT 16 -#define NV20TCL_RC_COLOR0_R_MASK 0x00ff0000 -#define NV20TCL_RC_COLOR0_A_SHIFT 24 -#define NV20TCL_RC_COLOR0_A_MASK 0xff000000 -#define NV20TCL_RC_COLOR1 0x00001e24 -#define NV20TCL_RC_COLOR1_B_SHIFT 0 -#define NV20TCL_RC_COLOR1_B_MASK 0x000000ff -#define NV20TCL_RC_COLOR1_G_SHIFT 8 -#define NV20TCL_RC_COLOR1_G_MASK 0x0000ff00 -#define NV20TCL_RC_COLOR1_R_SHIFT 16 -#define NV20TCL_RC_COLOR1_R_MASK 0x00ff0000 -#define NV20TCL_RC_COLOR1_A_SHIFT 24 -#define NV20TCL_RC_COLOR1_A_MASK 0xff000000 -#define NV20TCL_BACK_MATERIAL_SHININESS(x) (0x00001e28+((x)*4)) -#define NV20TCL_BACK_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV20TCL_RC_OUT_RGB(x) (0x00001e40+((x)*4)) -#define NV20TCL_RC_OUT_RGB__SIZE 0x00000008 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0_ARB 0x00000008 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1_ARB 0x00000009 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_NV 0x0000000c -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1_NV 0x0000000d -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F_NV 0x0000000f -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0_ARB 0x00000080 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1_ARB 0x00000090 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_NV 0x000000c0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1_NV 0x000000d0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F_NV 0x000000f0 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0_ARB 0x00000800 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1_ARB 0x00000900 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_NV 0x00000c00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1_NV 0x00000d00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00 -#define NV20TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12) -#define NV20TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13) -#define NV20TCL_RC_OUT_RGB_MUX_SUM (1 << 14) -#define NV20TCL_RC_OUT_RGB_BIAS (1 << 15) -#define NV20TCL_RC_OUT_RGB_BIAS_NONE 0x00000000 -#define NV20TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000 -#define NV20TCL_RC_OUT_RGB_SCALE_SHIFT 17 -#define NV20TCL_RC_OUT_RGB_SCALE_MASK 0x00000000 -#define NV20TCL_RC_OUT_RGB_SCALE_NONE 0x00000000 -#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO_NV 0x00020000 -#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR_NV 0x00040000 -#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000 -#define NV20TCL_RC_ENABLE 0x00001e60 -#define NV20TCL_RC_ENABLE_NUM_COMBINERS_SHIFT 0 -#define NV20TCL_RC_ENABLE_NUM_COMBINERS_MASK 0x0000000f -#define NV20TCL_TX_RCOMP 0x00001e6c -#define NV20TCL_TX_RCOMP_NEVER 0x00000000 -#define NV20TCL_TX_RCOMP_GREATER 0x00000001 -#define NV20TCL_TX_RCOMP_EQUAL 0x00000002 -#define NV20TCL_TX_RCOMP_GEQUAL 0x00000003 -#define NV20TCL_TX_RCOMP_LESS 0x00000004 -#define NV20TCL_TX_RCOMP_NOTEQUAL 0x00000005 -#define NV20TCL_TX_RCOMP_LEQUAL 0x00000006 -#define NV20TCL_TX_RCOMP_ALWAYS 0x00000007 -#define NV20TCL_TX_SHADER_OP 0x00001e70 -#define NV20TCL_TX_SHADER_OP_TX0_SHIFT 0 -#define NV20TCL_TX_SHADER_OP_TX0_MASK 0x0000001f -#define NV20TCL_TX_SHADER_OP_TX0_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX0_TEXTURE_2D 0x00000001 -#define NV20TCL_TX_SHADER_OP_TX0_PASS_THROUGH 0x00000004 -#define NV20TCL_TX_SHADER_OP_TX0_CULL_FRAGMENT 0x00000005 -#define NV20TCL_TX_SHADER_OP_TX0_OFFSET_TEXTURE_2D 0x00000006 -#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT_TEXTURE_2D 0x00000009 -#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT_DEPTH_REPLACE 0x0000000a -#define NV20TCL_TX_SHADER_OP_TX0_DEPENDANT_AR_TEXTURE_2D 0x0000000f -#define NV20TCL_TX_SHADER_OP_TX0_DEPENDANT_GB_TEXTURE_2D 0x00000010 -#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT 0x00000011 -#define NV20TCL_TX_SHADER_OP_TX1_SHIFT 5 -#define NV20TCL_TX_SHADER_OP_TX1_MASK 0x000003e0 -#define NV20TCL_TX_SHADER_OP_TX1_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX1_TEXTURE_2D 0x00000020 -#define NV20TCL_TX_SHADER_OP_TX1_PASS_THROUGH 0x00000080 -#define NV20TCL_TX_SHADER_OP_TX1_CULL_FRAGMENT 0x000000a0 -#define NV20TCL_TX_SHADER_OP_TX1_OFFSET_TEXTURE_2D 0x000000c0 -#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT_TEXTURE_2D 0x00000120 -#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT_DEPTH_REPLACE 0x00000140 -#define NV20TCL_TX_SHADER_OP_TX1_DEPENDANT_AR_TEXTURE_2D 0x000001e0 -#define NV20TCL_TX_SHADER_OP_TX1_DEPENDANT_GB_TEXTURE_2D 0x00000200 -#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT 0x00000220 -#define NV20TCL_TX_SHADER_OP_TX2_SHIFT 10 -#define NV20TCL_TX_SHADER_OP_TX2_MASK 0x00007c00 -#define NV20TCL_TX_SHADER_OP_TX2_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX2_TEXTURE_2D 0x00000400 -#define NV20TCL_TX_SHADER_OP_TX2_PASS_THROUGH 0x00001000 -#define NV20TCL_TX_SHADER_OP_TX2_CULL_FRAGMENT 0x00001400 -#define NV20TCL_TX_SHADER_OP_TX2_OFFSET_TEXTURE_2D 0x00001800 -#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT_TEXTURE_2D 0x00002400 -#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT_DEPTH_REPLACE 0x00002800 -#define NV20TCL_TX_SHADER_OP_TX2_DEPENDANT_AR_TEXTURE_2D 0x00003c00 -#define NV20TCL_TX_SHADER_OP_TX2_DEPENDANT_GB_TEXTURE_2D 0x00004000 -#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT 0x00004400 -#define NV20TCL_TX_SHADER_OP_TX3_SHIFT 15 -#define NV20TCL_TX_SHADER_OP_TX3_MASK 0x000f8000 -#define NV20TCL_TX_SHADER_OP_TX3_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX3_TEXTURE_2D 0x00008000 -#define NV20TCL_TX_SHADER_OP_TX3_PASS_THROUGH 0x00020000 -#define NV20TCL_TX_SHADER_OP_TX3_CULL_FRAGMENT 0x00028000 -#define NV20TCL_TX_SHADER_OP_TX3_OFFSET_TEXTURE_2D 0x00030000 -#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT_TEXTURE_2D 0x00048000 -#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT_DEPTH_REPLACE 0x00050000 -#define NV20TCL_TX_SHADER_OP_TX3_DEPENDANT_AR_TEXTURE_2D 0x00078000 -#define NV20TCL_TX_SHADER_OP_TX3_DEPENDANT_GB_TEXTURE_2D 0x00080000 -#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT 0x00088000 -#define NV20TCL_TX_SHADER_DOTMAPPING 0x00001e74 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX0_SHIFT 0 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX0_MASK 0x0000000f -#define NV20TCL_TX_SHADER_DOTMAPPING_TX1_SHIFT 4 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX1_MASK 0x000000f0 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX2_SHIFT 8 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX2_MASK 0x00000f00 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX3_SHIFT 12 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX3_MASK 0x0000f000 -#define NV20TCL_TX_SHADER_PREVIOUS 0x00001e78 -#define NV20TCL_TX_SHADER_PREVIOUS_TX0_SHIFT 8 -#define NV20TCL_TX_SHADER_PREVIOUS_TX0_MASK 0x00000f00 -#define NV20TCL_TX_SHADER_PREVIOUS_TX1_SHIFT 12 -#define NV20TCL_TX_SHADER_PREVIOUS_TX1_MASK 0x0000f000 -#define NV20TCL_TX_SHADER_PREVIOUS_TX2_SHIFT 16 -#define NV20TCL_TX_SHADER_PREVIOUS_TX2_MASK 0x00030000 -#define NV20TCL_TX_SHADER_PREVIOUS_TX3_SHIFT 20 -#define NV20TCL_TX_SHADER_PREVIOUS_TX3_MASK 0x00300000 -#define NV20TCL_ENGINE 0x00001e94 -#define NV20TCL_ENGINE_VP (1 << 1) -#define NV20TCL_ENGINE_FIXED (1 << 2) -#define NV20TCL_VP_UPLOAD_FROM_ID 0x00001e9c -#define NV20TCL_VP_START_FROM_ID 0x00001ea0 -#define NV20TCL_VP_UPLOAD_CONST_ID 0x00001ea4 -#define NV20TCL_VIEWPORT_TRANSLATE_X 0x00001f00 -#define NV20TCL_VIEWPORT_TRANSLATE_Y 0x00001f04 -#define NV20TCL_VIEWPORT_TRANSLATE_Z 0x00001f08 -#define NV20TCL_VIEWPORT_TRANSLATE_W 0x00001f0c - - -#define NV17TCL 0x00000099 - -#define NV17TCL_DMA_IN_MEMORY4 0x000001ac -#define NV17TCL_DMA_IN_MEMORY5 0x000001b0 -#define NV17TCL_COLOR_MASK_ENABLE 0x000002bc -#define NV17TCL_LMA_DEPTH_BUFFER_PITCH 0x00000d5c -#define NV17TCL_LMA_DEPTH_BUFFER_OFFSET 0x00000d60 -#define NV17TCL_LMA_DEPTH_FILL_VALUE 0x00000d68 -#define NV17TCL_LMA_DEPTH_BUFFER_CLEAR 0x00000d6c -#define NV17TCL_LMA_DEPTH_ENABLE 0x00001658 - - -#define NV20_SWIZZLED_SURFACE 0x0000009e - - - -#define NV12_IMAGE_BLIT 0x0000009f - - - -#define NV30_CONTEXT_SURFACES_2D 0x00000362 - - - -#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366 - - - -#define NV30_TEXTURE_FROM_CPU 0x0000037b - - - -#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389 - - - -#define NV30_IMAGE_FROM_CPU 0x0000038a - - - -#define NV30TCL 0x00000397 - - - -#define NV30_SWIZZLED_SURFACE 0x0000039e - - - -#define NV35TCL 0x00000497 - - - -#define NV25TCL 0x00000597 - -#define NV25TCL_DMA_IN_MEMORY4 0x0000019c -#define NV25TCL_DMA_IN_MEMORY5 0x000001a0 -#define NV25TCL_DMA_IN_MEMORY8 0x000001ac -#define NV25TCL_DMA_IN_MEMORY9 0x000001b0 - - -#define NV34TCL 0x00000697 - -#define NV34TCL_NOP 0x00000100 -#define NV34TCL_NOTIFY 0x00000104 -#define NV34TCL_DMA_NOTIFY 0x00000180 -#define NV34TCL_DMA_TEXTURE0 0x00000184 -#define NV34TCL_DMA_TEXTURE1 0x00000188 -#define NV34TCL_DMA_COLOR1 0x0000018c -#define NV34TCL_DMA_COLOR0 0x00000194 -#define NV34TCL_DMA_ZETA 0x00000198 -#define NV34TCL_DMA_VTXBUF0 0x0000019c -#define NV34TCL_DMA_VTXBUF1 0x000001a0 -#define NV34TCL_DMA_FENCE 0x000001a4 -#define NV34TCL_DMA_QUERY 0x000001a8 -#define NV34TCL_DMA_IN_MEMORY7 0x000001ac -#define NV34TCL_DMA_IN_MEMORY8 0x000001b0 -#define NV34TCL_RT_HORIZ 0x00000200 -#define NV34TCL_RT_HORIZ_X_SHIFT 0 -#define NV34TCL_RT_HORIZ_X_MASK 0x0000ffff -#define NV34TCL_RT_HORIZ_W_SHIFT 16 -#define NV34TCL_RT_HORIZ_W_MASK 0xffff0000 -#define NV34TCL_RT_VERT 0x00000204 -#define NV34TCL_RT_VERT_Y_SHIFT 0 -#define NV34TCL_RT_VERT_Y_MASK 0x0000ffff -#define NV34TCL_RT_VERT_H_SHIFT 16 -#define NV34TCL_RT_VERT_H_MASK 0xffff0000 -#define NV34TCL_RT_FORMAT 0x00000208 -#define NV34TCL_RT_FORMAT_TYPE_SHIFT 8 -#define NV34TCL_RT_FORMAT_TYPE_MASK 0x00000f00 -#define NV34TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 -#define NV34TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 -#define NV34TCL_RT_FORMAT_ZETA_SHIFT 5 -#define NV34TCL_RT_FORMAT_ZETA_MASK 0x000000e0 -#define NV34TCL_RT_FORMAT_ZETA_Z16 0x00000020 -#define NV34TCL_RT_FORMAT_ZETA_Z24S8 0x00000040 -#define NV34TCL_RT_FORMAT_COLOR_SHIFT 0 -#define NV34TCL_RT_FORMAT_COLOR_MASK 0x0000001f -#define NV34TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV34TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 -#define NV34TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV34TCL_RT_FORMAT_COLOR_B8 0x00000009 -#define NV34TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d -#define NV34TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f -#define NV34TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 -#define NV34TCL_COLOR0_PITCH 0x0000020c -#define NV34TCL_COLOR0_PITCH_COLOR0_SHIFT 0 -#define NV34TCL_COLOR0_PITCH_COLOR0_MASK 0x0000ffff -#define NV34TCL_COLOR0_PITCH_ZETA_SHIFT 16 -#define NV34TCL_COLOR0_PITCH_ZETA_MASK 0xffff0000 -#define NV34TCL_COLOR0_OFFSET 0x00000210 -#define NV34TCL_ZETA_OFFSET 0x00000214 -#define NV34TCL_COLOR1_OFFSET 0x00000218 -#define NV34TCL_COLOR1_PITCH 0x0000021c -#define NV34TCL_RT_ENABLE 0x00000220 -#define NV34TCL_RT_ENABLE_MRT (1 << 4) -#define NV34TCL_RT_ENABLE_COLOR1 (1 << 1) -#define NV34TCL_RT_ENABLE_COLOR0 (1 << 0) -#define NV34TCL_LMA_DEPTH_PITCH 0x0000022c -#define NV34TCL_LMA_DEPTH_OFFSET 0x00000230 -#define NV34TCL_TX_UNITS_ENABLE 0x0000023c -#define NV34TCL_TX_UNITS_ENABLE_TX0 (1 << 0) -#define NV34TCL_TX_UNITS_ENABLE_TX1 (1 << 1) -#define NV34TCL_TX_UNITS_ENABLE_TX2 (1 << 2) -#define NV34TCL_TX_UNITS_ENABLE_TX3 (1 << 3) -#define NV34TCL_TX_UNITS_ENABLE_TX4 (1 << 4) -#define NV34TCL_TX_UNITS_ENABLE_TX5 (1 << 5) -#define NV34TCL_TX_UNITS_ENABLE_TX6 (1 << 6) -#define NV34TCL_TX_UNITS_ENABLE_TX7 (1 << 7) -#define NV34TCL_TX_MATRIX_ENABLE(x) (0x00000240+((x)*4)) -#define NV34TCL_TX_MATRIX_ENABLE__SIZE 0x00000008 -#define NV34TCL_VIEWPORT_TX_ORIGIN 0x000002b8 -#define NV34TCL_VIEWPORT_TX_ORIGIN_X_SHIFT 0 -#define NV34TCL_VIEWPORT_TX_ORIGIN_X_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_TX_ORIGIN_Y_SHIFT 16 -#define NV34TCL_VIEWPORT_TX_ORIGIN_Y_MASK 0xffff0000 -#define NV34TCL_VIEWPORT_CLIP_MODE 0x000002bc -#define NV34TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*8)) -#define NV34TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV34TCL_VIEWPORT_CLIP_HORIZ_L_SHIFT 0 -#define NV34TCL_VIEWPORT_CLIP_HORIZ_L_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_CLIP_HORIZ_R_SHIFT 16 -#define NV34TCL_VIEWPORT_CLIP_HORIZ_R_MASK 0xffff0000 -#define NV34TCL_VIEWPORT_CLIP_VERT(x) (0x000002c4+((x)*8)) -#define NV34TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV34TCL_VIEWPORT_CLIP_VERT_T_SHIFT 0 -#define NV34TCL_VIEWPORT_CLIP_VERT_T_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_CLIP_VERT_D_SHIFT 16 -#define NV34TCL_VIEWPORT_CLIP_VERT_D_MASK 0xffff0000 -#define NV34TCL_DITHER_ENABLE 0x00000300 -#define NV34TCL_ALPHA_FUNC_ENABLE 0x00000304 -#define NV34TCL_ALPHA_FUNC_FUNC 0x00000308 -#define NV34TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200 -#define NV34TCL_ALPHA_FUNC_FUNC_LESS 0x00000201 -#define NV34TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202 -#define NV34TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 -#define NV34TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV34TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 -#define NV34TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 -#define NV34TCL_ALPHA_FUNC_REF 0x0000030c -#define NV34TCL_BLEND_FUNC_ENABLE 0x00000310 -#define NV34TCL_BLEND_FUNC_SRC 0x00000314 -#define NV34TCL_BLEND_FUNC_SRC_RGB_SHIFT 0 -#define NV34TCL_BLEND_FUNC_SRC_RGB_MASK 0x0000ffff -#define NV34TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00000000 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE 0x00000001 -#define NV34TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV34TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV34TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV34TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV34TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV34TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV34TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SHIFT 16 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_MASK 0xffff0000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00010000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x03000000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x03020000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x03040000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x03060000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x03080000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x80010000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x80030000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 -#define NV34TCL_BLEND_FUNC_DST 0x00000318 -#define NV34TCL_BLEND_FUNC_DST_RGB_SHIFT 0 -#define NV34TCL_BLEND_FUNC_DST_RGB_MASK 0x0000ffff -#define NV34TCL_BLEND_FUNC_DST_RGB_ZERO 0x00000000 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE 0x00000001 -#define NV34TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV34TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV34TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV34TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV34TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV34TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV34TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_SHIFT 16 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_MASK 0xffff0000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00010000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x03000000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x03020000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x03040000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x03060000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x03080000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x80010000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x80030000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 -#define NV34TCL_BLEND_COLOR 0x0000031c -#define NV34TCL_BLEND_COLOR_B_SHIFT 0 -#define NV34TCL_BLEND_COLOR_B_MASK 0x000000ff -#define NV34TCL_BLEND_COLOR_G_SHIFT 8 -#define NV34TCL_BLEND_COLOR_G_MASK 0x0000ff00 -#define NV34TCL_BLEND_COLOR_R_SHIFT 16 -#define NV34TCL_BLEND_COLOR_R_MASK 0x00ff0000 -#define NV34TCL_BLEND_COLOR_A_SHIFT 24 -#define NV34TCL_BLEND_COLOR_A_MASK 0xff000000 -#define NV34TCL_BLEND_EQUATION 0x00000320 -#define NV34TCL_BLEND_EQUATION_FUNC_ADD 0x00008006 -#define NV34TCL_BLEND_EQUATION_MIN 0x00008007 -#define NV34TCL_BLEND_EQUATION_MAX 0x00008008 -#define NV34TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a -#define NV34TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV34TCL_COLOR_MASK 0x00000324 -#define NV34TCL_COLOR_MASK_B_SHIFT 0 -#define NV34TCL_COLOR_MASK_B_MASK 0x000000ff -#define NV34TCL_COLOR_MASK_G_SHIFT 8 -#define NV34TCL_COLOR_MASK_G_MASK 0x0000ff00 -#define NV34TCL_COLOR_MASK_R_SHIFT 16 -#define NV34TCL_COLOR_MASK_R_MASK 0x00ff0000 -#define NV34TCL_COLOR_MASK_A_SHIFT 24 -#define NV34TCL_COLOR_MASK_A_MASK 0xff000000 -#define NV34TCL_STENCIL_BACK_ENABLE 0x00000328 -#define NV34TCL_STENCIL_BACK_MASK 0x0000032c -#define NV34TCL_STENCIL_BACK_FUNC_FUNC 0x00000330 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 -#define NV34TCL_STENCIL_BACK_FUNC_REF 0x00000334 -#define NV34TCL_STENCIL_BACK_FUNC_MASK 0x00000338 -#define NV34TCL_STENCIL_BACK_OP_FAIL 0x0000033c -#define NV34TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 -#define NV34TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a -#define NV34TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 -#define NV34TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 -#define NV34TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 -#define NV34TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL 0x00000340 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_BACK_OP_ZPASS 0x00000344 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a -#define NV34TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_FRONT_ENABLE 0x00000348 -#define NV34TCL_STENCIL_FRONT_MASK 0x0000034c -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC 0x00000350 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 -#define NV34TCL_STENCIL_FRONT_FUNC_REF 0x00000354 -#define NV34TCL_STENCIL_FRONT_FUNC_MASK 0x00000358 -#define NV34TCL_STENCIL_FRONT_OP_FAIL 0x0000035c -#define NV34TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a -#define NV34TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL 0x00000360 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS 0x00000364 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV34TCL_SHADE_MODEL 0x00000368 -#define NV34TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV34TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV34TCL_FOG_ENABLE 0x0000036c -#define NV34TCL_FOG_COLOR 0x00000370 -#define NV34TCL_FOG_COLOR_R_SHIFT 0 -#define NV34TCL_FOG_COLOR_R_MASK 0x000000ff -#define NV34TCL_FOG_COLOR_G_SHIFT 8 -#define NV34TCL_FOG_COLOR_G_MASK 0x0000ff00 -#define NV34TCL_FOG_COLOR_B_SHIFT 16 -#define NV34TCL_FOG_COLOR_B_MASK 0x00ff0000 -#define NV34TCL_FOG_COLOR_A_SHIFT 24 -#define NV34TCL_FOG_COLOR_A_MASK 0xff000000 -#define NV34TCL_COLOR_LOGIC_OP_ENABLE 0x00000374 -#define NV34TCL_COLOR_LOGIC_OP_OP 0x00000378 -#define NV34TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 -#define NV34TCL_COLOR_LOGIC_OP_OP_AND 0x00001501 -#define NV34TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 -#define NV34TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503 -#define NV34TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 -#define NV34TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505 -#define NV34TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506 -#define NV34TCL_COLOR_LOGIC_OP_OP_OR 0x00001507 -#define NV34TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508 -#define NV34TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 -#define NV34TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a -#define NV34TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b -#define NV34TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c -#define NV34TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d -#define NV34TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e -#define NV34TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f -#define NV34TCL_NORMALIZE_ENABLE 0x0000037c -#define NV34TCL_COLOR_MATERIAL 0x00000390 -#define NV34TCL_COLOR_MATERIAL_FRONT_EMISSION_ENABLE (1 << 0) -#define NV34TCL_COLOR_MATERIAL_FRONT_AMBIENT_ENABLE (1 << 2) -#define NV34TCL_COLOR_MATERIAL_FRONT_DIFFUSE_ENABLE (1 << 4) -#define NV34TCL_COLOR_MATERIAL_FRONT_SPECULAR_ENABLE (1 << 6) -#define NV34TCL_COLOR_MATERIAL_BACK_EMISSION_ENABLE (1 << 8) -#define NV34TCL_COLOR_MATERIAL_BACK_AMBIENT_ENABLE (1 << 10) -#define NV34TCL_COLOR_MATERIAL_BACK_DIFFUSE_ENABLE (1 << 12) -#define NV34TCL_COLOR_MATERIAL_BACK_SPECULAR_ENABLE (1 << 14) -#define NV34TCL_DEPTH_RANGE_NEAR 0x00000394 -#define NV34TCL_DEPTH_RANGE_FAR 0x00000398 -#define NV34TCL_COLOR_MATERIAL_FRONT_R 0x000003a0 -#define NV34TCL_COLOR_MATERIAL_FRONT_G 0x000003a4 -#define NV34TCL_COLOR_MATERIAL_FRONT_B 0x000003a8 -#define NV34TCL_COLOR_MATERIAL_FRONT_A 0x000003b4 -#define NV34TCL_LINE_WIDTH 0x000003b8 -#define NV34TCL_LINE_SMOOTH_ENABLE 0x000003bc -#define NV34TCL_TX_GEN_S(x) (0x00000400+((x)*16)) -#define NV34TCL_TX_GEN_S__SIZE 0x00000008 -#define NV34TCL_TX_GEN_S_FALSE 0x00000000 -#define NV34TCL_TX_GEN_S_EYE_LINEAR 0x00002400 -#define NV34TCL_TX_GEN_S_OBJECT_LINEAR 0x00002401 -#define NV34TCL_TX_GEN_S_SPHERE_MAP 0x00002402 -#define NV34TCL_TX_GEN_S_NORMAL_MAP 0x00008511 -#define NV34TCL_TX_GEN_S_REFLECTION_MAP 0x00008512 -#define NV34TCL_TX_GEN_T(x) (0x00000404+((x)*16)) -#define NV34TCL_TX_GEN_T__SIZE 0x00000008 -#define NV34TCL_TX_GEN_T_FALSE 0x00000000 -#define NV34TCL_TX_GEN_T_EYE_LINEAR 0x00002400 -#define NV34TCL_TX_GEN_T_OBJECT_LINEAR 0x00002401 -#define NV34TCL_TX_GEN_T_SPHERE_MAP 0x00002402 -#define NV34TCL_TX_GEN_T_NORMAL_MAP 0x00008511 -#define NV34TCL_TX_GEN_T_REFLECTION_MAP 0x00008512 -#define NV34TCL_TX_GEN_R(x) (0x00000408+((x)*16)) -#define NV34TCL_TX_GEN_R__SIZE 0x00000008 -#define NV34TCL_TX_GEN_R_FALSE 0x00000000 -#define NV34TCL_TX_GEN_R_EYE_LINEAR 0x00002400 -#define NV34TCL_TX_GEN_R_OBJECT_LINEAR 0x00002401 -#define NV34TCL_TX_GEN_R_SPHERE_MAP 0x00002402 -#define NV34TCL_TX_GEN_R_NORMAL_MAP 0x00008511 -#define NV34TCL_TX_GEN_R_REFLECTION_MAP 0x00008512 -#define NV34TCL_TX_GEN_Q(x) (0x0000040c+((x)*16)) -#define NV34TCL_TX_GEN_Q__SIZE 0x00000008 -#define NV34TCL_TX_GEN_Q_FALSE 0x00000000 -#define NV34TCL_TX_GEN_Q_EYE_LINEAR 0x00002400 -#define NV34TCL_TX_GEN_Q_OBJECT_LINEAR 0x00002401 -#define NV34TCL_TX_GEN_Q_SPHERE_MAP 0x00002402 -#define NV34TCL_TX_GEN_Q_NORMAL_MAP 0x00008511 -#define NV34TCL_TX_GEN_Q_REFLECTION_MAP 0x00008512 -#define NV34TCL_MODELVIEW_MATRIX(x) (0x00000480+((x)*4)) -#define NV34TCL_MODELVIEW_MATRIX__SIZE 0x00000010 -#define NV34TCL_INVERSE_MODELVIEW_MATRIX(x) (0x00000580+((x)*4)) -#define NV34TCL_INVERSE_MODELVIEW_MATRIX__SIZE 0x0000000c -#define NV34TCL_PROJECTION_MATRIX(x) (0x00000680+((x)*4)) -#define NV34TCL_PROJECTION_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX0_MATRIX(x) (0x000006c0+((x)*4)) -#define NV34TCL_TX0_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX1_MATRIX(x) (0x00000700+((x)*4)) -#define NV34TCL_TX1_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX2_MATRIX(x) (0x00000740+((x)*4)) -#define NV34TCL_TX2_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX3_MATRIX(x) (0x00000780+((x)*4)) -#define NV34TCL_TX3_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX4_MATRIX(x) (0x000007c0+((x)*4)) -#define NV34TCL_TX4_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX5_MATRIX(x) (0x00000800+((x)*4)) -#define NV34TCL_TX5_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX6_MATRIX(x) (0x00000840+((x)*4)) -#define NV34TCL_TX6_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX7_MATRIX(x) (0x00000880+((x)*4)) -#define NV34TCL_TX7_MATRIX__SIZE 0x00000010 -#define NV34TCL_SCISSOR_HORIZ 0x000008c0 -#define NV34TCL_SCISSOR_HORIZ_X_SHIFT 0 -#define NV34TCL_SCISSOR_HORIZ_X_MASK 0x0000ffff -#define NV34TCL_SCISSOR_HORIZ_W_SHIFT 16 -#define NV34TCL_SCISSOR_HORIZ_W_MASK 0xffff0000 -#define NV34TCL_SCISSOR_VERT 0x000008c4 -#define NV34TCL_SCISSOR_VERT_Y_SHIFT 0 -#define NV34TCL_SCISSOR_VERT_Y_MASK 0x0000ffff -#define NV34TCL_SCISSOR_VERT_H_SHIFT 16 -#define NV34TCL_SCISSOR_VERT_H_MASK 0xffff0000 -#define NV34TCL_FOG_COORD_DIST 0x000008c8 -#define NV34TCL_FOG_COORD_DIST_COORD_FALSE 0x00000000 -#define NV34TCL_FOG_COORD_DIST_COORD_FRAGMENT_DEPTH_DISTANCE_EYE_RADIAL_NV 0x00000001 -#define NV34TCL_FOG_COORD_DIST_COORD_FRAGMENT_DEPTH_DISTANCE_EYE_PLANE_ABSOLUTE_NV 0x00000002 -#define NV34TCL_FOG_COORD_DIST_COORD_FOG 0x00000003 -#define NV34TCL_FOG_MODE 0x000008cc -#define NV34TCL_FOG_MODE_EXP 0x00000800 -#define NV34TCL_FOG_MODE_EXP_2 0x00000802 -#define NV34TCL_FOG_MODE_EXP2 0x00000803 -#define NV34TCL_FOG_MODE_LINEAR 0x00000804 -#define NV34TCL_FOG_MODE_LINEAR_2 0x00002601 -#define NV34TCL_FOG_EQUATION_CONSTANT 0x000008d0 -#define NV34TCL_FOG_EQUATION_LINEAR 0x000008d4 -#define NV34TCL_FOG_EQUATION_QUADRATIC 0x000008d8 -#define NV34TCL_FP_ACTIVE_PROGRAM 0x000008e4 -#define NV34TCL_FP_ACTIVE_PROGRAM_DMA0 (1 << 0) -#define NV34TCL_FP_ACTIVE_PROGRAM_DMA1 (1 << 1) -#define NV34TCL_FP_ACTIVE_PROGRAM_OFFSET_SHIFT 2 -#define NV34TCL_FP_ACTIVE_PROGRAM_OFFSET_MASK 0xfffffffc -#define NV34TCL_RC_COLOR0 0x000008ec -#define NV34TCL_RC_COLOR0_B_SHIFT 0 -#define NV34TCL_RC_COLOR0_B_MASK 0x000000ff -#define NV34TCL_RC_COLOR0_G_SHIFT 8 -#define NV34TCL_RC_COLOR0_G_MASK 0x0000ff00 -#define NV34TCL_RC_COLOR0_R_SHIFT 16 -#define NV34TCL_RC_COLOR0_R_MASK 0x00ff0000 -#define NV34TCL_RC_COLOR0_A_SHIFT 24 -#define NV34TCL_RC_COLOR0_A_MASK 0xff000000 -#define NV34TCL_RC_COLOR1 0x000008f0 -#define NV34TCL_RC_COLOR1_B_SHIFT 0 -#define NV34TCL_RC_COLOR1_B_MASK 0x000000ff -#define NV34TCL_RC_COLOR1_G_SHIFT 8 -#define NV34TCL_RC_COLOR1_G_MASK 0x0000ff00 -#define NV34TCL_RC_COLOR1_R_SHIFT 16 -#define NV34TCL_RC_COLOR1_R_MASK 0x00ff0000 -#define NV34TCL_RC_COLOR1_A_SHIFT 24 -#define NV34TCL_RC_COLOR1_A_MASK 0xff000000 -#define NV34TCL_RC_FINAL0 0x000008f4 -#define NV34TCL_RC_FINAL0_D_INPUT_SHIFT 0 -#define NV34TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f -#define NV34TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV34TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV34TCL_RC_FINAL0_D_INPUT_FOG 0x00000003 -#define NV34TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV34TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV34TCL_RC_FINAL0_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV34TCL_RC_FINAL0_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV34TCL_RC_FINAL0_D_INPUT_SPARE0_NV 0x0000000c -#define NV34TCL_RC_FINAL0_D_INPUT_SPARE1_NV 0x0000000d -#define NV34TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV34TCL_RC_FINAL0_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV34TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4) -#define NV34TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV34TCL_RC_FINAL0_D_MAPPING_SHIFT 5 -#define NV34TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0 -#define NV34TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV34TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV34TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV34TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV34TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV34TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV34TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV34TCL_RC_FINAL0_C_INPUT_SHIFT 8 -#define NV34TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00 -#define NV34TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV34TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV34TCL_RC_FINAL0_C_INPUT_FOG 0x00000300 -#define NV34TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV34TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV34TCL_RC_FINAL0_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV34TCL_RC_FINAL0_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV34TCL_RC_FINAL0_C_INPUT_SPARE0_NV 0x00000c00 -#define NV34TCL_RC_FINAL0_C_INPUT_SPARE1_NV 0x00000d00 -#define NV34TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV34TCL_RC_FINAL0_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV34TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12) -#define NV34TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV34TCL_RC_FINAL0_C_MAPPING_SHIFT 13 -#define NV34TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000 -#define NV34TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV34TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV34TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV34TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV34TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV34TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV34TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV34TCL_RC_FINAL0_B_INPUT_SHIFT 16 -#define NV34TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000 -#define NV34TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV34TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV34TCL_RC_FINAL0_B_INPUT_FOG 0x00030000 -#define NV34TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV34TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV34TCL_RC_FINAL0_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV34TCL_RC_FINAL0_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV34TCL_RC_FINAL0_B_INPUT_SPARE0_NV 0x000c0000 -#define NV34TCL_RC_FINAL0_B_INPUT_SPARE1_NV 0x000d0000 -#define NV34TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV34TCL_RC_FINAL0_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV34TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20) -#define NV34TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV34TCL_RC_FINAL0_B_MAPPING_SHIFT 21 -#define NV34TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000 -#define NV34TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV34TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV34TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV34TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV34TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV34TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV34TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV34TCL_RC_FINAL0_A_INPUT_SHIFT 24 -#define NV34TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000 -#define NV34TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV34TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV34TCL_RC_FINAL0_A_INPUT_FOG 0x03000000 -#define NV34TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV34TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV34TCL_RC_FINAL0_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV34TCL_RC_FINAL0_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV34TCL_RC_FINAL0_A_INPUT_SPARE0_NV 0x0c000000 -#define NV34TCL_RC_FINAL0_A_INPUT_SPARE1_NV 0x0d000000 -#define NV34TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV34TCL_RC_FINAL0_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV34TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28) -#define NV34TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_SHIFT 29 -#define NV34TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV34TCL_RC_FINAL1 0x000008f8 -#define NV34TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7) -#define NV34TCL_RC_FINAL1_G_INPUT_SHIFT 8 -#define NV34TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00 -#define NV34TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV34TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV34TCL_RC_FINAL1_G_INPUT_FOG 0x00000300 -#define NV34TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV34TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV34TCL_RC_FINAL1_G_INPUT_TEXTURE0_ARB 0x00000800 -#define NV34TCL_RC_FINAL1_G_INPUT_TEXTURE1_ARB 0x00000900 -#define NV34TCL_RC_FINAL1_G_INPUT_SPARE0_NV 0x00000c00 -#define NV34TCL_RC_FINAL1_G_INPUT_SPARE1_NV 0x00000d00 -#define NV34TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV34TCL_RC_FINAL1_G_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV34TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12) -#define NV34TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV34TCL_RC_FINAL1_G_MAPPING_SHIFT 13 -#define NV34TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000 -#define NV34TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV34TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV34TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV34TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV34TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV34TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV34TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV34TCL_RC_FINAL1_F_INPUT_SHIFT 16 -#define NV34TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000 -#define NV34TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV34TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV34TCL_RC_FINAL1_F_INPUT_FOG 0x00030000 -#define NV34TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV34TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV34TCL_RC_FINAL1_F_INPUT_TEXTURE0_ARB 0x00080000 -#define NV34TCL_RC_FINAL1_F_INPUT_TEXTURE1_ARB 0x00090000 -#define NV34TCL_RC_FINAL1_F_INPUT_SPARE0_NV 0x000c0000 -#define NV34TCL_RC_FINAL1_F_INPUT_SPARE1_NV 0x000d0000 -#define NV34TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV34TCL_RC_FINAL1_F_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV34TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20) -#define NV34TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV34TCL_RC_FINAL1_F_MAPPING_SHIFT 21 -#define NV34TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000 -#define NV34TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV34TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV34TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV34TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV34TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV34TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV34TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV34TCL_RC_FINAL1_E_INPUT_SHIFT 24 -#define NV34TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000 -#define NV34TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV34TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV34TCL_RC_FINAL1_E_INPUT_FOG 0x03000000 -#define NV34TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV34TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV34TCL_RC_FINAL1_E_INPUT_TEXTURE0_ARB 0x08000000 -#define NV34TCL_RC_FINAL1_E_INPUT_TEXTURE1_ARB 0x09000000 -#define NV34TCL_RC_FINAL1_E_INPUT_SPARE0_NV 0x0c000000 -#define NV34TCL_RC_FINAL1_E_INPUT_SPARE1_NV 0x0d000000 -#define NV34TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV34TCL_RC_FINAL1_E_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV34TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28) -#define NV34TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_SHIFT 29 -#define NV34TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV34TCL_RC_ENABLE 0x000008fc -#define NV34TCL_RC_ENABLE_NUM_COMBINERS_SHIFT 0 -#define NV34TCL_RC_ENABLE_NUM_COMBINERS_MASK 0x0000000f -#define NV34TCL_RC_ENABLE_STAGE_CONSTANT_COLOR0_SHIFT 12 -#define NV34TCL_RC_ENABLE_STAGE_CONSTANT_COLOR0_MASK 0x0000f000 -#define NV34TCL_RC_ENABLE_STAGE_CONSTANT_COLOR1_SHIFT 16 -#define NV34TCL_RC_ENABLE_STAGE_CONSTANT_COLOR1_MASK 0x000f0000 -#define NV34TCL_RC_IN_ALPHA(x) (0x00000900+((x)*32)) -#define NV34TCL_RC_IN_ALPHA__SIZE 0x00000008 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f -#define NV34TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SPARE0_NV 0x0000000c -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SPARE1_NV 0x0000000d -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV34TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV34TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4) -#define NV34TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 -#define NV34TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SPARE0_NV 0x00000c00 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SPARE1_NV 0x00000d00 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV34TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12) -#define NV34TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 -#define NV34TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SPARE0_NV 0x000c0000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SPARE1_NV 0x000d0000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV34TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20) -#define NV34TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 -#define NV34TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SPARE0_NV 0x0c000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SPARE1_NV 0x0d000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV34TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28) -#define NV34TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 -#define NV34TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV34TCL_RC_IN_RGB(x) (0x00000904+((x)*32)) -#define NV34TCL_RC_IN_RGB__SIZE 0x00000008 -#define NV34TCL_RC_IN_RGB_D_INPUT_SHIFT 0 -#define NV34TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f -#define NV34TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV34TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV34TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003 -#define NV34TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV34TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV34TCL_RC_IN_RGB_D_INPUT_TEXTURE0_ARB 0x00000008 -#define NV34TCL_RC_IN_RGB_D_INPUT_TEXTURE1_ARB 0x00000009 -#define NV34TCL_RC_IN_RGB_D_INPUT_SPARE0_NV 0x0000000c -#define NV34TCL_RC_IN_RGB_D_INPUT_SPARE1_NV 0x0000000d -#define NV34TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV34TCL_RC_IN_RGB_D_INPUT_E_TIMES_F_NV 0x0000000f -#define NV34TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4) -#define NV34TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV34TCL_RC_IN_RGB_D_MAPPING_SHIFT 5 -#define NV34TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0 -#define NV34TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 -#define NV34TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 -#define NV34TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 -#define NV34TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 -#define NV34TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 -#define NV34TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 -#define NV34TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 -#define NV34TCL_RC_IN_RGB_C_INPUT_SHIFT 8 -#define NV34TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00 -#define NV34TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV34TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV34TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300 -#define NV34TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV34TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV34TCL_RC_IN_RGB_C_INPUT_TEXTURE0_ARB 0x00000800 -#define NV34TCL_RC_IN_RGB_C_INPUT_TEXTURE1_ARB 0x00000900 -#define NV34TCL_RC_IN_RGB_C_INPUT_SPARE0_NV 0x00000c00 -#define NV34TCL_RC_IN_RGB_C_INPUT_SPARE1_NV 0x00000d00 -#define NV34TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV34TCL_RC_IN_RGB_C_INPUT_E_TIMES_F_NV 0x00000f00 -#define NV34TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12) -#define NV34TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_SHIFT 13 -#define NV34TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SHIFT 16 -#define NV34TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000 -#define NV34TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 -#define NV34TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 -#define NV34TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000 -#define NV34TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR_NV 0x00040000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR_NV 0x00050000 -#define NV34TCL_RC_IN_RGB_B_INPUT_TEXTURE0_ARB 0x00080000 -#define NV34TCL_RC_IN_RGB_B_INPUT_TEXTURE1_ARB 0x00090000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SPARE0_NV 0x000c0000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SPARE1_NV 0x000d0000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 -#define NV34TCL_RC_IN_RGB_B_INPUT_E_TIMES_F_NV 0x000f0000 -#define NV34TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20) -#define NV34TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_SHIFT 21 -#define NV34TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SHIFT 24 -#define NV34TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR_NV 0x04000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR_NV 0x05000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_TEXTURE0_ARB 0x08000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_TEXTURE1_ARB 0x09000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SPARE0_NV 0x0c000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SPARE1_NV 0x0d000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_E_TIMES_F_NV 0x0f000000 -#define NV34TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28) -#define NV34TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_SHIFT 29 -#define NV34TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 -#define NV34TCL_RC_CONSTANT_COLOR0(x) (0x00000908+((x)*32)) -#define NV34TCL_RC_CONSTANT_COLOR0__SIZE 0x00000008 -#define NV34TCL_RC_CONSTANT_COLOR0_B_SHIFT 0 -#define NV34TCL_RC_CONSTANT_COLOR0_B_MASK 0x000000ff -#define NV34TCL_RC_CONSTANT_COLOR0_G_SHIFT 8 -#define NV34TCL_RC_CONSTANT_COLOR0_G_MASK 0x0000ff00 -#define NV34TCL_RC_CONSTANT_COLOR0_R_SHIFT 16 -#define NV34TCL_RC_CONSTANT_COLOR0_R_MASK 0x00ff0000 -#define NV34TCL_RC_CONSTANT_COLOR0_A_SHIFT 24 -#define NV34TCL_RC_CONSTANT_COLOR0_A_MASK 0xff000000 -#define NV34TCL_RC_CONSTANT_COLOR1(x) (0x0000090c+((x)*32)) -#define NV34TCL_RC_CONSTANT_COLOR1__SIZE 0x00000008 -#define NV34TCL_RC_CONSTANT_COLOR1_B_SHIFT 0 -#define NV34TCL_RC_CONSTANT_COLOR1_B_MASK 0x000000ff -#define NV34TCL_RC_CONSTANT_COLOR1_G_SHIFT 8 -#define NV34TCL_RC_CONSTANT_COLOR1_G_MASK 0x0000ff00 -#define NV34TCL_RC_CONSTANT_COLOR1_R_SHIFT 16 -#define NV34TCL_RC_CONSTANT_COLOR1_R_MASK 0x00ff0000 -#define NV34TCL_RC_CONSTANT_COLOR1_A_SHIFT 24 -#define NV34TCL_RC_CONSTANT_COLOR1_A_MASK 0xff000000 -#define NV34TCL_RC_OUT_ALPHA(x) (0x00000910+((x)*32)) -#define NV34TCL_RC_OUT_ALPHA__SIZE 0x00000008 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0_ARB 0x00000008 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1_ARB 0x00000009 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_NV 0x0000000c -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1_NV 0x0000000d -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F_NV 0x0000000f -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0_ARB 0x00000080 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1_ARB 0x00000090 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_NV 0x000000c0 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1_NV 0x000000d0 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F_NV 0x000000f0 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0_ARB 0x00000800 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1_ARB 0x00000900 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_NV 0x00000c00 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1_NV 0x00000d00 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00 -#define NV34TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12) -#define NV34TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13) -#define NV34TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14) -#define NV34TCL_RC_OUT_ALPHA_BIAS (1 << 15) -#define NV34TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_SHIFT 17 -#define NV34TCL_RC_OUT_ALPHA_SCALE_MASK 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO_NV 0x00020000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR_NV 0x00040000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000 -#define NV34TCL_RC_OUT_RGB(x) (0x00000914+((x)*32)) -#define NV34TCL_RC_OUT_RGB__SIZE 0x00000008 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0_ARB 0x00000008 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1_ARB 0x00000009 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_NV 0x0000000c -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1_NV 0x0000000d -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F_NV 0x0000000f -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0_ARB 0x00000080 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1_ARB 0x00000090 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_NV 0x000000c0 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1_NV 0x000000d0 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F_NV 0x000000f0 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0_ARB 0x00000800 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1_ARB 0x00000900 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_NV 0x00000c00 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1_NV 0x00000d00 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00 -#define NV34TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12) -#define NV34TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13) -#define NV34TCL_RC_OUT_RGB_MUX_SUM (1 << 14) -#define NV34TCL_RC_OUT_RGB_BIAS (1 << 15) -#define NV34TCL_RC_OUT_RGB_BIAS_NONE 0x00000000 -#define NV34TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000 -#define NV34TCL_RC_OUT_RGB_SCALE_SHIFT 17 -#define NV34TCL_RC_OUT_RGB_SCALE_MASK 0x00000000 -#define NV34TCL_RC_OUT_RGB_SCALE_NONE 0x00000000 -#define NV34TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO_NV 0x00020000 -#define NV34TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR_NV 0x00040000 -#define NV34TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000 -#define NV34TCL_VIEWPORT_HORIZ 0x00000a00 -#define NV34TCL_VIEWPORT_HORIZ_X_SHIFT 0 -#define NV34TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_HORIZ_W_SHIFT 16 -#define NV34TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000 -#define NV34TCL_VIEWPORT_VERT 0x00000a04 -#define NV34TCL_VIEWPORT_VERT_Y_SHIFT 0 -#define NV34TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_VERT_H_SHIFT 16 -#define NV34TCL_VIEWPORT_VERT_H_MASK 0xffff0000 -#define NV34TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x00000a10 -#define NV34TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x00000a14 -#define NV34TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x00000a18 -#define NV34TCL_VIEWPORT_TRANSLATE_X 0x00000a20 -#define NV34TCL_VIEWPORT_TRANSLATE_Y 0x00000a24 -#define NV34TCL_VIEWPORT_TRANSLATE_Z 0x00000a28 -#define NV34TCL_VIEWPORT_TRANSLATE_W 0x00000a2c -#define NV34TCL_VIEWPORT_SCALE_X 0x00000a30 -#define NV34TCL_VIEWPORT_SCALE_Y 0x00000a34 -#define NV34TCL_VIEWPORT_SCALE_Z 0x00000a38 -#define NV34TCL_VIEWPORT_SCALE_W 0x00000a3c -#define NV34TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000a60 -#define NV34TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000a64 -#define NV34TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000a68 -#define NV34TCL_DEPTH_FUNC 0x00000a6c -#define NV34TCL_DEPTH_FUNC_NEVER 0x00000200 -#define NV34TCL_DEPTH_FUNC_LESS 0x00000201 -#define NV34TCL_DEPTH_FUNC_EQUAL 0x00000202 -#define NV34TCL_DEPTH_FUNC_LEQUAL 0x00000203 -#define NV34TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV34TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV34TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 -#define NV34TCL_DEPTH_FUNC_GEQUAL 0x00000206 -#define NV34TCL_DEPTH_FUNC_ALWAYS 0x00000207 -#define NV34TCL_DEPTH_WRITE_ENABLE 0x00000a70 -#define NV34TCL_DEPTH_TEST_ENABLE 0x00000a74 -#define NV34TCL_POLYGON_OFFSET_FACTOR 0x00000a78 -#define NV34TCL_POLYGON_OFFSET_UNITS 0x00000a7c -#define NV34TCL_VTX_ATTR_3I_XY(x) (0x00000a80+((x)*8)) -#define NV34TCL_VTX_ATTR_3I_XY__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_3I_XY_X_SHIFT 0 -#define NV34TCL_VTX_ATTR_3I_XY_X_MASK 0x0000ffff -#define NV34TCL_VTX_ATTR_3I_XY_Y_SHIFT 16 -#define NV34TCL_VTX_ATTR_3I_XY_Y_MASK 0xffff0000 -#define NV34TCL_VTX_ATTR_3I_Z(x) (0x00000a84+((x)*8)) -#define NV34TCL_VTX_ATTR_3I_Z__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_3I_Z_Z_SHIFT 0 -#define NV34TCL_VTX_ATTR_3I_Z_Z_MASK 0x0000ffff -#define NV34TCL_VP_UPLOAD_INST(x) (0x00000b80+((x)*4)) -#define NV34TCL_VP_UPLOAD_INST__SIZE 0x00000004 -#define NV34TCL_TX0_CLIP_PLANE_A(x) (0x00000e00+((x)*16)) -#define NV34TCL_TX0_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX0_CLIP_PLANE_B(x) (0x00000e04+((x)*16)) -#define NV34TCL_TX0_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX0_CLIP_PLANE_C(x) (0x00000e08+((x)*16)) -#define NV34TCL_TX0_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX0_CLIP_PLANE_D(x) (0x00000e0c+((x)*16)) -#define NV34TCL_TX0_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX1_CLIP_PLANE_A(x) (0x00000e40+((x)*16)) -#define NV34TCL_TX1_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX1_CLIP_PLANE_B(x) (0x00000e44+((x)*16)) -#define NV34TCL_TX1_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX1_CLIP_PLANE_C(x) (0x00000e48+((x)*16)) -#define NV34TCL_TX1_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX1_CLIP_PLANE_D(x) (0x00000e4c+((x)*16)) -#define NV34TCL_TX1_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX2_CLIP_PLANE_A(x) (0x00000e80+((x)*16)) -#define NV34TCL_TX2_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX2_CLIP_PLANE_B(x) (0x00000e84+((x)*16)) -#define NV34TCL_TX2_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX2_CLIP_PLANE_C(x) (0x00000e88+((x)*16)) -#define NV34TCL_TX2_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX2_CLIP_PLANE_D(x) (0x00000e8c+((x)*16)) -#define NV34TCL_TX2_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX3_CLIP_PLANE_A(x) (0x00000ec0+((x)*16)) -#define NV34TCL_TX3_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX3_CLIP_PLANE_B(x) (0x00000ec4+((x)*16)) -#define NV34TCL_TX3_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX3_CLIP_PLANE_C(x) (0x00000ec8+((x)*16)) -#define NV34TCL_TX3_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX3_CLIP_PLANE_D(x) (0x00000ecc+((x)*16)) -#define NV34TCL_TX3_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX4_CLIP_PLANE_A(x) (0x00000f00+((x)*16)) -#define NV34TCL_TX4_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX4_CLIP_PLANE_B(x) (0x00000f04+((x)*16)) -#define NV34TCL_TX4_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX4_CLIP_PLANE_C(x) (0x00000f08+((x)*16)) -#define NV34TCL_TX4_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX4_CLIP_PLANE_D(x) (0x00000f0c+((x)*16)) -#define NV34TCL_TX4_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX5_CLIP_PLANE_A(x) (0x00000f40+((x)*16)) -#define NV34TCL_TX5_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX5_CLIP_PLANE_B(x) (0x00000f44+((x)*16)) -#define NV34TCL_TX5_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX5_CLIP_PLANE_C(x) (0x00000f48+((x)*16)) -#define NV34TCL_TX5_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX5_CLIP_PLANE_D(x) (0x00000f4c+((x)*16)) -#define NV34TCL_TX5_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX6_CLIP_PLANE_A(x) (0x00000f80+((x)*16)) -#define NV34TCL_TX6_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX6_CLIP_PLANE_B(x) (0x00000f84+((x)*16)) -#define NV34TCL_TX6_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX6_CLIP_PLANE_C(x) (0x00000f88+((x)*16)) -#define NV34TCL_TX6_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX6_CLIP_PLANE_D(x) (0x00000f8c+((x)*16)) -#define NV34TCL_TX6_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX7_CLIP_PLANE_A(x) (0x00000fc0+((x)*16)) -#define NV34TCL_TX7_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX7_CLIP_PLANE_B(x) (0x00000fc4+((x)*16)) -#define NV34TCL_TX7_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX7_CLIP_PLANE_C(x) (0x00000fc8+((x)*16)) -#define NV34TCL_TX7_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX7_CLIP_PLANE_D(x) (0x00000fcc+((x)*16)) -#define NV34TCL_TX7_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R(x) (0x00001000+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G(x) (0x00001004+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B(x) (0x00001008+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R(x) (0x0000100c+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G(x) (0x00001010+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B(x) (0x00001014+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R(x) (0x00001018+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G(x) (0x0000101c+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B(x) (0x00001020+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B__SIZE 0x00000008 -#define NV34TCL_LIGHT_HALF_VECTOR_X(x) (0x00001028+((x)*64)) -#define NV34TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008 -#define NV34TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000102c+((x)*64)) -#define NV34TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008 -#define NV34TCL_LIGHT_HALF_VECTOR_Z(x) (0x00001030+((x)*64)) -#define NV34TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008 -#define NV34TCL_LIGHT_DIRECTION_X(x) (0x00001034+((x)*64)) -#define NV34TCL_LIGHT_DIRECTION_X__SIZE 0x00000008 -#define NV34TCL_LIGHT_DIRECTION_Y(x) (0x00001038+((x)*64)) -#define NV34TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008 -#define NV34TCL_LIGHT_DIRECTION_Z(x) (0x0000103c+((x)*64)) -#define NV34TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00001200+((x)*64)) -#define NV34TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00001204+((x)*64)) -#define NV34TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00001208+((x)*64)) -#define NV34TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_DIR_X(x) (0x0000120c+((x)*64)) -#define NV34TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_DIR_Y(x) (0x00001210+((x)*64)) -#define NV34TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_DIR_Z(x) (0x00001214+((x)*64)) -#define NV34TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00001218+((x)*64)) -#define NV34TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008 -#define NV34TCL_LIGHT_POSITION_X(x) (0x0000121c+((x)*64)) -#define NV34TCL_LIGHT_POSITION_X__SIZE 0x00000008 -#define NV34TCL_LIGHT_POSITION_Y(x) (0x00001220+((x)*64)) -#define NV34TCL_LIGHT_POSITION_Y__SIZE 0x00000008 -#define NV34TCL_LIGHT_POSITION_Z(x) (0x00001224+((x)*64)) -#define NV34TCL_LIGHT_POSITION_Z__SIZE 0x00000008 -#define NV34TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00001228+((x)*64)) -#define NV34TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008 -#define NV34TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000122c+((x)*64)) -#define NV34TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008 -#define NV34TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00001230+((x)*64)) -#define NV34TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008 -#define NV34TCL_FRONT_MATERIAL_SHININESS(x) (0x00001400+((x)*4)) -#define NV34TCL_FRONT_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV34TCL_ENABLED_LIGHTS 0x00001420 -#define NV34TCL_FP_REG_CONTROL 0x00001450 -#define NV34TCL_FP_REG_CONTROL_UNK1_SHIFT 16 -#define NV34TCL_FP_REG_CONTROL_UNK1_MASK 0xffff0000 -#define NV34TCL_FP_REG_CONTROL_UNK0_SHIFT 0 -#define NV34TCL_FP_REG_CONTROL_UNK0_MASK 0x0000ffff -#define NV34TCL_VP_CLIP_PLANES_ENABLE 0x00001478 -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE0 (1 << 1) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE1 (1 << 5) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE2 (1 << 9) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE3 (1 << 13) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE4 (1 << 17) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE5 (1 << 21) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE6 (1 << 25) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE7 (1 << 29) -#define NV34TCL_POLYGON_STIPPLE_ENABLE 0x0000147c -#define NV34TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4)) -#define NV34TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 -#define NV34TCL_VTX_ATTR_3F_X(x) (0x00001500+((x)*16)) -#define NV34TCL_VTX_ATTR_3F_X__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_3F_Y(x) (0x00001504+((x)*16)) -#define NV34TCL_VTX_ATTR_3F_Y__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_3F_Z(x) (0x00001508+((x)*16)) -#define NV34TCL_VTX_ATTR_3F_Z__SIZE 0x00000010 -#define NV34TCL_VP_CLIP_PLANE_A(x) (0x00001600+((x)*16)) -#define NV34TCL_VP_CLIP_PLANE_A__SIZE 0x00000006 -#define NV34TCL_VP_CLIP_PLANE_B(x) (0x00001604+((x)*16)) -#define NV34TCL_VP_CLIP_PLANE_B__SIZE 0x00000006 -#define NV34TCL_VP_CLIP_PLANE_C(x) (0x00001608+((x)*16)) -#define NV34TCL_VP_CLIP_PLANE_C__SIZE 0x00000006 -#define NV34TCL_VP_CLIP_PLANE_D(x) (0x0000160c+((x)*16)) -#define NV34TCL_VP_CLIP_PLANE_D__SIZE 0x00000006 -#define NV34TCL_VTXBUF_ADDRESS(x) (0x00001680+((x)*4)) -#define NV34TCL_VTXBUF_ADDRESS__SIZE 0x00000010 -#define NV34TCL_VTXBUF_ADDRESS_DMA1 (1 << 31) -#define NV34TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0 -#define NV34TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff -#define NV34TCL_VTXFMT(x) (0x00001740+((x)*4)) -#define NV34TCL_VTXFMT__SIZE 0x00000010 -#define NV34TCL_VTXFMT_TYPE_SHIFT 0 -#define NV34TCL_VTXFMT_TYPE_MASK 0x0000000f -#define NV34TCL_VTXFMT_TYPE_FLOAT 0x00000002 -#define NV34TCL_VTXFMT_TYPE_UBYTE 0x00000004 -#define NV34TCL_VTXFMT_TYPE_USHORT 0x00000005 -#define NV34TCL_VTXFMT_SIZE_SHIFT 4 -#define NV34TCL_VTXFMT_SIZE_MASK 0x000000f0 -#define NV34TCL_VTXFMT_STRIDE_SHIFT 8 -#define NV34TCL_VTXFMT_STRIDE_MASK 0x0000ff00 -#define NV34TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x000017a0 -#define NV34TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x000017a4 -#define NV34TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x000017a8 -#define NV34TCL_COLOR_MATERIAL_BACK_R 0x000017b0 -#define NV34TCL_COLOR_MATERIAL_BACK_G 0x000017b4 -#define NV34TCL_COLOR_MATERIAL_BACK_B 0x000017b8 -#define NV34TCL_COLOR_MATERIAL_BACK_A 0x000017c0 -#define NV34TCL_QUERY_RESET 0x000017c8 -#define NV34TCL_QUERY_UNK17CC 0x000017cc -#define NV34TCL_QUERY_GET 0x00001800 -#define NV34TCL_QUERY_GET_UNK24_SHIFT 24 -#define NV34TCL_QUERY_GET_UNK24_MASK 0xff000000 -#define NV34TCL_QUERY_GET_OFFSET_SHIFT 0 -#define NV34TCL_QUERY_GET_OFFSET_MASK 0x00ffffff -#define NV34TCL_VERTEX_BEGIN_END 0x00001808 -#define NV34TCL_VERTEX_BEGIN_END_STOP 0x00000000 -#define NV34TCL_VERTEX_BEGIN_END_POINTS 0x00000001 -#define NV34TCL_VERTEX_BEGIN_END_LINES 0x00000002 -#define NV34TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 -#define NV34TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 -#define NV34TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005 -#define NV34TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV34TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV34TCL_VERTEX_BEGIN_END_QUADS 0x00000008 -#define NV34TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV34TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a -#define NV34TCL_VB_ELEMENT_U16 0x0000180c -#define NV34TCL_VB_ELEMENT_U16_I0_SHIFT 0 -#define NV34TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff -#define NV34TCL_VB_ELEMENT_U16_I1_SHIFT 16 -#define NV34TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 -#define NV34TCL_VB_ELEMENT_U32 0x00001810 -#define NV34TCL_VB_VERTEX_BATCH 0x00001814 -#define NV34TCL_VB_VERTEX_BATCH_OFFSET_SHIFT 0 -#define NV34TCL_VB_VERTEX_BATCH_OFFSET_MASK 0x00ffffff -#define NV34TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24 -#define NV34TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000 -#define NV34TCL_VERTEX_DATA 0x00001818 -#define NV34TCL_IDXBUF_ADDRESS 0x0000181c -#define NV34TCL_IDXBUF_FORMAT 0x00001820 -#define NV34TCL_IDXBUF_FORMAT_TYPE_SHIFT 4 -#define NV34TCL_IDXBUF_FORMAT_TYPE_MASK 0x000000f0 -#define NV34TCL_IDXBUF_FORMAT_TYPE_U32 0x00000000 -#define NV34TCL_IDXBUF_FORMAT_TYPE_U16 0x00000010 -#define NV34TCL_IDXBUF_FORMAT_DMA1 (1 << 0) -#define NV34TCL_VB_INDEX_BATCH 0x00001824 -#define NV34TCL_VB_INDEX_BATCH_COUNT_SHIFT 24 -#define NV34TCL_VB_INDEX_BATCH_COUNT_MASK 0xff000000 -#define NV34TCL_VB_INDEX_BATCH_START_SHIFT 0 -#define NV34TCL_VB_INDEX_BATCH_START_MASK 0x00ffffff -#define NV34TCL_POLYGON_MODE_FRONT 0x00001828 -#define NV34TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV34TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV34TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV34TCL_POLYGON_MODE_BACK 0x0000182c -#define NV34TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV34TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV34TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV34TCL_CULL_FACE 0x00001830 -#define NV34TCL_CULL_FACE_FRONT 0x00000404 -#define NV34TCL_CULL_FACE_BACK 0x00000405 -#define NV34TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV34TCL_FRONT_FACE 0x00001834 -#define NV34TCL_FRONT_FACE_CW 0x00000900 -#define NV34TCL_FRONT_FACE_CCW 0x00000901 -#define NV34TCL_POLYGON_SMOOTH_ENABLE 0x00001838 -#define NV34TCL_CULL_FACE_ENABLE 0x0000183c -#define NV34TCL_TX_PALETTE_OFFSET(x) (0x00001840+((x)*4)) -#define NV34TCL_TX_PALETTE_OFFSET__SIZE 0x00000004 -#define NV34TCL_VTX_ATTR_2F_X(x) (0x00001880+((x)*8)) -#define NV34TCL_VTX_ATTR_2F_X__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_2F_Y(x) (0x00001884+((x)*8)) -#define NV34TCL_VTX_ATTR_2F_Y__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_2I(x) (0x00001900+((x)*4)) -#define NV34TCL_VTX_ATTR_2I__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_2I_X_SHIFT 0 -#define NV34TCL_VTX_ATTR_2I_X_MASK 0x0000ffff -#define NV34TCL_VTX_ATTR_2I_Y_SHIFT 16 -#define NV34TCL_VTX_ATTR_2I_Y_MASK 0xffff0000 -#define NV34TCL_VTX_ATTR_4UB(x) (0x00001940+((x)*4)) -#define NV34TCL_VTX_ATTR_4UB__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4UB_X_SHIFT 0 -#define NV34TCL_VTX_ATTR_4UB_X_MASK 0x000000ff -#define NV34TCL_VTX_ATTR_4UB_Y_SHIFT 8 -#define NV34TCL_VTX_ATTR_4UB_Y_MASK 0x0000ff00 -#define NV34TCL_VTX_ATTR_4UB_Z_SHIFT 16 -#define NV34TCL_VTX_ATTR_4UB_Z_MASK 0x00ff0000 -#define NV34TCL_VTX_ATTR_4UB_W_SHIFT 24 -#define NV34TCL_VTX_ATTR_4UB_W_MASK 0xff000000 -#define NV34TCL_VTX_ATTR_4I_XY(x) (0x00001980+((x)*8)) -#define NV34TCL_VTX_ATTR_4I_XY__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4I_XY_X_SHIFT 0 -#define NV34TCL_VTX_ATTR_4I_XY_X_MASK 0x0000ffff -#define NV34TCL_VTX_ATTR_4I_XY_Y_SHIFT 16 -#define NV34TCL_VTX_ATTR_4I_XY_Y_MASK 0xffff0000 -#define NV34TCL_VTX_ATTR_4I_ZW(x) (0x00001984+((x)*8)) -#define NV34TCL_VTX_ATTR_4I_ZW__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4I_ZW_Z_SHIFT 0 -#define NV34TCL_VTX_ATTR_4I_ZW_Z_MASK 0x0000ffff -#define NV34TCL_VTX_ATTR_4I_ZW_W_SHIFT 16 -#define NV34TCL_VTX_ATTR_4I_ZW_W_MASK 0xffff0000 -#define NV34TCL_TX_OFFSET(x) (0x00001a00+((x)*32)) -#define NV34TCL_TX_OFFSET__SIZE 0x00000004 -#define NV34TCL_TX_FORMAT(x) (0x00001a04+((x)*32)) -#define NV34TCL_TX_FORMAT__SIZE 0x00000004 -#define NV34TCL_TX_FORMAT_DMA0 (1 << 0) -#define NV34TCL_TX_FORMAT_DMA1 (1 << 1) -#define NV34TCL_TX_FORMAT_CUBIC (1 << 2) -#define NV34TCL_TX_FORMAT_NO_BORDER (1 << 3) -#define NV34TCL_TX_FORMAT_DIMS_SHIFT 4 -#define NV34TCL_TX_FORMAT_DIMS_MASK 0x000000f0 -#define NV34TCL_TX_FORMAT_DIMS_1D 0x00000010 -#define NV34TCL_TX_FORMAT_DIMS_2D 0x00000020 -#define NV34TCL_TX_FORMAT_DIMS_3D 0x00000030 -#define NV34TCL_TX_FORMAT_FORMAT_SHIFT 8 -#define NV34TCL_TX_FORMAT_FORMAT_MASK 0x0000ff00 -#define NV34TCL_TX_FORMAT_FORMAT_L8 0x00000000 -#define NV34TCL_TX_FORMAT_FORMAT_A8 0x00000100 -#define NV34TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000200 -#define NV34TCL_TX_FORMAT_FORMAT_A8_RECT 0x00000300 -#define NV34TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000400 -#define NV34TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000500 -#define NV34TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000600 -#define NV34TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000700 -#define NV34TCL_TX_FORMAT_FORMAT_INDEX8 0x00000b00 -#define NV34TCL_TX_FORMAT_FORMAT_DXT1 0x00000c00 -#define NV34TCL_TX_FORMAT_FORMAT_DXT3 0x00000e00 -#define NV34TCL_TX_FORMAT_FORMAT_DXT5 0x00000f00 -#define NV34TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000 -#define NV34TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100 -#define NV34TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200 -#define NV34TCL_TX_FORMAT_FORMAT_L8_RECT 0x00001300 -#define NV34TCL_TX_FORMAT_FORMAT_A8L8 0x00001a00 -#define NV34TCL_TX_FORMAT_FORMAT_A8_RECT2 0x00001b00 -#define NV34TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00 -#define NV34TCL_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00 -#define NV34TCL_TX_FORMAT_FORMAT_L8A8_RECT 0x00002000 -#define NV34TCL_TX_FORMAT_FORMAT_DSDT 0x00002800 -#define NV34TCL_TX_FORMAT_FORMAT_A16 0x00003200 -#define NV34TCL_TX_FORMAT_FORMAT_HILO16 0x00003300 -#define NV34TCL_TX_FORMAT_FORMAT_A16_RECT 0x00003500 -#define NV34TCL_TX_FORMAT_FORMAT_HILO16_RECT 0x00003600 -#define NV34TCL_TX_FORMAT_FORMAT_HILO8 0x00004400 -#define NV34TCL_TX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500 -#define NV34TCL_TX_FORMAT_FORMAT_HILO8_RECT 0x00004600 -#define NV34TCL_TX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700 -#define NV34TCL_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00004a00 -#define NV34TCL_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00004b00 -#define NV34TCL_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00004c00 -#define NV34TCL_TX_FORMAT_MIPMAP (1 << 19) -#define NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 20 -#define NV34TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x00f00000 -#define NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV34TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x0f000000 -#define NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT 28 -#define NV34TCL_TX_FORMAT_BASE_SIZE_W_MASK 0xf0000000 -#define NV34TCL_TX_WRAP(x) (0x00001a08+((x)*32)) -#define NV34TCL_TX_WRAP__SIZE 0x00000004 -#define NV34TCL_TX_WRAP_S_SHIFT 0 -#define NV34TCL_TX_WRAP_S_MASK 0x000000ff -#define NV34TCL_TX_WRAP_S_REPEAT 0x00000001 -#define NV34TCL_TX_WRAP_S_MIRRORED_REPEAT 0x00000002 -#define NV34TCL_TX_WRAP_S_CLAMP_TO_EDGE 0x00000003 -#define NV34TCL_TX_WRAP_S_CLAMP_TO_BORDER 0x00000004 -#define NV34TCL_TX_WRAP_S_CLAMP 0x00000005 -#define NV34TCL_TX_WRAP_T_SHIFT 8 -#define NV34TCL_TX_WRAP_T_MASK 0x00000f00 -#define NV34TCL_TX_WRAP_T_REPEAT 0x00000100 -#define NV34TCL_TX_WRAP_T_MIRRORED_REPEAT 0x00000200 -#define NV34TCL_TX_WRAP_T_CLAMP_TO_EDGE 0x00000300 -#define NV34TCL_TX_WRAP_T_CLAMP_TO_BORDER 0x00000400 -#define NV34TCL_TX_WRAP_T_CLAMP 0x00000500 -#define NV34TCL_TX_WRAP_EXPAND_NORMAL_SHIFT 12 -#define NV34TCL_TX_WRAP_EXPAND_NORMAL_MASK 0x0000f000 -#define NV34TCL_TX_WRAP_R_SHIFT 16 -#define NV34TCL_TX_WRAP_R_MASK 0x000f0000 -#define NV34TCL_TX_WRAP_R_REPEAT 0x00010000 -#define NV34TCL_TX_WRAP_R_MIRRORED_REPEAT 0x00020000 -#define NV34TCL_TX_WRAP_R_CLAMP_TO_EDGE 0x00030000 -#define NV34TCL_TX_WRAP_R_CLAMP_TO_BORDER 0x00040000 -#define NV34TCL_TX_WRAP_R_CLAMP 0x00050000 -#define NV34TCL_TX_WRAP_RCOMP_SHIFT 28 -#define NV34TCL_TX_WRAP_RCOMP_MASK 0xf0000000 -#define NV34TCL_TX_WRAP_RCOMP_NEVER 0x00000000 -#define NV34TCL_TX_WRAP_RCOMP_GREATER 0x10000000 -#define NV34TCL_TX_WRAP_RCOMP_EQUAL 0x20000000 -#define NV34TCL_TX_WRAP_RCOMP_GEQUAL 0x30000000 -#define NV34TCL_TX_WRAP_RCOMP_LESS 0x40000000 -#define NV34TCL_TX_WRAP_RCOMP_NOTEQUAL 0x50000000 -#define NV34TCL_TX_WRAP_RCOMP_LEQUAL 0x60000000 -#define NV34TCL_TX_WRAP_RCOMP_ALWAYS 0x70000000 -#define NV34TCL_TX_ENABLE(x) (0x00001a0c+((x)*32)) -#define NV34TCL_TX_ENABLE__SIZE 0x00000004 -#define NV34TCL_TX_ENABLE_ANISO_SHIFT 4 -#define NV34TCL_TX_ENABLE_ANISO_MASK 0x00000030 -#define NV34TCL_TX_ENABLE_ANISO_NONE 0x00000000 -#define NV34TCL_TX_ENABLE_ANISO_2X 0x00000010 -#define NV34TCL_TX_ENABLE_ANISO_4X 0x00000020 -#define NV34TCL_TX_ENABLE_ANISO_8X 0x00000030 -#define NV34TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14 -#define NV34TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000 -#define NV34TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26 -#define NV34TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000 -#define NV34TCL_TX_ENABLE_ENABLE (1 << 30) -#define NV34TCL_TX_SWIZZLE(x) (0x00001a10+((x)*32)) -#define NV34TCL_TX_SWIZZLE__SIZE 0x00000004 -#define NV34TCL_TX_SWIZZLE_S0_X_SHIFT 14 -#define NV34TCL_TX_SWIZZLE_S0_X_MASK 0x0000c000 -#define NV34TCL_TX_SWIZZLE_S0_X_ZERO 0x00000000 -#define NV34TCL_TX_SWIZZLE_S0_X_ONE 0x00004000 -#define NV34TCL_TX_SWIZZLE_S0_X_S1 0x00008000 -#define NV34TCL_TX_SWIZZLE_S0_Y_SHIFT 12 -#define NV34TCL_TX_SWIZZLE_S0_Y_MASK 0x00003000 -#define NV34TCL_TX_SWIZZLE_S0_Y_ZERO 0x00000000 -#define NV34TCL_TX_SWIZZLE_S0_Y_ONE 0x00001000 -#define NV34TCL_TX_SWIZZLE_S0_Y_S1 0x00002000 -#define NV34TCL_TX_SWIZZLE_S0_Z_SHIFT 10 -#define NV34TCL_TX_SWIZZLE_S0_Z_MASK 0x00000c00 -#define NV34TCL_TX_SWIZZLE_S0_Z_ZERO 0x00000000 -#define NV34TCL_TX_SWIZZLE_S0_Z_ONE 0x00000400 -#define NV34TCL_TX_SWIZZLE_S0_Z_S1 0x00000800 -#define NV34TCL_TX_SWIZZLE_S0_W_SHIFT 8 -#define NV34TCL_TX_SWIZZLE_S0_W_MASK 0x00000300 -#define NV34TCL_TX_SWIZZLE_S0_W_ZERO 0x00000000 -#define NV34TCL_TX_SWIZZLE_S0_W_ONE 0x00000100 -#define NV34TCL_TX_SWIZZLE_S0_W_S1 0x00000200 -#define NV34TCL_TX_SWIZZLE_S1_X_SHIFT 6 -#define NV34TCL_TX_SWIZZLE_S1_X_MASK 0x000000c0 -#define NV34TCL_TX_SWIZZLE_S1_X_W 0x00000000 -#define NV34TCL_TX_SWIZZLE_S1_X_Z 0x00000040 -#define NV34TCL_TX_SWIZZLE_S1_X_Y 0x00000080 -#define NV34TCL_TX_SWIZZLE_S1_X_X 0x000000c0 -#define NV34TCL_TX_SWIZZLE_S1_Y_SHIFT 4 -#define NV34TCL_TX_SWIZZLE_S1_Y_MASK 0x00000030 -#define NV34TCL_TX_SWIZZLE_S1_Y_W 0x00000000 -#define NV34TCL_TX_SWIZZLE_S1_Y_Z 0x00000010 -#define NV34TCL_TX_SWIZZLE_S1_Y_Y 0x00000020 -#define NV34TCL_TX_SWIZZLE_S1_Y_X 0x00000030 -#define NV34TCL_TX_SWIZZLE_S1_Z_SHIFT 2 -#define NV34TCL_TX_SWIZZLE_S1_Z_MASK 0x0000000c -#define NV34TCL_TX_SWIZZLE_S1_Z_W 0x00000000 -#define NV34TCL_TX_SWIZZLE_S1_Z_Z 0x00000004 -#define NV34TCL_TX_SWIZZLE_S1_Z_Y 0x00000008 -#define NV34TCL_TX_SWIZZLE_S1_Z_X 0x0000000c -#define NV34TCL_TX_SWIZZLE_S1_W_SHIFT 0 -#define NV34TCL_TX_SWIZZLE_S1_W_MASK 0x00000003 -#define NV34TCL_TX_SWIZZLE_S1_W_W 0x00000000 -#define NV34TCL_TX_SWIZZLE_S1_W_Z 0x00000001 -#define NV34TCL_TX_SWIZZLE_S1_W_Y 0x00000002 -#define NV34TCL_TX_SWIZZLE_S1_W_X 0x00000003 -#define NV34TCL_TX_SWIZZLE_RECT_PITCH_SHIFT 16 -#define NV34TCL_TX_SWIZZLE_RECT_PITCH_MASK 0xffff0000 -#define NV34TCL_TX_FILTER(x) (0x00001a14+((x)*32)) -#define NV34TCL_TX_FILTER__SIZE 0x00000004 -#define NV34TCL_TX_FILTER_LOD_BIAS_SHIFT 8 -#define NV34TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00 -#define NV34TCL_TX_FILTER_MINIFY_SHIFT 16 -#define NV34TCL_TX_FILTER_MINIFY_MASK 0x000f0000 -#define NV34TCL_TX_FILTER_MINIFY_NEAREST 0x00010000 -#define NV34TCL_TX_FILTER_MINIFY_LINEAR 0x00020000 -#define NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000 -#define NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000 -#define NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000 -#define NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000 -#define NV34TCL_TX_FILTER_MAGNIFY_SHIFT 24 -#define NV34TCL_TX_FILTER_MAGNIFY_MASK 0x0f000000 -#define NV34TCL_TX_FILTER_MAGNIFY_NEAREST 0x01000000 -#define NV34TCL_TX_FILTER_MAGNIFY_LINEAR 0x02000000 -#define NV34TCL_TX_FILTER_SIGNED_BLUE (1 << 28) -#define NV34TCL_TX_FILTER_SIGNED_GREEN (1 << 29) -#define NV34TCL_TX_FILTER_SIGNED_RED (1 << 30) -#define NV34TCL_TX_FILTER_SIGNED_ALPHA (1 << 31) -#define NV34TCL_TX_NPOT_SIZE(x) (0x00001a18+((x)*32)) -#define NV34TCL_TX_NPOT_SIZE__SIZE 0x00000004 -#define NV34TCL_TX_NPOT_SIZE_H_SHIFT 0 -#define NV34TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff -#define NV34TCL_TX_NPOT_SIZE_W_SHIFT 16 -#define NV34TCL_TX_NPOT_SIZE_W_MASK 0xffff0000 -#define NV34TCL_TX_BORDER_COLOR(x) (0x00001a1c+((x)*32)) -#define NV34TCL_TX_BORDER_COLOR__SIZE 0x00000004 -#define NV34TCL_TX_BORDER_COLOR_B_SHIFT 0 -#define NV34TCL_TX_BORDER_COLOR_B_MASK 0x000000ff -#define NV34TCL_TX_BORDER_COLOR_G_SHIFT 8 -#define NV34TCL_TX_BORDER_COLOR_G_MASK 0x0000ff00 -#define NV34TCL_TX_BORDER_COLOR_R_SHIFT 16 -#define NV34TCL_TX_BORDER_COLOR_R_MASK 0x00ff0000 -#define NV34TCL_TX_BORDER_COLOR_A_SHIFT 24 -#define NV34TCL_TX_BORDER_COLOR_A_MASK 0xff000000 -#define NV34TCL_VTX_ATTR_4F_X(x) (0x00001c00+((x)*16)) -#define NV34TCL_VTX_ATTR_4F_X__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4F_Y(x) (0x00001c04+((x)*16)) -#define NV34TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4F_Z(x) (0x00001c08+((x)*16)) -#define NV34TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4F_W(x) (0x00001c0c+((x)*16)) -#define NV34TCL_VTX_ATTR_4F_W__SIZE 0x00000010 -#define NV34TCL_FP_CONTROL 0x00001d60 -#define NV34TCL_FP_CONTROL_USES_KIL (1 << 7) -#define NV34TCL_FP_CONTROL_USED_REGS_MINUS1_DIV2_SHIFT 0 -#define NV34TCL_FP_CONTROL_USED_REGS_MINUS1_DIV2_MASK 0x0000000f -#define NV34TCL_DEPTH_UNK17D8 0x00001d78 -#define NV34TCL_DEPTH_UNK17D8_CLAMP_SHIFT 4 -#define NV34TCL_DEPTH_UNK17D8_CLAMP_MASK 0x000000f0 -#define NV34TCL_MULTISAMPLE_CONTROL 0x00001d7c -#define NV34TCL_MULTISAMPLE_CONTROL_ENABLE (1 << 0) -#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_ALPHA_TO_COVERAGE (1 << 4) -#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_ALPHA_TO_ONE (1 << 8) -#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_COVERAGE_SHIFT 16 -#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_COVERAGE_MASK 0xffff0000 -#define NV34TCL_CLEAR_DEPTH_VALUE 0x00001d8c -#define NV34TCL_CLEAR_COLOR_VALUE 0x00001d90 -#define NV34TCL_CLEAR_COLOR_VALUE_B_SHIFT 0 -#define NV34TCL_CLEAR_COLOR_VALUE_B_MASK 0x000000ff -#define NV34TCL_CLEAR_COLOR_VALUE_G_SHIFT 8 -#define NV34TCL_CLEAR_COLOR_VALUE_G_MASK 0x0000ff00 -#define NV34TCL_CLEAR_COLOR_VALUE_R_SHIFT 16 -#define NV34TCL_CLEAR_COLOR_VALUE_R_MASK 0x00ff0000 -#define NV34TCL_CLEAR_COLOR_VALUE_A_SHIFT 24 -#define NV34TCL_CLEAR_COLOR_VALUE_A_MASK 0xff000000 -#define NV34TCL_CLEAR_BUFFERS 0x00001d94 -#define NV34TCL_CLEAR_BUFFERS_COLOR_A (1 << 7) -#define NV34TCL_CLEAR_BUFFERS_COLOR_B (1 << 6) -#define NV34TCL_CLEAR_BUFFERS_COLOR_G (1 << 5) -#define NV34TCL_CLEAR_BUFFERS_COLOR_R (1 << 4) -#define NV34TCL_CLEAR_BUFFERS_STENCIL (1 << 1) -#define NV34TCL_CLEAR_BUFFERS_DEPTH (1 << 0) -#define NV34TCL_DO_VERTICES 0x00001dac -#define NV34TCL_LINE_STIPPLE_ENABLE 0x00001db4 -#define NV34TCL_LINE_STIPPLE_PATTERN 0x00001db8 -#define NV34TCL_LINE_STIPPLE_PATTERN_FACTOR_SHIFT 0 -#define NV34TCL_LINE_STIPPLE_PATTERN_FACTOR_MASK 0x0000ffff -#define NV34TCL_LINE_STIPPLE_PATTERN_PATTERN_SHIFT 16 -#define NV34TCL_LINE_STIPPLE_PATTERN_PATTERN_MASK 0xffff0000 -#define NV34TCL_BACK_MATERIAL_SHININESS(x) (0x00001e20+((x)*4)) -#define NV34TCL_BACK_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV34TCL_VTX_ATTR_1F(x) (0x00001e40+((x)*4)) -#define NV34TCL_VTX_ATTR_1F__SIZE 0x00000010 -#define NV34TCL_ENGINE 0x00001e94 -#define NV34TCL_ENGINE_FP (1 << 0) -#define NV34TCL_ENGINE_VP (1 << 1) -#define NV34TCL_ENGINE_FIXED (1 << 2) -#define NV34TCL_VP_UPLOAD_FROM_ID 0x00001e9c -#define NV34TCL_VP_START_FROM_ID 0x00001ea0 -#define NV34TCL_POINT_PARAMETERS(x) (0x00001ec0+((x)*4)) -#define NV34TCL_POINT_PARAMETERS__SIZE 0x00000008 -#define NV34TCL_POINT_SIZE 0x00001ee0 -#define NV34TCL_POINT_PARAMETERS_ENABLE 0x00001ee4 -#define NV34TCL_POINT_SPRITE 0x00001ee8 -#define NV34TCL_POINT_SPRITE_ENABLE (1 << 0) -#define NV34TCL_POINT_SPRITE_R_MODE_SHIFT 1 -#define NV34TCL_POINT_SPRITE_R_MODE_MASK 0x00000006 -#define NV34TCL_POINT_SPRITE_R_MODE_ZERO 0x00000000 -#define NV34TCL_POINT_SPRITE_R_MODE_R 0x00000002 -#define NV34TCL_POINT_SPRITE_R_MODE_S 0x00000004 -#define NV34TCL_POINT_SPRITE_COORD_REPLACE (1 << 11) -#define NV34TCL_VP_UPLOAD_CONST_ID 0x00001efc -#define NV34TCL_VP_UPLOAD_CONST_X(x) (0x00001f00+((x)*16)) -#define NV34TCL_VP_UPLOAD_CONST_X__SIZE 0x00000004 -#define NV34TCL_VP_UPLOAD_CONST_Y(x) (0x00001f04+((x)*16)) -#define NV34TCL_VP_UPLOAD_CONST_Y__SIZE 0x00000004 -#define NV34TCL_VP_UPLOAD_CONST_Z(x) (0x00001f08+((x)*16)) -#define NV34TCL_VP_UPLOAD_CONST_Z__SIZE 0x00000004 -#define NV34TCL_VP_UPLOAD_CONST_W(x) (0x00001f0c+((x)*16)) -#define NV34TCL_VP_UPLOAD_CONST_W__SIZE 0x00000004 -#define NV34TCL_UNK1f80(x) (0x00001f80+((x)*4)) -#define NV34TCL_UNK1f80__SIZE 0x00000010 - - -#define NV40_CONTEXT_SURFACES_2D 0x00003062 - - - -#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066 - - - -#define NV40_TEXTURE_FROM_CPU 0x0000307b - - - -#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089 - - - -#define NV40_IMAGE_FROM_CPU 0x0000308a - - - -#define NV40_SWIZZLED_SURFACE 0x0000309e - - - -#define NV40TCL 0x00004097 - -#define NV40TCL_REF_CNT 0x00000050 -#define NV40TCL_NOP 0x00000100 -#define NV40TCL_NOTIFY 0x00000104 -#define NV40TCL_DMA_NOTIFY 0x00000180 -#define NV40TCL_DMA_TEXTURE0 0x00000184 -#define NV40TCL_DMA_TEXTURE1 0x00000188 -#define NV40TCL_DMA_COLOR1 0x0000018c -#define NV40TCL_DMA_COLOR0 0x00000194 -#define NV40TCL_DMA_ZETA 0x00000198 -#define NV40TCL_DMA_VTXBUF0 0x0000019c -#define NV40TCL_DMA_VTXBUF1 0x000001a0 -#define NV40TCL_DMA_FENCE 0x000001a4 -#define NV40TCL_DMA_QUERY 0x000001a8 -#define NV40TCL_DMA_UNK01AC 0x000001ac -#define NV40TCL_DMA_UNK01B0 0x000001b0 -#define NV40TCL_DMA_COLOR2 0x000001b4 -#define NV40TCL_DMA_COLOR3 0x000001b8 -#define NV40TCL_RT_HORIZ 0x00000200 -#define NV40TCL_RT_HORIZ_W_SHIFT 16 -#define NV40TCL_RT_HORIZ_W_MASK 0xffff0000 -#define NV40TCL_RT_HORIZ_X_SHIFT 0 -#define NV40TCL_RT_HORIZ_X_MASK 0x0000ffff -#define NV40TCL_RT_VERT 0x00000204 -#define NV40TCL_RT_VERT_H_SHIFT 16 -#define NV40TCL_RT_VERT_H_MASK 0xffff0000 -#define NV40TCL_RT_VERT_Y_SHIFT 0 -#define NV40TCL_RT_VERT_Y_MASK 0x0000ffff -#define NV40TCL_RT_FORMAT 0x00000208 -#define NV40TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT 24 -#define NV40TCL_RT_FORMAT_LOG2_HEIGHT_MASK 0xff000000 -#define NV40TCL_RT_FORMAT_LOG2_WIDTH_SHIFT 16 -#define NV40TCL_RT_FORMAT_LOG2_WIDTH_MASK 0x00ff0000 -#define NV40TCL_RT_FORMAT_TYPE_SHIFT 8 -#define NV40TCL_RT_FORMAT_TYPE_MASK 0x00000f00 -#define NV40TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 -#define NV40TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 -#define NV40TCL_RT_FORMAT_ZETA_SHIFT 5 -#define NV40TCL_RT_FORMAT_ZETA_MASK 0x000000e0 -#define NV40TCL_RT_FORMAT_ZETA_Z16 0x00000020 -#define NV40TCL_RT_FORMAT_ZETA_Z24S8 0x00000040 -#define NV40TCL_RT_FORMAT_COLOR_SHIFT 0 -#define NV40TCL_RT_FORMAT_COLOR_MASK 0x0000001f -#define NV40TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV40TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 -#define NV40TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV40TCL_RT_FORMAT_COLOR_B8 0x00000009 -#define NV40TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d -#define NV40TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f -#define NV40TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 -#define NV40TCL_COLOR0_PITCH 0x0000020c -#define NV40TCL_COLOR0_OFFSET 0x00000210 -#define NV40TCL_ZETA_OFFSET 0x00000214 -#define NV40TCL_COLOR1_OFFSET 0x00000218 -#define NV40TCL_COLOR1_PITCH 0x0000021c -#define NV40TCL_RT_ENABLE 0x00000220 -#define NV40TCL_RT_ENABLE_MRT (1 << 4) -#define NV40TCL_RT_ENABLE_COLOR3 (1 << 3) -#define NV40TCL_RT_ENABLE_COLOR2 (1 << 2) -#define NV40TCL_RT_ENABLE_COLOR1 (1 << 1) -#define NV40TCL_RT_ENABLE_COLOR0 (1 << 0) -#define NV40TCL_ZETA_PITCH 0x0000022c -#define NV40TCL_COLOR2_PITCH 0x00000280 -#define NV40TCL_COLOR3_PITCH 0x00000284 -#define NV40TCL_COLOR2_OFFSET 0x00000288 -#define NV40TCL_COLOR3_OFFSET 0x0000028c -#define NV40TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*8)) -#define NV40TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV40TCL_VIEWPORT_CLIP_VERT(x) (0x000002c4+((x)*8)) -#define NV40TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV40TCL_DITHER_ENABLE 0x00000300 -#define NV40TCL_ALPHA_TEST_ENABLE 0x00000304 -#define NV40TCL_ALPHA_TEST_FUNC 0x00000308 -#define NV40TCL_ALPHA_TEST_FUNC_NEVER 0x00000200 -#define NV40TCL_ALPHA_TEST_FUNC_LESS 0x00000201 -#define NV40TCL_ALPHA_TEST_FUNC_EQUAL 0x00000202 -#define NV40TCL_ALPHA_TEST_FUNC_LEQUAL 0x00000203 -#define NV40TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 -#define NV40TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 -#define NV40TCL_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205 -#define NV40TCL_ALPHA_TEST_FUNC_GEQUAL 0x00000206 -#define NV40TCL_ALPHA_TEST_FUNC_ALWAYS 0x00000207 -#define NV40TCL_ALPHA_TEST_REF 0x0000030c -#define NV40TCL_BLEND_ENABLE 0x00000310 -#define NV40TCL_BLEND_FUNC_SRC 0x00000314 -#define NV40TCL_BLEND_FUNC_SRC_RGB_SHIFT 0 -#define NV40TCL_BLEND_FUNC_SRC_RGB_MASK 0x0000ffff -#define NV40TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00000000 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE 0x00000001 -#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV40TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV40TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV40TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV40TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SHIFT 16 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_MASK 0xffff0000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00010000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x03000000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x03020000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x03040000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x03060000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x03080000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x80010000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x80030000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 -#define NV40TCL_BLEND_FUNC_DST 0x00000318 -#define NV40TCL_BLEND_FUNC_DST_RGB_SHIFT 0 -#define NV40TCL_BLEND_FUNC_DST_RGB_MASK 0x0000ffff -#define NV40TCL_BLEND_FUNC_DST_RGB_ZERO 0x00000000 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE 0x00000001 -#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV40TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV40TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV40TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV40TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_SHIFT 16 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_MASK 0xffff0000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00010000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x03000000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x03020000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x03040000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x03060000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x03080000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x80010000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x80030000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 -#define NV40TCL_BLEND_COLOR 0x0000031c -#define NV40TCL_BLEND_EQUATION 0x00000320 -#define NV40TCL_BLEND_EQUATION_RGB_SHIFT 0 -#define NV40TCL_BLEND_EQUATION_RGB_MASK 0x0000ffff -#define NV40TCL_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006 -#define NV40TCL_BLEND_EQUATION_RGB_MIN 0x00008007 -#define NV40TCL_BLEND_EQUATION_RGB_MAX 0x00008008 -#define NV40TCL_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a -#define NV40TCL_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV40TCL_BLEND_EQUATION_ALPHA_SHIFT 16 -#define NV40TCL_BLEND_EQUATION_ALPHA_MASK 0xffff0000 -#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_ADD 0x80060000 -#define NV40TCL_BLEND_EQUATION_ALPHA_MIN 0x80070000 -#define NV40TCL_BLEND_EQUATION_ALPHA_MAX 0x80080000 -#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x800a0000 -#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x800b0000 -#define NV40TCL_COLOR_MASK 0x00000324 -#define NV40TCL_COLOR_MASK_BUFFER0_B_SHIFT 0 -#define NV40TCL_COLOR_MASK_BUFFER0_B_MASK 0x000000ff -#define NV40TCL_COLOR_MASK_BUFFER0_G_SHIFT 8 -#define NV40TCL_COLOR_MASK_BUFFER0_G_MASK 0x0000ff00 -#define NV40TCL_COLOR_MASK_BUFFER0_R_SHIFT 16 -#define NV40TCL_COLOR_MASK_BUFFER0_R_MASK 0x00ff0000 -#define NV40TCL_COLOR_MASK_BUFFER0_A_SHIFT 24 -#define NV40TCL_COLOR_MASK_BUFFER0_A_MASK 0xff000000 -#define NV40TCL_STENCIL_FRONT_ENABLE 0x00000328 -#define NV40TCL_STENCIL_FRONT_MASK 0x0000032c -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC 0x00000330 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 -#define NV40TCL_STENCIL_FRONT_FUNC_REF 0x00000334 -#define NV40TCL_STENCIL_FRONT_FUNC_MASK 0x00000338 -#define NV40TCL_STENCIL_FRONT_OP_FAIL 0x0000033c -#define NV40TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a -#define NV40TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL 0x00000340 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS 0x00000344 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_BACK_ENABLE 0x00000348 -#define NV40TCL_STENCIL_BACK_MASK 0x0000034c -#define NV40TCL_STENCIL_BACK_FUNC_FUNC 0x00000350 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 -#define NV40TCL_STENCIL_BACK_FUNC_REF 0x00000354 -#define NV40TCL_STENCIL_BACK_FUNC_MASK 0x00000358 -#define NV40TCL_STENCIL_BACK_OP_FAIL 0x0000035c -#define NV40TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 -#define NV40TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a -#define NV40TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 -#define NV40TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 -#define NV40TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 -#define NV40TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL 0x00000360 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_BACK_OP_ZPASS 0x00000364 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a -#define NV40TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV40TCL_SHADE_MODEL 0x00000368 -#define NV40TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV40TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV40TCL_MRT_COLOR_MASK 0x00000370 -#define NV40TCL_MRT_COLOR_MASK_BUFFER1_A (1 << 4) -#define NV40TCL_MRT_COLOR_MASK_BUFFER1_R (1 << 5) -#define NV40TCL_MRT_COLOR_MASK_BUFFER1_G (1 << 6) -#define NV40TCL_MRT_COLOR_MASK_BUFFER1_B (1 << 7) -#define NV40TCL_MRT_COLOR_MASK_BUFFER2_A (1 << 8) -#define NV40TCL_MRT_COLOR_MASK_BUFFER2_R (1 << 9) -#define NV40TCL_MRT_COLOR_MASK_BUFFER2_G (1 << 10) -#define NV40TCL_MRT_COLOR_MASK_BUFFER2_B (1 << 11) -#define NV40TCL_MRT_COLOR_MASK_BUFFER3_A (1 << 12) -#define NV40TCL_MRT_COLOR_MASK_BUFFER3_R (1 << 13) -#define NV40TCL_MRT_COLOR_MASK_BUFFER3_G (1 << 14) -#define NV40TCL_MRT_COLOR_MASK_BUFFER3_B (1 << 15) -#define NV40TCL_COLOR_LOGIC_OP_ENABLE 0x00000374 -#define NV40TCL_COLOR_LOGIC_OP 0x00000378 -#define NV40TCL_COLOR_LOGIC_OP_CLEAR 0x00001500 -#define NV40TCL_COLOR_LOGIC_OP_AND 0x00001501 -#define NV40TCL_COLOR_LOGIC_OP_AND_REVERSE 0x00001502 -#define NV40TCL_COLOR_LOGIC_OP_COPY 0x00001503 -#define NV40TCL_COLOR_LOGIC_OP_AND_INVERTED 0x00001504 -#define NV40TCL_COLOR_LOGIC_OP_NOOP 0x00001505 -#define NV40TCL_COLOR_LOGIC_OP_XOR 0x00001506 -#define NV40TCL_COLOR_LOGIC_OP_OR 0x00001507 -#define NV40TCL_COLOR_LOGIC_OP_NOR 0x00001508 -#define NV40TCL_COLOR_LOGIC_OP_EQUIV 0x00001509 -#define NV40TCL_COLOR_LOGIC_OP_INVERT 0x0000150a -#define NV40TCL_COLOR_LOGIC_OP_OR_REVERSE 0x0000150b -#define NV40TCL_COLOR_LOGIC_OP_COPY_INVERTED 0x0000150c -#define NV40TCL_COLOR_LOGIC_OP_OR_INVERTED 0x0000150d -#define NV40TCL_COLOR_LOGIC_OP_NAND 0x0000150e -#define NV40TCL_COLOR_LOGIC_OP_SET 0x0000150f -#define NV40TCL_DEPTH_RANGE_NEAR 0x00000394 -#define NV40TCL_DEPTH_RANGE_FAR 0x00000398 -#define NV40TCL_LINE_WIDTH 0x000003b8 -#define NV40TCL_LINE_SMOOTH_ENABLE 0x000003bc -#define NV40TCL_UNK03C0(x) (0x000003c0+((x)*4)) -#define NV40TCL_UNK03C0__SIZE 0x00000010 -#define NV40TCL_UNK0400(x) (0x00000400+((x)*4)) -#define NV40TCL_UNK0400__SIZE 0x00000010 -#define NV40TCL_UNK0440(x) (0x00000440+((x)*4)) -#define NV40TCL_UNK0440__SIZE 0x00000020 -#define NV40TCL_SCISSOR_HORIZ 0x000008c0 -#define NV40TCL_SCISSOR_HORIZ_X_SHIFT 0 -#define NV40TCL_SCISSOR_HORIZ_X_MASK 0x0000ffff -#define NV40TCL_SCISSOR_HORIZ_W_SHIFT 16 -#define NV40TCL_SCISSOR_HORIZ_W_MASK 0xffff0000 -#define NV40TCL_SCISSOR_VERT 0x000008c4 -#define NV40TCL_SCISSOR_VERT_Y_SHIFT 0 -#define NV40TCL_SCISSOR_VERT_Y_MASK 0x0000ffff -#define NV40TCL_SCISSOR_VERT_H_SHIFT 16 -#define NV40TCL_SCISSOR_VERT_H_MASK 0xffff0000 -#define NV40TCL_FOG_MODE 0x000008cc -#define NV40TCL_FOG_EQUATION_CONSTANT 0x000008d0 -#define NV40TCL_FOG_EQUATION_LINEAR 0x000008d4 -#define NV40TCL_FOG_EQUATION_QUADRATIC 0x000008d8 -#define NV40TCL_FP_ADDRESS 0x000008e4 -#define NV40TCL_FP_ADDRESS_OFFSET_SHIFT 8 -#define NV40TCL_FP_ADDRESS_OFFSET_MASK 0xffffff00 -#define NV40TCL_FP_ADDRESS_DMA1 (1 << 1) -#define NV40TCL_FP_ADDRESS_DMA0 (1 << 0) -#define NV40TCL_VIEWPORT_HORIZ 0x00000a00 -#define NV40TCL_VIEWPORT_HORIZ_W_SHIFT 16 -#define NV40TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000 -#define NV40TCL_VIEWPORT_HORIZ_X_SHIFT 0 -#define NV40TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff -#define NV40TCL_VIEWPORT_VERT 0x00000a04 -#define NV40TCL_VIEWPORT_VERT_H_SHIFT 16 -#define NV40TCL_VIEWPORT_VERT_H_MASK 0xffff0000 -#define NV40TCL_VIEWPORT_VERT_Y_SHIFT 0 -#define NV40TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff -#define NV40TCL_VIEWPORT_TRANSLATE_X 0x00000a20 -#define NV40TCL_VIEWPORT_TRANSLATE_Y 0x00000a24 -#define NV40TCL_VIEWPORT_TRANSLATE_Z 0x00000a28 -#define NV40TCL_VIEWPORT_TRANSLATE_W 0x00000a2c -#define NV40TCL_VIEWPORT_SCALE_X 0x00000a30 -#define NV40TCL_VIEWPORT_SCALE_Y 0x00000a34 -#define NV40TCL_VIEWPORT_SCALE_Z 0x00000a38 -#define NV40TCL_VIEWPORT_SCALE_W 0x00000a3c -#define NV40TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000a60 -#define NV40TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000a64 -#define NV40TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000a68 -#define NV40TCL_DEPTH_FUNC 0x00000a6c -#define NV40TCL_DEPTH_FUNC_NEVER 0x00000200 -#define NV40TCL_DEPTH_FUNC_LESS 0x00000201 -#define NV40TCL_DEPTH_FUNC_EQUAL 0x00000202 -#define NV40TCL_DEPTH_FUNC_LEQUAL 0x00000203 -#define NV40TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV40TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV40TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 -#define NV40TCL_DEPTH_FUNC_GEQUAL 0x00000206 -#define NV40TCL_DEPTH_FUNC_ALWAYS 0x00000207 -#define NV40TCL_DEPTH_WRITE_ENABLE 0x00000a70 -#define NV40TCL_DEPTH_TEST_ENABLE 0x00000a74 -#define NV40TCL_POLYGON_OFFSET_FACTOR 0x00000a78 -#define NV40TCL_POLYGON_OFFSET_UNITS 0x00000a7c -#define NV40TCL_VTX_ATTR_3I_XY(x) (0x00000a80+((x)*8)) -#define NV40TCL_VTX_ATTR_3I_XY__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_3I_XY_X_SHIFT 0 -#define NV40TCL_VTX_ATTR_3I_XY_X_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_3I_XY_Y_SHIFT 16 -#define NV40TCL_VTX_ATTR_3I_XY_Y_MASK 0xffff0000 -#define NV40TCL_VTX_ATTR_3I_Z(x) (0x00000a84+((x)*8)) -#define NV40TCL_VTX_ATTR_3I_Z__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_3I_Z_Z_SHIFT 0 -#define NV40TCL_VTX_ATTR_3I_Z_Z_MASK 0x0000ffff -#define NV40TCL_UNK0B40(x) (0x00000b40+((x)*4)) -#define NV40TCL_UNK0B40__SIZE 0x00000008 -#define NV40TCL_VP_UPLOAD_INST(x) (0x00000b80+((x)*4)) -#define NV40TCL_VP_UPLOAD_INST__SIZE 0x00000004 -#define NV40TCL_CLIP_PLANE_ENABLE 0x00001478 -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE0 (1 << 1) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE1 (1 << 5) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE2 (1 << 9) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE3 (1 << 13) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE4 (1 << 17) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE5 (1 << 21) -#define NV40TCL_POLYGON_STIPPLE_ENABLE 0x0000147c -#define NV40TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4)) -#define NV40TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 -#define NV40TCL_VTX_ATTR_3F_X(x) (0x00001500+((x)*16)) -#define NV40TCL_VTX_ATTR_3F_X__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_3F_Y(x) (0x00001504+((x)*16)) -#define NV40TCL_VTX_ATTR_3F_Y__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_3F_Z(x) (0x00001508+((x)*16)) -#define NV40TCL_VTX_ATTR_3F_Z__SIZE 0x00000010 -#define NV40TCL_VTXBUF_ADDRESS(x) (0x00001680+((x)*4)) -#define NV40TCL_VTXBUF_ADDRESS__SIZE 0x00000010 -#define NV40TCL_VTXBUF_ADDRESS_DMA1 (1 << 31) -#define NV40TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0 -#define NV40TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff -#define NV40TCL_VTX_CACHE_INVALIDATE 0x00001714 -#define NV40TCL_VTXFMT(x) (0x00001740+((x)*4)) -#define NV40TCL_VTXFMT__SIZE 0x00000010 -#define NV40TCL_VTXFMT_TYPE_SHIFT 0 -#define NV40TCL_VTXFMT_TYPE_MASK 0x0000000f -#define NV40TCL_VTXFMT_TYPE_FLOAT 0x00000002 -#define NV40TCL_VTXFMT_TYPE_UBYTE 0x00000004 -#define NV40TCL_VTXFMT_TYPE_USHORT 0x00000005 -#define NV40TCL_VTXFMT_SIZE_SHIFT 4 -#define NV40TCL_VTXFMT_SIZE_MASK 0x000000f0 -#define NV40TCL_VTXFMT_STRIDE_SHIFT 8 -#define NV40TCL_VTXFMT_STRIDE_MASK 0x0000ff00 -#define NV40TCL_QUERY_RESET 0x000017c8 -#define NV40TCL_QUERY_UNK17CC 0x000017cc -#define NV40TCL_QUERY_GET 0x00001800 -#define NV40TCL_QUERY_GET_UNK24_SHIFT 24 -#define NV40TCL_QUERY_GET_UNK24_MASK 0xff000000 -#define NV40TCL_QUERY_GET_OFFSET_SHIFT 0 -#define NV40TCL_QUERY_GET_OFFSET_MASK 0x00ffffff -#define NV40TCL_BEGIN_END 0x00001808 -#define NV40TCL_BEGIN_END_STOP 0x00000000 -#define NV40TCL_BEGIN_END_POINTS 0x00000001 -#define NV40TCL_BEGIN_END_LINES 0x00000002 -#define NV40TCL_BEGIN_END_LINE_LOOP 0x00000003 -#define NV40TCL_BEGIN_END_LINE_STRIP 0x00000004 -#define NV40TCL_BEGIN_END_TRIANGLES 0x00000005 -#define NV40TCL_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV40TCL_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV40TCL_BEGIN_END_QUADS 0x00000008 -#define NV40TCL_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV40TCL_BEGIN_END_POLYGON 0x0000000a -#define NV40TCL_VB_ELEMENT_U16 0x0000180c -#define NV40TCL_VB_ELEMENT_U16_1_SHIFT 16 -#define NV40TCL_VB_ELEMENT_U16_1_MASK 0xffff0000 -#define NV40TCL_VB_ELEMENT_U16_0_SHIFT 0 -#define NV40TCL_VB_ELEMENT_U16_0_MASK 0x0000ffff -#define NV40TCL_VB_ELEMENT_U32 0x00001810 -#define NV40TCL_VB_VERTEX_BATCH 0x00001814 -#define NV40TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24 -#define NV40TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000 -#define NV40TCL_VB_VERTEX_BATCH_START_SHIFT 0 -#define NV40TCL_VB_VERTEX_BATCH_START_MASK 0x00ffffff -#define NV40TCL_VERTEX_DATA 0x00001818 -#define NV40TCL_IDXBUF_ADDRESS 0x0000181c -#define NV40TCL_IDXBUF_FORMAT 0x00001820 -#define NV40TCL_IDXBUF_FORMAT_TYPE_SHIFT 4 -#define NV40TCL_IDXBUF_FORMAT_TYPE_MASK 0x000000f0 -#define NV40TCL_IDXBUF_FORMAT_TYPE_U32 0x00000000 -#define NV40TCL_IDXBUF_FORMAT_TYPE_U16 0x00000010 -#define NV40TCL_IDXBUF_FORMAT_DMA1 (1 << 0) -#define NV40TCL_VB_INDEX_BATCH 0x00001824 -#define NV40TCL_VB_INDEX_BATCH_COUNT_SHIFT 24 -#define NV40TCL_VB_INDEX_BATCH_COUNT_MASK 0xff000000 -#define NV40TCL_VB_INDEX_BATCH_START_SHIFT 0 -#define NV40TCL_VB_INDEX_BATCH_START_MASK 0x00ffffff -#define NV40TCL_POLYGON_MODE_FRONT 0x00001828 -#define NV40TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV40TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV40TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV40TCL_POLYGON_MODE_BACK 0x0000182c -#define NV40TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV40TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV40TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV40TCL_CULL_FACE 0x00001830 -#define NV40TCL_CULL_FACE_FRONT 0x00000404 -#define NV40TCL_CULL_FACE_BACK 0x00000405 -#define NV40TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV40TCL_FRONT_FACE 0x00001834 -#define NV40TCL_FRONT_FACE_CW 0x00000900 -#define NV40TCL_FRONT_FACE_CCW 0x00000901 -#define NV40TCL_POLYGON_SMOOTH_ENABLE 0x00001838 -#define NV40TCL_CULL_FACE_ENABLE 0x0000183c -#define NV40TCL_TEX_SIZE1(x) (0x00001840+((x)*4)) -#define NV40TCL_TEX_SIZE1__SIZE 0x00000008 -#define NV40TCL_TEX_SIZE1_DEPTH_SHIFT 20 -#define NV40TCL_TEX_SIZE1_DEPTH_MASK 0xfff00000 -#define NV40TCL_TEX_SIZE1_PITCH_SHIFT 0 -#define NV40TCL_TEX_SIZE1_PITCH_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_2F_X(x) (0x00001880+((x)*8)) -#define NV40TCL_VTX_ATTR_2F_X__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_2F_Y(x) (0x00001884+((x)*8)) -#define NV40TCL_VTX_ATTR_2F_Y__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_2I(x) (0x00001900+((x)*4)) -#define NV40TCL_VTX_ATTR_2I__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_2I_X_SHIFT 0 -#define NV40TCL_VTX_ATTR_2I_X_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_2I_Y_SHIFT 16 -#define NV40TCL_VTX_ATTR_2I_Y_MASK 0xffff0000 -#define NV40TCL_VTX_ATTR_4UB(x) (0x00001940+((x)*4)) -#define NV40TCL_VTX_ATTR_4UB__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4UB_X_SHIFT 0 -#define NV40TCL_VTX_ATTR_4UB_X_MASK 0x000000ff -#define NV40TCL_VTX_ATTR_4UB_Y_SHIFT 8 -#define NV40TCL_VTX_ATTR_4UB_Y_MASK 0x0000ff00 -#define NV40TCL_VTX_ATTR_4UB_Z_SHIFT 16 -#define NV40TCL_VTX_ATTR_4UB_Z_MASK 0x00ff0000 -#define NV40TCL_VTX_ATTR_4UB_W_SHIFT 24 -#define NV40TCL_VTX_ATTR_4UB_W_MASK 0xff000000 -#define NV40TCL_VTX_ATTR_4I_XY(x) (0x00001980+((x)*8)) -#define NV40TCL_VTX_ATTR_4I_XY__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4I_XY_X_SHIFT 0 -#define NV40TCL_VTX_ATTR_4I_XY_X_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_4I_XY_Y_SHIFT 16 -#define NV40TCL_VTX_ATTR_4I_XY_Y_MASK 0xffff0000 -#define NV40TCL_VTX_ATTR_4I_ZW(x) (0x00001984+((x)*8)) -#define NV40TCL_VTX_ATTR_4I_ZW__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4I_ZW_Z_SHIFT 0 -#define NV40TCL_VTX_ATTR_4I_ZW_Z_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_4I_ZW_W_SHIFT 16 -#define NV40TCL_VTX_ATTR_4I_ZW_W_MASK 0xffff0000 -#define NV40TCL_TEX_OFFSET(x) (0x00001a00+((x)*32)) -#define NV40TCL_TEX_OFFSET__SIZE 0x00000010 -#define NV40TCL_TEX_FORMAT(x) (0x00001a04+((x)*32)) -#define NV40TCL_TEX_FORMAT__SIZE 0x00000010 -#define NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT 16 -#define NV40TCL_TEX_FORMAT_MIPMAP_COUNT_MASK 0x000f0000 -#define NV40TCL_TEX_FORMAT_RECT (1 << 14) -#define NV40TCL_TEX_FORMAT_LINEAR (1 << 13) -#define NV40TCL_TEX_FORMAT_FORMAT_SHIFT 8 -#define NV40TCL_TEX_FORMAT_FORMAT_MASK 0x00001f00 -#define NV40TCL_TEX_FORMAT_FORMAT_L8 0x00000100 -#define NV40TCL_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000200 -#define NV40TCL_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000300 -#define NV40TCL_TEX_FORMAT_FORMAT_R5G6B5 0x00000400 -#define NV40TCL_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000500 -#define NV40TCL_TEX_FORMAT_FORMAT_DXT1 0x00000600 -#define NV40TCL_TEX_FORMAT_FORMAT_DXT3 0x00000700 -#define NV40TCL_TEX_FORMAT_FORMAT_DXT5 0x00000800 -#define NV40TCL_TEX_FORMAT_FORMAT_A8L8 0x00000b00 -#define NV40TCL_TEX_FORMAT_FORMAT_Z24 0x00001000 -#define NV40TCL_TEX_FORMAT_FORMAT_Z16 0x00001200 -#define NV40TCL_TEX_FORMAT_FORMAT_A16 0x00001400 -#define NV40TCL_TEX_FORMAT_FORMAT_A16L16 0x00001500 -#define NV40TCL_TEX_FORMAT_FORMAT_HILO8 0x00001800 -#define NV40TCL_TEX_FORMAT_FORMAT_RGBA16F 0x00001a00 -#define NV40TCL_TEX_FORMAT_FORMAT_RGBA32F 0x00001b00 -#define NV40TCL_TEX_FORMAT_DIMS_SHIFT 4 -#define NV40TCL_TEX_FORMAT_DIMS_MASK 0x000000f0 -#define NV40TCL_TEX_FORMAT_DIMS_1D 0x00000010 -#define NV40TCL_TEX_FORMAT_DIMS_2D 0x00000020 -#define NV40TCL_TEX_FORMAT_DIMS_3D 0x00000030 -#define NV40TCL_TEX_FORMAT_NO_BORDER (1 << 3) -#define NV40TCL_TEX_FORMAT_CUBIC (1 << 2) -#define NV40TCL_TEX_FORMAT_DMA1 (1 << 1) -#define NV40TCL_TEX_FORMAT_DMA0 (1 << 0) -#define NV40TCL_TEX_WRAP(x) (0x00001a08+((x)*32)) -#define NV40TCL_TEX_WRAP__SIZE 0x00000010 -#define NV40TCL_TEX_WRAP_S_SHIFT 0 -#define NV40TCL_TEX_WRAP_S_MASK 0x000000ff -#define NV40TCL_TEX_WRAP_S_REPEAT 0x00000001 -#define NV40TCL_TEX_WRAP_S_MIRRORED_REPEAT 0x00000002 -#define NV40TCL_TEX_WRAP_S_CLAMP_TO_EDGE 0x00000003 -#define NV40TCL_TEX_WRAP_S_CLAMP_TO_BORDER 0x00000004 -#define NV40TCL_TEX_WRAP_S_CLAMP 0x00000005 -#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_EDGE 0x00000006 -#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_BORDER 0x00000007 -#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP 0x00000008 -#define NV40TCL_TEX_WRAP_T_SHIFT 8 -#define NV40TCL_TEX_WRAP_T_MASK 0x00000f00 -#define NV40TCL_TEX_WRAP_T_REPEAT 0x00000100 -#define NV40TCL_TEX_WRAP_T_MIRRORED_REPEAT 0x00000200 -#define NV40TCL_TEX_WRAP_T_CLAMP_TO_EDGE 0x00000300 -#define NV40TCL_TEX_WRAP_T_CLAMP_TO_BORDER 0x00000400 -#define NV40TCL_TEX_WRAP_T_CLAMP 0x00000500 -#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP_TO_EDGE 0x00000600 -#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP_TO_BORDER 0x00000700 -#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP 0x00000800 -#define NV40TCL_TEX_WRAP_EXPAND_NORMAL_SHIFT 12 -#define NV40TCL_TEX_WRAP_EXPAND_NORMAL_MASK 0x0000f000 -#define NV40TCL_TEX_WRAP_R_SHIFT 16 -#define NV40TCL_TEX_WRAP_R_MASK 0x00ff0000 -#define NV40TCL_TEX_WRAP_R_REPEAT 0x00010000 -#define NV40TCL_TEX_WRAP_R_MIRRORED_REPEAT 0x00020000 -#define NV40TCL_TEX_WRAP_R_CLAMP_TO_EDGE 0x00030000 -#define NV40TCL_TEX_WRAP_R_CLAMP_TO_BORDER 0x00040000 -#define NV40TCL_TEX_WRAP_R_CLAMP 0x00050000 -#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP_TO_EDGE 0x00060000 -#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP_TO_BORDER 0x00070000 -#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP 0x00080000 -#define NV40TCL_TEX_WRAP_RCOMP_SHIFT 28 -#define NV40TCL_TEX_WRAP_RCOMP_MASK 0xf0000000 -#define NV40TCL_TEX_WRAP_RCOMP_NEVER 0x00000000 -#define NV40TCL_TEX_WRAP_RCOMP_GREATER 0x10000000 -#define NV40TCL_TEX_WRAP_RCOMP_EQUAL 0x20000000 -#define NV40TCL_TEX_WRAP_RCOMP_GEQUAL 0x30000000 -#define NV40TCL_TEX_WRAP_RCOMP_LESS 0x40000000 -#define NV40TCL_TEX_WRAP_RCOMP_NOTEQUAL 0x50000000 -#define NV40TCL_TEX_WRAP_RCOMP_LEQUAL 0x60000000 -#define NV40TCL_TEX_WRAP_RCOMP_ALWAYS 0x70000000 -#define NV40TCL_TEX_ENABLE(x) (0x00001a0c+((x)*32)) -#define NV40TCL_TEX_ENABLE__SIZE 0x00000010 -#define NV40TCL_TEX_ENABLE_ENABLE (1 << 31) -#define NV40TCL_TEX_ENABLE_MIPMAP_MIN_LOD_SHIFT 27 -#define NV40TCL_TEX_ENABLE_MIPMAP_MIN_LOD_MASK 0x38000000 -#define NV40TCL_TEX_ENABLE_MIPMAP_MAX_LOD_SHIFT 15 -#define NV40TCL_TEX_ENABLE_MIPMAP_MAX_LOD_MASK 0x00038000 -#define NV40TCL_TEX_ENABLE_ANISO_SHIFT 4 -#define NV40TCL_TEX_ENABLE_ANISO_MASK 0x000000f0 -#define NV40TCL_TEX_ENABLE_ANISO_NONE 0x00000000 -#define NV40TCL_TEX_ENABLE_ANISO_2X 0x00000010 -#define NV40TCL_TEX_ENABLE_ANISO_4X 0x00000020 -#define NV40TCL_TEX_ENABLE_ANISO_6X 0x00000030 -#define NV40TCL_TEX_ENABLE_ANISO_8X 0x00000040 -#define NV40TCL_TEX_ENABLE_ANISO_10X 0x00000050 -#define NV40TCL_TEX_ENABLE_ANISO_12X 0x00000060 -#define NV40TCL_TEX_ENABLE_ANISO_16X 0x00000070 -#define NV40TCL_TEX_SWIZZLE(x) (0x00001a10+((x)*32)) -#define NV40TCL_TEX_SWIZZLE__SIZE 0x00000010 -#define NV40TCL_TEX_SWIZZLE_S0_X_SHIFT 14 -#define NV40TCL_TEX_SWIZZLE_S0_X_MASK 0x0000c000 -#define NV40TCL_TEX_SWIZZLE_S0_X_ZERO 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S0_X_ONE 0x00004000 -#define NV40TCL_TEX_SWIZZLE_S0_X_S1 0x00008000 -#define NV40TCL_TEX_SWIZZLE_S0_Y_SHIFT 12 -#define NV40TCL_TEX_SWIZZLE_S0_Y_MASK 0x00003000 -#define NV40TCL_TEX_SWIZZLE_S0_Y_ZERO 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S0_Y_ONE 0x00001000 -#define NV40TCL_TEX_SWIZZLE_S0_Y_S1 0x00002000 -#define NV40TCL_TEX_SWIZZLE_S0_Z_SHIFT 10 -#define NV40TCL_TEX_SWIZZLE_S0_Z_MASK 0x00000c00 -#define NV40TCL_TEX_SWIZZLE_S0_Z_ZERO 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S0_Z_ONE 0x00000400 -#define NV40TCL_TEX_SWIZZLE_S0_Z_S1 0x00000800 -#define NV40TCL_TEX_SWIZZLE_S0_W_SHIFT 8 -#define NV40TCL_TEX_SWIZZLE_S0_W_MASK 0x00000300 -#define NV40TCL_TEX_SWIZZLE_S0_W_ZERO 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S0_W_ONE 0x00000100 -#define NV40TCL_TEX_SWIZZLE_S0_W_S1 0x00000200 -#define NV40TCL_TEX_SWIZZLE_S1_X_SHIFT 6 -#define NV40TCL_TEX_SWIZZLE_S1_X_MASK 0x000000c0 -#define NV40TCL_TEX_SWIZZLE_S1_X_W 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S1_X_Z 0x00000040 -#define NV40TCL_TEX_SWIZZLE_S1_X_Y 0x00000080 -#define NV40TCL_TEX_SWIZZLE_S1_X_X 0x000000c0 -#define NV40TCL_TEX_SWIZZLE_S1_Y_SHIFT 4 -#define NV40TCL_TEX_SWIZZLE_S1_Y_MASK 0x00000030 -#define NV40TCL_TEX_SWIZZLE_S1_Y_W 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S1_Y_Z 0x00000010 -#define NV40TCL_TEX_SWIZZLE_S1_Y_Y 0x00000020 -#define NV40TCL_TEX_SWIZZLE_S1_Y_X 0x00000030 -#define NV40TCL_TEX_SWIZZLE_S1_Z_SHIFT 2 -#define NV40TCL_TEX_SWIZZLE_S1_Z_MASK 0x0000000c -#define NV40TCL_TEX_SWIZZLE_S1_Z_W 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S1_Z_Z 0x00000004 -#define NV40TCL_TEX_SWIZZLE_S1_Z_Y 0x00000008 -#define NV40TCL_TEX_SWIZZLE_S1_Z_X 0x0000000c -#define NV40TCL_TEX_SWIZZLE_S1_W_SHIFT 0 -#define NV40TCL_TEX_SWIZZLE_S1_W_MASK 0x00000003 -#define NV40TCL_TEX_SWIZZLE_S1_W_W 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S1_W_Z 0x00000001 -#define NV40TCL_TEX_SWIZZLE_S1_W_Y 0x00000002 -#define NV40TCL_TEX_SWIZZLE_S1_W_X 0x00000003 -#define NV40TCL_TEX_FILTER(x) (0x00001a14+((x)*32)) -#define NV40TCL_TEX_FILTER__SIZE 0x00000010 -#define NV40TCL_TEX_FILTER_SIGNED_ALPHA (1 << 31) -#define NV40TCL_TEX_FILTER_SIGNED_RED (1 << 30) -#define NV40TCL_TEX_FILTER_SIGNED_GREEN (1 << 29) -#define NV40TCL_TEX_FILTER_SIGNED_BLUE (1 << 28) -#define NV40TCL_TEX_FILTER_MIN_SHIFT 16 -#define NV40TCL_TEX_FILTER_MIN_MASK 0x000f0000 -#define NV40TCL_TEX_FILTER_MIN_NEAREST 0x00010000 -#define NV40TCL_TEX_FILTER_MIN_LINEAR 0x00020000 -#define NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_NEAREST 0x00030000 -#define NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_NEAREST 0x00040000 -#define NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_LINEAR 0x00050000 -#define NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_LINEAR 0x00060000 -#define NV40TCL_TEX_FILTER_MAG_SHIFT 24 -#define NV40TCL_TEX_FILTER_MAG_MASK 0x0f000000 -#define NV40TCL_TEX_FILTER_MAG_NEAREST 0x01000000 -#define NV40TCL_TEX_FILTER_MAG_LINEAR 0x02000000 -#define NV40TCL_TEX_SIZE0(x) (0x00001a18+((x)*32)) -#define NV40TCL_TEX_SIZE0__SIZE 0x00000010 -#define NV40TCL_TEX_SIZE0_H_SHIFT 0 -#define NV40TCL_TEX_SIZE0_H_MASK 0x0000ffff -#define NV40TCL_TEX_SIZE0_W_SHIFT 16 -#define NV40TCL_TEX_SIZE0_W_MASK 0xffff0000 -#define NV40TCL_TEX_BORDER_COLOR(x) (0x00001a1c+((x)*32)) -#define NV40TCL_TEX_BORDER_COLOR__SIZE 0x00000010 -#define NV40TCL_TEX_BORDER_COLOR_B_SHIFT 0 -#define NV40TCL_TEX_BORDER_COLOR_B_MASK 0x000000ff -#define NV40TCL_TEX_BORDER_COLOR_G_SHIFT 8 -#define NV40TCL_TEX_BORDER_COLOR_G_MASK 0x0000ff00 -#define NV40TCL_TEX_BORDER_COLOR_R_SHIFT 16 -#define NV40TCL_TEX_BORDER_COLOR_R_MASK 0x00ff0000 -#define NV40TCL_TEX_BORDER_COLOR_A_SHIFT 24 -#define NV40TCL_TEX_BORDER_COLOR_A_MASK 0xff000000 -#define NV40TCL_VTX_ATTR_4F_X(x) (0x00001c00+((x)*16)) -#define NV40TCL_VTX_ATTR_4F_X__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4F_Y(x) (0x00001c04+((x)*16)) -#define NV40TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4F_Z(x) (0x00001c08+((x)*16)) -#define NV40TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4F_W(x) (0x00001c0c+((x)*16)) -#define NV40TCL_VTX_ATTR_4F_W__SIZE 0x00000010 -#define NV40TCL_FP_CONTROL 0x00001d60 -#define NV40TCL_FP_CONTROL_TEMP_COUNT_SHIFT 24 -#define NV40TCL_FP_CONTROL_TEMP_COUNT_MASK 0xff000000 -#define NV40TCL_FP_CONTROL_KIL (1 << 7) -#define NV40TCL_MULTISAMPLE_CONTROL 0x00001d7c -#define NV40TCL_CLEAR_VALUE_DEPTH 0x00001d8c -#define NV40TCL_CLEAR_VALUE_COLOR 0x00001d90 -#define NV40TCL_CLEAR_BUFFERS 0x00001d94 -#define NV40TCL_CLEAR_BUFFERS_COLOR_A (1 << 7) -#define NV40TCL_CLEAR_BUFFERS_COLOR_B (1 << 6) -#define NV40TCL_CLEAR_BUFFERS_COLOR_G (1 << 5) -#define NV40TCL_CLEAR_BUFFERS_COLOR_R (1 << 4) -#define NV40TCL_CLEAR_BUFFERS_STENCIL (1 << 1) -#define NV40TCL_CLEAR_BUFFERS_DEPTH (1 << 0) -#define NV40TCL_LINE_STIPPLE_ENABLE 0x00001db4 -#define NV40TCL_LINE_STIPPLE_PATTERN 0x00001db8 -#define NV40TCL_LINE_STIPPLE_PATTERN_FACTOR_SHIFT 0 -#define NV40TCL_LINE_STIPPLE_PATTERN_FACTOR_MASK 0x0000ffff -#define NV40TCL_LINE_STIPPLE_PATTERN_PATTERN_SHIFT 16 -#define NV40TCL_LINE_STIPPLE_PATTERN_PATTERN_MASK 0xffff0000 -#define NV40TCL_VTX_ATTR_1F(x) (0x00001e40+((x)*4)) -#define NV40TCL_VTX_ATTR_1F__SIZE 0x00000010 -#define NV40TCL_VP_UPLOAD_FROM_ID 0x00001e9c -#define NV40TCL_VP_START_FROM_ID 0x00001ea0 -#define NV40TCL_POINT_SIZE 0x00001ee0 -#define NV40TCL_POINT_SPRITE 0x00001ee8 -#define NV40TCL_VP_UPLOAD_CONST_ID 0x00001efc -#define NV40TCL_VP_UPLOAD_CONST_X(x) (0x00001f00+((x)*16)) -#define NV40TCL_VP_UPLOAD_CONST_X__SIZE 0x00000004 -#define NV40TCL_VP_UPLOAD_CONST_Y(x) (0x00001f04+((x)*16)) -#define NV40TCL_VP_UPLOAD_CONST_Y__SIZE 0x00000004 -#define NV40TCL_VP_UPLOAD_CONST_Z(x) (0x00001f08+((x)*16)) -#define NV40TCL_VP_UPLOAD_CONST_Z__SIZE 0x00000004 -#define NV40TCL_VP_UPLOAD_CONST_W(x) (0x00001f0c+((x)*16)) -#define NV40TCL_VP_UPLOAD_CONST_W__SIZE 0x00000004 -#define NV40TCL_TEX_CACHE_CTL 0x00001fd8 -#define NV40TCL_VP_ATTRIB_EN 0x00001ff0 -#define NV40TCL_VP_RESULT_EN 0x00001ff4 - - -#define NV44TCL 0x00004497 - - - -#define NV50_2D 0x0000502d - -#define NV50_2D_NOP 0x00000100 -#define NV50_2D_NOTIFY 0x00000104 -#define NV50_2D_DMA_NOTIFY 0x00000180 -#define NV50_2D_DMA_IN_MEMORY0 0x00000184 -#define NV50_2D_DMA_IN_MEMORY1 0x00000188 -#define NV50_2D_DMA_IN_MEMORY2 0x0000018c -#define NV50_2D_DST_FORMAT 0x00000200 -#define NV50_2D_DST_FORMAT_32BPP 0x000000cf -#define NV50_2D_DST_FORMAT_24BPP 0x000000e6 -#define NV50_2D_DST_FORMAT_16BPP 0x000000e8 -#define NV50_2D_DST_FORMAT_8BPP 0x000000f3 -#define NV50_2D_DST_FORMAT_15BPP 0x000000f8 -#define NV50_2D_DST_PITCH 0x00000214 -#define NV50_2D_DST_WIDTH 0x00000218 -#define NV50_2D_DST_HEIGHT 0x0000021c -#define NV50_2D_DST_ADDRESS_HIGH 0x00000220 -#define NV50_2D_DST_ADDRESS_LOW 0x00000224 -#define NV50_2D_SRC_FORMAT 0x00000230 -#define NV50_2D_SRC_FORMAT_32BPP 0x000000cf -#define NV50_2D_SRC_FORMAT_24BPP 0x000000e6 -#define NV50_2D_SRC_FORMAT_16BPP 0x000000e8 -#define NV50_2D_SRC_FORMAT_8BPP 0x000000f3 -#define NV50_2D_SRC_FORMAT_15BPP 0x000000f8 -#define NV50_2D_SRC_PITCH 0x00000244 -#define NV50_2D_SRC_WIDTH 0x00000248 -#define NV50_2D_SRC_HEIGHT 0x0000024c -#define NV50_2D_SRC_ADDRESS_HIGH 0x00000250 -#define NV50_2D_SRC_ADDRESS_LOW 0x00000254 -#define NV50_2D_CLIP_X 0x00000280 -#define NV50_2D_CLIP_Y 0x00000284 -#define NV50_2D_CLIP_Z 0x00000288 -#define NV50_2D_CLIP_W 0x0000028c -#define NV50_2D_ROP 0x000002a0 -#define NV50_2D_OPERATION 0x000002ac -#define NV50_2D_OPERATION_SRCCOPY_AND 0x00000000 -#define NV50_2D_OPERATION_ROP_AND 0x00000001 -#define NV50_2D_OPERATION_BLEND_AND 0x00000002 -#define NV50_2D_OPERATION_SRCCOPY 0x00000003 -#define NV50_2D_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV50_2D_OPERATION_BLEND_PREMULT 0x00000005 -#define NV50_2D_PATTERN_FORMAT 0x000002e8 -#define NV50_2D_PATTERN_FORMAT_16BPP 0x00000000 -#define NV50_2D_PATTERN_FORMAT_15BPP 0x00000001 -#define NV50_2D_PATTERN_FORMAT_32BPP 0x00000002 -#define NV50_2D_PATTERN_FORMAT_8BPP 0x00000003 -#define NV50_2D_PATTERN_COLOR(x) (0x000002f0+((x)*4)) -#define NV50_2D_PATTERN_COLOR__SIZE 0x00000002 -#define NV50_2D_PATTERN_BITMAP(x) (0x000002f8+((x)*4)) -#define NV50_2D_PATTERN_BITMAP__SIZE 0x00000002 -#define NV50_2D_RECT_FORMAT 0x00000584 -#define NV50_2D_RECT_FORMAT_32BPP 0x000000cf -#define NV50_2D_RECT_FORMAT_24BPP 0x000000e6 -#define NV50_2D_RECT_FORMAT_16BPP 0x000000e8 -#define NV50_2D_RECT_FORMAT_8BPP 0x000000f3 -#define NV50_2D_RECT_FORMAT_15BPP 0x000000f8 -#define NV50_2D_RECT_COLOR 0x00000588 -#define NV50_2D_RECT_X1 0x00000600 -#define NV50_2D_RECT_Y1 0x00000604 -#define NV50_2D_RECT_X2 0x00000608 -#define NV50_2D_RECT_Y2 0x0000060c -#define NV50_2D_SIFC_UNK0800 0x00000800 -#define NV50_2D_SIFC_FORMAT 0x00000804 -#define NV50_2D_SIFC_FORMAT_32BPP 0x000000cf -#define NV50_2D_SIFC_FORMAT_24BPP 0x000000e6 -#define NV50_2D_SIFC_FORMAT_16BPP 0x000000e8 -#define NV50_2D_SIFC_FORMAT_8BPP 0x000000f3 -#define NV50_2D_SIFC_FORMAT_15BPP 0x000000f8 -#define NV50_2D_SIFC_WIDTH 0x00000838 -#define NV50_2D_SIFC_HEIGHT 0x0000083c -#define NV50_2D_SIFC_SCALE_UNK0840 0x00000840 -#define NV50_2D_SIFC_SCALE_UNK0844 0x00000844 -#define NV50_2D_SIFC_SCALE_UNK0848 0x00000848 -#define NV50_2D_SIFC_SCALE_UNK084C 0x0000084c -#define NV50_2D_SIFC_UNK0850 0x00000850 -#define NV50_2D_SIFC_DST_X 0x00000854 -#define NV50_2D_SIFC_UNK0858 0x00000858 -#define NV50_2D_SIFC_DST_Y 0x0000085c -#define NV50_2D_SIFC_DATA 0x00000860 -#define NV50_2D_BLIT_DST_X 0x000008b0 -#define NV50_2D_BLIT_DST_Y 0x000008b4 -#define NV50_2D_BLIT_DST_W 0x000008b8 -#define NV50_2D_BLIT_DST_H 0x000008bc -#define NV50_2D_BLIT_SRC_X 0x000008d4 -#define NV50_2D_BLIT_SRC_Y 0x000008dc - - -#define NV50_MEMORY_TO_MEMORY_FORMAT 0x00005039 - -#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_HIGH 0x00000238 -#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT_HIGH 0x0000023c - - -#define NV50TCL 0x00005097 - -#define NV50TCL_NOP 0x00000100 -#define NV50TCL_NOTIFY 0x00000104 -#define NV50TCL_DMA_NOTIFY 0x00000180 -#define NV50TCL_DMA_UNK0(x) (0x00000184+((x)*4)) -#define NV50TCL_DMA_UNK0__SIZE 0x0000000b -#define NV50TCL_DMA_UNK1(x) (0x000001c0+((x)*4)) -#define NV50TCL_DMA_UNK1__SIZE 0x00000008 -#define NV50TCL_RT_ADDRESS_HIGH(x) (0x00000200+((x)*32)) -#define NV50TCL_RT_ADDRESS_HIGH__SIZE 0x00000008 -#define NV50TCL_RT_ADDRESS_LOW(x) (0x00000204+((x)*32)) -#define NV50TCL_RT_ADDRESS_LOW__SIZE 0x00000008 -#define NV50TCL_RT_FORMAT(x) (0x00000208+((x)*32)) -#define NV50TCL_RT_FORMAT__SIZE 0x00000008 -#define NV50TCL_RT_FORMAT_32BPP 0x000000cf -#define NV50TCL_RT_FORMAT_24BPP 0x000000e6 -#define NV50TCL_RT_FORMAT_16BPP 0x000000e8 -#define NV50TCL_RT_FORMAT_8BPP 0x000000f3 -#define NV50TCL_RT_FORMAT_15BPP 0x000000f8 -#define NV50TCL_RT_TILE_UNK(x) (0x0000020c+((x)*32)) -#define NV50TCL_RT_TILE_UNK__SIZE 0x00000008 -#define NV50TCL_RT_UNK4(x) (0x00000210+((x)*32)) -#define NV50TCL_RT_UNK4__SIZE 0x00000008 -#define NV50TCL_VTX_ATTR_1F(x) (0x00000300+((x)*4)) -#define NV50TCL_VTX_ATTR_1F__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_2F_X(x) (0x00000380+((x)*8)) -#define NV50TCL_VTX_ATTR_2F_X__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_2F_Y(x) (0x00000384+((x)*8)) -#define NV50TCL_VTX_ATTR_2F_Y__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_3F_X(x) (0x00000400+((x)*16)) -#define NV50TCL_VTX_ATTR_3F_X__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_3F_Y(x) (0x00000404+((x)*16)) -#define NV50TCL_VTX_ATTR_3F_Y__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_3F_Z(x) (0x00000408+((x)*16)) -#define NV50TCL_VTX_ATTR_3F_Z__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_3F_W(x) (0x0000040c+((x)*16)) -#define NV50TCL_VTX_ATTR_3F_W__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4F_X(x) (0x00000500+((x)*16)) -#define NV50TCL_VTX_ATTR_4F_X__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4F_Y(x) (0x00000504+((x)*16)) -#define NV50TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4F_Z(x) (0x00000508+((x)*16)) -#define NV50TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4F_W(x) (0x0000050c+((x)*16)) -#define NV50TCL_VTX_ATTR_4F_W__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_2I(x) (0x00000680+((x)*4)) -#define NV50TCL_VTX_ATTR_2I__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_2I_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_2I_X_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_2I_Y_SHIFT 16 -#define NV50TCL_VTX_ATTR_2I_Y_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_4I_0(x) (0x00000700+((x)*8)) -#define NV50TCL_VTX_ATTR_4I_0__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4I_0_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_4I_0_X_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_4I_0_Y_SHIFT 16 -#define NV50TCL_VTX_ATTR_4I_0_Y_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_4I_1(x) (0x00000704+((x)*8)) -#define NV50TCL_VTX_ATTR_4I_1__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4I_1_Z_SHIFT 0 -#define NV50TCL_VTX_ATTR_4I_1_Z_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_4I_1_W_SHIFT 16 -#define NV50TCL_VTX_ATTR_4I_1_W_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_4NI_0(x) (0x00000780+((x)*8)) -#define NV50TCL_VTX_ATTR_4NI_0__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4NI_0_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_4NI_0_X_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_4NI_0_Y_SHIFT 16 -#define NV50TCL_VTX_ATTR_4NI_0_Y_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_4NI_1(x) (0x00000784+((x)*8)) -#define NV50TCL_VTX_ATTR_4NI_1__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4NI_1_Z_SHIFT 0 -#define NV50TCL_VTX_ATTR_4NI_1_Z_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_4NI_1_W_SHIFT 16 -#define NV50TCL_VTX_ATTR_4NI_1_W_MASK 0xffff0000 -#define NV50TCL_VERTEX_ARRAY_FORMAT(x) (0x00000900+((x)*16)) -#define NV50TCL_VERTEX_ARRAY_FORMAT__SIZE 0x00000010 -#define NV50TCL_VIEWPORT_UNK0(x) (0x00000a00+((x)*4)) -#define NV50TCL_VIEWPORT_UNK0__SIZE 0x00000003 -#define NV50TCL_VIEWPORT_UNK1(x) (0x00000a0c+((x)*4)) -#define NV50TCL_VIEWPORT_UNK1__SIZE 0x00000003 -#define NV50TCL_VIEWPORT_HORIZ 0x00000c00 -#define NV50TCL_VIEWPORT_HORIZ_X_SHIFT 0 -#define NV50TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff -#define NV50TCL_VIEWPORT_HORIZ_W_SHIFT 16 -#define NV50TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000 -#define NV50TCL_VIEWPORT_VERT 0x00000c04 -#define NV50TCL_VIEWPORT_VERT_Y_SHIFT 0 -#define NV50TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff -#define NV50TCL_VIEWPORT_VERT_H_SHIFT 16 -#define NV50TCL_VIEWPORT_VERT_H_MASK 0xffff0000 -#define NV50TCL_DEPTH_RANGE_NEAR 0x00000c08 -#define NV50TCL_DEPTH_RANGE_FAR 0x00000c0c -#define NV50TCL_VIEWPORT_CLIP_HORIZ(x) (0x00000d00+((x)*8)) -#define NV50TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV50TCL_VIEWPORT_CLIP_VERT(x) (0x00000d04+((x)*8)) -#define NV50TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV50TCL_VERTEX_BUFFER_FIRST 0x00000d74 -#define NV50TCL_VERTEX_BUFFER_COUNT 0x00000d78 -#define NV50TCL_CLEAR_COLOR(x) (0x00000d80+((x)*4)) -#define NV50TCL_CLEAR_COLOR__SIZE 0x00000004 -#define NV50TCL_CLEAR_DEPTH 0x00000d90 -#define NV50TCL_CLEAR_STENCIL 0x00000da0 -#define NV50TCL_POLYGON_MODE_FRONT 0x00000dac -#define NV50TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV50TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV50TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV50TCL_POLYGON_MODE_BACK 0x00000db0 -#define NV50TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV50TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV50TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV50TCL_POLYGON_SMOOTH_ENABLE 0x00000db4 -#define NV50TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000dc0 -#define NV50TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000dc4 -#define NV50TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000dc8 -#define NV50TCL_SCISSOR_HORIZ 0x00000e04 -#define NV50TCL_SCISSOR_HORIZ_L_SHIFT 0 -#define NV50TCL_SCISSOR_HORIZ_L_MASK 0x0000ffff -#define NV50TCL_SCISSOR_HORIZ_R_SHIFT 16 -#define NV50TCL_SCISSOR_HORIZ_R_MASK 0xffff0000 -#define NV50TCL_SCISSOR_VERT 0x00000e08 -#define NV50TCL_SCISSOR_VERT_T_SHIFT 0 -#define NV50TCL_SCISSOR_VERT_T_MASK 0x0000ffff -#define NV50TCL_SCISSOR_VERT_B_SHIFT 16 -#define NV50TCL_SCISSOR_VERT_B_MASK 0xffff0000 -#define NV50TCL_CB_ADDR 0x00000f00 -#define NV50TCL_CB_ADDR_ID_SHIFT 8 -#define NV50TCL_CB_ADDR_ID_MASK 0xffffff00 -#define NV50TCL_CB_ADDR_BUFFER_SHIFT 0 -#define NV50TCL_CB_ADDR_BUFFER_MASK 0x000000ff -#define NV50TCL_CB_DATA(x) (0x00000f04+((x)*4)) -#define NV50TCL_CB_DATA__SIZE 0x00000010 -#define NV50TCL_STENCIL_FRONT_FUNC_REF 0x00000f54 -#define NV50TCL_STENCIL_FRONT_MASK 0x00000f58 -#define NV50TCL_STENCIL_FRONT_FUNC_MASK 0x00000f5c -#define NV50TCL_GP_ADDRESS_HIGH 0x00000f70 -#define NV50TCL_GP_ADDRESS_LOW 0x00000f74 -#define NV50TCL_VP_ADDRESS_HIGH 0x00000f7c -#define NV50TCL_VP_ADDRESS_LOW 0x00000f80 -#define NV50TCL_FP_ADDRESS_HIGH 0x00000fa4 -#define NV50TCL_FP_ADDRESS_LOW 0x00000fa8 -#define NV50TCL_ZETA_ADDRESS_HIGH 0x00000fe0 -#define NV50TCL_ZETA_ADDRESS_LOW 0x00000fe4 -#define NV50TCL_UNKFF4 0x00000ff4 -#define NV50TCL_UNKFF4_W_SHIFT 16 -#define NV50TCL_UNKFF4_W_MASK 0xffff0000 -#define NV50TCL_UNKFF8 0x00000ff8 -#define NV50TCL_UNKFF8_H_SHIFT 16 -#define NV50TCL_UNKFF8_H_MASK 0xffff0000 -#define NV50TCL_RT_HORIZ(x) (0x00001240+((x)*8)) -#define NV50TCL_RT_HORIZ__SIZE 0x00000008 -#define NV50TCL_RT_VERT(x) (0x00001244+((x)*8)) -#define NV50TCL_RT_VERT__SIZE 0x00000008 -#define NV50TCL_CB_DEF_ADDRESS_HIGH 0x00001280 -#define NV50TCL_CB_DEF_ADDRESS_LOW 0x00001284 -#define NV50TCL_CB_DEF_SET 0x00001288 -#define NV50TCL_CB_DEF_SET_SIZE_SHIFT 0 -#define NV50TCL_CB_DEF_SET_SIZE_MASK 0x0000ffff -#define NV50TCL_CB_DEF_SET_BUFFER_SHIFT 16 -#define NV50TCL_CB_DEF_SET_BUFFER_MASK 0xffff0000 -#define NV50TCL_DEPTH_TEST_ENABLE 0x000012cc -#define NV50TCL_SHADE_MODEL 0x000012d4 -#define NV50TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV50TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV50TCL_DEPTH_WRITE_ENABLE 0x000012e8 -#define NV50TCL_ALPHA_TEST_ENABLE 0x000012ec -#define NV50TCL_DEPTH_TEST_FUNC 0x0000130c -#define NV50TCL_DEPTH_TEST_FUNC_NEVER 0x00000200 -#define NV50TCL_DEPTH_TEST_FUNC_LESS 0x00000201 -#define NV50TCL_DEPTH_TEST_FUNC_EQUAL 0x00000202 -#define NV50TCL_DEPTH_TEST_FUNC_LEQUAL 0x00000203 -#define NV50TCL_DEPTH_TEST_FUNC_GREATER 0x00000204 -#define NV50TCL_DEPTH_TEST_FUNC_GREATER 0x00000204 -#define NV50TCL_DEPTH_TEST_FUNC_NOTEQUAL 0x00000205 -#define NV50TCL_DEPTH_TEST_FUNC_GEQUAL 0x00000206 -#define NV50TCL_DEPTH_TEST_FUNC_ALWAYS 0x00000207 -#define NV50TCL_ALPHA_TEST_REF 0x00001310 -#define NV50TCL_ALPHA_TEST_FUNC 0x00001314 -#define NV50TCL_ALPHA_TEST_FUNC_NEVER 0x00000200 -#define NV50TCL_ALPHA_TEST_FUNC_LESS 0x00000201 -#define NV50TCL_ALPHA_TEST_FUNC_EQUAL 0x00000202 -#define NV50TCL_ALPHA_TEST_FUNC_LEQUAL 0x00000203 -#define NV50TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 -#define NV50TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 -#define NV50TCL_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205 -#define NV50TCL_ALPHA_TEST_FUNC_GEQUAL 0x00000206 -#define NV50TCL_ALPHA_TEST_FUNC_ALWAYS 0x00000207 -#define NV50TCL_BLEND_COLOR(x) (0x0000131c+((x)*4)) -#define NV50TCL_BLEND_COLOR__SIZE 0x00000004 -#define NV50TCL_BLEND_EQUATION_RGB 0x00001340 -#define NV50TCL_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006 -#define NV50TCL_BLEND_EQUATION_RGB_MIN 0x00008007 -#define NV50TCL_BLEND_EQUATION_RGB_MAX 0x00008008 -#define NV50TCL_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a -#define NV50TCL_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV50TCL_BLEND_FUNC_SRC_RGB 0x00001344 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00000000 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE 0x00000001 -#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV50TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV50TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV50TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV50TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV50TCL_BLEND_FUNC_DST_RGB 0x00001348 -#define NV50TCL_BLEND_FUNC_DST_RGB_ZERO 0x00000000 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE 0x00000001 -#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV50TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV50TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV50TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV50TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV50TCL_BLEND_EQUATION_ALPHA 0x0000134c -#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006 -#define NV50TCL_BLEND_EQUATION_ALPHA_MIN 0x00008007 -#define NV50TCL_BLEND_EQUATION_ALPHA_MAX 0x00008008 -#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a -#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV50TCL_BLEND_FUNC_SRC_ALPHA 0x00001350 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00000001 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x00000300 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x00000302 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x00000304 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x00000306 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x00000307 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x00000308 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x00008001 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x00008003 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV50TCL_BLEND_FUNC_DST_ALPHA 0x00001358 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00000001 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x00000300 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x00000302 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x00000304 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x00000306 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x00000307 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x00000308 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x00008001 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x00008003 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV50TCL_BLEND_ENABLE(x) (0x00001360+((x)*4)) -#define NV50TCL_BLEND_ENABLE__SIZE 0x00000008 -#define NV50TCL_STENCIL_BACK_ENABLE 0x00001380 -#define NV50TCL_STENCIL_BACK_OP_FAIL 0x00001384 -#define NV50TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 -#define NV50TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a -#define NV50TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 -#define NV50TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 -#define NV50TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 -#define NV50TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL 0x00001388 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_BACK_OP_ZPASS 0x0000138c -#define NV50TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a -#define NV50TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC 0x00001390 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 -#define NV50TCL_STENCIL_BACK_FUNC_REF 0x00001394 -#define NV50TCL_STENCIL_BACK_MASK 0x00001398 -#define NV50TCL_STENCIL_BACK_FUNC_MASK 0x0000139c -#define NV50TCL_LINE_WIDTH 0x000013b0 -#define NV50TCL_VP_START_ID 0x0000140c -#define NV50TCL_GP_START_ID 0x00001410 -#define NV50TCL_FP_START_ID 0x00001414 -#define NV50TCL_POINT_SIZE 0x00001518 -#define NV50TCL_TSC_ADDRESS_HIGH 0x0000155c -#define NV50TCL_TSC_ADDRESS_LOW 0x00001560 -#define NV50TCL_POLYGON_OFFSET_FACTOR 0x0000156c -#define NV50TCL_LINE_SMOOTH_ENABLE 0x00001570 -#define NV50TCL_TIC_ADDRESS_HIGH 0x00001574 -#define NV50TCL_TIC_ADDRESS_LOW 0x00001578 -#define NV50TCL_STENCIL_FRONT_ENABLE 0x00001594 -#define NV50TCL_STENCIL_FRONT_OP_FAIL 0x00001598 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a -#define NV50TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL 0x0000159c -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS 0x000015a0 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC 0x000015a4 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 -#define NV50TCL_POLYGON_OFFSET_UNITS 0x000015bc -#define NV50TCL_VERTEX_BEGIN 0x000015dc -#define NV50TCL_VERTEX_BEGIN_POINTS 0x00000000 -#define NV50TCL_VERTEX_BEGIN_LINES 0x00000001 -#define NV50TCL_VERTEX_BEGIN_LINE_LOOP 0x00000002 -#define NV50TCL_VERTEX_BEGIN_LINE_STRIP 0x00000003 -#define NV50TCL_VERTEX_BEGIN_TRIANGLES 0x00000004 -#define NV50TCL_VERTEX_BEGIN_TRIANGLE_STRIP 0x00000005 -#define NV50TCL_VERTEX_BEGIN_TRIANGLE_FAN 0x00000006 -#define NV50TCL_VERTEX_BEGIN_QUADS 0x00000007 -#define NV50TCL_VERTEX_BEGIN_QUAD_STRIP 0x00000008 -#define NV50TCL_VERTEX_BEGIN_POLYGON 0x00000009 -#define NV50TCL_VERTEX_END 0x000015e0 -#define NV50TCL_VERTEX_DATA 0x00001640 -#define NV50TCL_VP_ATTR_EN_0 0x00001650 -#define NV50TCL_VP_ATTR_EN_0_7_SHIFT 28 -#define NV50TCL_VP_ATTR_EN_0_7_MASK 0xf0000000 -#define NV50TCL_VP_ATTR_EN_0_7_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_7_XNNN 0x10000000 -#define NV50TCL_VP_ATTR_EN_0_7_NYNN 0x20000000 -#define NV50TCL_VP_ATTR_EN_0_7_XYNN 0x30000000 -#define NV50TCL_VP_ATTR_EN_0_7_NNZN 0x40000000 -#define NV50TCL_VP_ATTR_EN_0_7_XNZN 0x50000000 -#define NV50TCL_VP_ATTR_EN_0_7_NYZN 0x60000000 -#define NV50TCL_VP_ATTR_EN_0_7_XYZN 0x70000000 -#define NV50TCL_VP_ATTR_EN_0_7_NNNW 0x80000000 -#define NV50TCL_VP_ATTR_EN_0_7_XNNW 0x90000000 -#define NV50TCL_VP_ATTR_EN_0_7_NYNW 0xa0000000 -#define NV50TCL_VP_ATTR_EN_0_7_XYNW 0xb0000000 -#define NV50TCL_VP_ATTR_EN_0_7_NNZW 0xc0000000 -#define NV50TCL_VP_ATTR_EN_0_7_XNZW 0xd0000000 -#define NV50TCL_VP_ATTR_EN_0_7_NYZW 0xe0000000 -#define NV50TCL_VP_ATTR_EN_0_7_XYZW 0xf0000000 -#define NV50TCL_VP_ATTR_EN_0_6_SHIFT 24 -#define NV50TCL_VP_ATTR_EN_0_6_MASK 0x0f000000 -#define NV50TCL_VP_ATTR_EN_0_6_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_6_XNNN 0x01000000 -#define NV50TCL_VP_ATTR_EN_0_6_NYNN 0x02000000 -#define NV50TCL_VP_ATTR_EN_0_6_XYNN 0x03000000 -#define NV50TCL_VP_ATTR_EN_0_6_NNZN 0x04000000 -#define NV50TCL_VP_ATTR_EN_0_6_XNZN 0x05000000 -#define NV50TCL_VP_ATTR_EN_0_6_NYZN 0x06000000 -#define NV50TCL_VP_ATTR_EN_0_6_XYZN 0x07000000 -#define NV50TCL_VP_ATTR_EN_0_6_NNNW 0x08000000 -#define NV50TCL_VP_ATTR_EN_0_6_XNNW 0x09000000 -#define NV50TCL_VP_ATTR_EN_0_6_NYNW 0x0a000000 -#define NV50TCL_VP_ATTR_EN_0_6_XYNW 0x0b000000 -#define NV50TCL_VP_ATTR_EN_0_6_NNZW 0x0c000000 -#define NV50TCL_VP_ATTR_EN_0_6_XNZW 0x0d000000 -#define NV50TCL_VP_ATTR_EN_0_6_NYZW 0x0e000000 -#define NV50TCL_VP_ATTR_EN_0_6_XYZW 0x0f000000 -#define NV50TCL_VP_ATTR_EN_0_5_SHIFT 20 -#define NV50TCL_VP_ATTR_EN_0_5_MASK 0x00f00000 -#define NV50TCL_VP_ATTR_EN_0_5_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_5_XNNN 0x00100000 -#define NV50TCL_VP_ATTR_EN_0_5_NYNN 0x00200000 -#define NV50TCL_VP_ATTR_EN_0_5_XYNN 0x00300000 -#define NV50TCL_VP_ATTR_EN_0_5_NNZN 0x00400000 -#define NV50TCL_VP_ATTR_EN_0_5_XNZN 0x00500000 -#define NV50TCL_VP_ATTR_EN_0_5_NYZN 0x00600000 -#define NV50TCL_VP_ATTR_EN_0_5_XYZN 0x00700000 -#define NV50TCL_VP_ATTR_EN_0_5_NNNW 0x00800000 -#define NV50TCL_VP_ATTR_EN_0_5_XNNW 0x00900000 -#define NV50TCL_VP_ATTR_EN_0_5_NYNW 0x00a00000 -#define NV50TCL_VP_ATTR_EN_0_5_XYNW 0x00b00000 -#define NV50TCL_VP_ATTR_EN_0_5_NNZW 0x00c00000 -#define NV50TCL_VP_ATTR_EN_0_5_XNZW 0x00d00000 -#define NV50TCL_VP_ATTR_EN_0_5_NYZW 0x00e00000 -#define NV50TCL_VP_ATTR_EN_0_5_XYZW 0x00f00000 -#define NV50TCL_VP_ATTR_EN_0_4_SHIFT 16 -#define NV50TCL_VP_ATTR_EN_0_4_MASK 0x000f0000 -#define NV50TCL_VP_ATTR_EN_0_4_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_4_XNNN 0x00010000 -#define NV50TCL_VP_ATTR_EN_0_4_NYNN 0x00020000 -#define NV50TCL_VP_ATTR_EN_0_4_XYNN 0x00030000 -#define NV50TCL_VP_ATTR_EN_0_4_NNZN 0x00040000 -#define NV50TCL_VP_ATTR_EN_0_4_XNZN 0x00050000 -#define NV50TCL_VP_ATTR_EN_0_4_NYZN 0x00060000 -#define NV50TCL_VP_ATTR_EN_0_4_XYZN 0x00070000 -#define NV50TCL_VP_ATTR_EN_0_4_NNNW 0x00080000 -#define NV50TCL_VP_ATTR_EN_0_4_XNNW 0x00090000 -#define NV50TCL_VP_ATTR_EN_0_4_NYNW 0x000a0000 -#define NV50TCL_VP_ATTR_EN_0_4_XYNW 0x000b0000 -#define NV50TCL_VP_ATTR_EN_0_4_NNZW 0x000c0000 -#define NV50TCL_VP_ATTR_EN_0_4_XNZW 0x000d0000 -#define NV50TCL_VP_ATTR_EN_0_4_NYZW 0x000e0000 -#define NV50TCL_VP_ATTR_EN_0_4_XYZW 0x000f0000 -#define NV50TCL_VP_ATTR_EN_0_3_SHIFT 12 -#define NV50TCL_VP_ATTR_EN_0_3_MASK 0x0000f000 -#define NV50TCL_VP_ATTR_EN_0_3_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_3_XNNN 0x00001000 -#define NV50TCL_VP_ATTR_EN_0_3_NYNN 0x00002000 -#define NV50TCL_VP_ATTR_EN_0_3_XYNN 0x00003000 -#define NV50TCL_VP_ATTR_EN_0_3_NNZN 0x00004000 -#define NV50TCL_VP_ATTR_EN_0_3_XNZN 0x00005000 -#define NV50TCL_VP_ATTR_EN_0_3_NYZN 0x00006000 -#define NV50TCL_VP_ATTR_EN_0_3_XYZN 0x00007000 -#define NV50TCL_VP_ATTR_EN_0_3_NNNW 0x00008000 -#define NV50TCL_VP_ATTR_EN_0_3_XNNW 0x00009000 -#define NV50TCL_VP_ATTR_EN_0_3_NYNW 0x0000a000 -#define NV50TCL_VP_ATTR_EN_0_3_XYNW 0x0000b000 -#define NV50TCL_VP_ATTR_EN_0_3_NNZW 0x0000c000 -#define NV50TCL_VP_ATTR_EN_0_3_XNZW 0x0000d000 -#define NV50TCL_VP_ATTR_EN_0_3_NYZW 0x0000e000 -#define NV50TCL_VP_ATTR_EN_0_3_XYZW 0x0000f000 -#define NV50TCL_VP_ATTR_EN_0_2_SHIFT 8 -#define NV50TCL_VP_ATTR_EN_0_2_MASK 0x00000f00 -#define NV50TCL_VP_ATTR_EN_0_2_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_2_XNNN 0x00000100 -#define NV50TCL_VP_ATTR_EN_0_2_NYNN 0x00000200 -#define NV50TCL_VP_ATTR_EN_0_2_XYNN 0x00000300 -#define NV50TCL_VP_ATTR_EN_0_2_NNZN 0x00000400 -#define NV50TCL_VP_ATTR_EN_0_2_XNZN 0x00000500 -#define NV50TCL_VP_ATTR_EN_0_2_NYZN 0x00000600 -#define NV50TCL_VP_ATTR_EN_0_2_XYZN 0x00000700 -#define NV50TCL_VP_ATTR_EN_0_2_NNNW 0x00000800 -#define NV50TCL_VP_ATTR_EN_0_2_XNNW 0x00000900 -#define NV50TCL_VP_ATTR_EN_0_2_NYNW 0x00000a00 -#define NV50TCL_VP_ATTR_EN_0_2_XYNW 0x00000b00 -#define NV50TCL_VP_ATTR_EN_0_2_NNZW 0x00000c00 -#define NV50TCL_VP_ATTR_EN_0_2_XNZW 0x00000d00 -#define NV50TCL_VP_ATTR_EN_0_2_NYZW 0x00000e00 -#define NV50TCL_VP_ATTR_EN_0_2_XYZW 0x00000f00 -#define NV50TCL_VP_ATTR_EN_0_1_SHIFT 4 -#define NV50TCL_VP_ATTR_EN_0_1_MASK 0x000000f0 -#define NV50TCL_VP_ATTR_EN_0_1_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_1_XNNN 0x00000010 -#define NV50TCL_VP_ATTR_EN_0_1_NYNN 0x00000020 -#define NV50TCL_VP_ATTR_EN_0_1_XYNN 0x00000030 -#define NV50TCL_VP_ATTR_EN_0_1_NNZN 0x00000040 -#define NV50TCL_VP_ATTR_EN_0_1_XNZN 0x00000050 -#define NV50TCL_VP_ATTR_EN_0_1_NYZN 0x00000060 -#define NV50TCL_VP_ATTR_EN_0_1_XYZN 0x00000070 -#define NV50TCL_VP_ATTR_EN_0_1_NNNW 0x00000080 -#define NV50TCL_VP_ATTR_EN_0_1_XNNW 0x00000090 -#define NV50TCL_VP_ATTR_EN_0_1_NYNW 0x000000a0 -#define NV50TCL_VP_ATTR_EN_0_1_XYNW 0x000000b0 -#define NV50TCL_VP_ATTR_EN_0_1_NNZW 0x000000c0 -#define NV50TCL_VP_ATTR_EN_0_1_XNZW 0x000000d0 -#define NV50TCL_VP_ATTR_EN_0_1_NYZW 0x000000e0 -#define NV50TCL_VP_ATTR_EN_0_1_XYZW 0x000000f0 -#define NV50TCL_VP_ATTR_EN_0_0_SHIFT 0 -#define NV50TCL_VP_ATTR_EN_0_0_MASK 0x0000000f -#define NV50TCL_VP_ATTR_EN_0_0_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_0_XNNN 0x00000001 -#define NV50TCL_VP_ATTR_EN_0_0_NYNN 0x00000002 -#define NV50TCL_VP_ATTR_EN_0_0_XYNN 0x00000003 -#define NV50TCL_VP_ATTR_EN_0_0_NNZN 0x00000004 -#define NV50TCL_VP_ATTR_EN_0_0_XNZN 0x00000005 -#define NV50TCL_VP_ATTR_EN_0_0_NYZN 0x00000006 -#define NV50TCL_VP_ATTR_EN_0_0_XYZN 0x00000007 -#define NV50TCL_VP_ATTR_EN_0_0_NNNW 0x00000008 -#define NV50TCL_VP_ATTR_EN_0_0_XNNW 0x00000009 -#define NV50TCL_VP_ATTR_EN_0_0_NYNW 0x0000000a -#define NV50TCL_VP_ATTR_EN_0_0_XYNW 0x0000000b -#define NV50TCL_VP_ATTR_EN_0_0_NNZW 0x0000000c -#define NV50TCL_VP_ATTR_EN_0_0_XNZW 0x0000000d -#define NV50TCL_VP_ATTR_EN_0_0_NYZW 0x0000000e -#define NV50TCL_VP_ATTR_EN_0_0_XYZW 0x0000000f -#define NV50TCL_VP_ATTR_EN_1 0x00001654 -#define NV50TCL_VP_ATTR_EN_1_15_SHIFT 28 -#define NV50TCL_VP_ATTR_EN_1_15_MASK 0xf0000000 -#define NV50TCL_VP_ATTR_EN_1_15_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_15_XNNN 0x10000000 -#define NV50TCL_VP_ATTR_EN_1_15_NYNN 0x20000000 -#define NV50TCL_VP_ATTR_EN_1_15_XYNN 0x30000000 -#define NV50TCL_VP_ATTR_EN_1_15_NNZN 0x40000000 -#define NV50TCL_VP_ATTR_EN_1_15_XNZN 0x50000000 -#define NV50TCL_VP_ATTR_EN_1_15_NYZN 0x60000000 -#define NV50TCL_VP_ATTR_EN_1_15_XYZN 0x70000000 -#define NV50TCL_VP_ATTR_EN_1_15_NNNW 0x80000000 -#define NV50TCL_VP_ATTR_EN_1_15_XNNW 0x90000000 -#define NV50TCL_VP_ATTR_EN_1_15_NYNW 0xa0000000 -#define NV50TCL_VP_ATTR_EN_1_15_XYNW 0xb0000000 -#define NV50TCL_VP_ATTR_EN_1_15_NNZW 0xc0000000 -#define NV50TCL_VP_ATTR_EN_1_15_XNZW 0xd0000000 -#define NV50TCL_VP_ATTR_EN_1_15_NYZW 0xe0000000 -#define NV50TCL_VP_ATTR_EN_1_15_XYZW 0xf0000000 -#define NV50TCL_VP_ATTR_EN_1_14_SHIFT 24 -#define NV50TCL_VP_ATTR_EN_1_14_MASK 0x0f000000 -#define NV50TCL_VP_ATTR_EN_1_14_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_14_XNNN 0x01000000 -#define NV50TCL_VP_ATTR_EN_1_14_NYNN 0x02000000 -#define NV50TCL_VP_ATTR_EN_1_14_XYNN 0x03000000 -#define NV50TCL_VP_ATTR_EN_1_14_NNZN 0x04000000 -#define NV50TCL_VP_ATTR_EN_1_14_XNZN 0x05000000 -#define NV50TCL_VP_ATTR_EN_1_14_NYZN 0x06000000 -#define NV50TCL_VP_ATTR_EN_1_14_XYZN 0x07000000 -#define NV50TCL_VP_ATTR_EN_1_14_NNNW 0x08000000 -#define NV50TCL_VP_ATTR_EN_1_14_XNNW 0x09000000 -#define NV50TCL_VP_ATTR_EN_1_14_NYNW 0x0a000000 -#define NV50TCL_VP_ATTR_EN_1_14_XYNW 0x0b000000 -#define NV50TCL_VP_ATTR_EN_1_14_NNZW 0x0c000000 -#define NV50TCL_VP_ATTR_EN_1_14_XNZW 0x0d000000 -#define NV50TCL_VP_ATTR_EN_1_14_NYZW 0x0e000000 -#define NV50TCL_VP_ATTR_EN_1_14_XYZW 0x0f000000 -#define NV50TCL_VP_ATTR_EN_1_13_SHIFT 20 -#define NV50TCL_VP_ATTR_EN_1_13_MASK 0x00f00000 -#define NV50TCL_VP_ATTR_EN_1_13_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_13_XNNN 0x00100000 -#define NV50TCL_VP_ATTR_EN_1_13_NYNN 0x00200000 -#define NV50TCL_VP_ATTR_EN_1_13_XYNN 0x00300000 -#define NV50TCL_VP_ATTR_EN_1_13_NNZN 0x00400000 -#define NV50TCL_VP_ATTR_EN_1_13_XNZN 0x00500000 -#define NV50TCL_VP_ATTR_EN_1_13_NYZN 0x00600000 -#define NV50TCL_VP_ATTR_EN_1_13_XYZN 0x00700000 -#define NV50TCL_VP_ATTR_EN_1_13_NNNW 0x00800000 -#define NV50TCL_VP_ATTR_EN_1_13_XNNW 0x00900000 -#define NV50TCL_VP_ATTR_EN_1_13_NYNW 0x00a00000 -#define NV50TCL_VP_ATTR_EN_1_13_XYNW 0x00b00000 -#define NV50TCL_VP_ATTR_EN_1_13_NNZW 0x00c00000 -#define NV50TCL_VP_ATTR_EN_1_13_XNZW 0x00d00000 -#define NV50TCL_VP_ATTR_EN_1_13_NYZW 0x00e00000 -#define NV50TCL_VP_ATTR_EN_1_13_XYZW 0x00f00000 -#define NV50TCL_VP_ATTR_EN_1_12_SHIFT 16 -#define NV50TCL_VP_ATTR_EN_1_12_MASK 0x000f0000 -#define NV50TCL_VP_ATTR_EN_1_12_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_12_XNNN 0x00010000 -#define NV50TCL_VP_ATTR_EN_1_12_NYNN 0x00020000 -#define NV50TCL_VP_ATTR_EN_1_12_XYNN 0x00030000 -#define NV50TCL_VP_ATTR_EN_1_12_NNZN 0x00040000 -#define NV50TCL_VP_ATTR_EN_1_12_XNZN 0x00050000 -#define NV50TCL_VP_ATTR_EN_1_12_NYZN 0x00060000 -#define NV50TCL_VP_ATTR_EN_1_12_XYZN 0x00070000 -#define NV50TCL_VP_ATTR_EN_1_12_NNNW 0x00080000 -#define NV50TCL_VP_ATTR_EN_1_12_XNNW 0x00090000 -#define NV50TCL_VP_ATTR_EN_1_12_NYNW 0x000a0000 -#define NV50TCL_VP_ATTR_EN_1_12_XYNW 0x000b0000 -#define NV50TCL_VP_ATTR_EN_1_12_NNZW 0x000c0000 -#define NV50TCL_VP_ATTR_EN_1_12_XNZW 0x000d0000 -#define NV50TCL_VP_ATTR_EN_1_12_NYZW 0x000e0000 -#define NV50TCL_VP_ATTR_EN_1_12_XYZW 0x000f0000 -#define NV50TCL_VP_ATTR_EN_1_11_SHIFT 12 -#define NV50TCL_VP_ATTR_EN_1_11_MASK 0x0000f000 -#define NV50TCL_VP_ATTR_EN_1_11_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_11_XNNN 0x00001000 -#define NV50TCL_VP_ATTR_EN_1_11_NYNN 0x00002000 -#define NV50TCL_VP_ATTR_EN_1_11_XYNN 0x00003000 -#define NV50TCL_VP_ATTR_EN_1_11_NNZN 0x00004000 -#define NV50TCL_VP_ATTR_EN_1_11_XNZN 0x00005000 -#define NV50TCL_VP_ATTR_EN_1_11_NYZN 0x00006000 -#define NV50TCL_VP_ATTR_EN_1_11_XYZN 0x00007000 -#define NV50TCL_VP_ATTR_EN_1_11_NNNW 0x00008000 -#define NV50TCL_VP_ATTR_EN_1_11_XNNW 0x00009000 -#define NV50TCL_VP_ATTR_EN_1_11_NYNW 0x0000a000 -#define NV50TCL_VP_ATTR_EN_1_11_XYNW 0x0000b000 -#define NV50TCL_VP_ATTR_EN_1_11_NNZW 0x0000c000 -#define NV50TCL_VP_ATTR_EN_1_11_XNZW 0x0000d000 -#define NV50TCL_VP_ATTR_EN_1_11_NYZW 0x0000e000 -#define NV50TCL_VP_ATTR_EN_1_11_XYZW 0x0000f000 -#define NV50TCL_VP_ATTR_EN_1_10_SHIFT 8 -#define NV50TCL_VP_ATTR_EN_1_10_MASK 0x00000f00 -#define NV50TCL_VP_ATTR_EN_1_10_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_10_XNNN 0x00000100 -#define NV50TCL_VP_ATTR_EN_1_10_NYNN 0x00000200 -#define NV50TCL_VP_ATTR_EN_1_10_XYNN 0x00000300 -#define NV50TCL_VP_ATTR_EN_1_10_NNZN 0x00000400 -#define NV50TCL_VP_ATTR_EN_1_10_XNZN 0x00000500 -#define NV50TCL_VP_ATTR_EN_1_10_NYZN 0x00000600 -#define NV50TCL_VP_ATTR_EN_1_10_XYZN 0x00000700 -#define NV50TCL_VP_ATTR_EN_1_10_NNNW 0x00000800 -#define NV50TCL_VP_ATTR_EN_1_10_XNNW 0x00000900 -#define NV50TCL_VP_ATTR_EN_1_10_NYNW 0x00000a00 -#define NV50TCL_VP_ATTR_EN_1_10_XYNW 0x00000b00 -#define NV50TCL_VP_ATTR_EN_1_10_NNZW 0x00000c00 -#define NV50TCL_VP_ATTR_EN_1_10_XNZW 0x00000d00 -#define NV50TCL_VP_ATTR_EN_1_10_NYZW 0x00000e00 -#define NV50TCL_VP_ATTR_EN_1_10_XYZW 0x00000f00 -#define NV50TCL_VP_ATTR_EN_1_9_SHIFT 4 -#define NV50TCL_VP_ATTR_EN_1_9_MASK 0x000000f0 -#define NV50TCL_VP_ATTR_EN_1_9_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_9_XNNN 0x00000010 -#define NV50TCL_VP_ATTR_EN_1_9_NYNN 0x00000020 -#define NV50TCL_VP_ATTR_EN_1_9_XYNN 0x00000030 -#define NV50TCL_VP_ATTR_EN_1_9_NNZN 0x00000040 -#define NV50TCL_VP_ATTR_EN_1_9_XNZN 0x00000050 -#define NV50TCL_VP_ATTR_EN_1_9_NYZN 0x00000060 -#define NV50TCL_VP_ATTR_EN_1_9_XYZN 0x00000070 -#define NV50TCL_VP_ATTR_EN_1_9_NNNW 0x00000080 -#define NV50TCL_VP_ATTR_EN_1_9_XNNW 0x00000090 -#define NV50TCL_VP_ATTR_EN_1_9_NYNW 0x000000a0 -#define NV50TCL_VP_ATTR_EN_1_9_XYNW 0x000000b0 -#define NV50TCL_VP_ATTR_EN_1_9_NNZW 0x000000c0 -#define NV50TCL_VP_ATTR_EN_1_9_XNZW 0x000000d0 -#define NV50TCL_VP_ATTR_EN_1_9_NYZW 0x000000e0 -#define NV50TCL_VP_ATTR_EN_1_9_XYZW 0x000000f0 -#define NV50TCL_VP_ATTR_EN_1_8_SHIFT 0 -#define NV50TCL_VP_ATTR_EN_1_8_MASK 0x0000000f -#define NV50TCL_VP_ATTR_EN_1_8_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_8_XNNN 0x00000001 -#define NV50TCL_VP_ATTR_EN_1_8_NYNN 0x00000002 -#define NV50TCL_VP_ATTR_EN_1_8_XYNN 0x00000003 -#define NV50TCL_VP_ATTR_EN_1_8_NNZN 0x00000004 -#define NV50TCL_VP_ATTR_EN_1_8_XNZN 0x00000005 -#define NV50TCL_VP_ATTR_EN_1_8_NYZN 0x00000006 -#define NV50TCL_VP_ATTR_EN_1_8_XYZN 0x00000007 -#define NV50TCL_VP_ATTR_EN_1_8_NNNW 0x00000008 -#define NV50TCL_VP_ATTR_EN_1_8_XNNW 0x00000009 -#define NV50TCL_VP_ATTR_EN_1_8_NYNW 0x0000000a -#define NV50TCL_VP_ATTR_EN_1_8_XYNW 0x0000000b -#define NV50TCL_VP_ATTR_EN_1_8_NNZW 0x0000000c -#define NV50TCL_VP_ATTR_EN_1_8_XNZW 0x0000000d -#define NV50TCL_VP_ATTR_EN_1_8_NYZW 0x0000000e -#define NV50TCL_VP_ATTR_EN_1_8_XYZW 0x0000000f -#define NV50TCL_LINE_STIPPLE_ENABLE 0x0000166c -#define NV50TCL_LINE_STIPPLE_PATTERN 0x00001680 -#define NV50TCL_POLYGON_STIPPLE_ENABLE 0x0000168c -#define NV50TCL_VP_REG_HPOS 0x000016bc -#define NV50TCL_VP_REG_HPOS_X_SHIFT 0 -#define NV50TCL_VP_REG_HPOS_X_MASK 0x000000ff -#define NV50TCL_VP_REG_HPOS_Y_SHIFT 8 -#define NV50TCL_VP_REG_HPOS_Y_MASK 0x0000ff00 -#define NV50TCL_VP_REG_HPOS_Z_SHIFT 16 -#define NV50TCL_VP_REG_HPOS_Z_MASK 0x00ff0000 -#define NV50TCL_VP_REG_HPOS_W_SHIFT 24 -#define NV50TCL_VP_REG_HPOS_W_MASK 0xff000000 -#define NV50TCL_VP_REG_COL0 0x000016c0 -#define NV50TCL_VP_REG_COL0_X_SHIFT 0 -#define NV50TCL_VP_REG_COL0_X_MASK 0x000000ff -#define NV50TCL_VP_REG_COL0_Y_SHIFT 8 -#define NV50TCL_VP_REG_COL0_Y_MASK 0x0000ff00 -#define NV50TCL_VP_REG_COL0_Z_SHIFT 16 -#define NV50TCL_VP_REG_COL0_Z_MASK 0x00ff0000 -#define NV50TCL_VP_REG_COL0_W_SHIFT 24 -#define NV50TCL_VP_REG_COL0_W_MASK 0xff000000 -#define NV50TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001700+((x)*4)) -#define NV50TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 -#define NV50TCL_CULL_FACE_ENABLE 0x00001918 -#define NV50TCL_FRONT_FACE 0x0000191c -#define NV50TCL_FRONT_FACE_CW 0x00000900 -#define NV50TCL_FRONT_FACE_CCW 0x00000901 -#define NV50TCL_CULL_FACE 0x00001920 -#define NV50TCL_CULL_FACE_FRONT 0x00000404 -#define NV50TCL_CULL_FACE_BACK 0x00000405 -#define NV50TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV50TCL_LOGIC_OP_ENABLE 0x000019c4 -#define NV50TCL_LOGIC_OP 0x000019c8 -#define NV50TCL_LOGIC_OP_CLEAR 0x00001500 -#define NV50TCL_LOGIC_OP_AND 0x00001501 -#define NV50TCL_LOGIC_OP_AND_REVERSE 0x00001502 -#define NV50TCL_LOGIC_OP_COPY 0x00001503 -#define NV50TCL_LOGIC_OP_AND_INVERTED 0x00001504 -#define NV50TCL_LOGIC_OP_NOOP 0x00001505 -#define NV50TCL_LOGIC_OP_XOR 0x00001506 -#define NV50TCL_LOGIC_OP_OR 0x00001507 -#define NV50TCL_LOGIC_OP_NOR 0x00001508 -#define NV50TCL_LOGIC_OP_EQUIV 0x00001509 -#define NV50TCL_LOGIC_OP_INVERT 0x0000150a -#define NV50TCL_LOGIC_OP_OR_REVERSE 0x0000150b -#define NV50TCL_LOGIC_OP_COPY_INVERTED 0x0000150c -#define NV50TCL_LOGIC_OP_OR_INVERTED 0x0000150d -#define NV50TCL_LOGIC_OP_NAND 0x0000150e -#define NV50TCL_LOGIC_OP_SET 0x0000150f -#define NV50TCL_CLEAR_BUFFERS 0x000019d0 -#define NV50TCL_COLOR_MASK(x) (0x00001a00+((x)*4)) -#define NV50TCL_COLOR_MASK__SIZE 0x00000008 -#define NV50TCL_COLOR_MASK_R_SHIFT 0 -#define NV50TCL_COLOR_MASK_R_MASK 0x0000000f -#define NV50TCL_COLOR_MASK_G_SHIFT 4 -#define NV50TCL_COLOR_MASK_G_MASK 0x000000f0 -#define NV50TCL_COLOR_MASK_B_SHIFT 8 -#define NV50TCL_COLOR_MASK_B_MASK 0x00000f00 -#define NV50TCL_COLOR_MASK_A_SHIFT 12 -#define NV50TCL_COLOR_MASK_A_MASK 0x0000f000 - - -#define NV50_COMPUTE 0x000050c0 - -#define NV50_COMPUTE_DMA_UNK0 0x000001a0 -#define NV50_COMPUTE_DMA_STATUS 0x000001a4 -#define NV50_COMPUTE_DMA_UNK1 0x000001b8 -#define NV50_COMPUTE_DMA_UNK2 0x000001bc -#define NV50_COMPUTE_DMA_UNK3 0x000001c0 -#define NV50_COMPUTE_UNK4_HIGH 0x00000210 -#define NV50_COMPUTE_UNK4_LOW 0x00000214 -#define NV50_COMPUTE_UNK5_HIGH 0x00000218 -#define NV50_COMPUTE_UNK5_LOW 0x0000021c -#define NV50_COMPUTE_UNK6_HIGH 0x00000294 -#define NV50_COMPUTE_UNK6_LOW 0x00000298 -#define NV50_COMPUTE_CONST_BASE_HIGH 0x000002a4 -#define NV50_COMPUTE_CONST_BASE_LO 0x000002a8 -#define NV50_COMPUTE_CONST_SIZE_SEG 0x000002ac -#define NV50_COMPUTE_REG_COUNT 0x000002c0 -#define NV50_COMPUTE_STATUS_HIGH 0x00000310 -#define NV50_COMPUTE_STATUS_LOW 0x00000314 -#define NV50_COMPUTE_EXECUTE 0x0000031c -#define NV50_COMPUTE_USER_PARAM_COUNT 0x00000374 -#define NV50_COMPUTE_GRIDDIM_YX 0x000003a4 -#define NV50_COMPUTE_SHARED_SIZE 0x000003a8 -#define NV50_COMPUTE_BLOCKDIM_YX 0x000003ac -#define NV50_COMPUTE_BLOCKDIM_Z 0x000003b0 -#define NV50_COMPUTE_CALL_ADDRESS 0x000003b4 -#define NV50_COMPUTE_GLOBAL_BASE_HIGH(x) (0x00000400+((x)*32)) -#define NV50_COMPUTE_GLOBAL_BASE_HIGH__SIZE 0x00000010 -#define NV50_COMPUTE_GLOBAL_BASE_LOW(x) (0x00000404+((x)*32)) -#define NV50_COMPUTE_GLOBAL_BASE_LOW__SIZE 0x00000010 -#define NV50_COMPUTE_GLOBAL_LIMIT_HIGH(x) (0x00000408+((x)*32)) -#define NV50_COMPUTE_GLOBAL_LIMIT_HIGH__SIZE 0x00000010 -#define NV50_COMPUTE_GLOBAL_LIMIT_LOW(x) (0x0000040c+((x)*32)) -#define NV50_COMPUTE_GLOBAL_LIMIT_LOW__SIZE 0x00000010 -#define NV50_COMPUTE_GLOBAL_UNK(x) (0x00000410+((x)*32)) -#define NV50_COMPUTE_GLOBAL_UNK__SIZE 0x00000010 -#define NV50_COMPUTE_USER_PARAM(x) (0x00000600+((x)*4)) -#define NV50_COMPUTE_USER_PARAM__SIZE 0x00000040 - - -#define NV54TCL 0x00008297 - - - -#endif /* NOUVEAU_REG_H */ diff --git a/src/gallium/drivers/nouveau/nouveau_device.h b/src/gallium/drivers/nouveau/nouveau_device.h deleted file mode 100644 index e25e89fedda..00000000000 --- a/src/gallium/drivers/nouveau/nouveau_device.h +++ /dev/null @@ -1,30 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_DEVICE_H__ -#define __NOUVEAU_DEVICE_H__ - -struct nouveau_device { - unsigned chipset; -}; - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_grobj.h b/src/gallium/drivers/nouveau/nouveau_grobj.h deleted file mode 100644 index 8f5abf90514..00000000000 --- a/src/gallium/drivers/nouveau/nouveau_grobj.h +++ /dev/null @@ -1,35 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_GROBJ_H__ -#define __NOUVEAU_GROBJ_H__ - -#include "nouveau_channel.h" - -struct nouveau_grobj { - struct nouveau_channel *channel; - int grclass; - uint32_t handle; - int subc; -}; - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_notifier.h b/src/gallium/drivers/nouveau/nouveau_notifier.h deleted file mode 100644 index 35adde1e324..00000000000 --- a/src/gallium/drivers/nouveau/nouveau_notifier.h +++ /dev/null @@ -1,43 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_NOTIFIER_H__ -#define __NOUVEAU_NOTIFIER_H__ - -#define NV_NOTIFIER_SIZE 32 -#define NV_NOTIFY_TIME_0 0x00000000 -#define NV_NOTIFY_TIME_1 0x00000004 -#define NV_NOTIFY_RETURN_VALUE 0x00000008 -#define NV_NOTIFY_STATE 0x0000000C -#define NV_NOTIFY_STATE_STATUS_MASK 0xFF000000 -#define NV_NOTIFY_STATE_STATUS_SHIFT 24 -#define NV_NOTIFY_STATE_STATUS_COMPLETED 0x00 -#define NV_NOTIFY_STATE_STATUS_IN_PROCESS 0x01 -#define NV_NOTIFY_STATE_ERROR_CODE_MASK 0x0000FFFF -#define NV_NOTIFY_STATE_ERROR_CODE_SHIFT 0 - -struct nouveau_notifier { - struct nouveau_channel *channel; - uint32_t handle; -}; - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_pushbuf.h b/src/gallium/drivers/nouveau/nouveau_pushbuf.h deleted file mode 100644 index 19097650982..00000000000 --- a/src/gallium/drivers/nouveau/nouveau_pushbuf.h +++ /dev/null @@ -1,32 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_PUSHBUF_H__ -#define __NOUVEAU_PUSHBUF_H__ - -struct nouveau_pushbuf { - struct nouveau_channel *channel; - unsigned remaining; - uint32_t *cur; -}; - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_resource.h b/src/gallium/drivers/nouveau/nouveau_resource.h deleted file mode 100644 index 1af7961d301..00000000000 --- a/src/gallium/drivers/nouveau/nouveau_resource.h +++ /dev/null @@ -1,37 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_RESOURCE_H__ -#define __NOUVEAU_RESOURCE_H__ - -struct nouveau_resource { - struct nouveau_resource *prev; - struct nouveau_resource *next; - - int in_use; - void *priv; - - unsigned int start; - unsigned int size; -}; - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h index 729988b095e..4ae4ff49404 100644 --- a/src/gallium/drivers/nouveau/nouveau_stateobj.h +++ b/src/gallium/drivers/nouveau/nouveau_stateobj.h @@ -147,8 +147,9 @@ so_emit_reloc_markers(struct nouveau_winsys *nvws, struct nouveau_stateobj *so) struct nouveau_stateobj_reloc *r = &so->reloc[i]; nvws->push_reloc(nvws, pb->cur++, r->bo, r->packet, - (r->flags & - (NOUVEAU_BO_VRAM | NOUVEAU_BO_GART)) | + (r->flags & (NOUVEAU_BO_VRAM | + NOUVEAU_BO_GART | + NOUVEAU_BO_RDWR)) | NOUVEAU_BO_DUMMY, 0, 0); nvws->push_reloc(nvws, pb->cur++, r->bo, r->data, r->flags | NOUVEAU_BO_DUMMY, r->vor, r->tor); diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h index 25e0b05be12..b86c4b93388 100644 --- a/src/gallium/drivers/nouveau/nouveau_winsys.h +++ b/src/gallium/drivers/nouveau/nouveau_winsys.h @@ -50,13 +50,15 @@ struct nouveau_winsys { uint32_t (*notifier_status)(struct nouveau_notifier *, int id); uint32_t (*notifier_retval)(struct nouveau_notifier *, int id); int (*notifier_wait)(struct nouveau_notifier *, int id, - int status, int timeout); + int status, double timeout); int (*surface_copy)(struct nouveau_winsys *, struct pipe_surface *, unsigned, unsigned, struct pipe_surface *, unsigned, unsigned, unsigned, unsigned); int (*surface_fill)(struct nouveau_winsys *, struct pipe_surface *, unsigned, unsigned, unsigned, unsigned, unsigned); + + struct nouveau_bo *(*get_bo)(struct pipe_buffer *); }; extern struct pipe_screen * diff --git a/src/gallium/drivers/nv04/Makefile b/src/gallium/drivers/nv04/Makefile index 5ea51a2f420..4ed62dae95d 100644 --- a/src/gallium/drivers/nv04/Makefile +++ b/src/gallium/drivers/nv04/Makefile @@ -4,6 +4,7 @@ include $(TOP)/configs/current LIBNAME = nv04 DRIVER_SOURCES = \ + nv04_surface_2d.c \ nv04_clear.c \ nv04_context.c \ nv04_fragprog.c \ diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c index 0575dc0afc2..993c5ef5dd2 100644 --- a/src/gallium/drivers/nv04/nv04_miptree.c +++ b/src/gallium/drivers/nv04/nv04_miptree.c @@ -69,6 +69,31 @@ nv04_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) return &mt->base; } +static struct pipe_texture * +nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, + const unsigned *stride, struct pipe_buffer *pb) +{ + struct nv04_miptree *mt; + + /* Only supports 2D, non-mipmapped textures for the moment */ + if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || + pt->depth[0] != 1) + return NULL; + + mt = CALLOC_STRUCT(nv04_miptree); + if (!mt) + return NULL; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + mt->level[0].pitch = stride[0]; + mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + + pipe_buffer_reference(pscreen, &mt->buffer, pb); + return &mt->base; +} + static void nv04_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) { @@ -144,6 +169,7 @@ void nv04_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv04_miptree_create; + pscreen->texture_blanket = nv04_miptree_blanket; pscreen->texture_release = nv04_miptree_release; pscreen->get_tex_surface = nv04_miptree_surface_new; pscreen->tex_surface_release = nv04_miptree_surface_del; diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c index e5e3d4772aa..9ef38bc244c 100644 --- a/src/gallium/drivers/nv04/nv04_screen.c +++ b/src/gallium/drivers/nv04/nv04_screen.c @@ -149,10 +149,19 @@ nv04_screen_destroy(struct pipe_screen *pscreen) nvws->notifier_free(&screen->sync); nvws->grobj_free(&screen->fahrenheit); + nv04_surface_2d_takedown(&screen->eng2d); FREE(pscreen); } +static struct pipe_buffer * +nv04_surface_buffer(struct pipe_surface *surf) +{ + struct nv04_miptree *mt = (struct nv04_miptree *)surf->texture; + + return mt->buffer; +} + struct pipe_screen * nv04_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) { @@ -181,6 +190,10 @@ nv04_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; } + /* 2D engine setup */ + screen->eng2d = nv04_surface_2d_init(nvws); + screen->eng2d->buf = nv04_surface_buffer; + /* 3D object */ ret = nvws->grobj_alloc(nvws, fahrenheit_class, &screen->fahrenheit); if (ret) { diff --git a/src/gallium/drivers/nv04/nv04_screen.h b/src/gallium/drivers/nv04/nv04_screen.h index 99a49cdf7a9..540aec907bf 100644 --- a/src/gallium/drivers/nv04/nv04_screen.h +++ b/src/gallium/drivers/nv04/nv04_screen.h @@ -2,6 +2,7 @@ #define __NV04_SCREEN_H__ #include "pipe/p_screen.h" +#include "nv04_surface_2d.h" struct nv04_screen { struct pipe_screen pipe; @@ -10,6 +11,7 @@ struct nv04_screen { unsigned chipset; /* HW graphics objects */ + struct nv04_surface_2d *eng2d; struct nouveau_grobj *fahrenheit; struct nouveau_grobj *context_surfaces_3d; struct nouveau_notifier *sync; diff --git a/src/gallium/drivers/nv04/nv04_surface.c b/src/gallium/drivers/nv04/nv04_surface.c index 0d0983f9d4c..14abf166798 100644 --- a/src/gallium/drivers/nv04/nv04_surface.c +++ b/src/gallium/drivers/nv04/nv04_surface.c @@ -39,10 +39,18 @@ nv04_surface_copy(struct pipe_context *pipe, boolean do_flip, unsigned width, unsigned height) { struct nv04_context *nv04 = nv04_context(pipe); - struct nouveau_winsys *nvws = nv04->nvws; + struct nv04_surface_2d *eng2d = nv04->screen->eng2d; - nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, - width, height); + if (do_flip) { + desty += height; + while (height--) { + eng2d->copy(eng2d, dest, destx, desty--, src, + srcx, srcy++, width, 1); + } + return; + } + + eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } static void @@ -51,9 +59,9 @@ nv04_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned height, unsigned value) { struct nv04_context *nv04 = nv04_context(pipe); - struct nouveau_winsys *nvws = nv04->nvws; + struct nv04_surface_2d *eng2d = nv04->screen->eng2d; - nvws->surface_fill(nvws, dest, destx, desty, width, height, value); + eng2d->fill(eng2d, dest, destx, desty, width, height, value); } void diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c new file mode 100644 index 00000000000..230cfd17dd9 --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_surface_2d.c @@ -0,0 +1,448 @@ +#include "pipe/p_context.h" +#include "pipe/p_format.h" +#include "util/u_memory.h" + +#include "nouveau/nouveau_winsys.h" +#include "nouveau/nouveau_util.h" +#include "nv04_surface_2d.h" + +static INLINE int +nv04_surface_format(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A8_UNORM: + return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8; + case PIPE_FORMAT_R16_SNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5; + case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_A8R8G8B8_UNORM: + return NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8; + case PIPE_FORMAT_Z24S8_UNORM: + return NV04_CONTEXT_SURFACES_2D_FORMAT_Y32; + default: + return -1; + } +} + +static INLINE int +nv04_rect_format(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A8_UNORM: + return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8; + case PIPE_FORMAT_R5G6B5_UNORM: + return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5; + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8; + default: + return -1; + } +} + +static INLINE int +nv04_scaled_image_format(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A1R5G5B5_UNORM: + return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5; + case PIPE_FORMAT_A8R8G8B8_UNORM: + return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8; + case PIPE_FORMAT_X8R8G8B8_UNORM: + return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8; + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_R16_SNORM: + return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5; + default: + return -1; + } +} + +static INLINE unsigned +nv04_swizzle_bits(unsigned x, unsigned y) +{ + unsigned u = (x & 0x001) << 0 | + (x & 0x002) << 1 | + (x & 0x004) << 2 | + (x & 0x008) << 3 | + (x & 0x010) << 4 | + (x & 0x020) << 5 | + (x & 0x040) << 6 | + (x & 0x080) << 7 | + (x & 0x100) << 8 | + (x & 0x200) << 9 | + (x & 0x400) << 10 | + (x & 0x800) << 11; + + unsigned v = (y & 0x001) << 1 | + (y & 0x002) << 2 | + (y & 0x004) << 3 | + (y & 0x008) << 4 | + (y & 0x010) << 5 | + (y & 0x020) << 6 | + (y & 0x040) << 7 | + (y & 0x080) << 8 | + (y & 0x100) << 9 | + (y & 0x200) << 10 | + (y & 0x400) << 11 | + (y & 0x800) << 12; + return v | u; +} + +static int +nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, + struct pipe_surface *dst, int dx, int dy, + struct pipe_surface *src, int sx, int sy, + int w, int h) +{ + struct nouveau_channel *chan = ctx->nvws->channel; + struct nouveau_grobj *swzsurf = ctx->swzsurf; + struct nouveau_grobj *sifm = ctx->sifm; + struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src)); + struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst)); + const unsigned max_w = 1024; + const unsigned max_h = 1024; + const unsigned sub_w = w > max_w ? max_w : w; + const unsigned sub_h = h > max_h ? max_h : h; + unsigned cx; + unsigned cy; + + /* POT or GTFO */ + assert(!(w & (w - 1)) && !(h & (h - 1))); + + BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1); + OUT_RELOCo(chan, dst_bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_FORMAT, 1); + OUT_RING (chan, nv04_surface_format(dst->format) | + log2i(w) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT | + log2i(h) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT); + + BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1); + OUT_RELOCo(chan, src_bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE, 1); + OUT_RING (chan, swzsurf->handle); + + for (cy = 0; cy < h; cy += sub_h) { + for (cx = 0; cx < w; cx += sub_w) { + BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1); + OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(cx, cy) * + dst->block.size, NOUVEAU_BO_GART | + NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9); + OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE); + OUT_RING (chan, nv04_scaled_image_format(src->format)); + OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); + OUT_RING (chan, 0); + OUT_RING (chan, sub_h << 16 | sub_w); + OUT_RING (chan, 0); + OUT_RING (chan, sub_h << 16 | sub_w); + OUT_RING (chan, 1 << 20); + OUT_RING (chan, 1 << 20); + + BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SIZE, 4); + OUT_RING (chan, sub_h << 16 | sub_w); + OUT_RING (chan, src->stride | + NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER | + NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE); + OUT_RELOCl(chan, src_bo, src->offset + cy * src->stride + + cx * src->block.size, NOUVEAU_BO_GART | + NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RING (chan, 0); + } + } + + return 0; +} + +static int +nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx, + struct pipe_surface *dst, int dx, int dy, + struct pipe_surface *src, int sx, int sy, int w, int h) +{ + struct nouveau_channel *chan = ctx->nvws->channel; + struct nouveau_grobj *m2mf = ctx->m2mf; + struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src)); + struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst)); + unsigned dst_offset, src_offset; + + dst_offset = dst->offset + (dy * dst->stride) + (dx * dst->block.size); + src_offset = src->offset + (sy * src->stride) + (sx * src->block.size); + + WAIT_RING (chan, 3 + ((h / 2047) + 1) * 9); + BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); + OUT_RELOCo(chan, src_bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCo(chan, dst_bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + while (h) { + int count = (h > 2047) ? 2047 : h; + + BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); + OUT_RELOCl(chan, src_bo, src_offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCl(chan, dst_bo, dst_offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR); + OUT_RING (chan, src->stride); + OUT_RING (chan, dst->stride); + OUT_RING (chan, w * src->block.size); + OUT_RING (chan, count); + OUT_RING (chan, 0x0101); + OUT_RING (chan, 0); + + h -= count; + src_offset += src->stride * count; + dst_offset += dst->stride * count; + } + + return 0; +} + +static int +nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst, + int dx, int dy, struct pipe_surface *src, int sx, int sy, + int w, int h) +{ + struct nouveau_channel *chan = ctx->nvws->channel; + struct nouveau_grobj *surf2d = ctx->surf2d; + struct nouveau_grobj *blit = ctx->blit; + struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src)); + struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst)); + int format; + + format = nv04_surface_format(dst->format); + if (format < 0) + return 1; + + WAIT_RING (chan, 12); + BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); + OUT_RELOCo(chan, src_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4); + OUT_RING (chan, format); + OUT_RING (chan, (dst->stride << 16) | src->stride); + OUT_RELOCl(chan, src_bo, src->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + BEGIN_RING(chan, blit, 0x0300, 3); + OUT_RING (chan, (sy << 16) | sx); + OUT_RING (chan, (dy << 16) | dx); + OUT_RING (chan, ( h << 16) | w); + + return 0; +} + +static void +nv04_surface_copy(struct nv04_surface_2d *ctx, struct pipe_surface *dst, + int dx, int dy, struct pipe_surface *src, int sx, int sy, + int w, int h) +{ + int src_linear = src->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR; + int dst_linear = dst->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR; + + assert(src->format == dst->format); + + /* Setup transfer to swizzle the texture to vram if needed */ + if (src_linear && !dst_linear && w > 1 && h > 1) { + nv04_surface_copy_swizzle(ctx, dst, dx, dy, src, sx, sy, w, h); + return; + } + + /* NV_CONTEXT_SURFACES_2D has buffer alignment restrictions, fallback + * to NV_MEMORY_TO_MEMORY_FORMAT in this case. + */ + if ((src->offset & 63) || (dst->offset & 63) || + (src->stride & 63) || (dst->stride & 63)) { + nv04_surface_copy_m2mf(ctx, dst, dx, dy, src, sx, sy, w, h); + return; + } + + nv04_surface_copy_blit(ctx, dst, dx, dy, src, sx, sy, w, h); +} + +static void +nv04_surface_fill(struct nv04_surface_2d *ctx, struct pipe_surface *dst, + int dx, int dy, int w, int h, unsigned value) +{ + struct nouveau_channel *chan = ctx->nvws->channel; + struct nouveau_grobj *surf2d = ctx->surf2d; + struct nouveau_grobj *rect = ctx->rect; + struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst)); + int cs2d_format, gdirect_format; + + cs2d_format = nv04_surface_format(dst->format); + assert(cs2d_format >= 0); + + gdirect_format = nv04_rect_format(dst->format); + assert(gdirect_format >= 0); + + WAIT_RING (chan, 16); + BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); + OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4); + OUT_RING (chan, cs2d_format); + OUT_RING (chan, (dst->stride << 16) | dst->stride); + OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT, 1); + OUT_RING (chan, gdirect_format); + BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR1_A, 1); + OUT_RING (chan, value); + BEGIN_RING(chan, rect, + NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(0), 2); + OUT_RING (chan, (dx << 16) | dy); + OUT_RING (chan, ( w << 16) | h); +} + +void +nv04_surface_2d_takedown(struct nv04_surface_2d **pctx) +{ + struct nv04_surface_2d *ctx; + + if (!pctx || !*pctx) + return; + ctx = *pctx; + *pctx = NULL; + + nouveau_notifier_free(&ctx->ntfy); + nouveau_grobj_free(&ctx->m2mf); + nouveau_grobj_free(&ctx->surf2d); + nouveau_grobj_free(&ctx->swzsurf); + nouveau_grobj_free(&ctx->rect); + nouveau_grobj_free(&ctx->blit); + nouveau_grobj_free(&ctx->sifm); + + FREE(ctx); +} + +struct nv04_surface_2d * +nv04_surface_2d_init(struct nouveau_winsys *nvws) +{ + struct nv04_surface_2d *ctx = CALLOC_STRUCT(nv04_surface_2d); + struct nouveau_channel *chan = nvws->channel; + unsigned handle = 0x88000000, class; + int ret; + + if (!ctx) + return NULL; + + ret = nouveau_notifier_alloc(chan, handle++, 1, &ctx->ntfy); + if (ret) { + nv04_surface_2d_takedown(&ctx); + return NULL; + } + + ret = nouveau_grobj_alloc(chan, handle++, 0x0039, &ctx->m2mf); + if (ret) { + nv04_surface_2d_takedown(&ctx); + return NULL; + } + + BEGIN_RING(chan, ctx->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 1); + OUT_RING (chan, ctx->ntfy->handle); + + if (chan->device->chipset < 0x10) + class = NV04_CONTEXT_SURFACES_2D; + else + class = NV10_CONTEXT_SURFACES_2D; + + ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->surf2d); + if (ret) { + nv04_surface_2d_takedown(&ctx); + return NULL; + } + + BEGIN_RING(chan, ctx->surf2d, + NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); + + if (chan->device->chipset < 0x10) + class = NV04_IMAGE_BLIT; + else + class = NV12_IMAGE_BLIT; + + ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->blit); + if (ret) { + nv04_surface_2d_takedown(&ctx); + return NULL; + } + + BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_DMA_NOTIFY, 1); + OUT_RING (chan, ctx->ntfy->handle); + BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_SURFACE, 1); + OUT_RING (chan, ctx->surf2d->handle); + BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_OPERATION, 1); + OUT_RING (chan, NV04_IMAGE_BLIT_OPERATION_SRCCOPY); + + ret = nouveau_grobj_alloc(chan, handle++, NV04_GDI_RECTANGLE_TEXT, + &ctx->rect); + if (ret) { + nv04_surface_2d_takedown(&ctx); + return NULL; + } + + BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY, 1); + OUT_RING (chan, ctx->ntfy->handle); + BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_SURFACE, 1); + OUT_RING (chan, ctx->surf2d->handle); + BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_OPERATION, 1); + OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY); + BEGIN_RING(chan, ctx->rect, + NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT, 1); + OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE); + + switch (chan->device->chipset & 0xf0) { + case 0x00: + case 0x10: + class = NV04_SWIZZLED_SURFACE; + break; + case 0x20: + class = NV20_SWIZZLED_SURFACE; + break; + case 0x30: + class = NV30_SWIZZLED_SURFACE; + break; + case 0x40: + case 0x60: + class = NV40_SWIZZLED_SURFACE; + break; + default: + /* Famous last words: this really can't happen.. */ + assert(0); + break; + } + + ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->swzsurf); + if (ret) { + nv04_surface_2d_takedown(&ctx); + return NULL; + } + + if (chan->device->chipset < 0x10) { + class = NV04_SCALED_IMAGE_FROM_MEMORY; + } else + if (chan->device->chipset < 0x40) { + class = NV10_SCALED_IMAGE_FROM_MEMORY; + } else { + class = NV40_SCALED_IMAGE_FROM_MEMORY; + } + + ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->sifm); + if (ret) { + nv04_surface_2d_takedown(&ctx); + return NULL; + } + + ctx->nvws = nvws; + ctx->copy = nv04_surface_copy; + ctx->fill = nv04_surface_fill; + return ctx; +} diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nv04/nv04_surface_2d.h new file mode 100644 index 00000000000..21b8f869606 --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_surface_2d.h @@ -0,0 +1,29 @@ +#ifndef __NV04_SURFACE_2D_H__ +#define __NV04_SURFACE_2D_H__ + +struct nv04_surface_2d { + struct nouveau_winsys *nvws; + struct nouveau_notifier *ntfy; + struct nouveau_grobj *surf2d; + struct nouveau_grobj *swzsurf; + struct nouveau_grobj *m2mf; + struct nouveau_grobj *rect; + struct nouveau_grobj *blit; + struct nouveau_grobj *sifm; + + struct pipe_buffer *(*buf)(struct pipe_surface *); + + void (*copy)(struct nv04_surface_2d *, struct pipe_surface *dst, + int dx, int dy, struct pipe_surface *src, int sx, int sy, + int w, int h); + void (*fill)(struct nv04_surface_2d *, struct pipe_surface *dst, + int dx, int dy, int w, int h, unsigned value); +}; + +struct nv04_surface_2d * +nv04_surface_2d_init(struct nouveau_winsys *nvws); + +void +nv04_surface_2d_takedown(struct nv04_surface_2d **); + +#endif diff --git a/src/gallium/drivers/nv10/nv10_miptree.c b/src/gallium/drivers/nv10/nv10_miptree.c index 909278213ee..96161354617 100644 --- a/src/gallium/drivers/nv10/nv10_miptree.c +++ b/src/gallium/drivers/nv10/nv10_miptree.c @@ -51,6 +51,31 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt) } static struct pipe_texture * +nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, + const unsigned *stride, struct pipe_buffer *pb) +{ + struct nv10_miptree *mt; + + /* Only supports 2D, non-mipmapped textures for the moment */ + if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || + pt->depth[0] != 1) + return NULL; + + mt = CALLOC_STRUCT(nv10_miptree); + if (!mt) + return NULL; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + mt->level[0].pitch = stride[0]; + mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + + pipe_buffer_reference(pscreen, &mt->buffer, pb); + return &mt->base; +} + +static struct pipe_texture * nv10_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) { struct pipe_winsys *ws = screen->winsys; @@ -141,6 +166,7 @@ nv10_miptree_surface_release(struct pipe_screen *screen, void nv10_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv10_miptree_create; + pscreen->texture_blanket = nv10_miptree_blanket; pscreen->texture_release = nv10_miptree_release; pscreen->get_tex_surface = nv10_miptree_surface_get; pscreen->tex_surface_release = nv10_miptree_surface_release; diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c index 2f945a193cc..f417b06c944 100644 --- a/src/gallium/drivers/nv10/nv10_screen.c +++ b/src/gallium/drivers/nv10/nv10_screen.c @@ -152,6 +152,14 @@ nv10_screen_destroy(struct pipe_screen *pscreen) FREE(pscreen); } +static struct pipe_buffer * +nv10_surface_buffer(struct pipe_surface *surf) +{ + struct nv10_miptree *mt = (struct nv10_miptree *)surf->texture; + + return mt->buffer; +} + struct pipe_screen * nv10_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) { @@ -164,6 +172,10 @@ nv10_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; screen->nvws = nvws; + /* 2D engine setup */ + screen->eng2d = nv04_surface_2d_init(nvws); + screen->eng2d->buf = nv10_surface_buffer; + /* 3D object */ if (chipset>=0x20) celsius_class=NV11TCL; diff --git a/src/gallium/drivers/nv10/nv10_screen.h b/src/gallium/drivers/nv10/nv10_screen.h index 3f8750a13f7..60102a369a9 100644 --- a/src/gallium/drivers/nv10/nv10_screen.h +++ b/src/gallium/drivers/nv10/nv10_screen.h @@ -2,6 +2,7 @@ #define __NV10_SCREEN_H__ #include "pipe/p_screen.h" +#include "nv04/nv04_surface_2d.h" struct nv10_screen { struct pipe_screen pipe; @@ -9,6 +10,7 @@ struct nv10_screen { struct nouveau_winsys *nvws; /* HW graphics objects */ + struct nv04_surface_2d *eng2d; struct nouveau_grobj *celsius; struct nouveau_notifier *sync; }; diff --git a/src/gallium/drivers/nv10/nv10_surface.c b/src/gallium/drivers/nv10/nv10_surface.c index 78fd7b42dac..25381510638 100644 --- a/src/gallium/drivers/nv10/nv10_surface.c +++ b/src/gallium/drivers/nv10/nv10_surface.c @@ -39,10 +39,18 @@ nv10_surface_copy(struct pipe_context *pipe, boolean do_flip, unsigned width, unsigned height) { struct nv10_context *nv10 = nv10_context(pipe); - struct nouveau_winsys *nvws = nv10->nvws; + struct nv04_surface_2d *eng2d = nv10->screen->eng2d; - nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, - width, height); + if (do_flip) { + desty += height; + while (height--) { + eng2d->copy(eng2d, dest, destx, desty--, src, + srcx, srcy++, width, 1); + } + return; + } + + eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } static void @@ -51,9 +59,9 @@ nv10_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned height, unsigned value) { struct nv10_context *nv10 = nv10_context(pipe); - struct nouveau_winsys *nvws = nv10->nvws; + struct nv04_surface_2d *eng2d = nv10->screen->eng2d; - nvws->surface_fill(nvws, dest, destx, desty, width, height, value); + eng2d->fill(eng2d, dest, destx, desty, width, height, value); } void diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c index 8e4cc809027..ef7e9c5428e 100644 --- a/src/gallium/drivers/nv20/nv20_miptree.c +++ b/src/gallium/drivers/nv20/nv20_miptree.c @@ -51,10 +51,37 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt) } static struct pipe_texture * +nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, + const unsigned *stride, struct pipe_buffer *pb) +{ + struct nv20_miptree *mt; + + /* Only supports 2D, non-mipmapped textures for the moment */ + if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || + pt->depth[0] != 1) + return NULL; + + mt = CALLOC_STRUCT(nv20_miptree); + if (!mt) + return NULL; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + mt->level[0].pitch = stride[0]; + mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + + pipe_buffer_reference(pscreen, &mt->buffer, pb); + return &mt->base; +} + +static struct pipe_texture * nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) { struct pipe_winsys *ws = screen->winsys; struct nv20_miptree *mt; + unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL | + NOUVEAU_BUFFER_USAGE_TEXTURE; mt = MALLOC(sizeof(struct nv20_miptree)); if (!mt) @@ -63,10 +90,35 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) mt->base.refcount = 1; mt->base.screen = screen; + /* Swizzled textures must be POT */ + if (pt->width[0] & (pt->width[0] - 1) || + pt->height[0] & (pt->height[0] - 1)) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + else + if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | + PIPE_TEXTURE_USAGE_DISPLAY_TARGET)) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + else + if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + else { + switch (pt->format) { + /* TODO: Figure out which formats can be swizzled */ + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_R16_SNORM: + break; + default: + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + } + } + + if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) + buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + nv20_miptree_layout(mt); - mt->buffer = ws->buffer_create(ws, 256, PIPE_BUFFER_USAGE_PIXEL, - mt->total_size); + mt->buffer = ws->buffer_create(ws, 256, buf_usage, mt->total_size); if (!mt->buffer) { FREE(mt); return NULL; @@ -146,6 +198,7 @@ nv20_miptree_surface_release(struct pipe_screen *pscreen, void nv20_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv20_miptree_create; + pscreen->texture_blanket = nv20_miptree_blanket; pscreen->texture_release = nv20_miptree_release; pscreen->get_tex_surface = nv20_miptree_surface_get; pscreen->tex_surface_release = nv20_miptree_surface_release; diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c index c9171fa1781..5f2b7b4f71f 100644 --- a/src/gallium/drivers/nv20/nv20_screen.c +++ b/src/gallium/drivers/nv20/nv20_screen.c @@ -152,6 +152,14 @@ nv20_screen_destroy(struct pipe_screen *pscreen) FREE(pscreen); } +static struct pipe_buffer * +nv20_surface_buffer(struct pipe_surface *surf) +{ + struct nv20_miptree *mt = (struct nv20_miptree *)surf->texture; + + return mt->buffer; +} + struct pipe_screen * nv20_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) { @@ -164,6 +172,10 @@ nv20_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; screen->nvws = nvws; + /* 2D engine setup */ + screen->eng2d = nv04_surface_2d_init(nvws); + screen->eng2d->buf = nv20_surface_buffer; + /* 3D object */ if (chipset >= 0x25) kelvin_class = NV25TCL; diff --git a/src/gallium/drivers/nv20/nv20_screen.h b/src/gallium/drivers/nv20/nv20_screen.h index 8f2f2e341db..bf2f2c0d9fb 100644 --- a/src/gallium/drivers/nv20/nv20_screen.h +++ b/src/gallium/drivers/nv20/nv20_screen.h @@ -2,6 +2,7 @@ #define __NV20_SCREEN_H__ #include "pipe/p_screen.h" +#include "nv04/nv04_surface_2d.h" struct nv20_screen { struct pipe_screen pipe; @@ -9,6 +10,7 @@ struct nv20_screen { struct nouveau_winsys *nvws; /* HW graphics objects */ + struct nv04_surface_2d *eng2d; struct nouveau_grobj *kelvin; struct nouveau_notifier *sync; }; diff --git a/src/gallium/drivers/nv20/nv20_surface.c b/src/gallium/drivers/nv20/nv20_surface.c index 9b4c028eae6..6cd607583cf 100644 --- a/src/gallium/drivers/nv20/nv20_surface.c +++ b/src/gallium/drivers/nv20/nv20_surface.c @@ -39,10 +39,18 @@ nv20_surface_copy(struct pipe_context *pipe, boolean do_flip, unsigned width, unsigned height) { struct nv20_context *nv20 = nv20_context(pipe); - struct nouveau_winsys *nvws = nv20->nvws; + struct nv04_surface_2d *eng2d = nv20->screen->eng2d; - nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, - width, height); + if (do_flip) { + desty += height; + while (height--) { + eng2d->copy(eng2d, dest, destx, desty--, src, + srcx, srcy++, width, 1); + } + return; + } + + eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } static void @@ -51,9 +59,9 @@ nv20_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned height, unsigned value) { struct nv20_context *nv20 = nv20_context(pipe); - struct nouveau_winsys *nvws = nv20->nvws; + struct nv04_surface_2d *eng2d = nv20->screen->eng2d; - nvws->surface_fill(nvws, dest, destx, desty, width, height, value); + eng2d->fill(eng2d, dest, destx, desty, width, height, value); } void diff --git a/src/gallium/drivers/nv20/nv20_vertprog.c b/src/gallium/drivers/nv20/nv20_vertprog.c index a885fcd7a56..5db0e807ff5 100644 --- a/src/gallium/drivers/nv20/nv20_vertprog.c +++ b/src/gallium/drivers/nv20/nv20_vertprog.c @@ -613,7 +613,7 @@ nv20_vertprog_translate(struct nv20_context *nv20, imm = &parse.FullToken.FullImmediate; assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); -// assert(imm->Immediate.Size == 4); + assert(imm->Immediate.NrTokens == 4 + 1); vpc->imm[vpc->nr_imm++] = constant(vpc, -1, imm->u.ImmediateFloat32[0].Float, diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c index c55756971b5..b11ed8c24e2 100644 --- a/src/gallium/drivers/nv30/nv30_miptree.c +++ b/src/gallium/drivers/nv30/nv30_miptree.c @@ -8,10 +8,14 @@ static void nv30_miptree_layout(struct nv30_miptree *nv30mt) { struct pipe_texture *pt = &nv30mt->base; - boolean swizzled = FALSE; uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; uint offset = 0; - int nr_faces, l, f, pitch; + int nr_faces, l, f; + uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL | + PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_PRIMARY); if (pt->target == PIPE_TEXTURE_CUBE) { nr_faces = 6; @@ -22,7 +26,6 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) nr_faces = 1; } - pitch = pt->width[0]; for (l = 0; l <= pt->last_level; l++) { pt->width[l] = width; pt->height[l] = height; @@ -30,11 +33,11 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (swizzled) - pitch = pt->nblocksx[l]; - pitch = align(pitch, 64); + if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) + nv30mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + else + nv30mt->level[l].pitch = pt->width[l] * pt->block.size; - nv30mt->level[l].pitch = pitch * pt->block.size; nv30mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); @@ -44,10 +47,18 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) } for (f = 0; f < nr_faces; f++) { - for (l = 0; l <= pt->last_level; l++) { + for (l = 0; l < pt->last_level; l++) { nv30mt->level[l].image_offset[f] = offset; - offset += nv30mt->level[l].pitch * pt->height[l]; + + if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && + pt->width[l + 1] > 1 && pt->height[l + 1] > 1) + offset += align(nv30mt->level[l].pitch * pt->height[l], 64); + else + offset += nv30mt->level[l].pitch * pt->height[l]; } + + nv30mt->level[l].image_offset[f] = offset; + offset += nv30mt->level[l].pitch * pt->height[l]; } nv30mt->total_size = offset; @@ -74,7 +85,8 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | - PIPE_TEXTURE_USAGE_DISPLAY_TARGET)) + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) @@ -85,7 +97,11 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_R16_SNORM: - break; + { + if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE)) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + break; + } default: mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; } @@ -105,6 +121,31 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) return &mt->base; } +static struct pipe_texture * +nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, + const unsigned *stride, struct pipe_buffer *pb) +{ + struct nv30_miptree *mt; + + /* Only supports 2D, non-mipmapped textures for the moment */ + if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || + pt->depth[0] != 1) + return NULL; + + mt = CALLOC_STRUCT(nv30_miptree); + if (!mt) + return NULL; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + mt->level[0].pitch = stride[0]; + mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + + pipe_buffer_reference(pscreen, &mt->buffer, pb); + return &mt->base; +} + static void nv30_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) { @@ -123,8 +164,8 @@ nv30_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) } if (mt->shadow_tex) { - assert(mt->shadow_surface); - pscreen->tex_surface_release(pscreen, &mt->shadow_surface); + if (mt->shadow_surface) + pscreen->tex_surface_release(pscreen, &mt->shadow_surface); nv30_miptree_release(pscreen, &mt->shadow_tex); } @@ -187,6 +228,7 @@ void nv30_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv30_miptree_create; + pscreen->texture_blanket = nv30_miptree_blanket; pscreen->texture_release = nv30_miptree_release; pscreen->get_tex_surface = nv30_miptree_surface_new; pscreen->tex_surface_release = nv30_miptree_surface_del; diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c index 9738436dc47..c97a73f0b1a 100644 --- a/src/gallium/drivers/nv30/nv30_screen.c +++ b/src/gallium/drivers/nv30/nv30_screen.c @@ -127,6 +127,14 @@ nv30_screen_surface_format_supported(struct pipe_screen *pscreen, return FALSE; } +static struct pipe_buffer * +nv30_surface_buffer(struct pipe_surface *surf) +{ + struct nv30_miptree *mt = (struct nv30_miptree *)surf->texture; + + return mt->buffer; +} + static void * nv30_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, unsigned flags ) @@ -134,7 +142,6 @@ nv30_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, struct pipe_winsys *ws = screen->winsys; struct pipe_surface *surface_to_map; void *map; - struct nv30_miptree *nv30mt = (struct nv30_miptree *)surface->texture; if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { struct nv30_miptree *mt = (struct nv30_miptree *)surface->texture; @@ -163,7 +170,7 @@ nv30_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, assert(surface_to_map); - map = ws->buffer_map(ws, nv30mt->buffer, flags); + map = ws->buffer_map(ws, nv30_surface_buffer(surface_to_map), flags); if (!map) return NULL; @@ -175,7 +182,6 @@ nv30_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) { struct pipe_winsys *ws = screen->winsys; struct pipe_surface *surface_to_unmap; - struct nv30_miptree *nv30mt = (struct nv30_miptree *)surface->texture; /* TODO: Copy from shadow just before push buffer is flushed instead. There are probably some programs that map/unmap excessively @@ -192,15 +198,16 @@ nv30_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) assert(surface_to_unmap); - ws->buffer_unmap(ws, nv30mt->buffer); + ws->buffer_unmap(ws, nv30_surface_buffer(surface_to_unmap)); if (surface_to_unmap != surface) { struct nv30_screen *nvscreen = nv30_screen(screen); - nvscreen->nvws->surface_copy(nvscreen->nvws, - surface, 0, 0, - surface_to_unmap, 0, 0, - surface->width, surface->height); + nvscreen->eng2d->copy(nvscreen->eng2d, surface, 0, 0, + surface_to_unmap, 0, 0, + surface->width, surface->height); + + screen->tex_surface_release(screen, &surface_to_unmap); } } @@ -233,6 +240,10 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; screen->nvws = nvws; + /* 2D engine setup */ + screen->eng2d = nv04_surface_2d_init(nvws); + screen->eng2d->buf = nv30_surface_buffer; + /* 3D object */ switch (chipset & 0xf0) { case 0x30: diff --git a/src/gallium/drivers/nv30/nv30_screen.h b/src/gallium/drivers/nv30/nv30_screen.h index b7ddc2a9594..b11e470f949 100644 --- a/src/gallium/drivers/nv30/nv30_screen.h +++ b/src/gallium/drivers/nv30/nv30_screen.h @@ -2,6 +2,7 @@ #define __NV30_SCREEN_H__ #include "pipe/p_screen.h" +#include "nv04/nv04_surface_2d.h" struct nv30_screen { struct pipe_screen pipe; @@ -11,6 +12,7 @@ struct nv30_screen { unsigned cur_pctx; /* HW graphics objects */ + struct nv04_surface_2d *eng2d; struct nouveau_grobj *rankine; struct nouveau_notifier *sync; diff --git a/src/gallium/drivers/nv30/nv30_surface.c b/src/gallium/drivers/nv30/nv30_surface.c index 806131dcc95..0f8dc12045a 100644 --- a/src/gallium/drivers/nv30/nv30_surface.c +++ b/src/gallium/drivers/nv30/nv30_surface.c @@ -30,7 +30,6 @@ #include "pipe/p_defines.h" #include "pipe/internal/p_winsys_screen.h" #include "pipe/p_inlines.h" - #include "util/u_tile.h" static void @@ -40,22 +39,18 @@ nv30_surface_copy(struct pipe_context *pipe, boolean do_flip, unsigned width, unsigned height) { struct nv30_context *nv30 = nv30_context(pipe); - struct nouveau_winsys *nvws = nv30->nvws; + struct nv04_surface_2d *eng2d = nv30->screen->eng2d; if (do_flip) { - /*XXX: This dodgyness will do for now for correctness. But, - * need to investigate whether the 2D engine is able to - * manage a flip (perhaps SIFM?), if not, use the 3D engine - */ desty += height; while (height--) { - nvws->surface_copy(nvws, dest, destx, desty--, src, - srcx, srcy++, width, 1); + eng2d->copy(eng2d, dest, destx, desty--, src, + srcx, srcy++, width, 1); } - } else { - nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, - width, height); + return; } + + eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } static void @@ -64,9 +59,9 @@ nv30_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned height, unsigned value) { struct nv30_context *nv30 = nv30_context(pipe); - struct nouveau_winsys *nvws = nv30->nvws; + struct nv04_surface_2d *eng2d = nv30->screen->eng2d; - nvws->surface_fill(nvws, dest, destx, desty, width, height, value); + eng2d->fill(eng2d, dest, destx, desty, width, height, value); } void diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c index 72824559e8b..d2627250570 100644 --- a/src/gallium/drivers/nv30/nv30_vertprog.c +++ b/src/gallium/drivers/nv30/nv30_vertprog.c @@ -613,7 +613,7 @@ nv30_vertprog_translate(struct nv30_context *nv30, imm = &parse.FullToken.FullImmediate; assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); -// assert(imm->Immediate.Size == 4); + assert(imm->Immediate.NrTokens == 4 + 1); vpc->imm[vpc->nr_imm++] = constant(vpc, -1, imm->u.ImmediateFloat32[0].Float, diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c index b1fba11d2fe..e38b1e7f5ca 100644 --- a/src/gallium/drivers/nv40/nv40_miptree.c +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -10,7 +10,12 @@ nv40_miptree_layout(struct nv40_miptree *mt) struct pipe_texture *pt = &mt->base; uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; uint offset = 0; - int nr_faces, l, f, pitch; + int nr_faces, l, f; + uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL | + PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_PRIMARY); if (pt->target == PIPE_TEXTURE_CUBE) { nr_faces = 6; @@ -21,7 +26,6 @@ nv40_miptree_layout(struct nv40_miptree *mt) nr_faces = 1; } - pitch = pt->width[0]; for (l = 0; l <= pt->last_level; l++) { pt->width[l] = width; pt->height[l] = height; @@ -29,11 +33,11 @@ nv40_miptree_layout(struct nv40_miptree *mt) pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - pitch = pt->nblocksx[l]; - pitch = align(pitch, 64); + if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) + mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + else + mt->level[l].pitch = pt->width[l] * pt->block.size; - mt->level[l].pitch = pitch * pt->block.size; mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); @@ -43,10 +47,18 @@ nv40_miptree_layout(struct nv40_miptree *mt) } for (f = 0; f < nr_faces; f++) { - for (l = 0; l <= pt->last_level; l++) { + for (l = 0; l < pt->last_level; l++) { mt->level[l].image_offset[f] = offset; - offset += mt->level[l].pitch * pt->height[l]; + + if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && + pt->width[l + 1] > 1 && pt->height[l + 1] > 1) + offset += align(mt->level[l].pitch * pt->height[l], 64); + else + offset += mt->level[l].pitch * pt->height[l]; } + + mt->level[l].image_offset[f] = offset; + offset += mt->level[l].pitch * pt->height[l]; } mt->total_size = offset; @@ -75,7 +87,8 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | - PIPE_TEXTURE_USAGE_DISPLAY_TARGET)) + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) @@ -86,7 +99,11 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_R16_SNORM: + { + if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE)) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; break; + } default: mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; } @@ -106,6 +123,31 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) return &mt->base; } +static struct pipe_texture * +nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, + const unsigned *stride, struct pipe_buffer *pb) +{ + struct nv40_miptree *mt; + + /* Only supports 2D, non-mipmapped textures for the moment */ + if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || + pt->depth[0] != 1) + return NULL; + + mt = CALLOC_STRUCT(nv40_miptree); + if (!mt) + return NULL; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + mt->level[0].pitch = stride[0]; + mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + + pipe_buffer_reference(pscreen, &mt->buffer, pb); + return &mt->base; +} + static void nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) { @@ -124,8 +166,8 @@ nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) } if (mt->shadow_tex) { - assert(mt->shadow_surface); - pscreen->tex_surface_release(pscreen, &mt->shadow_surface); + if (mt->shadow_surface) + pscreen->tex_surface_release(pscreen, &mt->shadow_surface); nv40_miptree_release(pscreen, &mt->shadow_tex); } @@ -188,6 +230,7 @@ void nv40_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv40_miptree_create; + pscreen->texture_blanket = nv40_miptree_blanket; pscreen->texture_release = nv40_miptree_release; pscreen->get_tex_surface = nv40_miptree_surface_new; pscreen->tex_surface_release = nv40_miptree_surface_del; diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c index 41d342d27d2..2372bc84410 100644 --- a/src/gallium/drivers/nv40/nv40_screen.c +++ b/src/gallium/drivers/nv40/nv40_screen.c @@ -136,6 +136,14 @@ nv40_screen_surface_format_supported(struct pipe_screen *pscreen, return FALSE; } +static struct pipe_buffer * +nv40_surface_buffer(struct pipe_surface *surf) +{ + struct nv40_miptree *mt = (struct nv40_miptree *)surf->texture; + + return mt->buffer; +} + static void * nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, unsigned flags ) @@ -143,7 +151,6 @@ nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, struct pipe_winsys *ws = screen->winsys; struct pipe_surface *surface_to_map; void *map; - struct nv40_miptree *mt; if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { struct nv40_miptree *mt = (struct nv40_miptree *)surface->texture; @@ -171,8 +178,7 @@ nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, surface_to_map = surface; assert(surface_to_map); - mt = (struct nv40_miptree *)surface_to_map->texture; - map = ws->buffer_map(ws, mt->buffer, flags); + map = ws->buffer_map(ws, nv40_surface_buffer(surface_to_map), flags); if (!map) return NULL; @@ -184,7 +190,6 @@ nv40_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) { struct pipe_winsys *ws = screen->winsys; struct pipe_surface *surface_to_unmap; - struct nv40_miptree *mt; /* TODO: Copy from shadow just before push buffer is flushed instead. There are probably some programs that map/unmap excessively @@ -201,16 +206,16 @@ nv40_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) assert(surface_to_unmap); - mt = (struct nv40_miptree *)surface_to_unmap->texture; - ws->buffer_unmap(ws, mt->buffer); + ws->buffer_unmap(ws, nv40_surface_buffer(surface_to_unmap)); if (surface_to_unmap != surface) { struct nv40_screen *nvscreen = nv40_screen(screen); - nvscreen->nvws->surface_copy(nvscreen->nvws, - surface, 0, 0, - surface_to_unmap, 0, 0, - surface->width, surface->height); + nvscreen->eng2d->copy(nvscreen->eng2d, surface, 0, 0, + surface_to_unmap, 0, 0, + surface->width, surface->height); + + screen->tex_surface_release(screen, &surface_to_unmap); } } @@ -243,6 +248,10 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; screen->nvws = nvws; + /* 2D engine setup */ + screen->eng2d = nv04_surface_2d_init(nvws); + screen->eng2d->buf = nv40_surface_buffer; + /* 3D object */ switch (chipset & 0xf0) { case 0x40: diff --git a/src/gallium/drivers/nv40/nv40_screen.h b/src/gallium/drivers/nv40/nv40_screen.h index c04a1275a00..4500aa0e5cc 100644 --- a/src/gallium/drivers/nv40/nv40_screen.h +++ b/src/gallium/drivers/nv40/nv40_screen.h @@ -2,6 +2,7 @@ #define __NV40_SCREEN_H__ #include "pipe/p_screen.h" +#include "nv04/nv04_surface_2d.h" struct nv40_screen { struct pipe_screen pipe; @@ -11,6 +12,7 @@ struct nv40_screen { unsigned cur_pctx; /* HW graphics objects */ + struct nv04_surface_2d *eng2d; struct nouveau_grobj *curie; struct nouveau_notifier *sync; diff --git a/src/gallium/drivers/nv40/nv40_surface.c b/src/gallium/drivers/nv40/nv40_surface.c index aa51d040519..c4a5fb20d97 100644 --- a/src/gallium/drivers/nv40/nv40_surface.c +++ b/src/gallium/drivers/nv40/nv40_surface.c @@ -30,7 +30,6 @@ #include "pipe/p_defines.h" #include "pipe/internal/p_winsys_screen.h" #include "pipe/p_inlines.h" - #include "util/u_tile.h" static void @@ -40,22 +39,18 @@ nv40_surface_copy(struct pipe_context *pipe, boolean do_flip, unsigned width, unsigned height) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_winsys *nvws = nv40->nvws; + struct nv04_surface_2d *eng2d = nv40->screen->eng2d; if (do_flip) { - /*XXX: This dodgyness will do for now for correctness. But, - * need to investigate whether the 2D engine is able to - * manage a flip (perhaps SIFM?), if not, use the 3D engine - */ desty += height; while (height--) { - nvws->surface_copy(nvws, dest, destx, desty--, src, - srcx, srcy++, width, 1); + eng2d->copy(eng2d, dest, destx, desty--, src, + srcx, srcy++, width, 1); } - } else { - nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, - width, height); + return; } + + eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } static void @@ -64,9 +59,9 @@ nv40_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned height, unsigned value) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_winsys *nvws = nv40->nvws; + struct nv04_surface_2d *eng2d = nv40->screen->eng2d; - nvws->surface_fill(nvws, dest, destx, desty, width, height, value); + eng2d->fill(eng2d, dest, destx, desty, width, height, value); } void diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c index 1392fe956f7..0862386638c 100644 --- a/src/gallium/drivers/nv40/nv40_vertprog.c +++ b/src/gallium/drivers/nv40/nv40_vertprog.c @@ -784,7 +784,7 @@ nv40_vertprog_translate(struct nv40_context *nv40, imm = &parse.FullToken.FullImmediate; assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); -// assert(imm->Immediate.Size == 4); + assert(imm->Immediate.NrTokens == 4 + 1); vpc->imm[vpc->nr_imm++] = constant(vpc, -1, imm->u.ImmediateFloat32[0].Float, diff --git a/src/gallium/drivers/nv50/nv50_clear.c b/src/gallium/drivers/nv50/nv50_clear.c index 6380f397ea6..f9bc3b53caa 100644 --- a/src/gallium/drivers/nv50/nv50_clear.c +++ b/src/gallium/drivers/nv50/nv50_clear.c @@ -31,6 +31,8 @@ nv50_clear(struct pipe_context *pipe, struct pipe_surface *ps, unsigned clearValue) { struct nv50_context *nv50 = nv50_context(pipe); + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; struct pipe_framebuffer_state fb, s_fb = nv50->framebuffer; struct pipe_scissor_state sc, s_sc = nv50->scissor; unsigned dirty = nv50->dirty; @@ -59,21 +61,21 @@ nv50_clear(struct pipe_context *pipe, struct pipe_surface *ps, switch (ps->format) { case PIPE_FORMAT_A8R8G8B8_UNORM: - BEGIN_RING(tesla, 0x0d80, 4); - OUT_RINGf (ubyte_to_float((clearValue >> 16) & 0xff)); - OUT_RINGf (ubyte_to_float((clearValue >> 8) & 0xff)); - OUT_RINGf (ubyte_to_float((clearValue >> 0) & 0xff)); - OUT_RINGf (ubyte_to_float((clearValue >> 24) & 0xff)); - BEGIN_RING(tesla, 0x19d0, 1); - OUT_RING (0x3c); + BEGIN_RING(chan, tesla, 0x0d80, 4); + OUT_RINGf (chan, ubyte_to_float((clearValue >> 16) & 0xff)); + OUT_RINGf (chan, ubyte_to_float((clearValue >> 8) & 0xff)); + OUT_RINGf (chan, ubyte_to_float((clearValue >> 0) & 0xff)); + OUT_RINGf (chan, ubyte_to_float((clearValue >> 24) & 0xff)); + BEGIN_RING(chan, tesla, 0x19d0, 1); + OUT_RING (chan, 0x3c); break; case PIPE_FORMAT_Z24S8_UNORM: - BEGIN_RING(tesla, 0x0d90, 1); - OUT_RINGf ((float)(clearValue >> 8) * (1.0 / 16777215.0)); - BEGIN_RING(tesla, 0x0da0, 1); - OUT_RING (clearValue & 0xff); - BEGIN_RING(tesla, 0x19d0, 1); - OUT_RING (0x03); + BEGIN_RING(chan, tesla, 0x0d90, 1); + OUT_RINGf (chan, (float)(clearValue >> 8) * (1.0 / 16777215.0)); + BEGIN_RING(chan, tesla, 0x0da0, 1); + OUT_RING (chan, clearValue & 0xff); + BEGIN_RING(chan, tesla, 0x19d0, 1); + OUT_RING (chan, 0x03); break; default: pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c index 99776239d2b..565a5da668c 100644 --- a/src/gallium/drivers/nv50/nv50_context.c +++ b/src/gallium/drivers/nv50/nv50_context.c @@ -33,7 +33,7 @@ nv50_flush(struct pipe_context *pipe, unsigned flags, { struct nv50_context *nv50 = (struct nv50_context *)pipe; - FIRE_RING(fence); + FIRE_RING(nv50->screen->nvws->channel); } static void diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index 6c9e18429ac..1e9d45cb340 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_stateobj.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv50_screen *ctx = nv50->screen -#include "nouveau/nouveau_push.h" - #include "nv50_screen.h" #include "nv50_program.h" @@ -171,6 +167,11 @@ extern void nv50_init_query_functions(struct nv50_context *nv50); extern void nv50_screen_init_miptree_functions(struct pipe_screen *pscreen); +extern int +nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst, + int dx, int dy, struct pipe_surface *src, int sx, int sy, + int w, int h); + /* nv50_draw.c */ extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *nv50); diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index c6e65c98160..91091d53f57 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -104,6 +104,31 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) return &mt->base; } +static struct pipe_texture * +nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, + const unsigned *stride, struct pipe_buffer *pb) +{ + struct nv50_miptree *mt; + + /* Only supports 2D, non-mipmapped textures for the moment */ + if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || + pt->depth[0] != 1) + return NULL; + + mt = CALLOC_STRUCT(nv50_miptree); + if (!mt) + return NULL; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + mt->image_nr = 1; + mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + + pipe_buffer_reference(pscreen, &mt->buffer, pb); + return &mt->base; +} + static INLINE void mark_dirty(uint32_t *flags, unsigned image) { @@ -141,7 +166,7 @@ void nv50_miptree_sync(struct pipe_screen *pscreen, struct nv50_miptree *mt, unsigned level, unsigned image) { - struct nouveau_winsys *nvws = nv50_screen(pscreen)->nvws; + struct nv50_screen *nvscreen = nv50_screen(pscreen); struct nv50_miptree_level *lvl = &mt->level[level]; struct pipe_surface *dst, *src; unsigned face = 0, zslice = 0; @@ -172,7 +197,7 @@ nv50_miptree_sync(struct pipe_screen *pscreen, struct nv50_miptree *mt, dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, PIPE_BUFFER_USAGE_GPU_READ); - nvws->surface_copy(nvws, dst, 0, 0, src, 0, 0, dst->width, dst->height); + nv50_surface_do_copy(nvscreen, dst, 0, 0, src, 0, 0, dst->width, dst->height); pscreen->tex_surface_release(pscreen, &dst); pscreen->tex_surface_release(pscreen, &src); @@ -183,7 +208,7 @@ static void nv50_miptree_sync_cpu(struct pipe_screen *pscreen, struct nv50_miptree *mt, unsigned level, unsigned image) { - struct nouveau_winsys *nvws = nv50_screen(pscreen)->nvws; + struct nv50_screen *nvscreen = nv50_screen(pscreen); struct nv50_miptree_level *lvl = &mt->level[level]; struct pipe_surface *dst, *src; unsigned face = 0, zslice = 0; @@ -204,7 +229,7 @@ nv50_miptree_sync_cpu(struct pipe_screen *pscreen, struct nv50_miptree *mt, dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, PIPE_BUFFER_USAGE_CPU_READ); - nvws->surface_copy(nvws, dst, 0, 0, src, 0, 0, dst->width, dst->height); + nv50_surface_do_copy(nvscreen, dst, 0, 0, src, 0, 0, dst->width, dst->height); pscreen->tex_surface_release(pscreen, &dst); pscreen->tex_surface_release(pscreen, &src); @@ -287,6 +312,7 @@ void nv50_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv50_miptree_create; + pscreen->texture_blanket = nv50_miptree_blanket; pscreen->texture_release = nv50_miptree_release; pscreen->get_tex_surface = nv50_miptree_surface_new; pscreen->tex_surface_release = nv50_miptree_surface_del; diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index b902c8cf53f..14c5d47e790 100644 --- a/src/gallium/drivers/nv50/nv50_program.c +++ b/src/gallium/drivers/nv50/nv50_program.c @@ -1545,13 +1545,16 @@ static void nv50_program_upload_data(struct nv50_context *nv50, float *map, unsigned start, unsigned count) { + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; + while (count) { unsigned nr = count > 2047 ? 2047 : count; - BEGIN_RING(tesla, 0x00000f00, 1); - OUT_RING ((NV50_CB_PMISC << 0) | (start << 8)); - BEGIN_RING(tesla, 0x40000f04, nr); - OUT_RINGp (map, nr); + BEGIN_RING(chan, tesla, 0x00000f00, 1); + OUT_RING (chan, (NV50_CB_PMISC << 0) | (start << 8)); + BEGIN_RING(chan, tesla, 0x40000f04, nr); + OUT_RINGp (chan, map, nr); map += nr; start += nr; @@ -1598,6 +1601,8 @@ nv50_program_validate_data(struct nv50_context *nv50, struct nv50_program *p) static void nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p) { + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; struct pipe_winsys *ws = nv50->pipe.winsys; struct nv50_program_exec *e; struct nouveau_stateobj *so; @@ -1664,14 +1669,14 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p) nr = MIN2(count, 2047); nr = MIN2(nvws->channel->pushbuf->remaining, nr); if (nvws->channel->pushbuf->remaining < (nr + 3)) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(tesla, 0x0f00, 1); - OUT_RING ((start << 8) | NV50_CB_PUPLOAD); - BEGIN_RING(tesla, 0x40000f04, nr); - OUT_RINGp (up + start, nr); + BEGIN_RING(chan, tesla, 0x0f00, 1); + OUT_RING (chan, (start << 8) | NV50_CB_PUPLOAD); + BEGIN_RING(chan, tesla, 0x40000f04, nr); + OUT_RINGp (chan, up + start, nr); start += nr; count -= nr; diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c index 1b3a41340a9..20745ceab8b 100644 --- a/src/gallium/drivers/nv50/nv50_query.c +++ b/src/gallium/drivers/nv50/nv50_query.c @@ -71,12 +71,14 @@ static void nv50_query_begin(struct pipe_context *pipe, struct pipe_query *pq) { struct nv50_context *nv50 = nv50_context(pipe); + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; struct nv50_query *q = nv50_query(pq); - BEGIN_RING(tesla, 0x1530, 1); - OUT_RING (1); - BEGIN_RING(tesla, 0x1514, 1); - OUT_RING (1); + BEGIN_RING(chan, tesla, 0x1530, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, tesla, 0x1514, 1); + OUT_RING (chan, 1); q->ready = FALSE; } @@ -85,14 +87,17 @@ static void nv50_query_end(struct pipe_context *pipe, struct pipe_query *pq) { struct nv50_context *nv50 = nv50_context(pipe); + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; struct nv50_query *q = nv50_query(pq); - BEGIN_RING(tesla, 0x1b00, 4); - OUT_RELOCh(q->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - OUT_RELOCl(q->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - OUT_RING (0x00000000); - OUT_RING (0x0100f002); - FIRE_RING (NULL); + WAIT_RING (chan, 5); + BEGIN_RING(chan, tesla, 0x1b00, 4); + OUT_RELOCh(chan, q->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCl(chan, q->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RING (chan, 0x00000000); + OUT_RING (chan, 0x0100f002); + FIRE_RING (chan); } static boolean diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index 6cddddacd5b..58d7a621a80 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -173,6 +173,14 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; screen->nvws = nvws; + /* 2D object */ + ret = nvws->grobj_alloc(nvws, NV50_2D, &screen->eng2d); + if (ret) { + NOUVEAU_ERR("Error creating 2D object: %d\n", ret); + nv50_screen_destroy(&screen->pipe); + return NULL; + } + /* 3D object */ if ((chipset & 0xf0) != 0x50 && (chipset & 0xf0) != 0x80) { NOUVEAU_ERR("Not a G8x chipset\n"); @@ -218,6 +226,22 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; } + /* Static 2D init */ + so = so_new(64, 0); + so_method(so, screen->eng2d, NV50_2D_DMA_NOTIFY, 4); + so_data (so, screen->sync->handle); + so_data (so, screen->nvws->channel->vram->handle); + so_data (so, screen->nvws->channel->vram->handle); + so_data (so, screen->nvws->channel->vram->handle); + so_method(so, screen->eng2d, NV50_2D_OPERATION, 1); + so_data (so, NV50_2D_OPERATION_SRCCOPY); + so_method(so, screen->eng2d, 0x0290, 1); + so_data (so, 0); + so_method(so, screen->eng2d, 0x0888, 1); + so_data (so, 1); + so_emit(nvws, so); + so_ref(NULL, &so); + /* Static tesla init */ so = so_new(256, 20); diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h index 400ddcef06d..c888ca071c8 100644 --- a/src/gallium/drivers/nv50/nv50_screen.h +++ b/src/gallium/drivers/nv50/nv50_screen.h @@ -11,6 +11,7 @@ struct nv50_screen { unsigned cur_pctx; struct nouveau_grobj *tesla; + struct nouveau_grobj *eng2d; struct nouveau_notifier *sync; struct pipe_buffer *constbuf; diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index 602d76ac743..948112ffa9f 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -47,9 +47,11 @@ nv50_state_validate_fb(struct nv50_context *nv50) so_method(so, tesla, NV50TCL_RT_ADDRESS_HIGH(i), 5); so_reloc (so, nv50_surface_buffer(fb->cbufs[i]), fb->cbufs[i]->offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH, 0, 0); + NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH | + NOUVEAU_BO_RDWR, 0, 0); so_reloc (so, nv50_surface_buffer(fb->cbufs[i]), fb->cbufs[i]->offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW, 0, 0); + NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | + NOUVEAU_BO_RDWR, 0, 0); switch (fb->cbufs[i]->format) { case PIPE_FORMAT_A8R8G8B8_UNORM: so_data(so, 0xcf); @@ -82,9 +84,11 @@ nv50_state_validate_fb(struct nv50_context *nv50) so_method(so, tesla, NV50TCL_ZETA_ADDRESS_HIGH, 5); so_reloc (so, nv50_surface_buffer(fb->zsbuf), fb->zsbuf->offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH, 0, 0); + NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH | + NOUVEAU_BO_RDWR, 0, 0); so_reloc (so, nv50_surface_buffer(fb->zsbuf), fb->zsbuf->offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW, 0, 0); + NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | + NOUVEAU_BO_RDWR, 0, 0); switch (fb->zsbuf->format) { case PIPE_FORMAT_Z24S8_UNORM: so_data(so, 0x16); diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index 8ebbc84817e..f2dd2eb30be 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -20,6 +20,9 @@ * SOFTWARE. */ +#define __NOUVEAU_PUSH_H__ +#include <stdint.h> +#include "nouveau/nouveau_pushbuf.h" #include "nv50_context.h" #include "pipe/p_defines.h" #include "pipe/internal/p_winsys_screen.h" @@ -27,6 +30,118 @@ #include "util/u_tile.h" +static INLINE int +nv50_format(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + return NV50_2D_DST_FORMAT_32BPP; + case PIPE_FORMAT_X8R8G8B8_UNORM: + return NV50_2D_DST_FORMAT_24BPP; + case PIPE_FORMAT_R5G6B5_UNORM: + return NV50_2D_DST_FORMAT_16BPP; + case PIPE_FORMAT_A8_UNORM: + return NV50_2D_DST_FORMAT_8BPP; + default: + return -1; + } +} + +static int +nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst) +{ + struct nouveau_channel *chan = screen->nvws->channel; + struct nouveau_grobj *eng2d = screen->eng2d; + struct nouveau_bo *bo; + int format, mthd = dst ? NV50_2D_DST_FORMAT : NV50_2D_SRC_FORMAT; + int flags = NOUVEAU_BO_VRAM | (dst ? NOUVEAU_BO_WR : NOUVEAU_BO_RD); + + bo = screen->nvws->get_bo(nv50_miptree(ps->texture)->buffer); + if (!bo) + return 1; + + format = nv50_format(ps->format); + if (format < 0) + return 1; + + if (!bo->tiled) { + BEGIN_RING(chan, eng2d, mthd, 2); + OUT_RING (chan, format); + OUT_RING (chan, 1); + BEGIN_RING(chan, eng2d, mthd + 0x14, 5); + OUT_RING (chan, ps->stride); + OUT_RING (chan, ps->width); + OUT_RING (chan, ps->height); + OUT_RELOCh(chan, bo, ps->offset, flags); + OUT_RELOCl(chan, bo, ps->offset, flags); + } else { + BEGIN_RING(chan, eng2d, mthd, 5); + OUT_RING (chan, format); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, eng2d, mthd + 0x18, 4); + OUT_RING (chan, ps->width); + OUT_RING (chan, ps->height); + OUT_RELOCh(chan, bo, ps->offset, flags); + OUT_RELOCl(chan, bo, ps->offset, flags); + } + +#if 0 + if (dst) { + BEGIN_RING(chan, eng2d, NV50_2D_CLIP_X, 4); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, surf->width); + OUT_RING (chan, surf->height); + } +#endif + + return 0; +} + +int +nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst, + int dx, int dy, struct pipe_surface *src, int sx, int sy, + int w, int h) +{ + struct nouveau_channel *chan = screen->nvws->channel; + struct nouveau_grobj *eng2d = screen->eng2d; + int ret; + + WAIT_RING (chan, 32); + + ret = nv50_surface_set(screen, dst, 1); + if (ret) + return ret; + + ret = nv50_surface_set(screen, src, 0); + if (ret) + return ret; + + BEGIN_RING(chan, eng2d, 0x088c, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, eng2d, NV50_2D_BLIT_DST_X, 4); + OUT_RING (chan, dx); + OUT_RING (chan, dy); + OUT_RING (chan, w); + OUT_RING (chan, h); + BEGIN_RING(chan, eng2d, 0x08c0, 4); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + BEGIN_RING(chan, eng2d, 0x08d0, 4); + OUT_RING (chan, 0); + OUT_RING (chan, sx); + OUT_RING (chan, 0); + OUT_RING (chan, sy); + + return 0; +} + static void nv50_surface_copy(struct pipe_context *pipe, boolean flip, struct pipe_surface *dest, unsigned destx, unsigned desty, @@ -34,17 +149,19 @@ nv50_surface_copy(struct pipe_context *pipe, boolean flip, unsigned width, unsigned height) { struct nv50_context *nv50 = (struct nv50_context *)pipe; - struct nouveau_winsys *nvws = nv50->screen->nvws; + struct nv50_screen *screen = nv50->screen; + + assert(src->format == dest->format); if (flip) { desty += height; while (height--) { - nvws->surface_copy(nvws, dest, destx, desty--, src, - srcx, srcy++, width, 1); + nv50_surface_do_copy(screen, dest, destx, desty--, src, + srcx, srcy++, width, 1); } } else { - nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, - width, height); + nv50_surface_do_copy(screen, dest, destx, desty, src, srcx, + srcy, width, height); } } @@ -54,9 +171,30 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned height, unsigned value) { struct nv50_context *nv50 = (struct nv50_context *)pipe; - struct nouveau_winsys *nvws = nv50->screen->nvws; + struct nv50_screen *screen = nv50->screen; + struct nouveau_channel *chan = screen->nvws->channel; + struct nouveau_grobj *eng2d = screen->eng2d; + int format, ret; + + format = nv50_format(dest->format); + if (format < 0) + return; + + WAIT_RING (chan, 32); + + ret = nv50_surface_set(screen, dest, 1); + if (ret) + return; - nvws->surface_fill(nvws, dest, destx, desty, width, height, value); + BEGIN_RING(chan, eng2d, 0x0580, 3); + OUT_RING (chan, 4); + OUT_RING (chan, format); + OUT_RING (chan, value); + BEGIN_RING(chan, eng2d, NV50_2D_RECT_X1, 4); + OUT_RING (chan, destx); + OUT_RING (chan, desty); + OUT_RING (chan, width); + OUT_RING (chan, height); } static void * diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c index 239407c92bb..675f9b20cbc 100644 --- a/src/gallium/drivers/nv50/nv50_tex.c +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -117,13 +117,15 @@ nv50_tex_construct(struct nouveau_stateobj *so, struct nv50_miptree *mt) return 1; } - so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW, 0, 0); + so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | + NOUVEAU_BO_RD, 0, 0); so_data (so, 0xd0005000); so_data (so, 0x00300000); so_data (so, mt->base.width[0]); so_data (so, (mt->base.depth[0] << 16) | mt->base.height[0]); so_data (so, 0x03000000); - so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH, 0, 0); + so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH | + NOUVEAU_BO_RD, 0, 0); return 0; } diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c index c482a4c241e..0c970adb03a 100644 --- a/src/gallium/drivers/nv50/nv50_vbo.c +++ b/src/gallium/drivers/nv50/nv50_vbo.c @@ -53,25 +53,27 @@ nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv50_context *nv50 = nv50_context(pipe); + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; nv50_state_validate(nv50); - BEGIN_RING(tesla, 0x142c, 1); - OUT_RING (0); - BEGIN_RING(tesla, 0x142c, 1); - OUT_RING (0); - BEGIN_RING(tesla, 0x1440, 1); - OUT_RING (0); - BEGIN_RING(tesla, 0x1334, 1); - OUT_RING (0); - - BEGIN_RING(tesla, NV50TCL_VERTEX_BEGIN, 1); - OUT_RING (nv50_prim(mode)); - BEGIN_RING(tesla, NV50TCL_VERTEX_BUFFER_FIRST, 2); - OUT_RING (start); - OUT_RING (count); - BEGIN_RING(tesla, NV50TCL_VERTEX_END, 1); - OUT_RING (0); + BEGIN_RING(chan, tesla, 0x142c, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, tesla, 0x142c, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, tesla, 0x1440, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, tesla, 0x1334, 1); + OUT_RING (chan, 0); + + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1); + OUT_RING (chan, nv50_prim(mode)); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BUFFER_FIRST, 2); + OUT_RING (chan, start); + OUT_RING (chan, count); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); + OUT_RING (chan, 0); pipe->flush(pipe, 0, NULL); return TRUE; @@ -81,11 +83,14 @@ static INLINE void nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map, unsigned start, unsigned count) { + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; + map += start; if (count & 1) { - BEGIN_RING(tesla, 0x15e8, 1); - OUT_RING (map[0]); + BEGIN_RING(chan, tesla, 0x15e8, 1); + OUT_RING (chan, map[0]); map++; count--; } @@ -94,9 +99,9 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map, unsigned nr = count > 2046 ? 2046 : count; int i; - BEGIN_RING(tesla, 0x400015f0, nr >> 1); + BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1); for (i = 0; i < nr; i += 2) - OUT_RING ((map[1] << 16) | map[0]); + OUT_RING (chan, (map[1] << 16) | map[0]); count -= nr; map += nr; @@ -107,11 +112,14 @@ static INLINE void nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, unsigned start, unsigned count) { + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; + map += start; if (count & 1) { - BEGIN_RING(tesla, 0x15e8, 1); - OUT_RING (map[0]); + BEGIN_RING(chan, tesla, 0x15e8, 1); + OUT_RING (chan, map[0]); map++; count--; } @@ -120,9 +128,9 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, unsigned nr = count > 2046 ? 2046 : count; int i; - BEGIN_RING(tesla, 0x400015f0, nr >> 1); + BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1); for (i = 0; i < nr; i += 2) - OUT_RING ((map[1] << 16) | map[0]); + OUT_RING (chan, (map[1] << 16) | map[0]); count -= nr; map += nr; @@ -133,13 +141,16 @@ static INLINE void nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint8_t *map, unsigned start, unsigned count) { + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; + map += start; while (count) { unsigned nr = count > 2047 ? 2047 : count; - BEGIN_RING(tesla, 0x400015e8, nr); - OUT_RINGp (map, nr); + BEGIN_RING(chan, tesla, 0x400015e8, nr); + OUT_RINGp (chan, map, nr); count -= nr; map += nr; @@ -152,18 +163,20 @@ nv50_draw_elements(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv50_context *nv50 = nv50_context(pipe); + struct nouveau_channel *chan = nv50->screen->nvws->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; struct pipe_winsys *ws = pipe->winsys; void *map = ws->buffer_map(ws, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ); nv50_state_validate(nv50); - BEGIN_RING(tesla, 0x142c, 1); - OUT_RING (0); - BEGIN_RING(tesla, 0x142c, 1); - OUT_RING (0); + BEGIN_RING(chan, tesla, 0x142c, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, tesla, 0x142c, 1); + OUT_RING (chan, 0); - BEGIN_RING(tesla, NV50TCL_VERTEX_BEGIN, 1); - OUT_RING (nv50_prim(mode)); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1); + OUT_RING (chan, nv50_prim(mode)); switch (indexSize) { case 1: nv50_draw_elements_inline_u08(nv50, map, start, count); @@ -177,8 +190,8 @@ nv50_draw_elements(struct pipe_context *pipe, default: assert(0); } - BEGIN_RING(tesla, NV50TCL_VERTEX_END, 1); - OUT_RING (0); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); + OUT_RING (chan, 0); pipe->flush(pipe, 0, NULL); return TRUE; diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile new file mode 100644 index 00000000000..85b3f15ac5b --- /dev/null +++ b/src/gallium/drivers/r300/Makefile @@ -0,0 +1,22 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = r300 + +C_SOURCES = \ + r300_chipset.c \ + r300_clear.c \ + r300_context.c \ + r300_emit.c \ + r300_flush.c \ + r300_screen.c \ + r300_state.c \ + r300_state_derived.c \ + r300_state_shader.c \ + r300_surface.c \ + r300_swtcl_emit.c \ + r300_texture.c + +include ../../Makefile.template + +symlinks: diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript new file mode 100644 index 00000000000..18684c3e7f9 --- /dev/null +++ b/src/gallium/drivers/r300/SConscript @@ -0,0 +1,17 @@ +Import('*') + +env = env.Clone() + +r300 = env.ConvenienceLibrary( + target = 'r300', + source = [ + 'r300_blit.c', + 'r300_clear.c', + 'r300_context.c', + 'r300_screen.c', + 'r300_state.c', + 'r300_surface.c', + ]) + +Export('r300') + diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c new file mode 100644 index 00000000000..794fa2b9b81 --- /dev/null +++ b/src/gallium/drivers/r300/r300_chipset.c @@ -0,0 +1,348 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_chipset.h" +#include "pipe/p_debug.h" + +/* r300_chipset: A file all to itself for deducing the various properties of + * Radeons. */ + +/* Parse a PCI ID and fill an r300_capabilities struct with information. */ +void r300_parse_chipset(struct r300_capabilities* caps) +{ + /* Reasonable defaults */ + caps->has_tcl = TRUE; + caps->is_r500 = FALSE; + caps->num_vert_fpus = 4; + + + /* Note: These are not ordered by PCI ID. I leave that task to GCC, + * which will perform the ordering while collating jump tables. Instead, + * I've tried to group them according to capabilities and age. */ + switch (caps->pci_id) { + case 0x4144: + caps->family = CHIP_FAMILY_R300; + break; + + case 0x4145: + case 0x4146: + case 0x4147: + case 0x4E44: + case 0x4E45: + case 0x4E46: + case 0x4E47: + caps->family = CHIP_FAMILY_R300; + break; + + case 0x4150: + case 0x4151: + case 0x4152: + case 0x4153: + case 0x4154: + case 0x4155: + case 0x4156: + case 0x4E50: + case 0x4E51: + case 0x4E52: + case 0x4E53: + case 0x4E54: + case 0x4E56: + caps->family = CHIP_FAMILY_RV350; + break; + + case 0x4148: + case 0x4149: + case 0x414A: + case 0x414B: + case 0x4E48: + case 0x4E49: + case 0x4E4B: + caps->family = CHIP_FAMILY_R350; + break; + + case 0x4E4A: + caps->family = CHIP_FAMILY_R360; + break; + + case 0x5460: + case 0x5462: + case 0x5464: + case 0x5B60: + case 0x5B62: + case 0x5B63: + case 0x5B64: + case 0x5B65: + caps->family = CHIP_FAMILY_RV370; + break; + + case 0x3150: + case 0x3152: + case 0x3154: + case 0x3E50: + case 0x3E54: + caps->family = CHIP_FAMILY_RV380; + break; + + case 0x4A48: + case 0x4A49: + case 0x4A4A: + case 0x4A4B: + case 0x4A4C: + case 0x4A4D: + case 0x4A4E: + case 0x4A4F: + case 0x4A50: + case 0x4A54: + caps->family = CHIP_FAMILY_R420; + caps->num_vert_fpus = 6; + break; + + case 0x5548: + case 0x5549: + case 0x554A: + case 0x554B: + case 0x5550: + case 0x5551: + case 0x5552: + case 0x5554: + case 0x5D57: + caps->family = CHIP_FAMILY_R423; + caps->num_vert_fpus = 6; + break; + + case 0x554C: + case 0x554D: + case 0x554E: + case 0x554F: + case 0x5D48: + case 0x5D49: + case 0x5D4A: + caps->family = CHIP_FAMILY_R430; + caps->num_vert_fpus = 6; + break; + + case 0x5D4C: + case 0x5D4D: + case 0x5D4E: + case 0x5D4F: + case 0x5D50: + case 0x5D52: + caps->family = CHIP_FAMILY_R480; + caps->num_vert_fpus = 6; + break; + + case 0x4B49: + case 0x4B4A: + case 0x4B4B: + case 0x4B4C: + caps->family = CHIP_FAMILY_R481; + caps->num_vert_fpus = 6; + break; + + case 0x5E4C: + case 0x5E4F: + case 0x564A: + case 0x564B: + case 0x564F: + case 0x5652: + case 0x5653: + case 0x5657: + case 0x5E48: + case 0x5E4A: + case 0x5E4B: + case 0x5E4D: + caps->family = CHIP_FAMILY_RV410; + caps->num_vert_fpus = 6; + break; + + case 0x5954: + case 0x5955: + caps->family = CHIP_FAMILY_RS480; + caps->has_tcl = FALSE; + break; + + case 0x5974: + case 0x5975: + caps->family = CHIP_FAMILY_RS482; + caps->has_tcl = FALSE; + break; + + case 0x5A41: + case 0x5A42: + caps->family = CHIP_FAMILY_RS400; + caps->has_tcl = FALSE; + break; + + case 0x5A61: + case 0x5A62: + caps->family = CHIP_FAMILY_RC410; + caps->has_tcl = FALSE; + break; + + case 0x791E: + case 0x791F: + caps->family = CHIP_FAMILY_RS690; + caps->has_tcl = FALSE; + break; + + case 0x796C: + case 0x796D: + case 0x796E: + case 0x796F: + caps->family = CHIP_FAMILY_RS740; + caps->has_tcl = FALSE; + break; + + case 0x7100: + case 0x7101: + case 0x7102: + case 0x7103: + case 0x7104: + case 0x7105: + case 0x7106: + case 0x7108: + case 0x7109: + case 0x710A: + case 0x710B: + case 0x710C: + case 0x710E: + case 0x710F: + caps->family = CHIP_FAMILY_R520; + caps->num_vert_fpus = 8; + caps->is_r500 = TRUE; + break; + + case 0x7140: + case 0x7141: + case 0x7142: + case 0x7143: + case 0x7144: + case 0x7145: + case 0x7146: + case 0x7147: + case 0x7149: + case 0x714A: + case 0x714B: + case 0x714C: + case 0x714D: + case 0x714E: + case 0x714F: + case 0x7151: + case 0x7152: + case 0x7153: + case 0x715E: + case 0x715F: + case 0x7180: + case 0x7181: + case 0x7183: + case 0x7186: + case 0x7187: + case 0x7188: + case 0x718A: + case 0x718B: + case 0x718C: + case 0x718D: + case 0x718F: + case 0x7193: + case 0x7196: + case 0x719B: + case 0x719F: + case 0x7200: + case 0x7210: + case 0x7211: + caps->family = CHIP_FAMILY_RV515; + caps->num_vert_fpus = 2; + caps->is_r500 = TRUE; + break; + + case 0x71C0: + case 0x71C1: + case 0x71C2: + case 0x71C3: + case 0x71C4: + case 0x71C5: + case 0x71C6: + case 0x71C7: + case 0x71CD: + case 0x71CE: + case 0x71D2: + case 0x71D4: + case 0x71D5: + case 0x71D6: + case 0x71DA: + case 0x71DE: + caps->family = CHIP_FAMILY_RV530; + caps->num_vert_fpus = 5; + caps->is_r500 = TRUE; + break; + + case 0x7240: + case 0x7243: + case 0x7244: + case 0x7245: + case 0x7246: + case 0x7247: + case 0x7248: + case 0x7249: + case 0x724A: + case 0x724B: + case 0x724C: + case 0x724D: + case 0x724E: + case 0x724F: + case 0x7284: + caps->family = CHIP_FAMILY_R580; + caps->num_vert_fpus = 8; + caps->is_r500 = TRUE; + break; + + case 0x7280: + caps->family = CHIP_FAMILY_RV570; + caps->num_vert_fpus = 5; + caps->is_r500 = TRUE; + break; + + case 0x7281: + case 0x7283: + case 0x7287: + case 0x7288: + case 0x7289: + case 0x728B: + case 0x728C: + case 0x7290: + case 0x7291: + case 0x7293: + case 0x7297: + caps->family = CHIP_FAMILY_RV560; + caps->num_vert_fpus = 5; + caps->is_r500 = TRUE; + break; + + default: + debug_printf("r300: Warning: Unknown chipset 0x%x\n", + caps->pci_id); + break; + } + + /* XXX SW TCL is broken so no forcing it off right now + caps->has_tcl = FALSE; */ +} diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h new file mode 100644 index 00000000000..a9cd372ec55 --- /dev/null +++ b/src/gallium/drivers/r300/r300_chipset.h @@ -0,0 +1,79 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_CHIPSET_H +#define R300_CHIPSET_H + +#include "pipe/p_compiler.h" + +/* Structure containing all the possible information about a specific Radeon + * in the R3xx, R4xx, and R5xx families. */ +struct r300_capabilities { + /* PCI ID */ + uint32_t pci_id; + /* Chipset family */ + int family; + /* The number of vertex floating-point units */ + int num_vert_fpus; + /* The number of fragment pipes */ + int num_frag_pipes; + /* Whether or not TCL is physically present */ + boolean has_tcl; + /* Whether or not this is an RV515 or newer; R500s have many differences + * that require extra consideration, compared to their R3xx cousins: + * - Extra bit of width and height on texture sizes + * - Blend color is split across two registers + * - Universal Shader (US) block used for fragment shaders */ + boolean is_r500; +}; + +/* Enumerations for legibility and telling which card we're running on. */ +enum { + CHIP_FAMILY_R300 = 0, + CHIP_FAMILY_R350, + CHIP_FAMILY_R360, + CHIP_FAMILY_RV350, + CHIP_FAMILY_RV370, + CHIP_FAMILY_RV380, + CHIP_FAMILY_R420, + CHIP_FAMILY_R423, + CHIP_FAMILY_R430, + CHIP_FAMILY_R480, + CHIP_FAMILY_R481, + CHIP_FAMILY_RV410, + CHIP_FAMILY_RS400, + CHIP_FAMILY_RC410, + CHIP_FAMILY_RS480, + CHIP_FAMILY_RS482, + CHIP_FAMILY_RS690, + CHIP_FAMILY_RS740, + CHIP_FAMILY_RV515, + CHIP_FAMILY_R520, + CHIP_FAMILY_RV530, + CHIP_FAMILY_R580, + CHIP_FAMILY_RV560, + CHIP_FAMILY_RV570 +}; + +void r300_parse_chipset(struct r300_capabilities* caps); + +#endif /* R300_CHIPSET_H */ diff --git a/src/gallium/drivers/r300/r300_clear.c b/src/gallium/drivers/r300/r300_clear.c new file mode 100644 index 00000000000..fd28437aaa4 --- /dev/null +++ b/src/gallium/drivers/r300/r300_clear.c @@ -0,0 +1,33 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_clear.h" + +/* This gets its own file because Intel's is in its own file. + * I assume there's a good reason. */ +void r300_clear(struct pipe_context* pipe, + struct pipe_surface* ps, + unsigned color) +{ + pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color); + ps->status = PIPE_SURFACE_STATUS_DEFINED; +}
\ No newline at end of file diff --git a/src/gallium/drivers/r300/r300_clear.h b/src/gallium/drivers/r300/r300_clear.h new file mode 100644 index 00000000000..e24a0690c9b --- /dev/null +++ b/src/gallium/drivers/r300/r300_clear.h @@ -0,0 +1,27 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "pipe/p_context.h" + +void r300_clear(struct pipe_context* pipe, + struct pipe_surface* ps, + unsigned color); diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c new file mode 100644 index 00000000000..37dc9e86d64 --- /dev/null +++ b/src/gallium/drivers/r300/r300_context.c @@ -0,0 +1,142 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_context.h" + +static boolean r300_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count) +{ + struct r300_context* r300 = r300_context(pipe); + int i; + + if (r300->dirty_state) { + r300_update_derived_state(r300); + r300_emit_dirty_state(r300); + } + + for (i = 0; i < r300->vertex_buffer_count; i++) { + void* buf = pipe_buffer_map(pipe->screen, + r300->vertex_buffers[i].buffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_vertex_buffer(r300->draw, i, buf); + } + + if (indexBuffer) { + void* indices = pipe_buffer_map(pipe->screen, indexBuffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_element_buffer_range(r300->draw, indexSize, + minIndex, maxIndex, indices); + } else { + draw_set_mapped_element_buffer(r300->draw, 0, NULL); + } + + draw_set_mapped_constant_buffer(r300->draw, + r300->shader_constants[PIPE_SHADER_VERTEX].constants, + r300->shader_constants[PIPE_SHADER_VERTEX].user_count * + (sizeof(float) * 4)); + + /* Abandon all hope, ye who enter here. */ + draw_arrays(r300->draw, mode, start, count); + + for (i = 0; i < r300->vertex_buffer_count; i++) { + pipe_buffer_unmap(pipe->screen, r300->vertex_buffers[i].buffer); + draw_set_mapped_vertex_buffer(r300->draw, i, NULL); + } + + if (indexBuffer) { + pipe_buffer_unmap(pipe->screen, indexBuffer); + draw_set_mapped_element_buffer_range(r300->draw, 0, start, + start + count - 1, NULL); + } + + return true; +} + +static boolean r300_draw_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, unsigned mode, + unsigned start, unsigned count) +{ + return r300_draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, + mode, start, count); +} + +static boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, + unsigned start, unsigned count) +{ + return r300_draw_elements(pipe, NULL, 0, mode, start, count); +} + +static void r300_destroy_context(struct pipe_context* context) { + struct r300_context* r300 = r300_context(context); + + draw_destroy(r300->draw); + + FREE(r300->blend_color_state); + FREE(r300->scissor_state); + FREE(r300); +} + +struct pipe_context* r300_create_context(struct pipe_screen* screen, + struct pipe_winsys* winsys, + struct r300_winsys* r300_winsys) +{ + struct r300_context* r300 = CALLOC_STRUCT(r300_context); + + if (!r300) + return NULL; + + r300->winsys = r300_winsys; + r300->context.winsys = winsys; + r300->context.screen = r300_create_screen(winsys, r300_winsys); + + r300->context.destroy = r300_destroy_context; + + r300->context.clear = r300_clear; + + r300->context.draw_arrays = r300_draw_arrays; + r300->context.draw_elements = r300_draw_elements; + r300->context.draw_range_elements = r300_draw_range_elements; + + r300->draw = draw_create(); + draw_set_rasterize_stage(r300->draw, r300_draw_swtcl_stage(r300)); + + r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state); + r300->scissor_state = CALLOC_STRUCT(r300_scissor_state); + + r300_init_flush_functions(r300); + + r300_init_surface_functions(r300); + + r300_init_state_functions(r300); + + r300->dirty_state = R300_NEW_KITCHEN_SINK; + r300->dirty_hw++; + + return &r300->context; +} diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h new file mode 100644 index 00000000000..a3727c8fb47 --- /dev/null +++ b/src/gallium/drivers/r300/r300_context.h @@ -0,0 +1,252 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_CONTEXT_H +#define R300_CONTEXT_H + +#include "draw/draw_context.h" +#include "draw/draw_vertex.h" +#include "pipe/p_context.h" +#include "tgsi/tgsi_scan.h" +#include "util/u_memory.h" + +#include "r300_clear.h" +#include "r300_screen.h" +#include "r300_winsys.h" + +struct r300_blend_state { + uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */ + uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */ + uint32_t rop; /* R300_RB3D_ROPCNTL: 0x4e18 */ + uint32_t dither; /* R300_RB3D_DITHER_CTL: 0x4e50 */ +}; + +struct r300_blend_color_state { + /* RV515 and earlier */ + uint32_t blend_color; /* R300_RB3D_BLEND_COLOR: 0x4e10 */ + /* R520 and newer */ + uint32_t blend_color_red_alpha; /* R500_RB3D_CONSTANT_COLOR_AR: 0x4ef8 */ + uint32_t blend_color_green_blue; /* R500_RB3D_CONSTANT_COLOR_GB: 0x4efc */ +}; + +struct r300_dsa_state { + uint32_t alpha_function; /* R300_FG_ALPHA_FUNC: 0x4bd4 */ + uint32_t alpha_reference; /* R500_FG_ALPHA_VALUE: 0x4be0 */ + uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */ + uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */ + uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */ + uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */ + uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */ +}; + +struct r300_rs_state { + /* XXX icky as fucking hell */ + struct pipe_rasterizer_state rs; + + uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ + uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */ + uint32_t line_control; /* R300_GA_LINE_CNTL: 0x4234 */ + uint32_t depth_scale_front; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */ + uint32_t depth_offset_front;/* R300_SU_POLY_OFFSET_FRONT_OFFSET: 0x42a8 */ + uint32_t depth_scale_back; /* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */ + uint32_t depth_offset_back; /* R300_SU_POLY_OFFSET_BACK_OFFSET: 0x42b0 */ + uint32_t polygon_offset_enable; /* R300_SU_POLY_OFFSET_ENABLE: 0x42b4 */ + uint32_t cull_mode; /* R300_SU_CULL_MODE: 0x42b8 */ + uint32_t line_stipple_config; /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */ + uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */ +}; + +struct r300_sampler_state { + uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ + uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ + uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */ +}; + +struct r300_scissor_state { + uint32_t scissor_top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ + uint32_t scissor_bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ +}; + +struct r300_texture_state { +}; + +#define R300_NEW_BLEND 0x0000001 +#define R300_NEW_BLEND_COLOR 0x0000002 +#define R300_NEW_CONSTANTS 0x0000004 +#define R300_NEW_DSA 0x0000008 +#define R300_NEW_FRAMEBUFFERS 0x0000010 +#define R300_NEW_FRAGMENT_SHADER 0x0000020 +#define R300_NEW_RASTERIZER 0x0000040 +#define R300_NEW_SAMPLER 0x0000080 +#define R300_NEW_SCISSOR 0x0008000 +#define R300_NEW_TEXTURE 0x0010000 +#define R300_NEW_VERTEX_FORMAT 0x1000000 +#define R300_NEW_VERTEX_SHADER 0x2000000 +#define R300_NEW_KITCHEN_SINK 0x3ffffff + +/* The next several objects are not pure Radeon state; they inherit from + * various Gallium classes. */ + +struct r300_constant_buffer { + /* Buffer of constants */ + /* XXX first number should be raised */ + float constants[8][4]; + /* Number of user-defined constants */ + int user_count; + /* Total number of constants */ + int count; +}; + +struct r3xx_fragment_shader { + /* Parent class */ + struct pipe_shader_state state; + struct tgsi_shader_info info; + + /* Has this shader been translated yet? */ + boolean translated; + + /* Pixel stack size */ + int stack_size; +}; + +struct r300_fragment_shader { + /* Parent class */ + struct r3xx_fragment_shader shader; + + /* Number of ALU instructions */ + int alu_instruction_count; + + /* Number of texture instructions */ + int tex_instruction_count; + + /* Number of texture indirections */ + int indirections; + + /* Indirection node offsets */ + int offset0; + int offset1; + int offset2; + int offset3; + + /* Machine instructions */ + struct { + uint32_t alu_rgb_inst; + uint32_t alu_rgb_addr; + uint32_t alu_alpha_inst; + uint32_t alu_alpha_addr; + } instructions[64]; /* XXX magic num */ +}; + +struct r500_fragment_shader { + /* Parent class */ + struct r3xx_fragment_shader shader; + + /* Number of used instructions */ + int instruction_count; + + /* Machine instructions */ + struct { + uint32_t inst0; + uint32_t inst1; + uint32_t inst2; + uint32_t inst3; + uint32_t inst4; + uint32_t inst5; + } instructions[256]; /*< XXX magic number */ +}; + +struct r300_texture { + /* Parent class */ + struct pipe_texture tex; + + /* Offsets into the buffer. */ + unsigned offset[PIPE_MAX_TEXTURE_LEVELS]; + + /* Total size of this texture, in bytes. */ + unsigned size; + + /* Pipe buffer backing this texture. */ + struct pipe_buffer* buffer; +}; + +struct r300_context { + /* Parent class */ + struct pipe_context context; + + /* The interface to the windowing system, etc. */ + struct r300_winsys* winsys; + /* Draw module. Used mostly for SW TCL. */ + struct draw_context* draw; + + /* Various CSO state objects. */ + /* Blend state. */ + struct r300_blend_state* blend_state; + /* Blend color state. */ + struct r300_blend_color_state* blend_color_state; + /* Shader constants. */ + struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES]; + /* Depth, stencil, and alpha state. */ + struct r300_dsa_state* dsa_state; + /* Fragment shader. */ + struct r3xx_fragment_shader* fs; + /* Framebuffer state. We currently don't need our own version of this. */ + struct pipe_framebuffer_state framebuffer_state; + /* Rasterizer state. */ + struct r300_rs_state* rs_state; + /* Sampler states. */ + struct r300_sampler_state* sampler_states[8]; + int sampler_count; + /* Scissor state. */ + struct r300_scissor_state* scissor_state; + /* Texture states. */ + struct r300_texture* textures[8]; + struct r300_texture_state* texture_states[8]; + int texture_count; + /* Vertex buffers. */ + struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; + int vertex_buffer_count; + /* Vertex information. */ + struct vertex_info vertex_info; + /* Bitmask of dirty state objects. */ + uint32_t dirty_state; + /* Flag indicating whether or not the HW is dirty. */ + uint32_t dirty_hw; +}; + +/* Convenience cast wrapper. */ +static struct r300_context* r300_context(struct pipe_context* context) { + return (struct r300_context*)context; +} + +/* Context initialization. */ +void r300_init_state_functions(struct r300_context* r300); +void r300_init_surface_functions(struct r300_context* r300); + +/* Fun with includes: r300_winsys also declares this prototype. + * We'll just step out in that case... */ +#ifndef R300_WINSYS_H +struct pipe_context* r300_create_context(struct pipe_screen* screen, + struct pipe_winsys* winsys, + struct r300_winsys* r300_winsys); +#endif + +#endif /* R300_CONTEXT_H */ diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h new file mode 100644 index 00000000000..d8038ff1e19 --- /dev/null +++ b/src/gallium/drivers/r300/r300_cs.h @@ -0,0 +1,123 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_CS_H +#define R300_CS_H + +#include "util/u_math.h" + +#include "r300_reg.h" +#include "r300_winsys.h" + +/* Yes, I know macros are ugly. However, they are much prettier than the code + * that they neatly hide away, and don't have the cost of function setup,so + * we're going to use them. */ + +#define MAX_CS_SIZE 64 * 1024 / 4 + +#define VERY_VERBOSE_REGISTERS 0 + +/* XXX stolen from radeon_drm.h */ +#define RADEON_GEM_DOMAIN_CPU 0x1 +#define RADEON_GEM_DOMAIN_GTT 0x2 +#define RADEON_GEM_DOMAIN_VRAM 0x4 + +/* XXX stolen from radeon_reg.h */ +#define RADEON_CP_PACKET0 0x0 + +#define CP_PACKET0(register, count) \ + (RADEON_CP_PACKET0 | ((count) << 16) | ((register) >> 2)) + +#define CP_PACKET3(op, count) \ + (RADEON_CP_PACKET3 | (op) | ((count) << 16)) + +#define CS_LOCALS(context) \ + struct r300_winsys* cs_winsys = context->winsys; \ + struct radeon_cs* cs = cs_winsys->cs; \ + int cs_count = 0; + +#define CHECK_CS(size) \ + cs_winsys->check_cs(cs, (size)) + +#define BEGIN_CS(size) do { \ + CHECK_CS(size); \ + debug_printf("r300: BEGIN_CS, count %d, in %s (%s:%d)\n", \ + size, __FUNCTION__, __FILE__, __LINE__); \ + cs_winsys->begin_cs(cs, (size), __FILE__, __FUNCTION__, __LINE__); \ + cs_count = size; \ +} while (0) + +#define OUT_CS(value) do { \ + cs_winsys->write_cs_dword(cs, (value)); \ + cs_count--; \ +} while (0) + +#define OUT_CS_32F(value) do { \ + cs_winsys->write_cs_dword(cs, fui(value)); \ + cs_count--; \ +} while (0) + +#define OUT_CS_REG(register, value) do { \ + if (VERY_VERBOSE_REGISTERS) \ + debug_printf("r300: writing 0x%08X to register 0x%04X\n", \ + value, register); \ + assert(register); \ + OUT_CS(CP_PACKET0(register, 0)); \ + OUT_CS(value); \ +} while (0) + +/* Note: This expects count to be the number of registers, + * not the actual packet0 count! */ +#define OUT_CS_REG_SEQ(register, count) do { \ + if (VERY_VERBOSE_REGISTERS) \ + debug_printf("r300: writing register sequence of %d to 0x%04X\n", \ + count, register); \ + assert(register); \ + OUT_CS(CP_PACKET0(register, ((count) - 1))); \ +} while (0) + +#define OUT_CS_RELOC(bo, offset, rd, wd, flags) do { \ + debug_printf("r300: writing relocation for buffer %p, offset %d\n", \ + bo, offset); \ + assert(bo); \ + OUT_CS(offset); \ + cs_winsys->write_cs_reloc(cs, bo, rd, wd, flags); \ + cs_count -= 2; \ +} while (0) + +#define END_CS do { \ + debug_printf("r300: END_CS in %s (%s:%d)\n", __FUNCTION__, __FILE__, \ + __LINE__); \ + if (cs_count != 0) \ + debug_printf("r300: Warning: cs_count off by %d\n", cs_count); \ + cs_winsys->end_cs(cs, __FILE__, __FUNCTION__, __LINE__); \ +} while (0) + +#define FLUSH_CS do { \ + debug_printf("r300: FLUSH_CS in %s (%s:%d)\n\n", __FUNCTION__, __FILE__, \ + __LINE__); \ + cs_winsys->flush_cs(cs); \ +} while (0) + +#include "r300_cs_inlines.h" + +#endif /* R300_CS_H */ diff --git a/src/gallium/drivers/r300/r300_cs_inlines.h b/src/gallium/drivers/r300/r300_cs_inlines.h new file mode 100644 index 00000000000..03bb608eb9a --- /dev/null +++ b/src/gallium/drivers/r300/r300_cs_inlines.h @@ -0,0 +1,50 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +/* r300_cs_inlines: This is just a handful of useful inlines for sending + * (very) common instructions to the CS buffer. Should only be included from + * r300_cs.h, probably. */ + +#ifdef R300_CS_H + +#define RADEON_ONE_REG_WR (1 << 15) + +#define OUT_CS_ONE_REG(register, count) do { \ + if (VERY_VERBOSE_REGISTERS) \ + debug_printf("r300: writing data sequence of %d to 0x%04X\n", \ + count, register); \ + assert(register); \ + OUT_CS(CP_PACKET0(register, ((count) - 1)) | RADEON_ONE_REG_WR); \ +} while (0) + +#define R300_PACIFY do { \ + OUT_CS_REG(RADEON_WAIT_UNTIL, (1 << 14) | (1 << 15) | (1 << 16) | (1 << 17) | \ + (1 << 18)); \ +} while (0) + +#define R300_SCREENDOOR do { \ + OUT_CS_REG(R300_SC_SCREENDOOR, 0x0); \ + R300_PACIFY; \ + OUT_CS_REG(R300_SC_SCREENDOOR, 0xffffff); \ +} while (0) + +#endif /* R300_CS_H */ diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c new file mode 100644 index 00000000000..a2819294a4f --- /dev/null +++ b/src/gallium/drivers/r300/r300_emit.c @@ -0,0 +1,266 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +/* r300_emit: Functions for emitting state. */ + +#include "r300_emit.h" + +void r300_emit_blend_state(struct r300_context* r300, + struct r300_blend_state* blend) +{ + CS_LOCALS(r300); + BEGIN_CS(7); + OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 2); + OUT_CS(blend->blend_control); + OUT_CS(blend->alpha_blend_control); + OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop); + OUT_CS_REG(R300_RB3D_DITHER_CTL, blend->dither); + END_CS; +} + +void r300_emit_blend_color_state(struct r300_context* r300, + struct r300_blend_color_state* bc) +{ + struct r300_screen* r300screen = + (struct r300_screen*)r300->context.screen; + CS_LOCALS(r300); + if (r300screen->caps->is_r500) { + BEGIN_CS(3); + OUT_CS_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2); + OUT_CS(bc->blend_color_red_alpha); + OUT_CS(bc->blend_color_green_blue); + END_CS; + } else { + BEGIN_CS(2); + OUT_CS_REG(R300_RB3D_BLEND_COLOR, bc->blend_color); + END_CS; + } +} + +void r300_emit_dsa_state(struct r300_context* r300, + struct r300_dsa_state* dsa) +{ + struct r300_screen* r300screen = + (struct r300_screen*)r300->context.screen; + CS_LOCALS(r300); + BEGIN_CS(r300screen->caps->is_r500 ? 8 : 8); + OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function); + /* XXX figure out the r300 counterpart for this */ + if (r300screen->caps->is_r500) { + /* OUT_CS_REG(R500_FG_ALPHA_VALUE, dsa->alpha_reference); */ + } + OUT_CS_REG_SEQ(R300_ZB_CNTL, 3); + OUT_CS(dsa->z_buffer_control); + OUT_CS(dsa->z_stencil_control); + OUT_CS(dsa->stencil_ref_mask); + OUT_CS_REG(R300_ZB_ZTOP, dsa->z_buffer_top); + if (r300screen->caps->is_r500) { + /* OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf); */ + } + END_CS; +} + +void r300_emit_fragment_shader(struct r300_context* r300, + struct r300_fragment_shader* fs) +{ + CS_LOCALS(r300); + int i; + BEGIN_CS(0); + + OUT_CS_REG(R300_US_CONFIG, MAX2(fs->indirections - 1, 0)); + OUT_CS_REG(R300_US_PIXSIZE, fs->shader.stack_size); + /* XXX figure out exactly how big the sizes are on this reg */ + OUT_CS_REG(R300_US_CODE_OFFSET, 0x0); + /* XXX figure these ones out a bit better kthnx */ + OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_3, R300_RGBA_OUT); + + for (i = 0; i < fs->alu_instruction_count; i++) { + OUT_CS_REG(R300_US_ALU_RGB_INST_0 + (4 * i), + fs->instructions[i].alu_rgb_inst); + OUT_CS_REG(R300_US_ALU_RGB_ADDR_0 + (4 * i), + fs->instructions[i].alu_rgb_addr); + OUT_CS_REG(R300_US_ALU_ALPHA_INST_0 + (4 * i), + fs->instructions[i].alu_alpha_inst); + OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0 + (4 * i), + fs->instructions[i].alu_alpha_addr); + } + + END_CS; +} + +void r500_emit_fragment_shader(struct r300_context* r300, + struct r500_fragment_shader* fs) +{ + CS_LOCALS(r300); + int i = 0; + BEGIN_CS(9 + (fs->instruction_count * 6)); + OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO); + OUT_CS_REG(R500_US_PIXSIZE, fs->shader.stack_size); + OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) | + R500_US_CODE_END_ADDR(fs->instruction_count)); + + OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_INSTR); + OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, + fs->instruction_count * 6); + for (i = 0; i < fs->instruction_count; i++) { + OUT_CS(fs->instructions[i].inst0); + OUT_CS(fs->instructions[i].inst1); + OUT_CS(fs->instructions[i].inst2); + OUT_CS(fs->instructions[i].inst3); + OUT_CS(fs->instructions[i].inst4); + OUT_CS(fs->instructions[i].inst5); + } + END_CS; +} + +/* Translate pipe_format into US_OUT_FMT. Note that formats are stored from + * C3 to C0. */ +uint32_t translate_out_fmt(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + return R300_US_OUT_FMT_C4_8 | + R300_C0_SEL_B | R300_C1_SEL_G | + R300_C2_SEL_R | R300_C3_SEL_A; + default: + return R300_US_OUT_FMT_UNUSED; + } + return 0; +} + +/* XXX add pitch, stride */ +void r300_emit_fb_state(struct r300_context* r300, + struct pipe_framebuffer_state* fb) +{ + CS_LOCALS(r300); + struct r300_texture* tex; + int i; + + BEGIN_CS((5 * fb->nr_cbufs) + (fb->zsbuf ? 5 : 0) + 4); + for (i = 0; i < fb->nr_cbufs; i++) { + tex = (struct r300_texture*)fb->cbufs[i]->texture; + OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1); + OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + + OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), + translate_out_fmt(fb->cbufs[i]->format)); + } + + if (fb->zsbuf) { + tex = (struct r300_texture*)fb->zsbuf->texture; + OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1); + OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + if (fb->zsbuf->format == PIPE_FORMAT_Z24S8_UNORM) { + OUT_CS_REG(R300_ZB_FORMAT, + R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL); + } else { + OUT_CS_REG(R300_ZB_FORMAT, 0x0); + } + } + + OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, + R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS | + R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D); + OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, + R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | + R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); + END_CS; +} + +void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs) +{ + struct r300_screen* r300screen = + (struct r300_screen*)r300->context.screen; + CS_LOCALS(r300); + BEGIN_CS(13); + OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status); + OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 6); + OUT_CS(rs->depth_scale_front); + OUT_CS(rs->depth_offset_front); + OUT_CS(rs->depth_scale_back); + OUT_CS(rs->depth_offset_back); + OUT_CS(rs->polygon_offset_enable); + OUT_CS(rs->cull_mode); + OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, rs->line_stipple_config); + OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, rs->line_stipple_value); + END_CS; +} + +void r300_emit_scissor_state(struct r300_context* r300, + struct r300_scissor_state* scissor) +{ + CS_LOCALS(r300); + BEGIN_CS(3); + OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); + OUT_CS(scissor->scissor_top_left); + OUT_CS(scissor->scissor_bottom_right); + END_CS; +} + +/* Emit all dirty state. */ +void r300_emit_dirty_state(struct r300_context* r300) +{ + struct r300_screen* r300screen = + (struct r300_screen*)r300->context.screen; + CS_LOCALS(r300); + + if (!(r300->dirty_state) && !(r300->dirty_hw)) { + return; + } + + /* XXX check size */ + + if (r300->dirty_state & R300_NEW_BLEND) { + r300_emit_blend_state(r300, r300->blend_state); + } + + if (r300->dirty_state & R300_NEW_BLEND_COLOR) { + r300_emit_blend_color_state(r300, r300->blend_color_state); + } + + if (r300->dirty_state & R300_NEW_DSA) { + r300_emit_dsa_state(r300, r300->dsa_state); + } + + if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) { + if (r300screen->caps->is_r500) { + r500_emit_fragment_shader(r300, + (struct r500_fragment_shader*)r300->fs); + } else { + r300_emit_fragment_shader(r300, + (struct r300_fragment_shader*)r300->fs); + } + } + + if (r300->dirty_state & R300_NEW_RASTERIZER) { + r300_emit_rs_state(r300, r300->rs_state); + } + + if (r300->dirty_state & R300_NEW_SCISSOR) { + r300_emit_scissor_state(r300, r300->scissor_state); + } + + r300->dirty_state = 0; +} diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h new file mode 100644 index 00000000000..f21ca331716 --- /dev/null +++ b/src/gallium/drivers/r300/r300_emit.h @@ -0,0 +1,59 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_EMIT_H +#define R300_EMIT_H + +#include "util/u_math.h" + +#include "r300_context.h" +#include "r300_cs.h" +#include "r300_screen.h" + +void r300_emit_blend_state(struct r300_context* r300, + struct r300_blend_state* blend); + +void r300_emit_blend_color_state(struct r300_context* r300, + struct r300_blend_color_state* bc); + +void r300_emit_dsa_state(struct r300_context* r300, + struct r300_dsa_state* dsa); + +void r300_emit_fragment_shader(struct r300_context* r300, + struct r300_fragment_shader* fs); + +void r500_emit_fragment_shader(struct r300_context* r300, + struct r500_fragment_shader* fs); + +void r300_emit_fb_state(struct r300_context* r300, + struct pipe_framebuffer_state* fb); + +void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs); + +void r300_emit_scissor_state(struct r300_context* r300, + struct r300_scissor_state* scissor); + + +/* Emit all dirty state. */ +void r300_emit_dirty_state(struct r300_context* r300); + +#endif /* R300_EMIT_H */ diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c new file mode 100644 index 00000000000..3766f0a0a7b --- /dev/null +++ b/src/gallium/drivers/r300/r300_flush.c @@ -0,0 +1,42 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_flush.h" + +static void r300_flush(struct pipe_context* pipe, + unsigned flags, + struct pipe_fence_handle** fence) +{ + struct r300_context* r300 = r300_context(pipe); + CS_LOCALS(r300); + + if (r300->dirty_hw) { + FLUSH_CS; + r300->dirty_state = R300_NEW_KITCHEN_SINK; + r300->dirty_hw = 0; + } +} + +void r300_init_flush_functions(struct r300_context* r300) +{ + r300->context.flush = r300_flush; +} diff --git a/src/gallium/drivers/r300/r300_flush.h b/src/gallium/drivers/r300/r300_flush.h new file mode 100644 index 00000000000..a1b224b39ce --- /dev/null +++ b/src/gallium/drivers/r300/r300_flush.h @@ -0,0 +1,33 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_FLUSH_H +#define R300_FLUSH_H + +#include "pipe/p_context.h" + +#include "r300_context.h" +#include "r300_cs.h" + +void r300_init_flush_functions(struct r300_context* r300); + +#endif /* R300_FLUSH_H */ diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h new file mode 100644 index 00000000000..468e0a2e44b --- /dev/null +++ b/src/gallium/drivers/r300/r300_reg.h @@ -0,0 +1,3250 @@ +/************************************************************************** + +Copyright (C) 2004-2005 Nicolai Haehnle et al. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +on the rights to use, copy, modify, merge, publish, distribute, sub +license, and/or sell copies of the Software, and to permit persons to whom +the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice (including the next +paragraph) shall be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, +DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* *INDENT-OFF* */ + +#ifndef _R300_REG_H +#define _R300_REG_H + +#define R300_MC_INIT_MISC_LAT_TIMER 0x180 +# define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT 0 +# define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT 4 +# define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT 8 +# define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT 12 +# define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT 16 +# define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT 20 +# define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 24 +# define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 28 + + +#define R300_MC_INIT_GFX_LAT_TIMER 0x154 +# define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 0 +# define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 4 +# define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT 8 +# define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT 12 +# define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 16 +# define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 20 +# define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT 24 +# define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 28 + +/* + * This file contains registers and constants for the R300. They have been + * found mostly by examining command buffers captured using glxtest, as well + * as by extrapolating some known registers and constants from the R200. + * I am fairly certain that they are correct unless stated otherwise + * in comments. + */ + +#define R300_SE_VPORT_XSCALE 0x1D98 +#define R300_SE_VPORT_XOFFSET 0x1D9C +#define R300_SE_VPORT_YSCALE 0x1DA0 +#define R300_SE_VPORT_YOFFSET 0x1DA4 +#define R300_SE_VPORT_ZSCALE 0x1DA8 +#define R300_SE_VPORT_ZOFFSET 0x1DAC + + +/* + * Vertex Array Processing (VAP) Control + */ +#define R300_VAP_CNTL 0x2080 +# define R300_PVS_NUM_SLOTS_SHIFT 0 +# define R300_PVS_NUM_CNTLRS_SHIFT 4 +# define R300_PVS_NUM_FPUS_SHIFT 8 +# define R300_VF_MAX_VTX_NUM_SHIFT 18 +# define R300_GL_CLIP_SPACE_DEF (0 << 22) +# define R300_DX_CLIP_SPACE_DEF (1 << 22) +# define R500_TCL_STATE_OPTIMIZATION (1 << 23) + +/* This register is written directly and also starts data section + * in many 3d CP_PACKET3's + */ +#define R300_VAP_VF_CNTL 0x2084 +# define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0 +# define R300_VAP_VF_CNTL__PRIM_NONE (0<<0) +# define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0) +# define R300_VAP_VF_CNTL__PRIM_LINES (2<<0) +# define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0) +# define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0) +# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0) +# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0) +# define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0) +# define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0) +# define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0) +# define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0) + +# define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4 + /* State based - direct writes to registers trigger vertex + generation */ +# define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4) +# define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4) +# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4) +# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4) + + /* I don't think I saw these three used.. */ +# define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6 +# define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9 +# define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10 + + /* index size - when not set the indices are assumed to be 16 bit */ +# define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11) + /* number of vertices */ +# define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16 + +#define R500_VAP_INDEX_OFFSET 0x208c + +#define R300_VAP_OUTPUT_VTX_FMT_0 0x2090 +# define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0) +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT (1<<1) +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) +# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) + +#define R300_VAP_OUTPUT_VTX_FMT_1 0x2094 + /* each of the following is 3 bits wide, specifies number + of components */ +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 +# define R300_VAP_OUTPUT_VTX_FMT_1__NOT_PRESENT 0 +# define R300_VAP_OUTPUT_VTX_FMT_1__1_COMPONENT 1 +# define R300_VAP_OUTPUT_VTX_FMT_1__2_COMPONENTS 2 +# define R300_VAP_OUTPUT_VTX_FMT_1__3_COMPONENTS 3 +# define R300_VAP_OUTPUT_VTX_FMT_1__4_COMPONENTS 4 + +#define R300_SE_VTE_CNTL 0x20b0 +# define R300_VPORT_X_SCALE_ENA (1 << 0) +# define R300_VPORT_X_OFFSET_ENA (1 << 1) +# define R300_VPORT_Y_SCALE_ENA (1 << 2) +# define R300_VPORT_Y_OFFSET_ENA (1 << 3) +# define R300_VPORT_Z_SCALE_ENA (1 << 4) +# define R300_VPORT_Z_OFFSET_ENA (1 << 5) +# define R300_VTX_XY_FMT (1 << 8) +# define R300_VTX_Z_FMT (1 << 9) +# define R300_VTX_W0_FMT (1 << 10) +# define R300_SERIAL_PROC_ENA (1 << 11) + +#define R300_VAP_VTX_SIZE 0x20b4 + +/* BEGIN: Vertex data assembly - lots of uncertainties */ + +/* gap */ + +/* Maximum Vertex Indx Clamp */ +#define R300_VAP_VF_MAX_VTX_INDX 0x2134 +/* Minimum Vertex Indx Clamp */ +#define R300_VAP_VF_MIN_VTX_INDX 0x2138 + +/** Vertex assembler/processor control status */ +#define R300_VAP_CNTL_STATUS 0x2140 +/* No swap at all (default) */ +# define R300_VC_NO_SWAP (0 << 0) +/* 16-bit swap: 0xAABBCCDD becomes 0xBBAADDCC */ +# define R300_VC_16BIT_SWAP (1 << 0) +/* 32-bit swap: 0xAABBCCDD becomes 0xDDCCBBAA */ +# define R300_VC_32BIT_SWAP (2 << 0) +/* Half-dword swap: 0xAABBCCDD becomes 0xCCDDAABB */ +# define R300_VC_HALF_DWORD_SWAP (3 << 0) +/* The TCL engine will not be used (as it is logically or even physically removed) */ +# define R300_VAP_TCL_BYPASS (1 << 8) +/* Read only flag if TCL engine is busy. */ +# define R300_VAP_PVS_BUSY (1 << 11) +/* TODO: gap for MAX_MPS */ +/* Read only flag if the vertex store is busy. */ +# define R300_VAP_VS_BUSY (1 << 24) +/* Read only flag if the reciprocal engine is busy. */ +# define R300_VAP_RCP_BUSY (1 << 25) +/* Read only flag if the viewport transform engine is busy. */ +# define R300_VAP_VTE_BUSY (1 << 26) +/* Read only flag if the memory interface unit is busy. */ +# define R300_VAP_MUI_BUSY (1 << 27) +/* Read only flag if the vertex cache is busy. */ +# define R300_VAP_VC_BUSY (1 << 28) +/* Read only flag if the vertex fetcher is busy. */ +# define R300_VAP_VF_BUSY (1 << 29) +/* Read only flag if the register pipeline is busy. */ +# define R300_VAP_REGPIPE_BUSY (1 << 30) +/* Read only flag if the VAP engine is busy. */ +# define R300_VAP_VAP_BUSY (1 << 31) + +/* gap */ + +/* Where do we get our vertex data? + * + * Vertex data either comes either from immediate mode registers or from + * vertex arrays. + * There appears to be no mixed mode (though we can force the pitch of + * vertex arrays to 0, effectively reusing the same element over and over + * again). + * + * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure + * if these registers influence vertex array processing. + * + * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3. + * + * In both cases, vertex attributes are then passed through INPUT_ROUTE. + * + * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data + * into the vertex processor's input registers. + * The first word routes the first input, the second word the second, etc. + * The corresponding input is routed into the register with the given index. + * The list is ended by a word with INPUT_ROUTE_END set. + * + * Always set COMPONENTS_4 in immediate mode. + */ + +#define R300_VAP_PROG_STREAM_CNTL_0 0x2150 +# define R300_DATA_TYPE_0_SHIFT 0 +# define R300_DATA_TYPE_FLOAT_1 0 +# define R300_DATA_TYPE_FLOAT_2 1 +# define R300_DATA_TYPE_FLOAT_3 2 +# define R300_DATA_TYPE_FLOAT_4 3 +# define R300_DATA_TYPE_BYTE 4 +# define R300_DATA_TYPE_D3DCOLOR 5 +# define R300_DATA_TYPE_SHORT_2 6 +# define R300_DATA_TYPE_SHORT_4 7 +# define R300_DATA_TYPE_VECTOR_3_TTT 8 +# define R300_DATA_TYPE_VECTOR_3_EET 9 +# define R300_SKIP_DWORDS_SHIFT 4 +# define R300_DST_VEC_LOC_SHIFT 8 +# define R300_LAST_VEC (1 << 13) +# define R300_SIGNED (1 << 14) +# define R300_NORMALIZE (1 << 15) +# define R300_DATA_TYPE_1_SHIFT 16 +#define R300_VAP_PROG_STREAM_CNTL_1 0x2154 +#define R300_VAP_PROG_STREAM_CNTL_2 0x2158 +#define R300_VAP_PROG_STREAM_CNTL_3 0x215C +#define R300_VAP_PROG_STREAM_CNTL_4 0x2160 +#define R300_VAP_PROG_STREAM_CNTL_5 0x2164 +#define R300_VAP_PROG_STREAM_CNTL_6 0x2168 +#define R300_VAP_PROG_STREAM_CNTL_7 0x216C +/* gap */ + +/* Notes: + * - always set up to produce at least two attributes: + * if vertex program uses only position, fglrx will set normal, too + * - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal. + */ +#define R300_VAP_VTX_STATE_CNTL 0x2180 +# define R300_COLOR_0_ASSEMBLY_SHIFT 0 +# define R300_SEL_COLOR 0 +# define R300_SEL_USER_COLOR_0 1 +# define R300_SEL_USER_COLOR_1 2 +# define R300_COLOR_1_ASSEMBLY_SHIFT 2 +# define R300_COLOR_2_ASSEMBLY_SHIFT 4 +# define R300_COLOR_3_ASSEMBLY_SHIFT 6 +# define R300_COLOR_4_ASSEMBLY_SHIFT 8 +# define R300_COLOR_5_ASSEMBLY_SHIFT 10 +# define R300_COLOR_6_ASSEMBLY_SHIFT 12 +# define R300_COLOR_7_ASSEMBLY_SHIFT 14 +# define R300_UPDATE_USER_COLOR_0_ENA (1 << 16) + +/* + * Each bit in this field applies to the corresponding vector in the VSM + * memory (i.e. Bit 0 applies to VECTOR_0 (POSITION), etc.). If the bit + * is set, then the corresponding 4-Dword Vector is output into the Vertex Stream. + */ +#define R300_VAP_VSM_VTX_ASSM 0x2184 +# define R300_INPUT_CNTL_POS 0x00000001 +# define R300_INPUT_CNTL_NORMAL 0x00000002 +# define R300_INPUT_CNTL_COLOR 0x00000004 +# define R300_INPUT_CNTL_TC0 0x00000400 +# define R300_INPUT_CNTL_TC1 0x00000800 +# define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */ +# define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */ +# define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */ +# define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */ +# define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */ +# define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */ + +/* Programmable Stream Control Signed Normalize Control */ +#define R300_VAP_PSC_SGN_NORM_CNTL 0x21dc +# define SGN_NORM_ZERO 0 +# define SGN_NORM_ZERO_CLAMP_MINUS_ONE 1 +# define SGN_NORM_NO_ZERO 2 + +/* gap */ + +/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0 + * are set to a swizzling bit pattern, other words are 0. + * + * In immediate mode, the pattern is always set to xyzw. In vertex array + * mode, the swizzling pattern is e.g. used to set zw components in texture + * coordinates with only tweo components. + */ +#define R300_VAP_PROG_STREAM_CNTL_EXT_0 0x21e0 +# define R300_SWIZZLE0_SHIFT 0 +# define R300_SWIZZLE_SELECT_X_SHIFT 0 +# define R300_SWIZZLE_SELECT_Y_SHIFT 3 +# define R300_SWIZZLE_SELECT_Z_SHIFT 6 +# define R300_SWIZZLE_SELECT_W_SHIFT 9 + +# define R300_SWIZZLE_SELECT_X 0 +# define R300_SWIZZLE_SELECT_Y 1 +# define R300_SWIZZLE_SELECT_Z 2 +# define R300_SWIZZLE_SELECT_W 3 +# define R300_SWIZZLE_SELECT_FP_ZERO 4 +# define R300_SWIZZLE_SELECT_FP_ONE 5 +/* alternate forms for r300_emit.c */ +# define R300_INPUT_ROUTE_SELECT_X 0 +# define R300_INPUT_ROUTE_SELECT_Y 1 +# define R300_INPUT_ROUTE_SELECT_Z 2 +# define R300_INPUT_ROUTE_SELECT_W 3 +# define R300_INPUT_ROUTE_SELECT_ZERO 4 +# define R300_INPUT_ROUTE_SELECT_ONE 5 + +# define R300_WRITE_ENA_SHIFT 12 +# define R300_WRITE_ENA_X 1 +# define R300_WRITE_ENA_Y 2 +# define R300_WRITE_ENA_Z 4 +# define R300_WRITE_ENA_W 8 +# define R300_SWIZZLE1_SHIFT 16 +#define R300_VAP_PROG_STREAM_CNTL_EXT_1 0x21e4 +#define R300_VAP_PROG_STREAM_CNTL_EXT_2 0x21e8 +#define R300_VAP_PROG_STREAM_CNTL_EXT_3 0x21ec +#define R300_VAP_PROG_STREAM_CNTL_EXT_4 0x21f0 +#define R300_VAP_PROG_STREAM_CNTL_EXT_5 0x21f4 +#define R300_VAP_PROG_STREAM_CNTL_EXT_6 0x21f8 +#define R300_VAP_PROG_STREAM_CNTL_EXT_7 0x21fc + +/* END: Vertex data assembly */ + +/* gap */ + +/* BEGIN: Upload vertex program and data */ + +/* + * The programmable vertex shader unit has a memory bank of unknown size + * that can be written to in 16 byte units by writing the address into + * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs). + * + * Pointers into the memory bank are always in multiples of 16 bytes. + * + * The memory bank is divided into areas with fixed meaning. + * + * Starting at address UPLOAD_PROGRAM: Vertex program instructions. + * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB), + * whereas the difference between known addresses suggests size 512. + * + * Starting at address UPLOAD_PARAMETERS: Vertex program parameters. + * Native reported limits and the VPI layout suggest size 256, whereas + * difference between known addresses suggests size 512. + * + * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the + * floating point pointsize. The exact purpose of this state is uncertain, + * as there is also the R300_RE_POINTSIZE register. + * + * Multiple vertex programs and parameter sets can be loaded at once, + * which could explain the size discrepancy. + */ +#define R300_VAP_PVS_VECTOR_INDX_REG 0x2200 +# define R300_PVS_CODE_START 0 +# define R300_MAX_PVS_CODE_LINES 256 +# define R500_MAX_PVS_CODE_LINES 1024 +# define R300_PVS_CONST_START 512 +# define R500_PVS_CONST_START 1024 +# define R300_MAX_PVS_CONST_VECS 256 +# define R500_MAX_PVS_CONST_VECS 1024 +# define R300_PVS_UCP_START 1024 +# define R500_PVS_UCP_START 1536 +# define R300_POINT_VPORT_SCALE_OFFSET 1030 +# define R500_POINT_VPORT_SCALE_OFFSET 1542 +# define R300_POINT_GEN_TEX_OFFSET 1031 +# define R500_POINT_GEN_TEX_OFFSET 1543 + +/* + * These are obsolete defines form r300_context.h, but they might give some + * clues when investigating the addresses further... + */ +#if 0 +#define VSF_DEST_PROGRAM 0x0 +#define VSF_DEST_MATRIX0 0x200 +#define VSF_DEST_MATRIX1 0x204 +#define VSF_DEST_MATRIX2 0x208 +#define VSF_DEST_VECTOR0 0x20c +#define VSF_DEST_VECTOR1 0x20d +#define VSF_DEST_UNKNOWN1 0x400 +#define VSF_DEST_UNKNOWN2 0x406 +#endif + +/* gap */ + +#define R300_VAP_PVS_UPLOAD_DATA 0x2208 + +/* END: Upload vertex program and data */ + +/* gap */ + +/* I do not know the purpose of this register. However, I do know that + * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL + * for normal rendering. + * + * 2007-11-05: This register is the user clip plane control register, but there + * also seems to be a rendering mode control; the NORMAL/CLEAR defines. + * + * See bug #9871. http://bugs.freedesktop.org/attachment.cgi?id=10672&action=view + */ +#define R300_VAP_CLIP_CNTL 0x221C +# define R300_VAP_UCP_ENABLE_0 (1 << 0) +# define R300_VAP_UCP_ENABLE_1 (1 << 1) +# define R300_VAP_UCP_ENABLE_2 (1 << 2) +# define R300_VAP_UCP_ENABLE_3 (1 << 3) +# define R300_VAP_UCP_ENABLE_4 (1 << 4) +# define R300_VAP_UCP_ENABLE_5 (1 << 5) +# define R300_PS_UCP_MODE_DIST_COP (0 << 14) +# define R300_PS_UCP_MODE_RADIUS_COP (1 << 14) +# define R300_PS_UCP_MODE_RADIUS_COP_CLIP (2 << 14) +# define R300_PS_UCP_MODE_CLIP_AS_TRIFAN (3 << 14) +# define R300_CLIP_DISABLE (1 << 16) +# define R300_UCP_CULL_ONLY_ENABLE (1 << 17) +# define R300_BOUNDARY_EDGE_FLAG_ENABLE (1 << 18) +# define R500_COLOR2_IS_TEXTURE (1 << 20) +# define R500_COLOR3_IS_TEXTURE (1 << 21) + +/* These seem to be per-pixel and per-vertex X and Y clipping planes. The first + * plane is per-pixel and the second plane is per-vertex. + * + * This was determined by experimentation alone but I believe it is correct. + * + * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest. + */ +#define R300_VAP_GB_VERT_CLIP_ADJ 0x2220 +#define R300_VAP_GB_VERT_DISC_ADJ 0x2224 +#define R300_VAP_GB_HORZ_CLIP_ADJ 0x2228 +#define R300_VAP_GB_HORZ_DISC_ADJ 0x222c + +/* gap */ + +/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between + * rendering commands and overwriting vertex program parameters. + * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and + * avoids bugs caused by still running shaders reading bad data from memory. + */ +#define R300_VAP_PVS_STATE_FLUSH_REG 0x2284 + +/* This register is used to define the number of core clocks to wait for a + * vertex to be received by the VAP input controller (while the primitive + * path is backed up) before forcing any accumulated vertices to be submitted + * to the vertex processing path. + */ +#define VAP_PVS_VTX_TIMEOUT_REG 0x2288 +# define R300_2288_R300 0x00750000 /* -- nh */ +# define R300_2288_RV350 0x0000FFFF /* -- Vladimir */ + +/* gap */ + +/* Addresses are relative to the vertex program instruction area of the + * memory bank. PROGRAM_END points to the last instruction of the active + * program + * + * The meaning of the two UNKNOWN fields is obviously not known. However, + * experiments so far have shown that both *must* point to an instruction + * inside the vertex program, otherwise the GPU locks up. + * + * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and + * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to + * position takes place. + * + * Most likely this is used to ignore rest of the program in cases + * where group of verts arent visible. For some reason this "section" + * is sometimes accepted other instruction that have no relationship with + * position calculations. + */ +#define R300_VAP_PVS_CODE_CNTL_0 0x22D0 +# define R300_PVS_FIRST_INST_SHIFT 0 +# define R300_PVS_XYZW_VALID_INST_SHIFT 10 +# define R300_PVS_LAST_INST_SHIFT 20 +/* Addresses are relative the the vertex program parameters area. */ +#define R300_VAP_PVS_CONST_CNTL 0x22D4 +# define R300_PVS_CONST_BASE_OFFSET_SHIFT 0 +# define R300_PVS_MAX_CONST_ADDR_SHIFT 16 +#define R300_VAP_PVS_CODE_CNTL_1 0x22D8 +# define R300_PVS_LAST_VTX_SRC_INST_SHIFT 0 +#define R300_VAP_PVS_FLOW_CNTL_OPC 0x22DC + +/* The entire range from 0x2300 to 0x2AC inclusive seems to be used for + * immediate vertices + */ +#define R300_VAP_VTX_COLOR_R 0x2464 +#define R300_VAP_VTX_COLOR_G 0x2468 +#define R300_VAP_VTX_COLOR_B 0x246C +#define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */ +#define R300_VAP_VTX_POS_0_Y_1 0x2494 +#define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */ +#define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */ +#define R300_VAP_VTX_POS_0_Y_2 0x24A4 +#define R300_VAP_VTX_POS_0_Z_2 0x24A8 +/* write 0 to indicate end of packet? */ +#define R300_VAP_VTX_END_OF_PKT 0x24AC + +/* gap */ + +/* These are values from r300_reg/r300_reg.h - they are known to be correct + * and are here so we can use one register file instead of several + * - Vladimir + */ +#define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000 +# define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5) +# define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16) + +#define R300_GB_VAP_RASTER_VTX_FMT_1 0x4004 + /* each of the following is 3 bits wide, specifies number + of components */ +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 + +/* UNK30 seems to enables point to quad transformation on textures + * (or something closely related to that). + * This bit is rather fatal at the time being due to lackings at pixel + * shader side + * Specifies top of Raster pipe specific enable controls. + */ +#define R300_GB_ENABLE 0x4008 +# define R300_GB_POINT_STUFF_DISABLE (0 << 0) +# define R300_GB_POINT_STUFF_ENABLE (1 << 0) /* Specifies if points will have stuffed texture coordinates. */ +# define R300_GB_LINE_STUFF_DISABLE (0 << 1) +# define R300_GB_LINE_STUFF_ENABLE (1 << 1) /* Specifies if lines will have stuffed texture coordinates. */ +# define R300_GB_TRIANGLE_STUFF_DISABLE (0 << 2) +# define R300_GB_TRIANGLE_STUFF_ENABLE (1 << 2) /* Specifies if triangles will have stuffed texture coordinates. */ +# define R300_GB_STENCIL_AUTO_DISABLE (0 << 4) +# define R300_GB_STENCIL_AUTO_ENABLE (1 << 4) /* Enable stencil auto inc/dec based on triangle cw/ccw, force into dzy low bit. */ +# define R300_GB_STENCIL_AUTO_FORCE (2 << 4) /* Force 0 into dzy low bit. */ + + /* each of the following is 2 bits wide */ +#define R300_GB_TEX_REPLICATE 0 /* Replicate VAP source texture coordinates (S,T,[R,Q]). */ +#define R300_GB_TEX_ST 1 /* Stuff with source texture coordinates (S,T). */ +#define R300_GB_TEX_STR 2 /* Stuff with source texture coordinates (S,T,R). */ +# define R300_GB_TEX0_SOURCE_SHIFT 16 +# define R300_GB_TEX1_SOURCE_SHIFT 18 +# define R300_GB_TEX2_SOURCE_SHIFT 20 +# define R300_GB_TEX3_SOURCE_SHIFT 22 +# define R300_GB_TEX4_SOURCE_SHIFT 24 +# define R300_GB_TEX5_SOURCE_SHIFT 26 +# define R300_GB_TEX6_SOURCE_SHIFT 28 +# define R300_GB_TEX7_SOURCE_SHIFT 30 + +/* MSPOS - positions for multisample antialiasing (?) */ +#define R300_GB_MSPOS0 0x4010 + /* shifts - each of the fields is 4 bits */ +# define R300_GB_MSPOS0__MS_X0_SHIFT 0 +# define R300_GB_MSPOS0__MS_Y0_SHIFT 4 +# define R300_GB_MSPOS0__MS_X1_SHIFT 8 +# define R300_GB_MSPOS0__MS_Y1_SHIFT 12 +# define R300_GB_MSPOS0__MS_X2_SHIFT 16 +# define R300_GB_MSPOS0__MS_Y2_SHIFT 20 +# define R300_GB_MSPOS0__MSBD0_Y 24 +# define R300_GB_MSPOS0__MSBD0_X 28 + +#define R300_GB_MSPOS1 0x4014 +# define R300_GB_MSPOS1__MS_X3_SHIFT 0 +# define R300_GB_MSPOS1__MS_Y3_SHIFT 4 +# define R300_GB_MSPOS1__MS_X4_SHIFT 8 +# define R300_GB_MSPOS1__MS_Y4_SHIFT 12 +# define R300_GB_MSPOS1__MS_X5_SHIFT 16 +# define R300_GB_MSPOS1__MS_Y5_SHIFT 20 +# define R300_GB_MSPOS1__MSBD1 24 + +/* Specifies the graphics pipeline configuration for rasterization. */ +#define R300_GB_TILE_CONFIG 0x4018 +# define R300_GB_TILE_DISABLE (0 << 0) +# define R300_GB_TILE_ENABLE (1 << 0) +# define R300_GB_TILE_PIPE_COUNT_RV300 (0 << 1) /* RV350 (1 pipe, 1 ctx) */ +# define R300_GB_TILE_PIPE_COUNT_R300 (3 << 1) /* R300 (2 pipes, 1 ctx) */ +# define R300_GB_TILE_PIPE_COUNT_R420_3P (6 << 1) /* R420-3P (3 pipes, 1 ctx) */ +# define R300_GB_TILE_PIPE_COUNT_R420 (7 << 1) /* R420 (4 pipes, 1 ctx) */ +# define R300_GB_TILE_SIZE_8 (0 << 4) +# define R300_GB_TILE_SIZE_16 (1 << 4) +# define R300_GB_TILE_SIZE_32 (2 << 4) +# define R300_GB_SUPER_SIZE_1 (0 << 6) +# define R300_GB_SUPER_SIZE_2 (1 << 6) +# define R300_GB_SUPER_SIZE_4 (2 << 6) +# define R300_GB_SUPER_SIZE_8 (3 << 6) +# define R300_GB_SUPER_SIZE_16 (4 << 6) +# define R300_GB_SUPER_SIZE_32 (5 << 6) +# define R300_GB_SUPER_SIZE_64 (6 << 6) +# define R300_GB_SUPER_SIZE_128 (7 << 6) +# define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */ +# define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */ +# define R300_GB_SUPER_TILE_A (0 << 15) +# define R300_GB_SUPER_TILE_B (1 << 15) +# define R300_GB_SUBPIXEL_1_12 (0 << 16) +# define R300_GB_SUBPIXEL_1_16 (1 << 16) +# define GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17) +# define GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17) +# define GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17) +# define GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17) +# define GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19) +# define GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19) +# define GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20) +# define GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20) +# define GB_TILE_CONFIG_ALT_OFFSET (0 << 21) +# define GB_TILE_CONFIG_SUBPRECISION (0 << 22) +# define GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23) +# define GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23) +# define GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24) +# define GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24) + +/* Specifies the sizes of the various FIFO`s in the sc/rs/us. This register must be the first one written */ +#define R300_GB_FIFO_SIZE 0x4024 + /* each of the following is 2 bits wide */ +#define R300_GB_FIFO_SIZE_32 0 +#define R300_GB_FIFO_SIZE_64 1 +#define R300_GB_FIFO_SIZE_128 2 +#define R300_GB_FIFO_SIZE_256 3 +# define R300_SC_IFIFO_SIZE_SHIFT 0 +# define R300_SC_TZFIFO_SIZE_SHIFT 2 +# define R300_SC_BFIFO_SIZE_SHIFT 4 + +# define R300_US_OFIFO_SIZE_SHIFT 12 +# define R300_US_WFIFO_SIZE_SHIFT 14 + /* the following use the same constants as above, but meaning is + is times 2 (i.e. instead of 32 words it means 64 */ +# define R300_RS_TFIFO_SIZE_SHIFT 6 +# define R300_RS_CFIFO_SIZE_SHIFT 8 +# define R300_US_RAM_SIZE_SHIFT 10 + /* watermarks, 3 bits wide */ +# define R300_RS_HIGHWATER_COL_SHIFT 16 +# define R300_RS_HIGHWATER_TEX_SHIFT 19 +# define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */ +# define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24 + +#define GB_Z_PEQ_CONFIG 0x4028 +# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0) +# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0) + +/* Specifies various polygon specific selects (fog, depth, perspective). */ +#define R300_GB_SELECT 0x401c +# define R300_GB_FOG_SELECT_C0A (0 << 0) +# define R300_GB_FOG_SELECT_C1A (1 << 0) +# define R300_GB_FOG_SELECT_C2A (2 << 0) +# define R300_GB_FOG_SELECT_C3A (3 << 0) +# define R300_GB_FOG_SELECT_1_1_W (4 << 0) +# define R300_GB_FOG_SELECT_Z (5 << 0) +# define R300_GB_DEPTH_SELECT_Z (0 << 3) +# define R300_GB_DEPTH_SELECT_1_1_W (1 << 3) +# define R300_GB_W_SELECT_1_W (0 << 4) +# define R300_GB_W_SELECT_1 (1 << 4) +# define R300_GB_FOG_STUFF_DISABLE (0 << 5) +# define R300_GB_FOG_STUFF_ENABLE (1 << 5) +# define R300_GB_FOG_STUFF_TEX_SHIFT 6 +# define R300_GB_FOG_STUFF_TEX_MASK 0x000003c0 +# define R300_GB_FOG_STUFF_COMP_SHIFT 10 +# define R300_GB_FOG_STUFF_COMP_MASK 0x00000c00 + +/* Specifies the graphics pipeline configuration for antialiasing. */ +#define R300_GB_AA_CONFIG 0x4020 +# define GB_AA_CONFIG_AA_DISABLE (0 << 0) +# define GB_AA_CONFIG_AA_ENABLE (1 << 0) +# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1) +# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1) +# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1) +# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1) + +/* Selects which of 4 pipes are active. */ +#define GB_PIPE_SELECT 0x402c +# define GB_PIPE_SELECT_PIPE0_ID_SHIFT 0 +# define GB_PIPE_SELECT_PIPE1_ID_SHIFT 2 +# define GB_PIPE_SELECT_PIPE2_ID_SHIFT 4 +# define GB_PIPE_SELECT_PIPE3_ID_SHIFT 6 +# define GB_PIPE_SELECT_PIPE_MASK_SHIFT 8 +# define GB_PIPE_SELECT_MAX_PIPE 12 +# define GB_PIPE_SELECT_BAD_PIPES 14 +# define GB_PIPE_SELECT_CONFIG_PIPES 18 + + +/* Specifies the sizes of the various FIFO`s in the sc/rs. */ +#define GB_FIFO_SIZE1 0x4070 +/* High water mark for SC input fifo */ +# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0 +# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f +/* High water mark for SC input fifo (B) */ +# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6 +# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0 +/* High water mark for RS colors' fifo */ +# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12 +# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000 +/* High water mark for RS textures' fifo */ +# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18 +# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000 + +/* This table specifies the source location and format for up to 16 texture + * addresses (i[0]:i[15]) and four colors (c[0]:c[3]) + */ +#define R500_RS_IP_0 0x4074 +#define R500_RS_IP_1 0x4078 +#define R500_RS_IP_2 0x407C +#define R500_RS_IP_3 0x4080 +#define R500_RS_IP_4 0x4084 +#define R500_RS_IP_5 0x4088 +#define R500_RS_IP_6 0x408C +#define R500_RS_IP_7 0x4090 +#define R500_RS_IP_8 0x4094 +#define R500_RS_IP_9 0x4098 +#define R500_RS_IP_10 0x409C +#define R500_RS_IP_11 0x40A0 +#define R500_RS_IP_12 0x40A4 +#define R500_RS_IP_13 0x40A8 +#define R500_RS_IP_14 0x40AC +#define R500_RS_IP_15 0x40B0 +#define R500_RS_IP_PTR_K0 62 +#define R500_RS_IP_PTR_K1 63 +#define R500_RS_IP_TEX_PTR_S_SHIFT 0 +#define R500_RS_IP_TEX_PTR_T_SHIFT 6 +#define R500_RS_IP_TEX_PTR_R_SHIFT 12 +#define R500_RS_IP_TEX_PTR_Q_SHIFT 18 +#define R500_RS_IP_COL_PTR_SHIFT 24 +#define R500_RS_IP_COL_FMT_SHIFT 27 +# define R500_RS_COL_PTR(x) (x << 24) +# define R500_RS_COL_FMT(x) (x << 27) +/* gap */ +#define R500_RS_IP_OFFSET_DIS (0 << 31) +#define R500_RS_IP_OFFSET_EN (1 << 31) + +/* gap */ + +/* Zero to flush caches. */ +#define R300_TX_INVALTAGS 0x4100 +#define R300_TX_FLUSH 0x0 + +/* The upper enable bits are guessed, based on fglrx reported limits. */ +#define R300_TX_ENABLE 0x4104 +# define R300_TX_ENABLE_0 (1 << 0) +# define R300_TX_ENABLE_1 (1 << 1) +# define R300_TX_ENABLE_2 (1 << 2) +# define R300_TX_ENABLE_3 (1 << 3) +# define R300_TX_ENABLE_4 (1 << 4) +# define R300_TX_ENABLE_5 (1 << 5) +# define R300_TX_ENABLE_6 (1 << 6) +# define R300_TX_ENABLE_7 (1 << 7) +# define R300_TX_ENABLE_8 (1 << 8) +# define R300_TX_ENABLE_9 (1 << 9) +# define R300_TX_ENABLE_10 (1 << 10) +# define R300_TX_ENABLE_11 (1 << 11) +# define R300_TX_ENABLE_12 (1 << 12) +# define R300_TX_ENABLE_13 (1 << 13) +# define R300_TX_ENABLE_14 (1 << 14) +# define R300_TX_ENABLE_15 (1 << 15) + +#define R500_TX_FILTER_4 0x4110 +# define R500_TX_WEIGHT_1_SHIFT (0) +# define R500_TX_WEIGHT_0_SHIFT (11) +# define R500_TX_WEIGHT_PAIR (1<<22) +# define R500_TX_PHASE_SHIFT (23) +# define R500_TX_DIRECTION_HORIZONTAL (0<<27) +# define R500_TX_DIRECTION_VERITCAL (1<<27) + +/* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */ +#define R300_GA_POINT_S0 0x4200 + +/* T Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */ +#define R300_GA_POINT_T0 0x4204 + +/* S Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */ +#define R300_GA_POINT_S1 0x4208 + +/* T Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */ +#define R300_GA_POINT_T1 0x420c + +/* Specifies amount to shift integer position of vertex (screen space) before + * converting to float for triangle stipple. + */ +#define R300_GA_TRIANGLE_STIPPLE 0x4214 +# define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_SHIFT 0 +# define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_MASK 0x0000000f +# define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT 16 +# define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_MASK 0x000f0000 + +/* The pointsize is given in multiples of 6. The pointsize can be enormous: + * Clear() renders a single point that fills the entire framebuffer. + * 1/2 Height of point; fixed (16.0), subpixel format (1/12 or 1/16, even if in + * 8b precision). + */ +#define R300_GA_POINT_SIZE 0x421C +# define R300_POINTSIZE_Y_SHIFT 0 +# define R300_POINTSIZE_Y_MASK 0x0000ffff +# define R300_POINTSIZE_X_SHIFT 16 +# define R300_POINTSIZE_X_MASK 0xffff0000 +# define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6) + +/* Blue fill color */ +#define R500_GA_FILL_R 0x4220 + +/* Blue fill color */ +#define R500_GA_FILL_G 0x4224 + +/* Blue fill color */ +#define R500_GA_FILL_B 0x4228 + +/* Alpha fill color */ +#define R500_GA_FILL_A 0x422c + + +/* Specifies maximum and minimum point & sprite sizes for per vertex size + * specification. The lower part (15:0) is MIN and (31:16) is max. + */ +#define R300_GA_POINT_MINMAX 0x4230 +# define R300_GA_POINT_MINMAX_MIN_SHIFT 0 +# define R300_GA_POINT_MINMAX_MIN_MASK (0xFFFF << 0) +# define R300_GA_POINT_MINMAX_MAX_SHIFT 16 +# define R300_GA_POINT_MINMAX_MAX_MASK (0xFFFF << 16) + +/* 1/2 width of line, in subpixels (1/12 or 1/16 only, even in 8b + * subprecision); (16.0) fixed format. + * + * The line width is given in multiples of 6. + * In default mode lines are classified as vertical lines. + * HO: horizontal + * VE: vertical or horizontal + * HO & VE: no classification + */ +#define R300_GA_LINE_CNTL 0x4234 +# define R300_GA_LINE_CNTL_WIDTH_SHIFT 0 +# define R300_GA_LINE_CNTL_WIDTH_MASK 0x0000ffff +# define R300_GA_LINE_CNTL_END_TYPE_HOR (0 << 16) +# define R300_GA_LINE_CNTL_END_TYPE_VER (1 << 16) +# define R300_GA_LINE_CNTL_END_TYPE_SQR (2 << 16) /* horizontal or vertical depending upon slope */ +# define R300_GA_LINE_CNTL_END_TYPE_COMP (3 << 16) /* Computed (perpendicular to slope) */ +# define R500_GA_LINE_CNTL_SORT_NO (0 << 18) +# define R500_GA_LINE_CNTL_SORT_MINX_MINY (1 << 18) +/** TODO: looks wrong */ +# define R300_LINESIZE_MAX (R300_GA_LINE_CNTL_WIDTH_MASK / 6) +/** TODO: looks wrong */ +# define R300_LINE_CNT_HO (1 << 16) +/** TODO: looks wrong */ +# define R300_LINE_CNT_VE (1 << 17) + +/* Line Stipple configuration information. */ +#define R300_GA_LINE_STIPPLE_CONFIG 0x4238 +# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_NO (0 << 0) +# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE (1 << 0) +# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_PACKET (2 << 0) +# define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_SHIFT 2 +# define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK 0xfffffffc + +/* Used to load US instructions and constants */ +#define R500_GA_US_VECTOR_INDEX 0x4250 +# define R500_GA_US_VECTOR_INDEX_SHIFT 0 +# define R500_GA_US_VECTOR_INDEX_MASK 0x000000ff +# define R500_GA_US_VECTOR_INDEX_TYPE_INSTR (0 << 16) +# define R500_GA_US_VECTOR_INDEX_TYPE_CONST (1 << 16) +# define R500_GA_US_VECTOR_INDEX_CLAMP_NO (0 << 17) +# define R500_GA_US_VECTOR_INDEX_CLAMP_CONST (1 << 17) + +/* Data register for loading US instructions and constants */ +#define R500_GA_US_VECTOR_DATA 0x4254 + +/* Specifies color properties and mappings of textures. */ +#define R500_GA_COLOR_CONTROL_PS3 0x4258 +# define R500_TEX0_SHADING_PS3_SOLID (0 << 0) +# define R500_TEX0_SHADING_PS3_FLAT (1 << 0) +# define R500_TEX0_SHADING_PS3_GOURAUD (2 << 0) +# define R500_TEX1_SHADING_PS3_SOLID (0 << 2) +# define R500_TEX1_SHADING_PS3_FLAT (1 << 2) +# define R500_TEX1_SHADING_PS3_GOURAUD (2 << 2) +# define R500_TEX2_SHADING_PS3_SOLID (0 << 4) +# define R500_TEX2_SHADING_PS3_FLAT (1 << 4) +# define R500_TEX2_SHADING_PS3_GOURAUD (2 << 4) +# define R500_TEX3_SHADING_PS3_SOLID (0 << 6) +# define R500_TEX3_SHADING_PS3_FLAT (1 << 6) +# define R500_TEX3_SHADING_PS3_GOURAUD (2 << 6) +# define R500_TEX4_SHADING_PS3_SOLID (0 << 8) +# define R500_TEX4_SHADING_PS3_FLAT (1 << 8) +# define R500_TEX4_SHADING_PS3_GOURAUD (2 << 8) +# define R500_TEX5_SHADING_PS3_SOLID (0 << 10) +# define R500_TEX5_SHADING_PS3_FLAT (1 << 10) +# define R500_TEX5_SHADING_PS3_GOURAUD (2 << 10) +# define R500_TEX6_SHADING_PS3_SOLID (0 << 12) +# define R500_TEX6_SHADING_PS3_FLAT (1 << 12) +# define R500_TEX6_SHADING_PS3_GOURAUD (2 << 12) +# define R500_TEX7_SHADING_PS3_SOLID (0 << 14) +# define R500_TEX7_SHADING_PS3_FLAT (1 << 14) +# define R500_TEX7_SHADING_PS3_GOURAUD (2 << 14) +# define R500_TEX8_SHADING_PS3_SOLID (0 << 16) +# define R500_TEX8_SHADING_PS3_FLAT (1 << 16) +# define R500_TEX8_SHADING_PS3_GOURAUD (2 << 16) +# define R500_TEX9_SHADING_PS3_SOLID (0 << 18) +# define R500_TEX9_SHADING_PS3_FLAT (1 << 18) +# define R500_TEX9_SHADING_PS3_GOURAUD (2 << 18) +# define R500_TEX10_SHADING_PS3_SOLID (0 << 20) +# define R500_TEX10_SHADING_PS3_FLAT (1 << 20) +# define R500_TEX10_SHADING_PS3_GOURAUD (2 << 20) +# define R500_COLOR0_TEX_OVERRIDE_NO (0 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_0 (1 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_1 (2 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_2 (3 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_3 (4 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_4 (5 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_5 (6 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_6 (7 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_7 (8 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_8_C2 (9 << 22) +# define R500_COLOR0_TEX_OVERRIDE_TEX_9_C3 (10 << 22) +# define R500_COLOR1_TEX_OVERRIDE_NO (0 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_0 (1 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_1 (2 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_2 (3 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_3 (4 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_4 (5 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_5 (6 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_6 (7 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_7 (8 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_8_C2 (9 << 26) +# define R500_COLOR1_TEX_OVERRIDE_TEX_9_C3 (10 << 26) + +/* Returns idle status of various G3D block, captured when GA_IDLE written or + * when hard or soft reset asserted. + */ +#define R500_GA_IDLE 0x425c +# define R500_GA_IDLE_PIPE3_Z_IDLE (0 << 0) +# define R500_GA_IDLE_PIPE2_Z_IDLE (0 << 1) +# define R500_GA_IDLE_PIPE3_CD_IDLE (0 << 2) +# define R500_GA_IDLE_PIPE2_CD_IDLE (0 << 3) +# define R500_GA_IDLE_PIPE3_FG_IDLE (0 << 4) +# define R500_GA_IDLE_PIPE2_FG_IDLE (0 << 5) +# define R500_GA_IDLE_PIPE3_US_IDLE (0 << 6) +# define R500_GA_IDLE_PIPE2_US_IDLE (0 << 7) +# define R500_GA_IDLE_PIPE3_SC_IDLE (0 << 8) +# define R500_GA_IDLE_PIPE2_SC_IDLE (0 << 9) +# define R500_GA_IDLE_PIPE3_RS_IDLE (0 << 10) +# define R500_GA_IDLE_PIPE2_RS_IDLE (0 << 11) +# define R500_GA_IDLE_PIPE1_Z_IDLE (0 << 12) +# define R500_GA_IDLE_PIPE0_Z_IDLE (0 << 13) +# define R500_GA_IDLE_PIPE1_CD_IDLE (0 << 14) +# define R500_GA_IDLE_PIPE0_CD_IDLE (0 << 15) +# define R500_GA_IDLE_PIPE1_FG_IDLE (0 << 16) +# define R500_GA_IDLE_PIPE0_FG_IDLE (0 << 17) +# define R500_GA_IDLE_PIPE1_US_IDLE (0 << 18) +# define R500_GA_IDLE_PIPE0_US_IDLE (0 << 19) +# define R500_GA_IDLE_PIPE1_SC_IDLE (0 << 20) +# define R500_GA_IDLE_PIPE0_SC_IDLE (0 << 21) +# define R500_GA_IDLE_PIPE1_RS_IDLE (0 << 22) +# define R500_GA_IDLE_PIPE0_RS_IDLE (0 << 23) +# define R500_GA_IDLE_SU_IDLE (0 << 24) +# define R500_GA_IDLE_GA_IDLE (0 << 25) +# define R500_GA_IDLE_GA_UNIT2_IDLE (0 << 26) + +/* Current value of stipple accumulator. */ +#define R300_GA_LINE_STIPPLE_VALUE 0x4260 + +/* S Texture Coordinate Value for Vertex 0 of Line (stuff textures -- i.e. AA) */ +#define R300_GA_LINE_S0 0x4264 +/* S Texture Coordinate Value for Vertex 1 of Lines (V2 of parallelogram -- stuff textures -- i.e. AA) */ +#define R300_GA_LINE_S1 0x4268 + +/* GA Input fifo high water marks */ +#define R500_GA_FIFO_CNTL 0x4270 +# define R500_GA_FIFO_CNTL_VERTEX_FIFO_MASK 0x00000007 +# define R500_GA_FIFO_CNTL_VERTEX_FIFO_SHIFT 0 +# define R500_GA_FIFO_CNTL_VERTEX_INDEX_MASK 0x00000038 +# define R500_GA_FIFO_CNTL_VERTEX_INDEX_SHIFT 3 +# define R500_GA_FIFO_CNTL_VERTEX_REG_MASK 0x00003fc0 +# define R500_GA_FIFO_CNTL_VERTEX_REG_SHIFT 6 + +/* GA enhance/tweaks */ +#define R300_GA_ENHANCE 0x4274 +# define R300_GA_ENHANCE_DEADLOCK_CNTL_NO_EFFECT (0 << 0) +# define R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL (1 << 0) /* Prevents TCL interface from deadlocking on GA side. */ +# define R300_GA_ENHANCE_FASTSYNC_CNTL_NO_EFFECT (0 << 1) +# define R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE (1 << 1) /* Enables high-performance register/primitive switching. */ +# define R500_GA_ENHANCE_REG_READWRITE_NO_EFFECT (0 << 2) /* R520+ only */ +# define R500_GA_ENHANCE_REG_READWRITE_ENABLE (1 << 2) /* R520+ only, Enables GA support of simultaneous register reads and writes. */ +# define R500_GA_ENHANCE_REG_NOSTALL_NO_EFFECT (0 << 3) +# define R500_GA_ENHANCE_REG_NOSTALL_ENABLE (1 << 3) /* Enables GA support of no-stall reads for register read back. */ + +#define R300_GA_COLOR_CONTROL 0x4278 +# define R300_GA_COLOR_CONTROL_RGB0_SHADING_SOLID (0 << 0) +# define R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT (1 << 0) +# define R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD (2 << 0) +# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_SOLID (0 << 2) +# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT (1 << 2) +# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD (2 << 2) +# define R300_GA_COLOR_CONTROL_RGB1_SHADING_SOLID (0 << 4) +# define R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT (1 << 4) +# define R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD (2 << 4) +# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_SOLID (0 << 6) +# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_FLAT (1 << 6) +# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD (2 << 6) +# define R300_GA_COLOR_CONTROL_RGB2_SHADING_SOLID (0 << 8) +# define R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT (1 << 8) +# define R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD (2 << 8) +# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_SOLID (0 << 10) +# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT (1 << 10) +# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD (2 << 10) +# define R300_GA_COLOR_CONTROL_RGB3_SHADING_SOLID (0 << 12) +# define R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT (1 << 12) +# define R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD (2 << 12) +# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_SOLID (0 << 14) +# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_FLAT (1 << 14) +# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD (2 << 14) +# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST (0 << 16) +# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND (1 << 16) +# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_THIRD (2 << 16) +# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST (3 << 16) + +/** TODO: might be candidate for removal */ +# define R300_RE_SHADE_MODEL_SMOOTH ( \ + R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) +/** TODO: might be candidate for removal, the GOURAUD stuff also looks buggy to me */ +# define R300_RE_SHADE_MODEL_FLAT ( \ + R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \ + R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \ + R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) + +/* Specifies red & green components of fill color -- S312 format -- Backwards comp. */ +#define R300_GA_SOLID_RG 0x427c +# define GA_SOLID_RG_COLOR_GREEN_SHIFT 0 +# define GA_SOLID_RG_COLOR_GREEN_MASK 0x0000ffff +# define GA_SOLID_RG_COLOR_RED_SHIFT 16 +# define GA_SOLID_RG_COLOR_RED_MASK 0xffff0000 +/* Specifies blue & alpha components of fill color -- S312 format -- Backwards comp. */ +#define R300_GA_SOLID_BA 0x4280 +# define GA_SOLID_BA_COLOR_ALPHA_SHIFT 0 +# define GA_SOLID_BA_COLOR_ALPHA_MASK 0x0000ffff +# define GA_SOLID_BA_COLOR_BLUE_SHIFT 16 +# define GA_SOLID_BA_COLOR_BLUE_MASK 0xffff0000 + +/* Polygon Mode + * Dangerous + */ +#define R300_GA_POLY_MODE 0x4288 +# define R300_GA_POLY_MODE_DISABLE (0 << 0) +# define R300_GA_POLY_MODE_DUAL (1 << 0) /* send 2 sets of 3 polys with specified poly type */ +/* reserved */ +# define R300_GA_POLY_MODE_FRONT_PTYPE_POINT (0 << 4) +# define R300_GA_POLY_MODE_FRONT_PTYPE_LINE (1 << 4) +# define R300_GA_POLY_MODE_FRONT_PTYPE_TRI (2 << 4) +/* reserved */ +# define R300_GA_POLY_MODE_BACK_PTYPE_POINT (0 << 7) +# define R300_GA_POLY_MODE_BACK_PTYPE_LINE (1 << 7) +# define R300_GA_POLY_MODE_BACK_PTYPE_TRI (2 << 7) +/* reserved */ + +/* Specifies the rouding mode for geometry & color SPFP to FP conversions. */ +#define R300_GA_ROUND_MODE 0x428c +# define R300_GA_ROUND_MODE_GEOMETRY_ROUND_TRUNC (0 << 0) +# define R300_GA_ROUND_MODE_GEOMETRY_ROUND_NEAREST (1 << 0) +# define R300_GA_ROUND_MODE_COLOR_ROUND_TRUNC (0 << 2) +# define R300_GA_ROUND_MODE_COLOR_ROUND_NEAREST (1 << 2) +# define R300_GA_ROUND_MODE_RGB_CLAMP_RGB (0 << 4) +# define R300_GA_ROUND_MODE_RGB_CLAMP_FP20 (1 << 4) +# define R300_GA_ROUND_MODE_ALPHA_CLAMP_RGB (0 << 5) +# define R300_GA_ROUND_MODE_ALPHA_CLAMP_FP20 (1 << 5) +# define R500_GA_ROUND_MODE_GEOMETRY_MASK_SHIFT 6 +# define R500_GA_ROUND_MODE_GEOMETRY_MASK_MASK 0x000003c0 + +/* Specifies x & y offsets for vertex data after conversion to FP. + * Offsets are in S15 format (subpixels -- 1/12 or 1/16, even in 8b + * subprecision). + */ +#define R300_GA_OFFSET 0x4290 +# define R300_GA_OFFSET_X_OFFSET_SHIFT 0 +# define R300_GA_OFFSET_X_OFFSET_MASK 0x0000ffff +# define R300_GA_OFFSET_Y_OFFSET_SHIFT 16 +# define R300_GA_OFFSET_Y_OFFSET_MASK 0xffff0000 + +/* Specifies the scale to apply to fog. */ +#define R300_GA_FOG_SCALE 0x4294 +/* Specifies the offset to apply to fog. */ +#define R300_GA_FOG_OFFSET 0x4298 +/* Specifies number of cycles to assert reset, and also causes RB3D soft reset to assert. */ +#define R300_GA_SOFT_RESET 0x429c + +/* Not sure why there are duplicate of factor and constant values. + * My best guess so far is that there are seperate zbiases for test and write. + * Ordering might be wrong. + * Some of the tests indicate that fgl has a fallback implementation of zbias + * via pixel shaders. + */ +#define R300_SU_TEX_WRAP 0x42A0 +#define R300_SU_POLY_OFFSET_FRONT_SCALE 0x42A4 +#define R300_SU_POLY_OFFSET_FRONT_OFFSET 0x42A8 +#define R300_SU_POLY_OFFSET_BACK_SCALE 0x42AC +#define R300_SU_POLY_OFFSET_BACK_OFFSET 0x42B0 + +/* This register needs to be set to (1<<1) for RV350 to correctly + * perform depth test (see --vb-triangles in r300_demo) + * Don't know about other chips. - Vladimir + * This is set to 3 when GL_POLYGON_OFFSET_FILL is on. + * My guess is that there are two bits for each zbias primitive + * (FILL, LINE, POINT). + * One to enable depth test and one for depth write. + * Yet this doesnt explain why depth writes work ... + */ +#define R300_SU_POLY_OFFSET_ENABLE 0x42B4 +# define R300_FRONT_ENABLE (1 << 0) +# define R300_BACK_ENABLE (1 << 1) +# define R300_PARA_ENABLE (1 << 2) + +#define R300_SU_CULL_MODE 0x42B8 +# define R300_CULL_FRONT (1 << 0) +# define R300_CULL_BACK (1 << 1) +# define R300_FRONT_FACE_CCW (0 << 2) +# define R300_FRONT_FACE_CW (1 << 2) + +/* SU Depth Scale value */ +#define R300_SU_DEPTH_SCALE 0x42c0 +/* SU Depth Offset value */ +#define R300_SU_DEPTH_OFFSET 0x42c4 + + +/* BEGIN: Rasterization / Interpolators - many guesses */ + +/* + * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends + * on the vertex program, *not* the fragment program) + */ +#define R300_RS_COUNT 0x4300 +# define R300_IT_COUNT_SHIFT 0 +# define R300_IT_COUNT_MASK 0x0000007f +# define R300_IC_COUNT_SHIFT 7 +# define R300_IC_COUNT_MASK 0x00000780 +# define R300_W_ADDR_SHIFT 12 +# define R300_W_ADDR_MASK 0x0003f000 +# define R300_HIRES_DIS (0 << 18) +# define R300_HIRES_EN (1 << 18) + +#define R300_RS_INST_COUNT 0x4304 +# define R300_RS_INST_COUNT_SHIFT 0 +# define R300_RS_INST_COUNT_MASK 0x0000000f +# define R300_RS_TX_OFFSET_SHIFT 5 +# define R300_RS_TX_OFFSET_MASK 0x000000e0 + +/* gap */ + +/* Only used for texture coordinates. + * Use the source field to route texture coordinate input from the + * vertex program to the desired interpolator. Note that the source + * field is relative to the outputs the vertex program *actually* + * writes. If a vertex program only writes texcoord[1], this will + * be source index 0. + * Set INTERP_USED on all interpolators that produce data used by + * the fragment program. INTERP_USED looks like a swizzling mask, + * but I haven't seen it used that way. + * + * Note: The _UNKNOWN constants are always set in their respective + * register. I don't know if this is necessary. + */ +#define R300_RS_IP_0 0x4310 +#define R300_RS_IP_1 0x4314 +#define R300_RS_IP_2 0x4318 +#define R300_RS_IP_3 0x431C +# define R300_RS_INTERP_SRC_SHIFT 2 /* TODO: check for removal */ +# define R300_RS_INTERP_SRC_MASK (7 << 2) /* TODO: check for removal */ +# define R300_RS_TEX_PTR(x) (x << 0) +# define R300_RS_COL_PTR(x) (x << 6) +# define R300_RS_COL_FMT(x) (x << 9) +# define R300_RS_COL_FMT_RGBA 0 +# define R300_RS_COL_FMT_RGB0 1 +# define R300_RS_COL_FMT_RGB1 2 +# define R300_RS_COL_FMT_000A 4 +# define R300_RS_COL_FMT_0000 5 +# define R300_RS_COL_FMT_0001 6 +# define R300_RS_COL_FMT_111A 8 +# define R300_RS_COL_FMT_1110 9 +# define R300_RS_COL_FMT_1111 10 +# define R300_RS_SEL_S(x) (x << 13) +# define R300_RS_SEL_T(x) (x << 16) +# define R300_RS_SEL_R(x) (x << 19) +# define R300_RS_SEL_Q(x) (x << 22) +# define R300_RS_SEL_C0 0 +# define R300_RS_SEL_C1 1 +# define R300_RS_SEL_C2 2 +# define R300_RS_SEL_C3 3 +# define R300_RS_SEL_K0 4 +# define R300_RS_SEL_K1 5 + + +/* */ +#define R500_RS_INST_0 0x4320 +#define R500_RS_INST_1 0x4324 +#define R500_RS_INST_2 0x4328 +#define R500_RS_INST_3 0x432c +#define R500_RS_INST_4 0x4330 +#define R500_RS_INST_5 0x4334 +#define R500_RS_INST_6 0x4338 +#define R500_RS_INST_7 0x433c +#define R500_RS_INST_8 0x4340 +#define R500_RS_INST_9 0x4344 +#define R500_RS_INST_10 0x4348 +#define R500_RS_INST_11 0x434c +#define R500_RS_INST_12 0x4350 +#define R500_RS_INST_13 0x4354 +#define R500_RS_INST_14 0x4358 +#define R500_RS_INST_15 0x435c +#define R500_RS_INST_TEX_ID_SHIFT 0 +#define R500_RS_INST_TEX_CN_WRITE (1 << 4) +#define R500_RS_INST_TEX_ADDR_SHIFT 5 +#define R500_RS_INST_COL_ID_SHIFT 12 +#define R500_RS_INST_COL_CN_NO_WRITE (0 << 16) +#define R500_RS_INST_COL_CN_WRITE (1 << 16) +#define R500_RS_INST_COL_CN_WRITE_FBUFFER (2 << 16) +#define R500_RS_INST_COL_CN_WRITE_BACKFACE (3 << 16) +#define R500_RS_INST_COL_ADDR_SHIFT 18 +#define R500_RS_INST_TEX_ADJ (1 << 25) +#define R500_RS_INST_W_CN (1 << 26) + +/* These DWORDs control how vertex data is routed into fragment program + * registers, after interpolators. + */ +#define R300_RS_INST_0 0x4330 +#define R300_RS_INST_1 0x4334 +#define R300_RS_INST_2 0x4338 +#define R300_RS_INST_3 0x433C +#define R300_RS_INST_4 0x4340 +#define R300_RS_INST_5 0x4344 +#define R300_RS_INST_6 0x4348 +#define R300_RS_INST_7 0x434C +# define R300_RS_INST_TEX_ID(x) ((x) << 0) +# define R300_RS_INST_TEX_CN_WRITE (1 << 3) +# define R300_RS_INST_TEX_ADDR_SHIFT 6 +# define R300_RS_INST_COL_ID(x) ((x) << 11) +# define R300_RS_INST_COL_CN_WRITE (1 << 14) +# define R300_RS_INST_COL_ADDR_SHIFT 17 +# define R300_RS_INST_TEX_ADJ (1 << 22) +# define R300_RS_COL_BIAS_UNUSED_SHIFT 23 + +/* END: Rasterization / Interpolators - many guesses */ + +/* Hierarchical Z Enable */ +#define R300_SC_HYPERZ 0x43a4 +# define R300_SC_HYPERZ_DISABLE (0 << 0) +# define R300_SC_HYPERZ_ENABLE (1 << 0) +# define R300_SC_HYPERZ_MIN (0 << 1) +# define R300_SC_HYPERZ_MAX (1 << 1) +# define R300_SC_HYPERZ_ADJ_256 (0 << 2) +# define R300_SC_HYPERZ_ADJ_128 (1 << 2) +# define R300_SC_HYPERZ_ADJ_64 (2 << 2) +# define R300_SC_HYPERZ_ADJ_32 (3 << 2) +# define R300_SC_HYPERZ_ADJ_16 (4 << 2) +# define R300_SC_HYPERZ_ADJ_8 (5 << 2) +# define R300_SC_HYPERZ_ADJ_4 (6 << 2) +# define R300_SC_HYPERZ_ADJ_2 (7 << 2) +# define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5) +# define R300_SC_HYPERZ_HZ_Z0MIN (1 << 5) +# define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6) +# define R300_SC_HYPERZ_HZ_Z0MAX (1 << 6) + +#define R300_SC_EDGERULE 0x43a8 + +/* BEGIN: Scissors and cliprects */ + +/* There are four clipping rectangles. Their corner coordinates are inclusive. + * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending + * on whether the pixel is inside cliprects 0-3, respectively. For example, + * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned + * the number 3 (binary 0011). + * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set, + * the pixel is rasterized. + * + * In addition to this, there is a scissors rectangle. Only pixels inside the + * scissors rectangle are drawn. (coordinates are inclusive) + * + * For some reason, the top-left corner of the framebuffer is at (1440, 1440) + * for the purpose of clipping and scissors. + */ +#define R300_SC_CLIPRECT_TL_0 0x43B0 +#define R300_SC_CLIPRECT_BR_0 0x43B4 +#define R300_SC_CLIPRECT_TL_1 0x43B8 +#define R300_SC_CLIPRECT_BR_1 0x43BC +#define R300_SC_CLIPRECT_TL_2 0x43C0 +#define R300_SC_CLIPRECT_BR_2 0x43C4 +#define R300_SC_CLIPRECT_TL_3 0x43C8 +#define R300_SC_CLIPRECT_BR_3 0x43CC +# define R300_CLIPRECT_OFFSET 1440 +# define R300_CLIPRECT_MASK 0x1FFF +# define R300_CLIPRECT_X_SHIFT 0 +# define R300_CLIPRECT_X_MASK (0x1FFF << 0) +# define R300_CLIPRECT_Y_SHIFT 13 +# define R300_CLIPRECT_Y_MASK (0x1FFF << 13) +#define R300_SC_CLIP_RULE 0x43D0 +# define R300_CLIP_OUT (1 << 0) +# define R300_CLIP_0 (1 << 1) +# define R300_CLIP_1 (1 << 2) +# define R300_CLIP_10 (1 << 3) +# define R300_CLIP_2 (1 << 4) +# define R300_CLIP_20 (1 << 5) +# define R300_CLIP_21 (1 << 6) +# define R300_CLIP_210 (1 << 7) +# define R300_CLIP_3 (1 << 8) +# define R300_CLIP_30 (1 << 9) +# define R300_CLIP_31 (1 << 10) +# define R300_CLIP_310 (1 << 11) +# define R300_CLIP_32 (1 << 12) +# define R300_CLIP_320 (1 << 13) +# define R300_CLIP_321 (1 << 14) +# define R300_CLIP_3210 (1 << 15) + +/* gap */ + +#define R300_SC_SCISSORS_TL 0x43E0 +#define R300_SC_SCISSORS_BR 0x43E4 +# define R300_SCISSORS_OFFSET 1440 +# define R300_SCISSORS_X_SHIFT 0 +# define R300_SCISSORS_X_MASK (0x1FFF << 0) +# define R300_SCISSORS_Y_SHIFT 13 +# define R300_SCISSORS_Y_MASK (0x1FFF << 13) + +/* Screen door sample mask */ +#define R300_SC_SCREENDOOR 0x43e8 + +/* END: Scissors and cliprects */ + +/* BEGIN: Texture specification */ + +/* + * The texture specification dwords are grouped by meaning and not by texture + * unit. This means that e.g. the offset for texture image unit N is found in + * register TX_OFFSET_0 + (4*N) + */ +#define R300_TX_FILTER0_0 0x4400 +#define R300_TX_FILTER0_1 0x4404 +#define R300_TX_FILTER0_2 0x4408 +#define R300_TX_FILTER0_3 0x440c +#define R300_TX_FILTER0_4 0x4410 +#define R300_TX_FILTER0_5 0x4414 +#define R300_TX_FILTER0_6 0x4418 +#define R300_TX_FILTER0_7 0x441c +#define R300_TX_FILTER0_8 0x4420 +#define R300_TX_FILTER0_9 0x4424 +#define R300_TX_FILTER0_10 0x4428 +#define R300_TX_FILTER0_11 0x442c +#define R300_TX_FILTER0_12 0x4430 +#define R300_TX_FILTER0_13 0x4434 +#define R300_TX_FILTER0_14 0x4438 +#define R300_TX_FILTER0_15 0x443c +# define R300_TX_REPEAT 0 +# define R300_TX_MIRRORED 1 +# define R300_TX_CLAMP_TO_EDGE 2 +# define R300_TX_MIRROR_ONCE_TO_EDGE 3 +# define R300_TX_CLAMP 4 +# define R300_TX_MIRROR_ONCE 5 +# define R300_TX_CLAMP_TO_BORDER 6 +# define R300_TX_MIRROR_ONCE_TO_BORDER 7 +# define R300_TX_WRAP_S_SHIFT 0 +# define R300_TX_WRAP_S_MASK (7 << 0) +# define R300_TX_WRAP_T_SHIFT 3 +# define R300_TX_WRAP_T_MASK (7 << 3) +# define R300_TX_WRAP_R_SHIFT 6 +# define R300_TX_WRAP_R_MASK (7 << 6) +# define R300_TX_MAG_FILTER_4 (0 << 9) +# define R300_TX_MAG_FILTER_NEAREST (1 << 9) +# define R300_TX_MAG_FILTER_LINEAR (2 << 9) +# define R300_TX_MAG_FILTER_ANISO (3 << 9) +# define R300_TX_MAG_FILTER_MASK (3 << 9) +# define R300_TX_MIN_FILTER_NEAREST (1 << 11) +# define R300_TX_MIN_FILTER_LINEAR (2 << 11) +# define R300_TX_MIN_FILTER_ANISO (3 << 11) +# define R300_TX_MIN_FILTER_MASK (3 << 11) +# define R300_TX_MIN_FILTER_MIP_NONE (0 << 13) +# define R300_TX_MIN_FILTER_MIP_NEAREST (1 << 13) +# define R300_TX_MIN_FILTER_MIP_LINEAR (2 << 13) +# define R300_TX_MIN_FILTER_MIP_MASK (3 << 13) +# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) +# define R300_TX_MAX_ANISO_2_TO_1 (1 << 21) +# define R300_TX_MAX_ANISO_4_TO_1 (2 << 21) +# define R300_TX_MAX_ANISO_8_TO_1 (3 << 21) +# define R300_TX_MAX_ANISO_16_TO_1 (4 << 21) +# define R300_TX_MAX_ANISO_MASK (7 << 21) + +#define R300_TX_FILTER1_0 0x4440 +# define R300_CHROMA_KEY_MODE_DISABLE 0 +# define R300_CHROMA_KEY_FORCE 1 +# define R300_CHROMA_KEY_BLEND 2 +# define R300_MC_ROUND_NORMAL (0<<2) +# define R300_MC_ROUND_MPEG4 (1<<2) +# define R300_LOD_BIAS_SHIFT 3 +# define R300_LOD_BIAS_MASK 0x1ff8 +# define R300_EDGE_ANISO_EDGE_DIAG (0<<13) +# define R300_EDGE_ANISO_EDGE_ONLY (1<<13) +# define R300_MC_COORD_TRUNCATE_DISABLE (0<<14) +# define R300_MC_COORD_TRUNCATE_MPEG (1<<14) +# define R300_TX_TRI_PERF_0_8 (0<<15) +# define R300_TX_TRI_PERF_1_8 (1<<15) +# define R300_TX_TRI_PERF_1_4 (2<<15) +# define R300_TX_TRI_PERF_3_8 (3<<15) +# define R300_ANISO_THRESHOLD_MASK (7<<17) + +# define R500_MACRO_SWITCH (1<<22) +# define R500_BORDER_FIX (1<<31) + +#define R300_TX_SIZE_0 0x4480 +# define R300_TX_WIDTHMASK_SHIFT 0 +# define R300_TX_WIDTHMASK_MASK (2047 << 0) +# define R300_TX_HEIGHTMASK_SHIFT 11 +# define R300_TX_HEIGHTMASK_MASK (2047 << 11) +# define R300_TX_DEPTHMASK_SHIFT 22 +# define R300_TX_DEPTHMASK_MASK (0xf << 22) +# define R300_TX_MAX_MIP_LEVEL_SHIFT 26 +# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26) +# define R300_TX_SIZE_PROJECTED (1<<30) +# define R300_TX_SIZE_TXPITCH_EN (1<<31) +#define R300_TX_FORMAT_0 0x44C0 + /* The interpretation of the format word by Wladimir van der Laan */ + /* The X, Y, Z and W refer to the layout of the components. + They are given meanings as R, G, B and Alpha by the swizzle + specification */ +# define R300_TX_FORMAT_X8 0x0 +# define R500_TX_FORMAT_X1 0x0 // bit set in format 2 +# define R300_TX_FORMAT_X16 0x1 +# define R500_TX_FORMAT_X1_REV 0x0 // bit set in format 2 +# define R300_TX_FORMAT_Y4X4 0x2 +# define R300_TX_FORMAT_Y8X8 0x3 +# define R300_TX_FORMAT_Y16X16 0x4 +# define R300_TX_FORMAT_Z3Y3X2 0x5 +# define R300_TX_FORMAT_Z5Y6X5 0x6 +# define R300_TX_FORMAT_Z6Y5X5 0x7 +# define R300_TX_FORMAT_Z11Y11X10 0x8 +# define R300_TX_FORMAT_Z10Y11X11 0x9 +# define R300_TX_FORMAT_W4Z4Y4X4 0xA +# define R300_TX_FORMAT_W1Z5Y5X5 0xB +# define R300_TX_FORMAT_W8Z8Y8X8 0xC +# define R300_TX_FORMAT_W2Z10Y10X10 0xD +# define R300_TX_FORMAT_W16Z16Y16X16 0xE +# define R300_TX_FORMAT_DXT1 0xF +# define R300_TX_FORMAT_DXT3 0x10 +# define R300_TX_FORMAT_DXT5 0x11 +# define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */ +# define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */ +# define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */ +# define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */ + + /* These two values are wrong, but they're the only values that + * produce any even vaguely correct results. Can r300 only do 16-bit + * depth textures? + */ +# define R300_TX_FORMAT_X24_Y8 0x1e +# define R300_TX_FORMAT_X32 0x1e + + /* 0x16 - some 16 bit green format.. ?? */ +# define R300_TX_FORMAT_3D (1 << 25) +# define R300_TX_FORMAT_CUBIC_MAP (2 << 25) + + /* gap */ + /* Floating point formats */ + /* Note - hardware supports both 16 and 32 bit floating point */ +# define R300_TX_FORMAT_FL_I16 0x18 +# define R300_TX_FORMAT_FL_I16A16 0x19 +# define R300_TX_FORMAT_FL_R16G16B16A16 0x1A +# define R300_TX_FORMAT_FL_I32 0x1B +# define R300_TX_FORMAT_FL_I32A32 0x1C +# define R300_TX_FORMAT_FL_R32G32B32A32 0x1D + /* alpha modes, convenience mostly */ + /* if you have alpha, pick constant appropriate to the + number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */ +# define R300_TX_FORMAT_ALPHA_1CH 0x000 +# define R300_TX_FORMAT_ALPHA_2CH 0x200 +# define R300_TX_FORMAT_ALPHA_4CH 0x600 +# define R300_TX_FORMAT_ALPHA_NONE 0xA00 + /* Swizzling */ + /* constants */ +# define R300_TX_FORMAT_X 0 +# define R300_TX_FORMAT_Y 1 +# define R300_TX_FORMAT_Z 2 +# define R300_TX_FORMAT_W 3 +# define R300_TX_FORMAT_ZERO 4 +# define R300_TX_FORMAT_ONE 5 + /* 2.0*Z, everything above 1.0 is set to 0.0 */ +# define R300_TX_FORMAT_CUT_Z 6 + /* 2.0*W, everything above 1.0 is set to 0.0 */ +# define R300_TX_FORMAT_CUT_W 7 + +# define R300_TX_FORMAT_B_SHIFT 18 +# define R300_TX_FORMAT_G_SHIFT 15 +# define R300_TX_FORMAT_R_SHIFT 12 +# define R300_TX_FORMAT_A_SHIFT 9 + /* Convenience macro to take care of layout and swizzling */ +# define R300_EASY_TX_FORMAT(B, G, R, A, FMT) ( \ + ((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \ + | ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \ + | ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \ + | ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \ + | (R300_TX_FORMAT_##FMT) \ + ) + /* These can be ORed with result of R300_EASY_TX_FORMAT() + We don't really know what they do. Take values from a + constant color ? */ +# define R300_TX_FORMAT_CONST_X (1<<5) +# define R300_TX_FORMAT_CONST_Y (2<<5) +# define R300_TX_FORMAT_CONST_Z (4<<5) +# define R300_TX_FORMAT_CONST_W (8<<5) + +# define R300_TX_FORMAT_YUV_MODE 0x00800000 + +#define R300_TX_FORMAT2_0 0x4500 /* obvious missing in gap */ +# define R300_TX_PITCHMASK_SHIFT 0 +# define R300_TX_PITCHMASK_MASK (2047 << 0) +# define R500_TXFORMAT_MSB (1 << 14) +# define R500_TXWIDTH_BIT11 (1 << 15) +# define R500_TXHEIGHT_BIT11 (1 << 16) +# define R500_POW2FIX2FLT (1 << 17) +# define R500_SEL_FILTER4_TC0 (0 << 18) +# define R500_SEL_FILTER4_TC1 (1 << 18) +# define R500_SEL_FILTER4_TC2 (2 << 18) +# define R500_SEL_FILTER4_TC3 (3 << 18) + +#define R300_TX_OFFSET_0 0x4540 +#define R300_TX_OFFSET_1 0x4544 +#define R300_TX_OFFSET_2 0x4548 +#define R300_TX_OFFSET_3 0x454C +#define R300_TX_OFFSET_4 0x4550 +#define R300_TX_OFFSET_5 0x4554 +#define R300_TX_OFFSET_6 0x4558 +#define R300_TX_OFFSET_7 0x455C + /* BEGIN: Guess from R200 */ +# define R300_TXO_ENDIAN_NO_SWAP (0 << 0) +# define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0) +# define R300_TXO_ENDIAN_WORD_SWAP (2 << 0) +# define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0) +# define R300_TXO_MACRO_TILE (1 << 2) +# define R300_TXO_MICRO_TILE_LINEAR (0 << 3) +# define R300_TXO_MICRO_TILE (1 << 3) +# define R300_TXO_MICRO_TILE_SQUARE (2 << 3) +# define R300_TXO_OFFSET_MASK 0xffffffe0 +# define R300_TXO_OFFSET_SHIFT 5 + /* END: Guess from R200 */ + +/* 32 bit chroma key */ +#define R300_TX_CHROMA_KEY_0 0x4580 +#define R300_TX_CHROMA_KEY_1 0x4584 +#define R300_TX_CHROMA_KEY_2 0x4588 +#define R300_TX_CHROMA_KEY_3 0x458c +#define R300_TX_CHROMA_KEY_4 0x4590 +#define R300_TX_CHROMA_KEY_5 0x4594 +#define R300_TX_CHROMA_KEY_6 0x4598 +#define R300_TX_CHROMA_KEY_7 0x459c +#define R300_TX_CHROMA_KEY_8 0x45a0 +#define R300_TX_CHROMA_KEY_9 0x45a4 +#define R300_TX_CHROMA_KEY_10 0x45a8 +#define R300_TX_CHROMA_KEY_11 0x45ac +#define R300_TX_CHROMA_KEY_12 0x45b0 +#define R300_TX_CHROMA_KEY_13 0x45b4 +#define R300_TX_CHROMA_KEY_14 0x45b8 +#define R300_TX_CHROMA_KEY_15 0x45bc +/* ff00ff00 == { 0, 1.0, 0, 1.0 } */ + +/* Border Color */ +#define R300_TX_BORDER_COLOR_0 0x45c0 +#define R300_TX_BORDER_COLOR_1 0x45c4 +#define R300_TX_BORDER_COLOR_2 0x45c8 +#define R300_TX_BORDER_COLOR_3 0x45cc +#define R300_TX_BORDER_COLOR_4 0x45d0 +#define R300_TX_BORDER_COLOR_5 0x45d4 +#define R300_TX_BORDER_COLOR_6 0x45d8 +#define R300_TX_BORDER_COLOR_7 0x45dc +#define R300_TX_BORDER_COLOR_8 0x45e0 +#define R300_TX_BORDER_COLOR_9 0x45e4 +#define R300_TX_BORDER_COLOR_10 0x45e8 +#define R300_TX_BORDER_COLOR_11 0x45ec +#define R300_TX_BORDER_COLOR_12 0x45f0 +#define R300_TX_BORDER_COLOR_13 0x45f4 +#define R300_TX_BORDER_COLOR_14 0x45f8 +#define R300_TX_BORDER_COLOR_15 0x45fc + + +/* END: Texture specification */ + +/* BEGIN: Fragment program instruction set */ + +/* Fragment programs are written directly into register space. + * There are separate instruction streams for texture instructions and ALU + * instructions. + * In order to synchronize these streams, the program is divided into up + * to 4 nodes. Each node begins with a number of TEX operations, followed + * by a number of ALU operations. + * The first node can have zero TEX ops, all subsequent nodes must have at + * least + * one TEX ops. + * All nodes must have at least one ALU op. + * + * The index of the last node is stored in PFS_CNTL_0: A value of 0 means + * 1 node, a value of 3 means 4 nodes. + * The total amount of instructions is defined in PFS_CNTL_2. The offsets are + * offsets into the respective instruction streams, while *_END points to the + * last instruction relative to this offset. + */ +#define R300_US_CONFIG 0x4600 +# define R300_PFS_CNTL_LAST_NODES_SHIFT 0 +# define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0) +# define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3) +#define R300_US_PIXSIZE 0x4604 +/* There is an unshifted value here which has so far always been equal to the + * index of the highest used temporary register. + */ +#define R300_US_CODE_OFFSET 0x4608 +# define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0 +# define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0) +# define R300_PFS_CNTL_ALU_END_SHIFT 6 +# define R300_PFS_CNTL_ALU_END_MASK (63 << 6) +# define R300_PFS_CNTL_TEX_OFFSET_SHIFT 13 +# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 13) +# define R300_PFS_CNTL_TEX_END_SHIFT 18 +# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) + +/* gap */ + +/* Nodes are stored backwards. The last active node is always stored in + * PFS_NODE_3. + * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The + * first node is stored in NODE_2, the second node is stored in NODE_3. + * + * Offsets are relative to the master offset from PFS_CNTL_2. + */ +#define R300_US_CODE_ADDR_0 0x4610 +#define R300_US_CODE_ADDR_1 0x4614 +#define R300_US_CODE_ADDR_2 0x4618 +#define R300_US_CODE_ADDR_3 0x461C +# define R300_ALU_START_SHIFT 0 +# define R300_ALU_START_MASK (63 << 0) +# define R300_ALU_SIZE_SHIFT 6 +# define R300_ALU_SIZE_MASK (63 << 6) +# define R300_TEX_START_SHIFT 12 +# define R300_TEX_START_MASK (31 << 12) +# define R300_TEX_SIZE_SHIFT 17 +# define R300_TEX_SIZE_MASK (31 << 17) +# define R300_RGBA_OUT (1 << 22) +# define R300_W_OUT (1 << 23) + +/* TEX + * As far as I can tell, texture instructions cannot write into output + * registers directly. A subsequent ALU instruction is always necessary, + * even if it's just MAD o0, r0, 1, 0 + */ +#define R300_US_TEX_INST_0 0x4620 +# define R300_SRC_ADDR_SHIFT 0 +# define R300_SRC_ADDR_MASK (31 << 0) +# define R300_DST_ADDR_SHIFT 6 +# define R300_DST_ADDR_MASK (31 << 6) +# define R300_TEX_ID_SHIFT 11 +# define R300_TEX_ID_MASK (15 << 11) +# define R300_TEX_INST_SHIFT 15 +# define R300_TEX_OP_NOP 0 +# define R300_TEX_OP_LD 1 +# define R300_TEX_OP_KIL 2 +# define R300_TEX_OP_TXP 3 +# define R300_TEX_OP_TXB 4 +# define R300_TEX_INST_MASK (7 << 15) + +/* Output format from the unfied shader */ +#define R300_US_OUT_FMT_0 0x46A4 +# define R300_US_OUT_FMT_C4_8 (0 << 0) +# define R300_US_OUT_FMT_C4_10 (1 << 0) +# define R300_US_OUT_FMT_C4_10_GAMMA (2 << 0) +# define R300_US_OUT_FMT_C_16 (3 << 0) +# define R300_US_OUT_FMT_C2_16 (4 << 0) +# define R300_US_OUT_FMT_C4_16 (5 << 0) +# define R300_US_OUT_FMT_C_16_MPEG (6 << 0) +# define R300_US_OUT_FMT_C2_16_MPEG (7 << 0) +# define R300_US_OUT_FMT_C2_4 (8 << 0) +# define R300_US_OUT_FMT_C_3_3_2 (9 << 0) +# define R300_US_OUT_FMT_C_6_5_6 (10 << 0) +# define R300_US_OUT_FMT_C_11_11_10 (11 << 0) +# define R300_US_OUT_FMT_C_10_11_11 (12 << 0) +# define R300_US_OUT_FMT_C_2_10_10_10 (13 << 0) +/* reserved */ +# define R300_US_OUT_FMT_UNUSED (15 << 0) +# define R300_US_OUT_FMT_C_16_FP (16 << 0) +# define R300_US_OUT_FMT_C2_16_FP (17 << 0) +# define R300_US_OUT_FMT_C4_16_FP (18 << 0) +# define R300_US_OUT_FMT_C_32_FP (19 << 0) +# define R300_US_OUT_FMT_C2_32_FP (20 << 0) +# define R300_US_OUT_FMT_C4_32_FP (21 << 0) +# define R300_C0_SEL_A (0 << 8) +# define R300_C0_SEL_R (1 << 8) +# define R300_C0_SEL_G (2 << 8) +# define R300_C0_SEL_B (3 << 8) +# define R300_C1_SEL_A (0 << 10) +# define R300_C1_SEL_R (1 << 10) +# define R300_C1_SEL_G (2 << 10) +# define R300_C1_SEL_B (3 << 10) +# define R300_C2_SEL_A (0 << 12) +# define R300_C2_SEL_R (1 << 12) +# define R300_C2_SEL_G (2 << 12) +# define R300_C2_SEL_B (3 << 12) +# define R300_C3_SEL_A (0 << 14) +# define R300_C3_SEL_R (1 << 14) +# define R300_C3_SEL_G (2 << 14) +# define R300_C3_SEL_B (3 << 14) +# define R300_OUT_SIGN(x) (x << 16) +# define R500_ROUND_ADJ (1 << 20) + +/* ALU + * The ALU instructions register blocks are enumerated according to the order + * in which fglrx. I assume there is space for 64 instructions, since + * each block has space for a maximum of 64 DWORDs, and this matches reported + * native limits. + * + * The basic functional block seems to be one MAD for each color and alpha, + * and an adder that adds all components after the MUL. + * - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands + * - DP4: Use OUTC_DP4, OUTA_DP4 + * - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands + * - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands + * - CMPH: If ARG2 > 0.5, return ARG0, else return ARG1 + * - CMP: If ARG2 < 0, return ARG1, else return ARG0 + * - FLR: use FRC+MAD + * - XPD: use MAD+MAD + * - SGE, SLT: use MAD+CMP + * - RSQ: use ABS modifier for argument + * - Use OUTC_REPL_ALPHA to write results of an alpha-only operation + * (e.g. RCP) into color register + * - apparently, there's no quick DST operation + * - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2" + * - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0" + * - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1" + * + * Operand selection + * First stage selects three sources from the available registers and + * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha). + * fglrx sorts the three source fields: Registers before constants, + * lower indices before higher indices; I do not know whether this is + * necessary. + * + * fglrx fills unused sources with "read constant 0" + * According to specs, you cannot select more than two different constants. + * + * Second stage selects the operands from the sources. This is defined in + * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants + * zero and one. + * Swizzling and negation happens in this stage, as well. + * + * Important: Color and alpha seem to be mostly separate, i.e. their sources + * selection appears to be fully independent (the register storage is probably + * physically split into a color and an alpha section). + * However (because of the apparent physical split), there is some interaction + * WRT swizzling. If, for example, you want to load an R component into an + * Alpha operand, this R component is taken from a *color* source, not from + * an alpha source. The corresponding register doesn't even have to appear in + * the alpha sources list. (I hope this all makes sense to you) + * + * Destination selection + * The destination register index is in FPI1 (color) and FPI3 (alpha) + * together with enable bits. + * There are separate enable bits for writing into temporary registers + * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_* + * /DSTA_OUTPUT). You can write to both at once, or not write at all (the + * same index must be used for both). + * + * Note: There is a special form for LRP + * - Argument order is the same as in ARB_fragment_program. + * - Operation is MAD + * - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP + * - Set FPI0/FPI2_SPECIAL_LRP + * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD + */ +#define R300_US_ALU_RGB_ADDR_0 0x46C0 +# define R300_ALU_SRC0C_SHIFT 0 +# define R300_ALU_SRC0C_MASK (31 << 0) +# define R300_ALU_SRC0C_CONST (1 << 5) +# define R300_ALU_SRC1C_SHIFT 6 +# define R300_ALU_SRC1C_MASK (31 << 6) +# define R300_ALU_SRC1C_CONST (1 << 11) +# define R300_ALU_SRC2C_SHIFT 12 +# define R300_ALU_SRC2C_MASK (31 << 12) +# define R300_ALU_SRC2C_CONST (1 << 17) +# define R300_ALU_SRC_MASK 0x0003ffff +# define R300_ALU_DSTC_SHIFT 18 +# define R300_ALU_DSTC_MASK (31 << 18) +# define R300_ALU_DSTC_REG_MASK_SHIFT 23 +# define R300_ALU_DSTC_REG_X (1 << 23) +# define R300_ALU_DSTC_REG_Y (1 << 24) +# define R300_ALU_DSTC_REG_Z (1 << 25) +# define R300_ALU_DSTC_OUTPUT_MASK_SHIFT 26 +# define R300_ALU_DSTC_OUTPUT_X (1 << 26) +# define R300_ALU_DSTC_OUTPUT_Y (1 << 27) +# define R300_ALU_DSTC_OUTPUT_Z (1 << 28) + +#define R300_US_ALU_ALPHA_ADDR_0 0x47C0 +# define R300_ALU_SRC0A_SHIFT 0 +# define R300_ALU_SRC0A_MASK (31 << 0) +# define R300_ALU_SRC0A_CONST (1 << 5) +# define R300_ALU_SRC1A_SHIFT 6 +# define R300_ALU_SRC1A_MASK (31 << 6) +# define R300_ALU_SRC1A_CONST (1 << 11) +# define R300_ALU_SRC2A_SHIFT 12 +# define R300_ALU_SRC2A_MASK (31 << 12) +# define R300_ALU_SRC2A_CONST (1 << 17) +# define R300_ALU_SRC_MASK 0x0003ffff +# define R300_ALU_DSTA_SHIFT 18 +# define R300_ALU_DSTA_MASK (31 << 18) +# define R300_ALU_DSTA_REG (1 << 23) +# define R300_ALU_DSTA_OUTPUT (1 << 24) +# define R300_ALU_DSTA_DEPTH (1 << 27) + +#define R300_US_ALU_RGB_INST_0 0x48C0 +# define R300_ALU_ARGC_SRC0C_XYZ 0 +# define R300_ALU_ARGC_SRC0C_XXX 1 +# define R300_ALU_ARGC_SRC0C_YYY 2 +# define R300_ALU_ARGC_SRC0C_ZZZ 3 +# define R300_ALU_ARGC_SRC1C_XYZ 4 +# define R300_ALU_ARGC_SRC1C_XXX 5 +# define R300_ALU_ARGC_SRC1C_YYY 6 +# define R300_ALU_ARGC_SRC1C_ZZZ 7 +# define R300_ALU_ARGC_SRC2C_XYZ 8 +# define R300_ALU_ARGC_SRC2C_XXX 9 +# define R300_ALU_ARGC_SRC2C_YYY 10 +# define R300_ALU_ARGC_SRC2C_ZZZ 11 +# define R300_ALU_ARGC_SRC0A 12 +# define R300_ALU_ARGC_SRC1A 13 +# define R300_ALU_ARGC_SRC2A 14 +# define R300_ALU_ARGC_SRCP_XYZ 15 +# define R300_ALU_ARGC_SRCP_XXX 16 +# define R300_ALU_ARGC_SRCP_YYY 17 +# define R300_ALU_ARGC_SRCP_ZZZ 18 +# define R300_ALU_ARGC_SRCP_WWW 19 +# define R300_ALU_ARGC_ZERO 20 +# define R300_ALU_ARGC_ONE 21 +# define R300_ALU_ARGC_HALF 22 +# define R300_ALU_ARGC_SRC0C_YZX 23 +# define R300_ALU_ARGC_SRC1C_YZX 24 +# define R300_ALU_ARGC_SRC2C_YZX 25 +# define R300_ALU_ARGC_SRC0C_ZXY 26 +# define R300_ALU_ARGC_SRC1C_ZXY 27 +# define R300_ALU_ARGC_SRC2C_ZXY 28 +# define R300_ALU_ARGC_SRC0CA_WZY 29 +# define R300_ALU_ARGC_SRC1CA_WZY 30 +# define R300_ALU_ARGC_SRC2CA_WZY 31 + +# define R300_ALU_ARG0C_SHIFT 0 +# define R300_ALU_ARG0C_MASK (31 << 0) +# define R300_ALU_ARG0C_NOP (0 << 5) +# define R300_ALU_ARG0C_NEG (1 << 5) +# define R300_ALU_ARG0C_ABS (2 << 5) +# define R300_ALU_ARG0C_NAB (3 << 5) +# define R300_ALU_ARG1C_SHIFT 7 +# define R300_ALU_ARG1C_MASK (31 << 7) +# define R300_ALU_ARG1C_NOP (0 << 12) +# define R300_ALU_ARG1C_NEG (1 << 12) +# define R300_ALU_ARG1C_ABS (2 << 12) +# define R300_ALU_ARG1C_NAB (3 << 12) +# define R300_ALU_ARG2C_SHIFT 14 +# define R300_ALU_ARG2C_MASK (31 << 14) +# define R300_ALU_ARG2C_NOP (0 << 19) +# define R300_ALU_ARG2C_NEG (1 << 19) +# define R300_ALU_ARG2C_ABS (2 << 19) +# define R300_ALU_ARG2C_NAB (3 << 19) +# define R300_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21) +# define R300_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21) +# define R300_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21) +# define R300_ALU_SRCP_1_MINUS_SRC0 (3 << 21) + +# define R300_ALU_OUTC_MAD (0 << 23) +# define R300_ALU_OUTC_DP3 (1 << 23) +# define R300_ALU_OUTC_DP4 (2 << 23) +# define R300_ALU_OUTC_D2A (3 << 23) +# define R300_ALU_OUTC_MIN (4 << 23) +# define R300_ALU_OUTC_MAX (5 << 23) +# define R300_ALU_OUTC_CMPH (7 << 23) +# define R300_ALU_OUTC_CMP (8 << 23) +# define R300_ALU_OUTC_FRC (9 << 23) +# define R300_ALU_OUTC_REPL_ALPHA (10 << 23) + +# define R300_ALU_OUTC_MOD_NOP (0 << 27) +# define R300_ALU_OUTC_MOD_MUL2 (1 << 27) +# define R300_ALU_OUTC_MOD_MUL4 (2 << 27) +# define R300_ALU_OUTC_MOD_MUL8 (3 << 27) +# define R300_ALU_OUTC_MOD_DIV2 (4 << 27) +# define R300_ALU_OUTC_MOD_DIV4 (5 << 27) +# define R300_ALU_OUTC_MOD_DIV8 (6 << 27) + +# define R300_ALU_OUTC_CLAMP (1 << 30) +# define R300_ALU_INSERT_NOP (1 << 31) + +#define R300_US_ALU_ALPHA_INST_0 0x49C0 +# define R300_ALU_ARGA_SRC0C_X 0 +# define R300_ALU_ARGA_SRC0C_Y 1 +# define R300_ALU_ARGA_SRC0C_Z 2 +# define R300_ALU_ARGA_SRC1C_X 3 +# define R300_ALU_ARGA_SRC1C_Y 4 +# define R300_ALU_ARGA_SRC1C_Z 5 +# define R300_ALU_ARGA_SRC2C_X 6 +# define R300_ALU_ARGA_SRC2C_Y 7 +# define R300_ALU_ARGA_SRC2C_Z 8 +# define R300_ALU_ARGA_SRC0A 9 +# define R300_ALU_ARGA_SRC1A 10 +# define R300_ALU_ARGA_SRC2A 11 +# define R300_ALU_ARGA_SRCP_X 12 +# define R300_ALU_ARGA_SRCP_Y 13 +# define R300_ALU_ARGA_SRCP_Z 14 +# define R300_ALU_ARGA_SRCP_W 15 + +# define R300_ALU_ARGA_ZERO 16 +# define R300_ALU_ARGA_ONE 17 +# define R300_ALU_ARGA_HALF 18 +# define R300_ALU_ARG0A_SHIFT 0 +# define R300_ALU_ARG0A_MASK (31 << 0) +# define R300_ALU_ARG0A_NOP (0 << 5) +# define R300_ALU_ARG0A_NEG (1 << 5) +# define R300_ALU_ARG0A_ABS (2 << 5) +# define R300_ALU_ARG0A_NAB (3 << 5) +# define R300_ALU_ARG1A_SHIFT 7 +# define R300_ALU_ARG1A_MASK (31 << 7) +# define R300_ALU_ARG1A_NOP (0 << 12) +# define R300_ALU_ARG1A_NEG (1 << 12) +# define R300_ALU_ARG1A_ABS (2 << 12) +# define R300_ALU_ARG1A_NAB (3 << 12) +# define R300_ALU_ARG2A_SHIFT 14 +# define R300_ALU_ARG2A_MASK (31 << 14) +# define R300_ALU_ARG2A_NOP (0 << 19) +# define R300_ALU_ARG2A_NEG (1 << 19) +# define R300_ALU_ARG2A_ABS (2 << 19) +# define R300_ALU_ARG2A_NAB (3 << 19) +# define R300_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21) +# define R300_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21) +# define R300_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21) +# define R300_ALU_SRCP_1_MINUS_SRC0 (3 << 21) + +# define R300_ALU_OUTA_MAD (0 << 23) +# define R300_ALU_OUTA_DP4 (1 << 23) +# define R300_ALU_OUTA_MIN (2 << 23) +# define R300_ALU_OUTA_MAX (3 << 23) +# define R300_ALU_OUTA_CND (5 << 23) +# define R300_ALU_OUTA_CMP (6 << 23) +# define R300_ALU_OUTA_FRC (7 << 23) +# define R300_ALU_OUTA_EX2 (8 << 23) +# define R300_ALU_OUTA_LG2 (9 << 23) +# define R300_ALU_OUTA_RCP (10 << 23) +# define R300_ALU_OUTA_RSQ (11 << 23) + +# define R300_ALU_OUTA_MOD_NOP (0 << 27) +# define R300_ALU_OUTA_MOD_MUL2 (1 << 27) +# define R300_ALU_OUTA_MOD_MUL4 (2 << 27) +# define R300_ALU_OUTA_MOD_MUL8 (3 << 27) +# define R300_ALU_OUTA_MOD_DIV2 (4 << 27) +# define R300_ALU_OUTA_MOD_DIV4 (5 << 27) +# define R300_ALU_OUTA_MOD_DIV8 (6 << 27) + +# define R300_ALU_OUTA_CLAMP (1 << 30) +/* END: Fragment program instruction set */ + +/* Fog: Fog Blending Enable */ +#define R300_FG_FOG_BLEND 0x4bc0 +# define R300_FG_FOG_BLEND_DISABLE (0 << 0) +# define R300_FG_FOG_BLEND_ENABLE (1 << 0) +# define R300_FG_FOG_BLEND_FN_LINEAR (0 << 1) +# define R300_FG_FOG_BLEND_FN_EXP (1 << 1) +# define R300_FG_FOG_BLEND_FN_EXP2 (2 << 1) +# define R300_FG_FOG_BLEND_FN_CONSTANT (3 << 1) +# define R300_FG_FOG_BLEND_FN_MASK (3 << 1) + +/* Fog: Red Component of Fog Color */ +#define R300_FG_FOG_COLOR_R 0x4bc8 +/* Fog: Green Component of Fog Color */ +#define R300_FG_FOG_COLOR_G 0x4bcc +/* Fog: Blue Component of Fog Color */ +#define R300_FG_FOG_COLOR_B 0x4bd0 +# define R300_FG_FOG_COLOR_MASK 0x000003ff + +/* Fog: Constant Factor for Fog Blending */ +#define R300_FG_FOG_FACTOR 0x4bc4 +# define FG_FOG_FACTOR_MASK 0x000003ff + +/* Fog: Alpha function */ +#define R300_FG_ALPHA_FUNC 0x4bd4 +# define R300_FG_ALPHA_FUNC_VAL_MASK 0x000000ff +# define R300_FG_ALPHA_FUNC_NEVER (0 << 8) +# define R300_FG_ALPHA_FUNC_LESS (1 << 8) +# define R300_FG_ALPHA_FUNC_EQUAL (2 << 8) +# define R300_FG_ALPHA_FUNC_LE (3 << 8) +# define R300_FG_ALPHA_FUNC_GREATER (4 << 8) +# define R300_FG_ALPHA_FUNC_NOTEQUAL (5 << 8) +# define R300_FG_ALPHA_FUNC_GE (6 << 8) +# define R300_FG_ALPHA_FUNC_ALWAYS (7 << 8) +# define R300_ALPHA_TEST_OP_MASK (7 << 8) +# define R300_FG_ALPHA_FUNC_DISABLE (0 << 11) +# define R300_FG_ALPHA_FUNC_ENABLE (1 << 11) + +# define R500_FG_ALPHA_FUNC_10BIT (0 << 12) +# define R500_FG_ALPHA_FUNC_8BIT (1 << 12) + +# define R300_FG_ALPHA_FUNC_MASK_DISABLE (0 << 16) +# define R300_FG_ALPHA_FUNC_MASK_ENABLE (1 << 16) +# define R300_FG_ALPHA_FUNC_CFG_2_OF_4 (0 << 17) +# define R300_FG_ALPHA_FUNC_CFG_3_OF_6 (1 << 17) + +# define R300_FG_ALPHA_FUNC_DITH_DISABLE (0 << 20) +# define R300_FG_ALPHA_FUNC_DITH_ENABLE (1 << 20) + +# define R500_FG_ALPHA_FUNC_OFFSET_DISABLE (0 << 24) +# define R500_FG_ALPHA_FUNC_OFFSET_ENABLE (1 << 24) /* Not supported in R520 */ +# define R500_FG_ALPHA_FUNC_DISC_ZERO_MASK_DISABLE (0 << 25) +# define R500_FG_ALPHA_FUNC_DISC_ZERO_MASK_ENABLE (1 << 25) + +# define R500_FG_ALPHA_FUNC_FP16_DISABLE (0 << 28) +# define R500_FG_ALPHA_FUNC_FP16_ENABLE (1 << 28) + + +/* Fog: Where does the depth come from? */ +#define R300_FG_DEPTH_SRC 0x4bd8 +# define R300_FG_DEPTH_SRC_SCAN (0 << 0) +# define R300_FG_DEPTH_SRC_SHADER (1 << 0) + +/* Fog: Alpha Compare Value */ +#define R500_FG_ALPHA_VALUE 0x4be0 +# define R500_FG_ALPHA_VALUE_MASK 0x0000ffff + +/* gap */ + +/* Fragment program parameters in 7.16 floating point */ +#define R300_PFS_PARAM_0_X 0x4C00 +#define R300_PFS_PARAM_0_Y 0x4C04 +#define R300_PFS_PARAM_0_Z 0x4C08 +#define R300_PFS_PARAM_0_W 0x4C0C +/* last consts */ +#define R300_PFS_PARAM_31_X 0x4DF0 +#define R300_PFS_PARAM_31_Y 0x4DF4 +#define R300_PFS_PARAM_31_Z 0x4DF8 +#define R300_PFS_PARAM_31_W 0x4DFC + +/* Unpipelined. */ +#define R300_RB3D_CCTL 0x4e00 +# define R300_RB3D_CCTL_NUM_MULTIWRITES_1_BUFFER (0 << 5) +# define R300_RB3D_CCTL_NUM_MULTIWRITES_2_BUFFERS (1 << 5) +# define R300_RB3D_CCTL_NUM_MULTIWRITES_3_BUFFERS (2 << 5) +# define R300_RB3D_CCTL_NUM_MULTIWRITES_4_BUFFERS (3 << 5) +# define R300_RB3D_CCTL_CLRCMP_FLIPE_DISABLE (0 << 7) +# define R300_RB3D_CCTL_CLRCMP_FLIPE_ENABLE (1 << 7) +# define R300_RB3D_CCTL_AA_COMPRESSION_DISABLE (0 << 9) +# define R300_RB3D_CCTL_AA_COMPRESSION_ENABLE (1 << 9) +# define R300_RB3D_CCTL_CMASK_DISABLE (0 << 10) +# define R300_RB3D_CCTL_CMASK_ENABLE (1 << 10) +/* reserved */ +# define R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_DISABLE (0 << 12) +# define R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_ENABLE (1 << 12) +# define R300_RB3D_CCTL_WRITE_COMPRESSION_ENABLE (0 << 13) +# define R300_RB3D_CCTL_WRITE_COMPRESSION_DISABLE (1 << 13) +# define R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_DISABLE (0 << 14) +# define R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE (1 << 14) + + +/* Notes: + * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in + * the application + * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND + * are set to the same + * function (both registers are always set up completely in any case) + * - Most blend flags are simply copied from R200 and not tested yet + */ +#define R300_RB3D_CBLEND 0x4E04 +#define R300_RB3D_ABLEND 0x4E08 +/* the following only appear in CBLEND */ +# define R300_ALPHA_BLEND_ENABLE (1 << 0) +# define R300_SEPARATE_ALPHA_ENABLE (1 << 1) +# define R300_READ_ENABLE (1 << 2) +# define R300_DISCARD_SRC_PIXELS_DIS (0 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0 (1 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_0 (2 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0 (3 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3) +# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3) + +/* the following are shared between CBLEND and ABLEND */ +# define R300_FCN_MASK (3 << 12) +# define R300_COMB_FCN_ADD_CLAMP (0 << 12) +# define R300_COMB_FCN_ADD_NOCLAMP (1 << 12) +# define R300_COMB_FCN_SUB_CLAMP (2 << 12) +# define R300_COMB_FCN_SUB_NOCLAMP (3 << 12) +# define R300_COMB_FCN_MIN (4 << 12) +# define R300_COMB_FCN_MAX (5 << 12) +# define R300_COMB_FCN_RSUB_CLAMP (6 << 12) +# define R300_COMB_FCN_RSUB_NOCLAMP (7 << 12) +# define R300_BLEND_GL_ZERO (32) +# define R300_BLEND_GL_ONE (33) +# define R300_BLEND_GL_SRC_COLOR (34) +# define R300_BLEND_GL_ONE_MINUS_SRC_COLOR (35) +# define R300_BLEND_GL_DST_COLOR (36) +# define R300_BLEND_GL_ONE_MINUS_DST_COLOR (37) +# define R300_BLEND_GL_SRC_ALPHA (38) +# define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA (39) +# define R300_BLEND_GL_DST_ALPHA (40) +# define R300_BLEND_GL_ONE_MINUS_DST_ALPHA (41) +# define R300_BLEND_GL_SRC_ALPHA_SATURATE (42) +# define R300_BLEND_GL_CONST_COLOR (43) +# define R300_BLEND_GL_ONE_MINUS_CONST_COLOR (44) +# define R300_BLEND_GL_CONST_ALPHA (45) +# define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA (46) +# define R300_BLEND_MASK (63) +# define R300_SRC_BLEND_SHIFT (16) +# define R300_DST_BLEND_SHIFT (24) + +/* Constant color used by the blender. Pipelined through the blender. + * Note: For R520, this field is ignored, use RB3D_CONSTANT_COLOR_GB__BLUE, + * RB3D_CONSTANT_COLOR_GB__GREEN, etc. instead. + */ +#define R300_RB3D_BLEND_COLOR 0x4E10 + + +/* 3D Color Channel Mask. If all the channels used in the current color format + * are disabled, then the cb will discard all the incoming quads. Pipelined + * through the blender. + */ +#define RB3D_COLOR_CHANNEL_MASK 0x4E0C +# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 (1 << 0) +# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 (1 << 1) +# define RB3D_COLOR_CHANNEL_MASK_RED_MASK0 (1 << 2) +# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 (1 << 3) +# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK1 (1 << 4) +# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK1 (1 << 5) +# define RB3D_COLOR_CHANNEL_MASK_RED_MASK1 (1 << 6) +# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK1 (1 << 7) +# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK2 (1 << 8) +# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK2 (1 << 9) +# define RB3D_COLOR_CHANNEL_MASK_RED_MASK2 (1 << 10) +# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK2 (1 << 11) +# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK3 (1 << 12) +# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK3 (1 << 13) +# define RB3D_COLOR_CHANNEL_MASK_RED_MASK3 (1 << 14) +# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK3 (1 << 15) + +/* Clear color that is used when the color mask is set to 00. Unpipelined. + * Program this register with a 32-bit value in ARGB8888 or ARGB2101010 + * formats, ignoring the fields. + */ +#define RB3D_COLOR_CLEAR_VALUE 0x4e14 + +/* gap */ + +/* Color Compare Color. Stalls the 2d/3d datapath until it is idle. */ +#define RB3D_CLRCMP_CLR 0x4e20 + +/* Color Compare Mask. Stalls the 2d/3d datapath until it is idle. */ +#define RB3D_CLRCMP_MSK 0x4e24 + +/* Color Buffer Address Offset of multibuffer 0. Unpipelined. */ +#define R300_RB3D_COLOROFFSET0 0x4E28 +# define R300_COLOROFFSET_MASK 0xFFFFFFE0 +/* Color Buffer Address Offset of multibuffer 1. Unpipelined. */ +#define R300_RB3D_COLOROFFSET1 0x4E2C +/* Color Buffer Address Offset of multibuffer 2. Unpipelined. */ +#define R300_RB3D_COLOROFFSET2 0x4E30 +/* Color Buffer Address Offset of multibuffer 3. Unpipelined. */ +#define R300_RB3D_COLOROFFSET3 0x4E34 + +/* Color buffer format and tiling control for all the multibuffers and the + * pitch of multibuffer 0 to 3. Unpipelined. The cache must be empty before any + * of the registers are changed. + * + * Bit 16: Larger tiles + * Bit 17: 4x2 tiles + * Bit 18: Extremely weird tile like, but some pixels duplicated? + */ +#define R300_RB3D_COLORPITCH0 0x4E38 +# define R300_COLORPITCH_MASK 0x00003FFE +# define R300_COLOR_TILE_DISABLE (0 << 16) +# define R300_COLOR_TILE_ENABLE (1 << 16) +# define R300_COLOR_MICROTILE_DISABLE (0 << 17) +# define R300_COLOR_MICROTILE_ENABLE (1 << 17) +# define R300_COLOR_MICROTILE_ENABLE_SQUARE (2 << 17) /* Only available in 16-bit */ +# define R300_COLOR_ENDIAN_NO_SWAP (0 << 19) +# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 19) +# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 19) +# define R300_COLOR_ENDIAN_HALF_DWORD_SWAP (3 << 19) +# define R500_COLOR_FORMAT_ARGB10101010 (0 << 21) +# define R500_COLOR_FORMAT_UV1010 (1 << 21) +# define R500_COLOR_FORMAT_CI8 (2 << 21) /* 2D only */ +# define R300_COLOR_FORMAT_ARGB1555 (3 << 21) +# define R300_COLOR_FORMAT_RGB565 (4 << 21) +# define R500_COLOR_FORMAT_ARGB2101010 (5 << 21) +# define R300_COLOR_FORMAT_ARGB8888 (6 << 21) +# define R300_COLOR_FORMAT_ARGB32323232 (7 << 21) +/* reserved */ +# define R300_COLOR_FORMAT_I8 (9 << 21) +# define R300_COLOR_FORMAT_ARGB16161616 (10 << 21) +# define R300_COLOR_FORMAT_VYUY (11 << 21) +# define R300_COLOR_FORMAT_YVYU (12 << 21) +# define R300_COLOR_FORMAT_UV88 (13 << 21) +# define R500_COLOR_FORMAT_I10 (14 << 21) +# define R300_COLOR_FORMAT_ARGB4444 (15 << 21) +#define R300_RB3D_COLORPITCH1 0x4E3C +#define R300_RB3D_COLORPITCH2 0x4E40 +#define R300_RB3D_COLORPITCH3 0x4E44 + +/* gap */ + +/* Destination Color Buffer Cache Control/Status. If the cb is in e2 mode, then + * a flush or free will not occur upon a write to this register, but a sync + * will be immediately sent if one is requested. If both DC_FLUSH and DC_FREE + * are zero but DC_FINISH is one, then a sync will be sent immediately -- the + * cb will not wait for all the previous operations to complete before sending + * the sync. Unpipelined except when DC_FINISH and DC_FREE are both set to + * zero. + * + * Set to 0A before 3D operations, set to 02 afterwards. + */ +#define R300_RB3D_DSTCACHE_CTLSTAT 0x4e4c +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT (0 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT_1 (1 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D (2 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D_1 (3 << 0) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT (0 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT_1 (1 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS (2 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS_1 (3 << 2) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_NO_SIGNAL (0 << 4) +# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL (1 << 4) + +#define R300_RB3D_DITHER_CTL 0x4E50 +# define R300_RB3D_DITHER_CTL_DITHER_MODE_TRUNCATE (0 << 0) +# define R300_RB3D_DITHER_CTL_DITHER_MODE_ROUND (1 << 0) +# define R300_RB3D_DITHER_CTL_DITHER_MODE_LUT (2 << 0) +/* reserved */ +# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_TRUNCATE (0 << 2) +# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_ROUND (1 << 2) +# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_LUT (2 << 2) +/* reserved */ + +/* Resolve buffer destination address. The cache must be empty before changing + * this register if the cb is in resolve mode. Unpipelined + */ +#define R300_RB3D_AARESOLVE_OFFSET 0x4e80 +# define R300_RB3D_AARESOLVE_OFFSET_SHIFT 5 +# define R300_RB3D_AARESOLVE_OFFSET_MASK 0xffffffe0 /* At least according to the calculations of Christoph Brill */ + +/* Resolve Buffer Pitch and Tiling Control. The cache must be empty before + * changing this register if the cb is in resolve mode. Unpipelined + */ +#define R300_RB3D_AARESOLVE_PITCH 0x4e84 +# define R300_RB3D_AARESOLVE_PITCH_SHIFT 1 +# define R300_RB3D_AARESOLVE_PITCH_MASK 0x00003ffe /* At least according to the calculations of Christoph Brill */ + +/* Resolve Buffer Control. Unpipelined */ +#define R300_RB3D_AARESOLVE_CTL 0x4e88 +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_NORMAL (0 << 0) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE (1 << 0) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_10 (0 << 1) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_22 (1 << 1) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_SAMPLE0 (0 << 2) +# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE (1 << 2) + + +/* Discard src pixels less than or equal to threshold. */ +#define R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD 0x4ea0 +/* Discard src pixels greater than or equal to threshold. */ +#define R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD 0x4ea4 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_SHIFT 0 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_MASK 0x000000ff +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_SHIFT 8 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_MASK 0x0000ff00 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_SHIFT 16 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_MASK 0x00ff0000 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_SHIFT 24 +# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_MASK 0xff000000 + +/* 3D ROP Control. Stalls the 2d/3d datapath until it is idle. */ +#define R300_RB3D_ROPCNTL 0x4e18 +# define R300_RB3D_ROPCNTL_ROP_ENABLE 0x00000004 +# define R300_RB3D_ROPCNTL_ROP_MASK (15 << 8) +# define R300_RB3D_ROPCNTL_ROP_SHIFT 8 + +/* Color Compare Flip. Stalls the 2d/3d datapath until it is idle. */ +#define R300_RB3D_CLRCMP_FLIPE 0x4e1c + +/* Sets the fifo sizes */ +#define R500_RB3D_FIFO_SIZE 0x4ef4 +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_FULL (0 << 0) +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_HALF (1 << 0) +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_QUATER (2 << 0) +# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_EIGTHS (3 << 0) + +/* Constant color used by the blender. Pipelined through the blender. */ +#define R500_RB3D_CONSTANT_COLOR_AR 0x4ef8 +# define R500_RB3D_CONSTANT_COLOR_AR_RED_MASK 0x0000ffff +# define R500_RB3D_CONSTANT_COLOR_AR_RED_SHIFT 0 +# define R500_RB3D_CONSTANT_COLOR_AR_ALPHA_MASK 0xffff0000 +# define R500_RB3D_CONSTANT_COLOR_AR_ALPHA_SHIFT 16 + +/* Constant color used by the blender. Pipelined through the blender. */ +#define R500_RB3D_CONSTANT_COLOR_GB 0x4efc +# define R500_RB3D_CONSTANT_COLOR_AR_BLUE_MASK 0x0000ffff +# define R500_RB3D_CONSTANT_COLOR_AR_BLUE_SHIFT 0 +# define R500_RB3D_CONSTANT_COLOR_AR_GREEN_MASK 0xffff0000 +# define R500_RB3D_CONSTANT_COLOR_AR_GREEN_SHIFT 16 + +/* gap */ +/* There seems to be no "write only" setting, so use Z-test = ALWAYS + * for this. + * Bit (1<<8) is the "test" bit. so plain write is 6 - vd + */ +#define R300_ZB_CNTL 0x4F00 +# define R300_STENCIL_ENABLE (1 << 0) +# define R300_Z_ENABLE (1 << 1) +# define R300_Z_WRITE_ENABLE (1 << 2) +# define R300_Z_SIGNED_COMPARE (1 << 3) +# define R300_STENCIL_FRONT_BACK (1 << 4) + +#define R300_ZB_ZSTENCILCNTL 0x4f04 + /* functions */ +# define R300_ZS_NEVER 0 +# define R300_ZS_LESS 1 +# define R300_ZS_LEQUAL 2 +# define R300_ZS_EQUAL 3 +# define R300_ZS_GEQUAL 4 +# define R300_ZS_GREATER 5 +# define R300_ZS_NOTEQUAL 6 +# define R300_ZS_ALWAYS 7 +# define R300_ZS_MASK 7 + /* operations */ +# define R300_ZS_KEEP 0 +# define R300_ZS_ZERO 1 +# define R300_ZS_REPLACE 2 +# define R300_ZS_INCR 3 +# define R300_ZS_DECR 4 +# define R300_ZS_INVERT 5 +# define R300_ZS_INCR_WRAP 6 +# define R300_ZS_DECR_WRAP 7 +# define R300_Z_FUNC_SHIFT 0 + /* front and back refer to operations done for front + and back faces, i.e. separate stencil function support */ +# define R300_S_FRONT_FUNC_SHIFT 3 +# define R300_S_FRONT_SFAIL_OP_SHIFT 6 +# define R300_S_FRONT_ZPASS_OP_SHIFT 9 +# define R300_S_FRONT_ZFAIL_OP_SHIFT 12 +# define R300_S_BACK_FUNC_SHIFT 15 +# define R300_S_BACK_SFAIL_OP_SHIFT 18 +# define R300_S_BACK_ZPASS_OP_SHIFT 21 +# define R300_S_BACK_ZFAIL_OP_SHIFT 24 + +#define R300_ZB_STENCILREFMASK 0x4f08 +# define R300_STENCILREF_SHIFT 0 +# define R300_STENCILREF_MASK 0x000000ff +# define R300_STENCILMASK_SHIFT 8 +# define R300_STENCILMASK_MASK 0x0000ff00 +# define R300_STENCILWRITEMASK_SHIFT 16 +# define R300_STENCILWRITEMASK_MASK 0x00ff0000 + +/* gap */ + +#define R300_ZB_FORMAT 0x4f10 +# define R300_DEPTHFORMAT_16BIT_INT_Z (0 << 0) +# define R300_DEPTHFORMAT_16BIT_13E3 (1 << 0) +# define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL (2 << 0) +/* reserved up to (15 << 0) */ +# define R300_INVERT_13E3_LEADING_ONES (0 << 4) +# define R300_INVERT_13E3_LEADING_ZEROS (1 << 4) + +#define R300_ZB_ZTOP 0x4F14 +# define R300_ZTOP_DISABLE (0 << 0) +# define R300_ZTOP_ENABLE (1 << 0) + +/* gap */ + +#define R300_ZB_ZCACHE_CTLSTAT 0x4f18 +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31) + +#define R300_ZB_BW_CNTL 0x4f1c +# define R300_HIZ_DISABLE (0 << 0) +# define R300_HIZ_ENABLE (1 << 0) +# define R300_HIZ_MIN (0 << 1) +# define R300_HIZ_MAX (1 << 1) +# define R300_FAST_FILL_DISABLE (0 << 2) +# define R300_FAST_FILL_ENABLE (1 << 2) +# define R300_RD_COMP_DISABLE (0 << 3) +# define R300_RD_COMP_ENABLE (1 << 3) +# define R300_WR_COMP_DISABLE (0 << 4) +# define R300_WR_COMP_ENABLE (1 << 4) +# define R300_ZB_CB_CLEAR_RMW (0 << 5) +# define R300_ZB_CB_CLEAR_CACHE_LINEAR (1 << 5) +# define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE (0 << 6) +# define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE (1 << 6) + +# define R500_ZEQUAL_OPTIMIZE_ENABLE (0 << 7) +# define R500_ZEQUAL_OPTIMIZE_DISABLE (1 << 7) +# define R500_SEQUAL_OPTIMIZE_ENABLE (0 << 8) +# define R500_SEQUAL_OPTIMIZE_DISABLE (1 << 8) + +# define R500_BMASK_ENABLE (0 << 10) +# define R500_BMASK_DISABLE (1 << 10) +# define R500_HIZ_EQUAL_REJECT_DISABLE (0 << 11) +# define R500_HIZ_EQUAL_REJECT_ENABLE (1 << 11) +# define R500_HIZ_FP_EXP_BITS_DISABLE (0 << 12) +# define R500_HIZ_FP_EXP_BITS_1 (1 << 12) +# define R500_HIZ_FP_EXP_BITS_2 (2 << 12) +# define R500_HIZ_FP_EXP_BITS_3 (3 << 12) +# define R500_HIZ_FP_EXP_BITS_4 (4 << 12) +# define R500_HIZ_FP_EXP_BITS_5 (5 << 12) +# define R500_HIZ_FP_INVERT_LEADING_ONES (0 << 15) +# define R500_HIZ_FP_INVERT_LEADING_ZEROS (1 << 15) +# define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE (0 << 16) +# define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE (1 << 16) +# define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE (0 << 17) +# define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE (1 << 17) +# define R500_PEQ_PACKING_DISABLE (0 << 18) +# define R500_PEQ_PACKING_ENABLE (1 << 18) +# define R500_COVERED_PTR_MASKING_DISABLE (0 << 18) +# define R500_COVERED_PTR_MASKING_ENABLE (1 << 18) + + +/* gap */ + +/* Z Buffer Address Offset. + * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles. + */ +#define R300_ZB_DEPTHOFFSET 0x4f20 + +/* Z Buffer Pitch and Endian Control */ +#define R300_ZB_DEPTHPITCH 0x4f24 +# define R300_DEPTHPITCH_MASK 0x00003FFC +# define R300_DEPTHMACROTILE_DISABLE (0 << 16) +# define R300_DEPTHMACROTILE_ENABLE (1 << 16) +# define R300_DEPTHMICROTILE_LINEAR (0 << 17) +# define R300_DEPTHMICROTILE_TILED (1 << 17) +# define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17) +# define R300_DEPTHENDIAN_NO_SWAP (0 << 18) +# define R300_DEPTHENDIAN_WORD_SWAP (1 << 18) +# define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18) +# define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18) + +/* Z Buffer Clear Value */ +#define R300_ZB_DEPTHCLEARVALUE 0x4f28 + +/* Hierarchical Z Memory Offset */ +#define R300_ZB_HIZ_OFFSET 0x4f44 + +/* Hierarchical Z Write Index */ +#define R300_ZB_HIZ_WRINDEX 0x4f48 + +/* Hierarchical Z Data */ +#define R300_ZB_HIZ_DWORD 0x4f4c + +/* Hierarchical Z Read Index */ +#define R300_ZB_HIZ_RDINDEX 0x4f50 + +/* Hierarchical Z Pitch */ +#define R300_ZB_HIZ_PITCH 0x4f54 + +/* Z Buffer Z Pass Counter Data */ +#define R300_ZB_ZPASS_DATA 0x4f58 + +/* Z Buffer Z Pass Counter Address */ +#define R300_ZB_ZPASS_ADDR 0x4f5c + +/* Depth buffer X and Y coordinate offset */ +#define R300_ZB_DEPTHXY_OFFSET 0x4f60 +# define R300_DEPTHX_OFFSET_SHIFT 1 +# define R300_DEPTHX_OFFSET_MASK 0x000007FE +# define R300_DEPTHY_OFFSET_SHIFT 17 +# define R300_DEPTHY_OFFSET_MASK 0x07FE0000 + +/* Sets the fifo sizes */ +#define R500_ZB_FIFO_SIZE 0x4fd0 +# define R500_OP_FIFO_SIZE_FULL (0 << 0) +# define R500_OP_FIFO_SIZE_HALF (1 << 0) +# define R500_OP_FIFO_SIZE_QUATER (2 << 0) +# define R500_OP_FIFO_SIZE_EIGTHS (4 << 0) + +/* Stencil Reference Value and Mask for backfacing quads */ +/* R300_ZB_STENCILREFMASK handles front face */ +#define R500_ZB_STENCILREFMASK_BF 0x4fd4 +# define R500_STENCILREF_SHIFT 0 +# define R500_STENCILREF_MASK 0x000000ff +# define R500_STENCILMASK_SHIFT 8 +# define R500_STENCILMASK_MASK 0x0000ff00 +# define R500_STENCILWRITEMASK_SHIFT 16 +# define R500_STENCILWRITEMASK_MASK 0x00ff0000 + +/** + * \defgroup R3XX_R5XX_PROGRAMMABLE_VERTEX_SHADER_DESCRIPTION R3XX-R5XX PROGRAMMABLE VERTEX SHADER DESCRIPTION + * + * The PVS_DST_MATH_INST is used to identify whether the instruction is a Vector + * Engine instruction or a Math Engine instruction. + */ + +/*\{*/ + +enum { + /* R3XX */ + VECTOR_NO_OP = 0, + VE_DOT_PRODUCT = 1, + VE_MULTIPLY = 2, + VE_ADD = 3, + VE_MULTIPLY_ADD = 4, + VE_DISTANCE_VECTOR = 5, + VE_FRACTION = 6, + VE_MAXIMUM = 7, + VE_MINIMUM = 8, + VE_SET_GREATER_THAN_EQUAL = 9, + VE_SET_LESS_THAN = 10, + VE_MULTIPLYX2_ADD = 11, + VE_MULTIPLY_CLAMP = 12, + VE_FLT2FIX_DX = 13, + VE_FLT2FIX_DX_RND = 14, + /* R5XX */ + VE_PRED_SET_EQ_PUSH = 15, + VE_PRED_SET_GT_PUSH = 16, + VE_PRED_SET_GTE_PUSH = 17, + VE_PRED_SET_NEQ_PUSH = 18, + VE_COND_WRITE_EQ = 19, + VE_COND_WRITE_GT = 20, + VE_COND_WRITE_GTE = 21, + VE_COND_WRITE_NEQ = 22, + VE_COND_MUX_EQ = 23, + VE_COND_MUX_GT = 24, + VE_COND_MUX_GTE = 25, + VE_SET_GREATER_THAN = 26, + VE_SET_EQUAL = 27, + VE_SET_NOT_EQUAL = 28, +}; + +enum { + /* R3XX */ + MATH_NO_OP = 0, + ME_EXP_BASE2_DX = 1, + ME_LOG_BASE2_DX = 2, + ME_EXP_BASEE_FF = 3, + ME_LIGHT_COEFF_DX = 4, + ME_POWER_FUNC_FF = 5, + ME_RECIP_DX = 6, + ME_RECIP_FF = 7, + ME_RECIP_SQRT_DX = 8, + ME_RECIP_SQRT_FF = 9, + ME_MULTIPLY = 10, + ME_EXP_BASE2_FULL_DX = 11, + ME_LOG_BASE2_FULL_DX = 12, + ME_POWER_FUNC_FF_CLAMP_B = 13, + ME_POWER_FUNC_FF_CLAMP_B1 = 14, + ME_POWER_FUNC_FF_CLAMP_01 = 15, + ME_SIN = 16, + ME_COS = 17, + /* R5XX */ + ME_LOG_BASE2_IEEE = 18, + ME_RECIP_IEEE = 19, + ME_RECIP_SQRT_IEEE = 20, + ME_PRED_SET_EQ = 21, + ME_PRED_SET_GT = 22, + ME_PRED_SET_GTE = 23, + ME_PRED_SET_NEQ = 24, + ME_PRED_SET_CLR = 25, + ME_PRED_SET_INV = 26, + ME_PRED_SET_POP = 27, + ME_PRED_SET_RESTORE = 28, +}; + +enum { + /* R3XX */ + PVS_MACRO_OP_2CLK_MADD = 0, + PVS_MACRO_OP_2CLK_M2X_ADD = 1, +}; + +enum { + PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */ + PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */ + PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */ + PVS_SRC_REG_ALT_TEMPORARY = 3, /* Alternate Intermediate Storage */ +}; + +enum { + PVS_DST_REG_TEMPORARY = 0, /* Intermediate Storage */ + PVS_DST_REG_A0 = 1, /* Address Register Storage */ + PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */ + PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */ + PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */ + PVS_DST_REG_INPUT = 5, /* Output Memory & Replicate X to all channels */ +}; + +enum { + PVS_SRC_SELECT_X = 0, /* Select X Component */ + PVS_SRC_SELECT_Y = 1, /* Select Y Component */ + PVS_SRC_SELECT_Z = 2, /* Select Z Component */ + PVS_SRC_SELECT_W = 3, /* Select W Component */ + PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */ + PVS_SRC_SELECT_FORCE_1 = 5, /* Force Component to 1.0 */ +}; + +/* PVS Opcode & Destination Operand Description */ + +enum { + PVS_DST_OPCODE_MASK = 0x3f, + PVS_DST_OPCODE_SHIFT = 0, + PVS_DST_MATH_INST_MASK = 0x1, + PVS_DST_MATH_INST_SHIFT = 6, + PVS_DST_MACRO_INST_MASK = 0x1, + PVS_DST_MACRO_INST_SHIFT = 7, + PVS_DST_REG_TYPE_MASK = 0xf, + PVS_DST_REG_TYPE_SHIFT = 8, + PVS_DST_ADDR_MODE_1_MASK = 0x1, + PVS_DST_ADDR_MODE_1_SHIFT = 12, + PVS_DST_OFFSET_MASK = 0x7f, + PVS_DST_OFFSET_SHIFT = 13, + PVS_DST_WE_X_MASK = 0x1, + PVS_DST_WE_X_SHIFT = 20, + PVS_DST_WE_Y_MASK = 0x1, + PVS_DST_WE_Y_SHIFT = 21, + PVS_DST_WE_Z_MASK = 0x1, + PVS_DST_WE_Z_SHIFT = 22, + PVS_DST_WE_W_MASK = 0x1, + PVS_DST_WE_W_SHIFT = 23, + PVS_DST_VE_SAT_MASK = 0x1, + PVS_DST_VE_SAT_SHIFT = 24, + PVS_DST_ME_SAT_MASK = 0x1, + PVS_DST_ME_SAT_SHIFT = 25, + PVS_DST_PRED_ENABLE_MASK = 0x1, + PVS_DST_PRED_ENABLE_SHIFT = 26, + PVS_DST_PRED_SENSE_MASK = 0x1, + PVS_DST_PRED_SENSE_SHIFT = 27, + PVS_DST_DUAL_MATH_OP_MASK = 0x3, + PVS_DST_DUAL_MATH_OP_SHIFT = 27, + PVS_DST_ADDR_SEL_MASK = 0x3, + PVS_DST_ADDR_SEL_SHIFT = 29, + PVS_DST_ADDR_MODE_0_MASK = 0x1, + PVS_DST_ADDR_MODE_0_SHIFT = 31, +}; + +/* PVS Source Operand Description */ + +enum { + PVS_SRC_REG_TYPE_MASK = 0x3, + PVS_SRC_REG_TYPE_SHIFT = 0, + SPARE_0_MASK = 0x1, + SPARE_0_SHIFT = 2, + PVS_SRC_ABS_XYZW_MASK = 0x1, + PVS_SRC_ABS_XYZW_SHIFT = 3, + PVS_SRC_ADDR_MODE_0_MASK = 0x1, + PVS_SRC_ADDR_MODE_0_SHIFT = 4, + PVS_SRC_OFFSET_MASK = 0xff, + PVS_SRC_OFFSET_SHIFT = 5, + PVS_SRC_SWIZZLE_X_MASK = 0x7, + PVS_SRC_SWIZZLE_X_SHIFT = 13, + PVS_SRC_SWIZZLE_Y_MASK = 0x7, + PVS_SRC_SWIZZLE_Y_SHIFT = 16, + PVS_SRC_SWIZZLE_Z_MASK = 0x7, + PVS_SRC_SWIZZLE_Z_SHIFT = 19, + PVS_SRC_SWIZZLE_W_MASK = 0x7, + PVS_SRC_SWIZZLE_W_SHIFT = 22, + PVS_SRC_MODIFIER_X_MASK = 0x1, + PVS_SRC_MODIFIER_X_SHIFT = 25, + PVS_SRC_MODIFIER_Y_MASK = 0x1, + PVS_SRC_MODIFIER_Y_SHIFT = 26, + PVS_SRC_MODIFIER_Z_MASK = 0x1, + PVS_SRC_MODIFIER_Z_SHIFT = 27, + PVS_SRC_MODIFIER_W_MASK = 0x1, + PVS_SRC_MODIFIER_W_SHIFT = 28, + PVS_SRC_ADDR_SEL_MASK = 0x3, + PVS_SRC_ADDR_SEL_SHIFT = 29, + PVS_SRC_ADDR_MODE_1_MASK = 0x0, + PVS_SRC_ADDR_MODE_1_SHIFT = 32, +}; + +/*\}*/ + +/* BEGIN: Packet 3 commands */ + +/* A primitive emission dword. */ +#define R300_PRIM_TYPE_NONE (0 << 0) +#define R300_PRIM_TYPE_POINT (1 << 0) +#define R300_PRIM_TYPE_LINE (2 << 0) +#define R300_PRIM_TYPE_LINE_STRIP (3 << 0) +#define R300_PRIM_TYPE_TRI_LIST (4 << 0) +#define R300_PRIM_TYPE_TRI_FAN (5 << 0) +#define R300_PRIM_TYPE_TRI_STRIP (6 << 0) +#define R300_PRIM_TYPE_TRI_TYPE2 (7 << 0) +#define R300_PRIM_TYPE_RECT_LIST (8 << 0) +#define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0) +#define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0) + /* GUESS (based on r200) */ +#define R300_PRIM_TYPE_POINT_SPRITES (11 << 0) +#define R300_PRIM_TYPE_LINE_LOOP (12 << 0) +#define R300_PRIM_TYPE_QUADS (13 << 0) +#define R300_PRIM_TYPE_QUAD_STRIP (14 << 0) +#define R300_PRIM_TYPE_POLYGON (15 << 0) +#define R300_PRIM_TYPE_MASK 0xF +#define R300_PRIM_WALK_IND (1 << 4) +#define R300_PRIM_WALK_LIST (2 << 4) +#define R300_PRIM_WALK_RING (3 << 4) +#define R300_PRIM_WALK_MASK (3 << 4) + /* GUESS (based on r200) */ +#define R300_PRIM_COLOR_ORDER_BGRA (0 << 6) +#define R300_PRIM_COLOR_ORDER_RGBA (1 << 6) +#define R300_PRIM_NUM_VERTICES_SHIFT 16 +#define R300_PRIM_NUM_VERTICES_MASK 0xffff + + + +/* + * The R500 unified shader (US) registers come in banks of 512 each, one + * for each instruction slot in the shader. You can't touch them directly. + * R500_US_VECTOR_INDEX() sets the base instruction to modify; successive + * writes to R500_GA_US_VECTOR_DATA autoincrement the index after the + * instruction is fully specified. + */ +#define R500_US_ALU_ALPHA_INST_0 0xa800 +# define R500_ALPHA_OP_MAD 0 +# define R500_ALPHA_OP_DP 1 +# define R500_ALPHA_OP_MIN 2 +# define R500_ALPHA_OP_MAX 3 +/* #define R500_ALPHA_OP_RESERVED 4 */ +# define R500_ALPHA_OP_CND 5 +# define R500_ALPHA_OP_CMP 6 +# define R500_ALPHA_OP_FRC 7 +# define R500_ALPHA_OP_EX2 8 +# define R500_ALPHA_OP_LN2 9 +# define R500_ALPHA_OP_RCP 10 +# define R500_ALPHA_OP_RSQ 11 +# define R500_ALPHA_OP_SIN 12 +# define R500_ALPHA_OP_COS 13 +# define R500_ALPHA_OP_MDH 14 +# define R500_ALPHA_OP_MDV 15 +# define R500_ALPHA_ADDRD(x) (x << 4) +# define R500_ALPHA_ADDRD_REL (1 << 11) +# define R500_ALPHA_SEL_A_SHIFT 12 +# define R500_ALPHA_SEL_A_SRC0 (0 << 12) +# define R500_ALPHA_SEL_A_SRC1 (1 << 12) +# define R500_ALPHA_SEL_A_SRC2 (2 << 12) +# define R500_ALPHA_SEL_A_SRCP (3 << 12) +# define R500_ALPHA_SWIZ_A_R (0 << 14) +# define R500_ALPHA_SWIZ_A_G (1 << 14) +# define R500_ALPHA_SWIZ_A_B (2 << 14) +# define R500_ALPHA_SWIZ_A_A (3 << 14) +# define R500_ALPHA_SWIZ_A_0 (4 << 14) +# define R500_ALPHA_SWIZ_A_HALF (5 << 14) +# define R500_ALPHA_SWIZ_A_1 (6 << 14) +/* #define R500_ALPHA_SWIZ_A_UNUSED (7 << 14) */ +# define R500_ALPHA_MOD_A_NOP (0 << 17) +# define R500_ALPHA_MOD_A_NEG (1 << 17) +# define R500_ALPHA_MOD_A_ABS (2 << 17) +# define R500_ALPHA_MOD_A_NAB (3 << 17) +# define R500_ALPHA_SEL_B_SHIFT 19 +# define R500_ALPHA_SEL_B_SRC0 (0 << 19) +# define R500_ALPHA_SEL_B_SRC1 (1 << 19) +# define R500_ALPHA_SEL_B_SRC2 (2 << 19) +# define R500_ALPHA_SEL_B_SRCP (3 << 19) +# define R500_ALPHA_SWIZ_B_R (0 << 21) +# define R500_ALPHA_SWIZ_B_G (1 << 21) +# define R500_ALPHA_SWIZ_B_B (2 << 21) +# define R500_ALPHA_SWIZ_B_A (3 << 21) +# define R500_ALPHA_SWIZ_B_0 (4 << 21) +# define R500_ALPHA_SWIZ_B_HALF (5 << 21) +# define R500_ALPHA_SWIZ_B_1 (6 << 21) +/* #define R500_ALPHA_SWIZ_B_UNUSED (7 << 21) */ +# define R500_ALPHA_MOD_B_NOP (0 << 24) +# define R500_ALPHA_MOD_B_NEG (1 << 24) +# define R500_ALPHA_MOD_B_ABS (2 << 24) +# define R500_ALPHA_MOD_B_NAB (3 << 24) +# define R500_ALPHA_OMOD_IDENTITY (0 << 26) +# define R500_ALPHA_OMOD_MUL_2 (1 << 26) +# define R500_ALPHA_OMOD_MUL_4 (2 << 26) +# define R500_ALPHA_OMOD_MUL_8 (3 << 26) +# define R500_ALPHA_OMOD_DIV_2 (4 << 26) +# define R500_ALPHA_OMOD_DIV_4 (5 << 26) +# define R500_ALPHA_OMOD_DIV_8 (6 << 26) +# define R500_ALPHA_OMOD_DISABLE (7 << 26) +# define R500_ALPHA_TARGET(x) (x << 29) +# define R500_ALPHA_W_OMASK (1 << 31) +#define R500_US_ALU_ALPHA_ADDR_0 0x9800 +# define R500_ALPHA_ADDR0(x) (x << 0) +# define R500_ALPHA_ADDR0_CONST (1 << 8) +# define R500_ALPHA_ADDR0_REL (1 << 9) +# define R500_ALPHA_ADDR1(x) (x << 10) +# define R500_ALPHA_ADDR1_CONST (1 << 18) +# define R500_ALPHA_ADDR1_REL (1 << 19) +# define R500_ALPHA_ADDR2(x) (x << 20) +# define R500_ALPHA_ADDR2_CONST (1 << 28) +# define R500_ALPHA_ADDR2_REL (1 << 29) +# define R500_ALPHA_SRCP_OP_1_MINUS_2A0 (0 << 30) +# define R500_ALPHA_SRCP_OP_A1_MINUS_A0 (1 << 30) +# define R500_ALPHA_SRCP_OP_A1_PLUS_A0 (2 << 30) +# define R500_ALPHA_SRCP_OP_1_MINUS_A0 (3 << 30) +#define R500_US_ALU_RGBA_INST_0 0xb000 +# define R500_ALU_RGBA_OP_MAD (0 << 0) +# define R500_ALU_RGBA_OP_DP3 (1 << 0) +# define R500_ALU_RGBA_OP_DP4 (2 << 0) +# define R500_ALU_RGBA_OP_D2A (3 << 0) +# define R500_ALU_RGBA_OP_MIN (4 << 0) +# define R500_ALU_RGBA_OP_MAX (5 << 0) +/* #define R500_ALU_RGBA_OP_RESERVED (6 << 0) */ +# define R500_ALU_RGBA_OP_CND (7 << 0) +# define R500_ALU_RGBA_OP_CMP (8 << 0) +# define R500_ALU_RGBA_OP_FRC (9 << 0) +# define R500_ALU_RGBA_OP_SOP (10 << 0) +# define R500_ALU_RGBA_OP_MDH (11 << 0) +# define R500_ALU_RGBA_OP_MDV (12 << 0) +# define R500_ALU_RGBA_ADDRD(x) (x << 4) +# define R500_ALU_RGBA_ADDRD_REL (1 << 11) +# define R500_ALU_RGBA_SEL_C_SHIFT 12 +# define R500_ALU_RGBA_SEL_C_SRC0 (0 << 12) +# define R500_ALU_RGBA_SEL_C_SRC1 (1 << 12) +# define R500_ALU_RGBA_SEL_C_SRC2 (2 << 12) +# define R500_ALU_RGBA_SEL_C_SRCP (3 << 12) +# define R500_ALU_RGBA_R_SWIZ_R (0 << 14) +# define R500_ALU_RGBA_R_SWIZ_G (1 << 14) +# define R500_ALU_RGBA_R_SWIZ_B (2 << 14) +# define R500_ALU_RGBA_R_SWIZ_A (3 << 14) +# define R500_ALU_RGBA_R_SWIZ_0 (4 << 14) +# define R500_ALU_RGBA_R_SWIZ_HALF (5 << 14) +# define R500_ALU_RGBA_R_SWIZ_1 (6 << 14) +/* #define R500_ALU_RGBA_R_SWIZ_UNUSED (7 << 14) */ +# define R500_ALU_RGBA_G_SWIZ_R (0 << 17) +# define R500_ALU_RGBA_G_SWIZ_G (1 << 17) +# define R500_ALU_RGBA_G_SWIZ_B (2 << 17) +# define R500_ALU_RGBA_G_SWIZ_A (3 << 17) +# define R500_ALU_RGBA_G_SWIZ_0 (4 << 17) +# define R500_ALU_RGBA_G_SWIZ_HALF (5 << 17) +# define R500_ALU_RGBA_G_SWIZ_1 (6 << 17) +/* #define R500_ALU_RGBA_G_SWIZ_UNUSED (7 << 17) */ +# define R500_ALU_RGBA_B_SWIZ_R (0 << 20) +# define R500_ALU_RGBA_B_SWIZ_G (1 << 20) +# define R500_ALU_RGBA_B_SWIZ_B (2 << 20) +# define R500_ALU_RGBA_B_SWIZ_A (3 << 20) +# define R500_ALU_RGBA_B_SWIZ_0 (4 << 20) +# define R500_ALU_RGBA_B_SWIZ_HALF (5 << 20) +# define R500_ALU_RGBA_B_SWIZ_1 (6 << 20) +/* #define R500_ALU_RGBA_B_SWIZ_UNUSED (7 << 20) */ +# define R500_ALU_RGBA_MOD_C_NOP (0 << 23) +# define R500_ALU_RGBA_MOD_C_NEG (1 << 23) +# define R500_ALU_RGBA_MOD_C_ABS (2 << 23) +# define R500_ALU_RGBA_MOD_C_NAB (3 << 23) +# define R500_ALU_RGBA_ALPHA_SEL_C_SHIFT 25 +# define R500_ALU_RGBA_ALPHA_SEL_C_SRC0 (0 << 25) +# define R500_ALU_RGBA_ALPHA_SEL_C_SRC1 (1 << 25) +# define R500_ALU_RGBA_ALPHA_SEL_C_SRC2 (2 << 25) +# define R500_ALU_RGBA_ALPHA_SEL_C_SRCP (3 << 25) +# define R500_ALU_RGBA_A_SWIZ_R (0 << 27) +# define R500_ALU_RGBA_A_SWIZ_G (1 << 27) +# define R500_ALU_RGBA_A_SWIZ_B (2 << 27) +# define R500_ALU_RGBA_A_SWIZ_A (3 << 27) +# define R500_ALU_RGBA_A_SWIZ_0 (4 << 27) +# define R500_ALU_RGBA_A_SWIZ_HALF (5 << 27) +# define R500_ALU_RGBA_A_SWIZ_1 (6 << 27) +/* #define R500_ALU_RGBA_A_SWIZ_UNUSED (7 << 27) */ +# define R500_ALU_RGBA_ALPHA_MOD_C_NOP (0 << 30) +# define R500_ALU_RGBA_ALPHA_MOD_C_NEG (1 << 30) +# define R500_ALU_RGBA_ALPHA_MOD_C_ABS (2 << 30) +# define R500_ALU_RGBA_ALPHA_MOD_C_NAB (3 << 30) +#define R500_US_ALU_RGB_INST_0 0xa000 +# define R500_ALU_RGB_SEL_A_SHIFT 0 +# define R500_ALU_RGB_SEL_A_SRC0 (0 << 0) +# define R500_ALU_RGB_SEL_A_SRC1 (1 << 0) +# define R500_ALU_RGB_SEL_A_SRC2 (2 << 0) +# define R500_ALU_RGB_SEL_A_SRCP (3 << 0) +# define R500_ALU_RGB_R_SWIZ_A_R (0 << 2) +# define R500_ALU_RGB_R_SWIZ_A_G (1 << 2) +# define R500_ALU_RGB_R_SWIZ_A_B (2 << 2) +# define R500_ALU_RGB_R_SWIZ_A_A (3 << 2) +# define R500_ALU_RGB_R_SWIZ_A_0 (4 << 2) +# define R500_ALU_RGB_R_SWIZ_A_HALF (5 << 2) +# define R500_ALU_RGB_R_SWIZ_A_1 (6 << 2) +/* #define R500_ALU_RGB_R_SWIZ_A_UNUSED (7 << 2) */ +# define R500_ALU_RGB_G_SWIZ_A_R (0 << 5) +# define R500_ALU_RGB_G_SWIZ_A_G (1 << 5) +# define R500_ALU_RGB_G_SWIZ_A_B (2 << 5) +# define R500_ALU_RGB_G_SWIZ_A_A (3 << 5) +# define R500_ALU_RGB_G_SWIZ_A_0 (4 << 5) +# define R500_ALU_RGB_G_SWIZ_A_HALF (5 << 5) +# define R500_ALU_RGB_G_SWIZ_A_1 (6 << 5) +/* #define R500_ALU_RGB_G_SWIZ_A_UNUSED (7 << 5) */ +# define R500_ALU_RGB_B_SWIZ_A_R (0 << 8) +# define R500_ALU_RGB_B_SWIZ_A_G (1 << 8) +# define R500_ALU_RGB_B_SWIZ_A_B (2 << 8) +# define R500_ALU_RGB_B_SWIZ_A_A (3 << 8) +# define R500_ALU_RGB_B_SWIZ_A_0 (4 << 8) +# define R500_ALU_RGB_B_SWIZ_A_HALF (5 << 8) +# define R500_ALU_RGB_B_SWIZ_A_1 (6 << 8) +/* #define R500_ALU_RGB_B_SWIZ_A_UNUSED (7 << 8) */ +# define R500_ALU_RGB_MOD_A_NOP (0 << 11) +# define R500_ALU_RGB_MOD_A_NEG (1 << 11) +# define R500_ALU_RGB_MOD_A_ABS (2 << 11) +# define R500_ALU_RGB_MOD_A_NAB (3 << 11) +# define R500_ALU_RGB_SEL_B_SHIFT 13 +# define R500_ALU_RGB_SEL_B_SRC0 (0 << 13) +# define R500_ALU_RGB_SEL_B_SRC1 (1 << 13) +# define R500_ALU_RGB_SEL_B_SRC2 (2 << 13) +# define R500_ALU_RGB_SEL_B_SRCP (3 << 13) +# define R500_ALU_RGB_R_SWIZ_B_R (0 << 15) +# define R500_ALU_RGB_R_SWIZ_B_G (1 << 15) +# define R500_ALU_RGB_R_SWIZ_B_B (2 << 15) +# define R500_ALU_RGB_R_SWIZ_B_A (3 << 15) +# define R500_ALU_RGB_R_SWIZ_B_0 (4 << 15) +# define R500_ALU_RGB_R_SWIZ_B_HALF (5 << 15) +# define R500_ALU_RGB_R_SWIZ_B_1 (6 << 15) +/* #define R500_ALU_RGB_R_SWIZ_B_UNUSED (7 << 15) */ +# define R500_ALU_RGB_G_SWIZ_B_R (0 << 18) +# define R500_ALU_RGB_G_SWIZ_B_G (1 << 18) +# define R500_ALU_RGB_G_SWIZ_B_B (2 << 18) +# define R500_ALU_RGB_G_SWIZ_B_A (3 << 18) +# define R500_ALU_RGB_G_SWIZ_B_0 (4 << 18) +# define R500_ALU_RGB_G_SWIZ_B_HALF (5 << 18) +# define R500_ALU_RGB_G_SWIZ_B_1 (6 << 18) +/* #define R500_ALU_RGB_G_SWIZ_B_UNUSED (7 << 18) */ +# define R500_ALU_RGB_B_SWIZ_B_R (0 << 21) +# define R500_ALU_RGB_B_SWIZ_B_G (1 << 21) +# define R500_ALU_RGB_B_SWIZ_B_B (2 << 21) +# define R500_ALU_RGB_B_SWIZ_B_A (3 << 21) +# define R500_ALU_RGB_B_SWIZ_B_0 (4 << 21) +# define R500_ALU_RGB_B_SWIZ_B_HALF (5 << 21) +# define R500_ALU_RGB_B_SWIZ_B_1 (6 << 21) +/* #define R500_ALU_RGB_B_SWIZ_B_UNUSED (7 << 21) */ +# define R500_ALU_RGB_MOD_B_NOP (0 << 24) +# define R500_ALU_RGB_MOD_B_NEG (1 << 24) +# define R500_ALU_RGB_MOD_B_ABS (2 << 24) +# define R500_ALU_RGB_MOD_B_NAB (3 << 24) +# define R500_ALU_RGB_OMOD_IDENTITY (0 << 26) +# define R500_ALU_RGB_OMOD_MUL_2 (1 << 26) +# define R500_ALU_RGB_OMOD_MUL_4 (2 << 26) +# define R500_ALU_RGB_OMOD_MUL_8 (3 << 26) +# define R500_ALU_RGB_OMOD_DIV_2 (4 << 26) +# define R500_ALU_RGB_OMOD_DIV_4 (5 << 26) +# define R500_ALU_RGB_OMOD_DIV_8 (6 << 26) +# define R500_ALU_RGB_OMOD_DISABLE (7 << 26) +# define R500_ALU_RGB_TARGET(x) (x << 29) +# define R500_ALU_RGB_WMASK (1 << 31) +#define R500_US_ALU_RGB_ADDR_0 0x9000 +# define R500_RGB_ADDR0(x) (x << 0) +# define R500_RGB_ADDR0_CONST (1 << 8) +# define R500_RGB_ADDR0_REL (1 << 9) +# define R500_RGB_ADDR1(x) (x << 10) +# define R500_RGB_ADDR1_CONST (1 << 18) +# define R500_RGB_ADDR1_REL (1 << 19) +# define R500_RGB_ADDR2(x) (x << 20) +# define R500_RGB_ADDR2_CONST (1 << 28) +# define R500_RGB_ADDR2_REL (1 << 29) +# define R500_RGB_SRCP_OP_1_MINUS_2RGB0 (0 << 30) +# define R500_RGB_SRCP_OP_RGB1_MINUS_RGB0 (1 << 30) +# define R500_RGB_SRCP_OP_RGB1_PLUS_RGB0 (2 << 30) +# define R500_RGB_SRCP_OP_1_MINUS_RGB0 (3 << 30) +#define R500_US_CMN_INST_0 0xb800 +# define R500_INST_TYPE_MASK (3 << 0) +# define R500_INST_TYPE_ALU (0 << 0) +# define R500_INST_TYPE_OUT (1 << 0) +# define R500_INST_TYPE_FC (2 << 0) +# define R500_INST_TYPE_TEX (3 << 0) +# define R500_INST_TEX_SEM_WAIT (1 << 2) +# define R500_INST_RGB_PRED_SEL_NONE (0 << 3) +# define R500_INST_RGB_PRED_SEL_RGBA (1 << 3) +# define R500_INST_RGB_PRED_SEL_RRRR (2 << 3) +# define R500_INST_RGB_PRED_SEL_GGGG (3 << 3) +# define R500_INST_RGB_PRED_SEL_BBBB (4 << 3) +# define R500_INST_RGB_PRED_SEL_AAAA (5 << 3) +# define R500_INST_RGB_PRED_INV (1 << 6) +# define R500_INST_WRITE_INACTIVE (1 << 7) +# define R500_INST_LAST (1 << 8) +# define R500_INST_NOP (1 << 9) +# define R500_INST_ALU_WAIT (1 << 10) +# define R500_INST_RGB_WMASK_R (1 << 11) +# define R500_INST_RGB_WMASK_G (1 << 12) +# define R500_INST_RGB_WMASK_B (1 << 13) +# define R500_INST_ALPHA_WMASK (1 << 14) +# define R500_INST_RGB_OMASK_R (1 << 15) +# define R500_INST_RGB_OMASK_G (1 << 16) +# define R500_INST_RGB_OMASK_B (1 << 17) +# define R500_INST_RGB_OMASK_RGB (7 << 15) +# define R500_INST_ALPHA_OMASK (1 << 18) +# define R500_INST_RGB_CLAMP (1 << 19) +# define R500_INST_ALPHA_CLAMP (1 << 20) +# define R500_INST_ALU_RESULT_SEL (1 << 21) +# define R500_INST_ALPHA_PRED_INV (1 << 22) +# define R500_INST_ALU_RESULT_OP_EQ (0 << 23) +# define R500_INST_ALU_RESULT_OP_LT (1 << 23) +# define R500_INST_ALU_RESULT_OP_GE (2 << 23) +# define R500_INST_ALU_RESULT_OP_NE (3 << 23) +# define R500_INST_ALPHA_PRED_SEL_NONE (0 << 25) +# define R500_INST_ALPHA_PRED_SEL_RGBA (1 << 25) +# define R500_INST_ALPHA_PRED_SEL_RRRR (2 << 25) +# define R500_INST_ALPHA_PRED_SEL_GGGG (3 << 25) +# define R500_INST_ALPHA_PRED_SEL_BBBB (4 << 25) +# define R500_INST_ALPHA_PRED_SEL_AAAA (5 << 25) +/* XXX next four are kind of guessed */ +# define R500_INST_STAT_WE_R (1 << 28) +# define R500_INST_STAT_WE_G (1 << 29) +# define R500_INST_STAT_WE_B (1 << 30) +# define R500_INST_STAT_WE_A (1 << 31) + +/* note that these are 8 bit lengths, despite the offsets, at least for R500 */ +#define R500_US_CODE_ADDR 0x4630 +# define R500_US_CODE_START_ADDR(x) (x << 0) +# define R500_US_CODE_END_ADDR(x) (x << 16) +#define R500_US_CODE_OFFSET 0x4638 +# define R500_US_CODE_OFFSET_ADDR(x) (x << 0) +#define R500_US_CODE_RANGE 0x4634 +# define R500_US_CODE_RANGE_ADDR(x) (x << 0) +# define R500_US_CODE_RANGE_SIZE(x) (x << 16) +#define R500_US_CONFIG 0x4600 +# define R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO (1 << 1) +#define R500_US_FC_ADDR_0 0xa000 +# define R500_FC_BOOL_ADDR(x) (x << 0) +# define R500_FC_INT_ADDR(x) (x << 8) +# define R500_FC_JUMP_ADDR(x) (x << 16) +# define R500_FC_JUMP_GLOBAL (1 << 31) +#define R500_US_FC_BOOL_CONST 0x4620 +# define R500_FC_KBOOL(x) (x) +#define R500_US_FC_CTRL 0x4624 +# define R500_FC_TEST_EN (1 << 30) +# define R500_FC_FULL_FC_EN (1 << 31) +#define R500_US_FC_INST_0 0x9800 +# define R500_FC_OP_JUMP (0 << 0) +# define R500_FC_OP_LOOP (1 << 0) +# define R500_FC_OP_ENDLOOP (2 << 0) +# define R500_FC_OP_REP (3 << 0) +# define R500_FC_OP_ENDREP (4 << 0) +# define R500_FC_OP_BREAKLOOP (5 << 0) +# define R500_FC_OP_BREAKREP (6 << 0) +# define R500_FC_OP_CONTINUE (7 << 0) +# define R500_FC_B_ELSE (1 << 4) +# define R500_FC_JUMP_ANY (1 << 5) +# define R500_FC_A_OP_NONE (0 << 6) +# define R500_FC_A_OP_POP (1 << 6) +# define R500_FC_A_OP_PUSH (2 << 6) +# define R500_FC_JUMP_FUNC(x) (x << 8) +# define R500_FC_B_POP_CNT(x) (x << 16) +# define R500_FC_B_OP0_NONE (0 << 24) +# define R500_FC_B_OP0_DECR (1 << 24) +# define R500_FC_B_OP0_INCR (2 << 24) +# define R500_FC_B_OP1_DECR (0 << 26) +# define R500_FC_B_OP1_NONE (1 << 26) +# define R500_FC_B_OP1_INCR (2 << 26) +# define R500_FC_IGNORE_UNCOVERED (1 << 28) +#define R500_US_FC_INT_CONST_0 0x4c00 +# define R500_FC_INT_CONST_KR(x) (x << 0) +# define R500_FC_INT_CONST_KG(x) (x << 8) +# define R500_FC_INT_CONST_KB(x) (x << 16) +/* _0 through _15 */ +#define R500_US_FORMAT0_0 0x4640 +# define R500_FORMAT_TXWIDTH(x) (x << 0) +# define R500_FORMAT_TXHEIGHT(x) (x << 11) +# define R500_FORMAT_TXDEPTH(x) (x << 22) +#define R500_US_PIXSIZE 0x4604 +# define R500_PIX_SIZE(x) (x) +#define R500_US_TEX_ADDR_0 0x9800 +# define R500_TEX_SRC_ADDR(x) (x << 0) +# define R500_TEX_SRC_ADDR_REL (1 << 7) +# define R500_TEX_SRC_S_SWIZ_R (0 << 8) +# define R500_TEX_SRC_S_SWIZ_G (1 << 8) +# define R500_TEX_SRC_S_SWIZ_B (2 << 8) +# define R500_TEX_SRC_S_SWIZ_A (3 << 8) +# define R500_TEX_SRC_T_SWIZ_R (0 << 10) +# define R500_TEX_SRC_T_SWIZ_G (1 << 10) +# define R500_TEX_SRC_T_SWIZ_B (2 << 10) +# define R500_TEX_SRC_T_SWIZ_A (3 << 10) +# define R500_TEX_SRC_R_SWIZ_R (0 << 12) +# define R500_TEX_SRC_R_SWIZ_G (1 << 12) +# define R500_TEX_SRC_R_SWIZ_B (2 << 12) +# define R500_TEX_SRC_R_SWIZ_A (3 << 12) +# define R500_TEX_SRC_Q_SWIZ_R (0 << 14) +# define R500_TEX_SRC_Q_SWIZ_G (1 << 14) +# define R500_TEX_SRC_Q_SWIZ_B (2 << 14) +# define R500_TEX_SRC_Q_SWIZ_A (3 << 14) +# define R500_TEX_DST_ADDR(x) (x << 16) +# define R500_TEX_DST_ADDR_REL (1 << 23) +# define R500_TEX_DST_R_SWIZ_R (0 << 24) +# define R500_TEX_DST_R_SWIZ_G (1 << 24) +# define R500_TEX_DST_R_SWIZ_B (2 << 24) +# define R500_TEX_DST_R_SWIZ_A (3 << 24) +# define R500_TEX_DST_G_SWIZ_R (0 << 26) +# define R500_TEX_DST_G_SWIZ_G (1 << 26) +# define R500_TEX_DST_G_SWIZ_B (2 << 26) +# define R500_TEX_DST_G_SWIZ_A (3 << 26) +# define R500_TEX_DST_B_SWIZ_R (0 << 28) +# define R500_TEX_DST_B_SWIZ_G (1 << 28) +# define R500_TEX_DST_B_SWIZ_B (2 << 28) +# define R500_TEX_DST_B_SWIZ_A (3 << 28) +# define R500_TEX_DST_A_SWIZ_R (0 << 30) +# define R500_TEX_DST_A_SWIZ_G (1 << 30) +# define R500_TEX_DST_A_SWIZ_B (2 << 30) +# define R500_TEX_DST_A_SWIZ_A (3 << 30) +#define R500_US_TEX_ADDR_DXDY_0 0xa000 +# define R500_DX_ADDR(x) (x << 0) +# define R500_DX_ADDR_REL (1 << 7) +# define R500_DX_S_SWIZ_R (0 << 8) +# define R500_DX_S_SWIZ_G (1 << 8) +# define R500_DX_S_SWIZ_B (2 << 8) +# define R500_DX_S_SWIZ_A (3 << 8) +# define R500_DX_T_SWIZ_R (0 << 10) +# define R500_DX_T_SWIZ_G (1 << 10) +# define R500_DX_T_SWIZ_B (2 << 10) +# define R500_DX_T_SWIZ_A (3 << 10) +# define R500_DX_R_SWIZ_R (0 << 12) +# define R500_DX_R_SWIZ_G (1 << 12) +# define R500_DX_R_SWIZ_B (2 << 12) +# define R500_DX_R_SWIZ_A (3 << 12) +# define R500_DX_Q_SWIZ_R (0 << 14) +# define R500_DX_Q_SWIZ_G (1 << 14) +# define R500_DX_Q_SWIZ_B (2 << 14) +# define R500_DX_Q_SWIZ_A (3 << 14) +# define R500_DY_ADDR(x) (x << 16) +# define R500_DY_ADDR_REL (1 << 17) +# define R500_DY_S_SWIZ_R (0 << 24) +# define R500_DY_S_SWIZ_G (1 << 24) +# define R500_DY_S_SWIZ_B (2 << 24) +# define R500_DY_S_SWIZ_A (3 << 24) +# define R500_DY_T_SWIZ_R (0 << 26) +# define R500_DY_T_SWIZ_G (1 << 26) +# define R500_DY_T_SWIZ_B (2 << 26) +# define R500_DY_T_SWIZ_A (3 << 26) +# define R500_DY_R_SWIZ_R (0 << 28) +# define R500_DY_R_SWIZ_G (1 << 28) +# define R500_DY_R_SWIZ_B (2 << 28) +# define R500_DY_R_SWIZ_A (3 << 28) +# define R500_DY_Q_SWIZ_R (0 << 30) +# define R500_DY_Q_SWIZ_G (1 << 30) +# define R500_DY_Q_SWIZ_B (2 << 30) +# define R500_DY_Q_SWIZ_A (3 << 30) +#define R500_US_TEX_INST_0 0x9000 +# define R500_TEX_ID(x) (x << 16) +# define R500_TEX_INST_NOP (0 << 22) +# define R500_TEX_INST_LD (1 << 22) +# define R500_TEX_INST_TEXKILL (2 << 22) +# define R500_TEX_INST_PROJ (3 << 22) +# define R500_TEX_INST_LODBIAS (4 << 22) +# define R500_TEX_INST_LOD (5 << 22) +# define R500_TEX_INST_DXDY (6 << 22) +# define R500_TEX_SEM_ACQUIRE (1 << 25) +# define R500_TEX_IGNORE_UNCOVERED (1 << 26) +# define R500_TEX_UNSCALED (1 << 27) +#define R300_US_W_FMT 0x46b4 +# define R300_W_FMT_W0 (0 << 0) +# define R300_W_FMT_W24 (1 << 0) +# define R300_W_FMT_W24FP (2 << 0) +# define R300_W_SRC_US (0 << 2) +# define R300_W_SRC_RAS (1 << 2) + + +/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR. + * Two parameter dwords: + * 0. VAP_VTX_FMT: The first parameter is not written to hardware + * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword. + */ +#define R300_PACKET3_3D_DRAW_VBUF 0x00002800 + +/* Draw a primitive from immediate vertices in this packet + * Up to 16382 dwords: + * 0. VAP_VTX_FMT: The first parameter is not written to hardware + * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword. + * 2 to end: Up to 16380 dwords of vertex data. + */ +#define R300_PACKET3_3D_DRAW_IMMD 0x00002900 + +/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR and + * immediate vertices in this packet + * Up to 16382 dwords: + * 0. VAP_VTX_FMT: The first parameter is not written to hardware + * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword. + * 2 to end: Up to 16380 dwords of vertex data. + */ +#define R300_PACKET3_3D_DRAW_INDX 0x00002A00 + + +/* Specify the full set of vertex arrays as (address, stride). + * The first parameter is the number of vertex arrays specified. + * The rest of the command is a variable length list of blocks, where + * each block is three dwords long and specifies two arrays. + * The first dword of a block is split into two words, the lower significant + * word refers to the first array, the more significant word to the second + * array in the block. + * The low byte of each word contains the size of an array entry in dwords, + * the high byte contains the stride of the array. + * The second dword of a block contains the pointer to the first array, + * the third dword of a block contains the pointer to the second array. + * Note that if the total number of arrays is odd, the third dword of + * the last block is omitted. + */ +#define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 + +#define R300_PACKET3_INDX_BUFFER 0x00003300 +# define R300_EB_UNK1_SHIFT 24 +# define R300_EB_UNK1 (0x80<<24) +# define R300_EB_UNK2 0x0810 + +/* Same as R300_PACKET3_3D_DRAW_VBUF but without VAP_VTX_FMT */ +#define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400 +/* Same as R300_PACKET3_3D_DRAW_IMMD but without VAP_VTX_FMT */ +#define R300_PACKET3_3D_DRAW_IMMD_2 0x00003500 +/* Same as R300_PACKET3_3D_DRAW_INDX but without VAP_VTX_FMT */ +#define R300_PACKET3_3D_DRAW_INDX_2 0x00003600 + +/* Clears a portion of hierachical Z RAM + * 3 dword parameters + * 0. START + * 1. COUNT: 13:0 (max is 0x3FFF) + * 2. CLEAR_VALUE: Value to write into HIZ RAM. + */ +#define R300_PACKET3_3D_CLEAR_HIZ 0x00003700 + +/* Draws a set of primitives using vertex buffers pointed by the state data. + * At least 2 Parameters: + * 0. VAP_VF_CNTL: The first parameter is a standard primitive emission dword. + * 2 to end: Data or indices (see other 3D_DRAW_* packets for details) + */ +#define R300_PACKET3_3D_DRAW_128 0x00003900 + +/* END: Packet 3 commands */ + + +/* Color formats for 2d packets + */ +#define R300_CP_COLOR_FORMAT_CI8 2 +#define R300_CP_COLOR_FORMAT_ARGB1555 3 +#define R300_CP_COLOR_FORMAT_RGB565 4 +#define R300_CP_COLOR_FORMAT_ARGB8888 6 +#define R300_CP_COLOR_FORMAT_RGB332 7 +#define R300_CP_COLOR_FORMAT_RGB8 9 +#define R300_CP_COLOR_FORMAT_ARGB4444 15 + +/* + * CP type-3 packets + */ +#define R300_CP_CMD_BITBLT_MULTI 0xC0009B00 + +/* XXX Corbin's stuff from radeon and r200 */ + +#define RADEON_WAIT_UNTIL 0x1720 +# define RADEON_WAIT_CRTC_PFLIP (1 << 0) +# define RADEON_WAIT_2D_IDLECLEAN (1 << 16) +# define RADEON_WAIT_3D_IDLECLEAN (1 << 17) +# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18) + +#define RADEON_CP_PACKET3 0xC0000000 + +#define R200_3D_DRAW_IMMD_2 0xC0003500 + +#endif /* _R300_REG_H */ + +/* *INDENT-ON* */ + +/* vim: set foldenable foldmarker=\\{,\\} foldmethod=marker : */ diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c new file mode 100644 index 00000000000..d7354ad893e --- /dev/null +++ b/src/gallium/drivers/r300/r300_screen.c @@ -0,0 +1,282 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_screen.h" + +/* Return the identifier behind whom the brave coders responsible for this + * amalgamation of code, sweat, and duct tape, routinely obscure their names. + * + * ...I should have just put "Corbin Simpson", but I'm not that cool. + * + * (Or egotistical. Yet.) */ +static const char* r300_get_vendor(struct pipe_screen* pscreen) +{ + return "X.Org R300 Project"; +} + +static const char* chip_families[] = { + "R300", + "R350", + "R360", + "RV350", + "RV370", + "RV380", + "R420", + "R423", + "R430", + "R480", + "R481", + "RV410", + "RS400", + "RC410", + "RS480", + "RS482", + "RS690", + "RS740", + "RV515", + "R520", + "RV530", + "R580", + "RV560", + "RV570" +}; + +static const char* r300_get_name(struct pipe_screen* pscreen) +{ + struct r300_screen* r300screen = r300_screen(pscreen); + + return chip_families[r300screen->caps->family]; +} + +static int r300_get_param(struct pipe_screen* pscreen, int param) +{ + struct r300_screen* r300screen = r300_screen(pscreen); + + switch (param) { + /* XXX cases marked "IN THEORY" are possible on the hardware, + * but haven't been implemented yet. */ + case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + /* XXX I'm told this goes up to 16 */ + return 8; + case PIPE_CAP_NPOT_TEXTURES: + /* IN THEORY */ + return 0; + case PIPE_CAP_TWO_SIDED_STENCIL: + if (r300screen->caps->is_r500) { + return 1; + } else { + return 0; + } + return 0; + case PIPE_CAP_GLSL: + /* IN THEORY */ + return 0; + case PIPE_CAP_S3TC: + /* IN THEORY */ + return 0; + case PIPE_CAP_ANISOTROPIC_FILTER: + /* IN THEORY */ + return 0; + case PIPE_CAP_POINT_SPRITE: + /* IN THEORY */ + return 0; + case PIPE_CAP_MAX_RENDER_TARGETS: + return 4; + case PIPE_CAP_OCCLUSION_QUERY: + /* IN THEORY */ + return 0; + case PIPE_CAP_TEXTURE_SHADOW_MAP: + /* IN THEORY */ + return 0; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + if (r300screen->caps->is_r500) { + /* 13 == 4096x4096 */ + return 13; + } else { + /* 12 == 2048x2048 */ + return 12; + } + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + /* So, technically, the limit is the same as above, but some math + * shows why this is silly. Assuming RGBA, 4cpp, we can see that + * 4096*4096*4096 = 64.0 GiB exactly, so it's not exactly + * practical. However, if at some point a game really wants this, + * then we can remove or raise this limit. */ + if (r300screen->caps->is_r500) { + /* 9 == 256x256x256 */ + return 9; + } else { + /* 8 == 128*128*128 */ + return 8; + } + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + if (r300screen->caps->is_r500) { + /* 13 == 4096x4096 */ + return 13; + } else { + /* 12 == 2048x2048 */ + return 12; + } + case PIPE_CAP_TEXTURE_MIRROR_CLAMP: + return 1; + case PIPE_CAP_TEXTURE_MIRROR_REPEAT: + return 1; + case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: + /* XXX guessing (what a terrible guess) */ + return 2; + default: + debug_printf("r300: Implementation error: Bad param %d\n", + param); + return 0; + } +} + +static float r300_get_paramf(struct pipe_screen* pscreen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_LINE_WIDTH: + case PIPE_CAP_MAX_LINE_WIDTH_AA: + /* XXX this is the biggest thing that will fit in that register. + * Perhaps the actual rendering limits are less? */ + return 10922.0f; + case PIPE_CAP_MAX_POINT_WIDTH: + case PIPE_CAP_MAX_POINT_WIDTH_AA: + /* XXX this is the biggest thing that will fit in that register. + * Perhaps the actual rendering limits are less? */ + return 10922.0f; + case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: + return 16.0f; + case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: + return 16.0f; + default: + debug_printf("r300: Implementation error: Bad paramf %d\n", + param); + return 0.0f; + } +} + +/* XXX even moar formats */ +static boolean check_tex_2d_format(enum pipe_format format) +{ + switch (format) { + /* Colorbuffer */ + case PIPE_FORMAT_A8R8G8B8_UNORM: + /* Texture */ + case PIPE_FORMAT_I8_UNORM: + /* Z buffer */ + case PIPE_FORMAT_Z16_UNORM: + /* Z buffer with stencil */ + case PIPE_FORMAT_Z24S8_UNORM: + return TRUE; + + /* These formats are explicitly not supported, in order to keep + * people from wasting their time trying to implement them... */ + case PIPE_FORMAT_S8Z24_UNORM: + return FALSE; + + default: + debug_printf("r300: Warning: Got unknown format: %s, in %s\n", + pf_name(format), __FUNCTION__); + break; + } + + return FALSE; +} + +/* XXX moar targets */ +static boolean r300_is_format_supported(struct pipe_screen* pscreen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned tex_usage, + unsigned geom_flags) +{ + switch (target) { + case PIPE_TEXTURE_2D: + return check_tex_2d_format(format); + default: + debug_printf("r300: Warning: Got unknown format target: %d\n", + format); + break; + } + + return FALSE; +} + +static void* r300_surface_map(struct pipe_screen* screen, + struct pipe_surface* surface, + unsigned flags) +{ + struct r300_texture* tex = (struct r300_texture*)surface->texture; + char* map = pipe_buffer_map(screen, tex->buffer, flags); + + if (!map) { + return NULL; + } + + return map + surface->offset; +} + +static void r300_surface_unmap(struct pipe_screen* screen, + struct pipe_surface* surface) +{ + struct r300_texture* tex = (struct r300_texture*)surface->texture; + pipe_buffer_unmap(screen, tex->buffer); +} + +static void r300_destroy_screen(struct pipe_screen* pscreen) +{ + struct r300_screen* r300screen = r300_screen(pscreen); + + FREE(r300screen->caps); + FREE(r300screen); +} + +struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys, + struct r300_winsys* r300_winsys) +{ + struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen); + struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities); + + if (!r300screen || !caps) + return NULL; + + caps->pci_id = r300_winsys->pci_id; + caps->num_frag_pipes = r300_winsys->gb_pipes; + + r300_parse_chipset(caps); + + r300screen->caps = caps; + r300screen->screen.winsys = winsys; + r300screen->screen.destroy = r300_destroy_screen; + r300screen->screen.get_name = r300_get_name; + r300screen->screen.get_vendor = r300_get_vendor; + r300screen->screen.get_param = r300_get_param; + r300screen->screen.get_paramf = r300_get_paramf; + r300screen->screen.is_format_supported = r300_is_format_supported; + r300screen->screen.surface_map = r300_surface_map; + r300screen->screen.surface_unmap = r300_surface_unmap; + + r300_init_screen_texture_functions(&r300screen->screen); + u_simple_screen_init(&r300screen->screen); + + return &r300screen->screen; +} diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h new file mode 100644 index 00000000000..2e25f61dbf1 --- /dev/null +++ b/src/gallium/drivers/r300/r300_screen.h @@ -0,0 +1,52 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_SCREEN_H +#define R300_SCREEN_H + +#include "pipe/p_inlines.h" +#include "pipe/p_screen.h" +#include "util/u_memory.h" +#include "util/u_simple_screen.h" + +#include "r300_chipset.h" +#include "r300_texture.h" +#include "r300_winsys.h" + +struct r300_screen { + /* Parent class */ + struct pipe_screen screen; + + /* Chipset capabilities */ + struct r300_capabilities* caps; +}; + +/* Convenience cast wrapper. */ +static struct r300_screen* r300_screen(struct pipe_screen* screen) { + return (struct r300_screen*)screen; +} + +/* Creates a new r300 screen. */ +struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys, + struct r300_winsys* r300_winsys); + +#endif /* R300_SCREEN_H */ diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c new file mode 100644 index 00000000000..eae1a5698d0 --- /dev/null +++ b/src/gallium/drivers/r300/r300_state.c @@ -0,0 +1,852 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "util/u_math.h" +#include "util/u_pack_color.h" + +#include "pipe/p_debug.h" +#include "pipe/internal/p_winsys_screen.h" + +#include "r300_context.h" +#include "r300_reg.h" +#include "r300_state_shader.h" + +/* r300_state: Functions used to intialize state context by translating + * Gallium state objects into semi-native r300 state objects. + * + * XXX break this file up into pieces if it gets too big! */ + +/* Pack a float into a dword. */ +static uint32_t pack_float_32(float f) +{ + union { + float f; + uint32_t u; + } u; + + u.f = f; + return u.u; +} + +static uint32_t translate_blend_function(int blend_func) { + switch (blend_func) { + case PIPE_BLEND_ADD: + return R300_COMB_FCN_ADD_CLAMP; + case PIPE_BLEND_SUBTRACT: + return R300_COMB_FCN_SUB_CLAMP; + case PIPE_BLEND_REVERSE_SUBTRACT: + return R300_COMB_FCN_RSUB_CLAMP; + case PIPE_BLEND_MIN: + return R300_COMB_FCN_MIN; + case PIPE_BLEND_MAX: + return R300_COMB_FCN_MAX; + default: + debug_printf("r300: Unknown blend function %d\n", blend_func); + break; + } + return 0; +} + +/* XXX we can also offer the D3D versions of some of these... */ +static uint32_t translate_blend_factor(int blend_fact) { + switch (blend_fact) { + case PIPE_BLENDFACTOR_ONE: + return R300_BLEND_GL_ONE; + case PIPE_BLENDFACTOR_SRC_COLOR: + return R300_BLEND_GL_SRC_COLOR; + case PIPE_BLENDFACTOR_SRC_ALPHA: + return R300_BLEND_GL_SRC_ALPHA; + case PIPE_BLENDFACTOR_DST_ALPHA: + return R300_BLEND_GL_DST_ALPHA; + case PIPE_BLENDFACTOR_DST_COLOR: + return R300_BLEND_GL_DST_COLOR; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: + return R300_BLEND_GL_SRC_ALPHA_SATURATE; + case PIPE_BLENDFACTOR_CONST_COLOR: + return R300_BLEND_GL_CONST_COLOR; + case PIPE_BLENDFACTOR_CONST_ALPHA: + return R300_BLEND_GL_CONST_ALPHA; + /* XXX WTF are these? + case PIPE_BLENDFACTOR_SRC1_COLOR: + case PIPE_BLENDFACTOR_SRC1_ALPHA: */ + case PIPE_BLENDFACTOR_ZERO: + return R300_BLEND_GL_ZERO; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: + return R300_BLEND_GL_ONE_MINUS_SRC_COLOR; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + return R300_BLEND_GL_ONE_MINUS_SRC_ALPHA; + case PIPE_BLENDFACTOR_INV_DST_ALPHA: + return R300_BLEND_GL_ONE_MINUS_DST_ALPHA; + case PIPE_BLENDFACTOR_INV_DST_COLOR: + return R300_BLEND_GL_ONE_MINUS_DST_COLOR; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: + return R300_BLEND_GL_ONE_MINUS_CONST_COLOR; + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: + return R300_BLEND_GL_ONE_MINUS_CONST_ALPHA; + /* XXX see above + case PIPE_BLENDFACTOR_INV_SRC1_COLOR: + case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: */ + default: + debug_printf("r300: Unknown blend factor %d\n", blend_fact); + break; + } + return 0; +} + +/* Create a new blend state based on the CSO blend state. + * + * This encompasses alpha blending, logic/raster ops, and blend dithering. */ +static void* r300_create_blend_state(struct pipe_context* pipe, + const struct pipe_blend_state* state) +{ + struct r300_blend_state* blend = CALLOC_STRUCT(r300_blend_state); + + if (state->blend_enable) { + /* XXX for now, always do separate alpha... + * is it faster to do it with one reg? */ + blend->blend_control = R300_ALPHA_BLEND_ENABLE | + R300_SEPARATE_ALPHA_ENABLE | + R300_READ_ENABLE | + translate_blend_function(state->rgb_func) | + (translate_blend_factor(state->rgb_src_factor) << + R300_SRC_BLEND_SHIFT) | + (translate_blend_factor(state->rgb_dst_factor) << + R300_DST_BLEND_SHIFT); + blend->alpha_blend_control = + translate_blend_function(state->alpha_func) | + (translate_blend_factor(state->alpha_src_factor) << + R300_SRC_BLEND_SHIFT) | + (translate_blend_factor(state->alpha_dst_factor) << + R300_DST_BLEND_SHIFT); + } + + /* PIPE_LOGICOP_* don't need to be translated, fortunately. */ + /* XXX are logicops still allowed if blending's disabled? + * Does Gallium take care of it for us? */ + if (state->logicop_enable) { + blend->rop = R300_RB3D_ROPCNTL_ROP_ENABLE | + (state->logicop_func) << R300_RB3D_ROPCNTL_ROP_SHIFT; + } + + if (state->dither) { + blend->dither = R300_RB3D_DITHER_CTL_DITHER_MODE_LUT | + R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_LUT; + } + + return (void*)blend; +} + +/* Bind blend state. */ +static void r300_bind_blend_state(struct pipe_context* pipe, + void* state) +{ + struct r300_context* r300 = r300_context(pipe); + + r300->blend_state = (struct r300_blend_state*)state; + r300->dirty_state |= R300_NEW_BLEND; +} + +/* Free blend state. */ +static void r300_delete_blend_state(struct pipe_context* pipe, + void* state) +{ + FREE(state); +} + +/* Set blend color. + * Setup both R300 and R500 registers, figure out later which one to write. */ +static void r300_set_blend_color(struct pipe_context* pipe, + const struct pipe_blend_color* color) +{ + struct r300_context* r300 = r300_context(pipe); + uint32_t r, g, b, a; + ubyte ur, ug, ub, ua; + + r = util_iround(color->color[0] * 1023.0f); + g = util_iround(color->color[1] * 1023.0f); + b = util_iround(color->color[2] * 1023.0f); + a = util_iround(color->color[3] * 1023.0f); + + ur = float_to_ubyte(color->color[0]); + ug = float_to_ubyte(color->color[1]); + ub = float_to_ubyte(color->color[2]); + ua = float_to_ubyte(color->color[3]); + + r300->blend_color_state->blend_color = (a << 24) | (r << 16) | (g << 8) | b; + + r300->blend_color_state->blend_color_red_alpha = ur | (ua << 16); + r300->blend_color_state->blend_color_green_blue = ub | (ug << 16); + + r300->dirty_state |= R300_NEW_BLEND_COLOR; +} + +static void r300_set_clip_state(struct pipe_context* pipe, + const struct pipe_clip_state* state) +{ + struct r300_context* r300 = r300_context(pipe); + /* XXX Draw */ + draw_flush(r300->draw); + draw_set_clip_state(r300->draw, state); +} + +static void + r300_set_constant_buffer(struct pipe_context* pipe, + uint shader, uint index, + const struct pipe_constant_buffer* buffer) +{ + struct r300_context* r300 = r300_context(pipe); + + /* This entire chunk of code seems ever-so-slightly baked. + * It's as if I've got pipe_buffer* matryoshkas... */ + if (buffer && buffer->buffer && buffer->buffer->size) { + void* map = pipe->winsys->buffer_map(pipe->winsys, buffer->buffer, + PIPE_BUFFER_USAGE_CPU_READ); + memcpy(r300->shader_constants[shader].constants, + map, buffer->buffer->size); + pipe->winsys->buffer_unmap(pipe->winsys, buffer->buffer); + + r300->shader_constants[shader].user_count = + buffer->buffer->size / (sizeof(float) * 4); + } else { + r300->shader_constants[shader].user_count = 0; + } + + r300->dirty_state |= R300_NEW_CONSTANTS; +} + +static uint32_t translate_depth_stencil_function(int zs_func) { + switch (zs_func) { + case PIPE_FUNC_NEVER: + return R300_ZS_NEVER; + case PIPE_FUNC_LESS: + return R300_ZS_LESS; + case PIPE_FUNC_EQUAL: + return R300_ZS_EQUAL; + case PIPE_FUNC_LEQUAL: + return R300_ZS_LEQUAL; + case PIPE_FUNC_GREATER: + return R300_ZS_GREATER; + case PIPE_FUNC_NOTEQUAL: + return R300_ZS_NOTEQUAL; + case PIPE_FUNC_GEQUAL: + return R300_ZS_GEQUAL; + case PIPE_FUNC_ALWAYS: + return R300_ZS_ALWAYS; + default: + debug_printf("r300: Unknown depth/stencil function %d\n", + zs_func); + break; + } + return 0; +} + +static uint32_t translate_stencil_op(int s_op) { + switch (s_op) { + case PIPE_STENCIL_OP_KEEP: + return R300_ZS_KEEP; + case PIPE_STENCIL_OP_ZERO: + return R300_ZS_ZERO; + case PIPE_STENCIL_OP_REPLACE: + return R300_ZS_REPLACE; + case PIPE_STENCIL_OP_INCR: + return R300_ZS_INCR; + case PIPE_STENCIL_OP_DECR: + return R300_ZS_DECR; + case PIPE_STENCIL_OP_INCR_WRAP: + return R300_ZS_INCR_WRAP; + case PIPE_STENCIL_OP_DECR_WRAP: + return R300_ZS_DECR_WRAP; + case PIPE_STENCIL_OP_INVERT: + return R300_ZS_INVERT; + default: + debug_printf("r300: Unknown stencil op %d", s_op); + break; + } + return 0; +} + +static uint32_t translate_alpha_function(int alpha_func) { + switch (alpha_func) { + case PIPE_FUNC_NEVER: + return R300_FG_ALPHA_FUNC_NEVER; + case PIPE_FUNC_LESS: + return R300_FG_ALPHA_FUNC_LESS; + case PIPE_FUNC_EQUAL: + return R300_FG_ALPHA_FUNC_EQUAL; + case PIPE_FUNC_LEQUAL: + return R300_FG_ALPHA_FUNC_LE; + case PIPE_FUNC_GREATER: + return R300_FG_ALPHA_FUNC_GREATER; + case PIPE_FUNC_NOTEQUAL: + return R300_FG_ALPHA_FUNC_NOTEQUAL; + case PIPE_FUNC_GEQUAL: + return R300_FG_ALPHA_FUNC_GE; + case PIPE_FUNC_ALWAYS: + return R300_FG_ALPHA_FUNC_ALWAYS; + default: + debug_printf("r300: Unknown alpha function %d", alpha_func); + break; + } + return 0; +} + +/* Create a new depth, stencil, and alpha state based on the CSO dsa state. + * + * This contains the depth buffer, stencil buffer, alpha test, and such. + * On the Radeon, depth and stencil buffer setup are intertwined, which is + * the reason for some of the strange-looking assignments across registers. */ +static void* + r300_create_dsa_state(struct pipe_context* pipe, + const struct pipe_depth_stencil_alpha_state* state) +{ + struct r300_dsa_state* dsa = CALLOC_STRUCT(r300_dsa_state); + + /* Depth test setup. */ + if (state->depth.enabled) { + dsa->z_buffer_control |= R300_Z_ENABLE; + + if (state->depth.writemask) { + dsa->z_buffer_control |= R300_Z_WRITE_ENABLE; + } + + dsa->z_stencil_control |= + (translate_depth_stencil_function(state->depth.func) << + R300_Z_FUNC_SHIFT); + } + + /* Stencil buffer setup. */ + if (state->stencil[0].enabled) { + dsa->z_buffer_control |= R300_STENCIL_ENABLE; + dsa->z_stencil_control |= + (translate_depth_stencil_function(state->stencil[0].func) << + R300_S_FRONT_FUNC_SHIFT) | + (translate_stencil_op(state->stencil[0].fail_op) << + R300_S_FRONT_SFAIL_OP_SHIFT) | + (translate_stencil_op(state->stencil[0].zpass_op) << + R300_S_FRONT_ZPASS_OP_SHIFT) | + (translate_stencil_op(state->stencil[0].zfail_op) << + R300_S_FRONT_ZFAIL_OP_SHIFT); + + dsa->stencil_ref_mask = (state->stencil[0].ref_value) | + (state->stencil[0].valuemask << R300_STENCILMASK_SHIFT) | + (state->stencil[0].writemask << R300_STENCILWRITEMASK_SHIFT); + + if (state->stencil[1].enabled) { + dsa->z_buffer_control |= R300_STENCIL_FRONT_BACK; + dsa->z_stencil_control |= + (translate_depth_stencil_function(state->stencil[1].func) << + R300_S_BACK_FUNC_SHIFT) | + (translate_stencil_op(state->stencil[1].fail_op) << + R300_S_BACK_SFAIL_OP_SHIFT) | + (translate_stencil_op(state->stencil[1].zpass_op) << + R300_S_BACK_ZPASS_OP_SHIFT) | + (translate_stencil_op(state->stencil[1].zfail_op) << + R300_S_BACK_ZFAIL_OP_SHIFT); + + dsa->stencil_ref_bf = (state->stencil[1].ref_value) | + (state->stencil[1].valuemask << R300_STENCILMASK_SHIFT) | + (state->stencil[1].writemask << R300_STENCILWRITEMASK_SHIFT); + } + } + + /* Alpha test setup. */ + if (state->alpha.enabled) { + dsa->alpha_function = translate_alpha_function(state->alpha.func) | + R300_FG_ALPHA_FUNC_ENABLE; + dsa->alpha_reference = CLAMP(state->alpha.ref_value * 1023.0f, + 0, 1023); + } else { + dsa->z_buffer_top = R300_ZTOP_ENABLE; + } + + return (void*)dsa; +} + +/* Bind DSA state. */ +static void r300_bind_dsa_state(struct pipe_context* pipe, + void* state) +{ + struct r300_context* r300 = r300_context(pipe); + + r300->dsa_state = (struct r300_dsa_state*)state; + r300->dirty_state |= R300_NEW_DSA; +} + +/* Free DSA state. */ +static void r300_delete_dsa_state(struct pipe_context* pipe, + void* state) +{ + FREE(state); +} + +static void r300_set_edgeflags(struct pipe_context* pipe, + const unsigned* bitfield) +{ + /* XXX you know it's bad when i915 has this blank too */ +} + +static void + r300_set_framebuffer_state(struct pipe_context* pipe, + const struct pipe_framebuffer_state* state) +{ + struct r300_context* r300 = r300_context(pipe); + + draw_flush(r300->draw); + + r300->framebuffer_state = *state; + + r300->dirty_state |= R300_NEW_FRAMEBUFFERS; +} + +/* Create fragment shader state. */ +static void* r300_create_fs_state(struct pipe_context* pipe, + const struct pipe_shader_state* shader) +{ + struct r300_context* r300 = r300_context(pipe); + struct r3xx_fragment_shader* fs = NULL; + + if (r300_screen(r300->context.screen)->caps->is_r500) { + fs = + (struct r3xx_fragment_shader*)CALLOC_STRUCT(r500_fragment_shader); + } else { + fs = + (struct r3xx_fragment_shader*)CALLOC_STRUCT(r300_fragment_shader); + } + + /* Copy state directly into shader. */ + fs->state = *shader; + + return (void*)fs; +} + +/* Bind fragment shader state. */ +static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) +{ + struct r300_context* r300 = r300_context(pipe); + struct r3xx_fragment_shader* fs = (struct r3xx_fragment_shader*)shader; + + if (fs == NULL) { + r300->fs = NULL; + return; + } else if (!fs->translated) { + if (r300_screen(r300->context.screen)->caps->is_r500) { + r500_translate_fragment_shader(r300, (struct r500_fragment_shader*)fs); + } else { + r300_translate_fragment_shader(r300, (struct r300_fragment_shader*)fs); + } + } + + fs->translated = true; + r300->fs = fs; + + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER; +} + +/* Delete fragment shader state. */ +static void r300_delete_fs_state(struct pipe_context* pipe, void* shader) +{ + FREE(shader); +} + +static void r300_set_polygon_stipple(struct pipe_context* pipe, + const struct pipe_poly_stipple* state) +{ + /* XXX */ +} + +static INLINE int pack_float_16_6x(float f) { + return ((int)(f * 6.0) & 0xffff); +} + +/* Create a new rasterizer state based on the CSO rasterizer state. + * + * This is a very large chunk of state, and covers most of the graphics + * backend (GB), geometry assembly (GA), and setup unit (SU) blocks. + * + * In a not entirely unironic sidenote, this state has nearly nothing to do + * with the actual block on the Radeon called the rasterizer (RS). */ +static void* r300_create_rs_state(struct pipe_context* pipe, + const struct pipe_rasterizer_state* state) +{ + struct r300_rs_state* rs = CALLOC_STRUCT(r300_rs_state); + + /* XXX this is part of HW TCL */ + /* XXX endian control */ + rs->vap_control_status = R300_VAP_TCL_BYPASS; + + rs->point_size = pack_float_16_6x(state->point_size) | + (pack_float_16_6x(state->point_size) << R300_POINTSIZE_X_SHIFT); + + rs->line_control = pack_float_16_6x(state->line_width) | + R300_GA_LINE_CNTL_END_TYPE_COMP; + + /* Radeons don't think in "CW/CCW", they think in "front/back". */ + if (state->front_winding == PIPE_WINDING_CW) { + rs->cull_mode = R300_FRONT_FACE_CW; + + if (state->offset_cw) { + rs->polygon_offset_enable |= R300_FRONT_ENABLE; + } + if (state->offset_ccw) { + rs->polygon_offset_enable |= R300_BACK_ENABLE; + } + } else { + rs->cull_mode = R300_FRONT_FACE_CCW; + + if (state->offset_ccw) { + rs->polygon_offset_enable |= R300_FRONT_ENABLE; + } + if (state->offset_cw) { + rs->polygon_offset_enable |= R300_BACK_ENABLE; + } + } + if (state->front_winding & state->cull_mode) { + rs->cull_mode |= R300_CULL_FRONT; + } + if (~(state->front_winding) & state->cull_mode) { + rs->cull_mode |= R300_CULL_BACK; + } + + if (rs->polygon_offset_enable) { + rs->depth_offset_front = rs->depth_offset_back = + pack_float_32(state->offset_units); + rs->depth_scale_front = rs->depth_scale_back = + pack_float_32(state->offset_scale); + } + + if (state->line_stipple_enable) { + rs->line_stipple_config = + R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE | + (pack_float_32((float)state->line_stipple_factor) & + R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK); + /* XXX this might need to be scaled up */ + rs->line_stipple_value = state->line_stipple_pattern; + } + + rs->rs = *state; + + return (void*)rs; +} + +/* Bind rasterizer state. */ +static void r300_bind_rs_state(struct pipe_context* pipe, void* state) +{ + struct r300_context* r300 = r300_context(pipe); + struct r300_rs_state* rs = (struct r300_rs_state*)state; + + draw_set_rasterizer_state(r300->draw, &rs->rs); + + r300->rs_state = rs; + r300->dirty_state |= R300_NEW_RASTERIZER; +} + +/* Free rasterizer state. */ +static void r300_delete_rs_state(struct pipe_context* pipe, void* state) +{ + FREE(state); +} + +static uint32_t translate_wrap(int wrap) { + switch (wrap) { + case PIPE_TEX_WRAP_REPEAT: + return R300_TX_REPEAT; + case PIPE_TEX_WRAP_CLAMP: + return R300_TX_CLAMP; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + return R300_TX_CLAMP_TO_EDGE; + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + return R300_TX_CLAMP_TO_BORDER; + case PIPE_TEX_WRAP_MIRROR_REPEAT: + return R300_TX_REPEAT | R300_TX_MIRRORED; + case PIPE_TEX_WRAP_MIRROR_CLAMP: + return R300_TX_CLAMP | R300_TX_MIRRORED; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED; + default: + debug_printf("r300: Unknown texture wrap %d", wrap); + return 0; + } +} + +static uint32_t translate_tex_filters(int min, int mag, int mip) { + uint32_t retval = 0; + switch (min) { + case PIPE_TEX_FILTER_NEAREST: + retval |= R300_TX_MIN_FILTER_NEAREST; + case PIPE_TEX_FILTER_LINEAR: + retval |= R300_TX_MIN_FILTER_LINEAR; + case PIPE_TEX_FILTER_ANISO: + retval |= R300_TX_MIN_FILTER_ANISO; + default: + debug_printf("r300: Unknown texture filter %d", min); + break; + } + switch (mag) { + case PIPE_TEX_FILTER_NEAREST: + retval |= R300_TX_MAG_FILTER_NEAREST; + case PIPE_TEX_FILTER_LINEAR: + retval |= R300_TX_MAG_FILTER_LINEAR; + case PIPE_TEX_FILTER_ANISO: + retval |= R300_TX_MAG_FILTER_ANISO; + default: + debug_printf("r300: Unknown texture filter %d", mag); + break; + } + switch (mip) { + case PIPE_TEX_MIPFILTER_NONE: + retval |= R300_TX_MIN_FILTER_MIP_NONE; + case PIPE_TEX_MIPFILTER_NEAREST: + retval |= R300_TX_MIN_FILTER_MIP_NEAREST; + case PIPE_TEX_MIPFILTER_LINEAR: + retval |= R300_TX_MIN_FILTER_MIP_LINEAR; + default: + debug_printf("r300: Unknown texture filter %d", mip); + break; + } + + return retval; +} + +static uint32_t anisotropy(float max_aniso) { + if (max_aniso >= 16.0f) { + return R300_TX_MAX_ANISO_16_TO_1; + } else if (max_aniso >= 8.0f) { + return R300_TX_MAX_ANISO_8_TO_1; + } else if (max_aniso >= 4.0f) { + return R300_TX_MAX_ANISO_4_TO_1; + } else if (max_aniso >= 2.0f) { + return R300_TX_MAX_ANISO_2_TO_1; + } else { + return R300_TX_MAX_ANISO_1_TO_1; + } +} + +static void* + r300_create_sampler_state(struct pipe_context* pipe, + const struct pipe_sampler_state* state) +{ + struct r300_context* r300 = r300_context(pipe); + struct r300_sampler_state* sampler = CALLOC_STRUCT(r300_sampler_state); + int lod_bias; + + sampler->filter0 |= + (translate_wrap(state->wrap_s) << R300_TX_WRAP_S_SHIFT) | + (translate_wrap(state->wrap_t) << R300_TX_WRAP_T_SHIFT) | + (translate_wrap(state->wrap_r) << R300_TX_WRAP_R_SHIFT); + + sampler->filter0 |= translate_tex_filters(state->min_img_filter, + state->mag_img_filter, + state->min_mip_filter); + + lod_bias = CLAMP((int)(state->lod_bias * 32), -(1 << 9), (1 << 9) - 1); + + sampler->filter1 |= lod_bias << R300_LOD_BIAS_SHIFT; + + sampler->filter1 |= anisotropy(state->max_anisotropy); + + util_pack_color(state->border_color, PIPE_FORMAT_A8R8G8B8_UNORM, + &sampler->border_color); + + /* R500-specific fixups and optimizations */ + if (r300_screen(r300->context.screen)->caps->is_r500) { + sampler->filter1 |= R500_BORDER_FIX; + } + + return (void*)sampler; +} + +static void r300_bind_sampler_states(struct pipe_context* pipe, + unsigned count, + void** states) +{ + struct r300_context* r300 = r300_context(pipe); + int i; + + if (count > 8) { + return; + } + + for (i = 0; i < count; i++) { + if (r300->sampler_states[i] != states[i]) { + r300->sampler_states[i] = (struct r300_sampler_state*)states[i]; + r300->dirty_state |= (R300_NEW_SAMPLER << i); + } + } + + r300->sampler_count = count; +} + +static void r300_delete_sampler_state(struct pipe_context* pipe, void* state) +{ + FREE(state); +} + +static void r300_set_sampler_textures(struct pipe_context* pipe, + unsigned count, + struct pipe_texture** texture) +{ + struct r300_context* r300 = r300_context(pipe); + int i; + + /* XXX magic num */ + if (count > 8) { + return; + } + + for (i = 0; i < count; i++) { + if (r300->textures[i] != (struct r300_texture*)texture[i]) { + pipe_texture_reference((struct pipe_texture**)&r300->textures[i], + texture[i]); + r300->dirty_state |= (R300_NEW_TEXTURE << i); + } + } + + for (i = count; i < 8; i++) { + if (r300->textures[i]) { + pipe_texture_reference((struct pipe_texture**)&r300->textures[i], + NULL); + r300->dirty_state |= (R300_NEW_TEXTURE << i); + } + } + + r300->texture_count = count; +} + +static void r300_set_scissor_state(struct pipe_context* pipe, + const struct pipe_scissor_state* state) +{ + struct r300_context* r300 = r300_context(pipe); + draw_flush(r300->draw); + + r300->scissor_state->scissor_top_left = + (state->minx << R300_SCISSORS_X_SHIFT) | + (state->miny << R300_SCISSORS_Y_SHIFT); + r300->scissor_state->scissor_bottom_right = + (state->maxx << R300_SCISSORS_X_SHIFT) | + (state->maxy << R300_SCISSORS_Y_SHIFT); + + r300->dirty_state |= R300_NEW_SCISSOR; +} + +static void r300_set_viewport_state(struct pipe_context* pipe, + const struct pipe_viewport_state* state) +{ + struct r300_context* r300 = r300_context(pipe); + /* XXX handing this off to Draw for now */ + draw_set_viewport_state(r300->draw, state); +} + +static void r300_set_vertex_buffers(struct pipe_context* pipe, + unsigned count, + const struct pipe_vertex_buffer* buffers) +{ + struct r300_context* r300 = r300_context(pipe); + + memcpy(r300->vertex_buffers, buffers, + sizeof(struct pipe_vertex_buffer) * count); + + r300->vertex_buffer_count = count; + + draw_flush(r300->draw); + draw_set_vertex_buffers(r300->draw, count, buffers); +} + +static void r300_set_vertex_elements(struct pipe_context* pipe, + unsigned count, + const struct pipe_vertex_element* elements) +{ + struct r300_context* r300 = r300_context(pipe); + /* XXX Draw */ + draw_flush(r300->draw); + draw_set_vertex_elements(r300->draw, count, elements); +} + +static void* r300_create_vs_state(struct pipe_context* pipe, + const struct pipe_shader_state* state) +{ + struct r300_context* context = r300_context(pipe); + /* XXX handing this off to Draw for now */ + return draw_create_vertex_shader(context->draw, state); +} + +static void r300_bind_vs_state(struct pipe_context* pipe, void* state) { + struct r300_context* context = r300_context(pipe); + /* XXX handing this off to Draw for now */ + draw_bind_vertex_shader(context->draw, (struct draw_vertex_shader*)state); +} + +static void r300_delete_vs_state(struct pipe_context* pipe, void* state) +{ + struct r300_context* context = r300_context(pipe); + /* XXX handing this off to Draw for now */ + draw_delete_vertex_shader(context->draw, (struct draw_vertex_shader*)state); +} + +void r300_init_state_functions(struct r300_context* r300) +{ + r300->context.create_blend_state = r300_create_blend_state; + r300->context.bind_blend_state = r300_bind_blend_state; + r300->context.delete_blend_state = r300_delete_blend_state; + + r300->context.set_blend_color = r300_set_blend_color; + + r300->context.set_clip_state = r300_set_clip_state; + + r300->context.set_constant_buffer = r300_set_constant_buffer; + + r300->context.create_depth_stencil_alpha_state = r300_create_dsa_state; + r300->context.bind_depth_stencil_alpha_state = r300_bind_dsa_state; + r300->context.delete_depth_stencil_alpha_state = r300_delete_dsa_state; + + r300->context.set_edgeflags = r300_set_edgeflags; + + r300->context.set_framebuffer_state = r300_set_framebuffer_state; + + r300->context.create_fs_state = r300_create_fs_state; + r300->context.bind_fs_state = r300_bind_fs_state; + r300->context.delete_fs_state = r300_delete_fs_state; + + r300->context.set_polygon_stipple = r300_set_polygon_stipple; + + r300->context.create_rasterizer_state = r300_create_rs_state; + r300->context.bind_rasterizer_state = r300_bind_rs_state; + r300->context.delete_rasterizer_state = r300_delete_rs_state; + + r300->context.create_sampler_state = r300_create_sampler_state; + r300->context.bind_sampler_states = r300_bind_sampler_states; + r300->context.delete_sampler_state = r300_delete_sampler_state; + + r300->context.set_sampler_textures = r300_set_sampler_textures; + + r300->context.set_scissor_state = r300_set_scissor_state; + + r300->context.set_viewport_state = r300_set_viewport_state; + + r300->context.set_vertex_buffers = r300_set_vertex_buffers; + r300->context.set_vertex_elements = r300_set_vertex_elements; + + r300->context.create_vs_state = r300_create_vs_state; + r300->context.bind_vs_state = r300_bind_vs_state; + r300->context.delete_vs_state = r300_delete_vs_state; +} diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c new file mode 100644 index 00000000000..df19f20fc8f --- /dev/null +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -0,0 +1,134 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_state_derived.h" + +/* r300_state_derived: Various bits of state which are dependent upon + * currently bound CSO data. */ + +/* Update the vertex_info struct in our r300_context. + * + * The vertex_info struct describes the post-TCL format of vertices. It is + * required for Draw when doing SW TCL, and also for describing the + * dreaded RS block on R300 chipsets. */ +/* XXX this function should be able to handle vert shaders as well as draw */ +static void r300_update_vertex_layout(struct r300_context* r300) +{ + struct vertex_info vinfo; + boolean pos = false, psize = false, fog = false; + int i, texs = 0, cols = 0; + + struct tgsi_shader_info* info = &r300->fs->info; + memset(&vinfo, 0, sizeof(vinfo)); + + /* This is rather lame. Since draw_find_vs_output doesn't return an error + * when it can't find an output, we have to pre-iterate and count each + * output ourselves. */ + for (i = 0; i < info->num_inputs; i++) { + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + pos = true; + break; + case TGSI_SEMANTIC_COLOR: + cols++; + break; + case TGSI_SEMANTIC_FOG: + fog = true; + break; + case TGSI_SEMANTIC_PSIZE: + psize = true; + break; + case TGSI_SEMANTIC_GENERIC: + texs++; + break; + default: + debug_printf("r300: Unknown vertex input %d\n", + info->input_semantic_name[i]); + break; + } + } + + /* Do the actual vertex_info setup. + * + * vertex_info has four uints of hardware-specific data in it. + * vinfo.hwfmt[0] is VAP_OUT_VTX_FMT_0 + * vinfo.hwfmt[1] is VAP_OUT_VTX_FMT_1 */ + + if (pos) { + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_POS, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); + vinfo.hwfmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; + } else { + debug_printf("r300: No vertex input for position in SW TCL;\n" + " this will probably end poorly.\n"); + } + + if (psize) { + draw_emit_vertex_attr(&vinfo, EMIT_1F, INTERP_LINEAR, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0)); + vinfo.hwfmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + } + + for (i = 0; i < cols; i++) { + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i)); + vinfo.hwfmt[0] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i); + } + + if (fog) { + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0)); + vinfo.hwfmt[0] |= + (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << cols); + } + + for (i = 0; i < texs; i++) { + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i)); + vinfo.hwfmt[1] |= (4 << (3 * i)); + } + + draw_compute_vertex_size(&vinfo); + + if (memcmp(&r300->vertex_info, &vinfo, sizeof(struct vertex_info))) { + memcpy(&r300->vertex_info, &vinfo, sizeof(struct vertex_info)); + r300->dirty_state |= R300_NEW_VERTEX_FORMAT; + } +} + +/* Set up the RS block. This is the part of the chipset that actually does + * the rasterization of vertices into fragments. This is also the part of the + * chipset that locks up if any part of it is even slightly wrong. */ +void r300_update_rs_block(struct r300_context* r300) +{ +} + +void r300_update_derived_state(struct r300_context* r300) +{ + if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) { + r300_update_vertex_layout(r300); + } + + if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) { + r300_update_rs_block(r300); + } +} diff --git a/src/gallium/drivers/r300/r300_state_derived.h b/src/gallium/drivers/r300/r300_state_derived.h new file mode 100644 index 00000000000..72ba6b928d6 --- /dev/null +++ b/src/gallium/drivers/r300/r300_state_derived.h @@ -0,0 +1,33 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_STATE_DERIVED_H +#define R300_STATE_DERIVED_H + +#include "draw/draw_vertex.h" + +#include "r300_context.h" +#include "r300_reg.h" + +void r300_update_derived_state(struct r300_context* r300); + +#endif /* R300_STATE_DERIVED_H */ diff --git a/src/gallium/drivers/r300/r300_state_shader.c b/src/gallium/drivers/r300/r300_state_shader.c new file mode 100644 index 00000000000..d10ac55580a --- /dev/null +++ b/src/gallium/drivers/r300/r300_state_shader.c @@ -0,0 +1,53 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_state_shader.h" + +static void r300_copy_passthrough_shader(struct r300_fragment_shader* fs) +{ + struct r300_fragment_shader* pt = &r300_passthrough_fragment_shader; + fs->shader.stack_size = pt->shader.stack_size; + fs->alu_instruction_count = pt->alu_instruction_count; + fs->tex_instruction_count = pt->tex_instruction_count; + fs->indirections = pt->indirections; + fs->instructions[0] = pt->instructions[0]; +} + +static void r500_copy_passthrough_shader(struct r500_fragment_shader* fs) +{ + struct r500_fragment_shader* pt = &r500_passthrough_fragment_shader; + fs->shader.stack_size = pt->shader.stack_size; + fs->instruction_count = pt->instruction_count; + fs->instructions[0] = pt->instructions[0]; +} + +void r300_translate_fragment_shader(struct r300_context* r300, + struct r300_fragment_shader* fs) +{ + r300_copy_passthrough_shader(fs); +} + +void r500_translate_fragment_shader(struct r300_context* r300, + struct r500_fragment_shader* fs) +{ + r500_copy_passthrough_shader(fs); +} diff --git a/src/gallium/drivers/r300/r300_state_shader.h b/src/gallium/drivers/r300/r300_state_shader.h new file mode 100644 index 00000000000..1d5d9ee943b --- /dev/null +++ b/src/gallium/drivers/r300/r300_state_shader.h @@ -0,0 +1,83 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_STATE_SHADER_H +#define R300_STATE_SHADER_H + +#include "r300_context.h" +#include "r300_reg.h" +#include "r300_screen.h" + +void r300_translate_fragment_shader(struct r300_context* r300, + struct r300_fragment_shader* fs); + +void r500_translate_fragment_shader(struct r300_context* r300, + struct r500_fragment_shader* fs); + +static const struct r300_fragment_shader r300_passthrough_fragment_shader = { + /* XXX This is the emission code. TODO: decode + OUT_CS_REG(R300_US_CONFIG, 0); + OUT_CS_REG(R300_US_CODE_OFFSET, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000); +*/ + .alu_instruction_count = 1, + .tex_instruction_count = 0, + .indirections = 1, + .shader.stack_size = 2, + + /* XXX decode these */ + .instructions[0].alu_rgb_inst = 0x50A80, + .instructions[0].alu_rgb_inst = 0x1C000000, + .instructions[0].alu_alpha_inst = 0x40889, + .instructions[0].alu_alpha_inst = 0x1000000, +}; + +static const struct r500_fragment_shader r500_passthrough_fragment_shader = { + .shader.stack_size = 0, + .instruction_count = 1, + .instructions[0].inst0 = R500_INST_TYPE_OUT | + R500_INST_TEX_SEM_WAIT | R500_INST_LAST | + R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK | + R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP, + .instructions[0].inst1 = + R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST | + R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST, + .instructions[0].inst2 = + R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST | + R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST, + .instructions[0].inst3 = + R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | + R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | + R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R | + R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B, + .instructions[0].inst4 = + R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A, + .instructions[0].inst5 = + R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 | + R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | + R500_ALU_RGBA_A_SWIZ_0, +}; + +#endif /* R300_STATE_SHADER_H */ diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c new file mode 100644 index 00000000000..b2c4f4251d9 --- /dev/null +++ b/src/gallium/drivers/r300/r300_surface.c @@ -0,0 +1,327 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * Joakim Sindholt <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_surface.h" + +/* Provides pipe_context's "surface_fill". Commonly used for clearing + * buffers. */ +static void r300_surface_fill(struct pipe_context* pipe, + struct pipe_surface* dest, + unsigned x, unsigned y, + unsigned w, unsigned h, + unsigned color) +{ + struct r300_context* r300 = r300_context(pipe); + CS_LOCALS(r300); + struct r300_capabilities* caps = ((struct r300_screen*)pipe->screen)->caps; + struct r300_texture* tex = (struct r300_texture*)dest->texture; + int i; + float r, g, b, a; + r = (float)((color >> 16) & 0xff) / 255.0f; + g = (float)((color >> 8) & 0xff) / 255.0f; + b = (float)((color >> 0) & 0xff) / 255.0f; + debug_printf("r300: Filling surface %p at (%d,%d)," + " dimensions %dx%d (stride %d), color 0x%x\n", + dest, x, y, w, h, dest->stride, color); + + /* Fallback? */ + if (0) { + debug_printf("r300: Falling back on surface clear..."); + void* map = pipe->screen->surface_map(pipe->screen, dest, + PIPE_BUFFER_USAGE_CPU_WRITE); + pipe_fill_rect(map, &dest->block, &dest->stride, x, y, w, h, color); + pipe->screen->surface_unmap(pipe->screen, dest); + return; + } + + BEGIN_CS(163 + (caps->is_r500 ? 22 : 14) + (caps->has_tcl ? 4 : 2)); + /* Flush PVS. */ + OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); + + OUT_CS_REG(R300_SE_VTE_CNTL, R300_VPORT_X_SCALE_ENA | + R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA | + R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA | + R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT); + /* Vertex size. */ + OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8); + /* Max and min vertex index clamp. */ + OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, 0xFFFFFF); + OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0x0); + /* XXX endian */ + OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP); + OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, 0x0); + /* XXX magic number not in r300_reg */ + OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA); + OUT_CS_REG(R300_VAP_CLIP_CNTL, 0x0); + OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4); + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + /* XXX is this too long? */ + OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xFFFF); + OUT_CS_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE | + R300_GB_LINE_STUFF_ENABLE | R300_GB_TRIANGLE_STUFF_ENABLE); + /* XXX more magic numbers */ + OUT_CS_REG(R300_GB_MSPOS0, 0x66666666); + OUT_CS_REG(R300_GB_MSPOS1, 0x66666666); + /* XXX why doesn't classic Mesa write the number of pipes, too? */ + OUT_CS_REG(R300_GB_TILE_CONFIG, R300_GB_TILE_ENABLE | + R300_GB_TILE_SIZE_16); + OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W); + OUT_CS_REG(R300_GB_AA_CONFIG, 0x0); + /* XXX point tex stuffing */ + OUT_CS_REG_SEQ(R300_GA_POINT_S0, 1); + OUT_CS_32F(0.0); + OUT_CS_REG_SEQ(R300_GA_POINT_S1, 1); + OUT_CS_32F(1.0); + OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 | + (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT)); + /* XXX should this be related to the actual point size? */ + OUT_CS_REG(R300_GA_POINT_MINMAX, 0x6 | + (0x1800 << R300_GA_POINT_MINMAX_MAX_SHIFT)); + /* XXX this big chunk should be refactored into rs_state */ + OUT_CS_REG(R300_GA_LINE_CNTL, 0x00030006); + OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, 0x3BAAAAAB); + OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, 0x00000000); + OUT_CS_REG(R300_GA_LINE_S0, 0x00000000); + OUT_CS_REG(R300_GA_LINE_S1, 0x3F800000); + OUT_CS_REG(R300_GA_ENHANCE, 0x00000002); + OUT_CS_REG(R300_GA_COLOR_CONTROL, 0x0003AAAA); + OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000); + OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000); + OUT_CS_REG(R300_GA_POLY_MODE, 0x00000000); + OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001); + OUT_CS_REG(R300_GA_OFFSET, 0x00000000); + OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412); + OUT_CS_REG(R300_GA_FOG_OFFSET, 0x00000000); + OUT_CS_REG(R300_SU_TEX_WRAP, 0x00000000); + OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_SCALE, 0x00000000); + OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_OFFSET, 0x00000000); + OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_SCALE, 0x00000000); + OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_OFFSET, 0x00000000); + OUT_CS_REG(R300_SU_POLY_OFFSET_ENABLE, 0x00000000); + OUT_CS_REG(R300_SU_CULL_MODE, 0x00000000); + OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF); + OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000); + OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C); + OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525); + OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000002); + OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x00000000); + OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x00000000); + OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x00000000); + OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000); + OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000); + OUT_CS_REG(R300_RB3D_CCTL, 0x00000000); + OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F); + + /* XXX: Oh the wonderful unknown. + * Not writing these 8 regs seems to make no difference at all and seeing + * as how they're not documented, we should leave them out for now. + OUT_CS_REG_SEQ(0x4E54, 8); + for (i = 0; i < 8; i++) { + OUT_CS(0x00000000); + } */ + OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000); + OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000); + OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF); + OUT_CS_REG(R300_ZB_FORMAT, 0x00000002); + OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003); + OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000); + OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000); + /* XXX Moar unknown that should probably be left out. + OUT_CS_REG(0x4F30, 0x00000000); + OUT_CS_REG(0x4F34, 0x00000000); */ + OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000); + OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000); + if (caps->has_tcl) { + OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, + (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) | + ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) | + R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)); + } else { + OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, + (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) | + ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) | + R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)); + } + OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000000); + OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0, 0xF688F688); + OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1); + OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405); + OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F); + OUT_CS_REG(R300_VAP_VTX_SIZE, 0x00000008); + OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA); + OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0, 0x00000003); + OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x00000000); + OUT_CS_REG(R300_TX_ENABLE, 0x0); + /* XXX viewport setup */ + OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); + OUT_CS_32F(1.0); + OUT_CS_32F((float)x); + OUT_CS_32F(1.0); + OUT_CS_32F((float)y); + OUT_CS_32F(1.0); + OUT_CS_32F(0.0); + + if (caps->has_tcl) { + OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE | + R300_PS_UCP_MODE_CLIP_AS_TRIFAN); + } + + /* The size of the point we're about to draw, in sixths of pixels */ + OUT_CS_REG(R300_GA_POINT_SIZE, + ((h * 6) & R300_POINTSIZE_Y_MASK) | + ((w * 6) << R300_POINTSIZE_X_SHIFT)); + + /* XXX */ + OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa); + + /* Pixel scissors */ + OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); + OUT_CS((x << R300_SCISSORS_X_SHIFT) | (y << R300_SCISSORS_Y_SHIFT)); + OUT_CS((w << R300_SCISSORS_X_SHIFT) | (h << R300_SCISSORS_Y_SHIFT)); + + /* RS block setup */ + if (caps->is_r500) { + /* XXX We seem to be in disagreement about how many of these we have + * RS:RS_IP_[0-15] [R/W] 32 bits Access: 8/16/32 MMReg:0x4074-0x40b0 + * Now that's from the docs. I don't care what the mesa driver says */ + OUT_CS_REG_SEQ(R500_RS_IP_0, 16); + for (i = 0; i < 16; i++) { + OUT_CS((R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) | + (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) | + (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) | + (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT)); + } + OUT_CS_REG_SEQ(R300_RS_COUNT, 2); + OUT_CS((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN); + OUT_CS(0x00000000); + OUT_CS_REG(R500_RS_INST_0, R500_RS_INST_COL_CN_WRITE); + } else { + OUT_CS_REG_SEQ(R300_RS_IP_0, 8); + for (i = 0; i < 8; i++) { + OUT_CS(R300_RS_SEL_T(R300_RS_SEL_K0) | + R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1)); + } + OUT_CS_REG_SEQ(R300_RS_COUNT, 2); + OUT_CS((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN); + /* XXX Shouldn't this be 0? */ + OUT_CS(1); + OUT_CS_REG(R300_RS_INST_0, R300_RS_INST_COL_CN_WRITE); + } + END_CS; + + /* Fragment shader setup */ + if (caps->is_r500) { + r500_emit_fragment_shader(r300, &r500_passthrough_fragment_shader); + } else { + r300_emit_fragment_shader(r300, &r300_passthrough_fragment_shader); + } + + BEGIN_CS(8 + (caps->has_tcl ? 20 : 2)); + OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4); + OUT_CS(R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_C3_SEL_A); + OUT_CS(R300_US_OUT_FMT_UNUSED); + OUT_CS(R300_US_OUT_FMT_UNUSED); + OUT_CS(R300_US_OUT_FMT_UNUSED); + OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0); + /* XXX these magic numbers should be explained when + * this becomes a cached state object */ + if (caps->has_tcl) { + OUT_CS_REG(R300_VAP_CNTL, 0xA | + (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) | + (0xB << R300_VF_MAX_VTX_NUM_SHIFT) | + (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT)); + OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, 0x00100000); + OUT_CS_REG(R300_VAP_PVS_CONST_CNTL, 0x00000000); + OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, 0x00000001); + /* XXX translate these back into normal instructions */ + OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x1); + OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0x0); + OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, 8); + OUT_CS(0x00F00203); + OUT_CS(0x00D10001); + OUT_CS(0x01248001); + OUT_CS(0x00000000); + OUT_CS(0x00F02203); + OUT_CS(0x00D10021); + OUT_CS(0x01248021); + OUT_CS(0x00000000); + } else { + OUT_CS_REG(R300_VAP_CNTL, 0xA | + (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) | + (0x5 << R300_VF_MAX_VTX_NUM_SHIFT) | + (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT)); + } + END_CS; + + r300_emit_blend_state(r300, &blend_clear_state); + r300_emit_blend_color_state(r300, &blend_color_clear_state); + r300_emit_dsa_state(r300, &dsa_clear_state); + + BEGIN_CS(24); + /* Flush colorbuffer and blend caches. */ + OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, + R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D | + R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL); + OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, + R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | + R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); + + OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1); + OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + /* XXX (dest->stride >> 2) should be the buffer width in pixels however, + * this little calculation is only good as long as the buffer is 32bpp */ + OUT_CS_REG(R300_RB3D_COLORPITCH0, (dest->stride >> 2) | + R300_COLOR_FORMAT_ARGB8888); + OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F); + /* XXX Packet3 */ + OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8)); + OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING | + (1 << R300_PRIM_NUM_VERTICES_SHIFT)); + OUT_CS_32F(w / 2.0); + OUT_CS_32F(h / 2.0); + /* XXX this should be the depth value to clear to */ + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + OUT_CS_32F(r); + OUT_CS_32F(g); + OUT_CS_32F(b); + OUT_CS_32F(1.0); + + /* XXX figure out why this is 0xA and not 0x2 */ + OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA); + /* XXX OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, + R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | + R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); */ + + END_CS; + + r300->dirty_hw++; +} + +void r300_init_surface_functions(struct r300_context* r300) +{ + r300->context.surface_fill = r300_surface_fill; +} diff --git a/src/gallium/drivers/r300/r300_surface.h b/src/gallium/drivers/r300/r300_surface.h new file mode 100644 index 00000000000..17d6c62fe83 --- /dev/null +++ b/src/gallium/drivers/r300/r300_surface.h @@ -0,0 +1,59 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_SURFACE_H +#define R300_SURFACE_H + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" + +#include "util/u_rect.h" + +#include "r300_context.h" +#include "r300_cs.h" +#include "r300_emit.h" +#include "r300_state_shader.h" + +const struct r300_blend_state blend_clear_state = { + .blend_control = 0x0, + .alpha_blend_control = 0x0, + .rop = 0x0, + .dither = 0x0, +}; + +const struct r300_blend_color_state blend_color_clear_state = { + .blend_color = 0x0, + .blend_color_red_alpha = 0x0, + .blend_color_green_blue = 0x0, +}; + +const struct r300_dsa_state dsa_clear_state = { + .alpha_function = 0x0, + .alpha_reference = 0x0, + .z_buffer_control = 0x0, + .z_stencil_control = 0x0, + .stencil_ref_mask = R300_STENCILWRITEMASK_MASK, + .z_buffer_top = R300_ZTOP_ENABLE, + .stencil_ref_bf = 0x0, +}; + +#endif /* R300_SURFACE_H */ diff --git a/src/gallium/drivers/r300/r300_swtcl_emit.c b/src/gallium/drivers/r300/r300_swtcl_emit.c new file mode 100644 index 00000000000..76ef48962b9 --- /dev/null +++ b/src/gallium/drivers/r300/r300_swtcl_emit.c @@ -0,0 +1,164 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "draw/draw_pipe.h" +#include "util/u_memory.h" + +#include "r300_cs.h" +#include "r300_context.h" +#include "r300_reg.h" + +/* r300_swtcl_emit: Primitive vertex emission using an immediate + * vertex buffer and no HW TCL. */ + +struct swtcl_stage { + /* Parent class */ + struct draw_stage draw; + + struct r300_context* r300; +}; + +static INLINE struct swtcl_stage* swtcl_stage(struct draw_stage* draw) { + return (struct swtcl_stage*)draw; +} + +static INLINE void r300_emit_vertex(struct r300_context* r300, + const struct vertex_header* vertex) +{ + struct vertex_info* vinfo = &r300->vertex_info; + CS_LOCALS(r300); + uint i, j; + + for (i = 0; i < vinfo->num_attribs; i++) { + j = vinfo->attrib[i].src_index; + switch (vinfo->attrib[i].emit) { + case EMIT_1F: + OUT_CS_32F(vertex->data[j][0]); + break; + case EMIT_2F: + OUT_CS_32F(vertex->data[j][0]); + OUT_CS_32F(vertex->data[j][1]); + break; + case EMIT_3F: + OUT_CS_32F(vertex->data[j][0]); + OUT_CS_32F(vertex->data[j][1]); + OUT_CS_32F(vertex->data[j][2]); + break; + case EMIT_4F: + OUT_CS_32F(vertex->data[j][0]); + OUT_CS_32F(vertex->data[j][1]); + OUT_CS_32F(vertex->data[j][2]); + OUT_CS_32F(vertex->data[j][3]); + break; + default: + debug_printf("r300: Unknown emit value %d\n", + vinfo->attrib[i].emit); + break; + } + } +} + +static INLINE void r300_emit_prim(struct draw_stage* draw, + struct prim_header* prim, + unsigned hwprim, + unsigned count) +{ + struct r300_context* r300 = swtcl_stage(draw)->r300; + CS_LOCALS(r300); + int i; + + r300_emit_dirty_state(r300); + + BEGIN_CS(3); + OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2); + OUT_CS(r300->vertex_info.hwfmt[0]); + OUT_CS(r300->vertex_info.hwfmt[1]); + END_CS; + + BEGIN_CS(2 + (count * r300->vertex_info.size) + 2); + OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2, count)); + OUT_CS(hwprim | R300_PRIM_WALK_RING | + (count << R300_PRIM_NUM_VERTICES_SHIFT)); + + for (i = 0; i < count; i++) { + r300_emit_vertex(r300, prim->v[i]); + } + + END_CS; +} + +/* Just as an aside... + * + * Radeons can do many more primitives: + * - Line strip + * - Triangle fan + * - Triangle strip + * - Line loop + * - Quads + * - Quad strip + * - Polygons + * + * The following were just the only ones in Draw. */ + +static void r300_emit_point(struct draw_stage* draw, struct prim_header* prim) +{ + r300_emit_prim(draw, prim, R300_PRIM_TYPE_POINT, 1); +} + +static void r300_emit_line(struct draw_stage* draw, struct prim_header* prim) +{ + r300_emit_prim(draw, prim, R300_PRIM_TYPE_LINE, 2); +} + +static void r300_emit_tri(struct draw_stage* draw, struct prim_header* prim) +{ + r300_emit_prim(draw, prim, R300_PRIM_TYPE_TRI_LIST, 3); +} + +static void r300_swtcl_flush(struct draw_stage* draw, unsigned flags) +{ +} + +static void r300_reset_stipple(struct draw_stage* draw) +{ + /* XXX */ +} + +static void r300_swtcl_destroy(struct draw_stage* draw) +{ + FREE(draw); +} + +struct draw_stage* r300_draw_swtcl_stage(struct r300_context* r300) +{ + struct swtcl_stage* swtcl = CALLOC_STRUCT(swtcl_stage); + + swtcl->r300 = r300; + swtcl->draw.point = r300_emit_point; + swtcl->draw.line = r300_emit_line; + swtcl->draw.tri = r300_emit_tri; + swtcl->draw.flush = r300_swtcl_flush; + swtcl->draw.reset_stipple_counter = r300_reset_stipple; + swtcl->draw.destroy = r300_swtcl_destroy; + + return &swtcl->draw; +} diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c new file mode 100644 index 00000000000..bd35e089f98 --- /dev/null +++ b/src/gallium/drivers/r300/r300_texture.c @@ -0,0 +1,193 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_texture.h" + +static int minify(int i) +{ + return MAX2(1, i >> 1); +} + +static void r300_setup_miptree(struct r300_texture* tex) +{ + struct pipe_texture* base = &tex->tex; + int stride, size, offset; + + for (int i = 0; i <= base->last_level; i++) { + if (i > 0) { + base->width[i] = minify(base->width[i-1]); + base->height[i] = minify(base->height[i-1]); + base->depth[i] = minify(base->depth[i-1]); + } + + base->nblocksx[i] = pf_get_nblocksx(&base->block, base->width[i]); + base->nblocksy[i] = pf_get_nblocksy(&base->block, base->width[i]); + + /* Radeons enjoy things in multiples of 32. */ + /* XXX NPOT -> 64, not 32 */ + stride = (base->nblocksx[i] * base->block.size + 63) & ~63; + size = stride * base->nblocksy[i] * base->depth[i]; + + /* XXX 64 for NPOT */ + tex->offset[i] = (tex->size + 63) & ~63; + tex->size = tex->offset[i] + size; + } +} + +/* Create a new texture. */ +static struct pipe_texture* + r300_texture_create(struct pipe_screen* screen, + const struct pipe_texture* template) +{ + /* XXX struct r300_screen* r300screen = r300_screen(screen); */ + + struct r300_texture* tex = CALLOC_STRUCT(r300_texture); + + if (!tex) { + return NULL; + } + + tex->tex = *template; + tex->tex.refcount = 1; + tex->tex.screen = screen; + + r300_setup_miptree(tex); + + tex->buffer = screen->buffer_create(screen, 64, + PIPE_BUFFER_USAGE_PIXEL, + tex->size); + + if (!tex->buffer) { + FREE(tex); + return NULL; + } + + return (struct pipe_texture*)tex; +} + +static void r300_texture_release(struct pipe_screen* screen, + struct pipe_texture** texture) +{ + if (!*texture) { + return; + } + + (*texture)->refcount--; + + if ((*texture)->refcount <= 0) { + struct r300_texture* tex = (struct r300_texture*)*texture; + + pipe_buffer_reference(screen, &tex->buffer, NULL); + + FREE(tex); + } + + *texture = NULL; +} + +static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen, + struct pipe_texture* texture, + unsigned face, + unsigned level, + unsigned zslice, + unsigned flags) +{ + struct r300_texture* tex = (struct r300_texture*)texture; + struct pipe_surface* surface = CALLOC_STRUCT(pipe_surface); + unsigned offset; + + /* XXX this is certainly dependent on tex target */ + offset = tex->offset[level]; + + if (surface) { + surface->refcount = 1; + pipe_texture_reference(&surface->texture, texture); + surface->format = texture->format; + surface->width = texture->width[level]; + surface->height = texture->height[level]; + surface->block = texture->block; + surface->nblocksx = texture->nblocksx[level]; + surface->nblocksy = texture->nblocksy[level]; + /* XXX save the actual stride instead plz kthnxbai */ + surface->stride = + (texture->nblocksx[level] * texture->block.size + 63) & ~63; + surface->offset = offset; + surface->usage = flags; + surface->status = PIPE_SURFACE_STATUS_DEFINED; + } + + return surface; +} + +static void r300_tex_surface_release(struct pipe_screen* screen, + struct pipe_surface** surface) +{ + struct pipe_surface* s = *surface; + + s->refcount--; + + if (s->refcount <= 0) { + pipe_texture_reference(&s->texture, NULL); + FREE(s); + } + + *surface = NULL; +} + +static struct pipe_texture* + r300_texture_blanket(struct pipe_screen* screen, + const struct pipe_texture* base, + const unsigned* stride, + struct pipe_buffer* buffer) +{ + struct r300_texture* tex; + + if (base->target != PIPE_TEXTURE_2D || + base->last_level != 0 || + base->depth[0] != 1) { + return NULL; + } + + tex = CALLOC_STRUCT(r300_texture); + if (!tex) { + return NULL; + } + + tex->tex = *base; + tex->tex.refcount = 1; + tex->tex.screen = screen; + + /* XXX tex->stride = *stride; */ + + pipe_buffer_reference(screen, &tex->buffer, buffer); + + return (struct pipe_texture*)tex; +} + +void r300_init_screen_texture_functions(struct pipe_screen* screen) +{ + screen->texture_create = r300_texture_create; + screen->texture_release = r300_texture_release; + screen->get_tex_surface = r300_get_tex_surface; + screen->tex_surface_release = r300_tex_surface_release; + screen->texture_blanket = r300_texture_blanket; +} diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h new file mode 100644 index 00000000000..7964229a94f --- /dev/null +++ b/src/gallium/drivers/r300/r300_texture.h @@ -0,0 +1,34 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_TEXTURE_H +#define R300_TEXTURE_H + +#include "pipe/p_screen.h" + +#include "util/u_math.h" + +#include "r300_context.h" + +void r300_init_screen_texture_functions(struct pipe_screen* screen); + +#endif /* R300_TEXTURE_H */ diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h new file mode 100644 index 00000000000..5a3a2128927 --- /dev/null +++ b/src/gallium/drivers/r300/r300_winsys.h @@ -0,0 +1,94 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_WINSYS_H +#define R300_WINSYS_H + +#ifdef __cplusplus +extern "C" { +#endif + +/* The public interface header for the r300 pipe driver. + * Any winsys hosting this pipe needs to implement r300_winsys and then + * call r300_create_context to start things. */ + +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +struct radeon_cs; + +struct r300_winsys { + + /* PCI ID */ + uint32_t pci_id; + + /* GB pipe count */ + uint32_t gb_pipes; + + /* CS object. This is very much like Intel's batchbuffer. + * Fill it full of dwords and relocs and then submit. + * Repeat as needed. */ + /* Note: Unlike Mesa's version of this, we don't keep a copy of the CSM + * that was used to create this CS. Is this a good idea? */ + /* Note: The pipe driver doesn't know how to use this. This is purely + * for the winsys. */ + struct radeon_cs* cs; + + /* Check to see if there's room for commands. */ + boolean (*check_cs)(struct radeon_cs* cs, int size); + + /* Start a command emit. */ + void (*begin_cs)(struct radeon_cs* cs, + int size, + const char* file, + const char* function, + int line); + + /* Write a dword to the command buffer. */ + void (*write_cs_dword)(struct radeon_cs* cs, uint32_t dword); + + /* Write a relocated dword to the command buffer. */ + void (*write_cs_reloc)(struct radeon_cs* cs, + struct pipe_buffer* bo, + uint32_t rd, + uint32_t wd, + uint32_t flags); + + /* Finish a command emit. */ + void (*end_cs)(struct radeon_cs* cs, + const char* file, + const char* function, + int line); + + /* Flush the CS. */ + void (*flush_cs)(struct radeon_cs* cs); +}; + +struct pipe_context* r300_create_context(struct pipe_screen* screen, + struct pipe_winsys* winsys, + struct r300_winsys* r300_winsys); + +#ifdef __cplusplus +} +#endif + +#endif /* R300_WINSYS_H */ diff --git a/src/gallium/drivers/softpipe/Makefile b/src/gallium/drivers/softpipe/Makefile index 120bdfd9dd2..f186f6df1d7 100644 --- a/src/gallium/drivers/softpipe/Makefile +++ b/src/gallium/drivers/softpipe/Makefile @@ -14,7 +14,7 @@ C_SOURCES = \ sp_draw_arrays.c \ sp_prim_setup.c \ sp_prim_vbuf.c \ - sp_quad.c \ + sp_quad_pipe.c \ sp_quad_alpha_test.c \ sp_quad_blend.c \ sp_quad_colormask.c \ diff --git a/src/gallium/drivers/softpipe/SConscript b/src/gallium/drivers/softpipe/SConscript index c1f7daa8ab3..f8720638a76 100644 --- a/src/gallium/drivers/softpipe/SConscript +++ b/src/gallium/drivers/softpipe/SConscript @@ -17,7 +17,7 @@ softpipe = env.ConvenienceLibrary( 'sp_setup.c', 'sp_quad_alpha_test.c', 'sp_quad_blend.c', - 'sp_quad.c', + 'sp_quad_pipe.c', 'sp_quad_colormask.c', 'sp_quad_coverage.c', 'sp_quad_depth_test.c', diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index e2451c6ecb5..59d6df8f2dd 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -32,11 +32,10 @@ #define SP_CONTEXT_H #include "pipe/p_context.h" -#include "pipe/p_defines.h" #include "draw/draw_vertex.h" -#include "sp_quad.h" +#include "sp_quad_pipe.h" #include "sp_tex_sample.h" @@ -51,7 +50,6 @@ */ #define SP_NUM_QUAD_THREADS 1 -struct softpipe_winsys; struct softpipe_vbuf_render; struct draw_context; struct draw_stage; @@ -63,15 +61,15 @@ struct sp_vertex_shader; struct softpipe_context { struct pipe_context pipe; /**< base class */ - /* The most recent drawing state as set by the driver: - */ - const struct pipe_blend_state *blend; + /** Constant state objects */ + const struct pipe_blend_state *blend; const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; - const struct pipe_depth_stencil_alpha_state *depth_stencil; + const struct pipe_depth_stencil_alpha_state *depth_stencil; const struct pipe_rasterizer_state *rasterizer; const struct sp_fragment_shader *fs; const struct sp_vertex_shader *vs; + /** Other rendering state */ struct pipe_blend_color blend_color; struct pipe_clip_state clip; struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; @@ -82,23 +80,20 @@ struct softpipe_context { struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; - unsigned dirty; unsigned num_samplers; unsigned num_textures; unsigned num_vertex_elements; unsigned num_vertex_buffers; - boolean no_rast; + unsigned dirty; /**< Mask of SP_NEW_x flags */ /* Counter for occlusion queries. Note this supports overlapping * queries. */ uint64_t occlusion_count; - /* - * Mapped vertex buffers - */ + /** Mapped vertex buffers */ ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS]; /** Mapped constant buffers */ @@ -108,16 +103,11 @@ struct softpipe_context { struct vertex_info vertex_info; struct vertex_info vertex_info_vbuf; + /** Which vertex shader output slot contains point size */ int psize_slot; unsigned reduced_api_prim; /**< PIPE_PRIM_POINTS, _LINES or _TRIANGLES */ -#if 0 - /* Stipple derived state: - */ - ubyte stipple_masks[16][16]; -#endif - /** Derived from scissor and surface bounds: */ struct pipe_scissor_state cliprect; @@ -159,8 +149,9 @@ struct softpipe_context { struct softpipe_tile_cache *tex_cache[PIPE_MAX_SAMPLERS]; - int use_sse : 1; - int dump_fs : 1; + unsigned use_sse : 1; + unsigned dump_fs : 1; + unsigned no_rast : 1; }; diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index f888e815b73..f117096bf73 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -47,16 +47,22 @@ static void softpipe_map_constant_buffers(struct softpipe_context *sp) { struct pipe_winsys *ws = sp->pipe.winsys; - uint i; + uint i, size; + for (i = 0; i < PIPE_SHADER_TYPES; i++) { if (sp->constants[i].buffer && sp->constants[i].buffer->size) sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer, PIPE_BUFFER_USAGE_CPU_READ); } + if (sp->constants[PIPE_SHADER_VERTEX].buffer) + size = sp->constants[PIPE_SHADER_VERTEX].buffer->size; + else + size = 0; + draw_set_mapped_constant_buffer(sp->draw, sp->mapped_constants[PIPE_SHADER_VERTEX], - sp->constants[PIPE_SHADER_VERTEX].buffer->size); + size); } static void diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c index 453b0373f0f..3c7ba565d6c 100644 --- a/src/gallium/drivers/softpipe/sp_fs_exec.c +++ b/src/gallium/drivers/softpipe/sp_fs_exec.c @@ -29,7 +29,7 @@ #include "sp_context.h" #include "sp_state.h" #include "sp_fs.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "pipe/p_state.h" diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c index 9a273c87643..7e220811326 100644 --- a/src/gallium/drivers/softpipe/sp_fs_sse.c +++ b/src/gallium/drivers/softpipe/sp_fs_sse.c @@ -29,7 +29,7 @@ #include "sp_context.h" #include "sp_state.h" #include "sp_fs.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "pipe/p_state.h" diff --git a/src/gallium/drivers/softpipe/sp_headers.h b/src/gallium/drivers/softpipe/sp_headers.h deleted file mode 100644 index 4a42cb3c192..00000000000 --- a/src/gallium/drivers/softpipe/sp_headers.h +++ /dev/null @@ -1,95 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <[email protected]> - */ - -#ifndef SP_HEADERS_H -#define SP_HEADERS_H - -#include "pipe/p_state.h" -#include "tgsi/tgsi_exec.h" - -#define PRIM_POINT 1 -#define PRIM_LINE 2 -#define PRIM_TRI 3 - - -/* The rasterizer generates 2x2 quads of fragment and feeds them to - * the current fp_machine (see below). - * Remember that Y=0=top with Y increasing down the window. - */ -#define QUAD_TOP_LEFT 0 -#define QUAD_TOP_RIGHT 1 -#define QUAD_BOTTOM_LEFT 2 -#define QUAD_BOTTOM_RIGHT 3 - -#define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT) -#define MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT) -#define MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT) -#define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT) -#define MASK_ALL 0xf - - -/** - * Encodes everything we need to know about a 2x2 pixel block. Uses - * "Channel-Serial" or "SoA" layout. - */ -struct quad_header_input -{ - int x0; - int y0; - float coverage[QUAD_SIZE]; /** fragment coverage for antialiasing */ - unsigned facing:1; /**< Front (0) or back (1) facing? */ - unsigned prim:2; /**< PRIM_POINT, LINE, TRI */ -}; - -struct quad_header_inout -{ - unsigned mask:4; -}; - -struct quad_header_output -{ - /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ - float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; - float depth[QUAD_SIZE]; -}; - -struct quad_header { - struct quad_header_input input; - struct quad_header_inout inout; - struct quad_header_output output; - - const struct tgsi_interp_coef *coef; - const struct tgsi_interp_coef *posCoef; - - unsigned nr_attrs; -}; - -#endif /* SP_HEADERS_H */ - diff --git a/src/gallium/drivers/softpipe/sp_quad.h b/src/gallium/drivers/softpipe/sp_quad.h index 08513cb95f1..bd6c6cb9123 100644 --- a/src/gallium/drivers/softpipe/sp_quad.h +++ b/src/gallium/drivers/softpipe/sp_quad.h @@ -31,39 +31,76 @@ #ifndef SP_QUAD_H #define SP_QUAD_H +#include "pipe/p_state.h" +#include "tgsi/tgsi_exec.h" -struct softpipe_context; -struct quad_header; +#define QUAD_PRIM_POINT 1 +#define QUAD_PRIM_LINE 2 +#define QUAD_PRIM_TRI 3 -struct quad_stage { - struct softpipe_context *softpipe; - struct quad_stage *next; +/* The rasterizer generates 2x2 quads of fragment and feeds them to + * the current fp_machine (see below). + * Remember that Y=0=top with Y increasing down the window. + */ +#define QUAD_TOP_LEFT 0 +#define QUAD_TOP_RIGHT 1 +#define QUAD_BOTTOM_LEFT 2 +#define QUAD_BOTTOM_RIGHT 3 + +#define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT) +#define MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT) +#define MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT) +#define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT) +#define MASK_ALL 0xf + + +/** + * Quad stage inputs (pos, coverage, front/back face, etc) + */ +struct quad_header_input +{ + int x0, y0; /**< quad window pos, always even */ + float coverage[QUAD_SIZE]; /**< fragment coverage for antialiasing */ + unsigned facing:1; /**< Front (0) or back (1) facing? */ + unsigned prim:2; /**< QUAD_PRIM_POINT, LINE, TRI */ +}; - void (*begin)(struct quad_stage *qs); - /** the stage action */ - void (*run)(struct quad_stage *qs, struct quad_header *quad); +/** + * Quad stage inputs/outputs. + */ +struct quad_header_inout +{ + unsigned mask:4; +}; + - void (*destroy)(struct quad_stage *qs); +/** + * Quad stage outputs (color & depth). + */ +struct quad_header_output +{ + /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ + float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; + float depth[QUAD_SIZE]; }; -struct quad_stage *sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_earlyz_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_occlusion_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_coverage_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe ); +/** + * Encodes everything we need to know about a 2x2 pixel block. Uses + * "Channel-Serial" or "SoA" layout. + */ +struct quad_header { + struct quad_header_input input; + struct quad_header_inout inout; + struct quad_header_output output; -void sp_build_quad_pipeline(struct softpipe_context *sp); + const struct tgsi_interp_coef *coef; + const struct tgsi_interp_coef *posCoef; -void sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad); + unsigned nr_attrs; +}; #endif /* SP_QUAD_H */ diff --git a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c index 85c9f037a3c..0845bae0e68 100644 --- a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c @@ -4,8 +4,8 @@ */ #include "sp_context.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" #include "pipe/p_defines.h" #include "util/u_memory.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c index fb1d430a4f2..e134e443374 100644 --- a/src/gallium/drivers/softpipe/sp_quad_blend.c +++ b/src/gallium/drivers/softpipe/sp_quad_blend.c @@ -34,10 +34,10 @@ #include "util/u_math.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "sp_surface.h" #include "sp_tile_cache.h" -#include "sp_quad.h" +#include "sp_quad_pipe.h" #define VEC4_COPY(DST, SRC) \ diff --git a/src/gallium/drivers/softpipe/sp_quad_bufloop.c b/src/gallium/drivers/softpipe/sp_quad_bufloop.c index d7d6a6974d3..953d8516b90 100644 --- a/src/gallium/drivers/softpipe/sp_quad_bufloop.c +++ b/src/gallium/drivers/softpipe/sp_quad_bufloop.c @@ -1,9 +1,9 @@ #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" /** diff --git a/src/gallium/drivers/softpipe/sp_quad_colormask.c b/src/gallium/drivers/softpipe/sp_quad_colormask.c index 563c2fc739d..dc90e5d5e99 100644 --- a/src/gallium/drivers/softpipe/sp_quad_colormask.c +++ b/src/gallium/drivers/softpipe/sp_quad_colormask.c @@ -34,9 +34,9 @@ #include "util/u_math.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" #include "sp_tile_cache.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_coverage.c b/src/gallium/drivers/softpipe/sp_quad_coverage.c index c27fd1482da..4aeee858705 100644 --- a/src/gallium/drivers/softpipe/sp_quad_coverage.c +++ b/src/gallium/drivers/softpipe/sp_quad_coverage.c @@ -35,8 +35,8 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" /** @@ -46,10 +46,11 @@ static void coverage_quad(struct quad_stage *qs, struct quad_header *quad) { struct softpipe_context *softpipe = qs->softpipe; + const uint prim = quad->input.prim; - if ((softpipe->rasterizer->poly_smooth && quad->input.prim == PRIM_TRI) || - (softpipe->rasterizer->line_smooth && quad->input.prim == PRIM_LINE) || - (softpipe->rasterizer->point_smooth && quad->input.prim == PRIM_POINT)) { + if ((softpipe->rasterizer->poly_smooth && prim == QUAD_PRIM_TRI) || + (softpipe->rasterizer->line_smooth && prim == QUAD_PRIM_LINE) || + (softpipe->rasterizer->point_smooth && prim == QUAD_PRIM_POINT)) { uint cbuf; /* loop over colorbuffer outputs */ diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c index 523bd3e0801..d463930bae1 100644 --- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c @@ -32,9 +32,9 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" #include "sp_tile_cache.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_earlyz.c b/src/gallium/drivers/softpipe/sp_quad_earlyz.c index 6e2dde304ea..496fd39ed1a 100644 --- a/src/gallium/drivers/softpipe/sp_quad_earlyz.c +++ b/src/gallium/drivers/softpipe/sp_quad_earlyz.c @@ -31,8 +31,8 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" /** diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c index 5dacbbe55f8..adca5df73d8 100644 --- a/src/gallium/drivers/softpipe/sp_quad_fs.c +++ b/src/gallium/drivers/softpipe/sp_quad_fs.c @@ -43,8 +43,8 @@ #include "sp_context.h" #include "sp_state.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" #include "sp_texture.h" #include "sp_tex_sample.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_occlusion.c b/src/gallium/drivers/softpipe/sp_quad_occlusion.c index 169bd82876d..dfa7ff3b1d1 100644 --- a/src/gallium/drivers/softpipe/sp_quad_occlusion.c +++ b/src/gallium/drivers/softpipe/sp_quad_occlusion.c @@ -35,9 +35,9 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" static unsigned count_bits( unsigned val ) { diff --git a/src/gallium/drivers/softpipe/sp_quad_output.c b/src/gallium/drivers/softpipe/sp_quad_output.c index a37c8b4c397..92d5f9f3c1a 100644 --- a/src/gallium/drivers/softpipe/sp_quad_output.c +++ b/src/gallium/drivers/softpipe/sp_quad_output.c @@ -27,9 +27,9 @@ #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" #include "sp_tile_cache.h" diff --git a/src/gallium/drivers/softpipe/sp_quad.c b/src/gallium/drivers/softpipe/sp_quad_pipe.c index 892ef87ee9f..892ef87ee9f 100644 --- a/src/gallium/drivers/softpipe/sp_quad.c +++ b/src/gallium/drivers/softpipe/sp_quad_pipe.c diff --git a/src/gallium/drivers/softpipe/sp_quad_pipe.h b/src/gallium/drivers/softpipe/sp_quad_pipe.h new file mode 100644 index 00000000000..0e40586ffc8 --- /dev/null +++ b/src/gallium/drivers/softpipe/sp_quad_pipe.h @@ -0,0 +1,74 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: Keith Whitwell <[email protected]> + */ + +#ifndef SP_QUAD_PIPE_H +#define SP_QUAD_PIPE_H + + +struct softpipe_context; +struct quad_header; + + +/** + * Fragment processing is performed on 2x2 blocks of pixels called "quads". + * Quad processing is performed with a pipeline of stages represented by + * this type. + */ +struct quad_stage { + struct softpipe_context *softpipe; + + struct quad_stage *next; + + void (*begin)(struct quad_stage *qs); + + /** the stage action */ + void (*run)(struct quad_stage *qs, struct quad_header *quad); + + void (*destroy)(struct quad_stage *qs); +}; + + +struct quad_stage *sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_earlyz_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_occlusion_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_coverage_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe ); + +void sp_build_quad_pipeline(struct softpipe_context *sp); + +void sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad); + +#endif /* SP_QUAD_PIPE_H */ diff --git a/src/gallium/drivers/softpipe/sp_quad_stencil.c b/src/gallium/drivers/softpipe/sp_quad_stencil.c index 7495515764a..5e9d447737d 100644 --- a/src/gallium/drivers/softpipe/sp_quad_stencil.c +++ b/src/gallium/drivers/softpipe/sp_quad_stencil.c @@ -5,10 +5,10 @@ #include "sp_context.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "sp_surface.h" #include "sp_tile_cache.h" -#include "sp_quad.h" +#include "sp_quad_pipe.h" #include "pipe/p_defines.h" #include "util/u_memory.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_stipple.c b/src/gallium/drivers/softpipe/sp_quad_stipple.c index ccf37f6be59..05e862f0977 100644 --- a/src/gallium/drivers/softpipe/sp_quad_stipple.c +++ b/src/gallium/drivers/softpipe/sp_quad_stipple.c @@ -4,8 +4,8 @@ */ #include "sp_context.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" #include "pipe/p_defines.h" #include "util/u_memory.h" @@ -19,11 +19,13 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) static const uint bit31 = 1 << 31; static const uint bit30 = 1 << 30; - if (quad->input.prim == PRIM_TRI) { + if (quad->input.prim == QUAD_PRIM_TRI) { struct softpipe_context *softpipe = qs->softpipe; /* need to invert Y to index into OpenGL's stipple pattern */ int y0, y1; uint stipple0, stipple1; + const int col0 = quad->input.x0 % 32; + if (softpipe->rasterizer->origin_lower_left) { y0 = softpipe->framebuffer.height - 1 - quad->input.y0; y1 = y0 - 1; @@ -32,12 +34,11 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) y0 = quad->input.y0; y1 = y0 + 1; } + stipple0 = softpipe->poly_stipple.stipple[y0 % 32]; stipple1 = softpipe->poly_stipple.stipple[y1 % 32]; -#if 1 - { - const int col0 = quad->input.x0 % 32; + /* turn off quad mask bits that fail the stipple test */ if ((stipple0 & (bit31 >> col0)) == 0) quad->inout.mask &= ~MASK_TOP_LEFT; @@ -49,19 +50,11 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) if ((stipple1 & (bit30 >> col0)) == 0) quad->inout.mask &= ~MASK_BOTTOM_RIGHT; - } -#else - /* We'd like to use this code, but we'd need to redefine - * MASK_TOP_LEFT to be (1 << 1) and MASK_TOP_RIGHT to be (1 << 0), - * and similarly for the BOTTOM bits. But that may have undesirable - * side effects elsewhere. - */ - const int col0 = 30 - (quad->input.x0 % 32); - quad->inout.mask &= (((stipple0 >> col0) & 0x3) | - (((stipple1 >> col0) & 0x3) << 2)); -#endif - if (!quad->inout.mask) + + if (!quad->inout.mask) { + /* all fragments failed stipple test, end of quad pipeline */ return; + } } qs->next->run(qs->next, quad); diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index b1adb9cb7a2..0925653b5d5 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -32,13 +32,12 @@ * \author Brian Paul */ -#include "sp_setup.h" - #include "sp_context.h" -#include "sp_headers.h" +#include "sp_prim_setup.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" +#include "sp_setup.h" #include "sp_state.h" -#include "sp_prim_setup.h" #include "draw/draw_context.h" #include "draw/draw_private.h" #include "draw/draw_vertex.h" @@ -265,17 +264,20 @@ is_inf_or_nan(float x) } -static boolean cull_tri( struct setup_context *setup, - float det ) +/** + * Do triangle cull test using tri determinant (sign indicates orientation) + * \return true if triangle is to be culled. + */ +static INLINE boolean +cull_tri(const struct setup_context *setup, float det) { - if (det != 0) - { + if (det != 0) { /* if (det < 0 then Z points toward camera and triangle is * counter-clockwise winding. */ unsigned winding = (det < 0) ? PIPE_WINDING_CCW : PIPE_WINDING_CW; - - if ((winding & setup->winding) == 0) + + if ((winding & setup->winding) == 0) return FALSE; } @@ -968,7 +970,7 @@ void setup_tri( struct setup_context *setup, setup_tri_coefficients( setup ); setup_tri_edges( setup ); - setup->quad.input.prim = PRIM_TRI; + setup->quad.input.prim = QUAD_PRIM_TRI; setup->span.y = 0; setup->span.y_flags = 0; @@ -1009,7 +1011,7 @@ void setup_tri( struct setup_context *setup, * for a line. */ static void -line_linear_coeff(struct setup_context *setup, +line_linear_coeff(const struct setup_context *setup, struct tgsi_interp_coef *coef, uint vertSlot, uint i) { @@ -1029,9 +1031,9 @@ line_linear_coeff(struct setup_context *setup, * for a line. */ static void -line_persp_coeff(struct setup_context *setup, - struct tgsi_interp_coef *coef, - uint vertSlot, uint i) +line_persp_coeff(const struct setup_context *setup, + struct tgsi_interp_coef *coef, + uint vertSlot, uint i) { /* XXX double-check/verify this arithmetic */ const float a0 = setup->vmin[vertSlot][i] * setup->vmin[0][3]; @@ -1206,7 +1208,7 @@ setup_line(struct setup_context *setup, setup->quad.input.x0 = setup->quad.input.y0 = -1; setup->quad.inout.mask = 0x0; - setup->quad.input.prim = PRIM_LINE; + setup->quad.input.prim = QUAD_PRIM_LINE; /* XXX temporary: set coverage to 1.0 so the line appears * if AA mode happens to be enabled. */ @@ -1266,7 +1268,7 @@ setup_line(struct setup_context *setup, static void -point_persp_coeff(struct setup_context *setup, +point_persp_coeff(const struct setup_context *setup, const float (*vert)[4], struct tgsi_interp_coef *coef, uint vertSlot, uint i) @@ -1361,7 +1363,7 @@ setup_point( struct setup_context *setup, } } - setup->quad.input.prim = PRIM_POINT; + setup->quad.input.prim = QUAD_PRIM_POINT; if (halfSize <= 0.5 && !round) { /* special case for 1-pixel points */ diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index 32aa5025e43..adbd0cb7f0c 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -34,7 +34,7 @@ */ #include "sp_context.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "sp_surface.h" #include "sp_texture.h" #include "sp_tex_sample.h" diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index f84b3fb9d44..28a9784b164 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -265,7 +265,7 @@ softpipe_tex_surface_release(struct pipe_screen *screen, * needed post-processing to put them into hardware layout, this is * where it would happen. For softpipe, nothing to do. */ - assert ((*s)->texture); + assert(surf->texture); if (--surf->refcount == 0) { pipe_texture_reference(&surf->texture, NULL); FREE(surf); diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index 166c6b6b7e0..9454cc87db3 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -40,6 +40,7 @@ struct pipe_screen; struct pipe_fence_handle; struct pipe_state_cache; struct pipe_query; +struct pipe_winsys; /** diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index 8714a2ed7d7..341d1caea0f 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -39,7 +39,8 @@ #include "pipe/p_compiler.h" -#include "pipe/p_state.h" +#include "pipe/p_format.h" +#include "pipe/p_defines.h" @@ -50,6 +51,9 @@ extern "C" { /** Opaque type */ struct pipe_fence_handle; +struct pipe_winsys; +struct pipe_buffer; + /** diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index ad43d799f32..35df70e7b7b 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -64,7 +64,7 @@ struct tgsi_processor struct tgsi_token { unsigned Type : 4; /**< TGSI_TOKEN_TYPE_x */ - unsigned Size : 8; /**< UINT */ + unsigned NrTokens : 8; /**< UINT */ unsigned Padding : 19; unsigned Extended : 1; /**< BOOL */ }; @@ -107,7 +107,7 @@ enum tgsi_file_type { struct tgsi_declaration { unsigned Type : 4; /**< TGSI_TOKEN_TYPE_DECLARATION */ - unsigned Size : 8; /**< UINT */ + unsigned NrTokens : 8; /**< UINT */ unsigned File : 4; /**< one of TGSI_FILE_x */ unsigned UsageMask : 4; /**< bitmask of TGSI_WRITEMASK_x flags */ unsigned Interpolate : 4; /**< one of TGSI_INTERPOLATE_x */ @@ -145,7 +145,7 @@ struct tgsi_declaration_semantic struct tgsi_immediate { unsigned Type : 4; /**< TGSI_TOKEN_TYPE_IMMEDIATE */ - unsigned Size : 8; /**< UINT */ + unsigned NrTokens : 8; /**< UINT */ unsigned DataType : 4; /**< one of TGSI_IMM_x */ unsigned Padding : 15; unsigned Extended : 1; /**< BOOL */ @@ -442,7 +442,7 @@ struct tgsi_immediate_float32 struct tgsi_instruction { unsigned Type : 4; /* TGSI_TOKEN_TYPE_INSTRUCTION */ - unsigned Size : 8; /* UINT */ + unsigned NrTokens : 8; /* UINT */ unsigned Opcode : 8; /* TGSI_OPCODE_ */ unsigned Saturate : 2; /* TGSI_SAT_ */ unsigned NumDstRegs : 2; /* UINT */ @@ -458,7 +458,7 @@ struct tgsi_instruction * * Then, tgsi_instruction::NumSrcRegs of tgsi_src_register follow. * - * tgsi_instruction::Size contains the total number of words that make the + * tgsi_instruction::NrTokens contains the total number of words that make the * instruction, including the instruction word. */ diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 34141ff2424..a2e839da5c6 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -66,7 +66,6 @@ extern "C" { /* fwd decls */ struct pipe_screen; struct pipe_surface; -struct pipe_winsys; diff --git a/src/gallium/state_trackers/Makefile b/src/gallium/state_trackers/Makefile index 07b3fbf3119..265ca468c2d 100644 --- a/src/gallium/state_trackers/Makefile +++ b/src/gallium/state_trackers/Makefile @@ -2,7 +2,7 @@ TOP = ../../.. include $(TOP)/configs/current -SUBDIRS = glx +SUBDIRS = $(GALLIUM_STATE_TRACKERS_DIRS) default: subdirs diff --git a/src/gallium/state_trackers/egl/Makefile b/src/gallium/state_trackers/egl/Makefile index 17d1a7a8e40..ea4cec0bb84 100644 --- a/src/gallium/state_trackers/egl/Makefile +++ b/src/gallium/state_trackers/egl/Makefile @@ -6,8 +6,7 @@ TOP = ../../../.. include ${TOP}/configs/current -CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \ - $(shell pkg-config --cflags pixman-1 xorg-server) \ +CFLAGS += -g -Wall -Werror-implicit-function-declaration -fPIC \ -I${GALLIUMDIR}/include \ -I${GALLIUMDIR}/auxiliary \ -I${TOP}/src/mesa/drivers/dri/common \ diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c index 091d437d81b..281dff9f8a7 100644 --- a/src/gallium/state_trackers/egl/egl_surface.c +++ b/src/gallium/state_trackers/egl/egl_surface.c @@ -16,11 +16,11 @@ * Util functions */ -static struct drm_mode_modeinfo * +static drmModeModeInfoPtr drm_find_mode(drmModeConnectorPtr connector, _EGLMode *mode) { int i; - struct drm_mode_modeinfo *m = NULL; + drmModeModeInfoPtr m = NULL; for (i = 0; i < connector->count_modes; i++) { m = &connector->modes[i]; diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c index dec82c3a002..2813bf43609 100644 --- a/src/gallium/state_trackers/egl/egl_tracker.c +++ b/src/gallium/state_trackers/egl/egl_tracker.c @@ -92,7 +92,7 @@ drm_update_res(struct drm_device *dev) static void drm_add_modes_from_connector(_EGLScreen *screen, drmModeConnectorPtr connector) { - struct drm_mode_modeinfo *m; + drmModeModeInfoPtr m = NULL; int i; for (i = 0; i < connector->count_modes; i++) { diff --git a/src/gallium/state_trackers/egl/egl_tracker.h b/src/gallium/state_trackers/egl/egl_tracker.h index 0b4dd9797d5..908bab5f9bf 100644 --- a/src/gallium/state_trackers/egl/egl_tracker.h +++ b/src/gallium/state_trackers/egl/egl_tracker.h @@ -128,7 +128,7 @@ struct drm_screen /*drmModeCrtcPtr crtc;*/ uint32_t crtcID; - struct drm_mode_modeinfo *mode; + drmModeModeInfoPtr mode; }; diff --git a/src/gallium/state_trackers/g3dvl/Makefile b/src/gallium/state_trackers/g3dvl/Makefile index cddfca54fe5..f9f4d6be3c3 100644 --- a/src/gallium/state_trackers/g3dvl/Makefile +++ b/src/gallium/state_trackers/g3dvl/Makefile @@ -3,7 +3,7 @@ OBJECTS = vl_display.o vl_screen.o vl_context.o vl_surface.o vl_shader_build.o vl_r16snorm_mc_buf.o GALLIUMDIR = ../.. -CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \ +CFLAGS += -g -Wall -Werror-implicit-function-declaration -fPIC \ -I${GALLIUMDIR}/include \ -I${GALLIUMDIR}/auxiliary \ -I${GALLIUMDIR}/winsys/g3dvl \ diff --git a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c index 122c42ed0e6..187a13a5605 100644 --- a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c +++ b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c @@ -544,7 +544,7 @@ static int vlCreateDataBufs * to display a rendered surface * Quad is rendered as a tri strip */ - csc->vertex_bufs[0].pitch = sizeof(struct vlVertex2f); + csc->vertex_bufs[0].stride = sizeof(struct vlVertex2f); csc->vertex_bufs[0].max_index = 3; csc->vertex_bufs[0].buffer_offset = 0; csc->vertex_bufs[0].buffer = pipe_buffer_create @@ -573,7 +573,7 @@ static int vlCreateDataBufs * Create our texcoord buffer and texcoord buffer element * Texcoord buffer contains the TCs for mapping the rendered surface to the 4 vertices */ - csc->vertex_bufs[1].pitch = sizeof(struct vlVertex2f); + csc->vertex_bufs[1].stride = sizeof(struct vlVertex2f); csc->vertex_bufs[1].max_index = 3; csc->vertex_bufs[1].buffer_offset = 0; csc->vertex_bufs[1].buffer = pipe_buffer_create @@ -602,26 +602,24 @@ static int vlCreateDataBufs * Create our vertex shader's constant buffer * Const buffer contains scaling and translation vectors */ - csc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts); csc->vs_const_buf.buffer = pipe_buffer_create ( pipe->screen, 1, PIPE_BUFFER_USAGE_CONSTANT | PIPE_BUFFER_USAGE_DISCARD, - csc->vs_const_buf.size + sizeof(struct vlVertexShaderConsts) ); /* * Create our fragment shader's constant buffer * Const buffer contains the color conversion matrix and bias vectors */ - csc->fs_const_buf.size = sizeof(struct vlFragmentShaderConsts); csc->fs_const_buf.buffer = pipe_buffer_create ( pipe->screen, 1, PIPE_BUFFER_USAGE_CONSTANT, - csc->fs_const_buf.size + sizeof(struct vlFragmentShaderConsts) ); /* diff --git a/src/gallium/state_trackers/g3dvl/vl_context.c b/src/gallium/state_trackers/g3dvl/vl_context.c index c4c4e23c157..65ddb9f01ef 100644 --- a/src/gallium/state_trackers/g3dvl/vl_context.c +++ b/src/gallium/state_trackers/g3dvl/vl_context.c @@ -86,7 +86,7 @@ static int vlInitCommon(struct vlContext *context) } dsa.alpha.enabled = 0; dsa.alpha.func = PIPE_FUNC_ALWAYS; - dsa.alpha.ref = 0; + dsa.alpha.ref_value = 0; context->dsa = pipe->create_depth_stencil_alpha_state(pipe, &dsa); pipe->bind_depth_stencil_alpha_state(pipe, context->dsa); diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c index fb9585063e4..7cd753f7363 100644 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c +++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c @@ -913,7 +913,7 @@ static int vlCreateDataBufs mc->macroblocks_per_picture = mbw * mbh; /* Create our vertex buffers */ - mc->vertex_bufs.ycbcr.pitch = sizeof(struct vlVertex2f) * 4; + mc->vertex_bufs.ycbcr.stride = sizeof(struct vlVertex2f) * 4; mc->vertex_bufs.ycbcr.max_index = 24 * mc->macroblocks_per_picture - 1; mc->vertex_bufs.ycbcr.buffer_offset = 0; mc->vertex_bufs.ycbcr.buffer = pipe_buffer_create @@ -926,7 +926,7 @@ static int vlCreateDataBufs for (i = 1; i < 3; ++i) { - mc->vertex_bufs.all[i].pitch = sizeof(struct vlVertex2f) * 2; + mc->vertex_bufs.all[i].stride = sizeof(struct vlVertex2f) * 2; mc->vertex_bufs.all[i].max_index = 24 * mc->macroblocks_per_picture - 1; mc->vertex_bufs.all[i].buffer_offset = 0; mc->vertex_bufs.all[i].buffer = pipe_buffer_create @@ -987,22 +987,20 @@ static int vlCreateDataBufs mc->vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Create our constant buffer */ - mc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts); mc->vs_const_buf.buffer = pipe_buffer_create ( pipe->screen, DEFAULT_BUF_ALIGNMENT, PIPE_BUFFER_USAGE_CONSTANT | PIPE_BUFFER_USAGE_DISCARD, - mc->vs_const_buf.size + sizeof(struct vlVertexShaderConsts) ); - mc->fs_const_buf.size = sizeof(struct vlFragmentShaderConsts); mc->fs_const_buf.buffer = pipe_buffer_create ( pipe->screen, DEFAULT_BUF_ALIGNMENT, PIPE_BUFFER_USAGE_CONSTANT, - mc->fs_const_buf.size + sizeof(struct vlFragmentShaderConsts) ); memcpy diff --git a/src/gallium/state_trackers/g3dvl/vl_surface.c b/src/gallium/state_trackers/g3dvl/vl_surface.c index 0fa7b25b92e..92388f7978d 100644 --- a/src/gallium/state_trackers/g3dvl/vl_surface.c +++ b/src/gallium/state_trackers/g3dvl/vl_surface.c @@ -152,9 +152,9 @@ int vlPutPicture bind_pipe_drawable(pipe, drawable); - pipe->winsys->flush_frontbuffer + pipe->screen->flush_frontbuffer ( - pipe->winsys, + pipe->screen, csc->vlGetFrameBuffer(csc), pipe->priv ); @@ -172,13 +172,13 @@ int vlSurfaceGetStatus assert(surface->context); assert(status); - if (surface->render_fence && !surface->context->pipe->winsys->fence_signalled(surface->context->pipe->winsys, surface->render_fence, 0)) + if (surface->render_fence && !surface->context->pipe->screen->fence_signalled(surface->context->pipe->screen, surface->render_fence, 0)) { *status = vlResourceStatusRendering; return 0; } - if (surface->disp_fence && !surface->context->pipe->winsys->fence_signalled(surface->context->pipe->winsys, surface->disp_fence, 0)) + if (surface->disp_fence && !surface->context->pipe->screen->fence_signalled(surface->context->pipe->screen, surface->disp_fence, 0)) { *status = vlResourceStatusDisplaying; return 0; @@ -211,7 +211,7 @@ int vlSurfaceSync assert(surface->context); assert(surface->render_fence); - surface->context->pipe->winsys->fence_finish(surface->context->pipe->winsys, surface->render_fence, 0); + surface->context->pipe->screen->fence_finish(surface->context->pipe->screen, surface->render_fence, 0); return 0; } diff --git a/src/gallium/state_trackers/glx/xlib/SConscript b/src/gallium/state_trackers/glx/xlib/SConscript index 14cdad69cbe..01641e90e47 100644 --- a/src/gallium/state_trackers/glx/xlib/SConscript +++ b/src/gallium/state_trackers/glx/xlib/SConscript @@ -5,8 +5,7 @@ Import('*') if env['platform'] == 'linux' \ and 'mesa' in env['statetrackers'] \ - and ('softpipe' or 'i915simple' or 'trace') in env['drivers'] \ - and not env['dri']: + and ('softpipe' or 'i915simple' or 'trace') in env['drivers']: env = env.Clone() diff --git a/src/gallium/state_trackers/wgl/icd/stw_icd.c b/src/gallium/state_trackers/wgl/icd/stw_icd.c index 70e346a5394..1aa4b8a6e22 100644 --- a/src/gallium/state_trackers/wgl/icd/stw_icd.c +++ b/src/gallium/state_trackers/wgl/icd/stw_icd.c @@ -31,6 +31,7 @@ #include "GL/gl.h" #include "pipe/p_debug.h" +#include "pipe/p_thread.h" #include "shared/stw_public.h" #include "icd/stw_icd.h" @@ -41,11 +42,14 @@ struct stw_icd { + pipe_mutex mutex; + + GLCLTPROCTABLE cpt; + boolean cpt_initialized; + struct { struct stw_context *ctx; } ctx_array[DRV_CONTEXT_MAX]; - - DHGLRC ctx_current; }; @@ -62,6 +66,8 @@ stw_icd_init( void ) stw_icd = &stw_icd_storage; memset(stw_icd, 0, sizeof *stw_icd); + pipe_mutex_init( stw_icd->mutex ); + return TRUE; } @@ -70,26 +76,35 @@ stw_icd_cleanup(void) { int i; - if(!stw_icd) + if (!stw_icd) return; + + pipe_mutex_lock( stw_icd->mutex ); + { + /* Ensure all contexts are destroyed */ + for (i = 0; i < DRV_CONTEXT_MAX; i++) + if (stw_icd->ctx_array[i].ctx) + stw_delete_context( stw_icd->ctx_array[i].ctx ); + } + pipe_mutex_unlock( stw_icd->mutex ); - /* Ensure all contexts are destroyed */ - for (i = 0; i < DRV_CONTEXT_MAX; i++) - if (stw_icd->ctx_array[i].ctx) - stw_delete_context( stw_icd->ctx_array[i].ctx ); - + pipe_mutex_init( stw_icd->mutex ); stw_icd = NULL; } static struct stw_context * -lookup_context( DHGLRC dhglrc ) +lookup_context( struct stw_icd *icd, + DHGLRC dhglrc ) { if (dhglrc == 0 || dhglrc >= DRV_CONTEXT_MAX) return NULL; - return stw_icd->ctx_array[dhglrc - 1].ctx; + if (icd == NULL) + return NULL; + + return icd->ctx_array[dhglrc - 1].ctx; } BOOL APIENTRY @@ -98,14 +113,25 @@ DrvCopyContext( DHGLRC dhrcDest, UINT fuMask ) { - struct stw_context *src = lookup_context( dhrcSource ); - struct stw_context *dst = lookup_context( dhrcDest ); - - if (src == NULL || - dst == NULL) + BOOL ret = FALSE; + + if (!stw_icd) return FALSE; - return stw_copy_context( src, dst, fuMask ); + pipe_mutex_lock( stw_icd->mutex ); + { + struct stw_context *src = lookup_context( stw_icd, dhrcSource ); + struct stw_context *dst = lookup_context( stw_icd, dhrcDest ); + + if (src == NULL || dst == NULL) + goto done; + + ret = stw_copy_context( src, dst, fuMask ); + } +done: + pipe_mutex_unlock( stw_icd->mutex ); + + return ret; } DHGLRC APIENTRY @@ -113,23 +139,37 @@ DrvCreateLayerContext( HDC hdc, INT iLayerPlane ) { - DWORD i; + DHGLRC handle = 0; + + if (!stw_icd) + return handle; + + pipe_mutex_lock( stw_icd->mutex ); + { + int i; + + for (i = 0; i < DRV_CONTEXT_MAX; i++) { + if (stw_icd->ctx_array[i].ctx == NULL) + break; + } - for (i = 0; i < DRV_CONTEXT_MAX; i++) { - if (stw_icd->ctx_array[i].ctx == NULL) - goto found_slot; + /* No slot available, fail: + */ + if (i == DRV_CONTEXT_MAX) + goto done; + + stw_icd->ctx_array[i].ctx = stw_create_context( hdc, iLayerPlane ); + if (stw_icd->ctx_array[i].ctx == NULL) + goto done; + + /* success: + */ + handle = (DHGLRC) i + 1; } - - /* No slot available, fail: - */ - return 0; +done: + pipe_mutex_unlock( stw_icd->mutex ); -found_slot: - stw_icd->ctx_array[i].ctx = stw_create_context( hdc, iLayerPlane ); - if (stw_icd->ctx_array[i].ctx == NULL) - return 0; - - return (DHGLRC) i + 1; + return handle; } DHGLRC APIENTRY @@ -143,20 +183,30 @@ BOOL APIENTRY DrvDeleteContext( DHGLRC dhglrc ) { - struct stw_context *ctx; + BOOL ret = FALSE; + + if (!stw_icd) + return ret; - ctx = lookup_context( dhglrc ); - if (ctx == NULL) - goto fail; + pipe_mutex_lock( stw_icd->mutex ); + { + struct stw_context *ctx; - if (stw_delete_context( ctx ) == FALSE) - goto fail; + ctx = lookup_context( stw_icd, dhglrc ); + if (ctx == NULL) + goto done; + + if (stw_delete_context( ctx ) == FALSE) + goto done; + + stw_icd->ctx_array[dhglrc - 1].ctx = NULL; + ret = TRUE; - stw_icd->ctx_array[dhglrc - 1].ctx = NULL; - return TRUE; + } +done: + pipe_mutex_unlock( stw_icd->mutex ); -fail: - return FALSE; + return ret; } BOOL APIENTRY @@ -183,7 +233,7 @@ DrvDescribePixelFormat( r = stw_pixelformat_describe( hdc, iPixelFormat, cjpfd, ppfd ); - debug_printf( "%s( 0x%p, %d, %u, 0x%p ) = %d\n", + debug_printf( "%s( %p, %d, %u, %p ) = %d\n", __FUNCTION__, hdc, iPixelFormat, cjpfd, ppfd, r ); return r; @@ -210,7 +260,7 @@ DrvGetProcAddress( r = stw_get_proc_address( lpszProc ); - debug_printf( "%s( \", __FUNCTION__%s\" ) = 0x%p\n", lpszProc, r ); + debug_printf( "%s( \", __FUNCTION__%s\" ) = %p\n", lpszProc, r ); return r; } @@ -230,23 +280,32 @@ BOOL APIENTRY DrvReleaseContext( DHGLRC dhglrc ) { - struct stw_context *ctx; + BOOL ret = FALSE; - if (dhglrc != stw_icd->ctx_current) - goto fail; + if (!stw_icd) + return ret; - ctx = lookup_context( dhglrc ); - if (ctx == NULL) - goto fail; + pipe_mutex_lock( stw_icd->mutex ); + { + struct stw_context *ctx; - if (stw_make_current( NULL, NULL ) == FALSE) - goto fail; + /* XXX: The expectation is that ctx is the same context which is + * current for this thread. We should check that and return False + * if not the case. + */ + ctx = lookup_context( stw_icd, dhglrc ); + if (ctx == NULL) + goto done; - stw_icd->ctx_current = 0; - return TRUE; + if (stw_make_current( NULL, NULL ) == FALSE) + goto done; -fail: - return FALSE; + ret = TRUE; + } +done: + pipe_mutex_unlock( stw_icd->mutex ); + + return ret; } void APIENTRY @@ -254,36 +313,20 @@ DrvSetCallbackProcs( INT nProcs, PROC *pProcs ) { - debug_printf( "%s( %d, 0x%p )\n", __FUNCTION__, nProcs, pProcs ); + debug_printf( "%s( %d, %p )\n", __FUNCTION__, nProcs, pProcs ); return; } -#define GPA_GL( NAME ) disp->NAME = gl##NAME -static GLCLTPROCTABLE cpt; +static void init_proc_table( GLCLTPROCTABLE *cpt ) +{ + GLDISPATCHTABLE *disp = &cpt->glDispatchTable; -PGLCLTPROCTABLE APIENTRY -DrvSetContext( - HDC hdc, - DHGLRC dhglrc, - PFN_SETPROCTABLE pfnSetProcTable ) -{ - struct stw_context *ctx; - GLDISPATCHTABLE *disp = &cpt.glDispatchTable; - - debug_printf( "%s( 0x%p, %u, 0x%p )\n", __FUNCTION__, hdc, dhglrc, pfnSetProcTable ); - - ctx = lookup_context( dhglrc ); - if (ctx == NULL) - return NULL; - - if (!stw_make_current( hdc, ctx )) - return NULL; - - memset( &cpt, 0, sizeof( cpt ) ); - cpt.cEntries = OPENGL_VERSION_110_ENTRIES; + memset( cpt, 0, sizeof *cpt ); + cpt->cEntries = OPENGL_VERSION_110_ENTRIES; +#define GPA_GL( NAME ) disp->NAME = gl##NAME GPA_GL( NewList ); GPA_GL( EndList ); GPA_GL( CallList ); @@ -620,8 +663,46 @@ DrvSetContext( GPA_GL( TexSubImage2D ); GPA_GL( PopClientAttrib ); GPA_GL( PushClientAttrib ); +} - return &cpt; +PGLCLTPROCTABLE APIENTRY +DrvSetContext( + HDC hdc, + DHGLRC dhglrc, + PFN_SETPROCTABLE pfnSetProcTable ) +{ + PGLCLTPROCTABLE result = NULL; + + if (!stw_icd) + return result; + + pipe_mutex_lock( stw_icd->mutex ); + { + struct stw_context *ctx; + + debug_printf( "%s( 0x%p, %u, 0x%p )\n", + __FUNCTION__, hdc, dhglrc, pfnSetProcTable ); + + /* Although WGL allows different dispatch entrypoints per + */ + if (!stw_icd->cpt_initialized) { + init_proc_table( &stw_icd->cpt ); + stw_icd->cpt_initialized = TRUE; + } + + ctx = lookup_context( stw_icd, dhglrc ); + if (ctx == NULL) + goto done; + + if (!stw_make_current( hdc, ctx )) + goto done; + + result = &stw_icd->cpt; + } +done: + pipe_mutex_unlock( stw_icd->mutex ); + + return result; } int APIENTRY @@ -646,7 +727,7 @@ DrvSetPixelFormat( r = stw_pixelformat_set( hdc, iPixelFormat ); - debug_printf( "%s( 0x%p, %d ) = %s\n", __FUNCTION__, hdc, iPixelFormat, r ? "TRUE" : "FALSE" ); + debug_printf( "%s( %p, %d ) = %s\n", __FUNCTION__, hdc, iPixelFormat, r ? "TRUE" : "FALSE" ); return r; } @@ -665,7 +746,7 @@ BOOL APIENTRY DrvSwapBuffers( HDC hdc ) { - debug_printf( "%s( 0x%p )\n", __FUNCTION__, hdc ); + debug_printf( "%s( %p )\n", __FUNCTION__, hdc ); return stw_swap_buffers( hdc ); } @@ -686,5 +767,7 @@ DrvValidateVersion( { debug_printf( "%s( %u )\n", __FUNCTION__, ulVersion ); + /* TODO: get the expected version from the winsys */ + return ulVersion == 1; } diff --git a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c index 12b5ac6d91e..84b7b287b91 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c +++ b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c @@ -256,6 +256,14 @@ stw_pixelformat_set( return FALSE; currentpixelformat = iPixelFormat; + + /* Some applications mistakenly use the undocumented wglSetPixelFormat + * function instead of SetPixelFormat, so we call SetPixelFormat here to + * avoid opengl32.dll's wglCreateContext to fail */ + if (GetPixelFormat(hdc) == 0) { + SetPixelFormat(hdc, iPixelFormat, NULL); + } + return TRUE; } diff --git a/src/gallium/state_trackers/wgl/shared/stw_quirks.c b/src/gallium/state_trackers/wgl/shared/stw_quirks.c index bf1ec3fee76..0961ce3bb0e 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_quirks.c +++ b/src/gallium/state_trackers/wgl/shared/stw_quirks.c @@ -55,9 +55,12 @@ void gl_dispatch_stub_560(void){} void gl_dispatch_stub_561(void){} void gl_dispatch_stub_565(void){} void gl_dispatch_stub_566(void){} +void gl_dispatch_stub_570(void){} void gl_dispatch_stub_577(void){} void gl_dispatch_stub_578(void){} +void gl_dispatch_stub_582(void){} void gl_dispatch_stub_603(void){} +void gl_dispatch_stub_607(void){} void gl_dispatch_stub_645(void){} void gl_dispatch_stub_646(void){} void gl_dispatch_stub_647(void){} @@ -67,6 +70,7 @@ void gl_dispatch_stub_650(void){} void gl_dispatch_stub_651(void){} void gl_dispatch_stub_652(void){} void gl_dispatch_stub_653(void){} +void gl_dispatch_stub_657(void){} void gl_dispatch_stub_733(void){} void gl_dispatch_stub_734(void){} void gl_dispatch_stub_735(void){} @@ -79,6 +83,7 @@ void gl_dispatch_stub_746(void){} void gl_dispatch_stub_760(void){} void gl_dispatch_stub_761(void){} void gl_dispatch_stub_763(void){} +void gl_dispatch_stub_764(void){} void gl_dispatch_stub_765(void){} void gl_dispatch_stub_766(void){} void gl_dispatch_stub_767(void){} diff --git a/src/gallium/winsys/drm/Makefile b/src/gallium/winsys/drm/Makefile index f466ce6c3cc..a84fcd8418b 100644 --- a/src/gallium/winsys/drm/Makefile +++ b/src/gallium/winsys/drm/Makefile @@ -1,20 +1,20 @@ -# src/mesa/drivers/dri/Makefile +# src/gallium/winsys/drm/Makefile TOP = ../../../.. include $(TOP)/configs/current +SUBDIRS = $(GALLIUM_WINSYS_DRM_DIRS) +default: $(TOP)/$(LIB_DIR)/gallium subdirs -default: $(TOP)/$(LIB_DIR) subdirs - -$(TOP)/$(LIB_DIR): - -mkdir $(TOP)/$(LIB_DIR) +$(TOP)/$(LIB_DIR)/gallium: + -mkdir -p $(TOP)/$(LIB_DIR)/gallium subdirs: - @for dir in $(DRI_DIRS) ; do \ + @for dir in $(SUBDIRS) ; do \ if [ -d $$dir ] ; then \ (cd $$dir && $(MAKE)) || exit 1 ; \ fi \ @@ -22,7 +22,7 @@ subdirs: install: - @for dir in $(DRI_DIRS) ; do \ + @for dir in $(SUBDIRS) ; do \ if [ -d $$dir ] ; then \ (cd $$dir && $(MAKE) install) || exit 1 ; \ fi \ @@ -30,7 +30,7 @@ install: clean: - @for dir in $(DRI_DIRS) ; do \ + @for dir in $(SUBDIRS) ; do \ if [ -d $$dir ] ; then \ (cd $$dir && $(MAKE) clean) ; \ fi \ diff --git a/src/gallium/winsys/drm/Makefile.template b/src/gallium/winsys/drm/Makefile.template index 211f4d875ed..cccf8abdfda 100644 --- a/src/gallium/winsys/drm/Makefile.template +++ b/src/gallium/winsys/drm/Makefile.template @@ -1,9 +1,9 @@ # -*-makefile-*- MESA_MODULES = \ - $(TOP)/src/mesa/libmesa.a \ + $(TOP)/src/mesa/libmesagallium.a \ $(GALLIUM_AUXILIARIES) - + COMMON_GALLIUM_SOURCES = \ $(TOP)/src/mesa/drivers/dri/common/utils.c \ $(TOP)/src/mesa/drivers/dri/common/vblank.c \ @@ -79,7 +79,7 @@ SHARED_INCLUDES = \ ##### TARGETS ##### -default: depend symlinks $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME) $(LIBNAME_EGL) $(TOP)/$(LIB_DIR)/$(LIBNAME_EGL) +default: depend symlinks $(LIBNAME) $(TOP)/$(LIB_DIR)/gallium/$(LIBNAME) $(LIBNAME_EGL) $(TOP)/$(LIB_DIR)/gallium/$(LIBNAME_EGL) $(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(PIPE_DRIVERS) $(WINOBJ) Makefile $(TOP)/src/mesa/drivers/dri/Makefile.template @@ -93,11 +93,11 @@ $(LIBNAME_EGL): $(WINSYS_OBJECTS) $(LIBS) $(OBJECTS) $(MKLIB_OPTIONS) $(WINSYS_OBJECTS) $(PIPE_DRIVERS) $(WINOBJ) $(DRI_LIB_DEPS) \ --whole-archive $(LIBS) $(GALLIUM_AUXILIARIES) --no-whole-archive $(DRIVER_EXTRAS) -$(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME) - $(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR) +$(TOP)/$(LIB_DIR)/gallium/$(LIBNAME): $(LIBNAME) + $(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR)/gallium -$(TOP)/$(LIB_DIR)/$(LIBNAME_EGL): $(LIBNAME_EGL) - $(INSTALL) $(LIBNAME_EGL) $(TOP)/$(LIB_DIR) +$(TOP)/$(LIB_DIR)/gallium/$(LIBNAME_EGL): $(LIBNAME_EGL) + $(INSTALL) $(LIBNAME_EGL) $(TOP)/$(LIB_DIR)/gallium depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS) rm -f depend diff --git a/src/gallium/winsys/drm/intel/Makefile b/src/gallium/winsys/drm/intel/Makefile index eede9fc866c..78773b8d1b0 100644 --- a/src/gallium/winsys/drm/intel/Makefile +++ b/src/gallium/winsys/drm/intel/Makefile @@ -2,7 +2,9 @@ TOP = ../../../../.. include $(TOP)/configs/current -SUBDIRS = gem egl +# Always build gem and then build winsys with +# enabled state trackers +SUBDIRS = gem $(GALLIUM_STATE_TRACKERS_DIRS) default: subdirs diff --git a/src/gallium/winsys/drm/intel/common/Makefile b/src/gallium/winsys/drm/intel/common/Makefile deleted file mode 100644 index bf1a7d691f0..00000000000 --- a/src/gallium/winsys/drm/intel/common/Makefile +++ /dev/null @@ -1,23 +0,0 @@ -TOP = ../../../../../.. -include $(TOP)/configs/current - -LIBNAME = inteldrm - -C_SOURCES = \ - intel_be_batchbuffer.c \ - intel_be_context.c \ - intel_be_device.c \ - ws_dri_bufmgr.c \ - ws_dri_drmpool.c \ - ws_dri_fencemgr.c \ - ws_dri_mallocpool.c \ - ws_dri_slabpool.c - - -include ./Makefile.template - -DRIVER_DEFINES = $(shell pkg-config libdrm --cflags \ - && pkg-config libdrm --atleast-version=2.3.1 \ - && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") -symlinks: - diff --git a/src/gallium/winsys/drm/intel/common/Makefile.template b/src/gallium/winsys/drm/intel/common/Makefile.template deleted file mode 100644 index 02ed363a435..00000000000 --- a/src/gallium/winsys/drm/intel/common/Makefile.template +++ /dev/null @@ -1,64 +0,0 @@ -# -*-makefile-*- - - -# We still have a dependency on the "dri" buffer manager. Most likely -# the interface can be reused in non-dri environments, and also as a -# frontend to simpler memory managers. -# -COMMON_SOURCES = - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(CPP_SOURCES:.cpp=.o) \ - $(ASM_SOURCES:.S=.o) - - -### Include directories -INCLUDES = \ - -I. \ - -I$(TOP)/src/gallium/include \ - -I$(TOP)/src/gallium/auxiliary \ - -I$(TOP)/src/gallium/drivers \ - -I$(TOP)/include \ - $(DRIVER_INCLUDES) - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.cpp.o: - $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - - -##### TARGETS ##### - -default: depend symlinks $(LIBNAME) - - -$(LIBNAME): $(OBJECTS) Makefile Makefile.template - $(TOP)/bin/mklib -o $@ -static $(OBJECTS) $(DRIVER_LIBS) - - -depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \ - $(ASM_SOURCES) 2> /dev/null - - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -# Remove .o and backup files -clean:: - -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS) - -rm -f depend depend.bak - - -include depend diff --git a/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.c b/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.c deleted file mode 100644 index bc13a5761ef..00000000000 --- a/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.c +++ /dev/null @@ -1,429 +0,0 @@ - -#include "intel_be_batchbuffer.h" -#include "intel_be_context.h" -#include "intel_be_device.h" -#include <errno.h> - -#include "xf86drm.h" - -static void -intel_realloc_relocs(struct intel_be_batchbuffer *batch, int num_relocs) -{ - unsigned long size = num_relocs * I915_RELOC0_STRIDE + I915_RELOC_HEADER; - - size *= sizeof(uint32_t); - batch->reloc = realloc(batch->reloc, size); - batch->reloc_size = num_relocs; -} - - -void -intel_be_batchbuffer_reset(struct intel_be_batchbuffer *batch) -{ - /* - * Get a new, free batchbuffer. - */ - drmBO *bo; - struct drm_bo_info_req *req; - - driBOUnrefUserList(batch->list); - driBOResetList(batch->list); - - /* base.size is the size available to the i915simple driver */ - batch->base.size = batch->device->max_batch_size - BATCH_RESERVED; - batch->base.actual_size = batch->device->max_batch_size; - driBOData(batch->buffer, batch->base.actual_size, NULL, NULL, 0); - - /* - * Add the batchbuffer to the validate list. - */ - - driBOAddListItem(batch->list, batch->buffer, - DRM_BO_FLAG_EXE | DRM_BO_FLAG_MEM_TT, - DRM_BO_FLAG_EXE | DRM_BO_MASK_MEM, - &batch->dest_location, &batch->node); - - req = &batch->node->bo_arg.d.req.bo_req; - - /* - * Set up information needed for us to make relocations - * relative to the underlying drm buffer objects. - */ - - driReadLockKernelBO(); - bo = driBOKernel(batch->buffer); - req->presumed_offset = (uint64_t) bo->offset; - req->hint = DRM_BO_HINT_PRESUMED_OFFSET; - batch->drmBOVirtual = (uint8_t *) bo->virtual; - driReadUnlockKernelBO(); - - /* - * Adjust the relocation buffer size. - */ - - if (batch->reloc_size > INTEL_MAX_RELOCS || - batch->reloc == NULL) - intel_realloc_relocs(batch, INTEL_DEFAULT_RELOCS); - - assert(batch->reloc != NULL); - batch->reloc[0] = 0; /* No relocs yet. */ - batch->reloc[1] = 1; /* Reloc type 1 */ - batch->reloc[2] = 0; /* Only a single relocation list. */ - batch->reloc[3] = 0; /* Only a single relocation list. */ - - batch->base.map = driBOMap(batch->buffer, DRM_BO_FLAG_WRITE, 0); - batch->poolOffset = driBOPoolOffset(batch->buffer); - batch->base.ptr = batch->base.map; - batch->dirty_state = ~0; - batch->nr_relocs = 0; - batch->flags = 0; - batch->id = 0;//batch->intel->intelScreen->batch_id++; -} - -/*====================================================================== - * Public functions - */ -struct intel_be_batchbuffer * -intel_be_batchbuffer_alloc(struct intel_be_context *intel) -{ - struct intel_be_batchbuffer *batch = calloc(sizeof(*batch), 1); - - batch->intel = intel; - batch->device = intel->device; - - driGenBuffers(intel->device->batchPool, "batchbuffer", 1, - &batch->buffer, 4096, - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE, 0); - batch->last_fence = NULL; - batch->list = driBOCreateList(20); - batch->reloc = NULL; - intel_be_batchbuffer_reset(batch); - return batch; -} - -void -intel_be_batchbuffer_free(struct intel_be_batchbuffer *batch) -{ - if (batch->last_fence) { - driFenceFinish(batch->last_fence, - DRM_FENCE_TYPE_EXE, FALSE); - driFenceUnReference(&batch->last_fence); - } - if (batch->base.map) { - driBOUnmap(batch->buffer); - batch->base.map = NULL; - } - driBOUnReference(batch->buffer); - driBOFreeList(batch->list); - if (batch->reloc) - free(batch->reloc); - batch->buffer = NULL; - free(batch); -} - -void -intel_be_offset_relocation(struct intel_be_batchbuffer *batch, - unsigned pre_add, - struct _DriBufferObject *driBO, - uint64_t val_flags, - uint64_t val_mask) -{ - int itemLoc; - struct _drmBONode *node; - uint32_t *reloc; - struct drm_bo_info_req *req; - - driBOAddListItem(batch->list, driBO, val_flags, val_mask, - &itemLoc, &node); - req = &node->bo_arg.d.req.bo_req; - - if (!(req->hint & DRM_BO_HINT_PRESUMED_OFFSET)) { - - /* - * Stop other threads from tampering with the underlying - * drmBO while we're reading its offset. - */ - - driReadLockKernelBO(); - req->presumed_offset = (uint64_t) driBOKernel(driBO)->offset; - driReadUnlockKernelBO(); - req->hint = DRM_BO_HINT_PRESUMED_OFFSET; - } - - pre_add += driBOPoolOffset(driBO); - - if (batch->nr_relocs == batch->reloc_size) - intel_realloc_relocs(batch, batch->reloc_size * 2); - - reloc = batch->reloc + - (I915_RELOC_HEADER + batch->nr_relocs * I915_RELOC0_STRIDE); - - reloc[0] = ((uint8_t *)batch->base.ptr - batch->drmBOVirtual); - i915_batchbuffer_dword(&batch->base, req->presumed_offset + pre_add); - reloc[1] = pre_add; - reloc[2] = itemLoc; - reloc[3] = batch->dest_location; - batch->nr_relocs++; -} - -static void -i915_drm_copy_reply(const struct drm_bo_info_rep * rep, drmBO * buf) -{ - buf->handle = rep->handle; - buf->flags = rep->flags; - buf->size = rep->size; - buf->offset = rep->offset; - buf->mapHandle = rep->arg_handle; - buf->proposedFlags = rep->proposed_flags; - buf->start = rep->buffer_start; - buf->fenceFlags = rep->fence_flags; - buf->replyFlags = rep->rep_flags; - buf->pageAlignment = rep->page_alignment; -} - -static int -i915_execbuf(struct intel_be_batchbuffer *batch, - unsigned int used, - boolean ignore_cliprects, - drmBOList *list, - struct drm_i915_execbuffer *ea) -{ -// struct intel_be_context *intel = batch->intel; - drmBONode *node; - drmMMListHead *l; - struct drm_i915_op_arg *arg, *first; - struct drm_bo_op_req *req; - struct drm_bo_info_rep *rep; - uint64_t *prevNext = NULL; - drmBO *buf; - int ret = 0; - uint32_t count = 0; - - first = NULL; - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(drmBONode, l, head); - - arg = &node->bo_arg; - req = &arg->d.req; - - if (!first) - first = arg; - - if (prevNext) - *prevNext = (unsigned long)arg; - - prevNext = &arg->next; - req->bo_req.handle = node->buf->handle; - req->op = drm_bo_validate; - req->bo_req.flags = node->arg0; - req->bo_req.mask = node->arg1; - req->bo_req.hint |= 0; - count++; - } - - memset(ea, 0, sizeof(*ea)); - ea->num_buffers = count; - ea->batch.start = batch->poolOffset; - ea->batch.used = used; -#if 0 /* ZZZ JB: no cliprects used */ - ea->batch.cliprects = intel->pClipRects; - ea->batch.num_cliprects = ignore_cliprects ? 0 : intel->numClipRects; - ea->batch.DR1 = 0; - ea->batch.DR4 = 0;((((GLuint) intel->drawX) & 0xffff) | - (((GLuint) intel->drawY) << 16)); -#else - ea->batch.cliprects = NULL; - ea->batch.num_cliprects = 0; - ea->batch.DR1 = 0; - ea->batch.DR4 = 0; -#endif - ea->fence_arg.flags = DRM_I915_FENCE_FLAG_FLUSHED; - ea->ops_list = (unsigned long) first; - first->reloc_ptr = (unsigned long) batch->reloc; - batch->reloc[0] = batch->nr_relocs; - - //return -EFAULT; - do { - ret = drmCommandWriteRead(batch->device->fd, DRM_I915_EXECBUFFER, ea, - sizeof(*ea)); - } while (ret == -EAGAIN); - - if (ret != 0) - return ret; - - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(drmBONode, l, head); - arg = &node->bo_arg; - rep = &arg->d.rep.bo_info; - - if (!arg->handled) { - return -EFAULT; - } - if (arg->d.rep.ret) - return arg->d.rep.ret; - - buf = node->buf; - i915_drm_copy_reply(rep, buf); - } - return 0; -} - -/* TODO: Push this whole function into bufmgr. - */ -static struct _DriFenceObject * -do_flush_locked(struct intel_be_batchbuffer *batch, - unsigned int used, - boolean ignore_cliprects, boolean allow_unlock) -{ - struct intel_be_context *intel = batch->intel; - struct _DriFenceObject *fo; - drmFence fence; - drmBOList *boList; - struct drm_i915_execbuffer ea; - int ret = 0; - - driBOValidateUserList(batch->list); - boList = driGetdrmBOList(batch->list); - -#if 0 /* ZZZ JB Allways run */ - if (!(intel->numClipRects == 0 && !ignore_cliprects)) { -#else - if (1) { -#endif - ret = i915_execbuf(batch, used, ignore_cliprects, boList, &ea); - } else { - driPutdrmBOList(batch->list); - fo = NULL; - goto out; - } - driPutdrmBOList(batch->list); - if (ret) - abort(); - - if (ea.fence_arg.error != 0) { - - /* - * The hardware has been idled by the kernel. - * Don't fence the driBOs. - */ - - if (batch->last_fence) - driFenceUnReference(&batch->last_fence); -#if 0 /* ZZZ JB: no _mesa_* funcs in gallium */ - _mesa_printf("fence error\n"); -#endif - batch->last_fence = NULL; - fo = NULL; - goto out; - } - - fence.handle = ea.fence_arg.handle; - fence.fence_class = ea.fence_arg.fence_class; - fence.type = ea.fence_arg.type; - fence.flags = ea.fence_arg.flags; - fence.signaled = ea.fence_arg.signaled; - - fo = driBOFenceUserList(batch->device->fenceMgr, batch->list, - "SuperFence", &fence); - - if (driFenceType(fo) & DRM_I915_FENCE_TYPE_RW) { - if (batch->last_fence) - driFenceUnReference(&batch->last_fence); - /* - * FIXME: Context last fence?? - */ - batch->last_fence = fo; - driFenceReference(fo); - } - out: -#if 0 /* ZZZ JB: fix this */ - intel->vtbl.lost_hardware(intel); -#else - (void)intel; -#endif - return fo; -} - - -struct _DriFenceObject * -intel_be_batchbuffer_flush(struct intel_be_batchbuffer *batch) -{ - struct intel_be_context *intel = batch->intel; - unsigned int used = batch->base.ptr - batch->base.map; - boolean was_locked = batch->intel->hardware_locked(intel); - struct _DriFenceObject *fence; - - if (used == 0) { - driFenceReference(batch->last_fence); - return batch->last_fence; - } - - /* Add the MI_BATCH_BUFFER_END. Always add an MI_FLUSH - this is a - * performance drain that we would like to avoid. - */ -#if 0 /* ZZZ JB: what should we do here? */ - if (used & 4) { - ((int *) batch->base.ptr)[0] = intel->vtbl.flush_cmd(); - ((int *) batch->base.ptr)[1] = 0; - ((int *) batch->base.ptr)[2] = MI_BATCH_BUFFER_END; - used += 12; - } - else { - ((int *) batch->base.ptr)[0] = intel->vtbl.flush_cmd(); - ((int *) batch->base.ptr)[1] = MI_BATCH_BUFFER_END; - used += 8; - } -#else - if (used & 4) { - ((int *) batch->base.ptr)[0] = ((0<<29)|(4<<23)); // MI_FLUSH; - ((int *) batch->base.ptr)[1] = 0; - ((int *) batch->base.ptr)[2] = (0xA<<23); // MI_BATCH_BUFFER_END; - used += 12; - } - else { - ((int *) batch->base.ptr)[0] = ((0<<29)|(4<<23)); // MI_FLUSH; - ((int *) batch->base.ptr)[1] = (0xA<<23); // MI_BATCH_BUFFER_END; - used += 8; - } -#endif - driBOUnmap(batch->buffer); - batch->base.ptr = NULL; - batch->base.map = NULL; - - /* TODO: Just pass the relocation list and dma buffer up to the - * kernel. - */ - if (!was_locked) - intel->hardware_lock(intel); - - fence = do_flush_locked(batch, used, !(batch->flags & INTEL_BATCH_CLIPRECTS), - FALSE); - - if (!was_locked) - intel->hardware_unlock(intel); - - /* Reset the buffer: - */ - intel_be_batchbuffer_reset(batch); - return fence; -} - -void -intel_be_batchbuffer_finish(struct intel_be_batchbuffer *batch) -{ - struct _DriFenceObject *fence = intel_be_batchbuffer_flush(batch); - driFenceFinish(fence, driFenceType(fence), FALSE); - driFenceUnReference(&fence); -} - -#if 0 -void -intel_be_batchbuffer_data(struct intel_be_batchbuffer *batch, - const void *data, unsigned int bytes, unsigned int flags) -{ - assert((bytes & 3) == 0); - intel_batchbuffer_require_space(batch, bytes, flags); - memcpy(batch->base.ptr, data, bytes); - batch->base.ptr += bytes; -} -#endif diff --git a/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.h b/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.h deleted file mode 100644 index f150e3a6745..00000000000 --- a/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.h +++ /dev/null @@ -1,69 +0,0 @@ - -#ifndef INTEL_BE_BATCHBUFFER_H -#define INTEL_BE_BATCHBUFFER_H - -#include "i915simple/i915_batch.h" - -#include "ws_dri_bufmgr.h" - -#define BATCH_RESERVED 16 - -#define INTEL_DEFAULT_RELOCS 100 -#define INTEL_MAX_RELOCS 400 - -#define INTEL_BATCH_NO_CLIPRECTS 0x1 -#define INTEL_BATCH_CLIPRECTS 0x2 - -struct intel_be_context; -struct intel_be_device; - -struct intel_be_batchbuffer -{ - struct i915_batchbuffer base; - - struct intel_be_context *intel; - struct intel_be_device *device; - - struct _DriBufferObject *buffer; - struct _DriFenceObject *last_fence; - uint32_t flags; - - struct _DriBufferList *list; - size_t list_count; - - uint32_t *reloc; - size_t reloc_size; - size_t nr_relocs; - - uint32_t dirty_state; - uint32_t id; - - uint32_t poolOffset; - uint8_t *drmBOVirtual; - struct _drmBONode *node; /* Validation list node for this buffer */ - int dest_location; /* Validation list sequence for this buffer */ -}; - -struct intel_be_batchbuffer * -intel_be_batchbuffer_alloc(struct intel_be_context *intel); - -void -intel_be_batchbuffer_free(struct intel_be_batchbuffer *batch); - -void -intel_be_batchbuffer_finish(struct intel_be_batchbuffer *batch); - -struct _DriFenceObject * -intel_be_batchbuffer_flush(struct intel_be_batchbuffer *batch); - -void -intel_be_batchbuffer_reset(struct intel_be_batchbuffer *batch); - -void -intel_be_offset_relocation(struct intel_be_batchbuffer *batch, - unsigned pre_add, - struct _DriBufferObject *driBO, - uint64_t val_flags, - uint64_t val_mask); - -#endif diff --git a/src/gallium/winsys/drm/intel/common/intel_be_context.c b/src/gallium/winsys/drm/intel/common/intel_be_context.c deleted file mode 100644 index 1af39674f49..00000000000 --- a/src/gallium/winsys/drm/intel/common/intel_be_context.c +++ /dev/null @@ -1,107 +0,0 @@ - -/* - * Authors: Jakob Bornecrantz <jakob-at-tungstengraphics.com> - */ - -#include "ws_dri_fencemgr.h" -#include "intel_be_device.h" -#include "intel_be_context.h" -#include "intel_be_batchbuffer.h" - -static INLINE struct intel_be_context * -intel_be_context(struct i915_winsys *sws) -{ - return (struct intel_be_context *)sws; -} - -/* Simple batchbuffer interface: - */ - -static struct i915_batchbuffer* -intel_i915_batch_get(struct i915_winsys *sws) -{ - struct intel_be_context *intel = intel_be_context(sws); - return &intel->batch->base; -} - -static void intel_i915_batch_reloc(struct i915_winsys *sws, - struct pipe_buffer *buf, - unsigned access_flags, - unsigned delta) -{ - struct intel_be_context *intel = intel_be_context(sws); - - unsigned flags = DRM_BO_FLAG_MEM_TT; - unsigned mask = DRM_BO_MASK_MEM; - - if (access_flags & I915_BUFFER_ACCESS_WRITE) { - flags |= DRM_BO_FLAG_WRITE; - mask |= DRM_BO_FLAG_WRITE; - } - - if (access_flags & I915_BUFFER_ACCESS_READ) { - flags |= DRM_BO_FLAG_READ; - mask |= DRM_BO_FLAG_READ; - } - - intel_be_offset_relocation(intel->batch, - delta, - dri_bo(buf), - flags, - mask); -} - -static void intel_i915_batch_flush(struct i915_winsys *sws, - struct pipe_fence_handle **fence) -{ - struct intel_be_context *intel = intel_be_context(sws); - - union { - struct _DriFenceObject *dri; - struct pipe_fence_handle *pipe; - } fu; - - if (fence) - assert(!*fence); - - fu.dri = intel_be_batchbuffer_flush(intel->batch); - - if (!fu.dri) { - assert(0); - *fence = NULL; - return; - } - - if (fu.dri) { - if (fence) - *fence = fu.pipe; - else - driFenceUnReference(&fu.dri); - } - -} - -boolean -intel_be_init_context(struct intel_be_context *intel, struct intel_be_device *device) -{ - assert(intel); - assert(device); - - intel->device = device; - - /* TODO move framebuffer createion to the driver */ - - intel->base.batch_get = intel_i915_batch_get; - intel->base.batch_reloc = intel_i915_batch_reloc; - intel->base.batch_flush = intel_i915_batch_flush; - - intel->batch = intel_be_batchbuffer_alloc(intel); - - return true; -} - -void -intel_be_destroy_context(struct intel_be_context *intel) -{ - intel_be_batchbuffer_free(intel->batch); -} diff --git a/src/gallium/winsys/drm/intel/common/intel_be_context.h b/src/gallium/winsys/drm/intel/common/intel_be_context.h deleted file mode 100644 index d5cbc93594f..00000000000 --- a/src/gallium/winsys/drm/intel/common/intel_be_context.h +++ /dev/null @@ -1,40 +0,0 @@ -/* These need to be diffrent from the intel winsys */ -#ifndef INTEL_BE_CONTEXT_H -#define INTEL_BE_CONTEXT_H - -#include "i915simple/i915_winsys.h" - -struct intel_be_context -{ - /** Interface to i915simple driver */ - struct i915_winsys base; - - struct intel_be_device *device; - struct intel_be_batchbuffer *batch; - - /* - * Hardware lock functions. - * - * Needs to be filled in by the winsys. - */ - void (*hardware_lock)(struct intel_be_context *context); - void (*hardware_unlock)(struct intel_be_context *context); - boolean (*hardware_locked)(struct intel_be_context *context); -}; - -/** - * Intialize a allocated intel_be_context struct. - * - * Remember to set the hardware_* functions. - */ -boolean -intel_be_init_context(struct intel_be_context *intel, - struct intel_be_device *device); - -/** - * Destroy a intel_be_context. - * Does not free the struct that is up to the winsys. - */ -void -intel_be_destroy_context(struct intel_be_context *intel); -#endif diff --git a/src/gallium/winsys/drm/intel/common/intel_be_device.c b/src/gallium/winsys/drm/intel/common/intel_be_device.c deleted file mode 100644 index 85ab1a26846..00000000000 --- a/src/gallium/winsys/drm/intel/common/intel_be_device.c +++ /dev/null @@ -1,296 +0,0 @@ - - -/* - * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> - * Jakob Bornecrantz <jakob-at-tungstengraphics-dot-com> - */ - -#include "intel_be_device.h" -#include "ws_dri_bufmgr.h" -#include "ws_dri_bufpool.h" -#include "ws_dri_fencemgr.h" - -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" -#include "pipe/p_inlines.h" -#include "util/u_memory.h" - -#include "i915simple/i915_screen.h" - -/* Turn a pipe winsys into an intel/pipe winsys: - */ -static INLINE struct intel_be_device * -intel_be_device( struct pipe_winsys *winsys ) -{ - return (struct intel_be_device *)winsys; -} - - -/* - * Buffer functions. - * - * Most callbacks map direcly onto dri_bufmgr operations: - */ - -static void *intel_be_buffer_map(struct pipe_winsys *winsys, - struct pipe_buffer *buf, - unsigned flags ) -{ - unsigned drm_flags = 0; - - if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) - drm_flags |= DRM_BO_FLAG_WRITE; - - if (flags & PIPE_BUFFER_USAGE_CPU_READ) - drm_flags |= DRM_BO_FLAG_READ; - - return driBOMap( dri_bo(buf), drm_flags, 0 ); -} - -static void intel_be_buffer_unmap(struct pipe_winsys *winsys, - struct pipe_buffer *buf) -{ - driBOUnmap( dri_bo(buf) ); -} - -static void -intel_be_buffer_destroy(struct pipe_winsys *winsys, - struct pipe_buffer *buf) -{ - driBOUnReference( dri_bo(buf) ); - FREE(buf); -} - -static struct pipe_buffer * -intel_be_buffer_create(struct pipe_winsys *winsys, - unsigned alignment, - unsigned usage, - unsigned size ) -{ - struct intel_be_buffer *buffer = CALLOC_STRUCT( intel_be_buffer ); - struct intel_be_device *iws = intel_be_device(winsys); - unsigned flags = 0; - struct _DriBufferPool *pool; - - buffer->base.refcount = 1; - buffer->base.alignment = alignment; - buffer->base.usage = usage; - buffer->base.size = size; - - if (usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_CONSTANT)) { - flags |= DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED; - pool = iws->mallocPool; - } else if (usage & PIPE_BUFFER_USAGE_CUSTOM) { - /* For vertex buffers */ - flags |= DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_TT; - pool = iws->vertexPool; - } else { - flags |= DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_TT; - pool = iws->regionPool; - } - - if (usage & PIPE_BUFFER_USAGE_GPU_READ) - flags |= DRM_BO_FLAG_READ; - - if (usage & PIPE_BUFFER_USAGE_GPU_WRITE) - flags |= DRM_BO_FLAG_WRITE; - - /* drm complains if we don't set any read/write flags. - */ - if ((flags & (DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE)) == 0) - flags |= DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE; - - buffer->pool = pool; - driGenBuffers( buffer->pool, - "pipe buffer", 1, &buffer->driBO, alignment, flags, 0 ); - - driBOData( buffer->driBO, size, NULL, buffer->pool, 0 ); - - return &buffer->base; -} - - -static struct pipe_buffer * -intel_be_user_buffer_create(struct pipe_winsys *winsys, void *ptr, unsigned bytes) -{ - struct intel_be_buffer *buffer = CALLOC_STRUCT( intel_be_buffer ); - struct intel_be_device *iws = intel_be_device(winsys); - - driGenUserBuffer( iws->regionPool, - "pipe user buffer", &buffer->driBO, ptr, bytes ); - - buffer->base.refcount = 1; - - return &buffer->base; -} - -struct pipe_buffer * -intel_be_buffer_from_handle(struct intel_be_device *device, - const char* name, unsigned handle) -{ - struct intel_be_buffer *be_buf = malloc(sizeof(*be_buf)); - struct pipe_buffer *buffer; - - if (!be_buf) - goto err; - - memset(be_buf, 0, sizeof(*be_buf)); - - driGenBuffers(device->staticPool, name, 1, &be_buf->driBO, 0, 0, 0); - driBOSetReferenced(be_buf->driBO, handle); - - if (0) /** XXX TODO check error */ - goto err_bo; - - buffer = &be_buf->base; - buffer->refcount = 1; - buffer->alignment = 0; - buffer->usage = 0; - buffer->size = driBOSize(be_buf->driBO); - - return buffer; -err_bo: - free(be_buf); -err: - return NULL; -} - - -static struct pipe_buffer * -intel_i915_surface_buffer_create(struct pipe_winsys *winsys, - unsigned width, unsigned height, - enum pipe_format format, - unsigned usage, - unsigned *stride) -{ - const unsigned alignment = 64; - struct pipe_format_block block; - unsigned nblocksx, nblocksy; - - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = round_up(nblocksx * block.size, alignment); - - return winsys->buffer_create(winsys, alignment, - usage, - *stride * nblocksy); -} - - -/* - * Fence functions - */ - -static void -intel_be_fence_reference( struct pipe_winsys *sws, - struct pipe_fence_handle **ptr, - struct pipe_fence_handle *fence ) -{ - if (*ptr) - driFenceUnReference((struct _DriFenceObject **)ptr); - - if (fence) - *ptr = (struct pipe_fence_handle *)driFenceReference((struct _DriFenceObject *)fence); -} - -static int -intel_be_fence_signalled( struct pipe_winsys *sws, - struct pipe_fence_handle *fence, - unsigned flag ) -{ - return driFenceSignaled((struct _DriFenceObject *)fence, flag); -} - -static int -intel_be_fence_finish( struct pipe_winsys *sws, - struct pipe_fence_handle *fence, - unsigned flag ) -{ - return driFenceFinish((struct _DriFenceObject *)fence, flag, 0); -} - - -/* - * Misc functions - */ - -boolean -intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id) -{ - dev->fd = fd; - dev->max_batch_size = 16 * 4096; - dev->max_vertex_size = 128 * 4096; - - dev->base.buffer_create = intel_be_buffer_create; - dev->base.user_buffer_create = intel_be_user_buffer_create; - dev->base.buffer_map = intel_be_buffer_map; - dev->base.buffer_unmap = intel_be_buffer_unmap; - dev->base.buffer_destroy = intel_be_buffer_destroy; - dev->base.surface_buffer_create = intel_i915_surface_buffer_create; - dev->base.fence_reference = intel_be_fence_reference; - dev->base.fence_signalled = intel_be_fence_signalled; - dev->base.fence_finish = intel_be_fence_finish; - -#if 0 /* Set by the winsys */ - dev->base.flush_frontbuffer = intel_flush_frontbuffer; - dev->base.get_name = intel_get_name; -#endif - - dev->fMan = driInitFreeSlabManager(10, 10); - dev->fenceMgr = driFenceMgrTTMInit(dev->fd); - - dev->mallocPool = driMallocPoolInit(); - dev->staticPool = driDRMPoolInit(dev->fd); - /* Sizes: 64 128 256 512 1024 2048 4096 8192 16384 32768 */ - dev->regionPool = driSlabPoolInit(dev->fd, - DRM_BO_FLAG_READ | - DRM_BO_FLAG_WRITE | - DRM_BO_FLAG_MEM_TT, - DRM_BO_FLAG_READ | - DRM_BO_FLAG_WRITE | - DRM_BO_FLAG_MEM_TT, - 64, - 10, 120, 4096 * 64, 0, - dev->fMan); - - dev->vertexPool = driSlabPoolInit(dev->fd, - DRM_BO_FLAG_READ | - DRM_BO_FLAG_WRITE | - DRM_BO_FLAG_MEM_TT, - DRM_BO_FLAG_READ | - DRM_BO_FLAG_WRITE | - DRM_BO_FLAG_MEM_TT, - dev->max_vertex_size, - 1, 120, dev->max_vertex_size * 4, 0, - dev->fMan); - - dev->batchPool = driSlabPoolInit(dev->fd, - DRM_BO_FLAG_EXE | - DRM_BO_FLAG_MEM_TT, - DRM_BO_FLAG_EXE | - DRM_BO_FLAG_MEM_TT, - dev->max_batch_size, - 1, 40, dev->max_batch_size * 16, 0, - dev->fMan); - - /* Fill in this struct with callbacks that i915simple will need to - * communicate with the window system, buffer manager, etc. - */ - dev->screen = i915_create_screen(&dev->base, id); - - return true; -} - -void -intel_be_destroy_device(struct intel_be_device *dev) -{ - driPoolTakeDown(dev->mallocPool); - driPoolTakeDown(dev->staticPool); - driPoolTakeDown(dev->regionPool); - driPoolTakeDown(dev->vertexPool); - driPoolTakeDown(dev->batchPool); - - /** TODO takedown fenceMgr and fMan */ -} diff --git a/src/gallium/winsys/drm/intel/common/intel_be_device.h b/src/gallium/winsys/drm/intel/common/intel_be_device.h deleted file mode 100644 index 534d638b6a8..00000000000 --- a/src/gallium/winsys/drm/intel/common/intel_be_device.h +++ /dev/null @@ -1,72 +0,0 @@ -#ifndef INTEL_DRM_DEVICE_H -#define INTEL_DRM_DEVICE_H - -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_context.h" - -/* - * Device - */ - -struct intel_be_device -{ - struct pipe_winsys base; - - /** - * Hw level screen - */ - struct pipe_screen *screen; - - int fd; /**< Drm file discriptor */ - - size_t max_batch_size; - size_t max_vertex_size; - - struct _DriFenceMgr *fenceMgr; - - struct _DriBufferPool *batchPool; - struct _DriBufferPool *regionPool; - struct _DriBufferPool *mallocPool; - struct _DriBufferPool *vertexPool; - struct _DriBufferPool *staticPool; - struct _DriFreeSlabManager *fMan; -}; - -boolean -intel_be_init_device(struct intel_be_device *device, int fd, unsigned id); - -void -intel_be_destroy_device(struct intel_be_device *dev); - -/* - * Buffer - */ - -struct intel_be_buffer { - struct pipe_buffer base; - struct _DriBufferPool *pool; - struct _DriBufferObject *driBO; -}; - -/** - * Create a be buffer from a drm bo handle - * - * Takes a reference - */ -struct pipe_buffer * -intel_be_buffer_from_handle(struct intel_be_device *device, - const char* name, unsigned handle); - -static INLINE struct intel_be_buffer * -intel_be_buffer(struct pipe_buffer *buf) -{ - return (struct intel_be_buffer *)buf; -} - -static INLINE struct _DriBufferObject * -dri_bo(struct pipe_buffer *buf) -{ - return intel_be_buffer(buf)->driBO; -} - -#endif diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c b/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c deleted file mode 100644 index 517a97b3ee5..00000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c +++ /dev/null @@ -1,949 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> - * Keith Whitwell <keithw-at-tungstengraphics-dot-com> - */ - -#include <xf86drm.h> -#include <stdlib.h> -#include <stdio.h> -#include "pipe/p_thread.h" -#include "errno.h" -#include "ws_dri_bufmgr.h" -#include "string.h" -#include "pipe/p_debug.h" -#include "ws_dri_bufpool.h" -#include "ws_dri_fencemgr.h" - - -/* - * This lock is here to protect drmBO structs changing underneath us during a - * validate list call, since validatelist cannot take individiual locks for - * each drmBO. Validatelist takes this lock in write mode. Any access to an - * individual drmBO should take this lock in read mode, since in that case, the - * driBufferObject mutex will protect the access. Locking order is - * driBufferObject mutex - > this rw lock. - */ - -pipe_static_mutex(bmMutex); -pipe_static_condvar(bmCond); - -static int kernelReaders = 0; -static int num_buffers = 0; -static int num_user_buffers = 0; - -static drmBO *drmBOListBuf(void *iterator) -{ - drmBONode *node; - drmMMListHead *l = (drmMMListHead *) iterator; - node = DRMLISTENTRY(drmBONode, l, head); - return node->buf; -} - -static void *drmBOListIterator(drmBOList *list) -{ - void *ret = list->list.next; - - if (ret == &list->list) - return NULL; - return ret; -} - -static void *drmBOListNext(drmBOList *list, void *iterator) -{ - void *ret; - - drmMMListHead *l = (drmMMListHead *) iterator; - ret = l->next; - if (ret == &list->list) - return NULL; - return ret; -} - -static drmBONode *drmAddListItem(drmBOList *list, drmBO *item, - uint64_t arg0, - uint64_t arg1) -{ - drmBONode *node; - drmMMListHead *l; - - l = list->free.next; - if (l == &list->free) { - node = (drmBONode *) malloc(sizeof(*node)); - if (!node) { - return NULL; - } - list->numCurrent++; - } - else { - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - } - node->buf = item; - node->arg0 = arg0; - node->arg1 = arg1; - DRMLISTADD(&node->head, &list->list); - list->numOnList++; - return node; -} - -static int drmAddValidateItem(drmBOList *list, drmBO *buf, uint64_t flags, - uint64_t mask, int *newItem) -{ - drmBONode *node, *cur; - drmMMListHead *l; - - *newItem = 0; - cur = NULL; - - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(drmBONode, l, head); - if (node->buf == buf) { - cur = node; - break; - } - } - if (!cur) { - cur = drmAddListItem(list, buf, flags, mask); - if (!cur) { - return -ENOMEM; - } - *newItem = 1; - cur->arg0 = flags; - cur->arg1 = mask; - } - else { - uint64_t memFlags = cur->arg0 & flags & DRM_BO_MASK_MEM; - uint64_t accFlags = (cur->arg0 | flags) & ~DRM_BO_MASK_MEM; - - if (mask & cur->arg1 & ~DRM_BO_MASK_MEM & (cur->arg0 ^ flags)) { - return -EINVAL; - } - - cur->arg1 |= mask; - cur->arg0 = (cur->arg0 & ~mask) | ((memFlags | accFlags) & mask); - - if (((cur->arg1 & DRM_BO_MASK_MEM) != 0) && - (cur->arg0 & DRM_BO_MASK_MEM) == 0) { - return -EINVAL; - } - } - return 0; -} - -static void drmBOFreeList(drmBOList *list) -{ - drmBONode *node; - drmMMListHead *l; - - l = list->list.next; - while(l != &list->list) { - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - free(node); - l = list->list.next; - list->numCurrent--; - list->numOnList--; - } - - l = list->free.next; - while(l != &list->free) { - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - free(node); - l = list->free.next; - list->numCurrent--; - } -} - -static int drmAdjustListNodes(drmBOList *list) -{ - drmBONode *node; - drmMMListHead *l; - int ret = 0; - - while(list->numCurrent < list->numTarget) { - node = (drmBONode *) malloc(sizeof(*node)); - if (!node) { - ret = -ENOMEM; - break; - } - list->numCurrent++; - DRMLISTADD(&node->head, &list->free); - } - - while(list->numCurrent > list->numTarget) { - l = list->free.next; - if (l == &list->free) - break; - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - free(node); - list->numCurrent--; - } - return ret; -} - -static int drmBOCreateList(int numTarget, drmBOList *list) -{ - DRMINITLISTHEAD(&list->list); - DRMINITLISTHEAD(&list->free); - list->numTarget = numTarget; - list->numCurrent = 0; - list->numOnList = 0; - return drmAdjustListNodes(list); -} - -static int drmBOResetList(drmBOList *list) -{ - drmMMListHead *l; - int ret; - - ret = drmAdjustListNodes(list); - if (ret) - return ret; - - l = list->list.next; - while (l != &list->list) { - DRMLISTDEL(l); - DRMLISTADD(l, &list->free); - list->numOnList--; - l = list->list.next; - } - return drmAdjustListNodes(list); -} - -void driWriteLockKernelBO(void) -{ - pipe_mutex_lock(bmMutex); - while(kernelReaders != 0) - pipe_condvar_wait(bmCond, bmMutex); -} - -void driWriteUnlockKernelBO(void) -{ - pipe_mutex_unlock(bmMutex); -} - -void driReadLockKernelBO(void) -{ - pipe_mutex_lock(bmMutex); - kernelReaders++; - pipe_mutex_unlock(bmMutex); -} - -void driReadUnlockKernelBO(void) -{ - pipe_mutex_lock(bmMutex); - if (--kernelReaders == 0) - pipe_condvar_broadcast(bmCond); - pipe_mutex_unlock(bmMutex); -} - - - - -/* - * TODO: Introduce fence pools in the same way as - * buffer object pools. - */ - -typedef struct _DriBufferObject -{ - DriBufferPool *pool; - pipe_mutex mutex; - int refCount; - const char *name; - uint64_t flags; - unsigned hint; - unsigned alignment; - unsigned createdByReference; - void *private; - /* user-space buffer: */ - unsigned userBuffer; - void *userData; - unsigned userSize; -} DriBufferObject; - -typedef struct _DriBufferList { - drmBOList drmBuffers; /* List of kernel buffers needing validation */ - drmBOList driBuffers; /* List of user-space buffers needing validation */ -} DriBufferList; - - -void -bmError(int val, const char *file, const char *function, int line) -{ - printf("Fatal video memory manager error \"%s\".\n" - "Check kernel logs or set the LIBGL_DEBUG\n" - "environment variable to \"verbose\" for more info.\n" - "Detected in file %s, line %d, function %s.\n", - strerror(-val), file, line, function); -#ifndef NDEBUG - abort(); -#else - abort(); -#endif -} - -extern drmBO * -driBOKernel(struct _DriBufferObject *buf) -{ - drmBO *ret; - - driReadLockKernelBO(); - pipe_mutex_lock(buf->mutex); - assert(buf->private != NULL); - ret = buf->pool->kernel(buf->pool, buf->private); - if (!ret) - BM_CKFATAL(-EINVAL); - pipe_mutex_unlock(buf->mutex); - driReadUnlockKernelBO(); - - return ret; -} - -void -driBOWaitIdle(struct _DriBufferObject *buf, int lazy) -{ - - /* - * This function may block. Is it sane to keep the mutex held during - * that time?? - */ - - pipe_mutex_lock(buf->mutex); - BM_CKFATAL(buf->pool->waitIdle(buf->pool, buf->private, &buf->mutex, lazy)); - pipe_mutex_unlock(buf->mutex); -} - -void * -driBOMap(struct _DriBufferObject *buf, unsigned flags, unsigned hint) -{ - void *virtual; - int retval; - - if (buf->userBuffer) { - return buf->userData; - } - - pipe_mutex_lock(buf->mutex); - assert(buf->private != NULL); - retval = buf->pool->map(buf->pool, buf->private, flags, hint, - &buf->mutex, &virtual); - pipe_mutex_unlock(buf->mutex); - - return retval == 0 ? virtual : NULL; -} - -void -driBOUnmap(struct _DriBufferObject *buf) -{ - if (buf->userBuffer) - return; - - assert(buf->private != NULL); - pipe_mutex_lock(buf->mutex); - BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); - pipe_mutex_unlock(buf->mutex); -} - -unsigned long -driBOOffset(struct _DriBufferObject *buf) -{ - unsigned long ret; - - assert(buf->private != NULL); - - pipe_mutex_lock(buf->mutex); - ret = buf->pool->offset(buf->pool, buf->private); - pipe_mutex_unlock(buf->mutex); - return ret; -} - -unsigned long -driBOPoolOffset(struct _DriBufferObject *buf) -{ - unsigned long ret; - - assert(buf->private != NULL); - - pipe_mutex_lock(buf->mutex); - ret = buf->pool->poolOffset(buf->pool, buf->private); - pipe_mutex_unlock(buf->mutex); - return ret; -} - -uint64_t -driBOFlags(struct _DriBufferObject *buf) -{ - uint64_t ret; - - assert(buf->private != NULL); - - driReadLockKernelBO(); - pipe_mutex_lock(buf->mutex); - ret = buf->pool->flags(buf->pool, buf->private); - pipe_mutex_unlock(buf->mutex); - driReadUnlockKernelBO(); - return ret; -} - -struct _DriBufferObject * -driBOReference(struct _DriBufferObject *buf) -{ - pipe_mutex_lock(buf->mutex); - if (++buf->refCount == 1) { - pipe_mutex_unlock(buf->mutex); - BM_CKFATAL(-EINVAL); - } - pipe_mutex_unlock(buf->mutex); - return buf; -} - -void -driBOUnReference(struct _DriBufferObject *buf) -{ - int tmp; - - if (!buf) - return; - - pipe_mutex_lock(buf->mutex); - tmp = --buf->refCount; - if (!tmp) { - pipe_mutex_unlock(buf->mutex); - if (buf->private) { - if (buf->createdByReference) - buf->pool->unreference(buf->pool, buf->private); - else - buf->pool->destroy(buf->pool, buf->private); - } - if (buf->userBuffer) - num_user_buffers--; - else - num_buffers--; - free(buf); - } else - pipe_mutex_unlock(buf->mutex); - -} - - -int -driBOData(struct _DriBufferObject *buf, - unsigned size, const void *data, - DriBufferPool *newPool, - uint64_t flags) -{ - void *virtual = NULL; - int newBuffer; - int retval = 0; - struct _DriBufferPool *pool; - - assert(!buf->userBuffer); /* XXX just do a memcpy? */ - - pipe_mutex_lock(buf->mutex); - pool = buf->pool; - - if (pool == NULL && newPool != NULL) { - buf->pool = newPool; - pool = newPool; - } - if (newPool == NULL) - newPool = pool; - - if (!pool->create) { - assert((size_t)"driBOData called on invalid buffer\n" & 0); - BM_CKFATAL(-EINVAL); - } - - newBuffer = (!buf->private || pool != newPool || - pool->size(pool, buf->private) < size); - - if (!flags) - flags = buf->flags; - - if (newBuffer) { - - if (buf->createdByReference) { - assert((size_t)"driBOData requiring resizing called on shared buffer.\n" & 0); - BM_CKFATAL(-EINVAL); - } - - if (buf->private) - buf->pool->destroy(buf->pool, buf->private); - - pool = newPool; - buf->pool = newPool; - buf->private = pool->create(pool, size, flags, DRM_BO_HINT_DONT_FENCE, - buf->alignment); - if (!buf->private) - retval = -ENOMEM; - - if (retval == 0) - retval = pool->map(pool, buf->private, - DRM_BO_FLAG_WRITE, - DRM_BO_HINT_DONT_BLOCK, &buf->mutex, &virtual); - } else if (pool->map(pool, buf->private, DRM_BO_FLAG_WRITE, - DRM_BO_HINT_DONT_BLOCK, &buf->mutex, &virtual)) { - /* - * Buffer is busy. need to create a new one. - */ - - void *newBuf; - - newBuf = pool->create(pool, size, flags, DRM_BO_HINT_DONT_FENCE, - buf->alignment); - if (newBuf) { - buf->pool->destroy(buf->pool, buf->private); - buf->private = newBuf; - } - - retval = pool->map(pool, buf->private, - DRM_BO_FLAG_WRITE, 0, &buf->mutex, &virtual); - } else { - uint64_t flag_diff = flags ^ buf->flags; - - /* - * We might need to change buffer flags. - */ - - if (flag_diff){ - assert(pool->setStatus != NULL); - BM_CKFATAL(pool->unmap(pool, buf->private)); - BM_CKFATAL(pool->setStatus(pool, buf->private, flag_diff, - buf->flags)); - if (!data) - goto out; - - retval = pool->map(pool, buf->private, - DRM_BO_FLAG_WRITE, 0, &buf->mutex, &virtual); - } - } - - if (retval == 0) { - if (data) - memcpy(virtual, data, size); - - BM_CKFATAL(pool->unmap(pool, buf->private)); - } - - out: - pipe_mutex_unlock(buf->mutex); - - return retval; -} - -void -driBOSubData(struct _DriBufferObject *buf, - unsigned long offset, unsigned long size, const void *data) -{ - void *virtual; - - assert(!buf->userBuffer); /* XXX just do a memcpy? */ - - pipe_mutex_lock(buf->mutex); - if (size && data) { - BM_CKFATAL(buf->pool->map(buf->pool, buf->private, - DRM_BO_FLAG_WRITE, 0, &buf->mutex, - &virtual)); - memcpy((unsigned char *) virtual + offset, data, size); - BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); - } - pipe_mutex_unlock(buf->mutex); -} - -void -driBOGetSubData(struct _DriBufferObject *buf, - unsigned long offset, unsigned long size, void *data) -{ - void *virtual; - - assert(!buf->userBuffer); /* XXX just do a memcpy? */ - - pipe_mutex_lock(buf->mutex); - if (size && data) { - BM_CKFATAL(buf->pool->map(buf->pool, buf->private, - DRM_BO_FLAG_READ, 0, &buf->mutex, &virtual)); - memcpy(data, (unsigned char *) virtual + offset, size); - BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); - } - pipe_mutex_unlock(buf->mutex); -} - -void -driBOSetReferenced(struct _DriBufferObject *buf, - unsigned long handle) -{ - pipe_mutex_lock(buf->mutex); - if (buf->private != NULL) { - assert((size_t)"Invalid buffer for setReferenced\n" & 0); - BM_CKFATAL(-EINVAL); - - } - if (buf->pool->reference == NULL) { - assert((size_t)"Invalid buffer pool for setReferenced\n" & 0); - BM_CKFATAL(-EINVAL); - } - buf->private = buf->pool->reference(buf->pool, handle); - if (!buf->private) { - assert((size_t)"Invalid buffer pool for setStatic\n" & 0); - BM_CKFATAL(-ENOMEM); - } - buf->createdByReference = TRUE; - buf->flags = buf->pool->kernel(buf->pool, buf->private)->flags; - pipe_mutex_unlock(buf->mutex); -} - -int -driGenBuffers(struct _DriBufferPool *pool, - const char *name, - unsigned n, - struct _DriBufferObject *buffers[], - unsigned alignment, uint64_t flags, unsigned hint) -{ - struct _DriBufferObject *buf; - int i; - - flags = (flags) ? flags : DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_MEM_VRAM | - DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE; - - ++num_buffers; - - assert(pool); - - for (i = 0; i < n; ++i) { - buf = (struct _DriBufferObject *) calloc(1, sizeof(*buf)); - if (!buf) - return -ENOMEM; - - pipe_mutex_init(buf->mutex); - pipe_mutex_lock(buf->mutex); - buf->refCount = 1; - buf->flags = flags; - buf->hint = hint; - buf->name = name; - buf->alignment = alignment; - buf->pool = pool; - buf->createdByReference = 0; - pipe_mutex_unlock(buf->mutex); - buffers[i] = buf; - } - return 0; -} - -void -driGenUserBuffer(struct _DriBufferPool *pool, - const char *name, - struct _DriBufferObject **buffers, - void *ptr, unsigned bytes) -{ - const unsigned alignment = 1, flags = 0, hint = 0; - - --num_buffers; /* JB: is inced in GenBuffes */ - driGenBuffers(pool, name, 1, buffers, alignment, flags, hint); - ++num_user_buffers; - - (*buffers)->userBuffer = 1; - (*buffers)->userData = ptr; - (*buffers)->userSize = bytes; -} - -void -driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[]) -{ - int i; - - for (i = 0; i < n; ++i) { - driBOUnReference(buffers[i]); - } -} - - -void -driInitBufMgr(int fd) -{ - ; -} - -/* - * Note that lists are per-context and don't need mutex protection. - */ - -struct _DriBufferList * -driBOCreateList(int target) -{ - struct _DriBufferList *list = calloc(sizeof(*list), 1); - - BM_CKFATAL(drmBOCreateList(target, &list->drmBuffers)); - BM_CKFATAL(drmBOCreateList(target, &list->driBuffers)); - return list; -} - -int -driBOResetList(struct _DriBufferList * list) -{ - int ret; - ret = drmBOResetList(&list->drmBuffers); - if (ret) - return ret; - ret = drmBOResetList(&list->driBuffers); - return ret; -} - -void -driBOFreeList(struct _DriBufferList * list) -{ - drmBOFreeList(&list->drmBuffers); - drmBOFreeList(&list->driBuffers); - free(list); -} - - -/* - * Copied from libdrm, because it is needed by driAddValidateItem. - */ - -static drmBONode * -driAddListItem(drmBOList * list, drmBO * item, - uint64_t arg0, uint64_t arg1) -{ - drmBONode *node; - drmMMListHead *l; - - l = list->free.next; - if (l == &list->free) { - node = (drmBONode *) malloc(sizeof(*node)); - if (!node) { - return NULL; - } - list->numCurrent++; - } else { - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - } - memset(&node->bo_arg, 0, sizeof(node->bo_arg)); - node->buf = item; - node->arg0 = arg0; - node->arg1 = arg1; - DRMLISTADDTAIL(&node->head, &list->list); - list->numOnList++; - return node; -} - -/* - * Slightly modified version compared to the libdrm version. - * This one returns the list index of the buffer put on the list. - */ - -static int -driAddValidateItem(drmBOList * list, drmBO * buf, uint64_t flags, - uint64_t mask, int *itemLoc, - struct _drmBONode **pnode) -{ - drmBONode *node, *cur; - drmMMListHead *l; - int count = 0; - - cur = NULL; - - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(drmBONode, l, head); - if (node->buf == buf) { - cur = node; - break; - } - count++; - } - if (!cur) { - cur = driAddListItem(list, buf, flags, mask); - if (!cur) - return -ENOMEM; - - cur->arg0 = flags; - cur->arg1 = mask; - } else { - uint64_t memFlags = cur->arg0 & flags & DRM_BO_MASK_MEM; - uint64_t accFlags = (cur->arg0 | flags) & ~DRM_BO_MASK_MEM; - - if (mask & cur->arg1 & ~DRM_BO_MASK_MEM & (cur->arg0 ^ flags)) { - return -EINVAL; - } - - cur->arg1 |= mask; - cur->arg0 = (cur->arg0 & ~mask) | ((memFlags | accFlags) & mask); - - if (((cur->arg1 & DRM_BO_MASK_MEM) != 0) && - (cur->arg0 & DRM_BO_MASK_MEM) == 0) { - return -EINVAL; - } - } - *itemLoc = count; - *pnode = cur; - return 0; -} - - -void -driBOAddListItem(struct _DriBufferList * list, struct _DriBufferObject *buf, - uint64_t flags, uint64_t mask, int *itemLoc, - struct _drmBONode **node) -{ - int newItem; - - pipe_mutex_lock(buf->mutex); - BM_CKFATAL(driAddValidateItem(&list->drmBuffers, - buf->pool->kernel(buf->pool, buf->private), - flags, mask, itemLoc, node)); - BM_CKFATAL(drmAddValidateItem(&list->driBuffers, (drmBO *) buf, - flags, mask, &newItem)); - if (newItem) - buf->refCount++; - - pipe_mutex_unlock(buf->mutex); -} - -drmBOList *driGetdrmBOList(struct _DriBufferList *list) -{ - driWriteLockKernelBO(); - return &list->drmBuffers; -} - -void driPutdrmBOList(struct _DriBufferList *list) -{ - driWriteUnlockKernelBO(); -} - - -void -driBOFence(struct _DriBufferObject *buf, struct _DriFenceObject *fence) -{ - pipe_mutex_lock(buf->mutex); - if (buf->pool->fence) - BM_CKFATAL(buf->pool->fence(buf->pool, buf->private, fence)); - pipe_mutex_unlock(buf->mutex); - -} - -void -driBOUnrefUserList(struct _DriBufferList *list) -{ - struct _DriBufferObject *buf; - void *curBuf; - - curBuf = drmBOListIterator(&list->driBuffers); - while (curBuf) { - buf = (struct _DriBufferObject *)drmBOListBuf(curBuf); - driBOUnReference(buf); - curBuf = drmBOListNext(&list->driBuffers, curBuf); - } -} - -struct _DriFenceObject * -driBOFenceUserList(struct _DriFenceMgr *mgr, - struct _DriBufferList *list, const char *name, - drmFence *kFence) -{ - struct _DriFenceObject *fence; - struct _DriBufferObject *buf; - void *curBuf; - - fence = driFenceCreate(mgr, kFence->fence_class, kFence->type, - kFence, sizeof(*kFence)); - curBuf = drmBOListIterator(&list->driBuffers); - - /* - * User-space fencing callbacks. - */ - - while (curBuf) { - buf = (struct _DriBufferObject *) drmBOListBuf(curBuf); - driBOFence(buf, fence); - driBOUnReference(buf); - curBuf = drmBOListNext(&list->driBuffers, curBuf); - } - - driBOResetList(list); - return fence; -} - -void -driBOValidateUserList(struct _DriBufferList * list) -{ - void *curBuf; - struct _DriBufferObject *buf; - - curBuf = drmBOListIterator(&list->driBuffers); - - /* - * User-space validation callbacks. - */ - - while (curBuf) { - buf = (struct _DriBufferObject *) drmBOListBuf(curBuf); - pipe_mutex_lock(buf->mutex); - if (buf->pool->validate) - BM_CKFATAL(buf->pool->validate(buf->pool, buf->private, &buf->mutex)); - pipe_mutex_unlock(buf->mutex); - curBuf = drmBOListNext(&list->driBuffers, curBuf); - } -} - - -void -driPoolTakeDown(struct _DriBufferPool *pool) -{ - pool->takeDown(pool); - -} - -unsigned long -driBOSize(struct _DriBufferObject *buf) -{ - unsigned long size; - - pipe_mutex_lock(buf->mutex); - size = buf->pool->size(buf->pool, buf->private); - pipe_mutex_unlock(buf->mutex); - - return size; - -} - -drmBOList *driBOGetDRMBuffers(struct _DriBufferList *list) -{ - return &list->drmBuffers; -} - -drmBOList *driBOGetDRIBuffers(struct _DriBufferList *list) -{ - return &list->driBuffers; -} - diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.h b/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.h deleted file mode 100644 index e6c0cff0a05..00000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.h +++ /dev/null @@ -1,138 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> - * Keith Whitwell <keithw-at-tungstengraphics-dot-com> - */ - -#ifndef _PSB_BUFMGR_H_ -#define _PSB_BUFMGR_H_ -#include <xf86mm.h> -#include "i915_drm.h" -#include "ws_dri_fencemgr.h" - -typedef struct _drmBONode -{ - drmMMListHead head; - drmBO *buf; - struct drm_i915_op_arg bo_arg; - uint64_t arg0; - uint64_t arg1; -} drmBONode; - -typedef struct _drmBOList { - unsigned numTarget; - unsigned numCurrent; - unsigned numOnList; - drmMMListHead list; - drmMMListHead free; -} drmBOList; - - -struct _DriFenceObject; -struct _DriBufferObject; -struct _DriBufferPool; -struct _DriBufferList; - -/* - * Return a pointer to the libdrm buffer object this DriBufferObject - * uses. - */ - -extern drmBO *driBOKernel(struct _DriBufferObject *buf); -extern void *driBOMap(struct _DriBufferObject *buf, unsigned flags, - unsigned hint); -extern void driBOUnmap(struct _DriBufferObject *buf); -extern unsigned long driBOOffset(struct _DriBufferObject *buf); -extern unsigned long driBOPoolOffset(struct _DriBufferObject *buf); - -extern uint64_t driBOFlags(struct _DriBufferObject *buf); -extern struct _DriBufferObject *driBOReference(struct _DriBufferObject *buf); -extern void driBOUnReference(struct _DriBufferObject *buf); - -extern int driBOData(struct _DriBufferObject *r_buf, - unsigned size, const void *data, - struct _DriBufferPool *pool, uint64_t flags); - -extern void driBOSubData(struct _DriBufferObject *buf, - unsigned long offset, unsigned long size, - const void *data); -extern void driBOGetSubData(struct _DriBufferObject *buf, - unsigned long offset, unsigned long size, - void *data); -extern int driGenBuffers(struct _DriBufferPool *pool, - const char *name, - unsigned n, - struct _DriBufferObject *buffers[], - unsigned alignment, uint64_t flags, unsigned hint); -extern void driGenUserBuffer(struct _DriBufferPool *pool, - const char *name, - struct _DriBufferObject *buffers[], - void *ptr, unsigned bytes); -extern void driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[]); -extern void driInitBufMgr(int fd); -extern struct _DriBufferList *driBOCreateList(int target); -extern int driBOResetList(struct _DriBufferList * list); -extern void driBOAddListItem(struct _DriBufferList * list, - struct _DriBufferObject *buf, - uint64_t flags, uint64_t mask, int *itemLoc, - struct _drmBONode **node); - -extern void driBOValidateList(int fd, struct _DriBufferList * list); -extern void driBOFreeList(struct _DriBufferList * list); -extern struct _DriFenceObject *driBOFenceUserList(struct _DriFenceMgr *mgr, - struct _DriBufferList *list, - const char *name, - drmFence *kFence); -extern void driBOUnrefUserList(struct _DriBufferList *list); -extern void driBOValidateUserList(struct _DriBufferList * list); -extern drmBOList *driGetdrmBOList(struct _DriBufferList *list); -extern void driPutdrmBOList(struct _DriBufferList *list); - -extern void driBOFence(struct _DriBufferObject *buf, - struct _DriFenceObject *fence); - -extern void driPoolTakeDown(struct _DriBufferPool *pool); -extern void driBOSetReferenced(struct _DriBufferObject *buf, - unsigned long handle); -unsigned long driBOSize(struct _DriBufferObject *buf); -extern void driBOWaitIdle(struct _DriBufferObject *buf, int lazy); -extern void driPoolTakeDown(struct _DriBufferPool *pool); - -extern void driReadLockKernelBO(void); -extern void driReadUnlockKernelBO(void); -extern void driWriteLockKernelBO(void); -extern void driWriteUnlockKernelBO(void); - -/* - * For debugging purposes. - */ - -extern drmBOList *driBOGetDRMBuffers(struct _DriBufferList *list); -extern drmBOList *driBOGetDRIBuffers(struct _DriBufferList *list); -#endif diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h b/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h deleted file mode 100644 index ad3b6f3931c..00000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h +++ /dev/null @@ -1,102 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> - */ - -#ifndef _PSB_BUFPOOL_H_ -#define _PSB_BUFPOOL_H_ - -#include <xf86drm.h> -#include "pipe/p_thread.h" -struct _DriFenceObject; - -typedef struct _DriBufferPool -{ - int fd; - int (*map) (struct _DriBufferPool * pool, void *private, - unsigned flags, int hint, pipe_mutex *mutex, - void **virtual); - int (*unmap) (struct _DriBufferPool * pool, void *private); - int (*destroy) (struct _DriBufferPool * pool, void *private); - unsigned long (*offset) (struct _DriBufferPool * pool, void *private); - unsigned long (*poolOffset) (struct _DriBufferPool * pool, void *private); - uint64_t (*flags) (struct _DriBufferPool * pool, void *private); - unsigned long (*size) (struct _DriBufferPool * pool, void *private); - void *(*create) (struct _DriBufferPool * pool, unsigned long size, - uint64_t flags, unsigned hint, unsigned alignment); - void *(*reference) (struct _DriBufferPool * pool, unsigned handle); - int (*unreference) (struct _DriBufferPool * pool, void *private); - int (*fence) (struct _DriBufferPool * pool, void *private, - struct _DriFenceObject * fence); - drmBO *(*kernel) (struct _DriBufferPool * pool, void *private); - int (*validate) (struct _DriBufferPool * pool, void *private, pipe_mutex *mutex); - int (*waitIdle) (struct _DriBufferPool *pool, void *private, pipe_mutex *mutex, - int lazy); - int (*setStatus) (struct _DriBufferPool *pool, void *private, - uint64_t flag_diff, uint64_t old_flags); - void (*takeDown) (struct _DriBufferPool * pool); - void *data; -} DriBufferPool; - -extern void bmError(int val, const char *file, const char *function, - int line); -#define BM_CKFATAL(val) \ - do{ \ - int tstVal = (val); \ - if (tstVal) \ - bmError(tstVal, __FILE__, __FUNCTION__, __LINE__); \ - } while(0); - - -/* - * Builtin pools. - */ - -/* - * Kernel buffer objects. Size in multiples of page size. Page size aligned. - */ - -extern struct _DriBufferPool *driDRMPoolInit(int fd); -extern struct _DriBufferPool *driMallocPoolInit(void); - -struct _DriFreeSlabManager; -extern struct _DriBufferPool * driSlabPoolInit(int fd, uint64_t flags, - uint64_t validMask, - uint32_t smallestSize, - uint32_t numSizes, - uint32_t desiredNumBuffers, - uint32_t maxSlabSize, - uint32_t pageAlignment, - struct _DriFreeSlabManager *fMan); -extern void driFinishFreeSlabManager(struct _DriFreeSlabManager *fMan); -extern struct _DriFreeSlabManager * -driInitFreeSlabManager(uint32_t checkIntervalMsec, uint32_t slabTimeoutMsec); - - -#endif diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c deleted file mode 100644 index 54618b1c82a..00000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c +++ /dev/null @@ -1,268 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> - */ - -#include <xf86drm.h> -#include <stdlib.h> -#include <unistd.h> -#include "ws_dri_bufpool.h" -#include "ws_dri_bufmgr.h" -#include "assert.h" - -/* - * Buffer pool implementation using DRM buffer objects as DRI buffer objects. - */ - -static void * -pool_create(struct _DriBufferPool *pool, - unsigned long size, uint64_t flags, unsigned hint, - unsigned alignment) -{ - drmBO *buf = (drmBO *) malloc(sizeof(*buf)); - int ret; - unsigned pageSize = getpagesize(); - - if (!buf) - return NULL; - - if ((alignment > pageSize) && (alignment % pageSize)) { - free(buf); - return NULL; - } - - ret = drmBOCreate(pool->fd, size, alignment / pageSize, - NULL, - flags, hint, buf); - if (ret) { - free(buf); - return NULL; - } - - return (void *) buf; -} - -static void * -pool_reference(struct _DriBufferPool *pool, unsigned handle) -{ - drmBO *buf = (drmBO *) malloc(sizeof(*buf)); - int ret; - - if (!buf) - return NULL; - - ret = drmBOReference(pool->fd, handle, buf); - - if (ret) { - free(buf); - return NULL; - } - - return (void *) buf; -} - -static int -pool_destroy(struct _DriBufferPool *pool, void *private) -{ - int ret; - drmBO *buf = (drmBO *) private; - driReadLockKernelBO(); - ret = drmBOUnreference(pool->fd, buf); - free(buf); - driReadUnlockKernelBO(); - return ret; -} - -static int -pool_unreference(struct _DriBufferPool *pool, void *private) -{ - int ret; - drmBO *buf = (drmBO *) private; - driReadLockKernelBO(); - ret = drmBOUnreference(pool->fd, buf); - free(buf); - driReadUnlockKernelBO(); - return ret; -} - -static int -pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, - int hint, pipe_mutex *mutex, void **virtual) -{ - drmBO *buf = (drmBO *) private; - int ret; - - driReadLockKernelBO(); - ret = drmBOMap(pool->fd, buf, flags, hint, virtual); - driReadUnlockKernelBO(); - return ret; -} - -static int -pool_unmap(struct _DriBufferPool *pool, void *private) -{ - drmBO *buf = (drmBO *) private; - int ret; - - driReadLockKernelBO(); - ret = drmBOUnmap(pool->fd, buf); - driReadUnlockKernelBO(); - - return ret; -} - -static unsigned long -pool_offset(struct _DriBufferPool *pool, void *private) -{ - drmBO *buf = (drmBO *) private; - unsigned long offset; - - driReadLockKernelBO(); - assert(buf->flags & DRM_BO_FLAG_NO_MOVE); - offset = buf->offset; - driReadUnlockKernelBO(); - - return buf->offset; -} - -static unsigned long -pool_poolOffset(struct _DriBufferPool *pool, void *private) -{ - return 0; -} - -static uint64_t -pool_flags(struct _DriBufferPool *pool, void *private) -{ - drmBO *buf = (drmBO *) private; - uint64_t flags; - - driReadLockKernelBO(); - flags = buf->flags; - driReadUnlockKernelBO(); - - return flags; -} - - -static unsigned long -pool_size(struct _DriBufferPool *pool, void *private) -{ - drmBO *buf = (drmBO *) private; - unsigned long size; - - driReadLockKernelBO(); - size = buf->size; - driReadUnlockKernelBO(); - - return buf->size; -} - -static int -pool_fence(struct _DriBufferPool *pool, void *private, - struct _DriFenceObject *fence) -{ - /* - * Noop. The kernel handles all fencing. - */ - - return 0; -} - -static drmBO * -pool_kernel(struct _DriBufferPool *pool, void *private) -{ - return (drmBO *) private; -} - -static int -pool_waitIdle(struct _DriBufferPool *pool, void *private, pipe_mutex *mutex, - int lazy) -{ - drmBO *buf = (drmBO *) private; - int ret; - - driReadLockKernelBO(); - ret = drmBOWaitIdle(pool->fd, buf, (lazy) ? DRM_BO_HINT_WAIT_LAZY:0); - driReadUnlockKernelBO(); - - return ret; -} - - -static void -pool_takedown(struct _DriBufferPool *pool) -{ - free(pool); -} - -/*static int -pool_setStatus(struct _DriBufferPool *pool, void *private, - uint64_t flag_diff, uint64_t old_flags) -{ - drmBO *buf = (drmBO *) private; - uint64_t new_flags = old_flags ^ flag_diff; - int ret; - - driReadLockKernelBO(); - ret = drmBOSetStatus(pool->fd, buf, new_flags, flag_diff, - 0, 0, 0); - driReadUnlockKernelBO(); - return ret; -}*/ - -struct _DriBufferPool * -driDRMPoolInit(int fd) -{ - struct _DriBufferPool *pool; - - pool = (struct _DriBufferPool *) malloc(sizeof(*pool)); - - if (!pool) - return NULL; - - pool->fd = fd; - pool->map = &pool_map; - pool->unmap = &pool_unmap; - pool->destroy = &pool_destroy; - pool->offset = &pool_offset; - pool->poolOffset = &pool_poolOffset; - pool->flags = &pool_flags; - pool->size = &pool_size; - pool->create = &pool_create; - pool->fence = &pool_fence; - pool->kernel = &pool_kernel; - pool->validate = NULL; - pool->waitIdle = &pool_waitIdle; - pool->takeDown = &pool_takedown; - pool->reference = &pool_reference; - pool->unreference = &pool_unreference; - pool->data = NULL; - return pool; -} diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c b/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c deleted file mode 100644 index 831c75d30cc..00000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c +++ /dev/null @@ -1,377 +0,0 @@ -#include "ws_dri_fencemgr.h" -#include "pipe/p_thread.h" -#include <xf86mm.h> -#include <string.h> -#include <unistd.h> - -/* - * Note: Locking order is - * _DriFenceObject::mutex - * _DriFenceMgr::mutex - */ - -struct _DriFenceMgr { - /* - * Constant members. Need no mutex protection. - */ - struct _DriFenceMgrCreateInfo info; - void *private; - - /* - * These members are protected by this->mutex - */ - pipe_mutex mutex; - int refCount; - drmMMListHead *heads; - int num_fences; -}; - -struct _DriFenceObject { - - /* - * These members are constant and need no mutex protection. - */ - struct _DriFenceMgr *mgr; - uint32_t fence_class; - uint32_t fence_type; - - /* - * These members are protected by mgr->mutex. - */ - drmMMListHead head; - int refCount; - - /* - * These members are protected by this->mutex. - */ - pipe_mutex mutex; - uint32_t signaled_type; - void *private; -}; - -uint32_t -driFenceType(struct _DriFenceObject *fence) -{ - return fence->fence_type; -} - -struct _DriFenceMgr * -driFenceMgrCreate(const struct _DriFenceMgrCreateInfo *info) -{ - struct _DriFenceMgr *tmp; - uint32_t i; - - tmp = calloc(1, sizeof(*tmp)); - if (!tmp) - return NULL; - - pipe_mutex_init(tmp->mutex); - pipe_mutex_lock(tmp->mutex); - tmp->refCount = 1; - tmp->info = *info; - tmp->num_fences = 0; - tmp->heads = calloc(tmp->info.num_classes, sizeof(*tmp->heads)); - if (!tmp->heads) - goto out_err; - - for (i=0; i<tmp->info.num_classes; ++i) { - DRMINITLISTHEAD(&tmp->heads[i]); - } - pipe_mutex_unlock(tmp->mutex); - return tmp; - - out_err: - if (tmp) - free(tmp); - return NULL; -} - -static void -driFenceMgrUnrefUnlock(struct _DriFenceMgr **pMgr) -{ - struct _DriFenceMgr *mgr = *pMgr; - - *pMgr = NULL; - if (--mgr->refCount == 0) - free(mgr); - else - pipe_mutex_unlock(mgr->mutex); -} - -void -driFenceMgrUnReference(struct _DriFenceMgr **pMgr) -{ - pipe_mutex_lock((*pMgr)->mutex); - driFenceMgrUnrefUnlock(pMgr); -} - -static void -driFenceUnReferenceLocked(struct _DriFenceObject **pFence) -{ - struct _DriFenceObject *fence = *pFence; - struct _DriFenceMgr *mgr = fence->mgr; - - *pFence = NULL; - if (--fence->refCount == 0) { - DRMLISTDELINIT(&fence->head); - if (fence->private) - mgr->info.unreference(mgr, &fence->private); - --mgr->num_fences; - fence->mgr = NULL; - --mgr->refCount; - free(fence); - - } -} - - -static void -driSignalPreviousFencesLocked(struct _DriFenceMgr *mgr, - drmMMListHead *list, - uint32_t fence_class, - uint32_t fence_type) -{ - struct _DriFenceObject *entry; - drmMMListHead *prev; - - while(list != &mgr->heads[fence_class]) { - entry = DRMLISTENTRY(struct _DriFenceObject, list, head); - - /* - * Up refcount so that entry doesn't disappear from under us - * when we unlock-relock mgr to get the correct locking order. - */ - - ++entry->refCount; - pipe_mutex_unlock(mgr->mutex); - pipe_mutex_lock(entry->mutex); - pipe_mutex_lock(mgr->mutex); - - prev = list->prev; - - - - if (list->prev == list) { - - /* - * Somebody else removed the entry from the list. - */ - - pipe_mutex_unlock(entry->mutex); - driFenceUnReferenceLocked(&entry); - return; - } - - entry->signaled_type |= (fence_type & entry->fence_type); - if (entry->signaled_type == entry->fence_type) { - DRMLISTDELINIT(list); - mgr->info.unreference(mgr, &entry->private); - } - pipe_mutex_unlock(entry->mutex); - driFenceUnReferenceLocked(&entry); - list = prev; - } -} - - -int -driFenceFinish(struct _DriFenceObject *fence, uint32_t fence_type, - int lazy_hint) -{ - struct _DriFenceMgr *mgr = fence->mgr; - int ret = 0; - - pipe_mutex_lock(fence->mutex); - - if ((fence->signaled_type & fence_type) == fence_type) - goto out0; - - ret = mgr->info.finish(mgr, fence->private, fence_type, lazy_hint); - if (ret) - goto out0; - - pipe_mutex_lock(mgr->mutex); - pipe_mutex_unlock(fence->mutex); - - driSignalPreviousFencesLocked(mgr, &fence->head, fence->fence_class, - fence_type); - pipe_mutex_unlock(mgr->mutex); - return 0; - - out0: - pipe_mutex_unlock(fence->mutex); - return ret; -} - -uint32_t driFenceSignaledTypeCached(struct _DriFenceObject *fence) -{ - uint32_t ret; - - pipe_mutex_lock(fence->mutex); - ret = fence->signaled_type; - pipe_mutex_unlock(fence->mutex); - - return ret; -} - -int -driFenceSignaledType(struct _DriFenceObject *fence, uint32_t flush_type, - uint32_t *signaled) -{ - int ret = 0; - struct _DriFenceMgr *mgr; - - pipe_mutex_lock(fence->mutex); - mgr = fence->mgr; - *signaled = fence->signaled_type; - if ((fence->signaled_type & flush_type) == flush_type) - goto out0; - - ret = mgr->info.signaled(mgr, fence->private, flush_type, signaled); - if (ret) { - *signaled = fence->signaled_type; - goto out0; - } - - if ((fence->signaled_type | *signaled) == fence->signaled_type) - goto out0; - - pipe_mutex_lock(mgr->mutex); - pipe_mutex_unlock(fence->mutex); - - driSignalPreviousFencesLocked(mgr, &fence->head, fence->fence_class, - *signaled); - - pipe_mutex_unlock(mgr->mutex); - return 0; - out0: - pipe_mutex_unlock(fence->mutex); - return ret; -} - -struct _DriFenceObject * -driFenceReference(struct _DriFenceObject *fence) -{ - pipe_mutex_lock(fence->mgr->mutex); - ++fence->refCount; - pipe_mutex_unlock(fence->mgr->mutex); - return fence; -} - -void -driFenceUnReference(struct _DriFenceObject **pFence) -{ - struct _DriFenceMgr *mgr; - - if (*pFence == NULL) - return; - - mgr = (*pFence)->mgr; - pipe_mutex_lock(mgr->mutex); - ++mgr->refCount; - driFenceUnReferenceLocked(pFence); - driFenceMgrUnrefUnlock(&mgr); -} - -struct _DriFenceObject -*driFenceCreate(struct _DriFenceMgr *mgr, uint32_t fence_class, - uint32_t fence_type, void *private, size_t private_size) -{ - struct _DriFenceObject *fence; - size_t fence_size = sizeof(*fence); - - if (private_size) - fence_size = ((fence_size + 15) & ~15); - - fence = calloc(1, fence_size + private_size); - - if (!fence) { - int ret = mgr->info.finish(mgr, private, fence_type, 0); - - if (ret) - usleep(10000000); - - return NULL; - } - - pipe_mutex_init(fence->mutex); - pipe_mutex_lock(fence->mutex); - pipe_mutex_lock(mgr->mutex); - fence->refCount = 1; - DRMLISTADDTAIL(&fence->head, &mgr->heads[fence_class]); - fence->mgr = mgr; - ++mgr->refCount; - ++mgr->num_fences; - pipe_mutex_unlock(mgr->mutex); - fence->fence_class = fence_class; - fence->fence_type = fence_type; - fence->signaled_type = 0; - fence->private = private; - if (private_size) { - fence->private = (void *)(((uint8_t *) fence) + fence_size); - memcpy(fence->private, private, private_size); - } - - pipe_mutex_unlock(fence->mutex); - return fence; -} - - -static int -tSignaled(struct _DriFenceMgr *mgr, void *private, uint32_t flush_type, - uint32_t *signaled_type) -{ - long fd = (long) mgr->private; - int dummy; - drmFence *fence = (drmFence *) private; - int ret; - - *signaled_type = 0; - ret = drmFenceSignaled((int) fd, fence, flush_type, &dummy); - if (ret) - return ret; - - *signaled_type = fence->signaled; - - return 0; -} - -static int -tFinish(struct _DriFenceMgr *mgr, void *private, uint32_t fence_type, - int lazy_hint) -{ - long fd = (long) mgr->private; - unsigned flags = lazy_hint ? DRM_FENCE_FLAG_WAIT_LAZY : 0; - - return drmFenceWait((int)fd, flags, (drmFence *) private, fence_type); -} - -static int -tUnref(struct _DriFenceMgr *mgr, void **private) -{ - long fd = (long) mgr->private; - drmFence *fence = (drmFence *) *private; - *private = NULL; - - return drmFenceUnreference(fd, fence); -} - -struct _DriFenceMgr *driFenceMgrTTMInit(int fd) -{ - struct _DriFenceMgrCreateInfo info; - struct _DriFenceMgr *mgr; - - info.flags = DRI_FENCE_CLASS_ORDERED; - info.num_classes = 4; - info.signaled = tSignaled; - info.finish = tFinish; - info.unreference = tUnref; - - mgr = driFenceMgrCreate(&info); - if (mgr == NULL) - return NULL; - - mgr->private = (void *) (long) fd; - return mgr; -} - diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.h b/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.h deleted file mode 100644 index 4ea58dfe183..00000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.h +++ /dev/null @@ -1,115 +0,0 @@ -#ifndef DRI_FENCEMGR_H -#define DRI_FENCEMGR_H - -#include <stdint.h> -#include <stdlib.h> - -struct _DriFenceObject; -struct _DriFenceMgr; - -/* - * Do a quick check to see if the fence manager has registered the fence - * object as signaled. Note that this function may return a false negative - * answer. - */ -extern uint32_t driFenceSignaledTypeCached(struct _DriFenceObject *fence); - -/* - * Check if the fence object is signaled. This function can be substantially - * more expensive to call than the above function, but will not return a false - * negative answer. The argument "flush_type" sets the types that the - * underlying mechanism must make sure will eventually signal. - */ -extern int driFenceSignaledType(struct _DriFenceObject *fence, - uint32_t flush_type, uint32_t *signaled); - -/* - * Convenience functions. - */ - -static inline int driFenceSignaled(struct _DriFenceObject *fence, - uint32_t flush_type) -{ - uint32_t signaled_types; - int ret = driFenceSignaledType(fence, flush_type, &signaled_types); - if (ret) - return 0; - return ((signaled_types & flush_type) == flush_type); -} - -static inline int driFenceSignaledCached(struct _DriFenceObject *fence, - uint32_t flush_type) -{ - uint32_t signaled_types = - driFenceSignaledTypeCached(fence); - - return ((signaled_types & flush_type) == flush_type); -} - -/* - * Reference a fence object. - */ -extern struct _DriFenceObject *driFenceReference(struct _DriFenceObject *fence); - -/* - * Unreference a fence object. The fence object pointer will be reset to NULL. - */ - -extern void driFenceUnReference(struct _DriFenceObject **pFence); - - -/* - * Wait for a fence to signal the indicated fence_type. - * If "lazy_hint" is true, it indicates that the wait may sleep to avoid - * busy-wait polling. - */ -extern int driFenceFinish(struct _DriFenceObject *fence, uint32_t fence_type, - int lazy_hint); - -/* - * Create a DriFenceObject for manager "mgr". - * - * "private" is a pointer that should be used for the callbacks in - * struct _DriFenceMgrCreateInfo. - * - * if private_size is nonzero, then the info stored at *private, with size - * private size will be copied and the fence manager will instead use a - * pointer to the copied data for the callbacks in - * struct _DriFenceMgrCreateInfo. In that case, the object pointed to by - * "private" may be destroyed after the call to driFenceCreate. - */ -extern struct _DriFenceObject *driFenceCreate(struct _DriFenceMgr *mgr, - uint32_t fence_class, - uint32_t fence_type, - void *private, - size_t private_size); - -extern uint32_t driFenceType(struct _DriFenceObject *fence); - -/* - * Fence creations are ordered. If a fence signals a fence_type, - * it is safe to assume that all fences of the same class that was - * created before that fence has signaled the same type. - */ - -#define DRI_FENCE_CLASS_ORDERED (1 << 0) - -struct _DriFenceMgrCreateInfo { - uint32_t flags; - uint32_t num_classes; - int (*signaled) (struct _DriFenceMgr *mgr, void *private, uint32_t flush_type, - uint32_t *signaled_type); - int (*finish) (struct _DriFenceMgr *mgr, void *private, uint32_t fence_type, int lazy_hint); - int (*unreference) (struct _DriFenceMgr *mgr, void **private); -}; - -extern struct _DriFenceMgr * -driFenceMgrCreate(const struct _DriFenceMgrCreateInfo *info); - -void -driFenceMgrUnReference(struct _DriFenceMgr **pMgr); - -extern struct _DriFenceMgr * -driFenceMgrTTMInit(int fd); - -#endif diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c deleted file mode 100644 index 60924eac9ee..00000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c +++ /dev/null @@ -1,161 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, TX., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com> - */ - -#include <xf86drm.h> -#include <stdlib.h> -#include <errno.h> -#include "pipe/p_debug.h" -#include "pipe/p_thread.h" -#include "ws_dri_bufpool.h" -#include "ws_dri_bufmgr.h" - -static void * -pool_create(struct _DriBufferPool *pool, - unsigned long size, uint64_t flags, unsigned hint, - unsigned alignment) -{ - unsigned long *private = malloc(size + 2*sizeof(unsigned long)); - if ((flags & DRM_BO_MASK_MEM) != DRM_BO_FLAG_MEM_LOCAL) - abort(); - - *private = size; - return (void *)private; -} - - -static int -pool_destroy(struct _DriBufferPool *pool, void *private) -{ - free(private); - return 0; -} - -static int -pool_waitIdle(struct _DriBufferPool *pool, void *private, - pipe_mutex *mutex, int lazy) -{ - return 0; -} - -static int -pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, - int hint, pipe_mutex *mutex, void **virtual) -{ - *virtual = (void *)((unsigned long *)private + 2); - return 0; -} - -static int -pool_unmap(struct _DriBufferPool *pool, void *private) -{ - return 0; -} - -static unsigned long -pool_offset(struct _DriBufferPool *pool, void *private) -{ - /* - * BUG - */ - abort(); - return 0UL; -} - -static unsigned long -pool_poolOffset(struct _DriBufferPool *pool, void *private) -{ - /* - * BUG - */ - abort(); -} - -static uint64_t -pool_flags(struct _DriBufferPool *pool, void *private) -{ - return DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED; -} - -static unsigned long -pool_size(struct _DriBufferPool *pool, void *private) -{ - return *(unsigned long *) private; -} - - -static int -pool_fence(struct _DriBufferPool *pool, void *private, - struct _DriFenceObject *fence) -{ - abort(); - return 0UL; -} - -static drmBO * -pool_kernel(struct _DriBufferPool *pool, void *private) -{ - abort(); - return NULL; -} - -static void -pool_takedown(struct _DriBufferPool *pool) -{ - free(pool); -} - - -struct _DriBufferPool * -driMallocPoolInit(void) -{ - struct _DriBufferPool *pool; - - pool = (struct _DriBufferPool *) malloc(sizeof(*pool)); - if (!pool) - return NULL; - - pool->data = NULL; - pool->fd = -1; - pool->map = &pool_map; - pool->unmap = &pool_unmap; - pool->destroy = &pool_destroy; - pool->offset = &pool_offset; - pool->poolOffset = &pool_poolOffset; - pool->flags = &pool_flags; - pool->size = &pool_size; - pool->create = &pool_create; - pool->fence = &pool_fence; - pool->kernel = &pool_kernel; - pool->validate = NULL; - pool->waitIdle = &pool_waitIdle; - pool->takeDown = &pool_takedown; - return pool; -} diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c deleted file mode 100644 index 391cea50a7f..00000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c +++ /dev/null @@ -1,968 +0,0 @@ -/************************************************************************** - * - * Copyright 2006-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellstrom <thomas-at-tungstengraphics-dot-com> - */ - -#include <stdint.h> -#include <sys/time.h> -#include <errno.h> -#include <unistd.h> -#include <assert.h> -#include "ws_dri_bufpool.h" -#include "ws_dri_fencemgr.h" -#include "ws_dri_bufmgr.h" -#include "pipe/p_thread.h" - -#define DRI_SLABPOOL_ALLOC_RETRIES 100 - -struct _DriSlab; - -struct _DriSlabBuffer { - int isSlabBuffer; - drmBO *bo; - struct _DriFenceObject *fence; - struct _DriSlab *parent; - drmMMListHead head; - uint32_t mapCount; - uint32_t start; - uint32_t fenceType; - int unFenced; - pipe_condvar event; -}; - -struct _DriKernelBO { - int fd; - drmBO bo; - drmMMListHead timeoutHead; - drmMMListHead head; - struct timeval timeFreed; - uint32_t pageAlignment; - void *virtual; -}; - -struct _DriSlab{ - drmMMListHead head; - drmMMListHead freeBuffers; - uint32_t numBuffers; - uint32_t numFree; - struct _DriSlabBuffer *buffers; - struct _DriSlabSizeHeader *header; - struct _DriKernelBO *kbo; -}; - - -struct _DriSlabSizeHeader { - drmMMListHead slabs; - drmMMListHead freeSlabs; - drmMMListHead delayedBuffers; - uint32_t numDelayed; - struct _DriSlabPool *slabPool; - uint32_t bufSize; - pipe_mutex mutex; -}; - -struct _DriFreeSlabManager { - struct timeval slabTimeout; - struct timeval checkInterval; - struct timeval nextCheck; - drmMMListHead timeoutList; - drmMMListHead unCached; - drmMMListHead cached; - pipe_mutex mutex; -}; - - -struct _DriSlabPool { - - /* - * The data of this structure remains constant after - * initialization and thus needs no mutex protection. - */ - - struct _DriFreeSlabManager *fMan; - uint64_t proposedFlags; - uint64_t validMask; - uint32_t *bucketSizes; - uint32_t numBuckets; - uint32_t pageSize; - int fd; - int pageAlignment; - int maxSlabSize; - int desiredNumBuffers; - struct _DriSlabSizeHeader *headers; -}; - -/* - * FIXME: Perhaps arrange timeout slabs in size buckets for fast - * retreival?? - */ - - -static inline int -driTimeAfterEq(struct timeval *arg1, struct timeval *arg2) -{ - return ((arg1->tv_sec > arg2->tv_sec) || - ((arg1->tv_sec == arg2->tv_sec) && - (arg1->tv_usec > arg2->tv_usec))); -} - -static inline void -driTimeAdd(struct timeval *arg, struct timeval *add) -{ - unsigned int sec; - - arg->tv_sec += add->tv_sec; - arg->tv_usec += add->tv_usec; - sec = arg->tv_usec / 1000000; - arg->tv_sec += sec; - arg->tv_usec -= sec*1000000; -} - -static void -driFreeKernelBO(struct _DriKernelBO *kbo) -{ - if (!kbo) - return; - - (void) drmBOUnreference(kbo->fd, &kbo->bo); - free(kbo); -} - - -static void -driFreeTimeoutKBOsLocked(struct _DriFreeSlabManager *fMan, - struct timeval *time) -{ - drmMMListHead *list, *next; - struct _DriKernelBO *kbo; - - if (!driTimeAfterEq(time, &fMan->nextCheck)) - return; - - for (list = fMan->timeoutList.next, next = list->next; - list != &fMan->timeoutList; - list = next, next = list->next) { - - kbo = DRMLISTENTRY(struct _DriKernelBO, list, timeoutHead); - - if (!driTimeAfterEq(time, &kbo->timeFreed)) - break; - - DRMLISTDELINIT(&kbo->timeoutHead); - DRMLISTDELINIT(&kbo->head); - driFreeKernelBO(kbo); - } - - fMan->nextCheck = *time; - driTimeAdd(&fMan->nextCheck, &fMan->checkInterval); -} - - -/* - * Add a _DriKernelBO to the free slab manager. - * This means that it is available for reuse, but if it's not - * reused in a while, it will be freed. - */ - -static void -driSetKernelBOFree(struct _DriFreeSlabManager *fMan, - struct _DriKernelBO *kbo) -{ - struct timeval time; - - pipe_mutex_lock(fMan->mutex); - gettimeofday(&time, NULL); - driTimeAdd(&time, &fMan->slabTimeout); - - kbo->timeFreed = time; - - if (kbo->bo.flags & DRM_BO_FLAG_CACHED) - DRMLISTADD(&kbo->head, &fMan->cached); - else - DRMLISTADD(&kbo->head, &fMan->unCached); - - DRMLISTADDTAIL(&kbo->timeoutHead, &fMan->timeoutList); - driFreeTimeoutKBOsLocked(fMan, &time); - - pipe_mutex_unlock(fMan->mutex); -} - -/* - * Get a _DriKernelBO for us to use as storage for a slab. - * - */ - -static struct _DriKernelBO * -driAllocKernelBO(struct _DriSlabSizeHeader *header) - -{ - struct _DriSlabPool *slabPool = header->slabPool; - struct _DriFreeSlabManager *fMan = slabPool->fMan; - drmMMListHead *list, *next, *head; - uint32_t size = header->bufSize * slabPool->desiredNumBuffers; - struct _DriKernelBO *kbo; - struct _DriKernelBO *kboTmp; - int ret; - - /* - * FIXME: We should perhaps allow some variation in slabsize in order - * to efficiently reuse slabs. - */ - - size = (size <= slabPool->maxSlabSize) ? size : slabPool->maxSlabSize; - size = (size + slabPool->pageSize - 1) & ~(slabPool->pageSize - 1); - pipe_mutex_lock(fMan->mutex); - - kbo = NULL; - - retry: - head = (slabPool->proposedFlags & DRM_BO_FLAG_CACHED) ? - &fMan->cached : &fMan->unCached; - - for (list = head->next, next = list->next; - list != head; - list = next, next = list->next) { - - kboTmp = DRMLISTENTRY(struct _DriKernelBO, list, head); - - if ((kboTmp->bo.size == size) && - (slabPool->pageAlignment == 0 || - (kboTmp->pageAlignment % slabPool->pageAlignment) == 0)) { - - if (!kbo) - kbo = kboTmp; - - if ((kbo->bo.proposedFlags ^ slabPool->proposedFlags) == 0) - break; - - } - } - - if (kbo) { - DRMLISTDELINIT(&kbo->head); - DRMLISTDELINIT(&kbo->timeoutHead); - } - - pipe_mutex_unlock(fMan->mutex); - - if (kbo) { - uint64_t new_mask = kbo->bo.proposedFlags ^ slabPool->proposedFlags; - - ret = 0; - if (new_mask) { - ret = drmBOSetStatus(kbo->fd, &kbo->bo, slabPool->proposedFlags, - new_mask, DRM_BO_HINT_DONT_FENCE, 0, 0); - } - if (ret == 0) - return kbo; - - driFreeKernelBO(kbo); - kbo = NULL; - goto retry; - } - - kbo = calloc(1, sizeof(struct _DriKernelBO)); - if (!kbo) - return NULL; - - kbo->fd = slabPool->fd; - DRMINITLISTHEAD(&kbo->head); - DRMINITLISTHEAD(&kbo->timeoutHead); - ret = drmBOCreate(kbo->fd, size, slabPool->pageAlignment, NULL, - slabPool->proposedFlags, - DRM_BO_HINT_DONT_FENCE, &kbo->bo); - if (ret) - goto out_err0; - - ret = drmBOMap(kbo->fd, &kbo->bo, - DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, - 0, &kbo->virtual); - - if (ret) - goto out_err1; - - ret = drmBOUnmap(kbo->fd, &kbo->bo); - if (ret) - goto out_err1; - - return kbo; - - out_err1: - drmBOUnreference(kbo->fd, &kbo->bo); - out_err0: - free(kbo); - return NULL; -} - - -static int -driAllocSlab(struct _DriSlabSizeHeader *header) -{ - struct _DriSlab *slab; - struct _DriSlabBuffer *buf; - uint32_t numBuffers; - int ret; - int i; - - slab = calloc(1, sizeof(*slab)); - if (!slab) - return -ENOMEM; - - slab->kbo = driAllocKernelBO(header); - if (!slab->kbo) { - ret = -ENOMEM; - goto out_err0; - } - - numBuffers = slab->kbo->bo.size / header->bufSize; - - slab->buffers = calloc(numBuffers, sizeof(*slab->buffers)); - if (!slab->buffers) { - ret = -ENOMEM; - goto out_err1; - } - - DRMINITLISTHEAD(&slab->head); - DRMINITLISTHEAD(&slab->freeBuffers); - slab->numBuffers = numBuffers; - slab->numFree = 0; - slab->header = header; - - buf = slab->buffers; - for (i=0; i < numBuffers; ++i) { - buf->parent = slab; - buf->start = i* header->bufSize; - buf->mapCount = 0; - buf->isSlabBuffer = 1; - pipe_condvar_init(buf->event); - DRMLISTADDTAIL(&buf->head, &slab->freeBuffers); - slab->numFree++; - buf++; - } - - DRMLISTADDTAIL(&slab->head, &header->slabs); - - return 0; - - out_err1: - driSetKernelBOFree(header->slabPool->fMan, slab->kbo); - free(slab->buffers); - out_err0: - free(slab); - return ret; -} - -/* - * Delete a buffer from the slab header delayed list and put - * it on the slab free list. - */ - -static void -driSlabFreeBufferLocked(struct _DriSlabBuffer *buf) -{ - struct _DriSlab *slab = buf->parent; - struct _DriSlabSizeHeader *header = slab->header; - drmMMListHead *list = &buf->head; - - DRMLISTDEL(list); - DRMLISTADDTAIL(list, &slab->freeBuffers); - slab->numFree++; - - if (slab->head.next == &slab->head) - DRMLISTADDTAIL(&slab->head, &header->slabs); - - if (slab->numFree == slab->numBuffers) { - list = &slab->head; - DRMLISTDEL(list); - DRMLISTADDTAIL(list, &header->freeSlabs); - } - - if (header->slabs.next == &header->slabs || - slab->numFree != slab->numBuffers) { - - drmMMListHead *next; - struct _DriFreeSlabManager *fMan = header->slabPool->fMan; - - for (list = header->freeSlabs.next, next = list->next; - list != &header->freeSlabs; - list = next, next = list->next) { - - slab = DRMLISTENTRY(struct _DriSlab, list, head); - - DRMLISTDELINIT(list); - driSetKernelBOFree(fMan, slab->kbo); - free(slab->buffers); - free(slab); - } - } -} - -static void -driSlabCheckFreeLocked(struct _DriSlabSizeHeader *header, int wait) -{ - drmMMListHead *list, *prev, *first; - struct _DriSlabBuffer *buf; - struct _DriSlab *slab; - int firstWasSignaled = 1; - int signaled; - int i; - int ret; - - /* - * Rerun the freeing test if the youngest tested buffer - * was signaled, since there might be more idle buffers - * in the delay list. - */ - - while (firstWasSignaled) { - firstWasSignaled = 0; - signaled = 0; - first = header->delayedBuffers.next; - - /* Only examine the oldest 1/3 of delayed buffers: - */ - if (header->numDelayed > 3) { - for (i = 0; i < header->numDelayed; i += 3) { - first = first->next; - } - } - - for (list = first, prev = list->prev; - list != &header->delayedBuffers; - list = prev, prev = list->prev) { - buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head); - slab = buf->parent; - - if (!signaled) { - if (wait) { - ret = driFenceFinish(buf->fence, buf->fenceType, 0); - if (ret) - break; - signaled = 1; - wait = 0; - } else { - signaled = driFenceSignaled(buf->fence, buf->fenceType); - } - if (signaled) { - if (list == first) - firstWasSignaled = 1; - driFenceUnReference(&buf->fence); - header->numDelayed--; - driSlabFreeBufferLocked(buf); - } - } else if (driFenceSignaledCached(buf->fence, buf->fenceType)) { - driFenceUnReference(&buf->fence); - header->numDelayed--; - driSlabFreeBufferLocked(buf); - } - } - } -} - - -static struct _DriSlabBuffer * -driSlabAllocBuffer(struct _DriSlabSizeHeader *header) -{ - static struct _DriSlabBuffer *buf; - struct _DriSlab *slab; - drmMMListHead *list; - int count = DRI_SLABPOOL_ALLOC_RETRIES; - - pipe_mutex_lock(header->mutex); - while(header->slabs.next == &header->slabs && count > 0) { - driSlabCheckFreeLocked(header, 0); - if (header->slabs.next != &header->slabs) - break; - - pipe_mutex_unlock(header->mutex); - if (count != DRI_SLABPOOL_ALLOC_RETRIES) - usleep(1); - pipe_mutex_lock(header->mutex); - (void) driAllocSlab(header); - count--; - } - - list = header->slabs.next; - if (list == &header->slabs) { - pipe_mutex_unlock(header->mutex); - return NULL; - } - slab = DRMLISTENTRY(struct _DriSlab, list, head); - if (--slab->numFree == 0) - DRMLISTDELINIT(list); - - list = slab->freeBuffers.next; - DRMLISTDELINIT(list); - - pipe_mutex_unlock(header->mutex); - buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head); - return buf; -} - -static void * -pool_create(struct _DriBufferPool *driPool, unsigned long size, - uint64_t flags, unsigned hint, unsigned alignment) -{ - struct _DriSlabPool *pool = (struct _DriSlabPool *) driPool->data; - struct _DriSlabSizeHeader *header; - struct _DriSlabBuffer *buf; - void *dummy; - int i; - int ret; - - /* - * FIXME: Check for compatibility. - */ - - header = pool->headers; - for (i=0; i<pool->numBuckets; ++i) { - if (header->bufSize >= size) - break; - header++; - } - - if (i < pool->numBuckets) - return driSlabAllocBuffer(header); - - - /* - * Fall back to allocate a buffer object directly from DRM. - * and wrap it in a driBO structure. - */ - - - buf = calloc(1, sizeof(*buf)); - - if (!buf) - return NULL; - - buf->bo = calloc(1, sizeof(*buf->bo)); - if (!buf->bo) - goto out_err0; - - if (alignment) { - if ((alignment < pool->pageSize) && (pool->pageSize % alignment)) - goto out_err1; - if ((alignment > pool->pageSize) && (alignment % pool->pageSize)) - goto out_err1; - } - - ret = drmBOCreate(pool->fd, size, alignment / pool->pageSize, NULL, - flags, hint, buf->bo); - if (ret) - goto out_err1; - - ret = drmBOMap(pool->fd, buf->bo, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, - 0, &dummy); - if (ret) - goto out_err2; - - ret = drmBOUnmap(pool->fd, buf->bo); - if (ret) - goto out_err2; - - return buf; - out_err2: - drmBOUnreference(pool->fd, buf->bo); - out_err1: - free(buf->bo); - out_err0: - free(buf); - return NULL; -} - -static int -pool_destroy(struct _DriBufferPool *driPool, void *private) -{ - struct _DriSlabBuffer *buf = - (struct _DriSlabBuffer *) private; - struct _DriSlab *slab; - struct _DriSlabSizeHeader *header; - - if (!buf->isSlabBuffer) { - struct _DriSlabPool *pool = (struct _DriSlabPool *) driPool->data; - int ret; - - ret = drmBOUnreference(pool->fd, buf->bo); - free(buf->bo); - free(buf); - return ret; - } - - slab = buf->parent; - header = slab->header; - - pipe_mutex_lock(header->mutex); - buf->unFenced = 0; - buf->mapCount = 0; - - if (buf->fence && !driFenceSignaledCached(buf->fence, buf->fenceType)) { - DRMLISTADDTAIL(&buf->head, &header->delayedBuffers); - header->numDelayed++; - } else { - if (buf->fence) - driFenceUnReference(&buf->fence); - driSlabFreeBufferLocked(buf); - } - - pipe_mutex_unlock(header->mutex); - return 0; -} - -static int -pool_waitIdle(struct _DriBufferPool *driPool, void *private, - pipe_mutex *mutex, int lazy) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - while(buf->unFenced) - pipe_condvar_wait(buf->event, *mutex); - - if (!buf->fence) - return 0; - - driFenceFinish(buf->fence, buf->fenceType, lazy); - driFenceUnReference(&buf->fence); - - return 0; -} - -static int -pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, - int hint, pipe_mutex *mutex, void **virtual) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - int busy; - - if (buf->isSlabBuffer) - busy = buf->unFenced || (buf->fence && !driFenceSignaledCached(buf->fence, buf->fenceType)); - else - busy = buf->fence && !driFenceSignaled(buf->fence, buf->fenceType); - - - if (busy) { - if (hint & DRM_BO_HINT_DONT_BLOCK) - return -EBUSY; - else { - (void) pool_waitIdle(pool, private, mutex, 0); - } - } - - ++buf->mapCount; - *virtual = (buf->isSlabBuffer) ? - (void *) ((uint8_t *) buf->parent->kbo->virtual + buf->start) : - (void *) buf->bo->virtual; - - return 0; -} - -static int -pool_unmap(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - --buf->mapCount; - if (buf->mapCount == 0 && buf->isSlabBuffer) - pipe_condvar_broadcast(buf->event); - - return 0; -} - -static unsigned long -pool_offset(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - struct _DriSlab *slab; - struct _DriSlabSizeHeader *header; - - if (!buf->isSlabBuffer) { - assert(buf->bo->proposedFlags & DRM_BO_FLAG_NO_MOVE); - return buf->bo->offset; - } - - slab = buf->parent; - header = slab->header; - - (void) header; - assert(header->slabPool->proposedFlags & DRM_BO_FLAG_NO_MOVE); - return slab->kbo->bo.offset + buf->start; -} - -static unsigned long -pool_poolOffset(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - return buf->start; -} - -static uint64_t -pool_flags(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - if (!buf->isSlabBuffer) - return buf->bo->flags; - - return buf->parent->kbo->bo.flags; -} - -static unsigned long -pool_size(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - if (!buf->isSlabBuffer) - return buf->bo->size; - - return buf->parent->header->bufSize; -} - -static int -pool_fence(struct _DriBufferPool *pool, void *private, - struct _DriFenceObject *fence) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - drmBO *bo; - - if (buf->fence) - driFenceUnReference(&buf->fence); - - buf->fence = driFenceReference(fence); - bo = (buf->isSlabBuffer) ? - &buf->parent->kbo->bo: - buf->bo; - buf->fenceType = bo->fenceFlags; - - buf->unFenced = 0; - pipe_condvar_broadcast(buf->event); - - return 0; -} - -static drmBO * -pool_kernel(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - return (buf->isSlabBuffer) ? &buf->parent->kbo->bo : buf->bo; -} - -static int -pool_validate(struct _DriBufferPool *pool, void *private, - pipe_mutex *mutex) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - if (!buf->isSlabBuffer) - return 0; - - while(buf->mapCount != 0) - pipe_condvar_wait(buf->event, *mutex); - - buf->unFenced = 1; - return 0; -} - - -struct _DriFreeSlabManager * -driInitFreeSlabManager(uint32_t checkIntervalMsec, uint32_t slabTimeoutMsec) -{ - struct _DriFreeSlabManager *tmp; - - tmp = calloc(1, sizeof(*tmp)); - if (!tmp) - return NULL; - - pipe_mutex_init(tmp->mutex); - pipe_mutex_lock(tmp->mutex); - tmp->slabTimeout.tv_usec = slabTimeoutMsec*1000; - tmp->slabTimeout.tv_sec = tmp->slabTimeout.tv_usec / 1000000; - tmp->slabTimeout.tv_usec -= tmp->slabTimeout.tv_sec*1000000; - - tmp->checkInterval.tv_usec = checkIntervalMsec*1000; - tmp->checkInterval.tv_sec = tmp->checkInterval.tv_usec / 1000000; - tmp->checkInterval.tv_usec -= tmp->checkInterval.tv_sec*1000000; - - gettimeofday(&tmp->nextCheck, NULL); - driTimeAdd(&tmp->nextCheck, &tmp->checkInterval); - DRMINITLISTHEAD(&tmp->timeoutList); - DRMINITLISTHEAD(&tmp->unCached); - DRMINITLISTHEAD(&tmp->cached); - pipe_mutex_unlock(tmp->mutex); - - return tmp; -} - -void -driFinishFreeSlabManager(struct _DriFreeSlabManager *fMan) -{ - struct timeval time; - - time = fMan->nextCheck; - driTimeAdd(&time, &fMan->checkInterval); - - pipe_mutex_lock(fMan->mutex); - driFreeTimeoutKBOsLocked(fMan, &time); - pipe_mutex_unlock(fMan->mutex); - - assert(fMan->timeoutList.next == &fMan->timeoutList); - assert(fMan->unCached.next == &fMan->unCached); - assert(fMan->cached.next == &fMan->cached); - - free(fMan); -} - -static void -driInitSizeHeader(struct _DriSlabPool *pool, uint32_t size, - struct _DriSlabSizeHeader *header) -{ - pipe_mutex_init(header->mutex); - pipe_mutex_lock(header->mutex); - - DRMINITLISTHEAD(&header->slabs); - DRMINITLISTHEAD(&header->freeSlabs); - DRMINITLISTHEAD(&header->delayedBuffers); - - header->numDelayed = 0; - header->slabPool = pool; - header->bufSize = size; - - pipe_mutex_unlock(header->mutex); -} - -static void -driFinishSizeHeader(struct _DriSlabSizeHeader *header) -{ - drmMMListHead *list, *next; - struct _DriSlabBuffer *buf; - - pipe_mutex_lock(header->mutex); - for (list = header->delayedBuffers.next, next = list->next; - list != &header->delayedBuffers; - list = next, next = list->next) { - - buf = DRMLISTENTRY(struct _DriSlabBuffer, list , head); - if (buf->fence) { - (void) driFenceFinish(buf->fence, buf->fenceType, 0); - driFenceUnReference(&buf->fence); - } - header->numDelayed--; - driSlabFreeBufferLocked(buf); - } - pipe_mutex_unlock(header->mutex); -} - -static void -pool_takedown(struct _DriBufferPool *driPool) -{ - struct _DriSlabPool *pool = driPool->data; - int i; - - for (i=0; i<pool->numBuckets; ++i) { - driFinishSizeHeader(&pool->headers[i]); - } - - free(pool->headers); - free(pool->bucketSizes); - free(pool); - free(driPool); -} - -struct _DriBufferPool * -driSlabPoolInit(int fd, uint64_t flags, - uint64_t validMask, - uint32_t smallestSize, - uint32_t numSizes, - uint32_t desiredNumBuffers, - uint32_t maxSlabSize, - uint32_t pageAlignment, - struct _DriFreeSlabManager *fMan) -{ - struct _DriBufferPool *driPool; - struct _DriSlabPool *pool; - uint32_t i; - - driPool = calloc(1, sizeof(*driPool)); - if (!driPool) - return NULL; - - pool = calloc(1, sizeof(*pool)); - if (!pool) - goto out_err0; - - pool->bucketSizes = calloc(numSizes, sizeof(*pool->bucketSizes)); - if (!pool->bucketSizes) - goto out_err1; - - pool->headers = calloc(numSizes, sizeof(*pool->headers)); - if (!pool->headers) - goto out_err2; - - pool->fMan = fMan; - pool->proposedFlags = flags; - pool->validMask = validMask; - pool->numBuckets = numSizes; - pool->pageSize = getpagesize(); - pool->fd = fd; - pool->pageAlignment = pageAlignment; - pool->maxSlabSize = maxSlabSize; - pool->desiredNumBuffers = desiredNumBuffers; - - for (i=0; i<pool->numBuckets; ++i) { - pool->bucketSizes[i] = (smallestSize << i); - driInitSizeHeader(pool, pool->bucketSizes[i], - &pool->headers[i]); - } - - driPool->data = (void *) pool; - driPool->map = &pool_map; - driPool->unmap = &pool_unmap; - driPool->destroy = &pool_destroy; - driPool->offset = &pool_offset; - driPool->poolOffset = &pool_poolOffset; - driPool->flags = &pool_flags; - driPool->size = &pool_size; - driPool->create = &pool_create; - driPool->fence = &pool_fence; - driPool->kernel = &pool_kernel; - driPool->validate = &pool_validate; - driPool->waitIdle = &pool_waitIdle; - driPool->takeDown = &pool_takedown; - - return driPool; - - out_err2: - free(pool->bucketSizes); - out_err1: - free(pool); - out_err0: - free(driPool); - - return NULL; -} diff --git a/src/gallium/winsys/drm/intel/dri/Makefile b/src/gallium/winsys/drm/intel/dri/Makefile deleted file mode 100644 index 2046441a220..00000000000 --- a/src/gallium/winsys/drm/intel/dri/Makefile +++ /dev/null @@ -1,33 +0,0 @@ -TOP = ../../../../../.. -include $(TOP)/configs/current - -LIBNAME = i915_dri.so -LIBNAME_EGL = egl_i915_dri.so - -PIPE_DRIVERS = \ - $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ - ../common/libinteldrm.a \ - $(TOP)/src/gallium/drivers/i915simple/libi915simple.a - - -DRIVER_SOURCES = \ - intel_winsys_softpipe.c \ - intel_swapbuffers.c \ - intel_context.c \ - intel_lock.c \ - intel_screen.c - -C_SOURCES = \ - $(COMMON_GALLIUM_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - -DRIVER_DEFINES = -I../common $(shell pkg-config libdrm --atleast-version=2.3.1 \ - && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") - -include ../../Makefile.template - -#intel_tex_layout.o: $(TOP)/src/mesa/drivers/dri/intel/intel_tex_layout.c - -symlinks: diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript deleted file mode 100644 index 6a4f50afcc9..00000000000 --- a/src/gallium/winsys/drm/intel/dri/SConscript +++ /dev/null @@ -1,41 +0,0 @@ -Import('*') - -if 'mesa' in env['statetrackers']: - - env = drienv.Clone() - - env.Append(CPPPATH = [ - '../intel', - 'server' - ]) - - #MINIGLX_SOURCES = server/intel_dri.c - - DRIVER_SOURCES = [ - 'intel_winsys_pipe.c', - 'intel_winsys_softpipe.c', - 'intel_winsys_i915.c', - 'intel_batchbuffer.c', - 'intel_swapbuffers.c', - 'intel_context.c', - 'intel_lock.c', - 'intel_screen.c', - 'intel_batchpool.c', - ] - - sources = \ - COMMON_GALLIUM_SOURCES + \ - COMMON_BM_SOURCES + \ - DRIVER_SOURCES - - drivers = [ - softpipe, - i915simple - ] - - # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions - env.SharedLibrary( - target ='i915tex_dri.so', - source = sources, - LIBS = drivers + mesa + auxiliaries + env['LIBS'], - ) diff --git a/src/gallium/winsys/drm/intel/dri/intel_batchbuffer.h b/src/gallium/winsys/drm/intel/dri/intel_batchbuffer.h deleted file mode 100644 index 3e953261689..00000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_batchbuffer.h +++ /dev/null @@ -1,24 +0,0 @@ -#ifndef INTEL_BATCHBUFFER_H -#define INTEL_BATCHBUFFER_H - -#include "intel_be_batchbuffer.h" - -/* - * Need to redefine the BATCH defines - */ - -#undef BEGIN_BATCH -#define BEGIN_BATCH(dwords, relocs) \ - (i915_batchbuffer_check(&intel->base.batch->base, dwords, relocs)) - -#undef OUT_BATCH -#define OUT_BATCH(d) \ - i915_batchbuffer_dword(&intel->base.batch->base, d) - -#undef OUT_RELOC -#define OUT_RELOC(buf,flags,mask,delta) do { \ - assert((delta) >= 0); \ - intel_be_offset_relocation(intel->base.batch, delta, buf, flags, mask); \ -} while (0) - -#endif diff --git a/src/gallium/winsys/drm/intel/dri/intel_context.c b/src/gallium/winsys/drm/intel/dri/intel_context.c deleted file mode 100644 index 97ef731aaad..00000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_context.c +++ /dev/null @@ -1,337 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "i830_dri.h" - -#include "intel_screen.h" -#include "intel_context.h" -#include "intel_swapbuffers.h" -#include "intel_batchbuffer.h" -#include "intel_winsys_softpipe.h" - -#include "i915simple/i915_screen.h" - -#include "state_tracker/st_public.h" -#include "state_tracker/st_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_context.h" - -#include "utils.h" - - -#ifdef DEBUG -int __intel_debug = 0; -#endif - - -#define need_GL_ARB_multisample -#define need_GL_ARB_point_parameters -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object -#define need_GL_ARB_vertex_program -#define need_GL_ARB_window_pos -#define need_GL_EXT_blend_color -#define need_GL_EXT_blend_equation_separate -#define need_GL_EXT_blend_func_separate -#define need_GL_EXT_blend_minmax -#define need_GL_EXT_cull_vertex -#define need_GL_EXT_fog_coord -#define need_GL_EXT_framebuffer_object -#define need_GL_EXT_multi_draw_arrays -#define need_GL_EXT_secondary_color -#define need_GL_NV_vertex_program -#include "extension_helper.h" - - -/** - * Extension strings exported by the intel driver. - * - * \note - * It appears that ARB_texture_env_crossbar has "disappeared" compared to the - * old i830-specific driver. - */ -const struct dri_extension card_extensions[] = { - {"GL_ARB_multisample", GL_ARB_multisample_functions}, - {"GL_ARB_multitexture", NULL}, - {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, - {"GL_ARB_texture_border_clamp", NULL}, - {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, - {"GL_ARB_texture_cube_map", NULL}, - {"GL_ARB_texture_env_add", NULL}, - {"GL_ARB_texture_env_combine", NULL}, - {"GL_ARB_texture_env_dot3", NULL}, - {"GL_ARB_texture_mirrored_repeat", NULL}, - {"GL_ARB_texture_rectangle", NULL}, - {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, - {"GL_ARB_pixel_buffer_object", NULL}, - {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, - {"GL_ARB_window_pos", GL_ARB_window_pos_functions}, - {"GL_EXT_blend_color", GL_EXT_blend_color_functions}, - {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, - {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, - {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, - {"GL_EXT_blend_subtract", NULL}, - {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions}, - {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions}, - {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions}, - {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, - {"GL_EXT_packed_depth_stencil", NULL}, - {"GL_EXT_pixel_buffer_object", NULL}, - {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, - {"GL_EXT_stencil_wrap", NULL}, - {"GL_EXT_texture_edge_clamp", NULL}, - {"GL_EXT_texture_env_combine", NULL}, - {"GL_EXT_texture_env_dot3", NULL}, - {"GL_EXT_texture_filter_anisotropic", NULL}, - {"GL_EXT_texture_lod_bias", NULL}, - {"GL_3DFX_texture_compression_FXT1", NULL}, - {"GL_APPLE_client_storage", NULL}, - {"GL_MESA_pack_invert", NULL}, - {"GL_MESA_ycbcr_texture", NULL}, - {"GL_NV_blend_square", NULL}, - {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, - {"GL_NV_vertex_program1_1", NULL}, - {"GL_SGIS_generate_mipmap", NULL }, - {NULL, NULL} -}; - - - -#ifdef DEBUG -static const struct dri_debug_control debug_control[] = { - {"ioctl", DEBUG_IOCTL}, - {"bat", DEBUG_BATCH}, - {"lock", DEBUG_LOCK}, - {"swap", DEBUG_SWAP}, - {NULL, 0} -}; -#endif - - - -static void -intel_lock_hardware(struct intel_be_context *context) -{ - struct intel_context *intel = (struct intel_context *)context; - LOCK_HARDWARE(intel); -} - -static void -intel_unlock_hardware(struct intel_be_context *context) -{ - struct intel_context *intel = (struct intel_context *)context; - UNLOCK_HARDWARE(intel); -} - -static boolean -intel_locked_hardware(struct intel_be_context *context) -{ - struct intel_context *intel = (struct intel_context *)context; - return intel->locked ? TRUE : FALSE; -} - -GLboolean -intelCreateContext(const __GLcontextModes * visual, - __DRIcontextPrivate * driContextPriv, - void *sharedContextPrivate) -{ - struct intel_context *intel = CALLOC_STRUCT(intel_context); - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; - struct intel_screen *intelScreen = intel_screen(sPriv); - drmI830Sarea *saPriv = intelScreen->sarea; - int fthrottle_mode; - GLboolean havePools; - struct pipe_context *pipe; - struct st_context *st_share = NULL; - - if (sharedContextPrivate) { - st_share = ((struct intel_context *) sharedContextPrivate)->st; - } - - driContextPriv->driverPrivate = intel; - intel->intelScreen = intelScreen; - intel->driScreen = sPriv; - intel->sarea = saPriv; - - driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, - intel->driScreen->myNum, "i915"); - - - /* - * memory pools - */ - DRM_LIGHT_LOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); - // ZZZ JB should be per screen and not be done per context - havePools = intelCreatePools(sPriv); - DRM_UNLOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); - if (!havePools) - return GL_FALSE; - - - /* Dri stuff */ - intel->hHWContext = driContextPriv->hHWContext; - intel->driFd = sPriv->fd; - intel->driHwLock = (drmLock *) & sPriv->pSAREA->lock; - - fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode"); - intel->iw.irq_seq = -1; - intel->irqsEmitted = 0; - - intel->last_swap_fence = NULL; - intel->first_swap_fence = NULL; - -#ifdef DEBUG - __intel_debug = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); -#endif - intel->base.hardware_lock = intel_lock_hardware; - intel->base.hardware_unlock = intel_unlock_hardware; - intel->base.hardware_locked = intel_locked_hardware; - - intel_be_init_context(&intel->base, &intelScreen->base); - - /* - * Pipe-related setup - */ - if (getenv("INTEL_SP")) { - /* use softpipe driver instead of hw */ - pipe = intel_create_softpipe( intel, &intelScreen->base.base ); - } - else { - switch (intel->intelScreen->deviceID) { - case PCI_CHIP_I945_G: - case PCI_CHIP_I945_GM: - case PCI_CHIP_I945_GME: - case PCI_CHIP_G33_G: - case PCI_CHIP_Q33_G: - case PCI_CHIP_Q35_G: - case PCI_CHIP_I915_G: - case PCI_CHIP_I915_GM: - pipe = i915_create_context(intelScreen->base.screen, - &intelScreen->base.base, - &intel->base.base); - break; - default: - fprintf(stderr, "Unknown PCIID %x in %s, using software driver\n", - intel->intelScreen->deviceID, __FUNCTION__); - - pipe = intel_create_softpipe( intel, &intelScreen->base.base ); - break; - } - } - - pipe->priv = intel; - - intel->st = st_create_context(pipe, visual, st_share); - - driInitExtensions( intel->st->ctx, card_extensions, GL_TRUE ); - - return GL_TRUE; -} - - -void -intelDestroyContext(__DRIcontextPrivate * driContextPriv) -{ - struct intel_context *intel = intel_context(driContextPriv); - - assert(intel); /* should never be null */ - if (intel) { - st_finish(intel->st); - - if (intel->last_swap_fence) { - driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE); - driFenceUnReference(&intel->last_swap_fence); - intel->last_swap_fence = NULL; - } - if (intel->first_swap_fence) { - driFenceFinish(intel->first_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE); - driFenceUnReference(&intel->first_swap_fence); - intel->first_swap_fence = NULL; - } - - if (intel->intelScreen->dummyContext == intel) - intel->intelScreen->dummyContext = NULL; - - st_destroy_context(intel->st); - intel_be_destroy_context(&intel->base); - free(intel); - } -} - - -GLboolean -intelUnbindContext(__DRIcontextPrivate * driContextPriv) -{ - struct intel_context *intel = intel_context(driContextPriv); - st_flush(intel->st, PIPE_FLUSH_RENDER_CACHE, NULL); - /* XXX make_current(NULL)? */ - return GL_TRUE; -} - - -GLboolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) -{ - if (driContextPriv) { - struct intel_context *intel = intel_context(driContextPriv); - struct intel_framebuffer *draw_fb = intel_framebuffer(driDrawPriv); - struct intel_framebuffer *read_fb = intel_framebuffer(driReadPriv); - - assert(draw_fb->stfb); - assert(read_fb->stfb); - - /* This is for situations in which we need a rendering context but - * there may not be any currently bound. - */ - intel->intelScreen->dummyContext = intel; - - st_make_current(intel->st, draw_fb->stfb, read_fb->stfb); - - if ((intel->driDrawable != driDrawPriv) || - (intel->lastStamp != driDrawPriv->lastStamp)) { - intel->driDrawable = driDrawPriv; - intelUpdateWindowSize(driDrawPriv); - intel->lastStamp = driDrawPriv->lastStamp; - } - - /* The size of the draw buffer will have been updated above. - * If the readbuffer is a different window, check/update its size now. - */ - if (driReadPriv != driDrawPriv) { - intelUpdateWindowSize(driReadPriv); - } - - } - else { - st_make_current(NULL, NULL, NULL); - } - - return GL_TRUE; -} diff --git a/src/gallium/winsys/drm/intel/dri/intel_context.h b/src/gallium/winsys/drm/intel/dri/intel_context.h deleted file mode 100644 index 5d22a422af9..00000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_context.h +++ /dev/null @@ -1,164 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef INTEL_CONTEXT_H -#define INTEL_CONTEXT_H - -#include <stdint.h> -#include "drm.h" - -#include "pipe/p_debug.h" - -#include "intel_screen.h" -#include "i915_drm.h" - -#include "intel_be_context.h" - - -struct pipe_context; -struct intel_context; -struct _DriBufferObject; -struct st_context; - - -#define INTEL_MAX_FIXUP 64 - -/** - * Intel rendering context, contains a state tracker and intel-specific info. - */ -struct intel_context -{ - struct intel_be_context base; - struct st_context *st; - - struct _DriFenceObject *last_swap_fence; - struct _DriFenceObject *first_swap_fence; - -// struct intel_batchbuffer *batch; - - boolean locked; - char *prevLockFile; - int prevLockLine; - - uint irqsEmitted; - drm_i915_irq_wait_t iw; - - drm_context_t hHWContext; - drmLock *driHwLock; - int driFd; - - __DRIdrawablePrivate *driDrawable; - __DRIscreenPrivate *driScreen; - struct intel_screen *intelScreen; - drmI830Sarea *sarea; - - uint lastStamp; - - /** - * Configuration cache - */ - driOptionCache optionCache; -}; - - - -/** - * Intel framebuffer. - */ -struct intel_framebuffer -{ - struct st_framebuffer *stfb; - - /* other fields TBD */ - int other; -}; - - - - -/* These are functions now: - */ -void LOCK_HARDWARE( struct intel_context *intel ); -void UNLOCK_HARDWARE( struct intel_context *intel ); - -extern char *__progname; - - - -/* ================================================================ - * Debugging: - */ -#ifdef DEBUG -extern int __intel_debug; - -#define DEBUG_SWAP 0x1 -#define DEBUG_LOCK 0x2 -#define DEBUG_IOCTL 0x4 -#define DEBUG_BATCH 0x8 - -#define DBG(flag, ...) do { \ - if (__intel_debug & (DEBUG_##flag)) \ - printf(__VA_ARGS__); \ -} while(0) - -#else -#define DBG(flag, ...) -#endif - - - -#define PCI_CHIP_845_G 0x2562 -#define PCI_CHIP_I830_M 0x3577 -#define PCI_CHIP_I855_GM 0x3582 -#define PCI_CHIP_I865_G 0x2572 -#define PCI_CHIP_I915_G 0x2582 -#define PCI_CHIP_I915_GM 0x2592 -#define PCI_CHIP_I945_G 0x2772 -#define PCI_CHIP_I945_GM 0x27A2 -#define PCI_CHIP_I945_GME 0x27AE -#define PCI_CHIP_G33_G 0x29C2 -#define PCI_CHIP_Q35_G 0x29B2 -#define PCI_CHIP_Q33_G 0x29D2 - - -/** Cast wrapper */ -static INLINE struct intel_context * -intel_context(__DRIcontextPrivate *driContextPriv) -{ - return (struct intel_context *) driContextPriv->driverPrivate; -} - - -/** Cast wrapper */ -static INLINE struct intel_framebuffer * -intel_framebuffer(__DRIdrawablePrivate * driDrawPriv) -{ - return (struct intel_framebuffer *) driDrawPriv->driverPrivate; -} - - -#endif diff --git a/src/gallium/winsys/drm/intel/dri/intel_lock.c b/src/gallium/winsys/drm/intel/dri/intel_lock.c deleted file mode 100644 index ad1c202429e..00000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_lock.c +++ /dev/null @@ -1,102 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "main/glheader.h" -#include "pipe/p_thread.h" -#include <GL/internal/glcore.h> -#include "state_tracker/st_public.h" -#include "intel_context.h" -#include "i830_dri.h" - - - -pipe_static_mutex( lockMutex ); - - -static void -intelContendedLock(struct intel_context *intel, uint flags) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - __DRIscreenPrivate *sPriv = intel->driScreen; - struct intel_screen *intelScreen = intel_screen(sPriv); - drmI830Sarea *sarea = intel->sarea; - - drmGetLock(intel->driFd, intel->hHWContext, flags); - - DBG(LOCK, "%s - got contended lock\n", __progname); - - /* If the window moved, may need to set a new cliprect now. - * - * NOTE: This releases and regains the hw lock, so all state - * checking must be done *after* this call: - */ - if (dPriv) - DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); - - if (sarea->width != intelScreen->front.width || - sarea->height != intelScreen->front.height) { - - intelUpdateScreenRotation(sPriv, sarea); - } -} - - -/* Lock the hardware and validate our state. - */ -void LOCK_HARDWARE( struct intel_context *intel ) -{ - char __ret = 0; - - pipe_mutex_lock(lockMutex); - assert(!intel->locked); - - DRM_CAS(intel->driHwLock, intel->hHWContext, - (DRM_LOCK_HELD|intel->hHWContext), __ret); - - if (__ret) - intelContendedLock( intel, 0 ); - - DBG(LOCK, "%s - locked\n", __progname); - - intel->locked = 1; -} - - -/* Unlock the hardware using the global current context - */ -void UNLOCK_HARDWARE( struct intel_context *intel ) -{ - assert(intel->locked); - intel->locked = 0; - - DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext); - - pipe_mutex_unlock(lockMutex); - - DBG(LOCK, "%s - unlocked\n", __progname); -} diff --git a/src/gallium/winsys/drm/intel/dri/intel_screen.c b/src/gallium/winsys/drm/intel/dri/intel_screen.c deleted file mode 100644 index ed753689829..00000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_screen.c +++ /dev/null @@ -1,703 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "utils.h" -#include "vblank.h" -#include "xmlpool.h" - -#include "intel_context.h" -#include "intel_screen.h" -#include "intel_batchbuffer.h" -#include "intel_swapbuffers.h" - -#include "i830_dri.h" -#include "ws_dri_bufpool.h" - -#include "pipe/p_context.h" -#include "pipe/p_screen.h" -#include "pipe/p_inlines.h" -#include "state_tracker/st_public.h" -#include "state_tracker/st_cb_fbo.h" - -static void -intelCreateSurface(struct intel_screen *intelScreen, struct pipe_winsys *winsys, unsigned handle); - -static void -intelCreateSurface(struct intel_screen *intelScreen, struct pipe_winsys *winsys, unsigned handle) -{ - struct pipe_screen *screen = intelScreen->base.screen; - struct pipe_texture *texture; - struct pipe_texture templat; - struct pipe_surface *surface; - struct pipe_buffer *buffer; - unsigned pitch; - - assert(intelScreen->front.cpp == 4); - - buffer = intel_be_buffer_from_handle(&intelScreen->base, - "front", handle); - - if (!buffer) - return; - - intelScreen->front.buffer = dri_bo(buffer); - - memset(&templat, 0, sizeof(templat)); - templat.tex_usage |= PIPE_TEXTURE_USAGE_DISPLAY_TARGET; - templat.target = PIPE_TEXTURE_2D; - templat.last_level = 0; - templat.depth[0] = 1; - templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; - templat.width[0] = intelScreen->front.width; - templat.height[0] = intelScreen->front.height; - pf_get_block(templat.format, &templat.block); - pitch = intelScreen->front.pitch; - - texture = screen->texture_blanket(screen, - &templat, - &pitch, - buffer); - - /* Unref the buffer we don't need it anyways */ - pipe_buffer_reference(screen, &buffer, NULL); - - surface = screen->get_tex_surface(screen, - texture, - 0, - 0, - 0, - PIPE_BUFFER_USAGE_GPU_WRITE); - - intelScreen->front.texture = texture; - intelScreen->front.surface = surface; -} - -PUBLIC const char __driConfigOptions[] = - DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE - DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) - DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) - DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY -// DRI_CONF_FORCE_S3TC_ENABLE(false) - DRI_CONF_ALLOW_LARGE_TEXTURES(1) - DRI_CONF_SECTION_END DRI_CONF_END; - -const uint __driNConfigOptions = 3; - -#ifdef USE_NEW_INTERFACE -static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; -#endif /*USE_NEW_INTERFACE */ - -extern const struct dri_extension card_extensions[]; - -static GLboolean -intel_get_param(__DRIscreenPrivate *psp, int param, int *value) -{ - int ret; - struct drm_i915_getparam gp; - - gp.param = param; - gp.value = value; - - ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp)); - if (ret) { - fprintf(stderr, "drm_i915_getparam: %d\n", ret); - return GL_FALSE; - } - - return GL_TRUE; -} - -static void -intelSetTexOffset(__DRIcontext *pDRICtx, int texname, - unsigned long long offset, int depth, uint pitch) -{ - abort(); -#if 0 - struct intel_context *intel = (struct intel_context*) - ((__DRIcontextPrivate*)pDRICtx->private)->driverPrivate; - struct gl_texture_object *tObj = _mesa_lookup_texture(&intel->ctx, texname); - struct st_texture_object *stObj = st_texture_object(tObj); - - if (!stObj) - return; - - if (stObj->pt) - st->pipe->texture_release(intel->st->pipe, &stObj->pt); - - stObj->imageOverride = GL_TRUE; - stObj->depthOverride = depth; - stObj->pitchOverride = pitch; - - if (offset) - stObj->textureOffset = offset; -#endif -} - - -#if 0 -static void -intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv, - __DRIcontextPrivate *pcp, - __DRIDrawableConfigEvent *event) -{ - (void) dPriv; - (void) pcp; - (void) event; -} -#endif - -#if 0 -static void -intelHandleBufferAttach(__DRIdrawablePrivate *dPriv, - __DRIcontextPrivate *pcp, - __DRIBufferAttachEvent *ba) -{ - struct intel_screen *intelScreen = intel_screen(dPriv->driScreenPriv); - - switch (ba->buffer.attachment) { - case DRI_DRAWABLE_BUFFER_FRONT_LEFT: - intelScreen->front.width = dPriv->w; - intelScreen->front.height = dPriv->h; - intelScreen->front.cpp = ba->buffer.cpp; - intelScreen->front.pitch = ba->buffer.pitch; - driGenBuffers(intelScreen->base.staticPool, "front", 1, &intelScreen->front.buffer, 0, 0, 0); - driBOSetReferenced(intelScreen->front.buffer, ba->buffer.handle); - break; - - case DRI_DRAWABLE_BUFFER_BACK_LEFT: - case DRI_DRAWABLE_BUFFER_DEPTH: - case DRI_DRAWABLE_BUFFER_STENCIL: - case DRI_DRAWABLE_BUFFER_ACCUM: - /* anything ?? */ - break; - - default: - fprintf(stderr, "unhandled buffer attach event, attachment type %d\n", - ba->buffer.attachment); - return; - } -} -#endif - -static const __DRItexOffsetExtension intelTexOffsetExtension = { - { __DRI_TEX_OFFSET }, - intelSetTexOffset, -}; - -#if 0 -static const __DRItexBufferExtension intelTexBufferExtension = { - { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, - intelSetTexBuffer, -}; -#endif - -static const __DRIextension *intelScreenExtensions[] = { - &driReadDrawableExtension, - &driCopySubBufferExtension.base, - &driSwapControlExtension.base, - &driFrameTrackingExtension.base, - &driMediaStreamCounterExtension.base, - &intelTexOffsetExtension.base, -// &intelTexBufferExtension.base, - NULL -}; - - -static void -intelPrintDRIInfo(struct intel_screen * intelScreen, - __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv) -{ - fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->front.size, intelScreen->front.offset, - intelScreen->front.pitch); - fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); -} - - -#if 0 -static void -intelPrintSAREA(const drmI830Sarea * sarea) -{ - fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, - sarea->height); - fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); - fprintf(stderr, - "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->front_offset, sarea->front_size, - (unsigned) sarea->front_handle); - fprintf(stderr, - "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->back_offset, sarea->back_size, - (unsigned) sarea->back_handle); - fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->depth_offset, sarea->depth_size, - (unsigned) sarea->depth_handle); - fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); - fprintf(stderr, "SAREA: rotation: %d\n", sarea->rotation); - fprintf(stderr, - "SAREA: rotated offset: 0x%08x size: 0x%x\n", - sarea->rotated_offset, sarea->rotated_size); - fprintf(stderr, "SAREA: rotated pitch: %d\n", sarea->rotated_pitch); -} -#endif - - -/** - * Use the information in the sarea to update the screen parameters - * related to screen rotation. Needs to be called locked. - */ -void -intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea) -{ - struct intel_screen *intelScreen = intel_screen(sPriv); - - if (intelScreen->front.map) { - drmUnmap(intelScreen->front.map, intelScreen->front.size); - intelScreen->front.map = NULL; - } - - if (intelScreen->front.buffer) - driDeleteBuffers(1, &intelScreen->front.buffer); - - intelScreen->front.width = sarea->width; - intelScreen->front.height = sarea->height; - intelScreen->front.offset = sarea->front_offset; - intelScreen->front.pitch = sarea->pitch * intelScreen->front.cpp; - intelScreen->front.size = sarea->front_size; - intelScreen->front.handle = sarea->front_handle; - - assert( sarea->front_size >= - intelScreen->front.pitch * intelScreen->front.height ); - -#if 0 /* JB not important */ - if (!sarea->front_handle) - return; - - if (drmMap(sPriv->fd, - sarea->front_handle, - intelScreen->front.size, - (drmAddress *) & intelScreen->front.map) != 0) { - fprintf(stderr, "drmMap(frontbuffer) failed!\n"); - return; - } -#endif - -#if 0 /* JB */ - if (intelScreen->staticPool) { - driGenBuffers(intelScreen->staticPool, "static region", 1, - &intelScreen->front.buffer, 64, - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_NO_MOVE | - DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0); - - driBOSetStatic(intelScreen->front.buffer, - intelScreen->front.offset, - intelScreen->front.pitch * intelScreen->front.height, - intelScreen->front.map, 0); - } -#else - if (intelScreen->base.staticPool) { - if (intelScreen->front.buffer) { - driBOUnReference(intelScreen->front.buffer); - pipe_surface_reference(&intelScreen->front.surface, NULL); - pipe_texture_reference(&intelScreen->front.texture, NULL); - } - intelCreateSurface(intelScreen, &intelScreen->base.base, sarea->front_bo_handle); - } -#endif -} - - -boolean -intelCreatePools(__DRIscreenPrivate * sPriv) -{ - //unsigned batchPoolSize = 1024*1024; - struct intel_screen *intelScreen = intel_screen(sPriv); - - if (intelScreen->havePools) - return GL_TRUE; - - intelScreen->havePools = GL_TRUE; - - if (intelScreen->sarea) - intelUpdateScreenRotation(sPriv, intelScreen->sarea); - - return GL_TRUE; -} - -static const char * -intel_get_name( struct pipe_winsys *winsys ) -{ - return "Intel/DRI/ttm"; -} - -/* - * The state tracker (should!) keep track of whether the fake - * frontbuffer has been touched by any rendering since the last time - * we copied its contents to the real frontbuffer. Our task is easy: - */ -static void -intel_flush_frontbuffer( struct pipe_winsys *winsys, - struct pipe_surface *surf, - void *context_private) -{ - struct intel_context *intel = (struct intel_context *) context_private; - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - intelDisplaySurface(dPriv, surf, NULL); -} - -static boolean -intelInitDriver(__DRIscreenPrivate * sPriv) -{ - struct intel_screen *intelScreen; - I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; - - if (sPriv->devPrivSize != sizeof(I830DRIRec)) { - fprintf(stderr, - "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area */ - intelScreen = CALLOC_STRUCT(intel_screen); - if (!intelScreen) - return GL_FALSE; - - /* parse information in __driConfigOptions */ - driParseOptionInfo(&intelScreen->optionCache, - __driConfigOptions, __driNConfigOptions); - - sPriv->private = (void *) intelScreen; - intelScreen->sarea = (drmI830Sarea *) (((GLubyte *) sPriv->pSAREA) + - gDRIPriv->sarea_priv_offset); - - intelScreen->deviceID = gDRIPriv->deviceID; - - intelScreen->front.cpp = gDRIPriv->cpp; - intelScreen->drmMinor = sPriv->drm_version.minor; - intelUpdateScreenRotation(sPriv, intelScreen->sarea); - - if (0) - intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv); - - sPriv->extensions = intelScreenExtensions; - - intelScreen->base.base.flush_frontbuffer = intel_flush_frontbuffer; - intelScreen->base.base.get_name = intel_get_name; - intel_be_init_device(&intelScreen->base, sPriv->fd, intelScreen->deviceID); - - return GL_TRUE; -} - - -static void -intelDestroyScreen(__DRIscreenPrivate * sPriv) -{ - struct intel_screen *intelScreen = intel_screen(sPriv); - - intel_be_destroy_device(&intelScreen->base); - /* intelUnmapScreenRegions(intelScreen); */ - - FREE(intelScreen); - sPriv->private = NULL; -} - - -/** - * This is called when we need to set up GL rendering to a new X window. - */ -static boolean -intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, - __DRIdrawablePrivate * driDrawPriv, - const __GLcontextModes * visual, boolean isPixmap) -{ - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } - else { - enum pipe_format colorFormat, depthFormat, stencilFormat; - struct intel_framebuffer *intelfb = CALLOC_STRUCT(intel_framebuffer); - - if (!intelfb) - return GL_FALSE; - - if (visual->redBits == 5) - colorFormat = PIPE_FORMAT_R5G6B5_UNORM; - else - colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM; - - if (visual->depthBits == 16) - depthFormat = PIPE_FORMAT_Z16_UNORM; - else if (visual->depthBits == 24) - depthFormat = PIPE_FORMAT_S8Z24_UNORM; - else - depthFormat = PIPE_FORMAT_NONE; - - if (visual->stencilBits == 8) - stencilFormat = PIPE_FORMAT_S8Z24_UNORM; - else - stencilFormat = PIPE_FORMAT_NONE; - - intelfb->stfb = st_create_framebuffer(visual, - colorFormat, - depthFormat, - stencilFormat, - driDrawPriv->w, - driDrawPriv->h, - (void*) intelfb); - if (!intelfb->stfb) { - free(intelfb); - return GL_FALSE; - } - - driDrawPriv->driverPrivate = (void *) intelfb; - return GL_TRUE; - } -} - -static void -intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) -{ - struct intel_framebuffer *intelfb = intel_framebuffer(driDrawPriv); - assert(intelfb->stfb); - st_unreference_framebuffer(intelfb->stfb); - free(intelfb); -} - - -/** - * Get information about previous buffer swaps. - */ -static int -intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) -{ - if ((dPriv == NULL) || (dPriv->driverPrivate == NULL) - || (sInfo == NULL)) { - return -1; - } - - return 0; -} - -static __DRIconfig ** -intelFillInModes(__DRIscreenPrivate *psp, - unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer) -{ - __DRIconfig **configs; - __GLcontextModes *m; - unsigned num_modes; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - GLenum fb_format; - GLenum fb_type; - int i; - - /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't - * support pageflipping at all. - */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML - }; - - uint8_t depth_bits_array[3]; - uint8_t stencil_bits_array[3]; - uint8_t msaa_samples_array[1]; - - - depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - depth_bits_array[2] = depth_bits; - msaa_samples_array[0] = 0; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = 0; - if (depth_bits == 24) - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; - - stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; - back_buffer_factor = (have_back_buffer) ? 3 : 1; - - num_modes = depth_buffer_factor * back_buffer_factor * 4; - - if (pixel_bits == 16) { - fb_format = GL_RGB; - fb_type = GL_UNSIGNED_SHORT_5_6_5; - } - else { - fb_format = GL_BGRA; - fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; - } - - configs = driCreateConfigs(fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, msaa_samples_array, 1); - if (configs == NULL) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for (i = 0; configs[i]; i++) { - m = &configs[i]->modes; - if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { - m->visualRating = GLX_SLOW_CONFIG; - } - } - - return configs; -} - -/** - * This is the driver specific part of the createNewScreen entry point. - * - * \todo maybe fold this into intelInitDriver - * - * \return the __GLcontextModes supported by this driver - */ -static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp) -{ -#ifdef I915 - static const __DRIversion ddx_expected = { 1, 5, 0 }; -#else - static const __DRIversion ddx_expected = { 1, 6, 0 }; -#endif - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 1, 5, 0 }; - I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; - - if (!driCheckDriDdxDrmVersions2("i915", - &psp->dri_version, &dri_expected, - &psp->ddx_version, &ddx_expected, - &psp->drm_version, &drm_expected)) { - return NULL; - } - - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - //intelInitExtensions(NULL, GL_TRUE); - - if (!intelInitDriver(psp)) - return NULL; - - psp->extensions = intelScreenExtensions; - - return (const __DRIconfig **) - intelFillInModes(psp, dri_priv->cpp * 8, - (dri_priv->cpp == 2) ? 16 : 24, - (dri_priv->cpp == 2) ? 0 : 8, 1); -} - -/** - * This is the driver specific part of the createNewScreen entry point. - * - * \return the __GLcontextModes supported by this driver - */ -static const -__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) -{ - struct intel_screen *intelScreen; - - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - //intelInitExtensions(NULL, GL_TRUE); - - /* Allocate the private area */ - intelScreen = CALLOC_STRUCT(intel_screen); - if (!intelScreen) { - fprintf(stderr, "\nERROR! Allocating private area failed\n"); - return GL_FALSE; - } - /* parse information in __driConfigOptions */ - driParseOptionInfo(&intelScreen->optionCache, - __driConfigOptions, __driNConfigOptions); - - psp->private = (void *) intelScreen; - - intelScreen->drmMinor = psp->drm_version.minor; - - /* Determine chipset ID? */ - if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID, - &intelScreen->deviceID)) - return GL_FALSE; - - psp->extensions = intelScreenExtensions; - - intel_be_init_device(&intelScreen->base, psp->fd, intelScreen->deviceID); - intelScreen->base.base.flush_frontbuffer = intel_flush_frontbuffer; - intelScreen->base.base.get_name = intel_get_name; - - return driConcatConfigs(intelFillInModes(psp, 16, 16, 0, 1), - intelFillInModes(psp, 32, 24, 8, 1)); -} - -const struct __DriverAPIRec driDriverAPI = { - .InitScreen = intelInitScreen, - .DestroyScreen = intelDestroyScreen, - .CreateContext = intelCreateContext, - .DestroyContext = intelDestroyContext, - .CreateBuffer = intelCreateBuffer, - .DestroyBuffer = intelDestroyBuffer, - .SwapBuffers = intelSwapBuffers, - .MakeCurrent = intelMakeCurrent, - .UnbindContext = intelUnbindContext, - .GetSwapInfo = intelGetSwapInfo, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .CopySubBuffer = intelCopySubBuffer, - - //.InitScreen2 = intelInitScreen2, - //.HandleDrawableConfig = intelHandleDrawableConfig, - //.HandleBufferAttach = intelHandleBufferAttach, -}; diff --git a/src/gallium/winsys/drm/intel/dri/intel_screen.h b/src/gallium/winsys/drm/intel/dri/intel_screen.h deleted file mode 100644 index 0bb43a915cd..00000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_screen.h +++ /dev/null @@ -1,122 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef _INTEL_SCREEN_H_ -#define _INTEL_SCREEN_H_ - -#include "dri_util.h" -#include "i830_common.h" -#include "xmlconfig.h" -#include "ws_dri_bufpool.h" - -#include "pipe/p_compiler.h" - -#include "intel_be_device.h" - -struct intel_screen -{ - struct intel_be_device base; - - struct { - drm_handle_t handle; - - /* We create a static dri buffer for the frontbuffer. - */ - struct _DriBufferObject *buffer; - struct pipe_surface *surface; - struct pipe_texture *texture; - - char *map; /* memory map */ - int offset; /* from start of video mem, in bytes */ - int pitch; /* row stride, in bytes */ - int width; - int height; - int size; - int cpp; /* for front and back buffers */ - } front; - - int deviceID; - int drmMinor; - - drmI830Sarea *sarea; - - /** - * Configuration cache with default values for all contexts - */ - driOptionCache optionCache; - - boolean havePools; - - /** - * Temporary(?) context to use for SwapBuffers or other situations in - * which we need a rendering context, but none is currently bound. - */ - struct intel_context *dummyContext; - - /* - * New stuff form the i915tex integration - */ - unsigned batch_id; - - - struct pipe_winsys *winsys; -}; - - - -/** cast wrapper */ -static INLINE struct intel_screen * -intel_screen(__DRIscreenPrivate *sPriv) -{ - return (struct intel_screen *) sPriv->private; -} - - -extern void -intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea); - - -extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv); - -extern boolean intelUnbindContext(__DRIcontextPrivate * driContextPriv); - -extern boolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); - - -extern boolean -intelCreatePools(__DRIscreenPrivate *sPriv); - -extern boolean -intelCreateContext(const __GLcontextModes * visual, - __DRIcontextPrivate * driContextPriv, - void *sharedContextPrivate); - - -#endif diff --git a/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.c b/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.c deleted file mode 100644 index 34ad7eebe1c..00000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.c +++ /dev/null @@ -1,260 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "intel_screen.h" -#include "intel_context.h" -#include "intel_swapbuffers.h" - -#include "intel_reg.h" - -#include "pipe/p_context.h" -#include "state_tracker/st_public.h" -#include "state_tracker/st_context.h" -#include "state_tracker/st_cb_fbo.h" - -#include "ws_dri_bufmgr.h" -#include "intel_batchbuffer.h" - -/** - * Display a colorbuffer surface in an X window. - * Used for SwapBuffers and flushing front buffer rendering. - * - * \param dPriv the window/drawable to display into - * \param surf the surface to display - * \param rect optional subrect of surface to display (may be NULL). - */ -void -intelDisplaySurface(__DRIdrawablePrivate *dPriv, - struct pipe_surface *surf, - const drm_clip_rect_t *rect) -{ - struct intel_screen *intelScreen = intel_screen(dPriv->driScreenPriv); - struct intel_context *intel = intelScreen->dummyContext; - - DBG(SWAP, "%s\n", __FUNCTION__); - - if (!intel) { - /* XXX this is where some kind of extra/meta context could be useful */ - return; - } - - if (intel->last_swap_fence) { - driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, TRUE); - driFenceUnReference(&intel->last_swap_fence); - intel->last_swap_fence = NULL; - } - intel->last_swap_fence = intel->first_swap_fence; - intel->first_swap_fence = NULL; - - /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets - * should work regardless. - */ - LOCK_HARDWARE(intel); - /* if this drawable isn't currently bound the LOCK_HARDWARE done on the - * current context (which is what intelScreenContext should return) might - * not get a contended lock and thus cliprects not updated (tests/manywin) - */ - if (intel_context(dPriv->driContextPriv) != intel) - DRI_VALIDATE_DRAWABLE_INFO(intel->driScreen, dPriv); - - - if (dPriv && dPriv->numClipRects) { - const int srcWidth = surf->width; - const int srcHeight = surf->height; - const int nbox = dPriv->numClipRects; - const drm_clip_rect_t *pbox = dPriv->pClipRects; - const int pitch = intelScreen->front.pitch / intelScreen->front.cpp; - const int cpp = intelScreen->front.cpp; - const int srcpitch = surf->stride / cpp; - int BR13, CMD; - int i; - - ASSERT(surf->buffer); - - DBG(SWAP, "screen pitch %d src surface pitch %d\n", - pitch, surf->stride); - - if (cpp == 2) { - BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24); - CMD = XY_SRC_COPY_BLT_CMD; - } - else { - BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25); - CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | - XY_SRC_COPY_BLT_WRITE_RGB); - } - - for (i = 0; i < nbox; i++, pbox++) { - drm_clip_rect_t box; - drm_clip_rect_t sbox; - - if (pbox->x1 > pbox->x2 || - pbox->y1 > pbox->y2 || - pbox->x2 > intelScreen->front.width || - pbox->y2 > intelScreen->front.height) { - /* invalid cliprect, skip it */ - continue; - } - - box = *pbox; - - if (rect) { - /* intersect cliprect with user-provided src rect */ - drm_clip_rect_t rrect; - - rrect.x1 = dPriv->x + rect->x1; - rrect.y1 = (dPriv->h - rect->y1 - rect->y2) + dPriv->y; - rrect.x2 = rect->x2 + rrect.x1; - rrect.y2 = rect->y2 + rrect.y1; - if (rrect.x1 > box.x1) - box.x1 = rrect.x1; - if (rrect.y1 > box.y1) - box.y1 = rrect.y1; - if (rrect.x2 < box.x2) - box.x2 = rrect.x2; - if (rrect.y2 < box.y2) - box.y2 = rrect.y2; - - if (box.x1 > box.x2 || box.y1 > box.y2) - continue; - } - - /* restrict blit to size of actually rendered area */ - if (box.x2 - box.x1 > srcWidth) - box.x2 = srcWidth + box.x1; - if (box.y2 - box.y1 > srcHeight) - box.y2 = srcHeight + box.y1; - - DBG(SWAP, "box x1 x2 y1 y2 %d %d %d %d\n", - box.x1, box.x2, box.y1, box.y2); - - sbox.x1 = box.x1 - dPriv->x; - sbox.y1 = box.y1 - dPriv->y; - - assert(box.x1 < box.x2); - assert(box.y1 < box.y2); - - /* XXX this could be done with pipe->surface_copy() */ - /* XXX should have its own batch buffer */ - if (!BEGIN_BATCH(8, 2)) { - /* - * Since we share this batch buffer with a context - * we can't flush it since that risks a GPU lockup - */ - assert(0); - continue; - } - - OUT_BATCH(CMD); - OUT_BATCH(BR13); - OUT_BATCH((box.y1 << 16) | box.x1); - OUT_BATCH((box.y2 << 16) | box.x2); - - OUT_RELOC(intelScreen->front.buffer, - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, - DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0); - OUT_BATCH((sbox.y1 << 16) | sbox.x1); - OUT_BATCH((srcpitch * cpp) & 0xffff); - OUT_RELOC(dri_bo(surf->buffer), - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, - DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0); - - } - - if (intel->first_swap_fence) - driFenceUnReference(&intel->first_swap_fence); - intel->first_swap_fence = intel_be_batchbuffer_flush(intel->base.batch); - } - - UNLOCK_HARDWARE(intel); - - if (intel->lastStamp != dPriv->lastStamp) { - intelUpdateWindowSize(dPriv); - intel->lastStamp = dPriv->lastStamp; - } -} - - - -/** - * This will be called whenever the currently bound window is moved/resized. - */ -void -intelUpdateWindowSize(__DRIdrawablePrivate *dPriv) -{ - struct intel_framebuffer *intelfb = intel_framebuffer(dPriv); - assert(intelfb->stfb); - st_resize_framebuffer(intelfb->stfb, dPriv->w, dPriv->h); -} - - - -void -intelSwapBuffers(__DRIdrawablePrivate * dPriv) -{ - struct intel_framebuffer *intel_fb = intel_framebuffer(dPriv); - struct pipe_surface *back_surf; - - assert(intel_fb); - assert(intel_fb->stfb); - - back_surf = st_get_framebuffer_surface(intel_fb->stfb, - ST_SURFACE_BACK_LEFT); - if (back_surf) { - st_notify_swapbuffers(intel_fb->stfb); - intelDisplaySurface(dPriv, back_surf, NULL); - st_notify_swapbuffers_complete(intel_fb->stfb); - } -} - - -/** - * Called via glXCopySubBufferMESA() to copy a subrect of the back - * buffer to the front buffer/screen. - */ -void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) -{ - struct intel_framebuffer *intel_fb = intel_framebuffer(dPriv); - struct pipe_surface *back_surf; - - assert(intel_fb); - assert(intel_fb->stfb); - - back_surf = st_get_framebuffer_surface(intel_fb->stfb, - ST_SURFACE_BACK_LEFT); - if (back_surf) { - drm_clip_rect_t rect; - rect.x1 = x; - rect.y1 = y; - rect.x2 = w; - rect.y2 = h; - - st_notify_swapbuffers(intel_fb->stfb); - intelDisplaySurface(dPriv, back_surf, &rect); - } -} diff --git a/src/gallium/winsys/drm/intel/dri/server/i830_common.h b/src/gallium/winsys/drm/intel/dri/server/i830_common.h deleted file mode 100644 index 3452ddb3c90..00000000000 --- a/src/gallium/winsys/drm/intel/dri/server/i830_common.h +++ /dev/null @@ -1,255 +0,0 @@ -/************************************************************************** - -Copyright 2001 VA Linux Systems Inc., Fremont, California. -Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas. - -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the "Software"), -to deal in the Software without restriction, including without limitation -on the rights to use, copy, modify, merge, publish, distribute, sub -license, and/or sell copies of the Software, and to permit persons to whom -the Software is furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice (including the next -paragraph) shall be included in all copies or substantial portions of the -Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, -DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - - -#ifndef _I830_COMMON_H_ -#define _I830_COMMON_H_ - - -#define I830_NR_TEX_REGIONS 255 /* maximum due to use of chars for next/prev */ -#define I830_LOG_MIN_TEX_REGION_SIZE 14 - - -/* Driver specific DRM command indices - * NOTE: these are not OS specific, but they are driver specific - */ -#define DRM_I830_INIT 0x00 -#define DRM_I830_FLUSH 0x01 -#define DRM_I830_FLIP 0x02 -#define DRM_I830_BATCHBUFFER 0x03 -#define DRM_I830_IRQ_EMIT 0x04 -#define DRM_I830_IRQ_WAIT 0x05 -#define DRM_I830_GETPARAM 0x06 -#define DRM_I830_SETPARAM 0x07 -#define DRM_I830_ALLOC 0x08 -#define DRM_I830_FREE 0x09 -#define DRM_I830_INIT_HEAP 0x0a -#define DRM_I830_CMDBUFFER 0x0b -#define DRM_I830_DESTROY_HEAP 0x0c -#define DRM_I830_SET_VBLANK_PIPE 0x0d -#define DRM_I830_GET_VBLANK_PIPE 0x0e -#define DRM_I830_MMIO 0x10 - -typedef struct { - enum { - I830_INIT_DMA = 0x01, - I830_CLEANUP_DMA = 0x02, - I830_RESUME_DMA = 0x03 - } func; - unsigned int mmio_offset; - int sarea_priv_offset; - unsigned int ring_start; - unsigned int ring_end; - unsigned int ring_size; - unsigned int front_offset; - unsigned int back_offset; - unsigned int depth_offset; - unsigned int w; - unsigned int h; - unsigned int pitch; - unsigned int pitch_bits; - unsigned int back_pitch; - unsigned int depth_pitch; - unsigned int cpp; - unsigned int chipset; -} drmI830Init; - -typedef struct { - drmTextureRegion texList[I830_NR_TEX_REGIONS+1]; - int last_upload; /* last time texture was uploaded */ - int last_enqueue; /* last time a buffer was enqueued */ - int last_dispatch; /* age of the most recently dispatched buffer */ - int ctxOwner; /* last context to upload state */ - /** Last context that used the buffer manager. */ - int texAge; - int pf_enabled; /* is pageflipping allowed? */ - int pf_active; - int pf_current_page; /* which buffer is being displayed? */ - int perf_boxes; /* performance boxes to be displayed */ - int width, height; /* screen size in pixels */ - - drm_handle_t front_handle; - int front_offset; - int front_size; - - drm_handle_t back_handle; - int back_offset; - int back_size; - - drm_handle_t depth_handle; - int depth_offset; - int depth_size; - - drm_handle_t tex_handle; - int tex_offset; - int tex_size; - int log_tex_granularity; - int pitch; - int rotation; /* 0, 90, 180 or 270 */ - int rotated_offset; - int rotated_size; - int rotated_pitch; - int virtualX, virtualY; - - unsigned int front_tiled; - unsigned int back_tiled; - unsigned int depth_tiled; - unsigned int rotated_tiled; - unsigned int rotated2_tiled; - - int planeA_x; - int planeA_y; - int planeA_w; - int planeA_h; - int planeB_x; - int planeB_y; - int planeB_w; - int planeB_h; - - /* Triple buffering */ - drm_handle_t third_handle; - int third_offset; - int third_size; - unsigned int third_tiled; - - /* buffer object handles for the static buffers. May change - * over the lifetime of the client, though it doesn't in our current - * implementation. - */ - unsigned int front_bo_handle; - unsigned int back_bo_handle; - unsigned int third_bo_handle; - unsigned int depth_bo_handle; -} drmI830Sarea; - -/* Flags for perf_boxes - */ -#define I830_BOX_RING_EMPTY 0x1 /* populated by kernel */ -#define I830_BOX_FLIP 0x2 /* populated by kernel */ -#define I830_BOX_WAIT 0x4 /* populated by kernel & client */ -#define I830_BOX_TEXTURE_LOAD 0x8 /* populated by kernel */ -#define I830_BOX_LOST_CONTEXT 0x10 /* populated by client */ - - -typedef struct { - int start; /* agp offset */ - int used; /* nr bytes in use */ - int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ - int DR4; /* window origin for GFX_OP_DRAWRECT_INFO*/ - int num_cliprects; /* mulitpass with multiple cliprects? */ - drm_clip_rect_t *cliprects; /* pointer to userspace cliprects */ -} drmI830BatchBuffer; - -typedef struct { - char *buf; /* agp offset */ - int sz; /* nr bytes in use */ - int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ - int DR4; /* window origin for GFX_OP_DRAWRECT_INFO*/ - int num_cliprects; /* mulitpass with multiple cliprects? */ - drm_clip_rect_t *cliprects; /* pointer to userspace cliprects */ -} drmI830CmdBuffer; - -typedef struct { - int *irq_seq; -} drmI830IrqEmit; - -typedef struct { - int irq_seq; -} drmI830IrqWait; - -typedef struct { - int param; - int *value; -} drmI830GetParam; - -#define I830_PARAM_IRQ_ACTIVE 1 -#define I830_PARAM_ALLOW_BATCHBUFFER 2 - -typedef struct { - int param; - int value; -} drmI830SetParam; - -#define I830_SETPARAM_USE_MI_BATCHBUFFER_START 1 -#define I830_SETPARAM_TEX_LRU_LOG_GRANULARITY 2 -#define I830_SETPARAM_ALLOW_BATCHBUFFER 3 - - -/* A memory manager for regions of shared memory: - */ -#define I830_MEM_REGION_AGP 1 - -typedef struct { - int region; - int alignment; - int size; - int *region_offset; /* offset from start of fb or agp */ -} drmI830MemAlloc; - -typedef struct { - int region; - int region_offset; -} drmI830MemFree; - -typedef struct { - int region; - int size; - int start; -} drmI830MemInitHeap; - -typedef struct { - int region; -} drmI830MemDestroyHeap; - -#define DRM_I830_VBLANK_PIPE_A 1 -#define DRM_I830_VBLANK_PIPE_B 2 - -typedef struct { - int pipe; -} drmI830VBlankPipe; - -#define MMIO_READ 0 -#define MMIO_WRITE 1 - -#define MMIO_REGS_IA_PRIMATIVES_COUNT 0 -#define MMIO_REGS_IA_VERTICES_COUNT 1 -#define MMIO_REGS_VS_INVOCATION_COUNT 2 -#define MMIO_REGS_GS_PRIMITIVES_COUNT 3 -#define MMIO_REGS_GS_INVOCATION_COUNT 4 -#define MMIO_REGS_CL_PRIMITIVES_COUNT 5 -#define MMIO_REGS_CL_INVOCATION_COUNT 6 -#define MMIO_REGS_PS_INVOCATION_COUNT 7 -#define MMIO_REGS_PS_DEPTH_COUNT 8 - -typedef struct { - unsigned int read_write:1; - unsigned int reg:31; - void __user *data; -} drmI830MMIO; - -#endif /* _I830_DRM_H_ */ diff --git a/src/gallium/winsys/drm/intel/dri/server/i830_dri.h b/src/gallium/winsys/drm/intel/dri/server/i830_dri.h deleted file mode 100644 index 0d514b6c38f..00000000000 --- a/src/gallium/winsys/drm/intel/dri/server/i830_dri.h +++ /dev/null @@ -1,62 +0,0 @@ - -#ifndef _I830_DRI_H -#define _I830_DRI_H - -#include "xf86drm.h" -#include "i830_common.h" - -#define I830_MAX_DRAWABLES 256 - -#define I830_MAJOR_VERSION 1 -#define I830_MINOR_VERSION 7 -#define I830_PATCHLEVEL 2 - -#define I830_REG_SIZE 0x80000 - -typedef struct _I830DRIRec { - drm_handle_t regs; - drmSize regsSize; - - drmSize unused1; /* backbufferSize */ - drm_handle_t unused2; /* backbuffer */ - - drmSize unused3; /* depthbufferSize */ - drm_handle_t unused4; /* depthbuffer */ - - drmSize unused5; /* rotatedSize */ - drm_handle_t unused6; /* rotatedbuffer */ - - drm_handle_t unused7; /* textures */ - int unused8; /* textureSize */ - - drm_handle_t unused9; /* agp_buffers */ - drmSize unused10; /* agp_buf_size */ - - int deviceID; - int width; - int height; - int mem; - int cpp; - int bitsPerPixel; - - int unused11[8]; /* was front/back/depth/rotated offset/pitch */ - - int unused12; /* logTextureGranularity */ - int unused13; /* textureOffset */ - - int irq; - int sarea_priv_offset; -} I830DRIRec, *I830DRIPtr; - -typedef struct { - /* Nothing here yet */ - int dummy; -} I830ConfigPrivRec, *I830ConfigPrivPtr; - -typedef struct { - /* Nothing here yet */ - int dummy; -} I830DRIContextRec, *I830DRIContextPtr; - - -#endif diff --git a/src/gallium/winsys/drm/intel/egl/Makefile b/src/gallium/winsys/drm/intel/egl/Makefile index 7147d89e0d0..c5217ad2d63 100644 --- a/src/gallium/winsys/drm/intel/egl/Makefile +++ b/src/gallium/winsys/drm/intel/egl/Makefile @@ -1,19 +1,16 @@ TOP = ../../../../../.. +GALLIUMDIR = ../../../.. include $(TOP)/configs/current LIBNAME = EGL_i915.so PIPE_DRIVERS = \ - ../gem/libinteldrm.a \ - $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ - $(TOP)/src/gallium/drivers/i915simple/libi915simple.a \ $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \ + $(GALLIUMDIR)/winsys/drm/intel/gem/libinteldrm.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/i915simple/libi915simple.a - -DRIVER_SOURCES = \ - intel_context.c \ - intel_device.c \ - intel_api.c +DRIVER_SOURCES = C_SOURCES = \ $(COMMON_GALLIUM_SOURCES) \ diff --git a/src/gallium/winsys/drm/intel/egl/intel_api.c b/src/gallium/winsys/drm/intel/egl/intel_api.c deleted file mode 100644 index 5dc4a7b052b..00000000000 --- a/src/gallium/winsys/drm/intel/egl/intel_api.c +++ /dev/null @@ -1,10 +0,0 @@ - -#include "intel_api.h" - -struct drm_api drm_api_hocks = -{ - .create_screen = intel_create_screen, - .create_context = intel_create_context, - .buffer_from_handle = intel_be_buffer_from_handle, - .handle_from_buffer = intel_be_handle_from_buffer, -}; diff --git a/src/gallium/winsys/drm/intel/egl/intel_api.h b/src/gallium/winsys/drm/intel/egl/intel_api.h deleted file mode 100644 index 8ec165ab017..00000000000 --- a/src/gallium/winsys/drm/intel/egl/intel_api.h +++ /dev/null @@ -1,14 +0,0 @@ - -#ifndef _INTEL_API_H_ -#define _INTEL_API_H_ - -#include "pipe/p_compiler.h" - -#include "state_tracker/drm_api.h" - -#include "intel_be_device.h" - -struct pipe_screen *intel_create_screen(int drmFD, int pciID); -struct pipe_context *intel_create_context(struct pipe_screen *screen); - -#endif diff --git a/src/gallium/winsys/drm/intel/egl/intel_context.c b/src/gallium/winsys/drm/intel/egl/intel_context.c deleted file mode 100644 index 57e5ff7bc12..00000000000 --- a/src/gallium/winsys/drm/intel/egl/intel_context.c +++ /dev/null @@ -1,83 +0,0 @@ - -#include "i915simple/i915_screen.h" - -#include "intel_be_device.h" -#include "intel_be_context.h" - -#include "pipe/p_defines.h" -#include "pipe/p_context.h" - -#include "intel_api.h" - -struct intel_context -{ - struct intel_be_context base; - - /* stuff */ -}; - -/* - * Hardware lock functions. - * Doesn't do anything in EGL - */ - -static void -intel_lock_hardware(struct intel_be_context *context) -{ - (void)context; -} - -static void -intel_unlock_hardware(struct intel_be_context *context) -{ - (void)context; -} - -static boolean -intel_locked_hardware(struct intel_be_context *context) -{ - (void)context; - return FALSE; -} - - -/* - * Misc functions. - */ -static void -intel_destroy_be_context(struct i915_winsys *winsys) -{ - struct intel_context *intel = (struct intel_context *)winsys; - - intel_be_destroy_context(&intel->base); - free(intel); -} - -struct pipe_context * -intel_create_context(struct pipe_screen *screen) -{ - struct intel_context *intel; - struct pipe_context *pipe; - struct intel_be_device *device = (struct intel_be_device *)screen->winsys; - - intel = (struct intel_context *)malloc(sizeof(*intel)); - memset(intel, 0, sizeof(*intel)); - - intel->base.hardware_lock = intel_lock_hardware; - intel->base.hardware_unlock = intel_unlock_hardware; - intel->base.hardware_locked = intel_locked_hardware; - - intel_be_init_context(&intel->base, device); - - intel->base.base.destroy = intel_destroy_be_context; - -#if 0 - pipe = intel_create_softpipe(intel, screen->winsys); -#else - pipe = i915_create_context(screen, &device->base, &intel->base.base); -#endif - - pipe->priv = intel; - - return pipe; -} diff --git a/src/gallium/winsys/drm/intel/egl/intel_device.c b/src/gallium/winsys/drm/intel/egl/intel_device.c deleted file mode 100644 index 6b281402d53..00000000000 --- a/src/gallium/winsys/drm/intel/egl/intel_device.c +++ /dev/null @@ -1,48 +0,0 @@ - -#include <stdio.h> -#include "pipe/p_defines.h" -#include "intel_be_device.h" -#include "i915simple/i915_screen.h" - -#include "intel_api.h" - -struct intel_device -{ - struct intel_be_device base; - - int deviceID; -}; - -static void -intel_destroy_winsys(struct pipe_winsys *winsys) -{ - struct intel_device *dev = (struct intel_device *)winsys; - - intel_be_destroy_device(&dev->base); - - free(dev); -} - -struct pipe_screen * -intel_create_screen(int drmFD, int deviceID) -{ - struct intel_device *dev; - struct pipe_screen *screen; - - /* Allocate the private area */ - dev = malloc(sizeof(*dev)); - if (!dev) - return NULL; - memset(dev, 0, sizeof(*dev)); - - dev->deviceID = deviceID; - - intel_be_init_device(&dev->base, drmFD, deviceID); - - /* we need to hock our own destroy function in here */ - dev->base.base.destroy = intel_destroy_winsys; - - screen = i915_create_screen(&dev->base.base, deviceID); - - return screen; -} diff --git a/src/gallium/winsys/drm/intel/gem/Makefile b/src/gallium/winsys/drm/intel/gem/Makefile index b25fc258f45..7a85a3f1498 100644 --- a/src/gallium/winsys/drm/intel/gem/Makefile +++ b/src/gallium/winsys/drm/intel/gem/Makefile @@ -6,7 +6,8 @@ LIBNAME = inteldrm C_SOURCES = \ intel_be_batchbuffer.c \ intel_be_context.c \ - intel_be_device.c + intel_be_device.c \ + intel_be_api.c include ./Makefile.template diff --git a/src/gallium/winsys/drm/intel/gem/Makefile.template b/src/gallium/winsys/drm/intel/gem/Makefile.template index 557070ae02a..b60e9788940 100644 --- a/src/gallium/winsys/drm/intel/gem/Makefile.template +++ b/src/gallium/winsys/drm/intel/gem/Makefile.template @@ -36,11 +36,11 @@ INCLUDES = \ ##### TARGETS ##### -default: depend symlinks $(LIBNAME) +default: depend symlinks lib$(LIBNAME).a -$(LIBNAME): $(OBJECTS) Makefile Makefile.template - $(TOP)/bin/mklib -o $@ -static $(OBJECTS) $(DRIVER_LIBS) +lib$(LIBNAME).a: $(OBJECTS) Makefile Makefile.template + $(TOP)/bin/mklib -o $(LIBNAME) -static $(OBJECTS) $(DRIVER_LIBS) depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_api.c b/src/gallium/winsys/drm/intel/gem/intel_be_api.c new file mode 100644 index 00000000000..6cffed51347 --- /dev/null +++ b/src/gallium/winsys/drm/intel/gem/intel_be_api.c @@ -0,0 +1,12 @@ + +#include "intel_be_api.h" + +struct drm_api drm_api_hocks = +{ + /* intel_be_context.c */ + .create_context = intel_be_create_context, + /* intel_be_screen.c */ + .create_screen = intel_be_create_screen, + .buffer_from_handle = intel_be_buffer_from_handle, + .handle_from_buffer = intel_be_handle_from_buffer, +}; diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_api.h b/src/gallium/winsys/drm/intel/gem/intel_be_api.h new file mode 100644 index 00000000000..73e458d4ba9 --- /dev/null +++ b/src/gallium/winsys/drm/intel/gem/intel_be_api.h @@ -0,0 +1,14 @@ + +#ifndef _INTEL_BE_API_H_ +#define _INTEL_BE_API_H_ + +#include "pipe/p_compiler.h" + +#include "state_tracker/drm_api.h" + +#include "intel_be_device.h" + +struct pipe_screen *intel_be_create_screen(int drmFD, int pciID); +struct pipe_context *intel_be_create_context(struct pipe_screen *screen); + +#endif diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_context.c b/src/gallium/winsys/drm/intel/gem/intel_be_context.c index 95e761d78d0..bb6f1b916c2 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_context.c +++ b/src/gallium/winsys/drm/intel/gem/intel_be_context.c @@ -1,10 +1,14 @@ +#include "pipe/p_screen.h" + #include "intel_be_device.h" #include "intel_be_context.h" #include "intel_be_batchbuffer.h" #include "i915_drm.h" +#include "intel_be_api.h" + static struct i915_batchbuffer * intel_be_batch_get(struct i915_winsys *sws) { @@ -57,6 +61,21 @@ intel_be_batch_flush(struct i915_winsys *sws, intel_be_batchbuffer_flush(intel->batch, f); } + +/* + * Misc functions. + */ + +static void +intel_be_destroy_context(struct i915_winsys *winsys) +{ + struct intel_be_context *intel = intel_be_context(winsys); + + intel_be_batchbuffer_free(intel->batch); + + free(intel); +} + boolean intel_be_init_context(struct intel_be_context *intel, struct intel_be_device *device) { @@ -68,13 +87,32 @@ intel_be_init_context(struct intel_be_context *intel, struct intel_be_device *de intel->base.batch_reloc = intel_be_batch_reloc; intel->base.batch_flush = intel_be_batch_flush; + intel->base.destroy = intel_be_destroy_context; + intel->batch = intel_be_batchbuffer_alloc(intel); return true; } -void -intel_be_destroy_context(struct intel_be_context *intel) +struct pipe_context * +intel_be_create_context(struct pipe_screen *screen) { - intel_be_batchbuffer_free(intel->batch); + struct intel_be_context *intel; + struct pipe_context *pipe; + struct intel_be_device *device = intel_be_device(screen->winsys); + + intel = (struct intel_be_context *)malloc(sizeof(*intel)); + memset(intel, 0, sizeof(*intel)); + + intel_be_init_context(intel, device); + +#if 0 + pipe = intel_create_softpipe(intel, screen->winsys); +#else + pipe = i915_create_context(screen, &device->base, &intel->base); +#endif + + pipe->priv = intel; + + return pipe; } diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_context.h b/src/gallium/winsys/drm/intel/gem/intel_be_context.h index 9cee1a4e52b..5a369669c0d 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_context.h +++ b/src/gallium/winsys/drm/intel/gem/intel_be_context.h @@ -11,15 +11,6 @@ struct intel_be_context struct intel_be_device *device; struct intel_be_batchbuffer *batch; - - /* - * Hardware lock functions. - * - * Needs to be filled in by the winsys. - */ - void (*hardware_lock)(struct intel_be_context *context); - void (*hardware_unlock)(struct intel_be_context *context); - boolean (*hardware_locked)(struct intel_be_context *context); }; static INLINE struct intel_be_context * @@ -37,12 +28,4 @@ boolean intel_be_init_context(struct intel_be_context *intel, struct intel_be_device *device); -/** - * Destroy a intel_be_context. - * - * Does not free the struct that is up to the winsys. - */ -void -intel_be_destroy_context(struct intel_be_context *intel); - #endif diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.c b/src/gallium/winsys/drm/intel/gem/intel_be_device.c index 82c1cb2f32a..a2163a1e6d9 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_device.c +++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.c @@ -11,15 +11,7 @@ #include "i915simple/i915_screen.h" - -/** - * Turn a pipe winsys into an intel/pipe winsys: - */ -static INLINE struct intel_be_device * -intel_be_device(struct pipe_winsys *winsys) -{ - return (struct intel_be_device *)winsys; -} +#include "intel_be_api.h" /* * Buffer @@ -233,10 +225,21 @@ intel_be_fence_finish(struct pipe_winsys *sws, * Misc functions */ +static void +intel_be_destroy_winsys(struct pipe_winsys *winsys) +{ + struct intel_be_device *dev = intel_be_device(winsys); + + drm_intel_bufmgr_destroy(dev->pools.gem); + + free(dev); +} + boolean intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id) { dev->fd = fd; + dev->id = id; dev->max_batch_size = 16 * 4096; dev->max_vertex_size = 128 * 4096; @@ -253,13 +256,28 @@ intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id) dev->base.fence_signalled = intel_be_fence_signalled; dev->base.fence_finish = intel_be_fence_finish; + dev->base.destroy = intel_be_destroy_winsys; + dev->pools.gem = drm_intel_bufmgr_gem_init(dev->fd, dev->max_batch_size); return true; } -void -intel_be_destroy_device(struct intel_be_device *dev) +struct pipe_screen * +intel_be_create_screen(int drmFD, int deviceID) { - drm_intel_bufmgr_destroy(dev->pools.gem); + struct intel_be_device *dev; + struct pipe_screen *screen; + + /* Allocate the private area */ + dev = malloc(sizeof(*dev)); + if (!dev) + return NULL; + memset(dev, 0, sizeof(*dev)); + + intel_be_init_device(dev, drmFD, deviceID); + + screen = i915_create_screen(&dev->base, deviceID); + + return screen; } diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.h b/src/gallium/winsys/drm/intel/gem/intel_be_device.h index f06890163cc..c4837e65fac 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_device.h +++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.h @@ -18,6 +18,8 @@ struct intel_be_device int fd; /**< Drm file discriptor */ + unsigned id; + size_t max_batch_size; size_t max_vertex_size; @@ -26,12 +28,15 @@ struct intel_be_device } pools; }; +static INLINE struct intel_be_device * +intel_be_device(struct pipe_winsys *winsys) +{ + return (struct intel_be_device *)winsys; +} + boolean intel_be_init_device(struct intel_be_device *device, int fd, unsigned id); -void -intel_be_destroy_device(struct intel_be_device *dev); - /* * Buffer */ diff --git a/src/gallium/winsys/drm/nouveau/common/Makefile b/src/gallium/winsys/drm/nouveau/common/Makefile index 06f558959d9..c6dd6dd7f99 100644 --- a/src/gallium/winsys/drm/nouveau/common/Makefile +++ b/src/gallium/winsys/drm/nouveau/common/Makefile @@ -4,29 +4,19 @@ include $(TOP)/configs/current LIBNAME = nouveaudrm C_SOURCES = \ - nouveau_bo.c \ - nouveau_channel.c \ - nouveau_context.c \ - nouveau_device.c \ - nouveau_dma.c \ - nouveau_fence.c \ - nouveau_grobj.c \ + nouveau_context.c \ nouveau_lock.c \ - nouveau_notifier.c \ - nouveau_pushbuf.c \ - nouveau_resource.c \ nouveau_screen.c \ nouveau_winsys.c \ nouveau_winsys_pipe.c \ - nouveau_winsys_softpipe.c \ - nv04_surface.c \ - nv50_surface.c - + nouveau_winsys_softpipe.c include ./Makefile.template DRIVER_DEFINES = $(shell pkg-config libdrm --cflags \ && pkg-config libdrm --atleast-version=2.3.1 \ + && pkg-config libdrm_nouveau --exact-version=0.5 \ + && pkg-config libdrm_nouveau --cflags \ && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") symlinks: diff --git a/src/gallium/winsys/drm/nouveau/common/Makefile.template b/src/gallium/winsys/drm/nouveau/common/Makefile.template index e40836e0a82..f0d098bb1cf 100644 --- a/src/gallium/winsys/drm/nouveau/common/Makefile.template +++ b/src/gallium/winsys/drm/nouveau/common/Makefile.template @@ -31,11 +31,11 @@ INCLUDES = \ ##### TARGETS ##### -default: depend symlinks $(LIBNAME) +default: depend symlinks lib$(LIBNAME).a -$(LIBNAME): $(OBJECTS) Makefile Makefile.template - $(TOP)/bin/mklib -o $@ -static $(OBJECTS) $(DRIVER_LIBS) +lib$(LIBNAME).a: $(OBJECTS) Makefile Makefile.template + $(TOP)/bin/mklib -o $(LIBNAME) -static $(OBJECTS) $(DRIVER_LIBS) depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_bo.c b/src/gallium/winsys/drm/nouveau/common/nouveau_bo.c deleted file mode 100644 index 76b98bed675..00000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_bo.c +++ /dev/null @@ -1,504 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include <stdint.h> -#include <stdlib.h> -#include <errno.h> -#include <assert.h> - -#include "nouveau_drmif.h" -#include "nouveau_dma.h" -#include "nouveau_local.h" - -static void -nouveau_mem_free(struct nouveau_device *dev, struct drm_nouveau_mem_alloc *ma, - void **map) -{ - struct nouveau_device_priv *nvdev = nouveau_device(dev); - struct drm_nouveau_mem_free mf; - - if (map && *map) { - drmUnmap(*map, ma->size); - *map = NULL; - } - - if (ma->size) { - mf.offset = ma->offset; - mf.flags = ma->flags; - drmCommandWrite(nvdev->fd, DRM_NOUVEAU_MEM_FREE, - &mf, sizeof(mf)); - ma->size = 0; - } -} - -static int -nouveau_mem_alloc(struct nouveau_device *dev, unsigned size, unsigned align, - uint32_t flags, struct drm_nouveau_mem_alloc *ma, void **map) -{ - struct nouveau_device_priv *nvdev = nouveau_device(dev); - int ret; - - ma->alignment = align; - ma->size = size; - ma->flags = flags; - if (map) - ma->flags |= NOUVEAU_MEM_MAPPED; - ret = drmCommandWriteRead(nvdev->fd, DRM_NOUVEAU_MEM_ALLOC, ma, - sizeof(struct drm_nouveau_mem_alloc)); - if (ret) - return ret; - - if (map) { - ret = drmMap(nvdev->fd, ma->map_handle, ma->size, map); - if (ret) { - *map = NULL; - nouveau_mem_free(dev, ma, map); - return ret; - } - } - - return 0; -} - -static void -nouveau_bo_tmp_del(void *priv) -{ - struct nouveau_resource *r = priv; - - nouveau_fence_ref(NULL, (struct nouveau_fence **)&r->priv); - nouveau_resource_free(&r); -} - -static unsigned -nouveau_bo_tmp_max(struct nouveau_device_priv *nvdev) -{ - struct nouveau_resource *r = nvdev->sa_heap; - unsigned max = 0; - - while (r) { - if (r->in_use && !nouveau_fence(r->priv)->emitted) { - r = r->next; - continue; - } - - if (max < r->size) - max = r->size; - r = r->next; - } - - return max; -} - -static struct nouveau_resource * -nouveau_bo_tmp(struct nouveau_channel *chan, unsigned size, - struct nouveau_fence *fence) -{ - struct nouveau_device_priv *nvdev = nouveau_device(chan->device); - struct nouveau_resource *r = NULL; - struct nouveau_fence *ref = NULL; - - if (fence) - nouveau_fence_ref(fence, &ref); - else - nouveau_fence_new(chan, &ref); - assert(ref); - - while (nouveau_resource_alloc(nvdev->sa_heap, size, ref, &r)) { - if (nouveau_bo_tmp_max(nvdev) < size) { - nouveau_fence_ref(NULL, &ref); - return NULL; - } - - nouveau_fence_flush(chan); - } - nouveau_fence_signal_cb(ref, nouveau_bo_tmp_del, r); - - return r; -} - -int -nouveau_bo_init(struct nouveau_device *dev) -{ - struct nouveau_device_priv *nvdev = nouveau_device(dev); - int ret; - - ret = nouveau_mem_alloc(dev, 128*1024, 0, NOUVEAU_MEM_AGP | - NOUVEAU_MEM_PCI, &nvdev->sa, &nvdev->sa_map); - if (ret) - return ret; - - ret = nouveau_resource_init(&nvdev->sa_heap, 0, nvdev->sa.size); - if (ret) { - nouveau_mem_free(dev, &nvdev->sa, &nvdev->sa_map); - return ret; - } - - return 0; -} - -void -nouveau_bo_takedown(struct nouveau_device *dev) -{ - struct nouveau_device_priv *nvdev = nouveau_device(dev); - - nouveau_mem_free(dev, &nvdev->sa, &nvdev->sa_map); -} - -int -nouveau_bo_new(struct nouveau_device *dev, uint32_t flags, int align, - int size, struct nouveau_bo **bo) -{ - struct nouveau_bo_priv *nvbo; - int ret; - - if (!dev || !bo || *bo) - return -EINVAL; - - nvbo = calloc(1, sizeof(struct nouveau_bo_priv)); - if (!nvbo) - return -ENOMEM; - nvbo->base.device = dev; - nvbo->base.size = size; - nvbo->base.handle = bo_to_ptr(nvbo); - nvbo->drm.alignment = align; - nvbo->refcount = 1; - - if (flags & NOUVEAU_BO_TILED) { - nvbo->tiled = 1; - if (flags & NOUVEAU_BO_ZTILE) - nvbo->tiled |= 2; - flags &= ~NOUVEAU_BO_TILED; - } - - ret = nouveau_bo_set_status(&nvbo->base, flags); - if (ret) { - free(nvbo); - return ret; - } - - *bo = &nvbo->base; - return 0; -} - -int -nouveau_bo_user(struct nouveau_device *dev, void *ptr, int size, - struct nouveau_bo **bo) -{ - struct nouveau_bo_priv *nvbo; - - if (!dev || !bo || *bo) - return -EINVAL; - - nvbo = calloc(1, sizeof(*nvbo)); - if (!nvbo) - return -ENOMEM; - nvbo->base.device = dev; - - nvbo->sysmem = ptr; - nvbo->user = 1; - - nvbo->base.size = size; - nvbo->base.offset = nvbo->drm.offset; - nvbo->base.handle = bo_to_ptr(nvbo); - nvbo->refcount = 1; - *bo = &nvbo->base; - return 0; -} - -int -nouveau_bo_ref(struct nouveau_device *dev, uint64_t handle, - struct nouveau_bo **bo) -{ - struct nouveau_bo_priv *nvbo = ptr_to_bo(handle); - - if (!dev || !bo || *bo) - return -EINVAL; - - nvbo->refcount++; - *bo = &nvbo->base; - return 0; -} - -static void -nouveau_bo_del_cb(void *priv) -{ - struct nouveau_bo_priv *nvbo = priv; - - nouveau_fence_ref(NULL, &nvbo->fence); - nouveau_mem_free(nvbo->base.device, &nvbo->drm, &nvbo->map); - if (nvbo->sysmem && !nvbo->user) - free(nvbo->sysmem); - free(nvbo); -} - -void -nouveau_bo_del(struct nouveau_bo **bo) -{ - struct nouveau_bo_priv *nvbo; - - if (!bo || !*bo) - return; - nvbo = nouveau_bo(*bo); - *bo = NULL; - - if (--nvbo->refcount) - return; - - if (nvbo->pending) - nouveau_pushbuf_flush(nvbo->pending->channel, 0); - - if (nvbo->fence) - nouveau_fence_signal_cb(nvbo->fence, nouveau_bo_del_cb, nvbo); - else - nouveau_bo_del_cb(nvbo); -} - -int -nouveau_bo_busy(struct nouveau_bo *bo, uint32_t flags) -{ - struct nouveau_bo_priv *nvbo = nouveau_bo(bo); - struct nouveau_fence *fence; - - if (!nvbo) - return -EINVAL; - - /* If the buffer is pending it must be busy, unless - * both are RD, in which case we can allow access */ - if (nvbo->pending) { - if ((nvbo->pending->flags & NOUVEAU_BO_RDWR) == NOUVEAU_BO_RD && - (flags & NOUVEAU_BO_RDWR) == NOUVEAU_BO_RD) - return 0; - else - return 1; - } - - if (flags & NOUVEAU_BO_WR) - fence = nvbo->fence; - else - fence = nvbo->wr_fence; - - /* If the buffer is not pending and doesn't have a fence - * that conflicts with our flags then it can't be busy - */ - if (!fence) - return 0; - else - /* If the fence is signalled the buffer is not busy, else is busy */ - return !nouveau_fence(fence)->signalled; -} - -int -nouveau_bo_map(struct nouveau_bo *bo, uint32_t flags) -{ - struct nouveau_bo_priv *nvbo = nouveau_bo(bo); - - if (!nvbo) - return -EINVAL; - - if (nvbo->pending && - (nvbo->pending->flags & NOUVEAU_BO_WR || flags & NOUVEAU_BO_WR)) { - nouveau_pushbuf_flush(nvbo->pending->channel, 0); - } - - if (flags & NOUVEAU_BO_WR) - nouveau_fence_wait(&nvbo->fence); - else - nouveau_fence_wait(&nvbo->wr_fence); - - if (nvbo->sysmem) - bo->map = nvbo->sysmem; - else - bo->map = nvbo->map; - return 0; -} - -void -nouveau_bo_unmap(struct nouveau_bo *bo) -{ - bo->map = NULL; -} - -static int -nouveau_bo_upload(struct nouveau_bo_priv *nvbo) -{ - if (nvbo->fence) - nouveau_fence_wait(&nvbo->fence); - memcpy(nvbo->map, nvbo->sysmem, nvbo->drm.size); - return 0; -} - -int -nouveau_bo_set_status(struct nouveau_bo *bo, uint32_t flags) -{ - struct nouveau_bo_priv *nvbo = nouveau_bo(bo); - struct drm_nouveau_mem_alloc new; - void *new_map = NULL, *new_sysmem = NULL; - unsigned new_flags = 0, ret; - - assert(!bo->map); - - /* Check current memtype vs requested, if they match do nothing */ - if ((nvbo->drm.flags & NOUVEAU_MEM_FB) && (flags & NOUVEAU_BO_VRAM)) - return 0; - if ((nvbo->drm.flags & (NOUVEAU_MEM_AGP | NOUVEAU_MEM_PCI)) && - (flags & NOUVEAU_BO_GART)) - return 0; - if (nvbo->drm.size == 0 && nvbo->sysmem && (flags & NOUVEAU_BO_LOCAL)) - return 0; - - memset(&new, 0x00, sizeof(new)); - - /* Allocate new memory */ - if (flags & NOUVEAU_BO_VRAM) - new_flags |= NOUVEAU_MEM_FB; - else - if (flags & NOUVEAU_BO_GART) - new_flags |= (NOUVEAU_MEM_AGP | NOUVEAU_MEM_PCI); - - if (nvbo->tiled && flags) { - new_flags |= NOUVEAU_MEM_TILE; - if (nvbo->tiled & 2) - new_flags |= NOUVEAU_MEM_TILE_ZETA; - } - - if (new_flags) { - ret = nouveau_mem_alloc(bo->device, bo->size, - nvbo->drm.alignment, new_flags, - &new, &new_map); - if (ret) - return ret; - } else - if (!nvbo->user) { - new_sysmem = malloc(bo->size); - } - - /* Copy old -> new */ - /*XXX: use M2MF */ - if (nvbo->sysmem || nvbo->map) { - struct nouveau_pushbuf_bo *pbo = nvbo->pending; - nvbo->pending = NULL; - nouveau_bo_map(bo, NOUVEAU_BO_RD); - memcpy(new_map, bo->map, bo->size); - nouveau_bo_unmap(bo); - nvbo->pending = pbo; - } - - /* Free old memory */ - if (nvbo->fence) - nouveau_fence_wait(&nvbo->fence); - nouveau_mem_free(bo->device, &nvbo->drm, &nvbo->map); - if (nvbo->sysmem && !nvbo->user) - free(nvbo->sysmem); - - nvbo->drm = new; - nvbo->map = new_map; - if (!nvbo->user) - nvbo->sysmem = new_sysmem; - bo->flags = flags; - bo->offset = nvbo->drm.offset; - return 0; -} - -static int -nouveau_bo_validate_user(struct nouveau_channel *chan, struct nouveau_bo *bo, - struct nouveau_fence *fence, uint32_t flags) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(chan); - struct nouveau_device_priv *nvdev = nouveau_device(chan->device); - struct nouveau_bo_priv *nvbo = nouveau_bo(bo); - struct nouveau_resource *r; - - if (nvchan->user_charge + bo->size > nvdev->sa.size) - return 1; - - if (!(flags & NOUVEAU_BO_GART)) - return 1; - - r = nouveau_bo_tmp(chan, bo->size, fence); - if (!r) - return 1; - nvchan->user_charge += bo->size; - - memcpy(nvdev->sa_map + r->start, nvbo->sysmem, bo->size); - - nvbo->offset = nvdev->sa.offset + r->start; - nvbo->flags = NOUVEAU_BO_GART; - return 0; -} - -static int -nouveau_bo_validate_bo(struct nouveau_channel *chan, struct nouveau_bo *bo, - struct nouveau_fence *fence, uint32_t flags) -{ - struct nouveau_bo_priv *nvbo = nouveau_bo(bo); - int ret; - - ret = nouveau_bo_set_status(bo, flags); - if (ret) { - nouveau_fence_flush(chan); - - ret = nouveau_bo_set_status(bo, flags); - if (ret) - return ret; - } - - if (nvbo->user) - nouveau_bo_upload(nvbo); - - nvbo->offset = nvbo->drm.offset; - if (nvbo->drm.flags & (NOUVEAU_MEM_AGP | NOUVEAU_MEM_PCI)) - nvbo->flags = NOUVEAU_BO_GART; - else - nvbo->flags = NOUVEAU_BO_VRAM; - - return 0; -} - -int -nouveau_bo_validate(struct nouveau_channel *chan, struct nouveau_bo *bo, - uint32_t flags) -{ - struct nouveau_bo_priv *nvbo = nouveau_bo(bo); - struct nouveau_fence *fence = nouveau_pushbuf(chan->pushbuf)->fence; - int ret; - - assert(bo->map == NULL); - - if (nvbo->user) { - ret = nouveau_bo_validate_user(chan, bo, fence, flags); - if (ret) { - ret = nouveau_bo_validate_bo(chan, bo, fence, flags); - if (ret) - return ret; - } - } else { - ret = nouveau_bo_validate_bo(chan, bo, fence, flags); - if (ret) - return ret; - } - - if (flags & NOUVEAU_BO_WR) - nouveau_fence_ref(fence, &nvbo->wr_fence); - nouveau_fence_ref(fence, &nvbo->fence); - return 0; -} - diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_channel.c b/src/gallium/winsys/drm/nouveau/common/nouveau_channel.c deleted file mode 100644 index b7298131c1d..00000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_channel.c +++ /dev/null @@ -1,126 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include <stdlib.h> -#include <string.h> -#include <errno.h> -#include <util/u_memory.h> -#include "nouveau_drmif.h" -#include "nouveau_dma.h" - -int -nouveau_channel_alloc(struct nouveau_device *dev, uint32_t fb_ctxdma, - uint32_t tt_ctxdma, struct nouveau_channel **chan) -{ - struct nouveau_device_priv *nvdev = nouveau_device(dev); - struct nouveau_channel_priv *nvchan; - int ret; - - if (!nvdev || !chan || *chan) - return -EINVAL; - - nvchan = CALLOC_STRUCT(nouveau_channel_priv); - if (!nvchan) - return -ENOMEM; - nvchan->base.device = dev; - - nvchan->drm.fb_ctxdma_handle = fb_ctxdma; - nvchan->drm.tt_ctxdma_handle = tt_ctxdma; - ret = drmCommandWriteRead(nvdev->fd, DRM_NOUVEAU_CHANNEL_ALLOC, - &nvchan->drm, sizeof(nvchan->drm)); - if (ret) { - FREE(nvchan); - return ret; - } - - nvchan->base.id = nvchan->drm.channel; - if (nouveau_grobj_ref(&nvchan->base, nvchan->drm.fb_ctxdma_handle, - &nvchan->base.vram) || - nouveau_grobj_ref(&nvchan->base, nvchan->drm.tt_ctxdma_handle, - &nvchan->base.gart)) { - nouveau_channel_free((void *)&nvchan); - return -EINVAL; - } - - ret = drmMap(nvdev->fd, nvchan->drm.ctrl, nvchan->drm.ctrl_size, - (void*)&nvchan->user); - if (ret) { - nouveau_channel_free((void *)&nvchan); - return ret; - } - nvchan->put = &nvchan->user[0x40/4]; - nvchan->get = &nvchan->user[0x44/4]; - nvchan->ref_cnt = &nvchan->user[0x48/4]; - - ret = drmMap(nvdev->fd, nvchan->drm.notifier, nvchan->drm.notifier_size, - (drmAddressPtr)&nvchan->notifier_block); - if (ret) { - nouveau_channel_free((void *)&nvchan); - return ret; - } - - ret = drmMap(nvdev->fd, nvchan->drm.cmdbuf, nvchan->drm.cmdbuf_size, - (void*)&nvchan->pushbuf); - if (ret) { - nouveau_channel_free((void *)&nvchan); - return ret; - } - - ret = nouveau_grobj_alloc(&nvchan->base, 0x00000000, 0x0030, - &nvchan->base.nullobj); - if (ret) { - nouveau_channel_free((void *)&nvchan); - return ret; - } - - nouveau_dma_channel_init(&nvchan->base); - nouveau_pushbuf_init(&nvchan->base); - - *chan = &nvchan->base; - return 0; -} - -void -nouveau_channel_free(struct nouveau_channel **chan) -{ - struct nouveau_channel_priv *nvchan; - struct nouveau_device_priv *nvdev; - struct drm_nouveau_channel_free cf; - - if (!chan || !*chan) - return; - nvchan = nouveau_channel(*chan); - *chan = NULL; - nvdev = nouveau_device(nvchan->base.device); - - FIRE_RING_CH(&nvchan->base); - - nouveau_grobj_free(&nvchan->base.vram); - nouveau_grobj_free(&nvchan->base.gart); - nouveau_grobj_free(&nvchan->base.nullobj); - - FREE(nvchan->pb.buffers); - FREE(nvchan->pb.relocs); - cf.channel = nvchan->drm.channel; - drmCommandWrite(nvdev->fd, DRM_NOUVEAU_CHANNEL_FREE, &cf, sizeof(cf)); - FREE(nvchan); -} diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_context.c b/src/gallium/winsys/drm/nouveau/common/nouveau_context.c index e0938773816..d6ae0827cd7 100644 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_context.c +++ b/src/gallium/winsys/drm/nouveau/common/nouveau_context.c @@ -11,16 +11,6 @@ static void nouveau_channel_context_destroy(struct nouveau_channel_context *nvc) { - nouveau_grobj_free(&nvc->NvCtxSurf2D); - nouveau_grobj_free(&nvc->NvImageBlit); - nouveau_grobj_free(&nvc->NvGdiRect); - nouveau_grobj_free(&nvc->NvM2MF); - nouveau_grobj_free(&nvc->Nv2D); - nouveau_grobj_free(&nvc->NvSwzSurf); - nouveau_grobj_free(&nvc->NvSIFM); - - nouveau_notifier_free(&nvc->sync_notifier); - nouveau_channel_free(&nvc->channel); FREE(nvc); @@ -43,32 +33,7 @@ nouveau_channel_context_create(struct nouveau_device *dev) return NULL; } - nvc->next_handle = 0x80000000; - - if ((ret = nouveau_notifier_alloc(nvc->channel, nvc->next_handle++, 1, - &nvc->sync_notifier))) { - NOUVEAU_ERR("Error creating channel sync notifier: %d\n", ret); - nouveau_channel_context_destroy(nvc); - return NULL; - } - - switch (dev->chipset & 0xf0) { - case 0x50: - case 0x80: - case 0x90: - ret = nouveau_surface_channel_create_nv50(nvc); - break; - default: - ret = nouveau_surface_channel_create_nv04(nvc); - break; - } - - if (ret) { - NOUVEAU_ERR("Error initialising surface objects: %d\n", ret); - nouveau_channel_context_destroy(nvc); - return NULL; - } - + nvc->next_handle = 0x77000000; return nvc; } @@ -113,45 +78,6 @@ nouveau_context_init(struct nouveau_screen *nv_screen, nvdev->lock = sarea_lock; } - /*XXX: Hack up a fake region and buffer object for front buffer. - * This will go away with TTM, replaced with a simple reference - * of the front buffer handle passed to us by the DDX. - */ - { - struct pipe_surface *fb_surf; - struct nouveau_pipe_buffer *fb_buf; - struct nouveau_bo_priv *fb_bo; - - fb_bo = calloc(1, sizeof(struct nouveau_bo_priv)); - fb_bo->drm.offset = nv_screen->front_offset; - fb_bo->drm.flags = NOUVEAU_MEM_FB; - fb_bo->drm.size = nv_screen->front_pitch * - nv_screen->front_height; - fb_bo->refcount = 1; - fb_bo->base.flags = NOUVEAU_BO_PIN | NOUVEAU_BO_VRAM; - fb_bo->base.offset = fb_bo->drm.offset; - fb_bo->base.handle = (unsigned long)fb_bo; - fb_bo->base.size = fb_bo->drm.size; - fb_bo->base.device = nv_screen->device; - - fb_buf = calloc(1, sizeof(struct nouveau_pipe_buffer)); - fb_buf->bo = &fb_bo->base; - - fb_surf = calloc(1, sizeof(struct pipe_surface)); - if (nv_screen->front_cpp == 2) - fb_surf->format = PIPE_FORMAT_R5G6B5_UNORM; - else - fb_surf->format = PIPE_FORMAT_A8R8G8B8_UNORM; - pf_get_block(fb_surf->format, &fb_surf->block); - fb_surf->width = nv_screen->front_pitch / nv_screen->front_cpp; - fb_surf->height = nv_screen->front_height; - fb_surf->stride = fb_surf->width * fb_surf->block.size; - fb_surf->refcount = 1; - fb_surf->buffer = &fb_buf->base; - - nv->frontbuffer = fb_surf; - } - /* Attempt to share a single channel between multiple contexts from * a single process. */ @@ -203,19 +129,6 @@ nouveau_context_init(struct nouveau_screen *nv_screen, } /* Create pipe */ - switch (dev->chipset & 0xf0) { - case 0x50: - case 0x80: - case 0x90: - if (nouveau_surface_init_nv50(nv)) - return 1; - break; - default: - if (nouveau_surface_init_nv04(nv)) - return 1; - break; - } - if (!getenv("NOUVEAU_FORCE_SOFTPIPE")) { struct pipe_screen *pscreen; @@ -239,8 +152,37 @@ nouveau_context_init(struct nouveau_screen *nv_screen, } } - pipe->priv = nv; + { + struct pipe_texture *fb_tex; + struct pipe_surface *fb_surf; + struct nouveau_pipe_buffer *fb_buf; + enum pipe_format format; + + fb_buf = calloc(1, sizeof(struct nouveau_pipe_buffer)); + fb_buf->base.refcount = 1; + fb_buf->base.usage = PIPE_BUFFER_USAGE_PIXEL; + + nouveau_bo_fake(dev, nv_screen->front_offset, NOUVEAU_BO_VRAM, + nv_screen->front_pitch*nv_screen->front_height, + NULL, &fb_buf->bo); + if (nv_screen->front_cpp == 4) + format = PIPE_FORMAT_A8R8G8B8_UNORM; + else + format = PIPE_FORMAT_R5G6B5_UNORM; + + fb_surf = nouveau_surface_buffer_ref(nv, &fb_buf->base, format, + nv_screen->front_pitch / + nv_screen->front_cpp, + nv_screen->front_height, + nv_screen->front_pitch, + &fb_tex); + + nv->frontbuffer = fb_surf; + nv->frontbuffer_texture = fb_tex; + } + + pipe->priv = nv; return 0; } diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_context.h b/src/gallium/winsys/drm/nouveau/common/nouveau_context.h index b1bdb01bdf7..02d2745680c 100644 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_context.h +++ b/src/gallium/winsys/drm/nouveau/common/nouveau_context.h @@ -3,7 +3,14 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau_drmif.h" -#include "nouveau_dma.h" +#include "nouveau_device.h" +#include "nouveau_channel.h" +#include "nouveau_pushbuf.h" +#include "nouveau_bo.h" +#include "nouveau_grobj.h" +#include "nouveau_notifier.h" +#include "nouveau_class.h" +#include "nouveau_local.h" struct nouveau_channel_context { struct pipe_screen *pscreen; @@ -14,29 +21,14 @@ struct nouveau_channel_context { struct pipe_context **pctx; struct nouveau_channel *channel; - - struct nouveau_notifier *sync_notifier; - - /* Common */ - struct nouveau_grobj *NvM2MF; - /* NV04-NV40 */ - struct nouveau_grobj *NvCtxSurf2D; - struct nouveau_grobj *NvSwzSurf; - struct nouveau_grobj *NvImageBlit; - struct nouveau_grobj *NvGdiRect; - struct nouveau_grobj *NvSIFM; - /* G80 */ - struct nouveau_grobj *Nv2D; - - uint32_t next_handle; - uint32_t next_subchannel; - uint32_t next_sequence; + unsigned next_handle; }; struct nouveau_context { int locked; struct nouveau_screen *nv_screen; struct pipe_surface *frontbuffer; + struct pipe_texture *frontbuffer_texture; struct { int hw_vertex_buffer; @@ -46,18 +38,6 @@ struct nouveau_context { /* Hardware context */ struct nouveau_channel_context *nvc; int pctx_id; - - /* pipe_surface accel */ - struct pipe_surface *surf_src, *surf_dst; - unsigned surf_src_offset, surf_dst_offset; - int (*surface_copy_prep)(struct nouveau_context *, - struct pipe_surface *dst, - struct pipe_surface *src); - void (*surface_copy)(struct nouveau_context *, unsigned dx, unsigned dy, - unsigned sx, unsigned sy, unsigned w, unsigned h); - void (*surface_copy_done)(struct nouveau_context *); - int (*surface_fill)(struct nouveau_context *, struct pipe_surface *, - unsigned, unsigned, unsigned, unsigned, unsigned); }; extern int nouveau_context_init(struct nouveau_screen *nv_screen, @@ -69,13 +49,6 @@ extern void nouveau_context_cleanup(struct nouveau_context *nv); extern void LOCK_HARDWARE(struct nouveau_context *); extern void UNLOCK_HARDWARE(struct nouveau_context *); -extern int -nouveau_surface_channel_create_nv04(struct nouveau_channel_context *); -extern int -nouveau_surface_channel_create_nv50(struct nouveau_channel_context *); -extern int nouveau_surface_init_nv04(struct nouveau_context *); -extern int nouveau_surface_init_nv50(struct nouveau_context *); - extern uint32_t *nouveau_pipe_dma_beginp(struct nouveau_grobj *, int, int); extern void nouveau_pipe_dma_kickoff(struct nouveau_channel *); diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_device.c b/src/gallium/winsys/drm/nouveau/common/nouveau_device.c deleted file mode 100644 index 92b57b834ba..00000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_device.c +++ /dev/null @@ -1,159 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include <stdio.h> -#include <stdlib.h> -#include <errno.h> -#include <util/u_memory.h> -#include "nouveau_drmif.h" - -int -nouveau_device_open_existing(struct nouveau_device **dev, int close, - int fd, drm_context_t ctx) -{ - struct nouveau_device_priv *nvdev; - int ret; - - if (!dev || *dev) - return -EINVAL; - - nvdev = CALLOC_STRUCT(nouveau_device_priv); - if (!nvdev) - return -ENOMEM; - nvdev->fd = fd; - nvdev->ctx = ctx; - nvdev->needs_close = close; - - drmCommandNone(nvdev->fd, DRM_NOUVEAU_CARD_INIT); - - if ((ret = nouveau_bo_init(&nvdev->base))) { - nouveau_device_close((void *)&nvdev); - return ret; - } - - { - uint64_t value; - - ret = nouveau_device_get_param(&nvdev->base, - NOUVEAU_GETPARAM_CHIPSET_ID, - &value); - if (ret) { - nouveau_device_close((void *)&nvdev); - return ret; - } - nvdev->base.chipset = value; - } - - *dev = &nvdev->base; - return 0; -} - -int -nouveau_device_open(struct nouveau_device **dev, const char *busid) -{ - drm_context_t ctx; - int fd, ret; - - if (!dev || *dev) - return -EINVAL; - - fd = drmOpen("nouveau", busid); - if (fd < 0) - return -EINVAL; - - ret = drmCreateContext(fd, &ctx); - if (ret) { - drmClose(fd); - return ret; - } - - ret = nouveau_device_open_existing(dev, 1, fd, ctx); - if (ret) { - drmDestroyContext(fd, ctx); - drmClose(fd); - return ret; - } - - return 0; -} - -void -nouveau_device_close(struct nouveau_device **dev) -{ - struct nouveau_device_priv *nvdev; - - if (dev || !*dev) - return; - nvdev = nouveau_device(*dev); - *dev = NULL; - - nouveau_bo_takedown(&nvdev->base); - - if (nvdev->needs_close) { - drmDestroyContext(nvdev->fd, nvdev->ctx); - drmClose(nvdev->fd); - } - FREE(nvdev); -} - -int -nouveau_device_get_param(struct nouveau_device *dev, - uint64_t param, uint64_t *value) -{ - struct nouveau_device_priv *nvdev = nouveau_device(dev); - struct drm_nouveau_getparam g; - int ret; - - if (!nvdev || !value) - return -EINVAL; - - g.param = param; - ret = drmCommandWriteRead(nvdev->fd, DRM_NOUVEAU_GETPARAM, - &g, sizeof(g)); - if (ret) - return ret; - - *value = g.value; - return 0; -} - -int -nouveau_device_set_param(struct nouveau_device *dev, - uint64_t param, uint64_t value) -{ - struct nouveau_device_priv *nvdev = nouveau_device(dev); - struct drm_nouveau_setparam s; - int ret; - - if (!nvdev) - return -EINVAL; - - s.param = param; - s.value = value; - ret = drmCommandWriteRead(nvdev->fd, DRM_NOUVEAU_SETPARAM, - &s, sizeof(s)); - if (ret) - return ret; - - return 0; -} - diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_dma.c b/src/gallium/winsys/drm/nouveau/common/nouveau_dma.c deleted file mode 100644 index f8a8ba04f6d..00000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_dma.c +++ /dev/null @@ -1,219 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include <stdint.h> -#include <assert.h> -#include <errno.h> - -#include "nouveau_drmif.h" -#include "nouveau_dma.h" -#include "nouveau_local.h" - -static inline uint32_t -READ_GET(struct nouveau_channel_priv *nvchan) -{ - return *nvchan->get; -} - -static inline void -WRITE_PUT(struct nouveau_channel_priv *nvchan, uint32_t val) -{ - uint32_t put = ((val << 2) + nvchan->dma->base); - volatile int dum; - - NOUVEAU_DMA_BARRIER; - dum = READ_GET(nvchan); - - *nvchan->put = put; - nvchan->dma->put = val; -#ifdef NOUVEAU_DMA_TRACE - NOUVEAU_MSG("WRITE_PUT %d/0x%08x\n", nvchan->drm.channel, put); -#endif - - NOUVEAU_DMA_BARRIER; -} - -static inline int -LOCAL_GET(struct nouveau_dma_priv *dma, uint32_t *val) -{ - uint32_t get = *val; - - if (get >= dma->base && get <= (dma->base + (dma->max << 2))) { - *val = (get - dma->base) >> 2; - return 1; - } - - return 0; -} - -void -nouveau_dma_channel_init(struct nouveau_channel *chan) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(chan); - int i; - - nvchan->dma = &nvchan->dma_master; - nvchan->dma->base = nvchan->drm.put_base; - nvchan->dma->cur = nvchan->dma->put = 0; - nvchan->dma->max = (nvchan->drm.cmdbuf_size >> 2) - 2; - nvchan->dma->free = nvchan->dma->max - nvchan->dma->cur; - - RING_SPACE_CH(chan, RING_SKIPS); - for (i = 0; i < RING_SKIPS; i++) - OUT_RING_CH(chan, 0); -} - -#define CHECK_TIMEOUT() do { \ - if ((NOUVEAU_TIME_MSEC() - t_start) > NOUVEAU_DMA_TIMEOUT) \ - return - EBUSY; \ -} while(0) - -int -nouveau_dma_wait(struct nouveau_channel *chan, int size) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(chan); - struct nouveau_dma_priv *dma = nvchan->dma; - uint32_t get, t_start; - - FIRE_RING_CH(chan); - - t_start = NOUVEAU_TIME_MSEC(); - while (dma->free < size) { - CHECK_TIMEOUT(); - - get = READ_GET(nvchan); - if (!LOCAL_GET(dma, &get)) - continue; - - if (dma->put >= get) { - dma->free = dma->max - dma->cur; - - if (dma->free < size) { -#ifdef NOUVEAU_DMA_DEBUG - dma->push_free = 1; -#endif - OUT_RING_CH(chan, 0x20000000 | dma->base); - if (get <= RING_SKIPS) { - /*corner case - will be idle*/ - if (dma->put <= RING_SKIPS) - WRITE_PUT(nvchan, - RING_SKIPS + 1); - - do { - CHECK_TIMEOUT(); - get = READ_GET(nvchan); - if (!LOCAL_GET(dma, &get)) - get = 0; - } while (get <= RING_SKIPS); - } - - WRITE_PUT(nvchan, RING_SKIPS); - dma->cur = dma->put = RING_SKIPS; - dma->free = get - (RING_SKIPS + 1); - } - } else { - dma->free = get - dma->cur - 1; - } - } - - return 0; -} - -#ifdef NOUVEAU_DMA_DUMP_POSTRELOC_PUSHBUF -static void -nouveau_dma_parse_pushbuf(struct nouveau_channel *chan, int get, int put) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(chan); - unsigned mthd_count = 0; - - while (get != put) { - uint32_t gpuget = (get << 2) + nvchan->drm.put_base; - uint32_t data; - - if (get < 0 || get >= nvchan->drm.cmdbuf_size) { - NOUVEAU_ERR("DMA_PT 0x%08x\n", gpuget); - assert(0); - } - data = nvchan->pushbuf[get++]; - - if (mthd_count) { - NOUVEAU_MSG("0x%08x 0x%08x\n", gpuget, data); - mthd_count--; - continue; - } - - switch (data & 0x60000000) { - case 0x00000000: - mthd_count = (data >> 18) & 0x7ff; - NOUVEAU_MSG("0x%08x 0x%08x MTHD " - "Sc %d Mthd 0x%04x Size %d\n", - gpuget, data, (data>>13) & 7, data & 0x1ffc, - mthd_count); - break; - case 0x20000000: - get = (data & 0x1ffffffc) >> 2; - NOUVEAU_MSG("0x%08x 0x%08x JUMP 0x%08x\n", - gpuget, data, data & 0x1ffffffc); - continue; - case 0x40000000: - mthd_count = (data >> 18) & 0x7ff; - NOUVEAU_MSG("0x%08x 0x%08x NINC " - "Sc %d Mthd 0x%04x Size %d\n", - gpuget, data, (data>>13) & 7, data & 0x1ffc, - mthd_count); - break; - case 0x60000000: - /* DMA_OPCODE_CALL apparently, doesn't seem to work on - * my NV40 at least.. - */ - /* fall-through */ - default: - NOUVEAU_MSG("DMA_PUSHER 0x%08x 0x%08x\n", - gpuget, data); - assert(0); - } - } -} -#endif - -void -nouveau_dma_kickoff(struct nouveau_channel *chan) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(chan); - struct nouveau_dma_priv *dma = nvchan->dma; - - if (dma->cur == dma->put) - return; - -#ifdef NOUVEAU_DMA_DEBUG - if (dma->push_free) { - NOUVEAU_ERR("Packet incomplete: %d left\n", dma->push_free); - return; - } -#endif - -#ifdef NOUVEAU_DMA_DUMP_POSTRELOC_PUSHBUF - nouveau_dma_parse_pushbuf(chan, dma->put, dma->cur); -#endif - - WRITE_PUT(nvchan, dma->cur); -} diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_dma.h b/src/gallium/winsys/drm/nouveau/common/nouveau_dma.h deleted file mode 100644 index cfa6d26e828..00000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_dma.h +++ /dev/null @@ -1,143 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_DMA_H__ -#define __NOUVEAU_DMA_H__ - -#include <string.h> -#include "nouveau_drmif.h" -#include "nouveau_local.h" - -#define RING_SKIPS 8 - -extern int nouveau_dma_wait(struct nouveau_channel *chan, int size); -extern void nouveau_dma_subc_bind(struct nouveau_grobj *); -extern void nouveau_dma_channel_init(struct nouveau_channel *); -extern void nouveau_dma_kickoff(struct nouveau_channel *); - -#ifdef NOUVEAU_DMA_DEBUG -static char faulty[1024]; -#endif - -static inline void -nouveau_dma_out(struct nouveau_channel *chan, uint32_t data) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(chan); - struct nouveau_dma_priv *dma = nvchan->dma; - -#ifdef NOUVEAU_DMA_DEBUG - if (dma->push_free == 0) { - NOUVEAU_ERR("No space left in packet at %s\n", faulty); - return; - } - dma->push_free--; -#endif -#ifdef NOUVEAU_DMA_TRACE - { - uint32_t offset = (dma->cur << 2) + dma->base; - NOUVEAU_MSG("\tOUT_RING %d/0x%08x -> 0x%08x\n", - nvchan->drm.channel, offset, data); - } -#endif - nvchan->pushbuf[dma->cur + (dma->base - nvchan->drm.put_base)/4] = data; - dma->cur++; -} - -static inline void -nouveau_dma_outp(struct nouveau_channel *chan, uint32_t *ptr, int size) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(chan); - struct nouveau_dma_priv *dma = nvchan->dma; - (void)dma; - -#ifdef NOUVEAU_DMA_DEBUG - if (dma->push_free < size) { - NOUVEAU_ERR("Packet too small. Free=%d, Need=%d\n", - dma->push_free, size); - return; - } -#endif -#ifdef NOUVEAU_DMA_TRACE - while (size--) { - nouveau_dma_out(chan, *ptr); - ptr++; - } -#else - memcpy(&nvchan->pushbuf[dma->cur], ptr, size << 2); -#ifdef NOUVEAU_DMA_DEBUG - dma->push_free -= size; -#endif - dma->cur += size; -#endif -} - -static inline void -nouveau_dma_space(struct nouveau_channel *chan, int size) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(chan); - struct nouveau_dma_priv *dma = nvchan->dma; - - if (dma->free < size) { - if (nouveau_dma_wait(chan, size) && chan->hang_notify) - chan->hang_notify(chan); - } - dma->free -= size; -#ifdef NOUVEAU_DMA_DEBUG - dma->push_free = size; -#endif -} - -static inline void -nouveau_dma_begin(struct nouveau_channel *chan, struct nouveau_grobj *grobj, - int method, int size, const char* file, int line) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(chan); - struct nouveau_dma_priv *dma = nvchan->dma; - (void)dma; - -#ifdef NOUVEAU_DMA_TRACE - NOUVEAU_MSG("BEGIN_RING %d/%08x/%d/0x%04x/%d\n", nvchan->drm.channel, - grobj->handle, grobj->subc, method, size); -#endif - -#ifdef NOUVEAU_DMA_DEBUG - if (dma->push_free) { - NOUVEAU_ERR("Previous packet incomplete: %d left at %s\n", - dma->push_free, faulty); - return; - } - sprintf(faulty,"%s:%d",file,line); -#endif - - nouveau_dma_space(chan, (size + 1)); - nouveau_dma_out(chan, (size << 18) | (grobj->subc << 13) | method); -} - -#define RING_SPACE_CH(ch,sz) nouveau_dma_space((ch), (sz)) -#define BEGIN_RING_CH(ch,gr,m,sz) nouveau_dma_begin((ch), (gr), (m), (sz), __FUNCTION__, __LINE__ ) -#define OUT_RING_CH(ch, data) nouveau_dma_out((ch), (data)) -#define OUT_RINGp_CH(ch,ptr,dwords) nouveau_dma_outp((ch), (void*)(ptr), \ - (dwords)) -#define FIRE_RING_CH(ch) nouveau_dma_kickoff((ch)) -#define WAIT_RING_CH(ch,sz) nouveau_dma_wait((ch), (sz)) - -#endif diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_drmif.h b/src/gallium/winsys/drm/nouveau/common/nouveau_drmif.h deleted file mode 100644 index 5f72800676d..00000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_drmif.h +++ /dev/null @@ -1,313 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifndef __NOUVEAU_DRMIF_H__ -#define __NOUVEAU_DRMIF_H__ - -#include <stdint.h> -#include <xf86drm.h> -#include <nouveau_drm.h> - -#include "nouveau/nouveau_device.h" -#include "nouveau/nouveau_channel.h" -#include "nouveau/nouveau_grobj.h" -#include "nouveau/nouveau_notifier.h" -#include "nouveau/nouveau_bo.h" -#include "nouveau/nouveau_resource.h" -#include "nouveau/nouveau_pushbuf.h" - -struct nouveau_device_priv { - struct nouveau_device base; - - int fd; - drm_context_t ctx; - drmLock *lock; - int needs_close; - - struct drm_nouveau_mem_alloc sa; - void *sa_map; - struct nouveau_resource *sa_heap; -}; -#define nouveau_device(n) ((struct nouveau_device_priv *)(n)) - -extern int -nouveau_device_open_existing(struct nouveau_device **, int close, - int fd, drm_context_t ctx); - -extern int -nouveau_device_open(struct nouveau_device **, const char *busid); - -extern void -nouveau_device_close(struct nouveau_device **); - -extern int -nouveau_device_get_param(struct nouveau_device *, uint64_t param, uint64_t *v); - -extern int -nouveau_device_set_param(struct nouveau_device *, uint64_t param, uint64_t val); - -struct nouveau_fence { - struct nouveau_channel *channel; -}; - -struct nouveau_fence_cb { - struct nouveau_fence_cb *next; - void (*func)(void *); - void *priv; -}; - -struct nouveau_fence_priv { - struct nouveau_fence base; - int refcount; - - struct nouveau_fence *next; - struct nouveau_fence_cb *signal_cb; - - uint32_t sequence; - int emitted; - int signalled; -}; -#define nouveau_fence(n) ((struct nouveau_fence_priv *)(n)) - -extern int -nouveau_fence_new(struct nouveau_channel *, struct nouveau_fence **); - -extern int -nouveau_fence_ref(struct nouveau_fence *, struct nouveau_fence **); - -extern int -nouveau_fence_signal_cb(struct nouveau_fence *, void (*)(void *), void *); - -extern void -nouveau_fence_emit(struct nouveau_fence *); - -extern int -nouveau_fence_wait(struct nouveau_fence **); - -extern void -nouveau_fence_flush(struct nouveau_channel *); - -struct nouveau_pushbuf_reloc { - struct nouveau_pushbuf_bo *pbbo; - uint32_t *ptr; - uint32_t flags; - uint32_t data; - uint32_t vor; - uint32_t tor; -}; - -struct nouveau_pushbuf_bo { - struct nouveau_channel *channel; - struct nouveau_bo *bo; - unsigned flags; - unsigned handled; -}; - -#define NOUVEAU_PUSHBUF_MAX_BUFFERS 1024 -#define NOUVEAU_PUSHBUF_MAX_RELOCS 1024 -struct nouveau_pushbuf_priv { - struct nouveau_pushbuf base; - - struct nouveau_fence *fence; - - unsigned nop_jump; - unsigned start; - unsigned size; - - struct nouveau_pushbuf_bo *buffers; - unsigned nr_buffers; - struct nouveau_pushbuf_reloc *relocs; - unsigned nr_relocs; -}; -#define nouveau_pushbuf(n) ((struct nouveau_pushbuf_priv *)(n)) - -#define pbbo_to_ptr(o) ((uint64_t)(unsigned long)(o)) -#define ptr_to_pbbo(h) ((struct nouveau_pushbuf_bo *)(unsigned long)(h)) -#define pbrel_to_ptr(o) ((uint64_t)(unsigned long)(o)) -#define ptr_to_pbrel(h) ((struct nouveau_pushbuf_reloc *)(unsigned long)(h)) -#define bo_to_ptr(o) ((uint64_t)(unsigned long)(o)) -#define ptr_to_bo(h) ((struct nouveau_bo_priv *)(unsigned long)(h)) - -extern int -nouveau_pushbuf_init(struct nouveau_channel *); - -extern int -nouveau_pushbuf_flush(struct nouveau_channel *, unsigned min); - -extern int -nouveau_pushbuf_emit_reloc(struct nouveau_channel *, void *ptr, - struct nouveau_bo *, uint32_t data, uint32_t flags, - uint32_t vor, uint32_t tor); - -struct nouveau_dma_priv { - uint32_t base; - uint32_t max; - uint32_t cur; - uint32_t put; - uint32_t free; - - int push_free; -} dma; - -struct nouveau_channel_priv { - struct nouveau_channel base; - - struct drm_nouveau_channel_alloc drm; - - uint32_t *pushbuf; - void *notifier_block; - - volatile uint32_t *user; - volatile uint32_t *put; - volatile uint32_t *get; - volatile uint32_t *ref_cnt; - - struct nouveau_dma_priv dma_master; - struct nouveau_dma_priv dma_bufmgr; - struct nouveau_dma_priv *dma; - - struct nouveau_fence *fence_head; - struct nouveau_fence *fence_tail; - uint32_t fence_sequence; - - struct nouveau_pushbuf_priv pb; - - unsigned user_charge; -}; -#define nouveau_channel(n) ((struct nouveau_channel_priv *)(n)) - -extern int -nouveau_channel_alloc(struct nouveau_device *, uint32_t fb, uint32_t tt, - struct nouveau_channel **); - -extern void -nouveau_channel_free(struct nouveau_channel **); - -struct nouveau_grobj_priv { - struct nouveau_grobj base; -}; -#define nouveau_grobj(n) ((struct nouveau_grobj_priv *)(n)) - -extern int nouveau_grobj_alloc(struct nouveau_channel *, uint32_t handle, - int class, struct nouveau_grobj **); -extern int nouveau_grobj_ref(struct nouveau_channel *, uint32_t handle, - struct nouveau_grobj **); -extern void nouveau_grobj_free(struct nouveau_grobj **); - - -struct nouveau_notifier_priv { - struct nouveau_notifier base; - - struct drm_nouveau_notifierobj_alloc drm; - volatile void *map; -}; -#define nouveau_notifier(n) ((struct nouveau_notifier_priv *)(n)) - -extern int -nouveau_notifier_alloc(struct nouveau_channel *, uint32_t handle, int count, - struct nouveau_notifier **); - -extern void -nouveau_notifier_free(struct nouveau_notifier **); - -extern void -nouveau_notifier_reset(struct nouveau_notifier *, int id); - -extern uint32_t -nouveau_notifier_status(struct nouveau_notifier *, int id); - -extern uint32_t -nouveau_notifier_return_val(struct nouveau_notifier *, int id); - -extern int -nouveau_notifier_wait_status(struct nouveau_notifier *, int id, int status, - int timeout); - -struct nouveau_bo_priv { - struct nouveau_bo base; - - struct nouveau_pushbuf_bo *pending; - struct nouveau_fence *fence; - struct nouveau_fence *wr_fence; - - struct drm_nouveau_mem_alloc drm; - void *map; - - void *sysmem; - int user; - - int refcount; - - uint64_t offset; - uint64_t flags; - int tiled; -}; -#define nouveau_bo(n) ((struct nouveau_bo_priv *)(n)) - -extern int -nouveau_bo_init(struct nouveau_device *); - -extern void -nouveau_bo_takedown(struct nouveau_device *); - -extern int -nouveau_bo_new(struct nouveau_device *, uint32_t flags, int align, int size, - struct nouveau_bo **); - -extern int -nouveau_bo_user(struct nouveau_device *, void *ptr, int size, - struct nouveau_bo **); - -extern int -nouveau_bo_ref(struct nouveau_device *, uint64_t handle, struct nouveau_bo **); - -extern int -nouveau_bo_set_status(struct nouveau_bo *, uint32_t flags); - -extern void -nouveau_bo_del(struct nouveau_bo **); - -extern int -nouveau_bo_busy(struct nouveau_bo *bo, uint32_t flags); - -extern int -nouveau_bo_map(struct nouveau_bo *, uint32_t flags); - -extern void -nouveau_bo_unmap(struct nouveau_bo *); - -extern int -nouveau_bo_validate(struct nouveau_channel *, struct nouveau_bo *, - uint32_t flags); - -extern int -nouveau_resource_init(struct nouveau_resource **heap, unsigned start, - unsigned size); - -extern int -nouveau_resource_alloc(struct nouveau_resource *heap, int size, void *priv, - struct nouveau_resource **); - -extern void -nouveau_resource_free(struct nouveau_resource **); - -#endif diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_fence.c b/src/gallium/winsys/drm/nouveau/common/nouveau_fence.c deleted file mode 100644 index 451011e1126..00000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_fence.c +++ /dev/null @@ -1,217 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include <stdlib.h> -#include <errno.h> -#include <assert.h> - -#include "nouveau_drmif.h" -#include "nouveau_dma.h" -#include "nouveau_local.h" - -static void -nouveau_fence_del_unsignalled(struct nouveau_fence *fence) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(fence->channel); - struct nouveau_fence *le; - - if (nvchan->fence_head == fence) { - nvchan->fence_head = nouveau_fence(fence)->next; - if (nvchan->fence_head == NULL) - nvchan->fence_tail = NULL; - return; - } - - le = nvchan->fence_head; - while (le && nouveau_fence(le)->next != fence) - le = nouveau_fence(le)->next; - assert(le && nouveau_fence(le)->next == fence); - nouveau_fence(le)->next = nouveau_fence(fence)->next; - if (nvchan->fence_tail == fence) - nvchan->fence_tail = le; -} - -static void -nouveau_fence_del(struct nouveau_fence **fence) -{ - struct nouveau_fence_priv *nvfence; - - if (!fence || !*fence) - return; - nvfence = nouveau_fence(*fence); - *fence = NULL; - - if (--nvfence->refcount) - return; - - if (nvfence->emitted && !nvfence->signalled) { - if (nvfence->signal_cb) { - nvfence->refcount++; - nouveau_fence_wait((void *)&nvfence); - return; - } - - nouveau_fence_del_unsignalled(&nvfence->base); - } - free(nvfence); -} - -int -nouveau_fence_new(struct nouveau_channel *chan, struct nouveau_fence **fence) -{ - struct nouveau_fence_priv *nvfence; - - if (!chan || !fence || *fence) - return -EINVAL; - - nvfence = calloc(1, sizeof(struct nouveau_fence_priv)); - if (!nvfence) - return -ENOMEM; - nvfence->base.channel = chan; - nvfence->refcount = 1; - - *fence = &nvfence->base; - return 0; -} - -int -nouveau_fence_ref(struct nouveau_fence *ref, struct nouveau_fence **fence) -{ - struct nouveau_fence_priv *nvfence; - - if (!fence) - return -EINVAL; - - if (*fence) { - nouveau_fence_del(fence); - *fence = NULL; - } - - if (ref) { - nvfence = nouveau_fence(ref); - nvfence->refcount++; - *fence = &nvfence->base; - } - - return 0; -} - -int -nouveau_fence_signal_cb(struct nouveau_fence *fence, void (*func)(void *), - void *priv) -{ - struct nouveau_fence_priv *nvfence = nouveau_fence(fence); - struct nouveau_fence_cb *cb; - - if (!nvfence || !func) - return -EINVAL; - - cb = malloc(sizeof(struct nouveau_fence_cb)); - if (!cb) - return -ENOMEM; - - cb->func = func; - cb->priv = priv; - cb->next = nvfence->signal_cb; - nvfence->signal_cb = cb; - return 0; -} - -void -nouveau_fence_emit(struct nouveau_fence *fence) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(fence->channel); - struct nouveau_fence_priv *nvfence = nouveau_fence(fence); - - nvfence->emitted = 1; - nvfence->sequence = ++nvchan->fence_sequence; - if (nvfence->sequence == 0xffffffff) - NOUVEAU_ERR("AII wrap unhandled\n"); - - /*XXX: assumes subc 0 is populated */ - /* Not the way to fence on nv4 */ - if (nvchan->base.device->chipset >= 0x10) { - RING_SPACE_CH(fence->channel, 2); - OUT_RING_CH (fence->channel, 0x00040050); - OUT_RING_CH (fence->channel, nvfence->sequence); - } - - if (nvchan->fence_tail) { - nouveau_fence(nvchan->fence_tail)->next = fence; - } else { - nvchan->fence_head = fence; - } - nvchan->fence_tail = fence; -} - -void -nouveau_fence_flush(struct nouveau_channel *chan) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(chan); - uint32_t sequence = *nvchan->ref_cnt; - - while (nvchan->fence_head) { - struct nouveau_fence_priv *nvfence; - - nvfence = nouveau_fence(nvchan->fence_head); - if (nvfence->sequence > sequence) - break; - nouveau_fence_del_unsignalled(&nvfence->base); - nvfence->signalled = 1; - - if (nvfence->signal_cb) { - struct nouveau_fence *fence = NULL; - - nouveau_fence_ref(&nvfence->base, &fence); - - while (nvfence->signal_cb) { - struct nouveau_fence_cb *cb; - - cb = nvfence->signal_cb; - nvfence->signal_cb = cb->next; - cb->func(cb->priv); - free(cb); - } - - nouveau_fence_ref(NULL, &fence); - } - } -} - -int -nouveau_fence_wait(struct nouveau_fence **fence) -{ - struct nouveau_fence_priv *nvfence; - - if (!fence || !*fence) - return -EINVAL; - nvfence = nouveau_fence(*fence); - - if (nvfence->emitted) { - while (!nvfence->signalled) - nouveau_fence_flush(nvfence->base.channel); - } - nouveau_fence_ref(NULL, fence); - - return 0; -} - diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_grobj.c b/src/gallium/winsys/drm/nouveau/common/nouveau_grobj.c deleted file mode 100644 index fb430a25b8b..00000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_grobj.c +++ /dev/null @@ -1,107 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include <stdlib.h> -#include <errno.h> -#include <util/u_memory.h> -#include "nouveau_drmif.h" - -int -nouveau_grobj_alloc(struct nouveau_channel *chan, uint32_t handle, - int class, struct nouveau_grobj **grobj) -{ - struct nouveau_device_priv *nvdev = nouveau_device(chan->device); - struct nouveau_grobj_priv *nvgrobj; - struct drm_nouveau_grobj_alloc g; - int ret; - - if (!nvdev || !grobj || *grobj) - return -EINVAL; - - nvgrobj = CALLOC_STRUCT(nouveau_grobj_priv); - if (!nvgrobj) - return -ENOMEM; - nvgrobj->base.channel = chan; - nvgrobj->base.handle = handle; - nvgrobj->base.grclass = class; - - g.channel = chan->id; - g.handle = handle; - g.class = class; - ret = drmCommandWrite(nvdev->fd, DRM_NOUVEAU_GROBJ_ALLOC, - &g, sizeof(g)); - if (ret) { - nouveau_grobj_free((void *)&nvgrobj); - return ret; - } - - *grobj = &nvgrobj->base; - return 0; -} - -int -nouveau_grobj_ref(struct nouveau_channel *chan, uint32_t handle, - struct nouveau_grobj **grobj) -{ - struct nouveau_grobj_priv *nvgrobj; - - if (!chan || !grobj || *grobj) - return -EINVAL; - - nvgrobj = CALLOC_STRUCT(nouveau_grobj_priv); - if (!nvgrobj) - return -ENOMEM; - nvgrobj->base.channel = chan; - nvgrobj->base.handle = handle; - nvgrobj->base.grclass = 0; - - *grobj = &nvgrobj->base; - return 0; -} - -void -nouveau_grobj_free(struct nouveau_grobj **grobj) -{ - struct nouveau_device_priv *nvdev; - struct nouveau_channel_priv *chan; - struct nouveau_grobj_priv *nvgrobj; - - if (!grobj || !*grobj) - return; - nvgrobj = nouveau_grobj(*grobj); - *grobj = NULL; - - - chan = nouveau_channel(nvgrobj->base.channel); - nvdev = nouveau_device(chan->base.device); - - if (nvgrobj->base.grclass) { - struct drm_nouveau_gpuobj_free f; - - f.channel = chan->drm.channel; - f.handle = nvgrobj->base.handle; - drmCommandWrite(nvdev->fd, DRM_NOUVEAU_GPUOBJ_FREE, - &f, sizeof(f)); - } - FREE(nvgrobj); -} - diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_local.h b/src/gallium/winsys/drm/nouveau/common/nouveau_local.h index 877c7a8c47c..11175bce7a5 100644 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_local.h +++ b/src/gallium/winsys/drm/nouveau/common/nouveau_local.h @@ -16,100 +16,4 @@ fflush(stderr); \ } while(0) -#define NOUVEAU_TIME_MSEC() 0 - -/* User FIFO control */ -//#define NOUVEAU_DMA_TRACE -//#define NOUVEAU_DMA_DEBUG -//#define NOUVEAU_DMA_DUMP_POSTRELOC_PUSHBUF -#define NOUVEAU_DMA_BARRIER -#define NOUVEAU_DMA_TIMEOUT 2000 - -/* Push buffer access macros */ -static INLINE void -OUT_RING(struct nouveau_channel *chan, unsigned data) -{ - *(chan->pushbuf->cur++) = (data); -} - -static INLINE void -OUT_RINGp(struct nouveau_channel *chan, uint32_t *data, unsigned size) -{ - memcpy(chan->pushbuf->cur, data, size * 4); - chan->pushbuf->cur += size; -} - -static INLINE void -OUT_RINGf(struct nouveau_channel *chan, float f) -{ - union { uint32_t i; float f; } c; - c.f = f; - OUT_RING(chan, c.i); -} - -static INLINE void -BEGIN_RING(struct nouveau_channel *chan, struct nouveau_grobj *gr, - unsigned mthd, unsigned size) -{ - if (chan->pushbuf->remaining < (size + 1)) - nouveau_pushbuf_flush(chan, (size + 1)); - OUT_RING(chan, (gr->subc << 13) | (size << 18) | mthd); - chan->pushbuf->remaining -= (size + 1); -} - -static INLINE void -FIRE_RING(struct nouveau_channel *chan) -{ - nouveau_pushbuf_flush(chan, 0); -} - -static INLINE void -BIND_RING(struct nouveau_channel *chan, struct nouveau_grobj *gr, unsigned subc) -{ - gr->subc = subc; - BEGIN_RING(chan, gr, 0x0000, 1); - OUT_RING (chan, gr->handle); -} - -static INLINE void -OUT_RELOC(struct nouveau_channel *chan, struct nouveau_bo *bo, - unsigned data, unsigned flags, unsigned vor, unsigned tor) -{ - nouveau_pushbuf_emit_reloc(chan, chan->pushbuf->cur++, bo, - data, flags, vor, tor); -} - -/* Raw data + flags depending on FB/TT buffer */ -static INLINE void -OUT_RELOCd(struct nouveau_channel *chan, struct nouveau_bo *bo, - unsigned data, unsigned flags, unsigned vor, unsigned tor) -{ - OUT_RELOC(chan, bo, data, flags | NOUVEAU_BO_OR, vor, tor); -} - -/* FB/TT object handle */ -static INLINE void -OUT_RELOCo(struct nouveau_channel *chan, struct nouveau_bo *bo, - unsigned flags) -{ - OUT_RELOC(chan, bo, 0, flags | NOUVEAU_BO_OR, - chan->vram->handle, chan->gart->handle); -} - -/* Low 32-bits of offset */ -static INLINE void -OUT_RELOCl(struct nouveau_channel *chan, struct nouveau_bo *bo, - unsigned delta, unsigned flags) -{ - OUT_RELOC(chan, bo, delta, flags | NOUVEAU_BO_LOW, 0, 0); -} - -/* High 32-bits of offset */ -static INLINE void -OUT_RELOCh(struct nouveau_channel *chan, struct nouveau_bo *bo, - unsigned delta, unsigned flags) -{ - OUT_RELOC(chan, bo, delta, flags | NOUVEAU_BO_HIGH, 0, 0); -} - #endif diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_notifier.c b/src/gallium/winsys/drm/nouveau/common/nouveau_notifier.c deleted file mode 100644 index 01e8f38440e..00000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_notifier.c +++ /dev/null @@ -1,137 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include <stdlib.h> -#include <errno.h> - -#include "nouveau_drmif.h" -#include "nouveau_local.h" - -#define NOTIFIER(__v) \ - struct nouveau_notifier_priv *nvnotify = nouveau_notifier(notifier); \ - volatile uint32_t *__v = (void*)nvnotify->map + (id * 32) - -int -nouveau_notifier_alloc(struct nouveau_channel *chan, uint32_t handle, - int count, struct nouveau_notifier **notifier) -{ - struct nouveau_notifier_priv *nvnotify; - int ret; - - if (!chan || !notifier || *notifier) - return -EINVAL; - - nvnotify = calloc(1, sizeof(struct nouveau_notifier_priv)); - if (!nvnotify) - return -ENOMEM; - nvnotify->base.channel = chan; - nvnotify->base.handle = handle; - - nvnotify->drm.channel = chan->id; - nvnotify->drm.handle = handle; - nvnotify->drm.count = count; - if ((ret = drmCommandWriteRead(nouveau_device(chan->device)->fd, - DRM_NOUVEAU_NOTIFIEROBJ_ALLOC, - &nvnotify->drm, - sizeof(nvnotify->drm)))) { - nouveau_notifier_free((void *)&nvnotify); - return ret; - } - - nvnotify->map = (void *)nouveau_channel(chan)->notifier_block + - nvnotify->drm.offset; - *notifier = &nvnotify->base; - return 0; -} - -void -nouveau_notifier_free(struct nouveau_notifier **notifier) -{ - - struct nouveau_notifier_priv *nvnotify; - struct nouveau_channel_priv *nvchan; - struct nouveau_device_priv *nvdev; - struct drm_nouveau_gpuobj_free f; - - if (!notifier || !*notifier) - return; - nvnotify = nouveau_notifier(*notifier); - *notifier = NULL; - - nvchan = nouveau_channel(nvnotify->base.channel); - nvdev = nouveau_device(nvchan->base.device); - - f.channel = nvchan->drm.channel; - f.handle = nvnotify->base.handle; - drmCommandWrite(nvdev->fd, DRM_NOUVEAU_GPUOBJ_FREE, &f, sizeof(f)); - free(nvnotify); -} - -void -nouveau_notifier_reset(struct nouveau_notifier *notifier, int id) -{ - NOTIFIER(n); - - n[NV_NOTIFY_TIME_0 /4] = 0x00000000; - n[NV_NOTIFY_TIME_1 /4] = 0x00000000; - n[NV_NOTIFY_RETURN_VALUE/4] = 0x00000000; - n[NV_NOTIFY_STATE /4] = (NV_NOTIFY_STATE_STATUS_IN_PROCESS << - NV_NOTIFY_STATE_STATUS_SHIFT); -} - -uint32_t -nouveau_notifier_status(struct nouveau_notifier *notifier, int id) -{ - NOTIFIER(n); - - return n[NV_NOTIFY_STATE/4] >> NV_NOTIFY_STATE_STATUS_SHIFT; -} - -uint32_t -nouveau_notifier_return_val(struct nouveau_notifier *notifier, int id) -{ - NOTIFIER(n); - - return n[NV_NOTIFY_RETURN_VALUE/4]; -} - -int -nouveau_notifier_wait_status(struct nouveau_notifier *notifier, int id, - int status, int timeout) -{ - NOTIFIER(n); - uint32_t time = 0, t_start = NOUVEAU_TIME_MSEC(); - - while (time <= timeout) { - uint32_t v; - - v = n[NV_NOTIFY_STATE/4] >> NV_NOTIFY_STATE_STATUS_SHIFT; - if (v == status) - return 0; - - if (timeout) - time = NOUVEAU_TIME_MSEC() - t_start; - } - - return -EBUSY; -} - diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_pushbuf.c b/src/gallium/winsys/drm/nouveau/common/nouveau_pushbuf.c deleted file mode 100644 index 7c094eb7957..00000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_pushbuf.c +++ /dev/null @@ -1,270 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include <stdlib.h> -#include <errno.h> -#include <assert.h> -#include <util/u_memory.h> -#include "nouveau_drmif.h" -#include "nouveau_dma.h" - -#define PB_BUFMGR_DWORDS (4096 / 2) -#define PB_MIN_USER_DWORDS 2048 - -static int -nouveau_pushbuf_space(struct nouveau_channel *chan, unsigned min) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(chan); - struct nouveau_pushbuf_priv *nvpb = &nvchan->pb; - - assert((min + 1) <= nvchan->dma->max); - - /* Wait for enough space in push buffer */ - min = min < PB_MIN_USER_DWORDS ? PB_MIN_USER_DWORDS : min; - min += 1; /* a bit extra for the NOP */ - if (nvchan->dma->free < min) - WAIT_RING_CH(chan, min); - - /* Insert NOP, may turn into a jump later */ - RING_SPACE_CH(chan, 1); - nvpb->nop_jump = nvchan->dma->cur; - OUT_RING_CH(chan, 0); - - /* Any remaining space is available to the user */ - nvpb->start = nvchan->dma->cur; - nvpb->size = nvchan->dma->free; - nvpb->base.channel = chan; - nvpb->base.remaining = nvpb->size; - nvpb->base.cur = &nvchan->pushbuf[nvpb->start]; - - /* Create a new fence object for this "frame" */ - nouveau_fence_ref(NULL, &nvpb->fence); - nouveau_fence_new(chan, &nvpb->fence); - - return 0; -} - -int -nouveau_pushbuf_init(struct nouveau_channel *chan) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(chan); - struct nouveau_dma_priv *m = &nvchan->dma_master; - struct nouveau_dma_priv *b = &nvchan->dma_bufmgr; - int i; - - if (!nvchan) - return -EINVAL; - - /* Reassign last bit of push buffer for a "separate" bufmgr - * ring buffer - */ - m->max -= PB_BUFMGR_DWORDS; - m->free -= PB_BUFMGR_DWORDS; - - b->base = m->base + ((m->max + 2) << 2); - b->max = PB_BUFMGR_DWORDS - 2; - b->cur = b->put = 0; - b->free = b->max - b->cur; - - /* Some NOPs just to be safe - *XXX: RING_SKIPS - */ - nvchan->dma = b; - RING_SPACE_CH(chan, 8); - for (i = 0; i < 8; i++) - OUT_RING_CH(chan, 0); - nvchan->dma = m; - - nouveau_pushbuf_space(chan, 0); - chan->pushbuf = &nvchan->pb.base; - - nvchan->pb.buffers = CALLOC(NOUVEAU_PUSHBUF_MAX_BUFFERS, - sizeof(struct nouveau_pushbuf_bo)); - nvchan->pb.relocs = CALLOC(NOUVEAU_PUSHBUF_MAX_RELOCS, - sizeof(struct nouveau_pushbuf_reloc)); - return 0; -} - -static uint32_t -nouveau_pushbuf_calc_reloc(struct nouveau_bo *bo, - struct nouveau_pushbuf_reloc *r) -{ - uint32_t push; - - if (r->flags & NOUVEAU_BO_LOW) { - push = bo->offset + r->data; - } else - if (r->flags & NOUVEAU_BO_HIGH) { - push = (bo->offset + r->data) >> 32; - } else { - push = r->data; - } - - if (r->flags & NOUVEAU_BO_OR) { - if (bo->flags & NOUVEAU_BO_VRAM) - push |= r->vor; - else - push |= r->tor; - } - - return push; -} - -/* This would be our TTM "superioctl" */ -int -nouveau_pushbuf_flush(struct nouveau_channel *chan, unsigned min) -{ - struct nouveau_channel_priv *nvchan = nouveau_channel(chan); - struct nouveau_pushbuf_priv *nvpb = &nvchan->pb; - int ret, i; - - if (nvpb->base.remaining == nvpb->size) - return 0; - - nouveau_fence_flush(chan); - - nvpb->size -= nvpb->base.remaining; - nvchan->dma->cur += nvpb->size; - nvchan->dma->free -= nvpb->size; - assert(nvchan->dma->cur <= nvchan->dma->max); - - nvchan->dma = &nvchan->dma_bufmgr; - nvchan->pushbuf[nvpb->nop_jump] = 0x20000000 | - (nvchan->dma->base + (nvchan->dma->cur << 2)); - - /* Validate buffers + apply relocations */ - nvchan->user_charge = 0; - for (i = 0; i < nvpb->nr_relocs; i++) { - struct nouveau_pushbuf_reloc *r = &nvpb->relocs[i]; - struct nouveau_pushbuf_bo *pbbo = r->pbbo; - struct nouveau_bo *bo = pbbo->bo; - - /* Validated, mem matches presumed, no relocation necessary */ - if (pbbo->handled & 2) { - if (!(pbbo->handled & 1)) - assert(0); - continue; - } - - /* Not yet validated, do it now */ - if (!(pbbo->handled & 1)) { - ret = nouveau_bo_validate(chan, bo, pbbo->flags); - if (ret) { - assert(0); - return ret; - } - pbbo->handled |= 1; - - if (bo->offset == nouveau_bo(bo)->offset && - bo->flags == nouveau_bo(bo)->flags) { - pbbo->handled |= 2; - continue; - } - bo->offset = nouveau_bo(bo)->offset; - bo->flags = nouveau_bo(bo)->flags; - } - - /* Apply the relocation */ - *r->ptr = nouveau_pushbuf_calc_reloc(bo, r); - } - nvpb->nr_relocs = 0; - - /* Dereference all buffers on validate list */ - for (i = 0; i < nvpb->nr_buffers; i++) { - struct nouveau_pushbuf_bo *pbbo = &nvpb->buffers[i]; - - nouveau_bo(pbbo->bo)->pending = NULL; - nouveau_bo_del(&pbbo->bo); - } - nvpb->nr_buffers = 0; - - /* Switch back to user's ring */ - RING_SPACE_CH(chan, 1); - OUT_RING_CH(chan, 0x20000000 | ((nvpb->start << 2) + - nvchan->dma_master.base)); - nvchan->dma = &nvchan->dma_master; - - /* Fence + kickoff */ - nouveau_fence_emit(nvpb->fence); - FIRE_RING_CH(chan); - - /* Allocate space for next push buffer */ - ret = nouveau_pushbuf_space(chan, min); - assert(!ret); - - return 0; -} - -static struct nouveau_pushbuf_bo * -nouveau_pushbuf_emit_buffer(struct nouveau_channel *chan, struct nouveau_bo *bo) -{ - struct nouveau_pushbuf_priv *nvpb = nouveau_pushbuf(chan->pushbuf); - struct nouveau_bo_priv *nvbo = nouveau_bo(bo); - struct nouveau_pushbuf_bo *pbbo; - - if (nvbo->pending) - return nvbo->pending; - - if (nvpb->nr_buffers >= NOUVEAU_PUSHBUF_MAX_BUFFERS) - return NULL; - pbbo = nvpb->buffers + nvpb->nr_buffers++; - nvbo->pending = pbbo; - - nouveau_bo_ref(bo->device, bo->handle, &pbbo->bo); - pbbo->channel = chan; - pbbo->flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART; - pbbo->handled = 0; - return pbbo; -} - -int -nouveau_pushbuf_emit_reloc(struct nouveau_channel *chan, void *ptr, - struct nouveau_bo *bo, uint32_t data, uint32_t flags, - uint32_t vor, uint32_t tor) -{ - struct nouveau_pushbuf_priv *nvpb = nouveau_pushbuf(chan->pushbuf); - struct nouveau_pushbuf_bo *pbbo; - struct nouveau_pushbuf_reloc *r; - - if (nvpb->nr_relocs >= NOUVEAU_PUSHBUF_MAX_RELOCS) - return -ENOMEM; - - pbbo = nouveau_pushbuf_emit_buffer(chan, bo); - if (!pbbo) - return -ENOMEM; - pbbo->flags |= (flags & NOUVEAU_BO_RDWR); - pbbo->flags &= (flags | NOUVEAU_BO_RDWR); - - r = nvpb->relocs + nvpb->nr_relocs++; - r->pbbo = pbbo; - r->ptr = ptr; - r->flags = flags; - r->data = data; - r->vor = vor; - r->tor = tor; - - if (flags & NOUVEAU_BO_DUMMY) - *(uint32_t *)ptr = 0; - else - *(uint32_t *)ptr = nouveau_pushbuf_calc_reloc(bo, r); - return 0; -} diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_resource.c b/src/gallium/winsys/drm/nouveau/common/nouveau_resource.c deleted file mode 100644 index 766fd279fe0..00000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_resource.c +++ /dev/null @@ -1,116 +0,0 @@ -/* - * Copyright 2007 Nouveau Project - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include <stdlib.h> -#include <errno.h> -#include <util/u_memory.h> -#include "nouveau_drmif.h" -#include "nouveau_local.h" - -int -nouveau_resource_init(struct nouveau_resource **heap, - unsigned start, unsigned size) -{ - struct nouveau_resource *r; - - r = CALLOC_STRUCT(nouveau_resource); - if (!r) - return 1; - - r->start = start; - r->size = size; - *heap = r; - return 0; -} - -int -nouveau_resource_alloc(struct nouveau_resource *heap, int size, void *priv, - struct nouveau_resource **res) -{ - struct nouveau_resource *r; - - if (!heap || !size || !res || *res) - return 1; - - while (heap) { - if (!heap->in_use && heap->size >= size) { - r = CALLOC_STRUCT(nouveau_resource); - if (!r) - return 1; - - r->start = (heap->start + heap->size) - size; - r->size = size; - r->in_use = 1; - r->priv = priv; - - heap->size -= size; - - r->next = heap->next; - if (heap->next) - heap->next->prev = r; - r->prev = heap; - heap->next = r; - - *res = r; - return 0; - } - - heap = heap->next; - } - - return 1; -} - -void -nouveau_resource_free(struct nouveau_resource **res) -{ - struct nouveau_resource *r; - - if (!res || !*res) - return; - r = *res; - *res = NULL; - - r->in_use = 0; - - if (r->next && !r->next->in_use) { - struct nouveau_resource *new = r->next; - - new->prev = r->prev; - if (r->prev) - r->prev->next = new; - new->size += r->size; - new->start = r->start; - - free(r); - r = new; - } - - if (r->prev && !r->prev->in_use) { - r->prev->next = r->next; - if (r->next) - r->next->prev = r->prev; - r->prev->size += r->size; - FREE(r); - } - -} diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys.c b/src/gallium/winsys/drm/nouveau/common/nouveau_winsys.c index 722694e4a41..b6199f8e6db 100644 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys.c +++ b/src/gallium/winsys/drm/nouveau/common/nouveau_winsys.c @@ -29,33 +29,9 @@ nouveau_pipe_grobj_alloc(struct nouveau_winsys *nvws, int grclass, if (ret) return ret; - assert(nv->nvc->next_subchannel < 7); - BIND_RING(chan, *grobj, nv->nvc->next_subchannel++); - return 0; -} - -static int -nouveau_pipe_surface_copy(struct nouveau_winsys *nvws, struct pipe_surface *dst, - unsigned dx, unsigned dy, struct pipe_surface *src, - unsigned sx, unsigned sy, unsigned w, unsigned h) -{ - struct nouveau_context *nv = nvws->nv; - - if (nv->surface_copy_prep(nv, dst, src)) - return 1; - nv->surface_copy(nv, dx, dy, sx, sy, w, h); - nv->surface_copy_done(nv); - - return 0; -} - -static int -nouveau_pipe_surface_fill(struct nouveau_winsys *nvws, struct pipe_surface *dst, - unsigned dx, unsigned dy, unsigned w, unsigned h, - unsigned value) -{ - if (nvws->nv->surface_fill(nvws->nv, dst, dx, dy, w, h, value)) - return 1; + BEGIN_RING(chan, *grobj, 0x0000, 1); + OUT_RING (chan, (*grobj)->handle); + (*grobj)->bound = NOUVEAU_GROBJ_BOUND_EXPLICIT; return 0; } @@ -64,8 +40,9 @@ nouveau_pipe_push_reloc(struct nouveau_winsys *nvws, void *ptr, struct pipe_buffer *buf, uint32_t data, uint32_t flags, uint32_t vor, uint32_t tor) { - return nouveau_pushbuf_emit_reloc(nvws->channel, ptr, - nouveau_buffer(buf)->bo, + struct nouveau_bo *bo = nouveau_pipe_buffer(buf)->bo; + + return nouveau_pushbuf_emit_reloc(nvws->channel, ptr, bo, data, flags, vor, tor); } @@ -73,18 +50,18 @@ static int nouveau_pipe_push_flush(struct nouveau_winsys *nvws, unsigned size, struct pipe_fence_handle **fence) { - if (fence) { - struct nouveau_pushbuf *pb = nvws->channel->pushbuf; - struct nouveau_pushbuf_priv *nvpb = nouveau_pushbuf(pb); - struct nouveau_fence *ref = NULL; - - nouveau_fence_ref(nvpb->fence, &ref); - *fence = (struct pipe_fence_handle *)ref; - } + if (fence) + *fence = NULL; return nouveau_pushbuf_flush(nvws->channel, size); } +static struct nouveau_bo * +nouveau_pipe_get_bo(struct pipe_buffer *pb) +{ + return nouveau_pipe_buffer(pb)->bo; +} + struct pipe_context * nouveau_pipe_create(struct nouveau_context *nv) { @@ -152,8 +129,7 @@ nouveau_pipe_create(struct nouveau_context *nv) nvws->notifier_retval = nouveau_notifier_return_val; nvws->notifier_wait = nouveau_notifier_wait_status; - nvws->surface_copy = nouveau_pipe_surface_copy; - nvws->surface_fill = nouveau_pipe_surface_fill; + nvws->get_bo = nouveau_pipe_get_bo; ws = nouveau_create_pipe_winsys(nv); diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.c b/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.c index 8e889b9f369..881df985563 100644 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.c +++ b/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.c @@ -103,9 +103,9 @@ nouveau_pipe_bo_user_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) static void nouveau_pipe_bo_del(struct pipe_winsys *ws, struct pipe_buffer *buf) { - struct nouveau_pipe_buffer *nvbuf = nouveau_buffer(buf); + struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf); - nouveau_bo_del(&nvbuf->bo); + nouveau_bo_ref(NULL, &nvbuf->bo); FREE(nvbuf); } @@ -113,7 +113,7 @@ static void * nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf, unsigned flags) { - struct nouveau_pipe_buffer *nvbuf = nouveau_buffer(buf); + struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf); uint32_t map_flags = 0; if (flags & PIPE_BUFFER_USAGE_CPU_READ) @@ -121,6 +121,7 @@ nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf, if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) map_flags |= NOUVEAU_BO_WR; +#if 0 if (flags & PIPE_BUFFER_USAGE_DISCARD && !(flags & PIPE_BUFFER_USAGE_CPU_READ) && nouveau_bo_busy(nvbuf->bo, map_flags)) { @@ -131,10 +132,11 @@ nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf, uint32_t flags = nouveau_flags_from_usage(nv, buf->usage); if (!nouveau_bo_new(dev, flags, buf->alignment, buf->size, &rename)) { - nouveau_bo_del(&nvbuf->bo); + nouveau_bo_ref(NULL, &nvbuf->bo); nvbuf->bo = rename; } } +#endif if (nouveau_bo_map(nvbuf->bo, map_flags)) return NULL; @@ -144,47 +146,63 @@ nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf, static void nouveau_pipe_bo_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) { - struct nouveau_pipe_buffer *nvbuf = nouveau_buffer(buf); + struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf); nouveau_bo_unmap(nvbuf->bo); } -static INLINE struct nouveau_fence * -nouveau_pipe_fence(struct pipe_fence_handle *pfence) -{ - return (struct nouveau_fence *)pfence; -} - static void nouveau_pipe_fence_reference(struct pipe_winsys *ws, struct pipe_fence_handle **ptr, struct pipe_fence_handle *pfence) { - nouveau_fence_ref((void *)pfence, (void *)ptr); + *ptr = pfence; } static int nouveau_pipe_fence_signalled(struct pipe_winsys *ws, struct pipe_fence_handle *pfence, unsigned flag) { - struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)ws; - struct nouveau_fence *fence = nouveau_pipe_fence(pfence); - - if (nouveau_fence(fence)->signalled == 0) - nouveau_fence_flush(nvpws->nv->nvc->channel); - - return !nouveau_fence(fence)->signalled; + return 0; } static int nouveau_pipe_fence_finish(struct pipe_winsys *ws, struct pipe_fence_handle *pfence, unsigned flag) { - struct nouveau_fence *fence = nouveau_pipe_fence(pfence); - struct nouveau_fence *ref = NULL; + return 0; +} + +struct pipe_surface * +nouveau_surface_buffer_ref(struct nouveau_context *nv, struct pipe_buffer *pb, + enum pipe_format format, int w, int h, + unsigned pitch, struct pipe_texture **ppt) +{ + struct pipe_screen *pscreen = nv->nvc->pscreen; + struct pipe_texture tmpl, *pt; + struct pipe_surface *ps; + + memset(&tmpl, 0, sizeof(tmpl)); + tmpl.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + NOUVEAU_TEXTURE_USAGE_LINEAR; + tmpl.target = PIPE_TEXTURE_2D; + tmpl.width[0] = w; + tmpl.height[0] = h; + tmpl.depth[0] = 1; + tmpl.format = format; + pf_get_block(tmpl.format, &tmpl.block); + tmpl.nblocksx[0] = pf_get_nblocksx(&tmpl.block, w); + tmpl.nblocksy[0] = pf_get_nblocksy(&tmpl.block, h); + + pt = pscreen->texture_blanket(pscreen, &tmpl, &pitch, pb); + if (!pt) + return NULL; + + ps = pscreen->get_tex_surface(pscreen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_WRITE); - nouveau_fence_ref(fence, &ref); - return nouveau_fence_wait(&ref); + *ppt = pt; + return ps; } static void diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.h b/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.h index d97ffdf3373..1eb80434789 100644 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.h +++ b/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.h @@ -10,8 +10,8 @@ struct nouveau_pipe_buffer { struct nouveau_bo *bo; }; -static inline struct nouveau_pipe_buffer * -nouveau_buffer(struct pipe_buffer *buf) +static INLINE struct nouveau_pipe_buffer * +nouveau_pipe_buffer(struct pipe_buffer *buf) { return (struct nouveau_pipe_buffer *)buf; } @@ -36,4 +36,9 @@ extern void nouveau_flush_frontbuffer(struct pipe_winsys *pws, struct pipe_surface *surf, void *context_private); +struct pipe_surface * +nouveau_surface_buffer_ref(struct nouveau_context *nv, struct pipe_buffer *pb, + enum pipe_format format, int w, int h, + unsigned pitch, struct pipe_texture **ppt); + #endif diff --git a/src/gallium/winsys/drm/nouveau/common/nv04_surface.c b/src/gallium/winsys/drm/nouveau/common/nv04_surface.c deleted file mode 100644 index e9a8a2ac1c2..00000000000 --- a/src/gallium/winsys/drm/nouveau/common/nv04_surface.c +++ /dev/null @@ -1,466 +0,0 @@ -#include "pipe/p_context.h" -#include "pipe/p_format.h" - -#include "nouveau_context.h" - -static INLINE int log2i(int i) -{ - int r = 0; - - if (i & 0xffff0000) { - i >>= 16; - r += 16; - } - if (i & 0x0000ff00) { - i >>= 8; - r += 8; - } - if (i & 0x000000f0) { - i >>= 4; - r += 4; - } - if (i & 0x0000000c) { - i >>= 2; - r += 2; - } - if (i & 0x00000002) { - r += 1; - } - return r; -} - -static INLINE int -nv04_surface_format(enum pipe_format format) -{ - switch (format) { - case PIPE_FORMAT_A8_UNORM: - return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8; - case PIPE_FORMAT_R16_SNORM: - case PIPE_FORMAT_R5G6B5_UNORM: - return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5; - case PIPE_FORMAT_X8R8G8B8_UNORM: - case PIPE_FORMAT_A8R8G8B8_UNORM: - return NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8; - case PIPE_FORMAT_Z24S8_UNORM: - return NV04_CONTEXT_SURFACES_2D_FORMAT_Y32; - default: - return -1; - } -} - -static INLINE int -nv04_rect_format(enum pipe_format format) -{ - switch (format) { - case PIPE_FORMAT_A8_UNORM: - return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8; - case PIPE_FORMAT_R5G6B5_UNORM: - return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5; - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_Z24S8_UNORM: - return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8; - default: - return -1; - } -} - -static INLINE int -nv04_scaled_image_format(enum pipe_format format) -{ - switch (format) { - case PIPE_FORMAT_A1R5G5B5_UNORM: - return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5; - case PIPE_FORMAT_A8R8G8B8_UNORM: - return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8; - case PIPE_FORMAT_X8R8G8B8_UNORM: - return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8; - case PIPE_FORMAT_R5G6B5_UNORM: - case PIPE_FORMAT_R16_SNORM: - return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5; - default: - return -1; - } -} - -static INLINE unsigned -nv04_swizzle_bits(unsigned x, unsigned y) -{ - unsigned u = (x & 0x001) << 0 | - (x & 0x002) << 1 | - (x & 0x004) << 2 | - (x & 0x008) << 3 | - (x & 0x010) << 4 | - (x & 0x020) << 5 | - (x & 0x040) << 6 | - (x & 0x080) << 7 | - (x & 0x100) << 8 | - (x & 0x200) << 9 | - (x & 0x400) << 10 | - (x & 0x800) << 11; - - unsigned v = (y & 0x001) << 1 | - (y & 0x002) << 2 | - (y & 0x004) << 3 | - (y & 0x008) << 4 | - (y & 0x010) << 5 | - (y & 0x020) << 6 | - (y & 0x040) << 7 | - (y & 0x080) << 8 | - (y & 0x100) << 9 | - (y & 0x200) << 10 | - (y & 0x400) << 11 | - (y & 0x800) << 12; - return v | u; -} - -static void -nv04_surface_copy_swizzle(struct nouveau_context *nv, unsigned dx, unsigned dy, - unsigned sx, unsigned sy, unsigned w, unsigned h) -{ - struct nouveau_channel *chan = nv->nvc->channel; - struct pipe_surface *dst = nv->surf_dst; - struct pipe_surface *src = nv->surf_src; - - const unsigned max_w = 1024; - const unsigned max_h = 1024; - const unsigned sub_w = w > max_w ? max_w : w; - const unsigned sub_h = h > max_h ? max_h : h; - unsigned cx = 0; - unsigned cy = 0; - - /* POT or GTFO */ - assert(!(w & (w - 1)) && !(h & (h - 1))); - - BEGIN_RING(chan, nv->nvc->NvSwzSurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1); - OUT_RELOCo(chan, nouveau_buffer(dst->buffer)->bo, - NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(chan, nv->nvc->NvSwzSurf, NV04_SWIZZLED_SURFACE_FORMAT, 1); - OUT_RING (chan, nv04_surface_format(dst->format) | - log2i(w) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT | - log2i(h) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT); - - BEGIN_RING(chan, nv->nvc->NvSIFM, NV04_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1); - OUT_RELOCo(chan, nouveau_buffer(src->buffer)->bo, - NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); - BEGIN_RING(chan, nv->nvc->NvSIFM, NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE, 1); - OUT_RING (chan, nv->nvc->NvSwzSurf->handle); - - for (cy = 0; cy < h; cy += sub_h) { - for (cx = 0; cx < w; cx += sub_w) { - BEGIN_RING(chan, nv->nvc->NvSwzSurf, NV04_SWIZZLED_SURFACE_OFFSET, 1); - OUT_RELOCl(chan, nouveau_buffer(dst->buffer)->bo, - dst->offset + nv04_swizzle_bits(cx, cy) * dst->block.size, - NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - - BEGIN_RING(chan, nv->nvc->NvSIFM, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9); - OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE); - OUT_RING (chan, nv04_scaled_image_format(src->format)); - OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); - OUT_RING (chan, 0); - OUT_RING (chan, sub_h << 16 | sub_w); - OUT_RING (chan, 0); - OUT_RING (chan, sub_h << 16 | sub_w); - OUT_RING (chan, 1 << 20); - OUT_RING (chan, 1 << 20); - - BEGIN_RING(chan, nv->nvc->NvSIFM, NV04_SCALED_IMAGE_FROM_MEMORY_SIZE, 4); - OUT_RING (chan, sub_h << 16 | sub_w); - OUT_RING (chan, src->stride | - NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER | - NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE); - OUT_RELOCl(chan, nouveau_buffer(src->buffer)->bo, - src->offset + cy * src->stride + cx * src->block.size, - NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); - OUT_RING (chan, 0); - } - } -} - -static void -nv04_surface_copy_m2mf(struct nouveau_context *nv, unsigned dx, unsigned dy, - unsigned sx, unsigned sy, unsigned w, unsigned h) -{ - struct nouveau_channel *chan = nv->nvc->channel; - struct pipe_surface *dst = nv->surf_dst; - struct pipe_surface *src = nv->surf_src; - unsigned dst_offset, src_offset; - - dst_offset = dst->offset + (dy * dst->stride) + (dx * dst->block.size); - src_offset = src->offset + (sy * src->stride) + (sx * src->block.size); - - while (h) { - int count = (h > 2047) ? 2047 : h; - - BEGIN_RING(chan, nv->nvc->NvM2MF, - NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); - OUT_RELOCl(chan, nouveau_buffer(src->buffer)->bo, src_offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCl(chan, nouveau_buffer(dst->buffer)->bo, dst_offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR); - OUT_RING (chan, src->stride); - OUT_RING (chan, dst->stride); - OUT_RING (chan, w * src->block.size); - OUT_RING (chan, count); - OUT_RING (chan, 0x0101); - OUT_RING (chan, 0); - - h -= count; - src_offset += src->stride * count; - dst_offset += dst->stride * count; - } -} - -static void -nv04_surface_copy_blit(struct nouveau_context *nv, unsigned dx, unsigned dy, - unsigned sx, unsigned sy, unsigned w, unsigned h) -{ - struct nouveau_channel *chan = nv->nvc->channel; - - BEGIN_RING(chan, nv->nvc->NvImageBlit, 0x0300, 3); - OUT_RING (chan, (sy << 16) | sx); - OUT_RING (chan, (dy << 16) | dx); - OUT_RING (chan, ( h << 16) | w); -} - -static int -nv04_surface_copy_prep(struct nouveau_context *nv, struct pipe_surface *dst, - struct pipe_surface *src) -{ - struct nouveau_channel *chan = nv->nvc->channel; - int format; - - if (src->format != dst->format) - return 1; - - /* Setup transfer to swizzle the texture to vram if needed */ - /* FIXME/TODO: check proper limits of this operation */ - if (src->texture && dst->texture) { - unsigned int src_linear = src->texture->tex_usage & - NOUVEAU_TEXTURE_USAGE_LINEAR; - unsigned int dst_linear = dst->texture->tex_usage & - NOUVEAU_TEXTURE_USAGE_LINEAR; - if (src_linear ^ dst_linear) { - nv->surface_copy = nv04_surface_copy_swizzle; - nv->surf_dst = dst; - nv->surf_src = src; - return 0; - } - } - - /* NV_CONTEXT_SURFACES_2D has buffer alignment restrictions, fallback - * to NV_MEMORY_TO_MEMORY_FORMAT in this case. - */ - if ((src->offset & 63) || (dst->offset & 63)) { - BEGIN_RING(nv->nvc->channel, nv->nvc->NvM2MF, - NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); - OUT_RELOCo(chan, nouveau_buffer(src->buffer)->bo, - NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); - OUT_RELOCo(chan, nouveau_buffer(dst->buffer)->bo, - NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - - nv->surface_copy = nv04_surface_copy_m2mf; - nv->surf_dst = dst; - nv->surf_src = src; - return 0; - - } - - if ((format = nv04_surface_format(dst->format)) < 0) { - NOUVEAU_ERR("Bad surface format 0x%x\n", dst->format); - return 1; - } - nv->surface_copy = nv04_surface_copy_blit; - - BEGIN_RING(chan, nv->nvc->NvCtxSurf2D, - NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); - OUT_RELOCo(chan, nouveau_buffer(src->buffer)->bo, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); - OUT_RELOCo(chan, nouveau_buffer(dst->buffer)->bo, - NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - - BEGIN_RING(chan, nv->nvc->NvCtxSurf2D, - NV04_CONTEXT_SURFACES_2D_FORMAT, 4); - OUT_RING (chan, format); - OUT_RING (chan, (dst->stride << 16) | src->stride); - OUT_RELOCl(chan, nouveau_buffer(src->buffer)->bo, src->offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); - OUT_RELOCl(chan, nouveau_buffer(dst->buffer)->bo, dst->offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - - return 0; -} - -static void -nv04_surface_copy_done(struct nouveau_context *nv) -{ - FIRE_RING(nv->nvc->channel); -} - -static int -nv04_surface_fill(struct nouveau_context *nv, struct pipe_surface *dst, - unsigned dx, unsigned dy, unsigned w, unsigned h, - unsigned value) -{ - struct nouveau_channel *chan = nv->nvc->channel; - struct nouveau_grobj *surf2d = nv->nvc->NvCtxSurf2D; - struct nouveau_grobj *rect = nv->nvc->NvGdiRect; - int cs2d_format, gdirect_format; - - if ((cs2d_format = nv04_surface_format(dst->format)) < 0) { - NOUVEAU_ERR("Bad format = %d\n", dst->format); - return 1; - } - - if ((gdirect_format = nv04_rect_format(dst->format)) < 0) { - NOUVEAU_ERR("Bad format = %d\n", dst->format); - return 1; - } - - BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); - OUT_RELOCo(chan, nouveau_buffer(dst->buffer)->bo, - NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - OUT_RELOCo(chan, nouveau_buffer(dst->buffer)->bo, - NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4); - OUT_RING (chan, cs2d_format); - OUT_RING (chan, (dst->stride << 16) | dst->stride); - OUT_RELOCl(chan, nouveau_buffer(dst->buffer)->bo, dst->offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - OUT_RELOCl(chan, nouveau_buffer(dst->buffer)->bo, dst->offset, - NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - - BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT, 1); - OUT_RING (chan, gdirect_format); - BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR1_A, 1); - OUT_RING (chan, value); - BEGIN_RING(chan, rect, - NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(0), 2); - OUT_RING (chan, (dx << 16) | dy); - OUT_RING (chan, ( w << 16) | h); - - FIRE_RING(chan); - return 0; -} - -int -nouveau_surface_channel_create_nv04(struct nouveau_channel_context *nvc) -{ - struct nouveau_channel *chan = nvc->channel; - unsigned chipset = nvc->channel->device->chipset, class; - int ret; - - if ((ret = nouveau_grobj_alloc(chan, nvc->next_handle++, 0x39, - &nvc->NvM2MF))) { - NOUVEAU_ERR("Error creating m2mf object: %d\n", ret); - return 1; - } - BIND_RING (chan, nvc->NvM2MF, nvc->next_subchannel++); - BEGIN_RING(chan, nvc->NvM2MF, - NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 1); - OUT_RING (chan, nvc->sync_notifier->handle); - - class = chipset < 0x10 ? NV04_CONTEXT_SURFACES_2D : - NV10_CONTEXT_SURFACES_2D; - if ((ret = nouveau_grobj_alloc(chan, nvc->next_handle++, class, - &nvc->NvCtxSurf2D))) { - NOUVEAU_ERR("Error creating 2D surface object: %d\n", ret); - return 1; - } - BIND_RING (chan, nvc->NvCtxSurf2D, nvc->next_subchannel++); - BEGIN_RING(chan, nvc->NvCtxSurf2D, - NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); - OUT_RING (chan, nvc->channel->vram->handle); - OUT_RING (chan, nvc->channel->vram->handle); - - class = chipset < 0x10 ? NV04_IMAGE_BLIT : NV12_IMAGE_BLIT; - if ((ret = nouveau_grobj_alloc(chan, nvc->next_handle++, class, - &nvc->NvImageBlit))) { - NOUVEAU_ERR("Error creating blit object: %d\n", ret); - return 1; - } - BIND_RING (chan, nvc->NvImageBlit, nvc->next_subchannel++); - BEGIN_RING(chan, nvc->NvImageBlit, NV04_IMAGE_BLIT_DMA_NOTIFY, 1); - OUT_RING (chan, nvc->sync_notifier->handle); - BEGIN_RING(chan, nvc->NvImageBlit, NV04_IMAGE_BLIT_SURFACE, 1); - OUT_RING (chan, nvc->NvCtxSurf2D->handle); - BEGIN_RING(chan, nvc->NvImageBlit, NV04_IMAGE_BLIT_OPERATION, 1); - OUT_RING (chan, NV04_IMAGE_BLIT_OPERATION_SRCCOPY); - - class = NV04_GDI_RECTANGLE_TEXT; - if ((ret = nouveau_grobj_alloc(chan, nvc->next_handle++, class, - &nvc->NvGdiRect))) { - NOUVEAU_ERR("Error creating rect object: %d\n", ret); - return 1; - } - BIND_RING (chan, nvc->NvGdiRect, nvc->next_subchannel++); - BEGIN_RING(chan, nvc->NvGdiRect, NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY, 1); - OUT_RING (chan, nvc->sync_notifier->handle); - BEGIN_RING(chan, nvc->NvGdiRect, NV04_GDI_RECTANGLE_TEXT_SURFACE, 1); - OUT_RING (chan, nvc->NvCtxSurf2D->handle); - BEGIN_RING(chan, nvc->NvGdiRect, NV04_GDI_RECTANGLE_TEXT_OPERATION, 1); - OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY); - BEGIN_RING(chan, nvc->NvGdiRect, - NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT, 1); - OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE); - - switch (chipset & 0xf0) { - case 0x00: - case 0x10: - class = NV04_SWIZZLED_SURFACE; - break; - case 0x20: - class = NV20_SWIZZLED_SURFACE; - break; - case 0x30: - class = NV30_SWIZZLED_SURFACE; - break; - case 0x40: - case 0x60: - class = NV40_SWIZZLED_SURFACE; - break; - default: - /* Famous last words: this really can't happen.. */ - assert(0); - break; - } - - ret = nouveau_grobj_alloc(chan, nvc->next_handle++, class, - &nvc->NvSwzSurf); - if (ret) { - NOUVEAU_ERR("Error creating swizzled surface: %d\n", ret); - return 1; - } - - BIND_RING (chan, nvc->NvSwzSurf, nvc->next_subchannel++); - - if (chipset < 0x10) { - class = NV04_SCALED_IMAGE_FROM_MEMORY; - } else - if (chipset < 0x40) { - class = NV10_SCALED_IMAGE_FROM_MEMORY; - } else { - class = NV40_SCALED_IMAGE_FROM_MEMORY; - } - - ret = nouveau_grobj_alloc(chan, nvc->next_handle++, class, - &nvc->NvSIFM); - if (ret) { - NOUVEAU_ERR("Error creating scaled image object: %d\n", ret); - return 1; - } - - BIND_RING (chan, nvc->NvSIFM, nvc->next_subchannel++); - - return 0; -} - -int -nouveau_surface_init_nv04(struct nouveau_context *nv) -{ - nv->surface_copy_prep = nv04_surface_copy_prep; - nv->surface_copy = nv04_surface_copy_blit; - nv->surface_copy_done = nv04_surface_copy_done; - nv->surface_fill = nv04_surface_fill; - return 0; -} - diff --git a/src/gallium/winsys/drm/nouveau/common/nv50_surface.c b/src/gallium/winsys/drm/nouveau/common/nv50_surface.c deleted file mode 100644 index c8ab7f690f3..00000000000 --- a/src/gallium/winsys/drm/nouveau/common/nv50_surface.c +++ /dev/null @@ -1,194 +0,0 @@ -#include "pipe/p_context.h" -#include "pipe/p_format.h" - -#include "nouveau_context.h" - -static INLINE int -nv50_format(enum pipe_format format) -{ - switch (format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_Z24S8_UNORM: - return NV50_2D_DST_FORMAT_32BPP; - case PIPE_FORMAT_X8R8G8B8_UNORM: - return NV50_2D_DST_FORMAT_24BPP; - case PIPE_FORMAT_R5G6B5_UNORM: - return NV50_2D_DST_FORMAT_16BPP; - case PIPE_FORMAT_A8_UNORM: - return NV50_2D_DST_FORMAT_8BPP; - default: - return -1; - } -} - -static int -nv50_surface_set(struct nouveau_context *nv, struct pipe_surface *surf, int dst) -{ - struct nouveau_channel *chan = nv->nvc->channel; - struct nouveau_grobj *eng2d = nv->nvc->Nv2D; - struct nouveau_bo *bo = nouveau_buffer(surf->buffer)->bo; - int surf_format, mthd = dst ? NV50_2D_DST_FORMAT : NV50_2D_SRC_FORMAT; - int flags = NOUVEAU_BO_VRAM | (dst ? NOUVEAU_BO_WR : NOUVEAU_BO_RD); - - surf_format = nv50_format(surf->format); - if (surf_format < 0) - return 1; - - if (!nouveau_bo(bo)->tiled) { - BEGIN_RING(chan, eng2d, mthd, 2); - OUT_RING (chan, surf_format); - OUT_RING (chan, 1); - BEGIN_RING(chan, eng2d, mthd + 0x14, 5); - OUT_RING (chan, surf->stride); - OUT_RING (chan, surf->width); - OUT_RING (chan, surf->height); - OUT_RELOCh(chan, bo, surf->offset, flags); - OUT_RELOCl(chan, bo, surf->offset, flags); - } else { - BEGIN_RING(chan, eng2d, mthd, 5); - OUT_RING (chan, surf_format); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, eng2d, mthd + 0x18, 4); - OUT_RING (chan, surf->width); - OUT_RING (chan, surf->height); - OUT_RELOCh(chan, bo, surf->offset, flags); - OUT_RELOCl(chan, bo, surf->offset, flags); - } - -#if 0 - if (dst) { - BEGIN_RING(chan, eng2d, NV50_2D_CLIP_X, 4); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, surf->width); - OUT_RING (chan, surf->height); - } -#endif - - return 0; -} - -static int -nv50_surface_copy_prep(struct nouveau_context *nv, - struct pipe_surface *dst, struct pipe_surface *src) -{ - int ret; - - assert(src->format == dst->format); - - ret = nv50_surface_set(nv, dst, 1); - if (ret) - return ret; - - ret = nv50_surface_set(nv, src, 0); - if (ret) - return ret; - - return 0; -} - -static void -nv50_surface_copy(struct nouveau_context *nv, unsigned dx, unsigned dy, - unsigned sx, unsigned sy, unsigned w, unsigned h) -{ - struct nouveau_channel *chan = nv->nvc->channel; - struct nouveau_grobj *eng2d = nv->nvc->Nv2D; - - BEGIN_RING(chan, eng2d, 0x088c, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, eng2d, NV50_2D_BLIT_DST_X, 4); - OUT_RING (chan, dx); - OUT_RING (chan, dy); - OUT_RING (chan, w); - OUT_RING (chan, h); - BEGIN_RING(chan, eng2d, 0x08c0, 4); - OUT_RING (chan, 0); - OUT_RING (chan, 1); - OUT_RING (chan, 0); - OUT_RING (chan, 1); - BEGIN_RING(chan, eng2d, 0x08d0, 4); - OUT_RING (chan, 0); - OUT_RING (chan, sx); - OUT_RING (chan, 0); - OUT_RING (chan, sy); -} - -static void -nv50_surface_copy_done(struct nouveau_context *nv) -{ - FIRE_RING(nv->nvc->channel); -} - -static int -nv50_surface_fill(struct nouveau_context *nv, struct pipe_surface *dst, - unsigned dx, unsigned dy, unsigned w, unsigned h, - unsigned value) -{ - struct nouveau_channel *chan = nv->nvc->channel; - struct nouveau_grobj *eng2d = nv->nvc->Nv2D; - int rect_format, ret; - - rect_format = nv50_format(dst->format); - if (rect_format < 0) - return 1; - - ret = nv50_surface_set(nv, dst, 1); - if (ret) - return ret; - - BEGIN_RING(chan, eng2d, 0x0580, 3); - OUT_RING (chan, 4); - OUT_RING (chan, rect_format); - OUT_RING (chan, value); - - BEGIN_RING(chan, eng2d, NV50_2D_RECT_X1, 4); - OUT_RING (chan, dx); - OUT_RING (chan, dy); - OUT_RING (chan, dx + w); - OUT_RING (chan, dy + h); - - FIRE_RING(chan); - return 0; -} - -int -nouveau_surface_channel_create_nv50(struct nouveau_channel_context *nvc) -{ - struct nouveau_channel *chan = nvc->channel; - struct nouveau_grobj *eng2d = NULL; - int ret; - - ret = nouveau_grobj_alloc(chan, nvc->next_handle++, NV50_2D, &eng2d); - if (ret) - return ret; - nvc->Nv2D = eng2d; - - BIND_RING (chan, eng2d, nvc->next_subchannel++); - BEGIN_RING(chan, eng2d, NV50_2D_DMA_NOTIFY, 4); - OUT_RING (chan, nvc->sync_notifier->handle); - OUT_RING (chan, chan->vram->handle); - OUT_RING (chan, chan->vram->handle); - OUT_RING (chan, chan->vram->handle); - BEGIN_RING(chan, eng2d, NV50_2D_OPERATION, 1); - OUT_RING (chan, NV50_2D_OPERATION_SRCCOPY); - BEGIN_RING(chan, eng2d, 0x0290, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, eng2d, 0x0888, 1); - OUT_RING (chan, 1); - - return 0; -} - -int -nouveau_surface_init_nv50(struct nouveau_context *nv) -{ - nv->surface_copy_prep = nv50_surface_copy_prep; - nv->surface_copy = nv50_surface_copy; - nv->surface_copy_done = nv50_surface_copy_done; - nv->surface_fill = nv50_surface_fill; - return 0; -} - diff --git a/src/gallium/winsys/drm/nouveau/dri/Makefile b/src/gallium/winsys/drm/nouveau/dri/Makefile index e129e42e971..3f3553b61d2 100644 --- a/src/gallium/winsys/drm/nouveau/dri/Makefile +++ b/src/gallium/winsys/drm/nouveau/dri/Makefile @@ -26,6 +26,9 @@ C_SOURCES = \ ASM_SOURCES = +DRIVER_DEFINES = $(shell pkg-config libdrm_nouveau --cflags) +DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs) + include ../../Makefile.template symlinks: diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_context_dri.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_context_dri.h index 8257790d471..64cf326411c 100644 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_context_dri.h +++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_context_dri.h @@ -5,8 +5,6 @@ #include <xmlconfig.h> #include <nouveau/nouveau_winsys.h> #include "../common/nouveau_context.h" -#include "../common/nouveau_drmif.h" -#include "../common/nouveau_dma.h" struct nouveau_framebuffer { struct st_framebuffer *stfb; diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen_dri.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen_dri.c index 1d7c92376f2..964a9028aac 100644 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen_dri.c +++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen_dri.c @@ -12,7 +12,7 @@ #include "nouveau_screen_dri.h" #include "nouveau_swapbuffers.h" -#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 11 +#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 12 #error nouveau_drm.h version does not match expected version #endif diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c index e111eec9327..58cb6f7265c 100644 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c +++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c @@ -17,6 +17,7 @@ nouveau_copy_buffer(__DRIdrawablePrivate *dPriv, struct pipe_surface *surf, const drm_clip_rect_t *rect) { struct nouveau_context_dri *nv = dPriv->driContextPriv->driverPrivate; + struct pipe_context *pipe = nv->base.nvc->pctx[nv->base.pctx_id]; drm_clip_rect_t *pbox; int nbox, i; @@ -28,7 +29,6 @@ nouveau_copy_buffer(__DRIdrawablePrivate *dPriv, struct pipe_surface *surf, pbox = dPriv->pClipRects; nbox = dPriv->numClipRects; - nv->base.surface_copy_prep(&nv->base, nv->base.frontbuffer, surf); for (i = 0; i < nbox; i++, pbox++) { int sx, sy, dx, dy, w, h; @@ -39,7 +39,8 @@ nouveau_copy_buffer(__DRIdrawablePrivate *dPriv, struct pipe_surface *surf, w = pbox->x2 - pbox->x1; h = pbox->y2 - pbox->y1; - nv->base.surface_copy(&nv->base, dx, dy, sx, sy, w, h); + pipe->surface_copy(pipe, FALSE, nv->base.frontbuffer, + dx, dy, surf, sx, sy, w, h); } FIRE_RING(nv->base.nvc->channel); diff --git a/src/gallium/winsys/drm/radeon/Makefile b/src/gallium/winsys/drm/radeon/Makefile new file mode 100644 index 00000000000..dca1e3233a0 --- /dev/null +++ b/src/gallium/winsys/drm/radeon/Makefile @@ -0,0 +1,32 @@ + +TOP = ../../../../.. +include $(TOP)/configs/current + +LIBNAME = radeon_dri.so + +MINIGLX_SOURCES = + +PIPE_DRIVERS = \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/r300/libr300.a + +DRIVER_SOURCES = \ + radeon_buffer.c \ + radeon_context.c \ + radeon_r300.c \ + radeon_screen.c \ + radeon_winsys_softpipe.c + +C_SOURCES = \ + $(COMMON_GALLIUM_SOURCES) \ + $(DRIVER_SOURCES) + +ASM_SOURCES = + +DRIVER_DEFINES = -I../../../drivers/r300 + +include ../Makefile.template + +DRI_LIB_DEPS += -ldrm_radeon + +symlinks: diff --git a/src/gallium/winsys/drm/radeon/SConscript b/src/gallium/winsys/drm/radeon/SConscript new file mode 100644 index 00000000000..2435211a327 --- /dev/null +++ b/src/gallium/winsys/drm/radeon/SConscript @@ -0,0 +1,29 @@ +Import('*') + +if 'mesa' in env['statetrackers']: + + env = drienv.Clone() + + DRIVER_SOURCES = [ + 'radeon_buffer.c', + 'radeon_context.c', + 'radeon_screen.c', + 'radeon_winsys_softpipe.c', + ] + + sources = \ + COMMON_GALLIUM_SOURCES + \ + DRIVER_SOURCES + + drivers = [ + softpipe, + r300 + ] + + # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions + env.SharedLibrary( + target ='radeon_dri.so', + source = sources, + LIBS = drivers + mesa + auxiliaries + env['LIBS'], + ) + diff --git a/src/gallium/winsys/drm/radeon/radeon_buffer.c b/src/gallium/winsys/drm/radeon/radeon_buffer.c new file mode 100644 index 00000000000..259a505c0a6 --- /dev/null +++ b/src/gallium/winsys/drm/radeon/radeon_buffer.c @@ -0,0 +1,239 @@ +/* + * Copyright © 2008 Jérôme Glisse + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS + * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Jérôme Glisse <[email protected]> + */ +#include <stdio.h> +#include "dri_util.h" +#include "state_tracker/st_public.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "radeon_buffer.h" +#include "radeon_screen.h" +#include "radeon_context.h" +#include "radeon_bo.h" +#include "radeon_drm.h" + +static const char *radeon_get_name(struct pipe_winsys *ws) +{ + return "RADEON/DRI2"; +} + +static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct radeon_pipe_winsys *radeon_ws = (struct radeon_pipe_winsys *)ws; + struct radeon_pipe_buffer *radeon_buffer; + uint32_t domain; + + radeon_buffer = calloc(1, sizeof(*radeon_buffer)); + if (radeon_buffer == NULL) { + return NULL; + } + radeon_buffer->base.refcount = 1; + radeon_buffer->base.alignment = alignment; + radeon_buffer->base.usage = usage; + radeon_buffer->base.size = size; + + domain = 0; + + if (usage & PIPE_BUFFER_USAGE_PIXEL) { + domain |= RADEON_GEM_DOMAIN_VRAM; + } + if (usage & PIPE_BUFFER_USAGE_VERTEX) { + domain |= RADEON_GEM_DOMAIN_GTT; + } + + if (usage & PIPE_BUFFER_USAGE_INDEX) { + domain |= RADEON_GEM_DOMAIN_GTT; + } + radeon_buffer->bo = radeon_bo_open(radeon_ws->radeon_screen->bom, 0, + size, alignment, domain, 0); + if (radeon_buffer->bo == NULL) { + free(radeon_buffer); + } + return &radeon_buffer->base; +} + +static struct pipe_buffer *radeon_buffer_user_create(struct pipe_winsys *ws, + void *ptr, + unsigned bytes) +{ + struct radeon_pipe_buffer *radeon_buffer; + + radeon_buffer = (struct radeon_pipe_buffer*)radeon_buffer_create(ws, 0, 0, bytes); + if (radeon_buffer == NULL) { + return NULL; + } + radeon_bo_map(radeon_buffer->bo, 1); + memcpy(radeon_buffer->bo->ptr, ptr, bytes); + radeon_bo_unmap(radeon_buffer->bo); + return &radeon_buffer->base; +} + +static void radeon_buffer_del(struct pipe_winsys *ws, struct pipe_buffer *buffer) +{ + struct radeon_pipe_buffer *radeon_buffer = (struct radeon_pipe_buffer*)buffer; + + radeon_bo_unref(radeon_buffer->bo); + free(radeon_buffer); +} + +static void *radeon_buffer_map(struct pipe_winsys *ws, + struct pipe_buffer *buffer, + unsigned flags) +{ + struct radeon_pipe_buffer *radeon_buffer = (struct radeon_pipe_buffer*)buffer; + int write = 0; + + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) { + write = 1; + } + if (radeon_bo_map(radeon_buffer->bo, write)) + return NULL; + return radeon_buffer->bo->ptr; +} + +static void radeon_buffer_unmap(struct pipe_winsys *ws, struct pipe_buffer *buffer) +{ + struct radeon_pipe_buffer *radeon_buffer = (struct radeon_pipe_buffer*)buffer; + + radeon_bo_unmap(radeon_buffer->bo); +} + +static void radeon_fence_reference(struct pipe_winsys *ws, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *pfence) +{ +} + +static int radeon_fence_signalled(struct pipe_winsys *ws, + struct pipe_fence_handle *pfence, + unsigned flag) +{ + return 1; +} + +static int radeon_fence_finish(struct pipe_winsys *ws, + struct pipe_fence_handle *pfence, + unsigned flag) +{ + return 0; +} + +static void radeon_flush_frontbuffer(struct pipe_winsys *pipe_winsys, + struct pipe_surface *pipe_surface, + void *context_private) +{ + /* TODO: call dri2CopyRegion */ +} + +struct pipe_winsys *radeon_pipe_winsys(struct radeon_screen *radeon_screen) +{ + struct radeon_pipe_winsys *radeon_ws; + + radeon_ws = calloc(1, sizeof(struct radeon_pipe_winsys)); + if (radeon_ws == NULL) { + return NULL; + } + radeon_ws->radeon_screen = radeon_screen; + + radeon_ws->winsys.flush_frontbuffer = radeon_flush_frontbuffer; + + radeon_ws->winsys.buffer_create = radeon_buffer_create; + radeon_ws->winsys.buffer_destroy = radeon_buffer_del; + radeon_ws->winsys.user_buffer_create = radeon_buffer_user_create; + radeon_ws->winsys.buffer_map = radeon_buffer_map; + radeon_ws->winsys.buffer_unmap = radeon_buffer_unmap; + + radeon_ws->winsys.fence_reference = radeon_fence_reference; + radeon_ws->winsys.fence_signalled = radeon_fence_signalled; + radeon_ws->winsys.fence_finish = radeon_fence_finish; + + radeon_ws->winsys.get_name = radeon_get_name; + + return &radeon_ws->winsys; +} + +static struct pipe_buffer *radeon_buffer_from_handle(struct radeon_screen *radeon_screen, + uint32_t handle) +{ + struct radeon_pipe_buffer *radeon_buffer; + struct radeon_bo *bo = NULL; + + bo = radeon_bo_open(radeon_screen->bom, handle, 0, 0, 0, 0); + if (bo == NULL) { + return NULL; + } + radeon_buffer = calloc(1, sizeof(struct radeon_pipe_buffer)); + if (radeon_buffer == NULL) { + radeon_bo_unref(bo); + return NULL; + } + radeon_buffer->base.refcount = 1; + radeon_buffer->base.usage = PIPE_BUFFER_USAGE_PIXEL; + radeon_buffer->bo = bo; + return &radeon_buffer->base; +} + +struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_context, + uint32_t handle, + enum pipe_format format, + int w, int h, int pitch) +{ + struct pipe_screen *pipe_screen = radeon_context->pipe_screen; + struct pipe_winsys *pipe_winsys = radeon_context->pipe_winsys; + struct pipe_texture tmpl; + struct pipe_surface *ps; + struct pipe_texture *pt; + struct pipe_buffer *pb; + + pb = radeon_buffer_from_handle(radeon_context->radeon_screen, handle); + if (pb == NULL) { + return NULL; + } + memset(&tmpl, 0, sizeof(tmpl)); + tmpl.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + tmpl.target = PIPE_TEXTURE_2D; + tmpl.width[0] = w; + tmpl.height[0] = h; + tmpl.depth[0] = 1; + tmpl.format = format; + pf_get_block(tmpl.format, &tmpl.block); + tmpl.nblocksx[0] = pf_get_nblocksx(&tmpl.block, w); + tmpl.nblocksy[0] = pf_get_nblocksy(&tmpl.block, h); + + pt = pipe_screen->texture_blanket(pipe_screen, &tmpl, &pitch, pb); + if (pt == NULL) { + pipe_buffer_reference(pipe_screen, &pb, NULL); + } + ps = pipe_screen->get_tex_surface(pipe_screen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_WRITE); + return ps; +} diff --git a/src/gallium/winsys/drm/radeon/radeon_buffer.h b/src/gallium/winsys/drm/radeon/radeon_buffer.h new file mode 100644 index 00000000000..c626c20229b --- /dev/null +++ b/src/gallium/winsys/drm/radeon/radeon_buffer.h @@ -0,0 +1,54 @@ +/* + * Copyright © 2008 Jérôme Glisse + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS + * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Jérôme Glisse <[email protected]> + */ +#ifndef RADEON_BUFFER_H +#define RADEON_BUFFER_H + +#include "pipe/internal/p_winsys_screen.h" +#include "radeon_screen.h" +#include "radeon_context.h" +#include "radeon_bo.h" + +struct radeon_pipe_buffer { + struct pipe_buffer base; + struct radeon_bo *bo; +}; + +struct radeon_pipe_winsys { + struct pipe_winsys winsys; + struct radeon_screen *radeon_screen; +}; + +struct pipe_winsys *radeon_pipe_winsys(struct radeon_screen *radeon_screen); +struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_context, + uint32_t handle, + enum pipe_format format, + int w, int h, int pitch); + +#endif diff --git a/src/gallium/winsys/drm/radeon/radeon_context.c b/src/gallium/winsys/drm/radeon/radeon_context.c new file mode 100644 index 00000000000..13a7035fecd --- /dev/null +++ b/src/gallium/winsys/drm/radeon/radeon_context.c @@ -0,0 +1,272 @@ +/* + * Copyright © 2008 Jérôme Glisse + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS + * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Jérôme Glisse <[email protected]> + */ +#include <stdio.h> +#include "dri_util.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" +#include "radeon_screen.h" +#include "radeon_context.h" +#include "radeon_buffer.h" +#include "radeon_winsys_softpipe.h" + +#define need_GL_ARB_point_parameters +#define need_GL_ARB_vertex_buffer_object +#define need_GL_EXT_cull_vertex +#define need_GL_EXT_compiled_vertex_array +#include "extension_helper.h" + +/** + * Extension strings exported by the radeon driver. + */ +const struct dri_extension radeon_card_extensions[] = { +/* XXX these are technically not supported + {"GL_ARB_texture_rectangle", NULL}, + {"GL_ARB_pixel_buffer_object", NULL}, */ + {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, + {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, + {"GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions}, + {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions}, + {NULL, NULL} +}; + +static void radeon_update_renderbuffers(__DRIcontext *dri_context, + __DRIdrawable *dri_drawable) +{ + struct radeon_framebuffer *radeon_fb; + struct radeon_context *radeon_context; + unsigned attachments[10]; + __DRIbuffer *buffers; + __DRIscreen *screen; + int i, count; + + radeon_context = dri_context->driverPrivate; + screen = dri_drawable->driScreenPriv; + radeon_fb = dri_drawable->driverPrivate; + for (count = 0, i = 0; count < 6; count++) { + if (radeon_fb->attachments & (1 << count)) { + attachments[i++] = count; + } + } + + buffers = (*screen->dri2.loader->getBuffers)(dri_drawable, + &dri_drawable->w, + &dri_drawable->h, + attachments, + i, + &count, + dri_drawable->loaderPrivate); + if (buffers == NULL) { + return; + } + + /* set one cliprect to cover the whole dri_drawable */ + dri_drawable->x = 0; + dri_drawable->y = 0; + dri_drawable->backX = 0; + dri_drawable->backY = 0; + dri_drawable->numClipRects = 1; + dri_drawable->pClipRects[0].x1 = 0; + dri_drawable->pClipRects[0].y1 = 0; + dri_drawable->pClipRects[0].x2 = dri_drawable->w; + dri_drawable->pClipRects[0].y2 = dri_drawable->h; + dri_drawable->numBackClipRects = 1; + dri_drawable->pBackClipRects[0].x1 = 0; + dri_drawable->pBackClipRects[0].y1 = 0; + dri_drawable->pBackClipRects[0].x2 = dri_drawable->w; + dri_drawable->pBackClipRects[0].y2 = dri_drawable->h; + + for (i = 0; i < count; i++) { + struct pipe_surface *ps; + enum pipe_format format = 0; + int index = 0; + + switch (buffers[i].attachment) { + case __DRI_BUFFER_FRONT_LEFT: + index = ST_SURFACE_FRONT_LEFT; + switch (buffers[i].cpp) { + case 4: + format = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + case 2: + format = PIPE_FORMAT_R5G6B5_UNORM; + break; + default: + /* FIXME: error */ + return; + } + break; + case __DRI_BUFFER_BACK_LEFT: + index = ST_SURFACE_BACK_LEFT; + switch (buffers[i].cpp) { + case 4: + format = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + case 2: + format = PIPE_FORMAT_R5G6B5_UNORM; + break; + default: + /* FIXME: error */ + return; + } + break; + case __DRI_BUFFER_STENCIL: + case __DRI_BUFFER_DEPTH: + index = ST_SURFACE_DEPTH; + switch (buffers[i].cpp) { + case 4: + format = PIPE_FORMAT_Z24S8_UNORM; + break; + case 2: + format = PIPE_FORMAT_Z16_UNORM; + break; + default: + /* FIXME: error */ + return; + } + break; + case __DRI_BUFFER_ACCUM: + default: + fprintf(stderr, + "unhandled buffer attach event, attacment type %d\n", + buffers[i].attachment); + return; + } + + ps = radeon_surface_from_handle(radeon_context, + buffers[i].name, + format, + dri_drawable->w, + dri_drawable->h, + buffers[i].pitch); + assert(ps); + st_set_framebuffer_surface(radeon_fb->st_framebuffer, index, ps); + } + st_resize_framebuffer(radeon_fb->st_framebuffer, + dri_drawable->w, + dri_drawable->h); +} + +GLboolean radeon_context_create(const __GLcontextModes *visual, + __DRIcontextPrivate *dri_context, + void *shared_context) +{ + __DRIscreenPrivate *dri_screen; + struct radeon_context *radeon_context; + struct radeon_screen *radeon_screen; + struct pipe_context *pipe; + struct st_context *shared_st_context = NULL; + + dri_context->driverPrivate = NULL; + radeon_context = calloc(1, sizeof(struct radeon_context)); + if (radeon_context == NULL) { + return GL_FALSE; + } + + if (shared_context) { + shared_st_context = ((struct radeon_context*)shared_context)->st_context; + } + + dri_screen = dri_context->driScreenPriv; + radeon_screen = dri_screen->private; + radeon_context->dri_screen = dri_screen; + radeon_context->radeon_screen = radeon_screen; + radeon_context->drm_fd = dri_screen->fd; + + radeon_context->pipe_winsys = radeon_pipe_winsys(radeon_screen); + if (radeon_context->pipe_winsys == NULL) { + free(radeon_context); + return GL_FALSE; + } + + if (!getenv("RADEON_SOFTPIPE")) { + fprintf(stderr, "Creating r300 context...\n"); + pipe = + r300_create_context(NULL, + radeon_context->pipe_winsys, + radeon_create_r300_winsys(radeon_context->drm_fd)); + radeon_context->pipe_screen = pipe->screen; + } else { + pipe = radeon_create_softpipe(radeon_context); + } + radeon_context->st_context = st_create_context(pipe, visual, + shared_st_context); + driInitExtensions(radeon_context->st_context->ctx, + radeon_card_extensions, GL_TRUE); + dri_context->driverPrivate = radeon_context; + return GL_TRUE; +} + +void radeon_context_destroy(__DRIcontextPrivate *dri_context) +{ + struct radeon_context *radeon_context; + + radeon_context = dri_context->driverPrivate; + st_finish(radeon_context->st_context); + st_destroy_context(radeon_context->st_context); + free(radeon_context); +} + +GLboolean radeon_context_bind(__DRIcontextPrivate *dri_context, + __DRIdrawablePrivate *dri_drawable, + __DRIdrawablePrivate *dri_readable) +{ + struct radeon_framebuffer *drawable; + struct radeon_framebuffer *readable; + struct radeon_context *radeon_context; + + if (dri_context == NULL) { + st_make_current(NULL, NULL, NULL); + return GL_TRUE; + } + + radeon_context = dri_context->driverPrivate; + drawable = dri_drawable->driverPrivate; + readable = dri_readable->driverPrivate; + st_make_current(radeon_context->st_context, + drawable->st_framebuffer, + readable->st_framebuffer); + + radeon_update_renderbuffers(dri_context, dri_drawable); + if (dri_drawable != dri_readable) { + radeon_update_renderbuffers(dri_context, dri_readable); + } + return GL_TRUE; +} + +GLboolean radeon_context_unbind(__DRIcontextPrivate *dri_context) +{ + struct radeon_context *radeon_context; + + radeon_context = dri_context->driverPrivate; + st_flush(radeon_context->st_context, PIPE_FLUSH_RENDER_CACHE, NULL); + return GL_TRUE; +} diff --git a/src/gallium/winsys/drm/radeon/radeon_context.h b/src/gallium/winsys/drm/radeon/radeon_context.h new file mode 100644 index 00000000000..d7222b44691 --- /dev/null +++ b/src/gallium/winsys/drm/radeon/radeon_context.h @@ -0,0 +1,70 @@ +/* + * Copyright © 2008 Jérôme Glisse + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS + * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Jérôme Glisse <[email protected]> + */ +#ifndef RADEON_CONTEXT_H +#define RADEON_CONTEXT_H + +#include "dri_util.h" +#include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" +#include "radeon_screen.h" + +#include "radeon_r300.h" + +struct radeon_framebuffer { + struct st_framebuffer *st_framebuffer; + unsigned attachments; +}; + +struct radeon_context { + /* st */ + struct st_context *st_context; + /* pipe */ + struct pipe_screen *pipe_screen; + struct pipe_winsys *pipe_winsys; + /* DRI */ + __DRIscreenPrivate *dri_screen; + __DRIdrawablePrivate *dri_drawable; + __DRIdrawablePrivate *dri_readable; + /* DRM */ + int drm_fd; + /* RADEON */ + struct radeon_screen *radeon_screen; +}; + +GLboolean radeon_context_create(const __GLcontextModes*, + __DRIcontextPrivate*, + void*); +void radeon_context_destroy(__DRIcontextPrivate*); +GLboolean radeon_context_bind(__DRIcontextPrivate*, + __DRIdrawablePrivate*, + __DRIdrawablePrivate*); +GLboolean radeon_context_unbind(__DRIcontextPrivate*); + +#endif diff --git a/src/gallium/winsys/drm/radeon/radeon_r300.c b/src/gallium/winsys/drm/radeon/radeon_r300.c new file mode 100644 index 00000000000..8fe2375e34d --- /dev/null +++ b/src/gallium/winsys/drm/radeon/radeon_r300.c @@ -0,0 +1,96 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "radeon_r300.h" + +static boolean radeon_r300_check_cs(struct radeon_cs* cs, int size) +{ + /* XXX check size here, lazy ass! */ + return TRUE; +} + +static void radeon_r300_write_cs_reloc(struct radeon_cs* cs, + struct pipe_buffer* pbuffer, + uint32_t rd, + uint32_t wd, + uint32_t flags) +{ + radeon_cs_write_reloc(cs, ((struct radeon_pipe_buffer*)pbuffer)->bo, rd, wd, flags); +} + +static void radeon_r300_flush_cs(struct radeon_cs* cs) +{ + radeon_cs_emit(cs); + radeon_cs_erase(cs); +} + +/* Helper function to do the ioctls needed for setup and init. */ +static void do_ioctls(struct r300_winsys* winsys, int fd) +{ + drm_radeon_getparam_t gp; + uint32_t target; + int retval; + + /* XXX is this cast safe? */ + gp.value = (int*)⌖ + + /* First, get PCI ID */ + gp.param = RADEON_PARAM_DEVICE_ID; + retval = drmCommandWriteRead(fd, DRM_RADEON_GETPARAM, &gp, sizeof(gp)); + if (retval) { + fprintf(stderr, "%s: Failed to get PCI ID, error number %d", + __FUNCTION__, retval); + exit(1); + } + winsys->pci_id = target; + + /* Then, get the number of pixel pipes */ + gp.param = RADEON_PARAM_NUM_GB_PIPES; + retval = drmCommandWriteRead(fd, DRM_RADEON_GETPARAM, &gp, sizeof(gp)); + if (retval) { + fprintf(stderr, "%s: Failed to get GB pipe count, error number %d", + __FUNCTION__, retval); + exit(1); + } + winsys->gb_pipes = target; + +} + +struct r300_winsys* radeon_create_r300_winsys(int fd) +{ + struct r300_winsys* winsys = calloc(1, sizeof(struct r300_winsys)); + + do_ioctls(winsys, fd); + + struct radeon_cs_manager* csm = radeon_cs_manager_gem_ctor(fd); + + winsys->cs = radeon_cs_create(csm, 1024 * 64 / 4); + + winsys->check_cs = radeon_r300_check_cs; + winsys->begin_cs = radeon_cs_begin; + winsys->write_cs_dword = radeon_cs_write_dword; + winsys->write_cs_reloc = radeon_r300_write_cs_reloc; + winsys->end_cs = radeon_cs_end; + winsys->flush_cs = radeon_r300_flush_cs; + + return winsys; +} diff --git a/src/gallium/winsys/drm/radeon/radeon_r300.h b/src/gallium/winsys/drm/radeon/radeon_r300.h new file mode 100644 index 00000000000..8ed95a3a9b1 --- /dev/null +++ b/src/gallium/winsys/drm/radeon/radeon_r300.h @@ -0,0 +1,34 @@ +/* + * Copyright 2008 Corbin Simpson <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +/* XXX WTF is this! I shouldn't have to include those first three! FUCK! */ +#include <stdint.h> +#include <stdlib.h> +#include "drm.h" +#include "radeon_drm.h" +#include "radeon_cs.h" + +#include "r300_winsys.h" + +#include "radeon_buffer.h" + +struct r300_winsys* radeon_create_r300_winsys(int fd); diff --git a/src/gallium/winsys/drm/radeon/radeon_screen.c b/src/gallium/winsys/drm/radeon/radeon_screen.c new file mode 100644 index 00000000000..e31caff0bf8 --- /dev/null +++ b/src/gallium/winsys/drm/radeon/radeon_screen.c @@ -0,0 +1,288 @@ +/* + * Copyright © 2008 Jérôme Glisse + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS + * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Jérôme Glisse <[email protected]> + */ +#include <stdio.h> +#include "pipe/p_screen.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" +#include "utils.h" +#include "xf86drm.h" +#include "drm.h" +#include "dri_util.h" +#include "radeon_screen.h" +#include "radeon_context.h" +#include "radeon_buffer.h" +#include "radeon_bo.h" +#include "radeon_bo_gem.h" +#include "radeon_drm.h" + +extern const struct dri_extension radeon_card_extensions[]; + +static const __DRIextension *radeon_screen_extensions[] = { + &driReadDrawableExtension, + &driCopySubBufferExtension.base, + &driSwapControlExtension.base, + &driFrameTrackingExtension.base, + &driMediaStreamCounterExtension.base, + NULL +}; + +static __DRIconfig **radeon_fill_in_modes(unsigned pixel_bits, + unsigned depth_bits, + GLboolean have_back_buffer) +{ + __DRIconfig **configs; + unsigned depth_buffer_factor; + unsigned back_buffer_factor; + unsigned num_modes; + GLenum fb_format; + GLenum fb_type; + uint8_t depth_bits_array[3]; + uint8_t stencil_bits_array[3]; + uint8_t msaa_samples_array[1]; + /* TODO: pageflipping ? */ + static const GLenum back_buffer_modes[] = { + GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML + }; + + stencil_bits_array[0] = 0; + stencil_bits_array[1] = 0; + if (depth_bits == 24) { + stencil_bits_array[2] = 8; + num_modes = 3; + } + + depth_bits_array[0] = 0; + depth_bits_array[1] = depth_bits; + depth_bits_array[2] = depth_bits; + depth_buffer_factor = (depth_bits == 24) ? 3 : 2; + + back_buffer_factor = (have_back_buffer) ? 3 : 1; + + msaa_samples_array[0] = 0; + + if (pixel_bits == 16) { + fb_format = GL_RGB; + fb_type = GL_UNSIGNED_SHORT_5_6_5; + } else { + fb_format = GL_BGRA; + fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; + } + + configs = (__DRIconfig **)driCreateConfigs(fb_format, + fb_type, + depth_bits_array, + stencil_bits_array, + depth_buffer_factor, + back_buffer_modes, + back_buffer_factor, + msaa_samples_array, + 1); + if (configs == NULL) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", + __FILE__, __LINE__); + return NULL; + } + return configs; +} + +static void radeon_screen_destroy(__DRIscreenPrivate *dri_screen) +{ + struct radeon_screen *radeon_screen = (struct radeon_screen*)dri_screen->private; + + radeon_bo_manager_gem_dtor(radeon_screen->bom); + dri_screen = NULL; + free(radeon_screen); +} + +static const __DRIconfig **radeon_screen_init(__DRIscreenPrivate *dri_screen) +{ + struct radeon_screen *radeon_screen; + + /* Calling driInitExtensions here, with a NULL context pointer, + * does not actually enable the extensions. It just makes sure + * that all the dispatch offsets for all the extensions that + * *might* be enables are known. This is needed because the + * dispatch offsets need to be known when _mesa_context_create is + * called, but we can't enable the extensions until we have a + * context pointer. + * + * Hello chicken. Hello egg. How are you two today? + */ + driInitExtensions(NULL, radeon_card_extensions, GL_FALSE); + + radeon_screen = calloc(1, sizeof(struct radeon_screen)); + if (radeon_screen == NULL) { + fprintf(stderr, "\nERROR! Allocating private area failed\n"); + return NULL; + } + dri_screen->private = (void*)radeon_screen; + dri_screen->extensions = radeon_screen_extensions; + radeon_screen->dri_screen = dri_screen; + + radeon_screen->bom = radeon_bo_manager_gem_ctor(dri_screen->fd); + if (radeon_screen->bom == NULL) { + radeon_screen_destroy(dri_screen); + return NULL; + } + + return driConcatConfigs(radeon_fill_in_modes(16, 16, 1), + radeon_fill_in_modes(32, 24, 1)); +} + +static boolean radeon_buffer_create(__DRIscreenPrivate *dri_screen, + __DRIdrawablePrivate *dri_drawable, + const __GLcontextModes *visual, + boolean is_pixmap) +{ + if (is_pixmap) { + /* TODO: implement ? */ + return GL_FALSE; + } else { + enum pipe_format color_format, depth_format, stencil_format; + struct radeon_framebuffer *radeon_fb; + + radeon_fb = calloc(1, sizeof(struct radeon_framebuffer)); + if (radeon_fb == NULL) { + return GL_FALSE; + } + + switch (visual->redBits) { + case 5: + color_format = PIPE_FORMAT_R5G6B5_UNORM; + break; + default: + color_format = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + } + + switch (visual->depthBits) { + case 24: + depth_format = PIPE_FORMAT_S8Z24_UNORM; + break; + case 16: + depth_format = PIPE_FORMAT_Z16_UNORM; + break; + default: + depth_format = PIPE_FORMAT_NONE; + break; + } + + switch (visual->stencilBits) { + case 8: + /* force depth format */ + depth_format = PIPE_FORMAT_S8Z24_UNORM; + stencil_format = PIPE_FORMAT_S8Z24_UNORM; + break; + default: + stencil_format = PIPE_FORMAT_NONE; + break; + } + + radeon_fb->st_framebuffer = st_create_framebuffer(visual, + color_format, + depth_format, + stencil_format, + dri_drawable->w, + dri_drawable->h, + (void*)radeon_fb); + if (radeon_fb->st_framebuffer == NULL) { + free(radeon_fb); + return GL_FALSE; + } + dri_drawable->driverPrivate = (void *) radeon_fb; + + radeon_fb->attachments = (1 << __DRI_BUFFER_FRONT_LEFT); + if (visual->doubleBufferMode) { + radeon_fb->attachments |= (1 << __DRI_BUFFER_BACK_LEFT); + } + if (visual->depthBits || visual->stencilBits) { + radeon_fb->attachments |= (1 << __DRI_BUFFER_DEPTH); + } + + return GL_TRUE; + } +} + +static void radeon_buffer_destroy(__DRIdrawablePrivate * dri_drawable) +{ + struct radeon_framebuffer *radeon_fb; + + radeon_fb = dri_drawable->driverPrivate; + assert(radeon_fb->st_framebuffer); + st_unreference_framebuffer(radeon_fb->st_framebuffer); + free(radeon_fb); +} + +static void radeon_swap_buffers(__DRIdrawablePrivate *dri_drawable) +{ + struct radeon_framebuffer *radeon_fb; + struct pipe_surface *back_surf = NULL; + + radeon_fb = dri_drawable->driverPrivate; + assert(radeon_fb); + assert(radeon_fb->st_framebuffer); + + st_get_framebuffer_surface(radeon_fb->st_framebuffer, + ST_SURFACE_BACK_LEFT, + &back_surf); + if (back_surf) { + st_notify_swapbuffers(radeon_fb->st_framebuffer); + /* TODO: do we want to do anythings ? */ + st_notify_swapbuffers_complete(radeon_fb->st_framebuffer); + } +} + +/** + * Called via glXCopySubBufferMESA() to copy a subrect of the back + * buffer to the front buffer/screen. + */ +static void radeon_copy_sub_buffer(__DRIdrawablePrivate *dri_drawable, + int x, int y, int w, int h) +{ + /* TODO: ... */ +} + +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = NULL, + .DestroyScreen = radeon_screen_destroy, + .CreateContext = radeon_context_create, + .DestroyContext = radeon_context_destroy, + .CreateBuffer = radeon_buffer_create, + .DestroyBuffer = radeon_buffer_destroy, + .SwapBuffers = radeon_swap_buffers, + .MakeCurrent = radeon_context_bind, + .UnbindContext = radeon_context_unbind, + .CopySubBuffer = radeon_copy_sub_buffer, + .InitScreen2 = radeon_screen_init, +}; diff --git a/src/gallium/winsys/drm/radeon/radeon_screen.h b/src/gallium/winsys/drm/radeon/radeon_screen.h new file mode 100644 index 00000000000..01b7fa6531d --- /dev/null +++ b/src/gallium/winsys/drm/radeon/radeon_screen.h @@ -0,0 +1,41 @@ +/* + * Copyright © 2008 Jérôme Glisse + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS + * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Jérôme Glisse <[email protected]> + */ +#ifndef RADEON_SCREEN_H +#define RADEON_SCREEN_H + +#include "dri_util.h" +#include "radeon_bo.h" + +struct radeon_screen { + __DRIscreenPrivate *dri_screen; + struct radeon_bo_manager *bom; +}; + +#endif diff --git a/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.c b/src/gallium/winsys/drm/radeon/radeon_winsys_softpipe.c index 20920a20529..8402e1fa5a8 100644 --- a/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.c +++ b/src/gallium/winsys/drm/radeon/radeon_winsys_softpipe.c @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,73 +10,68 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * - * + * + * **************************************************************************/ /* * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> */ - -#include "intel_context.h" -#include "intel_winsys_softpipe.h" +#include <stdio.h> +#include "imports.h" #include "pipe/p_defines.h" #include "pipe/p_format.h" -#include "util/u_memory.h" #include "softpipe/sp_winsys.h" +#include "radeon_context.h" +#include "radeon_winsys_softpipe.h" - -struct intel_softpipe_winsys { - struct softpipe_winsys sws; - struct intel_context *intel; +struct radeon_softpipe_winsys { + struct softpipe_winsys sp_winsys; + struct radeon_context *radeon_context; }; /** * Return list of surface formats supported by this driver. */ -static boolean -intel_is_format_supported(struct softpipe_winsys *sws, - enum pipe_format format) +static boolean radeon_is_format_supported(struct softpipe_winsys *sws, uint format) { - switch(format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_R5G6B5_UNORM: - case PIPE_FORMAT_S8Z24_UNORM: - return TRUE; - default: - return FALSE; - } + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + return TRUE; + default: + break; + }; + return FALSE; } - -/** - * Create rendering context which uses software rendering. - */ -struct pipe_context * -intel_create_softpipe( struct intel_context *intel, - struct pipe_winsys *winsys ) +struct pipe_context *radeon_create_softpipe(struct radeon_context *radeon_context) { - struct intel_softpipe_winsys *isws = CALLOC_STRUCT( intel_softpipe_winsys ); - struct pipe_screen *screen = softpipe_create_screen(winsys); + struct radeon_softpipe_winsys *radeon_sp_ws; + struct pipe_screen *pipe_screen; - /* Fill in this struct with callbacks that softpipe will need to - * communicate with the window system, buffer manager, etc. - */ - isws->sws.is_format_supported = intel_is_format_supported; - isws->intel = intel; + pipe_screen = softpipe_create_screen(radeon_context->pipe_winsys); - /* Create the softpipe context: - */ - return softpipe_create( screen, winsys, &isws->sws ); + radeon_sp_ws = CALLOC_STRUCT(radeon_softpipe_winsys); + if (radeon_sp_ws == NULL) { + return NULL; + } + radeon_context->pipe_screen = pipe_screen; + radeon_sp_ws->radeon_context = radeon_context; + radeon_sp_ws->sp_winsys.is_format_supported = radeon_is_format_supported; + return softpipe_create(pipe_screen, + radeon_context->pipe_winsys, + &radeon_sp_ws->sp_winsys); } diff --git a/src/gallium/winsys/drm/radeon/radeon_winsys_softpipe.h b/src/gallium/winsys/drm/radeon/radeon_winsys_softpipe.h new file mode 100644 index 00000000000..519eab769c8 --- /dev/null +++ b/src/gallium/winsys/drm/radeon/radeon_winsys_softpipe.h @@ -0,0 +1,37 @@ +/* + * Copyright © 2008 Jérôme Glisse + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS + * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Jérôme Glisse <[email protected]> + */ +#ifndef RADEON_WINSYS_SOFTPIPE_H +#define RADEON_WINSYS_SOFTPIPE_H + +#include "radeon_context.h" + +struct pipe_context *radeon_create_softpipe(struct radeon_context *radeon_context); + +#endif diff --git a/src/gallium/winsys/egl_xlib/Makefile b/src/gallium/winsys/egl_xlib/Makefile index 76f1b56da42..02ac47caa4e 100644 --- a/src/gallium/winsys/egl_xlib/Makefile +++ b/src/gallium/winsys/egl_xlib/Makefile @@ -34,7 +34,7 @@ LIBS = \ # mesa code, as done for ES 1.x, 2.x, OpenVG, etc) UNUSED_LIBS = \ $(TOP)/src/mesa/libglapi.a \ - $(TOP)/src/mesa/libmesa.a \ + $(TOP)/src/mesa/libmesagallium.a \ LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1 diff --git a/src/gallium/winsys/g3dvl/nouveau/Makefile b/src/gallium/winsys/g3dvl/nouveau/Makefile index 22d925b6436..2997f6b79ce 100644 --- a/src/gallium/winsys/g3dvl/nouveau/Makefile +++ b/src/gallium/winsys/g3dvl/nouveau/Makefile @@ -11,6 +11,7 @@ CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \ -I${GALLIUMDIR}/winsys/drm/nouveau \ -I${DRMDIR}/include \ -I${DRMDIR}/include/drm \ + -I${DRMDIR}/include/nouveau \ -I${GALLIUMDIR}/drivers \ -I${GALLIUMDIR}/auxiliary \ -I${DRIDIR}/include @@ -23,13 +24,14 @@ LDFLAGS += -L${DRMDIR}/lib \ -L${GALLIUMDIR}/auxiliary/translate \ -L${GALLIUMDIR}/auxiliary/rtasm \ -L${GALLIUMDIR}/auxiliary/cso_cache \ + -L${GALLIUMDIR}/drivers/nv04 \ -L${GALLIUMDIR}/drivers/nv10 \ -L${GALLIUMDIR}/drivers/nv20 \ -L${GALLIUMDIR}/drivers/nv30 \ -L${GALLIUMDIR}/drivers/nv40 \ -L${GALLIUMDIR}/drivers/nv50 -LIBS += -lnouveaudrm -ldriclient -ldrm -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -ldraw -ltgsi -ltranslate -lrtasm -lcso_cache -lm +LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -ldraw -ltgsi -ltranslate -lrtasm -lcso_cache -lm ############################################# diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_screen_vl.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_screen_vl.c index 658dafd9105..b7c74f8299b 100644 --- a/src/gallium/winsys/g3dvl/nouveau/nouveau_screen_vl.c +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_screen_vl.c @@ -4,7 +4,7 @@ #include <common/nouveau_dri.h> #include <common/nouveau_local.h> -#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 11 +#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 12 #error nouveau_drm.h version does not match expected version #endif diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c index 16e6d5543cb..864be37871f 100644 --- a/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c @@ -9,6 +9,7 @@ nouveau_copy_buffer(dri_drawable_t *dri_drawable, struct pipe_surface *surf, const drm_clip_rect_t *rect) { struct nouveau_context_vl *nv = dri_drawable->private; + struct pipe_context *pipe = nv->base.nvc->pctx[nv->base.pctx_id]; drm_clip_rect_t *pbox; int nbox, i; @@ -20,7 +21,6 @@ nouveau_copy_buffer(dri_drawable_t *dri_drawable, struct pipe_surface *surf, pbox = dri_drawable->cliprects; nbox = dri_drawable->num_cliprects; - nv->base.surface_copy_prep(&nv->base, nv->base.frontbuffer, surf); for (i = 0; i < nbox; i++, pbox++) { int sx, sy, dx, dy, w, h; @@ -31,7 +31,8 @@ nouveau_copy_buffer(dri_drawable_t *dri_drawable, struct pipe_surface *surf, w = pbox->x2 - pbox->x1; h = pbox->y2 - pbox->y1; - nv->base.surface_copy(&nv->base, dx, dy, sx, sy, w, h); + pipe->surface_copy(pipe, FALSE, nv->base.frontbuffer, + dx, dy, surf, sx, sy, w, h); } FIRE_RING(nv->base.nvc->channel); diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile index 8c2892d49b2..bb187cc14a5 100644 --- a/src/gallium/winsys/xlib/Makefile +++ b/src/gallium/winsys/xlib/Makefile @@ -47,7 +47,7 @@ LIBS = \ $(GALLIUM_DRIVERS) \ $(TOP)/src/gallium/state_trackers/glx/xlib/libxlib.a \ $(TOP)/src/mesa/libglapi.a \ - $(TOP)/src/mesa/libmesa.a \ + $(TOP)/src/mesa/libmesagallium.a \ $(GALLIUM_AUXILIARIES) \ $(CELL_SPU_LIB) \ @@ -62,15 +62,17 @@ LIBS = \ -default: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) +default: $(TOP)/$(LIB_DIR)/gallium $(TOP)/$(LIB_DIR)/gallium/$(GL_LIB_NAME) +$(TOP)/$(LIB_DIR)/gallium: + @ mkdir -p $(TOP)/$(LIB_DIR)/gallium # Make the libGL.so library -$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS) Makefile +$(TOP)/$(LIB_DIR)/gallium/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS) Makefile $(TOP)/bin/mklib -o $(GL_LIB) \ -linker "$(CC)" \ -major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \ - -install $(TOP)/$(LIB_DIR) \ + -install $(TOP)/$(LIB_DIR)/gallium \ $(MKLIB_OPTIONS) $(XLIB_WINSYS_OBJECTS) \ --start-group $(LIBS) --end-group $(GL_LIB_DEPS) diff --git a/src/gallium/winsys/xlib/xlib_brw_screen.c b/src/gallium/winsys/xlib/xlib_brw_screen.c index 51740a9af64..8e1bfab2f56 100644 --- a/src/gallium/winsys/xlib/xlib_brw_screen.c +++ b/src/gallium/winsys/xlib/xlib_brw_screen.c @@ -325,6 +325,7 @@ xlib_create_brw_winsys( void ) static struct pipe_screen * xlib_create_brw_screen( void ) { +#ifndef GALLIUM_CELL struct pipe_winsys *winsys; struct pipe_screen *screen; @@ -342,6 +343,7 @@ fail: if (winsys) winsys->destroy( winsys ); +#endif return NULL; } diff --git a/src/glew/Makefile b/src/glew/Makefile index 49ee8b65943..8e6ccb4f7c3 100644 --- a/src/glew/Makefile +++ b/src/glew/Makefile @@ -37,6 +37,9 @@ $(TOP)/$(LIB_DIR)/$(GLEW_LIB_NAME): depend $(OBJECTS) $(MKLIB) -o $(GLEW_LIB) -static -install $(TOP)/$(LIB_DIR) $(OBJECTS) +install: + + clean: -rm -f *.o *~ -rm -f depend depend.bak diff --git a/src/glut/glx/SConscript b/src/glut/glx/SConscript index cb442ba027f..938fec03df2 100644 --- a/src/glut/glx/SConscript +++ b/src/glut/glx/SConscript @@ -10,7 +10,6 @@ target = 'glut32' env.Replace(CPPDEFINES = [ 'BUILD_GLUT32', 'GLUT_BUILDING_LIB', - 'MESA', 'NDEBUG', 'GLUT_NO_WARNING_DISABLE', ]) diff --git a/src/glut/glx/glut.def b/src/glut/glx/glut.def index d5e0e0cf2af..90010815e49 100644 --- a/src/glut/glx/glut.def +++ b/src/glut/glx/glut.def @@ -1,9 +1,4 @@ -DESCRIPTION 'OpenGL Utility Toolkit for Win32' - -VERSION 3.7 - EXPORTS - glutAddMenuEntry glutAddSubMenu glutAttachMenu @@ -128,4 +123,3 @@ EXPORTS glutBitmapTimesRoman24 ; __glutSetFCB ; __glutGetFCB - diff --git a/src/glut/glx/glutint.h b/src/glut/glx/glutint.h index fe4e038adda..ba30af60f0a 100644 --- a/src/glut/glx/glutint.h +++ b/src/glut/glx/glutint.h @@ -32,10 +32,6 @@ #include <GL/glut.h> -#if defined(MESA) && defined(_WIN32) && !defined(__CYGWIN32__) -#include <GL/mesa_wgl.h> -#endif - #ifndef _WIN32 /* added by BrianP: */ #ifndef APIENTRY @@ -48,24 +44,6 @@ /* GLUT_BUILDING_LIB is used by <GL/glut.h> to 1) not #pragma link with the GLUT library, and 2) avoid the Win32 atexit hack. */ -/* This must be done after <GL/gl.h> is included. MESA is defined - if the <GL/gl.h> is supplied by Brian Paul's Mesa library. */ -#if defined(MESA) && defined(_WIN32) -/* Mesa implements "wgl" versions of GDI entry points needed for - using OpenGL. Map these "wgl" versions to the GDI names via - macros. */ -#define ChoosePixelFormat wglChoosePixelFormat -#define DescribePixelFormat wglDescribePixelFormat -#define GetPixelFormat wglGetPixelFormat -#define SetPixelFormat wglSetPixelFormat -#define SwapBuffers wglSwapBuffers -#define GetCurrentContext wglGetCurrentContext -#define GetCurrentDC wglGetCurrentDC -#define MakeCurrent wglMakeCurrent -#define CreateContext wglCreateContext -#define DeleteContext wglDeleteContext -#endif /* MESA */ - #ifdef SUPPORT_FORTRAN #include <GL/glutf90.h> #endif @@ -572,27 +550,27 @@ typedef struct { #ifdef _WIN32 #define MAKE_CURRENT_LAYER(window) \ { \ - HGLRC currentContext = GetCurrentContext(); \ - HDC currentDc = GetCurrentDC(); \ + HGLRC currentContext = wglGetCurrentContext(); \ + HDC currentDc = wglGetCurrentDC(); \ \ if (currentContext != window->renderCtx \ || currentDc != window->renderDc) { \ - MakeCurrent(window->renderDc, window->renderCtx); \ + wglMakeCurrent(window->renderDc, window->renderCtx); \ } \ } #define MAKE_CURRENT_WINDOW(window) \ { \ - HGLRC currentContext = GetCurrentContext(); \ - HDC currentDc = GetCurrentDC(); \ + HGLRC currentContext = wglGetCurrentContext(); \ + HDC currentDc = wglGetCurrentDC(); \ \ if (currentContext != window->ctx || currentDc != window->hdc) { \ - MakeCurrent(window->hdc, window->ctx); \ + wglMakeCurrent(window->hdc, window->ctx); \ } \ } #define MAKE_CURRENT_OVERLAY(overlay) \ - MakeCurrent(overlay->hdc, overlay->ctx) + wglMakeCurrent(overlay->hdc, overlay->ctx) #define UNMAKE_CURRENT() \ - MakeCurrent(NULL, NULL) + wglMakeCurrent(NULL, NULL) #define SWAP_BUFFERS_WINDOW(window) \ SwapBuffers(window->hdc) #define SWAP_BUFFERS_LAYER(window) \ diff --git a/src/glut/glx/win32_glx.c b/src/glut/glx/win32_glx.c index ecfff44b930..3522e606ec8 100644 --- a/src/glut/glx/win32_glx.c +++ b/src/glut/glx/win32_glx.c @@ -22,7 +22,7 @@ glXCreateContext(Display * display, XVisualInfo * visinfo, routine. */ HGLRC context; - context = CreateContext(XHDC); + context = wglCreateContext(XHDC); #if 0 /* XXX GLUT doesn't support it now, so don't worry about display list diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c index 3b48cd9c1ca..f967432b994 100644 --- a/src/glx/x11/dri2.c +++ b/src/glx/x11/dri2.c @@ -253,7 +253,7 @@ DRI2Buffer *DRI2GetBuffers(Display *dpy, XID drawable, *height = rep.height; *outCount = rep.count; - buffers = Xmalloc(count * sizeof buffers[0]); + buffers = Xmalloc(rep.count * sizeof buffers[0]); if (buffers == NULL) { _XEatData(dpy, rep.count * sizeof repBuffer); UnlockDisplay(dpy); diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c index 2bee67780bd..776a14f614a 100644 --- a/src/glx/x11/dri2_glx.c +++ b/src/glx/x11/dri2_glx.c @@ -60,6 +60,9 @@ struct __GLXDRIdisplayPrivateRec { int driMajor; int driMinor; int driPatch; + + unsigned long configureSeqno; + Bool (*oldConfigProc)(Display *, XEvent *, xEvent *); }; struct __GLXDRIcontextPrivateRec { @@ -73,6 +76,10 @@ struct __GLXDRIdrawablePrivateRec { __DRIbuffer buffers[5]; int bufferCount; int width, height; + unsigned long configureSeqno; + int have_back; + int have_front; + int have_fake_front; }; static void dri2DestroyContext(__GLXDRIcontext *context, @@ -166,6 +173,8 @@ static __GLXDRIdrawable *dri2CreateDrawable(__GLXscreenConfigs *psc, pdraw->base.xDrawable = xDrawable; pdraw->base.drawable = drawable; pdraw->base.psc = psc; + pdraw->bufferCount = 0; + pdraw->configureSeqno = ~0; DRI2CreateDrawable(psc->dpy, xDrawable); @@ -190,6 +199,10 @@ static void dri2CopySubBuffer(__GLXDRIdrawable *pdraw, XRectangle xrect; XserverRegion region; + /* Check we have the right attachments */ + if (!(priv->have_front && priv->have_back)) + return; + xrect.x = x; xrect.y = priv->height - y - height; xrect.width = width; @@ -208,6 +221,47 @@ static void dri2SwapBuffers(__GLXDRIdrawable *pdraw) dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height); } +static void dri2WaitX(__GLXDRIdrawable *pdraw) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + XRectangle xrect; + XserverRegion region; + + /* Check we have the right attachments */ + if (!(priv->have_fake_front && priv->have_front)) + return; + + xrect.x = 0; + xrect.y = 0; + xrect.width = priv->width; + xrect.height = priv->height; + + region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); + DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region, + DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); + XFixesDestroyRegion(pdraw->psc->dpy, region); +} + +static void dri2WaitGL(__GLXDRIdrawable *pdraw) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + XRectangle xrect; + XserverRegion region; + + if (!(priv->have_fake_front && priv->have_front)) + return; + + xrect.x = 0; + xrect.y = 0; + xrect.width = priv->width; + xrect.height = priv->height; + + region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); + DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region, + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + XFixesDestroyRegion(pdraw->psc->dpy, region); +} + static void dri2DestroyScreen(__GLXscreenConfigs *psc) { /* Free the direct rendering per screen data */ @@ -223,9 +277,30 @@ dri2GetBuffers(__DRIdrawable *driDrawable, int *out_count, void *loaderPrivate) { __GLXDRIdrawablePrivate *pdraw = loaderPrivate; + __GLXdisplayPrivate *dpyPriv = __glXInitialize(pdraw->base.psc->dpy); + __GLXDRIdisplayPrivate *pdp = (__GLXDRIdisplayPrivate *)dpyPriv->dri2Display; DRI2Buffer *buffers; int i; + /** + * Check if a ConfigureNotify has come in since we last asked for the + * buffers associated with this drawable. If not, we can assume that they're + * the same set at glViewport time, and save a synchronous round-trip to the + * X Server. + */ + if (pdraw->configureSeqno == pdp->configureSeqno && + count == pdraw->bufferCount) { + for (i = 0; i < count; i++) { + if (pdraw->buffers[i].attachment != attachments[i]) + break; + } + if (i == count) { + *out_count = pdraw->bufferCount; + return pdraw->buffers; + } + } + pdraw->configureSeqno = pdp->configureSeqno; + buffers = DRI2GetBuffers(pdraw->base.psc->dpy, pdraw->base.xDrawable, width, height, attachments, count, out_count); if (buffers == NULL) @@ -233,6 +308,10 @@ dri2GetBuffers(__DRIdrawable *driDrawable, pdraw->width = *width; pdraw->height = *height; + pdraw->bufferCount = *out_count; + pdraw->have_front = 0; + pdraw->have_fake_front = 0; + pdraw->have_back = 0; /* This assumes the DRI2 buffer attachment tokens matches the * __DRIbuffer tokens. */ @@ -242,6 +321,12 @@ dri2GetBuffers(__DRIdrawable *driDrawable, pdraw->buffers[i].pitch = buffers[i].pitch; pdraw->buffers[i].cpp = buffers[i].cpp; pdraw->buffers[i].flags = buffers[i].flags; + if (pdraw->buffers[i].attachment == __DRI_BUFFER_FRONT_LEFT) + pdraw->have_front = 1; + if (pdraw->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT) + pdraw->have_fake_front = 1; + if (pdraw->buffers[i].attachment == __DRI_BUFFER_BACK_LEFT) + pdraw->have_back = 1; } Xfree(buffers); @@ -282,8 +367,10 @@ static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, return NULL; psc->driver = driOpenDriver(driverName); - if (psc->driver == NULL) + if (psc->driver == NULL) { + ErrorMessageF("driver pointer missing\n"); goto handle_error; + } extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); if (extensions == NULL) { @@ -309,11 +396,15 @@ static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, return NULL; } - if (drmGetMagic(psc->fd, &magic)) + if (drmGetMagic(psc->fd, &magic)) { + ErrorMessageF("failed to get magic\n"); return NULL; + } - if (!DRI2Authenticate(psc->dpy, RootWindow(psc->dpy, screen), magic)) + if (!DRI2Authenticate(psc->dpy, RootWindow(psc->dpy, screen), magic)) { + ErrorMessageF("failed to authenticate magic %d\n", magic); return NULL; + } psc->__driScreen = psc->dri2->createNewScreen(screen, psc->fd, @@ -332,6 +423,8 @@ static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, psp->createContext = dri2CreateContext; psp->createDrawable = dri2CreateDrawable; psp->swapBuffers = dri2SwapBuffers; + psp->waitGL = dri2WaitGL; + psp->waitX = dri2WaitX; /* DRI2 suports SubBuffer through DRI2CopyRegion, so it's always * available.*/ @@ -359,6 +452,28 @@ static void dri2DestroyDisplay(__GLXDRIdisplay *dpy) Xfree(dpy); } +/** + * Makes a note on receiving ConfigureNotify that we need to re-check the + * DRI2 buffers, as window sizes may have resulted in reallocation. + */ +static Bool dri2ConfigureNotifyProc(Display *dpy, XEvent *re, xEvent *event) +{ + __GLXdisplayPrivate *dpyPriv = __glXInitialize(dpy); + __GLXDRIdisplayPrivate *pdp; + Bool ret; + + /* We should always be able to find our pdp, as it only gets torn down + * when the Display is torn down. + */ + pdp = (__GLXDRIdisplayPrivate *)dpyPriv->dri2Display; + + ret = pdp->oldConfigProc(dpy, re, event); + + pdp->configureSeqno = re->xconfigure.serial; + + return ret; +} + /* * Allocate, initialize and return a __DRIdisplayPrivate object. * This is called from __glXInitialize() when we are given a new @@ -381,7 +496,11 @@ _X_HIDDEN __GLXDRIdisplay *dri2CreateDisplay(Display *dpy) return NULL; } + pdp->oldConfigProc = XESetWireToEvent(dpy, ConfigureNotify, + dri2ConfigureNotifyProc); + pdp->driPatch = 0; + pdp->configureSeqno = 0; pdp->base.destroyDisplay = dri2DestroyDisplay; pdp->base.createScreen = dri2CreateScreen; diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index 44724d2c7d0..3089aa17285 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -655,6 +655,8 @@ static __GLXDRIscreen *driCreateScreen(__GLXscreenConfigs *psc, int screen, psp->createContext = driCreateContext; psp->createDrawable = driCreateDrawable; psp->swapBuffers = driSwapBuffers; + psp->waitX = NULL; + psp->waitGL = NULL; return psp; } diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h index 467b0ebb7f9..3e70759a6c4 100644 --- a/src/glx/x11/glxclient.h +++ b/src/glx/x11/glxclient.h @@ -139,6 +139,8 @@ struct __GLXDRIscreenRec { void (*swapBuffers)(__GLXDRIdrawable *pdraw); void (*copySubBuffer)(__GLXDRIdrawable *pdraw, int x, int y, int width, int height); + void (*waitX)(__GLXDRIdrawable *pdraw); + void (*waitGL)(__GLXDRIdrawable *pdraw); }; struct __GLXDRIcontextRec { @@ -602,6 +604,7 @@ extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint, const GLvoid *, GLint); /* Initialize the GLX extension for dpy */ +extern __GLXdisplayPrivate * __glXGetPrivateFromDisplay(Display *dpy); extern __GLXdisplayPrivate *__glXInitialize(Display*); extern void __glXPreferEGL(int state); diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c index c68b6ac4efe..fc0e593cb35 100644 --- a/src/glx/x11/glxcmds.c +++ b/src/glx/x11/glxcmds.c @@ -611,11 +611,15 @@ PUBLIC void glXWaitGL(void) #ifdef GLX_DIRECT_RENDERING if (gc->driContext) { -/* This bit of ugliness unwraps the glFinish function */ -#ifdef glFinish -#undef glFinish -#endif - glFinish(); + int screen; + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen); + + if ( pdraw != NULL ) { + __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + glFlush(); + if (psc->driScreen->waitGL != NULL) + (*psc->driScreen->waitGL)(pdraw); + } return; } #endif @@ -647,7 +651,15 @@ PUBLIC void glXWaitX(void) #ifdef GLX_DIRECT_RENDERING if (gc->driContext) { - XSync(dpy, False); + int screen; + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen); + + if ( pdraw != NULL ) { + __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + if (psc->driScreen->waitX != NULL) + (*psc->driScreen->waitX)(pdraw); + } else + XSync(dpy, False); return; } #endif diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c index d061fa93336..051433a006c 100644 --- a/src/glx/x11/glxextensions.c +++ b/src/glx/x11/glxextensions.c @@ -99,7 +99,7 @@ static const struct extension_info known_glx_extensions[] = { { GLX(SGIS_color_range), VER(0,0), N, N, N, N }, { GLX(SGIS_multisample), VER(0,0), Y, Y, N, N }, { GLX(SGIX_fbconfig), VER(1,3), Y, Y, N, N }, - { GLX(SGIX_pbuffer), VER(1,3), Y, N, N, N }, + { GLX(SGIX_pbuffer), VER(1,3), Y, Y, N, N }, { GLX(SGIX_swap_barrier), VER(0,0), N, N, N, N }, { GLX(SGIX_swap_group), VER(0,0), N, N, N, N }, { GLX(SGIX_visual_select_group), VER(0,0), Y, Y, N, N }, diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 552c20e0b9b..78b71d4676f 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -21,7 +21,8 @@ include sources.mak # Default: build dependencies, then asm_subdirs, then convenience # libs (.a) and finally the device drivers: -default: depend asm_subdirs libmesa.a libglapi.a driver_subdirs +default: depend asm_subdirs libmesa.a libmesagallium.a libglapi.a \ + driver_subdirs @@ -32,6 +33,10 @@ default: depend asm_subdirs libmesa.a libglapi.a driver_subdirs libmesa.a: $(MESA_OBJECTS) @ $(MKLIB) -o mesa -static $(MESA_OBJECTS) +# Make archive of subset of core mesa object files for gallium +libmesagallium.a: $(MESA_GALLIUM_OBJECTS) + @ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) + # Make archive of gl* API dispatcher functions only libglapi.a: $(GLAPI_OBJECTS) @if [ "${WINDOW_SYSTEM}" = "dri" ] ; then \ diff --git a/src/mesa/drivers/allegro/amesa.c b/src/mesa/drivers/allegro/amesa.c index a9d8f62f92d..0744677d2bd 100644 --- a/src/mesa/drivers/allegro/amesa.c +++ b/src/mesa/drivers/allegro/amesa.c @@ -338,7 +338,7 @@ void AMesaDestroyBuffer(AMesaBuffer buffer) { if (buffer->Screen) destroy_bitmap(buffer->Screen); if (buffer->Background) destroy_bitmap(buffer->Background); - _mesa_unreference_framebuffer(&buffer->GLBuffer); + _mesa_reference_framebuffer(&buffer->GLBuffer, NULL); free(buffer); } diff --git a/src/mesa/drivers/dri/Makefile b/src/mesa/drivers/dri/Makefile index 9e49fb16f53..32db0978613 100644 --- a/src/mesa/drivers/dri/Makefile +++ b/src/mesa/drivers/dri/Makefile @@ -6,7 +6,7 @@ include $(TOP)/configs/current -default: $(TOP)/$(LIB_DIR) subdirs +default: $(TOP)/$(LIB_DIR) subdirs dri.pc $(TOP)/$(LIB_DIR): diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index b977ebf0153..0d641f25f7c 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -119,9 +119,10 @@ static const char ActiveTextureARB_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_blit) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_blit) static const char BlitFramebufferEXT_names[] = "iiiiiiiiii\0" /* Parameter signature */ + "glBlitFramebuffer\0" "glBlitFramebufferEXT\0" ""; #endif @@ -433,17 +434,18 @@ static const char Color4ubVertex3fvSUN_names[] = ""; #endif -#if defined(need_GL_EXT_texture_array) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_texture_array) static const char FramebufferTextureLayerEXT_names[] = "iiiii\0" /* Parameter signature */ + "glFramebufferTextureLayer\0" "glFramebufferTextureLayerEXT\0" ""; #endif #if defined(need_GL_SGIX_list_priority) -static const char GetListParameterivSGIX_names[] = +static const char GetListParameterfvSGIX_names[] = "iip\0" /* Parameter signature */ - "glGetListParameterivSGIX\0" + "glGetListParameterfvSGIX\0" ""; #endif @@ -777,6 +779,13 @@ static const char VertexAttribs4fvNV_names[] = ""; #endif +#if defined(need_GL_NV_vertex_array_range) +static const char VertexArrayRangeNV_names[] = + "ip\0" /* Parameter signature */ + "glVertexArrayRangeNV\0" + ""; +#endif + #if defined(need_GL_SGIX_fragment_lighting) static const char FragmentLightiSGIX_names[] = "iii\0" /* Parameter signature */ @@ -946,9 +955,10 @@ static const char VertexAttribs3fvNV_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) static const char GenerateMipmapEXT_names[] = "i\0" /* Parameter signature */ + "glGenerateMipmap\0" "glGenerateMipmapEXT\0" ""; #endif @@ -1077,13 +1087,6 @@ static const char AreTexturesResident_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) -static const char IsRenderbufferEXT_names[] = - "i\0" /* Parameter signature */ - "glIsRenderbufferEXT\0" - ""; -#endif - #if defined(need_GL_VERSION_2_0) || defined(need_GL_ATI_separate_stencil) static const char StencilOpSeparate_names[] = "iiii\0" /* Parameter signature */ @@ -1171,9 +1174,10 @@ static const char TexCoord2fNormal3fVertex3fSUN_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) static const char RenderbufferStorageEXT_names[] = "iiii\0" /* Parameter signature */ + "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" ""; #endif @@ -1364,9 +1368,10 @@ static const char SpriteParameterfvSGIX_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) static const char CheckFramebufferStatusEXT_names[] = "i\0" /* Parameter signature */ + "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" ""; #endif @@ -1554,13 +1559,6 @@ static const char FragmentLightivSGIX_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) -static const char DeleteRenderbuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glDeleteRenderbuffersEXT\0" - ""; -#endif - #if defined(need_GL_EXT_pixel_transform) static const char PixelTransformParameterfvEXT_names[] = "iip\0" /* Parameter signature */ @@ -1621,9 +1619,10 @@ static const char WindowPos2dMESA_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) static const char FramebufferTexture3DEXT_names[] = "iiiiii\0" /* Parameter signature */ + "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" ""; #endif @@ -1673,10 +1672,11 @@ static const char IndexFuncEXT_names[] = ""; #endif -#if defined(need_GL_SGIX_list_priority) -static const char GetListParameterfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetListParameterfvSGIX\0" +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) +static const char FramebufferTexture2DEXT_names[] = + "iiiii\0" /* Parameter signature */ + "glFramebufferTexture2D\0" + "glFramebufferTexture2DEXT\0" ""; #endif @@ -1763,13 +1763,6 @@ static const char DeleteFencesNV_names[] = ""; #endif -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3dSGIX_names[] = - "iddiiddiiddiip\0" /* Parameter signature */ - "glDeformationMap3dSGIX\0" - ""; -#endif - #if defined(need_GL_VERSION_2_0) static const char IsShader_names[] = "i\0" /* Parameter signature */ @@ -1894,6 +1887,13 @@ static const char MatrixIndexuivARB_names[] = ""; #endif +#if defined(need_GL_ARB_framebuffer_object) +static const char RenderbufferStorageMultisample_names[] = + "iiiii\0" /* Parameter signature */ + "glRenderbufferStorageMultisample\0" + ""; +#endif + #if defined(need_GL_EXT_coordinate_frame) static const char Tangent3sEXT_names[] = "iii\0" /* Parameter signature */ @@ -1944,9 +1944,10 @@ static const char VertexAttrib2dvNV_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) static const char FramebufferRenderbufferEXT_names[] = "iiii\0" /* Parameter signature */ + "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" ""; #endif @@ -1973,9 +1974,10 @@ static const char SetFenceNV_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) static const char FramebufferTexture1DEXT_names[] = "iiiii\0" /* Parameter signature */ + "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" ""; #endif @@ -2105,9 +2107,10 @@ static const char Tangent3fvEXT_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) static const char BindFramebufferEXT_names[] = "ii\0" /* Parameter signature */ + "glBindFramebuffer\0" "glBindFramebufferEXT\0" ""; #endif @@ -2488,9 +2491,10 @@ static const char MapParameterivNV_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) static const char GenRenderbuffersEXT_names[] = "ip\0" /* Parameter signature */ + "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" ""; #endif @@ -2952,9 +2956,10 @@ static const char WindowPos2ivMESA_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) static const char IsFramebufferEXT_names[] = "i\0" /* Parameter signature */ + "glIsFramebuffer\0" "glIsFramebufferEXT\0" ""; #endif @@ -3125,13 +3130,6 @@ static const char ReplacementCodeuiSUN_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture2DEXT_names[] = - "iiiii\0" /* Parameter signature */ - "glFramebufferTexture2DEXT\0" - ""; -#endif - #if defined(need_GL_NV_vertex_program) static const char VertexAttribPointerNV_names[] = "iiiip\0" /* Parameter signature */ @@ -3139,13 +3137,21 @@ static const char VertexAttribPointerNV_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) static const char GetFramebufferAttachmentParameterivEXT_names[] = "iiip\0" /* Parameter signature */ + "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" ""; #endif +#if defined(need_GL_EXT_pixel_transform) +static const char PixelTransformParameterfEXT_names[] = + "iif\0" /* Parameter signature */ + "glPixelTransformParameterfEXT\0" + ""; +#endif + #if defined(need_GL_VERSION_1_3) static const char MultiTexCoord4dvARB_names[] = "ip\0" /* Parameter signature */ @@ -3264,9 +3270,10 @@ static const char VertexAttrib3fvARB_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) static const char DeleteFramebuffersEXT_names[] = "ip\0" /* Parameter signature */ + "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" ""; #endif @@ -3360,9 +3367,10 @@ static const char GetPixelTexGenParameterfvSGIS_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) static const char GenFramebuffersEXT_names[] = "ip\0" /* Parameter signature */ + "glGenFramebuffers\0" "glGenFramebuffersEXT\0" ""; #endif @@ -3374,10 +3382,10 @@ static const char GetProgramParameterdvNV_names[] = ""; #endif -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterfEXT_names[] = - "iif\0" /* Parameter signature */ - "glPixelTransformParameterfEXT\0" +#if defined(need_GL_SGIX_instruments) +static const char PollInstrumentsSGIX_names[] = + "p\0" /* Parameter signature */ + "glPollInstrumentsSGIX\0" ""; #endif @@ -3709,9 +3717,10 @@ static const char MultiDrawArraysEXT_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) static const char BindRenderbufferEXT_names[] = "ii\0" /* Parameter signature */ + "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" ""; #endif @@ -4530,6 +4539,13 @@ static const char Minmax_names[] = ""; #endif +#if defined(need_GL_SGIX_polynomial_ffd) +static const char DeformationMap3dSGIX_names[] = + "iddiiddiiddiip\0" /* Parameter signature */ + "glDeformationMap3dSGIX\0" + ""; +#endif + #if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) static const char FogCoorddvEXT_names[] = "p\0" /* Parameter signature */ @@ -4605,10 +4621,11 @@ static const char WeightdvARB_names[] = ""; #endif -#if defined(need_GL_SGIX_instruments) -static const char PollInstrumentsSGIX_names[] = - "p\0" /* Parameter signature */ - "glPollInstrumentsSGIX\0" +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) +static const char DeleteRenderbuffersEXT_names[] = + "ip\0" /* Parameter signature */ + "glDeleteRenderbuffers\0" + "glDeleteRenderbuffersEXT\0" ""; #endif @@ -4684,9 +4701,10 @@ static const char MultiTexCoord2fvARB_names[] = ""; #endif -#if defined(need_GL_EXT_framebuffer_object) +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) static const char GetRenderbufferParameterivEXT_names[] = "iip\0" /* Parameter signature */ + "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" ""; #endif @@ -4742,6 +4760,13 @@ static const char Tangent3svEXT_names[] = ""; #endif +#if defined(need_GL_SGIX_list_priority) +static const char GetListParameterivSGIX_names[] = + "iip\0" /* Parameter signature */ + "glGetListParameterivSGIX\0" + ""; +#endif + #if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) static const char BindBufferARB_names[] = "ii\0" /* Parameter signature */ @@ -4823,10 +4848,11 @@ static const char FragmentMaterialivSGIX_names[] = ""; #endif -#if defined(need_GL_NV_vertex_array_range) -static const char VertexArrayRangeNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexArrayRangeNV\0" +#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) +static const char IsRenderbufferEXT_names[] = + "i\0" /* Parameter signature */ + "glIsRenderbuffer\0" + "glIsRenderbufferEXT\0" ""; #endif @@ -4892,6 +4918,32 @@ static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = { }; #endif +#if defined(need_GL_ARB_framebuffer_object) +static const struct dri_extension_function GL_ARB_framebuffer_object_functions[] = { + { BlitFramebufferEXT_names, BlitFramebufferEXT_remap_index, -1 }, + { FramebufferTextureLayerEXT_names, FramebufferTextureLayerEXT_remap_index, -1 }, + { GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, -1 }, + { RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, -1 }, + { CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, -1 }, + { FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, -1 }, + { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 }, + { RenderbufferStorageMultisample_names, RenderbufferStorageMultisample_remap_index, -1 }, + { FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, -1 }, + { FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, -1 }, + { BindFramebufferEXT_names, BindFramebufferEXT_remap_index, -1 }, + { GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, -1 }, + { IsFramebufferEXT_names, IsFramebufferEXT_remap_index, -1 }, + { GetFramebufferAttachmentParameterivEXT_names, GetFramebufferAttachmentParameterivEXT_remap_index, -1 }, + { DeleteFramebuffersEXT_names, DeleteFramebuffersEXT_remap_index, -1 }, + { GenFramebuffersEXT_names, GenFramebuffersEXT_remap_index, -1 }, + { BindRenderbufferEXT_names, BindRenderbufferEXT_remap_index, -1 }, + { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 }, + { GetRenderbufferParameterivEXT_names, GetRenderbufferParameterivEXT_remap_index, -1 }, + { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + #if defined(need_GL_ARB_matrix_palette) static const struct dri_extension_function GL_ARB_matrix_palette_functions[] = { { MatrixIndexusvARB_names, MatrixIndexusvARB_remap_index, -1 }, @@ -5319,22 +5371,22 @@ static const struct dri_extension_function GL_EXT_framebuffer_blit_functions[] = #if defined(need_GL_EXT_framebuffer_object) static const struct dri_extension_function GL_EXT_framebuffer_object_functions[] = { { GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, -1 }, - { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 }, { RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, -1 }, { CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, -1 }, - { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 }, { FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, -1 }, + { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 }, { FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, -1 }, { FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, -1 }, { BindFramebufferEXT_names, BindFramebufferEXT_remap_index, -1 }, { GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, -1 }, { IsFramebufferEXT_names, IsFramebufferEXT_remap_index, -1 }, - { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 }, { GetFramebufferAttachmentParameterivEXT_names, GetFramebufferAttachmentParameterivEXT_remap_index, -1 }, { DeleteFramebuffersEXT_names, DeleteFramebuffersEXT_remap_index, -1 }, { GenFramebuffersEXT_names, GenFramebuffersEXT_remap_index, -1 }, { BindRenderbufferEXT_names, BindRenderbufferEXT_remap_index, -1 }, + { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 }, { GetRenderbufferParameterivEXT_names, GetRenderbufferParameterivEXT_remap_index, -1 }, + { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 }, { NULL, 0, 0 } }; #endif @@ -5415,8 +5467,8 @@ static const struct dri_extension_function GL_EXT_paletted_texture_functions[] = #if defined(need_GL_EXT_pixel_transform) static const struct dri_extension_function GL_EXT_pixel_transform_functions[] = { { PixelTransformParameterfvEXT_names, PixelTransformParameterfvEXT_remap_index, -1 }, - { PixelTransformParameteriEXT_names, PixelTransformParameteriEXT_remap_index, -1 }, { PixelTransformParameterfEXT_names, PixelTransformParameterfEXT_remap_index, -1 }, + { PixelTransformParameteriEXT_names, PixelTransformParameteriEXT_remap_index, -1 }, { PixelTransformParameterivEXT_names, PixelTransformParameterivEXT_remap_index, -1 }, { NULL, 0, 0 } }; @@ -5716,8 +5768,8 @@ static const struct dri_extension_function GL_NV_register_combiners2_functions[] #if defined(need_GL_NV_vertex_array_range) static const struct dri_extension_function GL_NV_vertex_array_range_functions[] = { - { FlushVertexArrayRangeNV_names, FlushVertexArrayRangeNV_remap_index, -1 }, { VertexArrayRangeNV_names, VertexArrayRangeNV_remap_index, -1 }, + { FlushVertexArrayRangeNV_names, FlushVertexArrayRangeNV_remap_index, -1 }, { NULL, 0, 0 } }; #endif @@ -5946,11 +5998,11 @@ static const struct dri_extension_function GL_SGIX_instruments_functions[] = { #if defined(need_GL_SGIX_list_priority) static const struct dri_extension_function GL_SGIX_list_priority_functions[] = { { ListParameterfSGIX_names, ListParameterfSGIX_remap_index, -1 }, - { GetListParameterivSGIX_names, GetListParameterivSGIX_remap_index, -1 }, { GetListParameterfvSGIX_names, GetListParameterfvSGIX_remap_index, -1 }, { ListParameteriSGIX_names, ListParameteriSGIX_remap_index, -1 }, { ListParameterfvSGIX_names, ListParameterfvSGIX_remap_index, -1 }, { ListParameterivSGIX_names, ListParameterivSGIX_remap_index, -1 }, + { GetListParameterivSGIX_names, GetListParameterivSGIX_remap_index, -1 }, { NULL, 0, 0 } }; #endif @@ -5965,9 +6017,9 @@ static const struct dri_extension_function GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = { { LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 }, - { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 }, { DeformSGIX_names, DeformSGIX_remap_index, -1 }, { DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 }, + { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 }, { NULL, 0, 0 } }; #endif diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 2a1ded3871d..6b44ed9a673 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -179,13 +179,18 @@ driGetRendererString( char * buffer, const char * hardware_name, +#define need_GL_ARB_draw_buffers #define need_GL_ARB_multisample +#define need_GL_ARB_texture_compression #define need_GL_ARB_transpose_matrix +#define need_GL_ARB_vertex_buffer_object #define need_GL_ARB_window_pos #define need_GL_EXT_compiled_vertex_array +#define need_GL_EXT_multi_draw_arrays #define need_GL_EXT_polygon_offset #define need_GL_EXT_texture_object #define need_GL_EXT_vertex_array +#define need_GL_IBM_multimode_draw_arrays #define need_GL_MESA_window_pos /* These are needed in *all* drivers because Mesa internally implements @@ -198,14 +203,19 @@ driGetRendererString( char * buffer, const char * hardware_name, #include "extension_helper.h" static const struct dri_extension all_mesa_extensions[] = { + { "GL_ARB_draw_buffers", GL_ARB_draw_buffers_functions }, { "GL_ARB_multisample", GL_ARB_multisample_functions }, + { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions }, + { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, { "GL_ARB_window_pos", GL_ARB_window_pos_functions }, { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions }, + { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions }, { "GL_EXT_polygon_offset", GL_EXT_polygon_offset_functions }, { "GL_EXT_texture_object", GL_EXT_texture_object_functions }, { "GL_EXT_vertex_array", GL_EXT_vertex_array_functions }, + { "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions }, { "GL_MESA_window_pos", GL_MESA_window_pos_functions }, { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, { NULL, NULL } @@ -744,9 +754,10 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, return configs; } -const __DRIconfig **driConcatConfigs(__DRIconfig **a, __DRIconfig **b) +__DRIconfig **driConcatConfigs(__DRIconfig **a, + __DRIconfig **b) { - const __DRIconfig **all; + __DRIconfig **all; int i, j, index; i = 0; diff --git a/src/mesa/drivers/dri/common/utils.h b/src/mesa/drivers/dri/common/utils.h index 4e27bd21a1f..9e9e5bc224b 100644 --- a/src/mesa/drivers/dri/common/utils.h +++ b/src/mesa/drivers/dri/common/utils.h @@ -134,7 +134,8 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, const GLenum * db_modes, unsigned num_db_modes, const uint8_t * msaa_samples, unsigned num_msaa_modes); -const __DRIconfig **driConcatConfigs(__DRIconfig **a, __DRIconfig **b); +__DRIconfig **driConcatConfigs(__DRIconfig **a, + __DRIconfig **b); int driGetConfigAttrib(const __DRIconfig *config, diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index 679f8561d24..00bdcec7a69 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -260,6 +260,8 @@ ffbCreateContext(const __GLcontextModes *mesaVis, ctx->Const.MaxLineWidthAA = 1.0; ctx->Const.LineWidthGranularity = 1.0; + ctx->Const.MaxDrawBuffers = 1; + /* Instead of having GCC emit these constants a zillion times * everywhere in the driver, put them here. */ @@ -626,6 +628,7 @@ ffbFillInModes( __DRIscreenPrivate *psp, uint8_t depth_bits_array[3]; uint8_t stencil_bits_array[3]; + uint8_t msaa_samples_array[1]; depth_bits_array[0] = 0; depth_bits_array[1] = depth_bits; @@ -639,6 +642,8 @@ ffbFillInModes( __DRIscreenPrivate *psp, stencil_bits_array[1] = 0; stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; + msaa_samples_array[0] = 0; + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; back_buffer_factor = (have_back_buffer) ? 3 : 1; @@ -654,9 +659,10 @@ ffbFillInModes( __DRIscreenPrivate *psp, configs = driCreateConfigs(fb_format, fb_type, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, - back_buffer_factor); + back_buffer_factor, + msaa_samples_array, 1); if (configs == NULL) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); return NULL; } diff --git a/src/mesa/drivers/dri/gamma/gamma_context.c b/src/mesa/drivers/dri/gamma/gamma_context.c index c91bedce3a8..b0ac299daae 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.c +++ b/src/mesa/drivers/dri/gamma/gamma_context.c @@ -133,6 +133,8 @@ GLboolean gammaCreateContext( const __GLcontextModes *glVisual, ctx->Const.MaxPointSizeAA = 16.0; ctx->Const.PointSizeGranularity = 0.25; + ctx->Const.MaxDrawBuffers = 1; + gmesa->texHeap = mmInit( 0, gmesa->gammaScreen->textureSize ); make_empty_list(&gmesa->TexObjList); diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c index c281a4990e4..67856556865 100644 --- a/src/mesa/drivers/dri/i810/i810context.c +++ b/src/mesa/drivers/dri/i810/i810context.c @@ -63,11 +63,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drirenderbuffer.h" #include "utils.h" -#define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object -#include "extension_helper.h" - #ifndef I810_DEBUG int I810_DEBUG = (0); #endif @@ -123,14 +118,11 @@ static void i810BufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height) */ const struct dri_extension card_extensions[] = { - { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_multitexture", NULL }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_env_add", NULL }, { "GL_ARB_texture_env_combine", NULL }, { "GL_ARB_texture_env_crossbar", NULL }, { "GL_ARB_texture_mirrored_repeat", NULL }, - { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, { "GL_EXT_stencil_wrap", NULL }, { "GL_EXT_texture_edge_clamp", NULL }, { "GL_EXT_texture_env_combine", NULL }, diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 48603f5d79f..9a5a39c1dbc 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -77,6 +77,7 @@ i810FillInModes( __DRIscreenPrivate *psp, uint8_t depth_bits_array[2]; uint8_t stencil_bits_array[2]; + uint8_t msaa_samples_array[1]; depth_bits_array[0] = depth_bits; depth_bits_array[1] = depth_bits; @@ -88,13 +89,16 @@ i810FillInModes( __DRIscreenPrivate *psp, stencil_bits_array[0] = 0; stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; + msaa_samples_array[0] = 0; + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5, depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor); + back_buffer_modes, back_buffer_factor, + msaa_samples_array, 1); if (configs == NULL) { fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__ ); diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index 5858e0ee9fd..954a7e2af1f 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -18,8 +18,9 @@ DRIVER_SOURCES = \ intel_regions.c \ intel_buffer_objects.c \ intel_batchbuffer.c \ + intel_clear.c \ + intel_extensions.c \ intel_mipmap_tree.c \ - i915_tex_layout.c \ intel_tex_layout.c \ intel_tex_image.c \ intel_tex_subimage.c \ @@ -34,7 +35,9 @@ DRIVER_SOURCES = \ intel_pixel_read.c \ intel_buffers.c \ intel_blit.c \ + intel_swapbuffers.c \ i915_tex.c \ + i915_tex_layout.c \ i915_texstate.c \ i915_context.c \ i915_debug.c \ @@ -50,8 +53,7 @@ DRIVER_SOURCES = \ intel_span.c \ intel_state.c \ intel_tris.c \ - intel_fbo.c \ - intel_depthstencil.c + intel_fbo.c C_SOURCES = \ $(COMMON_SOURCES) \ diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c index 09b1ec922ff..fdce8af31f4 100644 --- a/src/mesa/drivers/dri/i915/i830_context.c +++ b/src/mesa/drivers/dri/i915/i830_context.c @@ -97,6 +97,8 @@ i830CreateContext(const __GLcontextModes * mesaVis, ctx->Const.MaxTextureRectSize = (1 << 11); ctx->Const.MaxTextureUnits = I830_TEX_UNITS; + ctx->Const.MaxDrawBuffers = 1; + _tnl_init_vertices(ctx, ctx->Const.MaxArrayLockSize + 12, 18 * sizeof(GLfloat)); diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 3d6af38057e..6e2d41e19ab 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -50,16 +50,6 @@ * Mesa's Driver Functions ***************************************/ -static const struct dri_extension i915_extensions[] = { - {"GL_ARB_depth_texture", NULL}, - {"GL_ARB_fragment_program", NULL}, - {"GL_ARB_shadow", NULL}, - {"GL_ARB_texture_non_power_of_two", NULL}, - {"GL_ATI_texture_env_combine3", NULL}, - {"GL_EXT_shadow_funcs", NULL}, - {NULL, NULL} -}; - /* Override intel default. */ static void @@ -172,8 +162,7 @@ i915CreateContext(const __GLcontextModes * mesaVis, ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; - driInitExtensions(ctx, i915_extensions, GL_FALSE); - + ctx->Const.MaxDrawBuffers = 1; _tnl_init_vertices(ctx, ctx->Const.MaxArrayLockSize + 12, 36 * sizeof(GLfloat)); diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index a53f120a817..814fb59fd34 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -41,6 +41,7 @@ #include "intel_fbo.h" #include "intel_screen.h" #include "intel_batchbuffer.h" +#include "intel_buffers.h" #include "i915_context.h" #include "i915_reg.h" @@ -301,6 +302,65 @@ i915DepthMask(GLcontext * ctx, GLboolean flag) i915->state.Ctx[I915_CTXREG_LIS6] &= ~S6_DEPTH_WRITE_ENABLE; } + + +/** + * Update the viewport transformation matrix. Depends on: + * - viewport pos/size + * - depthrange + * - window pos/size or FBO size + */ +void +intelCalcViewport(GLcontext * ctx) +{ + struct intel_context *intel = intel_context(ctx); + const GLfloat *v = ctx->Viewport._WindowMap.m; + const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; + GLfloat *m = intel->ViewportMatrix.m; + GLfloat yScale, yBias; + + if (ctx->DrawBuffer->Name) { + /* User created FBO */ + /* y=0=bottom */ + yScale = 1.0; + yBias = 0.0; + } + else { + /* window buffer, y=0=top */ + yScale = -1.0; + yBias = (intel->driDrawable) ? intel->driDrawable->h : 0.0F; + } + + m[MAT_SX] = v[MAT_SX]; + m[MAT_TX] = v[MAT_TX]; + + m[MAT_SY] = v[MAT_SY] * yScale; + m[MAT_TY] = v[MAT_TY] * yScale + yBias; + + m[MAT_SZ] = v[MAT_SZ] * depthScale; + m[MAT_TZ] = v[MAT_TZ] * depthScale; +} + + +/** Called from ctx->Driver.Viewport() */ +static void +i915Viewport(GLcontext * ctx, + GLint x, GLint y, GLsizei width, GLsizei height) +{ + intelCalcViewport(ctx); + + intel_viewport(ctx, x, y, width, height); +} + + +/** Called from ctx->Driver.DepthRange() */ +static void +i915DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) +{ + intelCalcViewport(ctx); +} + + /* ============================================================= * Polygon stipple * @@ -964,6 +1024,8 @@ i915InitStateFunctions(struct dd_function_table *functions) functions->StencilFuncSeparate = i915StencilFuncSeparate; functions->StencilMaskSeparate = i915StencilMaskSeparate; functions->StencilOpSeparate = i915StencilOpSeparate; + functions->DepthRange = i915DepthRange; + functions->Viewport = i915Viewport; } diff --git a/src/mesa/drivers/dri/i915/intel_clear.c b/src/mesa/drivers/dri/i915/intel_clear.c new file mode 120000 index 00000000000..9a2a742a0d9 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_clear.c @@ -0,0 +1 @@ +../intel/intel_clear.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_depthstencil.c b/src/mesa/drivers/dri/i915/intel_depthstencil.c deleted file mode 120000 index 4ac4ae690a3..00000000000 --- a/src/mesa/drivers/dri/i915/intel_depthstencil.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_depthstencil.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_extensions.c b/src/mesa/drivers/dri/i915/intel_extensions.c new file mode 120000 index 00000000000..a2f3e8cd208 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_extensions.c @@ -0,0 +1 @@ +../intel/intel_extensions.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_state.c b/src/mesa/drivers/dri/i915/intel_state.c index 4aa43e5f3ab..519672fc359 100644..120000 --- a/src/mesa/drivers/dri/i915/intel_state.c +++ b/src/mesa/drivers/dri/i915/intel_state.c @@ -1,297 +1 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "main/glheader.h" -#include "main/context.h" -#include "main/macros.h" -#include "main/enums.h" -#include "main/colormac.h" -#include "main/dd.h" - -#include "intel_screen.h" -#include "intel_context.h" -#include "intel_fbo.h" -#include "intel_regions.h" -#include "swrast/swrast.h" - -int -intel_translate_shadow_compare_func( GLenum func ) -{ - switch(func) { - case GL_NEVER: - return COMPAREFUNC_ALWAYS; - case GL_LESS: - return COMPAREFUNC_LEQUAL; - case GL_LEQUAL: - return COMPAREFUNC_LESS; - case GL_GREATER: - return COMPAREFUNC_GEQUAL; - case GL_GEQUAL: - return COMPAREFUNC_GREATER; - case GL_NOTEQUAL: - return COMPAREFUNC_EQUAL; - case GL_EQUAL: - return COMPAREFUNC_NOTEQUAL; - case GL_ALWAYS: - return COMPAREFUNC_NEVER; - } - - fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func); - return COMPAREFUNC_NEVER; -} - -int -intel_translate_compare_func(GLenum func) -{ - switch (func) { - case GL_NEVER: - return COMPAREFUNC_NEVER; - case GL_LESS: - return COMPAREFUNC_LESS; - case GL_LEQUAL: - return COMPAREFUNC_LEQUAL; - case GL_GREATER: - return COMPAREFUNC_GREATER; - case GL_GEQUAL: - return COMPAREFUNC_GEQUAL; - case GL_NOTEQUAL: - return COMPAREFUNC_NOTEQUAL; - case GL_EQUAL: - return COMPAREFUNC_EQUAL; - case GL_ALWAYS: - return COMPAREFUNC_ALWAYS; - } - - fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func); - return COMPAREFUNC_ALWAYS; -} - -int -intel_translate_stencil_op(GLenum op) -{ - switch (op) { - case GL_KEEP: - return STENCILOP_KEEP; - case GL_ZERO: - return STENCILOP_ZERO; - case GL_REPLACE: - return STENCILOP_REPLACE; - case GL_INCR: - return STENCILOP_INCRSAT; - case GL_DECR: - return STENCILOP_DECRSAT; - case GL_INCR_WRAP: - return STENCILOP_INCR; - case GL_DECR_WRAP: - return STENCILOP_DECR; - case GL_INVERT: - return STENCILOP_INVERT; - default: - return STENCILOP_ZERO; - } -} - -int -intel_translate_blend_factor(GLenum factor) -{ - switch (factor) { - case GL_ZERO: - return BLENDFACT_ZERO; - case GL_SRC_ALPHA: - return BLENDFACT_SRC_ALPHA; - case GL_ONE: - return BLENDFACT_ONE; - case GL_SRC_COLOR: - return BLENDFACT_SRC_COLR; - case GL_ONE_MINUS_SRC_COLOR: - return BLENDFACT_INV_SRC_COLR; - case GL_DST_COLOR: - return BLENDFACT_DST_COLR; - case GL_ONE_MINUS_DST_COLOR: - return BLENDFACT_INV_DST_COLR; - case GL_ONE_MINUS_SRC_ALPHA: - return BLENDFACT_INV_SRC_ALPHA; - case GL_DST_ALPHA: - return BLENDFACT_DST_ALPHA; - case GL_ONE_MINUS_DST_ALPHA: - return BLENDFACT_INV_DST_ALPHA; - case GL_SRC_ALPHA_SATURATE: - return BLENDFACT_SRC_ALPHA_SATURATE; - case GL_CONSTANT_COLOR: - return BLENDFACT_CONST_COLOR; - case GL_ONE_MINUS_CONSTANT_COLOR: - return BLENDFACT_INV_CONST_COLOR; - case GL_CONSTANT_ALPHA: - return BLENDFACT_CONST_ALPHA; - case GL_ONE_MINUS_CONSTANT_ALPHA: - return BLENDFACT_INV_CONST_ALPHA; - } - - fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, factor); - return BLENDFACT_ZERO; -} - -int -intel_translate_logic_op(GLenum opcode) -{ - switch (opcode) { - case GL_CLEAR: - return LOGICOP_CLEAR; - case GL_AND: - return LOGICOP_AND; - case GL_AND_REVERSE: - return LOGICOP_AND_RVRSE; - case GL_COPY: - return LOGICOP_COPY; - case GL_COPY_INVERTED: - return LOGICOP_COPY_INV; - case GL_AND_INVERTED: - return LOGICOP_AND_INV; - case GL_NOOP: - return LOGICOP_NOOP; - case GL_XOR: - return LOGICOP_XOR; - case GL_OR: - return LOGICOP_OR; - case GL_OR_INVERTED: - return LOGICOP_OR_INV; - case GL_NOR: - return LOGICOP_NOR; - case GL_EQUIV: - return LOGICOP_EQUIV; - case GL_INVERT: - return LOGICOP_INV; - case GL_OR_REVERSE: - return LOGICOP_OR_RVRSE; - case GL_NAND: - return LOGICOP_NAND; - case GL_SET: - return LOGICOP_SET; - default: - return LOGICOP_SET; - } -} - - -static void -intelClearColor(GLcontext * ctx, const GLfloat color[4]) -{ - struct intel_context *intel = intel_context(ctx); - GLubyte clear[4]; - - CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]); - - /* compute both 32 and 16-bit clear values */ - intel->ClearColor8888 = INTEL_PACKCOLOR8888(clear[0], clear[1], - clear[2], clear[3]); - intel->ClearColor565 = INTEL_PACKCOLOR565(clear[0], clear[1], clear[2]); -} - - -/** - * Update the viewport transformation matrix. Depends on: - * - viewport pos/size - * - depthrange - * - window pos/size or FBO size - */ -static void -intelCalcViewport(GLcontext * ctx) -{ - struct intel_context *intel = intel_context(ctx); - const GLfloat *v = ctx->Viewport._WindowMap.m; - const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; - GLfloat *m = intel->ViewportMatrix.m; - GLfloat yScale, yBias; - - if (ctx->DrawBuffer->Name) { - /* User created FBO */ - struct intel_renderbuffer *irb - = intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]); - if (irb && !irb->RenderToTexture) { - /* y=0=top */ - yScale = -1.0; - yBias = irb->Base.Height; - } - else { - /* y=0=bottom */ - yScale = 1.0; - yBias = 0.0; - } - } - else { - /* window buffer, y=0=top */ - yScale = -1.0; - yBias = (intel->driDrawable) ? intel->driDrawable->h : 0.0F; - } - - m[MAT_SX] = v[MAT_SX]; - m[MAT_TX] = v[MAT_TX]; - - m[MAT_SY] = v[MAT_SY] * yScale; - m[MAT_TY] = v[MAT_TY] * yScale + yBias; - - m[MAT_SZ] = v[MAT_SZ] * depthScale; - m[MAT_TZ] = v[MAT_TZ] * depthScale; -} - -static void -intelViewport(GLcontext * ctx, - GLint x, GLint y, GLsizei width, GLsizei height) -{ - intelCalcViewport(ctx); - - intel_viewport(ctx, x, y, width, height); -} - -static void -intelDepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) -{ - intelCalcViewport(ctx); -} - -/* Fallback to swrast for select and feedback. - */ -static void -intelRenderMode(GLcontext * ctx, GLenum mode) -{ - struct intel_context *intel = intel_context(ctx); - FALLBACK(intel, INTEL_FALLBACK_RENDERMODE, (mode != GL_RENDER)); -} - - -void -intelInitStateFuncs(struct dd_function_table *functions) -{ - functions->RenderMode = intelRenderMode; - functions->Viewport = intelViewport; - functions->DepthRange = intelDepthRange; - functions->ClearColor = intelClearColor; -} +../intel/intel_state.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_swapbuffers.c b/src/mesa/drivers/dri/i915/intel_swapbuffers.c new file mode 120000 index 00000000000..148d5215aa6 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_swapbuffers.c @@ -0,0 +1 @@ +../intel/intel_swapbuffers.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 37a470f2e24..2934414d99a 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -9,9 +9,10 @@ DRIVER_SOURCES = \ intel_blit.c \ intel_buffer_objects.c \ intel_buffers.c \ + intel_clear.c \ intel_context.c \ intel_decode.c \ - intel_depthstencil.c \ + intel_extensions.c \ intel_fbo.c \ intel_mipmap_tree.c \ intel_regions.c \ @@ -22,6 +23,7 @@ DRIVER_SOURCES = \ intel_pixel_copy.c \ intel_pixel_draw.c \ intel_state.c \ + intel_swapbuffers.c \ intel_tex.c \ intel_tex_copy.c \ intel_tex_format.c \ @@ -49,7 +51,6 @@ DRIVER_SOURCES = \ brw_gs.c \ brw_gs_emit.c \ brw_gs_state.c \ - brw_metaops.c \ brw_misc_state.c \ brw_program.c \ brw_queryobj.c \ diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c index fa8121e02d3..82370162f59 100644 --- a/src/mesa/drivers/dri/i965/brw_cc.c +++ b/src/mesa/drivers/dri/i965/brw_cc.c @@ -83,59 +83,60 @@ struct brw_cc_unit_key { static void cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key) { - struct gl_stencil_attrib *stencil = brw->attribs.Stencil; + GLcontext *ctx = &brw->intel.ctx; + const unsigned back = ctx->Stencil._BackFace; memset(key, 0, sizeof(*key)); - key->stencil = stencil->Enabled; - key->stencil_two_side = stencil->_TestTwoSide; + key->stencil = ctx->Stencil.Enabled; + key->stencil_two_side = ctx->Stencil._TestTwoSide; if (key->stencil) { - key->stencil_func[0] = stencil->Function[0]; - key->stencil_fail_op[0] = stencil->FailFunc[0]; - key->stencil_pass_depth_fail_op[0] = stencil->ZFailFunc[0]; - key->stencil_pass_depth_pass_op[0] = stencil->ZPassFunc[0]; - key->stencil_ref[0] = stencil->Ref[0]; - key->stencil_write_mask[0] = stencil->WriteMask[0]; - key->stencil_test_mask[0] = stencil->ValueMask[0]; + key->stencil_func[0] = ctx->Stencil.Function[0]; + key->stencil_fail_op[0] = ctx->Stencil.FailFunc[0]; + key->stencil_pass_depth_fail_op[0] = ctx->Stencil.ZFailFunc[0]; + key->stencil_pass_depth_pass_op[0] = ctx->Stencil.ZPassFunc[0]; + key->stencil_ref[0] = ctx->Stencil.Ref[0]; + key->stencil_write_mask[0] = ctx->Stencil.WriteMask[0]; + key->stencil_test_mask[0] = ctx->Stencil.ValueMask[0]; } if (key->stencil_two_side) { - key->stencil_func[1] = stencil->Function[1]; - key->stencil_fail_op[1] = stencil->FailFunc[1]; - key->stencil_pass_depth_fail_op[1] = stencil->ZFailFunc[1]; - key->stencil_pass_depth_pass_op[1] = stencil->ZPassFunc[1]; - key->stencil_ref[1] = stencil->Ref[1]; - key->stencil_write_mask[1] = stencil->WriteMask[1]; - key->stencil_test_mask[1] = stencil->ValueMask[1]; + key->stencil_func[1] = ctx->Stencil.Function[back]; + key->stencil_fail_op[1] = ctx->Stencil.FailFunc[back]; + key->stencil_pass_depth_fail_op[1] = ctx->Stencil.ZFailFunc[back]; + key->stencil_pass_depth_pass_op[1] = ctx->Stencil.ZPassFunc[back]; + key->stencil_ref[1] = ctx->Stencil.Ref[back]; + key->stencil_write_mask[1] = ctx->Stencil.WriteMask[back]; + key->stencil_test_mask[1] = ctx->Stencil.ValueMask[back]; } - if (brw->attribs.Color->_LogicOpEnabled) - key->logic_op = brw->attribs.Color->LogicOp; + if (ctx->Color._LogicOpEnabled) + key->logic_op = ctx->Color.LogicOp; else key->logic_op = GL_COPY; - key->color_blend = brw->attribs.Color->BlendEnabled; + key->color_blend = ctx->Color.BlendEnabled; if (key->color_blend) { - key->blend_eq_rgb = brw->attribs.Color->BlendEquationRGB; - key->blend_eq_a = brw->attribs.Color->BlendEquationA; - key->blend_src_rgb = brw->attribs.Color->BlendSrcRGB; - key->blend_dst_rgb = brw->attribs.Color->BlendDstRGB; - key->blend_src_a = brw->attribs.Color->BlendSrcA; - key->blend_dst_a = brw->attribs.Color->BlendDstA; + key->blend_eq_rgb = ctx->Color.BlendEquationRGB; + key->blend_eq_a = ctx->Color.BlendEquationA; + key->blend_src_rgb = ctx->Color.BlendSrcRGB; + key->blend_dst_rgb = ctx->Color.BlendDstRGB; + key->blend_src_a = ctx->Color.BlendSrcA; + key->blend_dst_a = ctx->Color.BlendDstA; } - key->alpha_enabled = brw->attribs.Color->AlphaEnabled; + key->alpha_enabled = ctx->Color.AlphaEnabled; if (key->alpha_enabled) { - key->alpha_func = brw->attribs.Color->AlphaFunc; - key->alpha_ref = brw->attribs.Color->AlphaRef; + key->alpha_func = ctx->Color.AlphaFunc; + key->alpha_ref = ctx->Color.AlphaRef; } - key->dither = brw->attribs.Color->DitherFlag; + key->dither = ctx->Color.DitherFlag; - key->depth_test = brw->attribs.Depth->Test; + key->depth_test = ctx->Depth.Test; if (key->depth_test) { - key->depth_func = brw->attribs.Depth->Func; - key->depth_write = brw->attribs.Depth->Mask; + key->depth_func = ctx->Depth.Func; + key->depth_write = ctx->Depth.Mask; } } diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c index 38d8b704d7e..5cffcebde43 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.c +++ b/src/mesa/drivers/dri/i965/brw_clip.c @@ -145,14 +145,14 @@ static void upload_clip_prog(struct brw_context *brw) /* CACHE_NEW_VS_PROG */ key.attrs = brw->vs.prog_data->outputs_written; /* _NEW_LIGHT */ - key.do_flat_shading = (brw->attribs.Light->ShadeModel == GL_FLAT); + key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT); /* _NEW_TRANSFORM */ - key.nr_userclip = brw_count_bits(brw->attribs.Transform->ClipPlanesEnabled); + key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled); key.clip_mode = BRW_CLIPMODE_NORMAL; /* _NEW_POLYGON */ if (key.primitive == GL_TRIANGLES) { - if (brw->attribs.Polygon->CullFaceMode == GL_FRONT_AND_BACK) + if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) key.clip_mode = BRW_CLIPMODE_REJECT_ALL; else { GLuint fill_front = CLIP_CULL; @@ -160,44 +160,44 @@ static void upload_clip_prog(struct brw_context *brw) GLuint offset_front = 0; GLuint offset_back = 0; - if (!brw->attribs.Polygon->CullFlag || - brw->attribs.Polygon->CullFaceMode != GL_FRONT) { - switch (brw->attribs.Polygon->FrontMode) { + if (!ctx->Polygon.CullFlag || + ctx->Polygon.CullFaceMode != GL_FRONT) { + switch (ctx->Polygon.FrontMode) { case GL_FILL: fill_front = CLIP_FILL; offset_front = 0; break; case GL_LINE: fill_front = CLIP_LINE; - offset_front = brw->attribs.Polygon->OffsetLine; + offset_front = ctx->Polygon.OffsetLine; break; case GL_POINT: fill_front = CLIP_POINT; - offset_front = brw->attribs.Polygon->OffsetPoint; + offset_front = ctx->Polygon.OffsetPoint; break; } } - if (!brw->attribs.Polygon->CullFlag || - brw->attribs.Polygon->CullFaceMode != GL_BACK) { - switch (brw->attribs.Polygon->BackMode) { + if (!ctx->Polygon.CullFlag || + ctx->Polygon.CullFaceMode != GL_BACK) { + switch (ctx->Polygon.BackMode) { case GL_FILL: fill_back = CLIP_FILL; offset_back = 0; break; case GL_LINE: fill_back = CLIP_LINE; - offset_back = brw->attribs.Polygon->OffsetLine; + offset_back = ctx->Polygon.OffsetLine; break; case GL_POINT: fill_back = CLIP_POINT; - offset_back = brw->attribs.Polygon->OffsetPoint; + offset_back = ctx->Polygon.OffsetPoint; break; } } - if (brw->attribs.Polygon->BackMode != GL_FILL || - brw->attribs.Polygon->FrontMode != GL_FILL) { + if (ctx->Polygon.BackMode != GL_FILL || + ctx->Polygon.FrontMode != GL_FILL) { key.do_unfilled = 1; /* Most cases the fixed function units will handle. Cases where @@ -207,17 +207,17 @@ static void upload_clip_prog(struct brw_context *brw) if (offset_back || offset_front) { /* _NEW_POLYGON, _NEW_BUFFERS */ - key.offset_units = brw->attribs.Polygon->OffsetUnits * brw->intel.polygon_offset_scale; - key.offset_factor = brw->attribs.Polygon->OffsetFactor * ctx->DrawBuffer->_MRD; + key.offset_units = ctx->Polygon.OffsetUnits * brw->intel.polygon_offset_scale; + key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD; } - switch (brw->attribs.Polygon->FrontFace) { + switch (ctx->Polygon.FrontFace) { case GL_CCW: key.fill_ccw = fill_front; key.fill_cw = fill_back; key.offset_ccw = offset_front; key.offset_cw = offset_back; - if (brw->attribs.Light->Model.TwoSide && + if (ctx->Light.Model.TwoSide && key.fill_cw != CLIP_CULL) key.copy_bfc_cw = 1; break; @@ -226,7 +226,7 @@ static void upload_clip_prog(struct brw_context *brw) key.fill_ccw = fill_back; key.offset_cw = offset_front; key.offset_ccw = offset_back; - if (brw->attribs.Light->Model.TwoSide && + if (ctx->Light.Model.TwoSide && key.fill_ccw != CLIP_CULL) key.copy_bfc_ccw = 1; break; diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index d7a2bd95ee2..d96ff293102 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -76,30 +76,6 @@ static void brwInitDriverFunctions( struct dd_function_table *functions ) functions->Viewport = intel_viewport; } - -static void brw_init_attribs( struct brw_context *brw ) -{ - GLcontext *ctx = &brw->intel.ctx; - - brw->attribs.Color = &ctx->Color; - brw->attribs.Depth = &ctx->Depth; - brw->attribs.Fog = &ctx->Fog; - brw->attribs.Hint = &ctx->Hint; - brw->attribs.Light = &ctx->Light; - brw->attribs.Line = &ctx->Line; - brw->attribs.Point = &ctx->Point; - brw->attribs.Polygon = &ctx->Polygon; - brw->attribs.Scissor = &ctx->Scissor; - brw->attribs.Stencil = &ctx->Stencil; - brw->attribs.Texture = &ctx->Texture; - brw->attribs.Transform = &ctx->Transform; - brw->attribs.Viewport = &ctx->Viewport; - brw->attribs.VertexProgram = &ctx->VertexProgram; - brw->attribs.FragmentProgram = &ctx->FragmentProgram; - brw->attribs.PolygonStipple = &ctx->PolygonStipple[0]; -} - - GLboolean brwCreateContext( const __GLcontextModes *mesaVis, __DRIcontextPrivate *driContextPriv, void *sharedContextPrivate) @@ -135,21 +111,21 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, ctx->Const.MaxTextureImageUnits); ctx->Const.MaxVertexTextureImageUnits = 0; /* no vertex shader textures */ - /* Advertise the full hardware capabilities. The new memory - * manager should cope much better with overload situations: + /* Mesa limits textures to 4kx4k; it would be nice to fix that someday */ - ctx->Const.MaxTextureLevels = 12; + ctx->Const.MaxTextureLevels = 13; ctx->Const.Max3DTextureLevels = 9; ctx->Const.MaxCubeTextureLevels = 12; - ctx->Const.MaxTextureRectSize = (1<<11); + ctx->Const.MaxTextureRectSize = (1<<12); /* if conformance mode is set, swrast can handle any size AA point */ ctx->Const.MaxPointSizeAA = 255.0; + /* We want the GLSL compiler to emit code that uses condition codes */ + ctx->Shader.EmitCondCodes = GL_TRUE; + /* ctx->Const.MaxNativeVertexProgramTemps = 32; */ - brw_init_attribs( brw ); - brw_init_metaops( brw ); brw_init_state( brw ); brw->state.dirty.mesa = ~0; diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 5d3f99e025e..df90c2027f3 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -131,7 +131,6 @@ struct brw_context; #define BRW_NEW_WM_INPUT_DIMENSIONS 0x100 #define BRW_NEW_INPUT_VARYING 0x200 #define BRW_NEW_PSP 0x800 -#define BRW_NEW_METAOPS 0x1000 #define BRW_NEW_FENCE 0x2000 #define BRW_NEW_INDICES 0x4000 #define BRW_NEW_VERTICES 0x8000 @@ -303,26 +302,6 @@ struct brw_cache { }; - -struct brw_state_pointers { - struct gl_colorbuffer_attrib *Color; - struct gl_depthbuffer_attrib *Depth; - struct gl_fog_attrib *Fog; - struct gl_hint_attrib *Hint; - struct gl_light_attrib *Light; - struct gl_line_attrib *Line; - struct gl_point_attrib *Point; - struct gl_polygon_attrib *Polygon; - GLuint *PolygonStipple; - struct gl_scissor_attrib *Scissor; - struct gl_stencil_attrib *Stencil; - struct gl_texture_attrib *Texture; - struct gl_transform_attrib *Transform; - struct gl_viewport_attrib *Viewport; - struct gl_vertex_program_state *VertexProgram; - struct gl_fragment_program_state *FragmentProgram; -}; - /* Considered adding a member to this struct to document which flags * an update might raise so that ordering of the state atoms can be * checked or derived at runtime. Dropped the idea in favor of having @@ -457,7 +436,6 @@ struct brw_context int validated_bo_count; } state; - struct brw_state_pointers attribs; struct brw_cache cache; struct brw_cached_batch_item *cached_batch_items; @@ -491,28 +469,6 @@ struct brw_context unsigned int offset; } ib; - struct { - /* Will be allocated on demand if needed. - */ - struct brw_state_pointers attribs; - struct gl_vertex_program *vp; - struct gl_fragment_program *fp, *fp_tex; - - struct gl_buffer_object *vbo; - - struct intel_region *saved_draw_region; - GLuint saved_nr_draw_regions; - struct intel_region *saved_depth_region; - - GLuint restore_draw_buffers[MAX_DRAW_BUFFERS]; - GLuint restore_num_draw_buffers; - - struct gl_fragment_program *restore_fp; - - GLboolean active; - } metaops; - - /* Active vertex program: */ const struct gl_vertex_program *vertex_program; @@ -703,13 +659,6 @@ void brw_FrameBufferTexInit( struct brw_context *brw, void brw_FrameBufferTexDestroy( struct brw_context *brw ); void brw_validate_textures( struct brw_context *brw ); -/*====================================================================== - * brw_metaops.c - */ - -void brw_init_metaops( struct brw_context *brw ); -void brw_destroy_metaops( struct brw_context *brw ); - /*====================================================================== * brw_program.c diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index fbf473abf66..4eaaa5f871b 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -48,6 +48,7 @@ */ static void calculate_curbe_offsets( struct brw_context *brw ) { + GLcontext *ctx = &brw->intel.ctx; /* CACHE_NEW_WM_PROG */ GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16; @@ -58,8 +59,8 @@ static void calculate_curbe_offsets( struct brw_context *brw ) GLuint total_regs; /* _NEW_TRANSFORM */ - if (brw->attribs.Transform->ClipPlanesEnabled) { - GLuint nr_planes = 6 + brw_count_bits(brw->attribs.Transform->ClipPlanesEnabled); + if (ctx->Transform.ClipPlanesEnabled) { + GLuint nr_planes = 6 + brw_count_bits(ctx->Transform.ClipPlanesEnabled); nr_clip_regs = (nr_planes * 4 + 15) / 16; } @@ -233,11 +234,11 @@ static void prepare_constant_buffer(struct brw_context *brw) */ assert(MAX_CLIP_PLANES == 6); for (j = 0; j < MAX_CLIP_PLANES; j++) { - if (brw->attribs.Transform->ClipPlanesEnabled & (1<<j)) { - buf[offset + i * 4 + 0] = brw->attribs.Transform->_ClipUserPlane[j][0]; - buf[offset + i * 4 + 1] = brw->attribs.Transform->_ClipUserPlane[j][1]; - buf[offset + i * 4 + 2] = brw->attribs.Transform->_ClipUserPlane[j][2]; - buf[offset + i * 4 + 3] = brw->attribs.Transform->_ClipUserPlane[j][3]; + if (ctx->Transform.ClipPlanesEnabled & (1<<j)) { + buf[offset + i * 4 + 0] = ctx->Transform._ClipUserPlane[j][0]; + buf[offset + i * 4 + 1] = ctx->Transform._ClipUserPlane[j][1]; + buf[offset + i * 4 + 2] = ctx->Transform._ClipUserPlane[j][2]; + buf[offset + i * 4 + 3] = ctx->Transform._ClipUserPlane[j][3]; i++; } } diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 785fb784ca9..99fd587e9fc 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -84,15 +84,17 @@ static const GLenum reduced_prim[GL_POLYGON+1] = { */ static GLuint brw_set_prim(struct brw_context *brw, GLenum prim) { + GLcontext *ctx = &brw->intel.ctx; + if (INTEL_DEBUG & DEBUG_PRIMS) _mesa_printf("PRIM: %s\n", _mesa_lookup_enum_by_nr(prim)); /* Slight optimization to avoid the GS program when not needed: */ if (prim == GL_QUAD_STRIP && - brw->attribs.Light->ShadeModel != GL_FLAT && - brw->attribs.Polygon->FrontMode == GL_FILL && - brw->attribs.Polygon->BackMode == GL_FILL) + ctx->Light.ShadeModel != GL_FLAT && + ctx->Polygon.FrontMode == GL_FILL && + ctx->Polygon.BackMode == GL_FILL) prim = GL_TRIANGLE_STRIP; if (prim != brw->primitive) { @@ -166,14 +168,11 @@ static void brw_merge_inputs( struct brw_context *brw, for (i = 0; i < VERT_ATTRIB_MAX; i++) { brw->vb.inputs[i].glarray = arrays[i]; - /* XXX: metaops passes null arrays */ - if (arrays[i]) { - if (arrays[i]->StrideB != 0) - brw->vb.info.varying |= 1 << i; + if (arrays[i]->StrideB != 0) + brw->vb.info.varying |= 1 << i; brw->vb.info.sizes[i/16] |= (brw->vb.inputs[i].glarray->Size - 1) << ((i%16) * 2); - } } /* Raise statechanges if input sizes and varying have changed: @@ -192,12 +191,13 @@ static GLboolean check_fallbacks( struct brw_context *brw, const struct _mesa_prim *prim, GLuint nr_prims ) { + GLcontext *ctx = &brw->intel.ctx; GLuint i; if (!brw->intel.strict_conformance) return GL_FALSE; - if (brw->attribs.Polygon->SmoothFlag) { + if (ctx->Polygon.SmoothFlag) { for (i = 0; i < nr_prims; i++) if (reduced_prim[prim[i].mode] == GL_TRIANGLES) return GL_TRUE; @@ -206,7 +206,7 @@ static GLboolean check_fallbacks( struct brw_context *brw, /* BRW hardware will do AA lines, but they are non-conformant it * seems. TBD whether we keep this fallback: */ - if (brw->attribs.Line->SmoothFlag) { + if (ctx->Line.SmoothFlag) { for (i = 0; i < nr_prims; i++) if (reduced_prim[prim[i].mode] == GL_LINES) return GL_TRUE; @@ -215,7 +215,7 @@ static GLboolean check_fallbacks( struct brw_context *brw, /* Stipple -- these fallbacks could be resolved with a little * bit of work? */ - if (brw->attribs.Line->StippleFlag) { + if (ctx->Line.StippleFlag) { for (i = 0; i < nr_prims; i++) { /* GS doesn't get enough information to know when to reset * the stipple counter?!? @@ -224,14 +224,14 @@ static GLboolean check_fallbacks( struct brw_context *brw, return GL_TRUE; if (prim[i].mode == GL_POLYGON && - (brw->attribs.Polygon->FrontMode == GL_LINE || - brw->attribs.Polygon->BackMode == GL_LINE)) + (ctx->Polygon.FrontMode == GL_LINE || + ctx->Polygon.BackMode == GL_LINE)) return GL_TRUE; } } - if (brw->attribs.Point->SmoothFlag) { + if (ctx->Point.SmoothFlag) { for (i = 0; i < nr_prims; i++) if (prim[i].mode == GL_POINTS) return GL_TRUE; diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 73d6dea01ee..02998d59571 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -156,7 +156,13 @@ static GLuint byte_types_scale[5] = { }; -static GLuint get_surface_type( GLenum type, GLuint size, GLboolean normalized ) +/** + * Given vertex array type/size/format/normalized info, return + * the appopriate hardware surface type. + * Format will be GL_RGBA or possibly GL_BGRA for GLubyte[4] color arrays. + */ +static GLuint get_surface_type( GLenum type, GLuint size, + GLenum format, GLboolean normalized ) { if (INTEL_DEBUG & DEBUG_VERTS) _mesa_printf("type %s size %d normalized %d\n", @@ -171,11 +177,20 @@ static GLuint get_surface_type( GLenum type, GLuint size, GLboolean normalized ) case GL_BYTE: return byte_types_norm[size]; case GL_UNSIGNED_INT: return uint_types_norm[size]; case GL_UNSIGNED_SHORT: return ushort_types_norm[size]; - case GL_UNSIGNED_BYTE: return ubyte_types_norm[size]; + case GL_UNSIGNED_BYTE: + if (format == GL_BGRA) { + /* See GL_EXT_vertex_array_bgra */ + assert(size == 4); + return BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + } + else { + return ubyte_types_norm[size]; + } default: assert(0); return 0; } } else { + assert(format == GL_RGBA); /* sanity check */ switch (type) { case GL_DOUBLE: return double_types[size]; case GL_FLOAT: return float_types[size]; @@ -281,7 +296,7 @@ copy_array_to_vbo_array( struct brw_context *brw, } else { void *data; char *dest; - const char *src = element->glarray->Ptr; + const unsigned char *src = element->glarray->Ptr; int i; data = _mesa_malloc(dst_stride * element->count); @@ -484,6 +499,7 @@ static void brw_emit_vertices(struct brw_context *brw) struct brw_vertex_element *input = enabled[i]; uint32_t format = get_surface_type(input->glarray->Type, input->glarray->Size, + input->glarray->Format, input->glarray->Normalized); uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC; uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC; @@ -549,7 +565,7 @@ static void brw_prepare_indices(struct brw_context *brw) */ dri_bo_subdata(bo, offset, ib_size, index_buffer->ptr); } else { - offset = (GLuint)index_buffer->ptr; + offset = (GLuint) (unsigned long) index_buffer->ptr; /* If the index buffer isn't aligned to its element size, we have to * rebase it into a temporary. diff --git a/src/mesa/drivers/dri/i965/brw_eu.c b/src/mesa/drivers/dri/i965/brw_eu.c index b3ae4eef334..c53efba5991 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.c +++ b/src/mesa/drivers/dri/i965/brw_eu.c @@ -129,3 +129,126 @@ const GLuint *brw_get_program( struct brw_compile *p, return (const GLuint *)p->store; } + + +/** + * Subroutine calls require special attention. + * Mesa instructions may be expanded into multiple hardware instructions + * so the prog_instruction::BranchTarget field can't be used as an index + * into the hardware instructions. + * + * The BranchTarget field isn't needed, however. Mesa's GLSL compiler + * emits CAL and BGNSUB instructions with labels that can be used to map + * subroutine calls to actual subroutine code blocks. + * + * The structures and function here implement patching of CAL instructions + * so they jump to the right subroutine code... + */ + + +/** + * For each OPCODE_BGNSUB we create one of these. + */ +struct brw_glsl_label +{ + const char *name; /**< the label string */ + GLuint position; /**< the position of the brw instruction for this label */ + struct brw_glsl_label *next; /**< next in linked list */ +}; + + +/** + * For each OPCODE_CAL we create one of these. + */ +struct brw_glsl_call +{ + GLuint call_inst_pos; /**< location of the CAL instruction */ + const char *sub_name; /**< name of subroutine to call */ + struct brw_glsl_call *next; /**< next in linked list */ +}; + + +/** + * Called for each OPCODE_BGNSUB. + */ +void +brw_save_label(struct brw_compile *c, const char *name, GLuint position) +{ + struct brw_glsl_label *label = CALLOC_STRUCT(brw_glsl_label); + label->name = name; + label->position = position; + label->next = c->first_label; + c->first_label = label; +} + + +/** + * Called for each OPCODE_CAL. + */ +void +brw_save_call(struct brw_compile *c, const char *name, GLuint call_pos) +{ + struct brw_glsl_call *call = CALLOC_STRUCT(brw_glsl_call); + call->call_inst_pos = call_pos; + call->sub_name = name; + call->next = c->first_call; + c->first_call = call; +} + + +/** + * Lookup a label, return label's position/offset. + */ +static GLuint +brw_lookup_label(struct brw_compile *c, const char *name) +{ + const struct brw_glsl_label *label; + for (label = c->first_label; label; label = label->next) { + if (strcmp(name, label->name) == 0) { + return label->position; + } + } + abort(); /* should never happen */ + return ~0; +} + + +/** + * When we're done generating code, this function is called to resolve + * subroutine calls. + */ +void +brw_resolve_cals(struct brw_compile *c) +{ + const struct brw_glsl_call *call; + + for (call = c->first_call; call; call = call->next) { + const GLuint sub_loc = brw_lookup_label(c, call->sub_name); + struct brw_instruction *brw_call_inst = &c->store[call->call_inst_pos]; + struct brw_instruction *brw_sub_inst = &c->store[sub_loc]; + GLint offset = brw_sub_inst - brw_call_inst; + + /* patch brw_inst1 to point to brw_inst2 */ + brw_set_src1(brw_call_inst, brw_imm_d(offset * 16)); + } + + /* free linked list of calls */ + { + struct brw_glsl_call *call, *next; + for (call = c->first_call; call; call = next) { + next = call->next; + _mesa_free(call); + } + c->first_call = NULL; + } + + /* free linked list of labels */ + { + struct brw_glsl_label *label, *next; + for (label = c->first_label; label; label = next) { + next = label->next; + _mesa_free(label); + } + c->first_label = NULL; + } +} diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index 9e2b39af9bb..b36a1976efc 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -91,6 +91,11 @@ struct brw_indirect { }; +struct brw_glsl_label; +struct brw_glsl_call; + + + #define BRW_EU_MAX_INSN_STACK 5 #define BRW_EU_MAX_INSN 1200 @@ -106,9 +111,22 @@ struct brw_compile { GLuint flag_value; GLboolean single_program_flow; struct brw_context *brw; + + struct brw_glsl_label *first_label; /**< linked list of labels */ + struct brw_glsl_call *first_call; /**< linked list of CALs */ }; +void +brw_save_label(struct brw_compile *c, const char *name, GLuint position); + +void +brw_save_call(struct brw_compile *c, const char *name, GLuint call_pos); + +void +brw_resolve_cals(struct brw_compile *c); + + static INLINE int type_sz( GLuint type ) { diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 4e099b5945c..bac7135bab5 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -96,7 +96,7 @@ static void brw_set_dest( struct brw_instruction *insn, } static void brw_set_src0( struct brw_instruction *insn, - struct brw_reg reg ) + struct brw_reg reg ) { assert(reg.file != BRW_MESSAGE_REGISTER_FILE); @@ -169,7 +169,7 @@ static void brw_set_src0( struct brw_instruction *insn, void brw_set_src1( struct brw_instruction *insn, - struct brw_reg reg ) + struct brw_reg reg ) { assert(reg.file != BRW_MESSAGE_REGISTER_FILE); @@ -323,13 +323,13 @@ static void brw_set_dp_read_message( struct brw_instruction *insn, } static void brw_set_sampler_message(struct brw_context *brw, - struct brw_instruction *insn, - GLuint binding_table_index, - GLuint sampler, - GLuint msg_type, - GLuint response_length, - GLuint msg_length, - GLboolean eot) + struct brw_instruction *insn, + GLuint binding_table_index, + GLuint sampler, + GLuint msg_type, + GLuint response_length, + GLuint msg_length, + GLboolean eot) { brw_set_src1(insn, brw_imm_d(0)); @@ -407,7 +407,7 @@ static struct brw_instruction *brw_alu2(struct brw_compile *p, * Convenience routines. */ #define ALU1(OP) \ -struct brw_instruction *brw_##OP(struct brw_compile *p, \ +struct brw_instruction *brw_##OP(struct brw_compile *p, \ struct brw_reg dest, \ struct brw_reg src0) \ { \ @@ -415,7 +415,7 @@ struct brw_instruction *brw_##OP(struct brw_compile *p, \ } #define ALU2(OP) \ -struct brw_instruction *brw_##OP(struct brw_compile *p, \ +struct brw_instruction *brw_##OP(struct brw_compile *p, \ struct brw_reg dest, \ struct brw_reg src0, \ struct brw_reg src1) \ @@ -469,9 +469,9 @@ void brw_NOP(struct brw_compile *p) */ struct brw_instruction *brw_JMPI(struct brw_compile *p, - struct brw_reg dest, - struct brw_reg src0, - struct brw_reg src1) + struct brw_reg dest, + struct brw_reg src0, + struct brw_reg src1) { struct brw_instruction *insn = brw_alu2(p, BRW_OPCODE_JMPI, dest, src0, src1); @@ -674,7 +674,7 @@ struct brw_instruction *brw_DO(struct brw_compile *p, GLuint execute_size) struct brw_instruction *brw_WHILE(struct brw_compile *p, - struct brw_instruction *do_insn) + struct brw_instruction *do_insn) { struct brw_instruction *insn; @@ -931,13 +931,13 @@ void brw_dp_READ_16( struct brw_compile *p, void brw_fb_WRITE(struct brw_compile *p, - struct brw_reg dest, - GLuint msg_reg_nr, - struct brw_reg src0, - GLuint binding_table_index, - GLuint msg_length, - GLuint response_length, - GLboolean eot) + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLuint binding_table_index, + GLuint msg_length, + GLuint response_length, + GLboolean eot) { struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); @@ -973,8 +973,8 @@ void brw_SAMPLE(struct brw_compile *p, { GLboolean need_stall = 0; - if(writemask == 0) { -/* _mesa_printf("%s: zero writemask??\n", __FUNCTION__); */ + if (writemask == 0) { + /*_mesa_printf("%s: zero writemask??\n", __FUNCTION__); */ return; } @@ -1006,7 +1006,7 @@ void brw_SAMPLE(struct brw_compile *p, if (newmask != writemask) { need_stall = 1; -/* _mesa_printf("need stall %x %x\n", newmask , writemask); */ + /* _mesa_printf("need stall %x %x\n", newmask , writemask); */ } else { struct brw_reg m1 = brw_message_reg(msg_reg_nr); @@ -1047,8 +1047,7 @@ void brw_SAMPLE(struct brw_compile *p, eot); } - if (need_stall) - { + if (need_stall) { struct brw_reg reg = vec8(offset(dest, response_length-1)); /* mov (8) r9.0<1>:f r9.0<8;8,1>:f { Align1 } diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c index 4ea660a51a3..e63098fdd4a 100644 --- a/src/mesa/drivers/dri/i965/brw_fallback.c +++ b/src/mesa/drivers/dri/i965/brw_fallback.c @@ -47,20 +47,12 @@ static GLboolean do_check_fallback(struct brw_context *brw) GLcontext *ctx = &brw->intel.ctx; GLuint i; - /* BRW_NEW_METAOPS - */ - if (brw->metaops.active) - return GL_FALSE; - if (brw->intel.no_rast) { DBG("FALLBACK: rasterization disabled\n"); return GL_TRUE; } /* _NEW_RENDERMODE - * - * XXX: need to save/restore RenderMode in metaops state, or - * somehow move to a new attribs pointer: */ if (ctx->RenderMode != GL_RENDER) { DBG("FALLBACK: render mode\n"); @@ -70,7 +62,7 @@ static GLboolean do_check_fallback(struct brw_context *brw) /* _NEW_TEXTURE: */ for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { - struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[i]; + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; if (texUnit->_ReallyEnabled) { struct intel_texture_object *intelObj = intel_texture_object(texUnit->_Current); struct gl_texture_image *texImage = intelObj->base.Image[0][intelObj->firstLevel]; @@ -83,7 +75,7 @@ static GLboolean do_check_fallback(struct brw_context *brw) /* _NEW_STENCIL */ - if (brw->attribs.Stencil->Enabled && + if (ctx->Stencil.Enabled && !brw->intel.hw_stencil) { DBG("FALLBACK: stencil\n"); return GL_TRUE; @@ -101,7 +93,7 @@ static void check_fallback(struct brw_context *brw) const struct brw_tracked_state brw_check_fallback = { .dirty = { .mesa = _NEW_BUFFERS | _NEW_RENDERMODE | _NEW_TEXTURE | _NEW_STENCIL, - .brw = BRW_NEW_METAOPS, + .brw = 0, .cache = 0 }, .prepare = check_fallback diff --git a/src/mesa/drivers/dri/i965/brw_metaops.c b/src/mesa/drivers/dri/i965/brw_metaops.c deleted file mode 100644 index 41bfa2e2567..00000000000 --- a/src/mesa/drivers/dri/i965/brw_metaops.c +++ /dev/null @@ -1,583 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <[email protected]> - * frame buffer texture by Gary Wong <[email protected]> - */ - - - -#include "main/glheader.h" -#include "main/context.h" -#include "main/macros.h" - -#include "shader/arbprogparse.h" - -#include "intel_screen.h" -#include "intel_batchbuffer.h" -#include "intel_regions.h" -#include "intel_buffers.h" - -#include "brw_context.h" -#include "brw_defines.h" -#include "brw_draw.h" -#include "brw_fallback.h" - -#define INIT(brw, STRUCT, ATTRIB) \ -do { \ - brw->attribs.ATTRIB = &ctx->ATTRIB; \ -} while (0) - -#define DUP(brw, STRUCT, ATTRIB) \ -do { \ - brw->metaops.attribs.ATTRIB = MALLOC_STRUCT(STRUCT); \ - memcpy(brw->metaops.attribs.ATTRIB, \ - brw->attribs.ATTRIB, \ - sizeof(struct STRUCT)); \ -} while (0) - - -#define INSTALL(brw, ATTRIB, STATE) \ -do { \ - brw->attribs.ATTRIB = brw->metaops.attribs.ATTRIB; \ - brw->state.dirty.mesa |= STATE; \ -} while (0) - -#define RESTORE(brw, ATTRIB, STATE) \ -do { \ - brw->attribs.ATTRIB = &brw->intel.ctx.ATTRIB; \ - brw->state.dirty.mesa |= STATE; \ -} while (0) - -static void init_attribs( struct brw_context *brw ) -{ - DUP(brw, gl_colorbuffer_attrib, Color); - DUP(brw, gl_depthbuffer_attrib, Depth); - DUP(brw, gl_fog_attrib, Fog); - DUP(brw, gl_hint_attrib, Hint); - DUP(brw, gl_light_attrib, Light); - DUP(brw, gl_line_attrib, Line); - DUP(brw, gl_point_attrib, Point); - DUP(brw, gl_polygon_attrib, Polygon); - DUP(brw, gl_scissor_attrib, Scissor); - DUP(brw, gl_stencil_attrib, Stencil); - DUP(brw, gl_texture_attrib, Texture); - DUP(brw, gl_transform_attrib, Transform); - DUP(brw, gl_viewport_attrib, Viewport); - DUP(brw, gl_vertex_program_state, VertexProgram); - DUP(brw, gl_fragment_program_state, FragmentProgram); -} - -static void install_attribs( struct brw_context *brw ) -{ - INSTALL(brw, Color, _NEW_COLOR); - INSTALL(brw, Depth, _NEW_DEPTH); - INSTALL(brw, Fog, _NEW_FOG); - INSTALL(brw, Hint, _NEW_HINT); - INSTALL(brw, Light, _NEW_LIGHT); - INSTALL(brw, Line, _NEW_LINE); - INSTALL(brw, Point, _NEW_POINT); - INSTALL(brw, Polygon, _NEW_POLYGON); - INSTALL(brw, Scissor, _NEW_SCISSOR); - INSTALL(brw, Stencil, _NEW_STENCIL); - INSTALL(brw, Texture, _NEW_TEXTURE); - INSTALL(brw, Transform, _NEW_TRANSFORM); - INSTALL(brw, Viewport, _NEW_VIEWPORT); - INSTALL(brw, VertexProgram, _NEW_PROGRAM); - INSTALL(brw, FragmentProgram, _NEW_PROGRAM); -} - -static void restore_attribs( struct brw_context *brw ) -{ - RESTORE(brw, Color, _NEW_COLOR); - RESTORE(brw, Depth, _NEW_DEPTH); - RESTORE(brw, Fog, _NEW_FOG); - RESTORE(brw, Hint, _NEW_HINT); - RESTORE(brw, Light, _NEW_LIGHT); - RESTORE(brw, Line, _NEW_LINE); - RESTORE(brw, Point, _NEW_POINT); - RESTORE(brw, Polygon, _NEW_POLYGON); - RESTORE(brw, Scissor, _NEW_SCISSOR); - RESTORE(brw, Stencil, _NEW_STENCIL); - RESTORE(brw, Texture, _NEW_TEXTURE); - RESTORE(brw, Transform, _NEW_TRANSFORM); - RESTORE(brw, Viewport, _NEW_VIEWPORT); - RESTORE(brw, VertexProgram, _NEW_PROGRAM); - RESTORE(brw, FragmentProgram, _NEW_PROGRAM); -} - - -static const char *vp_prog = - "!!ARBvp1.0\n" - "MOV result.color, vertex.color;\n" - "MOV result.position, vertex.position;\n" - "END\n"; - -static const char *fp_prog = - "!!ARBfp1.0\n" - "MOV result.color, fragment.color;\n" - "END\n"; - -static const char *fp_tex_prog = - "!!ARBfp1.0\n" - "TEMP a;\n" - "ADD a, fragment.position, program.local[0];\n" - "MUL a, a, program.local[1];\n" - "TEX result.color, a, texture[0], 2D;\n" - "MOV result.depth.z, fragment.position;\n" - "END\n"; - -/* Derived values of importance: - * - * FragmentProgram->_Current - * VertexProgram->_Enabled - * brw->vertex_program - * DrawBuffer->_ColorDrawBufferIndexes[0] - * - * - * More if drawpixels-through-texture is added. - */ -static void init_metaops_state( struct brw_context *brw ) -{ - GLcontext *ctx = &brw->intel.ctx; - - brw->metaops.vbo = ctx->Driver.NewBufferObject(ctx, 1, GL_ARRAY_BUFFER_ARB); - - ctx->Driver.BufferData(ctx, - GL_ARRAY_BUFFER_ARB, - 4096, - NULL, - GL_DYNAMIC_DRAW_ARB, - brw->metaops.vbo); - - brw->metaops.fp = (struct gl_fragment_program *) - ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 1 ); - - brw->metaops.fp_tex = (struct gl_fragment_program *) - ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 1 ); - - brw->metaops.vp = (struct gl_vertex_program *) - ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 1 ); - - _mesa_parse_arb_fragment_program(ctx, GL_FRAGMENT_PROGRAM_ARB, - fp_prog, strlen(fp_prog), - brw->metaops.fp); - - _mesa_parse_arb_fragment_program(ctx, GL_FRAGMENT_PROGRAM_ARB, - fp_tex_prog, strlen(fp_tex_prog), - brw->metaops.fp_tex); - - _mesa_parse_arb_vertex_program(ctx, GL_VERTEX_PROGRAM_ARB, - vp_prog, strlen(vp_prog), - brw->metaops.vp); - - brw->metaops.attribs.VertexProgram->_Current = brw->metaops.vp; - brw->metaops.attribs.VertexProgram->_Enabled = GL_TRUE; - - brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp; -} - -static void meta_flat_shade( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Light->ShadeModel = GL_FLAT; - brw->state.dirty.mesa |= _NEW_LIGHT; -} - - -static void meta_no_stencil_write( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Stencil->Enabled = GL_FALSE; - brw->metaops.attribs.Stencil->WriteMask[0] = GL_FALSE; - brw->state.dirty.mesa |= _NEW_STENCIL; -} - -static void meta_no_depth_write( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Depth->Test = GL_FALSE; - brw->metaops.attribs.Depth->Mask = GL_FALSE; - brw->state.dirty.mesa |= _NEW_DEPTH; -} - - -static void meta_depth_replace( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - /* ctx->Driver.Enable( ctx, GL_DEPTH_TEST, GL_TRUE ) - * ctx->Driver.DepthMask( ctx, GL_TRUE ) - */ - brw->metaops.attribs.Depth->Test = GL_TRUE; - brw->metaops.attribs.Depth->Mask = GL_TRUE; - brw->state.dirty.mesa |= _NEW_DEPTH; - - /* ctx->Driver.DepthFunc( ctx, GL_ALWAYS ) - */ - brw->metaops.attribs.Depth->Func = GL_ALWAYS; - - brw->state.dirty.mesa |= _NEW_DEPTH; -} - - -static void meta_stencil_replace( struct intel_context *intel, - GLuint s_mask, - GLuint s_clear) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Stencil->Enabled = GL_TRUE; - brw->metaops.attribs.Stencil->WriteMask[0] = s_mask; - brw->metaops.attribs.Stencil->ValueMask[0] = 0xff; - brw->metaops.attribs.Stencil->Ref[0] = s_clear; - brw->metaops.attribs.Stencil->Function[0] = GL_ALWAYS; - brw->metaops.attribs.Stencil->FailFunc[0] = GL_REPLACE; - brw->metaops.attribs.Stencil->ZPassFunc[0] = GL_REPLACE; - brw->metaops.attribs.Stencil->ZFailFunc[0] = GL_REPLACE; - brw->state.dirty.mesa |= _NEW_STENCIL; -} - - -static void meta_color_mask( struct intel_context *intel, GLboolean state ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - if (state) - COPY_4V(brw->metaops.attribs.Color->ColorMask, - brw->intel.ctx.Color.ColorMask); - else - ASSIGN_4V(brw->metaops.attribs.Color->ColorMask, 0, 0, 0, 0); - - brw->state.dirty.mesa |= _NEW_COLOR; -} - -static void meta_no_texture( struct intel_context *intel ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp; - - brw->metaops.attribs.Texture->CurrentUnit = 0; - brw->metaops.attribs.Texture->_EnabledUnits = 0; - brw->metaops.attribs.Texture->_EnabledCoordUnits = 0; - brw->metaops.attribs.Texture->Unit[ 0 ].Enabled = 0; - brw->metaops.attribs.Texture->Unit[ 0 ]._ReallyEnabled = 0; - - brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM; -} - -static void meta_texture_blend_replace(struct intel_context *intel) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - brw->metaops.attribs.Texture->CurrentUnit = 0; - brw->metaops.attribs.Texture->_EnabledUnits = 1; - brw->metaops.attribs.Texture->_EnabledCoordUnits = 1; - brw->metaops.attribs.Texture->Unit[ 0 ].Enabled = TEXTURE_2D_BIT; - brw->metaops.attribs.Texture->Unit[ 0 ]._ReallyEnabled = TEXTURE_2D_BIT; - brw->metaops.attribs.Texture->Unit[ 0 ].Current2D = - intel->frame_buffer_texobj; - brw->metaops.attribs.Texture->Unit[ 0 ]._Current = - intel->frame_buffer_texobj; - - brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM; -} - -static void meta_import_pixel_state(struct intel_context *intel) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - RESTORE(brw, Color, _NEW_COLOR); - RESTORE(brw, Depth, _NEW_DEPTH); - RESTORE(brw, Fog, _NEW_FOG); - RESTORE(brw, Scissor, _NEW_SCISSOR); - RESTORE(brw, Stencil, _NEW_STENCIL); - RESTORE(brw, Texture, _NEW_TEXTURE); - RESTORE(brw, FragmentProgram, _NEW_PROGRAM); -} - -static void meta_frame_buffer_texture( struct intel_context *intel, - GLint xoff, GLint yoff ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - struct intel_region *region = intel_drawbuf_region( intel ); - - INSTALL(brw, FragmentProgram, _NEW_PROGRAM); - - brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp_tex; - /* This is unfortunate, but seems to be necessary, since later on we - will end up calling _mesa_load_state_parameters to lookup the - local params (below), and that will want to look in ctx.FragmentProgram - instead of brw->attribs.FragmentProgram. */ - intel->ctx.FragmentProgram.Current = brw->metaops.fp_tex; - - brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 0 ] = xoff; - brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 1 ] = yoff; - brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 2 ] = 0.0; - brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 3 ] = 0.0; - brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 0 ] = - 1.0 / region->pitch; - brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 1 ] = - -1.0 / region->height; - brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 2 ] = 0.0; - brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 3 ] = 1.0; - - brw->state.dirty.mesa |= _NEW_PROGRAM; -} - - -static void meta_draw_region( struct intel_context *intel, - struct intel_region *draw_region, - struct intel_region *depth_region ) -{ - struct brw_context *brw = brw_context(&intel->ctx); - - if (!brw->metaops.saved_draw_region) { - brw->metaops.saved_draw_region = brw->state.draw_regions[0]; - brw->metaops.saved_nr_draw_regions = brw->state.nr_draw_regions; - brw->metaops.saved_depth_region = brw->state.depth_region; - } - - brw->state.draw_regions[0] = draw_region; - brw->state.nr_draw_regions = 1; - brw->state.depth_region = depth_region; - - if (intel->frame_buffer_texobj != NULL) - brw_FrameBufferTexDestroy(brw); - - if (draw_region) - brw_FrameBufferTexInit(brw, draw_region); - - brw->state.dirty.mesa |= _NEW_BUFFERS; -} - - -static void meta_draw_quad(struct intel_context *intel, - GLfloat x0, GLfloat x1, - GLfloat y0, GLfloat y1, - GLfloat z, - GLuint color, - GLfloat s0, GLfloat s1, - GLfloat t0, GLfloat t1) -{ - GLcontext *ctx = &intel->ctx; - struct brw_context *brw = brw_context(&intel->ctx); - struct gl_client_array pos_array; - struct gl_client_array color_array; - struct gl_client_array *attribs[VERT_ATTRIB_MAX]; - struct _mesa_prim prim[1]; - GLfloat pos[4][3]; - - ctx->Driver.BufferData(ctx, - GL_ARRAY_BUFFER_ARB, - sizeof(pos) + sizeof(color), - NULL, - GL_DYNAMIC_DRAW_ARB, - brw->metaops.vbo); - - pos[0][0] = x0; - pos[0][1] = y0; - pos[0][2] = z; - - pos[1][0] = x1; - pos[1][1] = y0; - pos[1][2] = z; - - pos[2][0] = x1; - pos[2][1] = y1; - pos[2][2] = z; - - pos[3][0] = x0; - pos[3][1] = y1; - pos[3][2] = z; - - ctx->Driver.BufferSubData(ctx, - GL_ARRAY_BUFFER_ARB, - 0, - sizeof(pos), - pos, - brw->metaops.vbo); - - /* Convert incoming ARGB to required RGBA */ - /* Note this color is stored as GL_UNSIGNED_BYTE */ - color = (color & 0xff00ff00) | (((color >> 16) | (color << 16)) & 0xff00ff); - - ctx->Driver.BufferSubData(ctx, - GL_ARRAY_BUFFER_ARB, - sizeof(pos), - sizeof(color), - &color, - brw->metaops.vbo); - - /* Ignoring texture coords. - */ - - memset(attribs, 0, VERT_ATTRIB_MAX * sizeof(*attribs)); - - attribs[VERT_ATTRIB_POS] = &pos_array; - attribs[VERT_ATTRIB_POS]->Ptr = 0; - attribs[VERT_ATTRIB_POS]->Type = GL_FLOAT; - attribs[VERT_ATTRIB_POS]->Enabled = 1; - attribs[VERT_ATTRIB_POS]->Size = 3; - attribs[VERT_ATTRIB_POS]->StrideB = 3 * sizeof(GLfloat); - attribs[VERT_ATTRIB_POS]->Stride = 3 * sizeof(GLfloat); - attribs[VERT_ATTRIB_POS]->_MaxElement = 4; - attribs[VERT_ATTRIB_POS]->Normalized = 0; - attribs[VERT_ATTRIB_POS]->BufferObj = brw->metaops.vbo; - - attribs[VERT_ATTRIB_COLOR0] = &color_array; - attribs[VERT_ATTRIB_COLOR0]->Ptr = (const GLubyte *)sizeof(pos); - attribs[VERT_ATTRIB_COLOR0]->Type = GL_UNSIGNED_BYTE; - attribs[VERT_ATTRIB_COLOR0]->Enabled = 1; - attribs[VERT_ATTRIB_COLOR0]->Size = 4; - attribs[VERT_ATTRIB_COLOR0]->StrideB = 0; - attribs[VERT_ATTRIB_COLOR0]->Stride = 0; - attribs[VERT_ATTRIB_COLOR0]->_MaxElement = 1; - attribs[VERT_ATTRIB_COLOR0]->Normalized = 1; - attribs[VERT_ATTRIB_COLOR0]->BufferObj = brw->metaops.vbo; - - /* Just ignoring texture coordinates for now. - */ - - memset(prim, 0, sizeof(*prim)); - - prim[0].mode = GL_TRIANGLE_FAN; - prim[0].begin = 1; - prim[0].end = 1; - prim[0].weak = 0; - prim[0].pad = 0; - prim[0].start = 0; - prim[0].count = 4; - - brw_draw_prims(&brw->intel.ctx, - (const struct gl_client_array **)attribs, - prim, 1, - NULL, - 0, - 3 ); -} - - -static void install_meta_state( struct intel_context *intel ) -{ - GLcontext *ctx = &intel->ctx; - struct brw_context *brw = brw_context(ctx); - GLuint i; - - if (!brw->metaops.vbo) { - init_metaops_state(brw); - } - - install_attribs(brw); - - meta_no_texture(&brw->intel); - meta_flat_shade(&brw->intel); - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - brw->metaops.restore_draw_buffers[i] - = ctx->DrawBuffer->_ColorDrawBufferIndexes[i]; - } - brw->metaops.restore_num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers; - - brw->metaops.restore_fp = ctx->FragmentProgram.Current; - - /* This works without adjusting refcounts. Fix later? - */ - brw->metaops.saved_draw_region = brw->state.draw_regions[0]; - brw->metaops.saved_nr_draw_regions = brw->state.nr_draw_regions; - brw->metaops.saved_depth_region = brw->state.depth_region; - brw->metaops.active = 1; - - brw->state.dirty.brw |= BRW_NEW_METAOPS; -} - -static void leave_meta_state( struct intel_context *intel ) -{ - GLcontext *ctx = &intel->ctx; - struct brw_context *brw = brw_context(ctx); - GLuint i; - - restore_attribs(brw); - - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - ctx->DrawBuffer->_ColorDrawBufferIndexes[i] - = brw->metaops.restore_draw_buffers[i]; - } - ctx->DrawBuffer->_NumColorDrawBuffers = brw->metaops.restore_num_draw_buffers; - - ctx->FragmentProgram.Current = brw->metaops.restore_fp; - - brw->state.draw_regions[0] = brw->metaops.saved_draw_region; - brw->state.nr_draw_regions = brw->metaops.saved_nr_draw_regions; - brw->state.depth_region = brw->metaops.saved_depth_region; - brw->metaops.saved_draw_region = NULL; - brw->metaops.saved_depth_region = NULL; - brw->metaops.active = 0; - - brw->state.dirty.mesa |= _NEW_BUFFERS; - brw->state.dirty.brw |= BRW_NEW_METAOPS; -} - - - -void brw_init_metaops( struct brw_context *brw ) -{ - init_attribs(brw); - - - brw->intel.vtbl.install_meta_state = install_meta_state; - brw->intel.vtbl.leave_meta_state = leave_meta_state; - brw->intel.vtbl.meta_no_depth_write = meta_no_depth_write; - brw->intel.vtbl.meta_no_stencil_write = meta_no_stencil_write; - brw->intel.vtbl.meta_stencil_replace = meta_stencil_replace; - brw->intel.vtbl.meta_depth_replace = meta_depth_replace; - brw->intel.vtbl.meta_color_mask = meta_color_mask; - brw->intel.vtbl.meta_no_texture = meta_no_texture; - brw->intel.vtbl.meta_import_pixel_state = meta_import_pixel_state; - brw->intel.vtbl.meta_frame_buffer_texture = meta_frame_buffer_texture; - brw->intel.vtbl.meta_draw_region = meta_draw_region; - brw->intel.vtbl.meta_draw_quad = meta_draw_quad; - brw->intel.vtbl.meta_texture_blend_replace = meta_texture_blend_replace; -/* brw->intel.vtbl.meta_tex_rect_source = meta_tex_rect_source; */ -/* brw->intel.vtbl.meta_draw_format = set_draw_format; */ -} - -void brw_destroy_metaops( struct brw_context *brw ) -{ - GLcontext *ctx = &brw->intel.ctx; - - if (brw->metaops.vbo) - ctx->Driver.DeleteBuffer( ctx, brw->metaops.vbo ); - -/* ctx->Driver.DeleteProgram( ctx, brw->metaops.fp ); */ -/* ctx->Driver.DeleteProgram( ctx, brw->metaops.fp_tex ); */ -/* ctx->Driver.DeleteProgram( ctx, brw->metaops.vp ); */ -} diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 627705fa9ba..9dcdad7b4ef 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -48,15 +48,16 @@ static void upload_blend_constant_color(struct brw_context *brw) { + GLcontext *ctx = &brw->intel.ctx; struct brw_blend_constant_color bcc; memset(&bcc, 0, sizeof(bcc)); bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR; bcc.header.length = sizeof(bcc)/4-2; - bcc.blend_constant_color[0] = brw->attribs.Color->BlendColor[0]; - bcc.blend_constant_color[1] = brw->attribs.Color->BlendColor[1]; - bcc.blend_constant_color[2] = brw->attribs.Color->BlendColor[2]; - bcc.blend_constant_color[3] = brw->attribs.Color->BlendColor[3]; + bcc.blend_constant_color[0] = ctx->Color.BlendColor[0]; + bcc.blend_constant_color[1] = ctx->Color.BlendColor[1]; + bcc.blend_constant_color[2] = ctx->Color.BlendColor[2]; + bcc.blend_constant_color[3] = ctx->Color.BlendColor[3]; BRW_CACHED_BATCH_STRUCT(brw, &bcc); } @@ -154,10 +155,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw ) OUT_RELOC(brw->gs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); else OUT_BATCH(0); - if (!brw->metaops.active) - OUT_RELOC(brw->clip.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); - else - OUT_BATCH(0); + OUT_RELOC(brw->clip.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); OUT_RELOC(brw->sf.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); OUT_RELOC(brw->wm.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); @@ -186,7 +184,7 @@ static void upload_psp_urb_cbs(struct brw_context *brw ) const struct brw_tracked_state brw_psp_urb_cbs = { .dirty = { .mesa = 0, - .brw = BRW_NEW_URB_FENCE | BRW_NEW_METAOPS | BRW_NEW_BATCH, + .brw = BRW_NEW_URB_FENCE | BRW_NEW_BATCH, .cache = (CACHE_NEW_VS_UNIT | CACHE_NEW_GS_UNIT | CACHE_NEW_GS_PROG | @@ -284,6 +282,7 @@ const struct brw_tracked_state brw_depthbuffer = { static void upload_polygon_stipple(struct brw_context *brw) { + GLcontext *ctx = &brw->intel.ctx; struct brw_polygon_stipple bps; GLuint i; @@ -292,7 +291,7 @@ static void upload_polygon_stipple(struct brw_context *brw) bps.header.length = sizeof(bps)/4-2; for (i = 0; i < 32; i++) - bps.stipple[i] = brw->attribs.PolygonStipple[31 - i]; /* invert */ + bps.stipple[i] = ctx->PolygonStipple[31 - i]; /* invert */ BRW_CACHED_BATCH_STRUCT(brw, &bps); } @@ -370,6 +369,7 @@ const struct brw_tracked_state brw_aa_line_parameters = { static void upload_line_stipple(struct brw_context *brw) { + GLcontext *ctx = &brw->intel.ctx; struct brw_line_stipple bls; GLfloat tmp; GLint tmpi; @@ -378,10 +378,10 @@ static void upload_line_stipple(struct brw_context *brw) bls.header.opcode = CMD_LINE_STIPPLE_PATTERN; bls.header.length = sizeof(bls)/4 - 2; - bls.bits0.pattern = brw->attribs.Line->StipplePattern; - bls.bits1.repeat_count = brw->attribs.Line->StippleFactor; + bls.bits0.pattern = ctx->Line.StipplePattern; + bls.bits1.repeat_count = ctx->Line.StippleFactor; - tmp = 1.0 / (GLfloat) brw->attribs.Line->StippleFactor; + tmp = 1.0 / (GLfloat) ctx->Line.StippleFactor; tmpi = tmp * (1<<13); diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index 1a11d546210..8c1711538af 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -46,6 +46,7 @@ static void compile_sf_prog( struct brw_context *brw, struct brw_sf_prog_key *key ) { + GLcontext *ctx = &brw->intel.ctx; struct brw_sf_compile c; const GLuint *program; GLuint program_size; @@ -74,7 +75,7 @@ static void compile_sf_prog( struct brw_context *brw, c.idx_to_attr[idx] = i; if (i >= VERT_RESULT_TEX0 && i <= VERT_RESULT_TEX7) { c.point_attrs[i].CoordReplace = - brw->attribs.Point->CoordReplace[i - VERT_RESULT_TEX0]; + ctx->Point.CoordReplace[i - VERT_RESULT_TEX0]; } else { c.point_attrs[i].CoordReplace = GL_FALSE; @@ -128,6 +129,7 @@ static void compile_sf_prog( struct brw_context *brw, */ static void upload_sf_prog(struct brw_context *brw) { + GLcontext *ctx = &brw->intel.ctx; struct brw_sf_prog_key key; memset(&key, 0, sizeof(key)); @@ -158,15 +160,15 @@ static void upload_sf_prog(struct brw_context *brw) break; } - key.do_point_sprite = brw->attribs.Point->PointSprite; - key.SpriteOrigin = brw->attribs.Point->SpriteOrigin; + key.do_point_sprite = ctx->Point.PointSprite; + key.SpriteOrigin = ctx->Point.SpriteOrigin; /* _NEW_LIGHT */ - key.do_flat_shading = (brw->attribs.Light->ShadeModel == GL_FLAT); - key.do_twoside_color = (brw->attribs.Light->Enabled && brw->attribs.Light->Model.TwoSide); + key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT); + key.do_twoside_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide); /* _NEW_POLYGON */ if (key.do_twoside_color) - key.frontface_ccw = (brw->attribs.Polygon->FrontFace == GL_CCW); + key.frontface_ccw = (ctx->Polygon.FrontFace == GL_CCW); dri_bo_unreference(brw->sf.prog_bo); brw->sf.prog_bo = brw_search_cache(&brw->cache, BRW_SF_PROG, diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index 242b7047a12..e96d5354b30 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -43,10 +43,11 @@ static void upload_sf_vp(struct brw_context *brw) const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF; struct brw_sf_viewport sfv; GLfloat y_scale, y_bias; + const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0); memset(&sfv, 0, sizeof(sfv)); - if (intel_rendering_to_texture(ctx)) { + if (render_to_fbo) { y_scale = 1.0; y_bias = 0; } @@ -55,25 +56,16 @@ static void upload_sf_vp(struct brw_context *brw) y_bias = ctx->DrawBuffer->Height; } - /* _NEW_VIEWPORT, BRW_NEW_METAOPS */ - - if (!brw->metaops.active) { - const GLfloat *v = ctx->Viewport._WindowMap.m; - - sfv.viewport.m00 = v[MAT_SX]; - sfv.viewport.m11 = v[MAT_SY] * y_scale; - sfv.viewport.m22 = v[MAT_SZ] * depth_scale; - sfv.viewport.m30 = v[MAT_TX]; - sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias; - sfv.viewport.m32 = v[MAT_TZ] * depth_scale; - } else { - sfv.viewport.m00 = 1; - sfv.viewport.m11 = - 1; - sfv.viewport.m22 = 1; - sfv.viewport.m30 = 0; - sfv.viewport.m31 = ctx->DrawBuffer->Height; - sfv.viewport.m32 = 0; - } + /* _NEW_VIEWPORT */ + + const GLfloat *v = ctx->Viewport._WindowMap.m; + + sfv.viewport.m00 = v[MAT_SX]; + sfv.viewport.m11 = v[MAT_SY] * y_scale; + sfv.viewport.m22 = v[MAT_SZ] * depth_scale; + sfv.viewport.m30 = v[MAT_TX]; + sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias; + sfv.viewport.m32 = v[MAT_TZ] * depth_scale; /* _NEW_SCISSOR */ @@ -84,10 +76,20 @@ static void upload_sf_vp(struct brw_context *brw) * Note that the hardware's coordinates are inclusive, while Mesa's min is * inclusive but max is exclusive. */ - sfv.scissor.xmin = ctx->DrawBuffer->_Xmin; - sfv.scissor.xmax = ctx->DrawBuffer->_Xmax - 1; - sfv.scissor.ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax; - sfv.scissor.ymax = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin - 1; + if (render_to_fbo) { + /* texmemory: Y=0=bottom */ + sfv.scissor.xmin = ctx->DrawBuffer->_Xmin; + sfv.scissor.xmax = ctx->DrawBuffer->_Xmax - 1; + sfv.scissor.ymin = ctx->DrawBuffer->_Ymin; + sfv.scissor.ymax = ctx->DrawBuffer->_Ymax - 1; + } + else { + /* memory: Y=0=top */ + sfv.scissor.xmin = ctx->DrawBuffer->_Xmin; + sfv.scissor.xmax = ctx->DrawBuffer->_Xmax - 1; + sfv.scissor.ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax; + sfv.scissor.ymax = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin - 1; + } dri_bo_unreference(brw->sf.vp_bo); brw->sf.vp_bo = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0 ); @@ -97,7 +99,7 @@ const struct brw_tracked_state brw_sf_vp = { .dirty = { .mesa = (_NEW_VIEWPORT | _NEW_SCISSOR), - .brw = BRW_NEW_METAOPS, + .brw = 0, .cache = 0 }, .prepare = upload_sf_vp @@ -110,15 +112,19 @@ struct brw_sf_unit_key { unsigned int nr_urb_entries, urb_size, sfsize; GLenum front_face, cull_face; - GLboolean scissor, line_smooth, point_sprite, point_attenuated; + unsigned scissor:1; + unsigned line_smooth:1; + unsigned point_sprite:1; + unsigned point_attenuated:1; + unsigned render_to_fbo:1; float line_width; float point_size; - GLboolean render_to_texture; }; static void sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) { + GLcontext *ctx = &brw->intel.ctx; memset(key, 0, sizeof(*key)); /* CACHE_NEW_SF_PROG */ @@ -130,22 +136,22 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) key->urb_size = brw->urb.vsize; key->sfsize = brw->urb.sfsize; - key->scissor = brw->attribs.Scissor->Enabled; - key->front_face = brw->attribs.Polygon->FrontFace; + key->scissor = ctx->Scissor.Enabled; + key->front_face = ctx->Polygon.FrontFace; - if (brw->attribs.Polygon->CullFlag) - key->cull_face = brw->attribs.Polygon->CullFaceMode; + if (ctx->Polygon.CullFlag) + key->cull_face = ctx->Polygon.CullFaceMode; else key->cull_face = GL_NONE; - key->line_width = brw->attribs.Line->Width; - key->line_smooth = brw->attribs.Line->SmoothFlag; + key->line_width = ctx->Line.Width; + key->line_smooth = ctx->Line.SmoothFlag; - key->point_sprite = brw->attribs.Point->PointSprite; - key->point_size = brw->attribs.Point->Size; - key->point_attenuated = brw->attribs.Point->_Attenuated; + key->point_sprite = ctx->Point.PointSprite; + key->point_size = ctx->Point.Size; + key->point_attenuated = ctx->Point._Attenuated; - key->render_to_texture = intel_rendering_to_texture(&brw->intel.ctx); + key->render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; } static dri_bo * @@ -192,10 +198,10 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, else sf.sf5.front_winding = BRW_FRONTWINDING_CW; - /* The viewport is inverted for rendering to texture, and that inverts + /* The viewport is inverted for rendering to a FBO, and that inverts * polygon front/back orientation. */ - sf.sf5.front_winding ^= key->render_to_texture; + sf.sf5.front_winding ^= key->render_to_fbo; switch (key->cull_face) { case GL_FRONT: @@ -295,8 +301,7 @@ const struct brw_tracked_state brw_sf_unit = { _NEW_LINE | _NEW_POINT | _NEW_SCISSOR), - .brw = (BRW_NEW_URB_FENCE | - BRW_NEW_METAOPS), + .brw = BRW_NEW_URB_FENCE, .cache = (CACHE_NEW_SF_VP | CACHE_NEW_SF_PROG) }, diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 4845859b3e8..5de1450e612 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -233,7 +233,6 @@ static struct dirty_bit_map brw_bits[] = { DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS), DEFINE_BIT(BRW_NEW_INPUT_VARYING), DEFINE_BIT(BRW_NEW_PSP), - DEFINE_BIT(BRW_NEW_METAOPS), DEFINE_BIT(BRW_NEW_FENCE), DEFINE_BIT(BRW_NEW_INDICES), DEFINE_BIT(BRW_NEW_VERTICES), @@ -298,6 +297,7 @@ brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits) */ void brw_validate_state( struct brw_context *brw ) { + GLcontext *ctx = &brw->intel.ctx; struct intel_context *intel = &brw->intel; struct brw_state_flags *state = &brw->state.dirty; GLuint i; @@ -314,13 +314,13 @@ void brw_validate_state( struct brw_context *brw ) state->brw |= ~0; } - if (brw->fragment_program != brw->attribs.FragmentProgram->_Current) { - brw->fragment_program = brw->attribs.FragmentProgram->_Current; + if (brw->fragment_program != ctx->FragmentProgram._Current) { + brw->fragment_program = ctx->FragmentProgram._Current; brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM; } - if (brw->vertex_program != brw->attribs.VertexProgram->_Current) { - brw->vertex_program = brw->attribs.VertexProgram->_Current; + if (brw->vertex_program != ctx->VertexProgram._Current) { + brw->vertex_program = ctx->VertexProgram._Current; brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM; } diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h index 4e577d0f6a8..d97ff27f0a1 100644 --- a/src/mesa/drivers/dri/i965/brw_structs.h +++ b/src/mesa/drivers/dri/i965/brw_structs.h @@ -1031,10 +1031,10 @@ struct brw_surface_state GLuint writedisable_green:1; GLuint writedisable_red:1; GLuint writedisable_alpha:1; - GLuint surface_format:9; + GLuint surface_format:9; /**< BRW_SURFACEFORMAT_x */ GLuint data_return_format:1; GLuint pad0:1; - GLuint surface_type:3; + GLuint surface_type:3; /**< BRW_SURFACE_1D/2D/3D/CUBE */ } ss0; struct { diff --git a/src/mesa/drivers/dri/i965/brw_tex.c b/src/mesa/drivers/dri/i965/brw_tex.c index 0bb6f176a0d..ef99e9c1aea 100644 --- a/src/mesa/drivers/dri/i965/brw_tex.c +++ b/src/mesa/drivers/dri/i965/brw_tex.c @@ -86,11 +86,12 @@ void brw_FrameBufferTexDestroy( struct brw_context *brw ) */ void brw_validate_textures( struct brw_context *brw ) { + GLcontext *ctx = &brw->intel.ctx; struct intel_context *intel = &brw->intel; int i; for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { - struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[i]; + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; if (texUnit->_ReallyEnabled) { intel_finalize_mipmap_tree(intel, i); diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index 1db7ceebcfb..e3111c66800 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -85,6 +85,7 @@ static void do_vs_prog( struct brw_context *brw, static void brw_upload_vs_prog(struct brw_context *brw) { + GLcontext *ctx = &brw->intel.ctx; struct brw_vs_prog_key key; struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program; @@ -97,14 +98,9 @@ static void brw_upload_vs_prog(struct brw_context *brw) * the inputs it asks for, whether they are varying or not. */ key.program_string_id = vp->id; - key.nr_userclip = brw_count_bits(brw->attribs.Transform->ClipPlanesEnabled); - key.copy_edgeflag = (brw->attribs.Polygon->FrontMode != GL_FILL || - brw->attribs.Polygon->BackMode != GL_FILL); - - /* BRW_NEW_METAOPS - */ - if (brw->metaops.active) - key.know_w_is_one = 1; + key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled); + key.copy_edgeflag = (ctx->Polygon.FrontMode != GL_FILL || + ctx->Polygon.BackMode != GL_FILL); /* Make an early check for the key. */ @@ -123,7 +119,7 @@ static void brw_upload_vs_prog(struct brw_context *brw) const struct brw_tracked_state brw_vs_prog = { .dirty = { .mesa = _NEW_TRANSFORM | _NEW_POLYGON, - .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_METAOPS, + .brw = BRW_NEW_VERTEX_PROGRAM, .cache = 0 }, .prepare = brw_upload_vs_prog diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index 22388ec99d0..99d0e937226 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -43,7 +43,6 @@ struct brw_vs_prog_key { GLuint program_string_id; GLuint nr_userclip:4; GLuint copy_edgeflag:1; - GLuint know_w_is_one:1; GLuint pad:26; }; diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c index 6fbac02de63..9977677fd74 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_constval.c +++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c @@ -168,6 +168,7 @@ static GLuint get_input_size(struct brw_context *brw, */ static void calc_wm_input_sizes( struct brw_context *brw ) { + GLcontext *ctx = &brw->intel.ctx; /* BRW_NEW_VERTEX_PROGRAM */ struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program; @@ -179,7 +180,7 @@ static void calc_wm_input_sizes( struct brw_context *brw ) memset(&t, 0, sizeof(t)); /* _NEW_LIGHT */ - if (brw->attribs.Light->Model.TwoSide) + if (ctx->Light.Model.TwoSide) t.twoside = 1; for (i = 0; i < VERT_ATTRIB_MAX; i++) diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 174331a765f..235f826812e 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -871,21 +871,15 @@ static void emit_vertex_write( struct brw_vs_compile *c) } /* Build ndc coords */ - if (!c->key.know_w_is_one) { - ndc = get_tmp(c); - emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL); - brw_MUL(p, brw_writemask(ndc, WRITEMASK_XYZ), pos, ndc); - } - else { - ndc = pos; - } + ndc = get_tmp(c); + emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL); + brw_MUL(p, brw_writemask(ndc, WRITEMASK_XYZ), pos, ndc); /* Update the header for point size, user clipping flags, and -ve rhw * workaround. */ if ((c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) || - c->key.nr_userclip || - (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one)) + c->key.nr_userclip || !BRW_IS_G4X(p->brw)) { struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); GLuint i; @@ -916,7 +910,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) * Later, clipping will detect ucp[6] and ensure the primitive is * clipped against all fixed planes. */ - if (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one) { + if (!BRW_IS_G4X(p->brw)) { brw_CMP(p, vec8(brw_null_reg()), BRW_CONDITIONAL_L, @@ -960,36 +954,27 @@ static void emit_vertex_write( struct brw_vs_compile *c) } +/** + * Called after code generation to resolve subroutine calls and the + * END instruction. + * \param end_inst points to brw code for END instruction + * \param last_inst points to last instruction emitted before vertex write + */ static void -post_vs_emit( struct brw_vs_compile *c, struct brw_instruction *end_inst ) +post_vs_emit( struct brw_vs_compile *c, + struct brw_instruction *end_inst, + struct brw_instruction *last_inst ) { - GLuint nr_insns = c->vp->program.Base.NumInstructions; - GLuint insn, target_insn; - struct prog_instruction *inst1, *inst2; - struct brw_instruction *brw_inst1, *brw_inst2; - int offset; - for (insn = 0; insn < nr_insns; insn++) { - inst1 = &c->vp->program.Base.Instructions[insn]; - brw_inst1 = inst1->Data; - switch (inst1->Opcode) { - case OPCODE_CAL: - case OPCODE_BRA: - target_insn = inst1->BranchTarget; - inst2 = &c->vp->program.Base.Instructions[target_insn]; - brw_inst2 = inst2->Data; - offset = brw_inst2 - brw_inst1; - brw_set_src1(brw_inst1, brw_imm_d(offset*16)); - break; - case OPCODE_END: - offset = end_inst - brw_inst1; - brw_set_src1(brw_inst1, brw_imm_d(offset*16)); - break; - default: - break; - } - } + GLint offset; + + brw_resolve_cals(&c->func); + + /* patch up the END code to jump past subroutines, etc */ + offset = last_inst - end_inst; + brw_set_src1(end_inst, brw_imm_d(offset * 16)); } + /* Emit the fragment program instructions here. */ void brw_vs_emit(struct brw_vs_compile *c ) @@ -998,7 +983,8 @@ void brw_vs_emit(struct brw_vs_compile *c ) struct brw_compile *p = &c->func; GLuint nr_insns = c->vp->program.Base.NumInstructions; GLuint insn, if_insn = 0; - struct brw_instruction *end_inst; + GLuint end_offset = 0; + struct brw_instruction *end_inst, *last_inst; struct brw_instruction *if_inst[MAX_IFSN]; struct brw_indirect stack_index = brw_indirect(0, 0); @@ -1041,7 +1027,6 @@ void brw_vs_emit(struct brw_vs_compile *c ) /* Get argument regs. SWZ is special and does this itself. */ - inst->Data = &p->store[p->nr_insn]; if (inst->Opcode != OPCODE_SWZ) for (i = 0; i < 3; i++) { struct prog_src_register *src = &inst->SrcReg[i]; @@ -1209,7 +1194,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) brw_set_access_mode(p, BRW_ALIGN_16); brw_ADD(p, get_addr_reg(stack_index), get_addr_reg(stack_index), brw_imm_d(4)); - inst->Data = &p->store[p->nr_insn]; + brw_save_call(p, inst->Comment, p->nr_insn); brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); break; case OPCODE_RET: @@ -1218,14 +1203,23 @@ void brw_vs_emit(struct brw_vs_compile *c ) brw_set_access_mode(p, BRW_ALIGN_1); brw_MOV(p, brw_ip_reg(), deref_1d(stack_index, 0)); brw_set_access_mode(p, BRW_ALIGN_16); + break; case OPCODE_END: + end_offset = p->nr_insn; + /* this instruction will get patched later to jump past subroutine + * code, etc. + */ brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); break; case OPCODE_PRINT: + /* no-op */ + break; case OPCODE_BGNSUB: + brw_save_label(p, inst->Comment, p->nr_insn); + break; case OPCODE_ENDSUB: - /* no-op instructions */ - break; + /* no-op */ + break; default: _mesa_problem(NULL, "Unsupported opcode %i (%s) in vertex shader", inst->Opcode, inst->Opcode < MAX_OPCODE ? @@ -1263,9 +1257,11 @@ void brw_vs_emit(struct brw_vs_compile *c ) release_tmps(c); } - end_inst = &p->store[p->nr_insn]; + end_inst = &p->store[end_offset]; + last_inst = &p->store[p->nr_insn]; + + /* The END instruction will be patched to jump to this code */ emit_vertex_write(c); - post_vs_emit(c, end_inst); - for (insn = 0; insn < nr_insns; insn++) - c->vp->program.Base.Instructions[insn].Data = NULL; + + post_vs_emit(c, end_inst, last_inst); } diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c index 942581696d8..1a63766ea1f 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_state.c @@ -49,6 +49,8 @@ struct brw_vs_unit_key { static void vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key) { + GLcontext *ctx = &brw->intel.ctx; + memset(key, 0, sizeof(*key)); /* CACHE_NEW_VS_PROG */ @@ -61,7 +63,7 @@ vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key) key->urb_size = brw->urb.vsize; /* BRW_NEW_CURBE_OFFSETS, _NEW_TRANSFORM */ - if (brw->attribs.Transform->ClipPlanesEnabled) { + if (ctx->Transform.ClipPlanesEnabled) { /* Note that we read in the userclip planes as well, hence * clip_start: */ diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index f7293ef4233..b501a59ccd5 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -23,14 +23,12 @@ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <[email protected]> - */ - - +**********************************************************************/ +/* + * Authors: + * Keith Whitwell <[email protected]> + */ #include "main/glheader.h" #include "main/mtypes.h" @@ -44,12 +42,11 @@ #include "brw_context.h" #include "brw_defines.h" #include "brw_state.h" - #include "brw_draw.h" #include "brw_state.h" #include "brw_fallback.h" #include "brw_vs.h" -#include <stdarg.h> + static void dri_bo_release(dri_bo **bo) @@ -58,21 +55,22 @@ dri_bo_release(dri_bo **bo) *bo = NULL; } -/* called from intelDestroyContext() + +/** + * called from intelDestroyContext() */ static void brw_destroy_context( struct intel_context *intel ) { struct brw_context *brw = brw_context(&intel->ctx); int i; - brw_destroy_metaops(brw); brw_destroy_state(brw); brw_draw_destroy( brw ); brw_FrameBufferTexDestroy( brw ); for (i = 0; i < brw->state.nr_draw_regions; i++) - intel_region_release(&brw->state.draw_regions[i]); + intel_region_release(&brw->state.draw_regions[i]); brw->state.nr_draw_regions = 0; intel_region_release(&brw->state.depth_region); @@ -99,37 +97,46 @@ static void brw_destroy_context( struct intel_context *intel ) dri_bo_release(&brw->cc.vp_bo); } -/* called from intelDrawBuffer() + +/** + * called from intelDrawBuffer() */ static void brw_set_draw_region( struct intel_context *intel, - struct intel_region *draw_regions[], - struct intel_region *depth_region, - GLuint num_regions) + struct intel_region *draw_regions[], + struct intel_region *depth_region, + GLuint num_regions) { struct brw_context *brw = brw_context(&intel->ctx); int i; + + /* release old color/depth regions */ if (brw->state.depth_region != depth_region) brw->state.dirty.brw |= BRW_NEW_DEPTH_BUFFER; for (i = 0; i < brw->state.nr_draw_regions; i++) intel_region_release(&brw->state.draw_regions[i]); intel_region_release(&brw->state.depth_region); + + /* reference new color/depth regions */ for (i = 0; i < num_regions; i++) intel_region_reference(&brw->state.draw_regions[i], draw_regions[i]); intel_region_reference(&brw->state.depth_region, depth_region); brw->state.nr_draw_regions = num_regions; } -/* called from intel_batchbuffer_flush and children before sending a + +/** + * called from intel_batchbuffer_flush and children before sending a * batchbuffer off. */ static void brw_finish_batch(struct intel_context *intel) { struct brw_context *brw = brw_context(&intel->ctx); - brw_emit_query_end(brw); } -/* called from intelFlushBatchLocked + +/** + * called from intelFlushBatchLocked */ static void brw_new_batch( struct intel_context *intel ) { @@ -160,22 +167,21 @@ static void brw_new_batch( struct intel_context *intel ) } } -static void brw_note_fence( struct intel_context *intel, - GLuint fence ) + +static void brw_note_fence( struct intel_context *intel, GLuint fence ) { brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_FENCE; } - + + static void brw_note_unlock( struct intel_context *intel ) { struct brw_context *brw = brw_context(&intel->ctx); - brw_state_cache_check_size(brw); } -void brw_do_flush( struct brw_context *brw, - GLuint flags ) +void brw_do_flush( struct brw_context *brw, GLuint flags ) { struct brw_mi_flush flush; memset(&flush, 0, sizeof(flush)); @@ -185,8 +191,7 @@ void brw_do_flush( struct brw_context *brw, } -static void brw_emit_flush( struct intel_context *intel, - GLuint unused ) +static void brw_emit_flush( struct intel_context *intel, GLuint unused ) { brw_do_flush(brw_context(&intel->ctx), BRW_FLUSH_STATE_CACHE|BRW_FLUSH_READ_CACHE); @@ -206,6 +211,7 @@ static GLuint brw_flush_cmd( void ) return *(GLuint *)&flush; } + static void brw_invalidate_state( struct intel_context *intel, GLuint new_state ) { /* nothing */ @@ -215,14 +221,14 @@ static void brw_invalidate_state( struct intel_context *intel, GLuint new_state void brwInitVtbl( struct brw_context *brw ) { brw->intel.vtbl.check_vertex_size = 0; - brw->intel.vtbl.emit_state = 0; - brw->intel.vtbl.reduced_primitive_state = 0; + brw->intel.vtbl.emit_state = 0; + brw->intel.vtbl.reduced_primitive_state = 0; brw->intel.vtbl.render_start = 0; - brw->intel.vtbl.update_texture_state = 0; + brw->intel.vtbl.update_texture_state = 0; - brw->intel.vtbl.invalidate_state = brw_invalidate_state; - brw->intel.vtbl.note_fence = brw_note_fence; - brw->intel.vtbl.note_unlock = brw_note_unlock; + brw->intel.vtbl.invalidate_state = brw_invalidate_state; + brw->intel.vtbl.note_fence = brw_note_fence; + brw->intel.vtbl.note_unlock = brw_note_unlock; brw->intel.vtbl.new_batch = brw_new_batch; brw->intel.vtbl.finish_batch = brw_finish_batch; brw->intel.vtbl.destroy = brw_destroy_context; @@ -231,4 +237,3 @@ void brwInitVtbl( struct brw_context *brw ) brw->intel.vtbl.emit_flush = brw_emit_flush; brw->intel.vtbl.debug_batch = brw_debug_batch; } - diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index c50b0d2dd95..4501e0472f6 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -80,6 +80,53 @@ GLuint brw_wm_is_scalar_result( GLuint opcode ) } +/** + * Do GPU code generation for non-GLSL shader. non-GLSL shaders have + * no flow control instructions so we can more readily do SSA-style + * optimizations. + */ +static void +brw_wm_non_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c) +{ + /* Augment fragment program. Add instructions for pre- and + * post-fragment-program tasks such as interpolation and fogging. + */ + brw_wm_pass_fp(c); + + /* Translate to intermediate representation. Build register usage + * chains. + */ + brw_wm_pass0(c); + + /* Dead code removal. + */ + brw_wm_pass1(c); + + /* Register allocation. + */ + c->grf_limit = BRW_WM_MAX_GRF / 2; + + brw_wm_pass2(c); + + c->prog_data.total_grf = c->max_wm_grf; + if (c->last_scratch) { + c->prog_data.total_scratch = c->last_scratch + 0x40; + } + else { + c->prog_data.total_scratch = 0; + } + + /* Emit GEN4 code. + */ + brw_wm_emit(c); +} + + +/** + * All Mesa program -> GPU code generation goes through this function. + * Depending on the instructions used (i.e. flow control instructions) + * we'll use one of two code generators. + */ static void do_wm_prog( struct brw_context *brw, struct brw_fragment_program *fp, struct brw_wm_prog_key *key) @@ -90,52 +137,29 @@ static void do_wm_prog( struct brw_context *brw, c = brw->wm.compile_data; if (c == NULL) { - brw->wm.compile_data = calloc(1, sizeof(*brw->wm.compile_data)); - c = brw->wm.compile_data; + brw->wm.compile_data = calloc(1, sizeof(*brw->wm.compile_data)); + c = brw->wm.compile_data; } else { - memset(c, 0, sizeof(*brw->wm.compile_data)); + memset(c, 0, sizeof(*brw->wm.compile_data)); } memcpy(&c->key, key, sizeof(*key)); c->fp = fp; c->env_param = brw->intel.ctx.FragmentProgram.Parameters; - brw_init_compile(brw, &c->func); + brw_init_compile(brw, &c->func); + + /* + * Shader which use GLSL features such as flow control are handled + * differently from "simple" shaders. + */ if (brw_wm_is_glsl(&c->fp->program)) { - brw_wm_glsl_emit(brw, c); - } else { - /* Augment fragment program. Add instructions for pre- and - * post-fragment-program tasks such as interpolation and fogging. - */ - brw_wm_pass_fp(c); - - /* Translate to intermediate representation. Build register usage - * chains. - */ - brw_wm_pass0(c); - - /* Dead code removal. - */ - brw_wm_pass1(c); - - /* Register allocation. - */ - c->grf_limit = BRW_WM_MAX_GRF/2; - - brw_wm_pass2(c); - - c->prog_data.total_grf = c->max_wm_grf; - if (c->last_scratch) { - c->prog_data.total_scratch = - c->last_scratch + 0x40; - } else { - c->prog_data.total_scratch = 0; - } - - /* Emit GEN4 code. - */ - brw_wm_emit(c); + brw_wm_glsl_emit(brw, c); } + else { + brw_wm_non_glsl_emit(brw, c); + } + if (INTEL_DEBUG & DEBUG_WM) fprintf(stderr, "\n"); @@ -157,6 +181,7 @@ static void do_wm_prog( struct brw_context *brw, static void brw_wm_populate_key( struct brw_context *brw, struct brw_wm_prog_key *key ) { + GLcontext *ctx = &brw->intel.ctx; /* BRW_NEW_FRAGMENT_PROGRAM */ struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program; @@ -170,51 +195,50 @@ static void brw_wm_populate_key( struct brw_context *brw, */ /* _NEW_COLOR */ if (fp->program.UsesKill || - brw->attribs.Color->AlphaEnabled) + ctx->Color.AlphaEnabled) lookup |= IZ_PS_KILL_ALPHATEST_BIT; if (fp->program.Base.OutputsWritten & (1<<FRAG_RESULT_DEPR)) lookup |= IZ_PS_COMPUTES_DEPTH_BIT; /* _NEW_DEPTH */ - if (brw->attribs.Depth->Test) + if (ctx->Depth.Test) lookup |= IZ_DEPTH_TEST_ENABLE_BIT; - if (brw->attribs.Depth->Test && - brw->attribs.Depth->Mask) /* ?? */ + if (ctx->Depth.Test && + ctx->Depth.Mask) /* ?? */ lookup |= IZ_DEPTH_WRITE_ENABLE_BIT; /* _NEW_STENCIL */ - if (brw->attribs.Stencil->Enabled) { + if (ctx->Stencil.Enabled) { lookup |= IZ_STENCIL_TEST_ENABLE_BIT; - if (brw->attribs.Stencil->WriteMask[0] || - (brw->attribs.Stencil->_TestTwoSide && - brw->attribs.Stencil->WriteMask[1])) + if (ctx->Stencil.WriteMask[0] || + ctx->Stencil.WriteMask[ctx->Stencil._BackFace]) lookup |= IZ_STENCIL_WRITE_ENABLE_BIT; } line_aa = AA_NEVER; /* _NEW_LINE, _NEW_POLYGON, BRW_NEW_REDUCED_PRIMITIVE */ - if (brw->attribs.Line->SmoothFlag) { + if (ctx->Line.SmoothFlag) { if (brw->intel.reduced_primitive == GL_LINES) { line_aa = AA_ALWAYS; } else if (brw->intel.reduced_primitive == GL_TRIANGLES) { - if (brw->attribs.Polygon->FrontMode == GL_LINE) { + if (ctx->Polygon.FrontMode == GL_LINE) { line_aa = AA_SOMETIMES; - if (brw->attribs.Polygon->BackMode == GL_LINE || - (brw->attribs.Polygon->CullFlag && - brw->attribs.Polygon->CullFaceMode == GL_BACK)) + if (ctx->Polygon.BackMode == GL_LINE || + (ctx->Polygon.CullFlag && + ctx->Polygon.CullFaceMode == GL_BACK)) line_aa = AA_ALWAYS; } - else if (brw->attribs.Polygon->BackMode == GL_LINE) { + else if (ctx->Polygon.BackMode == GL_LINE) { line_aa = AA_SOMETIMES; - if ((brw->attribs.Polygon->CullFlag && - brw->attribs.Polygon->CullFaceMode == GL_FRONT)) + if ((ctx->Polygon.CullFlag && + ctx->Polygon.CullFaceMode == GL_FRONT)) line_aa = AA_ALWAYS; } } @@ -229,20 +253,25 @@ static void brw_wm_populate_key( struct brw_context *brw, key->projtex_mask = brw->wm.input_size_masks[4-1] >> (FRAG_ATTRIB_TEX0 - FRAG_ATTRIB_WPOS); /* _NEW_LIGHT */ - key->flat_shade = (brw->attribs.Light->ShadeModel == GL_FLAT); + key->flat_shade = (ctx->Light.ShadeModel == GL_FLAT); /* _NEW_TEXTURE */ for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { - const struct gl_texture_unit *unit = &brw->attribs.Texture->Unit[i]; - const struct gl_texture_object *t = unit->_Current; + const struct gl_texture_unit *unit = &ctx->Texture.Unit[i]; if (unit->_ReallyEnabled) { - if (t->Image[0][t->BaseLevel]->InternalFormat == GL_YCBCR_MESA) { - key->yuvtex_mask |= 1<<i; - if (t->Image[0][t->BaseLevel]->TexFormat->MesaFormat == - MESA_FORMAT_YCBCR) - key->yuvtex_swap_mask |= 1<< i; + const struct gl_texture_object *t = unit->_Current; + const struct gl_texture_image *img = t->Image[0][t->BaseLevel]; + if (img->InternalFormat == GL_YCBCR_MESA) { + key->yuvtex_mask |= 1 << i; + if (img->TexFormat->MesaFormat == MESA_FORMAT_YCBCR) + key->yuvtex_swap_mask |= 1 << i; } + + key->tex_swizzles[i] = t->_Swizzle; + } + else { + key->tex_swizzles[i] = SWIZZLE_NOOP; } } @@ -300,8 +329,6 @@ static void brw_prepare_wm_prog(struct brw_context *brw) } -/* See brw_wm.c: - */ const struct brw_tracked_state brw_wm_prog = { .dirty = { .mesa = (_NEW_COLOR | diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index f990bde839a..582031f5f6c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -69,7 +69,8 @@ struct brw_wm_prog_key { GLuint shadowtex_mask:16; GLuint yuvtex_mask:16; GLuint yuvtex_swap_mask:16; /* UV swaped */ - // GLuint pad1:16; + + GLuint tex_swizzles[BRW_MAX_TEX_UNIT]; GLuint program_string_id:32; GLuint origin_x, origin_y; @@ -280,4 +281,6 @@ void brw_wm_lookup_iz( GLuint line_aa, GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp); void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c); + + #endif diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 6df2c95d80c..8b5ccdba931 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -111,6 +111,12 @@ static struct prog_src_register src_swizzle1( struct prog_src_register reg, int return src_swizzle(reg, x, x, x, x); } +static struct prog_src_register src_swizzle4( struct prog_src_register reg, uint swizzle ) +{ + reg.Swizzle = swizzle; + return reg; +} + /*********************************************************************** * Dest regs @@ -177,7 +183,6 @@ static struct prog_instruction *emit_insn(struct brw_wm_compile *c, { struct prog_instruction *inst = get_fp_inst(c); *inst = *inst0; - inst->Data = (void *)inst0; return inst; } @@ -554,12 +559,19 @@ static void precalc_lit( struct brw_wm_compile *c, } } + +/** + * Some TEX instructions require extra code, cube map coordinate + * normalization, or coordinate scaling for RECT textures, etc. + * This function emits those extra instructions and the TEX + * instruction itself. + */ static void precalc_tex( struct brw_wm_compile *c, const struct prog_instruction *inst ) { struct prog_src_register coord; struct prog_dst_register tmpcoord; - GLuint unit = c->fp->program.Base.SamplerUnits[inst->TexSrcUnit]; + const GLuint unit = c->fp->program.Base.SamplerUnits[inst->TexSrcUnit]; if (inst->TexSrcTarget == TEXTURE_CUBE_INDEX) { struct prog_instruction *out; @@ -569,9 +581,11 @@ static void precalc_tex( struct brw_wm_compile *c, struct prog_src_register tmp1src = src_reg_from_dst(tmp1); struct prog_src_register src0 = inst->SrcReg[0]; + /* find longest component of coord vector and normalize it */ tmpcoord = get_temp(c); coord = src_reg_from_dst(tmpcoord); + /* tmpcoord = src0 (i.e.: coord = src0) */ out = emit_op(c, OPCODE_MOV, tmpcoord, 0, 0, 0, @@ -581,6 +595,7 @@ static void precalc_tex( struct brw_wm_compile *c, out->SrcReg[0].NegateBase = 0; out->SrcReg[0].Abs = 1; + /* tmp0 = MAX(coord.X, coord.Y) */ emit_op(c, OPCODE_MAX, tmp0, 0, 0, 0, @@ -588,6 +603,7 @@ static void precalc_tex( struct brw_wm_compile *c, src_swizzle1(coord, Y), src_undef()); + /* tmp1 = MAX(tmp0, coord.Z) */ emit_op(c, OPCODE_MAX, tmp1, 0, 0, 0, @@ -595,6 +611,7 @@ static void precalc_tex( struct brw_wm_compile *c, src_swizzle1(coord, Z), src_undef()); + /* tmp0 = 1 / tmp1 */ emit_op(c, OPCODE_RCP, tmp0, 0, 0, 0, @@ -602,6 +619,7 @@ static void precalc_tex( struct brw_wm_compile *c, src_undef(), src_undef()); + /* tmpCoord = src0 * tmp0 */ emit_op(c, OPCODE_MUL, tmpcoord, 0, 0, 0, @@ -611,7 +629,8 @@ static void precalc_tex( struct brw_wm_compile *c, release_temp(c, tmp0); release_temp(c, tmp1); - } else if (inst->TexSrcTarget == TEXTURE_RECT_INDEX) { + } + else if (inst->TexSrcTarget == TEXTURE_RECT_INDEX) { struct prog_src_register scale = search_or_add_param5( c, STATE_INTERNAL, @@ -642,19 +661,9 @@ static void precalc_tex( struct brw_wm_compile *c, * conversion requires allocating a temporary variable which we * don't have the facility to do that late in the compilation. */ - if (!(c->key.yuvtex_mask & (1<<unit))) { - emit_op(c, - OPCODE_TEX, - inst->DstReg, - inst->SaturateMode, - unit, - inst->TexSrcTarget, - coord, - src_undef(), - src_undef()); - } - else { - GLboolean swap_uv = c->key.yuvtex_swap_mask & (1<<unit); + if (c->key.yuvtex_mask & (1 << unit)) { + /* convert ycbcr to RGBA */ + GLboolean swap_uv = c->key.yuvtex_swap_mask & (1<<unit); /* CONST C0 = { -.5, -.0625, -.5, 1.164 } @@ -734,6 +743,31 @@ static void precalc_tex( struct brw_wm_compile *c, release_temp(c, tmp); } + else { + /* ordinary RGBA tex instruction */ + emit_op(c, + OPCODE_TEX, + inst->DstReg, + inst->SaturateMode, + unit, + inst->TexSrcTarget, + coord, + src_undef(), + src_undef()); + } + + /* For GL_EXT_texture_swizzle: */ + if (c->key.tex_swizzles[unit] != SWIZZLE_NOOP) { + /* swizzle the result of the TEX instruction */ + struct prog_src_register tmpsrc = src_reg_from_dst(inst->DstReg); + emit_op(c, OPCODE_SWZ, + inst->DstReg, + SATURATE_OFF, /* saturate already done above */ + 0, 0, /* tex unit, target N/A */ + src_swizzle4(tmpsrc, c->key.tex_swizzles[unit]), + src_undef(), + src_undef()); + } if ((inst->TexSrcTarget == TEXTURE_RECT_INDEX) || (inst->TexSrcTarget == TEXTURE_CUBE_INDEX)) @@ -907,6 +941,11 @@ static void print_insns( const struct prog_instruction *insn, } } + +/** + * Initial pass for fragment program code generation. + * This function is used by both the GLSL and non-GLSL paths. + */ void brw_wm_pass_fp( struct brw_wm_compile *c ) { struct brw_fragment_program *fp = c->fp; @@ -923,15 +962,19 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) c->pixel_w = src_undef(); c->nr_fp_insns = 0; - /* Emit preamble instructions: + /* Emit preamble instructions. This is where special instructions such as + * WM_CINTERP, WM_LINTERP, WM_PINTERP and WM_WPOSXY are emitted to + * compute shader inputs from varying vars. */ - - for (insn = 0; insn < fp->program.Base.NumInstructions; insn++) { const struct prog_instruction *inst = &fp->program.Base.Instructions[insn]; validate_src_regs(c, inst); validate_dst_regs(c, inst); } + + /* Loop over all instructions doing assorted simplifications and + * transformations. + */ for (insn = 0; insn < fp->program.Base.NumInstructions; insn++) { const struct prog_instruction *inst = &fp->program.Base.Instructions[insn]; struct prog_instruction *out; @@ -940,7 +983,6 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) * necessary: */ - switch (inst->Opcode) { case OPCODE_SWZ: out = emit_insn(c, inst); diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 8fd776ac393..d99aa372a9b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -8,12 +8,17 @@ enum _subroutine { SUB_NOISE1, SUB_NOISE2, SUB_NOISE3, SUB_NOISE4 }; -/* Only guess, need a flag in gl_fragment_program later */ + +/** + * Determine if the given fragment program uses GLSL features such + * as flow conditionals, loops, subroutines. + * Some GLSL shaders may use these features, others might not. + */ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) { int i; for (i = 0; i < fp->Base.NumInstructions; i++) { - struct prog_instruction *inst = &fp->Base.Instructions[i]; + const struct prog_instruction *inst = &fp->Base.Instructions[i]; switch (inst->Opcode) { case OPCODE_IF: case OPCODE_TRUNC: @@ -176,13 +181,15 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c, src->NegateBase, src->Abs); } -/* Subroutines are minimal support for resusable instruction sequences. - They are implemented as simply as possible to minimise overhead: there - is no explicit support for communication between the caller and callee - other than saving the return address in a temporary register, nor is - there any automatic local storage. This implies that great care is - required before attempting reentrancy or any kind of nested - subroutine invocations. */ +/** + * Subroutines are minimal support for resusable instruction sequences. + * They are implemented as simply as possible to minimise overhead: there + * is no explicit support for communication between the caller and callee + * other than saving the return address in a temporary register, nor is + * there any automatic local storage. This implies that great care is + * required before attempting reentrancy or any kind of nested + * subroutine invocations. + */ static void invoke_subroutine( struct brw_wm_compile *c, enum _subroutine subroutine, void (*emit)( struct brw_wm_compile * ) ) @@ -319,11 +326,10 @@ static void emit_pixel_xy(struct brw_wm_compile *c, stride(suboffset(r1_uw, 5), 2, 4, 0), brw_imm_v(0x11001100)); } - } static void emit_delta_xy(struct brw_wm_compile *c, - struct prog_instruction *inst) + struct prog_instruction *inst) { struct brw_reg r1 = brw_vec1_grf(1, 0); struct brw_reg dst0, dst1, src0, src1; @@ -351,10 +357,8 @@ static void emit_delta_xy(struct brw_wm_compile *c, negate(suboffset(r1,1))); } - } - static void fire_fb_write( struct brw_wm_compile *c, GLuint base_reg, GLuint nr, @@ -397,31 +401,31 @@ static void emit_fb_write(struct brw_wm_compile *c, */ if (c->key.aa_dest_stencil_reg) nr += 1; - { - brw_push_insn_state(p); - for (channel = 0; channel < 4; channel++) { - src0 = get_src_reg(c, &inst->SrcReg[0], channel, 1); - /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ - /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ - brw_MOV(p, brw_message_reg(nr + channel), src0); - } - /* skip over the regs populated above: */ - nr += 8; - brw_pop_insn_state(p); + + brw_push_insn_state(p); + for (channel = 0; channel < 4; channel++) { + src0 = get_src_reg(c, &inst->SrcReg[0], channel, 1); + /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ + /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ + brw_MOV(p, brw_message_reg(nr + channel), src0); + } + /* skip over the regs populated above: */ + nr += 8; + brw_pop_insn_state(p); + + if (c->key.source_depth_to_render_target) { + if (c->key.computes_depth) { + src0 = get_src_reg(c, &inst->SrcReg[2], 2, 1); + brw_MOV(p, brw_message_reg(nr), src0); + } + else { + src0 = get_src_reg(c, &inst->SrcReg[1], 1, 1); + brw_MOV(p, brw_message_reg(nr), src0); + } + + nr += 2; } - if (c->key.source_depth_to_render_target) - { - if (c->key.computes_depth) { - src0 = get_src_reg(c, &inst->SrcReg[2], 2, 1); - brw_MOV(p, brw_message_reg(nr), src0); - } else { - src0 = get_src_reg(c, &inst->SrcReg[1], 1, 1); - brw_MOV(p, brw_message_reg(nr), src0); - } - - nr += 2; - } target = inst->Sampler >> 1; eot = inst->Sampler & 1; fire_fb_write(c, 0, nr, target, eot); @@ -1045,23 +1049,23 @@ static void emit_ddy(struct brw_wm_compile *c, brw_set_saturate(p, 0); } -static __inline struct brw_reg high_words( struct brw_reg reg ) +static INLINE struct brw_reg high_words( struct brw_reg reg ) { return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ), 0, 8, 2 ); } -static __inline struct brw_reg low_words( struct brw_reg reg ) +static INLINE struct brw_reg low_words( struct brw_reg reg ) { return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 ); } -static __inline struct brw_reg even_bytes( struct brw_reg reg ) +static INLINE struct brw_reg even_bytes( struct brw_reg reg ) { return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 ); } -static __inline struct brw_reg odd_bytes( struct brw_reg reg ) +static INLINE struct brw_reg odd_bytes( struct brw_reg reg ) { return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ), 0, 16, 2 ); @@ -1366,9 +1370,11 @@ static void emit_noise2( struct brw_wm_compile *c, release_tmps( c, mark ); } -/* The three-dimensional case is much like the one- and two- versions above, - but since the number of corners is rapidly growing we now pack 16 16-bit - hashes into each register to extract more parallelism from the EUs. */ +/** + * The three-dimensional case is much like the one- and two- versions above, + * but since the number of corners is rapidly growing we now pack 16 16-bit + * hashes into each register to extract more parallelism from the EUs. + */ static void noise3_sub( struct brw_wm_compile *c ) { struct brw_compile *p = &c->func; @@ -1670,13 +1676,15 @@ static void emit_noise3( struct brw_wm_compile *c, release_tmps( c, mark ); } -/* For the four-dimensional case, the little micro-optimisation benefits - we obtain by unrolling all the loops aren't worth the massive bloat it - now causes. Instead, we loop twice around performing a similar operation - to noise3, once for the w=0 cube and once for the w=1, with a bit more - code to glue it all together. */ -static void noise4_sub( struct brw_wm_compile *c ) { - +/** + * For the four-dimensional case, the little micro-optimisation benefits + * we obtain by unrolling all the loops aren't worth the massive bloat it + * now causes. Instead, we loop twice around performing a similar operation + * to noise3, once for the w=0 cube and once for the w=1, with a bit more + * code to glue it all together. + */ +static void noise4_sub( struct brw_wm_compile *c ) +{ struct brw_compile *p = &c->func; struct brw_reg param[ 4 ], x0y0, x0y1, x1y0, x1y1, /* gradients at four of the corners */ @@ -2244,28 +2252,12 @@ static void emit_tex(struct brw_wm_compile *c, brw_MOV(p, dst[3], brw_imm_f(1.0)); } +/** + * Resolve subroutine calls after code emit is done. + */ static void post_wm_emit( struct brw_wm_compile *c ) { - GLuint nr_insns = c->fp->program.Base.NumInstructions; - GLuint insn, target_insn; - struct prog_instruction *inst1, *inst2; - struct brw_instruction *brw_inst1, *brw_inst2; - int offset; - for (insn = 0; insn < nr_insns; insn++) { - inst1 = &c->fp->program.Base.Instructions[insn]; - brw_inst1 = inst1->Data; - switch (inst1->Opcode) { - case OPCODE_CAL: - target_insn = inst1->BranchTarget; - inst2 = &c->fp->program.Base.Instructions[target_insn]; - brw_inst2 = inst2->Data; - offset = brw_inst2 - brw_inst1; - brw_set_src1(brw_inst1, brw_imm_d(offset*16)); - break; - default: - break; - } - } + brw_resolve_cals(&c->func); } static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) @@ -2285,10 +2277,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) for (i = 0; i < c->nr_fp_insns; i++) { struct prog_instruction *inst = &c->prog_instructions[i]; - struct prog_instruction *orig_inst; - - if ((orig_inst = inst->Data) != 0) - orig_inst->Data = current_insn(p); if (inst->CondUpdate) brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); @@ -2446,7 +2434,10 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) brw_ENDIF(p, if_inst[--if_insn]); break; case OPCODE_BGNSUB: + brw_save_label(p, inst->Comment, p->nr_insn); + break; case OPCODE_ENDSUB: + /* no-op */ break; case OPCODE_CAL: brw_push_insn_state(p); @@ -2456,8 +2447,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) brw_set_access_mode(p, BRW_ALIGN_16); brw_ADD(p, get_addr_reg(stack_index), get_addr_reg(stack_index), brw_imm_d(4)); - orig_inst = inst->Data; - orig_inst->Data = &p->store[p->nr_insn]; + brw_save_call(&c->func, inst->Comment, p->nr_insn); brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); brw_pop_insn_state(p); break; @@ -2510,14 +2500,21 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) brw_set_predicate_control(p, BRW_PREDICATE_NONE); } post_wm_emit(c); - for (i = 0; i < c->fp->program.Base.NumInstructions; i++) - c->fp->program.Base.Instructions[i].Data = NULL; } + +/** + * Do GPU code generation for shaders that use GLSL features such as + * flow control. Other shaders will be compiled with the + */ void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c) { + /* initial instruction translation/simplification */ brw_wm_pass_fp(c); + + /* actual code generation */ brw_wm_emit_glsl(brw, c); + c->prog_data.total_grf = c->reg_index; c->prog_data.total_scratch = 0; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c index fca7b7a50c7..3ade6aa6c36 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c @@ -51,6 +51,7 @@ static struct brw_wm_value *get_value( struct brw_wm_compile *c) return &c->vreg[c->nr_vreg++]; } +/** return pointer to a newly allocated instruction */ static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c ) { assert(c->nr_insns < BRW_WM_MAX_INSN); @@ -60,6 +61,7 @@ static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c ) /*********************************************************************** */ +/** Init the "undef" register */ static void pass0_init_undef( struct brw_wm_compile *c) { struct brw_wm_ref *ref = &c->undef_ref; @@ -69,6 +71,7 @@ static void pass0_init_undef( struct brw_wm_compile *c) ref->prevuse = NULL; } +/** Set a FP register to a value */ static void pass0_set_fpreg_value( struct brw_wm_compile *c, GLuint file, GLuint idx, @@ -83,6 +86,7 @@ static void pass0_set_fpreg_value( struct brw_wm_compile *c, c->pass0_fp_reg[file][idx][component] = ref; } +/** Set a FP register to a ref */ static void pass0_set_fpreg_ref( struct brw_wm_compile *c, GLuint file, GLuint idx, @@ -115,12 +119,13 @@ static const struct brw_wm_ref *get_param_ref( struct brw_wm_compile *c, ref->value = &c->creg[i/16]; ref->insn = 0; ref->prevuse = NULL; - + return ref; } } +/** Return a ref to a constant/literal value */ static const struct brw_wm_ref *get_const_ref( struct brw_wm_compile *c, const GLfloat *constval ) { @@ -142,7 +147,7 @@ static const struct brw_wm_ref *get_const_ref( struct brw_wm_compile *c, */ c->constref[i].constval = *constval; c->constref[i].ref = get_param_ref(c, constval); - + return c->constref[i].ref; } else { @@ -187,7 +192,7 @@ static const struct brw_wm_ref *pass0_get_reg( struct brw_wm_compile *c, /* There's something really hokey about parameters parsed in * arb programs - they all end up in here, whether they be - * state values, paramters or constants. This duplicates the + * state values, parameters or constants. This duplicates the * structure above & also seems to subvert the limits set for * each type of constant/param. */ @@ -198,7 +203,7 @@ static const struct brw_wm_ref *pass0_get_reg( struct brw_wm_compile *c, */ ref = get_const_ref(c, &plist->ParameterValues[idx][component]); break; - + case PROGRAM_STATE_VAR: case PROGRAM_UNIFORM: /* These may change from run to run: @@ -229,14 +234,13 @@ static const struct brw_wm_ref *pass0_get_reg( struct brw_wm_compile *c, - /*********************************************************************** * Straight translation to internal instruction format */ static void pass0_set_dst( struct brw_wm_compile *c, - struct brw_wm_instruction *out, - const struct prog_instruction *inst, + struct brw_wm_instruction *out, + const struct prog_instruction *inst, GLuint writemask ) { const struct prog_dst_register *dst = &inst->DstReg; @@ -245,18 +249,17 @@ static void pass0_set_dst( struct brw_wm_compile *c, for (i = 0; i < 4; i++) { if (writemask & (1<<i)) { out->dst[i] = get_value(c); - pass0_set_fpreg_value(c, dst->File, dst->Index, i, out->dst[i]); } } - + out->writemask = writemask; } static void pass0_set_dst_scalar( struct brw_wm_compile *c, - struct brw_wm_instruction *out, - const struct prog_instruction *inst, + struct brw_wm_instruction *out, + const struct prog_instruction *inst, GLuint writemask ) { if (writemask) { @@ -282,7 +285,6 @@ static void pass0_set_dst_scalar( struct brw_wm_compile *c, } - static const struct brw_wm_ref *get_fp_src_reg_ref( struct brw_wm_compile *c, struct prog_src_register src, GLuint i ) @@ -292,14 +294,13 @@ static const struct brw_wm_ref *get_fp_src_reg_ref( struct brw_wm_compile *c, static const GLfloat const_zero = 0.0; static const GLfloat const_one = 1.0; - if (component == SWIZZLE_ZERO) src_ref = get_const_ref(c, &const_zero); else if (component == SWIZZLE_ONE) src_ref = get_const_ref(c, &const_one); else src_ref = pass0_get_reg(c, src.File, src.Index, component); - + return src_ref; } @@ -311,19 +312,19 @@ static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c, { const struct brw_wm_ref *ref = get_fp_src_reg_ref(c, src, i); struct brw_wm_ref *newref = get_ref(c); - + newref->value = ref->value; newref->hw_reg = ref->hw_reg; - if (insn) { + if (insn) { newref->insn = insn - c->instruction; newref->prevuse = newref->value->lastuse; newref->value->lastuse = newref; } - if (src.NegateBase & (1<<i)) + if (src.NegateBase & (1<<i)) newref->hw_reg.negate ^= 1; - + if (src.Abs) { newref->hw_reg.negate = 0; newref->hw_reg.abs = 1; @@ -333,9 +334,9 @@ static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c, } - -static struct brw_wm_instruction *translate_insn( struct brw_wm_compile *c, - const struct prog_instruction *inst ) +static void +translate_insn(struct brw_wm_compile *c, + const struct prog_instruction *inst) { struct brw_wm_instruction *out = get_instruction(c); GLuint writemask = inst->DstReg.WriteMask; @@ -365,8 +366,6 @@ static struct brw_wm_instruction *translate_insn( struct brw_wm_compile *c, pass0_set_dst_scalar(c, out, inst, writemask); else pass0_set_dst(c, out, inst, writemask); - - return out; } @@ -426,6 +425,7 @@ static void pass0_init_payload( struct brw_wm_compile *c ) &c->payload.input_interp[i] ); } + /*********************************************************************** * PASS 0 * @@ -448,7 +448,6 @@ void brw_wm_pass0( struct brw_wm_compile *c ) for (insn = 0; insn < c->nr_fp_insns; insn++) { const struct prog_instruction *inst = &c->prog_instructions[insn]; - /* Optimize away moves, otherwise emit translated instruction: */ switch (inst->Opcode) { @@ -461,8 +460,6 @@ void brw_wm_pass0( struct brw_wm_compile *c ) translate_insn(c, inst); } break; - - default: translate_insn(c, inst); break; @@ -473,4 +470,3 @@ void brw_wm_pass0( struct brw_wm_compile *c ) brw_wm_print_program(c, "pass0"); } } - diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c index f6f3a38e9e0..6eaed8a665b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c @@ -58,7 +58,8 @@ static void unlink_ref(struct brw_wm_ref *ref) if (ref == value->lastuse) { value->lastuse = ref->prevuse; - } else { + } + else { struct brw_wm_ref *i = value->lastuse; while (i->prevuse != ref) i = i->prevuse; i->prevuse = ref->prevuse; @@ -75,8 +76,9 @@ static void track_arg(struct brw_wm_compile *c, for (i = 0; i < 4; i++) { struct brw_wm_ref *ref = inst->src[arg][i]; if (ref) { - if (readmask & (1<<i)) + if (readmask & (1<<i)) { ref->value->contributes_to_output = 1; + } else { unlink_ref(ref); inst->src[arg][i] = NULL; @@ -88,15 +90,21 @@ static void track_arg(struct brw_wm_compile *c, static GLuint get_texcoord_mask( GLuint tex_idx ) { switch (tex_idx) { - case TEXTURE_1D_INDEX: return WRITEMASK_X; - case TEXTURE_2D_INDEX: return WRITEMASK_XY; - case TEXTURE_3D_INDEX: return WRITEMASK_XYZ; - case TEXTURE_CUBE_INDEX: return WRITEMASK_XYZ; - case TEXTURE_RECT_INDEX: return WRITEMASK_XY; + case TEXTURE_1D_INDEX: + return WRITEMASK_X; + case TEXTURE_2D_INDEX: + return WRITEMASK_XY; + case TEXTURE_3D_INDEX: + return WRITEMASK_XYZ; + case TEXTURE_CUBE_INDEX: + return WRITEMASK_XYZ; + case TEXTURE_RECT_INDEX: + return WRITEMASK_XY; default: return 0; } } + /* Step two: Basically this is dead code elimination. * * Iterate backwards over instructions, noting which values @@ -273,6 +281,3 @@ void brw_wm_pass1( struct brw_wm_compile *c ) brw_wm_print_program(c, "pass1"); } } - - - diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c index 6fca9ad220a..780edbc42e6 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c @@ -84,7 +84,7 @@ static void init_registers( struct brw_wm_compile *c ) for (j = 0; j < c->nr_creg; j++) prealloc_reg(c, &c->creg[j], i++); - for (j = 0; j < FRAG_ATTRIB_MAX; j++) + for (j = 0; j < FRAG_ATTRIB_MAX; j++) { if (inputs & (1<<j)) { /* index for vs output and ps input are not the same in shader varying */ @@ -96,6 +96,7 @@ static void init_registers( struct brw_wm_compile *c ) nr_interp_regs++; prealloc_reg(c, &c->payload.input_interp[index], i++); } + } assert(nr_interp_regs >= 1); @@ -120,7 +121,7 @@ static void update_register_usage(struct brw_wm_compile *c, /* Only search those which can change: */ if (grf->nextuse < thisinsn) { - struct brw_wm_ref *ref = grf->value->lastuse; + const struct brw_wm_ref *ref = grf->value->lastuse; /* Has last use of value been passed? */ @@ -148,7 +149,7 @@ static void spill_value(struct brw_wm_compile *c, /* Allocate a spill slot. Note that allocations start from 0x40 - * the first slot is reserved to mean "undef" in brw_wm_emit.c */ - if (!value->spill_slot) { + if (!value->spill_slot) { c->last_scratch += 0x40; value->spill_slot = c->last_scratch; } @@ -189,7 +190,7 @@ static GLuint search_contiguous_regs(struct brw_wm_compile *c, if (grf[i+j].nextuse < group_nextuse) group_nextuse = grf[i+j].nextuse; } - + if (group_nextuse > furthest) { furthest = group_nextuse; reg = i; @@ -197,7 +198,7 @@ static GLuint search_contiguous_regs(struct brw_wm_compile *c, } assert(furthest != thisinsn); - + /* Any non-empty regs will need to be spilled: */ for (j = 0; j < nr; j++) @@ -243,7 +244,7 @@ static void alloc_contiguous_dest(struct brw_wm_compile *c, static void load_args(struct brw_wm_compile *c, struct brw_wm_instruction *inst) -{ +{ GLuint thisinsn = inst - c->instruction; GLuint i,j; @@ -258,17 +259,17 @@ static void load_args(struct brw_wm_compile *c, * register allocation and mark the ref as requiring a fill. */ GLuint reg = search_contiguous_regs(c, 1, thisinsn); - + c->pass2_grf[reg].value = ref->value; c->pass2_grf[reg].nextuse = thisinsn; - + ref->value->resident = &c->pass2_grf[reg]; /* Note that a fill is required: */ ref->unspill_reg = reg*2; } - + /* Adjust the hw_reg to point at the value's current location: */ assert(ref->value == ref->value->resident->value); @@ -294,7 +295,7 @@ void brw_wm_pass2( struct brw_wm_compile *c ) for (insn = 0; insn < c->nr_insns; insn++) { struct brw_wm_instruction *inst = &c->instruction[insn]; - + /* Update registers' nextuse values: */ update_register_usage(c, insn); @@ -322,11 +323,11 @@ void brw_wm_pass2( struct brw_wm_compile *c ) break; } - if (TEST_DST_SPILLS && inst->opcode != WM_PIXELXY) + if (TEST_DST_SPILLS && inst->opcode != WM_PIXELXY) { for (i = 0; i < 4; i++) if (inst->dst[i]) spill_value(c, inst->dst[i]); - + } } if (INTEL_DEBUG & DEBUG_WM) { @@ -339,6 +340,3 @@ void brw_wm_pass2( struct brw_wm_compile *c ) brw_wm_print_program(c, "pass2/done"); } } - - - diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index 8c9cb789453..b6dac0d6983 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -220,14 +220,15 @@ static void brw_wm_sampler_populate_key(struct brw_context *brw, struct wm_sampler_key *key) { + GLcontext *ctx = &brw->intel.ctx; int unit; memset(key, 0, sizeof(*key)); for (unit = 0; unit < BRW_MAX_TEX_UNIT; unit++) { - if (brw->attribs.Texture->Unit[unit]._ReallyEnabled) { + if (ctx->Texture.Unit[unit]._ReallyEnabled) { struct wm_sampler_entry *entry = &key->sampler[unit]; - struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[unit]; + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; struct gl_texture_object *texObj = texUnit->_Current; struct intel_texture_object *intelObj = intel_texture_object(texObj); struct gl_texture_image *firstImage = @@ -274,6 +275,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw, */ static void upload_wm_samplers( struct brw_context *brw ) { + GLcontext *ctx = &brw->intel.ctx; struct wm_sampler_key key; int i; @@ -317,7 +319,7 @@ static void upload_wm_samplers( struct brw_context *brw ) /* Emit SDC relocations */ for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { - if (!brw->attribs.Texture->Unit[i]._ReallyEnabled) + if (!ctx->Texture.Unit[i]._ReallyEnabled) continue; dri_bo_emit_reloc(brw->wm.sampler_bo, diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 5302405eda1..3c3b3473d63 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -60,6 +60,7 @@ struct brw_wm_unit_key { static void wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) { + GLcontext *ctx = &brw->intel.ctx; const struct gl_fragment_program *fp = brw->fragment_program; struct intel_context *intel = &brw->intel; @@ -95,7 +96,7 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) key->sampler_count = brw->wm.sampler_count; /* _NEW_POLYGONSTIPPLE */ - key->polygon_stipple = brw->attribs.Polygon->StippleFlag; + key->polygon_stipple = ctx->Polygon.StippleFlag; /* BRW_NEW_FRAGMENT_PROGRAM */ key->uses_depth = (fp->Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) != 0; @@ -105,19 +106,19 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) (fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPR)) != 0; /* _NEW_COLOR */ - key->uses_kill = fp->UsesKill || brw->attribs.Color->AlphaEnabled; + key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled; key->is_glsl = brw_wm_is_glsl(fp); /* XXX: This needs a flag to indicate when it changes. */ key->stats_wm = intel->stats_wm; /* _NEW_LINE */ - key->line_stipple = brw->attribs.Line->StippleFlag; + key->line_stipple = ctx->Line.StippleFlag; /* _NEW_POLYGON */ - key->offset_enable = brw->attribs.Polygon->OffsetFill; - key->offset_units = brw->attribs.Polygon->OffsetUnits; - key->offset_factor = brw->attribs.Polygon->OffsetFactor; + key->offset_enable = ctx->Polygon.OffsetFill; + key->offset_units = ctx->Polygon.OffsetUnits; + key->offset_factor = ctx->Polygon.OffsetFactor; } static dri_bo * diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 06e71e6d694..d70f9c646cd 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -253,7 +253,7 @@ static void brw_update_texture_surface( GLcontext *ctx, GLuint unit ) { struct brw_context *brw = brw_context(ctx); - struct gl_texture_object *tObj = brw->attribs.Texture->Unit[unit]._Current; + struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; struct intel_texture_object *intelObj = intel_texture_object(tObj); struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel]; struct brw_wm_surface_key key; @@ -301,6 +301,7 @@ static void brw_update_region_surface(struct brw_context *brw, struct intel_region *region, unsigned int unit, GLboolean cached) { + GLcontext *ctx = &brw->intel.ctx; dri_bo *region_bo = NULL; struct { unsigned int surface_type; @@ -333,10 +334,10 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region, key.height = 1; key.cpp = 4; } - memcpy(key.color_mask, brw->attribs.Color->ColorMask, + memcpy(key.color_mask, ctx->Color.ColorMask, sizeof(key.color_mask)); - key.color_blend = (!brw->attribs.Color->_LogicOpEnabled && - brw->attribs.Color->BlendEnabled); + key.color_blend = (!ctx->Color._LogicOpEnabled && + ctx->Color.BlendEnabled); dri_bo_unreference(brw->wm.surf_bo[unit]); brw->wm.surf_bo[unit] = NULL; @@ -459,7 +460,7 @@ static void prepare_wm_surfaces(struct brw_context *brw ) brw->wm.nr_surfaces = MAX_DRAW_BUFFERS; for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { - struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[i]; + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; /* _NEW_TEXTURE, BRW_NEW_TEXDATA */ if(texUnit->_ReallyEnabled) { diff --git a/src/mesa/drivers/dri/i965/intel_clear.c b/src/mesa/drivers/dri/i965/intel_clear.c new file mode 120000 index 00000000000..9a2a742a0d9 --- /dev/null +++ b/src/mesa/drivers/dri/i965/intel_clear.c @@ -0,0 +1 @@ +../intel/intel_clear.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i965/intel_depthstencil.c b/src/mesa/drivers/dri/i965/intel_depthstencil.c deleted file mode 120000 index 4ac4ae690a3..00000000000 --- a/src/mesa/drivers/dri/i965/intel_depthstencil.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_depthstencil.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c new file mode 120000 index 00000000000..a2f3e8cd208 --- /dev/null +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -0,0 +1 @@ +../intel/intel_extensions.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i965/intel_state.c b/src/mesa/drivers/dri/i965/intel_state.c index 67ef5f78c1a..519672fc359 100644..120000 --- a/src/mesa/drivers/dri/i965/intel_state.c +++ b/src/mesa/drivers/dri/i965/intel_state.c @@ -1,225 +1 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "main/glheader.h" -#include "main/context.h" -#include "main/macros.h" -#include "main/enums.h" -#include "main/colormac.h" -#include "main/dd.h" - -#include "intel_screen.h" -#include "intel_context.h" -#include "intel_regions.h" -#include "swrast/swrast.h" - -int intel_translate_shadow_compare_func( GLenum func ) -{ - switch(func) { - case GL_NEVER: - return COMPAREFUNC_ALWAYS; - case GL_LESS: - return COMPAREFUNC_LEQUAL; - case GL_LEQUAL: - return COMPAREFUNC_LESS; - case GL_GREATER: - return COMPAREFUNC_GEQUAL; - case GL_GEQUAL: - return COMPAREFUNC_GREATER; - case GL_NOTEQUAL: - return COMPAREFUNC_EQUAL; - case GL_EQUAL: - return COMPAREFUNC_NOTEQUAL; - case GL_ALWAYS: - return COMPAREFUNC_NEVER; - } - - fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func); - return COMPAREFUNC_NEVER; -} - -int intel_translate_compare_func( GLenum func ) -{ - switch(func) { - case GL_NEVER: - return COMPAREFUNC_NEVER; - case GL_LESS: - return COMPAREFUNC_LESS; - case GL_LEQUAL: - return COMPAREFUNC_LEQUAL; - case GL_GREATER: - return COMPAREFUNC_GREATER; - case GL_GEQUAL: - return COMPAREFUNC_GEQUAL; - case GL_NOTEQUAL: - return COMPAREFUNC_NOTEQUAL; - case GL_EQUAL: - return COMPAREFUNC_EQUAL; - case GL_ALWAYS: - return COMPAREFUNC_ALWAYS; - } - - fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func); - return COMPAREFUNC_ALWAYS; -} - -int intel_translate_stencil_op( GLenum op ) -{ - switch(op) { - case GL_KEEP: - return STENCILOP_KEEP; - case GL_ZERO: - return STENCILOP_ZERO; - case GL_REPLACE: - return STENCILOP_REPLACE; - case GL_INCR: - return STENCILOP_INCRSAT; - case GL_DECR: - return STENCILOP_DECRSAT; - case GL_INCR_WRAP: - return STENCILOP_INCR; - case GL_DECR_WRAP: - return STENCILOP_DECR; - case GL_INVERT: - return STENCILOP_INVERT; - default: - return STENCILOP_ZERO; - } -} - -int intel_translate_blend_factor( GLenum factor ) -{ - switch(factor) { - case GL_ZERO: - return BLENDFACT_ZERO; - case GL_SRC_ALPHA: - return BLENDFACT_SRC_ALPHA; - case GL_ONE: - return BLENDFACT_ONE; - case GL_SRC_COLOR: - return BLENDFACT_SRC_COLR; - case GL_ONE_MINUS_SRC_COLOR: - return BLENDFACT_INV_SRC_COLR; - case GL_DST_COLOR: - return BLENDFACT_DST_COLR; - case GL_ONE_MINUS_DST_COLOR: - return BLENDFACT_INV_DST_COLR; - case GL_ONE_MINUS_SRC_ALPHA: - return BLENDFACT_INV_SRC_ALPHA; - case GL_DST_ALPHA: - return BLENDFACT_DST_ALPHA; - case GL_ONE_MINUS_DST_ALPHA: - return BLENDFACT_INV_DST_ALPHA; - case GL_SRC_ALPHA_SATURATE: - return BLENDFACT_SRC_ALPHA_SATURATE; - case GL_CONSTANT_COLOR: - return BLENDFACT_CONST_COLOR; - case GL_ONE_MINUS_CONSTANT_COLOR: - return BLENDFACT_INV_CONST_COLOR; - case GL_CONSTANT_ALPHA: - return BLENDFACT_CONST_ALPHA; - case GL_ONE_MINUS_CONSTANT_ALPHA: - return BLENDFACT_INV_CONST_ALPHA; - } - - fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, factor); - return BLENDFACT_ZERO; -} - -int intel_translate_logic_op( GLenum opcode ) -{ - switch(opcode) { - case GL_CLEAR: - return LOGICOP_CLEAR; - case GL_AND: - return LOGICOP_AND; - case GL_AND_REVERSE: - return LOGICOP_AND_RVRSE; - case GL_COPY: - return LOGICOP_COPY; - case GL_COPY_INVERTED: - return LOGICOP_COPY_INV; - case GL_AND_INVERTED: - return LOGICOP_AND_INV; - case GL_NOOP: - return LOGICOP_NOOP; - case GL_XOR: - return LOGICOP_XOR; - case GL_OR: - return LOGICOP_OR; - case GL_OR_INVERTED: - return LOGICOP_OR_INV; - case GL_NOR: - return LOGICOP_NOR; - case GL_EQUIV: - return LOGICOP_EQUIV; - case GL_INVERT: - return LOGICOP_INV; - case GL_OR_REVERSE: - return LOGICOP_OR_RVRSE; - case GL_NAND: - return LOGICOP_NAND; - case GL_SET: - return LOGICOP_SET; - default: - return LOGICOP_SET; - } -} - - -static void intelClearColor(GLcontext *ctx, const GLfloat color[4]) -{ - struct intel_context *intel = intel_context(ctx); - - UNCLAMPED_FLOAT_TO_RGBA_CHAN(intel->clear_chan, color); - - intel->ClearColor8888 = INTEL_PACKCOLOR8888(intel->clear_chan[0], - intel->clear_chan[1], - intel->clear_chan[2], - intel->clear_chan[3]); - intel->ClearColor565 = INTEL_PACKCOLOR565(intel->clear_chan[0], - intel->clear_chan[1], - intel->clear_chan[2]); -} - - - -/* Fallback to swrast for select and feedback. - */ -static void intelRenderMode( GLcontext *ctx, GLenum mode ) -{ - struct intel_context *intel = intel_context(ctx); - FALLBACK( intel, INTEL_FALLBACK_RENDERMODE, (mode != GL_RENDER) ); -} - - -void intelInitStateFuncs( struct dd_function_table *functions ) -{ - functions->RenderMode = intelRenderMode; - functions->ClearColor = intelClearColor; -} +../intel/intel_state.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i965/intel_swapbuffers.c b/src/mesa/drivers/dri/i965/intel_swapbuffers.c new file mode 120000 index 00000000000..148d5215aa6 --- /dev/null +++ b/src/mesa/drivers/dri/i965/intel_swapbuffers.c @@ -0,0 +1 @@ +../intel/intel_swapbuffers.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 0fd2f16a8fb..7f2144abd4b 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -25,25 +25,14 @@ * **************************************************************************/ -#include "intel_screen.h" #include "intel_context.h" -#include "intel_blit.h" #include "intel_buffers.h" -#include "intel_chipset.h" -#include "intel_depthstencil.h" #include "intel_fbo.h" #include "intel_regions.h" #include "intel_batchbuffer.h" -#include "intel_reg.h" -#include "main/context.h" #include "main/framebuffer.h" -#include "swrast/swrast.h" -#include "utils.h" #include "drirenderbuffer.h" -#include "vblank.h" -#include "i915_drm.h" -#define FILE_DEBUG_FLAG DEBUG_BLIT /** * XXX move this into a new dri/common/cliprects.c file. @@ -114,7 +103,6 @@ intel_get_cliprects(struct intel_context *intel, int *x_off, int *y_off) { __DRIdrawablePrivate *dPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; if (intel->constant_cliprect) { /* FBO or DRI2 rendering, which can just use the fb's size. */ @@ -143,399 +131,6 @@ intel_get_cliprects(struct intel_context *intel, } } -/** - * This will be called whenever the currently bound window is moved/resized. - * XXX: actually, it seems to NOT be called when the window is only moved (BP). - */ -void -intelWindowMoved(struct intel_context *intel) -{ - GLcontext *ctx = &intel->ctx; - __DRIdrawablePrivate *dPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - - if (!intel->intelScreen->driScrnPriv->dri2.enabled && - intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { - volatile drm_i915_sarea_t *sarea = intel->sarea; - drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w, - .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h }; - drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y, - .x2 = sarea->planeA_x + sarea->planeA_w, - .y2 = sarea->planeA_y + sarea->planeA_h }; - drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y, - .x2 = sarea->planeB_x + sarea->planeB_w, - .y2 = sarea->planeB_y + sarea->planeB_h }; - GLint areaA = driIntersectArea( drw_rect, planeA_rect ); - GLint areaB = driIntersectArea( drw_rect, planeB_rect ); - GLuint flags = dPriv->vblFlags; - - /* Update vblank info - */ - if (areaB > areaA || (areaA == areaB && areaB > 0)) { - flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; - } else { - flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } - - /* Check to see if we changed pipes */ - if (flags != dPriv->vblFlags && dPriv->vblFlags && - !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) { - int64_t count; - drmVBlank vbl; - int i; - - /* - * Deal with page flipping - */ - vbl.request.type = DRM_VBLANK_ABSOLUTE; - - if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - - for (i = 0; i < 2; i++) { - if (!intel_fb->color_rb[i] || - (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <= - (1<<23)) - continue; - - vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending; - drmWaitVBlank(intel->driFd, &vbl); - } - - /* - * Update msc_base from old pipe - */ - driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count); - dPriv->msc_base = count; - /* - * Then get new vblank_base and vblSeq values - */ - dPriv->vblFlags = flags; - driGetCurrentVBlank(dPriv); - dPriv->vblank_base = dPriv->vblSeq; - - intel_fb->vbl_waited = dPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (intel_fb->color_rb[i]) - intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited; - } - } - } else { - dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY; - } - - /* Update Mesa's notion of window size */ - driUpdateFramebufferSize(ctx, dPriv); - intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */ - - /* Update hardware scissor */ - if (ctx->Driver.Scissor != NULL) { - ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, - ctx->Scissor.Width, ctx->Scissor.Height); - } - - /* Re-calculate viewport related state */ - if (ctx->Driver.DepthRange != NULL) - ctx->Driver.DepthRange( ctx, ctx->Viewport.Near, ctx->Viewport.Far ); -} - - - -/* A true meta version of this would be very simple and additionally - * machine independent. Maybe we'll get there one day. - */ -static void -intelClearWithTris(struct intel_context *intel, GLbitfield mask) -{ - GLcontext *ctx = &intel->ctx; - struct gl_framebuffer *fb = ctx->DrawBuffer; - GLuint buf; - - intel->vtbl.install_meta_state(intel); - - /* Back and stencil cliprects are the same. Try and do both - * buffers at once: - */ - if (mask & (BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH)) { - struct intel_region *backRegion = - intel_get_rb_region(fb, BUFFER_BACK_LEFT); - struct intel_region *depthRegion = - intel_get_rb_region(fb, BUFFER_DEPTH); - - intel->vtbl.meta_draw_region(intel, backRegion, depthRegion); - - if (mask & BUFFER_BIT_BACK_LEFT) - intel->vtbl.meta_color_mask(intel, GL_TRUE); - else - intel->vtbl.meta_color_mask(intel, GL_FALSE); - - if (mask & BUFFER_BIT_STENCIL) - intel->vtbl.meta_stencil_replace(intel, - intel->ctx.Stencil.WriteMask[0], - intel->ctx.Stencil.Clear); - else - intel->vtbl.meta_no_stencil_write(intel); - - if (mask & BUFFER_BIT_DEPTH) - intel->vtbl.meta_depth_replace(intel); - else - intel->vtbl.meta_no_depth_write(intel); - - intel->vtbl.meta_draw_quad(intel, - fb->_Xmin, - fb->_Xmax, - fb->_Ymin, - fb->_Ymax, - intel->ctx.Depth.Clear, - intel->ClearColor8888, - 0, 0, 0, 0); /* texcoords */ - - mask &= ~(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH); - } - - /* clear the remaining (color) renderbuffers */ - for (buf = 0; buf < BUFFER_COUNT && mask; buf++) { - const GLuint bufBit = 1 << buf; - if (mask & bufBit) { - struct intel_renderbuffer *irbColor = - intel_renderbuffer(fb->Attachment[buf].Renderbuffer); - - ASSERT(irbColor); - - intel->vtbl.meta_no_depth_write(intel); - intel->vtbl.meta_no_stencil_write(intel); - intel->vtbl.meta_color_mask(intel, GL_TRUE); - intel->vtbl.meta_draw_region(intel, irbColor->region, NULL); - - intel->vtbl.meta_draw_quad(intel, - fb->_Xmin, - fb->_Xmax, - fb->_Ymin, - fb->_Ymax, - 0, intel->ClearColor8888, - 0, 0, 0, 0); /* texcoords */ - - mask &= ~bufBit; - } - } - - intel->vtbl.leave_meta_state(intel); -} - -static const char *buffer_names[] = { - [BUFFER_FRONT_LEFT] = "front", - [BUFFER_BACK_LEFT] = "back", - [BUFFER_FRONT_RIGHT] = "front right", - [BUFFER_BACK_RIGHT] = "back right", - [BUFFER_AUX0] = "aux0", - [BUFFER_AUX1] = "aux1", - [BUFFER_AUX2] = "aux2", - [BUFFER_AUX3] = "aux3", - [BUFFER_DEPTH] = "depth", - [BUFFER_STENCIL] = "stencil", - [BUFFER_ACCUM] = "accum", - [BUFFER_COLOR0] = "color0", - [BUFFER_COLOR1] = "color1", - [BUFFER_COLOR2] = "color2", - [BUFFER_COLOR3] = "color3", - [BUFFER_COLOR4] = "color4", - [BUFFER_COLOR5] = "color5", - [BUFFER_COLOR6] = "color6", - [BUFFER_COLOR7] = "color7", -}; - -/** - * Called by ctx->Driver.Clear. - */ -static void -intelClear(GLcontext *ctx, GLbitfield mask) -{ - struct intel_context *intel = intel_context(ctx); - const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); - GLbitfield tri_mask = 0; - GLbitfield blit_mask = 0; - GLbitfield swrast_mask = 0; - struct gl_framebuffer *fb = ctx->DrawBuffer; - GLuint i; - - if (0) - fprintf(stderr, "%s\n", __FUNCTION__); - - /* HW color buffers (front, back, aux, generic FBO, etc) */ - if (colorMask == ~0) { - /* clear all R,G,B,A */ - /* XXX FBO: need to check if colorbuffers are software RBOs! */ - blit_mask |= (mask & BUFFER_BITS_COLOR); - } - else { - /* glColorMask in effect */ - tri_mask |= (mask & BUFFER_BITS_COLOR); - } - - /* HW stencil */ - if (mask & BUFFER_BIT_STENCIL) { - const struct intel_region *stencilRegion - = intel_get_rb_region(fb, BUFFER_STENCIL); - if (stencilRegion) { - /* have hw stencil */ - if (IS_965(intel->intelScreen->deviceID) || - (ctx->Stencil.WriteMask[0] & 0xff) != 0xff) { - /* We have to use the 3D engine if we're clearing a partial mask - * of the stencil buffer, or if we're on a 965 which has a tiled - * depth/stencil buffer in a layout we can't blit to. - */ - tri_mask |= BUFFER_BIT_STENCIL; - } - else { - /* clearing all stencil bits, use blitting */ - blit_mask |= BUFFER_BIT_STENCIL; - } - } - } - - /* HW depth */ - if (mask & BUFFER_BIT_DEPTH) { - /* clear depth with whatever method is used for stencil (see above) */ - if (IS_965(intel->intelScreen->deviceID) || - tri_mask & BUFFER_BIT_STENCIL) - tri_mask |= BUFFER_BIT_DEPTH; - else - blit_mask |= BUFFER_BIT_DEPTH; - } - - /* SW fallback clearing */ - swrast_mask = mask & ~tri_mask & ~blit_mask; - - for (i = 0; i < BUFFER_COUNT; i++) { - GLuint bufBit = 1 << i; - if ((blit_mask | tri_mask) & bufBit) { - if (!fb->Attachment[i].Renderbuffer->ClassID) { - blit_mask &= ~bufBit; - tri_mask &= ~bufBit; - swrast_mask |= bufBit; - } - } - } - - if (blit_mask) { - if (INTEL_DEBUG & DEBUG_BLIT) { - DBG("blit clear:"); - for (i = 0; i < BUFFER_COUNT; i++) { - if (blit_mask & (1 << i)) - DBG(" %s", buffer_names[i]); - } - DBG("\n"); - } - intelClearWithBlit(ctx, blit_mask); - } - - if (tri_mask) { - if (INTEL_DEBUG & DEBUG_BLIT) { - DBG("tri clear:"); - for (i = 0; i < BUFFER_COUNT; i++) { - if (tri_mask & (1 << i)) - DBG(" %s", buffer_names[i]); - } - DBG("\n"); - } - intelClearWithTris(intel, tri_mask); - } - - if (swrast_mask) { - if (INTEL_DEBUG & DEBUG_BLIT) { - DBG("swrast clear:"); - for (i = 0; i < BUFFER_COUNT; i++) { - if (swrast_mask & (1 << i)) - DBG(" %s", buffer_names[i]); - } - DBG("\n"); - } - _swrast_Clear(ctx, swrast_mask); - } -} - -void -intelSwapBuffers(__DRIdrawablePrivate * dPriv) -{ - __DRIscreenPrivate *psp = dPriv->driScreenPriv; - - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - GET_CURRENT_CONTEXT(ctx); - struct intel_context *intel; - - if (ctx == NULL) - return; - - intel = intel_context(ctx); - - if (ctx->Visual.doubleBufferMode) { - GLboolean missed_target; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - int64_t ust; - - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - - /* - * The old swapping ioctl was incredibly racy, just wait for vblank - * and do the swap ourselves. - */ - driWaitForVBlank(dPriv, &missed_target); - - /* - * Update each buffer's vbl_pending so we don't get too out of - * sync - */ - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_BACK_LEFT)->vbl_pending = dPriv->vblSeq; - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_FRONT_LEFT)->vbl_pending = dPriv->vblSeq; - - intelCopyBuffer(dPriv, NULL); - - intel_fb->swap_count++; - (*psp->systemTime->getUST) (&ust); - if (missed_target) { - intel_fb->swap_missed_count++; - intel_fb->swap_missed_ust = ust - intel_fb->swap_ust; - } - - intel_fb->swap_ust = ust; - } - drmCommandNone(intel->driFd, DRM_I915_GEM_THROTTLE); - - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); - } -} - -void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) -{ - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - struct intel_context *intel = - (struct intel_context *) dPriv->driContextPriv->driverPrivate; - GLcontext *ctx = &intel->ctx; - - if (ctx->Visual.doubleBufferMode) { - drm_clip_rect_t rect; - rect.x1 = x + dPriv->x; - rect.y1 = (dPriv->h - y - h) + dPriv->y; - rect.x2 = rect.x1 + w; - rect.y2 = rect.y1 + h; - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - intelCopyBuffer(dPriv, &rect); - } - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); - } -} - /** * Update the hardware state for drawing into a window or framebuffer object. @@ -559,7 +154,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) return; } - /* Do this here, note core Mesa, since this function is called from + /* Do this here, not core Mesa, since this function is called from * many places within the driver. */ if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { @@ -577,9 +172,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) return; } - if (fb->Name) - intel_validate_paired_depth_stencil(ctx, fb); - /* * How many color buffers are we drawing into? */ @@ -587,7 +179,8 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) /* writing to 0 */ colorRegions[0] = NULL; intel->constant_cliprect = GL_TRUE; - } else if (fb->_NumColorDrawBuffers > 1) { + } + else if (fb->_NumColorDrawBuffers > 1) { int i; struct intel_renderbuffer *irb; @@ -626,14 +219,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) } } - /* Update culling direction which changes depending on the - * orientation of the buffer: - */ - if (ctx->Driver.FrontFace) - ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); - else - ctx->NewState |= _NEW_POLYGON; - if (!colorRegions[0]) { FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE); } @@ -665,20 +250,13 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) /*** *** Stencil buffer *** This can only be hardware accelerated if we're using a - *** combined DEPTH_STENCIL buffer (for now anyway). + *** combined DEPTH_STENCIL buffer. ***/ if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) { irbStencil = intel_renderbuffer(fb->_StencilBuffer->Wrapped); if (irbStencil && irbStencil->region) { ASSERT(irbStencil->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); - /* need to re-compute stencil hw state */ - if (ctx->Driver.Enable != NULL) - ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled); - else - ctx->NewState |= _NEW_STENCIL; - if (!depthRegion) - depthRegion = irbStencil->region; } else { FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_TRUE); @@ -687,37 +265,30 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) else { /* XXX FBO: instead of FALSE, pass ctx->Stencil.Enabled ??? */ FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); - /* need to re-compute stencil hw state */ - if (ctx->Driver.Enable != NULL) - ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled); - else - ctx->NewState |= _NEW_STENCIL; } /* - * Update depth test state + * Update depth and stencil test state */ if (ctx->Driver.Enable) { - if (ctx->Depth.Test && fb->Visual.depthBits > 0) { - ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_TRUE); - } else { - ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_FALSE); - } - } else { - ctx->NewState |= _NEW_DEPTH; + ctx->Driver.Enable(ctx, GL_DEPTH_TEST, + (ctx->Depth.Test && fb->Visual.depthBits > 0)); + ctx->Driver.Enable(ctx, GL_STENCIL_TEST, + (ctx->Stencil.Enabled && fb->Visual.stencilBits > 0)); + } + else { + ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL); } intel->vtbl.set_draw_region(intel, colorRegions, depthRegion, - fb->_NumColorDrawBuffers); + fb->_NumColorDrawBuffers); /* update viewport since it depends on window size */ - if (ctx->Driver.Viewport) { - ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y, - ctx->Viewport.Width, ctx->Viewport.Height); - } else { - ctx->NewState |= _NEW_VIEWPORT; - } - +#ifdef I915 + intelCalcViewport(ctx); +#else + ctx->NewState |= _NEW_VIEWPORT; +#endif /* Set state we know depends on drawable parameters: */ if (ctx->Driver.Scissor) @@ -729,6 +300,14 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) ctx->Driver.DepthRange(ctx, ctx->Viewport.Near, ctx->Viewport.Far); + + /* Update culling direction which changes depending on the + * orientation of the buffer: + */ + if (ctx->Driver.FrontFace) + ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); + else + ctx->NewState |= _NEW_POLYGON; } @@ -759,7 +338,6 @@ intelReadBuffer(GLcontext * ctx, GLenum mode) void intelInitBufferFuncs(struct dd_function_table *functions) { - functions->Clear = intelClear; functions->DrawBuffer = intelDrawBuffer; functions->ReadBuffer = intelReadBuffer; } diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h index 0be1cee0914..6069d38e9eb 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.h +++ b/src/mesa/drivers/dri/intel/intel_buffers.h @@ -45,10 +45,6 @@ extern struct intel_region *intel_readbuf_region(struct intel_context *intel); extern struct intel_region *intel_drawbuf_region(struct intel_context *intel); -extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv); - -extern void intelWindowMoved(struct intel_context *intel); - extern void intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb); extern void intelInitBufferFuncs(struct dd_function_table *functions); @@ -57,5 +53,8 @@ void intel_get_cliprects(struct intel_context *intel, struct drm_clip_rect **cliprects, unsigned int *num_cliprects, int *x_off, int *y_off); +#ifdef I915 +void intelCalcViewport(GLcontext * ctx); +#endif #endif /* INTEL_BUFFERS_H */ diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c new file mode 100644 index 00000000000..b2291363164 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -0,0 +1,376 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 Intel Corporation. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "main/glheader.h" +#include "main/enums.h" +#include "main/image.h" +#include "main/mtypes.h" +#include "main/attrib.h" +#include "main/blend.h" +#include "main/bufferobj.h" +#include "main/buffers.h" +#include "main/depth.h" +#include "main/enable.h" +#include "main/macros.h" +#include "main/matrix.h" +#include "main/texstate.h" +#include "main/shaders.h" +#include "main/stencil.h" +#include "main/varray.h" +#include "glapi/dispatch.h" +#include "swrast/swrast.h" + +#include "intel_context.h" +#include "intel_blit.h" +#include "intel_chipset.h" +#include "intel_clear.h" +#include "intel_fbo.h" +#include "intel_pixel.h" + +#define FILE_DEBUG_FLAG DEBUG_BLIT + +/** + * Perform glClear where mask contains only color, depth, and/or stencil. + * + * The implementation is based on calling into Mesa to set GL state and + * performing normal triangle rendering. The intent of this path is to + * have as generic a path as possible, so that any driver could make use of + * it. + */ +void +intel_clear_tris(GLcontext *ctx, GLbitfield mask) +{ + struct intel_context *intel = intel_context(ctx); + GLfloat vertices[4][3]; + GLfloat color[4][4]; + GLfloat dst_z; + struct gl_framebuffer *fb = ctx->DrawBuffer; + int i; + GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE; + GLboolean saved_shader_program = 0; + unsigned int saved_active_texture; + + assert((mask & ~(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_FRONT_LEFT | + BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) == 0); + + _mesa_PushAttrib(GL_COLOR_BUFFER_BIT | + GL_CURRENT_BIT | + GL_DEPTH_BUFFER_BIT | + GL_ENABLE_BIT | + GL_STENCIL_BUFFER_BIT | + GL_TRANSFORM_BIT | + GL_CURRENT_BIT); + _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); + saved_active_texture = ctx->Texture.CurrentUnit; + + /* Disable existing GL state we don't want to apply to a clear. */ + _mesa_Disable(GL_ALPHA_TEST); + _mesa_Disable(GL_BLEND); + _mesa_Disable(GL_CULL_FACE); + _mesa_Disable(GL_FOG); + _mesa_Disable(GL_POLYGON_SMOOTH); + _mesa_Disable(GL_POLYGON_STIPPLE); + _mesa_Disable(GL_POLYGON_OFFSET_FILL); + _mesa_Disable(GL_LIGHTING); + _mesa_Disable(GL_CLIP_PLANE0); + _mesa_Disable(GL_CLIP_PLANE1); + _mesa_Disable(GL_CLIP_PLANE2); + _mesa_Disable(GL_CLIP_PLANE3); + _mesa_Disable(GL_CLIP_PLANE4); + _mesa_Disable(GL_CLIP_PLANE5); + if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) { + saved_fp_enable = GL_TRUE; + _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB); + } + if (ctx->Extensions.ARB_vertex_program && ctx->VertexProgram.Enabled) { + saved_vp_enable = GL_TRUE; + _mesa_Disable(GL_VERTEX_PROGRAM_ARB); + } + if (ctx->Extensions.ARB_shader_objects && ctx->Shader.CurrentProgram) { + saved_shader_program = ctx->Shader.CurrentProgram->Name; + _mesa_UseProgramObjectARB(0); + } + + if (ctx->Texture._EnabledUnits != 0) { + int i; + + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + _mesa_ActiveTextureARB(GL_TEXTURE0 + i); + _mesa_Disable(GL_TEXTURE_1D); + _mesa_Disable(GL_TEXTURE_2D); + _mesa_Disable(GL_TEXTURE_3D); + if (ctx->Extensions.ARB_texture_cube_map) + _mesa_Disable(GL_TEXTURE_CUBE_MAP_ARB); + if (ctx->Extensions.NV_texture_rectangle) + _mesa_Disable(GL_TEXTURE_RECTANGLE_NV); + if (ctx->Extensions.MESA_texture_array) { + _mesa_Disable(GL_TEXTURE_1D_ARRAY_EXT); + _mesa_Disable(GL_TEXTURE_2D_ARRAY_EXT); + } + } + } + + intel_meta_set_passthrough_transform(intel); + + for (i = 0; i < 4; i++) { + color[i][0] = ctx->Color.ClearColor[0]; + color[i][1] = ctx->Color.ClearColor[1]; + color[i][2] = ctx->Color.ClearColor[2]; + color[i][3] = ctx->Color.ClearColor[3]; + } + + /* convert clear Z from [0,1] to NDC coord in [-1,1] */ + dst_z = -1.0 + 2.0 * ctx->Depth.Clear; + + /* Prepare the vertices, which are the same regardless of which buffer we're + * drawing to. + */ + vertices[0][0] = fb->_Xmin; + vertices[0][1] = fb->_Ymin; + vertices[0][2] = dst_z; + vertices[1][0] = fb->_Xmax; + vertices[1][1] = fb->_Ymin; + vertices[1][2] = dst_z; + vertices[2][0] = fb->_Xmax; + vertices[2][1] = fb->_Ymax; + vertices[2][2] = dst_z; + vertices[3][0] = fb->_Xmin; + vertices[3][1] = fb->_Ymax; + vertices[3][2] = dst_z; + + _mesa_ColorPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &color); + _mesa_VertexPointer(3, GL_FLOAT, 3 * sizeof(GLfloat), &vertices); + _mesa_Enable(GL_COLOR_ARRAY); + _mesa_Enable(GL_VERTEX_ARRAY); + + while (mask != 0) { + GLuint this_mask = 0; + + if (mask & BUFFER_BIT_BACK_LEFT) + this_mask = BUFFER_BIT_BACK_LEFT; + else if (mask & BUFFER_BIT_FRONT_LEFT) + this_mask = BUFFER_BIT_FRONT_LEFT; + + /* Clear depth/stencil in the same pass as color. */ + this_mask |= (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)); + + /* Select the current color buffer and use the color write mask if + * we have one, otherwise don't write any color channels. + */ + if (this_mask & BUFFER_BIT_FRONT_LEFT) + _mesa_DrawBuffer(GL_FRONT_LEFT); + else if (this_mask & BUFFER_BIT_BACK_LEFT) + _mesa_DrawBuffer(GL_BACK_LEFT); + else + _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + + /* Control writing of the depth clear value to depth. */ + if (this_mask & BUFFER_BIT_DEPTH) { + _mesa_DepthFunc(GL_ALWAYS); + _mesa_Enable(GL_DEPTH_TEST); + } else { + _mesa_Disable(GL_DEPTH_TEST); + _mesa_DepthMask(GL_FALSE); + } + + /* Control writing of the stencil clear value to stencil. */ + if (this_mask & BUFFER_BIT_STENCIL) { + _mesa_Enable(GL_STENCIL_TEST); + _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); + _mesa_StencilFuncSeparate(GL_FRONT, GL_ALWAYS, ctx->Stencil.Clear, + ctx->Stencil.WriteMask[0]); + } else { + _mesa_Disable(GL_STENCIL_TEST); + } + + CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + + mask &= ~this_mask; + } + + intel_meta_restore_transform(intel); + + _mesa_ActiveTextureARB(GL_TEXTURE0 + saved_active_texture); + if (saved_fp_enable) + _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB); + if (saved_vp_enable) + _mesa_Enable(GL_VERTEX_PROGRAM_ARB); + + if (saved_shader_program) + _mesa_UseProgramObjectARB(saved_shader_program); + + _mesa_PopClientAttrib(); + _mesa_PopAttrib(); +} + +static const char *buffer_names[] = { + [BUFFER_FRONT_LEFT] = "front", + [BUFFER_BACK_LEFT] = "back", + [BUFFER_FRONT_RIGHT] = "front right", + [BUFFER_BACK_RIGHT] = "back right", + [BUFFER_AUX0] = "aux0", + [BUFFER_AUX1] = "aux1", + [BUFFER_AUX2] = "aux2", + [BUFFER_AUX3] = "aux3", + [BUFFER_DEPTH] = "depth", + [BUFFER_STENCIL] = "stencil", + [BUFFER_ACCUM] = "accum", + [BUFFER_COLOR0] = "color0", + [BUFFER_COLOR1] = "color1", + [BUFFER_COLOR2] = "color2", + [BUFFER_COLOR3] = "color3", + [BUFFER_COLOR4] = "color4", + [BUFFER_COLOR5] = "color5", + [BUFFER_COLOR6] = "color6", + [BUFFER_COLOR7] = "color7", +}; + +/** + * Called by ctx->Driver.Clear. + */ +static void +intelClear(GLcontext *ctx, GLbitfield mask) +{ + struct intel_context *intel = intel_context(ctx); + const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); + GLbitfield tri_mask = 0; + GLbitfield blit_mask = 0; + GLbitfield swrast_mask = 0; + struct gl_framebuffer *fb = ctx->DrawBuffer; + GLuint i; + + if (0) + fprintf(stderr, "%s\n", __FUNCTION__); + + /* HW color buffers (front, back, aux, generic FBO, etc) */ + if (colorMask == ~0) { + /* clear all R,G,B,A */ + /* XXX FBO: need to check if colorbuffers are software RBOs! */ + blit_mask |= (mask & BUFFER_BITS_COLOR); + } + else { + /* glColorMask in effect */ + tri_mask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)); + } + + /* HW stencil */ + if (mask & BUFFER_BIT_STENCIL) { + const struct intel_region *stencilRegion + = intel_get_rb_region(fb, BUFFER_STENCIL); + if (stencilRegion) { + /* have hw stencil */ + if (IS_965(intel->intelScreen->deviceID) || + (ctx->Stencil.WriteMask[0] & 0xff) != 0xff) { + /* We have to use the 3D engine if we're clearing a partial mask + * of the stencil buffer, or if we're on a 965 which has a tiled + * depth/stencil buffer in a layout we can't blit to. + */ + tri_mask |= BUFFER_BIT_STENCIL; + } + else { + /* clearing all stencil bits, use blitting */ + blit_mask |= BUFFER_BIT_STENCIL; + } + } + } + + /* HW depth */ + if (mask & BUFFER_BIT_DEPTH) { + /* clear depth with whatever method is used for stencil (see above) */ + if (IS_965(intel->intelScreen->deviceID) || + tri_mask & BUFFER_BIT_STENCIL) + tri_mask |= BUFFER_BIT_DEPTH; + else + blit_mask |= BUFFER_BIT_DEPTH; + } + + /* If we're doing a tri pass for depth/stencil, include a likely color + * buffer with it. + */ + if (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) { + tri_mask |= blit_mask & BUFFER_BIT_BACK_LEFT; + blit_mask &= ~BUFFER_BIT_BACK_LEFT; + } + + /* SW fallback clearing */ + swrast_mask = mask & ~tri_mask & ~blit_mask; + + for (i = 0; i < BUFFER_COUNT; i++) { + GLuint bufBit = 1 << i; + if ((blit_mask | tri_mask) & bufBit) { + if (!fb->Attachment[i].Renderbuffer->ClassID) { + blit_mask &= ~bufBit; + tri_mask &= ~bufBit; + swrast_mask |= bufBit; + } + } + } + + if (blit_mask) { + if (INTEL_DEBUG & DEBUG_BLIT) { + DBG("blit clear:"); + for (i = 0; i < BUFFER_COUNT; i++) { + if (blit_mask & (1 << i)) + DBG(" %s", buffer_names[i]); + } + DBG("\n"); + } + intelClearWithBlit(ctx, blit_mask); + } + + if (tri_mask) { + if (INTEL_DEBUG & DEBUG_BLIT) { + DBG("tri clear:"); + for (i = 0; i < BUFFER_COUNT; i++) { + if (tri_mask & (1 << i)) + DBG(" %s", buffer_names[i]); + } + DBG("\n"); + } + intel_clear_tris(ctx, tri_mask); + } + + if (swrast_mask) { + if (INTEL_DEBUG & DEBUG_BLIT) { + DBG("swrast clear:"); + for (i = 0; i < BUFFER_COUNT; i++) { + if (swrast_mask & (1 << i)) + DBG(" %s", buffer_names[i]); + } + DBG("\n"); + } + _swrast_Clear(ctx, swrast_mask); + } +} + + +void +intelInitClearFuncs(struct dd_function_table *functions) +{ + functions->Clear = intelClear; +} diff --git a/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.h b/src/mesa/drivers/dri/intel/intel_clear.h index 5fa14cb7497..7fd6b310a9d 100644 --- a/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.h +++ b/src/mesa/drivers/dri/intel/intel_clear.h @@ -1,8 +1,9 @@ + /************************************************************************** - * + * * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +11,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,18 +23,16 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ -#ifndef INTEL_SOFTPIPE_H -#define INTEL_SOFTPIPE_H +#ifndef INTEL_CLEAR_H +#define INTEL_CLEAR_H + +struct dd_function_table; -struct pipe_winsys; -struct pipe_context; -struct intel_context; +extern void +intelInitClearFuncs(struct dd_function_table *functions); -struct pipe_context * -intel_create_softpipe( struct intel_context *intel, - struct pipe_winsys *winsys ); -#endif +#endif /* INTEL_CLEAR_H */ diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index c4a24d73972..d7ccfa06058 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -28,8 +28,6 @@ #include "main/glheader.h" #include "main/context.h" -#include "main/matrix.h" -#include "main/simple_list.h" #include "main/extensions.h" #include "main/framebuffer.h" #include "main/imports.h" @@ -38,66 +36,40 @@ #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "tnl/tnl.h" - -#include "tnl/t_pipeline.h" -#include "tnl/t_vertex.h" - #include "drivers/common/driverfuncs.h" -#include "intel_screen.h" - #include "i830_dri.h" #include "intel_chipset.h" #include "intel_buffers.h" #include "intel_tex.h" #include "intel_batchbuffer.h" -#include "intel_blit.h" +#include "intel_clear.h" +#include "intel_extensions.h" #include "intel_pixel.h" #include "intel_regions.h" #include "intel_buffer_objects.h" #include "intel_fbo.h" #include "intel_decode.h" #include "intel_bufmgr.h" +#include "intel_screen.h" +#include "intel_swapbuffers.h" #include "drirenderbuffer.h" #include "vblank.h" #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ + + #ifndef INTEL_DEBUG int INTEL_DEBUG = (0); #endif -#define need_GL_ARB_multisample -#define need_GL_ARB_occlusion_query -#define need_GL_ARB_point_parameters -#define need_GL_ARB_shader_objects -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object -#define need_GL_ARB_vertex_program -#define need_GL_ARB_vertex_shader -#define need_GL_ARB_window_pos -#define need_GL_EXT_blend_color -#define need_GL_EXT_blend_equation_separate -#define need_GL_EXT_blend_func_separate -#define need_GL_EXT_blend_minmax -#define need_GL_EXT_cull_vertex -#define need_GL_EXT_fog_coord -#define need_GL_EXT_framebuffer_object -#define need_GL_EXT_multi_draw_arrays -#define need_GL_EXT_point_parameters -#define need_GL_EXT_secondary_color -#define need_GL_ATI_separate_stencil -#define need_GL_NV_point_sprite -#define need_GL_NV_vertex_program -#define need_GL_VERSION_2_0 -#define need_GL_VERSION_2_1 - -#include "extension_helper.h" #define DRIVER_DATE "20090114" #define DRIVER_DATE_GEM "GEM " DRIVER_DATE + static const GLubyte * intelGetString(GLcontext * ctx, GLenum name) { @@ -282,6 +254,9 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) return; } + if (rb == NULL) + continue; + if (rb->region) { dri_bo_flink(rb->region->buffer, &name); if (name == buffers[i].name) @@ -340,112 +315,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) ctx->Driver.Viewport = old_viewport; } -/** - * Extension strings exported by the intel driver. - * - * Extensions supported by all chips supported by i830_dri, i915_dri, or - * i965_dri. - */ -static const struct dri_extension card_extensions[] = { - { "GL_ARB_multisample", GL_ARB_multisample_functions }, - { "GL_ARB_multitexture", NULL }, - { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, - { "GL_ARB_texture_border_clamp", NULL }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, - { "GL_ARB_texture_cube_map", NULL }, - { "GL_ARB_texture_env_add", NULL }, - { "GL_ARB_texture_env_combine", NULL }, - { "GL_ARB_texture_env_crossbar", NULL }, - { "GL_ARB_texture_env_dot3", NULL }, - { "GL_ARB_texture_mirrored_repeat", NULL }, - { "GL_ARB_texture_rectangle", NULL }, - { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, - { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, - { "GL_ARB_window_pos", GL_ARB_window_pos_functions }, - { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, - { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, - { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, - { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, - { "GL_EXT_blend_logic_op", NULL }, - { "GL_EXT_blend_subtract", NULL }, - { "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions }, - { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, - { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions }, - { "GL_EXT_packed_depth_stencil", NULL }, - { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, - { "GL_EXT_stencil_wrap", NULL }, - { "GL_EXT_texture_edge_clamp", NULL }, - { "GL_EXT_texture_env_combine", NULL }, - { "GL_EXT_texture_env_dot3", NULL }, - { "GL_EXT_texture_filter_anisotropic", NULL }, - { "GL_EXT_texture_lod_bias", NULL }, - { "GL_3DFX_texture_compression_FXT1", NULL }, - { "GL_APPLE_client_storage", NULL }, - { "GL_MESA_pack_invert", NULL }, - { "GL_MESA_ycbcr_texture", NULL }, - { "GL_NV_blend_square", NULL }, - { "GL_NV_point_sprite", GL_NV_point_sprite_functions }, - { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, - { "GL_NV_vertex_program1_1", NULL }, - { "GL_SGIS_generate_mipmap", NULL }, - { NULL, NULL } -}; - -static const struct dri_extension brw_extensions[] = { - { "GL_ARB_depth_texture", NULL }, - { "GL_ARB_draw_buffers", NULL }, - { "GL_ARB_fragment_program", NULL }, - { "GL_ARB_fragment_program_shadow", NULL }, - { "GL_ARB_fragment_shader", NULL }, - { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, - { "GL_ARB_point_sprite", NULL }, - { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, - { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, -#if 0 - /* Support for GLSL 1.20 is currently broken in core Mesa. - */ - { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, -#endif - { "GL_ARB_shadow", NULL }, - { "GL_ARB_texture_non_power_of_two", NULL }, - { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions }, - { "GL_EXT_shadow_funcs", NULL }, - { "GL_EXT_texture_sRGB", NULL }, - { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, - { "GL_ATI_texture_env_combine3", NULL }, - { NULL, NULL } -}; - -static const struct dri_extension arb_oq_extensions[] = { - { NULL, NULL } -}; - -static const struct dri_extension ttm_extensions[] = { - { "GL_ARB_pixel_buffer_object", NULL }, - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, - { NULL, NULL } -}; - -/** - * Initializes potential list of extensions if ctx == NULL, or actually enables - * extensions for a context. - */ -void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging) -{ - struct intel_context *intel = ctx?intel_context(ctx):NULL; - - /* Disable imaging extension until convolution is working in teximage paths. - */ - enable_imaging = GL_FALSE; - - driInitExtensions(ctx, card_extensions, enable_imaging); - - if (intel == NULL || intel->ttm) - driInitExtensions(ctx, ttm_extensions, GL_FALSE); - - if (intel == NULL || IS_965(intel->intelScreen->deviceID)) - driInitExtensions(ctx, brw_extensions, GL_FALSE); -} static const struct dri_debug_control debug_control[] = { { "tex", DEBUG_TEXTURE}, @@ -496,9 +365,8 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state) intel->vtbl.invalidate_state( intel, new_state ); } - -void -intelFlush(GLcontext * ctx) +static void +intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) { struct intel_context *intel = intel_context(ctx); @@ -512,13 +380,26 @@ intelFlush(GLcontext * ctx) * lands onscreen in a timely manner, even if the X Server doesn't trigger * a flush for us. */ - intel_batchbuffer_emit_mi_flush(intel->batch); + if (needs_mi_flush) + intel_batchbuffer_emit_mi_flush(intel->batch); if (intel->batch->map != intel->batch->ptr) intel_batchbuffer_flush(intel->batch); } void +intelFlush(GLcontext * ctx) +{ + intel_flush(ctx, GL_FALSE); +} + +static void +intel_glFlush(GLcontext *ctx) +{ + intel_flush(ctx, GL_TRUE); +} + +void intelFinish(GLcontext * ctx) { struct gl_framebuffer *fb = ctx->DrawBuffer; @@ -544,7 +425,7 @@ intelInitDriverFunctions(struct dd_function_table *functions) { _mesa_init_driver_functions(functions); - functions->Flush = intelFlush; + functions->Flush = intel_glFlush; functions->Finish = intelFinish; functions->GetString = intelGetString; functions->UpdateState = intelInvalidateState; @@ -556,6 +437,7 @@ intelInitDriverFunctions(struct dd_function_table *functions) intelInitTextureFuncs(functions); intelInitStateFuncs(functions); + intelInitClearFuncs(functions); intelInitBufferFuncs(functions); intelInitPixelFuncs(functions); } @@ -858,6 +740,11 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, ? driGetDefaultVBlankFlags(&intel->optionCache) : VBLANK_FLAG_NO_IRQ; + /* Prevent error printf if one crtc is disabled, this will + * be properly calculated in intelWindowMoved() next. + */ + driDrawPriv->vblFlags = intelFixupVblank(intel, driDrawPriv); + (*psp->systemTime->getUST) (&intel_fb->swap_ust); driDrawableInitVBlank(driDrawPriv); intel_fb->vbl_waited = driDrawPriv->vblSeq; diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 348da347ddc..18dc43c4a42 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -210,7 +210,6 @@ struct intel_context char *prevLockFile; int prevLockLine; - GLubyte clear_chan[4]; GLuint ClearColor565; GLuint ClearColor8888; @@ -438,7 +437,6 @@ extern void intelFinish(GLcontext * ctx); extern void intelFlush(GLcontext * ctx); extern void intelInitDriverFunctions(struct dd_function_table *functions); -extern void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging); /* ================================================================ diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c index 5f90ca22ece..136221c37fc 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.c +++ b/src/mesa/drivers/dri/intel/intel_decode.c @@ -87,27 +87,28 @@ decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures) struct { uint32_t opcode; + int len_mask; int min_len; int max_len; char *name; } opcodes_mi[] = { - { 0x08, 1, 1, "MI_ARB_ON_OFF" }, - { 0x0a, 1, 1, "MI_BATCH_BUFFER_END" }, - { 0x31, 2, 2, "MI_BATCH_BUFFER_START" }, - { 0x14, 3, 3, "MI_DISPLAY_BUFFER_INFO" }, - { 0x04, 1, 1, "MI_FLUSH" }, - { 0x22, 3, 3, "MI_LOAD_REGISTER_IMM" }, - { 0x13, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" }, - { 0x12, 2, 2, "MI_LOAD_SCAN_LINES_INCL" }, - { 0x00, 1, 1, "MI_NOOP" }, - { 0x11, 2, 2, "MI_OVERLAY_FLIP" }, - { 0x07, 1, 1, "MI_REPORT_HEAD" }, - { 0x18, 2, 2, "MI_SET_CONTEXT" }, - { 0x20, 3, 4, "MI_STORE_DATA_IMM" }, - { 0x21, 3, 4, "MI_STORE_DATA_INDEX" }, - { 0x24, 3, 3, "MI_STORE_REGISTER_MEM" }, - { 0x02, 1, 1, "MI_USER_INTERRUPT" }, - { 0x03, 1, 1, "MI_WAIT_FOR_EVENT" }, + { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" }, + { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" }, + { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" }, + { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" }, + { 0x04, 0, 1, 1, "MI_FLUSH" }, + { 0x22, 0, 3, 3, "MI_LOAD_REGISTER_IMM" }, + { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" }, + { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" }, + { 0x00, 0, 1, 1, "MI_NOOP" }, + { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" }, + { 0x07, 0, 1, 1, "MI_REPORT_HEAD" }, + { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" }, + { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" }, + { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" }, + { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" }, + { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" }, + { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" }, }; @@ -118,12 +119,14 @@ decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures) instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name); if (opcodes_mi[opcode].max_len > 1) { - len = (data[0] & 0x000000ff) + 2; + len = (data[0] & opcodes_mi[opcode].len_mask) + 2; if (len < opcodes_mi[opcode].min_len || len > opcodes_mi[opcode].max_len) { - fprintf(out, "Bad length in %s\n", - opcodes_mi[opcode].name); + fprintf(out, "Bad length (%d) in %s, [%d, %d]\n", + len, opcodes_mi[opcode].name, + opcodes_mi[opcode].min_len, + opcodes_mi[opcode].max_len); } } @@ -932,7 +935,7 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n"); len = (data[0] & 0x000000ff) + 2; - i = 1; + i = 2; for (c = 0; c <= 31; c++) { if (data[1] & (1 << c)) { if (i + 4 >= count) @@ -952,7 +955,7 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i } } if (len != i) { - fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n"); + fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n"); (*failures)++; } return len; diff --git a/src/mesa/drivers/dri/intel/intel_depthstencil.c b/src/mesa/drivers/dri/intel/intel_depthstencil.c deleted file mode 100644 index 354b3bf0d70..00000000000 --- a/src/mesa/drivers/dri/intel/intel_depthstencil.c +++ /dev/null @@ -1,261 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "main/glheader.h" -#include "main/imports.h" -#include "main/context.h" -#include "main/depthstencil.h" -#include "main/fbobject.h" -#include "main/framebuffer.h" -#include "main/hash.h" -#include "main/mtypes.h" -#include "main/renderbuffer.h" - -#include "intel_context.h" -#include "intel_fbo.h" -#include "intel_depthstencil.h" -#include "intel_regions.h" -#include "intel_span.h" - -/** - * The GL_EXT_framebuffer_object allows the user to create their own - * framebuffer objects consisting of color renderbuffers (0 or more), - * depth renderbuffers (0 or 1) and stencil renderbuffers (0 or 1). - * - * The spec considers depth and stencil renderbuffers to be totally independent - * buffers. In reality, most graphics hardware today uses a combined - * depth+stencil buffer (one 32-bit pixel = 24 bits of Z + 8 bits of stencil). - * - * This causes difficulty because the user may create some number of depth - * renderbuffers and some number of stencil renderbuffers and bind them - * together in framebuffers in any combination. - * - * This code manages all that. - * - * 1. Depth renderbuffers are always allocated in hardware as 32bpp - * GL_DEPTH24_STENCIL8 buffers. - * - * 2. Stencil renderbuffers are initially allocated in software as 8bpp - * GL_STENCIL_INDEX8 buffers. - * - * 3. Depth and Stencil renderbuffers use the PairedStencil and PairedDepth - * fields (respectively) to indicate if the buffer's currently paired - * with another stencil or depth buffer (respectively). - * - * 4. When a depth and stencil buffer are initially both attached to the - * current framebuffer, we merge the stencil buffer values into the - * depth buffer (really a depth+stencil buffer). The then hardware uses - * the combined buffer. - * - * 5. Whenever a depth or stencil buffer is reallocated (with - * glRenderbufferStorage) we undo the pairing and copy the stencil values - * from the combined depth/stencil buffer back to the stencil-only buffer. - * - * 6. We also undo the pairing when we find a change in buffer bindings. - * - * 7. If a framebuffer is only using a depth renderbuffer (no stencil), we - * just use the combined depth/stencil buffer and ignore the stencil values. - * - * 8. If a framebuffer is only using a stencil renderbuffer (no depth) we have - * to promote the 8bpp software stencil buffer to a 32bpp hardware - * depth+stencil buffer. - * - */ - -/** - * Undo the pairing/interleaving between depth and stencil buffers. - * irb should be a depth/stencil or stencil renderbuffer. - */ -void -intel_unpair_depth_stencil(GLcontext *ctx, struct intel_renderbuffer *irb) -{ - struct intel_context *intel = intel_context(ctx); - struct gl_renderbuffer *rb = &irb->Base; - - if (irb->PairedStencil) { - /* irb is a depth/stencil buffer */ - struct gl_renderbuffer *stencilRb; - struct intel_renderbuffer *stencilIrb; - - ASSERT(rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); - - stencilRb = _mesa_lookup_renderbuffer(ctx, irb->PairedStencil); - stencilIrb = intel_renderbuffer(stencilRb); - if (stencilIrb) { - /* need to extract stencil values from the depth buffer */ - ASSERT(stencilIrb->PairedDepth == rb->Name); - intel_renderbuffer_map(intel, rb); - intel_renderbuffer_map(intel, stencilRb); -#if 0 - /* disable for now */ - _mesa_extract_stencil(ctx, rb, stencilRb); -#endif - intel_renderbuffer_unmap(intel, stencilRb); - intel_renderbuffer_unmap(intel, rb); - stencilIrb->PairedDepth = 0; - } - irb->PairedStencil = 0; - } - else if (irb->PairedDepth) { - /* irb is a stencil buffer */ - struct gl_renderbuffer *depthRb; - struct intel_renderbuffer *depthIrb; - - ASSERT(rb->_ActualFormat == GL_STENCIL_INDEX8_EXT || - rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); - - depthRb = _mesa_lookup_renderbuffer(ctx, irb->PairedDepth); - depthIrb = intel_renderbuffer(depthRb); - if (depthIrb) { - /* need to extract stencil values from the depth buffer */ - ASSERT(depthIrb->PairedStencil == rb->Name); - intel_renderbuffer_map(intel, rb); - intel_renderbuffer_map(intel, depthRb); -#if 0 - /* disable for now */ - _mesa_extract_stencil(ctx, depthRb, rb); -#endif - intel_renderbuffer_unmap(intel, depthRb); - intel_renderbuffer_unmap(intel, rb); - depthIrb->PairedStencil = 0; - } - irb->PairedDepth = 0; - } - else { - _mesa_problem(ctx, "Problem in undo_depth_stencil_pairing"); - } - - ASSERT(irb->PairedStencil == 0); - ASSERT(irb->PairedDepth == 0); -} - - -/** - * Examine the depth and stencil renderbuffers which are attached to the - * framebuffer. If both depth and stencil are attached, make sure that the - * renderbuffers are 'paired' (combined). If only depth or only stencil is - * attached, undo any previous pairing. - * - * Must be called if NewState & _NEW_BUFFER (when renderbuffer attachments - * change, for example). - */ -void -intel_validate_paired_depth_stencil(GLcontext * ctx, - struct gl_framebuffer *fb) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_renderbuffer *depthRb, *stencilRb; - - depthRb = intel_get_renderbuffer(fb, BUFFER_DEPTH); - stencilRb = intel_get_renderbuffer(fb, BUFFER_STENCIL); - - if (depthRb && stencilRb) { - if (depthRb == stencilRb) { - /* Using a user-created combined depth/stencil buffer. - * Nothing to do. - */ - ASSERT(depthRb->Base._BaseFormat == GL_DEPTH_STENCIL_EXT); - ASSERT(depthRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); - } - else { - /* Separate depth/stencil buffers, need to interleave now */ - ASSERT(depthRb->Base._BaseFormat == GL_DEPTH_COMPONENT || - depthRb->Base._BaseFormat == GL_DEPTH_STENCIL); - ASSERT(stencilRb->Base._BaseFormat == GL_STENCIL_INDEX || - stencilRb->Base._BaseFormat == GL_DEPTH_STENCIL); - - /* may need to interleave depth/stencil now */ - if (depthRb->PairedStencil == stencilRb->Base.Name) { - /* OK, the depth and stencil buffers are already interleaved */ - ASSERT(stencilRb->PairedDepth == depthRb->Base.Name); - } - else { - /* need to setup new pairing/interleaving */ - if (depthRb->PairedStencil) { - intel_unpair_depth_stencil(ctx, depthRb); - } - if (stencilRb->PairedDepth) { - intel_unpair_depth_stencil(ctx, stencilRb); - } - - ASSERT(depthRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); - ASSERT(stencilRb->Base._ActualFormat == GL_STENCIL_INDEX8_EXT || - stencilRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); - - /* establish new pairing: interleave stencil into depth buffer */ - intel_renderbuffer_map(intel, &depthRb->Base); - intel_renderbuffer_map(intel, &stencilRb->Base); - _mesa_insert_stencil(ctx, &depthRb->Base, &stencilRb->Base); - intel_renderbuffer_unmap(intel, &stencilRb->Base); - intel_renderbuffer_unmap(intel, &depthRb->Base); - depthRb->PairedStencil = stencilRb->Base.Name; - stencilRb->PairedDepth = depthRb->Base.Name; - } - - } - } - else if (depthRb) { - /* Depth buffer but no stencil buffer. - * We'll use a GL_DEPTH24_STENCIL8 buffer and ignore the stencil bits. - */ - /* can't assert this until storage is allocated: - ASSERT(depthRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); - */ - /* intel_undo any previous pairing */ - if (depthRb->PairedStencil) { - intel_unpair_depth_stencil(ctx, depthRb); - } - } - else if (stencilRb) { - /* Stencil buffer but no depth buffer. - * Since h/w doesn't typically support just 8bpp stencil w/out Z, - * we'll use a GL_DEPTH24_STENCIL8 buffer and ignore the depth bits. - */ - /* undo any previous pairing */ - if (stencilRb->PairedDepth) { - intel_unpair_depth_stencil(ctx, stencilRb); - } - if (stencilRb->Base._ActualFormat == GL_STENCIL_INDEX8_EXT) { - /* promote buffer to GL_DEPTH24_STENCIL8 for hw rendering */ - _mesa_promote_stencil(ctx, &stencilRb->Base); - ASSERT(stencilRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); - } - } - - /* Finally, update the fb->_DepthBuffer and fb->_StencilBuffer fields */ - _mesa_update_depth_buffer(ctx, fb, BUFFER_DEPTH); - if (depthRb && depthRb->PairedStencil) - _mesa_update_stencil_buffer(ctx, fb, BUFFER_DEPTH); - else - _mesa_update_stencil_buffer(ctx, fb, BUFFER_STENCIL); - - - /* The hardware should use fb->Attachment[BUFFER_DEPTH].Renderbuffer - * first, if present, then fb->Attachment[BUFFER_STENCIL].Renderbuffer - * if present. - */ -} diff --git a/src/mesa/drivers/dri/intel/intel_depthstencil.h b/src/mesa/drivers/dri/intel/intel_depthstencil.h deleted file mode 100644 index 740eb0d9895..00000000000 --- a/src/mesa/drivers/dri/intel/intel_depthstencil.h +++ /dev/null @@ -1,15 +0,0 @@ - -#ifndef INTEL_DEPTH_STENCIL_H -#define INTEL_DEPTH_STENCIL_H - -#include "intel_fbo.h" - -extern void -intel_unpair_depth_stencil(GLcontext * ctx, struct intel_renderbuffer *irb); - -extern void -intel_validate_paired_depth_stencil(GLcontext * ctx, - struct gl_framebuffer *fb); - - -#endif /* INTEL_DEPTH_STENCIL_H */ diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c new file mode 100644 index 00000000000..9058e48bc5d --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -0,0 +1,185 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "intel_chipset.h" +#include "intel_context.h" +#include "intel_extensions.h" + + +#define need_GL_ARB_framebuffer_object +#define need_GL_ARB_occlusion_query +#define need_GL_ARB_point_parameters +#define need_GL_ARB_shader_objects +#define need_GL_ARB_vertex_program +#define need_GL_ARB_vertex_shader +#define need_GL_ARB_window_pos +#define need_GL_EXT_blend_color +#define need_GL_EXT_blend_equation_separate +#define need_GL_EXT_blend_func_separate +#define need_GL_EXT_blend_minmax +#define need_GL_EXT_cull_vertex +#define need_GL_EXT_fog_coord +#define need_GL_EXT_framebuffer_object +#define need_GL_EXT_framebuffer_blit +#define need_GL_EXT_point_parameters +#define need_GL_EXT_secondary_color +#define need_GL_EXT_stencil_two_side +#define need_GL_ATI_separate_stencil +#define need_GL_NV_point_sprite +#define need_GL_NV_vertex_program +#define need_GL_VERSION_2_0 +#define need_GL_VERSION_2_1 + +#include "extension_helper.h" + + +/** + * Extension strings exported by the intel driver. + * + * Extensions supported by all chips supported by i830_dri, i915_dri, or + * i965_dri. + */ +static const struct dri_extension card_extensions[] = { + { "GL_ARB_multitexture", NULL }, + { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, + { "GL_ARB_texture_border_clamp", NULL }, + { "GL_ARB_texture_cube_map", NULL }, + { "GL_ARB_texture_env_add", NULL }, + { "GL_ARB_texture_env_combine", NULL }, + { "GL_ARB_texture_env_crossbar", NULL }, + { "GL_ARB_texture_env_dot3", NULL }, + { "GL_ARB_texture_mirrored_repeat", NULL }, + { "GL_ARB_texture_rectangle", NULL }, + { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, + { "GL_ARB_window_pos", GL_ARB_window_pos_functions }, + { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, + { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, + { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, + { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, + { "GL_EXT_blend_logic_op", NULL }, + { "GL_EXT_blend_subtract", NULL }, + { "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions }, + { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, + { "GL_EXT_packed_depth_stencil", NULL }, + { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, + { "GL_EXT_stencil_wrap", NULL }, + { "GL_EXT_texture_edge_clamp", NULL }, + { "GL_EXT_texture_env_combine", NULL }, + { "GL_EXT_texture_env_dot3", NULL }, + { "GL_EXT_texture_filter_anisotropic", NULL }, + { "GL_EXT_texture_lod_bias", NULL }, + { "GL_3DFX_texture_compression_FXT1", NULL }, + { "GL_APPLE_client_storage", NULL }, + { "GL_MESA_pack_invert", NULL }, + { "GL_MESA_ycbcr_texture", NULL }, + { "GL_NV_blend_square", NULL }, + { "GL_NV_point_sprite", GL_NV_point_sprite_functions }, + { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, + { "GL_NV_vertex_program1_1", NULL }, + { "GL_SGIS_generate_mipmap", NULL }, + { NULL, NULL } +}; + + +/** i915 / i945-only extensions */ +static const struct dri_extension i915_extensions[] = { + { "GL_ARB_depth_texture", NULL }, + { "GL_ARB_fragment_program", NULL }, + { "GL_ARB_shadow", NULL }, + { "GL_ARB_texture_non_power_of_two", NULL }, + { "GL_ATI_texture_env_combine3", NULL }, + { "GL_EXT_shadow_funcs", NULL }, + { "GL_NV_texture_env_combine4", NULL }, + { NULL, NULL } +}; + + +/** i965-only extensions */ +static const struct dri_extension brw_extensions[] = { + { "GL_ARB_depth_texture", NULL }, + { "GL_ARB_fragment_program", NULL }, + { "GL_ARB_fragment_program_shadow", NULL }, + { "GL_ARB_fragment_shader", NULL }, + { "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions}, + { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, + { "GL_ARB_point_sprite", NULL }, + { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, + { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, + { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, + { "GL_ARB_shadow", NULL }, + { "GL_ARB_texture_non_power_of_two", NULL }, + { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions }, + { "GL_EXT_shadow_funcs", NULL }, + { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, + { "GL_EXT_texture_sRGB", NULL }, + { "GL_EXT_texture_swizzle", NULL }, + { "GL_EXT_vertex_array_bgra", NULL }, + { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, + { "GL_ATI_texture_env_combine3", NULL }, + { "GL_NV_texture_env_combine4", NULL }, + { NULL, NULL } +}; + + +static const struct dri_extension arb_oq_extensions[] = { + { NULL, NULL } +}; + + +static const struct dri_extension ttm_extensions[] = { + { "GL_ARB_pixel_buffer_object", NULL }, + { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, + { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, + { NULL, NULL } +}; + + +/** + * Initializes potential list of extensions if ctx == NULL, or actually enables + * extensions for a context. + */ +void +intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging) +{ + struct intel_context *intel = ctx?intel_context(ctx):NULL; + + /* Disable imaging extension until convolution is working in teximage paths. + */ + enable_imaging = GL_FALSE; + + driInitExtensions(ctx, card_extensions, enable_imaging); + + if (intel == NULL || intel->ttm) + driInitExtensions(ctx, ttm_extensions, GL_FALSE); + + if (intel == NULL || IS_965(intel->intelScreen->deviceID)) + driInitExtensions(ctx, brw_extensions, GL_FALSE); + + if (intel == NULL || IS_915(intel->intelScreen->deviceID) + || IS_945(intel->intelScreen->deviceID)) + driInitExtensions(ctx, i915_extensions, GL_FALSE); +} diff --git a/src/gallium/winsys/drm/intel/dri/intel_reg.h b/src/mesa/drivers/dri/intel/intel_extensions.h index 4f33bee4385..97147ecdb0f 100644 --- a/src/gallium/winsys/drm/intel/dri/intel_reg.h +++ b/src/mesa/drivers/dri/intel/intel_extensions.h @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,32 +22,15 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ +#ifndef INTEL_EXTENSIONS_H +#define INTEL_EXTENSIONS_H -#ifndef _INTEL_REG_H_ -#define _INTEL_REG_H_ - -#define BR00_BITBLT_CLIENT 0x40000000 -#define BR00_OP_COLOR_BLT 0x10000000 -#define BR00_OP_SRC_COPY_BLT 0x10C00000 -#define BR13_SOLID_PATTERN 0x80000000 - -#define XY_COLOR_BLT_CMD ((2<<29)|(0x50<<22)|0x4) -#define XY_COLOR_BLT_WRITE_ALPHA (1<<21) -#define XY_COLOR_BLT_WRITE_RGB (1<<20) - -#define XY_SRC_COPY_BLT_CMD ((2<<29)|(0x53<<22)|6) -#define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21) -#define XY_SRC_COPY_BLT_WRITE_RGB (1<<20) - -#define MI_WAIT_FOR_EVENT ((0x3<<23)) -#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6) -#define MI_WAIT_FOR_PLANE_A_FLIP (1<<2) - -#define MI_BATCH_BUFFER_END (0xA<<23) +extern void +intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging); #endif diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 7cf12619d6b..54d6044ad3b 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -27,6 +27,7 @@ #include "main/imports.h" +#include "main/macros.h" #include "main/mtypes.h" #include "main/fbobject.h" #include "main/framebuffer.h" @@ -37,58 +38,13 @@ #include "intel_context.h" #include "intel_buffers.h" -#include "intel_depthstencil.h" #include "intel_fbo.h" #include "intel_mipmap_tree.h" #include "intel_regions.h" -#include "intel_span.h" #define FILE_DEBUG_FLAG DEBUG_FBO -#define INTEL_RB_CLASS 0x12345678 - - -/* XXX FBO: move this to intel_context.h (inlined) */ -/** - * Return a gl_renderbuffer ptr casted to intel_renderbuffer. - * NULL will be returned if the rb isn't really an intel_renderbuffer. - * This is determiend by checking the ClassID. - */ -struct intel_renderbuffer * -intel_renderbuffer(struct gl_renderbuffer *rb) -{ - struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb; - if (irb && irb->Base.ClassID == INTEL_RB_CLASS) { - /*_mesa_warning(NULL, "Returning non-intel Rb\n");*/ - return irb; - } - else - return NULL; -} - - -struct intel_renderbuffer * -intel_get_renderbuffer(struct gl_framebuffer *fb, int attIndex) -{ - if (attIndex >= 0) - return intel_renderbuffer(fb->Attachment[attIndex].Renderbuffer); - else - return NULL; -} - -struct intel_region * -intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex) -{ - struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex); - - if (irb) - return irb->region; - else - return NULL; -} - - /** * Create a new framebuffer object. @@ -103,6 +59,7 @@ intel_new_framebuffer(GLcontext * ctx, GLuint name) } +/** Called by gl_renderbuffer::Delete() */ static void intel_delete_renderbuffer(struct gl_renderbuffer *rb) { @@ -112,10 +69,6 @@ intel_delete_renderbuffer(struct gl_renderbuffer *rb) ASSERT(irb); - if (irb->PairedStencil || irb->PairedDepth) { - intel_unpair_depth_stencil(ctx, irb); - } - if (irb->span_cache != NULL) _mesa_free(irb->span_cache); @@ -127,7 +80,6 @@ intel_delete_renderbuffer(struct gl_renderbuffer *rb) } - /** * Return a pointer to a specific pixel in a renderbuffer. */ @@ -142,7 +94,6 @@ intel_get_pointer(GLcontext * ctx, struct gl_renderbuffer *rb, } - /** * Called via glRenderbufferStorageEXT() to set the format and allocate * storage for a user-created renderbuffer. @@ -211,18 +162,11 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, cpp = 4; break; case GL_DEPTH_COMPONENT16: -#if 0 rb->_ActualFormat = GL_DEPTH_COMPONENT16; rb->DataType = GL_UNSIGNED_SHORT; rb->DepthBits = 16; cpp = 2; break; -#else - /* fall-through. - * 16bpp depth renderbuffer can't be paired with a stencil buffer so - * always used combined depth/stencil format. - */ -#endif case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: @@ -280,7 +224,6 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, } - /** * Called for each hardware renderbuffer when a _window_ is resized. * Just update fields. @@ -298,6 +241,7 @@ intel_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb, return GL_TRUE; } + static void intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, GLuint width, GLuint height) @@ -324,6 +268,8 @@ intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, } } + +/** Dummy function for gl_renderbuffer::AllocStorage() */ static GLboolean intel_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) @@ -343,10 +289,9 @@ intel_renderbuffer_set_region(struct intel_renderbuffer *rb, rb->region = NULL; intel_region_reference(&rb->region, region); intel_region_release(&old); - - rb->pfPitch = region->pitch; } + /** * Create a new intel_renderbuffer which corresponds to an on-screen window, * not a user-created renderbuffer. @@ -466,9 +411,6 @@ intel_bind_framebuffer(GLcontext * ctx, GLenum target, { if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) { intel_draw_buffer(ctx, fb); - /* Integer depth range depends on depth buffer bits */ - if (ctx->Driver.DepthRange != NULL) - ctx->Driver.DepthRange(ctx, ctx->Viewport.Near, ctx->Viewport.Far); } else { /* don't need to do anything if target == GL_READ_FRAMEBUFFER_EXT */ @@ -492,6 +434,7 @@ intel_framebuffer_renderbuffer(GLcontext * ctx, intel_draw_buffer(ctx, fb); } + static GLboolean intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, struct gl_texture_image *texImage) @@ -538,11 +481,10 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, irb->Base.Delete = intel_delete_renderbuffer; irb->Base.AllocStorage = intel_nop_alloc_storage; - irb->RenderToTexture = GL_TRUE; - return GL_TRUE; } + /** * When glFramebufferTexture[123]D is called this function sets up the * gl_renderbuffer wrapper around the texture image. @@ -551,7 +493,7 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, static struct intel_renderbuffer * intel_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage) { - const GLuint name = ~0; /* not significant, but distinct for debugging */ + const GLuint name = ~0; /* not significant, but distinct for debugging */ struct intel_renderbuffer *irb; /* make an intel_renderbuffer to wrap the texture image */ @@ -598,10 +540,11 @@ intel_render_texture(GLcontext * ctx, /* Fallback on drawing to a texture with a border, which won't have a * miptree. */ - _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); - _mesa_render_texture(ctx, fb, att); - return; - } else if (!irb) { + _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); + _mesa_render_texture(ctx, fb, att); + return; + } + else if (!irb) { irb = intel_wrap_texture(ctx, newImage); if (irb) { /* bind the wrapper to the attachment point */ @@ -612,7 +555,9 @@ intel_render_texture(GLcontext * ctx, _mesa_render_texture(ctx, fb, att); return; } - } if (!intel_update_wrapper(ctx, irb, newImage)) { + } + + if (!intel_update_wrapper(ctx, irb, newImage)) { _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); _mesa_render_texture(ctx, fb, att); return; @@ -674,6 +619,94 @@ intel_finish_render_texture(GLcontext * ctx, /** + * Do additional "completeness" testing of a framebuffer object. + */ +static void +intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) +{ + const struct intel_renderbuffer *depthRb = + intel_get_renderbuffer(fb, BUFFER_DEPTH); + const struct intel_renderbuffer *stencilRb = + intel_get_renderbuffer(fb, BUFFER_STENCIL); + + if (stencilRb && stencilRb != depthRb) { + /* we only support combined depth/stencil buffers, not separate + * stencil buffers. + */ + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + } +} + + +/** + * Called from glBlitFramebuffer(). + * For now, we're doing an approximation with glCopyPixels(). + * XXX we need to bypass all the per-fragment operations, except scissor. + */ +static void +intel_blit_framebuffer(GLcontext *ctx, + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter) +{ + const GLfloat xZoomSave = ctx->Pixel.ZoomX; + const GLfloat yZoomSave = ctx->Pixel.ZoomY; + GLsizei width, height; + GLfloat xFlip = 1.0F, yFlip = 1.0F; + + if (srcX1 < srcX0) { + GLint tmp = srcX1; + srcX1 = srcX0; + srcX0 = tmp; + xFlip = -1.0F; + } + + if (srcY1 < srcY0) { + GLint tmp = srcY1; + srcY1 = srcY0; + srcY0 = tmp; + yFlip = -1.0F; + } + + width = srcX1 - srcX0; + height = srcY1 - srcY0; + + ctx->Pixel.ZoomX = xFlip * (dstX1 - dstX0) / (srcX1 - srcY0); + ctx->Pixel.ZoomY = yFlip * (dstY1 - dstY0) / (srcY1 - srcY0); + + if (ctx->Pixel.ZoomX < 0.0F) { + dstX0 = MAX2(dstX0, dstX1); + } + else { + dstX0 = MIN2(dstX0, dstX1); + } + + if (ctx->Pixel.ZoomY < 0.0F) { + dstY0 = MAX2(dstY0, dstY1); + } + else { + dstY0 = MIN2(dstY0, dstY1); + } + + if (mask & GL_COLOR_BUFFER_BIT) { + ctx->Driver.CopyPixels(ctx, srcX0, srcY0, width, height, + dstX0, dstY0, GL_COLOR); + } + if (mask & GL_DEPTH_BUFFER_BIT) { + ctx->Driver.CopyPixels(ctx, srcX0, srcY0, width, height, + dstX0, dstY0, GL_DEPTH); + } + if (mask & GL_STENCIL_BUFFER_BIT) { + ctx->Driver.CopyPixels(ctx, srcX0, srcY0, width, height, + dstX0, dstY0, GL_STENCIL); + } + + ctx->Pixel.ZoomX = xZoomSave; + ctx->Pixel.ZoomY = yZoomSave; +} + + +/** * Do one-time context initializations related to GL_EXT_framebuffer_object. * Hook in device driver functions. */ @@ -687,4 +720,6 @@ intel_fbo_init(struct intel_context *intel) intel->ctx.Driver.RenderTexture = intel_render_texture; intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture; intel->ctx.Driver.ResizeBuffers = intel_resize_buffers; + intel->ctx.Driver.ValidateFramebuffer = intel_validate_framebuffer; + intel->ctx.Driver.BlitFramebuffer = intel_blit_framebuffer; } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index b7e9280e8cc..7226ee026f6 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -55,19 +55,11 @@ struct intel_framebuffer /** * Intel renderbuffer, derived from gl_renderbuffer. - * Note: The PairedDepth and PairedStencil fields use renderbuffer IDs, - * not pointers because in some circumstances a deleted renderbuffer could - * result in a dangling pointer here. */ struct intel_renderbuffer { struct gl_renderbuffer Base; struct intel_region *region; - GLuint pfPitch; /* possibly paged flipped pitch */ - GLboolean RenderToTexture; /* RTT? */ - - GLuint PairedDepth; /**< only used if this is a depth renderbuffer */ - GLuint PairedStencil; /**< only used if this is a stencil renderbuffer */ GLuint vbl_pending; /**< vblank sequence number of pending flip */ @@ -75,48 +67,70 @@ struct intel_renderbuffer unsigned long span_cache_offset; }; -extern struct intel_renderbuffer *intel_renderbuffer(struct gl_renderbuffer - *rb); + +/** + * gl_renderbuffer is a base class which we subclass. The Class field + * is used for simple run-time type checking. + */ +#define INTEL_RB_CLASS 0x12345678 + + +/** + * Return a gl_renderbuffer ptr casted to intel_renderbuffer. + * NULL will be returned if the rb isn't really an intel_renderbuffer. + * This is determined by checking the ClassID. + */ +static INLINE struct intel_renderbuffer * +intel_renderbuffer(struct gl_renderbuffer *rb) +{ + struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb; + if (irb && irb->Base.ClassID == INTEL_RB_CLASS) { + /*_mesa_warning(NULL, "Returning non-intel Rb\n");*/ + return irb; + } + else + return NULL; +} + + +/** + * Return a framebuffer's renderbuffer, named by a BUFFER_x index. + */ +static INLINE struct intel_renderbuffer * +intel_get_renderbuffer(struct gl_framebuffer *fb, int attIndex) +{ + if (attIndex >= 0) + return intel_renderbuffer(fb->Attachment[attIndex].Renderbuffer); + else + return NULL; +} + extern void intel_renderbuffer_set_region(struct intel_renderbuffer *irb, struct intel_region *region); + extern struct intel_renderbuffer * intel_create_renderbuffer(GLenum intFormat); -extern void intel_fbo_init(struct intel_context *intel); - - -/* XXX make inline or macro */ -extern struct intel_renderbuffer *intel_get_renderbuffer(struct gl_framebuffer - *fb, - int attIndex); - -extern void intel_flip_renderbuffers(struct intel_framebuffer *intel_fb); +extern void +intel_fbo_init(struct intel_context *intel); -/* XXX make inline or macro */ -extern struct intel_region *intel_get_rb_region(struct gl_framebuffer *fb, - GLuint attIndex); +extern void +intel_flip_renderbuffers(struct intel_framebuffer *intel_fb); -/** - * Are we currently rendering into a texture? - */ -static INLINE GLboolean -intel_rendering_to_texture(const GLcontext *ctx) +static INLINE struct intel_region * +intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex) { - if (ctx->DrawBuffer->Name) { - /* User-created FBO */ - const struct intel_renderbuffer *irb = - intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]); - return irb && irb->RenderToTexture; - } - else { - return GL_FALSE; - } + struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex); + if (irb) + return irb->region; + else + return NULL; } diff --git a/src/mesa/drivers/dri/intel/intel_pixel.h b/src/mesa/drivers/dri/intel/intel_pixel.h index 76b8781316b..cb41fa182cb 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.h +++ b/src/mesa/drivers/dri/intel/intel_pixel.h @@ -76,4 +76,6 @@ void intelBitmap(GLcontext * ctx, const struct gl_pixelstore_attrib *unpack, const GLubyte * pixels); +void intel_clear_tris(GLcontext *ctx, GLbitfield mask); + #endif diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 3a01f63dc72..1db7f5594e9 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -495,6 +495,7 @@ intel_texture_bitmap(GLcontext * ctx, texcoords[3][1] = 1.0; _mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices); + _mesa_ClientActiveTextureARB(GL_TEXTURE0); _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords); _mesa_Enable(GL_VERTEX_ARRAY); _mesa_Enable(GL_TEXTURE_COORD_ARRAY); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index bb36649dacd..7be7ea82b35 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -72,6 +72,8 @@ intel_texture_drawpixels(GLcontext * ctx, GLfloat vertices[4][4]; GLfloat texcoords[4][2]; GLfloat z; + GLint old_active_texture; + GLenum internalFormat; /* We're going to mess with texturing with no regard to existing texture * state, so if there is some set up we have to bail. @@ -125,6 +127,7 @@ intel_texture_drawpixels(GLcontext * ctx, /* XXX: pixel store stuff */ _mesa_Disable(GL_POLYGON_STIPPLE); + old_active_texture = ctx->Texture.CurrentUnit; _mesa_ActiveTextureARB(GL_TEXTURE0_ARB); _mesa_Enable(GL_TEXTURE_2D); _mesa_GenTextures(1, &texname); @@ -132,11 +135,11 @@ intel_texture_drawpixels(GLcontext * ctx, _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); _mesa_TexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - /* - _mesa_TexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); - _mesa_TexEnvf(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_REPLACE); - */ - _mesa_TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, format, + if (type == GL_ALPHA) + internalFormat = GL_ALPHA; + else + internalFormat = GL_RGBA; + _mesa_TexImage2D(GL_TEXTURE_2D, 0, internalFormat, width, height, 0, format, type, pixels); intel_meta_set_passthrough_transform(intel); @@ -176,12 +179,15 @@ intel_texture_drawpixels(GLcontext * ctx, texcoords[3][1] = 1.0; _mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices); + _mesa_ClientActiveTextureARB(GL_TEXTURE0); _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords); _mesa_Enable(GL_VERTEX_ARRAY); _mesa_Enable(GL_TEXTURE_COORD_ARRAY); CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); intel_meta_restore_transform(intel); + + _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); _mesa_PopClientAttrib(); _mesa_PopAttrib(); @@ -209,6 +215,7 @@ intel_stencil_drawpixels(GLcontext * ctx, struct gl_pixelstore_attrib old_unpack; GLstencil *stencil_pixels; int row; + GLint old_active_texture; if (format != GL_STENCIL_INDEX) return GL_FALSE; @@ -270,6 +277,7 @@ intel_stencil_drawpixels(GLcontext * ctx, GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); old_fb_name = ctx->DrawBuffer->Name; + old_active_texture = ctx->Texture.CurrentUnit; _mesa_Disable(GL_POLYGON_STIPPLE); _mesa_Disable(GL_DEPTH_TEST); @@ -355,6 +363,7 @@ intel_stencil_drawpixels(GLcontext * ctx, texcoords[3][1] = 1.0; _mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices); + _mesa_ClientActiveTextureARB(GL_TEXTURE0); _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords); _mesa_Enable(GL_VERTEX_ARRAY); _mesa_Enable(GL_TEXTURE_COORD_ARRAY); @@ -362,6 +371,7 @@ intel_stencil_drawpixels(GLcontext * ctx, intel_meta_restore_transform(intel); + _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, old_fb_name); _mesa_PopClientAttrib(); diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 51ce32a9679..ec85c4131a1 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -152,7 +152,7 @@ void intel_region_reference(struct intel_region **dst, struct intel_region *src) { if (src) - DBG("%s %d\n", __FUNCTION__, src->refcount); + DBG("%s %p %d\n", __FUNCTION__, src, src->refcount); assert(*dst == NULL); if (src) { @@ -169,7 +169,7 @@ intel_region_release(struct intel_region **region_handle) if (region == NULL) return; - DBG("%s %d\n", __FUNCTION__, region->refcount - 1); + DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1); ASSERT(region->refcount > 0); region->refcount--; diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 7042c255644..a52271158c6 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -28,27 +28,27 @@ #include "main/glheader.h" #include "main/context.h" #include "main/framebuffer.h" -#include "main/matrix.h" #include "main/renderbuffer.h" -#include "main/simple_list.h" + #include "utils.h" #include "vblank.h" #include "xmlpool.h" - -#include "intel_screen.h" - +#include "intel_batchbuffer.h" #include "intel_buffers.h" -#include "intel_tex.h" -#include "intel_span.h" -#include "intel_fbo.h" +#include "intel_bufmgr.h" #include "intel_chipset.h" +#include "intel_extensions.h" +#include "intel_fbo.h" +#include "intel_regions.h" +#include "intel_swapbuffers.h" +#include "intel_screen.h" +#include "intel_span.h" +#include "intel_tex.h" #include "i915_drm.h" #include "i830_dri.h" -#include "intel_regions.h" -#include "intel_batchbuffer.h" -#include "intel_bufmgr.h" + PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN @@ -159,7 +159,7 @@ intelPrintSAREA(const drm_i915_sarea_t * sarea) * A number of the screen parameters are obtained/computed from * information in the SAREA. This function updates those parameters. */ -void +static void intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, drm_i915_sarea_t * sarea) { @@ -316,8 +316,6 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, __DRIdrawablePrivate * driDrawPriv, const __GLcontextModes * mesaVis, GLboolean isPixmap) { - intelScreenPrivate *screen = (intelScreenPrivate *) driScrnPriv->private; - if (isPixmap) { return GL_FALSE; /* not implemented */ } @@ -467,8 +465,6 @@ intelFillInModes(__DRIscreenPrivate *psp, __GLcontextModes *m; unsigned depth_buffer_factor; unsigned back_buffer_factor; - GLenum fb_format; - GLenum fb_type; int i; /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't @@ -480,6 +476,7 @@ intelFillInModes(__DRIscreenPrivate *psp, uint8_t depth_bits_array[3]; uint8_t stencil_bits_array[3]; + uint8_t msaa_samples_array[1]; depth_bits_array[0] = 0; depth_bits_array[1] = depth_bits; @@ -496,22 +493,39 @@ intelFillInModes(__DRIscreenPrivate *psp, stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; + msaa_samples_array[0] = 0; + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; back_buffer_factor = (have_back_buffer) ? 3 : 1; if (pixel_bits == 16) { - fb_format = GL_RGB; - fb_type = GL_UNSIGNED_SHORT_5_6_5; + configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor, + msaa_samples_array, 1); } else { - fb_format = GL_BGRA; - fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; + __DRIconfig **configs_a8r8g8b8; + __DRIconfig **configs_x8r8g8b8; + + configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, + depth_bits_array, + stencil_bits_array, + depth_buffer_factor, + back_buffer_modes, + back_buffer_factor, + msaa_samples_array, 1); + configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV, + depth_bits_array, + stencil_bits_array, + depth_buffer_factor, + back_buffer_modes, + back_buffer_factor, + msaa_samples_array, 1); + configs = driConcatConfigs(configs_a8r8g8b8, configs_x8r8g8b8); } - configs = driCreateConfigs(fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor); if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); @@ -673,6 +687,17 @@ static const __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) { intelScreenPrivate *intelScreen; + GLenum fb_format[3]; + GLenum fb_type[3]; + /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't + * support pageflipping at all. + */ + static const GLenum back_buffer_modes[] = { + GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML + }; + uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1]; + int color; + __DRIconfig **configs = NULL; /* Calling driInitExtensions here, with a NULL context pointer, * does not actually enable the extensions. It just makes sure @@ -712,8 +737,50 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) intelScreen->irq_active = 1; psp->extensions = intelScreenExtensions; - return driConcatConfigs(intelFillInModes(psp, 16, 16, 0, 1), - intelFillInModes(psp, 32, 24, 8, 1)); + depth_bits[0] = 0; + stencil_bits[0] = 0; + depth_bits[1] = 16; + stencil_bits[1] = 0; + depth_bits[2] = 24; + stencil_bits[2] = 0; + depth_bits[3] = 24; + stencil_bits[3] = 8; + + msaa_samples_array[0] = 0; + + fb_format[0] = GL_RGB; + fb_type[0] = GL_UNSIGNED_SHORT_5_6_5; + + fb_format[1] = GL_BGR; + fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV; + + fb_format[2] = GL_BGRA; + fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV; + + for (color = 0; color < ARRAY_SIZE(fb_format); color++) { + __DRIconfig **new_configs; + + new_configs = driCreateConfigs(fb_format[color], fb_type[color], + depth_bits, + stencil_bits, + ARRAY_SIZE(depth_bits), + back_buffer_modes, + ARRAY_SIZE(back_buffer_modes), + msaa_samples_array, + ARRAY_SIZE(msaa_samples_array)); + if (configs == NULL) + configs = new_configs; + else + configs = driConcatConfigs(configs, new_configs); + } + + if (configs == NULL) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + __LINE__); + return NULL; + } + + return (const __DRIconfig **)configs; } const struct __DriverAPIRec driDriverAPI = { diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index fcd0d9c28c7..e1036de4db8 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -92,10 +92,6 @@ extern GLboolean intelMapScreenRegions(__DRIscreenPrivate * sPriv); extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen); -extern void -intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, - drm_i915_sarea_t * sarea); - extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv); extern GLboolean intelUnbindContext(__DRIcontextPrivate * driContextPriv); @@ -105,11 +101,6 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, __DRIdrawablePrivate * driDrawPriv, __DRIdrawablePrivate * driReadPriv); -extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv); - -extern void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); - extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen); #endif diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index d9315043e6e..bdd2fd9e857 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -150,7 +150,7 @@ static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb, int x_tile_number, y_tile_number; int tile_off, tile_base; - tile_stride = (irb->pfPitch * irb->region->cpp) << 3; + tile_stride = (irb->region->pitch * irb->region->cpp) << 3; xbyte = x * irb->region->cpp; @@ -190,7 +190,7 @@ static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb, printf("(%d,%d) -> %d + %d = %d (pitch = %d, tstride = %d)\n", x, y, tile_off, tile_base, tile_off + tile_base, - irb->pfPitch, tile_stride); + irb->region->pitch, tile_stride); #endif return tile_base + tile_off; @@ -205,7 +205,7 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, int x_tile_number, y_tile_number; int tile_off, tile_base; - tile_stride = (irb->pfPitch * irb->region->cpp) << 5; + tile_stride = (irb->region->pitch * irb->region->cpp) << 5; xbyte = x * irb->region->cpp; @@ -255,8 +255,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define LOCAL_VARS \ struct intel_context *intel = intel_context(ctx); \ struct intel_renderbuffer *irb = intel_renderbuffer(rb); \ - const GLint yScale = irb->RenderToTexture ? 1 : -1; \ - const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; \ + const GLint yScale = ctx->DrawBuffer->Name ? 1 : -1; \ + const GLint yBias = ctx->DrawBuffer->Name ? 0 : irb->Base.Height - 1;\ unsigned int num_cliprects; \ struct drm_clip_rect *cliprects; \ int x_off, y_off; \ @@ -392,8 +392,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define LOCAL_DEPTH_VARS \ struct intel_context *intel = intel_context(ctx); \ struct intel_renderbuffer *irb = intel_renderbuffer(rb); \ - const GLint yScale = irb->RenderToTexture ? 1 : -1; \ - const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; \ + const GLint yScale = ctx->DrawBuffer->Name ? 1 : -1; \ + const GLint yBias = ctx->DrawBuffer->Name ? 0 : irb->Base.Height - 1;\ unsigned int num_cliprects; \ struct drm_clip_rect *cliprects; \ int x_off, y_off; \ @@ -528,8 +528,6 @@ intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb) if (irb == NULL || irb->region == NULL) return; - irb->pfPitch = irb->region->pitch; - intel_set_span_functions(intel, rb); } @@ -543,7 +541,6 @@ intel_renderbuffer_unmap(struct intel_context *intel, return; clear_span_cache(irb); - irb->pfPitch = 0; rb->GetRow = NULL; rb->PutRow = NULL; diff --git a/src/mesa/drivers/dri/intel/intel_state.c b/src/mesa/drivers/dri/intel/intel_state.c new file mode 100644 index 00000000000..4ee742377d6 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_state.c @@ -0,0 +1,233 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "main/glheader.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/enums.h" +#include "main/colormac.h" +#include "main/dd.h" + +#include "intel_screen.h" +#include "intel_context.h" +#include "intel_regions.h" +#include "swrast/swrast.h" + +int +intel_translate_shadow_compare_func(GLenum func) +{ + switch (func) { + case GL_NEVER: + return COMPAREFUNC_ALWAYS; + case GL_LESS: + return COMPAREFUNC_LEQUAL; + case GL_LEQUAL: + return COMPAREFUNC_LESS; + case GL_GREATER: + return COMPAREFUNC_GEQUAL; + case GL_GEQUAL: + return COMPAREFUNC_GREATER; + case GL_NOTEQUAL: + return COMPAREFUNC_EQUAL; + case GL_EQUAL: + return COMPAREFUNC_NOTEQUAL; + case GL_ALWAYS: + return COMPAREFUNC_NEVER; + } + + fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func); + return COMPAREFUNC_NEVER; +} + +int +intel_translate_compare_func(GLenum func) +{ + switch (func) { + case GL_NEVER: + return COMPAREFUNC_NEVER; + case GL_LESS: + return COMPAREFUNC_LESS; + case GL_LEQUAL: + return COMPAREFUNC_LEQUAL; + case GL_GREATER: + return COMPAREFUNC_GREATER; + case GL_GEQUAL: + return COMPAREFUNC_GEQUAL; + case GL_NOTEQUAL: + return COMPAREFUNC_NOTEQUAL; + case GL_EQUAL: + return COMPAREFUNC_EQUAL; + case GL_ALWAYS: + return COMPAREFUNC_ALWAYS; + } + + fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func); + return COMPAREFUNC_ALWAYS; +} + +int +intel_translate_stencil_op(GLenum op) +{ + switch (op) { + case GL_KEEP: + return STENCILOP_KEEP; + case GL_ZERO: + return STENCILOP_ZERO; + case GL_REPLACE: + return STENCILOP_REPLACE; + case GL_INCR: + return STENCILOP_INCRSAT; + case GL_DECR: + return STENCILOP_DECRSAT; + case GL_INCR_WRAP: + return STENCILOP_INCR; + case GL_DECR_WRAP: + return STENCILOP_DECR; + case GL_INVERT: + return STENCILOP_INVERT; + default: + return STENCILOP_ZERO; + } +} + +int +intel_translate_blend_factor(GLenum factor) +{ + switch (factor) { + case GL_ZERO: + return BLENDFACT_ZERO; + case GL_SRC_ALPHA: + return BLENDFACT_SRC_ALPHA; + case GL_ONE: + return BLENDFACT_ONE; + case GL_SRC_COLOR: + return BLENDFACT_SRC_COLR; + case GL_ONE_MINUS_SRC_COLOR: + return BLENDFACT_INV_SRC_COLR; + case GL_DST_COLOR: + return BLENDFACT_DST_COLR; + case GL_ONE_MINUS_DST_COLOR: + return BLENDFACT_INV_DST_COLR; + case GL_ONE_MINUS_SRC_ALPHA: + return BLENDFACT_INV_SRC_ALPHA; + case GL_DST_ALPHA: + return BLENDFACT_DST_ALPHA; + case GL_ONE_MINUS_DST_ALPHA: + return BLENDFACT_INV_DST_ALPHA; + case GL_SRC_ALPHA_SATURATE: + return BLENDFACT_SRC_ALPHA_SATURATE; + case GL_CONSTANT_COLOR: + return BLENDFACT_CONST_COLOR; + case GL_ONE_MINUS_CONSTANT_COLOR: + return BLENDFACT_INV_CONST_COLOR; + case GL_CONSTANT_ALPHA: + return BLENDFACT_CONST_ALPHA; + case GL_ONE_MINUS_CONSTANT_ALPHA: + return BLENDFACT_INV_CONST_ALPHA; + } + + fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, factor); + return BLENDFACT_ZERO; +} + +int +intel_translate_logic_op(GLenum opcode) +{ + switch (opcode) { + case GL_CLEAR: + return LOGICOP_CLEAR; + case GL_AND: + return LOGICOP_AND; + case GL_AND_REVERSE: + return LOGICOP_AND_RVRSE; + case GL_COPY: + return LOGICOP_COPY; + case GL_COPY_INVERTED: + return LOGICOP_COPY_INV; + case GL_AND_INVERTED: + return LOGICOP_AND_INV; + case GL_NOOP: + return LOGICOP_NOOP; + case GL_XOR: + return LOGICOP_XOR; + case GL_OR: + return LOGICOP_OR; + case GL_OR_INVERTED: + return LOGICOP_OR_INV; + case GL_NOR: + return LOGICOP_NOR; + case GL_EQUIV: + return LOGICOP_EQUIV; + case GL_INVERT: + return LOGICOP_INV; + case GL_OR_REVERSE: + return LOGICOP_OR_RVRSE; + case GL_NAND: + return LOGICOP_NAND; + case GL_SET: + return LOGICOP_SET; + default: + return LOGICOP_SET; + } +} + + +static void +intelClearColor(GLcontext *ctx, const GLfloat color[4]) +{ + struct intel_context *intel = intel_context(ctx); + GLubyte clear[4]; + + CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]); + CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]); + CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]); + CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]); + + /* compute both 32 and 16-bit clear values */ + intel->ClearColor8888 = INTEL_PACKCOLOR8888(clear[0], clear[1], + clear[2], clear[3]); + intel->ClearColor565 = INTEL_PACKCOLOR565(clear[0], clear[1], clear[2]); +} + + +/* Fallback to swrast for select and feedback. + */ +static void +intelRenderMode(GLcontext *ctx, GLenum mode) +{ + struct intel_context *intel = intel_context(ctx); + FALLBACK(intel, INTEL_FALLBACK_RENDERMODE, (mode != GL_RENDER)); +} + + +void +intelInitStateFuncs(struct dd_function_table *functions) +{ + functions->RenderMode = intelRenderMode; + functions->ClearColor = intelClearColor; +} diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.c b/src/mesa/drivers/dri/intel/intel_swapbuffers.c new file mode 100644 index 00000000000..7d035b9f6e4 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_swapbuffers.c @@ -0,0 +1,248 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "intel_blit.h" +#include "intel_buffers.h" +#include "intel_swapbuffers.h" +#include "intel_fbo.h" +#include "intel_batchbuffer.h" +#include "drirenderbuffer.h" +#include "vblank.h" +#include "i915_drm.h" + + + +/* + * Correct a drawablePrivate's set of vblank flags WRT the current context. + * When considering multiple crtcs. + */ +GLuint +intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv) +{ + if (!intel->intelScreen->driScrnPriv->dri2.enabled && + intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { + volatile drm_i915_sarea_t *sarea = intel->sarea; + drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w, + .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h }; + drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y, + .x2 = sarea->planeA_x + sarea->planeA_w, + .y2 = sarea->planeA_y + sarea->planeA_h }; + drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y, + .x2 = sarea->planeB_x + sarea->planeB_w, + .y2 = sarea->planeB_y + sarea->planeB_h }; + GLint areaA = driIntersectArea( drw_rect, planeA_rect ); + GLint areaB = driIntersectArea( drw_rect, planeB_rect ); + GLuint flags = dPriv->vblFlags; + + /* Update vblank info + */ + if (areaB > areaA || (areaA == areaB && areaB > 0)) { + flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; + } else { + flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; + } + + /* Do the stupid test: Is one of them actually disabled? + */ + if (sarea->planeA_w == 0 || sarea->planeA_h == 0) { + flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; + } else if (sarea->planeB_w == 0 || sarea->planeB_h == 0) { + flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; + } + + return flags; + } else { + return dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; + } +} + + +/** + * Called from driSwapBuffers() + */ +void +intelSwapBuffers(__DRIdrawablePrivate * dPriv) +{ + __DRIscreenPrivate *psp = dPriv->driScreenPriv; + + if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { + GET_CURRENT_CONTEXT(ctx); + struct intel_context *intel; + + if (ctx == NULL) + return; + + intel = intel_context(ctx); + + if (ctx->Visual.doubleBufferMode) { + GLboolean missed_target; + struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + int64_t ust; + + _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ + + /* + * The old swapping ioctl was incredibly racy, just wait for vblank + * and do the swap ourselves. + */ + driWaitForVBlank(dPriv, &missed_target); + + /* + * Update each buffer's vbl_pending so we don't get too out of + * sync + */ + intel_get_renderbuffer(&intel_fb->Base, + BUFFER_BACK_LEFT)->vbl_pending = dPriv->vblSeq; + intel_get_renderbuffer(&intel_fb->Base, + BUFFER_FRONT_LEFT)->vbl_pending = dPriv->vblSeq; + + intelCopyBuffer(dPriv, NULL); + + intel_fb->swap_count++; + (*psp->systemTime->getUST) (&ust); + if (missed_target) { + intel_fb->swap_missed_count++; + intel_fb->swap_missed_ust = ust - intel_fb->swap_ust; + } + + intel_fb->swap_ust = ust; + } + drmCommandNone(intel->driFd, DRM_I915_GEM_THROTTLE); + } + else { + /* XXX this shouldn't be an error but we can't handle it for now */ + fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); + } +} + + +/** + * Called from driCopySubBuffer() + */ +void +intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) +{ + if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { + struct intel_context *intel = + (struct intel_context *) dPriv->driContextPriv->driverPrivate; + GLcontext *ctx = &intel->ctx; + + if (ctx->Visual.doubleBufferMode) { + drm_clip_rect_t rect; + rect.x1 = x + dPriv->x; + rect.y1 = (dPriv->h - y - h) + dPriv->y; + rect.x2 = rect.x1 + w; + rect.y2 = rect.y1 + h; + _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ + intelCopyBuffer(dPriv, &rect); + } + } + else { + /* XXX this shouldn't be an error but we can't handle it for now */ + fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); + } +} + + +/** + * This will be called whenever the currently bound window is moved/resized. + * XXX: actually, it seems to NOT be called when the window is only moved (BP). + */ +void +intelWindowMoved(struct intel_context *intel) +{ + GLcontext *ctx = &intel->ctx; + __DRIdrawablePrivate *dPriv = intel->driDrawable; + struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + + if (!intel->intelScreen->driScrnPriv->dri2.enabled && + intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { + GLuint flags = intelFixupVblank(intel, dPriv); + + /* Check to see if we changed pipes */ + if (flags != dPriv->vblFlags && dPriv->vblFlags && + !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) { + int64_t count; + drmVBlank vbl; + int i; + + /* + * Deal with page flipping + */ + vbl.request.type = DRM_VBLANK_ABSOLUTE; + + if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { + vbl.request.type |= DRM_VBLANK_SECONDARY; + } + + for (i = 0; i < 2; i++) { + if (!intel_fb->color_rb[i] || + (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <= + (1<<23)) + continue; + + vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending; + drmWaitVBlank(intel->driFd, &vbl); + } + + /* + * Update msc_base from old pipe + */ + driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count); + dPriv->msc_base = count; + /* + * Then get new vblank_base and vblSeq values + */ + dPriv->vblFlags = flags; + driGetCurrentVBlank(dPriv); + dPriv->vblank_base = dPriv->vblSeq; + + intel_fb->vbl_waited = dPriv->vblSeq; + + for (i = 0; i < 2; i++) { + if (intel_fb->color_rb[i]) + intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited; + } + } + } else { + dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY; + } + + /* Update Mesa's notion of window size */ + driUpdateFramebufferSize(ctx, dPriv); + intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */ + + /* Update hardware scissor */ + if (ctx->Driver.Scissor != NULL) { + ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, + ctx->Scissor.Width, ctx->Scissor.Height); + } + + /* Re-calculate viewport related state */ + if (ctx->Driver.DepthRange != NULL) + ctx->Driver.DepthRange( ctx, ctx->Viewport.Near, ctx->Viewport.Far ); +} diff --git a/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.h b/src/mesa/drivers/dri/intel/intel_swapbuffers.h index 46c9bab3af2..75bb6242ffc 100644 --- a/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.h +++ b/src/mesa/drivers/dri/intel/intel_swapbuffers.h @@ -1,8 +1,9 @@ + /************************************************************************** - * + * * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +11,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,26 +23,30 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ #ifndef INTEL_SWAPBUFFERS_H #define INTEL_SWAPBUFFERS_H +#include "dri_util.h" +#include "drm.h" -struct pipe_surface; +struct intel_context; +struct intel_framebuffer; -extern void intelDisplaySurface(__DRIdrawablePrivate * dPriv, - struct pipe_surface *surf, - const drm_clip_rect_t * rect); +extern void +intelSwapBuffers(__DRIdrawablePrivate * dPriv); -extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv); +extern void +intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); -extern void intelCopySubBuffer(__DRIdrawablePrivate * dPriv, - int x, int y, int w, int h); +extern GLuint +intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv); -extern void intelUpdateWindowSize(__DRIdrawablePrivate *dPriv); +extern void +intelWindowMoved(struct intel_context *intel); #endif /* INTEL_SWAPBUFFERS_H */ diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c index e64d8a1556d..ae0994b183a 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.c +++ b/src/mesa/drivers/dri/intel/intel_tex.c @@ -93,7 +93,7 @@ intelFreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) static void * do_memcpy(void *dest, const void *src, size_t n) { - if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) { + if ((((unsigned long) src) & 63) || (((unsigned long) dest) & 63)) { return __memcpy(dest, src, n); } else diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index 5e418ac4463..2715a540d02 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -16,7 +16,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, GLenum format, GLenum type) { struct intel_context *intel = intel_context(ctx); - const GLboolean do32bpt = (intel->ctx.Visual.rgbBits == 32); + const GLboolean do32bpt = (intel->ctx.Visual.rgbBits >= 24); switch (internalFormat) { case 4: diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 2ac7dceb0fc..866022d0ce2 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -209,7 +209,8 @@ try_pbo_upload(struct intel_context *intel, return GL_FALSE; } - src_offset = (GLuint) pixels; + /* note: potential 64-bit ptr to 32-bit int cast */ + src_offset = (GLuint) (unsigned long) pixels; if (unpack->RowLength > 0) src_stride = unpack->RowLength; @@ -264,7 +265,8 @@ try_pbo_zcopy(struct intel_context *intel, return GL_FALSE; } - src_offset = (GLuint) pixels; + /* note: potential 64-bit ptr to 32-bit int cast */ + src_offset = (GLuint) (unsigned long) pixels; if (unpack->RowLength > 0) src_stride = unpack->RowLength; diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c index 99abd209b69..9c7f513c6f5 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.c +++ b/src/mesa/drivers/dri/mach64/mach64_context.c @@ -57,10 +57,6 @@ #include "utils.h" #include "vblank.h" -#define need_GL_ARB_multisample -#define need_GL_ARB_vertex_buffer_object -#include "extension_helper.h" - #ifndef MACH64_DEBUG int MACH64_DEBUG = (0); #endif @@ -82,9 +78,7 @@ static const struct dri_debug_control debug_control[] = const struct dri_extension card_extensions[] = { - { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_multitexture", NULL }, - { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, { "GL_EXT_texture_edge_clamp", NULL }, { "GL_MESA_ycbcr_texture", NULL }, { "GL_SGIS_generate_mipmap", NULL }, @@ -196,6 +190,7 @@ GLboolean mach64CreateContext( const __GLcontextModes *glVisual, ctx->Const.MaxTextureUnits = 2; ctx->Const.MaxTextureImageUnits = 2; ctx->Const.MaxTextureCoordUnits = 2; + ctx->Const.MaxDrawBuffers = 1; heap = mach64Screen->IsPCI ? MACH64_CARD_HEAP : MACH64_AGP_HEAP; diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index 6bfb4c32b15..43e59594dd5 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -93,6 +93,7 @@ mach64FillInModes( __DRIscreenPrivate *psp, uint8_t depth_bits_array[2]; uint8_t stencil_bits_array[2]; + uint8_t msaa_samples_array[1]; depth_bits_array[0] = depth_bits; depth_bits_array[1] = depth_bits; @@ -104,6 +105,8 @@ mach64FillInModes( __DRIscreenPrivate *psp, stencil_bits_array[0] = 0; stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; + msaa_samples_array[0] = 0; + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; @@ -119,7 +122,8 @@ mach64FillInModes( __DRIscreenPrivate *psp, configs = driCreateConfigs(fb_format, fb_type, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, - back_buffer_factor); + back_buffer_factor, + msaa_samples_array, 1); if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c index 1f9d3c57ebe..9fe267eafd5 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tex.c +++ b/src/mesa/drivers/dri/mach64/mach64_tex.c @@ -152,6 +152,7 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA8: case GL_ALPHA12: case GL_ALPHA16: + case GL_COMPRESSED_ALPHA: case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: @@ -160,9 +161,11 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: + case GL_COMPRESSED_LUMINANCE_ALPHA: case 4: case GL_RGBA: case GL_RGBA2: + case GL_COMPRESSED_RGBA: if (mmesa->mach64Screen->cpp == 4) return &_mesa_texformat_argb8888; else @@ -193,6 +196,7 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB10: case GL_RGB12: case GL_RGB16: + case GL_COMPRESSED_RGB: if (mmesa->mach64Screen->cpp == 4) return &_mesa_texformat_argb8888; else @@ -204,6 +208,7 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE8: case GL_LUMINANCE12: case GL_LUMINANCE16: + case GL_COMPRESSED_LUMINANCE: if (mmesa->mach64Screen->cpp == 4) return &_mesa_texformat_argb8888; /* inefficient but accurate */ else @@ -214,6 +219,7 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: + case GL_COMPRESSED_INTENSITY: if (mmesa->mach64Screen->cpp == 4) return &_mesa_texformat_argb8888; /* inefficient but accurate */ else diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 86da3a2cacf..926534d6dff 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -69,13 +69,9 @@ #include "GL/internal/dri_interface.h" -#define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object #define need_GL_ARB_vertex_program #define need_GL_EXT_fog_coord #define need_GL_EXT_gpu_program_parameters -#define need_GL_EXT_multi_draw_arrays #define need_GL_EXT_secondary_color #if 0 #define need_GL_EXT_paletted_texture @@ -133,6 +129,7 @@ mgaFillInModes( __DRIscreenPrivate *psp, uint8_t depth_bits_array[3]; uint8_t stencil_bits_array[3]; + uint8_t msaa_samples_array[1]; depth_bits_array[0] = 0; @@ -147,6 +144,8 @@ mgaFillInModes( __DRIscreenPrivate *psp, stencil_bits_array[1] = 0; stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; + msaa_samples_array[0] = 0; + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; @@ -162,7 +161,8 @@ mgaFillInModes( __DRIscreenPrivate *psp, configs = driCreateConfigs(fb_format, fb_type, depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor); + back_buffer_modes, back_buffer_factor, + msaa_samples_array, 1); if (configs == NULL) { fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__ ); @@ -385,13 +385,9 @@ static const struct dri_extension g400_extensions[] = static const struct dri_extension card_extensions[] = { - { "GL_ARB_multisample", GL_ARB_multisample_functions }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_rectangle", NULL }, - { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, { "GL_EXT_blend_logic_op", NULL }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, - { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions }, /* paletted_textures currently doesn't work, but we could fix them later */ #if defined( need_GL_EXT_paletted_texture ) { "GL_EXT_shared_texture_palette", NULL }, @@ -539,6 +535,8 @@ mgaCreateContext( const __GLcontextModes *mesaVis, ctx->Const.MaxLineWidthAA = 10.0; ctx->Const.LineWidthGranularity = 1.0; + ctx->Const.MaxDrawBuffers = 1; + mmesa->texture_depth = driQueryOptioni (&mmesa->optionCache, "texture_depth"); if (mmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c index 535a98cc01f..f511a67bada 100644 --- a/src/mesa/drivers/dri/r128/r128_context.c +++ b/src/mesa/drivers/dri/r128/r128_context.c @@ -65,9 +65,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. int R128_DEBUG = 0; #endif -#define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object #define need_GL_EXT_blend_minmax #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color @@ -75,12 +72,9 @@ int R128_DEBUG = 0; const struct dri_extension card_extensions[] = { - { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_multitexture", NULL }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_env_add", NULL }, { "GL_ARB_texture_mirrored_repeat", NULL }, - { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, { "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, { "GL_EXT_texture_edge_clamp", NULL }, @@ -229,6 +223,8 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual, ctx->Const.MaxLineWidthAA = 1.0; ctx->Const.LineWidthGranularity = 1.0; + ctx->Const.MaxDrawBuffers = 1; + #if ENABLE_PERF_BOXES rmesa->boxes = driQueryOptionb(&rmesa->optionCache, "performance_boxes"); #endif diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index cb3a147dbac..7cda4ca5d38 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -422,7 +422,7 @@ r128FillInModes( __DRIscreenPrivate *psp, uint8_t depth_bits_array[2]; uint8_t stencil_bits_array[2]; - + uint8_t msaa_samples_array[1]; depth_bits_array[0] = depth_bits; depth_bits_array[1] = depth_bits; @@ -434,6 +434,8 @@ r128FillInModes( __DRIscreenPrivate *psp, stencil_bits_array[0] = 0; stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; + msaa_samples_array[0] = 0; + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; @@ -446,26 +448,27 @@ r128FillInModes( __DRIscreenPrivate *psp, fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; } - configs = driCreateConfigs(fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor); - if (configs == NULL) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } + configs = driCreateConfigs(fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor, + msaa_samples_array, 1); + if (configs == NULL) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + __LINE__); + return NULL; + } - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for (i = 0; configs[i]; i++) { - m = &configs[i]->modes; - if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { - m->visualRating = GLX_SLOW_CONFIG; - } - } + /* Mark the visual as slow if there are "fake" stencil bits. + */ + for (i = 0; configs[i]; i++) { + m = &configs[i]->modes; + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { + m->visualRating = GLX_SLOW_CONFIG; + } + } - return (const __DRIconfig **) configs; + return (const __DRIconfig **) configs; } diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 5531e0a7399..c06751516eb 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -62,14 +62,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_maos.h" #include "r200_vertprog.h" -#define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object #define need_GL_ARB_vertex_program #define need_GL_ATI_fragment_shader #define need_GL_EXT_blend_minmax #define need_GL_EXT_fog_coord -#define need_GL_EXT_multi_draw_arrays #define need_GL_EXT_secondary_color #define need_GL_EXT_blend_equation_separate #define need_GL_EXT_blend_func_separate @@ -120,20 +116,16 @@ static const GLubyte *r200GetString( GLcontext *ctx, GLenum name ) */ const struct dri_extension card_extensions[] = { - { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_border_clamp", NULL }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_env_add", NULL }, { "GL_ARB_texture_env_combine", NULL }, { "GL_ARB_texture_env_dot3", NULL }, { "GL_ARB_texture_env_crossbar", NULL }, { "GL_ARB_texture_mirrored_repeat", NULL }, - { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, { "GL_EXT_blend_subtract", NULL }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, - { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions }, { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, { "GL_EXT_stencil_wrap", NULL }, { "GL_EXT_texture_edge_clamp", NULL }, @@ -411,6 +403,8 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, ctx->Const.VertexProgram.MaxNativeParameters = R200_VSF_MAX_PARAM; ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; + ctx->Const.MaxDrawBuffers = 1; + /* Initialize the software rasterizer and helper modules. */ _swrast_CreateContext( ctx ); diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 37436275e34..4c14c7eefed 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -77,19 +77,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. int future_hw_tcl_on = 1; int hw_tcl_on = 1; -#define need_GL_EXT_stencil_two_side -#define need_GL_ARB_multisample +#define need_GL_VERSION_2_0 #define need_GL_ARB_point_parameters -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object #define need_GL_ARB_vertex_program -#define need_GL_EXT_blend_minmax -//#define need_GL_EXT_fog_coord -#define need_GL_EXT_multi_draw_arrays -#define need_GL_EXT_secondary_color #define need_GL_EXT_blend_equation_separate #define need_GL_EXT_blend_func_separate +#define need_GL_EXT_blend_minmax +//#define need_GL_EXT_fog_coord #define need_GL_EXT_gpu_program_parameters +#define need_GL_EXT_secondary_color +#define need_GL_EXT_stencil_two_side +#define need_GL_ATI_separate_stencil #define need_GL_NV_vertex_program #include "extension_helper.h" @@ -97,27 +95,23 @@ const struct dri_extension card_extensions[] = { /* *INDENT-OFF* */ {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, - {"GL_ARB_multisample", GL_ARB_multisample_functions}, {"GL_ARB_multitexture", NULL}, {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, {"GL_ARB_shadow", NULL}, {"GL_ARB_shadow_ambient", NULL}, {"GL_ARB_texture_border_clamp", NULL}, - {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, {"GL_ARB_texture_cube_map", NULL}, {"GL_ARB_texture_env_add", NULL}, {"GL_ARB_texture_env_combine", NULL}, {"GL_ARB_texture_env_crossbar", NULL}, {"GL_ARB_texture_env_dot3", NULL}, {"GL_ARB_texture_mirrored_repeat", NULL}, - {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, {"GL_EXT_blend_subtract", NULL}, // {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, - {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, {"GL_EXT_shadow_funcs", NULL}, @@ -130,6 +124,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_texture_lod_bias", NULL}, {"GL_EXT_texture_mirror_clamp", NULL}, {"GL_EXT_texture_rectangle", NULL}, + {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions}, {"GL_ATI_texture_env_combine3", NULL}, {"GL_ATI_texture_mirror_once", NULL}, {"GL_MESA_pack_invert", NULL}, @@ -142,6 +137,16 @@ const struct dri_extension card_extensions[] = { /* *INDENT-ON* */ }; + +/** + * The GL 2.0 functions are needed to make display lists work with + * functions added by GL_ATI_separate_stencil. + */ +const struct dri_extension gl_20_extension[] = { + {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, +}; + + extern struct tnl_pipeline_stage _r300_render_stage; extern const struct tnl_pipeline_stage _r300_tcl_stage; @@ -306,6 +311,8 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, #endif #endif + ctx->Const.MaxDrawBuffers = 1; + /* Initialize the software rasterizer and helper modules. */ _swrast_CreateContext(ctx); diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 4ef7f2bd788..8d030c63fb3 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -163,6 +163,19 @@ static GLboolean transform_TEX( } } + if (inst.SrcReg[0].File != PROGRAM_TEMPORARY && inst.SrcReg[0].File != PROGRAM_INPUT) { + int tmpreg = radeonFindFreeTemporary(t); + tgt = radeonAppendInstructions(t->Program, 1); + tgt->Opcode = OPCODE_MOV; + tgt->DstReg.File = PROGRAM_TEMPORARY; + tgt->DstReg.Index = tmpreg; + tgt->SrcReg[0] = inst.SrcReg[0]; + + reset_srcreg(&inst.SrcReg[0]); + inst.SrcReg[0].File = PROGRAM_TEMPORARY; + inst.SrcReg[0].Index = tmpreg; + } + tgt = radeonAppendInstructions(t->Program, 1); _mesa_copy_instructions(tgt, &inst, 1); diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 7c6485ef60b..872a33e258b 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -656,7 +656,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_GB_FOG_SELECT_C3A (3 << 0) # define R300_GB_FOG_SELECT_1_1_W (4 << 0) # define R300_GB_FOG_SELECT_Z (5 << 0) -# define R300_GB_DEPTH_SELECT_Z (0 << 3 +# define R300_GB_DEPTH_SELECT_Z (0 << 3) # define R300_GB_DEPTH_SELECT_1_1_W (1 << 3) # define R300_GB_W_SELECT_1_W (0 << 4) # define R300_GB_W_SELECT_1 (1 << 4) @@ -730,8 +730,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R500_RS_IP_TEX_PTR_Q_SHIFT 18 #define R500_RS_IP_COL_PTR_SHIFT 24 #define R500_RS_IP_COL_FMT_SHIFT 27 -# define R500_RS_COL_PTR(x) (x << 24) -# define R500_RS_COL_FMT(x) (x << 27) +# define R500_RS_COL_PTR(x) ((x) << 24) +# define R500_RS_COL_FMT(x) ((x) << 27) /* gap */ #define R500_RS_IP_OFFSET_DIS (0 << 31) #define R500_RS_IP_OFFSET_EN (1 << 31) @@ -1172,9 +1172,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_RS_IP_3 0x431C # define R300_RS_INTERP_SRC_SHIFT 2 /* TODO: check for removal */ # define R300_RS_INTERP_SRC_MASK (7 << 2) /* TODO: check for removal */ -# define R300_RS_TEX_PTR(x) (x << 0) -# define R300_RS_COL_PTR(x) (x << 6) -# define R300_RS_COL_FMT(x) (x << 9) +# define R300_RS_TEX_PTR(x) ((x) << 0) +# define R300_RS_COL_PTR(x) ((x) << 6) +# define R300_RS_COL_FMT(x) ((x) << 9) # define R300_RS_COL_FMT_RGBA 0 # define R300_RS_COL_FMT_RGB0 1 # define R300_RS_COL_FMT_RGB1 2 @@ -1184,10 +1184,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_RS_COL_FMT_111A 8 # define R300_RS_COL_FMT_1110 9 # define R300_RS_COL_FMT_1111 10 -# define R300_RS_SEL_S(x) (x << 13) -# define R300_RS_SEL_T(x) (x << 16) -# define R300_RS_SEL_R(x) (x << 19) -# define R300_RS_SEL_Q(x) (x << 22) +# define R300_RS_SEL_S(x) ((x) << 13) +# define R300_RS_SEL_T(x) ((x) << 16) +# define R300_RS_SEL_R(x) ((x) << 19) +# define R300_RS_SEL_Q(x) ((x) << 22) # define R300_RS_SEL_C0 0 # define R300_RS_SEL_C1 1 # define R300_RS_SEL_C2 2 @@ -2705,7 +2705,7 @@ enum { # define R500_ALPHA_OP_COS 13 # define R500_ALPHA_OP_MDH 14 # define R500_ALPHA_OP_MDV 15 -# define R500_ALPHA_ADDRD(x) (x << 4) +# define R500_ALPHA_ADDRD(x) ((x) << 4) # define R500_ALPHA_ADDRD_REL (1 << 11) # define R500_ALPHA_SEL_A_SHIFT 12 # define R500_ALPHA_SEL_A_SRC0 (0 << 12) @@ -2749,16 +2749,16 @@ enum { # define R500_ALPHA_OMOD_DIV_4 (5 << 26) # define R500_ALPHA_OMOD_DIV_8 (6 << 26) # define R500_ALPHA_OMOD_DISABLE (7 << 26) -# define R500_ALPHA_TARGET(x) (x << 29) +# define R500_ALPHA_TARGET(x) ((x) << 29) # define R500_ALPHA_W_OMASK (1 << 31) #define R500_US_ALU_ALPHA_ADDR_0 0x9800 -# define R500_ALPHA_ADDR0(x) (x << 0) +# define R500_ALPHA_ADDR0(x) ((x) << 0) # define R500_ALPHA_ADDR0_CONST (1 << 8) # define R500_ALPHA_ADDR0_REL (1 << 9) -# define R500_ALPHA_ADDR1(x) (x << 10) +# define R500_ALPHA_ADDR1(x) ((x) << 10) # define R500_ALPHA_ADDR1_CONST (1 << 18) # define R500_ALPHA_ADDR1_REL (1 << 19) -# define R500_ALPHA_ADDR2(x) (x << 20) +# define R500_ALPHA_ADDR2(x) ((x) << 20) # define R500_ALPHA_ADDR2_CONST (1 << 28) # define R500_ALPHA_ADDR2_REL (1 << 29) # define R500_ALPHA_SRCP_OP_1_MINUS_2A0 (0 << 30) @@ -2779,7 +2779,7 @@ enum { # define R500_ALU_RGBA_OP_SOP (10 << 0) # define R500_ALU_RGBA_OP_MDH (11 << 0) # define R500_ALU_RGBA_OP_MDV (12 << 0) -# define R500_ALU_RGBA_ADDRD(x) (x << 4) +# define R500_ALU_RGBA_ADDRD(x) ((x) << 4) # define R500_ALU_RGBA_ADDRD_REL (1 << 11) # define R500_ALU_RGBA_SEL_C_SHIFT 12 # define R500_ALU_RGBA_SEL_C_SRC0 (0 << 12) @@ -2906,16 +2906,16 @@ enum { # define R500_ALU_RGB_OMOD_DIV_4 (5 << 26) # define R500_ALU_RGB_OMOD_DIV_8 (6 << 26) # define R500_ALU_RGB_OMOD_DISABLE (7 << 26) -# define R500_ALU_RGB_TARGET(x) (x << 29) +# define R500_ALU_RGB_TARGET(x) ((x) << 29) # define R500_ALU_RGB_WMASK (1 << 31) #define R500_US_ALU_RGB_ADDR_0 0x9000 -# define R500_RGB_ADDR0(x) (x << 0) +# define R500_RGB_ADDR0(x) ((x) << 0) # define R500_RGB_ADDR0_CONST (1 << 8) # define R500_RGB_ADDR0_REL (1 << 9) -# define R500_RGB_ADDR1(x) (x << 10) +# define R500_RGB_ADDR1(x) ((x) << 10) # define R500_RGB_ADDR1_CONST (1 << 18) # define R500_RGB_ADDR1_REL (1 << 19) -# define R500_RGB_ADDR2(x) (x << 20) +# define R500_RGB_ADDR2(x) ((x) << 20) # define R500_RGB_ADDR2_CONST (1 << 28) # define R500_RGB_ADDR2_REL (1 << 29) # define R500_RGB_SRCP_OP_1_MINUS_2RGB0 (0 << 30) @@ -2970,19 +2970,19 @@ enum { /* note that these are 8 bit lengths, despite the offsets, at least for R500 */ #define R500_US_CODE_ADDR 0x4630 -# define R500_US_CODE_START_ADDR(x) (x << 0) -# define R500_US_CODE_END_ADDR(x) (x << 16) +# define R500_US_CODE_START_ADDR(x) ((x) << 0) +# define R500_US_CODE_END_ADDR(x) ((x) << 16) #define R500_US_CODE_OFFSET 0x4638 -# define R500_US_CODE_OFFSET_ADDR(x) (x << 0) +# define R500_US_CODE_OFFSET_ADDR(x) ((x) << 0) #define R500_US_CODE_RANGE 0x4634 -# define R500_US_CODE_RANGE_ADDR(x) (x << 0) -# define R500_US_CODE_RANGE_SIZE(x) (x << 16) +# define R500_US_CODE_RANGE_ADDR(x) ((x) << 0) +# define R500_US_CODE_RANGE_SIZE(x) ((x) << 16) #define R500_US_CONFIG 0x4600 # define R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO (1 << 1) #define R500_US_FC_ADDR_0 0xa000 -# define R500_FC_BOOL_ADDR(x) (x << 0) -# define R500_FC_INT_ADDR(x) (x << 8) -# define R500_FC_JUMP_ADDR(x) (x << 16) +# define R500_FC_BOOL_ADDR(x) ((x) << 0) +# define R500_FC_INT_ADDR(x) ((x) << 8) +# define R500_FC_JUMP_ADDR(x) ((x) << 16) # define R500_FC_JUMP_GLOBAL (1 << 31) #define R500_US_FC_BOOL_CONST 0x4620 # define R500_FC_KBOOL(x) (x) @@ -3003,8 +3003,8 @@ enum { # define R500_FC_A_OP_NONE (0 << 6) # define R500_FC_A_OP_POP (1 << 6) # define R500_FC_A_OP_PUSH (2 << 6) -# define R500_FC_JUMP_FUNC(x) (x << 8) -# define R500_FC_B_POP_CNT(x) (x << 16) +# define R500_FC_JUMP_FUNC(x) ((x) << 8) +# define R500_FC_B_POP_CNT(x) ((x) << 16) # define R500_FC_B_OP0_NONE (0 << 24) # define R500_FC_B_OP0_DECR (1 << 24) # define R500_FC_B_OP0_INCR (2 << 24) @@ -3013,14 +3013,14 @@ enum { # define R500_FC_B_OP1_INCR (2 << 26) # define R500_FC_IGNORE_UNCOVERED (1 << 28) #define R500_US_FC_INT_CONST_0 0x4c00 -# define R500_FC_INT_CONST_KR(x) (x << 0) -# define R500_FC_INT_CONST_KG(x) (x << 8) -# define R500_FC_INT_CONST_KB(x) (x << 16) +# define R500_FC_INT_CONST_KR(x) ((x) << 0) +# define R500_FC_INT_CONST_KG(x) ((x) << 8) +# define R500_FC_INT_CONST_KB(x) ((x) << 16) /* _0 through _15 */ #define R500_US_FORMAT0_0 0x4640 -# define R500_FORMAT_TXWIDTH(x) (x << 0) -# define R500_FORMAT_TXHEIGHT(x) (x << 11) -# define R500_FORMAT_TXDEPTH(x) (x << 22) +# define R500_FORMAT_TXWIDTH(x) ((x) << 0) +# define R500_FORMAT_TXHEIGHT(x) ((x) << 11) +# define R500_FORMAT_TXDEPTH(x) ((x) << 22) /* _0 through _3 */ #define R500_US_OUT_FMT_0 0x46a4 # define R500_OUT_FMT_C4_8 (0 << 0) @@ -3061,12 +3061,12 @@ enum { # define R500_C3_SEL_R (1 << 14) # define R500_C3_SEL_G (2 << 14) # define R500_C3_SEL_B (3 << 14) -# define R500_OUT_SIGN(x) (x << 16) +# define R500_OUT_SIGN(x) ((x) << 16) # define R500_ROUND_ADJ (1 << 20) #define R500_US_PIXSIZE 0x4604 # define R500_PIX_SIZE(x) (x) #define R500_US_TEX_ADDR_0 0x9800 -# define R500_TEX_SRC_ADDR(x) (x << 0) +# define R500_TEX_SRC_ADDR(x) ((x) << 0) # define R500_TEX_SRC_ADDR_REL (1 << 7) # define R500_TEX_SRC_S_SWIZ_R (0 << 8) # define R500_TEX_SRC_S_SWIZ_G (1 << 8) @@ -3084,7 +3084,7 @@ enum { # define R500_TEX_SRC_Q_SWIZ_G (1 << 14) # define R500_TEX_SRC_Q_SWIZ_B (2 << 14) # define R500_TEX_SRC_Q_SWIZ_A (3 << 14) -# define R500_TEX_DST_ADDR(x) (x << 16) +# define R500_TEX_DST_ADDR(x) ((x) << 16) # define R500_TEX_DST_ADDR_REL (1 << 23) # define R500_TEX_DST_R_SWIZ_R (0 << 24) # define R500_TEX_DST_R_SWIZ_G (1 << 24) @@ -3103,7 +3103,7 @@ enum { # define R500_TEX_DST_A_SWIZ_B (2 << 30) # define R500_TEX_DST_A_SWIZ_A (3 << 30) #define R500_US_TEX_ADDR_DXDY_0 0xa000 -# define R500_DX_ADDR(x) (x << 0) +# define R500_DX_ADDR(x) ((x) << 0) # define R500_DX_ADDR_REL (1 << 7) # define R500_DX_S_SWIZ_R (0 << 8) # define R500_DX_S_SWIZ_G (1 << 8) @@ -3121,7 +3121,7 @@ enum { # define R500_DX_Q_SWIZ_G (1 << 14) # define R500_DX_Q_SWIZ_B (2 << 14) # define R500_DX_Q_SWIZ_A (3 << 14) -# define R500_DY_ADDR(x) (x << 16) +# define R500_DY_ADDR(x) ((x) << 16) # define R500_DY_ADDR_REL (1 << 17) # define R500_DY_S_SWIZ_R (0 << 24) # define R500_DY_S_SWIZ_G (1 << 24) @@ -3140,7 +3140,7 @@ enum { # define R500_DY_Q_SWIZ_B (2 << 30) # define R500_DY_Q_SWIZ_A (3 << 30) #define R500_US_TEX_INST_0 0x9000 -# define R500_TEX_ID(x) (x << 16) +# define R500_TEX_ID(x) ((x) << 16) # define R500_TEX_INST_NOP (0 << 22) # define R500_TEX_INST_LD (1 << 22) # define R500_TEX_INST_TEXKILL (2 << 22) diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index f9266e44c13..16ce4a11999 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -347,6 +347,8 @@ static GLboolean r300RunRender(GLcontext * ctx, static int r300Fallback(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); + const unsigned back = ctx->Stencil._BackFace; + /* Do we need to use new-style shaders? * Also is there a better way to do this? */ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { @@ -371,12 +373,14 @@ static int r300Fallback(GLcontext * ctx) FALLBACK_IF(ctx->RenderMode != GL_RENDER); - FALLBACK_IF(ctx->Stencil._TestTwoSide - && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[1] - || ctx->Stencil.ValueMask[0] != - ctx->Stencil.ValueMask[1] - || ctx->Stencil.WriteMask[0] != - ctx->Stencil.WriteMask[1])); + /* If GL_EXT_stencil_two_side is disabled, this fallback check can + * be removed. + */ + FALLBACK_IF(ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back] + || ctx->Stencil.ValueMask[0] != + ctx->Stencil.ValueMask[back] + || ctx->Stencil.WriteMask[0] != + ctx->Stencil.WriteMask[back]); if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite) FALLBACK_IF(ctx->Point.PointSprite); diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index a63dbac3436..c192fecca49 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -783,6 +783,7 @@ static void r300Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) R300_FG_FOG_BLEND_FN_EXP2; fogScale.f = 0.3 * ctx->Fog.Density; fogStart.f = 0.0; + break; default: return; } @@ -974,15 +975,9 @@ static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face, { r300ContextPtr rmesa = R300_CONTEXT(ctx); GLuint refmask = - (((ctx->Stencil. - Ref[0] & 0xff) << R300_STENCILREF_SHIFT) | ((ctx-> - Stencil. - ValueMask - [0] & - 0xff) - << - R300_STENCILMASK_SHIFT)); - + ((ctx->Stencil.Ref[0] & 0xff) << R300_STENCILREF_SHIFT) + | ((ctx->Stencil.ValueMask[0] & 0xff) << R300_STENCILMASK_SHIFT); + const unsigned back = ctx->Stencil._BackFace; GLuint flag; R300_STATECHANGE(rmesa, zs); @@ -1000,8 +995,7 @@ static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face, rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= (flag << R300_S_FRONT_FUNC_SHIFT); - if (ctx->Stencil._TestTwoSide) - flag = translate_func(ctx->Stencil.Function[1]); + flag = translate_func(ctx->Stencil.Function[back]); rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= (flag << R300_S_BACK_FUNC_SHIFT); @@ -1026,6 +1020,7 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { r300ContextPtr rmesa = R300_CONTEXT(ctx); + const unsigned back = ctx->Stencil._BackFace; R300_STATECHANGE(rmesa, zs); /* It is easier to mask what's left.. */ @@ -1042,23 +1037,13 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, | (translate_stencil_op(ctx->Stencil.ZPassFunc[0]) << R300_S_FRONT_ZPASS_OP_SHIFT); - if (ctx->Stencil._TestTwoSide) { - rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= - (translate_stencil_op(ctx->Stencil.FailFunc[1]) << - R300_S_BACK_SFAIL_OP_SHIFT) - | (translate_stencil_op(ctx->Stencil.ZFailFunc[1]) << - R300_S_BACK_ZFAIL_OP_SHIFT) - | (translate_stencil_op(ctx->Stencil.ZPassFunc[1]) << - R300_S_BACK_ZPASS_OP_SHIFT); - } else { - rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= - (translate_stencil_op(ctx->Stencil.FailFunc[0]) << - R300_S_BACK_SFAIL_OP_SHIFT) - | (translate_stencil_op(ctx->Stencil.ZFailFunc[0]) << - R300_S_BACK_ZFAIL_OP_SHIFT) - | (translate_stencil_op(ctx->Stencil.ZPassFunc[0]) << - R300_S_BACK_ZPASS_OP_SHIFT); - } + rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= + (translate_stencil_op(ctx->Stencil.FailFunc[back]) << + R300_S_BACK_SFAIL_OP_SHIFT) + | (translate_stencil_op(ctx->Stencil.ZFailFunc[back]) << + R300_S_BACK_ZFAIL_OP_SHIFT) + | (translate_stencil_op(ctx->Stencil.ZPassFunc[back]) << + R300_S_BACK_ZPASS_OP_SHIFT); } /* ============================================================= diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index 75dae86fa81..926ddd59644 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -31,6 +31,12 @@ #include "radeon_program_alu.h" +static void reset_srcreg(struct prog_src_register* reg) +{ + _mesa_bzero(reg, sizeof(*reg)); + reg->Swizzle = SWIZZLE_NOOP; +} + static struct prog_src_register shadow_ambient(struct gl_program *program, int tmu) { gl_state_index fail_value_tokens[STATE_LENGTH] = { @@ -99,6 +105,19 @@ static GLboolean transform_TEX( destredirect = GL_TRUE; } + if (inst.SrcReg[0].File != PROGRAM_TEMPORARY && inst.SrcReg[0].File != PROGRAM_INPUT) { + int tmpreg = radeonFindFreeTemporary(t); + tgt = radeonAppendInstructions(t->Program, 1); + tgt->Opcode = OPCODE_MOV; + tgt->DstReg.File = PROGRAM_TEMPORARY; + tgt->DstReg.Index = tmpreg; + tgt->SrcReg[0] = inst.SrcReg[0]; + + reset_srcreg(&inst.SrcReg[0]); + inst.SrcReg[0].File = PROGRAM_TEMPORARY; + inst.SrcReg[0].Index = tmpreg; + } + tgt = radeonAppendInstructions(t->Program, 1); _mesa_copy_instructions(tgt, &inst, 1); diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 1e992c0b3d6..ea81a3250b7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -62,9 +62,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_tcl.h" #include "radeon_maos.h" -#define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object #define need_GL_EXT_blend_minmax #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color @@ -114,16 +111,13 @@ static const GLubyte *radeonGetString( GLcontext *ctx, GLenum name ) */ const struct dri_extension card_extensions[] = { - { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_border_clamp", NULL }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_env_add", NULL }, { "GL_ARB_texture_env_combine", NULL }, { "GL_ARB_texture_env_crossbar", NULL }, { "GL_ARB_texture_env_dot3", NULL }, { "GL_ARB_texture_mirrored_repeat", NULL }, - { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, { "GL_EXT_blend_logic_op", NULL }, { "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, @@ -359,6 +353,8 @@ radeonCreateContext( const __GLcontextModes *glVisual, rmesa->boxes = 0; + ctx->Const.MaxDrawBuffers = 1; + /* Initialize the software rasterizer and helper modules. */ _swrast_CreateContext( ctx ); diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c index de3c3a15a7f..31eea13f4ef 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c @@ -40,7 +40,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "swrast_setup/swrast_setup.h" #include "math/m_translate.h" #include "tnl/tnl.h" -#include "tnl/tcontext.h" #include "radeon_context.h" #include "radeon_ioctl.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 5f32dd575e3..56c22faafa7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -206,6 +206,8 @@ DRI_CONF_BEGIN DRI_CONF_END; static const GLuint __driNConfigOptions = 17; +extern const struct dri_extension gl_20_extension[]; + #ifndef RADEON_DEBUG int RADEON_DEBUG = 0; @@ -274,7 +276,7 @@ radeonFillInModes( __DRIscreenPrivate *psp, uint8_t depth_bits_array[2]; uint8_t stencil_bits_array[2]; - + uint8_t msaa_samples_array[1]; depth_bits_array[0] = depth_bits; depth_bits_array[1] = depth_bits; @@ -286,6 +288,8 @@ radeonFillInModes( __DRIscreenPrivate *psp, stencil_bits_array[0] = 0; stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; + msaa_samples_array[0] = 0; + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; @@ -301,7 +305,8 @@ radeonFillInModes( __DRIscreenPrivate *psp, configs = driCreateConfigs(fb_format, fb_type, depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor); + back_buffer_modes, back_buffer_factor, + msaa_samples_array, 1); if (configs == NULL) { fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__ ); @@ -1140,6 +1145,7 @@ static void radeonDestroyContext(__DRIcontextPrivate * driContextPriv) #endif + /** * This is the driver specific part of the createNewScreen entry point. * @@ -1192,6 +1198,8 @@ radeonInitScreen(__DRIscreenPrivate *psp) driInitSingleExtension( NULL, NV_vp_extension ); driInitSingleExtension( NULL, ATI_fs_extension ); driInitExtensions( NULL, point_extensions, GL_FALSE ); +#elif defined(RADEON_COMMON_FOR_R300) + driInitSingleExtension( NULL, gl_20_extension ); #endif if (!radeonInitDriver(psp)) diff --git a/src/mesa/drivers/dri/s3v/s3v_context.c b/src/mesa/drivers/dri/s3v/s3v_context.c index 14502f95aec..0a3bf7258d1 100644 --- a/src/mesa/drivers/dri/s3v/s3v_context.c +++ b/src/mesa/drivers/dri/s3v/s3v_context.c @@ -108,6 +108,8 @@ GLboolean s3vCreateContext(const __GLcontextModes *glVisual, ctx->Const.MaxLineWidthAA = 1.0; ctx->Const.LineWidthGranularity = 1.0; + ctx->Const.MaxDrawBuffers = 1; + vmesa->texHeap = mmInit( 0, vmesa->s3vScreen->textureSize ); DEBUG(("vmesa->s3vScreen->textureSize = 0x%x\n", vmesa->s3vScreen->textureSize)); diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index a344aab71bb..326d595352f 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -59,9 +59,6 @@ #include "drirenderbuffer.h" #include "texmem.h" -#define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object #define need_GL_EXT_secondary_color #include "extension_helper.h" @@ -133,10 +130,7 @@ struct timeval tv_s1,tv_f1; static const struct dri_extension card_extensions[] = { - { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_multitexture", NULL }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, - { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, { "GL_EXT_stencil_wrap", NULL }, { "GL_EXT_texture_lod_bias", NULL }, { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, @@ -350,7 +344,9 @@ savageCreateContext( const __GLcontextModes *mesaVis, ctx->Const.MaxLineWidthAA = 3.0; ctx->Const.LineWidthGranularity = 1.0; #endif - + + ctx->Const.MaxDrawBuffers = 1; + /* Dri stuff */ imesa->hHWContext = driContextPriv->hHWContext; @@ -914,7 +910,7 @@ savageFillInModes( __DRIscreenPrivate *psp, uint8_t depth_bits_array[2]; uint8_t stencil_bits_array[2]; - + uint8_t msaa_samples_array[1]; depth_bits_array[0] = depth_bits; depth_bits_array[1] = depth_bits; @@ -926,6 +922,8 @@ savageFillInModes( __DRIscreenPrivate *psp, stencil_bits_array[0] = 0; stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; + msaa_samples_array[0] = 0; + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; @@ -941,7 +939,8 @@ savageFillInModes( __DRIscreenPrivate *psp, configs = driCreateConfigs(fb_format, fb_type, depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor); + back_buffer_modes, back_buffer_factor, + msaa_samples_array, 1); if (configs == NULL) { fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__ ); diff --git a/src/mesa/drivers/dri/sis/sis_alloc.c b/src/mesa/drivers/dri/sis/sis_alloc.c index 4ca40528034..ce34e44da22 100644 --- a/src/mesa/drivers/dri/sis/sis_alloc.c +++ b/src/mesa/drivers/dri/sis/sis_alloc.c @@ -137,7 +137,7 @@ sisAllocZStencilBuffer( sisContextPtr smesa ) { int cpp = ( smesa->glCtx->Visual.depthBits + smesa->glCtx->Visual.stencilBits ) / 8; - unsigned char *addr; + char *addr; smesa->depth.bpp = cpp * 8; smesa->depth.pitch = ALIGNMENT(smesa->driDrawable->w * cpp, 4); @@ -150,7 +150,7 @@ sisAllocZStencilBuffer( sisContextPtr smesa ) addr = (char *)ALIGNMENT((unsigned long)addr, Z_BUFFER_HW_ALIGNMENT); smesa->depth.map = addr; - smesa->depth.offset = addr - smesa->FbBase; + smesa->depth.offset = addr - (char *)smesa->FbBase; /* stencil buffer is same as depth buffer */ smesa->stencil.size = smesa->depth.size; @@ -173,7 +173,7 @@ void sisAllocBackbuffer( sisContextPtr smesa ) { int cpp = smesa->bytesPerPixel; - unsigned char *addr; + char *addr; smesa->back.bpp = smesa->bytesPerPixel * 8; smesa->back.pitch = ALIGNMENT(smesa->driDrawable->w * cpp, 4); @@ -186,7 +186,7 @@ sisAllocBackbuffer( sisContextPtr smesa ) addr = (char *)ALIGNMENT((unsigned long)addr, DRAW_BUFFER_HW_ALIGNMENT); smesa->back.map = addr; - smesa->back.offset = addr - smesa->FbBase; + smesa->back.offset = addr - (char *)smesa->FbBase; } void diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c index 00d17da3bad..a070fe3d79f 100644 --- a/src/mesa/drivers/dri/sis/sis_context.c +++ b/src/mesa/drivers/dri/sis/sis_context.c @@ -57,9 +57,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/tnl.h" #include "tnl/t_pipeline.h" -#define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color #include "extension_helper.h" @@ -74,12 +71,9 @@ int GlobalCmdQueueLen = 0; struct dri_extension card_extensions[] = { - { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_border_clamp", NULL }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_mirrored_repeat", NULL }, - { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, /*{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },*/ { "GL_EXT_texture_lod_bias", NULL }, { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, @@ -91,9 +85,7 @@ struct dri_extension card_extensions[] = struct dri_extension card_extensions_6326[] = { - { "GL_ARB_multisample", GL_ARB_multisample_functions }, /*{ "GL_ARB_texture_border_clamp", NULL },*/ - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, /*{ "GL_ARB_texture_mirrored_repeat", NULL },*/ /*{ "GL_MESA_ycbcr_texture", NULL },*/ { NULL, NULL } diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index b1a5d15236f..9eb27fef087 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -77,6 +77,7 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp) }; uint8_t depth_bits_array[4]; uint8_t stencil_bits_array[4]; + uint8_t msaa_samples_array[1]; depth_bits_array[0] = 0; stencil_bits_array[0] = 0; @@ -87,6 +88,8 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp) depth_bits_array[3] = 32; stencil_bits_array[3] = 0; + msaa_samples_array[0] = 0; + depth_buffer_factor = 4; back_buffer_factor = 2; @@ -100,7 +103,8 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp) configs = driCreateConfigs(fb_format, fb_type, depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor); + back_buffer_modes, back_buffer_factor, + msaa_samples_array, 1); if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); return NULL; diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c index 095941aea2e..76d12d07b3c 100644 --- a/src/mesa/drivers/dri/sis/sis_tris.c +++ b/src/mesa/drivers/dri/sis/sis_tris.c @@ -994,7 +994,7 @@ sisFlushPrimsLocked(sisContextPtr smesa) MMIO(REG_3D_PrimitiveSet, smesa->dwPrimitiveSet); } while (smesa->vb_last < smesa->vb_cur) { - sis_emit_func(smesa, smesa->vb_last); + sis_emit_func(smesa, (char *)smesa->vb_last); smesa->vb_last += incr; } mWait3DCmdQueue(1); diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index 15b57244dcd..2e7f11327e6 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -72,7 +72,7 @@ #define need_GL_EXT_framebuffer_blit #define need_GL_EXT_gpu_program_parameters #define need_GL_EXT_paletted_texture -#define need_GL_IBM_multimode_draw_arrays +#define need_GL_EXT_stencil_two_side #define need_GL_MESA_resize_buffers #define need_GL_NV_vertex_program #define need_GL_NV_fragment_program @@ -103,7 +103,7 @@ const struct dri_extension card_extensions[] = { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions }, - { "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions }, + { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions }, { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, { "GL_NV_fragment_program", GL_NV_fragment_program_functions }, @@ -147,6 +147,7 @@ swrastFillInModes(__DRIscreen *psp, uint8_t depth_bits_array[4]; uint8_t stencil_bits_array[4]; + uint8_t msaa_samples_array[1]; depth_bits_array[0] = 0; depth_bits_array[1] = 0; @@ -161,26 +162,38 @@ swrastFillInModes(__DRIscreen *psp, stencil_bits_array[2] = 0; stencil_bits_array[3] = (stencil_bits == 0) ? 8 : stencil_bits; + msaa_samples_array[0] = 0; + depth_buffer_factor = 4; back_buffer_factor = 2; - if (pixel_bits == 8) { + switch (pixel_bits) { + case 8: fb_format = GL_RGB; fb_type = GL_UNSIGNED_BYTE_2_3_3_REV; - } - else if (pixel_bits == 16) { + break; + case 16: fb_format = GL_RGB; fb_type = GL_UNSIGNED_SHORT_5_6_5; - } - else { + break; + case 24: + fb_format = GL_BGR; + fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; + break; + case 32: fb_format = GL_BGRA; fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; + break; + default: + fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__, + pixel_bits); + return NULL; } configs = driCreateConfigs(fb_format, fb_type, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, - back_buffer_factor); + back_buffer_factor, msaa_samples_array, 1); if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); @@ -196,7 +209,7 @@ driCreateNewScreen(int scrn, const __DRIextension **extensions, { static const __DRIextension *emptyExtensionList[] = { NULL }; __DRIscreen *psp; - __DRIconfig **configs8, **configs16, **configs32; + __DRIconfig **configs8, **configs16, **configs24, **configs32; (void) data; @@ -213,11 +226,13 @@ driCreateNewScreen(int scrn, const __DRIextension **extensions, configs8 = swrastFillInModes(psp, 8, 8, 0, 1); configs16 = swrastFillInModes(psp, 16, 16, 0, 1); + configs24 = swrastFillInModes(psp, 24, 24, 8, 1); configs32 = swrastFillInModes(psp, 32, 24, 8, 1); - configs16 = (__DRIconfig **)driConcatConfigs(configs8, configs16); - - *driver_configs = driConcatConfigs(configs16, configs32); + configs16 = driConcatConfigs(configs8, configs16); + configs24 = driConcatConfigs(configs16, configs24); + *driver_configs = (const __DRIconfig **) + driConcatConfigs(configs24, configs32); driInitExtensions( NULL, card_extensions, GL_FALSE ); @@ -249,19 +264,24 @@ static GLuint choose_pixel_format(const GLvisual *v) { if (v->rgbMode) { - int bpp = v->rgbBits; + int depth = v->rgbBits; - if (bpp == 32 + if (depth == 32 && v->redMask == 0xff0000 && v->greenMask == 0x00ff00 && v->blueMask == 0x0000ff) return PF_A8R8G8B8; - else if (bpp == 16 + else if (depth == 24 + && v->redMask == 0xff0000 + && v->greenMask == 0x00ff00 + && v->blueMask == 0x0000ff) + return PF_X8R8G8B8; + else if (depth == 16 && v->redMask == 0xf800 && v->greenMask == 0x07e0 && v->blueMask == 0x001f) return PF_R5G6B5; - else if (bpp == 8 + else if (depth == 8 && v->redMask == 0x07 && v->greenMask == 0x38 && v->blueMask == 0xc0) @@ -290,7 +310,6 @@ swrast_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); - int bpp; unsigned mask = PITCH_ALIGN_BITS - 1; TRACE; @@ -299,23 +318,8 @@ swrast_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->Width = width; rb->Height = height; - switch (internalFormat) { - case GL_RGB: - bpp = rb->RedBits + rb->GreenBits + rb->BlueBits; - break; - case GL_RGBA: - bpp = rb->RedBits + rb->GreenBits + rb->BlueBits + rb->AlphaBits; - break; - case GL_COLOR_INDEX8_EXT: - bpp = rb->IndexBits; - break; - default: - _mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ ); - return GL_FALSE; - } - /* always pad to PITCH_ALIGN_BITS */ - xrb->pitch = ((width * bpp + mask) & ~mask) / 8; + xrb->pitch = ((width * xrb->bpp + mask) & ~mask) / 8; return GL_TRUE; } @@ -371,6 +375,17 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) xrb->Base.GreenBits = 8 * sizeof(GLubyte); xrb->Base.BlueBits = 8 * sizeof(GLubyte); xrb->Base.AlphaBits = 8 * sizeof(GLubyte); + xrb->bpp = 32; + break; + case PF_X8R8G8B8: + xrb->Base.InternalFormat = GL_RGB; + xrb->Base._BaseFormat = GL_RGB; + xrb->Base.DataType = GL_UNSIGNED_BYTE; + xrb->Base.RedBits = 8 * sizeof(GLubyte); + xrb->Base.GreenBits = 8 * sizeof(GLubyte); + xrb->Base.BlueBits = 8 * sizeof(GLubyte); + xrb->Base.AlphaBits = 0; + xrb->bpp = 32; break; case PF_R5G6B5: xrb->Base.InternalFormat = GL_RGB; @@ -380,6 +395,7 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) xrb->Base.GreenBits = 6 * sizeof(GLubyte); xrb->Base.BlueBits = 5 * sizeof(GLubyte); xrb->Base.AlphaBits = 0; + xrb->bpp = 16; break; case PF_R3G3B2: xrb->Base.InternalFormat = GL_RGB; @@ -389,12 +405,14 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) xrb->Base.GreenBits = 3 * sizeof(GLubyte); xrb->Base.BlueBits = 2 * sizeof(GLubyte); xrb->Base.AlphaBits = 0; + xrb->bpp = 8; break; case PF_CI8: xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT; xrb->Base._BaseFormat = GL_COLOR_INDEX; xrb->Base.DataType = GL_UNSIGNED_BYTE; xrb->Base.IndexBits = 8 * sizeof(GLubyte); + xrb->bpp = 8; break; default: return NULL; diff --git a/src/mesa/drivers/dri/swrast/swrast_priv.h b/src/mesa/drivers/dri/swrast/swrast_priv.h index a707ffc40a8..1a5fb31d5a8 100644 --- a/src/mesa/drivers/dri/swrast/swrast_priv.h +++ b/src/mesa/drivers/dri/swrast/swrast_priv.h @@ -90,6 +90,8 @@ struct swrast_renderbuffer { /* renderbuffer pitch (in bytes) */ GLuint pitch; + /* bits per pixel of storage */ + GLuint bpp; }; static INLINE __DRIcontext * @@ -115,10 +117,10 @@ swrast_renderbuffer(struct gl_renderbuffer *rb) * Pixel formats we support */ #define PF_CI8 1 /**< Color Index mode */ -#define PF_A8R8G8B8 2 /**< 32-bit TrueColor: 8-A, 8-R, 8-G, 8-B bits */ -#define PF_R5G6B5 3 /**< 16-bit TrueColor: 5-R, 6-G, 5-B bits */ -#define PF_R3G3B2 4 /**< 8-bit TrueColor: 3-R, 3-G, 2-B bits */ - +#define PF_A8R8G8B8 2 /**< 32bpp TrueColor: 8-A, 8-R, 8-G, 8-B bits */ +#define PF_R5G6B5 3 /**< 16bpp TrueColor: 5-R, 6-G, 5-B bits */ +#define PF_R3G3B2 4 /**< 8bpp TrueColor: 3-R, 3-G, 2-B bits */ +#define PF_X8R8G8B8 5 /**< 32bpp TrueColor: 8-R, 8-G, 8-B bits */ /** * Renderbuffer pitch alignment (in bits). diff --git a/src/mesa/drivers/dri/swrast/swrast_span.c b/src/mesa/drivers/dri/swrast/swrast_span.c index 5e990368b2e..2d3c25dcbef 100644 --- a/src/mesa/drivers/dri/swrast/swrast_span.c +++ b/src/mesa/drivers/dri/swrast/swrast_span.c @@ -79,6 +79,24 @@ static const GLubyte kernel[16] = { DST[BCOMP] = SRC[0] +/* 32-bit BGRX */ +#define STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) \ + DST[3] = 0xff; \ + DST[2] = VALUE[RCOMP]; \ + DST[1] = VALUE[GCOMP]; \ + DST[0] = VALUE[BCOMP] +#define STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE) \ + DST[3] = 0xff; \ + DST[2] = VALUE[RCOMP]; \ + DST[1] = VALUE[GCOMP]; \ + DST[0] = VALUE[BCOMP] +#define FETCH_PIXEL_X8R8G8B8(DST, SRC) \ + DST[ACOMP] = 0xff; \ + DST[RCOMP] = SRC[2]; \ + DST[GCOMP] = SRC[1]; \ + DST[BCOMP] = SRC[0] + + /* 16-bit BGR */ #define STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) \ do { \ @@ -139,6 +157,24 @@ static const GLubyte kernel[16] = { #include "swrast/s_spantemp.h" +/* 32-bit BGRX */ +#define NAME(FUNC) FUNC##_X8R8G8B8 +#define RB_TYPE GLubyte +#define SPAN_VARS \ + struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); +#define INIT_PIXEL_PTR(P, X, Y) \ + GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 4; +#define INC_PIXEL_PTR(P) P += 4 +#define STORE_PIXEL(DST, X, Y, VALUE) \ + STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) +#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \ + STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE) +#define FETCH_PIXEL(DST, SRC) \ + FETCH_PIXEL_X8R8G8B8(DST, SRC) + +#include "swrast/s_spantemp.h" + + /* 16-bit BGR */ #define NAME(FUNC) FUNC##_R5G6B5 #define RB_TYPE GLubyte @@ -210,6 +246,24 @@ static const GLubyte kernel[16] = { #include "swrast_spantemp.h" +/* 32-bit BGRX */ +#define NAME(FUNC) FUNC##_X8R8G8B8_front +#define RB_TYPE GLubyte +#define SPAN_VARS \ + struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); +#define INIT_PIXEL_PTR(P, X, Y) \ + GLubyte *P = (GLubyte *)row; +#define INC_PIXEL_PTR(P) P += 4 +#define STORE_PIXEL(DST, X, Y, VALUE) \ + STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) +#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \ + STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE) +#define FETCH_PIXEL(DST, SRC) \ + FETCH_PIXEL_X8R8G8B8(DST, SRC) + +#include "swrast_spantemp.h" + + /* 16-bit BGR */ #define NAME(FUNC) FUNC##_R5G6B5_front #define RB_TYPE GLubyte @@ -279,6 +333,15 @@ swrast_set_span_funcs_back(struct swrast_renderbuffer *xrb, xrb->Base.PutValues = put_values_A8R8G8B8; xrb->Base.PutMonoValues = put_mono_values_A8R8G8B8; break; + case PF_X8R8G8B8: + xrb->Base.GetRow = get_row_X8R8G8B8; + xrb->Base.GetValues = get_values_X8R8G8B8; + xrb->Base.PutRow = put_row_X8R8G8B8; + xrb->Base.PutRowRGB = put_row_rgb_X8R8G8B8; + xrb->Base.PutMonoRow = put_mono_row_X8R8G8B8; + xrb->Base.PutValues = put_values_X8R8G8B8; + xrb->Base.PutMonoValues = put_mono_values_X8R8G8B8; + break; case PF_R5G6B5: xrb->Base.GetRow = get_row_R5G6B5; xrb->Base.GetValues = get_values_R5G6B5; @@ -334,6 +397,15 @@ swrast_set_span_funcs_front(struct swrast_renderbuffer *xrb, xrb->Base.PutValues = put_values_A8R8G8B8_front; xrb->Base.PutMonoValues = put_mono_values_A8R8G8B8_front; break; + case PF_X8R8G8B8: + xrb->Base.GetRow = get_row_X8R8G8B8_front; + xrb->Base.GetValues = get_values_X8R8G8B8_front; + xrb->Base.PutRow = put_row_X8R8G8B8_front; + xrb->Base.PutRowRGB = put_row_rgb_X8R8G8B8_front; + xrb->Base.PutMonoRow = put_mono_row_X8R8G8B8_front; + xrb->Base.PutValues = put_values_X8R8G8B8_front; + xrb->Base.PutMonoValues = put_mono_values_X8R8G8B8_front; + break; case PF_R5G6B5: xrb->Base.GetRow = get_row_R5G6B5_front; xrb->Base.GetValues = get_values_R5G6B5_front; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c index ef688d103d3..20046fcb3af 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c @@ -58,20 +58,15 @@ #include "utils.h" -#define need_GL_ARB_multisample /* #define need_GL_ARB_point_parameters */ #define need_GL_ARB_occlusion_query -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object /* #define need_GL_ARB_vertex_program */ #define need_GL_EXT_blend_equation_separate #define need_GL_EXT_blend_func_separate #define need_GL_EXT_blend_minmax #define need_GL_EXT_fog_coord -#define need_GL_EXT_multi_draw_arrays #define need_GL_EXT_paletted_texture /* #define need_GL_EXT_secondary_color */ -#define need_GL_IBM_multimode_draw_arrays /* #define need_GL_MESA_program_debug */ /* #define need_GL_NV_vertex_program */ #include "extension_helper.h" @@ -82,20 +77,16 @@ */ const struct dri_extension card_extensions[] = { - { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, { "GL_ARB_texture_mirrored_repeat", NULL }, - { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, - { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions }, { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions }, { "GL_EXT_shared_texture_palette", NULL }, { "GL_EXT_stencil_wrap", NULL }, { "GL_EXT_texture_env_add", NULL }, { "GL_EXT_texture_lod_bias", NULL }, - { "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions }, #ifdef need_GL_ARB_point_parameters { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, @@ -122,7 +113,6 @@ const struct dri_extension card_extensions[] = */ const struct dri_extension napalm_extensions[] = { - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, { "GL_ARB_texture_env_combine", NULL }, { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, { "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions }, @@ -319,6 +309,8 @@ GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis, ctx->Const.MaxLineWidthAA = 1.0; ctx->Const.LineWidthGranularity = 1.0; + ctx->Const.MaxDrawBuffers = 1; + /* Initialize the software rasterizer and helper modules. */ _swrast_CreateContext( ctx ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_dd.c b/src/mesa/drivers/dri/tdfx/tdfx_dd.c index 2cef0795153..8472df607ae 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_dd.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_dd.c @@ -110,13 +110,13 @@ static const GLubyte *tdfxDDGetString( GLcontext *ctx, GLenum name ) static void -tdfxBeginQuery(GLcontext *ctx, GLenum target, struct gl_query_object *q) +tdfxBeginQuery(GLcontext *ctx, struct gl_query_object *q) { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); (void) q; - if (target == GL_SAMPLES_PASSED_ARB) { + if (q->Target == GL_SAMPLES_PASSED_ARB) { LOCK_HARDWARE(fxMesa); fxMesa->Glide.grFinish(); fxMesa->Glide.grReset(GR_STATS_PIXELS); @@ -126,14 +126,14 @@ tdfxBeginQuery(GLcontext *ctx, GLenum target, struct gl_query_object *q) static void -tdfxEndQuery(GLcontext *ctx, GLenum target, struct gl_query_object *q) +tdfxEndQuery(GLcontext *ctx, struct gl_query_object *q) { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); FxI32 total_pixels; FxI32 z_fail_pixels; - if (target == GL_SAMPLES_PASSED_ARB) { + if (q->Target == GL_SAMPLES_PASSED_ARB) { LOCK_HARDWARE(fxMesa); fxMesa->Glide.grFinish(); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index cd22b849511..5f2f5cfff51 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -361,6 +361,7 @@ tdfxFillInModes(__DRIscreenPrivate *psp, static const GLenum db_modes[2] = { GLX_NONE, GLX_SWAP_UNDEFINED_OML }; uint8_t depth_bits_array[4]; uint8_t stencil_bits_array[4]; + uint8_t msaa_samples_array[1]; if(deep) { depth_bits_array[0] = 0; depth_bits_array[1] = 24; @@ -377,13 +378,17 @@ tdfxFillInModes(__DRIscreenPrivate *psp, stencil_bits_array[3] = 8; } - return driCreateConfigs( - deep ? GL_RGBA : GL_RGB, - deep ? GL_UNSIGNED_INT_8_8_8_8 : GL_UNSIGNED_SHORT_5_6_5, - depth_bits_array, - stencil_bits_array, - deep ? 2 : 4, - db_modes, 2); + msaa_samples_array[0] = 0; + + return (const __DRIconfig **) + driCreateConfigs(deep ? GL_RGBA : GL_RGB, + deep ? GL_UNSIGNED_INT_8_8_8_8 : + GL_UNSIGNED_SHORT_5_6_5, + depth_bits_array, + stencil_bits_array, + deep ? 2 : 4, + db_modes, 2, + msaa_samples_array, 1); } /** diff --git a/src/mesa/drivers/dri/trident/trident_context.c b/src/mesa/drivers/dri/trident/trident_context.c index e134cfcf8e9..aefd8a243f6 100644 --- a/src/mesa/drivers/dri/trident/trident_context.c +++ b/src/mesa/drivers/dri/trident/trident_context.c @@ -128,6 +128,8 @@ tridentCreateContext( const __GLcontextModes *glVisual, ctx->Const.MaxPointSizeAA = 16.0; ctx->Const.PointSizeGranularity = 0.25; + ctx->Const.MaxDrawBuffers = 1; + #if 0 tmesa->texHeap = mmInit( 0, tmesa->tridentScreen->textureSize ); diff --git a/src/mesa/drivers/dri/trident/trident_vb.c b/src/mesa/drivers/dri/trident/trident_vb.c index b231f5ef15e..055a9145953 100644 --- a/src/mesa/drivers/dri/trident/trident_vb.c +++ b/src/mesa/drivers/dri/trident/trident_vb.c @@ -402,7 +402,7 @@ void tridentInitVB( GLcontext *ctx ) tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); GLuint size = TNL_CONTEXT(ctx)->vb.Size; - tmesa->verts = (char *)ALIGN_MALLOC( size * 16 * 4, 32 ); + tmesa->verts = (GLubyte *)ALIGN_MALLOC( size * 16 * 4, 32 ); { static int firsttime = 1; diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index f5bdb65eb08..6eb19ac0790 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -62,9 +62,7 @@ #include "main/macros.h" #include "drirenderbuffer.h" -#define need_GL_ARB_multisample #define need_GL_ARB_point_parameters -#define need_GL_ARB_vertex_buffer_object #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color #include "extension_helper.h" @@ -366,14 +364,12 @@ void viaReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, */ const struct dri_extension card_extensions[] = { - { "GL_ARB_multisample", GL_ARB_multisample_functions }, { "GL_ARB_multitexture", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, { "GL_ARB_texture_env_add", NULL }, { "GL_ARB_texture_env_combine", NULL }, /* { "GL_ARB_texture_env_dot3", NULL }, */ { "GL_ARB_texture_mirrored_repeat", NULL }, - { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, { "GL_EXT_stencil_wrap", NULL }, @@ -577,6 +573,8 @@ viaCreateContext(const __GLcontextModes *visual, ctx->Const.MaxPointSizeAA = 1.0; ctx->Const.PointSizeGranularity = 1.0; + ctx->Const.MaxDrawBuffers = 1; + ctx->Driver.GetString = viaGetString; ctx->DriverCtx = (void *)vmesa; diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index 988f9935ac1..e9f566161c2 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -342,6 +342,7 @@ viaFillInModes( __DRIscreenPrivate *psp, */ static const uint8_t depth_bits_array[4] = { 0, 16, 24, 32 }; static const uint8_t stencil_bits_array[4] = { 0, 0, 8, 0 }; + uint8_t msaa_samples_array[1] = { 0 }; const unsigned depth_buffer_factor = 3; if ( pixel_bits == 16 ) { @@ -356,7 +357,8 @@ viaFillInModes( __DRIscreenPrivate *psp, configs = driCreateConfigs(fb_format, fb_type, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, - back_buffer_factor); + back_buffer_factor, + msaa_samples_array, 1); if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c index 3c874ba57ab..531558dc4d6 100644 --- a/src/mesa/drivers/fbdev/glfbdev.c +++ b/src/mesa/drivers/fbdev/glfbdev.c @@ -685,7 +685,7 @@ glFBDevDestroyBuffer( GLFBDevBufferPtr buffer ) } { struct gl_framebuffer *fb = &buffer->glframebuffer; - _mesa_unreference_framebuffer(&fb); + _mesa_reference_framebuffer(&fb, NULL); } } } diff --git a/src/mesa/drivers/glide/fxapi.c b/src/mesa/drivers/glide/fxapi.c index b7708fd636a..238f4915995 100644 --- a/src/mesa/drivers/glide/fxapi.c +++ b/src/mesa/drivers/glide/fxapi.c @@ -728,7 +728,7 @@ errorhandler: FREE(fxMesa->fogTable); } if (fxMesa->glBuffer) { - _mesa_unreference_framebuffer(&fxMesa->glBuffer); + _mesa_reference_framebuffer(&fxMesa->glBuffer, NULL); } if (fxMesa->glVis) { _mesa_destroy_visual(fxMesa->glVis); @@ -828,7 +828,7 @@ fxMesaDestroyContext(fxMesaContext fxMesa) fxDDDestroyFxMesaContext(fxMesa); /* must be before _mesa_destroy_context */ _mesa_destroy_visual(fxMesa->glVis); _mesa_destroy_context(fxMesa->glCtx); - _mesa_unreference_framebuffer(&fxMesa->glBuffer); + _mesa_reference_framebuffer(&fxMesa->glBuffer, NULL); fxTMClose(fxMesa); /* must be after _mesa_destroy_context */ FREE(fxMesa); diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c index 213ef2382fe..338cd37382a 100644 --- a/src/mesa/drivers/glide/fxdd.c +++ b/src/mesa/drivers/glide/fxdd.c @@ -1773,6 +1773,8 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa) ctx->Const.MaxTextureImageUnits = fxMesa->haveTwoTMUs ? 2 : 1; ctx->Const.MaxTextureUnits = MAX2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits); + ctx->Const.MaxDrawBuffers = 1; + fxMesa->new_state = _NEW_ALL; if (!fxMesa->haveHwStencil) { /* don't touch stencil if there is none */ @@ -1862,7 +1864,6 @@ fxDDInitExtensions(GLcontext * ctx) } if (fxMesa->type >= GR_SSTTYPE_Voodoo4) { - _mesa_enable_extension(ctx, "GL_ARB_texture_compression"); _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1"); _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); _mesa_enable_extension(ctx, "GL_S3_s3tc"); @@ -1894,7 +1895,6 @@ fxDDInitExtensions(GLcontext * ctx) * fxSetupSingleTMU_NoLock/fxSetupDoubleTMU_NoLock: * grTexDownloadTable(GR_TEXTABLE_NCC0, &(ti->palette)); */ - /*_mesa_enable_extension(ctx, "GL_ARB_texture_compression");*/ _mesa_enable_extension(ctx, "GL_SGIS_generate_mipmap"); } @@ -1917,9 +1917,6 @@ fxDDInitExtensions(GLcontext * ctx) } /* core-level extensions */ - _mesa_enable_extension(ctx, "GL_EXT_multi_draw_arrays"); - _mesa_enable_extension(ctx, "GL_IBM_multimode_draw_arrays"); - _mesa_enable_extension(ctx, "GL_ARB_vertex_buffer_object"); /* dangerous */ if (getenv("MESA_FX_ALLOW_VP")) { _mesa_enable_extension(ctx, "GL_ARB_vertex_program"); diff --git a/src/mesa/drivers/glslcompiler/glslcompiler.c b/src/mesa/drivers/glslcompiler/glslcompiler.c index 34cce977c86..918ec418563 100644 --- a/src/mesa/drivers/glslcompiler/glslcompiler.c +++ b/src/mesa/drivers/glslcompiler/glslcompiler.c @@ -227,7 +227,7 @@ PrintShaderInstructions(GLuint shader, FILE *f) GET_CURRENT_CONTEXT(ctx); struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); struct gl_program *prog = sh->Program; - _mesa_print_program_opt(prog, Options.Mode, Options.LineNumbers); + _mesa_fprint_program_opt(stdout, prog, Options.Mode, Options.LineNumbers); } diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index f2367bbbb70..904659e3450 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -1310,7 +1310,7 @@ OSMesaDestroyContext( OSMesaContext osmesa ) _swrast_DestroyContext( &osmesa->mesa ); _mesa_destroy_visual( osmesa->gl_visual ); - _mesa_unreference_framebuffer( &osmesa->gl_buffer ); + _mesa_reference_framebuffer( &osmesa->gl_buffer, NULL ); _mesa_free_context_data( &osmesa->mesa ); _mesa_free( osmesa ); diff --git a/src/mesa/drivers/windows/gldirect/dglcontext.c b/src/mesa/drivers/windows/gldirect/dglcontext.c index 4ad7a76e67f..e9c23d1ccb0 100644 --- a/src/mesa/drivers/windows/gldirect/dglcontext.c +++ b/src/mesa/drivers/windows/gldirect/dglcontext.c @@ -1482,6 +1482,7 @@ SkipPrimaryCreate: #else lpCtx->glCtx->Const.MaxTextureSize = 1024; #endif + lpCtx->glCtx->Const.MaxDrawBuffers = 1; // Setup the Display Driver pointers dglSetupDDPointers(lpCtx->glCtx); diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c index 0f8fe33eb15..fa44a952a09 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c @@ -1422,6 +1422,8 @@ BOOL gldInitialiseMesa_DX( lpCtx->glCtx->Const.MaxTextureUnits = 1; } + lpCtx->glCtx->Const.MaxDrawBuffers = 1; + // max texture size // MaxTextureSize = min(gld->d3dCaps8.MaxTextureHeight, gld->d3dCaps8.MaxTextureWidth); MaxTextureSize = min(gld->d3dCaps.dwMaxTextureHeight, gld->d3dCaps.dwMaxTextureWidth); diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_wgl_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_wgl_dx8.c index 690f68b68f1..011d810e975 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_wgl_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_wgl_dx8.c @@ -1204,6 +1204,7 @@ BOOL gldInitialiseMesa_DX( MaxTextureSize >>= 1; } lpCtx->glCtx->Const.MaxTextureLevels = (TextureLevels) ? TextureLevels : 8; + lpCtx->glCtx->Const.MaxDrawBuffers = 1; IDirect3DDevice8_SetRenderState(gld->pDev, D3DRS_LIGHTING, FALSE); IDirect3DDevice8_SetRenderState(gld->pDev, D3DRS_CULLMODE, D3DCULL_NONE); diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_wgl_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_wgl_dx9.c index dc465c54185..a03b865bb44 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_wgl_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_wgl_dx9.c @@ -1206,6 +1206,7 @@ BOOL gldInitialiseMesa_DX( MaxTextureSize >>= 1; } lpCtx->glCtx->Const.MaxTextureLevels = (TextureLevels) ? TextureLevels : 8; + lpCtx->glCtx->Const.MaxDrawBuffers = 1; IDirect3DDevice9_SetRenderState(gld->pDev, D3DRS_LIGHTING, FALSE); IDirect3DDevice9_SetRenderState(gld->pDev, D3DRS_CULLMODE, D3DCULL_NONE); diff --git a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c index b590dc795a0..342a742867a 100644 --- a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c +++ b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c @@ -1625,6 +1625,7 @@ BOOL gldInitialiseMesa_MesaSW( // Added this to force max texture diminsion to 256. KeithH ctx->Const.MaxTextureLevels = 8; + ctx->Const.MaxDrawBuffers = 1; _mesa_enable_sw_extensions(ctx); _mesa_enable_imaging_extensions(ctx); diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c index ea3585258d8..3b004a3ee25 100644 --- a/src/mesa/drivers/x11/fakeglx.c +++ b/src/mesa/drivers/x11/fakeglx.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.5 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -1392,6 +1393,25 @@ Fake_glXChooseVisual( Display *dpy, int screen, int *list ) } +/** + * Init basic fields of a new fake_glx_context. + */ +static void +init_glx_context(struct fake_glx_context *glxCtx, Display *dpy) +{ + /* Always return True. See if anyone's confused... */ + GLboolean direct = GL_TRUE; + + glxCtx->xmesaContext->direct = direct; + glxCtx->glxContext.isDirect = direct; + glxCtx->glxContext.currentDpy = dpy; + glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */ + + assert((void *) glxCtx == (void *) &(glxCtx->glxContext)); +} + + + static GLXContext Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo, GLXContext share_list, Bool direct ) @@ -1430,12 +1450,7 @@ Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo, return NULL; } - glxCtx->xmesaContext->direct = GL_FALSE; - glxCtx->glxContext.isDirect = GL_FALSE; - glxCtx->glxContext.currentDpy = dpy; - glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */ - - assert((void *) glxCtx == (void *) &(glxCtx->glxContext)); + init_glx_context(glxCtx, dpy); return (GLXContext) glxCtx; } @@ -2441,12 +2456,7 @@ Fake_glXCreateNewContext( Display *dpy, GLXFBConfig config, return NULL; } - glxCtx->xmesaContext->direct = GL_FALSE; - glxCtx->glxContext.isDirect = GL_FALSE; - glxCtx->glxContext.currentDpy = dpy; - glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */ - - assert((void *) glxCtx == (void *) &(glxCtx->glxContext)); + init_glx_context(glxCtx, dpy); return (GLXContext) glxCtx; } @@ -2664,12 +2674,7 @@ Fake_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int re return NULL; } - glxCtx->xmesaContext->direct = GL_FALSE; - glxCtx->glxContext.isDirect = GL_FALSE; - glxCtx->glxContext.currentDpy = dpy; - glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */ - - assert((void *) glxCtx == (void *) &(glxCtx->glxContext)); + init_glx_context(glxCtx, dpy); return (GLXContext) glxCtx; } diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 18aa8bcc096..2a8c3a4fd36 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -492,7 +492,7 @@ xmesa_free_buffer(XMesaBuffer buffer) b->frontxrb->drawable = 0; /* Unreference. If count = zero we'll really delete the buffer */ - _mesa_unreference_framebuffer(&fb); + _mesa_reference_framebuffer(&fb, NULL); return; } @@ -1325,7 +1325,6 @@ xmesa_convert_from_x_visual_type( int visualType ) #define need_GL_EXT_framebuffer_blit #define need_GL_EXT_gpu_program_parameters #define need_GL_EXT_paletted_texture -#define need_GL_IBM_multimode_draw_arrays #define need_GL_MESA_resize_buffers #define need_GL_NV_vertex_program #define need_GL_NV_fragment_program @@ -1355,7 +1354,6 @@ const struct dri_extension card_extensions[] = { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions }, - { "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions }, { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions }, { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, { "GL_NV_fragment_program", GL_NV_fragment_program_functions }, diff --git a/src/mesa/glapi/ARB_framebuffer_object.xml b/src/mesa/glapi/ARB_framebuffer_object.xml new file mode 100644 index 00000000000..b700e7e77d8 --- /dev/null +++ b/src/mesa/glapi/ARB_framebuffer_object.xml @@ -0,0 +1,269 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> +<category name="GL_ARB_framebuffer_object" number="45"> + <enum name="FRAMEBUFFER" value="0x8D40"/> + <enum name="READ_FRAMEBUFFER" value="0x8CA8"/> + <enum name="DRAW_FRAMEBUFFER" value="0x8CA9"/> + + <enum name="RENDERBUFFER" value="0x8D41"/> + + <enum name="STENCIL_INDEX1_EXT" value="0x8D46"/> + <enum name="STENCIL_INDEX4_EXT" value="0x8D47"/> + <enum name="STENCIL_INDEX8_EXT" value="0x8D48"/> + <enum name="STENCIL_INDEX16_EXT" value="0x8D49"/> + + <enum name="RENDERBUFFER_WIDTH" value="0x8D42"/> + <enum name="RENDERBUFFER_HEIGHT" value="0x8D43"/> + <enum name="RENDERBUFFER_INTERNAL_FORMAT" value="0x8D44"/> + <enum name="RENDERBUFFER_RED_SIZE" value="0x8D50"/> + <enum name="RENDERBUFFER_GREEN_SIZE" value="0x8D51"/> + <enum name="RENDERBUFFER_BLUE_SIZE" value="0x8D52"/> + <enum name="RENDERBUFFER_ALPHA_SIZE" value="0x8D53"/> + <enum name="RENDERBUFFER_DEPTH_SIZE" value="0x8D54"/> + <enum name="RENDERBUFFER_STENCIL_SIZE" value="0x8D55"/> + <enum name="RENDERBUFFER_SAMPLES" value="0x8CAB"/> + + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" count="1" value="0x8CD0"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" count="1" value="0x8CD1"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" count="1" value="0x8CD2"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" count="1" value="0x8CD3"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER" count="1" value="0x8CD4"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING" count="1" value="0x8210"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE" count="1" value="0x8211"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_RED_SIZE" count="1" value="0x8212"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_GREEN_SIZE" count="1" value="0x8213"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_BLUE_SIZE" count="1" value="0x8214"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE" count="1" value="0x8215"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE" count="1" value="0x8216"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE" count="1" value="0x8217"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + + <enum name="SRGB" value="0x8C40"/> + <enum name="UNSIGNED_NORMALIZED" value="0x8C17"/> + <enum name="FRAMEBUFFER_DEFAULT" value="0x8218"/> + <enum name="INDEX" value="0x8222"/> + + <enum name="COLOR_ATTACHMENT0" value="0x8CE0"/> + <enum name="COLOR_ATTACHMENT1" value="0x8CE1"/> + <enum name="COLOR_ATTACHMENT2" value="0x8CE2"/> + <enum name="COLOR_ATTACHMENT3" value="0x8CE3"/> + <enum name="COLOR_ATTACHMENT4" value="0x8CE4"/> + <enum name="COLOR_ATTACHMENT5" value="0x8CE5"/> + <enum name="COLOR_ATTACHMENT6" value="0x8CE6"/> + <enum name="COLOR_ATTACHMENT7" value="0x8CE7"/> + <enum name="COLOR_ATTACHMENT8" value="0x8CE8"/> + <enum name="COLOR_ATTACHMENT9" value="0x8CE9"/> + <enum name="COLOR_ATTACHMENT10" value="0x8CEA"/> + <enum name="COLOR_ATTACHMENT11" value="0x8CEB"/> + <enum name="COLOR_ATTACHMENT12" value="0x8CEC"/> + <enum name="COLOR_ATTACHMENT13" value="0x8CED"/> + <enum name="COLOR_ATTACHMENT14" value="0x8CEE"/> + <enum name="COLOR_ATTACHMENT15" value="0x8CEF"/> + <enum name="DEPTH_ATTACHMENT" value="0x8D00"/> + <enum name="STENCIL_ATTACHMENT" value="0x8D20"/> + <enum name="DEPTH_STENCIL_ATTACHMENT" value="0x821A"/> + + <enum name="MAX_SAMPLES" value="0x8D57"/> + + <enum name="FRAMEBUFFER_COMPLETE" value="0x8CD5"/> + <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT" value="0x8CD6"/> + <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" value="0x8CD7"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT" value="0x8CDB"/> + <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT" value="0x8CDC"/> + <enum name="FRAMEBUFFER_UNSUPPORTED" value="0x8CDD"/> + <enum name="FRAMEBUFFER_INCOMPLETE_MULTISAMPLE" value="0x8D56"/> + <enum name="FRAMEBUFFER_UNDEFINED" value="0x8219"/> + + <enum name="FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6"> + <size name="Get" mode="get"/> + </enum> + <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA"> + <size name="Get" mode="get"/> + </enum> + <enum name="RENDERBUFFER_BINDING_EXT" count="1" value="0x8CA7"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_COLOR_ATTACHMENTS_EXT" count="1" value="0x8CDF"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_RENDERBUFFER_SIZE_EXT" count="1" value="0x84E8"> + <size name="Get" mode="get"/> + </enum> + + <enum name="INVALID_FRAMEBUFFER_OPERATION" value="0x0506"/> + + <enum name="DEPTH_STENCIL" value="0x84F9"/> + + <enum name="UNSIGNED_INT_24_8" value="0x84FA"/> + + <enum name="DEPTH24_STENCIL8" value="0x88F0"/> + + <enum name="TEXTURE_STENCIL_SIZE" value="0x88F1"/> + + + + <function name="IsRenderbuffer" alias="IsRenderbufferEXT"> + <param name="renderbuffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="BindRenderbuffer" alias="BindRenderbufferEXT"> + <param name="target" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + </function> + + <function name="DeleteRenderbuffers" alias="DeleteRenderbuffersEXT"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="const GLuint *" count="n"/> + </function> + + <function name="GenRenderbuffers" alias="GenRenderbuffersEXT"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="GLuint *" count="n" output="true"/> + </function> + + <function name="RenderbufferStorage" alias="RenderbufferStorageEXT"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> + + <function name="RenderbufferStorageMultisample" offset="assign"> + <param name="target" type="GLenum"/> + <param name="samples" type="GLsizei"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> + + <function name="GetRenderbufferParameteriv" alias="GetRenderbufferParameterivEXT"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="IsFramebuffer" alias="IsFramebufferEXT"> + <param name="framebuffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="BindFramebuffer" alias="BindFramebufferEXT"> + <param name="target" type="GLenum"/> + <param name="framebuffer" type="GLuint"/> + </function> + + <function name="DeleteFramebuffers" alias="DeleteFramebuffersEXT"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="const GLuint *" count="n"/> + </function> + + <function name="GenFramebuffers" alias="GenFramebuffersEXT"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="GLuint *" count="n" output="true"/> + </function> + + <function name="CheckFramebufferStatus" alias="CheckFramebufferStatusEXT"> + <param name="target" type="GLenum"/> + <return type="GLenum"/> + </function> + + <function name="FramebufferTexture1D" alias="FramebufferTexture1DEXT"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + </function> + + <function name="FramebufferTexture2D" alias="FramebufferTexture2DEXT"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + </function> + + <function name="FramebufferTexture3D" alias="FramebufferTexture3DEXT"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <param name="zoffset" type="GLint"/> + </function> + + <function name="FramebufferTextureLayer" alias="FramebufferTextureLayerEXT"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <param name="layer" type="GLint"/> + </function> + + <function name="FramebufferRenderbuffer" alias="FramebufferRenderbufferEXT"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="renderbuffertarget" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + </function> + + <function name="GetFramebufferAttachmentParameteriv" alias="GetFramebufferAttachmentParameterivEXT"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="BlitFramebuffer" alias="BlitFramebufferEXT"> + <param name="srcX0" type="GLint"/> + <param name="srcY0" type="GLint"/> + <param name="srcX1" type="GLint"/> + <param name="srcY1" type="GLint"/> + <param name="dstX0" type="GLint"/> + <param name="dstY0" type="GLint"/> + <param name="dstX1" type="GLint"/> + <param name="dstY1" type="GLint"/> + <param name="mask" type="GLbitfield"/> + <param name="filter" type="GLenum"/> + </function> + + <function name="GenerateMipmap" alias="GenerateMipmapEXT"> + <param name="target" type="GLenum"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index adc53d92494..f524167a475 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -47,6 +47,7 @@ SERVER_OUTPUTS = \ API_XML = gl_API.xml \ EXT_framebuffer_object.xml \ + ARB_framebuffer_object.xml \ APPLE_vertex_array_object.xml COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index f019aa6aafe..d7f21692ed1 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -1743,6 +1743,9 @@ #define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters #define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB) #define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters +#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample) +#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn) #define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters #define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) #define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) @@ -2373,7 +2376,7 @@ #else -#define driDispatchRemapTable_size 362 +#define driDispatchRemapTable_size 363 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2529,215 +2532,216 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define GetActiveAttribARB_remap_index 150 #define GetAttribLocationARB_remap_index 151 #define DrawBuffersARB_remap_index 152 -#define PolygonOffsetEXT_remap_index 153 -#define GetPixelTexGenParameterfvSGIS_remap_index 154 -#define GetPixelTexGenParameterivSGIS_remap_index 155 -#define PixelTexGenParameterfSGIS_remap_index 156 -#define PixelTexGenParameterfvSGIS_remap_index 157 -#define PixelTexGenParameteriSGIS_remap_index 158 -#define PixelTexGenParameterivSGIS_remap_index 159 -#define SampleMaskSGIS_remap_index 160 -#define SamplePatternSGIS_remap_index 161 -#define ColorPointerEXT_remap_index 162 -#define EdgeFlagPointerEXT_remap_index 163 -#define IndexPointerEXT_remap_index 164 -#define NormalPointerEXT_remap_index 165 -#define TexCoordPointerEXT_remap_index 166 -#define VertexPointerEXT_remap_index 167 -#define PointParameterfEXT_remap_index 168 -#define PointParameterfvEXT_remap_index 169 -#define LockArraysEXT_remap_index 170 -#define UnlockArraysEXT_remap_index 171 -#define CullParameterdvEXT_remap_index 172 -#define CullParameterfvEXT_remap_index 173 -#define SecondaryColor3bEXT_remap_index 174 -#define SecondaryColor3bvEXT_remap_index 175 -#define SecondaryColor3dEXT_remap_index 176 -#define SecondaryColor3dvEXT_remap_index 177 -#define SecondaryColor3fEXT_remap_index 178 -#define SecondaryColor3fvEXT_remap_index 179 -#define SecondaryColor3iEXT_remap_index 180 -#define SecondaryColor3ivEXT_remap_index 181 -#define SecondaryColor3sEXT_remap_index 182 -#define SecondaryColor3svEXT_remap_index 183 -#define SecondaryColor3ubEXT_remap_index 184 -#define SecondaryColor3ubvEXT_remap_index 185 -#define SecondaryColor3uiEXT_remap_index 186 -#define SecondaryColor3uivEXT_remap_index 187 -#define SecondaryColor3usEXT_remap_index 188 -#define SecondaryColor3usvEXT_remap_index 189 -#define SecondaryColorPointerEXT_remap_index 190 -#define MultiDrawArraysEXT_remap_index 191 -#define MultiDrawElementsEXT_remap_index 192 -#define FogCoordPointerEXT_remap_index 193 -#define FogCoorddEXT_remap_index 194 -#define FogCoorddvEXT_remap_index 195 -#define FogCoordfEXT_remap_index 196 -#define FogCoordfvEXT_remap_index 197 -#define PixelTexGenSGIX_remap_index 198 -#define BlendFuncSeparateEXT_remap_index 199 -#define FlushVertexArrayRangeNV_remap_index 200 -#define VertexArrayRangeNV_remap_index 201 -#define CombinerInputNV_remap_index 202 -#define CombinerOutputNV_remap_index 203 -#define CombinerParameterfNV_remap_index 204 -#define CombinerParameterfvNV_remap_index 205 -#define CombinerParameteriNV_remap_index 206 -#define CombinerParameterivNV_remap_index 207 -#define FinalCombinerInputNV_remap_index 208 -#define GetCombinerInputParameterfvNV_remap_index 209 -#define GetCombinerInputParameterivNV_remap_index 210 -#define GetCombinerOutputParameterfvNV_remap_index 211 -#define GetCombinerOutputParameterivNV_remap_index 212 -#define GetFinalCombinerInputParameterfvNV_remap_index 213 -#define GetFinalCombinerInputParameterivNV_remap_index 214 -#define ResizeBuffersMESA_remap_index 215 -#define WindowPos2dMESA_remap_index 216 -#define WindowPos2dvMESA_remap_index 217 -#define WindowPos2fMESA_remap_index 218 -#define WindowPos2fvMESA_remap_index 219 -#define WindowPos2iMESA_remap_index 220 -#define WindowPos2ivMESA_remap_index 221 -#define WindowPos2sMESA_remap_index 222 -#define WindowPos2svMESA_remap_index 223 -#define WindowPos3dMESA_remap_index 224 -#define WindowPos3dvMESA_remap_index 225 -#define WindowPos3fMESA_remap_index 226 -#define WindowPos3fvMESA_remap_index 227 -#define WindowPos3iMESA_remap_index 228 -#define WindowPos3ivMESA_remap_index 229 -#define WindowPos3sMESA_remap_index 230 -#define WindowPos3svMESA_remap_index 231 -#define WindowPos4dMESA_remap_index 232 -#define WindowPos4dvMESA_remap_index 233 -#define WindowPos4fMESA_remap_index 234 -#define WindowPos4fvMESA_remap_index 235 -#define WindowPos4iMESA_remap_index 236 -#define WindowPos4ivMESA_remap_index 237 -#define WindowPos4sMESA_remap_index 238 -#define WindowPos4svMESA_remap_index 239 -#define MultiModeDrawArraysIBM_remap_index 240 -#define MultiModeDrawElementsIBM_remap_index 241 -#define DeleteFencesNV_remap_index 242 -#define FinishFenceNV_remap_index 243 -#define GenFencesNV_remap_index 244 -#define GetFenceivNV_remap_index 245 -#define IsFenceNV_remap_index 246 -#define SetFenceNV_remap_index 247 -#define TestFenceNV_remap_index 248 -#define AreProgramsResidentNV_remap_index 249 -#define BindProgramNV_remap_index 250 -#define DeleteProgramsNV_remap_index 251 -#define ExecuteProgramNV_remap_index 252 -#define GenProgramsNV_remap_index 253 -#define GetProgramParameterdvNV_remap_index 254 -#define GetProgramParameterfvNV_remap_index 255 -#define GetProgramStringNV_remap_index 256 -#define GetProgramivNV_remap_index 257 -#define GetTrackMatrixivNV_remap_index 258 -#define GetVertexAttribPointervNV_remap_index 259 -#define GetVertexAttribdvNV_remap_index 260 -#define GetVertexAttribfvNV_remap_index 261 -#define GetVertexAttribivNV_remap_index 262 -#define IsProgramNV_remap_index 263 -#define LoadProgramNV_remap_index 264 -#define ProgramParameters4dvNV_remap_index 265 -#define ProgramParameters4fvNV_remap_index 266 -#define RequestResidentProgramsNV_remap_index 267 -#define TrackMatrixNV_remap_index 268 -#define VertexAttrib1dNV_remap_index 269 -#define VertexAttrib1dvNV_remap_index 270 -#define VertexAttrib1fNV_remap_index 271 -#define VertexAttrib1fvNV_remap_index 272 -#define VertexAttrib1sNV_remap_index 273 -#define VertexAttrib1svNV_remap_index 274 -#define VertexAttrib2dNV_remap_index 275 -#define VertexAttrib2dvNV_remap_index 276 -#define VertexAttrib2fNV_remap_index 277 -#define VertexAttrib2fvNV_remap_index 278 -#define VertexAttrib2sNV_remap_index 279 -#define VertexAttrib2svNV_remap_index 280 -#define VertexAttrib3dNV_remap_index 281 -#define VertexAttrib3dvNV_remap_index 282 -#define VertexAttrib3fNV_remap_index 283 -#define VertexAttrib3fvNV_remap_index 284 -#define VertexAttrib3sNV_remap_index 285 -#define VertexAttrib3svNV_remap_index 286 -#define VertexAttrib4dNV_remap_index 287 -#define VertexAttrib4dvNV_remap_index 288 -#define VertexAttrib4fNV_remap_index 289 -#define VertexAttrib4fvNV_remap_index 290 -#define VertexAttrib4sNV_remap_index 291 -#define VertexAttrib4svNV_remap_index 292 -#define VertexAttrib4ubNV_remap_index 293 -#define VertexAttrib4ubvNV_remap_index 294 -#define VertexAttribPointerNV_remap_index 295 -#define VertexAttribs1dvNV_remap_index 296 -#define VertexAttribs1fvNV_remap_index 297 -#define VertexAttribs1svNV_remap_index 298 -#define VertexAttribs2dvNV_remap_index 299 -#define VertexAttribs2fvNV_remap_index 300 -#define VertexAttribs2svNV_remap_index 301 -#define VertexAttribs3dvNV_remap_index 302 -#define VertexAttribs3fvNV_remap_index 303 -#define VertexAttribs3svNV_remap_index 304 -#define VertexAttribs4dvNV_remap_index 305 -#define VertexAttribs4fvNV_remap_index 306 -#define VertexAttribs4svNV_remap_index 307 -#define VertexAttribs4ubvNV_remap_index 308 -#define AlphaFragmentOp1ATI_remap_index 309 -#define AlphaFragmentOp2ATI_remap_index 310 -#define AlphaFragmentOp3ATI_remap_index 311 -#define BeginFragmentShaderATI_remap_index 312 -#define BindFragmentShaderATI_remap_index 313 -#define ColorFragmentOp1ATI_remap_index 314 -#define ColorFragmentOp2ATI_remap_index 315 -#define ColorFragmentOp3ATI_remap_index 316 -#define DeleteFragmentShaderATI_remap_index 317 -#define EndFragmentShaderATI_remap_index 318 -#define GenFragmentShadersATI_remap_index 319 -#define PassTexCoordATI_remap_index 320 -#define SampleMapATI_remap_index 321 -#define SetFragmentShaderConstantATI_remap_index 322 -#define PointParameteriNV_remap_index 323 -#define PointParameterivNV_remap_index 324 -#define ActiveStencilFaceEXT_remap_index 325 -#define BindVertexArrayAPPLE_remap_index 326 -#define DeleteVertexArraysAPPLE_remap_index 327 -#define GenVertexArraysAPPLE_remap_index 328 -#define IsVertexArrayAPPLE_remap_index 329 -#define GetProgramNamedParameterdvNV_remap_index 330 -#define GetProgramNamedParameterfvNV_remap_index 331 -#define ProgramNamedParameter4dNV_remap_index 332 -#define ProgramNamedParameter4dvNV_remap_index 333 -#define ProgramNamedParameter4fNV_remap_index 334 -#define ProgramNamedParameter4fvNV_remap_index 335 -#define DepthBoundsEXT_remap_index 336 -#define BlendEquationSeparateEXT_remap_index 337 -#define BindFramebufferEXT_remap_index 338 -#define BindRenderbufferEXT_remap_index 339 -#define CheckFramebufferStatusEXT_remap_index 340 -#define DeleteFramebuffersEXT_remap_index 341 -#define DeleteRenderbuffersEXT_remap_index 342 -#define FramebufferRenderbufferEXT_remap_index 343 -#define FramebufferTexture1DEXT_remap_index 344 -#define FramebufferTexture2DEXT_remap_index 345 -#define FramebufferTexture3DEXT_remap_index 346 -#define GenFramebuffersEXT_remap_index 347 -#define GenRenderbuffersEXT_remap_index 348 -#define GenerateMipmapEXT_remap_index 349 -#define GetFramebufferAttachmentParameterivEXT_remap_index 350 -#define GetRenderbufferParameterivEXT_remap_index 351 -#define IsFramebufferEXT_remap_index 352 -#define IsRenderbufferEXT_remap_index 353 -#define RenderbufferStorageEXT_remap_index 354 -#define BlitFramebufferEXT_remap_index 355 -#define FramebufferTextureLayerEXT_remap_index 356 -#define StencilFuncSeparateATI_remap_index 357 -#define ProgramEnvParameters4fvEXT_remap_index 358 -#define ProgramLocalParameters4fvEXT_remap_index 359 -#define GetQueryObjecti64vEXT_remap_index 360 -#define GetQueryObjectui64vEXT_remap_index 361 +#define RenderbufferStorageMultisample_remap_index 153 +#define PolygonOffsetEXT_remap_index 154 +#define GetPixelTexGenParameterfvSGIS_remap_index 155 +#define GetPixelTexGenParameterivSGIS_remap_index 156 +#define PixelTexGenParameterfSGIS_remap_index 157 +#define PixelTexGenParameterfvSGIS_remap_index 158 +#define PixelTexGenParameteriSGIS_remap_index 159 +#define PixelTexGenParameterivSGIS_remap_index 160 +#define SampleMaskSGIS_remap_index 161 +#define SamplePatternSGIS_remap_index 162 +#define ColorPointerEXT_remap_index 163 +#define EdgeFlagPointerEXT_remap_index 164 +#define IndexPointerEXT_remap_index 165 +#define NormalPointerEXT_remap_index 166 +#define TexCoordPointerEXT_remap_index 167 +#define VertexPointerEXT_remap_index 168 +#define PointParameterfEXT_remap_index 169 +#define PointParameterfvEXT_remap_index 170 +#define LockArraysEXT_remap_index 171 +#define UnlockArraysEXT_remap_index 172 +#define CullParameterdvEXT_remap_index 173 +#define CullParameterfvEXT_remap_index 174 +#define SecondaryColor3bEXT_remap_index 175 +#define SecondaryColor3bvEXT_remap_index 176 +#define SecondaryColor3dEXT_remap_index 177 +#define SecondaryColor3dvEXT_remap_index 178 +#define SecondaryColor3fEXT_remap_index 179 +#define SecondaryColor3fvEXT_remap_index 180 +#define SecondaryColor3iEXT_remap_index 181 +#define SecondaryColor3ivEXT_remap_index 182 +#define SecondaryColor3sEXT_remap_index 183 +#define SecondaryColor3svEXT_remap_index 184 +#define SecondaryColor3ubEXT_remap_index 185 +#define SecondaryColor3ubvEXT_remap_index 186 +#define SecondaryColor3uiEXT_remap_index 187 +#define SecondaryColor3uivEXT_remap_index 188 +#define SecondaryColor3usEXT_remap_index 189 +#define SecondaryColor3usvEXT_remap_index 190 +#define SecondaryColorPointerEXT_remap_index 191 +#define MultiDrawArraysEXT_remap_index 192 +#define MultiDrawElementsEXT_remap_index 193 +#define FogCoordPointerEXT_remap_index 194 +#define FogCoorddEXT_remap_index 195 +#define FogCoorddvEXT_remap_index 196 +#define FogCoordfEXT_remap_index 197 +#define FogCoordfvEXT_remap_index 198 +#define PixelTexGenSGIX_remap_index 199 +#define BlendFuncSeparateEXT_remap_index 200 +#define FlushVertexArrayRangeNV_remap_index 201 +#define VertexArrayRangeNV_remap_index 202 +#define CombinerInputNV_remap_index 203 +#define CombinerOutputNV_remap_index 204 +#define CombinerParameterfNV_remap_index 205 +#define CombinerParameterfvNV_remap_index 206 +#define CombinerParameteriNV_remap_index 207 +#define CombinerParameterivNV_remap_index 208 +#define FinalCombinerInputNV_remap_index 209 +#define GetCombinerInputParameterfvNV_remap_index 210 +#define GetCombinerInputParameterivNV_remap_index 211 +#define GetCombinerOutputParameterfvNV_remap_index 212 +#define GetCombinerOutputParameterivNV_remap_index 213 +#define GetFinalCombinerInputParameterfvNV_remap_index 214 +#define GetFinalCombinerInputParameterivNV_remap_index 215 +#define ResizeBuffersMESA_remap_index 216 +#define WindowPos2dMESA_remap_index 217 +#define WindowPos2dvMESA_remap_index 218 +#define WindowPos2fMESA_remap_index 219 +#define WindowPos2fvMESA_remap_index 220 +#define WindowPos2iMESA_remap_index 221 +#define WindowPos2ivMESA_remap_index 222 +#define WindowPos2sMESA_remap_index 223 +#define WindowPos2svMESA_remap_index 224 +#define WindowPos3dMESA_remap_index 225 +#define WindowPos3dvMESA_remap_index 226 +#define WindowPos3fMESA_remap_index 227 +#define WindowPos3fvMESA_remap_index 228 +#define WindowPos3iMESA_remap_index 229 +#define WindowPos3ivMESA_remap_index 230 +#define WindowPos3sMESA_remap_index 231 +#define WindowPos3svMESA_remap_index 232 +#define WindowPos4dMESA_remap_index 233 +#define WindowPos4dvMESA_remap_index 234 +#define WindowPos4fMESA_remap_index 235 +#define WindowPos4fvMESA_remap_index 236 +#define WindowPos4iMESA_remap_index 237 +#define WindowPos4ivMESA_remap_index 238 +#define WindowPos4sMESA_remap_index 239 +#define WindowPos4svMESA_remap_index 240 +#define MultiModeDrawArraysIBM_remap_index 241 +#define MultiModeDrawElementsIBM_remap_index 242 +#define DeleteFencesNV_remap_index 243 +#define FinishFenceNV_remap_index 244 +#define GenFencesNV_remap_index 245 +#define GetFenceivNV_remap_index 246 +#define IsFenceNV_remap_index 247 +#define SetFenceNV_remap_index 248 +#define TestFenceNV_remap_index 249 +#define AreProgramsResidentNV_remap_index 250 +#define BindProgramNV_remap_index 251 +#define DeleteProgramsNV_remap_index 252 +#define ExecuteProgramNV_remap_index 253 +#define GenProgramsNV_remap_index 254 +#define GetProgramParameterdvNV_remap_index 255 +#define GetProgramParameterfvNV_remap_index 256 +#define GetProgramStringNV_remap_index 257 +#define GetProgramivNV_remap_index 258 +#define GetTrackMatrixivNV_remap_index 259 +#define GetVertexAttribPointervNV_remap_index 260 +#define GetVertexAttribdvNV_remap_index 261 +#define GetVertexAttribfvNV_remap_index 262 +#define GetVertexAttribivNV_remap_index 263 +#define IsProgramNV_remap_index 264 +#define LoadProgramNV_remap_index 265 +#define ProgramParameters4dvNV_remap_index 266 +#define ProgramParameters4fvNV_remap_index 267 +#define RequestResidentProgramsNV_remap_index 268 +#define TrackMatrixNV_remap_index 269 +#define VertexAttrib1dNV_remap_index 270 +#define VertexAttrib1dvNV_remap_index 271 +#define VertexAttrib1fNV_remap_index 272 +#define VertexAttrib1fvNV_remap_index 273 +#define VertexAttrib1sNV_remap_index 274 +#define VertexAttrib1svNV_remap_index 275 +#define VertexAttrib2dNV_remap_index 276 +#define VertexAttrib2dvNV_remap_index 277 +#define VertexAttrib2fNV_remap_index 278 +#define VertexAttrib2fvNV_remap_index 279 +#define VertexAttrib2sNV_remap_index 280 +#define VertexAttrib2svNV_remap_index 281 +#define VertexAttrib3dNV_remap_index 282 +#define VertexAttrib3dvNV_remap_index 283 +#define VertexAttrib3fNV_remap_index 284 +#define VertexAttrib3fvNV_remap_index 285 +#define VertexAttrib3sNV_remap_index 286 +#define VertexAttrib3svNV_remap_index 287 +#define VertexAttrib4dNV_remap_index 288 +#define VertexAttrib4dvNV_remap_index 289 +#define VertexAttrib4fNV_remap_index 290 +#define VertexAttrib4fvNV_remap_index 291 +#define VertexAttrib4sNV_remap_index 292 +#define VertexAttrib4svNV_remap_index 293 +#define VertexAttrib4ubNV_remap_index 294 +#define VertexAttrib4ubvNV_remap_index 295 +#define VertexAttribPointerNV_remap_index 296 +#define VertexAttribs1dvNV_remap_index 297 +#define VertexAttribs1fvNV_remap_index 298 +#define VertexAttribs1svNV_remap_index 299 +#define VertexAttribs2dvNV_remap_index 300 +#define VertexAttribs2fvNV_remap_index 301 +#define VertexAttribs2svNV_remap_index 302 +#define VertexAttribs3dvNV_remap_index 303 +#define VertexAttribs3fvNV_remap_index 304 +#define VertexAttribs3svNV_remap_index 305 +#define VertexAttribs4dvNV_remap_index 306 +#define VertexAttribs4fvNV_remap_index 307 +#define VertexAttribs4svNV_remap_index 308 +#define VertexAttribs4ubvNV_remap_index 309 +#define AlphaFragmentOp1ATI_remap_index 310 +#define AlphaFragmentOp2ATI_remap_index 311 +#define AlphaFragmentOp3ATI_remap_index 312 +#define BeginFragmentShaderATI_remap_index 313 +#define BindFragmentShaderATI_remap_index 314 +#define ColorFragmentOp1ATI_remap_index 315 +#define ColorFragmentOp2ATI_remap_index 316 +#define ColorFragmentOp3ATI_remap_index 317 +#define DeleteFragmentShaderATI_remap_index 318 +#define EndFragmentShaderATI_remap_index 319 +#define GenFragmentShadersATI_remap_index 320 +#define PassTexCoordATI_remap_index 321 +#define SampleMapATI_remap_index 322 +#define SetFragmentShaderConstantATI_remap_index 323 +#define PointParameteriNV_remap_index 324 +#define PointParameterivNV_remap_index 325 +#define ActiveStencilFaceEXT_remap_index 326 +#define BindVertexArrayAPPLE_remap_index 327 +#define DeleteVertexArraysAPPLE_remap_index 328 +#define GenVertexArraysAPPLE_remap_index 329 +#define IsVertexArrayAPPLE_remap_index 330 +#define GetProgramNamedParameterdvNV_remap_index 331 +#define GetProgramNamedParameterfvNV_remap_index 332 +#define ProgramNamedParameter4dNV_remap_index 333 +#define ProgramNamedParameter4dvNV_remap_index 334 +#define ProgramNamedParameter4fNV_remap_index 335 +#define ProgramNamedParameter4fvNV_remap_index 336 +#define DepthBoundsEXT_remap_index 337 +#define BlendEquationSeparateEXT_remap_index 338 +#define BindFramebufferEXT_remap_index 339 +#define BindRenderbufferEXT_remap_index 340 +#define CheckFramebufferStatusEXT_remap_index 341 +#define DeleteFramebuffersEXT_remap_index 342 +#define DeleteRenderbuffersEXT_remap_index 343 +#define FramebufferRenderbufferEXT_remap_index 344 +#define FramebufferTexture1DEXT_remap_index 345 +#define FramebufferTexture2DEXT_remap_index 346 +#define FramebufferTexture3DEXT_remap_index 347 +#define GenFramebuffersEXT_remap_index 348 +#define GenRenderbuffersEXT_remap_index 349 +#define GenerateMipmapEXT_remap_index 350 +#define GetFramebufferAttachmentParameterivEXT_remap_index 351 +#define GetRenderbufferParameterivEXT_remap_index 352 +#define IsFramebufferEXT_remap_index 353 +#define IsRenderbufferEXT_remap_index 354 +#define RenderbufferStorageEXT_remap_index 355 +#define BlitFramebufferEXT_remap_index 356 +#define FramebufferTextureLayerEXT_remap_index 357 +#define StencilFuncSeparateATI_remap_index 358 +#define ProgramEnvParameters4fvEXT_remap_index 359 +#define ProgramLocalParameters4fvEXT_remap_index 360 +#define GetQueryObjecti64vEXT_remap_index 361 +#define GetQueryObjectui64vEXT_remap_index 362 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3198,6 +3202,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters) #define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index]) #define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters) +#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]) +#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn) #define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) #define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) #define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 951fd957994..8212fc24770 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -7946,6 +7946,9 @@ </enum> </category> +<xi:include href="ARB_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + + <!-- Non-ARB extensions sorted by extension number. --> <category name="GL_EXT_blend_color" number="2"> diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 43c265924b8..f412234ac5f 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -593,216 +593,217 @@ #define _gloffset_GetActiveAttribARB 558 #define _gloffset_GetAttribLocationARB 559 #define _gloffset_DrawBuffersARB 560 -#define _gloffset_PolygonOffsetEXT 561 -#define _gloffset_GetPixelTexGenParameterfvSGIS 562 -#define _gloffset_GetPixelTexGenParameterivSGIS 563 -#define _gloffset_PixelTexGenParameterfSGIS 564 -#define _gloffset_PixelTexGenParameterfvSGIS 565 -#define _gloffset_PixelTexGenParameteriSGIS 566 -#define _gloffset_PixelTexGenParameterivSGIS 567 -#define _gloffset_SampleMaskSGIS 568 -#define _gloffset_SamplePatternSGIS 569 -#define _gloffset_ColorPointerEXT 570 -#define _gloffset_EdgeFlagPointerEXT 571 -#define _gloffset_IndexPointerEXT 572 -#define _gloffset_NormalPointerEXT 573 -#define _gloffset_TexCoordPointerEXT 574 -#define _gloffset_VertexPointerEXT 575 -#define _gloffset_PointParameterfEXT 576 -#define _gloffset_PointParameterfvEXT 577 -#define _gloffset_LockArraysEXT 578 -#define _gloffset_UnlockArraysEXT 579 -#define _gloffset_CullParameterdvEXT 580 -#define _gloffset_CullParameterfvEXT 581 -#define _gloffset_SecondaryColor3bEXT 582 -#define _gloffset_SecondaryColor3bvEXT 583 -#define _gloffset_SecondaryColor3dEXT 584 -#define _gloffset_SecondaryColor3dvEXT 585 -#define _gloffset_SecondaryColor3fEXT 586 -#define _gloffset_SecondaryColor3fvEXT 587 -#define _gloffset_SecondaryColor3iEXT 588 -#define _gloffset_SecondaryColor3ivEXT 589 -#define _gloffset_SecondaryColor3sEXT 590 -#define _gloffset_SecondaryColor3svEXT 591 -#define _gloffset_SecondaryColor3ubEXT 592 -#define _gloffset_SecondaryColor3ubvEXT 593 -#define _gloffset_SecondaryColor3uiEXT 594 -#define _gloffset_SecondaryColor3uivEXT 595 -#define _gloffset_SecondaryColor3usEXT 596 -#define _gloffset_SecondaryColor3usvEXT 597 -#define _gloffset_SecondaryColorPointerEXT 598 -#define _gloffset_MultiDrawArraysEXT 599 -#define _gloffset_MultiDrawElementsEXT 600 -#define _gloffset_FogCoordPointerEXT 601 -#define _gloffset_FogCoorddEXT 602 -#define _gloffset_FogCoorddvEXT 603 -#define _gloffset_FogCoordfEXT 604 -#define _gloffset_FogCoordfvEXT 605 -#define _gloffset_PixelTexGenSGIX 606 -#define _gloffset_BlendFuncSeparateEXT 607 -#define _gloffset_FlushVertexArrayRangeNV 608 -#define _gloffset_VertexArrayRangeNV 609 -#define _gloffset_CombinerInputNV 610 -#define _gloffset_CombinerOutputNV 611 -#define _gloffset_CombinerParameterfNV 612 -#define _gloffset_CombinerParameterfvNV 613 -#define _gloffset_CombinerParameteriNV 614 -#define _gloffset_CombinerParameterivNV 615 -#define _gloffset_FinalCombinerInputNV 616 -#define _gloffset_GetCombinerInputParameterfvNV 617 -#define _gloffset_GetCombinerInputParameterivNV 618 -#define _gloffset_GetCombinerOutputParameterfvNV 619 -#define _gloffset_GetCombinerOutputParameterivNV 620 -#define _gloffset_GetFinalCombinerInputParameterfvNV 621 -#define _gloffset_GetFinalCombinerInputParameterivNV 622 -#define _gloffset_ResizeBuffersMESA 623 -#define _gloffset_WindowPos2dMESA 624 -#define _gloffset_WindowPos2dvMESA 625 -#define _gloffset_WindowPos2fMESA 626 -#define _gloffset_WindowPos2fvMESA 627 -#define _gloffset_WindowPos2iMESA 628 -#define _gloffset_WindowPos2ivMESA 629 -#define _gloffset_WindowPos2sMESA 630 -#define _gloffset_WindowPos2svMESA 631 -#define _gloffset_WindowPos3dMESA 632 -#define _gloffset_WindowPos3dvMESA 633 -#define _gloffset_WindowPos3fMESA 634 -#define _gloffset_WindowPos3fvMESA 635 -#define _gloffset_WindowPos3iMESA 636 -#define _gloffset_WindowPos3ivMESA 637 -#define _gloffset_WindowPos3sMESA 638 -#define _gloffset_WindowPos3svMESA 639 -#define _gloffset_WindowPos4dMESA 640 -#define _gloffset_WindowPos4dvMESA 641 -#define _gloffset_WindowPos4fMESA 642 -#define _gloffset_WindowPos4fvMESA 643 -#define _gloffset_WindowPos4iMESA 644 -#define _gloffset_WindowPos4ivMESA 645 -#define _gloffset_WindowPos4sMESA 646 -#define _gloffset_WindowPos4svMESA 647 -#define _gloffset_MultiModeDrawArraysIBM 648 -#define _gloffset_MultiModeDrawElementsIBM 649 -#define _gloffset_DeleteFencesNV 650 -#define _gloffset_FinishFenceNV 651 -#define _gloffset_GenFencesNV 652 -#define _gloffset_GetFenceivNV 653 -#define _gloffset_IsFenceNV 654 -#define _gloffset_SetFenceNV 655 -#define _gloffset_TestFenceNV 656 -#define _gloffset_AreProgramsResidentNV 657 -#define _gloffset_BindProgramNV 658 -#define _gloffset_DeleteProgramsNV 659 -#define _gloffset_ExecuteProgramNV 660 -#define _gloffset_GenProgramsNV 661 -#define _gloffset_GetProgramParameterdvNV 662 -#define _gloffset_GetProgramParameterfvNV 663 -#define _gloffset_GetProgramStringNV 664 -#define _gloffset_GetProgramivNV 665 -#define _gloffset_GetTrackMatrixivNV 666 -#define _gloffset_GetVertexAttribPointervNV 667 -#define _gloffset_GetVertexAttribdvNV 668 -#define _gloffset_GetVertexAttribfvNV 669 -#define _gloffset_GetVertexAttribivNV 670 -#define _gloffset_IsProgramNV 671 -#define _gloffset_LoadProgramNV 672 -#define _gloffset_ProgramParameters4dvNV 673 -#define _gloffset_ProgramParameters4fvNV 674 -#define _gloffset_RequestResidentProgramsNV 675 -#define _gloffset_TrackMatrixNV 676 -#define _gloffset_VertexAttrib1dNV 677 -#define _gloffset_VertexAttrib1dvNV 678 -#define _gloffset_VertexAttrib1fNV 679 -#define _gloffset_VertexAttrib1fvNV 680 -#define _gloffset_VertexAttrib1sNV 681 -#define _gloffset_VertexAttrib1svNV 682 -#define _gloffset_VertexAttrib2dNV 683 -#define _gloffset_VertexAttrib2dvNV 684 -#define _gloffset_VertexAttrib2fNV 685 -#define _gloffset_VertexAttrib2fvNV 686 -#define _gloffset_VertexAttrib2sNV 687 -#define _gloffset_VertexAttrib2svNV 688 -#define _gloffset_VertexAttrib3dNV 689 -#define _gloffset_VertexAttrib3dvNV 690 -#define _gloffset_VertexAttrib3fNV 691 -#define _gloffset_VertexAttrib3fvNV 692 -#define _gloffset_VertexAttrib3sNV 693 -#define _gloffset_VertexAttrib3svNV 694 -#define _gloffset_VertexAttrib4dNV 695 -#define _gloffset_VertexAttrib4dvNV 696 -#define _gloffset_VertexAttrib4fNV 697 -#define _gloffset_VertexAttrib4fvNV 698 -#define _gloffset_VertexAttrib4sNV 699 -#define _gloffset_VertexAttrib4svNV 700 -#define _gloffset_VertexAttrib4ubNV 701 -#define _gloffset_VertexAttrib4ubvNV 702 -#define _gloffset_VertexAttribPointerNV 703 -#define _gloffset_VertexAttribs1dvNV 704 -#define _gloffset_VertexAttribs1fvNV 705 -#define _gloffset_VertexAttribs1svNV 706 -#define _gloffset_VertexAttribs2dvNV 707 -#define _gloffset_VertexAttribs2fvNV 708 -#define _gloffset_VertexAttribs2svNV 709 -#define _gloffset_VertexAttribs3dvNV 710 -#define _gloffset_VertexAttribs3fvNV 711 -#define _gloffset_VertexAttribs3svNV 712 -#define _gloffset_VertexAttribs4dvNV 713 -#define _gloffset_VertexAttribs4fvNV 714 -#define _gloffset_VertexAttribs4svNV 715 -#define _gloffset_VertexAttribs4ubvNV 716 -#define _gloffset_AlphaFragmentOp1ATI 717 -#define _gloffset_AlphaFragmentOp2ATI 718 -#define _gloffset_AlphaFragmentOp3ATI 719 -#define _gloffset_BeginFragmentShaderATI 720 -#define _gloffset_BindFragmentShaderATI 721 -#define _gloffset_ColorFragmentOp1ATI 722 -#define _gloffset_ColorFragmentOp2ATI 723 -#define _gloffset_ColorFragmentOp3ATI 724 -#define _gloffset_DeleteFragmentShaderATI 725 -#define _gloffset_EndFragmentShaderATI 726 -#define _gloffset_GenFragmentShadersATI 727 -#define _gloffset_PassTexCoordATI 728 -#define _gloffset_SampleMapATI 729 -#define _gloffset_SetFragmentShaderConstantATI 730 -#define _gloffset_PointParameteriNV 731 -#define _gloffset_PointParameterivNV 732 -#define _gloffset_ActiveStencilFaceEXT 733 -#define _gloffset_BindVertexArrayAPPLE 734 -#define _gloffset_DeleteVertexArraysAPPLE 735 -#define _gloffset_GenVertexArraysAPPLE 736 -#define _gloffset_IsVertexArrayAPPLE 737 -#define _gloffset_GetProgramNamedParameterdvNV 738 -#define _gloffset_GetProgramNamedParameterfvNV 739 -#define _gloffset_ProgramNamedParameter4dNV 740 -#define _gloffset_ProgramNamedParameter4dvNV 741 -#define _gloffset_ProgramNamedParameter4fNV 742 -#define _gloffset_ProgramNamedParameter4fvNV 743 -#define _gloffset_DepthBoundsEXT 744 -#define _gloffset_BlendEquationSeparateEXT 745 -#define _gloffset_BindFramebufferEXT 746 -#define _gloffset_BindRenderbufferEXT 747 -#define _gloffset_CheckFramebufferStatusEXT 748 -#define _gloffset_DeleteFramebuffersEXT 749 -#define _gloffset_DeleteRenderbuffersEXT 750 -#define _gloffset_FramebufferRenderbufferEXT 751 -#define _gloffset_FramebufferTexture1DEXT 752 -#define _gloffset_FramebufferTexture2DEXT 753 -#define _gloffset_FramebufferTexture3DEXT 754 -#define _gloffset_GenFramebuffersEXT 755 -#define _gloffset_GenRenderbuffersEXT 756 -#define _gloffset_GenerateMipmapEXT 757 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 758 -#define _gloffset_GetRenderbufferParameterivEXT 759 -#define _gloffset_IsFramebufferEXT 760 -#define _gloffset_IsRenderbufferEXT 761 -#define _gloffset_RenderbufferStorageEXT 762 -#define _gloffset_BlitFramebufferEXT 763 -#define _gloffset_FramebufferTextureLayerEXT 764 -#define _gloffset_StencilFuncSeparateATI 765 -#define _gloffset_ProgramEnvParameters4fvEXT 766 -#define _gloffset_ProgramLocalParameters4fvEXT 767 -#define _gloffset_GetQueryObjecti64vEXT 768 -#define _gloffset_GetQueryObjectui64vEXT 769 -#define _gloffset_FIRST_DYNAMIC 770 +#define _gloffset_RenderbufferStorageMultisample 561 +#define _gloffset_PolygonOffsetEXT 562 +#define _gloffset_GetPixelTexGenParameterfvSGIS 563 +#define _gloffset_GetPixelTexGenParameterivSGIS 564 +#define _gloffset_PixelTexGenParameterfSGIS 565 +#define _gloffset_PixelTexGenParameterfvSGIS 566 +#define _gloffset_PixelTexGenParameteriSGIS 567 +#define _gloffset_PixelTexGenParameterivSGIS 568 +#define _gloffset_SampleMaskSGIS 569 +#define _gloffset_SamplePatternSGIS 570 +#define _gloffset_ColorPointerEXT 571 +#define _gloffset_EdgeFlagPointerEXT 572 +#define _gloffset_IndexPointerEXT 573 +#define _gloffset_NormalPointerEXT 574 +#define _gloffset_TexCoordPointerEXT 575 +#define _gloffset_VertexPointerEXT 576 +#define _gloffset_PointParameterfEXT 577 +#define _gloffset_PointParameterfvEXT 578 +#define _gloffset_LockArraysEXT 579 +#define _gloffset_UnlockArraysEXT 580 +#define _gloffset_CullParameterdvEXT 581 +#define _gloffset_CullParameterfvEXT 582 +#define _gloffset_SecondaryColor3bEXT 583 +#define _gloffset_SecondaryColor3bvEXT 584 +#define _gloffset_SecondaryColor3dEXT 585 +#define _gloffset_SecondaryColor3dvEXT 586 +#define _gloffset_SecondaryColor3fEXT 587 +#define _gloffset_SecondaryColor3fvEXT 588 +#define _gloffset_SecondaryColor3iEXT 589 +#define _gloffset_SecondaryColor3ivEXT 590 +#define _gloffset_SecondaryColor3sEXT 591 +#define _gloffset_SecondaryColor3svEXT 592 +#define _gloffset_SecondaryColor3ubEXT 593 +#define _gloffset_SecondaryColor3ubvEXT 594 +#define _gloffset_SecondaryColor3uiEXT 595 +#define _gloffset_SecondaryColor3uivEXT 596 +#define _gloffset_SecondaryColor3usEXT 597 +#define _gloffset_SecondaryColor3usvEXT 598 +#define _gloffset_SecondaryColorPointerEXT 599 +#define _gloffset_MultiDrawArraysEXT 600 +#define _gloffset_MultiDrawElementsEXT 601 +#define _gloffset_FogCoordPointerEXT 602 +#define _gloffset_FogCoorddEXT 603 +#define _gloffset_FogCoorddvEXT 604 +#define _gloffset_FogCoordfEXT 605 +#define _gloffset_FogCoordfvEXT 606 +#define _gloffset_PixelTexGenSGIX 607 +#define _gloffset_BlendFuncSeparateEXT 608 +#define _gloffset_FlushVertexArrayRangeNV 609 +#define _gloffset_VertexArrayRangeNV 610 +#define _gloffset_CombinerInputNV 611 +#define _gloffset_CombinerOutputNV 612 +#define _gloffset_CombinerParameterfNV 613 +#define _gloffset_CombinerParameterfvNV 614 +#define _gloffset_CombinerParameteriNV 615 +#define _gloffset_CombinerParameterivNV 616 +#define _gloffset_FinalCombinerInputNV 617 +#define _gloffset_GetCombinerInputParameterfvNV 618 +#define _gloffset_GetCombinerInputParameterivNV 619 +#define _gloffset_GetCombinerOutputParameterfvNV 620 +#define _gloffset_GetCombinerOutputParameterivNV 621 +#define _gloffset_GetFinalCombinerInputParameterfvNV 622 +#define _gloffset_GetFinalCombinerInputParameterivNV 623 +#define _gloffset_ResizeBuffersMESA 624 +#define _gloffset_WindowPos2dMESA 625 +#define _gloffset_WindowPos2dvMESA 626 +#define _gloffset_WindowPos2fMESA 627 +#define _gloffset_WindowPos2fvMESA 628 +#define _gloffset_WindowPos2iMESA 629 +#define _gloffset_WindowPos2ivMESA 630 +#define _gloffset_WindowPos2sMESA 631 +#define _gloffset_WindowPos2svMESA 632 +#define _gloffset_WindowPos3dMESA 633 +#define _gloffset_WindowPos3dvMESA 634 +#define _gloffset_WindowPos3fMESA 635 +#define _gloffset_WindowPos3fvMESA 636 +#define _gloffset_WindowPos3iMESA 637 +#define _gloffset_WindowPos3ivMESA 638 +#define _gloffset_WindowPos3sMESA 639 +#define _gloffset_WindowPos3svMESA 640 +#define _gloffset_WindowPos4dMESA 641 +#define _gloffset_WindowPos4dvMESA 642 +#define _gloffset_WindowPos4fMESA 643 +#define _gloffset_WindowPos4fvMESA 644 +#define _gloffset_WindowPos4iMESA 645 +#define _gloffset_WindowPos4ivMESA 646 +#define _gloffset_WindowPos4sMESA 647 +#define _gloffset_WindowPos4svMESA 648 +#define _gloffset_MultiModeDrawArraysIBM 649 +#define _gloffset_MultiModeDrawElementsIBM 650 +#define _gloffset_DeleteFencesNV 651 +#define _gloffset_FinishFenceNV 652 +#define _gloffset_GenFencesNV 653 +#define _gloffset_GetFenceivNV 654 +#define _gloffset_IsFenceNV 655 +#define _gloffset_SetFenceNV 656 +#define _gloffset_TestFenceNV 657 +#define _gloffset_AreProgramsResidentNV 658 +#define _gloffset_BindProgramNV 659 +#define _gloffset_DeleteProgramsNV 660 +#define _gloffset_ExecuteProgramNV 661 +#define _gloffset_GenProgramsNV 662 +#define _gloffset_GetProgramParameterdvNV 663 +#define _gloffset_GetProgramParameterfvNV 664 +#define _gloffset_GetProgramStringNV 665 +#define _gloffset_GetProgramivNV 666 +#define _gloffset_GetTrackMatrixivNV 667 +#define _gloffset_GetVertexAttribPointervNV 668 +#define _gloffset_GetVertexAttribdvNV 669 +#define _gloffset_GetVertexAttribfvNV 670 +#define _gloffset_GetVertexAttribivNV 671 +#define _gloffset_IsProgramNV 672 +#define _gloffset_LoadProgramNV 673 +#define _gloffset_ProgramParameters4dvNV 674 +#define _gloffset_ProgramParameters4fvNV 675 +#define _gloffset_RequestResidentProgramsNV 676 +#define _gloffset_TrackMatrixNV 677 +#define _gloffset_VertexAttrib1dNV 678 +#define _gloffset_VertexAttrib1dvNV 679 +#define _gloffset_VertexAttrib1fNV 680 +#define _gloffset_VertexAttrib1fvNV 681 +#define _gloffset_VertexAttrib1sNV 682 +#define _gloffset_VertexAttrib1svNV 683 +#define _gloffset_VertexAttrib2dNV 684 +#define _gloffset_VertexAttrib2dvNV 685 +#define _gloffset_VertexAttrib2fNV 686 +#define _gloffset_VertexAttrib2fvNV 687 +#define _gloffset_VertexAttrib2sNV 688 +#define _gloffset_VertexAttrib2svNV 689 +#define _gloffset_VertexAttrib3dNV 690 +#define _gloffset_VertexAttrib3dvNV 691 +#define _gloffset_VertexAttrib3fNV 692 +#define _gloffset_VertexAttrib3fvNV 693 +#define _gloffset_VertexAttrib3sNV 694 +#define _gloffset_VertexAttrib3svNV 695 +#define _gloffset_VertexAttrib4dNV 696 +#define _gloffset_VertexAttrib4dvNV 697 +#define _gloffset_VertexAttrib4fNV 698 +#define _gloffset_VertexAttrib4fvNV 699 +#define _gloffset_VertexAttrib4sNV 700 +#define _gloffset_VertexAttrib4svNV 701 +#define _gloffset_VertexAttrib4ubNV 702 +#define _gloffset_VertexAttrib4ubvNV 703 +#define _gloffset_VertexAttribPointerNV 704 +#define _gloffset_VertexAttribs1dvNV 705 +#define _gloffset_VertexAttribs1fvNV 706 +#define _gloffset_VertexAttribs1svNV 707 +#define _gloffset_VertexAttribs2dvNV 708 +#define _gloffset_VertexAttribs2fvNV 709 +#define _gloffset_VertexAttribs2svNV 710 +#define _gloffset_VertexAttribs3dvNV 711 +#define _gloffset_VertexAttribs3fvNV 712 +#define _gloffset_VertexAttribs3svNV 713 +#define _gloffset_VertexAttribs4dvNV 714 +#define _gloffset_VertexAttribs4fvNV 715 +#define _gloffset_VertexAttribs4svNV 716 +#define _gloffset_VertexAttribs4ubvNV 717 +#define _gloffset_AlphaFragmentOp1ATI 718 +#define _gloffset_AlphaFragmentOp2ATI 719 +#define _gloffset_AlphaFragmentOp3ATI 720 +#define _gloffset_BeginFragmentShaderATI 721 +#define _gloffset_BindFragmentShaderATI 722 +#define _gloffset_ColorFragmentOp1ATI 723 +#define _gloffset_ColorFragmentOp2ATI 724 +#define _gloffset_ColorFragmentOp3ATI 725 +#define _gloffset_DeleteFragmentShaderATI 726 +#define _gloffset_EndFragmentShaderATI 727 +#define _gloffset_GenFragmentShadersATI 728 +#define _gloffset_PassTexCoordATI 729 +#define _gloffset_SampleMapATI 730 +#define _gloffset_SetFragmentShaderConstantATI 731 +#define _gloffset_PointParameteriNV 732 +#define _gloffset_PointParameterivNV 733 +#define _gloffset_ActiveStencilFaceEXT 734 +#define _gloffset_BindVertexArrayAPPLE 735 +#define _gloffset_DeleteVertexArraysAPPLE 736 +#define _gloffset_GenVertexArraysAPPLE 737 +#define _gloffset_IsVertexArrayAPPLE 738 +#define _gloffset_GetProgramNamedParameterdvNV 739 +#define _gloffset_GetProgramNamedParameterfvNV 740 +#define _gloffset_ProgramNamedParameter4dNV 741 +#define _gloffset_ProgramNamedParameter4dvNV 742 +#define _gloffset_ProgramNamedParameter4fNV 743 +#define _gloffset_ProgramNamedParameter4fvNV 744 +#define _gloffset_DepthBoundsEXT 745 +#define _gloffset_BlendEquationSeparateEXT 746 +#define _gloffset_BindFramebufferEXT 747 +#define _gloffset_BindRenderbufferEXT 748 +#define _gloffset_CheckFramebufferStatusEXT 749 +#define _gloffset_DeleteFramebuffersEXT 750 +#define _gloffset_DeleteRenderbuffersEXT 751 +#define _gloffset_FramebufferRenderbufferEXT 752 +#define _gloffset_FramebufferTexture1DEXT 753 +#define _gloffset_FramebufferTexture2DEXT 754 +#define _gloffset_FramebufferTexture3DEXT 755 +#define _gloffset_GenFramebuffersEXT 756 +#define _gloffset_GenRenderbuffersEXT 757 +#define _gloffset_GenerateMipmapEXT 758 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 759 +#define _gloffset_GetRenderbufferParameterivEXT 760 +#define _gloffset_IsFramebufferEXT 761 +#define _gloffset_IsRenderbufferEXT 762 +#define _gloffset_RenderbufferStorageEXT 763 +#define _gloffset_BlitFramebufferEXT 764 +#define _gloffset_FramebufferTextureLayerEXT 765 +#define _gloffset_StencilFuncSeparateATI 766 +#define _gloffset_ProgramEnvParameters4fvEXT 767 +#define _gloffset_ProgramLocalParameters4fvEXT 768 +#define _gloffset_GetQueryObjecti64vEXT 769 +#define _gloffset_GetQueryObjectui64vEXT 770 +#define _gloffset_FIRST_DYNAMIC 771 #else @@ -959,6 +960,7 @@ #define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] #define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] #define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] +#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index] #define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] #define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] #define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 5d9d40a8a25..2ae9bf6738c 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -601,215 +601,216 @@ struct _glapi_table void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 558 */ GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 559 */ void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 560 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 561 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 562 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 563 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 564 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 565 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 566 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 567 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 568 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 569 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 570 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 571 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 572 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 573 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 574 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 575 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 576 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 577 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 578 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 579 */ - void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 580 */ - void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 581 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 582 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 583 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 584 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 585 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 586 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 587 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 588 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 589 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 590 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 591 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 592 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 593 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 594 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 595 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 596 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 597 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 598 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 599 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 600 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 601 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 602 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 603 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 604 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 605 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 606 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 607 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 608 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 609 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 610 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 611 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 612 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 613 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 614 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 615 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 616 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 617 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 618 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 619 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 620 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 621 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 622 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 623 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 624 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 625 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 626 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 627 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 628 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 629 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 630 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 631 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 632 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 633 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 634 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 635 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 636 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 637 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 638 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 639 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 640 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 641 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 642 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 643 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 644 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 645 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 646 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 647 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 648 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 649 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 650 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 651 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 652 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 653 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 654 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 655 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 656 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 657 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 658 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 659 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 660 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 661 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 662 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 663 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 664 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 665 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 666 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 667 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 668 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 669 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 670 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 671 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 672 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 673 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 674 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 675 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 676 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 677 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 678 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 679 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 680 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 681 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 682 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 683 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 684 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 685 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 686 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 687 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 688 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 689 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 690 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 691 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 692 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 693 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 694 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 695 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 696 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 697 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 698 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 699 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 700 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 701 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 702 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 703 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 704 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 705 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 706 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 707 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 708 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 709 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 710 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 711 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 712 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 713 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 714 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 715 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 716 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 717 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 718 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 719 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 720 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 721 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 722 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 723 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 724 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 725 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 726 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 727 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 728 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 729 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 730 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 731 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 732 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 733 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 734 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 735 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 736 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 737 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 738 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 739 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 740 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 741 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 742 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 743 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 744 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 745 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 746 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 747 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 748 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 749 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 750 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 751 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 752 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 753 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 754 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 755 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 756 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 757 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 758 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 759 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 760 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 761 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 762 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 763 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 764 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 765 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 766 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 767 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 768 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 769 */ + void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 561 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 562 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 563 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 564 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 565 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 566 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 567 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 568 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 569 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 570 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 571 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 572 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 573 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 574 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 575 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 576 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 577 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 578 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 579 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 580 */ + void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 581 */ + void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 582 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 583 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 584 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 585 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 586 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 587 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 588 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 589 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 590 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 591 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 592 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 593 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 594 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 595 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 596 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 597 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 598 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 599 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 600 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 601 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 602 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 603 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 604 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 605 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 606 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 607 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 608 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 609 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 610 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 611 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 612 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 613 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 614 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 615 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 616 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 617 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 618 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 619 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 620 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 621 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 622 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 623 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 624 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 625 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 626 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 627 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 628 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 629 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 630 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 631 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 632 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 633 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 634 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 635 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 636 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 637 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 638 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 639 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 640 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 641 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 642 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 643 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 644 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 645 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 646 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 647 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 648 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 649 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 650 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 651 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 652 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 653 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 654 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 655 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 656 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 657 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 658 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 659 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 660 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 661 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 662 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 663 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 664 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 665 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 666 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 667 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 668 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 669 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 670 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 671 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 672 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 673 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 674 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 675 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 676 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 677 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 678 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 679 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 680 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 681 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 682 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 683 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 684 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 685 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 686 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 687 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 688 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 689 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 690 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 691 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 692 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 693 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 694 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 695 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 696 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 697 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 698 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 699 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 700 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 701 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 702 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 703 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 704 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 705 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 706 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 707 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 708 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 709 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 710 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 711 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 712 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 713 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 714 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 715 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 716 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 717 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 718 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 719 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 720 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 721 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 722 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 723 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 724 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 725 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 726 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 727 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 728 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 729 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 730 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 731 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 732 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 733 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 734 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 735 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 736 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 737 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 738 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 739 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 740 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 741 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 742 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 743 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 744 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 745 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 746 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 747 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 748 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 749 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 750 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 751 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 752 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 753 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 754 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 755 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 756 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 757 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 758 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 759 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 760 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 761 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 762 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 763 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 764 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 765 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 766 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 767 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 768 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 769 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 770 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 09259f4704c..960d70e0812 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -4006,63 +4006,68 @@ KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs)); } +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); +} + KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) { DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_562)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_562)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pname, GLfloat * params) { DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLint * params) { DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLfloat param) { DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, const GLfloat * params) { DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, GLint param) { DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, const GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, const GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, const GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, const GLint * params) { DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLclampf value, GLboolean invert); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLclampf value, GLboolean invert); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLclampf value, GLboolean invert) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLclampf value, GLboolean invert) { DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pattern); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pattern); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pattern) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pattern) { DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); } @@ -4112,9 +4117,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_576)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_576)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param) { DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); } @@ -4134,9 +4139,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params) { DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } @@ -4151,16 +4156,16 @@ KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, GLdouble * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLdouble * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, GLdouble * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLdouble * params) { DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat * params) { DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } @@ -4405,9 +4410,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum mode); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum mode); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum mode) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum mode) { DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); } @@ -4422,9 +4427,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } @@ -4789,65 +4794,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLsizei n, const GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLsizei n, const GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLsizei n, const GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLsizei n, const GLuint * fences) { DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLuint fence); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLuint fence); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLuint fence) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLuint fence) { DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLsizei n, GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLsizei n, GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLsizei n, GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLsizei n, GLuint * fences) { DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLuint fence, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLuint fence, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence, GLenum pname, GLint * params) { DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence) { RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence, GLenum condition); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence, GLenum condition); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence, GLenum condition) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence, GLenum condition) { DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence) { RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); } @@ -5272,37 +5277,37 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum face) { DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint array) { DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, const GLuint * arrays) { DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLsizei n, GLuint * arrays) { DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_737)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_737)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint array) { RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); } @@ -5337,9 +5342,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_744)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_744)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLclampd zmin, GLclampd zmax) { DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); } @@ -5349,141 +5354,236 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLenum modeRGB, GLenum modeA) { DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); } +KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer) +{ + DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer)); +} + KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer) { DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer)); } +KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer) +{ + DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer)); +} + KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) { DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer)); } +KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target) +{ + RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target)); +} + KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) { RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target)); } +KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers) +{ + DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); +} + KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers) { DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); } +KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers) +{ + DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); +} + KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers) { DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); } +KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); +} + KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); } +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); } +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); } +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); +} + KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); } +KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers) +{ + DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); +} + KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers) { DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); } +KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers) +{ + DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); +} + KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers) { DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); } +KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target) +{ + DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target)); +} + KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target) { DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target)); } +KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params) +{ + DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params) { DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params) { DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } +KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer) +{ + RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer)); +} + KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) { RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer)); } +KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer) +{ + RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer)); +} + KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) { RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer)); } +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); +} + KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); +} + KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6063,8 +6163,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetActiveAttribARB), TABLE_ENTRY(GetAttribLocationARB), TABLE_ENTRY(DrawBuffersARB), + TABLE_ENTRY(RenderbufferStorageMultisample), TABLE_ENTRY(PolygonOffsetEXT), - TABLE_ENTRY(_dispatch_stub_562), TABLE_ENTRY(_dispatch_stub_563), TABLE_ENTRY(_dispatch_stub_564), TABLE_ENTRY(_dispatch_stub_565), @@ -6072,6 +6172,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_567), TABLE_ENTRY(_dispatch_stub_568), TABLE_ENTRY(_dispatch_stub_569), + TABLE_ENTRY(_dispatch_stub_570), TABLE_ENTRY(ColorPointerEXT), TABLE_ENTRY(EdgeFlagPointerEXT), TABLE_ENTRY(IndexPointerEXT), @@ -6082,8 +6183,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(PointParameterfvEXT), TABLE_ENTRY(LockArraysEXT), TABLE_ENTRY(UnlockArraysEXT), - TABLE_ENTRY(_dispatch_stub_580), TABLE_ENTRY(_dispatch_stub_581), + TABLE_ENTRY(_dispatch_stub_582), TABLE_ENTRY(SecondaryColor3bEXT), TABLE_ENTRY(SecondaryColor3bvEXT), TABLE_ENTRY(SecondaryColor3dEXT), @@ -6108,7 +6209,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(FogCoorddvEXT), TABLE_ENTRY(FogCoordfEXT), TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_606), + TABLE_ENTRY(_dispatch_stub_607), TABLE_ENTRY(BlendFuncSeparateEXT), TABLE_ENTRY(FlushVertexArrayRangeNV), TABLE_ENTRY(VertexArrayRangeNV), @@ -6150,7 +6251,6 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(WindowPos4ivMESA), TABLE_ENTRY(WindowPos4sMESA), TABLE_ENTRY(WindowPos4svMESA), - TABLE_ENTRY(_dispatch_stub_648), TABLE_ENTRY(_dispatch_stub_649), TABLE_ENTRY(_dispatch_stub_650), TABLE_ENTRY(_dispatch_stub_651), @@ -6159,6 +6259,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_654), TABLE_ENTRY(_dispatch_stub_655), TABLE_ENTRY(_dispatch_stub_656), + TABLE_ENTRY(_dispatch_stub_657), TABLE_ENTRY(AreProgramsResidentNV), TABLE_ENTRY(BindProgramNV), TABLE_ENTRY(DeleteProgramsNV), @@ -6235,19 +6336,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_733), TABLE_ENTRY(_dispatch_stub_734), TABLE_ENTRY(_dispatch_stub_735), TABLE_ENTRY(_dispatch_stub_736), TABLE_ENTRY(_dispatch_stub_737), + TABLE_ENTRY(_dispatch_stub_738), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), TABLE_ENTRY(ProgramNamedParameter4dvNV), TABLE_ENTRY(ProgramNamedParameter4fNV), TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(_dispatch_stub_744), TABLE_ENTRY(_dispatch_stub_745), + TABLE_ENTRY(_dispatch_stub_746), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -6265,13 +6366,13 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_763), + TABLE_ENTRY(_dispatch_stub_764), TABLE_ENTRY(FramebufferTextureLayerEXT), - TABLE_ENTRY(_dispatch_stub_765), TABLE_ENTRY(_dispatch_stub_766), TABLE_ENTRY(_dispatch_stub_767), TABLE_ENTRY(_dispatch_stub_768), TABLE_ENTRY(_dispatch_stub_769), + TABLE_ENTRY(_dispatch_stub_770), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. @@ -6639,6 +6740,25 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(PointParameteri), TABLE_ENTRY(PointParameteriv), TABLE_ENTRY(BlendEquationSeparate), + TABLE_ENTRY(BindFramebuffer), + TABLE_ENTRY(BindRenderbuffer), + TABLE_ENTRY(CheckFramebufferStatus), + TABLE_ENTRY(DeleteFramebuffers), + TABLE_ENTRY(DeleteRenderbuffers), + TABLE_ENTRY(FramebufferRenderbuffer), + TABLE_ENTRY(FramebufferTexture1D), + TABLE_ENTRY(FramebufferTexture2D), + TABLE_ENTRY(FramebufferTexture3D), + TABLE_ENTRY(GenFramebuffers), + TABLE_ENTRY(GenRenderbuffers), + TABLE_ENTRY(GenerateMipmap), + TABLE_ENTRY(GetFramebufferAttachmentParameteriv), + TABLE_ENTRY(GetRenderbufferParameteriv), + TABLE_ENTRY(IsFramebuffer), + TABLE_ENTRY(IsRenderbuffer), + TABLE_ENTRY(RenderbufferStorage), + TABLE_ENTRY(BlitFramebuffer), + TABLE_ENTRY(FramebufferTextureLayer), }; #endif /*UNUSED_TABLE_NAME*/ diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 5a99d505ec9..ba652bc3c6e 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -613,6 +613,7 @@ static const char gl_string_table[] = "glGetActiveAttribARB\0" "glGetAttribLocationARB\0" "glDrawBuffersARB\0" + "glRenderbufferStorageMultisample\0" "glPolygonOffsetEXT\0" "glGetPixelTexGenParameterfvSGIS\0" "glGetPixelTexGenParameterivSGIS\0" @@ -1101,6 +1102,25 @@ static const char gl_string_table[] = "glPointParameteriv\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateATI\0" + "glBindFramebuffer\0" + "glBindRenderbuffer\0" + "glCheckFramebufferStatus\0" + "glDeleteFramebuffers\0" + "glDeleteRenderbuffers\0" + "glFramebufferRenderbuffer\0" + "glFramebufferTexture1D\0" + "glFramebufferTexture2D\0" + "glFramebufferTexture3D\0" + "glGenFramebuffers\0" + "glGenRenderbuffers\0" + "glGenerateMipmap\0" + "glGetFramebufferAttachmentParameteriv\0" + "glGetRenderbufferParameteriv\0" + "glIsFramebuffer\0" + "glIsRenderbuffer\0" + "glRenderbufferStorage\0" + "glBlitFramebuffer\0" + "glFramebufferTextureLayer\0" ; @@ -1118,7 +1138,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_562 mgl_dispatch_stub_562 #define gl_dispatch_stub_563 mgl_dispatch_stub_563 #define gl_dispatch_stub_564 mgl_dispatch_stub_564 #define gl_dispatch_stub_565 mgl_dispatch_stub_565 @@ -1126,10 +1145,10 @@ static const char gl_string_table[] = #define gl_dispatch_stub_567 mgl_dispatch_stub_567 #define gl_dispatch_stub_568 mgl_dispatch_stub_568 #define gl_dispatch_stub_569 mgl_dispatch_stub_569 -#define gl_dispatch_stub_580 mgl_dispatch_stub_580 +#define gl_dispatch_stub_570 mgl_dispatch_stub_570 #define gl_dispatch_stub_581 mgl_dispatch_stub_581 -#define gl_dispatch_stub_606 mgl_dispatch_stub_606 -#define gl_dispatch_stub_648 mgl_dispatch_stub_648 +#define gl_dispatch_stub_582 mgl_dispatch_stub_582 +#define gl_dispatch_stub_607 mgl_dispatch_stub_607 #define gl_dispatch_stub_649 mgl_dispatch_stub_649 #define gl_dispatch_stub_650 mgl_dispatch_stub_650 #define gl_dispatch_stub_651 mgl_dispatch_stub_651 @@ -1138,19 +1157,20 @@ static const char gl_string_table[] = #define gl_dispatch_stub_654 mgl_dispatch_stub_654 #define gl_dispatch_stub_655 mgl_dispatch_stub_655 #define gl_dispatch_stub_656 mgl_dispatch_stub_656 -#define gl_dispatch_stub_733 mgl_dispatch_stub_733 +#define gl_dispatch_stub_657 mgl_dispatch_stub_657 #define gl_dispatch_stub_734 mgl_dispatch_stub_734 #define gl_dispatch_stub_735 mgl_dispatch_stub_735 #define gl_dispatch_stub_736 mgl_dispatch_stub_736 #define gl_dispatch_stub_737 mgl_dispatch_stub_737 -#define gl_dispatch_stub_744 mgl_dispatch_stub_744 +#define gl_dispatch_stub_738 mgl_dispatch_stub_738 #define gl_dispatch_stub_745 mgl_dispatch_stub_745 -#define gl_dispatch_stub_763 mgl_dispatch_stub_763 -#define gl_dispatch_stub_765 mgl_dispatch_stub_765 +#define gl_dispatch_stub_746 mgl_dispatch_stub_746 +#define gl_dispatch_stub_764 mgl_dispatch_stub_764 #define gl_dispatch_stub_766 mgl_dispatch_stub_766 #define gl_dispatch_stub_767 mgl_dispatch_stub_767 #define gl_dispatch_stub_768 mgl_dispatch_stub_768 #define gl_dispatch_stub_769 mgl_dispatch_stub_769 +#define gl_dispatch_stub_770 mgl_dispatch_stub_770 #endif /* USE_MGL_NAMESPACE */ @@ -1169,7 +1189,6 @@ extern void gl_dispatch_stub_363(void); extern void gl_dispatch_stub_364(void); extern void gl_dispatch_stub_365(void); extern void gl_dispatch_stub_366(void); -extern void gl_dispatch_stub_562(void); extern void gl_dispatch_stub_563(void); extern void gl_dispatch_stub_564(void); extern void gl_dispatch_stub_565(void); @@ -1177,10 +1196,10 @@ extern void gl_dispatch_stub_566(void); extern void gl_dispatch_stub_567(void); extern void gl_dispatch_stub_568(void); extern void gl_dispatch_stub_569(void); -extern void gl_dispatch_stub_580(void); +extern void gl_dispatch_stub_570(void); extern void gl_dispatch_stub_581(void); -extern void gl_dispatch_stub_606(void); -extern void gl_dispatch_stub_648(void); +extern void gl_dispatch_stub_582(void); +extern void gl_dispatch_stub_607(void); extern void gl_dispatch_stub_649(void); extern void gl_dispatch_stub_650(void); extern void gl_dispatch_stub_651(void); @@ -1189,19 +1208,20 @@ extern void gl_dispatch_stub_653(void); extern void gl_dispatch_stub_654(void); extern void gl_dispatch_stub_655(void); extern void gl_dispatch_stub_656(void); -extern void gl_dispatch_stub_733(void); +extern void gl_dispatch_stub_657(void); extern void gl_dispatch_stub_734(void); extern void gl_dispatch_stub_735(void); extern void gl_dispatch_stub_736(void); extern void gl_dispatch_stub_737(void); -extern void gl_dispatch_stub_744(void); +extern void gl_dispatch_stub_738(void); extern void gl_dispatch_stub_745(void); -extern void gl_dispatch_stub_763(void); -extern void gl_dispatch_stub_765(void); +extern void gl_dispatch_stub_746(void); +extern void gl_dispatch_stub_764(void); extern void gl_dispatch_stub_766(void); extern void gl_dispatch_stub_767(void); extern void gl_dispatch_stub_768(void); extern void gl_dispatch_stub_769(void); +extern void gl_dispatch_stub_770(void); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -1766,494 +1786,514 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 8890, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), NAME_FUNC_OFFSET( 8911, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), NAME_FUNC_OFFSET( 8934, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET( 8951, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), - NAME_FUNC_OFFSET( 8970, gl_dispatch_stub_562, gl_dispatch_stub_562, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9002, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9034, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_PixelTexGenParameterfSGIS), - NAME_FUNC_OFFSET( 9062, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9091, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameteriSGIS), - NAME_FUNC_OFFSET( 9119, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9148, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET( 9165, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET( 9185, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), - NAME_FUNC_OFFSET( 9203, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), - NAME_FUNC_OFFSET( 9224, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), - NAME_FUNC_OFFSET( 9242, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), - NAME_FUNC_OFFSET( 9261, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), - NAME_FUNC_OFFSET( 9282, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), - NAME_FUNC_OFFSET( 9301, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET( 9322, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET( 9344, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), - NAME_FUNC_OFFSET( 9360, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), - NAME_FUNC_OFFSET( 9378, gl_dispatch_stub_580, gl_dispatch_stub_580, NULL, _gloffset_CullParameterdvEXT), - NAME_FUNC_OFFSET( 9399, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterfvEXT), - NAME_FUNC_OFFSET( 9420, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET( 9442, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET( 9465, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET( 9487, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET( 9510, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET( 9532, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET( 9555, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET( 9577, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET( 9600, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET( 9622, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET( 9645, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET( 9668, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET( 9692, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET( 9715, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET( 9739, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET( 9762, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET( 9786, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET( 9813, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET( 9834, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET( 9857, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET( 9878, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET( 9893, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET( 9909, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET( 9924, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET( 9940, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, _gloffset_PixelTexGenSGIX), - NAME_FUNC_OFFSET( 9958, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET( 9981, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), - NAME_FUNC_OFFSET(10007, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), - NAME_FUNC_OFFSET(10028, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), - NAME_FUNC_OFFSET(10046, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), - NAME_FUNC_OFFSET(10065, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), - NAME_FUNC_OFFSET(10088, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), - NAME_FUNC_OFFSET(10112, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), - NAME_FUNC_OFFSET(10135, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), - NAME_FUNC_OFFSET(10159, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), - NAME_FUNC_OFFSET(10182, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10214, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10246, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), - NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), - NAME_FUNC_OFFSET(10312, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10349, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10386, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), - NAME_FUNC_OFFSET(10406, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(10424, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(10443, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(10461, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(10480, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(10498, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(10517, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(10535, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(10554, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(10572, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(10591, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(10609, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(10628, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(10646, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(10665, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(10683, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(10702, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), - NAME_FUNC_OFFSET(10720, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), - NAME_FUNC_OFFSET(10739, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), - NAME_FUNC_OFFSET(10757, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), - NAME_FUNC_OFFSET(10776, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), - NAME_FUNC_OFFSET(10794, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), - NAME_FUNC_OFFSET(10813, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), - NAME_FUNC_OFFSET(10831, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), - NAME_FUNC_OFFSET(10850, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, _gloffset_MultiModeDrawArraysIBM), - NAME_FUNC_OFFSET(10875, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawElementsIBM), - NAME_FUNC_OFFSET(10902, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_DeleteFencesNV), - NAME_FUNC_OFFSET(10919, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_FinishFenceNV), - NAME_FUNC_OFFSET(10935, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_GenFencesNV), - NAME_FUNC_OFFSET(10949, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GetFenceivNV), - NAME_FUNC_OFFSET(10964, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_IsFenceNV), - NAME_FUNC_OFFSET(10976, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_SetFenceNV), - NAME_FUNC_OFFSET(10989, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_TestFenceNV), - NAME_FUNC_OFFSET(11003, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), - NAME_FUNC_OFFSET(11027, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(11043, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(11062, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), - NAME_FUNC_OFFSET(11081, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(11097, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), - NAME_FUNC_OFFSET(11123, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), - NAME_FUNC_OFFSET(11149, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), - NAME_FUNC_OFFSET(11170, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), - NAME_FUNC_OFFSET(11187, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), - NAME_FUNC_OFFSET(11208, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(11236, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), - NAME_FUNC_OFFSET(11258, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), - NAME_FUNC_OFFSET(11280, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), - NAME_FUNC_OFFSET(11302, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(11316, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), - NAME_FUNC_OFFSET(11332, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), - NAME_FUNC_OFFSET(11357, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), - NAME_FUNC_OFFSET(11382, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), - NAME_FUNC_OFFSET(11410, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), - NAME_FUNC_OFFSET(11426, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), - NAME_FUNC_OFFSET(11445, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), - NAME_FUNC_OFFSET(11465, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), - NAME_FUNC_OFFSET(11484, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), - NAME_FUNC_OFFSET(11504, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), - NAME_FUNC_OFFSET(11523, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), - NAME_FUNC_OFFSET(11543, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), - NAME_FUNC_OFFSET(11562, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), - NAME_FUNC_OFFSET(11582, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), - NAME_FUNC_OFFSET(11601, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), - NAME_FUNC_OFFSET(11621, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), - NAME_FUNC_OFFSET(11640, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), - NAME_FUNC_OFFSET(11660, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), - NAME_FUNC_OFFSET(11679, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), - NAME_FUNC_OFFSET(11699, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), - NAME_FUNC_OFFSET(11718, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), - NAME_FUNC_OFFSET(11738, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), - NAME_FUNC_OFFSET(11757, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), - NAME_FUNC_OFFSET(11777, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), - NAME_FUNC_OFFSET(11796, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), - NAME_FUNC_OFFSET(11816, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), - NAME_FUNC_OFFSET(11835, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), - NAME_FUNC_OFFSET(11855, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), - NAME_FUNC_OFFSET(11874, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), - NAME_FUNC_OFFSET(11894, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), - NAME_FUNC_OFFSET(11914, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), - NAME_FUNC_OFFSET(11935, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), - NAME_FUNC_OFFSET(11959, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), - NAME_FUNC_OFFSET(11980, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), - NAME_FUNC_OFFSET(12001, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), - NAME_FUNC_OFFSET(12022, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), - NAME_FUNC_OFFSET(12043, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), - NAME_FUNC_OFFSET(12064, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), - NAME_FUNC_OFFSET(12085, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), - NAME_FUNC_OFFSET(12106, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), - NAME_FUNC_OFFSET(12127, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), - NAME_FUNC_OFFSET(12148, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), - NAME_FUNC_OFFSET(12169, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), - NAME_FUNC_OFFSET(12190, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), - NAME_FUNC_OFFSET(12211, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12233, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12255, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12277, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(12299, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(12324, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(12348, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(12370, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(12392, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(12414, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(12440, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(12463, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(12487, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(12505, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(12520, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(12551, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(12571, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(12592, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(12615, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(12638, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(12664, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(12687, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(12708, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(12739, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(12770, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(12798, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(12827, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(12855, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(12884, gl_dispatch_stub_744, gl_dispatch_stub_744, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(12901, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(12928, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(12949, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(12971, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(12999, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13023, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13048, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13077, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13103, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13129, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13155, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13176, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13198, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13218, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13259, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13291, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(13310, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(13330, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(13355, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13376, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13405, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13430, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13459, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13514, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13539, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13557, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13574, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13590, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13615, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13635, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13655, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13678, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13701, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13721, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13738, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(13755, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(13770, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(13794, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(13813, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(13832, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(13848, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(13867, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(13890, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(13906, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(13922, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(13949, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(13976, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(13996, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14015, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14034, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14064, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14094, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14124, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14154, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14173, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14196, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14221, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14246, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14273, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14301, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14328, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14356, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14385, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14414, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14440, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14471, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14502, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14526, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14549, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14567, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14596, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14625, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14640, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14666, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14692, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14707, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14719, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14739, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(14756, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(14772, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(14791, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(14814, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(14830, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(14852, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(14870, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(14889, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(14907, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(14926, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(14944, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(14963, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(14981, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15000, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15018, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15037, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15055, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15074, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15092, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15111, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15129, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15148, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15166, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15185, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15203, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15222, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15240, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15259, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15277, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15296, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15314, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15333, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15351, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15370, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15388, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15407, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15425, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15444, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15467, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15490, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15513, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15536, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15559, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15576, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15599, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15622, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15645, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15671, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15697, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15723, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(15747, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15774, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15800, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(15820, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(15840, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(15860, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(15883, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(15907, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(15930, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(15954, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(15971, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(15989, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16006, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16024, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16041, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16059, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16076, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16094, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16111, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16129, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16146, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16164, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16181, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16199, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16216, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16234, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16251, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16269, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16288, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16307, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16326, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16345, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16365, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16385, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16405, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16423, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16440, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16458, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16475, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16493, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16511, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16528, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16546, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(16565, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(16584, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(16603, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16625, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16638, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(16651, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(16667, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(16683, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(16696, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(16719, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(16739, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(16758, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(16769, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(16781, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(16795, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(16808, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(16824, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(16835, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(16848, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(16867, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(16887, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(16900, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(16910, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(16926, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(16945, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(16963, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(16984, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(16999, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17014, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17028, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17043, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17055, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17068, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17080, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17093, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17105, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17118, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17130, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17143, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17155, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17168, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17180, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17193, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17205, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17218, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17230, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17243, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17262, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17281, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17300, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17313, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17331, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17352, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17370, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17390, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17404, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17421, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17437, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17456, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17474, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17495, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17517, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17536, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17558, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17581, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17600, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17620, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17639, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(17659, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(17678, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(17698, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(17717, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(17737, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(17756, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(17776, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(17796, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(17817, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(17837, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(17858, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(17878, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(17899, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(17923, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(17941, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(17961, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(17979, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(17991, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18004, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18016, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18029, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18049, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18073, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18087, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18104, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18119, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18137, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18151, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18168, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18183, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18201, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18215, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18232, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18247, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18265, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18279, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18296, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18311, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18329, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18343, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18360, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18375, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18393, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18407, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18424, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18439, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18457, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18471, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18488, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18503, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18521, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18535, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18552, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18567, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18585, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18602, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18622, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18639, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18665, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18694, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(18709, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(18727, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(18746, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18770, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET( 8951, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), + NAME_FUNC_OFFSET( 8984, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), + NAME_FUNC_OFFSET( 9003, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9035, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_GetPixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9067, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfSGIS), + NAME_FUNC_OFFSET( 9095, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9124, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameteriSGIS), + NAME_FUNC_OFFSET( 9152, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9181, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET( 9198, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET( 9218, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), + NAME_FUNC_OFFSET( 9236, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), + NAME_FUNC_OFFSET( 9257, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), + NAME_FUNC_OFFSET( 9275, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), + NAME_FUNC_OFFSET( 9294, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), + NAME_FUNC_OFFSET( 9315, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), + NAME_FUNC_OFFSET( 9334, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET( 9355, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET( 9377, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), + NAME_FUNC_OFFSET( 9393, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), + NAME_FUNC_OFFSET( 9411, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterdvEXT), + NAME_FUNC_OFFSET( 9432, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_CullParameterfvEXT), + NAME_FUNC_OFFSET( 9453, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET( 9475, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET( 9498, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET( 9520, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET( 9543, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET( 9565, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET( 9588, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET( 9610, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET( 9633, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET( 9655, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET( 9678, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET( 9701, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET( 9725, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET( 9748, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET( 9772, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET( 9795, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET( 9819, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET( 9846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET( 9867, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET( 9890, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET( 9911, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET( 9926, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET( 9942, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET( 9957, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET( 9973, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, _gloffset_PixelTexGenSGIX), + NAME_FUNC_OFFSET( 9991, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(10014, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), + NAME_FUNC_OFFSET(10040, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), + NAME_FUNC_OFFSET(10061, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), + NAME_FUNC_OFFSET(10079, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), + NAME_FUNC_OFFSET(10098, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), + NAME_FUNC_OFFSET(10121, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), + NAME_FUNC_OFFSET(10145, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), + NAME_FUNC_OFFSET(10168, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), + NAME_FUNC_OFFSET(10192, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), + NAME_FUNC_OFFSET(10215, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10247, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), + NAME_FUNC_OFFSET(10312, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), + NAME_FUNC_OFFSET(10345, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10382, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10419, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), + NAME_FUNC_OFFSET(10439, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(10457, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(10476, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(10494, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(10513, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(10531, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(10550, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(10568, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(10587, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(10605, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(10624, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(10642, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(10661, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(10679, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(10698, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(10716, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(10735, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), + NAME_FUNC_OFFSET(10753, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), + NAME_FUNC_OFFSET(10772, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), + NAME_FUNC_OFFSET(10790, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), + NAME_FUNC_OFFSET(10809, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), + NAME_FUNC_OFFSET(10827, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), + NAME_FUNC_OFFSET(10846, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), + NAME_FUNC_OFFSET(10864, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), + NAME_FUNC_OFFSET(10883, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawArraysIBM), + NAME_FUNC_OFFSET(10908, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_MultiModeDrawElementsIBM), + NAME_FUNC_OFFSET(10935, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_DeleteFencesNV), + NAME_FUNC_OFFSET(10952, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_FinishFenceNV), + NAME_FUNC_OFFSET(10968, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GenFencesNV), + NAME_FUNC_OFFSET(10982, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_GetFenceivNV), + NAME_FUNC_OFFSET(10997, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_IsFenceNV), + NAME_FUNC_OFFSET(11009, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_SetFenceNV), + NAME_FUNC_OFFSET(11022, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_TestFenceNV), + NAME_FUNC_OFFSET(11036, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), + NAME_FUNC_OFFSET(11060, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(11076, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(11095, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), + NAME_FUNC_OFFSET(11114, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(11130, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), + NAME_FUNC_OFFSET(11156, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), + NAME_FUNC_OFFSET(11182, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), + NAME_FUNC_OFFSET(11203, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), + NAME_FUNC_OFFSET(11220, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), + NAME_FUNC_OFFSET(11241, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(11269, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), + NAME_FUNC_OFFSET(11291, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), + NAME_FUNC_OFFSET(11313, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), + NAME_FUNC_OFFSET(11335, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(11349, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), + NAME_FUNC_OFFSET(11365, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), + NAME_FUNC_OFFSET(11390, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), + NAME_FUNC_OFFSET(11415, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), + NAME_FUNC_OFFSET(11443, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), + NAME_FUNC_OFFSET(11459, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), + NAME_FUNC_OFFSET(11478, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), + NAME_FUNC_OFFSET(11498, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), + NAME_FUNC_OFFSET(11517, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), + NAME_FUNC_OFFSET(11537, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), + NAME_FUNC_OFFSET(11556, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), + NAME_FUNC_OFFSET(11576, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), + NAME_FUNC_OFFSET(11595, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), + NAME_FUNC_OFFSET(11615, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), + NAME_FUNC_OFFSET(11634, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), + NAME_FUNC_OFFSET(11654, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), + NAME_FUNC_OFFSET(11673, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), + NAME_FUNC_OFFSET(11693, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), + NAME_FUNC_OFFSET(11712, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), + NAME_FUNC_OFFSET(11732, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), + NAME_FUNC_OFFSET(11751, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), + NAME_FUNC_OFFSET(11771, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), + NAME_FUNC_OFFSET(11790, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), + NAME_FUNC_OFFSET(11810, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), + NAME_FUNC_OFFSET(11829, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), + NAME_FUNC_OFFSET(11849, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), + NAME_FUNC_OFFSET(11868, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), + NAME_FUNC_OFFSET(11888, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), + NAME_FUNC_OFFSET(11907, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), + NAME_FUNC_OFFSET(11927, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), + NAME_FUNC_OFFSET(11947, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), + NAME_FUNC_OFFSET(11968, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), + NAME_FUNC_OFFSET(11992, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), + NAME_FUNC_OFFSET(12013, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), + NAME_FUNC_OFFSET(12034, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), + NAME_FUNC_OFFSET(12055, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), + NAME_FUNC_OFFSET(12076, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), + NAME_FUNC_OFFSET(12097, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), + NAME_FUNC_OFFSET(12118, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), + NAME_FUNC_OFFSET(12139, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), + NAME_FUNC_OFFSET(12160, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), + NAME_FUNC_OFFSET(12181, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), + NAME_FUNC_OFFSET(12202, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), + NAME_FUNC_OFFSET(12223, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), + NAME_FUNC_OFFSET(12244, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), + NAME_FUNC_OFFSET(12266, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), + NAME_FUNC_OFFSET(12288, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), + NAME_FUNC_OFFSET(12310, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), + NAME_FUNC_OFFSET(12332, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), + NAME_FUNC_OFFSET(12357, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), + NAME_FUNC_OFFSET(12381, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), + NAME_FUNC_OFFSET(12403, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), + NAME_FUNC_OFFSET(12425, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), + NAME_FUNC_OFFSET(12447, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), + NAME_FUNC_OFFSET(12473, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), + NAME_FUNC_OFFSET(12496, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), + NAME_FUNC_OFFSET(12520, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), + NAME_FUNC_OFFSET(12538, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), + NAME_FUNC_OFFSET(12553, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), + NAME_FUNC_OFFSET(12584, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(12604, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(12625, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, _gloffset_ActiveStencilFaceEXT), + NAME_FUNC_OFFSET(12648, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, _gloffset_BindVertexArrayAPPLE), + NAME_FUNC_OFFSET(12671, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(12697, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, _gloffset_GenVertexArraysAPPLE), + NAME_FUNC_OFFSET(12720, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(12741, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), + NAME_FUNC_OFFSET(12772, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), + NAME_FUNC_OFFSET(12803, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), + NAME_FUNC_OFFSET(12831, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), + NAME_FUNC_OFFSET(12860, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), + NAME_FUNC_OFFSET(12888, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), + NAME_FUNC_OFFSET(12917, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DepthBoundsEXT), + NAME_FUNC_OFFSET(12934, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(12961, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(12982, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(13004, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(13032, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(13056, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(13081, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(13110, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(13136, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(13162, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(13188, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(13209, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(13231, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(13251, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(13292, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(13324, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(13343, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(13363, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(13388, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(13409, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(13438, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(13463, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13492, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(13523, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(13547, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(13572, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(13590, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(13607, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(13623, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(13648, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(13668, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(13688, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(13711, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(13734, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(13754, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(13771, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(13788, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(13803, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(13827, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(13846, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(13865, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(13881, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(13900, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(13923, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(13939, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(13955, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(13982, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14009, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14029, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14048, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14067, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14097, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14127, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14157, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14187, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14206, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14229, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14254, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14279, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14306, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14334, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14361, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14389, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14418, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14447, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14473, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(14504, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(14535, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(14559, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(14582, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(14600, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(14629, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(14658, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(14673, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(14699, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(14725, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(14740, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(14752, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(14772, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(14789, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(14805, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(14824, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(14847, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(14863, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(14885, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(14903, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(14922, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(14940, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(14959, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(14977, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(14996, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15014, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15033, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15051, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15070, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15088, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15107, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15125, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15144, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15162, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15181, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15199, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15218, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15236, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15255, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15273, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15292, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15310, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15329, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15347, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15366, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15384, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15403, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15421, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15440, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15458, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15477, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(15500, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(15523, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(15546, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(15569, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(15592, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(15609, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(15632, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(15655, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(15678, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(15704, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(15730, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(15756, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(15780, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15807, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15833, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(15853, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(15873, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(15893, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(15916, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(15940, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(15963, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(15987, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16004, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16022, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16039, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16057, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16074, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16092, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16109, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16127, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16144, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16162, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16179, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16197, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16214, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16232, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16249, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16267, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16284, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16302, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(16321, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(16340, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(16359, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(16378, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(16398, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(16418, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(16438, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(16456, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16473, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16491, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(16508, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(16526, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(16544, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(16561, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(16579, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(16598, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(16617, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(16636, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(16658, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(16671, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(16684, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(16700, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(16716, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(16729, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(16752, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(16772, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(16791, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(16802, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(16814, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(16828, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(16841, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(16857, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(16868, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(16881, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(16900, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(16920, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(16933, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(16943, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(16959, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(16978, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(16996, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17017, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17032, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17047, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17061, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17076, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17088, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17101, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17113, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17126, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17138, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17151, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17163, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17176, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17188, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17201, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17213, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17226, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17238, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17251, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17263, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17276, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17295, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17314, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17333, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17346, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17364, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17385, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17403, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17423, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17437, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17454, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(17470, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(17489, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17507, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17528, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17550, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17569, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17591, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17614, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(17633, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(17653, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(17672, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(17692, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(17711, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(17731, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(17750, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(17770, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(17789, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(17809, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(17829, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(17850, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(17870, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(17891, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(17911, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(17932, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(17956, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(17974, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(17994, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18012, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18024, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18037, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18049, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18062, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18082, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18106, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18120, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18137, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18152, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18170, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18184, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18201, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18216, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18234, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18248, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18265, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18280, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18298, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18312, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18329, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18344, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18362, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18376, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18393, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18408, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18426, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18440, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18457, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18472, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18490, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18504, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18521, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18536, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18554, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18568, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18585, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18600, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18618, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(18635, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(18655, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(18672, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18698, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18727, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(18742, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(18760, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(18779, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18803, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18830, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(18848, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(18867, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(18892, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(18913, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(18935, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(18961, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(18984, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19007, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19030, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19048, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19067, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19084, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19122, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19151, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19167, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19184, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19206, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19224, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index bae3bf11cb5..f8ee0d59dda 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -880,5 +880,12 @@ _mesa_init_exec_table(struct _glapi_table *exec) /* GL_ATI_separate_stencil */ SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI); + +#if FEATURE_ARB_framebuffer_object + /* The ARB_fbo functions are the union of + * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array + */ + SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample); +#endif } diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index f3f482f8c87..b04095fd16b 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -98,6 +98,28 @@ _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ) } +static void +init_array(GLcontext *ctx, + struct gl_client_array *array, GLint size, GLint type) +{ + array->Size = size; + array->Type = type; + array->Format = GL_RGBA; /* only significant for GL_EXT_vertex_array_bgra */ + array->Stride = 0; + array->StrideB = 0; + array->Ptr = NULL; + array->Enabled = GL_FALSE; + array->Normalized = GL_FALSE; +#if FEATURE_ARB_vertex_buffer_object + /* Vertex array buffers */ + array->BufferObj = ctx->Array.NullBufferObj; +#endif +} + + +/** + * Initialize a gl_array_object's arrays. + */ void _mesa_initialize_array_object( GLcontext *ctx, struct gl_array_object *obj, @@ -107,87 +129,23 @@ _mesa_initialize_array_object( GLcontext *ctx, obj->Name = name; - /* Vertex arrays */ - obj->Vertex.Size = 4; - obj->Vertex.Type = GL_FLOAT; - obj->Vertex.Stride = 0; - obj->Vertex.StrideB = 0; - obj->Vertex.Ptr = NULL; - obj->Vertex.Enabled = GL_FALSE; - obj->Normal.Type = GL_FLOAT; - obj->Normal.Stride = 0; - obj->Normal.StrideB = 0; - obj->Normal.Ptr = NULL; - obj->Normal.Enabled = GL_FALSE; - obj->Color.Size = 4; - obj->Color.Type = GL_FLOAT; - obj->Color.Stride = 0; - obj->Color.StrideB = 0; - obj->Color.Ptr = NULL; - obj->Color.Enabled = GL_FALSE; - obj->SecondaryColor.Size = 4; - obj->SecondaryColor.Type = GL_FLOAT; - obj->SecondaryColor.Stride = 0; - obj->SecondaryColor.StrideB = 0; - obj->SecondaryColor.Ptr = NULL; - obj->SecondaryColor.Enabled = GL_FALSE; - obj->FogCoord.Size = 1; - obj->FogCoord.Type = GL_FLOAT; - obj->FogCoord.Stride = 0; - obj->FogCoord.StrideB = 0; - obj->FogCoord.Ptr = NULL; - obj->FogCoord.Enabled = GL_FALSE; - obj->Index.Type = GL_FLOAT; - obj->Index.Stride = 0; - obj->Index.StrideB = 0; - obj->Index.Ptr = NULL; - obj->Index.Enabled = GL_FALSE; + /* Init the individual arrays */ + init_array(ctx, &obj->Vertex, 4, GL_FLOAT); + init_array(ctx, &obj->Normal, 3, GL_FLOAT); + init_array(ctx, &obj->Color, 4, GL_FLOAT); + init_array(ctx, &obj->SecondaryColor, 4, GL_FLOAT); + init_array(ctx, &obj->FogCoord, 1, GL_FLOAT); + init_array(ctx, &obj->Index, 1, GL_FLOAT); for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { - obj->TexCoord[i].Size = 4; - obj->TexCoord[i].Type = GL_FLOAT; - obj->TexCoord[i].Stride = 0; - obj->TexCoord[i].StrideB = 0; - obj->TexCoord[i].Ptr = NULL; - obj->TexCoord[i].Enabled = GL_FALSE; + init_array(ctx, &obj->TexCoord[i], 4, GL_FLOAT); } - obj->EdgeFlag.Stride = 0; - obj->EdgeFlag.StrideB = 0; - obj->EdgeFlag.Ptr = NULL; - obj->EdgeFlag.Enabled = GL_FALSE; + init_array(ctx, &obj->EdgeFlag, 1, GL_BOOL); for (i = 0; i < VERT_ATTRIB_MAX; i++) { - obj->VertexAttrib[i].Size = 4; - obj->VertexAttrib[i].Type = GL_FLOAT; - obj->VertexAttrib[i].Stride = 0; - obj->VertexAttrib[i].StrideB = 0; - obj->VertexAttrib[i].Ptr = NULL; - obj->VertexAttrib[i].Enabled = GL_FALSE; - obj->VertexAttrib[i].Normalized = GL_FALSE; + init_array(ctx, &obj->VertexAttrib[i], 4, GL_FLOAT); } #if FEATURE_point_size_array - obj->PointSize.Type = GL_FLOAT; - obj->PointSize.Stride = 0; - obj->PointSize.StrideB = 0; - obj->PointSize.Ptr = NULL; - obj->PointSize.Enabled = GL_FALSE; - obj->PointSize.BufferObj = ctx->Array.NullBufferObj; -#endif - -#if FEATURE_ARB_vertex_buffer_object - /* Vertex array buffers */ - obj->Vertex.BufferObj = ctx->Array.NullBufferObj; - obj->Normal.BufferObj = ctx->Array.NullBufferObj; - obj->Color.BufferObj = ctx->Array.NullBufferObj; - obj->SecondaryColor.BufferObj = ctx->Array.NullBufferObj; - obj->FogCoord.BufferObj = ctx->Array.NullBufferObj; - obj->Index.BufferObj = ctx->Array.NullBufferObj; - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { - obj->TexCoord[i].BufferObj = ctx->Array.NullBufferObj; - } - obj->EdgeFlag.BufferObj = ctx->Array.NullBufferObj; - for (i = 0; i < VERT_ATTRIB_MAX; i++) { - obj->VertexAttrib[i].BufferObj = ctx->Array.NullBufferObj; - } + init_array(ctx, &obj->PointSize, 1, GL_FLOAT); #endif } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 825c841ee21..add0045959c 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -56,7 +56,7 @@ #include "texstate.h" #include "varray.h" #include "mtypes.h" -#include "math/m_xform.h" + /** * Special struct for saving/restoring texture state (GL_TEXTURE_BIT) @@ -820,15 +820,9 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate) _mesa_TexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, obj->MaxAnisotropy); } - if (ctx->Extensions.SGIX_shadow) { - _mesa_TexParameteri(target, GL_TEXTURE_COMPARE_SGIX, - obj->CompareFlag); - _mesa_TexParameteri(target, GL_TEXTURE_COMPARE_OPERATOR_SGIX, - obj->CompareOperator); - } - if (ctx->Extensions.SGIX_shadow_ambient) { - _mesa_TexParameterf(target, GL_SHADOW_AMBIENT_SGIX, - obj->ShadowAmbient); + if (ctx->Extensions.ARB_shadow_ambient) { + _mesa_TexParameterf(target, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB, + obj->CompareFailValue); } } @@ -909,14 +903,13 @@ _mesa_PopAttrib(void) * function, but legal for the later. */ GLboolean multipleBuffers = GL_FALSE; - if (ctx->Extensions.ARB_draw_buffers) { - GLuint i; - for (i = 1; i < ctx->Const.MaxDrawBuffers; i++) { - if (color->DrawBuffer[i] != GL_NONE) { - multipleBuffers = GL_TRUE; - break; - } - } + GLuint i; + + for (i = 1; i < ctx->Const.MaxDrawBuffers; i++) { + if (color->DrawBuffer[i] != GL_NONE) { + multipleBuffers = GL_TRUE; + break; + } } /* Call the API_level functions, not _mesa_drawbuffers() * since we need to do error checking on the pop'd @@ -1012,9 +1005,8 @@ _mesa_PopAttrib(void) _mesa_Hint(GL_FOG_HINT, hint->Fog); _mesa_Hint(GL_CLIP_VOLUME_CLIPPING_HINT_EXT, hint->ClipVolumeClipping); - if (ctx->Extensions.ARB_texture_compression) - _mesa_Hint(GL_TEXTURE_COMPRESSION_HINT_ARB, - hint->TextureCompression); + _mesa_Hint(GL_TEXTURE_COMPRESSION_HINT_ARB, + hint->TextureCompression); } break; case GL_LIGHTING_BIT: @@ -1275,9 +1267,6 @@ adjust_buffer_object_ref_counts(struct gl_array_attrib *array, GLint step) array->ArrayObj->TexCoord[i].BufferObj->RefCount += step; for (i = 0; i < VERT_ATTRIB_MAX; i++) array->ArrayObj->VertexAttrib[i].BufferObj->RefCount += step; - - array->ArrayBufferObj->RefCount += step; - array->ElementArrayBufferObj->RefCount += step; } diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 5dd85de272a..85db3868c49 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -247,13 +247,14 @@ _mesa_DrawBuffer(GLenum buffer) destMask = draw_buffer_enum_to_bitmask(buffer); if (destMask == BAD_MASK) { /* totally bogus buffer */ - _mesa_error(ctx, GL_INVALID_ENUM, "glDrawBuffer(buffer)"); + _mesa_error(ctx, GL_INVALID_ENUM, "glDrawBuffer(buffer=0x%x)", buffer); return; } destMask &= supportedMask; if (destMask == 0x0) { /* none of the named color buffers exist! */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffer(buffer)"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawBuffer(buffer=0x%x)", buffer); return; } } @@ -289,11 +290,10 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (!ctx->Extensions.ARB_draw_buffers) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffersARB"); - return; - } - if (n < 1 || n > (GLsizei) ctx->Const.MaxDrawBuffers) { + /* Turns out n==0 is a valid input that should not produce an error. + * The remaining code below correctly handles the n==0 case. + */ + if (n < 0 || n > (GLsizei) ctx->Const.MaxDrawBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glDrawBuffersARB(n)"); return; } @@ -335,12 +335,14 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers) _mesa_drawbuffers(ctx, n, buffers, destMask); /* - * Call device driver function. + * Call device driver function. Note that n can be equal to 0, + * in which case we don't want to reference buffers[0], which + * may not be valid. */ if (ctx->Driver.DrawBuffers) ctx->Driver.DrawBuffers(ctx, n, buffers); else if (ctx->Driver.DrawBuffer) - ctx->Driver.DrawBuffer(ctx, buffers[0]); + ctx->Driver.DrawBuffer(ctx, n>0? buffers[0]:GL_NONE); } diff --git a/src/mesa/main/clip.c b/src/mesa/main/clip.c index 43ef55ee3b5..96c80e6ef8d 100644 --- a/src/mesa/main/clip.c +++ b/src/mesa/main/clip.c @@ -29,7 +29,6 @@ #include "macros.h" #include "mtypes.h" -#include "math/m_xform.h" #include "math/m_matrix.h" diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index c3feffda986..9d0cd18e05f 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -101,16 +101,16 @@ #define MAX_COLOR_TABLE_SIZE 256 /** Number of 1D/2D texture mipmap levels */ -#define MAX_TEXTURE_LEVELS 12 +#define MAX_TEXTURE_LEVELS 13 /** Number of 3D texture mipmap levels */ #define MAX_3D_TEXTURE_LEVELS 9 /** Number of cube texture mipmap levels - GL_ARB_texture_cube_map */ -#define MAX_CUBE_TEXTURE_LEVELS 12 +#define MAX_CUBE_TEXTURE_LEVELS 13 /** Maximum rectangular texture size - GL_NV_texture_rectangle */ -#define MAX_TEXTURE_RECT_SIZE 2048 +#define MAX_TEXTURE_RECT_SIZE 4096 /** Maximum number of layers in a 1D or 2D array texture - GL_MESA_texture_array */ #define MAX_ARRAY_TEXTURE_LAYERS 64 @@ -166,7 +166,7 @@ #define MAX_TEXTURE_MAX_ANISOTROPY 16.0 /** For GL_EXT_texture_lod_bias (typically MAX_TEXTURE_LEVELS - 1) */ -#define MAX_TEXTURE_LOD_BIAS 11.0 +#define MAX_TEXTURE_LOD_BIAS 12.0 /** For GL_ARB_vertex_program */ /*@{*/ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 82996282181..9705fd8a988 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -151,10 +151,7 @@ #include "shader/atifragshader.h" #endif #if _HAVE_FULL_GL -#include "math/m_translate.h" #include "math/m_matrix.h" -#include "math/m_xform.h" -#include "math/mathmod.h" #endif #ifdef USE_SPARC_ASM @@ -186,6 +183,7 @@ GLfloat _mesa_ubyte_to_float_color_tab[256]; void _mesa_notifySwapBuffers(__GLcontext *ctx) { + FLUSH_VERTICES( ctx, 0 ); if (ctx->Driver.Flush) { ctx->Driver.Flush(ctx); } @@ -387,13 +385,9 @@ one_time_init( GLcontext *ctx ) _mesa_init_sqrt_table(); -#if _HAVE_FULL_GL - _math_init(); - for (i = 0; i < 256; i++) { _mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F; } -#endif #ifdef USE_SPARC_ASM _mesa_init_sparc_glapi_relocs(); @@ -581,7 +575,7 @@ static void delete_displaylist_cb(GLuint id, void *data, void *userData) { #if FEATURE_dlist - struct mesa_display_list *list = (struct mesa_display_list *) data; + struct gl_display_list *list = (struct gl_display_list *) data; GLcontext *ctx = (GLcontext *) userData; _mesa_delete_list(ctx, list); #endif @@ -870,6 +864,9 @@ _mesa_init_constants(GLcontext *ctx) assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS); assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS); + /* Max texture size should be <= max viewport size (render to texture) */ + assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH); + /* Constants, may be overriden (usually only reduced) by device drivers */ ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS; ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS; @@ -932,6 +929,9 @@ _mesa_init_constants(GLcontext *ctx) ctx->Const.MaxVarying = MAX_VARYING; #endif + /* GL_ARB_framebuffer_object */ + ctx->Const.MaxSamples = 0; + /* sanity checks */ ASSERT(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits)); @@ -963,13 +963,18 @@ check_context_limits(GLcontext *ctx) /* number of coord units cannot be greater than number of image units */ assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits); - assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH); - assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH); + assert(ctx->Const.MaxTextureLevels <= MAX_TEXTURE_LEVELS); + assert(ctx->Const.Max3DTextureLevels <= MAX_3D_TEXTURE_LEVELS); + assert(ctx->Const.MaxCubeTextureLevels <= MAX_CUBE_TEXTURE_LEVELS); + assert(ctx->Const.MaxTextureRectSize <= MAX_TEXTURE_RECT_SIZE); /* make sure largest texture image is <= MAX_WIDTH in size */ - assert((1 << (ctx->Const.MaxTextureLevels -1 )) <= MAX_WIDTH); - assert((1 << (ctx->Const.MaxCubeTextureLevels -1 )) <= MAX_WIDTH); - assert((1 << (ctx->Const.Max3DTextureLevels -1 )) <= MAX_WIDTH); + assert((1 << (ctx->Const.MaxTextureLevels - 1)) <= MAX_WIDTH); + assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= MAX_WIDTH); + assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= MAX_WIDTH); + + assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH); + assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH); assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS); @@ -1302,10 +1307,10 @@ _mesa_free_context_data( GLcontext *ctx ) } /* unreference WinSysDraw/Read buffers */ - _mesa_unreference_framebuffer(&ctx->WinSysDrawBuffer); - _mesa_unreference_framebuffer(&ctx->WinSysReadBuffer); - _mesa_unreference_framebuffer(&ctx->DrawBuffer); - _mesa_unreference_framebuffer(&ctx->ReadBuffer); + _mesa_reference_framebuffer(&ctx->WinSysDrawBuffer, NULL); + _mesa_reference_framebuffer(&ctx->WinSysReadBuffer, NULL); + _mesa_reference_framebuffer(&ctx->DrawBuffer, NULL); + _mesa_reference_framebuffer(&ctx->ReadBuffer, NULL); _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL); _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL); diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index ddb38030bf7..411b6a7b21f 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -34,7 +34,7 @@ /* THIS FILE ONLY INCLUDED BY mtypes.h !!!!! */ struct gl_pixelstore_attrib; -struct mesa_display_list; +struct gl_display_list; /** * Device driver function table. @@ -808,6 +808,8 @@ struct dd_function_table { struct gl_renderbuffer_attachment *att); void (*FinishRenderTexture)(GLcontext *ctx, struct gl_renderbuffer_attachment *att); + void (*ValidateFramebuffer)(GLcontext *ctx, + struct gl_framebuffer *fb); /*@}*/ #endif #if FEATURE_EXT_framebuffer_blit @@ -997,7 +999,7 @@ struct dd_function_table { * Notify the T&L component before and after calling a display list. */ void (*BeginCallList)( GLcontext *ctx, - struct mesa_display_list *dlist ); + struct gl_display_list *dlist ); /** * Called by glEndCallList(). * diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 77fef325583..fcef093ac35 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -24,9 +24,13 @@ #include "mtypes.h" #include "context.h" +#include "hash.h" #include "imports.h" #include "debug.h" #include "get.h" +#include "texobj.h" +#include "texformat.h" + /** * Primitive names @@ -164,9 +168,7 @@ static void add_debug_flags( const char *debug ) { "api", VERBOSE_API }, { "list", VERBOSE_DISPLAY_LIST }, { "lighting", VERBOSE_LIGHTING }, - { "disassem", VERBOSE_DISASSEM }, - { "glsl", VERBOSE_GLSL }, /* report GLSL compile/link errors */ - { "glsl_dump", VERBOSE_GLSL_DUMP } /* print shader GPU instructions */ + { "disassem", VERBOSE_DISASSEM } }; GLuint i; @@ -221,3 +223,98 @@ _mesa_init_debug( GLcontext *ctx ) add_debug_flags(c); } + +/* + * Write ppm file + */ +static void +write_ppm(const char *filename, const GLubyte *buffer, int width, int height, + int comps, int rcomp, int gcomp, int bcomp) +{ + FILE *f = fopen( filename, "w" ); + if (f) { + int i, x, y; + const GLubyte *ptr = buffer; + fprintf(f,"P6\n"); + fprintf(f,"# ppm-file created by osdemo.c\n"); + fprintf(f,"%i %i\n", width,height); + fprintf(f,"255\n"); + fclose(f); + f = fopen( filename, "ab" ); /* reopen in binary append mode */ + for (y=height-1; y>=0; y--) { + for (x=0; x<width; x++) { + i = (y*width + x) * comps; + fputc(ptr[i+rcomp], f); /* write red */ + fputc(ptr[i+gcomp], f); /* write green */ + fputc(ptr[i+bcomp], f); /* write blue */ + } + } + fclose(f); + } +} + + +/** + * Write level[0] image to a ppm file. + */ +static void +write_texture_image(struct gl_texture_object *texObj) +{ + const struct gl_texture_image *img = texObj->Image[0][0]; + if (img) { + char s[100]; + + /* make filename */ + sprintf(s, "/tmp/teximage%u.ppm", texObj->Name); + + switch (img->TexFormat->MesaFormat) { + case MESA_FORMAT_RGBA8888: + write_ppm(s, img->Data, img->Width, img->Height, 4, 3, 2, 1); + break; + case MESA_FORMAT_ARGB8888: + write_ppm(s, img->Data, img->Width, img->Height, 4, 2, 1, 0); + break; + default: + printf("XXXX unsupported mesa tex format %d in %s\n", + img->TexFormat->MesaFormat, __FUNCTION__); + } + } +} + + +static GLboolean DumpImages; + + +static void +dump_texture_cb(GLuint id, void *data, void *userData) +{ + struct gl_texture_object *texObj = (struct gl_texture_object *) data; + int i; + (void) userData; + + printf("Texture %u\n", texObj->Name); + printf(" Target 0x%x\n", texObj->Target); + for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { + struct gl_texture_image *texImg = texObj->Image[0][i]; + if (texImg) { + printf(" Image %u: %d x %d x %d at %p\n", i, + texImg->Width, texImg->Height, texImg->Depth, texImg->Data); + if (DumpImages && i == 0) { + write_texture_image(texObj); + } + } + } +} + + +/** + * Print basic info about all texture objext to stdout. + * If dumpImages is true, write PPM of level[0] image to a file. + */ +void +_mesa_dump_textures(GLboolean dumpImages) +{ + GET_CURRENT_CONTEXT(ctx); + DumpImages = dumpImages; + _mesa_HashDeleteAll(ctx->Shared->TexObjects, dump_texture_cb, ctx); +} diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h index 94d99c384bd..1862ec75b7b 100644 --- a/src/mesa/main/debug.h +++ b/src/mesa/main/debug.h @@ -57,4 +57,7 @@ extern void _mesa_init_debug( GLcontext *ctx ); #endif +extern void +_mesa_dump_textures(GLboolean dumpImages); + #endif diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c index 9d208e2997d..7be2aacaf2c 100644 --- a/src/mesa/main/depthstencil.c +++ b/src/mesa/main/depthstencil.c @@ -62,15 +62,9 @@ nop_get_pointer(GLcontext *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) static void delete_wrapper(struct gl_renderbuffer *rb) { - struct gl_renderbuffer *dsrb = rb->Wrapped; - ASSERT(dsrb); ASSERT(rb->_ActualFormat == GL_DEPTH_COMPONENT24 || rb->_ActualFormat == GL_STENCIL_INDEX8_EXT); - /* decrement refcount on the wrapped buffer and delete it if necessary */ - dsrb->RefCount--; - if (dsrb->RefCount <= 0) { - dsrb->Delete(dsrb); - } + _mesa_reference_renderbuffer(&rb->Wrapped, NULL); _mesa_free(rb); } diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index d3aee196c74..76b33150346 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -85,7 +85,6 @@ #endif #include "math/m_matrix.h" -#include "math/m_xform.h" #include "glapi/dispatch.h" @@ -370,7 +369,7 @@ typedef enum * contiguous nodes in memory. * Each node is the union of a variety of data types. */ -union node +union gl_dlist_node { OpCode opcode; GLboolean b; @@ -387,6 +386,9 @@ union node }; +typedef union gl_dlist_node Node; + + /** * How many nodes to allocate at a time. * @@ -414,13 +416,13 @@ void mesa_print_display_list(GLuint list); * Make an empty display list. This is used by glGenLists() to * reserve display list IDs. */ -static struct mesa_display_list * -make_list(GLuint list, GLuint count) +static struct gl_display_list * +make_list(GLuint name, GLuint count) { - struct mesa_display_list *dlist = CALLOC_STRUCT(mesa_display_list); - dlist->id = list; - dlist->node = (Node *) _mesa_malloc(sizeof(Node) * count); - dlist->node[0].opcode = OPCODE_END_OF_LIST; + struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list); + dlist->Name = name; + dlist->Head = (Node *) _mesa_malloc(sizeof(Node) * count); + dlist->Head[0].opcode = OPCODE_END_OF_LIST; return dlist; } @@ -428,10 +430,10 @@ make_list(GLuint list, GLuint count) /** * Lookup function to just encapsulate casting. */ -static INLINE struct mesa_display_list * +static INLINE struct gl_display_list * lookup_list(GLcontext *ctx, GLuint list) { - return (struct mesa_display_list *) + return (struct gl_display_list *) _mesa_HashLookup(ctx->Shared->DisplayList, list); } @@ -442,12 +444,12 @@ lookup_list(GLcontext *ctx, GLuint list) * \param dlist - display list pointer */ void -_mesa_delete_list(GLcontext *ctx, struct mesa_display_list *dlist) +_mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist) { Node *n, *block; GLboolean done; - n = block = dlist->node; + n = block = dlist->Head; done = block ? GL_FALSE : GL_TRUE; while (!done) { @@ -596,7 +598,7 @@ _mesa_delete_list(GLcontext *ctx, struct mesa_display_list *dlist) static void destroy_list(GLcontext *ctx, GLuint list) { - struct mesa_display_list *dlist; + struct gl_display_list *dlist; if (list == 0) return; @@ -2521,12 +2523,12 @@ save_MultMatrixd(const GLdouble * m) static void GLAPIENTRY -save_NewList(GLuint list, GLenum mode) +save_NewList(GLuint name, GLenum mode) { GET_CURRENT_CONTEXT(ctx); /* It's an error to call this function while building a display list */ _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList"); - (void) list; + (void) name; (void) mode; } @@ -5731,7 +5733,7 @@ islist(GLcontext *ctx, GLuint list) static void execute_list(GLcontext *ctx, GLuint list) { - struct mesa_display_list *dlist; + struct gl_display_list *dlist; Node *n; GLboolean done; @@ -5752,7 +5754,7 @@ execute_list(GLcontext *ctx, GLuint list) if (ctx->Driver.BeginCallList) ctx->Driver.BeginCallList(ctx, dlist); - n = dlist->node; + n = dlist->Head; done = GL_FALSE; while (!done) { @@ -6723,7 +6725,7 @@ _mesa_GenLists(GLsizei range) * Begin a new display list. */ void GLAPIENTRY -_mesa_NewList(GLuint list, GLenum mode) +_mesa_NewList(GLuint name, GLenum mode) { GET_CURRENT_CONTEXT(ctx); GLint i; @@ -6732,10 +6734,10 @@ _mesa_NewList(GLuint list, GLenum mode) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glNewList %u %s\n", list, + _mesa_debug(ctx, "glNewList %u %s\n", name, _mesa_lookup_enum_by_nr(mode)); - if (list == 0) { + if (name == 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glNewList"); return; } @@ -6745,7 +6747,7 @@ _mesa_NewList(GLuint list, GLenum mode) return; } - if (ctx->ListState.CurrentListPtr) { + if (ctx->ListState.CurrentList) { /* already compiling a display list */ _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList"); return; @@ -6755,10 +6757,8 @@ _mesa_NewList(GLuint list, GLenum mode) ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE); /* Allocate new display list */ - ctx->ListState.CurrentListNum = list; - ctx->ListState.CurrentList = make_list(list, BLOCK_SIZE); - ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->node; - ctx->ListState.CurrentListPtr = ctx->ListState.CurrentBlock; + ctx->ListState.CurrentList = make_list(name, BLOCK_SIZE); + ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->Head; ctx->ListState.CurrentPos = 0; /* Reset acumulated list state: @@ -6770,7 +6770,7 @@ _mesa_NewList(GLuint list, GLenum mode) ctx->ListState.ActiveMaterialSize[i] = 0; ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; - ctx->Driver.NewList(ctx, list, mode); + ctx->Driver.NewList(ctx, name, mode); ctx->CurrentDispatch = ctx->Save; _glapi_set_dispatch(ctx->CurrentDispatch); @@ -6791,7 +6791,7 @@ _mesa_EndList(void) _mesa_debug(ctx, "glEndList\n"); /* Check that a list is under construction */ - if (!ctx->ListState.CurrentListPtr) { + if (!ctx->ListState.CurrentList) { _mesa_error(ctx, GL_INVALID_OPERATION, "glEndList"); return; } @@ -6804,18 +6804,18 @@ _mesa_EndList(void) (void) ALLOC_INSTRUCTION(ctx, OPCODE_END_OF_LIST, 0); /* Destroy old list, if any */ - destroy_list(ctx, ctx->ListState.CurrentListNum); - /* Install the list */ - _mesa_HashInsert(ctx->Shared->DisplayList, ctx->ListState.CurrentListNum, + destroy_list(ctx, ctx->ListState.CurrentList->Name); + + /* Install the new list */ + _mesa_HashInsert(ctx->Shared->DisplayList, + ctx->ListState.CurrentList->Name, ctx->ListState.CurrentList); if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST) - mesa_print_display_list(ctx->ListState.CurrentListNum); + mesa_print_display_list(ctx->ListState.CurrentList->Name); ctx->ListState.CurrentList = NULL; - ctx->ListState.CurrentListNum = 0; - ctx->ListState.CurrentListPtr = NULL; ctx->ExecuteFlag = GL_TRUE; ctx->CompileFlag = GL_FALSE; @@ -8209,7 +8209,7 @@ enum_string(GLenum k) static void GLAPIENTRY print_list(GLcontext *ctx, GLuint list) { - struct mesa_display_list *dlist; + struct gl_display_list *dlist; Node *n; GLboolean done; @@ -8222,7 +8222,7 @@ print_list(GLcontext *ctx, GLuint list) if (!dlist) return; - n = dlist->node; + n = dlist->Head; _mesa_printf("START-LIST %u, address %p\n", list, (void *) n); @@ -8584,9 +8584,7 @@ _mesa_init_display_list(GLcontext *ctx) ctx->ListState.CallDepth = 0; ctx->ExecuteFlag = GL_TRUE; ctx->CompileFlag = GL_FALSE; - ctx->ListState.CurrentListPtr = NULL; ctx->ListState.CurrentBlock = NULL; - ctx->ListState.CurrentListNum = 0; ctx->ListState.CurrentPos = 0; /* Display List group */ diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h index ef6a10af832..ab7ec2c8db3 100644 --- a/src/mesa/main/dlist.h +++ b/src/mesa/main/dlist.h @@ -39,7 +39,7 @@ #if _HAVE_FULL_GL extern void -_mesa_delete_list(GLcontext *ctx, struct mesa_display_list *dlist); +_mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist); extern void GLAPIENTRY _mesa_CallList( GLuint list ); diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 2ef4b1b207b..7ff3b15c846 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -37,7 +37,6 @@ #include "mtypes.h" #include "enums.h" #include "math/m_matrix.h" -#include "math/m_xform.h" #include "api_arrayelt.h" @@ -772,35 +771,30 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) /* GL_ARB_multisample */ case GL_MULTISAMPLE_ARB: - CHECK_EXTENSION(ARB_multisample, cap); if (ctx->Multisample.Enabled == state) return; FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); ctx->Multisample.Enabled = state; break; case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB: - CHECK_EXTENSION(ARB_multisample, cap); if (ctx->Multisample.SampleAlphaToCoverage == state) return; FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); ctx->Multisample.SampleAlphaToCoverage = state; break; case GL_SAMPLE_ALPHA_TO_ONE_ARB: - CHECK_EXTENSION(ARB_multisample, cap); if (ctx->Multisample.SampleAlphaToOne == state) return; FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); ctx->Multisample.SampleAlphaToOne = state; break; case GL_SAMPLE_COVERAGE_ARB: - CHECK_EXTENSION(ARB_multisample, cap); if (ctx->Multisample.SampleCoverage == state) return; FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); ctx->Multisample.SampleCoverage = state; break; case GL_SAMPLE_COVERAGE_INVERT_ARB: - CHECK_EXTENSION(ARB_multisample, cap); if (ctx->Multisample.SampleCoverageInvert == state) return; FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); @@ -922,10 +916,13 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) return; FLUSH_VERTICES(ctx, _NEW_STENCIL); ctx->Stencil.TestTwoSide = state; - if (state) + if (state) { + ctx->Stencil._BackFace = 2; ctx->_TriangleCaps |= DD_TRI_TWOSTENCIL; - else + } else { + ctx->Stencil._BackFace = 1; ctx->_TriangleCaps &= ~DD_TRI_TWOSTENCIL; + } break; #if FEATURE_ARB_fragment_program @@ -1283,19 +1280,14 @@ _mesa_IsEnabled( GLenum cap ) /* GL_ARB_multisample */ case GL_MULTISAMPLE_ARB: - CHECK_EXTENSION(ARB_multisample); return ctx->Multisample.Enabled; case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB: - CHECK_EXTENSION(ARB_multisample); return ctx->Multisample.SampleAlphaToCoverage; case GL_SAMPLE_ALPHA_TO_ONE_ARB: - CHECK_EXTENSION(ARB_multisample); return ctx->Multisample.SampleAlphaToOne; case GL_SAMPLE_COVERAGE_ARB: - CHECK_EXTENSION(ARB_multisample); return ctx->Multisample.SampleCoverage; case GL_SAMPLE_COVERAGE_INVERT_ARB: - CHECK_EXTENSION(ARB_multisample); return ctx->Multisample.SampleCoverageInvert; /* GL_IBM_rasterpos_clip */ diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 4796f3027ad..a864f5a0704 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -180,21 +180,37 @@ LONGSTRING static const char enum_string_table[] = "GL_COLOR_ARRAY_SIZE\0" "GL_COLOR_ARRAY_STRIDE\0" "GL_COLOR_ARRAY_TYPE\0" + "GL_COLOR_ATTACHMENT0\0" "GL_COLOR_ATTACHMENT0_EXT\0" + "GL_COLOR_ATTACHMENT1\0" + "GL_COLOR_ATTACHMENT10\0" "GL_COLOR_ATTACHMENT10_EXT\0" + "GL_COLOR_ATTACHMENT11\0" "GL_COLOR_ATTACHMENT11_EXT\0" + "GL_COLOR_ATTACHMENT12\0" "GL_COLOR_ATTACHMENT12_EXT\0" + "GL_COLOR_ATTACHMENT13\0" "GL_COLOR_ATTACHMENT13_EXT\0" + "GL_COLOR_ATTACHMENT14\0" "GL_COLOR_ATTACHMENT14_EXT\0" + "GL_COLOR_ATTACHMENT15\0" "GL_COLOR_ATTACHMENT15_EXT\0" "GL_COLOR_ATTACHMENT1_EXT\0" + "GL_COLOR_ATTACHMENT2\0" "GL_COLOR_ATTACHMENT2_EXT\0" + "GL_COLOR_ATTACHMENT3\0" "GL_COLOR_ATTACHMENT3_EXT\0" + "GL_COLOR_ATTACHMENT4\0" "GL_COLOR_ATTACHMENT4_EXT\0" + "GL_COLOR_ATTACHMENT5\0" "GL_COLOR_ATTACHMENT5_EXT\0" + "GL_COLOR_ATTACHMENT6\0" "GL_COLOR_ATTACHMENT6_EXT\0" + "GL_COLOR_ATTACHMENT7\0" "GL_COLOR_ATTACHMENT7_EXT\0" + "GL_COLOR_ATTACHMENT8\0" "GL_COLOR_ATTACHMENT8_EXT\0" + "GL_COLOR_ATTACHMENT9\0" "GL_COLOR_ATTACHMENT9_EXT\0" "GL_COLOR_BUFFER_BIT\0" "GL_COLOR_CLEAR_VALUE\0" @@ -348,6 +364,8 @@ LONGSTRING static const char enum_string_table[] = "GL_DECR_WRAP_EXT\0" "GL_DELETE_STATUS\0" "GL_DEPTH\0" + "GL_DEPTH24_STENCIL8\0" + "GL_DEPTH_ATTACHMENT\0" "GL_DEPTH_ATTACHMENT_EXT\0" "GL_DEPTH_BIAS\0" "GL_DEPTH_BITS\0" @@ -369,6 +387,8 @@ LONGSTRING static const char enum_string_table[] = "GL_DEPTH_FUNC\0" "GL_DEPTH_RANGE\0" "GL_DEPTH_SCALE\0" + "GL_DEPTH_STENCIL\0" + "GL_DEPTH_STENCIL_ATTACHMENT\0" "GL_DEPTH_STENCIL_NV\0" "GL_DEPTH_STENCIL_TO_BGRA_NV\0" "GL_DEPTH_STENCIL_TO_RGBA_NV\0" @@ -437,6 +457,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DRAW_BUFFER9\0" "GL_DRAW_BUFFER9_ARB\0" "GL_DRAW_BUFFER9_ATI\0" + "GL_DRAW_FRAMEBUFFER\0" "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0" "GL_DRAW_FRAMEBUFFER_EXT\0" "GL_DRAW_PIXEL_TOKEN\0" @@ -522,23 +543,44 @@ LONGSTRING static const char enum_string_table[] = "GL_FRAGMENT_SHADER\0" "GL_FRAGMENT_SHADER_ARB\0" "GL_FRAGMENT_SHADER_DERIVATIVE_HINT\0" + "GL_FRAMEBUFFER\0" + "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE\0" + "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE\0" + "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING\0" + "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE\0" + "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE\0" + "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE\0" + "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME\0" "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE\0" "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE\0" + "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0" "GL_FRAMEBUFFER_BINDING_EXT\0" + "GL_FRAMEBUFFER_COMPLETE\0" "GL_FRAMEBUFFER_COMPLETE_EXT\0" + "GL_FRAMEBUFFER_DEFAULT\0" "GL_FRAMEBUFFER_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT\0" "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0" "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE\0" "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0" "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0" + "GL_FRAMEBUFFER_UNDEFINED\0" + "GL_FRAMEBUFFER_UNSUPPORTED\0" "GL_FRAMEBUFFER_UNSUPPORTED_EXT\0" "GL_FRONT\0" "GL_FRONT_AND_BACK\0" @@ -611,6 +653,7 @@ LONGSTRING static const char enum_string_table[] = "GL_INCR\0" "GL_INCR_WRAP\0" "GL_INCR_WRAP_EXT\0" + "GL_INDEX\0" "GL_INDEX_ARRAY\0" "GL_INDEX_ARRAY_BUFFER_BINDING\0" "GL_INDEX_ARRAY_BUFFER_BINDING_ARB\0" @@ -646,6 +689,7 @@ LONGSTRING static const char enum_string_table[] = "GL_INT_VEC4\0" "GL_INT_VEC4_ARB\0" "GL_INVALID_ENUM\0" + "GL_INVALID_FRAMEBUFFER_OPERATION\0" "GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0" "GL_INVALID_OPERATION\0" "GL_INVALID_VALUE\0" @@ -890,6 +934,7 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0" "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0" "GL_MAX_RENDERBUFFER_SIZE_EXT\0" + "GL_MAX_SAMPLES\0" "GL_MAX_SHININESS_NV\0" "GL_MAX_SPOT_EXPONENT_NV\0" "GL_MAX_TEXTURE_COORDS\0" @@ -1257,6 +1302,7 @@ LONGSTRING static const char enum_string_table[] = "GL_R3_G3_B2\0" "GL_RASTER_POSITION_UNCLIPPED_IBM\0" "GL_READ_BUFFER\0" + "GL_READ_FRAMEBUFFER\0" "GL_READ_FRAMEBUFFER_BINDING_EXT\0" "GL_READ_FRAMEBUFFER_EXT\0" "GL_READ_ONLY\0" @@ -1273,10 +1319,21 @@ LONGSTRING static const char enum_string_table[] = "GL_REFLECTION_MAP_ARB\0" "GL_REFLECTION_MAP_NV\0" "GL_RENDER\0" + "GL_RENDERBUFFER\0" + "GL_RENDERBUFFER_ALPHA_SIZE\0" "GL_RENDERBUFFER_BINDING_EXT\0" + "GL_RENDERBUFFER_BLUE_SIZE\0" + "GL_RENDERBUFFER_DEPTH_SIZE\0" "GL_RENDERBUFFER_EXT\0" + "GL_RENDERBUFFER_GREEN_SIZE\0" + "GL_RENDERBUFFER_HEIGHT\0" "GL_RENDERBUFFER_HEIGHT_EXT\0" + "GL_RENDERBUFFER_INTERNAL_FORMAT\0" "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0" + "GL_RENDERBUFFER_RED_SIZE\0" + "GL_RENDERBUFFER_SAMPLES\0" + "GL_RENDERBUFFER_STENCIL_SIZE\0" + "GL_RENDERBUFFER_WIDTH\0" "GL_RENDERBUFFER_WIDTH_EXT\0" "GL_RENDERER\0" "GL_RENDER_MODE\0" @@ -1420,6 +1477,7 @@ LONGSTRING static const char enum_string_table[] = "GL_SRC_ALPHA\0" "GL_SRC_ALPHA_SATURATE\0" "GL_SRC_COLOR\0" + "GL_SRGB\0" "GL_STACK_OVERFLOW\0" "GL_STACK_UNDERFLOW\0" "GL_STATIC_COPY\0" @@ -1429,6 +1487,7 @@ LONGSTRING static const char enum_string_table[] = "GL_STATIC_READ\0" "GL_STATIC_READ_ARB\0" "GL_STENCIL\0" + "GL_STENCIL_ATTACHMENT\0" "GL_STENCIL_ATTACHMENT_EXT\0" "GL_STENCIL_BACK_FAIL\0" "GL_STENCIL_BACK_FAIL_ATI\0" @@ -1654,6 +1713,7 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_RED_SIZE_EXT\0" "GL_TEXTURE_RESIDENT\0" "GL_TEXTURE_STACK_DEPTH\0" + "GL_TEXTURE_STENCIL_SIZE\0" "GL_TEXTURE_TOO_LARGE_EXT\0" "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0" "GL_TEXTURE_WIDTH\0" @@ -1692,10 +1752,12 @@ LONGSTRING static const char enum_string_table[] = "GL_UNSIGNED_BYTE_3_3_2\0" "GL_UNSIGNED_INT\0" "GL_UNSIGNED_INT_10_10_10_2\0" + "GL_UNSIGNED_INT_24_8\0" "GL_UNSIGNED_INT_24_8_NV\0" "GL_UNSIGNED_INT_2_10_10_10_REV\0" "GL_UNSIGNED_INT_8_8_8_8\0" "GL_UNSIGNED_INT_8_8_8_8_REV\0" + "GL_UNSIGNED_NORMALIZED\0" "GL_UNSIGNED_SHORT\0" "GL_UNSIGNED_SHORT_1_5_5_5_REV\0" "GL_UNSIGNED_SHORT_4_4_4_4\0" @@ -1785,7 +1847,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1748] = +static const enum_elt all_enums[1810] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -1932,2896 +1994,2982 @@ static const enum_elt all_enums[1748] = { 2414, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ { 2434, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ { 2456, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ - { 2476, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ - { 2501, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ - { 2527, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ - { 2553, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ - { 2579, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ - { 2605, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ - { 2631, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ - { 2657, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ - { 2682, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ - { 2707, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ - { 2732, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ - { 2757, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ - { 2782, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ - { 2807, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ - { 2832, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ - { 2857, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ - { 2882, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ - { 2902, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ - { 2923, 0x00001900 }, /* GL_COLOR_INDEX */ - { 2938, 0x00001603 }, /* GL_COLOR_INDEXES */ - { 2955, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ - { 2973, 0x00000B57 }, /* GL_COLOR_MATERIAL */ - { 2991, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ - { 3014, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ - { 3042, 0x000080B1 }, /* GL_COLOR_MATRIX */ - { 3058, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ - { 3078, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ - { 3106, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 3138, 0x00008458 }, /* GL_COLOR_SUM */ - { 3151, 0x00008458 }, /* GL_COLOR_SUM_ARB */ - { 3168, 0x000080D0 }, /* GL_COLOR_TABLE */ - { 3183, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ - { 3209, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ - { 3239, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ - { 3269, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ - { 3289, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ - { 3313, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ - { 3338, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ - { 3367, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ - { 3396, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ - { 3418, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ - { 3444, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ - { 3470, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ - { 3496, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ - { 3526, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ - { 3556, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ - { 3586, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ - { 3620, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ - { 3654, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - { 3684, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ - { 3718, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ - { 3752, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ - { 3776, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ - { 3804, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ - { 3832, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ - { 3853, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ - { 3878, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ - { 3899, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ - { 3924, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ - { 3949, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ - { 3968, 0x00008570 }, /* GL_COMBINE */ - { 3979, 0x00008503 }, /* GL_COMBINE4 */ - { 3991, 0x00008572 }, /* GL_COMBINE_ALPHA */ - { 4008, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ - { 4029, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ - { 4050, 0x00008570 }, /* GL_COMBINE_ARB */ - { 4065, 0x00008570 }, /* GL_COMBINE_EXT */ - { 4080, 0x00008571 }, /* GL_COMBINE_RGB */ - { 4095, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ - { 4114, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ - { 4133, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ - { 4169, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ - { 4193, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ - { 4221, 0x00001300 }, /* GL_COMPILE */ - { 4232, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ - { 4255, 0x00008B81 }, /* GL_COMPILE_STATUS */ - { 4273, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ - { 4293, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ - { 4317, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ - { 4341, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ - { 4369, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ - { 4393, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - { 4423, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ - { 4457, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ - { 4485, 0x000084ED }, /* GL_COMPRESSED_RGB */ - { 4503, 0x000084EE }, /* GL_COMPRESSED_RGBA */ - { 4522, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ - { 4545, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - { 4574, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - { 4607, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - { 4640, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - { 4673, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ - { 4695, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - { 4723, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - { 4755, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ - { 4785, 0x00008576 }, /* GL_CONSTANT */ - { 4797, 0x00008003 }, /* GL_CONSTANT_ALPHA */ - { 4815, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ - { 4837, 0x00008576 }, /* GL_CONSTANT_ARB */ - { 4853, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ - { 4877, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ - { 4899, 0x00008001 }, /* GL_CONSTANT_COLOR */ - { 4917, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ - { 4939, 0x00008576 }, /* GL_CONSTANT_EXT */ - { 4955, 0x00008010 }, /* GL_CONVOLUTION_1D */ - { 4973, 0x00008011 }, /* GL_CONVOLUTION_2D */ - { 4991, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ - { 5019, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ - { 5050, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ - { 5077, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ - { 5108, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ - { 5135, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ - { 5166, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ - { 5194, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ - { 5226, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ - { 5248, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ - { 5274, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ - { 5296, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ - { 5322, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ - { 5343, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ - { 5368, 0x00008862 }, /* GL_COORD_REPLACE */ - { 5385, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ - { 5406, 0x00008862 }, /* GL_COORD_REPLACE_NV */ - { 5426, 0x00001503 }, /* GL_COPY */ - { 5434, 0x0000150C }, /* GL_COPY_INVERTED */ - { 5451, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ - { 5471, 0x00000B44 }, /* GL_CULL_FACE */ - { 5484, 0x00000B45 }, /* GL_CULL_FACE_MODE */ - { 5502, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ - { 5521, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - { 5553, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - { 5588, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ - { 5609, 0x00000001 }, /* GL_CURRENT_BIT */ - { 5624, 0x00000B00 }, /* GL_CURRENT_COLOR */ - { 5641, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ - { 5662, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ - { 5688, 0x00000B01 }, /* GL_CURRENT_INDEX */ - { 5705, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ - { 5727, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ - { 5755, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ - { 5776, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - { 5810, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - { 5843, 0x00000B02 }, /* GL_CURRENT_NORMAL */ - { 5861, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - { 5891, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ - { 5910, 0x00008865 }, /* GL_CURRENT_QUERY */ - { 5927, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ - { 5948, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ - { 5972, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ - { 5999, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ - { 6023, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ - { 6050, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ - { 6083, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - { 6116, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ - { 6143, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ - { 6169, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ - { 6194, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - { 6223, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ - { 6245, 0x00000900 }, /* GL_CW */ - { 6251, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ - { 6272, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ - { 6293, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ - { 6313, 0x00002101 }, /* GL_DECAL */ - { 6322, 0x00001E03 }, /* GL_DECR */ - { 6330, 0x00008508 }, /* GL_DECR_WRAP */ - { 6343, 0x00008508 }, /* GL_DECR_WRAP_EXT */ - { 6360, 0x00008B80 }, /* GL_DELETE_STATUS */ - { 6377, 0x00001801 }, /* GL_DEPTH */ - { 6386, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 6410, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 6424, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 6438, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 6458, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 6483, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 6503, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 6521, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 6542, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 6561, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 6582, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 6607, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 6633, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 6654, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 6679, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 6705, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 6726, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 6751, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 6777, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 6791, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 6806, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 6821, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 6841, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 6869, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 6897, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 6911, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 6933, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 6959, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 6978, 0x00001201 }, /* GL_DIFFUSE */ - { 6989, 0x00000BD0 }, /* GL_DITHER */ - { 6999, 0x00000A02 }, /* GL_DOMAIN */ - { 7009, 0x00001100 }, /* GL_DONT_CARE */ - { 7022, 0x000086AE }, /* GL_DOT3_RGB */ - { 7034, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7047, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7064, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 7081, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 7097, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 7113, 0x0000140A }, /* GL_DOUBLE */ - { 7123, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 7139, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 7154, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 7170, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 7190, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 7210, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 7226, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 7243, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 7264, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 7285, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 7302, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 7323, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 7344, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 7361, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 7382, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 7403, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 7420, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 7441, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 7462, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 7479, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 7500, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 7521, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 7538, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 7559, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 7580, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 7600, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 7620, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 7636, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 7656, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 7676, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 7692, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 7712, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 7732, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 7748, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 7768, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 7788, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 7804, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 7824, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 7844, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 7860, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 7880, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 7900, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 7916, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 7936, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 7956, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 7972, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 7992, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8012, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8028, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8048, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8068, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 8100, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 8124, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 8144, 0x00000304 }, /* GL_DST_ALPHA */ - { 8157, 0x00000306 }, /* GL_DST_COLOR */ - { 8170, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 8186, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 8206, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 8222, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 8242, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 8258, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 8278, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 8291, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 8310, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 8344, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 8382, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 8409, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 8435, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 8459, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 8491, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 8527, 0x00001600 }, /* GL_EMISSION */ - { 8539, 0x00002000 }, /* GL_ENABLE_BIT */ - { 8553, 0x00000202 }, /* GL_EQUAL */ - { 8562, 0x00001509 }, /* GL_EQUIV */ - { 8571, 0x00010000 }, /* GL_EVAL_BIT */ - { 8583, 0x00000800 }, /* GL_EXP */ - { 8590, 0x00000801 }, /* GL_EXP2 */ - { 8598, 0x00001F03 }, /* GL_EXTENSIONS */ - { 8612, 0x00002400 }, /* GL_EYE_LINEAR */ - { 8626, 0x00002502 }, /* GL_EYE_PLANE */ - { 8639, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 8664, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 8681, 0x00000000 }, /* GL_FALSE */ - { 8690, 0x00001101 }, /* GL_FASTEST */ - { 8701, 0x00001C01 }, /* GL_FEEDBACK */ - { 8713, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 8740, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 8764, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 8788, 0x00001B02 }, /* GL_FILL */ - { 8796, 0x00001D00 }, /* GL_FLAT */ - { 8804, 0x00001406 }, /* GL_FLOAT */ - { 8813, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 8827, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 8845, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 8859, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 8877, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 8891, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 8909, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 8923, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 8941, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 8955, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 8973, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 8987, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 9005, 0x00000B60 }, /* GL_FOG */ - { 9012, 0x00000080 }, /* GL_FOG_BIT */ - { 9023, 0x00000B66 }, /* GL_FOG_COLOR */ - { 9036, 0x00008451 }, /* GL_FOG_COORD */ - { 9049, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 9067, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 9091, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 9130, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 9173, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 9205, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 9236, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 9265, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 9290, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 9309, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 9343, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 9370, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 9396, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 9420, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 9437, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 9452, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 9476, 0x00000B64 }, /* GL_FOG_END */ - { 9487, 0x00000C54 }, /* GL_FOG_HINT */ - { 9499, 0x00000B61 }, /* GL_FOG_INDEX */ - { 9512, 0x00000B65 }, /* GL_FOG_MODE */ - { 9524, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 9543, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 9568, 0x00000B63 }, /* GL_FOG_START */ - { 9581, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 9599, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 9623, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 9642, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 9665, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 9700, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 9742, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 9784, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 9833, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 9885, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 9929, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 9973, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 10000, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 10028, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 10047, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 10088, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 10129, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 10171, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 10222, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 10260, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 10309, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 10351, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 10383, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 10414, 0x00000404 }, /* GL_FRONT */ - { 10423, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 10441, 0x00000B46 }, /* GL_FRONT_FACE */ - { 10455, 0x00000400 }, /* GL_FRONT_LEFT */ - { 10469, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 10484, 0x00008006 }, /* GL_FUNC_ADD */ - { 10496, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 10512, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 10537, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 10566, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 10583, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 10604, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 10623, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 10647, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 10676, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 10700, 0x00000206 }, /* GL_GEQUAL */ - { 10710, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */ - { 10735, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */ - { 10763, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ - { 10797, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */ - { 10819, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */ - { 10847, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ - { 10884, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */ - { 10903, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */ - { 10922, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */ - { 10941, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */ - { 10960, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */ - { 10979, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */ - { 10998, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */ - { 11022, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */ - { 11054, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */ - { 11080, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 11114, 0x00008C46 }, /* GL_GL_SLUMINANCE */ - { 11131, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */ - { 11149, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */ - { 11174, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */ - { 11197, 0x00008C40 }, /* GL_GL_SRGB */ - { 11208, 0x00008C41 }, /* GL_GL_SRGB8 */ - { 11220, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */ - { 11239, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */ - { 11256, 0x00000204 }, /* GL_GREATER */ - { 11267, 0x00001904 }, /* GL_GREEN */ - { 11276, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 11290, 0x00000D53 }, /* GL_GREEN_BITS */ - { 11304, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 11319, 0x00008000 }, /* GL_HINT_BIT */ - { 11331, 0x00008024 }, /* GL_HISTOGRAM */ - { 11344, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 11368, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 11396, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 11419, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 11446, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 11463, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 11483, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 11507, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 11531, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 11559, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 11587, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 11619, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 11641, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 11667, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 11685, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 11707, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 11726, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 11749, 0x0000862A }, /* GL_IDENTITY_NV */ - { 11764, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 11784, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 11824, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 11862, 0x00001E02 }, /* GL_INCR */ - { 11870, 0x00008507 }, /* GL_INCR_WRAP */ - { 11883, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 11900, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 11915, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 11945, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 11979, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 12002, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 12024, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 12044, 0x00000D51 }, /* GL_INDEX_BITS */ - { 12058, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 12079, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 12097, 0x00000C30 }, /* GL_INDEX_MODE */ - { 12111, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 12127, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 12142, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 12161, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 12180, 0x00001404 }, /* GL_INT */ - { 12187, 0x00008049 }, /* GL_INTENSITY */ - { 12200, 0x0000804C }, /* GL_INTENSITY12 */ - { 12215, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 12234, 0x0000804D }, /* GL_INTENSITY16 */ - { 12249, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 12268, 0x0000804A }, /* GL_INTENSITY4 */ - { 12282, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 12300, 0x0000804B }, /* GL_INTENSITY8 */ - { 12314, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 12332, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 12349, 0x00008575 }, /* GL_INTERPOLATE */ - { 12364, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 12383, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 12402, 0x00008B53 }, /* GL_INT_VEC2 */ - { 12414, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 12430, 0x00008B54 }, /* GL_INT_VEC3 */ - { 12442, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 12458, 0x00008B55 }, /* GL_INT_VEC4 */ - { 12470, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 12486, 0x00000500 }, /* GL_INVALID_ENUM */ - { 12502, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 12539, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 12560, 0x00000501 }, /* GL_INVALID_VALUE */ - { 12577, 0x0000862B }, /* GL_INVERSE_NV */ - { 12591, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 12615, 0x0000150A }, /* GL_INVERT */ - { 12625, 0x00001E00 }, /* GL_KEEP */ - { 12633, 0x00000406 }, /* GL_LEFT */ - { 12641, 0x00000203 }, /* GL_LEQUAL */ - { 12651, 0x00000201 }, /* GL_LESS */ - { 12659, 0x00004000 }, /* GL_LIGHT0 */ - { 12669, 0x00004001 }, /* GL_LIGHT1 */ - { 12679, 0x00004002 }, /* GL_LIGHT2 */ - { 12689, 0x00004003 }, /* GL_LIGHT3 */ - { 12699, 0x00004004 }, /* GL_LIGHT4 */ - { 12709, 0x00004005 }, /* GL_LIGHT5 */ - { 12719, 0x00004006 }, /* GL_LIGHT6 */ - { 12729, 0x00004007 }, /* GL_LIGHT7 */ - { 12739, 0x00000B50 }, /* GL_LIGHTING */ - { 12751, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 12767, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 12790, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 12819, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 12852, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 12880, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 12904, 0x00001B01 }, /* GL_LINE */ - { 12912, 0x00002601 }, /* GL_LINEAR */ - { 12922, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 12944, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 12974, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 13005, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 13029, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 13054, 0x00000001 }, /* GL_LINES */ - { 13063, 0x00000004 }, /* GL_LINE_BIT */ - { 13075, 0x00000002 }, /* GL_LINE_LOOP */ - { 13088, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 13108, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 13123, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 13143, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 13159, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 13183, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 13206, 0x00000003 }, /* GL_LINE_STRIP */ - { 13220, 0x00000702 }, /* GL_LINE_TOKEN */ - { 13234, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 13248, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 13274, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 13294, 0x00008B82 }, /* GL_LINK_STATUS */ - { 13309, 0x00000B32 }, /* GL_LIST_BASE */ - { 13322, 0x00020000 }, /* GL_LIST_BIT */ - { 13334, 0x00000B33 }, /* GL_LIST_INDEX */ - { 13348, 0x00000B30 }, /* GL_LIST_MODE */ - { 13361, 0x00000101 }, /* GL_LOAD */ - { 13369, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 13381, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 13398, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 13412, 0x00001909 }, /* GL_LUMINANCE */ - { 13425, 0x00008041 }, /* GL_LUMINANCE12 */ - { 13440, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 13463, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 13490, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 13512, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 13538, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 13557, 0x00008042 }, /* GL_LUMINANCE16 */ - { 13572, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 13595, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 13622, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 13641, 0x0000803F }, /* GL_LUMINANCE4 */ - { 13655, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 13676, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 13701, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 13719, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 13740, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 13765, 0x00008040 }, /* GL_LUMINANCE8 */ - { 13779, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 13800, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 13825, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 13843, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 13862, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 13878, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 13898, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 13920, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 13934, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 13949, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 13973, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 13997, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 14021, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 14045, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 14062, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 14079, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 14107, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 14136, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 14165, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 14194, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 14223, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 14252, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 14281, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 14309, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 14337, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 14365, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 14393, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 14421, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 14449, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 14477, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 14505, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 14533, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 14549, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 14569, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 14591, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 14605, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 14620, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 14644, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 14668, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 14692, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 14716, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 14733, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 14750, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 14778, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 14807, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 14836, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 14865, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 14894, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 14923, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 14952, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 14980, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 15008, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 15036, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 15064, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 15092, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 15120, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 15148, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 15176, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 15204, 0x00000D10 }, /* GL_MAP_COLOR */ - { 15217, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 15232, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 15247, 0x00008630 }, /* GL_MATRIX0_NV */ - { 15261, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 15277, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 15293, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 15309, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 15325, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 15341, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 15357, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 15373, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 15389, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 15405, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 15421, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 15436, 0x00008631 }, /* GL_MATRIX1_NV */ - { 15450, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 15466, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 15482, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 15498, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 15514, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 15530, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 15546, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 15562, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 15578, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 15594, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 15610, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 15625, 0x00008632 }, /* GL_MATRIX2_NV */ - { 15639, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 15655, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 15671, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 15686, 0x00008633 }, /* GL_MATRIX3_NV */ - { 15700, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 15715, 0x00008634 }, /* GL_MATRIX4_NV */ - { 15729, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 15744, 0x00008635 }, /* GL_MATRIX5_NV */ - { 15758, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 15773, 0x00008636 }, /* GL_MATRIX6_NV */ - { 15787, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 15802, 0x00008637 }, /* GL_MATRIX7_NV */ - { 15816, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 15831, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 15846, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 15872, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 15906, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 15937, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 15970, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 16001, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 16016, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 16038, 0x00008008 }, /* GL_MAX */ - { 16045, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 16068, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 16100, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 16126, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 16159, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 16185, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 16219, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 16238, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 16267, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 16299, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 16335, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 16371, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 16411, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 16437, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 16467, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 16492, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 16521, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 16550, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 16583, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 16603, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 16627, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 16651, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 16675, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 16700, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 16718, 0x00008008 }, /* GL_MAX_EXT */ - { 16729, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 16764, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 16803, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 16817, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 16837, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 16875, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 16904, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 16928, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 16956, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 16979, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 17016, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 17052, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 17079, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 17108, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 17142, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 17178, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 17205, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 17237, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 17273, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 17302, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 17331, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 17359, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 17397, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 17441, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 17484, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 17518, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 17557, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 17594, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 17632, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 17675, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 17718, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 17748, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 17779, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 17815, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 17851, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 17881, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 17915, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 17948, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 17977, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 17997, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 18021, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 18043, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 18069, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 18096, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 18127, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 18151, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 18185, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 18205, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 18232, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 18253, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 18278, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 18303, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 18338, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 18360, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 18386, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 18408, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 18434, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 18468, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 18506, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 18539, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 18576, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 18600, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 18621, 0x00008007 }, /* GL_MIN */ - { 18628, 0x0000802E }, /* GL_MINMAX */ - { 18638, 0x0000802E }, /* GL_MINMAX_EXT */ - { 18652, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 18669, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 18690, 0x00008030 }, /* GL_MINMAX_SINK */ - { 18705, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 18724, 0x00008007 }, /* GL_MIN_EXT */ - { 18735, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 18754, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 18777, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 18800, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 18820, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 18840, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 18870, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 18898, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 18926, 0x00001700 }, /* GL_MODELVIEW */ - { 18939, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 18957, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 18976, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 18995, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 19014, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 19033, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 19052, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 19071, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 19090, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 19109, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 19128, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 19147, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 19165, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 19184, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 19203, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 19222, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 19241, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 19260, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 19279, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 19298, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 19317, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 19336, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 19355, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 19373, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 19392, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 19411, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 19429, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 19447, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 19465, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 19483, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 19501, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 19519, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 19537, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 19557, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 19584, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 19609, 0x00002100 }, /* GL_MODULATE */ - { 19621, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 19641, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 19668, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 19693, 0x00000103 }, /* GL_MULT */ - { 19701, 0x0000809D }, /* GL_MULTISAMPLE */ - { 19716, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 19736, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 19755, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 19774, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 19798, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 19821, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 19851, 0x00002A25 }, /* GL_N3F_V3F */ - { 19862, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 19882, 0x0000150E }, /* GL_NAND */ - { 19890, 0x00002600 }, /* GL_NEAREST */ - { 19901, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 19932, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 19964, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 19989, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 20015, 0x00000200 }, /* GL_NEVER */ - { 20024, 0x00001102 }, /* GL_NICEST */ - { 20034, 0x00000000 }, /* GL_NONE */ - { 20042, 0x00001505 }, /* GL_NOOP */ - { 20050, 0x00001508 }, /* GL_NOR */ - { 20057, 0x00000BA1 }, /* GL_NORMALIZE */ - { 20070, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 20086, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 20117, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 20152, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 20176, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 20199, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 20220, 0x00008511 }, /* GL_NORMAL_MAP */ - { 20234, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 20252, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 20269, 0x00000205 }, /* GL_NOTEQUAL */ - { 20281, 0x00000000 }, /* GL_NO_ERROR */ - { 20293, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 20327, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 20365, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 20397, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 20439, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 20469, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 20509, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 20540, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 20569, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 20597, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 20627, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 20644, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 20670, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 20686, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 20721, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 20743, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 20762, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 20792, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 20813, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 20841, 0x00000001 }, /* GL_ONE */ - { 20848, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 20876, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 20908, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 20936, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 20968, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 20991, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 21014, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 21037, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 21060, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 21078, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 21100, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 21122, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 21138, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 21158, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 21178, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 21196, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 21218, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 21240, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 21256, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 21276, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 21296, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 21314, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 21336, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 21358, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 21374, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 21394, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 21414, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 21435, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 21454, 0x00001507 }, /* GL_OR */ - { 21460, 0x00000A01 }, /* GL_ORDER */ - { 21469, 0x0000150D }, /* GL_OR_INVERTED */ - { 21484, 0x0000150B }, /* GL_OR_REVERSE */ - { 21498, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 21515, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 21533, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 21554, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 21574, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 21592, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 21611, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 21631, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 21651, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 21669, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 21688, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 21713, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 21737, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 21758, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 21780, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 21802, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 21827, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 21851, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 21872, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 21894, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 21916, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 21938, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 21969, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 21989, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 22014, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 22034, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 22059, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 22079, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 22104, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 22124, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 22149, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 22169, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 22194, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 22214, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 22239, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 22259, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 22284, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 22304, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 22329, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 22349, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 22374, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 22394, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 22419, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 22437, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 22470, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 22495, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 22530, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 22557, 0x00001B00 }, /* GL_POINT */ - { 22566, 0x00000000 }, /* GL_POINTS */ - { 22576, 0x00000002 }, /* GL_POINT_BIT */ - { 22589, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 22619, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 22653, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 22687, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 22722, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 22751, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 22784, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 22817, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 22851, 0x00000B11 }, /* GL_POINT_SIZE */ - { 22865, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 22891, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 22909, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 22931, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 22953, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 22976, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 22994, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 23016, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 23038, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 23061, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 23081, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 23097, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 23118, 0x00008861 }, /* GL_POINT_SPRITE */ - { 23134, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 23154, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 23183, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 23202, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 23228, 0x00000701 }, /* GL_POINT_TOKEN */ - { 23243, 0x00000009 }, /* GL_POLYGON */ - { 23254, 0x00000008 }, /* GL_POLYGON_BIT */ - { 23269, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 23285, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 23308, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 23333, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 23356, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 23379, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 23403, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 23427, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 23445, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 23468, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 23487, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 23510, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 23527, 0x00001203 }, /* GL_POSITION */ - { 23539, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 23571, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 23607, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 23640, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 23677, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 23708, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 23743, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 23775, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 23811, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 23844, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 23876, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 23912, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 23945, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 23982, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 24012, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 24046, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 24077, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 24112, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 24143, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 24178, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 24210, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 24246, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 24276, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 24310, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 24341, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 24376, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 24408, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 24439, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 24474, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 24506, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 24542, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 24571, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 24604, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 24634, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 24668, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 24707, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 24740, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 24780, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 24814, 0x00008578 }, /* GL_PREVIOUS */ - { 24826, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 24842, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 24858, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 24875, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 24896, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 24917, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 24950, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 24982, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 25005, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 25028, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 25058, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 25087, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 25115, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 25137, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 25165, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 25193, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 25215, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 25236, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 25276, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 25315, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 25345, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 25380, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 25413, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 25447, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 25486, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 25525, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 25547, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 25573, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 25597, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 25620, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 25642, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 25663, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 25684, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 25711, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 25743, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 25775, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 25810, 0x00001701 }, /* GL_PROJECTION */ - { 25824, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 25845, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 25871, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 25892, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 25911, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 25934, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25973, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 26011, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 26031, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 26061, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 26085, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 26105, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 26135, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 26159, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 26179, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 26212, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 26238, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 26268, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 26299, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 26329, 0x00002003 }, /* GL_Q */ - { 26334, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 26359, 0x00000007 }, /* GL_QUADS */ - { 26368, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 26385, 0x00000008 }, /* GL_QUAD_STRIP */ - { 26399, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 26421, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 26447, 0x00008866 }, /* GL_QUERY_RESULT */ - { 26463, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 26483, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 26509, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 26539, 0x00002002 }, /* GL_R */ - { 26544, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 26556, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 26589, 0x00000C02 }, /* GL_READ_BUFFER */ - { 26604, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 26636, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 26660, 0x000088B8 }, /* GL_READ_ONLY */ - { 26673, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 26690, 0x000088BA }, /* GL_READ_WRITE */ - { 26704, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 26722, 0x00001903 }, /* GL_RED */ - { 26729, 0x00008016 }, /* GL_REDUCE */ - { 26739, 0x00008016 }, /* GL_REDUCE_EXT */ - { 26753, 0x00000D15 }, /* GL_RED_BIAS */ - { 26765, 0x00000D52 }, /* GL_RED_BITS */ - { 26777, 0x00000D14 }, /* GL_RED_SCALE */ - { 26790, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 26808, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 26830, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 26851, 0x00001C00 }, /* GL_RENDER */ - { 26861, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 26889, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 26909, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 26936, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 26972, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 26998, 0x00001F01 }, /* GL_RENDERER */ - { 27010, 0x00000C40 }, /* GL_RENDER_MODE */ - { 27025, 0x00002901 }, /* GL_REPEAT */ - { 27035, 0x00001E01 }, /* GL_REPLACE */ - { 27046, 0x00008062 }, /* GL_REPLACE_EXT */ - { 27061, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 27084, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 27102, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 27124, 0x00000102 }, /* GL_RETURN */ - { 27134, 0x00001907 }, /* GL_RGB */ - { 27141, 0x00008052 }, /* GL_RGB10 */ - { 27150, 0x00008059 }, /* GL_RGB10_A2 */ - { 27162, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 27178, 0x00008052 }, /* GL_RGB10_EXT */ - { 27191, 0x00008053 }, /* GL_RGB12 */ - { 27200, 0x00008053 }, /* GL_RGB12_EXT */ - { 27213, 0x00008054 }, /* GL_RGB16 */ - { 27222, 0x00008054 }, /* GL_RGB16_EXT */ - { 27235, 0x0000804E }, /* GL_RGB2_EXT */ - { 27247, 0x0000804F }, /* GL_RGB4 */ - { 27255, 0x0000804F }, /* GL_RGB4_EXT */ - { 27267, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 27280, 0x00008050 }, /* GL_RGB5 */ - { 27288, 0x00008057 }, /* GL_RGB5_A1 */ - { 27299, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 27314, 0x00008050 }, /* GL_RGB5_EXT */ - { 27326, 0x00008051 }, /* GL_RGB8 */ - { 27334, 0x00008051 }, /* GL_RGB8_EXT */ - { 27346, 0x00001908 }, /* GL_RGBA */ - { 27354, 0x0000805A }, /* GL_RGBA12 */ - { 27364, 0x0000805A }, /* GL_RGBA12_EXT */ - { 27378, 0x0000805B }, /* GL_RGBA16 */ - { 27388, 0x0000805B }, /* GL_RGBA16_EXT */ - { 27402, 0x00008055 }, /* GL_RGBA2 */ - { 27411, 0x00008055 }, /* GL_RGBA2_EXT */ - { 27424, 0x00008056 }, /* GL_RGBA4 */ - { 27433, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 27452, 0x00008056 }, /* GL_RGBA4_EXT */ - { 27465, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 27479, 0x00008058 }, /* GL_RGBA8 */ - { 27488, 0x00008058 }, /* GL_RGBA8_EXT */ - { 27501, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 27519, 0x00000C31 }, /* GL_RGBA_MODE */ - { 27532, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 27545, 0x000083A0 }, /* GL_RGB_S3TC */ - { 27557, 0x00008573 }, /* GL_RGB_SCALE */ - { 27570, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 27587, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 27604, 0x00000407 }, /* GL_RIGHT */ - { 27613, 0x00002000 }, /* GL_S */ - { 27618, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 27632, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 27653, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 27667, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 27688, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 27702, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 27718, 0x000080A9 }, /* GL_SAMPLES */ - { 27729, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 27745, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 27760, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 27778, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 27800, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 27828, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 27860, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 27883, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 27910, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 27928, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 27951, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 27973, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 27992, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 28015, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 28041, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 28071, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 28096, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 28125, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 28140, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 28155, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 28171, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 28196, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 28236, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 28280, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 28313, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 28343, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 28375, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 28405, 0x00001C02 }, /* GL_SELECT */ - { 28415, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 28443, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 28468, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 28484, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 28511, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 28542, 0x0000150F }, /* GL_SET */ - { 28549, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 28570, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 28594, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 28609, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 28624, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 28652, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 28675, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 28705, 0x00001601 }, /* GL_SHININESS */ - { 28718, 0x00001402 }, /* GL_SHORT */ - { 28727, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 28743, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 28763, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 28782, 0x00001D01 }, /* GL_SMOOTH */ - { 28792, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 28825, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 28852, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 28885, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 28912, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 28929, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 28950, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 28971, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 28986, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 29005, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 29024, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 29041, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 29062, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 29083, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 29098, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 29117, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 29136, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 29153, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 29174, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 29195, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 29210, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 29229, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 29248, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 29268, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 29286, 0x00001202 }, /* GL_SPECULAR */ - { 29298, 0x00002402 }, /* GL_SPHERE_MAP */ - { 29312, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 29327, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 29345, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 29362, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 29376, 0x00008580 }, /* GL_SRC0_RGB */ - { 29388, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 29402, 0x00008581 }, /* GL_SRC1_RGB */ - { 29414, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 29428, 0x00008582 }, /* GL_SRC2_RGB */ - { 29440, 0x00000302 }, /* GL_SRC_ALPHA */ - { 29453, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 29475, 0x00000300 }, /* GL_SRC_COLOR */ - { 29488, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 29506, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 29525, 0x000088E6 }, /* GL_STATIC_COPY */ - { 29540, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 29559, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 29574, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 29593, 0x000088E5 }, /* GL_STATIC_READ */ - { 29608, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 29627, 0x00001802 }, /* GL_STENCIL */ - { 29638, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 29664, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 29685, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 29710, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 29731, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 29756, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 29788, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 29824, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 29856, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 29892, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 29912, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 29939, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 29965, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 29981, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 30003, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 30026, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 30042, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 30058, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 30075, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 30098, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 30120, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 30142, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 30164, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 30185, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 30212, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 30239, 0x00000B97 }, /* GL_STENCIL_REF */ - { 30254, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 30270, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 30299, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 30321, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 30342, 0x00000C33 }, /* GL_STEREO */ - { 30352, 0x000088E2 }, /* GL_STREAM_COPY */ - { 30367, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 30386, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 30401, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 30420, 0x000088E1 }, /* GL_STREAM_READ */ - { 30435, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 30454, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 30471, 0x000084E7 }, /* GL_SUBTRACT */ - { 30483, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 30499, 0x00002001 }, /* GL_T */ - { 30504, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 30519, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 30538, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 30554, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 30569, 0x00002A27 }, /* GL_T2F_V3F */ - { 30580, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 30599, 0x00002A28 }, /* GL_T4F_V4F */ - { 30610, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 30633, 0x00001702 }, /* GL_TEXTURE */ - { 30644, 0x000084C0 }, /* GL_TEXTURE0 */ - { 30656, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 30672, 0x000084C1 }, /* GL_TEXTURE1 */ - { 30684, 0x000084CA }, /* GL_TEXTURE10 */ - { 30697, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 30714, 0x000084CB }, /* GL_TEXTURE11 */ - { 30727, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 30744, 0x000084CC }, /* GL_TEXTURE12 */ - { 30757, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 30774, 0x000084CD }, /* GL_TEXTURE13 */ - { 30787, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 30804, 0x000084CE }, /* GL_TEXTURE14 */ - { 30817, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 30834, 0x000084CF }, /* GL_TEXTURE15 */ - { 30847, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 30864, 0x000084D0 }, /* GL_TEXTURE16 */ - { 30877, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 30894, 0x000084D1 }, /* GL_TEXTURE17 */ - { 30907, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 30924, 0x000084D2 }, /* GL_TEXTURE18 */ - { 30937, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 30954, 0x000084D3 }, /* GL_TEXTURE19 */ - { 30967, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 30984, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 31000, 0x000084C2 }, /* GL_TEXTURE2 */ - { 31012, 0x000084D4 }, /* GL_TEXTURE20 */ - { 31025, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 31042, 0x000084D5 }, /* GL_TEXTURE21 */ - { 31055, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 31072, 0x000084D6 }, /* GL_TEXTURE22 */ - { 31085, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 31102, 0x000084D7 }, /* GL_TEXTURE23 */ - { 31115, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 31132, 0x000084D8 }, /* GL_TEXTURE24 */ - { 31145, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 31162, 0x000084D9 }, /* GL_TEXTURE25 */ - { 31175, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 31192, 0x000084DA }, /* GL_TEXTURE26 */ - { 31205, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 31222, 0x000084DB }, /* GL_TEXTURE27 */ - { 31235, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 31252, 0x000084DC }, /* GL_TEXTURE28 */ - { 31265, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 31282, 0x000084DD }, /* GL_TEXTURE29 */ - { 31295, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 31312, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 31328, 0x000084C3 }, /* GL_TEXTURE3 */ - { 31340, 0x000084DE }, /* GL_TEXTURE30 */ - { 31353, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 31370, 0x000084DF }, /* GL_TEXTURE31 */ - { 31383, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 31400, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 31416, 0x000084C4 }, /* GL_TEXTURE4 */ - { 31428, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 31444, 0x000084C5 }, /* GL_TEXTURE5 */ - { 31456, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 31472, 0x000084C6 }, /* GL_TEXTURE6 */ - { 31484, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 31500, 0x000084C7 }, /* GL_TEXTURE7 */ - { 31512, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 31528, 0x000084C8 }, /* GL_TEXTURE8 */ - { 31540, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 31556, 0x000084C9 }, /* GL_TEXTURE9 */ - { 31568, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 31584, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 31598, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 31622, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 31636, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 31660, 0x0000806F }, /* GL_TEXTURE_3D */ - { 31674, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 31696, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 31722, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 31744, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 31766, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 31798, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 31820, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 31852, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 31874, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 31902, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 31934, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 31967, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 31999, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 32014, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 32035, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 32060, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 32078, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 32102, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 32133, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 32163, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 32193, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 32228, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 32259, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 32297, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 32324, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 32356, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 32390, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 32414, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 32442, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 32466, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 32494, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 32527, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 32551, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 32573, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 32595, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 32621, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 32655, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 32688, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 32725, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 32753, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 32785, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 32808, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 32846, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 32888, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 32919, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 32947, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 32977, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 33005, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 33025, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 33049, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 33080, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 33115, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 33146, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 33181, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 33212, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 33247, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 33278, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 33313, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 33344, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 33379, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 33410, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 33445, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 33462, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 33484, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 33510, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 33525, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 33546, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 33566, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 33592, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 33612, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 33629, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 33646, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 33663, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 33680, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 33705, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 33727, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 33753, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 33771, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 33797, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 33823, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 33853, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 33880, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 33905, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 33925, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 33949, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 33976, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 34003, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 34030, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 34056, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 34086, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 34108, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 34126, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 34156, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 34184, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 34212, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 34240, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 34261, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 34280, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 34302, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 34321, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 34341, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 34366, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 34390, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 34410, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 34434, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 34454, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 34477, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 34502, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 34536, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 34553, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 34571, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 34589, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 34607, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 34627, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 34646, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 34675, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 34692, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 34718, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 34748, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 34780, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 34810, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 34844, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 34860, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 34891, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 34926, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 34954, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 34986, 0x00000004 }, /* GL_TRIANGLES */ - { 34999, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 35015, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 35036, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 35054, 0x00000001 }, /* GL_TRUE */ - { 35062, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 35082, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 35105, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 35125, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 35146, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 35168, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 35190, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 35210, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 35231, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 35248, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 35275, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 35298, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 35314, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 35341, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 35365, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 35396, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 35420, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 35448, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 35466, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 35496, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 35522, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 35552, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 35578, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 35602, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 35630, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 35658, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 35685, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 35717, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 35748, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 35762, 0x00002A20 }, /* GL_V2F */ - { 35769, 0x00002A21 }, /* GL_V3F */ - { 35776, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 35795, 0x00001F00 }, /* GL_VENDOR */ - { 35805, 0x00001F02 }, /* GL_VERSION */ - { 35816, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 35832, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 35862, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 35893, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 35928, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 35952, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 35973, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 35996, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 36017, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 36044, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 36072, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 36100, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 36128, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 36156, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 36184, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 36212, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 36239, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 36266, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 36293, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 36320, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 36347, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 36374, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 36401, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 36428, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 36455, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 36493, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 36535, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 36566, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 36601, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 36635, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 36673, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 36704, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 36739, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 36767, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 36799, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 36829, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 36863, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 36891, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 36923, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 36943, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 36965, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 36994, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 37015, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 37044, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 37077, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 37109, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 37136, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 37167, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 37197, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 37214, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 37235, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 37262, 0x00000BA2 }, /* GL_VIEWPORT */ - { 37274, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 37290, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 37310, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 37341, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 37376, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 37404, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 37429, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 37456, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 37481, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 37505, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 37524, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 37538, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 37556, 0x00001506 }, /* GL_XOR */ - { 37563, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 37582, 0x00008757 }, /* GL_YCBCR_MESA */ - { 37596, 0x00000000 }, /* GL_ZERO */ - { 37604, 0x00000D16 }, /* GL_ZOOM_X */ - { 37614, 0x00000D17 }, /* GL_ZOOM_Y */ + { 2476, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ + { 2497, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ + { 2522, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ + { 2543, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ + { 2565, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ + { 2591, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ + { 2613, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ + { 2639, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ + { 2661, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ + { 2687, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ + { 2709, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ + { 2735, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ + { 2757, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ + { 2783, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ + { 2805, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ + { 2831, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ + { 2856, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ + { 2877, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ + { 2902, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ + { 2923, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ + { 2948, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ + { 2969, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ + { 2994, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ + { 3015, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ + { 3040, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ + { 3061, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ + { 3086, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ + { 3107, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ + { 3132, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ + { 3153, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ + { 3178, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ + { 3199, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ + { 3224, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ + { 3244, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ + { 3265, 0x00001900 }, /* GL_COLOR_INDEX */ + { 3280, 0x00001603 }, /* GL_COLOR_INDEXES */ + { 3297, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ + { 3315, 0x00000B57 }, /* GL_COLOR_MATERIAL */ + { 3333, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ + { 3356, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ + { 3384, 0x000080B1 }, /* GL_COLOR_MATRIX */ + { 3400, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ + { 3420, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ + { 3448, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 3480, 0x00008458 }, /* GL_COLOR_SUM */ + { 3493, 0x00008458 }, /* GL_COLOR_SUM_ARB */ + { 3510, 0x000080D0 }, /* GL_COLOR_TABLE */ + { 3525, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ + { 3551, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ + { 3581, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ + { 3611, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ + { 3631, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ + { 3655, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ + { 3680, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ + { 3709, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ + { 3738, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ + { 3760, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ + { 3786, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ + { 3812, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ + { 3838, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ + { 3868, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ + { 3898, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + { 3928, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ + { 3962, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ + { 3996, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + { 4026, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ + { 4060, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ + { 4094, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ + { 4118, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ + { 4146, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ + { 4174, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ + { 4195, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ + { 4220, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ + { 4241, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ + { 4266, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ + { 4291, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ + { 4310, 0x00008570 }, /* GL_COMBINE */ + { 4321, 0x00008503 }, /* GL_COMBINE4 */ + { 4333, 0x00008572 }, /* GL_COMBINE_ALPHA */ + { 4350, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ + { 4371, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ + { 4392, 0x00008570 }, /* GL_COMBINE_ARB */ + { 4407, 0x00008570 }, /* GL_COMBINE_EXT */ + { 4422, 0x00008571 }, /* GL_COMBINE_RGB */ + { 4437, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ + { 4456, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ + { 4475, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ + { 4511, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ + { 4535, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ + { 4563, 0x00001300 }, /* GL_COMPILE */ + { 4574, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ + { 4597, 0x00008B81 }, /* GL_COMPILE_STATUS */ + { 4615, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ + { 4635, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ + { 4659, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ + { 4683, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ + { 4711, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ + { 4735, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + { 4765, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ + { 4799, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ + { 4827, 0x000084ED }, /* GL_COMPRESSED_RGB */ + { 4845, 0x000084EE }, /* GL_COMPRESSED_RGBA */ + { 4864, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ + { 4887, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + { 4916, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 4949, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 4982, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 5015, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ + { 5037, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + { 5065, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 5097, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ + { 5127, 0x00008576 }, /* GL_CONSTANT */ + { 5139, 0x00008003 }, /* GL_CONSTANT_ALPHA */ + { 5157, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ + { 5179, 0x00008576 }, /* GL_CONSTANT_ARB */ + { 5195, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ + { 5219, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ + { 5241, 0x00008001 }, /* GL_CONSTANT_COLOR */ + { 5259, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ + { 5281, 0x00008576 }, /* GL_CONSTANT_EXT */ + { 5297, 0x00008010 }, /* GL_CONVOLUTION_1D */ + { 5315, 0x00008011 }, /* GL_CONVOLUTION_2D */ + { 5333, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 5361, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 5392, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 5419, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 5450, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 5477, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 5508, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 5536, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 5568, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 5590, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 5616, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 5638, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 5664, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 5685, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 5710, 0x00008862 }, /* GL_COORD_REPLACE */ + { 5727, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 5748, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 5768, 0x00001503 }, /* GL_COPY */ + { 5776, 0x0000150C }, /* GL_COPY_INVERTED */ + { 5793, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 5813, 0x00000B44 }, /* GL_CULL_FACE */ + { 5826, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 5844, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 5863, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 5895, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 5930, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 5951, 0x00000001 }, /* GL_CURRENT_BIT */ + { 5966, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 5983, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 6004, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 6030, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 6047, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 6069, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 6097, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 6118, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 6152, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 6185, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 6203, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 6233, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 6252, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 6269, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 6290, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 6314, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 6341, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 6365, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 6392, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 6425, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 6458, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 6485, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 6511, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 6536, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 6565, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 6587, 0x00000900 }, /* GL_CW */ + { 6593, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 6614, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 6635, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 6655, 0x00002101 }, /* GL_DECAL */ + { 6664, 0x00001E03 }, /* GL_DECR */ + { 6672, 0x00008508 }, /* GL_DECR_WRAP */ + { 6685, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 6702, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 6719, 0x00001801 }, /* GL_DEPTH */ + { 6728, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 6748, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 6768, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 6792, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 6806, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 6820, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 6840, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 6865, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 6885, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 6903, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 6924, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 6943, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 6964, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 6989, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7015, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7036, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7061, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7087, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7108, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7133, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7159, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7173, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7188, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7203, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7220, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7248, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7268, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7296, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7324, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7338, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7360, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7386, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7405, 0x00001201 }, /* GL_DIFFUSE */ + { 7416, 0x00000BD0 }, /* GL_DITHER */ + { 7426, 0x00000A02 }, /* GL_DOMAIN */ + { 7436, 0x00001100 }, /* GL_DONT_CARE */ + { 7449, 0x000086AE }, /* GL_DOT3_RGB */ + { 7461, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7474, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 7491, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 7508, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 7524, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 7540, 0x0000140A }, /* GL_DOUBLE */ + { 7550, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 7566, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 7581, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 7597, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 7617, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 7637, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 7653, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 7670, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 7691, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 7712, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 7729, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 7750, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 7771, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 7788, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 7809, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 7830, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 7847, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 7868, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 7889, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 7906, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 7927, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 7948, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 7965, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 7986, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8007, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8027, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8047, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8063, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8083, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8103, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8119, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8139, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8159, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8175, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8195, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8215, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8231, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8251, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8271, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8287, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8307, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8327, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8343, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8363, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8383, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8399, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8419, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8439, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8455, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 8475, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 8495, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 8515, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 8547, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 8571, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 8591, 0x00000304 }, /* GL_DST_ALPHA */ + { 8604, 0x00000306 }, /* GL_DST_COLOR */ + { 8617, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 8633, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 8653, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 8669, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 8689, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 8705, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 8725, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 8738, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 8757, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 8791, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 8829, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 8856, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 8882, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 8906, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 8938, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 8974, 0x00001600 }, /* GL_EMISSION */ + { 8986, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9000, 0x00000202 }, /* GL_EQUAL */ + { 9009, 0x00001509 }, /* GL_EQUIV */ + { 9018, 0x00010000 }, /* GL_EVAL_BIT */ + { 9030, 0x00000800 }, /* GL_EXP */ + { 9037, 0x00000801 }, /* GL_EXP2 */ + { 9045, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9059, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9073, 0x00002502 }, /* GL_EYE_PLANE */ + { 9086, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9111, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9128, 0x00000000 }, /* GL_FALSE */ + { 9137, 0x00001101 }, /* GL_FASTEST */ + { 9148, 0x00001C01 }, /* GL_FEEDBACK */ + { 9160, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9187, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9211, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9235, 0x00001B02 }, /* GL_FILL */ + { 9243, 0x00001D00 }, /* GL_FLAT */ + { 9251, 0x00001406 }, /* GL_FLOAT */ + { 9260, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9274, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9292, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9306, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9324, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 9338, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 9356, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 9370, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 9388, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 9402, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 9420, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 9434, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 9452, 0x00000B60 }, /* GL_FOG */ + { 9459, 0x00000080 }, /* GL_FOG_BIT */ + { 9470, 0x00000B66 }, /* GL_FOG_COLOR */ + { 9483, 0x00008451 }, /* GL_FOG_COORD */ + { 9496, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 9514, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 9538, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 9577, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 9620, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 9652, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 9683, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 9712, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 9737, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 9756, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 9790, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 9817, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 9843, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 9867, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 9884, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 9899, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 9923, 0x00000B64 }, /* GL_FOG_END */ + { 9934, 0x00000C54 }, /* GL_FOG_HINT */ + { 9946, 0x00000B61 }, /* GL_FOG_INDEX */ + { 9959, 0x00000B65 }, /* GL_FOG_MODE */ + { 9971, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 9990, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10015, 0x00000B63 }, /* GL_FOG_START */ + { 10028, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10046, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10070, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10089, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10112, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10147, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10162, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10199, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10235, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10276, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 10317, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 10354, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 10391, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 10429, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 10471, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 10509, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 10551, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 10586, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 10625, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 10674, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 10722, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 10774, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 10814, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 10858, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 10898, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 10942, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 10969, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 10993, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11021, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11044, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11063, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11100, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11141, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11182, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11224, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 11275, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 11313, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 11358, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 11407, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 11445, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 11487, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 11519, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 11544, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 11571, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 11602, 0x00000404 }, /* GL_FRONT */ + { 11611, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 11629, 0x00000B46 }, /* GL_FRONT_FACE */ + { 11643, 0x00000400 }, /* GL_FRONT_LEFT */ + { 11657, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 11672, 0x00008006 }, /* GL_FUNC_ADD */ + { 11684, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 11700, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 11725, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 11754, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 11771, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 11792, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 11811, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 11835, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 11864, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 11888, 0x00000206 }, /* GL_GEQUAL */ + { 11898, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */ + { 11923, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */ + { 11951, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ + { 11985, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */ + { 12007, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */ + { 12035, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 12072, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */ + { 12091, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */ + { 12110, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */ + { 12129, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */ + { 12148, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */ + { 12167, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */ + { 12186, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */ + { 12210, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */ + { 12242, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */ + { 12268, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 12302, 0x00008C46 }, /* GL_GL_SLUMINANCE */ + { 12319, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */ + { 12337, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */ + { 12362, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */ + { 12385, 0x00008C40 }, /* GL_GL_SRGB */ + { 12396, 0x00008C41 }, /* GL_GL_SRGB8 */ + { 12408, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */ + { 12427, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */ + { 12444, 0x00000204 }, /* GL_GREATER */ + { 12455, 0x00001904 }, /* GL_GREEN */ + { 12464, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12478, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12492, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12507, 0x00008000 }, /* GL_HINT_BIT */ + { 12519, 0x00008024 }, /* GL_HISTOGRAM */ + { 12532, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12556, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12584, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12607, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12634, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12651, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12671, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 12695, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 12719, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 12747, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 12775, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 12807, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 12829, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 12855, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 12873, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 12895, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 12914, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 12937, 0x0000862A }, /* GL_IDENTITY_NV */ + { 12952, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 12972, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13012, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13050, 0x00001E02 }, /* GL_INCR */ + { 13058, 0x00008507 }, /* GL_INCR_WRAP */ + { 13071, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13088, 0x00008222 }, /* GL_INDEX */ + { 13097, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13112, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13142, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13176, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13199, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13221, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13241, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13255, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13276, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13294, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13308, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13324, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13339, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13358, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13377, 0x00001404 }, /* GL_INT */ + { 13384, 0x00008049 }, /* GL_INTENSITY */ + { 13397, 0x0000804C }, /* GL_INTENSITY12 */ + { 13412, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13431, 0x0000804D }, /* GL_INTENSITY16 */ + { 13446, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13465, 0x0000804A }, /* GL_INTENSITY4 */ + { 13479, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13497, 0x0000804B }, /* GL_INTENSITY8 */ + { 13511, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13529, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13546, 0x00008575 }, /* GL_INTERPOLATE */ + { 13561, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13580, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13599, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13611, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13627, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13639, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13655, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13667, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13683, 0x00000500 }, /* GL_INVALID_ENUM */ + { 13699, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 13732, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 13769, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 13790, 0x00000501 }, /* GL_INVALID_VALUE */ + { 13807, 0x0000862B }, /* GL_INVERSE_NV */ + { 13821, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 13845, 0x0000150A }, /* GL_INVERT */ + { 13855, 0x00001E00 }, /* GL_KEEP */ + { 13863, 0x00000406 }, /* GL_LEFT */ + { 13871, 0x00000203 }, /* GL_LEQUAL */ + { 13881, 0x00000201 }, /* GL_LESS */ + { 13889, 0x00004000 }, /* GL_LIGHT0 */ + { 13899, 0x00004001 }, /* GL_LIGHT1 */ + { 13909, 0x00004002 }, /* GL_LIGHT2 */ + { 13919, 0x00004003 }, /* GL_LIGHT3 */ + { 13929, 0x00004004 }, /* GL_LIGHT4 */ + { 13939, 0x00004005 }, /* GL_LIGHT5 */ + { 13949, 0x00004006 }, /* GL_LIGHT6 */ + { 13959, 0x00004007 }, /* GL_LIGHT7 */ + { 13969, 0x00000B50 }, /* GL_LIGHTING */ + { 13981, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 13997, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14020, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14049, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14082, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14110, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14134, 0x00001B01 }, /* GL_LINE */ + { 14142, 0x00002601 }, /* GL_LINEAR */ + { 14152, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14174, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14204, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14235, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14259, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14284, 0x00000001 }, /* GL_LINES */ + { 14293, 0x00000004 }, /* GL_LINE_BIT */ + { 14305, 0x00000002 }, /* GL_LINE_LOOP */ + { 14318, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14338, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14353, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14373, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14389, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14413, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14436, 0x00000003 }, /* GL_LINE_STRIP */ + { 14450, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14464, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14478, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14504, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14524, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14539, 0x00000B32 }, /* GL_LIST_BASE */ + { 14552, 0x00020000 }, /* GL_LIST_BIT */ + { 14564, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14578, 0x00000B30 }, /* GL_LIST_MODE */ + { 14591, 0x00000101 }, /* GL_LOAD */ + { 14599, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14611, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14628, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 14642, 0x00001909 }, /* GL_LUMINANCE */ + { 14655, 0x00008041 }, /* GL_LUMINANCE12 */ + { 14670, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 14693, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 14720, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 14742, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 14768, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 14787, 0x00008042 }, /* GL_LUMINANCE16 */ + { 14802, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 14825, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 14852, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 14871, 0x0000803F }, /* GL_LUMINANCE4 */ + { 14885, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 14906, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 14931, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 14949, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 14970, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 14995, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15009, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15030, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15055, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15073, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15092, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15108, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15128, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15150, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15164, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15179, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15203, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15227, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15251, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15275, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15292, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15309, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15337, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15366, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15395, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15424, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15453, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15482, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15511, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15539, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15567, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15595, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15623, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 15651, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 15679, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 15707, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 15735, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 15763, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 15779, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 15799, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 15821, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 15835, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 15850, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 15874, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 15898, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 15922, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 15946, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 15963, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 15980, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16008, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16037, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16066, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16095, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16124, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16153, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16182, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16210, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16238, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16266, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16294, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16322, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16350, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16378, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16406, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16434, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16447, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16462, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16477, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16491, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 16507, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 16523, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 16539, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 16555, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 16571, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 16587, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 16603, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 16619, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 16635, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 16651, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 16666, 0x00008631 }, /* GL_MATRIX1_NV */ + { 16680, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 16696, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 16712, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 16728, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 16744, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 16760, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 16776, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 16792, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 16808, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 16824, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 16840, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 16855, 0x00008632 }, /* GL_MATRIX2_NV */ + { 16869, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 16885, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 16901, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 16916, 0x00008633 }, /* GL_MATRIX3_NV */ + { 16930, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 16945, 0x00008634 }, /* GL_MATRIX4_NV */ + { 16959, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 16974, 0x00008635 }, /* GL_MATRIX5_NV */ + { 16988, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17003, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17017, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17032, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17046, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17061, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17076, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17102, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17136, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17167, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17200, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17231, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17246, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17268, 0x00008008 }, /* GL_MAX */ + { 17275, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17298, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17330, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17356, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17389, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17415, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17449, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17468, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 17497, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 17529, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 17565, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 17601, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 17641, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 17667, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 17697, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 17722, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 17751, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 17780, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 17813, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 17833, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 17857, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 17881, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 17905, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 17930, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 17948, 0x00008008 }, /* GL_MAX_EXT */ + { 17959, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 17994, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18033, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18047, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18067, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18105, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18134, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18158, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18186, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18209, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18246, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18282, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18309, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18338, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18372, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18408, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18435, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18467, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 18503, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 18532, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 18561, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 18589, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 18627, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 18671, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 18714, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 18748, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 18787, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 18824, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 18862, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 18905, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 18948, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 18978, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19009, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19045, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19081, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19111, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19145, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19178, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19207, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19222, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19242, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19266, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19288, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19314, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19341, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19372, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19396, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 19430, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 19450, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 19477, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 19498, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 19523, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 19548, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 19583, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 19605, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 19631, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 19653, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 19679, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 19713, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 19751, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 19784, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 19821, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 19845, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 19866, 0x00008007 }, /* GL_MIN */ + { 19873, 0x0000802E }, /* GL_MINMAX */ + { 19883, 0x0000802E }, /* GL_MINMAX_EXT */ + { 19897, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 19914, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 19935, 0x00008030 }, /* GL_MINMAX_SINK */ + { 19950, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 19969, 0x00008007 }, /* GL_MIN_EXT */ + { 19980, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 19999, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20022, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20045, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20065, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20085, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20115, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20143, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20171, 0x00001700 }, /* GL_MODELVIEW */ + { 20184, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20202, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20221, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20240, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20259, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20278, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20297, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20316, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20335, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20354, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20373, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20392, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 20410, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 20429, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 20448, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 20467, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 20486, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 20505, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 20524, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 20543, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 20562, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 20581, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 20600, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 20618, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 20637, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 20656, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 20674, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 20692, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 20710, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 20728, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 20746, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 20764, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 20782, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 20802, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 20829, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 20854, 0x00002100 }, /* GL_MODULATE */ + { 20866, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 20886, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 20913, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 20938, 0x00000103 }, /* GL_MULT */ + { 20946, 0x0000809D }, /* GL_MULTISAMPLE */ + { 20961, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 20981, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21000, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21019, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21043, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21066, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21096, 0x00002A25 }, /* GL_N3F_V3F */ + { 21107, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21127, 0x0000150E }, /* GL_NAND */ + { 21135, 0x00002600 }, /* GL_NEAREST */ + { 21146, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21177, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21209, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21234, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21260, 0x00000200 }, /* GL_NEVER */ + { 21269, 0x00001102 }, /* GL_NICEST */ + { 21279, 0x00000000 }, /* GL_NONE */ + { 21287, 0x00001505 }, /* GL_NOOP */ + { 21295, 0x00001508 }, /* GL_NOR */ + { 21302, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21315, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21331, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21362, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21397, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 21421, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 21444, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 21465, 0x00008511 }, /* GL_NORMAL_MAP */ + { 21479, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 21497, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 21514, 0x00000205 }, /* GL_NOTEQUAL */ + { 21526, 0x00000000 }, /* GL_NO_ERROR */ + { 21538, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 21572, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 21610, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 21642, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 21684, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 21714, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 21754, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 21785, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 21814, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 21842, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 21872, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 21889, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 21915, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 21931, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 21966, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 21988, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22007, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22037, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22058, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22086, 0x00000001 }, /* GL_ONE */ + { 22093, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22121, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22153, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22181, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22213, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22236, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22259, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22282, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22305, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22323, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22345, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22367, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22383, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 22403, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 22423, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 22441, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 22463, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 22485, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 22501, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 22521, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 22541, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 22559, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 22581, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 22603, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 22619, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 22639, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 22659, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 22680, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 22699, 0x00001507 }, /* GL_OR */ + { 22705, 0x00000A01 }, /* GL_ORDER */ + { 22714, 0x0000150D }, /* GL_OR_INVERTED */ + { 22729, 0x0000150B }, /* GL_OR_REVERSE */ + { 22743, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 22760, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 22778, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 22799, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 22819, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 22837, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 22856, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 22876, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 22896, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 22914, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 22933, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 22958, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 22982, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23003, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23025, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23047, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23072, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23096, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23117, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23139, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23161, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23183, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23214, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23234, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23259, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23279, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23304, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23324, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23349, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23369, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 23394, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 23414, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 23439, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 23459, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 23484, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 23504, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 23529, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 23549, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 23574, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 23594, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 23619, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 23639, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 23664, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 23682, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 23715, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 23740, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 23775, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 23802, 0x00001B00 }, /* GL_POINT */ + { 23811, 0x00000000 }, /* GL_POINTS */ + { 23821, 0x00000002 }, /* GL_POINT_BIT */ + { 23834, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 23864, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 23898, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 23932, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 23967, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 23996, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24029, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24062, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24096, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24110, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24136, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24154, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24176, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24198, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24221, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24239, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24261, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 24283, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 24306, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 24326, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 24342, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 24363, 0x00008861 }, /* GL_POINT_SPRITE */ + { 24379, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 24399, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 24428, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 24447, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 24473, 0x00000701 }, /* GL_POINT_TOKEN */ + { 24488, 0x00000009 }, /* GL_POLYGON */ + { 24499, 0x00000008 }, /* GL_POLYGON_BIT */ + { 24514, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 24530, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 24553, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 24578, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 24601, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 24624, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 24648, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 24672, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 24690, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 24713, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 24732, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 24755, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 24772, 0x00001203 }, /* GL_POSITION */ + { 24784, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 24816, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 24852, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 24885, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 24922, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 24953, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 24988, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25020, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25056, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25089, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25121, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25157, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25190, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25227, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25257, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 25291, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 25322, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 25357, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 25388, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 25423, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 25455, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 25491, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 25521, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 25555, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 25586, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 25621, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 25653, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 25684, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 25719, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 25751, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 25787, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 25816, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 25849, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 25879, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 25913, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 25952, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 25985, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26025, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26059, 0x00008578 }, /* GL_PREVIOUS */ + { 26071, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26087, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26103, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26120, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26141, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26162, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26195, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26227, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26250, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26273, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 26303, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 26332, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 26360, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 26382, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 26410, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 26438, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 26460, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 26481, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 26521, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 26560, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 26590, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 26625, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 26658, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 26692, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 26731, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 26770, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 26792, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 26818, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 26842, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 26865, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 26887, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 26908, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 26929, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 26956, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 26988, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27020, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27055, 0x00001701 }, /* GL_PROJECTION */ + { 27069, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27090, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27116, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27137, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27156, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27179, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27218, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 27256, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 27276, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 27306, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 27330, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 27350, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 27380, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 27404, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 27424, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 27457, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 27483, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 27513, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 27544, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 27574, 0x00002003 }, /* GL_Q */ + { 27579, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 27604, 0x00000007 }, /* GL_QUADS */ + { 27613, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 27630, 0x00000008 }, /* GL_QUAD_STRIP */ + { 27644, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 27666, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 27692, 0x00008866 }, /* GL_QUERY_RESULT */ + { 27708, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 27728, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 27754, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 27784, 0x00002002 }, /* GL_R */ + { 27789, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 27801, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 27834, 0x00000C02 }, /* GL_READ_BUFFER */ + { 27849, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 27869, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 27901, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 27925, 0x000088B8 }, /* GL_READ_ONLY */ + { 27938, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 27955, 0x000088BA }, /* GL_READ_WRITE */ + { 27969, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 27987, 0x00001903 }, /* GL_RED */ + { 27994, 0x00008016 }, /* GL_REDUCE */ + { 28004, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28018, 0x00000D15 }, /* GL_RED_BIAS */ + { 28030, 0x00000D52 }, /* GL_RED_BITS */ + { 28042, 0x00000D14 }, /* GL_RED_SCALE */ + { 28055, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 28073, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 28095, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 28116, 0x00001C00 }, /* GL_RENDER */ + { 28126, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 28142, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 28169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 28197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 28223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 28250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 28270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 28297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 28320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 28347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 28379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 28415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 28440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 28464, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 28493, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 28515, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 28541, 0x00001F01 }, /* GL_RENDERER */ + { 28553, 0x00000C40 }, /* GL_RENDER_MODE */ + { 28568, 0x00002901 }, /* GL_REPEAT */ + { 28578, 0x00001E01 }, /* GL_REPLACE */ + { 28589, 0x00008062 }, /* GL_REPLACE_EXT */ + { 28604, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 28627, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 28645, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 28667, 0x00000102 }, /* GL_RETURN */ + { 28677, 0x00001907 }, /* GL_RGB */ + { 28684, 0x00008052 }, /* GL_RGB10 */ + { 28693, 0x00008059 }, /* GL_RGB10_A2 */ + { 28705, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 28721, 0x00008052 }, /* GL_RGB10_EXT */ + { 28734, 0x00008053 }, /* GL_RGB12 */ + { 28743, 0x00008053 }, /* GL_RGB12_EXT */ + { 28756, 0x00008054 }, /* GL_RGB16 */ + { 28765, 0x00008054 }, /* GL_RGB16_EXT */ + { 28778, 0x0000804E }, /* GL_RGB2_EXT */ + { 28790, 0x0000804F }, /* GL_RGB4 */ + { 28798, 0x0000804F }, /* GL_RGB4_EXT */ + { 28810, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 28823, 0x00008050 }, /* GL_RGB5 */ + { 28831, 0x00008057 }, /* GL_RGB5_A1 */ + { 28842, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 28857, 0x00008050 }, /* GL_RGB5_EXT */ + { 28869, 0x00008051 }, /* GL_RGB8 */ + { 28877, 0x00008051 }, /* GL_RGB8_EXT */ + { 28889, 0x00001908 }, /* GL_RGBA */ + { 28897, 0x0000805A }, /* GL_RGBA12 */ + { 28907, 0x0000805A }, /* GL_RGBA12_EXT */ + { 28921, 0x0000805B }, /* GL_RGBA16 */ + { 28931, 0x0000805B }, /* GL_RGBA16_EXT */ + { 28945, 0x00008055 }, /* GL_RGBA2 */ + { 28954, 0x00008055 }, /* GL_RGBA2_EXT */ + { 28967, 0x00008056 }, /* GL_RGBA4 */ + { 28976, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 28995, 0x00008056 }, /* GL_RGBA4_EXT */ + { 29008, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 29022, 0x00008058 }, /* GL_RGBA8 */ + { 29031, 0x00008058 }, /* GL_RGBA8_EXT */ + { 29044, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 29062, 0x00000C31 }, /* GL_RGBA_MODE */ + { 29075, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 29088, 0x000083A0 }, /* GL_RGB_S3TC */ + { 29100, 0x00008573 }, /* GL_RGB_SCALE */ + { 29113, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 29130, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 29147, 0x00000407 }, /* GL_RIGHT */ + { 29156, 0x00002000 }, /* GL_S */ + { 29161, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 29175, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 29196, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 29210, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 29231, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 29245, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 29261, 0x000080A9 }, /* GL_SAMPLES */ + { 29272, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 29288, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 29303, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 29321, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 29343, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 29371, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 29403, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 29426, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 29453, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 29471, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 29494, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 29516, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 29535, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 29558, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 29584, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 29614, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 29639, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 29668, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 29683, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 29698, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 29714, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 29739, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 29779, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 29823, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 29856, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 29886, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 29918, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 29948, 0x00001C02 }, /* GL_SELECT */ + { 29958, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 29986, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 30011, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 30027, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 30054, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 30085, 0x0000150F }, /* GL_SET */ + { 30092, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 30113, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 30137, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 30152, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 30167, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 30195, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 30218, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 30248, 0x00001601 }, /* GL_SHININESS */ + { 30261, 0x00001402 }, /* GL_SHORT */ + { 30270, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 30286, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 30306, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 30325, 0x00001D01 }, /* GL_SMOOTH */ + { 30335, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 30368, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 30395, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 30428, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 30455, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 30472, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 30493, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 30514, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 30529, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 30548, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 30567, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 30584, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 30605, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 30626, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 30641, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 30660, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 30679, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 30696, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 30717, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 30738, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 30753, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 30772, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 30791, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 30811, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 30829, 0x00001202 }, /* GL_SPECULAR */ + { 30841, 0x00002402 }, /* GL_SPHERE_MAP */ + { 30855, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 30870, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 30888, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 30905, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 30919, 0x00008580 }, /* GL_SRC0_RGB */ + { 30931, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 30945, 0x00008581 }, /* GL_SRC1_RGB */ + { 30957, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 30971, 0x00008582 }, /* GL_SRC2_RGB */ + { 30983, 0x00000302 }, /* GL_SRC_ALPHA */ + { 30996, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 31018, 0x00000300 }, /* GL_SRC_COLOR */ + { 31031, 0x00008C40 }, /* GL_SRGB */ + { 31039, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 31057, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 31076, 0x000088E6 }, /* GL_STATIC_COPY */ + { 31091, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 31110, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 31125, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 31144, 0x000088E5 }, /* GL_STATIC_READ */ + { 31159, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 31178, 0x00001802 }, /* GL_STENCIL */ + { 31189, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 31211, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 31237, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 31258, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 31283, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 31304, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 31329, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 31361, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 31397, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 31429, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 31465, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 31485, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 31512, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 31538, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 31554, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 31576, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 31599, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 31615, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 31631, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 31648, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 31671, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 31693, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 31715, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 31737, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 31758, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 31785, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 31812, 0x00000B97 }, /* GL_STENCIL_REF */ + { 31827, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 31843, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 31872, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 31894, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 31915, 0x00000C33 }, /* GL_STEREO */ + { 31925, 0x000088E2 }, /* GL_STREAM_COPY */ + { 31940, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 31959, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 31974, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 31993, 0x000088E1 }, /* GL_STREAM_READ */ + { 32008, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 32027, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 32044, 0x000084E7 }, /* GL_SUBTRACT */ + { 32056, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 32072, 0x00002001 }, /* GL_T */ + { 32077, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 32092, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 32111, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 32127, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 32142, 0x00002A27 }, /* GL_T2F_V3F */ + { 32153, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 32172, 0x00002A28 }, /* GL_T4F_V4F */ + { 32183, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 32206, 0x00001702 }, /* GL_TEXTURE */ + { 32217, 0x000084C0 }, /* GL_TEXTURE0 */ + { 32229, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 32245, 0x000084C1 }, /* GL_TEXTURE1 */ + { 32257, 0x000084CA }, /* GL_TEXTURE10 */ + { 32270, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 32287, 0x000084CB }, /* GL_TEXTURE11 */ + { 32300, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 32317, 0x000084CC }, /* GL_TEXTURE12 */ + { 32330, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 32347, 0x000084CD }, /* GL_TEXTURE13 */ + { 32360, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 32377, 0x000084CE }, /* GL_TEXTURE14 */ + { 32390, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 32407, 0x000084CF }, /* GL_TEXTURE15 */ + { 32420, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 32437, 0x000084D0 }, /* GL_TEXTURE16 */ + { 32450, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 32467, 0x000084D1 }, /* GL_TEXTURE17 */ + { 32480, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 32497, 0x000084D2 }, /* GL_TEXTURE18 */ + { 32510, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 32527, 0x000084D3 }, /* GL_TEXTURE19 */ + { 32540, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 32557, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 32573, 0x000084C2 }, /* GL_TEXTURE2 */ + { 32585, 0x000084D4 }, /* GL_TEXTURE20 */ + { 32598, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 32615, 0x000084D5 }, /* GL_TEXTURE21 */ + { 32628, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 32645, 0x000084D6 }, /* GL_TEXTURE22 */ + { 32658, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 32675, 0x000084D7 }, /* GL_TEXTURE23 */ + { 32688, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 32705, 0x000084D8 }, /* GL_TEXTURE24 */ + { 32718, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 32735, 0x000084D9 }, /* GL_TEXTURE25 */ + { 32748, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 32765, 0x000084DA }, /* GL_TEXTURE26 */ + { 32778, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 32795, 0x000084DB }, /* GL_TEXTURE27 */ + { 32808, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 32825, 0x000084DC }, /* GL_TEXTURE28 */ + { 32838, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 32855, 0x000084DD }, /* GL_TEXTURE29 */ + { 32868, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 32885, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 32901, 0x000084C3 }, /* GL_TEXTURE3 */ + { 32913, 0x000084DE }, /* GL_TEXTURE30 */ + { 32926, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 32943, 0x000084DF }, /* GL_TEXTURE31 */ + { 32956, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 32973, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 32989, 0x000084C4 }, /* GL_TEXTURE4 */ + { 33001, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 33017, 0x000084C5 }, /* GL_TEXTURE5 */ + { 33029, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 33045, 0x000084C6 }, /* GL_TEXTURE6 */ + { 33057, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 33073, 0x000084C7 }, /* GL_TEXTURE7 */ + { 33085, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 33101, 0x000084C8 }, /* GL_TEXTURE8 */ + { 33113, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 33129, 0x000084C9 }, /* GL_TEXTURE9 */ + { 33141, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 33157, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 33171, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 33195, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 33209, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 33233, 0x0000806F }, /* GL_TEXTURE_3D */ + { 33247, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 33269, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 33295, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 33317, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 33339, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 33371, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 33393, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 33425, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 33447, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 33475, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 33507, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 33540, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 33572, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 33587, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 33608, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 33633, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 33651, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 33675, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 33706, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 33736, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 33766, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 33801, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 33832, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 33870, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 33897, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 33929, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 33963, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 33987, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 34015, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 34039, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 34067, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 34100, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 34124, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 34146, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 34168, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 34194, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 34228, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 34261, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 34298, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 34326, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 34358, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 34381, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 34419, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 34461, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 34492, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 34520, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 34550, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 34578, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 34598, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 34622, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 34653, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 34688, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 34719, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 34754, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 34785, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 34820, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 34851, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 34886, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 34917, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 34952, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 34983, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 35018, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 35035, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 35057, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 35083, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 35098, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 35119, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 35139, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 35165, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 35185, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 35202, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 35219, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 35236, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 35253, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 35278, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 35300, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 35326, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 35344, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 35370, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 35396, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 35426, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 35453, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 35478, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 35498, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 35522, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 35549, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 35576, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 35603, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 35629, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 35659, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 35681, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 35699, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 35729, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 35757, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 35785, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 35813, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 35834, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 35853, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 35875, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 35894, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 35914, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 35939, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 35963, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 35983, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 36007, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 36027, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 36050, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 36074, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 36099, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 36133, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 36150, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 36168, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 36186, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 36204, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 36224, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 36243, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 36272, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 36289, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 36315, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 36345, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 36377, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 36407, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 36441, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 36457, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 36488, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 36523, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 36551, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 36583, 0x00000004 }, /* GL_TRIANGLES */ + { 36596, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 36612, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 36633, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 36651, 0x00000001 }, /* GL_TRUE */ + { 36659, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 36679, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 36702, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 36722, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 36743, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 36765, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 36787, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 36807, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 36828, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 36845, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 36872, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 36895, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 36911, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 36938, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 36959, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 36983, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 37014, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 37038, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 37066, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 37089, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 37107, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 37137, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 37163, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 37193, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 37219, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 37243, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 37271, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 37299, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 37326, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 37358, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 37389, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 37403, 0x00002A20 }, /* GL_V2F */ + { 37410, 0x00002A21 }, /* GL_V3F */ + { 37417, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 37436, 0x00001F00 }, /* GL_VENDOR */ + { 37446, 0x00001F02 }, /* GL_VERSION */ + { 37457, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 37473, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 37503, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 37534, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 37569, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 37593, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 37614, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 37637, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 37658, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 37685, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 37713, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 37741, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 37769, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 37797, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 37825, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 37853, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 37880, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 37907, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 37934, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 37961, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 37988, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 38015, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 38042, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 38069, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 38096, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 38134, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 38176, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 38207, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 38242, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 38276, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 38314, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 38345, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 38380, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 38408, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 38440, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 38470, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 38504, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 38532, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 38564, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 38584, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 38606, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 38635, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 38656, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 38685, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 38718, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 38750, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 38777, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 38808, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 38838, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 38855, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 38876, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 38903, 0x00000BA2 }, /* GL_VIEWPORT */ + { 38915, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 38931, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 38951, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 38982, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 39017, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 39045, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 39070, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 39097, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 39122, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 39146, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 39165, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 39179, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 39197, 0x00001506 }, /* GL_XOR */ + { 39204, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 39223, 0x00008757 }, /* GL_YCBCR_MESA */ + { 39237, 0x00000000 }, /* GL_ZERO */ + { 39245, 0x00000D16 }, /* GL_ZOOM_X */ + { 39255, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1284] = +static const unsigned reduced_enums[1308] = { - 434, /* GL_FALSE */ - 643, /* GL_LINES */ - 645, /* GL_LINE_LOOP */ - 652, /* GL_LINE_STRIP */ - 1639, /* GL_TRIANGLES */ - 1642, /* GL_TRIANGLE_STRIP */ - 1640, /* GL_TRIANGLE_FAN */ - 1209, /* GL_QUADS */ - 1211, /* GL_QUAD_STRIP */ - 1097, /* GL_POLYGON */ - 1109, /* GL_POLYGON_STIPPLE_BIT */ - 1062, /* GL_PIXEL_MODE_BIT */ - 630, /* GL_LIGHTING_BIT */ - 456, /* GL_FOG_BIT */ + 455, /* GL_FALSE */ + 687, /* GL_LINES */ + 689, /* GL_LINE_LOOP */ + 696, /* GL_LINE_STRIP */ + 1699, /* GL_TRIANGLES */ + 1702, /* GL_TRIANGLE_STRIP */ + 1700, /* GL_TRIANGLE_FAN */ + 1254, /* GL_QUADS */ + 1256, /* GL_QUAD_STRIP */ + 1142, /* GL_POLYGON */ + 1154, /* GL_POLYGON_STIPPLE_BIT */ + 1107, /* GL_PIXEL_MODE_BIT */ + 674, /* GL_LIGHTING_BIT */ + 477, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 662, /* GL_LOAD */ - 1251, /* GL_RETURN */ - 935, /* GL_MULT */ + 706, /* GL_LOAD */ + 1308, /* GL_RETURN */ + 980, /* GL_MULT */ 23, /* GL_ADD */ - 951, /* GL_NEVER */ - 620, /* GL_LESS */ - 424, /* GL_EQUAL */ - 619, /* GL_LEQUAL */ - 545, /* GL_GREATER */ - 966, /* GL_NOTEQUAL */ - 520, /* GL_GEQUAL */ + 996, /* GL_NEVER */ + 664, /* GL_LESS */ + 445, /* GL_EQUAL */ + 663, /* GL_LEQUAL */ + 587, /* GL_GREATER */ + 1011, /* GL_NOTEQUAL */ + 562, /* GL_GEQUAL */ 46, /* GL_ALWAYS */ - 1384, /* GL_SRC_COLOR */ - 995, /* GL_ONE_MINUS_SRC_COLOR */ - 1382, /* GL_SRC_ALPHA */ - 994, /* GL_ONE_MINUS_SRC_ALPHA */ - 405, /* GL_DST_ALPHA */ - 992, /* GL_ONE_MINUS_DST_ALPHA */ - 406, /* GL_DST_COLOR */ - 993, /* GL_ONE_MINUS_DST_COLOR */ - 1383, /* GL_SRC_ALPHA_SATURATE */ - 508, /* GL_FRONT_LEFT */ - 509, /* GL_FRONT_RIGHT */ + 1441, /* GL_SRC_COLOR */ + 1040, /* GL_ONE_MINUS_SRC_COLOR */ + 1439, /* GL_SRC_ALPHA */ + 1039, /* GL_ONE_MINUS_SRC_ALPHA */ + 426, /* GL_DST_ALPHA */ + 1037, /* GL_ONE_MINUS_DST_ALPHA */ + 427, /* GL_DST_COLOR */ + 1038, /* GL_ONE_MINUS_DST_COLOR */ + 1440, /* GL_SRC_ALPHA_SATURATE */ + 550, /* GL_FRONT_LEFT */ + 551, /* GL_FRONT_RIGHT */ 68, /* GL_BACK_LEFT */ 69, /* GL_BACK_RIGHT */ - 505, /* GL_FRONT */ + 547, /* GL_FRONT */ 67, /* GL_BACK */ - 618, /* GL_LEFT */ - 1291, /* GL_RIGHT */ - 506, /* GL_FRONT_AND_BACK */ + 662, /* GL_LEFT */ + 1348, /* GL_RIGHT */ + 548, /* GL_FRONT_AND_BACK */ 62, /* GL_AUX0 */ 63, /* GL_AUX1 */ 64, /* GL_AUX2 */ 65, /* GL_AUX3 */ - 610, /* GL_INVALID_ENUM */ - 613, /* GL_INVALID_VALUE */ - 612, /* GL_INVALID_OPERATION */ - 1385, /* GL_STACK_OVERFLOW */ - 1386, /* GL_STACK_UNDERFLOW */ - 1020, /* GL_OUT_OF_MEMORY */ - 611, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + 653, /* GL_INVALID_ENUM */ + 657, /* GL_INVALID_VALUE */ + 656, /* GL_INVALID_OPERATION */ + 1443, /* GL_STACK_OVERFLOW */ + 1444, /* GL_STACK_UNDERFLOW */ + 1065, /* GL_OUT_OF_MEMORY */ + 654, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1040, /* GL_PASS_THROUGH_TOKEN */ - 1096, /* GL_POINT_TOKEN */ - 653, /* GL_LINE_TOKEN */ - 1110, /* GL_POLYGON_TOKEN */ + 1085, /* GL_PASS_THROUGH_TOKEN */ + 1141, /* GL_POINT_TOKEN */ + 697, /* GL_LINE_TOKEN */ + 1155, /* GL_POLYGON_TOKEN */ 73, /* GL_BITMAP_TOKEN */ - 404, /* GL_DRAW_PIXEL_TOKEN */ - 270, /* GL_COPY_PIXEL_TOKEN */ - 646, /* GL_LINE_RESET_TOKEN */ - 427, /* GL_EXP */ - 428, /* GL_EXP2 */ - 303, /* GL_CW */ + 425, /* GL_DRAW_PIXEL_TOKEN */ + 286, /* GL_COPY_PIXEL_TOKEN */ + 690, /* GL_LINE_RESET_TOKEN */ + 448, /* GL_EXP */ + 449, /* GL_EXP2 */ + 319, /* GL_CW */ 115, /* GL_CCW */ 136, /* GL_COEFF */ - 1017, /* GL_ORDER */ - 343, /* GL_DOMAIN */ - 278, /* GL_CURRENT_COLOR */ - 281, /* GL_CURRENT_INDEX */ - 287, /* GL_CURRENT_NORMAL */ - 299, /* GL_CURRENT_TEXTURE_COORDS */ - 292, /* GL_CURRENT_RASTER_COLOR */ - 294, /* GL_CURRENT_RASTER_INDEX */ - 297, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - 295, /* GL_CURRENT_RASTER_POSITION */ - 296, /* GL_CURRENT_RASTER_POSITION_VALID */ - 293, /* GL_CURRENT_RASTER_DISTANCE */ - 1089, /* GL_POINT_SMOOTH */ - 1078, /* GL_POINT_SIZE */ - 1088, /* GL_POINT_SIZE_RANGE */ - 1079, /* GL_POINT_SIZE_GRANULARITY */ - 647, /* GL_LINE_SMOOTH */ - 654, /* GL_LINE_WIDTH */ - 656, /* GL_LINE_WIDTH_RANGE */ - 655, /* GL_LINE_WIDTH_GRANULARITY */ - 649, /* GL_LINE_STIPPLE */ - 650, /* GL_LINE_STIPPLE_PATTERN */ - 651, /* GL_LINE_STIPPLE_REPEAT */ - 661, /* GL_LIST_MODE */ - 820, /* GL_MAX_LIST_NESTING */ - 658, /* GL_LIST_BASE */ - 660, /* GL_LIST_INDEX */ - 1099, /* GL_POLYGON_MODE */ - 1106, /* GL_POLYGON_SMOOTH */ - 1108, /* GL_POLYGON_STIPPLE */ - 413, /* GL_EDGE_FLAG */ - 271, /* GL_CULL_FACE */ - 272, /* GL_CULL_FACE_MODE */ - 507, /* GL_FRONT_FACE */ - 629, /* GL_LIGHTING */ - 634, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 635, /* GL_LIGHT_MODEL_TWO_SIDE */ - 631, /* GL_LIGHT_MODEL_AMBIENT */ - 1337, /* GL_SHADE_MODEL */ - 167, /* GL_COLOR_MATERIAL_FACE */ - 168, /* GL_COLOR_MATERIAL_PARAMETER */ - 166, /* GL_COLOR_MATERIAL */ - 455, /* GL_FOG */ - 477, /* GL_FOG_INDEX */ - 473, /* GL_FOG_DENSITY */ - 481, /* GL_FOG_START */ - 475, /* GL_FOG_END */ - 478, /* GL_FOG_MODE */ - 457, /* GL_FOG_COLOR */ - 332, /* GL_DEPTH_RANGE */ - 337, /* GL_DEPTH_TEST */ - 340, /* GL_DEPTH_WRITEMASK */ - 320, /* GL_DEPTH_CLEAR_VALUE */ - 331, /* GL_DEPTH_FUNC */ + 1062, /* GL_ORDER */ + 363, /* GL_DOMAIN */ + 294, /* GL_CURRENT_COLOR */ + 297, /* GL_CURRENT_INDEX */ + 303, /* GL_CURRENT_NORMAL */ + 315, /* GL_CURRENT_TEXTURE_COORDS */ + 308, /* GL_CURRENT_RASTER_COLOR */ + 310, /* GL_CURRENT_RASTER_INDEX */ + 313, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 311, /* GL_CURRENT_RASTER_POSITION */ + 312, /* GL_CURRENT_RASTER_POSITION_VALID */ + 309, /* GL_CURRENT_RASTER_DISTANCE */ + 1134, /* GL_POINT_SMOOTH */ + 1123, /* GL_POINT_SIZE */ + 1133, /* GL_POINT_SIZE_RANGE */ + 1124, /* GL_POINT_SIZE_GRANULARITY */ + 691, /* GL_LINE_SMOOTH */ + 698, /* GL_LINE_WIDTH */ + 700, /* GL_LINE_WIDTH_RANGE */ + 699, /* GL_LINE_WIDTH_GRANULARITY */ + 693, /* GL_LINE_STIPPLE */ + 694, /* GL_LINE_STIPPLE_PATTERN */ + 695, /* GL_LINE_STIPPLE_REPEAT */ + 705, /* GL_LIST_MODE */ + 864, /* GL_MAX_LIST_NESTING */ + 702, /* GL_LIST_BASE */ + 704, /* GL_LIST_INDEX */ + 1144, /* GL_POLYGON_MODE */ + 1151, /* GL_POLYGON_SMOOTH */ + 1153, /* GL_POLYGON_STIPPLE */ + 434, /* GL_EDGE_FLAG */ + 287, /* GL_CULL_FACE */ + 288, /* GL_CULL_FACE_MODE */ + 549, /* GL_FRONT_FACE */ + 673, /* GL_LIGHTING */ + 678, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 679, /* GL_LIGHT_MODEL_TWO_SIDE */ + 675, /* GL_LIGHT_MODEL_AMBIENT */ + 1394, /* GL_SHADE_MODEL */ + 183, /* GL_COLOR_MATERIAL_FACE */ + 184, /* GL_COLOR_MATERIAL_PARAMETER */ + 182, /* GL_COLOR_MATERIAL */ + 476, /* GL_FOG */ + 498, /* GL_FOG_INDEX */ + 494, /* GL_FOG_DENSITY */ + 502, /* GL_FOG_START */ + 496, /* GL_FOG_END */ + 499, /* GL_FOG_MODE */ + 478, /* GL_FOG_COLOR */ + 350, /* GL_DEPTH_RANGE */ + 357, /* GL_DEPTH_TEST */ + 360, /* GL_DEPTH_WRITEMASK */ + 338, /* GL_DEPTH_CLEAR_VALUE */ + 349, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1420, /* GL_STENCIL_TEST */ - 1408, /* GL_STENCIL_CLEAR_VALUE */ - 1410, /* GL_STENCIL_FUNC */ - 1422, /* GL_STENCIL_VALUE_MASK */ - 1409, /* GL_STENCIL_FAIL */ - 1417, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1418, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1419, /* GL_STENCIL_REF */ - 1423, /* GL_STENCIL_WRITEMASK */ - 789, /* GL_MATRIX_MODE */ - 956, /* GL_NORMALIZE */ - 1729, /* GL_VIEWPORT */ - 930, /* GL_MODELVIEW_STACK_DEPTH */ - 1189, /* GL_PROJECTION_STACK_DEPTH */ - 1618, /* GL_TEXTURE_STACK_DEPTH */ - 928, /* GL_MODELVIEW_MATRIX */ - 1188, /* GL_PROJECTION_MATRIX */ - 1603, /* GL_TEXTURE_MATRIX */ + 1479, /* GL_STENCIL_TEST */ + 1467, /* GL_STENCIL_CLEAR_VALUE */ + 1469, /* GL_STENCIL_FUNC */ + 1481, /* GL_STENCIL_VALUE_MASK */ + 1468, /* GL_STENCIL_FAIL */ + 1476, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1477, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1478, /* GL_STENCIL_REF */ + 1482, /* GL_STENCIL_WRITEMASK */ + 833, /* GL_MATRIX_MODE */ + 1001, /* GL_NORMALIZE */ + 1791, /* GL_VIEWPORT */ + 975, /* GL_MODELVIEW_STACK_DEPTH */ + 1234, /* GL_PROJECTION_STACK_DEPTH */ + 1677, /* GL_TEXTURE_STACK_DEPTH */ + 973, /* GL_MODELVIEW_MATRIX */ + 1233, /* GL_PROJECTION_MATRIX */ + 1662, /* GL_TEXTURE_MATRIX */ 60, /* GL_ATTRIB_STACK_DEPTH */ 126, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ - 342, /* GL_DITHER */ + 362, /* GL_DITHER */ 77, /* GL_BLEND_DST */ 85, /* GL_BLEND_SRC */ 74, /* GL_BLEND */ - 664, /* GL_LOGIC_OP_MODE */ - 584, /* GL_INDEX_LOGIC_OP */ - 165, /* GL_COLOR_LOGIC_OP */ + 708, /* GL_LOGIC_OP_MODE */ + 627, /* GL_INDEX_LOGIC_OP */ + 181, /* GL_COLOR_LOGIC_OP */ 66, /* GL_AUX_BUFFERS */ - 353, /* GL_DRAW_BUFFER */ - 1221, /* GL_READ_BUFFER */ - 1318, /* GL_SCISSOR_BOX */ - 1319, /* GL_SCISSOR_TEST */ - 583, /* GL_INDEX_CLEAR_VALUE */ - 588, /* GL_INDEX_WRITEMASK */ - 162, /* GL_COLOR_CLEAR_VALUE */ - 204, /* GL_COLOR_WRITEMASK */ - 585, /* GL_INDEX_MODE */ - 1285, /* GL_RGBA_MODE */ - 352, /* GL_DOUBLEBUFFER */ - 1424, /* GL_STEREO */ - 1244, /* GL_RENDER_MODE */ - 1041, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1090, /* GL_POINT_SMOOTH_HINT */ - 648, /* GL_LINE_SMOOTH_HINT */ - 1107, /* GL_POLYGON_SMOOTH_HINT */ - 476, /* GL_FOG_HINT */ - 1584, /* GL_TEXTURE_GEN_S */ - 1585, /* GL_TEXTURE_GEN_T */ - 1583, /* GL_TEXTURE_GEN_R */ - 1582, /* GL_TEXTURE_GEN_Q */ - 1054, /* GL_PIXEL_MAP_I_TO_I */ - 1060, /* GL_PIXEL_MAP_S_TO_S */ - 1056, /* GL_PIXEL_MAP_I_TO_R */ - 1052, /* GL_PIXEL_MAP_I_TO_G */ - 1050, /* GL_PIXEL_MAP_I_TO_B */ - 1048, /* GL_PIXEL_MAP_I_TO_A */ - 1058, /* GL_PIXEL_MAP_R_TO_R */ - 1046, /* GL_PIXEL_MAP_G_TO_G */ - 1044, /* GL_PIXEL_MAP_B_TO_B */ - 1042, /* GL_PIXEL_MAP_A_TO_A */ - 1055, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1061, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1057, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1053, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1051, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1049, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1059, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1047, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1045, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1043, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1651, /* GL_UNPACK_SWAP_BYTES */ - 1646, /* GL_UNPACK_LSB_FIRST */ - 1647, /* GL_UNPACK_ROW_LENGTH */ - 1650, /* GL_UNPACK_SKIP_ROWS */ - 1649, /* GL_UNPACK_SKIP_PIXELS */ - 1644, /* GL_UNPACK_ALIGNMENT */ - 1029, /* GL_PACK_SWAP_BYTES */ - 1024, /* GL_PACK_LSB_FIRST */ - 1025, /* GL_PACK_ROW_LENGTH */ - 1028, /* GL_PACK_SKIP_ROWS */ - 1027, /* GL_PACK_SKIP_PIXELS */ - 1021, /* GL_PACK_ALIGNMENT */ - 742, /* GL_MAP_COLOR */ - 743, /* GL_MAP_STENCIL */ - 587, /* GL_INDEX_SHIFT */ - 586, /* GL_INDEX_OFFSET */ - 1233, /* GL_RED_SCALE */ - 1231, /* GL_RED_BIAS */ - 1746, /* GL_ZOOM_X */ - 1747, /* GL_ZOOM_Y */ - 549, /* GL_GREEN_SCALE */ - 547, /* GL_GREEN_BIAS */ + 373, /* GL_DRAW_BUFFER */ + 1266, /* GL_READ_BUFFER */ + 1375, /* GL_SCISSOR_BOX */ + 1376, /* GL_SCISSOR_TEST */ + 626, /* GL_INDEX_CLEAR_VALUE */ + 631, /* GL_INDEX_WRITEMASK */ + 178, /* GL_COLOR_CLEAR_VALUE */ + 220, /* GL_COLOR_WRITEMASK */ + 628, /* GL_INDEX_MODE */ + 1342, /* GL_RGBA_MODE */ + 372, /* GL_DOUBLEBUFFER */ + 1483, /* GL_STEREO */ + 1301, /* GL_RENDER_MODE */ + 1086, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1135, /* GL_POINT_SMOOTH_HINT */ + 692, /* GL_LINE_SMOOTH_HINT */ + 1152, /* GL_POLYGON_SMOOTH_HINT */ + 497, /* GL_FOG_HINT */ + 1643, /* GL_TEXTURE_GEN_S */ + 1644, /* GL_TEXTURE_GEN_T */ + 1642, /* GL_TEXTURE_GEN_R */ + 1641, /* GL_TEXTURE_GEN_Q */ + 1099, /* GL_PIXEL_MAP_I_TO_I */ + 1105, /* GL_PIXEL_MAP_S_TO_S */ + 1101, /* GL_PIXEL_MAP_I_TO_R */ + 1097, /* GL_PIXEL_MAP_I_TO_G */ + 1095, /* GL_PIXEL_MAP_I_TO_B */ + 1093, /* GL_PIXEL_MAP_I_TO_A */ + 1103, /* GL_PIXEL_MAP_R_TO_R */ + 1091, /* GL_PIXEL_MAP_G_TO_G */ + 1089, /* GL_PIXEL_MAP_B_TO_B */ + 1087, /* GL_PIXEL_MAP_A_TO_A */ + 1100, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1106, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1102, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1098, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1096, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1094, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1104, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1092, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1090, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1088, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1711, /* GL_UNPACK_SWAP_BYTES */ + 1706, /* GL_UNPACK_LSB_FIRST */ + 1707, /* GL_UNPACK_ROW_LENGTH */ + 1710, /* GL_UNPACK_SKIP_ROWS */ + 1709, /* GL_UNPACK_SKIP_PIXELS */ + 1704, /* GL_UNPACK_ALIGNMENT */ + 1074, /* GL_PACK_SWAP_BYTES */ + 1069, /* GL_PACK_LSB_FIRST */ + 1070, /* GL_PACK_ROW_LENGTH */ + 1073, /* GL_PACK_SKIP_ROWS */ + 1072, /* GL_PACK_SKIP_PIXELS */ + 1066, /* GL_PACK_ALIGNMENT */ + 786, /* GL_MAP_COLOR */ + 787, /* GL_MAP_STENCIL */ + 630, /* GL_INDEX_SHIFT */ + 629, /* GL_INDEX_OFFSET */ + 1279, /* GL_RED_SCALE */ + 1277, /* GL_RED_BIAS */ + 1808, /* GL_ZOOM_X */ + 1809, /* GL_ZOOM_Y */ + 591, /* GL_GREEN_SCALE */ + 589, /* GL_GREEN_BIAS */ 91, /* GL_BLUE_SCALE */ 89, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 333, /* GL_DEPTH_SCALE */ - 314, /* GL_DEPTH_BIAS */ - 815, /* GL_MAX_EVAL_ORDER */ - 819, /* GL_MAX_LIGHTS */ - 798, /* GL_MAX_CLIP_PLANES */ - 863, /* GL_MAX_TEXTURE_SIZE */ - 825, /* GL_MAX_PIXEL_MAP_TABLE */ - 794, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 822, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 823, /* GL_MAX_NAME_STACK_DEPTH */ - 851, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 864, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 878, /* GL_MAX_VIEWPORT_DIMS */ - 795, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1431, /* GL_SUBPIXEL_BITS */ - 582, /* GL_INDEX_BITS */ - 1232, /* GL_RED_BITS */ - 548, /* GL_GREEN_BITS */ + 351, /* GL_DEPTH_SCALE */ + 332, /* GL_DEPTH_BIAS */ + 859, /* GL_MAX_EVAL_ORDER */ + 863, /* GL_MAX_LIGHTS */ + 842, /* GL_MAX_CLIP_PLANES */ + 908, /* GL_MAX_TEXTURE_SIZE */ + 869, /* GL_MAX_PIXEL_MAP_TABLE */ + 838, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 866, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 867, /* GL_MAX_NAME_STACK_DEPTH */ + 895, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 909, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 923, /* GL_MAX_VIEWPORT_DIMS */ + 839, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1490, /* GL_SUBPIXEL_BITS */ + 625, /* GL_INDEX_BITS */ + 1278, /* GL_RED_BITS */ + 590, /* GL_GREEN_BITS */ 90, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ - 315, /* GL_DEPTH_BITS */ - 1406, /* GL_STENCIL_BITS */ + 333, /* GL_DEPTH_BITS */ + 1465, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 944, /* GL_NAME_STACK_DEPTH */ + 989, /* GL_NAME_STACK_DEPTH */ 61, /* GL_AUTO_NORMAL */ - 688, /* GL_MAP1_COLOR_4 */ - 691, /* GL_MAP1_INDEX */ - 692, /* GL_MAP1_NORMAL */ - 693, /* GL_MAP1_TEXTURE_COORD_1 */ - 694, /* GL_MAP1_TEXTURE_COORD_2 */ - 695, /* GL_MAP1_TEXTURE_COORD_3 */ - 696, /* GL_MAP1_TEXTURE_COORD_4 */ - 697, /* GL_MAP1_VERTEX_3 */ - 698, /* GL_MAP1_VERTEX_4 */ - 715, /* GL_MAP2_COLOR_4 */ - 718, /* GL_MAP2_INDEX */ - 719, /* GL_MAP2_NORMAL */ - 720, /* GL_MAP2_TEXTURE_COORD_1 */ - 721, /* GL_MAP2_TEXTURE_COORD_2 */ - 722, /* GL_MAP2_TEXTURE_COORD_3 */ - 723, /* GL_MAP2_TEXTURE_COORD_4 */ - 724, /* GL_MAP2_VERTEX_3 */ - 725, /* GL_MAP2_VERTEX_4 */ - 689, /* GL_MAP1_GRID_DOMAIN */ - 690, /* GL_MAP1_GRID_SEGMENTS */ - 716, /* GL_MAP2_GRID_DOMAIN */ - 717, /* GL_MAP2_GRID_SEGMENTS */ - 1508, /* GL_TEXTURE_1D */ - 1510, /* GL_TEXTURE_2D */ - 437, /* GL_FEEDBACK_BUFFER_POINTER */ - 438, /* GL_FEEDBACK_BUFFER_SIZE */ - 439, /* GL_FEEDBACK_BUFFER_TYPE */ - 1328, /* GL_SELECTION_BUFFER_POINTER */ - 1329, /* GL_SELECTION_BUFFER_SIZE */ - 1621, /* GL_TEXTURE_WIDTH */ - 1589, /* GL_TEXTURE_HEIGHT */ - 1545, /* GL_TEXTURE_COMPONENTS */ - 1529, /* GL_TEXTURE_BORDER_COLOR */ - 1528, /* GL_TEXTURE_BORDER */ - 344, /* GL_DONT_CARE */ - 435, /* GL_FASTEST */ - 952, /* GL_NICEST */ + 732, /* GL_MAP1_COLOR_4 */ + 735, /* GL_MAP1_INDEX */ + 736, /* GL_MAP1_NORMAL */ + 737, /* GL_MAP1_TEXTURE_COORD_1 */ + 738, /* GL_MAP1_TEXTURE_COORD_2 */ + 739, /* GL_MAP1_TEXTURE_COORD_3 */ + 740, /* GL_MAP1_TEXTURE_COORD_4 */ + 741, /* GL_MAP1_VERTEX_3 */ + 742, /* GL_MAP1_VERTEX_4 */ + 759, /* GL_MAP2_COLOR_4 */ + 762, /* GL_MAP2_INDEX */ + 763, /* GL_MAP2_NORMAL */ + 764, /* GL_MAP2_TEXTURE_COORD_1 */ + 765, /* GL_MAP2_TEXTURE_COORD_2 */ + 766, /* GL_MAP2_TEXTURE_COORD_3 */ + 767, /* GL_MAP2_TEXTURE_COORD_4 */ + 768, /* GL_MAP2_VERTEX_3 */ + 769, /* GL_MAP2_VERTEX_4 */ + 733, /* GL_MAP1_GRID_DOMAIN */ + 734, /* GL_MAP1_GRID_SEGMENTS */ + 760, /* GL_MAP2_GRID_DOMAIN */ + 761, /* GL_MAP2_GRID_SEGMENTS */ + 1567, /* GL_TEXTURE_1D */ + 1569, /* GL_TEXTURE_2D */ + 458, /* GL_FEEDBACK_BUFFER_POINTER */ + 459, /* GL_FEEDBACK_BUFFER_SIZE */ + 460, /* GL_FEEDBACK_BUFFER_TYPE */ + 1385, /* GL_SELECTION_BUFFER_POINTER */ + 1386, /* GL_SELECTION_BUFFER_SIZE */ + 1681, /* GL_TEXTURE_WIDTH */ + 1648, /* GL_TEXTURE_HEIGHT */ + 1604, /* GL_TEXTURE_COMPONENTS */ + 1588, /* GL_TEXTURE_BORDER_COLOR */ + 1587, /* GL_TEXTURE_BORDER */ + 364, /* GL_DONT_CARE */ + 456, /* GL_FASTEST */ + 997, /* GL_NICEST */ 47, /* GL_AMBIENT */ - 341, /* GL_DIFFUSE */ - 1371, /* GL_SPECULAR */ - 1111, /* GL_POSITION */ - 1374, /* GL_SPOT_DIRECTION */ - 1375, /* GL_SPOT_EXPONENT */ - 1373, /* GL_SPOT_CUTOFF */ - 244, /* GL_CONSTANT_ATTENUATION */ - 638, /* GL_LINEAR_ATTENUATION */ - 1208, /* GL_QUADRATIC_ATTENUATION */ - 218, /* GL_COMPILE */ - 219, /* GL_COMPILE_AND_EXECUTE */ + 361, /* GL_DIFFUSE */ + 1428, /* GL_SPECULAR */ + 1156, /* GL_POSITION */ + 1431, /* GL_SPOT_DIRECTION */ + 1432, /* GL_SPOT_EXPONENT */ + 1430, /* GL_SPOT_CUTOFF */ + 260, /* GL_CONSTANT_ATTENUATION */ + 682, /* GL_LINEAR_ATTENUATION */ + 1253, /* GL_QUADRATIC_ATTENUATION */ + 234, /* GL_COMPILE */ + 235, /* GL_COMPILE_AND_EXECUTE */ 110, /* GL_BYTE */ - 1652, /* GL_UNSIGNED_BYTE */ - 1342, /* GL_SHORT */ - 1661, /* GL_UNSIGNED_SHORT */ - 590, /* GL_INT */ - 1655, /* GL_UNSIGNED_INT */ - 442, /* GL_FLOAT */ + 1712, /* GL_UNSIGNED_BYTE */ + 1399, /* GL_SHORT */ + 1723, /* GL_UNSIGNED_SHORT */ + 633, /* GL_INT */ + 1715, /* GL_UNSIGNED_INT */ + 463, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 351, /* GL_DOUBLE */ + 371, /* GL_DOUBLE */ 122, /* GL_CLEAR */ 49, /* GL_AND */ 51, /* GL_AND_REVERSE */ - 268, /* GL_COPY */ + 284, /* GL_COPY */ 50, /* GL_AND_INVERTED */ - 954, /* GL_NOOP */ - 1742, /* GL_XOR */ - 1016, /* GL_OR */ - 955, /* GL_NOR */ - 425, /* GL_EQUIV */ - 616, /* GL_INVERT */ - 1019, /* GL_OR_REVERSE */ - 269, /* GL_COPY_INVERTED */ - 1018, /* GL_OR_INVERTED */ - 945, /* GL_NAND */ - 1333, /* GL_SET */ - 422, /* GL_EMISSION */ - 1341, /* GL_SHININESS */ + 999, /* GL_NOOP */ + 1804, /* GL_XOR */ + 1061, /* GL_OR */ + 1000, /* GL_NOR */ + 446, /* GL_EQUIV */ + 660, /* GL_INVERT */ + 1064, /* GL_OR_REVERSE */ + 285, /* GL_COPY_INVERTED */ + 1063, /* GL_OR_INVERTED */ + 990, /* GL_NAND */ + 1390, /* GL_SET */ + 443, /* GL_EMISSION */ + 1398, /* GL_SHININESS */ 48, /* GL_AMBIENT_AND_DIFFUSE */ - 164, /* GL_COLOR_INDEXES */ - 895, /* GL_MODELVIEW */ - 1187, /* GL_PROJECTION */ - 1443, /* GL_TEXTURE */ + 180, /* GL_COLOR_INDEXES */ + 940, /* GL_MODELVIEW */ + 1232, /* GL_PROJECTION */ + 1502, /* GL_TEXTURE */ 137, /* GL_COLOR */ - 312, /* GL_DEPTH */ - 1393, /* GL_STENCIL */ - 163, /* GL_COLOR_INDEX */ - 1411, /* GL_STENCIL_INDEX */ - 321, /* GL_DEPTH_COMPONENT */ - 1228, /* GL_RED */ - 546, /* GL_GREEN */ + 328, /* GL_DEPTH */ + 1451, /* GL_STENCIL */ + 179, /* GL_COLOR_INDEX */ + 1470, /* GL_STENCIL_INDEX */ + 339, /* GL_DEPTH_COMPONENT */ + 1274, /* GL_RED */ + 588, /* GL_GREEN */ 88, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1252, /* GL_RGB */ - 1271, /* GL_RGBA */ - 666, /* GL_LUMINANCE */ - 687, /* GL_LUMINANCE_ALPHA */ + 1309, /* GL_RGB */ + 1328, /* GL_RGBA */ + 710, /* GL_LUMINANCE */ + 731, /* GL_LUMINANCE_ALPHA */ 72, /* GL_BITMAP */ - 1067, /* GL_POINT */ - 636, /* GL_LINE */ - 440, /* GL_FILL */ - 1237, /* GL_RENDER */ - 436, /* GL_FEEDBACK */ - 1327, /* GL_SELECT */ - 441, /* GL_FLAT */ - 1346, /* GL_SMOOTH */ - 617, /* GL_KEEP */ - 1246, /* GL_REPLACE */ - 573, /* GL_INCR */ - 308, /* GL_DECR */ - 1676, /* GL_VENDOR */ - 1243, /* GL_RENDERER */ - 1677, /* GL_VERSION */ - 429, /* GL_EXTENSIONS */ - 1292, /* GL_S */ - 1434, /* GL_T */ - 1218, /* GL_R */ - 1207, /* GL_Q */ - 931, /* GL_MODULATE */ - 307, /* GL_DECAL */ - 1579, /* GL_TEXTURE_ENV_MODE */ - 1578, /* GL_TEXTURE_ENV_COLOR */ - 1577, /* GL_TEXTURE_ENV */ - 430, /* GL_EYE_LINEAR */ - 978, /* GL_OBJECT_LINEAR */ - 1372, /* GL_SPHERE_MAP */ - 1581, /* GL_TEXTURE_GEN_MODE */ - 980, /* GL_OBJECT_PLANE */ - 431, /* GL_EYE_PLANE */ - 946, /* GL_NEAREST */ - 637, /* GL_LINEAR */ - 950, /* GL_NEAREST_MIPMAP_NEAREST */ - 642, /* GL_LINEAR_MIPMAP_NEAREST */ - 949, /* GL_NEAREST_MIPMAP_LINEAR */ - 641, /* GL_LINEAR_MIPMAP_LINEAR */ - 1602, /* GL_TEXTURE_MAG_FILTER */ - 1610, /* GL_TEXTURE_MIN_FILTER */ - 1623, /* GL_TEXTURE_WRAP_S */ - 1624, /* GL_TEXTURE_WRAP_T */ + 1112, /* GL_POINT */ + 680, /* GL_LINE */ + 461, /* GL_FILL */ + 1283, /* GL_RENDER */ + 457, /* GL_FEEDBACK */ + 1384, /* GL_SELECT */ + 462, /* GL_FLAT */ + 1403, /* GL_SMOOTH */ + 661, /* GL_KEEP */ + 1303, /* GL_REPLACE */ + 615, /* GL_INCR */ + 324, /* GL_DECR */ + 1738, /* GL_VENDOR */ + 1300, /* GL_RENDERER */ + 1739, /* GL_VERSION */ + 450, /* GL_EXTENSIONS */ + 1349, /* GL_S */ + 1493, /* GL_T */ + 1263, /* GL_R */ + 1252, /* GL_Q */ + 976, /* GL_MODULATE */ + 323, /* GL_DECAL */ + 1638, /* GL_TEXTURE_ENV_MODE */ + 1637, /* GL_TEXTURE_ENV_COLOR */ + 1636, /* GL_TEXTURE_ENV */ + 451, /* GL_EYE_LINEAR */ + 1023, /* GL_OBJECT_LINEAR */ + 1429, /* GL_SPHERE_MAP */ + 1640, /* GL_TEXTURE_GEN_MODE */ + 1025, /* GL_OBJECT_PLANE */ + 452, /* GL_EYE_PLANE */ + 991, /* GL_NEAREST */ + 681, /* GL_LINEAR */ + 995, /* GL_NEAREST_MIPMAP_NEAREST */ + 686, /* GL_LINEAR_MIPMAP_NEAREST */ + 994, /* GL_NEAREST_MIPMAP_LINEAR */ + 685, /* GL_LINEAR_MIPMAP_LINEAR */ + 1661, /* GL_TEXTURE_MAG_FILTER */ + 1669, /* GL_TEXTURE_MIN_FILTER */ + 1683, /* GL_TEXTURE_WRAP_S */ + 1684, /* GL_TEXTURE_WRAP_T */ 116, /* GL_CLAMP */ - 1245, /* GL_REPEAT */ - 1105, /* GL_POLYGON_OFFSET_UNITS */ - 1104, /* GL_POLYGON_OFFSET_POINT */ - 1103, /* GL_POLYGON_OFFSET_LINE */ - 1219, /* GL_R3_G3_B2 */ - 1673, /* GL_V2F */ - 1674, /* GL_V3F */ + 1302, /* GL_REPEAT */ + 1150, /* GL_POLYGON_OFFSET_UNITS */ + 1149, /* GL_POLYGON_OFFSET_POINT */ + 1148, /* GL_POLYGON_OFFSET_LINE */ + 1264, /* GL_R3_G3_B2 */ + 1735, /* GL_V2F */ + 1736, /* GL_V3F */ 113, /* GL_C4UB_V2F */ 114, /* GL_C4UB_V3F */ 111, /* GL_C3F_V3F */ - 943, /* GL_N3F_V3F */ + 988, /* GL_N3F_V3F */ 112, /* GL_C4F_N3F_V3F */ - 1439, /* GL_T2F_V3F */ - 1441, /* GL_T4F_V4F */ - 1437, /* GL_T2F_C4UB_V3F */ - 1435, /* GL_T2F_C3F_V3F */ - 1438, /* GL_T2F_N3F_V3F */ - 1436, /* GL_T2F_C4F_N3F_V3F */ - 1440, /* GL_T4F_C4F_N3F_V4F */ + 1498, /* GL_T2F_V3F */ + 1500, /* GL_T4F_V4F */ + 1496, /* GL_T2F_C4UB_V3F */ + 1494, /* GL_T2F_C3F_V3F */ + 1497, /* GL_T2F_N3F_V3F */ + 1495, /* GL_T2F_C4F_N3F_V3F */ + 1499, /* GL_T4F_C4F_N3F_V4F */ 129, /* GL_CLIP_PLANE0 */ 130, /* GL_CLIP_PLANE1 */ 131, /* GL_CLIP_PLANE2 */ 132, /* GL_CLIP_PLANE3 */ 133, /* GL_CLIP_PLANE4 */ 134, /* GL_CLIP_PLANE5 */ - 621, /* GL_LIGHT0 */ - 622, /* GL_LIGHT1 */ - 623, /* GL_LIGHT2 */ - 624, /* GL_LIGHT3 */ - 625, /* GL_LIGHT4 */ - 626, /* GL_LIGHT5 */ - 627, /* GL_LIGHT6 */ - 628, /* GL_LIGHT7 */ - 550, /* GL_HINT_BIT */ - 246, /* GL_CONSTANT_COLOR */ - 990, /* GL_ONE_MINUS_CONSTANT_COLOR */ - 241, /* GL_CONSTANT_ALPHA */ - 988, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 665, /* GL_LIGHT0 */ + 666, /* GL_LIGHT1 */ + 667, /* GL_LIGHT2 */ + 668, /* GL_LIGHT3 */ + 669, /* GL_LIGHT4 */ + 670, /* GL_LIGHT5 */ + 671, /* GL_LIGHT6 */ + 672, /* GL_LIGHT7 */ + 592, /* GL_HINT_BIT */ + 262, /* GL_CONSTANT_COLOR */ + 1035, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 257, /* GL_CONSTANT_ALPHA */ + 1033, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 75, /* GL_BLEND_COLOR */ - 510, /* GL_FUNC_ADD */ - 879, /* GL_MIN */ - 791, /* GL_MAX */ + 552, /* GL_FUNC_ADD */ + 924, /* GL_MIN */ + 835, /* GL_MAX */ 80, /* GL_BLEND_EQUATION */ - 514, /* GL_FUNC_SUBTRACT */ - 512, /* GL_FUNC_REVERSE_SUBTRACT */ - 249, /* GL_CONVOLUTION_1D */ - 250, /* GL_CONVOLUTION_2D */ - 1330, /* GL_SEPARABLE_2D */ - 253, /* GL_CONVOLUTION_BORDER_MODE */ - 257, /* GL_CONVOLUTION_FILTER_SCALE */ - 255, /* GL_CONVOLUTION_FILTER_BIAS */ - 1229, /* GL_REDUCE */ - 259, /* GL_CONVOLUTION_FORMAT */ - 263, /* GL_CONVOLUTION_WIDTH */ - 261, /* GL_CONVOLUTION_HEIGHT */ - 806, /* GL_MAX_CONVOLUTION_WIDTH */ - 804, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1144, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1140, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1135, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1131, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1142, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1138, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1133, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1129, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 551, /* GL_HISTOGRAM */ - 1191, /* GL_PROXY_HISTOGRAM */ - 567, /* GL_HISTOGRAM_WIDTH */ - 557, /* GL_HISTOGRAM_FORMAT */ - 563, /* GL_HISTOGRAM_RED_SIZE */ - 559, /* GL_HISTOGRAM_GREEN_SIZE */ - 554, /* GL_HISTOGRAM_BLUE_SIZE */ - 552, /* GL_HISTOGRAM_ALPHA_SIZE */ - 561, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 565, /* GL_HISTOGRAM_SINK */ - 880, /* GL_MINMAX */ - 882, /* GL_MINMAX_FORMAT */ - 884, /* GL_MINMAX_SINK */ - 1442, /* GL_TABLE_TOO_LARGE_EXT */ - 1654, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1663, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1665, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1659, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1656, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1102, /* GL_POLYGON_OFFSET_FILL */ - 1101, /* GL_POLYGON_OFFSET_FACTOR */ - 1100, /* GL_POLYGON_OFFSET_BIAS */ - 1249, /* GL_RESCALE_NORMAL */ + 556, /* GL_FUNC_SUBTRACT */ + 554, /* GL_FUNC_REVERSE_SUBTRACT */ + 265, /* GL_CONVOLUTION_1D */ + 266, /* GL_CONVOLUTION_2D */ + 1387, /* GL_SEPARABLE_2D */ + 269, /* GL_CONVOLUTION_BORDER_MODE */ + 273, /* GL_CONVOLUTION_FILTER_SCALE */ + 271, /* GL_CONVOLUTION_FILTER_BIAS */ + 1275, /* GL_REDUCE */ + 275, /* GL_CONVOLUTION_FORMAT */ + 279, /* GL_CONVOLUTION_WIDTH */ + 277, /* GL_CONVOLUTION_HEIGHT */ + 850, /* GL_MAX_CONVOLUTION_WIDTH */ + 848, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1189, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1185, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1180, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1176, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1187, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1183, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1178, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1174, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 593, /* GL_HISTOGRAM */ + 1236, /* GL_PROXY_HISTOGRAM */ + 609, /* GL_HISTOGRAM_WIDTH */ + 599, /* GL_HISTOGRAM_FORMAT */ + 605, /* GL_HISTOGRAM_RED_SIZE */ + 601, /* GL_HISTOGRAM_GREEN_SIZE */ + 596, /* GL_HISTOGRAM_BLUE_SIZE */ + 594, /* GL_HISTOGRAM_ALPHA_SIZE */ + 603, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 607, /* GL_HISTOGRAM_SINK */ + 925, /* GL_MINMAX */ + 927, /* GL_MINMAX_FORMAT */ + 929, /* GL_MINMAX_SINK */ + 1501, /* GL_TABLE_TOO_LARGE_EXT */ + 1714, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1725, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1727, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1720, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1716, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1147, /* GL_POLYGON_OFFSET_FILL */ + 1146, /* GL_POLYGON_OFFSET_FACTOR */ + 1145, /* GL_POLYGON_OFFSET_BIAS */ + 1306, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 677, /* GL_LUMINANCE4 */ - 683, /* GL_LUMINANCE8 */ - 667, /* GL_LUMINANCE12 */ - 673, /* GL_LUMINANCE16 */ - 678, /* GL_LUMINANCE4_ALPHA4 */ - 681, /* GL_LUMINANCE6_ALPHA2 */ - 684, /* GL_LUMINANCE8_ALPHA8 */ - 670, /* GL_LUMINANCE12_ALPHA4 */ - 668, /* GL_LUMINANCE12_ALPHA12 */ - 674, /* GL_LUMINANCE16_ALPHA16 */ - 591, /* GL_INTENSITY */ - 596, /* GL_INTENSITY4 */ - 598, /* GL_INTENSITY8 */ - 592, /* GL_INTENSITY12 */ - 594, /* GL_INTENSITY16 */ - 1261, /* GL_RGB2_EXT */ - 1262, /* GL_RGB4 */ - 1265, /* GL_RGB5 */ - 1269, /* GL_RGB8 */ - 1253, /* GL_RGB10 */ - 1257, /* GL_RGB12 */ - 1259, /* GL_RGB16 */ - 1276, /* GL_RGBA2 */ - 1278, /* GL_RGBA4 */ - 1266, /* GL_RGB5_A1 */ - 1282, /* GL_RGBA8 */ - 1254, /* GL_RGB10_A2 */ - 1272, /* GL_RGBA12 */ - 1274, /* GL_RGBA16 */ - 1615, /* GL_TEXTURE_RED_SIZE */ - 1587, /* GL_TEXTURE_GREEN_SIZE */ - 1526, /* GL_TEXTURE_BLUE_SIZE */ - 1513, /* GL_TEXTURE_ALPHA_SIZE */ - 1600, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1591, /* GL_TEXTURE_INTENSITY_SIZE */ - 1247, /* GL_REPLACE_EXT */ - 1195, /* GL_PROXY_TEXTURE_1D */ - 1198, /* GL_PROXY_TEXTURE_2D */ - 1619, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1612, /* GL_TEXTURE_PRIORITY */ - 1617, /* GL_TEXTURE_RESIDENT */ - 1516, /* GL_TEXTURE_BINDING_1D */ - 1518, /* GL_TEXTURE_BINDING_2D */ - 1520, /* GL_TEXTURE_BINDING_3D */ - 1026, /* GL_PACK_SKIP_IMAGES */ - 1022, /* GL_PACK_IMAGE_HEIGHT */ - 1648, /* GL_UNPACK_SKIP_IMAGES */ - 1645, /* GL_UNPACK_IMAGE_HEIGHT */ - 1512, /* GL_TEXTURE_3D */ - 1201, /* GL_PROXY_TEXTURE_3D */ - 1574, /* GL_TEXTURE_DEPTH */ - 1622, /* GL_TEXTURE_WRAP_R */ - 792, /* GL_MAX_3D_TEXTURE_SIZE */ - 1678, /* GL_VERTEX_ARRAY */ - 957, /* GL_NORMAL_ARRAY */ + 721, /* GL_LUMINANCE4 */ + 727, /* GL_LUMINANCE8 */ + 711, /* GL_LUMINANCE12 */ + 717, /* GL_LUMINANCE16 */ + 722, /* GL_LUMINANCE4_ALPHA4 */ + 725, /* GL_LUMINANCE6_ALPHA2 */ + 728, /* GL_LUMINANCE8_ALPHA8 */ + 714, /* GL_LUMINANCE12_ALPHA4 */ + 712, /* GL_LUMINANCE12_ALPHA12 */ + 718, /* GL_LUMINANCE16_ALPHA16 */ + 634, /* GL_INTENSITY */ + 639, /* GL_INTENSITY4 */ + 641, /* GL_INTENSITY8 */ + 635, /* GL_INTENSITY12 */ + 637, /* GL_INTENSITY16 */ + 1318, /* GL_RGB2_EXT */ + 1319, /* GL_RGB4 */ + 1322, /* GL_RGB5 */ + 1326, /* GL_RGB8 */ + 1310, /* GL_RGB10 */ + 1314, /* GL_RGB12 */ + 1316, /* GL_RGB16 */ + 1333, /* GL_RGBA2 */ + 1335, /* GL_RGBA4 */ + 1323, /* GL_RGB5_A1 */ + 1339, /* GL_RGBA8 */ + 1311, /* GL_RGB10_A2 */ + 1329, /* GL_RGBA12 */ + 1331, /* GL_RGBA16 */ + 1674, /* GL_TEXTURE_RED_SIZE */ + 1646, /* GL_TEXTURE_GREEN_SIZE */ + 1585, /* GL_TEXTURE_BLUE_SIZE */ + 1572, /* GL_TEXTURE_ALPHA_SIZE */ + 1659, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1650, /* GL_TEXTURE_INTENSITY_SIZE */ + 1304, /* GL_REPLACE_EXT */ + 1240, /* GL_PROXY_TEXTURE_1D */ + 1243, /* GL_PROXY_TEXTURE_2D */ + 1679, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1671, /* GL_TEXTURE_PRIORITY */ + 1676, /* GL_TEXTURE_RESIDENT */ + 1575, /* GL_TEXTURE_BINDING_1D */ + 1577, /* GL_TEXTURE_BINDING_2D */ + 1579, /* GL_TEXTURE_BINDING_3D */ + 1071, /* GL_PACK_SKIP_IMAGES */ + 1067, /* GL_PACK_IMAGE_HEIGHT */ + 1708, /* GL_UNPACK_SKIP_IMAGES */ + 1705, /* GL_UNPACK_IMAGE_HEIGHT */ + 1571, /* GL_TEXTURE_3D */ + 1246, /* GL_PROXY_TEXTURE_3D */ + 1633, /* GL_TEXTURE_DEPTH */ + 1682, /* GL_TEXTURE_WRAP_R */ + 836, /* GL_MAX_3D_TEXTURE_SIZE */ + 1740, /* GL_VERTEX_ARRAY */ + 1002, /* GL_NORMAL_ARRAY */ 138, /* GL_COLOR_ARRAY */ - 576, /* GL_INDEX_ARRAY */ - 1553, /* GL_TEXTURE_COORD_ARRAY */ - 414, /* GL_EDGE_FLAG_ARRAY */ - 1683, /* GL_VERTEX_ARRAY_SIZE */ - 1685, /* GL_VERTEX_ARRAY_TYPE */ - 1684, /* GL_VERTEX_ARRAY_STRIDE */ - 962, /* GL_NORMAL_ARRAY_TYPE */ - 961, /* GL_NORMAL_ARRAY_STRIDE */ + 619, /* GL_INDEX_ARRAY */ + 1612, /* GL_TEXTURE_COORD_ARRAY */ + 435, /* GL_EDGE_FLAG_ARRAY */ + 1745, /* GL_VERTEX_ARRAY_SIZE */ + 1747, /* GL_VERTEX_ARRAY_TYPE */ + 1746, /* GL_VERTEX_ARRAY_STRIDE */ + 1007, /* GL_NORMAL_ARRAY_TYPE */ + 1006, /* GL_NORMAL_ARRAY_STRIDE */ 142, /* GL_COLOR_ARRAY_SIZE */ 144, /* GL_COLOR_ARRAY_TYPE */ 143, /* GL_COLOR_ARRAY_STRIDE */ - 581, /* GL_INDEX_ARRAY_TYPE */ - 580, /* GL_INDEX_ARRAY_STRIDE */ - 1557, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1559, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1558, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 418, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1682, /* GL_VERTEX_ARRAY_POINTER */ - 960, /* GL_NORMAL_ARRAY_POINTER */ + 624, /* GL_INDEX_ARRAY_TYPE */ + 623, /* GL_INDEX_ARRAY_STRIDE */ + 1616, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1618, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1617, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 439, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1744, /* GL_VERTEX_ARRAY_POINTER */ + 1005, /* GL_NORMAL_ARRAY_POINTER */ 141, /* GL_COLOR_ARRAY_POINTER */ - 579, /* GL_INDEX_ARRAY_POINTER */ - 1556, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 417, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 936, /* GL_MULTISAMPLE */ - 1304, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1306, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1311, /* GL_SAMPLE_COVERAGE */ - 1308, /* GL_SAMPLE_BUFFERS */ - 1299, /* GL_SAMPLES */ - 1315, /* GL_SAMPLE_COVERAGE_VALUE */ - 1313, /* GL_SAMPLE_COVERAGE_INVERT */ - 169, /* GL_COLOR_MATRIX */ - 171, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 800, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1127, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1123, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1118, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1114, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1125, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1121, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1116, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1112, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1536, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1202, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1538, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 622, /* GL_INDEX_ARRAY_POINTER */ + 1615, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 438, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 981, /* GL_MULTISAMPLE */ + 1361, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1363, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1368, /* GL_SAMPLE_COVERAGE */ + 1365, /* GL_SAMPLE_BUFFERS */ + 1356, /* GL_SAMPLES */ + 1372, /* GL_SAMPLE_COVERAGE_VALUE */ + 1370, /* GL_SAMPLE_COVERAGE_INVERT */ + 185, /* GL_COLOR_MATRIX */ + 187, /* GL_COLOR_MATRIX_STACK_DEPTH */ + 844, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1172, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1168, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1163, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1159, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1170, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1166, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1161, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1157, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1595, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1247, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1597, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 79, /* GL_BLEND_DST_RGB */ 87, /* GL_BLEND_SRC_RGB */ 78, /* GL_BLEND_DST_ALPHA */ 86, /* GL_BLEND_SRC_ALPHA */ - 175, /* GL_COLOR_TABLE */ - 1137, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1120, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1190, /* GL_PROXY_COLOR_TABLE */ - 1194, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1193, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - 199, /* GL_COLOR_TABLE_SCALE */ - 179, /* GL_COLOR_TABLE_BIAS */ - 184, /* GL_COLOR_TABLE_FORMAT */ - 201, /* GL_COLOR_TABLE_WIDTH */ - 196, /* GL_COLOR_TABLE_RED_SIZE */ - 187, /* GL_COLOR_TABLE_GREEN_SIZE */ - 181, /* GL_COLOR_TABLE_BLUE_SIZE */ - 176, /* GL_COLOR_TABLE_ALPHA_SIZE */ - 193, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - 190, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + 191, /* GL_COLOR_TABLE */ + 1182, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1165, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1235, /* GL_PROXY_COLOR_TABLE */ + 1239, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1238, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 215, /* GL_COLOR_TABLE_SCALE */ + 195, /* GL_COLOR_TABLE_BIAS */ + 200, /* GL_COLOR_TABLE_FORMAT */ + 217, /* GL_COLOR_TABLE_WIDTH */ + 212, /* GL_COLOR_TABLE_RED_SIZE */ + 203, /* GL_COLOR_TABLE_GREEN_SIZE */ + 197, /* GL_COLOR_TABLE_BLUE_SIZE */ + 192, /* GL_COLOR_TABLE_ALPHA_SIZE */ + 209, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + 206, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 70, /* GL_BGR */ 71, /* GL_BGRA */ - 814, /* GL_MAX_ELEMENTS_VERTICES */ - 813, /* GL_MAX_ELEMENTS_INDICES */ - 1590, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 858, /* GL_MAX_ELEMENTS_VERTICES */ + 857, /* GL_MAX_ELEMENTS_INDICES */ + 1649, /* GL_TEXTURE_INDEX_SIZE_EXT */ 135, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1084, /* GL_POINT_SIZE_MIN */ - 1080, /* GL_POINT_SIZE_MAX */ - 1074, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1070, /* GL_POINT_DISTANCE_ATTENUATION */ + 1129, /* GL_POINT_SIZE_MIN */ + 1125, /* GL_POINT_SIZE_MAX */ + 1119, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1115, /* GL_POINT_DISTANCE_ATTENUATION */ 117, /* GL_CLAMP_TO_BORDER */ 120, /* GL_CLAMP_TO_EDGE */ - 1611, /* GL_TEXTURE_MIN_LOD */ - 1609, /* GL_TEXTURE_MAX_LOD */ - 1515, /* GL_TEXTURE_BASE_LEVEL */ - 1608, /* GL_TEXTURE_MAX_LEVEL */ - 570, /* GL_IGNORE_BORDER_HP */ - 245, /* GL_CONSTANT_BORDER_HP */ - 1248, /* GL_REPLICATE_BORDER_HP */ - 251, /* GL_CONVOLUTION_BORDER_COLOR */ - 985, /* GL_OCCLUSION_TEST_HP */ - 986, /* GL_OCCLUSION_TEST_RESULT_HP */ - 639, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1530, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1532, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1534, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1535, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1533, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1531, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 796, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 797, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1147, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1149, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1146, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1148, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1598, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1599, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1597, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 516, /* GL_GENERATE_MIPMAP */ - 517, /* GL_GENERATE_MIPMAP_HINT */ - 479, /* GL_FOG_OFFSET_SGIX */ - 480, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1544, /* GL_TEXTURE_COMPARE_SGIX */ - 1543, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1594, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1586, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 322, /* GL_DEPTH_COMPONENT16 */ - 325, /* GL_DEPTH_COMPONENT24 */ - 328, /* GL_DEPTH_COMPONENT32 */ - 273, /* GL_CULL_VERTEX_EXT */ - 275, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - 274, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1739, /* GL_WRAP_BORDER_SUN */ - 1537, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 632, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1343, /* GL_SINGLE_COLOR */ - 1331, /* GL_SEPARATE_SPECULAR_COLOR */ - 1340, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 1653, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1666, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1667, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1664, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1662, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1660, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1658, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1606, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1607, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1605, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 887, /* GL_MIRRORED_REPEAT */ - 1287, /* GL_RGB_S3TC */ - 1264, /* GL_RGB4_S3TC */ - 1286, /* GL_RGBA_S3TC */ - 1281, /* GL_RGBA4_S3TC */ - 1284, /* GL_RGBA_DXT5_S3TC */ - 1279, /* GL_RGBA4_DXT5_S3TC */ - 238, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - 233, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - 234, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - 235, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 948, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 947, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 640, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 466, /* GL_FOG_COORDINATE_SOURCE */ - 458, /* GL_FOG_COORD */ - 482, /* GL_FRAGMENT_DEPTH */ - 279, /* GL_CURRENT_FOG_COORD */ - 465, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 464, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 463, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 460, /* GL_FOG_COORDINATE_ARRAY */ - 173, /* GL_COLOR_SUM */ - 298, /* GL_CURRENT_SECONDARY_COLOR */ - 1324, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1326, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1325, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1323, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1320, /* GL_SECONDARY_COLOR_ARRAY */ - 526, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ + 1670, /* GL_TEXTURE_MIN_LOD */ + 1668, /* GL_TEXTURE_MAX_LOD */ + 1574, /* GL_TEXTURE_BASE_LEVEL */ + 1667, /* GL_TEXTURE_MAX_LEVEL */ + 612, /* GL_IGNORE_BORDER_HP */ + 261, /* GL_CONSTANT_BORDER_HP */ + 1305, /* GL_REPLICATE_BORDER_HP */ + 267, /* GL_CONVOLUTION_BORDER_COLOR */ + 1030, /* GL_OCCLUSION_TEST_HP */ + 1031, /* GL_OCCLUSION_TEST_RESULT_HP */ + 683, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1589, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1591, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1593, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1594, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1592, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1590, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 840, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 841, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1192, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1194, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1191, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1193, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1657, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1658, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1656, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 558, /* GL_GENERATE_MIPMAP */ + 559, /* GL_GENERATE_MIPMAP_HINT */ + 500, /* GL_FOG_OFFSET_SGIX */ + 501, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1603, /* GL_TEXTURE_COMPARE_SGIX */ + 1602, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1653, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1645, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 340, /* GL_DEPTH_COMPONENT16 */ + 343, /* GL_DEPTH_COMPONENT24 */ + 346, /* GL_DEPTH_COMPONENT32 */ + 289, /* GL_CULL_VERTEX_EXT */ + 291, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 290, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 1801, /* GL_WRAP_BORDER_SUN */ + 1596, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 676, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1400, /* GL_SINGLE_COLOR */ + 1388, /* GL_SEPARATE_SPECULAR_COLOR */ + 1397, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 511, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 512, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 519, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 514, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 510, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 509, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 513, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 520, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 531, /* GL_FRAMEBUFFER_DEFAULT */ + 544, /* GL_FRAMEBUFFER_UNDEFINED */ + 353, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 618, /* GL_INDEX */ + 1713, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1728, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1729, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1726, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1724, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1721, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1719, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1665, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1666, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1664, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 932, /* GL_MIRRORED_REPEAT */ + 1344, /* GL_RGB_S3TC */ + 1321, /* GL_RGB4_S3TC */ + 1343, /* GL_RGBA_S3TC */ + 1338, /* GL_RGBA4_S3TC */ + 1341, /* GL_RGBA_DXT5_S3TC */ + 1336, /* GL_RGBA4_DXT5_S3TC */ + 254, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + 249, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + 250, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + 251, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + 993, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 992, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 684, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 487, /* GL_FOG_COORDINATE_SOURCE */ + 479, /* GL_FOG_COORD */ + 503, /* GL_FRAGMENT_DEPTH */ + 295, /* GL_CURRENT_FOG_COORD */ + 486, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 485, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 484, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 481, /* GL_FOG_COORDINATE_ARRAY */ + 189, /* GL_COLOR_SUM */ + 314, /* GL_CURRENT_SECONDARY_COLOR */ + 1381, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1383, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1382, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1380, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1377, /* GL_SECONDARY_COLOR_ARRAY */ + 568, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1444, /* GL_TEXTURE0 */ - 1446, /* GL_TEXTURE1 */ - 1468, /* GL_TEXTURE2 */ - 1490, /* GL_TEXTURE3 */ - 1496, /* GL_TEXTURE4 */ - 1498, /* GL_TEXTURE5 */ - 1500, /* GL_TEXTURE6 */ - 1502, /* GL_TEXTURE7 */ - 1504, /* GL_TEXTURE8 */ - 1506, /* GL_TEXTURE9 */ - 1447, /* GL_TEXTURE10 */ - 1449, /* GL_TEXTURE11 */ - 1451, /* GL_TEXTURE12 */ - 1453, /* GL_TEXTURE13 */ - 1455, /* GL_TEXTURE14 */ - 1457, /* GL_TEXTURE15 */ - 1459, /* GL_TEXTURE16 */ - 1461, /* GL_TEXTURE17 */ - 1463, /* GL_TEXTURE18 */ - 1465, /* GL_TEXTURE19 */ - 1469, /* GL_TEXTURE20 */ - 1471, /* GL_TEXTURE21 */ - 1473, /* GL_TEXTURE22 */ - 1475, /* GL_TEXTURE23 */ - 1477, /* GL_TEXTURE24 */ - 1479, /* GL_TEXTURE25 */ - 1481, /* GL_TEXTURE26 */ - 1483, /* GL_TEXTURE27 */ - 1485, /* GL_TEXTURE28 */ - 1487, /* GL_TEXTURE29 */ - 1491, /* GL_TEXTURE30 */ - 1493, /* GL_TEXTURE31 */ + 1503, /* GL_TEXTURE0 */ + 1505, /* GL_TEXTURE1 */ + 1527, /* GL_TEXTURE2 */ + 1549, /* GL_TEXTURE3 */ + 1555, /* GL_TEXTURE4 */ + 1557, /* GL_TEXTURE5 */ + 1559, /* GL_TEXTURE6 */ + 1561, /* GL_TEXTURE7 */ + 1563, /* GL_TEXTURE8 */ + 1565, /* GL_TEXTURE9 */ + 1506, /* GL_TEXTURE10 */ + 1508, /* GL_TEXTURE11 */ + 1510, /* GL_TEXTURE12 */ + 1512, /* GL_TEXTURE13 */ + 1514, /* GL_TEXTURE14 */ + 1516, /* GL_TEXTURE15 */ + 1518, /* GL_TEXTURE16 */ + 1520, /* GL_TEXTURE17 */ + 1522, /* GL_TEXTURE18 */ + 1524, /* GL_TEXTURE19 */ + 1528, /* GL_TEXTURE20 */ + 1530, /* GL_TEXTURE21 */ + 1532, /* GL_TEXTURE22 */ + 1534, /* GL_TEXTURE23 */ + 1536, /* GL_TEXTURE24 */ + 1538, /* GL_TEXTURE25 */ + 1540, /* GL_TEXTURE26 */ + 1542, /* GL_TEXTURE27 */ + 1544, /* GL_TEXTURE28 */ + 1546, /* GL_TEXTURE29 */ + 1550, /* GL_TEXTURE30 */ + 1552, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 123, /* GL_CLIENT_ACTIVE_TEXTURE */ - 865, /* GL_MAX_TEXTURE_UNITS */ - 1632, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1635, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1637, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1629, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1432, /* GL_SUBTRACT */ - 854, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - 221, /* GL_COMPRESSED_ALPHA */ - 225, /* GL_COMPRESSED_LUMINANCE */ - 226, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - 223, /* GL_COMPRESSED_INTENSITY */ - 229, /* GL_COMPRESSED_RGB */ - 230, /* GL_COMPRESSED_RGBA */ - 1551, /* GL_TEXTURE_COMPRESSION_HINT */ - 1613, /* GL_TEXTURE_RECTANGLE_ARB */ - 1523, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1205, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 852, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 334, /* GL_DEPTH_STENCIL_NV */ - 1657, /* GL_UNSIGNED_INT_24_8_NV */ - 861, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1604, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 862, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1580, /* GL_TEXTURE_FILTER_CONTROL */ - 1595, /* GL_TEXTURE_LOD_BIAS */ - 206, /* GL_COMBINE4 */ - 855, /* GL_MAX_SHININESS_NV */ - 856, /* GL_MAX_SPOT_EXPONENT_NV */ - 574, /* GL_INCR_WRAP */ - 309, /* GL_DECR_WRAP */ - 907, /* GL_MODELVIEW1_ARB */ - 963, /* GL_NORMAL_MAP */ - 1234, /* GL_REFLECTION_MAP */ - 1560, /* GL_TEXTURE_CUBE_MAP */ - 1521, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1568, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1562, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1570, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1564, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1572, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1566, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1203, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 808, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 942, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 474, /* GL_FOG_DISTANCE_MODE_NV */ - 433, /* GL_EYE_RADIAL_NV */ - 432, /* GL_EYE_PLANE_ABSOLUTE_NV */ - 205, /* GL_COMBINE */ - 212, /* GL_COMBINE_RGB */ - 207, /* GL_COMBINE_ALPHA */ - 1288, /* GL_RGB_SCALE */ + 910, /* GL_MAX_TEXTURE_UNITS */ + 1692, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1695, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1697, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1689, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1491, /* GL_SUBTRACT */ + 898, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 237, /* GL_COMPRESSED_ALPHA */ + 241, /* GL_COMPRESSED_LUMINANCE */ + 242, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + 239, /* GL_COMPRESSED_INTENSITY */ + 245, /* GL_COMPRESSED_RGB */ + 246, /* GL_COMPRESSED_RGBA */ + 1610, /* GL_TEXTURE_COMPRESSION_HINT */ + 1672, /* GL_TEXTURE_RECTANGLE_ARB */ + 1582, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1250, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 896, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 352, /* GL_DEPTH_STENCIL */ + 1717, /* GL_UNSIGNED_INT_24_8 */ + 906, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1663, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 907, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1639, /* GL_TEXTURE_FILTER_CONTROL */ + 1654, /* GL_TEXTURE_LOD_BIAS */ + 222, /* GL_COMBINE4 */ + 900, /* GL_MAX_SHININESS_NV */ + 901, /* GL_MAX_SPOT_EXPONENT_NV */ + 616, /* GL_INCR_WRAP */ + 325, /* GL_DECR_WRAP */ + 952, /* GL_MODELVIEW1_ARB */ + 1008, /* GL_NORMAL_MAP */ + 1280, /* GL_REFLECTION_MAP */ + 1619, /* GL_TEXTURE_CUBE_MAP */ + 1580, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1627, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1621, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1629, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1623, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1631, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1625, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1248, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 852, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 987, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 495, /* GL_FOG_DISTANCE_MODE_NV */ + 454, /* GL_EYE_RADIAL_NV */ + 453, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 221, /* GL_COMBINE */ + 228, /* GL_COMBINE_RGB */ + 223, /* GL_COMBINE_ALPHA */ + 1345, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 601, /* GL_INTERPOLATE */ - 240, /* GL_CONSTANT */ - 1153, /* GL_PRIMARY_COLOR */ - 1150, /* GL_PREVIOUS */ - 1354, /* GL_SOURCE0_RGB */ - 1360, /* GL_SOURCE1_RGB */ - 1366, /* GL_SOURCE2_RGB */ - 1370, /* GL_SOURCE3_RGB_NV */ - 1351, /* GL_SOURCE0_ALPHA */ - 1357, /* GL_SOURCE1_ALPHA */ - 1363, /* GL_SOURCE2_ALPHA */ - 1369, /* GL_SOURCE3_ALPHA_NV */ - 999, /* GL_OPERAND0_RGB */ - 1005, /* GL_OPERAND1_RGB */ - 1011, /* GL_OPERAND2_RGB */ - 1015, /* GL_OPERAND3_RGB_NV */ - 996, /* GL_OPERAND0_ALPHA */ - 1002, /* GL_OPERAND1_ALPHA */ - 1008, /* GL_OPERAND2_ALPHA */ - 1014, /* GL_OPERAND3_ALPHA_NV */ - 1679, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - 1743, /* GL_YCBCR_422_APPLE */ - 1668, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1670, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1345, /* GL_SLICE_ACCUM_SUN */ - 1210, /* GL_QUAD_MESH_SUN */ - 1641, /* GL_TRIANGLE_MESH_SUN */ - 1717, /* GL_VERTEX_PROGRAM_ARB */ - 1728, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1704, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1710, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1712, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1714, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 300, /* GL_CURRENT_VERTEX_ATTRIB */ - 1166, /* GL_PROGRAM_LENGTH_ARB */ - 1180, /* GL_PROGRAM_STRING_ARB */ - 929, /* GL_MODELVIEW_PROJECTION_NV */ - 569, /* GL_IDENTITY_NV */ - 614, /* GL_INVERSE_NV */ - 1634, /* GL_TRANSPOSE_NV */ - 615, /* GL_INVERSE_TRANSPOSE_NV */ - 838, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 837, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 745, /* GL_MATRIX0_NV */ - 757, /* GL_MATRIX1_NV */ - 769, /* GL_MATRIX2_NV */ - 773, /* GL_MATRIX3_NV */ - 775, /* GL_MATRIX4_NV */ - 777, /* GL_MATRIX5_NV */ - 779, /* GL_MATRIX6_NV */ - 781, /* GL_MATRIX7_NV */ - 285, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - 282, /* GL_CURRENT_MATRIX_ARB */ - 1720, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1723, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1178, /* GL_PROGRAM_PARAMETER_NV */ - 1708, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1182, /* GL_PROGRAM_TARGET_NV */ - 1179, /* GL_PROGRAM_RESIDENT_NV */ - 1626, /* GL_TRACK_MATRIX_NV */ - 1627, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1718, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1160, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 319, /* GL_DEPTH_CLAMP_NV */ - 1686, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1693, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1694, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1695, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1696, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1697, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1698, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1699, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1700, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1701, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1687, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1688, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1689, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1690, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1691, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1692, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 699, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 706, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 707, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 708, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 709, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 710, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 711, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 712, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 713, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 714, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 700, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 701, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 702, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 703, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 704, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 705, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 726, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 733, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 734, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 735, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 736, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 737, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 738, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1159, /* GL_PROGRAM_BINDING_ARB */ - 740, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 741, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 727, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 728, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 729, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 730, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 731, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 732, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1549, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1546, /* GL_TEXTURE_COMPRESSED */ - 968, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - 239, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 877, /* GL_MAX_VERTEX_UNITS_ARB */ + 644, /* GL_INTERPOLATE */ + 256, /* GL_CONSTANT */ + 1198, /* GL_PRIMARY_COLOR */ + 1195, /* GL_PREVIOUS */ + 1411, /* GL_SOURCE0_RGB */ + 1417, /* GL_SOURCE1_RGB */ + 1423, /* GL_SOURCE2_RGB */ + 1427, /* GL_SOURCE3_RGB_NV */ + 1408, /* GL_SOURCE0_ALPHA */ + 1414, /* GL_SOURCE1_ALPHA */ + 1420, /* GL_SOURCE2_ALPHA */ + 1426, /* GL_SOURCE3_ALPHA_NV */ + 1044, /* GL_OPERAND0_RGB */ + 1050, /* GL_OPERAND1_RGB */ + 1056, /* GL_OPERAND2_RGB */ + 1060, /* GL_OPERAND3_RGB_NV */ + 1041, /* GL_OPERAND0_ALPHA */ + 1047, /* GL_OPERAND1_ALPHA */ + 1053, /* GL_OPERAND2_ALPHA */ + 1059, /* GL_OPERAND3_ALPHA_NV */ + 1741, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + 1805, /* GL_YCBCR_422_APPLE */ + 1730, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1732, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1402, /* GL_SLICE_ACCUM_SUN */ + 1255, /* GL_QUAD_MESH_SUN */ + 1701, /* GL_TRIANGLE_MESH_SUN */ + 1779, /* GL_VERTEX_PROGRAM_ARB */ + 1790, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1766, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1772, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1774, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1776, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 316, /* GL_CURRENT_VERTEX_ATTRIB */ + 1211, /* GL_PROGRAM_LENGTH_ARB */ + 1225, /* GL_PROGRAM_STRING_ARB */ + 974, /* GL_MODELVIEW_PROJECTION_NV */ + 611, /* GL_IDENTITY_NV */ + 658, /* GL_INVERSE_NV */ + 1694, /* GL_TRANSPOSE_NV */ + 659, /* GL_INVERSE_TRANSPOSE_NV */ + 882, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 881, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 789, /* GL_MATRIX0_NV */ + 801, /* GL_MATRIX1_NV */ + 813, /* GL_MATRIX2_NV */ + 817, /* GL_MATRIX3_NV */ + 819, /* GL_MATRIX4_NV */ + 821, /* GL_MATRIX5_NV */ + 823, /* GL_MATRIX6_NV */ + 825, /* GL_MATRIX7_NV */ + 301, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 298, /* GL_CURRENT_MATRIX_ARB */ + 1782, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1785, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1223, /* GL_PROGRAM_PARAMETER_NV */ + 1770, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1227, /* GL_PROGRAM_TARGET_NV */ + 1224, /* GL_PROGRAM_RESIDENT_NV */ + 1686, /* GL_TRACK_MATRIX_NV */ + 1687, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1780, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1205, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 337, /* GL_DEPTH_CLAMP_NV */ + 1748, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1755, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1756, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1757, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1758, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1759, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1760, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1761, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1762, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1763, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1749, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1750, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1751, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1752, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1753, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1754, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 743, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 750, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 751, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 752, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 753, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 754, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 755, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 756, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 757, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 744, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 745, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 746, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 747, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 748, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 749, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 770, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 777, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 778, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 779, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 780, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 781, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 782, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1204, /* GL_PROGRAM_BINDING_ARB */ + 784, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 785, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 771, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 772, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 773, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 774, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 775, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 776, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1608, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1605, /* GL_TEXTURE_COMPRESSED */ + 1013, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 255, /* GL_COMPRESSED_TEXTURE_FORMATS */ + 922, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1738, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1716, /* GL_VERTEX_BLEND_ARB */ - 302, /* GL_CURRENT_WEIGHT_ARB */ - 1737, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1736, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1735, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1734, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1731, /* GL_WEIGHT_ARRAY_ARB */ - 345, /* GL_DOT3_RGB */ - 346, /* GL_DOT3_RGBA */ - 237, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - 232, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 937, /* GL_MULTISAMPLE_3DFX */ - 1309, /* GL_SAMPLE_BUFFERS_3DFX */ - 1300, /* GL_SAMPLES_3DFX */ - 918, /* GL_MODELVIEW2_ARB */ - 921, /* GL_MODELVIEW3_ARB */ - 922, /* GL_MODELVIEW4_ARB */ - 923, /* GL_MODELVIEW5_ARB */ - 924, /* GL_MODELVIEW6_ARB */ - 925, /* GL_MODELVIEW7_ARB */ - 926, /* GL_MODELVIEW8_ARB */ - 927, /* GL_MODELVIEW9_ARB */ - 897, /* GL_MODELVIEW10_ARB */ - 898, /* GL_MODELVIEW11_ARB */ - 899, /* GL_MODELVIEW12_ARB */ - 900, /* GL_MODELVIEW13_ARB */ - 901, /* GL_MODELVIEW14_ARB */ - 902, /* GL_MODELVIEW15_ARB */ - 903, /* GL_MODELVIEW16_ARB */ - 904, /* GL_MODELVIEW17_ARB */ - 905, /* GL_MODELVIEW18_ARB */ - 906, /* GL_MODELVIEW19_ARB */ - 908, /* GL_MODELVIEW20_ARB */ - 909, /* GL_MODELVIEW21_ARB */ - 910, /* GL_MODELVIEW22_ARB */ - 911, /* GL_MODELVIEW23_ARB */ - 912, /* GL_MODELVIEW24_ARB */ - 913, /* GL_MODELVIEW25_ARB */ - 914, /* GL_MODELVIEW26_ARB */ - 915, /* GL_MODELVIEW27_ARB */ - 916, /* GL_MODELVIEW28_ARB */ - 917, /* GL_MODELVIEW29_ARB */ - 919, /* GL_MODELVIEW30_ARB */ - 920, /* GL_MODELVIEW31_ARB */ - 350, /* GL_DOT3_RGB_EXT */ - 348, /* GL_DOT3_RGBA_EXT */ - 891, /* GL_MIRROR_CLAMP_EXT */ - 894, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 932, /* GL_MODULATE_ADD_ATI */ - 933, /* GL_MODULATE_SIGNED_ADD_ATI */ - 934, /* GL_MODULATE_SUBTRACT_ATI */ - 1744, /* GL_YCBCR_MESA */ - 1023, /* GL_PACK_INVERT_MESA */ - 305, /* GL_DEBUG_OBJECT_MESA */ - 306, /* GL_DEBUG_PRINT_MESA */ - 304, /* GL_DEBUG_ASSERT_MESA */ + 1800, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1778, /* GL_VERTEX_BLEND_ARB */ + 318, /* GL_CURRENT_WEIGHT_ARB */ + 1799, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1798, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1797, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1796, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1793, /* GL_WEIGHT_ARRAY_ARB */ + 365, /* GL_DOT3_RGB */ + 366, /* GL_DOT3_RGBA */ + 253, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + 248, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + 982, /* GL_MULTISAMPLE_3DFX */ + 1366, /* GL_SAMPLE_BUFFERS_3DFX */ + 1357, /* GL_SAMPLES_3DFX */ + 963, /* GL_MODELVIEW2_ARB */ + 966, /* GL_MODELVIEW3_ARB */ + 967, /* GL_MODELVIEW4_ARB */ + 968, /* GL_MODELVIEW5_ARB */ + 969, /* GL_MODELVIEW6_ARB */ + 970, /* GL_MODELVIEW7_ARB */ + 971, /* GL_MODELVIEW8_ARB */ + 972, /* GL_MODELVIEW9_ARB */ + 942, /* GL_MODELVIEW10_ARB */ + 943, /* GL_MODELVIEW11_ARB */ + 944, /* GL_MODELVIEW12_ARB */ + 945, /* GL_MODELVIEW13_ARB */ + 946, /* GL_MODELVIEW14_ARB */ + 947, /* GL_MODELVIEW15_ARB */ + 948, /* GL_MODELVIEW16_ARB */ + 949, /* GL_MODELVIEW17_ARB */ + 950, /* GL_MODELVIEW18_ARB */ + 951, /* GL_MODELVIEW19_ARB */ + 953, /* GL_MODELVIEW20_ARB */ + 954, /* GL_MODELVIEW21_ARB */ + 955, /* GL_MODELVIEW22_ARB */ + 956, /* GL_MODELVIEW23_ARB */ + 957, /* GL_MODELVIEW24_ARB */ + 958, /* GL_MODELVIEW25_ARB */ + 959, /* GL_MODELVIEW26_ARB */ + 960, /* GL_MODELVIEW27_ARB */ + 961, /* GL_MODELVIEW28_ARB */ + 962, /* GL_MODELVIEW29_ARB */ + 964, /* GL_MODELVIEW30_ARB */ + 965, /* GL_MODELVIEW31_ARB */ + 370, /* GL_DOT3_RGB_EXT */ + 368, /* GL_DOT3_RGBA_EXT */ + 936, /* GL_MIRROR_CLAMP_EXT */ + 939, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 977, /* GL_MODULATE_ADD_ATI */ + 978, /* GL_MODULATE_SIGNED_ADD_ATI */ + 979, /* GL_MODULATE_SUBTRACT_ATI */ + 1806, /* GL_YCBCR_MESA */ + 1068, /* GL_PACK_INVERT_MESA */ + 321, /* GL_DEBUG_OBJECT_MESA */ + 322, /* GL_DEBUG_PRINT_MESA */ + 320, /* GL_DEBUG_ASSERT_MESA */ 106, /* GL_BUFFER_SIZE */ 108, /* GL_BUFFER_USAGE */ - 1397, /* GL_STENCIL_BACK_FUNC */ - 1395, /* GL_STENCIL_BACK_FAIL */ - 1399, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1401, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 483, /* GL_FRAGMENT_PROGRAM_ARB */ - 1157, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1185, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1184, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1169, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1175, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1174, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 827, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 850, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 849, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 840, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 846, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 845, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 810, /* GL_MAX_DRAW_BUFFERS */ - 354, /* GL_DRAW_BUFFER0 */ - 357, /* GL_DRAW_BUFFER1 */ - 378, /* GL_DRAW_BUFFER2 */ - 381, /* GL_DRAW_BUFFER3 */ - 384, /* GL_DRAW_BUFFER4 */ - 387, /* GL_DRAW_BUFFER5 */ - 390, /* GL_DRAW_BUFFER6 */ - 393, /* GL_DRAW_BUFFER7 */ - 396, /* GL_DRAW_BUFFER8 */ - 399, /* GL_DRAW_BUFFER9 */ - 358, /* GL_DRAW_BUFFER10 */ - 361, /* GL_DRAW_BUFFER11 */ - 364, /* GL_DRAW_BUFFER12 */ - 367, /* GL_DRAW_BUFFER13 */ - 370, /* GL_DRAW_BUFFER14 */ - 373, /* GL_DRAW_BUFFER15 */ + 1456, /* GL_STENCIL_BACK_FUNC */ + 1454, /* GL_STENCIL_BACK_FAIL */ + 1458, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1460, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 504, /* GL_FRAGMENT_PROGRAM_ARB */ + 1202, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1230, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1229, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1214, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1220, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1219, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 871, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 894, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 893, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 884, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 890, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 889, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 854, /* GL_MAX_DRAW_BUFFERS */ + 374, /* GL_DRAW_BUFFER0 */ + 377, /* GL_DRAW_BUFFER1 */ + 398, /* GL_DRAW_BUFFER2 */ + 401, /* GL_DRAW_BUFFER3 */ + 404, /* GL_DRAW_BUFFER4 */ + 407, /* GL_DRAW_BUFFER5 */ + 410, /* GL_DRAW_BUFFER6 */ + 413, /* GL_DRAW_BUFFER7 */ + 416, /* GL_DRAW_BUFFER8 */ + 419, /* GL_DRAW_BUFFER9 */ + 378, /* GL_DRAW_BUFFER10 */ + 381, /* GL_DRAW_BUFFER11 */ + 384, /* GL_DRAW_BUFFER12 */ + 387, /* GL_DRAW_BUFFER13 */ + 390, /* GL_DRAW_BUFFER14 */ + 393, /* GL_DRAW_BUFFER15 */ 81, /* GL_BLEND_EQUATION_ALPHA */ - 790, /* GL_MATRIX_PALETTE_ARB */ - 821, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 824, /* GL_MAX_PALETTE_MATRICES_ARB */ - 288, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 784, /* GL_MATRIX_INDEX_ARRAY_ARB */ - 283, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 786, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 788, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 787, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 785, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1575, /* GL_TEXTURE_DEPTH_SIZE */ - 338, /* GL_DEPTH_TEXTURE_MODE */ - 1541, /* GL_TEXTURE_COMPARE_MODE */ - 1539, /* GL_TEXTURE_COMPARE_FUNC */ - 216, /* GL_COMPARE_R_TO_TEXTURE */ - 1091, /* GL_POINT_SPRITE */ - 265, /* GL_COORD_REPLACE */ - 1095, /* GL_POINT_SPRITE_R_MODE_NV */ - 1212, /* GL_QUERY_COUNTER_BITS */ - 290, /* GL_CURRENT_QUERY */ - 1214, /* GL_QUERY_RESULT */ - 1216, /* GL_QUERY_RESULT_AVAILABLE */ - 871, /* GL_MAX_VERTEX_ATTRIBS */ - 1706, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 336, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 335, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 857, /* GL_MAX_TEXTURE_COORDS */ - 859, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1162, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1164, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1163, /* GL_PROGRAM_FORMAT_ARB */ - 1620, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 317, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 316, /* GL_DEPTH_BOUNDS_EXT */ + 834, /* GL_MATRIX_PALETTE_ARB */ + 865, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 868, /* GL_MAX_PALETTE_MATRICES_ARB */ + 304, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 828, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 299, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 830, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 832, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 831, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 829, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1634, /* GL_TEXTURE_DEPTH_SIZE */ + 358, /* GL_DEPTH_TEXTURE_MODE */ + 1600, /* GL_TEXTURE_COMPARE_MODE */ + 1598, /* GL_TEXTURE_COMPARE_FUNC */ + 232, /* GL_COMPARE_R_TO_TEXTURE */ + 1136, /* GL_POINT_SPRITE */ + 281, /* GL_COORD_REPLACE */ + 1140, /* GL_POINT_SPRITE_R_MODE_NV */ + 1257, /* GL_QUERY_COUNTER_BITS */ + 306, /* GL_CURRENT_QUERY */ + 1259, /* GL_QUERY_RESULT */ + 1261, /* GL_QUERY_RESULT_AVAILABLE */ + 916, /* GL_MAX_VERTEX_ATTRIBS */ + 1768, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 356, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 355, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 902, /* GL_MAX_TEXTURE_COORDS */ + 904, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1207, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1209, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1208, /* GL_PROGRAM_FORMAT_ARB */ + 1680, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 335, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 334, /* GL_DEPTH_BOUNDS_EXT */ 52, /* GL_ARRAY_BUFFER */ - 419, /* GL_ELEMENT_ARRAY_BUFFER */ + 440, /* GL_ELEMENT_ARRAY_BUFFER */ 53, /* GL_ARRAY_BUFFER_BINDING */ - 420, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1680, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 958, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 441, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1742, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1003, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 139, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 577, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1554, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 415, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1321, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 461, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1732, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1702, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1165, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 833, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1171, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 842, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1183, /* GL_PROGRAM_TEMPORARIES_ARB */ - 848, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1173, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 844, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1177, /* GL_PROGRAM_PARAMETERS_ARB */ - 847, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1172, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 843, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1158, /* GL_PROGRAM_ATTRIBS_ARB */ - 828, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1170, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 841, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1156, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 826, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1168, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 839, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 834, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 830, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1186, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1631, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1224, /* GL_READ_ONLY */ - 1740, /* GL_WRITE_ONLY */ - 1226, /* GL_READ_WRITE */ + 620, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1613, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 436, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1378, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 482, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1794, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1764, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1210, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 877, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1216, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 886, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1228, /* GL_PROGRAM_TEMPORARIES_ARB */ + 892, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1218, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 888, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1222, /* GL_PROGRAM_PARAMETERS_ARB */ + 891, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1217, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 887, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1203, /* GL_PROGRAM_ATTRIBS_ARB */ + 872, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1215, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 885, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1201, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 870, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1213, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 883, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 878, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 874, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1231, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1691, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1270, /* GL_READ_ONLY */ + 1802, /* GL_WRITE_ONLY */ + 1272, /* GL_READ_WRITE */ 100, /* GL_BUFFER_ACCESS */ 102, /* GL_BUFFER_MAPPED */ 104, /* GL_BUFFER_MAP_POINTER */ - 1625, /* GL_TIME_ELAPSED_EXT */ - 744, /* GL_MATRIX0_ARB */ - 756, /* GL_MATRIX1_ARB */ - 768, /* GL_MATRIX2_ARB */ - 772, /* GL_MATRIX3_ARB */ - 774, /* GL_MATRIX4_ARB */ - 776, /* GL_MATRIX5_ARB */ - 778, /* GL_MATRIX6_ARB */ - 780, /* GL_MATRIX7_ARB */ - 782, /* GL_MATRIX8_ARB */ - 783, /* GL_MATRIX9_ARB */ - 746, /* GL_MATRIX10_ARB */ - 747, /* GL_MATRIX11_ARB */ - 748, /* GL_MATRIX12_ARB */ - 749, /* GL_MATRIX13_ARB */ - 750, /* GL_MATRIX14_ARB */ - 751, /* GL_MATRIX15_ARB */ - 752, /* GL_MATRIX16_ARB */ - 753, /* GL_MATRIX17_ARB */ - 754, /* GL_MATRIX18_ARB */ - 755, /* GL_MATRIX19_ARB */ - 758, /* GL_MATRIX20_ARB */ - 759, /* GL_MATRIX21_ARB */ - 760, /* GL_MATRIX22_ARB */ - 761, /* GL_MATRIX23_ARB */ - 762, /* GL_MATRIX24_ARB */ - 763, /* GL_MATRIX25_ARB */ - 764, /* GL_MATRIX26_ARB */ - 765, /* GL_MATRIX27_ARB */ - 766, /* GL_MATRIX28_ARB */ - 767, /* GL_MATRIX29_ARB */ - 770, /* GL_MATRIX30_ARB */ - 771, /* GL_MATRIX31_ARB */ - 1427, /* GL_STREAM_DRAW */ - 1429, /* GL_STREAM_READ */ - 1425, /* GL_STREAM_COPY */ - 1389, /* GL_STATIC_DRAW */ - 1391, /* GL_STATIC_READ */ - 1387, /* GL_STATIC_COPY */ - 409, /* GL_DYNAMIC_DRAW */ - 411, /* GL_DYNAMIC_READ */ - 407, /* GL_DYNAMIC_COPY */ - 533, /* GL_GL_PIXEL_PACK_BUFFER */ - 535, /* GL_GL_PIXEL_UNPACK_BUFFER */ - 534, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */ - 536, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */ - 831, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - 829, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 832, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 836, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 835, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 793, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1421, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1685, /* GL_TIME_ELAPSED_EXT */ + 788, /* GL_MATRIX0_ARB */ + 800, /* GL_MATRIX1_ARB */ + 812, /* GL_MATRIX2_ARB */ + 816, /* GL_MATRIX3_ARB */ + 818, /* GL_MATRIX4_ARB */ + 820, /* GL_MATRIX5_ARB */ + 822, /* GL_MATRIX6_ARB */ + 824, /* GL_MATRIX7_ARB */ + 826, /* GL_MATRIX8_ARB */ + 827, /* GL_MATRIX9_ARB */ + 790, /* GL_MATRIX10_ARB */ + 791, /* GL_MATRIX11_ARB */ + 792, /* GL_MATRIX12_ARB */ + 793, /* GL_MATRIX13_ARB */ + 794, /* GL_MATRIX14_ARB */ + 795, /* GL_MATRIX15_ARB */ + 796, /* GL_MATRIX16_ARB */ + 797, /* GL_MATRIX17_ARB */ + 798, /* GL_MATRIX18_ARB */ + 799, /* GL_MATRIX19_ARB */ + 802, /* GL_MATRIX20_ARB */ + 803, /* GL_MATRIX21_ARB */ + 804, /* GL_MATRIX22_ARB */ + 805, /* GL_MATRIX23_ARB */ + 806, /* GL_MATRIX24_ARB */ + 807, /* GL_MATRIX25_ARB */ + 808, /* GL_MATRIX26_ARB */ + 809, /* GL_MATRIX27_ARB */ + 810, /* GL_MATRIX28_ARB */ + 811, /* GL_MATRIX29_ARB */ + 814, /* GL_MATRIX30_ARB */ + 815, /* GL_MATRIX31_ARB */ + 1486, /* GL_STREAM_DRAW */ + 1488, /* GL_STREAM_READ */ + 1484, /* GL_STREAM_COPY */ + 1447, /* GL_STATIC_DRAW */ + 1449, /* GL_STATIC_READ */ + 1445, /* GL_STATIC_COPY */ + 430, /* GL_DYNAMIC_DRAW */ + 432, /* GL_DYNAMIC_READ */ + 428, /* GL_DYNAMIC_COPY */ + 575, /* GL_GL_PIXEL_PACK_BUFFER */ + 577, /* GL_GL_PIXEL_UNPACK_BUFFER */ + 576, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */ + 578, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */ + 329, /* GL_DEPTH24_STENCIL8 */ + 1678, /* GL_TEXTURE_STENCIL_SIZE */ + 875, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + 873, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 876, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 880, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 879, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 837, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1480, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 892, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1302, /* GL_SAMPLES_PASSED */ - 484, /* GL_FRAGMENT_SHADER */ - 1726, /* GL_VERTEX_SHADER */ - 1176, /* GL_PROGRAM_OBJECT_ARB */ - 1334, /* GL_SHADER_OBJECT_ARB */ - 817, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 875, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 869, /* GL_MAX_VARYING_FLOATS */ - 873, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 802, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 983, /* GL_OBJECT_TYPE_ARB */ - 1336, /* GL_SHADER_TYPE */ - 449, /* GL_FLOAT_VEC2 */ - 451, /* GL_FLOAT_VEC3 */ - 453, /* GL_FLOAT_VEC4 */ - 604, /* GL_INT_VEC2 */ - 606, /* GL_INT_VEC3 */ - 608, /* GL_INT_VEC4 */ + 937, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1359, /* GL_SAMPLES_PASSED */ + 505, /* GL_FRAGMENT_SHADER */ + 1788, /* GL_VERTEX_SHADER */ + 1221, /* GL_PROGRAM_OBJECT_ARB */ + 1391, /* GL_SHADER_OBJECT_ARB */ + 861, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 920, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 914, /* GL_MAX_VARYING_FLOATS */ + 918, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 846, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1028, /* GL_OBJECT_TYPE_ARB */ + 1393, /* GL_SHADER_TYPE */ + 470, /* GL_FLOAT_VEC2 */ + 472, /* GL_FLOAT_VEC3 */ + 474, /* GL_FLOAT_VEC4 */ + 647, /* GL_INT_VEC2 */ + 649, /* GL_INT_VEC3 */ + 651, /* GL_INT_VEC4 */ 92, /* GL_BOOL */ 94, /* GL_BOOL_VEC2 */ 96, /* GL_BOOL_VEC3 */ 98, /* GL_BOOL_VEC4 */ - 443, /* GL_FLOAT_MAT2 */ - 445, /* GL_FLOAT_MAT3 */ - 447, /* GL_FLOAT_MAT4 */ - 1293, /* GL_SAMPLER_1D */ - 1295, /* GL_SAMPLER_2D */ - 1297, /* GL_SAMPLER_3D */ - 1298, /* GL_SAMPLER_CUBE */ - 1294, /* GL_SAMPLER_1D_SHADOW */ - 1296, /* GL_SAMPLER_2D_SHADOW */ - 527, /* GL_GL_FLOAT_MAT2x3 */ - 528, /* GL_GL_FLOAT_MAT2x4 */ - 529, /* GL_GL_FLOAT_MAT3x2 */ - 530, /* GL_GL_FLOAT_MAT3x4 */ - 531, /* GL_GL_FLOAT_MAT4x2 */ - 532, /* GL_GL_FLOAT_MAT4x3 */ - 311, /* GL_DELETE_STATUS */ - 220, /* GL_COMPILE_STATUS */ - 657, /* GL_LINK_STATUS */ - 1675, /* GL_VALIDATE_STATUS */ - 589, /* GL_INFO_LOG_LENGTH */ + 464, /* GL_FLOAT_MAT2 */ + 466, /* GL_FLOAT_MAT3 */ + 468, /* GL_FLOAT_MAT4 */ + 1350, /* GL_SAMPLER_1D */ + 1352, /* GL_SAMPLER_2D */ + 1354, /* GL_SAMPLER_3D */ + 1355, /* GL_SAMPLER_CUBE */ + 1351, /* GL_SAMPLER_1D_SHADOW */ + 1353, /* GL_SAMPLER_2D_SHADOW */ + 569, /* GL_GL_FLOAT_MAT2x3 */ + 570, /* GL_GL_FLOAT_MAT2x4 */ + 571, /* GL_GL_FLOAT_MAT3x2 */ + 572, /* GL_GL_FLOAT_MAT3x4 */ + 573, /* GL_GL_FLOAT_MAT4x2 */ + 574, /* GL_GL_FLOAT_MAT4x3 */ + 327, /* GL_DELETE_STATUS */ + 236, /* GL_COMPILE_STATUS */ + 701, /* GL_LINK_STATUS */ + 1737, /* GL_VALIDATE_STATUS */ + 632, /* GL_INFO_LOG_LENGTH */ 55, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1335, /* GL_SHADER_SOURCE_LENGTH */ + 1392, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 486, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1338, /* GL_SHADING_LANGUAGE_VERSION */ - 289, /* GL_CURRENT_PROGRAM */ - 1032, /* GL_PALETTE4_RGB8_OES */ - 1034, /* GL_PALETTE4_RGBA8_OES */ - 1030, /* GL_PALETTE4_R5_G6_B5_OES */ - 1033, /* GL_PALETTE4_RGBA4_OES */ - 1031, /* GL_PALETTE4_RGB5_A1_OES */ - 1037, /* GL_PALETTE8_RGB8_OES */ - 1039, /* GL_PALETTE8_RGBA8_OES */ - 1035, /* GL_PALETTE8_R5_G6_B5_OES */ - 1038, /* GL_PALETTE8_RGBA4_OES */ - 1036, /* GL_PALETTE8_RGB5_A1_OES */ - 572, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 571, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1509, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1196, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1511, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1199, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1517, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1519, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 541, /* GL_GL_SRGB */ - 542, /* GL_GL_SRGB8 */ - 544, /* GL_GL_SRGB_ALPHA */ - 543, /* GL_GL_SRGB8_ALPHA8 */ - 540, /* GL_GL_SLUMINANCE_ALPHA */ - 539, /* GL_GL_SLUMINANCE8_ALPHA8 */ - 537, /* GL_GL_SLUMINANCE */ - 538, /* GL_GL_SLUMINANCE8 */ - 524, /* GL_GL_COMPRESSED_SRGB */ - 525, /* GL_GL_COMPRESSED_SRGB_ALPHA */ - 522, /* GL_GL_COMPRESSED_SLUMINANCE */ - 523, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1093, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 665, /* GL_LOWER_LEFT */ - 1672, /* GL_UPPER_LEFT */ - 1403, /* GL_STENCIL_BACK_REF */ - 1404, /* GL_STENCIL_BACK_VALUE_MASK */ - 1405, /* GL_STENCIL_BACK_WRITEMASK */ - 402, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1238, /* GL_RENDERBUFFER_BINDING_EXT */ - 1223, /* GL_READ_FRAMEBUFFER_EXT */ - 403, /* GL_DRAW_FRAMEBUFFER_EXT */ - 1222, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 488, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - 487, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - 492, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - 490, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - 489, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - 494, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - 496, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - 501, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - 499, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 497, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 500, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 498, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 502, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 504, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - 503, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 799, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - 145, /* GL_COLOR_ATTACHMENT0_EXT */ - 152, /* GL_COLOR_ATTACHMENT1_EXT */ - 153, /* GL_COLOR_ATTACHMENT2_EXT */ - 154, /* GL_COLOR_ATTACHMENT3_EXT */ - 155, /* GL_COLOR_ATTACHMENT4_EXT */ - 156, /* GL_COLOR_ATTACHMENT5_EXT */ - 157, /* GL_COLOR_ATTACHMENT6_EXT */ - 158, /* GL_COLOR_ATTACHMENT7_EXT */ - 159, /* GL_COLOR_ATTACHMENT8_EXT */ - 160, /* GL_COLOR_ATTACHMENT9_EXT */ - 146, /* GL_COLOR_ATTACHMENT10_EXT */ - 147, /* GL_COLOR_ATTACHMENT11_EXT */ - 148, /* GL_COLOR_ATTACHMENT12_EXT */ - 149, /* GL_COLOR_ATTACHMENT13_EXT */ - 150, /* GL_COLOR_ATTACHMENT14_EXT */ - 151, /* GL_COLOR_ATTACHMENT15_EXT */ - 313, /* GL_DEPTH_ATTACHMENT_EXT */ - 1394, /* GL_STENCIL_ATTACHMENT_EXT */ - 495, /* GL_FRAMEBUFFER_EXT */ - 1239, /* GL_RENDERBUFFER_EXT */ - 1242, /* GL_RENDERBUFFER_WIDTH_EXT */ - 1240, /* GL_RENDERBUFFER_HEIGHT_EXT */ - 1241, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - 1416, /* GL_STENCIL_INDEX_EXT */ - 1413, /* GL_STENCIL_INDEX1_EXT */ - 1414, /* GL_STENCIL_INDEX4_EXT */ - 1415, /* GL_STENCIL_INDEX8_EXT */ - 1412, /* GL_STENCIL_INDEX16_EXT */ - 426, /* GL_EVAL_BIT */ - 1220, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 659, /* GL_LIST_BIT */ - 1525, /* GL_TEXTURE_BIT */ - 1317, /* GL_SCISSOR_BIT */ + 507, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1395, /* GL_SHADING_LANGUAGE_VERSION */ + 305, /* GL_CURRENT_PROGRAM */ + 1077, /* GL_PALETTE4_RGB8_OES */ + 1079, /* GL_PALETTE4_RGBA8_OES */ + 1075, /* GL_PALETTE4_R5_G6_B5_OES */ + 1078, /* GL_PALETTE4_RGBA4_OES */ + 1076, /* GL_PALETTE4_RGB5_A1_OES */ + 1082, /* GL_PALETTE8_RGB8_OES */ + 1084, /* GL_PALETTE8_RGBA8_OES */ + 1080, /* GL_PALETTE8_R5_G6_B5_OES */ + 1083, /* GL_PALETTE8_RGBA4_OES */ + 1081, /* GL_PALETTE8_RGB5_A1_OES */ + 614, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 613, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1722, /* GL_UNSIGNED_NORMALIZED */ + 1568, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1241, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1570, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1244, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1576, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1578, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 583, /* GL_GL_SRGB */ + 584, /* GL_GL_SRGB8 */ + 586, /* GL_GL_SRGB_ALPHA */ + 585, /* GL_GL_SRGB8_ALPHA8 */ + 582, /* GL_GL_SLUMINANCE_ALPHA */ + 581, /* GL_GL_SLUMINANCE8_ALPHA8 */ + 579, /* GL_GL_SLUMINANCE */ + 580, /* GL_GL_SLUMINANCE8 */ + 566, /* GL_GL_COMPRESSED_SRGB */ + 567, /* GL_GL_COMPRESSED_SRGB_ALPHA */ + 564, /* GL_GL_COMPRESSED_SLUMINANCE */ + 565, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ + 1138, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 709, /* GL_LOWER_LEFT */ + 1734, /* GL_UPPER_LEFT */ + 1462, /* GL_STENCIL_BACK_REF */ + 1463, /* GL_STENCIL_BACK_VALUE_MASK */ + 1464, /* GL_STENCIL_BACK_WRITEMASK */ + 423, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + 1286, /* GL_RENDERBUFFER_BINDING_EXT */ + 1267, /* GL_READ_FRAMEBUFFER */ + 422, /* GL_DRAW_FRAMEBUFFER */ + 1268, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + 1296, /* GL_RENDERBUFFER_SAMPLES */ + 517, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 515, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 526, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 522, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 524, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 529, /* GL_FRAMEBUFFER_COMPLETE */ + 533, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 539, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 537, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 535, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 538, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 536, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + 542, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + 545, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 543, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 843, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 145, /* GL_COLOR_ATTACHMENT0 */ + 147, /* GL_COLOR_ATTACHMENT1 */ + 161, /* GL_COLOR_ATTACHMENT2 */ + 163, /* GL_COLOR_ATTACHMENT3 */ + 165, /* GL_COLOR_ATTACHMENT4 */ + 167, /* GL_COLOR_ATTACHMENT5 */ + 169, /* GL_COLOR_ATTACHMENT6 */ + 171, /* GL_COLOR_ATTACHMENT7 */ + 173, /* GL_COLOR_ATTACHMENT8 */ + 175, /* GL_COLOR_ATTACHMENT9 */ + 148, /* GL_COLOR_ATTACHMENT10 */ + 150, /* GL_COLOR_ATTACHMENT11 */ + 152, /* GL_COLOR_ATTACHMENT12 */ + 154, /* GL_COLOR_ATTACHMENT13 */ + 156, /* GL_COLOR_ATTACHMENT14 */ + 158, /* GL_COLOR_ATTACHMENT15 */ + 330, /* GL_DEPTH_ATTACHMENT */ + 1452, /* GL_STENCIL_ATTACHMENT */ + 508, /* GL_FRAMEBUFFER */ + 1284, /* GL_RENDERBUFFER */ + 1298, /* GL_RENDERBUFFER_WIDTH */ + 1291, /* GL_RENDERBUFFER_HEIGHT */ + 1293, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1475, /* GL_STENCIL_INDEX_EXT */ + 1472, /* GL_STENCIL_INDEX1_EXT */ + 1473, /* GL_STENCIL_INDEX4_EXT */ + 1474, /* GL_STENCIL_INDEX8_EXT */ + 1471, /* GL_STENCIL_INDEX16_EXT */ + 1295, /* GL_RENDERBUFFER_RED_SIZE */ + 1290, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1287, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1285, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1288, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1297, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 541, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 899, /* GL_MAX_SAMPLES */ + 447, /* GL_EVAL_BIT */ + 1265, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 703, /* GL_LIST_BIT */ + 1584, /* GL_TEXTURE_BIT */ + 1374, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 939, /* GL_MULTISAMPLE_BIT */ + 984, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index aa5b1721234..1b31e283cd3 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -45,13 +45,14 @@ static const struct { int flag_offset; } default_extensions[] = { { OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) }, - { OFF, "GL_ARB_draw_buffers", F(ARB_draw_buffers) }, + { ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) }, { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) }, { OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) }, { OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) }, + { OFF, "GL_ARB_framebuffer_object", F(ARB_framebuffer_object) }, { OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) }, { OFF, "GL_ARB_imaging", F(ARB_imaging) }, - { OFF, "GL_ARB_multisample", F(ARB_multisample) }, + { ON, "GL_ARB_multisample", F(ARB_multisample) }, { OFF, "GL_ARB_multitexture", F(ARB_multitexture) }, { OFF, "GL_ARB_occlusion_query", F(ARB_occlusion_query) }, { OFF, "GL_ARB_pixel_buffer_object", F(EXT_pixel_buffer_object) }, @@ -61,9 +62,9 @@ static const struct { { OFF, "GL_ARB_shading_language_100", F(ARB_shading_language_100) }, { OFF, "GL_ARB_shading_language_120", F(ARB_shading_language_120) }, { OFF, "GL_ARB_shadow", F(ARB_shadow) }, - { OFF, "GL_ARB_shadow_ambient", F(SGIX_shadow_ambient) }, + { OFF, "GL_ARB_shadow_ambient", F(ARB_shadow_ambient) }, { OFF, "GL_ARB_texture_border_clamp", F(ARB_texture_border_clamp) }, - { OFF, "GL_ARB_texture_compression", F(ARB_texture_compression) }, + { ON, "GL_ARB_texture_compression", F(ARB_texture_compression) }, { OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) }, { OFF, "GL_ARB_texture_env_add", F(EXT_texture_env_add) }, { OFF, "GL_ARB_texture_env_combine", F(ARB_texture_env_combine) }, @@ -74,7 +75,7 @@ static const struct { { OFF, "GL_ARB_texture_non_power_of_two", F(ARB_texture_non_power_of_two)}, { OFF, "GL_ARB_texture_rectangle", F(NV_texture_rectangle) }, { ON, "GL_ARB_transpose_matrix", F(ARB_transpose_matrix) }, - { OFF, "GL_ARB_vertex_buffer_object", F(ARB_vertex_buffer_object) }, + { ON, "GL_ARB_vertex_buffer_object", F(ARB_vertex_buffer_object) }, { OFF, "GL_ARB_vertex_program", F(ARB_vertex_program) }, { OFF, "GL_ARB_vertex_shader", F(ARB_vertex_shader) }, { ON, "GL_ARB_window_pos", F(ARB_window_pos) }, @@ -98,7 +99,7 @@ static const struct { { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) }, { OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) }, { OFF, "GL_EXT_histogram", F(EXT_histogram) }, - { OFF, "GL_EXT_multi_draw_arrays", F(EXT_multi_draw_arrays) }, + { ON, "GL_EXT_multi_draw_arrays", F(EXT_multi_draw_arrays) }, { OFF, "GL_EXT_packed_depth_stencil", F(EXT_packed_depth_stencil) }, { ON, "GL_EXT_packed_pixels", F(EXT_packed_pixels) }, { OFF, "GL_EXT_paletted_texture", F(EXT_paletted_texture) }, @@ -126,8 +127,10 @@ static const struct { { ON, "GL_EXT_texture_object", F(EXT_texture_object) }, { OFF, "GL_EXT_texture_rectangle", F(NV_texture_rectangle) }, { OFF, "GL_EXT_texture_sRGB", F(EXT_texture_sRGB) }, + { OFF, "GL_EXT_texture_swizzle", F(EXT_texture_swizzle) }, { OFF, "GL_EXT_timer_query", F(EXT_timer_query) }, { ON, "GL_EXT_vertex_array", F(EXT_vertex_array) }, + { OFF, "GL_EXT_vertex_array_bgra", F(EXT_vertex_array_bgra) }, { OFF, "GL_EXT_vertex_array_set", F(EXT_vertex_array_set) }, { OFF, "GL_3DFX_texture_compression_FXT1", F(TDFX_texture_compression_FXT1) }, { OFF, "GL_APPLE_client_storage", F(APPLE_client_storage) }, @@ -138,7 +141,7 @@ static const struct { { OFF, "GL_ATI_texture_mirror_once", F(ATI_texture_mirror_once)}, { OFF, "GL_ATI_fragment_shader", F(ATI_fragment_shader)}, { OFF, "GL_ATI_separate_stencil", F(ATI_separate_stencil)}, - { OFF, "GL_IBM_multimode_draw_arrays", F(IBM_multimode_draw_arrays) }, + { ON, "GL_IBM_multimode_draw_arrays", F(IBM_multimode_draw_arrays) }, { ON, "GL_IBM_rasterpos_clip", F(IBM_rasterpos_clip) }, { OFF, "GL_IBM_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)}, { OFF, "GL_INGR_blend_func_separate", F(EXT_blend_func_separate) }, @@ -153,6 +156,7 @@ static const struct { { OFF, "GL_NV_fragment_program", F(NV_fragment_program) }, { ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) }, { OFF, "GL_NV_point_sprite", F(NV_point_sprite) }, + { OFF, "GL_NV_texture_env_combine4", F(NV_texture_env_combine4) }, { OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) }, { ON, "GL_NV_texgen_reflection", F(NV_texgen_reflection) }, { OFF, "GL_NV_vertex_program", F(NV_vertex_program) }, @@ -165,10 +169,7 @@ static const struct { { OFF, "GL_SGIS_texture_border_clamp", F(ARB_texture_border_clamp) }, { ON, "GL_SGIS_texture_edge_clamp", F(SGIS_texture_edge_clamp) }, { ON, "GL_SGIS_texture_lod", F(SGIS_texture_lod) }, - { OFF, "GL_SGIX_depth_texture", F(ARB_depth_texture) }, - { OFF, "GL_SGIX_shadow", F(SGIX_shadow) }, - { OFF, "GL_SGIX_shadow_ambient", F(SGIX_shadow_ambient) }, - { OFF, "GL_SUN_multi_draw_arrays", F(EXT_multi_draw_arrays) }, + { ON, "GL_SUN_multi_draw_arrays", F(EXT_multi_draw_arrays) }, { OFF, "GL_S3_s3tc", F(S3_s3tc) }, }; @@ -182,7 +183,7 @@ void _mesa_enable_sw_extensions(GLcontext *ctx) { ctx->Extensions.ARB_depth_texture = GL_TRUE; - ctx->Extensions.ARB_draw_buffers = GL_TRUE; + /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ #if FEATURE_ARB_fragment_program ctx->Extensions.ARB_fragment_program = GL_TRUE; ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE; @@ -190,6 +191,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx) #if FEATURE_ARB_fragment_shader ctx->Extensions.ARB_fragment_shader = GL_TRUE; #endif +#if FEATURE_ARB_framebuffer_object + ctx->Extensions.ARB_framebuffer_object = GL_TRUE; +#endif ctx->Extensions.ARB_half_float_pixel = GL_TRUE; ctx->Extensions.ARB_imaging = GL_TRUE; ctx->Extensions.ARB_multitexture = GL_TRUE; @@ -207,6 +211,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.ARB_shading_language_120 = GL_FALSE; /* not quite done */ #endif ctx->Extensions.ARB_shadow = GL_TRUE; + ctx->Extensions.ARB_shadow_ambient = GL_TRUE; ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; ctx->Extensions.ARB_texture_cube_map = GL_TRUE; ctx->Extensions.ARB_texture_env_combine = GL_TRUE; @@ -222,7 +227,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.ARB_vertex_shader = GL_TRUE; #endif #if FEATURE_ARB_vertex_buffer_object - ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE; + /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/ #endif ctx->Extensions.APPLE_vertex_array_object = GL_TRUE; #if FEATURE_ATI_fragment_shader @@ -247,7 +252,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_framebuffer_blit = GL_TRUE; #endif ctx->Extensions.EXT_histogram = GL_TRUE; - ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE; + /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/ ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; ctx->Extensions.EXT_paletted_texture = GL_TRUE; #if FEATURE_EXT_pixel_buffer_object @@ -258,7 +263,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_secondary_color = GL_TRUE; ctx->Extensions.EXT_shared_texture_palette = GL_TRUE; ctx->Extensions.EXT_stencil_wrap = GL_TRUE; - ctx->Extensions.EXT_stencil_two_side = GL_FALSE; /* obsolete */ + ctx->Extensions.EXT_stencil_two_side = GL_TRUE; ctx->Extensions.EXT_texture_env_add = GL_TRUE; ctx->Extensions.EXT_texture_env_combine = GL_TRUE; ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE; @@ -267,7 +272,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx) #if FEATURE_EXT_texture_sRGB ctx->Extensions.EXT_texture_sRGB = GL_TRUE; #endif - ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE; + ctx->Extensions.EXT_texture_swizzle = GL_TRUE; + ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE; + /*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/ ctx->Extensions.MESA_pack_invert = GL_TRUE; #if FEATURE_MESA_program_debug ctx->Extensions.MESA_program_debug = GL_TRUE; @@ -278,6 +285,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.NV_blend_square = GL_TRUE; /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/ ctx->Extensions.NV_point_sprite = GL_TRUE; + ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; ctx->Extensions.NV_texture_rectangle = GL_TRUE; /*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/ #if FEATURE_NV_vertex_program @@ -292,8 +300,6 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.SGI_texture_color_table = GL_TRUE; ctx->Extensions.SGIS_generate_mipmap = GL_TRUE; ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE; - ctx->Extensions.SGIX_shadow = GL_TRUE; - ctx->Extensions.SGIX_shadow_ambient = GL_TRUE; #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE; #endif @@ -335,10 +341,10 @@ _mesa_enable_imaging_extensions(GLcontext *ctx) void _mesa_enable_1_3_extensions(GLcontext *ctx) { - ctx->Extensions.ARB_multisample = GL_TRUE; + /*ctx->Extensions.ARB_multisample = GL_TRUE;*/ ctx->Extensions.ARB_multitexture = GL_TRUE; ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; - ctx->Extensions.ARB_texture_compression = GL_TRUE; + /*ctx->Extensions.ARB_texture_compression = GL_TRUE;*/ ctx->Extensions.ARB_texture_cube_map = GL_TRUE; ctx->Extensions.ARB_texture_env_combine = GL_TRUE; ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE; @@ -365,7 +371,7 @@ _mesa_enable_1_4_extensions(GLcontext *ctx) ctx->Extensions.EXT_blend_minmax = GL_TRUE; ctx->Extensions.EXT_blend_subtract = GL_TRUE; ctx->Extensions.EXT_fog_coord = GL_TRUE; - ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE; + /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/ ctx->Extensions.EXT_point_parameters = GL_TRUE; ctx->Extensions.EXT_secondary_color = GL_TRUE; ctx->Extensions.EXT_stencil_wrap = GL_TRUE; @@ -382,7 +388,7 @@ void _mesa_enable_1_5_extensions(GLcontext *ctx) { ctx->Extensions.ARB_occlusion_query = GL_TRUE; - ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE; + /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/ ctx->Extensions.EXT_shadow_funcs = GL_TRUE; } @@ -394,7 +400,7 @@ _mesa_enable_1_5_extensions(GLcontext *ctx) void _mesa_enable_2_0_extensions(GLcontext *ctx) { - ctx->Extensions.ARB_draw_buffers = GL_TRUE; + /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ #if FEATURE_ARB_fragment_shader ctx->Extensions.ARB_fragment_shader = GL_TRUE; #endif @@ -406,7 +412,7 @@ _mesa_enable_2_0_extensions(GLcontext *ctx) #if FEATURE_ARB_shading_language_100 ctx->Extensions.ARB_shading_language_100 = GL_TRUE; #endif - ctx->Extensions.EXT_stencil_two_side = GL_FALSE; /* obsolete */ + ctx->Extensions.EXT_stencil_two_side = GL_TRUE; #if FEATURE_ARB_vertex_shader ctx->Extensions.ARB_vertex_shader = GL_TRUE; #endif diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 718c97568b5..c3cdc110379 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -3,6 +3,7 @@ * Version: 7.1 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -24,6 +25,8 @@ /* + * GL_EXT/ARB_framebuffer_object extensions + * * Authors: * Brian Paul */ @@ -34,6 +37,7 @@ #include "fbobject.h" #include "framebuffer.h" #include "hash.h" +#include "macros.h" #include "mipmap.h" #include "renderbuffer.h" #include "state.h" @@ -122,8 +126,22 @@ _mesa_lookup_framebuffer(GLcontext *ctx, GLuint id) /** + * Mark the given framebuffer as invalid. This will force the + * test for framebuffer completeness to be done before the framebuffer + * is used. + */ +static void +invalidate_framebuffer(struct gl_framebuffer *fb) +{ + fb->_Status = 0; /* "indeterminate" */ +} + + +/** * Given a GL_*_ATTACHMENTn token, return a pointer to the corresponding * gl_renderbuffer_attachment object. + * If \p attachment is GL_DEPTH_STENCIL_ATTACHMENT, return a pointer to + * the depth buffer attachment point. */ struct gl_renderbuffer_attachment * _mesa_get_attachment(GLcontext *ctx, struct gl_framebuffer *fb, @@ -153,6 +171,8 @@ _mesa_get_attachment(GLcontext *ctx, struct gl_framebuffer *fb, return NULL; } return &fb->Attachment[BUFFER_COLOR0 + i]; + case GL_DEPTH_STENCIL_ATTACHMENT: + /* fall-through */ case GL_DEPTH_ATTACHMENT_EXT: return &fb->Attachment[BUFFER_DEPTH]; case GL_STENCIL_ATTACHMENT_EXT: @@ -226,6 +246,8 @@ _mesa_set_texture_attachment(GLcontext *ctx, if (att->Texture->Image[att->CubeMapFace][att->TextureLevel]) { ctx->Driver.RenderTexture(ctx, fb, att); } + + invalidate_framebuffer(fb); } @@ -263,11 +285,19 @@ _mesa_framebuffer_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, ASSERT(att); if (rb) { _mesa_set_renderbuffer_attachment(ctx, att, rb); + if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { + /* do stencil attachment here (depth already done above) */ + att = _mesa_get_attachment(ctx, fb, GL_STENCIL_ATTACHMENT_EXT); + assert(att); + _mesa_set_renderbuffer_attachment(ctx, att, rb); + } } else { _mesa_remove_attachment(ctx, att); } + invalidate_framebuffer(fb); + _glthread_UNLOCK_MUTEX(fb->Mutex); } @@ -410,15 +440,18 @@ fbo_incomplete(const char *msg, int index) /** * Test if the given framebuffer object is complete and update its * Status field with the results. + * Calls the ctx->Driver.ValidateFramebuffer() function to allow the + * driver to make hardware-specific validation/completeness checks. * Also update the framebuffer's Width and Height fields if the * framebuffer is complete. */ void _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb) { - GLuint numImages, width = 0, height = 0; - GLenum intFormat = GL_NONE; - GLuint w = 0, h = 0; + GLuint numImages; + GLenum intFormat = GL_NONE; /* color buffers' internal format */ + GLuint minWidth = ~0, minHeight = ~0, maxWidth = 0, maxHeight = 0; + GLint numSamples = -1; GLint i; GLuint j; @@ -428,11 +461,22 @@ _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb) fb->Width = 0; fb->Height = 0; - /* Start at -2 to more easily loop over all attachment points */ + /* Start at -2 to more easily loop over all attachment points. + * -2: depth buffer + * -1: stencil buffer + * >=0: color buffer + */ for (i = -2; i < (GLint) ctx->Const.MaxColorAttachments; i++) { struct gl_renderbuffer_attachment *att; GLenum f; + /* + * XXX for ARB_fbo, only check color buffers that are named by + * GL_READ_BUFFER and GL_DRAW_BUFFERi. + */ + + /* check for attachment completeness + */ if (i == -2) { att = &fb->Attachment[BUFFER_DEPTH]; test_attachment_completeness(ctx, GL_DEPTH, att); @@ -461,11 +505,15 @@ _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb) } } + /* get width, height, format of the renderbuffer/texture + */ if (att->Type == GL_TEXTURE) { const struct gl_texture_image *texImg = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; - w = texImg->Width; - h = texImg->Height; + minWidth = MIN2(minWidth, texImg->Width); + maxWidth = MAX2(maxWidth, texImg->Width); + minHeight = MIN2(minHeight, texImg->Height); + maxHeight = MAX2(maxHeight, texImg->Height); f = texImg->_BaseFormat; numImages++; if (f != GL_RGB && f != GL_RGBA && f != GL_DEPTH_COMPONENT @@ -476,8 +524,10 @@ _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb) } } else if (att->Type == GL_RENDERBUFFER_EXT) { - w = att->Renderbuffer->Width; - h = att->Renderbuffer->Height; + minWidth = MIN2(minWidth, att->Renderbuffer->Width); + maxWidth = MAX2(minWidth, att->Renderbuffer->Width); + minHeight = MIN2(minHeight, att->Renderbuffer->Height); + maxHeight = MAX2(minHeight, att->Renderbuffer->Height); f = att->Renderbuffer->InternalFormat; numImages++; } @@ -486,25 +536,41 @@ _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb) continue; } + if (numSamples < 0) { + /* first buffer */ + numSamples = att->Renderbuffer->NumSamples; + } + + /* Error-check width, height, format, samples + */ if (numImages == 1) { - /* set required width, height and format */ - width = w; - height = h; - if (i >= 0) + /* save format, num samples */ + if (i >= 0) { intFormat = f; + } } else { - /* check that width, height, format are same */ - if (w != width || h != height) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT; - fbo_incomplete("width or height mismatch", -1); - return; + if (!ctx->Extensions.ARB_framebuffer_object) { + /* check that width, height, format are same */ + if (minWidth != maxWidth || minHeight != maxHeight) { + fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT; + fbo_incomplete("width or height mismatch", -1); + return; + } + /* check that all color buffer have same format */ + if (intFormat != GL_NONE && f != intFormat) { + fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT; + fbo_incomplete("format mismatch", -1); + return; + } } - if (intFormat != GL_NONE && f != intFormat) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT; - fbo_incomplete("format mismatch", -1); + if (att->Renderbuffer && + att->Renderbuffer->NumSamples != numSamples) { + fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; + fbo_incomplete("inconsistant number of samples", i); return; - } + } + } } @@ -542,12 +608,32 @@ _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb) return; } - /* - * If we get here, the framebuffer is complete! - */ + /* Provisionally set status = COMPLETE ... */ fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT; - fb->Width = w; - fb->Height = h; + + /* ... but the driver may say the FB is incomplete. + * Drivers will most likely set the status to GL_FRAMEBUFFER_UNSUPPORTED + * if anything. + */ + if (ctx->Driver.ValidateFramebuffer) { + ctx->Driver.ValidateFramebuffer(ctx, fb); + if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + fbo_incomplete("driver marked FBO as incomplete", -1); + } + } + + if (fb->_Status == GL_FRAMEBUFFER_COMPLETE_EXT) { + /* + * Note that if ARB_framebuffer_object is supported and the attached + * renderbuffers/textures are different sizes, the framebuffer + * width/height will be set to the smallest width/height. + */ + fb->Width = minWidth; + fb->Height = minHeight; + + /* finally, update the visual info for the framebuffer */ + _mesa_update_framebuffer_visual(fb); + } } @@ -593,6 +679,12 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) /* ID was reserved, but no real renderbuffer object made yet */ newRb = NULL; } + else if (!newRb && ctx->Extensions.ARB_framebuffer_object) { + /* All RB IDs must be Gen'd */ + _mesa_error(ctx, GL_INVALID_OPERATION, "glBindRenderbuffer(buffer)"); + return; + } + if (!newRb) { /* create new renderbuffer object */ newRb = ctx->Driver.NewRenderbuffer(ctx, renderbuffer); @@ -615,6 +707,27 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) } +/** + * If the given renderbuffer is anywhere attached to the framebuffer, detach + * the renderbuffer. + * This is used when a renderbuffer object is deleted. + * The spec calls for unbinding. + */ +static void +detach_renderbuffer(GLcontext *ctx, + struct gl_framebuffer *fb, + struct gl_renderbuffer *rb) +{ + GLuint i; + for (i = 0; i < BUFFER_COUNT; i++) { + if (fb->Attachment[i].Renderbuffer == rb) { + _mesa_remove_attachment(ctx, &fb->Attachment[i]); + } + } + invalidate_framebuffer(fb); +} + + void GLAPIENTRY _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers) { @@ -636,6 +749,13 @@ _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers) _mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); } + if (ctx->DrawBuffer->Name) { + detach_renderbuffer(ctx, ctx->DrawBuffer, rb); + } + if (ctx->ReadBuffer->Name && ctx->ReadBuffer != ctx->DrawBuffer) { + detach_renderbuffer(ctx, ctx->ReadBuffer, rb); + } + /* Remove from hash table immediately, to free the ID. * But the object will not be freed until it's no longer * referenced anywhere else. @@ -737,10 +857,21 @@ _mesa_base_fbo_format(GLcontext *ctx, GLenum internalFormat) } -void GLAPIENTRY -_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, - GLsizei width, GLsizei height) +/** sentinal value, see below */ +#define NO_SAMPLES 1000 + + +/** + * Helper function used by _mesa_RenderbufferStorageEXT() and + * _mesa_RenderbufferStorageMultisample(). + * samples will be NO_SAMPLES if called by _mesa_RenderbufferStorageEXT(). + */ +static void +renderbuffer_storage(GLenum target, GLenum internalFormat, + GLsizei width, GLsizei height, GLsizei samples) { + const char *func = samples == NO_SAMPLES ? + "glRenderbufferStorage" : "RenderbufferStorageMultisample"; struct gl_renderbuffer *rb; GLenum baseFormat; GET_CURRENT_CONTEXT(ctx); @@ -748,31 +879,39 @@ _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, ASSERT_OUTSIDE_BEGIN_END(ctx); if (target != GL_RENDERBUFFER_EXT) { - _mesa_error(ctx, GL_INVALID_ENUM, "glRenderbufferStorageEXT(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func); return; } baseFormat = _mesa_base_fbo_format(ctx, internalFormat); if (baseFormat == 0) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glRenderbufferStorageEXT(internalFormat)"); + _mesa_error(ctx, GL_INVALID_ENUM, "%s(internalFormat)", func); return; } if (width < 1 || width > (GLsizei) ctx->Const.MaxRenderbufferSize) { - _mesa_error(ctx, GL_INVALID_VALUE, "glRenderbufferStorageEXT(width)"); + _mesa_error(ctx, GL_INVALID_VALUE, "%s(width)", func); return; } if (height < 1 || height > (GLsizei) ctx->Const.MaxRenderbufferSize) { - _mesa_error(ctx, GL_INVALID_VALUE, "glRenderbufferStorageEXT(height)"); + _mesa_error(ctx, GL_INVALID_VALUE, "%s(height)", func); return; } - rb = ctx->CurrentRenderbuffer; + if (samples == NO_SAMPLES) { + /* NumSamples == 0 indicates non-multisampling */ + samples = 0; + } + else if (samples > ctx->Const.MaxSamples) { + /* note: driver may choose to use more samples than what's requested */ + _mesa_error(ctx, GL_INVALID_VALUE, "%s(samples)", func); + return; + } + rb = ctx->CurrentRenderbuffer; if (!rb) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glRenderbufferStorageEXT"); + _mesa_error(ctx, GL_INVALID_OPERATION, func); return; } @@ -794,6 +933,7 @@ _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, rb->IndexBits = rb->DepthBits = rb->StencilBits = 0; + rb->NumSamples = samples; /* Now allocate the storage */ ASSERT(rb->AllocStorage); @@ -820,7 +960,8 @@ _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, rb->AlphaBits = rb->IndexBits = rb->DepthBits = - rb->StencilBits = 0; + rb->StencilBits = + rb->NumSamples = 0; } /* @@ -833,8 +974,31 @@ _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, void GLAPIENTRY +_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, + GLsizei width, GLsizei height) +{ + /* GL_ARB_fbo says calling this function is equivalent to calling + * glRenderbufferStorageMultisample() with samples=0. We pass in + * a token value here just for error reporting purposes. + */ + renderbuffer_storage(target, internalFormat, width, height, NO_SAMPLES); +} + + +void GLAPIENTRY +_mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples, + GLenum internalFormat, + GLsizei width, GLsizei height) +{ + renderbuffer_storage(target, internalFormat, width, height, samples); +} + + + +void GLAPIENTRY _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) { + struct gl_renderbuffer *rb; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -845,7 +1009,8 @@ _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) return; } - if (!ctx->CurrentRenderbuffer) { + rb = ctx->CurrentRenderbuffer; + if (!rb) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetRenderbufferParameterivEXT"); return; @@ -855,32 +1020,38 @@ _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) switch (pname) { case GL_RENDERBUFFER_WIDTH_EXT: - *params = ctx->CurrentRenderbuffer->Width; + *params = rb->Width; return; case GL_RENDERBUFFER_HEIGHT_EXT: - *params = ctx->CurrentRenderbuffer->Height; + *params = rb->Height; return; case GL_RENDERBUFFER_INTERNAL_FORMAT_EXT: - *params = ctx->CurrentRenderbuffer->InternalFormat; + *params = rb->InternalFormat; return; case GL_RENDERBUFFER_RED_SIZE_EXT: - *params = ctx->CurrentRenderbuffer->RedBits; + *params = rb->RedBits; break; case GL_RENDERBUFFER_GREEN_SIZE_EXT: - *params = ctx->CurrentRenderbuffer->GreenBits; + *params = rb->GreenBits; break; case GL_RENDERBUFFER_BLUE_SIZE_EXT: - *params = ctx->CurrentRenderbuffer->BlueBits; + *params = rb->BlueBits; break; case GL_RENDERBUFFER_ALPHA_SIZE_EXT: - *params = ctx->CurrentRenderbuffer->AlphaBits; + *params = rb->AlphaBits; break; case GL_RENDERBUFFER_DEPTH_SIZE_EXT: - *params = ctx->CurrentRenderbuffer->DepthBits; + *params = rb->DepthBits; break; case GL_RENDERBUFFER_STENCIL_SIZE_EXT: - *params = ctx->CurrentRenderbuffer->StencilBits; + *params = rb->StencilBits; break; + case GL_RENDERBUFFER_SAMPLES: + if (ctx->Extensions.ARB_framebuffer_object) { + *params = rb->NumSamples; + break; + } + /* fallthrough */ default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetRenderbufferParameterivEXT(target)"); @@ -946,6 +1117,13 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) GLboolean bindReadBuf, bindDrawBuf; GET_CURRENT_CONTEXT(ctx); +#ifdef DEBUG + if (ctx->Extensions.ARB_framebuffer_object) { + ASSERT(ctx->Extensions.EXT_framebuffer_object); + ASSERT(ctx->Extensions.EXT_framebuffer_blit); + } +#endif + ASSERT_OUTSIDE_BEGIN_END(ctx); if (!ctx->Extensions.EXT_framebuffer_object) { @@ -995,6 +1173,12 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) /* ID was reserved, but no real framebuffer object made yet */ newFb = NULL; } + else if (!newFb && ctx->Extensions.ARB_framebuffer_object) { + /* All FBO IDs must be Gen'd */ + _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFramebuffer(buffer)"); + return; + } + if (!newFb) { /* create new framebuffer object */ newFb = ctx->Driver.NewFramebuffer(ctx, framebuffer); @@ -1069,7 +1253,12 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) if (fb == ctx->DrawBuffer) { /* bind default */ ASSERT(fb->RefCount >= 2); - _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); + } + if (fb == ctx->ReadBuffer) { + /* bind default */ + ASSERT(fb->RefCount >= 2); + _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0); } /* remove from hash table immediately, to free the ID */ @@ -1079,7 +1268,7 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) /* But the object will not be freed until it's no longer * bound in any context. */ - _mesa_unreference_framebuffer(&fb); + _mesa_reference_framebuffer(&fb, NULL); } } } @@ -1158,7 +1347,10 @@ _mesa_CheckFramebufferStatusEXT(GLenum target) FLUSH_VERTICES(ctx, _NEW_BUFFERS); - _mesa_test_framebuffer_completeness(ctx, buffer); + if (buffer->_Status != GL_FRAMEBUFFER_COMPLETE) { + _mesa_test_framebuffer_completeness(ctx, buffer); + } + return buffer->_Status; } @@ -1175,16 +1367,31 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target, struct gl_renderbuffer_attachment *att; struct gl_texture_object *texObj = NULL; struct gl_framebuffer *fb; + GLboolean error = GL_FALSE; ASSERT_OUTSIDE_BEGIN_END(ctx); - if (target != GL_FRAMEBUFFER_EXT) { + switch (target) { + case GL_READ_FRAMEBUFFER_EXT: + error = !ctx->Extensions.EXT_framebuffer_blit; + fb = ctx->ReadBuffer; + break; + case GL_DRAW_FRAMEBUFFER_EXT: + error = !ctx->Extensions.EXT_framebuffer_blit; + /* fall-through */ + case GL_FRAMEBUFFER_EXT: + fb = ctx->DrawBuffer; + break; + default: + error = GL_TRUE; + } + + if (error) { _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture%sEXT(target)", caller); + "glFramebufferTexture%sEXT(target=0x%x)", caller, target); return; } - fb = ctx->DrawBuffer; ASSERT(fb); /* check framebuffer binding */ @@ -1239,7 +1446,6 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target, } } - if ((level < 0) || (level >= _mesa_max_texture_levels(ctx, texObj->Target))) { _mesa_error(ctx, GL_INVALID_VALUE, @@ -1255,6 +1461,18 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target, return; } + if (texObj && attachment == GL_DEPTH_STENCIL_ATTACHMENT) { + /* the texture format must be depth+stencil */ + const struct gl_texture_image *texImg; + texImg = texObj->Image[0][texObj->BaseLevel]; + if (!texImg || texImg->_BaseFormat != GL_DEPTH_STENCIL) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glFramebufferTexture%sEXT(texture is not" + " DEPTH_STENCIL format)", caller); + return; + } + } + FLUSH_VERTICES(ctx, _NEW_BUFFERS); /* The above doesn't fully flush the drivers in the way that a * glFlush does, but that is required here: @@ -1266,10 +1484,22 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target, if (texObj) { _mesa_set_texture_attachment(ctx, fb, att, texObj, textarget, level, zoffset); + /* Set the render-to-texture flag. We'll check this flag in + * glTexImage() and friends to determine if we need to revalidate + * any FBOs that might be rendering into this texture. + * This flag never gets cleared since it's non-trivial to determine + * when all FBOs might be done rendering to this texture. That's OK + * though since it's uncommon to render to a texture then repeatedly + * call glTexImage() to change images in the texture. + */ + texObj->_RenderToTexture = GL_TRUE; } else { _mesa_remove_attachment(ctx, att); } + + invalidate_framebuffer(fb); + _glthread_UNLOCK_MUTEX(fb->Mutex); } @@ -1303,7 +1533,7 @@ _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, (textarget != GL_TEXTURE_RECTANGLE_ARB) && (!IS_CUBE_FACE(textarget))) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture2DEXT(textarget)"); + "glFramebufferTexture2DEXT(textarget=0x%x)", textarget); return; } @@ -1413,6 +1643,17 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, rb = NULL; } + if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { + /* make sure the renderbuffer is a depth/stencil format */ + if (rb->_BaseFormat != GL_DEPTH_STENCIL) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glFramebufferRenderbufferEXT(renderbuffer" + " is not DEPTH_STENCIL format)"); + return; + } + } + + FLUSH_VERTICES(ctx, _NEW_BUFFERS); /* The above doesn't fully flush the drivers in the way that a * glFlush does, but that is required here: @@ -1481,6 +1722,19 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, return; } + if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { + /* the depth and stencil attachments must point to the same buffer */ + const struct gl_renderbuffer_attachment *depthAtt, *stencilAtt; + depthAtt = _mesa_get_attachment(ctx, buffer, GL_DEPTH_ATTACHMENT); + stencilAtt = _mesa_get_attachment(ctx, buffer, GL_STENCIL_ATTACHMENT); + if (depthAtt->Renderbuffer != stencilAtt->Renderbuffer) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetFramebufferAttachmentParameterivEXT(DEPTH/STENCIL" + " attachments differ)"); + return; + } + } + FLUSH_VERTICES(ctx, _NEW_BUFFERS); /* The above doesn't fully flush the drivers in the way that a * glFlush does, but that is required here: @@ -1541,6 +1795,79 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, "glGetFramebufferAttachmentParameterivEXT(pname)"); } return; + case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: + if (!ctx->Extensions.ARB_framebuffer_object) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetFramebufferAttachmentParameterivEXT(pname)"); + } + else { + *params = att->Renderbuffer->ColorEncoding; + } + return; + case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: + if (!ctx->Extensions.ARB_framebuffer_object) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetFramebufferAttachmentParameterivEXT(pname)"); + return; + } + else { + *params = att->Renderbuffer->ComponentType; + } + return; + case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: + if (!ctx->Extensions.ARB_framebuffer_object) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetFramebufferAttachmentParameterivEXT(pname)"); + } + else { + *params = att->Renderbuffer->RedBits; + } + return; + case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: + if (!ctx->Extensions.ARB_framebuffer_object) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetFramebufferAttachmentParameterivEXT(pname)"); + } + else { + *params = att->Renderbuffer->GreenBits; + } + return; + case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: + if (!ctx->Extensions.ARB_framebuffer_object) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetFramebufferAttachmentParameterivEXT(pname)"); + } + else { + *params = att->Renderbuffer->BlueBits; + } + return; + case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: + if (!ctx->Extensions.ARB_framebuffer_object) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetFramebufferAttachmentParameterivEXT(pname)"); + } + else { + *params = att->Renderbuffer->AlphaBits; + } + return; + case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: + if (!ctx->Extensions.ARB_framebuffer_object) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetFramebufferAttachmentParameterivEXT(pname)"); + } + else { + *params = att->Renderbuffer->DepthBits; + } + return; + case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: + if (!ctx->Extensions.ARB_framebuffer_object) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetFramebufferAttachmentParameterivEXT(pname)"); + } + else { + *params = att->Renderbuffer->StencilBits; + } + return; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFramebufferAttachmentParameterivEXT(pname)"); @@ -1590,11 +1917,22 @@ _mesa_GenerateMipmapEXT(GLenum target) #if FEATURE_EXT_framebuffer_blit +/** + * Blit rectangular region, optionally from one framebuffer to another. + * + * Note, if the src buffer is multisampled and the dest is not, this is + * when the samples must be resolved to a single color. + */ void GLAPIENTRY _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { + const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT | + GL_DEPTH_BUFFER_BIT | + GL_STENCIL_BUFFER_BIT); + const struct gl_framebuffer *readFb, *drawFb; + const struct gl_renderbuffer *colorReadRb, *colorDrawRb; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -1604,13 +1942,19 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, _mesa_update_state(ctx); } - if (!ctx->ReadBuffer) { - /* XXX */ + readFb = ctx->ReadBuffer; + drawFb = ctx->DrawBuffer; + + if (!readFb || !drawFb) { + /* This will normally never happen but someday we may want to + * support MakeCurrent() with no drawables. + */ + return; } /* check for complete framebuffers */ - if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT || - ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT || + readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "glBlitFramebufferEXT(incomplete draw/read buffers)"); return; @@ -1621,9 +1965,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, return; } - if (mask & ~(GL_COLOR_BUFFER_BIT | - GL_DEPTH_BUFFER_BIT | - GL_STENCIL_BUFFER_BIT)) { + if (mask & ~legalMaskBits) { _mesa_error( ctx, GL_INVALID_VALUE, "glBlitFramebufferEXT(mask)"); return; } @@ -1636,9 +1978,18 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, return; } + /* get color read/draw renderbuffers */ + if (mask & GL_COLOR_BUFFER_BIT) { + colorReadRb = readFb->_ColorReadBuffer; + colorDrawRb = drawFb->_ColorDrawBuffers[0]; + } + else { + colorReadRb = colorDrawRb = NULL; + } + if (mask & GL_STENCIL_BUFFER_BIT) { - struct gl_renderbuffer *readRb = ctx->ReadBuffer->_StencilBuffer; - struct gl_renderbuffer *drawRb = ctx->DrawBuffer->_StencilBuffer; + struct gl_renderbuffer *readRb = readFb->_StencilBuffer; + struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer; if (readRb->StencilBits != drawRb->StencilBits) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(stencil buffer size mismatch"); @@ -1647,8 +1998,8 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, } if (mask & GL_DEPTH_BUFFER_BIT) { - struct gl_renderbuffer *readRb = ctx->ReadBuffer->_DepthBuffer; - struct gl_renderbuffer *drawRb = ctx->DrawBuffer->_DepthBuffer; + struct gl_renderbuffer *readRb = readFb->_DepthBuffer; + struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer; if (readRb->DepthBits != drawRb->DepthBits) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(depth buffer size mismatch"); @@ -1656,6 +2007,34 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, } } + if (readFb->Visual.samples > 0 && + drawFb->Visual.samples > 0 && + readFb->Visual.samples != drawFb->Visual.samples) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebufferEXT(mismatched samples"); + return; + } + + /* extra checks for multisample copies... */ + if (readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) { + /* src and dest region sizes must be the same */ + if (srcX1 - srcX0 != dstX1 - dstX0 || + srcY1 - srcY0 != dstY1 - dstY0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebufferEXT(bad src/dst multisample region sizes"); + return; + } + + /* color formats must match */ + if (colorReadRb && + colorDrawRb && + colorReadRb->_ActualFormat != colorDrawRb->_ActualFormat) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebufferEXT(bad src/dst multisample pixel formats"); + return; + } + } + if (!ctx->Extensions.EXT_framebuffer_blit) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT"); return; diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index b6154719abc..33d16cc5a03 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -83,6 +83,11 @@ extern void GLAPIENTRY _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +void GLAPIENTRY +_mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples, + GLenum internalformat, + GLsizei width, GLsizei height); + extern void GLAPIENTRY _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params); diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index af78363ad3a..351bf6959af 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -35,6 +35,7 @@ #include "buffers.h" #include "context.h" #include "depthstencil.h" +#include "macros.h" #include "mtypes.h" #include "fbobject.h" #include "framebuffer.h" @@ -222,19 +223,36 @@ _mesa_reference_framebuffer(struct gl_framebuffer **ptr, /* no change */ return; } + if (*ptr) { - _mesa_unreference_framebuffer(ptr); + /* unreference old renderbuffer */ + GLboolean deleteFlag = GL_FALSE; + struct gl_framebuffer *oldFb = *ptr; + + _glthread_LOCK_MUTEX(oldFb->Mutex); + ASSERT(oldFb->RefCount > 0); + oldFb->RefCount--; + deleteFlag = (oldFb->RefCount == 0); + _glthread_UNLOCK_MUTEX(oldFb->Mutex); + + if (deleteFlag) + oldFb->Delete(oldFb); + + *ptr = NULL; } assert(!*ptr); - assert(fb); - _glthread_LOCK_MUTEX(fb->Mutex); - fb->RefCount++; - _glthread_UNLOCK_MUTEX(fb->Mutex); - *ptr = fb; + + if (fb) { + _glthread_LOCK_MUTEX(fb->Mutex); + fb->RefCount++; + _glthread_UNLOCK_MUTEX(fb->Mutex); + *ptr = fb; + } } /** + * XXX this function is deprecated. * Undo/remove a reference to a framebuffer object. * Decrement the framebuffer object's reference count and delete it when * the refcount hits zero. @@ -243,21 +261,7 @@ _mesa_reference_framebuffer(struct gl_framebuffer **ptr, void _mesa_unreference_framebuffer(struct gl_framebuffer **fb) { - assert(fb); - if (*fb) { - GLboolean deleteFlag = GL_FALSE; - - _glthread_LOCK_MUTEX((*fb)->Mutex); - ASSERT((*fb)->RefCount > 0); - (*fb)->RefCount--; - deleteFlag = ((*fb)->RefCount == 0); - _glthread_UNLOCK_MUTEX((*fb)->Mutex); - - if (deleteFlag) - (*fb)->Delete(*fb); - - *fb = NULL; - } + _mesa_reference_framebuffer(fb, NULL); } @@ -418,14 +422,14 @@ _mesa_ResizeBuffersMESA( void ) /** * Examine all the framebuffer's renderbuffers to update the Width/Height * fields of the framebuffer. If we have renderbuffers with different - * sizes, set the framebuffer's width and height to zero. + * sizes, set the framebuffer's width and height to the min size. * Note: this is only intended for user-created framebuffers, not * window-system framebuffes. */ static void -update_framebuffer_size(struct gl_framebuffer *fb) +update_framebuffer_size(GLcontext *ctx, struct gl_framebuffer *fb) { - GLboolean haveSize = GL_FALSE; + GLuint minWidth = ~0, minHeight = ~0; GLuint i; /* user-created framebuffers only */ @@ -435,21 +439,19 @@ update_framebuffer_size(struct gl_framebuffer *fb) struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; const struct gl_renderbuffer *rb = att->Renderbuffer; if (rb) { - if (haveSize) { - if (rb->Width != fb->Width && rb->Height != fb->Height) { - /* size mismatch! */ - fb->Width = 0; - fb->Height = 0; - return; - } - } - else { - fb->Width = rb->Width; - fb->Height = rb->Height; - haveSize = GL_TRUE; - } + minWidth = MIN2(minWidth, rb->Width); + minHeight = MIN2(minHeight, rb->Height); } } + + if (minWidth != ~0) { + fb->Width = minWidth; + fb->Height = minHeight; + } + else { + fb->Width = 0; + fb->Height = 0; + } } @@ -469,7 +471,7 @@ _mesa_update_draw_buffer_bounds(GLcontext *ctx) if (buffer->Name) { /* user-created framebuffer size depends on the renderbuffers */ - update_framebuffer_size(buffer); + update_framebuffer_size(ctx, buffer); } buffer->_Xmin = 0; @@ -544,6 +546,7 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) fb->Visual.rgbBits = fb->Visual.redBits + fb->Visual.greenBits + fb->Visual.blueBits; fb->Visual.floatMode = GL_FALSE; + fb->Visual.samples = rb->NumSamples; break; } else if (rb->_BaseFormat == GL_COLOR_INDEX) { @@ -793,8 +796,9 @@ update_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) /* This is a user-created framebuffer. * Completeness only matters for user-created framebuffers. */ - _mesa_test_framebuffer_completeness(ctx, fb); - _mesa_update_framebuffer_visual(fb); + if (fb->_Status != GL_FRAMEBUFFER_COMPLETE) { + _mesa_test_framebuffer_completeness(ctx, fb); + } } /* Strictly speaking, we don't need to update the draw-state diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 8ce9b0ae69a..87a821b12dc 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -460,7 +460,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = INT_TO_BOOLEAN(ctx->List.ListBase); break; case GL_LIST_INDEX: - params[0] = INT_TO_BOOLEAN(ctx->ListState.CurrentListNum); + params[0] = INT_TO_BOOLEAN((ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0)); break; case GL_LIST_MODE: { @@ -1078,15 +1078,12 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = INT_TO_BOOLEAN((1 << (ctx->Const.MaxCubeTextureLevels - 1))); break; case GL_TEXTURE_COMPRESSION_HINT_ARB: - CHECK_EXT1(ARB_texture_compression, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Hint.TextureCompression); break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXT1(ARB_texture_compression, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(_mesa_get_compressed_formats(ctx, NULL, GL_FALSE)); break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXT1(ARB_texture_compression, "GetBooleanv"); { GLint formats[100]; GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE); @@ -1368,35 +1365,27 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = FLOAT_TO_BOOLEAN(ctx->Const.MaxTextureMaxAnisotropy); break; case GL_MULTISAMPLE_ARB: - CHECK_EXT1(ARB_multisample, "GetBooleanv"); params[0] = ctx->Multisample.Enabled; break; case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB: - CHECK_EXT1(ARB_multisample, "GetBooleanv"); params[0] = ctx->Multisample.SampleAlphaToCoverage; break; case GL_SAMPLE_ALPHA_TO_ONE_ARB: - CHECK_EXT1(ARB_multisample, "GetBooleanv"); params[0] = ctx->Multisample.SampleAlphaToOne; break; case GL_SAMPLE_COVERAGE_ARB: - CHECK_EXT1(ARB_multisample, "GetBooleanv"); params[0] = ctx->Multisample.SampleCoverage; break; case GL_SAMPLE_COVERAGE_VALUE_ARB: - CHECK_EXT1(ARB_multisample, "GetBooleanv"); params[0] = FLOAT_TO_BOOLEAN(ctx->Multisample.SampleCoverageValue); break; case GL_SAMPLE_COVERAGE_INVERT_ARB: - CHECK_EXT1(ARB_multisample, "GetBooleanv"); params[0] = ctx->Multisample.SampleCoverageInvert; break; case GL_SAMPLE_BUFFERS_ARB: - CHECK_EXT1(ARB_multisample, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.sampleBuffers); break; case GL_SAMPLES_ARB: - CHECK_EXT1(ARB_multisample, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.samples); break; case GL_RASTER_POSITION_UNCLIPPED_IBM: @@ -1592,43 +1581,33 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = FLOAT_TO_BOOLEAN(ctx->Const.MaxSpotExponent); break; case GL_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayBufferObj->Name); break; case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayObj->Vertex.BufferObj->Name); break; case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayObj->Normal.BufferObj->Name); break; case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayObj->Color.BufferObj->Name); break; case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayObj->Index.BufferObj->Name); break; case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name); break; case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name); break; case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name); break; case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Array.ArrayObj->FogCoord.BufferObj->Name); break; case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Array.ElementArrayBufferObj->Name); break; case GL_PIXEL_PACK_BUFFER_BINDING_EXT: @@ -1753,15 +1732,12 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = INT_TO_BOOLEAN(ctx->VertexProgram.CurrentPosition); break; case GL_MAX_DRAW_BUFFERS_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Const.MaxDrawBuffers); break; case GL_DRAW_BUFFER0_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetBooleanv"); params[0] = ENUM_TO_BOOLEAN(ctx->DrawBuffer->ColorDrawBuffer[0]); break; case GL_DRAW_BUFFER1_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetBooleanv"); { GLenum buffer; if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) { @@ -1773,7 +1749,6 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) } break; case GL_DRAW_BUFFER2_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetBooleanv"); { GLenum buffer; if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) { @@ -1785,7 +1760,6 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) } break; case GL_DRAW_BUFFER3_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetBooleanv"); { GLenum buffer; if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) { @@ -1905,6 +1879,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(ARB_shader_objects, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0); break; + case GL_MAX_SAMPLES: + CHECK_EXT1(ARB_framebuffer_object, "GetBooleanv"); + params[0] = INT_TO_BOOLEAN(ctx->Const.MaxSamples); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -2308,7 +2286,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = (GLfloat)(ctx->List.ListBase); break; case GL_LIST_INDEX: - params[0] = (GLfloat)(ctx->ListState.CurrentListNum); + params[0] = (GLfloat)((ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0)); break; case GL_LIST_MODE: { @@ -2926,15 +2904,12 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = (GLfloat)((1 << (ctx->Const.MaxCubeTextureLevels - 1))); break; case GL_TEXTURE_COMPRESSION_HINT_ARB: - CHECK_EXT1(ARB_texture_compression, "GetFloatv"); params[0] = (GLfloat)(ctx->Hint.TextureCompression); break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXT1(ARB_texture_compression, "GetFloatv"); params[0] = (GLfloat)(_mesa_get_compressed_formats(ctx, NULL, GL_FALSE)); break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXT1(ARB_texture_compression, "GetFloatv"); { GLint formats[100]; GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE); @@ -3216,35 +3191,27 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ctx->Const.MaxTextureMaxAnisotropy; break; case GL_MULTISAMPLE_ARB: - CHECK_EXT1(ARB_multisample, "GetFloatv"); params[0] = BOOLEAN_TO_FLOAT(ctx->Multisample.Enabled); break; case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB: - CHECK_EXT1(ARB_multisample, "GetFloatv"); params[0] = BOOLEAN_TO_FLOAT(ctx->Multisample.SampleAlphaToCoverage); break; case GL_SAMPLE_ALPHA_TO_ONE_ARB: - CHECK_EXT1(ARB_multisample, "GetFloatv"); params[0] = BOOLEAN_TO_FLOAT(ctx->Multisample.SampleAlphaToOne); break; case GL_SAMPLE_COVERAGE_ARB: - CHECK_EXT1(ARB_multisample, "GetFloatv"); params[0] = BOOLEAN_TO_FLOAT(ctx->Multisample.SampleCoverage); break; case GL_SAMPLE_COVERAGE_VALUE_ARB: - CHECK_EXT1(ARB_multisample, "GetFloatv"); params[0] = ctx->Multisample.SampleCoverageValue; break; case GL_SAMPLE_COVERAGE_INVERT_ARB: - CHECK_EXT1(ARB_multisample, "GetFloatv"); params[0] = BOOLEAN_TO_FLOAT(ctx->Multisample.SampleCoverageInvert); break; case GL_SAMPLE_BUFFERS_ARB: - CHECK_EXT1(ARB_multisample, "GetFloatv"); params[0] = (GLfloat)(ctx->DrawBuffer->Visual.sampleBuffers); break; case GL_SAMPLES_ARB: - CHECK_EXT1(ARB_multisample, "GetFloatv"); params[0] = (GLfloat)(ctx->DrawBuffer->Visual.samples); break; case GL_RASTER_POSITION_UNCLIPPED_IBM: @@ -3440,43 +3407,33 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ctx->Const.MaxSpotExponent; break; case GL_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetFloatv"); params[0] = (GLfloat)(ctx->Array.ArrayBufferObj->Name); break; case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetFloatv"); params[0] = (GLfloat)(ctx->Array.ArrayObj->Vertex.BufferObj->Name); break; case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetFloatv"); params[0] = (GLfloat)(ctx->Array.ArrayObj->Normal.BufferObj->Name); break; case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetFloatv"); params[0] = (GLfloat)(ctx->Array.ArrayObj->Color.BufferObj->Name); break; case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetFloatv"); params[0] = (GLfloat)(ctx->Array.ArrayObj->Index.BufferObj->Name); break; case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetFloatv"); params[0] = (GLfloat)(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name); break; case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetFloatv"); params[0] = (GLfloat)(ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name); break; case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetFloatv"); params[0] = (GLfloat)(ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name); break; case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetFloatv"); params[0] = (GLfloat)(ctx->Array.ArrayObj->FogCoord.BufferObj->Name); break; case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetFloatv"); params[0] = (GLfloat)(ctx->Array.ElementArrayBufferObj->Name); break; case GL_PIXEL_PACK_BUFFER_BINDING_EXT: @@ -3601,15 +3558,12 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = (GLfloat)(ctx->VertexProgram.CurrentPosition); break; case GL_MAX_DRAW_BUFFERS_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetFloatv"); params[0] = (GLfloat)(ctx->Const.MaxDrawBuffers); break; case GL_DRAW_BUFFER0_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetFloatv"); params[0] = ENUM_TO_FLOAT(ctx->DrawBuffer->ColorDrawBuffer[0]); break; case GL_DRAW_BUFFER1_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetFloatv"); { GLenum buffer; if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) { @@ -3621,7 +3575,6 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) } break; case GL_DRAW_BUFFER2_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetFloatv"); { GLenum buffer; if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) { @@ -3633,7 +3586,6 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) } break; case GL_DRAW_BUFFER3_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetFloatv"); { GLenum buffer; if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) { @@ -3753,6 +3705,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(ARB_shader_objects, "GetFloatv"); params[0] = (GLfloat)(ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0); break; + case GL_MAX_SAMPLES: + CHECK_EXT1(ARB_framebuffer_object, "GetFloatv"); + params[0] = (GLfloat)(ctx->Const.MaxSamples); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname); } @@ -4156,7 +4112,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ctx->List.ListBase; break; case GL_LIST_INDEX: - params[0] = ctx->ListState.CurrentListNum; + params[0] = (ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0); break; case GL_LIST_MODE: { @@ -4774,15 +4730,12 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = (1 << (ctx->Const.MaxCubeTextureLevels - 1)); break; case GL_TEXTURE_COMPRESSION_HINT_ARB: - CHECK_EXT1(ARB_texture_compression, "GetIntegerv"); params[0] = ctx->Hint.TextureCompression; break; case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXT1(ARB_texture_compression, "GetIntegerv"); params[0] = _mesa_get_compressed_formats(ctx, NULL, GL_FALSE); break; case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - CHECK_EXT1(ARB_texture_compression, "GetIntegerv"); { GLint formats[100]; GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE); @@ -5064,35 +5017,27 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = IROUND(ctx->Const.MaxTextureMaxAnisotropy); break; case GL_MULTISAMPLE_ARB: - CHECK_EXT1(ARB_multisample, "GetIntegerv"); params[0] = BOOLEAN_TO_INT(ctx->Multisample.Enabled); break; case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB: - CHECK_EXT1(ARB_multisample, "GetIntegerv"); params[0] = BOOLEAN_TO_INT(ctx->Multisample.SampleAlphaToCoverage); break; case GL_SAMPLE_ALPHA_TO_ONE_ARB: - CHECK_EXT1(ARB_multisample, "GetIntegerv"); params[0] = BOOLEAN_TO_INT(ctx->Multisample.SampleAlphaToOne); break; case GL_SAMPLE_COVERAGE_ARB: - CHECK_EXT1(ARB_multisample, "GetIntegerv"); params[0] = BOOLEAN_TO_INT(ctx->Multisample.SampleCoverage); break; case GL_SAMPLE_COVERAGE_VALUE_ARB: - CHECK_EXT1(ARB_multisample, "GetIntegerv"); params[0] = IROUND(ctx->Multisample.SampleCoverageValue); break; case GL_SAMPLE_COVERAGE_INVERT_ARB: - CHECK_EXT1(ARB_multisample, "GetIntegerv"); params[0] = BOOLEAN_TO_INT(ctx->Multisample.SampleCoverageInvert); break; case GL_SAMPLE_BUFFERS_ARB: - CHECK_EXT1(ARB_multisample, "GetIntegerv"); params[0] = ctx->DrawBuffer->Visual.sampleBuffers; break; case GL_SAMPLES_ARB: - CHECK_EXT1(ARB_multisample, "GetIntegerv"); params[0] = ctx->DrawBuffer->Visual.samples; break; case GL_RASTER_POSITION_UNCLIPPED_IBM: @@ -5288,43 +5233,33 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = IROUND(ctx->Const.MaxSpotExponent); break; case GL_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetIntegerv"); params[0] = ctx->Array.ArrayBufferObj->Name; break; case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetIntegerv"); params[0] = ctx->Array.ArrayObj->Vertex.BufferObj->Name; break; case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetIntegerv"); params[0] = ctx->Array.ArrayObj->Normal.BufferObj->Name; break; case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetIntegerv"); params[0] = ctx->Array.ArrayObj->Color.BufferObj->Name; break; case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetIntegerv"); params[0] = ctx->Array.ArrayObj->Index.BufferObj->Name; break; case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetIntegerv"); params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name; break; case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetIntegerv"); params[0] = ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name; break; case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetIntegerv"); params[0] = ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name; break; case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetIntegerv"); params[0] = ctx->Array.ArrayObj->FogCoord.BufferObj->Name; break; case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXT1(ARB_vertex_buffer_object, "GetIntegerv"); params[0] = ctx->Array.ElementArrayBufferObj->Name; break; case GL_PIXEL_PACK_BUFFER_BINDING_EXT: @@ -5449,15 +5384,12 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ctx->VertexProgram.CurrentPosition; break; case GL_MAX_DRAW_BUFFERS_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetIntegerv"); params[0] = ctx->Const.MaxDrawBuffers; break; case GL_DRAW_BUFFER0_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetIntegerv"); params[0] = ENUM_TO_INT(ctx->DrawBuffer->ColorDrawBuffer[0]); break; case GL_DRAW_BUFFER1_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetIntegerv"); { GLenum buffer; if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) { @@ -5469,7 +5401,6 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) } break; case GL_DRAW_BUFFER2_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetIntegerv"); { GLenum buffer; if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) { @@ -5481,7 +5412,6 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) } break; case GL_DRAW_BUFFER3_ARB: - CHECK_EXT1(ARB_draw_buffers, "GetIntegerv"); { GLenum buffer; if (pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) { @@ -5601,6 +5531,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(ARB_shader_objects, "GetIntegerv"); params[0] = ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0; break; + case GL_MAX_SAMPLES: + CHECK_EXT1(ARB_framebuffer_object, "GetIntegerv"); + params[0] = ctx->Const.MaxSamples; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index a191b045d33..3b2496c663e 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -254,7 +254,7 @@ StateVars = [ ["ctx->Const.MinLineWidth", "ctx->Const.MaxLineWidth"], "", None ), ( "GL_LIST_BASE", GLint, ["ctx->List.ListBase"], "", None ), - ( "GL_LIST_INDEX", GLint, ["ctx->ListState.CurrentListNum"], "", None ), + ( "GL_LIST_INDEX", GLint, ["(ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0)"], "", None ), ( "GL_LIST_MODE", GLenum, ["mode"], """GLenum mode; if (!ctx->CompileFlag) @@ -523,10 +523,10 @@ StateVars = [ # GL_ARB_texture_compression */ ( "GL_TEXTURE_COMPRESSION_HINT_ARB", GLint, - ["ctx->Hint.TextureCompression"], "", ["ARB_texture_compression"] ), + ["ctx->Hint.TextureCompression"], "", None ), ( "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", GLint, ["_mesa_get_compressed_formats(ctx, NULL, GL_FALSE)"], - "", ["ARB_texture_compression"] ), + "", None ), ( "GL_COMPRESSED_TEXTURE_FORMATS_ARB", GLenum, [], """GLint formats[100]; @@ -534,7 +534,7 @@ StateVars = [ ASSERT(n <= 100); for (i = 0; i < n; i++) params[i] = CONVERSION(formats[i]);""", - ["ARB_texture_compression"] ), + None ), # GL_EXT_compiled_vertex_array ( "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", GLint, ["ctx->Array.LockFirst"], @@ -681,21 +681,21 @@ StateVars = [ # GL_ARB_multisample ( "GL_MULTISAMPLE_ARB", GLboolean, - ["ctx->Multisample.Enabled"], "", ["ARB_multisample"] ), + ["ctx->Multisample.Enabled"], "", None ), ( "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB", GLboolean, - ["ctx->Multisample.SampleAlphaToCoverage"], "", ["ARB_multisample"] ), + ["ctx->Multisample.SampleAlphaToCoverage"], "", None ), ( "GL_SAMPLE_ALPHA_TO_ONE_ARB", GLboolean, - ["ctx->Multisample.SampleAlphaToOne"], "", ["ARB_multisample"] ), + ["ctx->Multisample.SampleAlphaToOne"], "", None ), ( "GL_SAMPLE_COVERAGE_ARB", GLboolean, - ["ctx->Multisample.SampleCoverage"], "", ["ARB_multisample"] ), + ["ctx->Multisample.SampleCoverage"], "", None ), ( "GL_SAMPLE_COVERAGE_VALUE_ARB", GLfloat, - ["ctx->Multisample.SampleCoverageValue"], "", ["ARB_multisample"] ), + ["ctx->Multisample.SampleCoverageValue"], "", None ), ( "GL_SAMPLE_COVERAGE_INVERT_ARB", GLboolean, - ["ctx->Multisample.SampleCoverageInvert"], "", ["ARB_multisample"] ), + ["ctx->Multisample.SampleCoverageInvert"], "", None ), ( "GL_SAMPLE_BUFFERS_ARB", GLint, - ["ctx->DrawBuffer->Visual.sampleBuffers"], "", ["ARB_multisample"] ), + ["ctx->DrawBuffer->Visual.sampleBuffers"], "", None ), ( "GL_SAMPLES_ARB", GLint, - ["ctx->DrawBuffer->Visual.samples"], "", ["ARB_multisample"] ), + ["ctx->DrawBuffer->Visual.samples"], "", None ), # GL_IBM_rasterpos_clip ( "GL_RASTER_POSITION_UNCLIPPED_IBM", GLboolean, @@ -815,30 +815,30 @@ StateVars = [ # GL_ARB_vertex_buffer_object ( "GL_ARRAY_BUFFER_BINDING_ARB", GLint, - ["ctx->Array.ArrayBufferObj->Name"], "", ["ARB_vertex_buffer_object"] ), + ["ctx->Array.ArrayBufferObj->Name"], "", None ), ( "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", GLint, - ["ctx->Array.ArrayObj->Vertex.BufferObj->Name"], "", ["ARB_vertex_buffer_object"] ), + ["ctx->Array.ArrayObj->Vertex.BufferObj->Name"], "", None ), ( "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", GLint, - ["ctx->Array.ArrayObj->Normal.BufferObj->Name"], "", ["ARB_vertex_buffer_object"] ), + ["ctx->Array.ArrayObj->Normal.BufferObj->Name"], "", None ), ( "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", GLint, - ["ctx->Array.ArrayObj->Color.BufferObj->Name"], "", ["ARB_vertex_buffer_object"] ), + ["ctx->Array.ArrayObj->Color.BufferObj->Name"], "", None ), ( "GL_INDEX_ARRAY_BUFFER_BINDING_ARB", GLint, - ["ctx->Array.ArrayObj->Index.BufferObj->Name"], "", ["ARB_vertex_buffer_object"] ), + ["ctx->Array.ArrayObj->Index.BufferObj->Name"], "", None ), ( "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", GLint, ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name"], - "", ["ARB_vertex_buffer_object"] ), + "", None ), ( "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", GLint, - ["ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name"], "", ["ARB_vertex_buffer_object"] ), + ["ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name"], "", None ), ( "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", GLint, ["ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name"], - "", ["ARB_vertex_buffer_object"] ), + "", None ), ( "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", GLint, ["ctx->Array.ArrayObj->FogCoord.BufferObj->Name"], - "", ["ARB_vertex_buffer_object"] ), + "", None ), # GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported ( "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", GLint, ["ctx->Array.ElementArrayBufferObj->Name"], - "", ["ARB_vertex_buffer_object"] ), + "", None ), # GL_EXT_pixel_buffer_object ( "GL_PIXEL_PACK_BUFFER_BINDING_EXT", GLint, @@ -914,9 +914,9 @@ StateVars = [ # GL_ARB_draw_buffers ( "GL_MAX_DRAW_BUFFERS_ARB", GLint, - ["ctx->Const.MaxDrawBuffers"], "", ["ARB_draw_buffers"] ), + ["ctx->Const.MaxDrawBuffers"], "", None ), ( "GL_DRAW_BUFFER0_ARB", GLenum, - ["ctx->DrawBuffer->ColorDrawBuffer[0]"], "", ["ARB_draw_buffers"] ), + ["ctx->DrawBuffer->ColorDrawBuffer[0]"], "", None ), ( "GL_DRAW_BUFFER1_ARB", GLenum, ["buffer"], """GLenum buffer; @@ -924,7 +924,7 @@ StateVars = [ _mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)"); return; } - buffer = ctx->DrawBuffer->ColorDrawBuffer[1];""", ["ARB_draw_buffers"] ), + buffer = ctx->DrawBuffer->ColorDrawBuffer[1];""", None ), ( "GL_DRAW_BUFFER2_ARB", GLenum, ["buffer"], """GLenum buffer; @@ -932,7 +932,7 @@ StateVars = [ _mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)"); return; } - buffer = ctx->DrawBuffer->ColorDrawBuffer[2];""", ["ARB_draw_buffers"] ), + buffer = ctx->DrawBuffer->ColorDrawBuffer[2];""", None ), ( "GL_DRAW_BUFFER3_ARB", GLenum, ["buffer"], """GLenum buffer; @@ -940,7 +940,7 @@ StateVars = [ _mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)"); return; } - buffer = ctx->DrawBuffer->ColorDrawBuffer[3];""", ["ARB_draw_buffers"] ), + buffer = ctx->DrawBuffer->ColorDrawBuffer[3];""", None ), # XXX Add more GL_DRAW_BUFFERn_ARB entries as needed in the future # GL_OES_read_format @@ -1009,7 +1009,11 @@ StateVars = [ # close enough for now. ( "GL_CURRENT_PROGRAM", GLint, ["ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0"], - "", ["ARB_shader_objects"] ) + "", ["ARB_shader_objects"] ), + + # GL_ARB_framebuffer_object + ( "GL_MAX_SAMPLES", GLint, ["ctx->Const.MaxSamples"], "", + ["ARB_framebuffer_object"] ) ] diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c index 94bf5de1e8b..a9e22d340a3 100644 --- a/src/mesa/main/getstring.c +++ b/src/mesa/main/getstring.c @@ -82,7 +82,16 @@ compute_version(const GLcontext *ctx) ctx->Extensions.ARB_vertex_shader && ctx->Extensions.ARB_fragment_shader && ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate); + ctx->Extensions.EXT_blend_equation_separate && + + /* Technically, 2.0 requires the functionality + * of the EXT version. Enable 2.0 if either + * extension is available, and assume that a + * driver that only exposes the ATI extension + * will fallback to software when necessary. + */ + (ctx->Extensions.EXT_stencil_two_side + || ctx->Extensions.ATI_separate_stencil)); const GLboolean ver_2_1 = (ver_2_0 && /*ctx->Extensions.ARB_shading_language_120 &&*/ ctx->Extensions.EXT_pixel_buffer_object && diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c index dcfa9c7363f..e2d4129a382 100644 --- a/src/mesa/main/hint.c +++ b/src/mesa/main/hint.c @@ -89,10 +89,6 @@ _mesa_Hint( GLenum target, GLenum mode ) /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSION_HINT_ARB: - if (!ctx->Extensions.ARB_texture_compression) { - _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); - return; - } if (ctx->Hint.TextureCompression == mode) return; FLUSH_VERTICES(ctx, _NEW_HINT); diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 69d55923c37..cb04594c1fd 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -952,6 +952,19 @@ _mesa_printf( const char *fmtString, ... ) va_end( args ); } +/** Wrapper around fprintf(), using vsprintf() for the formatting. */ +void +_mesa_fprintf( FILE *f, const char *fmtString, ... ) +{ + char s[MAXSTRING]; + va_list args; + va_start( args, fmtString ); + vsnprintf(s, MAXSTRING, fmtString, args); + va_end( args ); + fprintf(f, "%s", s); +} + + /** Wrapper around vsprintf() */ int _mesa_vsprintf( char *str, const char *fmt, va_list args ) diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index 92d5d0bb4a8..a421eb5e755 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -769,6 +769,9 @@ _mesa_snprintf( char *str, size_t size, const char *fmt, ... ); extern void _mesa_printf( const char *fmtString, ... ); +extern void +_mesa_fprintf( FILE *f, const char *fmtString, ... ); + extern int _mesa_vsprintf( char *str, const char *fmt, va_list args ); diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index 0f96f949096..90d142278d1 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -42,7 +42,6 @@ #include "matrix.h" #include "mtypes.h" #include "math/m_matrix.h" -#include "math/m_xform.h" /** diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index 3819da3d680..8fb32dd7e94 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -60,6 +60,7 @@ #define FEATURE_ARB_occlusion_query _HAVE_FULL_GL #define FEATURE_ARB_fragment_program _HAVE_FULL_GL +#define FEATURE_ARB_framebuffer_object _HAVE_FULL_GL #define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL #define FEATURE_ARB_vertex_program _HAVE_FULL_GL #define FEATURE_ARB_vertex_shader _HAVE_FULL_GL diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index a61f970685c..be982afe39c 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -903,7 +903,7 @@ struct gl_light_attrib /*@{*/ GLboolean _NeedEyeCoords; GLboolean _NeedVertices; /**< Use fast shader? */ - GLbitfield _Flags; /**< LIGHT_* flags, see above */ + GLbitfield _Flags; /**< LIGHT_* flags, see above */ GLfloat _BaseColor[2][3]; /*@}*/ }; @@ -1110,25 +1110,40 @@ struct gl_scissor_attrib /** * Stencil attribute group (GL_STENCIL_BUFFER_BIT). + * + * Three sets of stencil data are tracked so that OpenGL 2.0, + * GL_EXT_stencil_two_side, and GL_ATI_separate_stencil can all be supported + * simultaneously. In each of the stencil state arrays, element 0 corresponds + * to GL_FRONT. Element 1 corresponds to the OpenGL 2.0 / + * GL_ATI_separate_stencil GL_BACK state. Element 2 corresponds to the + * GL_EXT_stencil_two_side GL_BACK state. + * + * The derived value \c _BackFace is either 1 or 2 depending on whether or + * not GL_STENCIL_TEST_TWO_SIDE_EXT is enabled. + * + * The derived value \c _TestTwoSide is set when the front-face and back-face + * stencil state are different. */ struct gl_stencil_attrib { GLboolean Enabled; /**< Enabled flag */ GLboolean TestTwoSide; /**< GL_EXT_stencil_two_side */ - GLubyte ActiveFace; /**< GL_EXT_stencil_two_side (0 or 1) */ + GLubyte ActiveFace; /**< GL_EXT_stencil_two_side (0 or 2) */ GLboolean _TestTwoSide; - GLenum Function[2]; /**< Stencil function */ - GLenum FailFunc[2]; /**< Fail function */ - GLenum ZPassFunc[2]; /**< Depth buffer pass function */ - GLenum ZFailFunc[2]; /**< Depth buffer fail function */ - GLint Ref[2]; /**< Reference value */ - GLuint ValueMask[2]; /**< Value mask */ - GLuint WriteMask[2]; /**< Write mask */ + GLubyte _BackFace; + GLenum Function[3]; /**< Stencil function */ + GLenum FailFunc[3]; /**< Fail function */ + GLenum ZPassFunc[3]; /**< Depth buffer pass function */ + GLenum ZFailFunc[3]; /**< Depth buffer fail function */ + GLint Ref[3]; /**< Reference value */ + GLuint ValueMask[3]; /**< Value mask */ + GLuint WriteMask[3]; /**< Write mask */ GLuint Clear; /**< Clear value */ }; -#define NUM_TEXTURE_TARGETS 7 /* 1D, 2D, 3D, CUBE, RECT, 1D_STACK, and 2D_STACK */ +/** 1D, 2D, 3D, CUBE, RECT, 1D_ARRAY, and 2D_ARRAY targets */ +#define NUM_TEXTURE_TARGETS 7 /** * An index for each type of texture object @@ -1421,11 +1436,9 @@ struct gl_texture_object GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */ GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */ GLfloat MaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ - GLboolean CompareFlag; /**< GL_SGIX_shadow */ - GLenum CompareOperator; /**< GL_SGIX_shadow */ - GLfloat ShadowAmbient; /**< GL_ARB_shadow_ambient */ GLenum CompareMode; /**< GL_ARB_shadow */ GLenum CompareFunc; /**< GL_ARB_shadow */ + GLfloat CompareFailValue; /**< GL_ARB_shadow_ambient */ GLenum _Function; /**< Comparison function derived from * \c CompareOperator, \c CompareMode, and * \c CompareFunc. @@ -1434,8 +1447,11 @@ struct gl_texture_object GLint _MaxLevel; /**< actual max mipmap level (q in the spec) */ GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) */ GLint CropRect[4]; /**< GL_OES_draw_texture */ + GLenum Swizzle[4]; /**< GL_EXT_texture_swizzle */ + GLuint _Swizzle; /**< same as Swizzle, but SWIZZLE_* format */ GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */ GLboolean _Complete; /**< Is texture object complete? */ + GLboolean _RenderToTexture; /**< Any rendering to this texture? */ /** Actual texture images, indexed by [cube face] and [mipmap level] */ struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS]; @@ -1456,23 +1472,20 @@ struct gl_texture_object /** * Texture combine environment state. - * - * \todo - * If GL_NV_texture_env_combine4 is ever supported, the arrays in this - * structure will need to be expanded for 4 elements. + * Up to four combiner sources are possible with GL_NV_texture_env_combine4. */ struct gl_tex_env_combine_state { GLenum ModeRGB; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */ GLenum ModeA; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */ - GLenum SourceRGB[3]; /**< GL_PRIMARY_COLOR, GL_TEXTURE, etc. */ - GLenum SourceA[3]; /**< GL_PRIMARY_COLOR, GL_TEXTURE, etc. */ - GLenum OperandRGB[3]; /**< SRC_COLOR, ONE_MINUS_SRC_COLOR, etc */ - GLenum OperandA[3]; /**< SRC_ALPHA, ONE_MINUS_SRC_ALPHA, etc */ + GLenum SourceRGB[4]; /**< GL_PRIMARY_COLOR, GL_TEXTURE, etc. */ + GLenum SourceA[4]; /**< GL_PRIMARY_COLOR, GL_TEXTURE, etc. */ + GLenum OperandRGB[4]; /**< SRC_COLOR, ONE_MINUS_SRC_COLOR, etc */ + GLenum OperandA[4]; /**< SRC_ALPHA, ONE_MINUS_SRC_ALPHA, etc */ GLuint ScaleShiftRGB; /**< 0, 1 or 2 */ GLuint ScaleShiftA; /**< 0, 1 or 2 */ - GLuint _NumArgsRGB; /**< Number of inputs used for the combine mode. */ - GLuint _NumArgsA; /**< Number of inputs used for the combine mode. */ + GLuint _NumArgsRGB; /**< Number of inputs used for the RGB combiner */ + GLuint _NumArgsA; /**< Number of inputs used for the A combiner */ }; @@ -1662,6 +1675,7 @@ struct gl_client_array { GLint Size; /**< components per element (1,2,3,4) */ GLenum Type; /**< datatype: GL_FLOAT, GL_INT, etc */ + GLenum Format; /**< default: GL_RGBA, but may be GL_BGRA */ GLsizei Stride; /**< user-specified stride */ GLsizei StrideB; /**< actual stride in bytes */ const GLubyte *Ptr; /**< Points to array data */ @@ -2151,6 +2165,13 @@ struct gl_shader_program }; +#define GLSL_DUMP 0x1 /**< Dump shaders to stdout */ +#define GLSL_LOG 0x2 /**< Write shaders to files */ +#define GLSL_OPT 0x4 /**< Force optimizations (override pragmas) */ +#define GLSL_NO_OPT 0x8 /**< Force no optimizations (override pragmas) */ +#define GLSL_UNIFORMS 0x10 /**< Print glUniform calls */ + + /** * Context state for GLSL vertex/fragment shaders. */ @@ -2162,6 +2183,7 @@ struct gl_shader_state GLboolean EmitCondCodes; /**< Use condition codes? */ GLboolean EmitComments; /**< Annotated instructions */ void *MemPool; + GLbitfield Flags; /**< Mask of GLSL_x flags */ }; @@ -2263,7 +2285,9 @@ struct gl_renderbuffer GLenum _ActualFormat; /**< The driver-chosen format */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or GL_STENCIL_INDEX. */ - GLenum DataType; /**< Type of values passed to the Get/Put functions */ + GLenum ColorEncoding; /**< GL_LINEAR or GL_SRGB */ + GLenum ComponentType; /**< GL_FLOAT, GL_INT, GL_UNSIGNED_INT, + GL_UNSIGNED_NORMALIZED or GL_INDEX */ GLubyte RedBits; /**< Bits of red per pixel */ GLubyte GreenBits; GLubyte BlueBits; @@ -2271,7 +2295,9 @@ struct gl_renderbuffer GLubyte IndexBits; GLubyte DepthBits; GLubyte StencilBits; - GLubyte Samples; /**< Number of samples - 0 if not multisampled */ + GLubyte NumSamples; + + GLenum DataType; /**< Type of values passed to the Get/Put functions */ GLvoid *Data; /**< This may not be used by some kinds of RBs */ /* Used to wrap one renderbuffer around another: */ @@ -2514,6 +2540,8 @@ struct gl_constants /* GL_ARB_vertex_shader */ GLuint MaxVertexTextureImageUnits; GLuint MaxVarying; /**< Number of float[4] vectors */ + /* GL_ARB_framebuffer_object */ + GLuint MaxSamples; }; @@ -2535,6 +2563,7 @@ struct gl_extensions GLboolean ARB_fragment_program; GLboolean ARB_fragment_program_shadow; GLboolean ARB_fragment_shader; + GLboolean ARB_framebuffer_object; GLboolean ARB_half_float_pixel; GLboolean ARB_imaging; GLboolean ARB_multisample; @@ -2545,6 +2574,7 @@ struct gl_extensions GLboolean ARB_shading_language_100; GLboolean ARB_shading_language_120; GLboolean ARB_shadow; + GLboolean ARB_shadow_ambient; /* or GL_ARB_shadow_ambient */ GLboolean ARB_texture_border_clamp; GLboolean ARB_texture_compression; GLboolean ARB_texture_cube_map; @@ -2605,8 +2635,10 @@ struct gl_extensions GLboolean EXT_texture_lod_bias; GLboolean EXT_texture_mirror_clamp; GLboolean EXT_texture_sRGB; + GLboolean EXT_texture_swizzle; GLboolean EXT_timer_query; GLboolean EXT_vertex_array; + GLboolean EXT_vertex_array_bgra; GLboolean EXT_vertex_array_set; /* vendor extensions */ GLboolean APPLE_client_storage; @@ -2629,6 +2661,7 @@ struct gl_extensions GLboolean NV_light_max_exponent; GLboolean NV_point_sprite; GLboolean NV_texgen_reflection; + GLboolean NV_texture_env_combine4; GLboolean NV_texture_rectangle; GLboolean NV_vertex_program; GLboolean NV_vertex_program1_1; @@ -2639,8 +2672,6 @@ struct gl_extensions GLboolean SGIS_generate_mipmap; GLboolean SGIS_texture_edge_clamp; GLboolean SGIS_texture_lod; - GLboolean SGIX_shadow; - GLboolean SGIX_shadow_ambient; /* or GL_ARB_shadow_ambient */ GLboolean TDFX_texture_compression_FXT1; GLboolean S3_s3tc; /*@}*/ @@ -2815,6 +2846,10 @@ struct gl_matrix_stack /*@}*/ +/** + * Composite state flags + */ +/*@{*/ #define _MESA_NEW_NEED_EYE_COORDS (_NEW_LIGHT | \ _NEW_TEXTURE | \ _NEW_POINT | \ @@ -2824,16 +2859,11 @@ struct gl_matrix_stack #define _MESA_NEW_NEED_NORMALS (_NEW_LIGHT | \ _NEW_TEXTURE) -#define _IMAGE_NEW_TRANSFER_STATE (_NEW_PIXEL | _NEW_COLOR_MATRIX) - - +#define _MESA_NEW_TRANSFER_STATE (_NEW_PIXEL | \ + _NEW_COLOR_MATRIX) +/*@}*/ -/* - * Forward declaration of display list data types: - */ -union node; -typedef union node Node; /* This has to be included here. */ @@ -2865,21 +2895,31 @@ struct gl_tnl_module /*@}*/ }; -/* Strictly this is a tnl/ private concept, but it doesn't seem + +/** + * Display list flags. + * Strictly this is a tnl-private concept, but it doesn't seem * worthwhile adding a tnl private structure just to hold this one bit * of information: */ -#define MESA_DLIST_DANGLING_REFS 0x1 +#define DLIST_DANGLING_REFS 0x1 + + +/** Opaque declaration of display list payload data type */ +union gl_dlist_node; -/* Provide a location where information about a display list can be + +/** + * Provide a location where information about a display list can be * collected. Could be extended with driverPrivate structures, * etc. in the future. */ -struct mesa_display_list +struct gl_display_list { - Node *node; - GLuint id; - GLbitfield flags; + GLuint Name; + GLbitfield Flags; /**< DLIST_x flags */ + /** The dlist commands are in a linked list of nodes */ + union gl_dlist_node *Head; }; @@ -2890,10 +2930,8 @@ struct gl_dlist_state { GLuint CallDepth; /**< Current recursion calling depth */ - struct mesa_display_list *CurrentList; - Node *CurrentListPtr; /**< Head of list being compiled */ - GLuint CurrentListNum; /**< Number of the list being compiled */ - Node *CurrentBlock; /**< Pointer to current block of nodes */ + struct gl_display_list *CurrentList; /**< List currently being compiled */ + union gl_dlist_node *CurrentBlock; /**< Pointer to current block of nodes */ GLuint CurrentPos; /**< Index into current block of nodes */ GLvertexformat ListVtxfmt; @@ -3145,8 +3183,6 @@ enum _verbose VERBOSE_PRIMS = 0x0400, VERBOSE_VERTS = 0x0800, VERBOSE_DISASSEM = 0x1000, - VERBOSE_GLSL = 0x2000, - VERBOSE_GLSL_DUMP = 0x4000 }; diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c index b9cfad92160..01b68df7afc 100644 --- a/src/mesa/main/multisample.c +++ b/src/mesa/main/multisample.c @@ -37,11 +37,6 @@ _mesa_SampleCoverageARB(GLclampf value, GLboolean invert) { GET_CURRENT_CONTEXT(ctx); - if (!ctx->Extensions.ARB_multisample) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleCoverageARB"); - return; - } - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx ); ctx->Multisample.SampleCoverageValue = (GLfloat) CLAMP(value, 0.0, 1.0); diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index 8d24a201f07..52781e048ec 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -828,7 +828,7 @@ void _mesa_update_pixel( GLcontext *ctx, GLuint new_state ) /* References ColorMatrix.type (derived above). */ - if (new_state & _IMAGE_NEW_TRANSFER_STATE) + if (new_state & _MESA_NEW_TRANSFER_STATE) update_image_transfer_state(ctx); } diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 3c37d05b40a..38be8266e05 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -1488,11 +1488,16 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name) rb->InternalFormat = GL_NONE; rb->_ActualFormat = GL_NONE; rb->_BaseFormat = GL_NONE; - rb->DataType = GL_NONE; + + rb->ComponentType = GL_UNSIGNED_NORMALIZED; /* ARB_fbo */ + rb->ColorEncoding = GL_LINEAR; /* ARB_fbo */ + rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = 0; rb->IndexBits = 0; rb->DepthBits = 0; rb->StencilBits = 0; + + rb->DataType = GL_NONE; rb->Data = NULL; /* Point back to ourself so that we don't have to check for Wrapped==NULL diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 718cd998476..0a39279bff3 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -173,13 +173,16 @@ update_arrays( GLcontext *ctx ) } +/** + * Update the following fields: + * ctx->VertexProgram._Enabled + * ctx->FragmentProgram._Enabled + * ctx->ATIFragmentShader._Enabled + * This needs to be done before texture state validation. + */ static void -update_program(GLcontext *ctx) +update_program_enables(GLcontext *ctx) { - const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; - const struct gl_vertex_program *prevVP = ctx->VertexProgram._Current; - const struct gl_fragment_program *prevFP = ctx->FragmentProgram._Current; - /* These _Enabled flags indicate if the program is enabled AND valid. */ ctx->VertexProgram._Enabled = ctx->VertexProgram.Enabled && ctx->VertexProgram.Current->Base.Instructions; @@ -187,6 +190,25 @@ update_program(GLcontext *ctx) && ctx->FragmentProgram.Current->Base.Instructions; ctx->ATIFragmentShader._Enabled = ctx->ATIFragmentShader.Enabled && ctx->ATIFragmentShader.Current->Instructions[0]; +} + + +/** + * Update vertex/fragment program state. In particular, update these fields: + * ctx->VertexProgram._Current + * ctx->VertexProgram._TnlProgram, + * These point to the highest priority enabled vertex/fragment program or are + * NULL if fixed-function processing is to be done. + * + * This function needs to be called after texture state validation in case + * we're generating a fragment program from fixed-function texture state. + */ +static void +update_program(GLcontext *ctx) +{ + const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; + const struct gl_vertex_program *prevVP = ctx->VertexProgram._Current; + const struct gl_fragment_program *prevFP = ctx->FragmentProgram._Current; /* * Set the ctx->VertexProgram._Current and ctx->FragmentProgram._Current @@ -432,6 +454,24 @@ _mesa_update_state_locked( GLcontext *ctx ) if (MESA_VERBOSE & VERBOSE_STATE) _mesa_print_state("_mesa_update_state", new_state); + /* Determine which state flags effect vertex/fragment program state */ + if (ctx->FragmentProgram._MaintainTexEnvProgram) { + prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR); + } + if (ctx->VertexProgram._MaintainTnlProgram) { + prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE | _NEW_TEXTURE_MATRIX | + _NEW_TRANSFORM | _NEW_POINT | + _NEW_FOG | _NEW_LIGHT | + _MESA_NEW_NEED_EYE_COORDS); + } + + /* + * Now update derived state info + */ + + if (new_state & prog_flags) + update_program_enables( ctx ); + if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) _mesa_update_modelview_project( ctx, new_state ); @@ -454,7 +494,7 @@ _mesa_update_state_locked( GLcontext *ctx ) _mesa_update_stencil( ctx ); #if FEATURE_pixel_transfer - if (new_state & _IMAGE_NEW_TRANSFER_STATE) + if (new_state & _MESA_NEW_TRANSFER_STATE) _mesa_update_pixel( ctx, new_state ); #endif @@ -491,23 +531,9 @@ _mesa_update_state_locked( GLcontext *ctx ) if (new_state & _MESA_NEW_NEED_EYE_COORDS) _mesa_update_tnl_spaces( ctx, new_state ); - if (ctx->FragmentProgram._MaintainTexEnvProgram) { - prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE_MATRIX | _NEW_LIGHT | - _NEW_RENDERMODE | - _NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR); - } - if (ctx->VertexProgram._MaintainTnlProgram) { - prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE | _NEW_TEXTURE_MATRIX | - _NEW_RENDERMODE | - _NEW_TRANSFORM | _NEW_POINT | - _NEW_FOG | _NEW_LIGHT | - _MESA_NEW_NEED_EYE_COORDS); - } if (new_state & prog_flags) update_program( ctx ); - - /* * Give the driver a chance to act upon the new_state flags. * The driver might plug in different span functions, for example. diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index 2a4c38b1f25..b4ea9978d87 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -27,21 +27,6 @@ * \file stencil.c * Stencil operations. * - * Note: There's an incompatibility between GL_EXT_stencil_two_side and - * OpenGL 2.0's two-sided stencil feature. - * - * With GL_EXT_stencil_two_side, calling glStencilOp/Func/Mask() only the - * front OR back face state (as set by glActiveStencilFaceEXT) is set. - * - * But with OpenGL 2.0, calling glStencilOp/Func/Mask() sets BOTH the - * front AND back state. - * - * So either we advertise the GL_EXT_stencil_two_side extension, or OpenGL - * 2.0, but not both. - * - * Also, note that GL_ATI_separate_stencil is different as well: - * glStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, ...) vs. - * glStencilFuncSeparate(GLenum face, GLenum func, ...). */ @@ -198,6 +183,7 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) { GET_CURRENT_CONTEXT(ctx); const GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1; + const GLint face = ctx->Stencil.ActiveFace; ASSERT_OUTSIDE_BEGIN_END(ctx); if (!validate_stencil_func(ctx, func)) { @@ -207,9 +193,7 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) ref = CLAMP( ref, 0, stencilMax ); - if (ctx->Extensions.EXT_stencil_two_side) { - /* only set active face state */ - const GLint face = ctx->Stencil.ActiveFace; + if (face != 0) { if (ctx->Stencil.Function[face] == func && ctx->Stencil.ValueMask[face] == mask && ctx->Stencil.Ref[face] == ref) @@ -218,9 +202,12 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) ctx->Stencil.Function[face] = func; ctx->Stencil.Ref[face] = ref; ctx->Stencil.ValueMask[face] = mask; - if (ctx->Driver.StencilFuncSeparate) { - ctx->Driver.StencilFuncSeparate(ctx, face ? GL_BACK : GL_FRONT, - func, ref, mask); + + /* Only propagate the change to the driver if EXT_stencil_two_side + * is enabled. + */ + if (ctx->Driver.StencilFuncSeparate && ctx->Stencil.TestTwoSide) { + ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, func, ref, mask); } } else { @@ -237,7 +224,9 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) ctx->Stencil.Ref[0] = ctx->Stencil.Ref[1] = ref; ctx->Stencil.ValueMask[0] = ctx->Stencil.ValueMask[1] = mask; if (ctx->Driver.StencilFuncSeparate) { - ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT_AND_BACK, + ctx->Driver.StencilFuncSeparate(ctx, + ((ctx->Stencil.TestTwoSide) + ? GL_FRONT : GL_FRONT_AND_BACK), func, ref, mask); } } @@ -259,17 +248,23 @@ void GLAPIENTRY _mesa_StencilMask( GLuint mask ) { GET_CURRENT_CONTEXT(ctx); + const GLint face = ctx->Stencil.ActiveFace; + ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Extensions.EXT_stencil_two_side) { - /* only set active face state */ - const GLint face = ctx->Stencil.ActiveFace; + if (face != 0) { + /* Only modify the EXT_stencil_two_side back-face state. + */ if (ctx->Stencil.WriteMask[face] == mask) return; FLUSH_VERTICES(ctx, _NEW_STENCIL); ctx->Stencil.WriteMask[face] = mask; - if (ctx->Driver.StencilMaskSeparate) { - ctx->Driver.StencilMaskSeparate(ctx, face ? GL_BACK : GL_FRONT, mask); + + /* Only propagate the change to the driver if EXT_stencil_two_side + * is enabled. + */ + if (ctx->Driver.StencilMaskSeparate && ctx->Stencil.TestTwoSide) { + ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, mask); } } else { @@ -280,7 +275,10 @@ _mesa_StencilMask( GLuint mask ) FLUSH_VERTICES(ctx, _NEW_STENCIL); ctx->Stencil.WriteMask[0] = ctx->Stencil.WriteMask[1] = mask; if (ctx->Driver.StencilMaskSeparate) { - ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT_AND_BACK, mask); + ctx->Driver.StencilMaskSeparate(ctx, + ((ctx->Stencil.TestTwoSide) + ? GL_FRONT : GL_FRONT_AND_BACK), + mask); } } } @@ -304,6 +302,8 @@ void GLAPIENTRY _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { GET_CURRENT_CONTEXT(ctx); + const GLint face = ctx->Stencil.ActiveFace; + ASSERT_OUTSIDE_BEGIN_END(ctx); if (!validate_stencil_op(ctx, fail)) { @@ -319,9 +319,8 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) return; } - if (ctx->Extensions.EXT_stencil_two_side) { + if (face != 0) { /* only set active face state */ - const GLint face = ctx->Stencil.ActiveFace; if (ctx->Stencil.ZFailFunc[face] == zfail && ctx->Stencil.ZPassFunc[face] == zpass && ctx->Stencil.FailFunc[face] == fail) @@ -330,9 +329,12 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) ctx->Stencil.ZFailFunc[face] = zfail; ctx->Stencil.ZPassFunc[face] = zpass; ctx->Stencil.FailFunc[face] = fail; - if (ctx->Driver.StencilOpSeparate) { - ctx->Driver.StencilOpSeparate(ctx, face ? GL_BACK : GL_FRONT, - fail, zfail, zpass); + + /* Only propagate the change to the driver if EXT_stencil_two_side + * is enabled. + */ + if (ctx->Driver.StencilOpSeparate && ctx->Stencil.TestTwoSide) { + ctx->Driver.StencilOpSeparate(ctx, GL_BACK, fail, zfail, zpass); } } else { @@ -349,7 +351,9 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) ctx->Stencil.ZPassFunc[0] = ctx->Stencil.ZPassFunc[1] = zpass; ctx->Stencil.FailFunc[0] = ctx->Stencil.FailFunc[1] = fail; if (ctx->Driver.StencilOpSeparate) { - ctx->Driver.StencilOpSeparate(ctx, GL_FRONT_AND_BACK, + ctx->Driver.StencilOpSeparate(ctx, + ((ctx->Stencil.TestTwoSide) + ? GL_FRONT : GL_FRONT_AND_BACK), fail, zfail, zpass); } } @@ -372,7 +376,7 @@ _mesa_ActiveStencilFaceEXT(GLenum face) if (face == GL_FRONT || face == GL_BACK) { FLUSH_VERTICES(ctx, _NEW_STENCIL); - ctx->Stencil.ActiveFace = (face == GL_FRONT) ? 0 : 1; + ctx->Stencil.ActiveFace = (face == GL_FRONT) ? 0 : 2; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glActiveStencilFaceEXT(face)"); @@ -513,19 +517,16 @@ _mesa_StencilMaskSeparate(GLenum face, GLuint mask) void _mesa_update_stencil(GLcontext *ctx) { - if (ctx->Extensions.EXT_stencil_two_side) { - ctx->Stencil._TestTwoSide = ctx->Stencil.TestTwoSide; - } - else { - ctx->Stencil._TestTwoSide = - (ctx->Stencil.Function[0] != ctx->Stencil.Function[1] || - ctx->Stencil.FailFunc[0] != ctx->Stencil.FailFunc[1] || - ctx->Stencil.ZPassFunc[0] != ctx->Stencil.ZPassFunc[1] || - ctx->Stencil.ZFailFunc[0] != ctx->Stencil.ZFailFunc[1] || - ctx->Stencil.Ref[0] != ctx->Stencil.Ref[1] || - ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[1] || - ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[1]); - } + const GLint face = ctx->Stencil._BackFace; + + ctx->Stencil._TestTwoSide = + (ctx->Stencil.Function[0] != ctx->Stencil.Function[face] || + ctx->Stencil.FailFunc[0] != ctx->Stencil.FailFunc[face] || + ctx->Stencil.ZPassFunc[0] != ctx->Stencil.ZPassFunc[face] || + ctx->Stencil.ZFailFunc[0] != ctx->Stencil.ZFailFunc[face] || + ctx->Stencil.Ref[0] != ctx->Stencil.Ref[face] || + ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[face] || + ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[face]); } @@ -544,17 +545,24 @@ _mesa_init_stencil(GLcontext *ctx) ctx->Stencil.ActiveFace = 0; /* 0 = GL_FRONT, 1 = GL_BACK */ ctx->Stencil.Function[0] = GL_ALWAYS; ctx->Stencil.Function[1] = GL_ALWAYS; + ctx->Stencil.Function[2] = GL_ALWAYS; ctx->Stencil.FailFunc[0] = GL_KEEP; ctx->Stencil.FailFunc[1] = GL_KEEP; + ctx->Stencil.FailFunc[2] = GL_KEEP; ctx->Stencil.ZPassFunc[0] = GL_KEEP; ctx->Stencil.ZPassFunc[1] = GL_KEEP; + ctx->Stencil.ZPassFunc[2] = GL_KEEP; ctx->Stencil.ZFailFunc[0] = GL_KEEP; ctx->Stencil.ZFailFunc[1] = GL_KEEP; + ctx->Stencil.ZFailFunc[2] = GL_KEEP; ctx->Stencil.Ref[0] = 0; ctx->Stencil.Ref[1] = 0; + ctx->Stencil.Ref[2] = 0; ctx->Stencil.ValueMask[0] = ~0U; ctx->Stencil.ValueMask[1] = ~0U; + ctx->Stencil.ValueMask[2] = ~0U; ctx->Stencil.WriteMask[0] = ~0U; ctx->Stencil.WriteMask[1] = ~0U; + ctx->Stencil.WriteMask[2] = ~0U; ctx->Stencil.Clear = 0; } diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index 04f0f3ab138..c1b8c7675a2 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -57,66 +57,58 @@ GLuint _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all) { GLuint n = 0; - if (ctx->Extensions.ARB_texture_compression) { - if (ctx->Extensions.TDFX_texture_compression_FXT1) { - if (formats) { - formats[n++] = GL_COMPRESSED_RGB_FXT1_3DFX; - formats[n++] = GL_COMPRESSED_RGBA_FXT1_3DFX; - } - else { - n += 2; - } + if (ctx->Extensions.TDFX_texture_compression_FXT1) { + if (formats) { + formats[n++] = GL_COMPRESSED_RGB_FXT1_3DFX; + formats[n++] = GL_COMPRESSED_RGBA_FXT1_3DFX; } - if (ctx->Extensions.EXT_texture_compression_s3tc) { - if (formats) { - formats[n++] = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; - /* This format has some restrictions/limitations and so should - * not be returned via the GL_COMPRESSED_TEXTURE_FORMATS query. - * Specifically, all transparent pixels become black. NVIDIA - * omits this format too. - */ - if (all) - formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; - formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; - formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; - } - else { - n += 3; - if (all) - n += 1; - } + else { + n += 2; + } + } + if (ctx->Extensions.EXT_texture_compression_s3tc) { + if (formats) { + formats[n++] = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; + /* This format has some restrictions/limitations and so should + * not be returned via the GL_COMPRESSED_TEXTURE_FORMATS query. + * Specifically, all transparent pixels become black. NVIDIA + * omits this format too. + */ + if (all) + formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; + formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; + formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; + } + else { + n += 3; + if (all) + n += 1; + } + } + if (ctx->Extensions.S3_s3tc) { + if (formats) { + formats[n++] = GL_RGB_S3TC; + formats[n++] = GL_RGB4_S3TC; + formats[n++] = GL_RGBA_S3TC; + formats[n++] = GL_RGBA4_S3TC; + } + else { + n += 4; + } + } #if FEATURE_EXT_texture_sRGB - if (ctx->Extensions.EXT_texture_sRGB) { - if (formats) { - if (all) { - /* according to sRGB spec, these should not be returned - via the GL_COMPRESSED_TEXTURE_FORMATS query as they - aren't really general purpose */ - formats[n++] = GL_COMPRESSED_SRGB_S3TC_DXT1_EXT; - formats[n++] = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT; - formats[n++] = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT; - formats[n++] = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT; - } - } - else { - if (all) - n += 4; - } - } -#endif /* FEATURE_EXT_texture_sRGB */ + if (ctx->Extensions.EXT_texture_sRGB) { + if (formats) { + formats[n++] = GL_COMPRESSED_SRGB_S3TC_DXT1_EXT; + formats[n++] = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT; + formats[n++] = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT; + formats[n++] = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT; } - if (ctx->Extensions.S3_s3tc) { - if (formats) { - formats[n++] = GL_RGB_S3TC; - formats[n++] = GL_RGB4_S3TC; - formats[n++] = GL_RGBA_S3TC; - formats[n++] = GL_RGBA4_S3TC; - } - else { - n += 4; - } + else { + n += 4; } } +#endif /* FEATURE_EXT_texture_sRGB */ return n; } diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c index e072cea136e..95547a500ee 100644 --- a/src/mesa/main/texenv.c +++ b/src/mesa/main/texenv.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.5 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -34,7 +35,415 @@ #include "main/enums.h" #include "main/macros.h" #include "main/texenv.h" -#include "math/m_xform.h" + + +#define TE_ERROR(errCode, msg, value) \ + _mesa_error(ctx, errCode, msg, _mesa_lookup_enum_by_nr(value)); + + +/** Set texture env mode */ +static void +set_env_mode(GLcontext *ctx, + struct gl_texture_unit *texUnit, + GLenum mode) +{ + GLboolean legal; + + if (texUnit->EnvMode == mode) + return; + + switch (mode) { + case GL_MODULATE: + case GL_BLEND: + case GL_DECAL: + case GL_REPLACE: + legal = GL_TRUE; + break; + case GL_REPLACE_EXT: + mode = GL_REPLACE; /* GL_REPLACE_EXT != GL_REPLACE */ + legal = GL_TRUE; + break; + case GL_ADD: + legal = ctx->Extensions.EXT_texture_env_add; + break; + case GL_COMBINE: + legal = (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine); + break; + case GL_COMBINE4_NV: + legal = ctx->Extensions.NV_texture_env_combine4; + break; + default: + legal = GL_FALSE; + } + + if (legal) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->EnvMode = mode; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + } +} + + +static void +set_env_color(GLcontext *ctx, + struct gl_texture_unit *texUnit, + const GLfloat *color) +{ + GLfloat tmp[4]; + tmp[0] = CLAMP(color[0], 0.0F, 1.0F); + tmp[1] = CLAMP(color[1], 0.0F, 1.0F); + tmp[2] = CLAMP(color[2], 0.0F, 1.0F); + tmp[3] = CLAMP(color[3], 0.0F, 1.0F); + if (TEST_EQ_4V(tmp, texUnit->EnvColor)) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + COPY_4FV(texUnit->EnvColor, tmp); +} + + +/** Set an RGB or A combiner mode/function */ +static void +set_combiner_mode(GLcontext *ctx, + struct gl_texture_unit *texUnit, + GLenum pname, GLenum mode) +{ + GLboolean legal; + + if (!ctx->Extensions.EXT_texture_env_combine && + !ctx->Extensions.ARB_texture_env_combine) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)"); + return; + } + + switch (mode) { + case GL_REPLACE: + case GL_MODULATE: + case GL_ADD: + case GL_ADD_SIGNED: + case GL_INTERPOLATE: + legal = GL_TRUE; + break; + case GL_SUBTRACT: + legal = ctx->Extensions.ARB_texture_env_combine; + break; + case GL_DOT3_RGB_EXT: + case GL_DOT3_RGBA_EXT: + legal = (ctx->Extensions.EXT_texture_env_dot3 && + pname == GL_COMBINE_RGB); + break; + case GL_DOT3_RGB: + case GL_DOT3_RGBA: + legal = (ctx->Extensions.ARB_texture_env_dot3 && + pname == GL_COMBINE_RGB); + break; + case GL_MODULATE_ADD_ATI: + case GL_MODULATE_SIGNED_ADD_ATI: + case GL_MODULATE_SUBTRACT_ATI: + legal =ctx->Extensions.ATI_texture_env_combine3; + break; + default: + legal = GL_FALSE; + } + + if (!legal) { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); + return; + } + + switch (pname) { + case GL_COMBINE_RGB: + if (texUnit->Combine.ModeRGB == mode) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->Combine.ModeRGB = mode; + break; + + case GL_COMBINE_ALPHA: + if (texUnit->Combine.ModeA == mode) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->Combine.ModeA = mode; + break; + default: + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + } +} + + + +/** Set an RGB or A combiner source term */ +static void +set_combiner_source(GLcontext *ctx, + struct gl_texture_unit *texUnit, + GLenum pname, GLenum param) +{ + GLuint src; + GLboolean alpha, legal; + + if (!ctx->Extensions.EXT_texture_env_combine && + !ctx->Extensions.ARB_texture_env_combine) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)"); + return; + } + + /* + * Translate pname to (src, alpha). + */ + switch (pname) { + case GL_SOURCE0_RGB: + src = 0; + alpha = GL_FALSE; + break; + case GL_SOURCE1_RGB: + src = 1; + alpha = GL_FALSE; + break; + case GL_SOURCE2_RGB: + src = 2; + alpha = GL_FALSE; + break; + case GL_SOURCE3_RGB_NV: + if (ctx->Extensions.NV_texture_env_combine4) { + src = 3; + alpha = GL_FALSE; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + case GL_SOURCE0_ALPHA: + src = 0; + alpha = GL_TRUE; + break; + case GL_SOURCE1_ALPHA: + src = 1; + alpha = GL_TRUE; + break; + case GL_SOURCE2_ALPHA: + src = 2; + alpha = GL_TRUE; + break; + case GL_SOURCE3_ALPHA_NV: + if (ctx->Extensions.NV_texture_env_combine4) { + src = 3; + alpha = GL_TRUE; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + default: + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + + assert(src < 4); + + /* + * Error-check param (the source term) + */ + switch (param) { + case GL_TEXTURE: + case GL_CONSTANT: + case GL_PRIMARY_COLOR: + case GL_PREVIOUS: + legal = GL_TRUE; + break; + case GL_TEXTURE0: + case GL_TEXTURE1: + case GL_TEXTURE2: + case GL_TEXTURE3: + case GL_TEXTURE4: + case GL_TEXTURE5: + case GL_TEXTURE6: + case GL_TEXTURE7: + legal = (ctx->Extensions.ARB_texture_env_crossbar && + param - GL_TEXTURE0 < ctx->Const.MaxTextureUnits); + break; + case GL_ZERO: + legal = (ctx->Extensions.ATI_texture_env_combine3 || + ctx->Extensions.NV_texture_env_combine4); + break; + case GL_ONE: + legal = ctx->Extensions.ATI_texture_env_combine3; + break; + default: + legal = GL_FALSE; + } + + if (!legal) { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", param); + return; + } + + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + + if (alpha) + texUnit->Combine.SourceA[src] = param; + else + texUnit->Combine.SourceRGB[src] = param; +} + + +/** Set an RGB or A combiner operand term */ +static void +set_combiner_operand(GLcontext *ctx, + struct gl_texture_unit *texUnit, + GLenum pname, GLenum param) +{ + GLuint op; + GLboolean alpha, legal; + + if (!ctx->Extensions.EXT_texture_env_combine && + !ctx->Extensions.ARB_texture_env_combine) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)"); + return; + } + + switch (pname) { + case GL_OPERAND0_RGB: + op = 0; + alpha = GL_FALSE; + break; + case GL_OPERAND1_RGB: + op = 1; + alpha = GL_FALSE; + break; + case GL_OPERAND2_RGB: + if (ctx->Extensions.ARB_texture_env_combine) { + op = 2; + alpha = GL_FALSE; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + case GL_OPERAND3_RGB_NV: + if (ctx->Extensions.NV_texture_env_combine4) { + op = 3; + alpha = GL_FALSE; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + case GL_OPERAND0_ALPHA: + op = 0; + alpha = GL_TRUE; + break; + case GL_OPERAND1_ALPHA: + op = 1; + alpha = GL_TRUE; + break; + case GL_OPERAND2_ALPHA: + if (ctx->Extensions.ARB_texture_env_combine) { + op = 2; + alpha = GL_TRUE; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + case GL_OPERAND3_ALPHA_NV: + if (ctx->Extensions.NV_texture_env_combine4) { + op = 3; + alpha = GL_TRUE; + } + else { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + break; + default: + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + + assert(op < 4); + + /* + * Error-check param (the source operand) + */ + switch (param) { + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + legal = !alpha; + break; + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + legal = GL_TRUE; + break; + default: + legal = GL_FALSE; + } + + if (!legal) { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", param); + return; + } + + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + + if (alpha) + texUnit->Combine.OperandA[op] = param; + else + texUnit->Combine.OperandRGB[op] = param; +} + + +static void +set_combiner_scale(GLcontext *ctx, + struct gl_texture_unit *texUnit, + GLenum pname, GLfloat scale) +{ + GLuint shift; + + if (!ctx->Extensions.EXT_texture_env_combine && + !ctx->Extensions.ARB_texture_env_combine) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)"); + return; + } + + if (scale == 1.0F) { + shift = 0; + } + else if (scale == 2.0F) { + shift = 1; + } + else if (scale == 4.0F) { + shift = 2; + } + else { + _mesa_error( ctx, GL_INVALID_VALUE, + "glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" ); + return; + } + + switch (pname) { + case GL_RGB_SCALE: + if (texUnit->Combine.ScaleShiftRGB == shift) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->Combine.ScaleShiftRGB = shift; + break; + case GL_ALPHA_SCALE: + if (texUnit->Combine.ScaleShiftA == shift) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->Combine.ScaleShiftA = shift; + break; + default: + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + } +} @@ -55,377 +464,41 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; -#define TE_ERROR(errCode, msg, value) \ - _mesa_error(ctx, errCode, msg, _mesa_lookup_enum_by_nr(value)); - if (target == GL_TEXTURE_ENV) { switch (pname) { case GL_TEXTURE_ENV_MODE: - { - GLenum mode = (GLenum) (GLint) *param; - if (mode == GL_REPLACE_EXT) - mode = GL_REPLACE; - if (texUnit->EnvMode == mode) - return; - if (mode == GL_MODULATE || - mode == GL_BLEND || - mode == GL_DECAL || - mode == GL_REPLACE || - (mode == GL_ADD && ctx->Extensions.EXT_texture_env_add) || - (mode == GL_COMBINE && - (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine))) { - /* legal */ - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->EnvMode = mode; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - } + set_env_mode(ctx, texUnit, (GLenum) (GLint) param[0]); break; case GL_TEXTURE_ENV_COLOR: - { - GLfloat tmp[4]; - tmp[0] = CLAMP( param[0], 0.0F, 1.0F ); - tmp[1] = CLAMP( param[1], 0.0F, 1.0F ); - tmp[2] = CLAMP( param[2], 0.0F, 1.0F ); - tmp[3] = CLAMP( param[3], 0.0F, 1.0F ); - if (TEST_EQ_4V(tmp, texUnit->EnvColor)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->EnvColor, tmp); - } + set_env_color(ctx, texUnit, param); break; case GL_COMBINE_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const GLenum mode = (GLenum) (GLint) *param; - if (texUnit->Combine.ModeRGB == mode) - return; - switch (mode) { - case GL_REPLACE: - case GL_MODULATE: - case GL_ADD: - case GL_ADD_SIGNED: - case GL_INTERPOLATE: - /* OK */ - break; - case GL_SUBTRACT: - if (!ctx->Extensions.ARB_texture_env_combine) { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - break; - case GL_DOT3_RGB_EXT: - case GL_DOT3_RGBA_EXT: - if (!ctx->Extensions.EXT_texture_env_dot3) { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - break; - case GL_DOT3_RGB: - case GL_DOT3_RGBA: - if (!ctx->Extensions.ARB_texture_env_dot3) { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - break; - case GL_MODULATE_ADD_ATI: - case GL_MODULATE_SIGNED_ADD_ATI: - case GL_MODULATE_SUBTRACT_ATI: - if (!ctx->Extensions.ATI_texture_env_combine3) { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - break; - default: - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.ModeRGB = mode; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; case GL_COMBINE_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const GLenum mode = (GLenum) (GLint) *param; - if (texUnit->Combine.ModeA == mode) - return; - switch (mode) { - case GL_REPLACE: - case GL_MODULATE: - case GL_ADD: - case GL_ADD_SIGNED: - case GL_INTERPOLATE: - /* OK */ - break; - case GL_SUBTRACT: - if (!ctx->Extensions.ARB_texture_env_combine) { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - break; - case GL_MODULATE_ADD_ATI: - case GL_MODULATE_SIGNED_ADD_ATI: - case GL_MODULATE_SUBTRACT_ATI: - if (!ctx->Extensions.ATI_texture_env_combine3) { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - break; - default: - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); - return; - } - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.ModeA = mode; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } + set_combiner_mode(ctx, texUnit, pname, (GLenum) (GLint) param[0]); break; case GL_SOURCE0_RGB: case GL_SOURCE1_RGB: case GL_SOURCE2_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const GLenum source = (GLenum) (GLint) *param; - const GLuint s = pname - GL_SOURCE0_RGB; - if (texUnit->Combine.SourceRGB[s] == source) - return; - if (source == GL_TEXTURE || - source == GL_CONSTANT || - source == GL_PRIMARY_COLOR || - source == GL_PREVIOUS || - (ctx->Extensions.ARB_texture_env_crossbar && - source >= GL_TEXTURE0 && - source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) || - (ctx->Extensions.ATI_texture_env_combine3 && - (source == GL_ZERO || source == GL_ONE))) { - /* legal */ - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.SourceRGB[s] = source; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source); - return; - } - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; + case GL_SOURCE3_RGB_NV: case GL_SOURCE0_ALPHA: case GL_SOURCE1_ALPHA: case GL_SOURCE2_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const GLenum source = (GLenum) (GLint) *param; - const GLuint s = pname - GL_SOURCE0_ALPHA; - if (texUnit->Combine.SourceA[s] == source) - return; - if (source == GL_TEXTURE || - source == GL_CONSTANT || - source == GL_PRIMARY_COLOR || - source == GL_PREVIOUS || - (ctx->Extensions.ARB_texture_env_crossbar && - source >= GL_TEXTURE0 && - source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) || - (ctx->Extensions.ATI_texture_env_combine3 && - (source == GL_ZERO || source == GL_ONE))) { - /* legal */ - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.SourceA[s] = source; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source); - return; - } - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } + case GL_SOURCE3_ALPHA_NV: + set_combiner_source(ctx, texUnit, pname, (GLenum) (GLint) param[0]); break; case GL_OPERAND0_RGB: case GL_OPERAND1_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const GLenum operand = (GLenum) (GLint) *param; - const GLuint s = pname - GL_OPERAND0_RGB; - if (texUnit->Combine.OperandRGB[s] == operand) - return; - switch (operand) { - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.OperandRGB[s] = operand; - break; - default: - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); - return; - } - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; + case GL_OPERAND2_RGB: + case GL_OPERAND3_RGB_NV: case GL_OPERAND0_ALPHA: case GL_OPERAND1_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const GLenum operand = (GLenum) (GLint) *param; - if (texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] == operand) - return; - switch (operand) { - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] = operand; - break; - default: - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); - return; - } - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; - case GL_OPERAND2_RGB: - if (ctx->Extensions.ARB_texture_env_combine) { - const GLenum operand = (GLenum) (GLint) *param; - if (texUnit->Combine.OperandRGB[2] == operand) - return; - switch (operand) { - case GL_SRC_COLOR: /* ARB combine only */ - case GL_ONE_MINUS_SRC_COLOR: /* ARB combine only */ - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */ - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.OperandRGB[2] = operand; - break; - default: - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); - return; - } - } - else if (ctx->Extensions.EXT_texture_env_combine) { - const GLenum operand = (GLenum) (GLint) *param; - if (texUnit->Combine.OperandRGB[2] == operand) - return; - /* operand must be GL_SRC_ALPHA which is the initial value - thus - don't need to actually compare the operand to the possible value */ - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); - return; - } - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; case GL_OPERAND2_ALPHA: - if (ctx->Extensions.ARB_texture_env_combine) { - const GLenum operand = (GLenum) (GLint) *param; - if (texUnit->Combine.OperandA[2] == operand) - return; - switch (operand) { - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */ - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.OperandA[2] = operand; - break; - default: - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); - return; - } - } - else if (ctx->Extensions.EXT_texture_env_combine) { - const GLenum operand = (GLenum) (GLint) *param; - if (texUnit->Combine.OperandA[2] == operand) - return; - /* operand must be GL_SRC_ALPHA which is the initial value - thus - don't need to actually compare the operand to the possible value */ - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); - return; - } - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } + case GL_OPERAND3_ALPHA_NV: + set_combiner_operand(ctx, texUnit, pname, (GLenum) (GLint) param[0]); break; case GL_RGB_SCALE: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - GLuint newshift; - if (*param == 1.0) { - newshift = 0; - } - else if (*param == 2.0) { - newshift = 1; - } - else if (*param == 4.0) { - newshift = 2; - } - else { - _mesa_error( ctx, GL_INVALID_VALUE, - "glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" ); - return; - } - if (texUnit->Combine.ScaleShiftRGB == newshift) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.ScaleShiftRGB = newshift; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; case GL_ALPHA_SCALE: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - GLuint newshift; - if (*param == 1.0) { - newshift = 0; - } - else if (*param == 2.0) { - newshift = 1; - } - else if (*param == 4.0) { - newshift = 2; - } - else { - _mesa_error( ctx, GL_INVALID_VALUE, - "glTexEnv(GL_ALPHA_SCALE not 1, 2 or 4)" ); - return; - } - if (texUnit->Combine.ScaleShiftA == newshift) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->Combine.ScaleShiftA = newshift; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } + set_combiner_scale(ctx, texUnit, pname, param[0]); break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" ); @@ -533,6 +606,144 @@ _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ) } + +/** + * Helper for glGetTexEnvi/f() + * \return value of queried pname or -1 if error. + */ +static GLint +get_texenvi(GLcontext *ctx, const struct gl_texture_unit *texUnit, + GLenum pname) +{ + switch (pname) { + case GL_TEXTURE_ENV_MODE: + return texUnit->EnvMode; + break; + case GL_COMBINE_RGB: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + return texUnit->Combine.ModeRGB; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_COMBINE_ALPHA: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + return texUnit->Combine.ModeA; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_SOURCE0_RGB: + case GL_SOURCE1_RGB: + case GL_SOURCE2_RGB: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const unsigned rgb_idx = pname - GL_SOURCE0_RGB; + return texUnit->Combine.SourceRGB[rgb_idx]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_SOURCE3_RGB_NV: + if (ctx->Extensions.NV_texture_env_combine4) { + return texUnit->Combine.SourceRGB[3]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_SOURCE0_ALPHA: + case GL_SOURCE1_ALPHA: + case GL_SOURCE2_ALPHA: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA; + return texUnit->Combine.SourceA[alpha_idx]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_SOURCE3_ALPHA_NV: + if (ctx->Extensions.NV_texture_env_combine4) { + return texUnit->Combine.SourceA[3]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const unsigned op_rgb = pname - GL_OPERAND0_RGB; + return texUnit->Combine.OperandRGB[op_rgb]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_OPERAND3_RGB_NV: + if (ctx->Extensions.NV_texture_env_combine4) { + return texUnit->Combine.OperandRGB[3]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + const unsigned op_alpha = pname - GL_OPERAND0_ALPHA; + return texUnit->Combine.OperandA[op_alpha]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_OPERAND3_ALPHA_NV: + if (ctx->Extensions.NV_texture_env_combine4) { + return texUnit->Combine.OperandA[3]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_RGB_SCALE: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + return 1 << texUnit->Combine.ScaleShiftRGB; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + case GL_ALPHA_SCALE: + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + return 1 << texUnit->Combine.ScaleShiftA; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + default: + ; + } + + return -1; /* error */ +} + + + void GLAPIENTRY _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) { @@ -551,111 +762,14 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; if (target == GL_TEXTURE_ENV) { - switch (pname) { - case GL_TEXTURE_ENV_MODE: - *params = ENUM_TO_FLOAT(texUnit->EnvMode); - break; - case GL_TEXTURE_ENV_COLOR: - COPY_4FV( params, texUnit->EnvColor ); - break; - case GL_COMBINE_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->Combine.ModeRGB; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; - case GL_COMBINE_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - *params = (GLfloat) texUnit->Combine.ModeA; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned rgb_idx = pname - GL_SOURCE0_RGB; - *params = (GLfloat) texUnit->Combine.SourceRGB[rgb_idx]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA; - *params = (GLfloat) texUnit->Combine.SourceA[alpha_idx]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned op_rgb = pname - GL_OPERAND0_RGB; - *params = (GLfloat) texUnit->Combine.OperandRGB[op_rgb]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned op_alpha = pname - GL_OPERAND0_ALPHA; - *params = (GLfloat) texUnit->Combine.OperandA[op_alpha]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; - case GL_RGB_SCALE: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - if (texUnit->Combine.ScaleShiftRGB == 0) - *params = 1.0; - else if (texUnit->Combine.ScaleShiftRGB == 1) - *params = 2.0; - else - *params = 4.0; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - return; - } - break; - case GL_ALPHA_SCALE: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - if (texUnit->Combine.ScaleShiftA == 0) - *params = 1.0; - else if (texUnit->Combine.ScaleShiftA == 1) - *params = 2.0; - else - *params = 4.0; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - return; - } - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname=0x%x)", pname); + if (pname == GL_TEXTURE_ENV_COLOR) { + COPY_4FV( params, texUnit->EnvColor ); + } + else { + GLint val = get_texenvi(ctx, texUnit, pname); + if (val >= 0) { + *params = (GLfloat) val; + } } } else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { @@ -712,115 +826,17 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; if (target == GL_TEXTURE_ENV) { - switch (pname) { - case GL_TEXTURE_ENV_MODE: - *params = (GLint) texUnit->EnvMode; - break; - case GL_TEXTURE_ENV_COLOR: - params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] ); - params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] ); - params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] ); - params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] ); - break; - case GL_COMBINE_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->Combine.ModeRGB; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - } - break; - case GL_COMBINE_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - *params = (GLint) texUnit->Combine.ModeA; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - } - break; - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned rgb_idx = pname - GL_SOURCE0_RGB; - *params = (GLint) texUnit->Combine.SourceRGB[rgb_idx]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - } - break; - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA; - *params = (GLint) texUnit->Combine.SourceA[alpha_idx]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - } - break; - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned op_rgb = pname - GL_OPERAND0_RGB; - *params = (GLint) texUnit->Combine.OperandRGB[op_rgb]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - } - break; - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned op_alpha = pname - GL_OPERAND0_ALPHA; - *params = (GLint) texUnit->Combine.OperandA[op_alpha]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - } - break; - case GL_RGB_SCALE: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - if (texUnit->Combine.ScaleShiftRGB == 0) - *params = 1; - else if (texUnit->Combine.ScaleShiftRGB == 1) - *params = 2; - else - *params = 4; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - return; - } - break; - case GL_ALPHA_SCALE: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - if (texUnit->Combine.ScaleShiftA == 0) - *params = 1; - else if (texUnit->Combine.ScaleShiftA == 1) - *params = 2; - else - *params = 4; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); - return; - } - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname=0x%x)", - pname); + if (pname == GL_TEXTURE_ENV_COLOR) { + params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] ); + params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] ); + params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] ); + params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] ); + } + else { + GLint val = get_texenvi(ctx, texUnit, pname); + if (val >= 0) { + *params = val; + } } } else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 48abf51d890..af51a206a56 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -2,6 +2,7 @@ * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -38,6 +39,9 @@ #include "texenvprogram.h" +#define MAX_TERMS 4 + + /* * Note on texture units: * @@ -89,13 +93,13 @@ struct state_key { GLuint ScaleShiftRGB:2; GLuint ScaleShiftA:2; - GLuint NumArgsRGB:2; + GLuint NumArgsRGB:3; GLuint ModeRGB:4; - GLuint NumArgsA:2; - GLuint ModeA:4; + struct mode_opt OptRGB[MAX_TERMS]; - struct mode_opt OptRGB[3]; - struct mode_opt OptA[3]; + GLuint NumArgsA:3; + GLuint ModeA:4; + struct mode_opt OptA[MAX_TERMS]; } unit[8]; }; @@ -131,7 +135,9 @@ static GLuint translate_operand( GLenum operand ) case GL_ONE_MINUS_SRC_ALPHA: return OPR_ONE_MINUS_SRC_ALPHA; case GL_ZERO: return OPR_ZERO; case GL_ONE: return OPR_ONE; - default: return OPR_UNKNOWN; + default: + assert(0); + return OPR_UNKNOWN; } } @@ -147,6 +153,7 @@ static GLuint translate_operand( GLenum operand ) #define SRC_CONSTANT 9 #define SRC_PRIMARY_COLOR 10 #define SRC_PREVIOUS 11 +#define SRC_ZERO 12 #define SRC_UNKNOWN 15 static GLuint translate_source( GLenum src ) @@ -164,32 +171,49 @@ static GLuint translate_source( GLenum src ) case GL_CONSTANT: return SRC_CONSTANT; case GL_PRIMARY_COLOR: return SRC_PRIMARY_COLOR; case GL_PREVIOUS: return SRC_PREVIOUS; - default: return SRC_UNKNOWN; + case GL_ZERO: + return SRC_ZERO; + default: + assert(0); + return SRC_UNKNOWN; } } -#define MODE_REPLACE 0 -#define MODE_MODULATE 1 -#define MODE_ADD 2 -#define MODE_ADD_SIGNED 3 -#define MODE_INTERPOLATE 4 -#define MODE_SUBTRACT 5 -#define MODE_DOT3_RGB 6 -#define MODE_DOT3_RGB_EXT 7 -#define MODE_DOT3_RGBA 8 -#define MODE_DOT3_RGBA_EXT 9 -#define MODE_MODULATE_ADD_ATI 10 -#define MODE_MODULATE_SIGNED_ADD_ATI 11 -#define MODE_MODULATE_SUBTRACT_ATI 12 -#define MODE_UNKNOWN 15 - -static GLuint translate_mode( GLenum mode ) +#define MODE_REPLACE 0 /* r = a0 */ +#define MODE_MODULATE 1 /* r = a0 * a1 */ +#define MODE_ADD 2 /* r = a0 + a1 */ +#define MODE_ADD_SIGNED 3 /* r = a0 + a1 - 0.5 */ +#define MODE_INTERPOLATE 4 /* r = a0 * a2 + a1 * (1 - a2) */ +#define MODE_SUBTRACT 5 /* r = a0 - a1 */ +#define MODE_DOT3_RGB 6 /* r = a0 . a1 */ +#define MODE_DOT3_RGB_EXT 7 /* r = a0 . a1 */ +#define MODE_DOT3_RGBA 8 /* r = a0 . a1 */ +#define MODE_DOT3_RGBA_EXT 9 /* r = a0 . a1 */ +#define MODE_MODULATE_ADD_ATI 10 /* r = a0 * a2 + a1 */ +#define MODE_MODULATE_SIGNED_ADD_ATI 11 /* r = a0 * a2 + a1 - 0.5 */ +#define MODE_MODULATE_SUBTRACT_ATI 12 /* r = a0 * a2 - a1 */ +#define MODE_ADD_PRODUCTS 13 /* r = a0 * a1 + a2 * a3 */ +#define MODE_ADD_PRODUCTS_SIGNED 14 /* r = a0 * a1 + a2 * a3 - 0.5 */ +#define MODE_UNKNOWN 15 + +/** + * Translate GL combiner state into a MODE_x value + */ +static GLuint translate_mode( GLenum envMode, GLenum mode ) { switch (mode) { case GL_REPLACE: return MODE_REPLACE; case GL_MODULATE: return MODE_MODULATE; - case GL_ADD: return MODE_ADD; - case GL_ADD_SIGNED: return MODE_ADD_SIGNED; + case GL_ADD: + if (envMode == GL_COMBINE4_NV) + return MODE_ADD_PRODUCTS; + else + return MODE_ADD; + case GL_ADD_SIGNED: + if (envMode == GL_COMBINE4_NV) + return MODE_ADD_PRODUCTS_SIGNED; + else + return MODE_ADD_SIGNED; case GL_INTERPOLATE: return MODE_INTERPOLATE; case GL_SUBTRACT: return MODE_SUBTRACT; case GL_DOT3_RGB: return MODE_DOT3_RGB; @@ -199,7 +223,9 @@ static GLuint translate_mode( GLenum mode ) case GL_MODULATE_ADD_ATI: return MODE_MODULATE_ADD_ATI; case GL_MODULATE_SIGNED_ADD_ATI: return MODE_MODULATE_SIGNED_ADD_ATI; case GL_MODULATE_SUBTRACT_ATI: return MODE_MODULATE_SUBTRACT_ATI; - default: return MODE_UNKNOWN; + default: + assert(0); + return MODE_UNKNOWN; } } @@ -209,14 +235,16 @@ static GLuint translate_tex_src_bit( GLbitfield bit ) /* make sure number of switch cases is correct */ assert(NUM_TEXTURE_TARGETS == 7); switch (bit) { - case TEXTURE_1D_BIT: return TEXTURE_1D_INDEX; - case TEXTURE_2D_BIT: return TEXTURE_2D_INDEX; - case TEXTURE_3D_BIT: return TEXTURE_3D_INDEX; - case TEXTURE_CUBE_BIT: return TEXTURE_CUBE_INDEX; - case TEXTURE_RECT_BIT: return TEXTURE_RECT_INDEX; - case TEXTURE_1D_ARRAY_BIT: return TEXTURE_1D_ARRAY_INDEX; - case TEXTURE_2D_ARRAY_BIT: return TEXTURE_2D_ARRAY_INDEX; - default: return TEXTURE_UNKNOWN_INDEX; + case TEXTURE_1D_BIT: return TEXTURE_1D_INDEX; + case TEXTURE_2D_BIT: return TEXTURE_2D_INDEX; + case TEXTURE_RECT_BIT: return TEXTURE_RECT_INDEX; + case TEXTURE_3D_BIT: return TEXTURE_3D_INDEX; + case TEXTURE_CUBE_BIT: return TEXTURE_CUBE_INDEX; + case TEXTURE_1D_ARRAY_BIT: return TEXTURE_1D_ARRAY_INDEX; + case TEXTURE_2D_ARRAY_BIT: return TEXTURE_2D_ARRAY_INDEX; + default: + assert(0); + return TEXTURE_UNKNOWN_INDEX; } } @@ -352,14 +380,14 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) key->unit[i].NumArgsA = texUnit->_CurrentCombine->_NumArgsA; key->unit[i].ModeRGB = - translate_mode(texUnit->_CurrentCombine->ModeRGB); + translate_mode(texUnit->EnvMode, texUnit->_CurrentCombine->ModeRGB); key->unit[i].ModeA = - translate_mode(texUnit->_CurrentCombine->ModeA); + translate_mode(texUnit->EnvMode, texUnit->_CurrentCombine->ModeA); key->unit[i].ScaleShiftRGB = texUnit->_CurrentCombine->ScaleShiftRGB; key->unit[i].ScaleShiftA = texUnit->_CurrentCombine->ScaleShiftA; - for (j=0;j<3;j++) { + for (j = 0; j < MAX_TERMS; j++) { key->unit[i].OptRGB[j].Operand = translate_operand(texUnit->_CurrentCombine->OperandRGB[j]); key->unit[i].OptA[j].Operand = @@ -821,12 +849,17 @@ static struct ureg get_source( struct texenv_fragment_program *p, case SRC_PRIMARY_COLOR: return register_input(p, FRAG_ATTRIB_COL0); + case SRC_ZERO: + return get_zero(p); + case SRC_PREVIOUS: - default: if (is_undef(p->src_previous)) return register_input(p, FRAG_ATTRIB_COL0); else return p->src_previous; + + default: + assert(0); } } @@ -867,7 +900,9 @@ static struct ureg emit_combine_source( struct texenv_fragment_program *p, case OPR_ONE: return get_one(p); case OPR_SRC_COLOR: + return src; default: + assert(0); return src; } } @@ -916,10 +951,12 @@ static struct ureg emit_combine( struct texenv_fragment_program *p, GLuint mode, const struct mode_opt *opt) { - struct ureg src[3]; + struct ureg src[MAX_TERMS]; struct ureg tmp, half; GLuint i; + assert(nr <= MAX_TERMS); + tmp = undef; /* silence warning (bug 5318) */ for (i = 0; i < nr; i++) @@ -995,7 +1032,26 @@ static struct ureg emit_combine( struct texenv_fragment_program *p, /* Arg0 * Arg2 - Arg1 */ emit_arith( p, OPCODE_MAD, dest, mask, 0, src[0], src[2], negate(src[1]) ); return dest; + case MODE_ADD_PRODUCTS: + /* Arg0 * Arg1 + Arg2 * Arg3 */ + { + struct ureg tmp0 = get_temp(p); + emit_arith( p, OPCODE_MUL, tmp0, mask, 0, src[0], src[1], undef ); + emit_arith( p, OPCODE_MAD, dest, mask, saturate, src[2], src[3], tmp0 ); + } + return dest; + case MODE_ADD_PRODUCTS_SIGNED: + /* Arg0 * Arg1 + Arg2 * Arg3 - 0.5 */ + { + struct ureg tmp0 = get_temp(p); + half = get_half(p); + emit_arith( p, OPCODE_MUL, tmp0, mask, 0, src[0], src[1], undef ); + emit_arith( p, OPCODE_MAD, tmp0, mask, 0, src[2], src[3], tmp0 ); + emit_arith( p, OPCODE_SUB, dest, mask, saturate, tmp0, half, undef ); + } + return dest; default: + assert(0); return src[0]; } } @@ -1152,6 +1208,7 @@ static GLboolean load_texenv_source( struct texenv_fragment_program *p, break; default: + /* not a texture src - do nothing */ break; } @@ -1348,42 +1405,3 @@ _mesa_get_fixed_func_fragment_program(GLcontext *ctx) return prog; } - - - -/** - * If _MaintainTexEnvProgram is set we'll generate a fragment program that - * implements the current texture env/combine mode. - * This function generates that program and puts it into effect. - * - * XXX: remove this function. currently only called by some drivers, - * not by mesa core. We now handle this properly from inside mesa. - */ -void -_mesa_UpdateTexEnvProgram( GLcontext *ctx ) -{ - const struct gl_fragment_program *prev = ctx->FragmentProgram._Current; - - ASSERT(ctx->FragmentProgram._MaintainTexEnvProgram); - - /* If a conventional fragment program/shader isn't in effect... */ - if (!ctx->FragmentProgram._Enabled && - (!ctx->Shader.CurrentProgram || - !ctx->Shader.CurrentProgram->FragmentProgram) ) - { - struct gl_fragment_program *newProg; - - newProg = _mesa_get_fixed_func_fragment_program(ctx); - - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, newProg); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, newProg); - } - - /* Tell the driver about the change. Could define a new target for - * this? - */ - if (ctx->FragmentProgram._Current != prev && ctx->Driver.BindProgram) { - ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, - (struct gl_program *) ctx->FragmentProgram._Current); - } -} diff --git a/src/mesa/main/texenvprogram.h b/src/mesa/main/texenvprogram.h index a7aa60cf374..0a162d2e7a2 100644 --- a/src/mesa/main/texenvprogram.h +++ b/src/mesa/main/texenvprogram.h @@ -32,6 +32,4 @@ extern struct gl_fragment_program * _mesa_get_fixed_func_fragment_program(GLcontext *ctx); -extern void _mesa_UpdateTexEnvProgram( GLcontext *ctx ); - #endif diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index f49c916b330..16d05cc7d07 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -1506,41 +1506,39 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, } } - if (ctx->Extensions.ARB_texture_compression) { - switch (internalFormat) { - case GL_COMPRESSED_ALPHA_ARB: - return &_mesa_texformat_alpha; - case GL_COMPRESSED_LUMINANCE_ARB: - return &_mesa_texformat_luminance; - case GL_COMPRESSED_LUMINANCE_ALPHA_ARB: - return &_mesa_texformat_luminance_alpha; - case GL_COMPRESSED_INTENSITY_ARB: - return &_mesa_texformat_intensity; - case GL_COMPRESSED_RGB_ARB: + switch (internalFormat) { + case GL_COMPRESSED_ALPHA_ARB: + return &_mesa_texformat_alpha; + case GL_COMPRESSED_LUMINANCE_ARB: + return &_mesa_texformat_luminance; + case GL_COMPRESSED_LUMINANCE_ALPHA_ARB: + return &_mesa_texformat_luminance_alpha; + case GL_COMPRESSED_INTENSITY_ARB: + return &_mesa_texformat_intensity; + case GL_COMPRESSED_RGB_ARB: #if FEATURE_texture_fxt1 - if (ctx->Extensions.TDFX_texture_compression_FXT1) - return &_mesa_texformat_rgb_fxt1; + if (ctx->Extensions.TDFX_texture_compression_FXT1) + return &_mesa_texformat_rgb_fxt1; #endif #if FEATURE_texture_s3tc - if (ctx->Extensions.EXT_texture_compression_s3tc || - ctx->Extensions.S3_s3tc) - return &_mesa_texformat_rgb_dxt1; + if (ctx->Extensions.EXT_texture_compression_s3tc || + ctx->Extensions.S3_s3tc) + return &_mesa_texformat_rgb_dxt1; #endif - return &_mesa_texformat_rgb; - case GL_COMPRESSED_RGBA_ARB: + return &_mesa_texformat_rgb; + case GL_COMPRESSED_RGBA_ARB: #if FEATURE_texture_fxt1 - if (ctx->Extensions.TDFX_texture_compression_FXT1) - return &_mesa_texformat_rgba_fxt1; + if (ctx->Extensions.TDFX_texture_compression_FXT1) + return &_mesa_texformat_rgba_fxt1; #endif #if FEATURE_texture_s3tc - if (ctx->Extensions.EXT_texture_compression_s3tc || - ctx->Extensions.S3_s3tc) - return &_mesa_texformat_rgba_dxt3; /* Not rgba_dxt1, see spec */ + if (ctx->Extensions.EXT_texture_compression_s3tc || + ctx->Extensions.S3_s3tc) + return &_mesa_texformat_rgba_dxt3; /* Not rgba_dxt1, see spec */ #endif - return &_mesa_texformat_rgba; - default: - ; /* fallthrough */ - } + return &_mesa_texformat_rgba; + default: + ; /* fallthrough */ } if (ctx->Extensions.MESA_ycbcr_texture) { diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h index 08b6d8f12fb..275340cabd3 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texformat_tmp.h @@ -1223,11 +1223,11 @@ static void store_texel_srgb8(struct gl_texture_image *texImage, static void FETCH(srgba8)(const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 4); - texel[RCOMP] = nonlinear_to_linear(src[0]); - texel[GCOMP] = nonlinear_to_linear(src[1]); - texel[BCOMP] = nonlinear_to_linear(src[2]); - texel[ACOMP] = UBYTE_TO_FLOAT(src[3]); /* linear! */ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = nonlinear_to_linear( (s >> 24) ); + texel[GCOMP] = nonlinear_to_linear( (s >> 16) & 0xff ); + texel[BCOMP] = nonlinear_to_linear( (s >> 8) & 0xff ); + texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); /* linear! */ } #if DIM == 3 @@ -1235,11 +1235,8 @@ static void store_texel_srgba8(struct gl_texture_image *texImage, GLint i, GLint j, GLint k, const void *texel) { const GLubyte *rgba = (const GLubyte *) texel; - GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 4); - dst[0] = rgba[RCOMP]; - dst[1] = rgba[GCOMP]; - dst[2] = rgba[BCOMP]; - dst[3] = rgba[ACOMP]; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); } #endif @@ -1247,11 +1244,11 @@ static void store_texel_srgba8(struct gl_texture_image *texImage, static void FETCH(sargb8)(const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { - const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 4); - texel[RCOMP] = nonlinear_to_linear(src[1]); - texel[GCOMP] = nonlinear_to_linear(src[2]); - texel[BCOMP] = nonlinear_to_linear(src[3]); - texel[ACOMP] = UBYTE_TO_FLOAT(src[0]); /* linear! */ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = nonlinear_to_linear( (s >> 16) & 0xff ); + texel[GCOMP] = nonlinear_to_linear( (s >> 8) & 0xff ); + texel[BCOMP] = nonlinear_to_linear( (s ) & 0xff ); + texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */ } #if DIM == 3 @@ -1259,11 +1256,8 @@ static void store_texel_sargb8(struct gl_texture_image *texImage, GLint i, GLint j, GLint k, const void *texel) { const GLubyte *rgba = (const GLubyte *) texel; - GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 4); - dst[0] = rgba[ACOMP]; - dst[1] = rgba[RCOMP]; - dst[2] = rgba[GCOMP]; - dst[3] = rgba[BCOMP]; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); } #endif diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c index 244c7aaafc4..d2baecb92ac 100644 --- a/src/mesa/main/texgen.c +++ b/src/mesa/main/texgen.c @@ -34,7 +34,7 @@ #include "main/enums.h" #include "main/macros.h" #include "main/texgen.h" -#include "math/m_xform.h" +#include "math/m_matrix.h" diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index a5e0db736ed..8fd69c4f6ac 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1,8 +1,9 @@ /* * mesa 3-D graphics library - * Version: 7.1 + * Version: 7.5 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -37,6 +38,7 @@ #endif #include "fbobject.h" #include "framebuffer.h" +#include "hash.h" #include "image.h" #include "imports.h" #include "macros.h" @@ -253,23 +255,21 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat ) } } - if (ctx->Extensions.ARB_texture_compression) { - switch (internalFormat) { - case GL_COMPRESSED_ALPHA: - return GL_ALPHA; - case GL_COMPRESSED_LUMINANCE: - return GL_LUMINANCE; - case GL_COMPRESSED_LUMINANCE_ALPHA: - return GL_LUMINANCE_ALPHA; - case GL_COMPRESSED_INTENSITY: - return GL_INTENSITY; - case GL_COMPRESSED_RGB: - return GL_RGB; - case GL_COMPRESSED_RGBA: - return GL_RGBA; - default: - ; /* fallthrough */ - } + switch (internalFormat) { + case GL_COMPRESSED_ALPHA: + return GL_ALPHA; + case GL_COMPRESSED_LUMINANCE: + return GL_LUMINANCE; + case GL_COMPRESSED_LUMINANCE_ALPHA: + return GL_LUMINANCE_ALPHA; + case GL_COMPRESSED_INTENSITY: + return GL_INTENSITY; + case GL_COMPRESSED_RGB: + return GL_RGB; + case GL_COMPRESSED_RGBA: + return GL_RGBA; + default: + ; /* fallthrough */ } if (ctx->Extensions.TDFX_texture_compression_FXT1) { @@ -925,6 +925,7 @@ struct gl_texture_image * _mesa_get_proxy_tex_image(GLcontext *ctx, GLenum target, GLint level) { struct gl_texture_image *texImage; + GLuint texIndex; if (level < 0 ) return NULL; @@ -933,111 +934,54 @@ _mesa_get_proxy_tex_image(GLcontext *ctx, GLenum target, GLint level) case GL_PROXY_TEXTURE_1D: if (level >= ctx->Const.MaxTextureLevels) return NULL; - texImage = ctx->Texture.ProxyTex[TEXTURE_1D_INDEX]->Image[0][level]; - if (!texImage) { - texImage = ctx->Driver.NewTextureImage(ctx); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation"); - return NULL; - } - ctx->Texture.ProxyTex[TEXTURE_1D_INDEX]->Image[0][level] = texImage; - /* Set the 'back' pointer */ - texImage->TexObject = ctx->Texture.ProxyTex[TEXTURE_1D_INDEX]; - } - return texImage; + texIndex = TEXTURE_1D_INDEX; + break; case GL_PROXY_TEXTURE_2D: if (level >= ctx->Const.MaxTextureLevels) return NULL; - texImage = ctx->Texture.ProxyTex[TEXTURE_2D_INDEX]->Image[0][level]; - if (!texImage) { - texImage = ctx->Driver.NewTextureImage(ctx); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation"); - return NULL; - } - ctx->Texture.ProxyTex[TEXTURE_2D_INDEX]->Image[0][level] = texImage; - /* Set the 'back' pointer */ - texImage->TexObject = ctx->Texture.ProxyTex[TEXTURE_2D_INDEX]; - } - return texImage; + texIndex = TEXTURE_2D_INDEX; + break; case GL_PROXY_TEXTURE_3D: if (level >= ctx->Const.Max3DTextureLevels) return NULL; - texImage = ctx->Texture.ProxyTex[TEXTURE_3D_INDEX]->Image[0][level]; - if (!texImage) { - texImage = ctx->Driver.NewTextureImage(ctx); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation"); - return NULL; - } - ctx->Texture.ProxyTex[TEXTURE_3D_INDEX]->Image[0][level] = texImage; - /* Set the 'back' pointer */ - texImage->TexObject = ctx->Texture.ProxyTex[TEXTURE_3D_INDEX]; - } - return texImage; + texIndex = TEXTURE_3D_INDEX; + break; case GL_PROXY_TEXTURE_CUBE_MAP: if (level >= ctx->Const.MaxCubeTextureLevels) return NULL; - texImage = ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX]->Image[0][level]; - if (!texImage) { - texImage = ctx->Driver.NewTextureImage(ctx); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation"); - return NULL; - } - ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX]->Image[0][level] = texImage; - /* Set the 'back' pointer */ - texImage->TexObject = ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX]; - } - return texImage; + texIndex = TEXTURE_CUBE_INDEX; + break; case GL_PROXY_TEXTURE_RECTANGLE_NV: if (level > 0) return NULL; - texImage = ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX]->Image[0][level]; - if (!texImage) { - texImage = ctx->Driver.NewTextureImage(ctx); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation"); - return NULL; - } - ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX]->Image[0][level] = texImage; - /* Set the 'back' pointer */ - texImage->TexObject = ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX]; - } - return texImage; + texIndex = TEXTURE_RECT_INDEX; + break; case GL_PROXY_TEXTURE_1D_ARRAY_EXT: if (level >= ctx->Const.MaxTextureLevels) return NULL; - texImage = ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX]->Image[0][level]; - if (!texImage) { - texImage = ctx->Driver.NewTextureImage(ctx); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation"); - return NULL; - } - ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX]->Image[0][level] = texImage; - /* Set the 'back' pointer */ - texImage->TexObject = ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX]; - } - return texImage; + texIndex = TEXTURE_1D_ARRAY_INDEX; + break; case GL_PROXY_TEXTURE_2D_ARRAY_EXT: if (level >= ctx->Const.MaxTextureLevels) return NULL; - texImage = ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX]->Image[0][level]; - if (!texImage) { - texImage = ctx->Driver.NewTextureImage(ctx); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation"); - return NULL; - } - ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX]->Image[0][level] = texImage; - /* Set the 'back' pointer */ - texImage->TexObject = ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX]; - } - return texImage; + texIndex = TEXTURE_2D_ARRAY_INDEX; + break; default: return NULL; } + + texImage = ctx->Texture.ProxyTex[texIndex]->Image[0][level]; + if (!texImage) { + texImage = ctx->Driver.NewTextureImage(ctx); + if (!texImage) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation"); + return NULL; + } + ctx->Texture.ProxyTex[texIndex]->Image[0][level] = texImage; + /* Set the 'back' pointer */ + texImage->TexObject = ctx->Texture.ProxyTex[texIndex]; + } + return texImage; } @@ -2235,7 +2179,8 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, if (!_mesa_source_buffer_exists(ctx, teximage->_BaseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(missing readbuffer)", dimensions); + "glCopyTexSubImage%dD(missing readbuffer, format=0x%x)", + dimensions, teximage->_BaseFormat); return GL_TRUE; } @@ -2391,23 +2336,33 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, } +/** Callback info for walking over FBO hash table */ +struct cb_info +{ + GLcontext *ctx; + struct gl_texture_object *texObj; + GLuint level, face; +}; + /** - * Check if the given texture image is bound to any framebuffer objects - * and update/invalidate them. - * XXX We're only checking the currently bound framebuffer object for now. - * In the future, perhaps struct gl_texture_image should have a pointer (or - * list of pointers (yikes)) to the gl_framebuffer(s) which it's bound to. + * Check render to texture callback. Called from _mesa_HashWalk(). */ static void -update_fbo_texture(GLcontext *ctx, struct gl_texture_object *texObj, - GLuint face, GLuint level) +check_rtt_cb(GLuint key, void *data, void *userData) { - if (ctx->DrawBuffer->Name) { + struct gl_framebuffer *fb = (struct gl_framebuffer *) data; + const struct cb_info *info = (struct cb_info *) userData; + GLcontext *ctx = info->ctx; + const struct gl_texture_object *texObj = info->texObj; + const GLuint level = info->level, face = info->face; + + /* If this is a user-created FBO */ + if (fb->Name) { GLuint i; + /* check if any of the FBO's attachments point to 'texObj' */ for (i = 0; i < BUFFER_COUNT; i++) { - struct gl_renderbuffer_attachment *att = - ctx->DrawBuffer->Attachment + i; + struct gl_renderbuffer_attachment *att = fb->Attachment + i; if (att->Type == GL_TEXTURE && att->Texture == texObj && att->TextureLevel == level && @@ -2415,12 +2370,36 @@ update_fbo_texture(GLcontext *ctx, struct gl_texture_object *texObj, ASSERT(att->Texture->Image[att->CubeMapFace][att->TextureLevel]); /* Tell driver about the new renderbuffer texture */ ctx->Driver.RenderTexture(ctx, ctx->DrawBuffer, att); + /* Mark fb status as indeterminate to force re-validation */ + fb->_Status = 0; } } } } +/** + * When a texture image is specified we have to check if it's bound to + * any framebuffer objects (render to texture) in order to detect changes + * in size or format since that effects FBO completeness. + * Any FBOs rendering into the texture must be re-validated. + */ +static void +update_fbo_texture(GLcontext *ctx, struct gl_texture_object *texObj, + GLuint face, GLuint level) +{ + /* Only check this texture if it's been marked as RenderToTexture */ + if (texObj->_RenderToTexture) { + struct cb_info info; + info.ctx = ctx; + info.texObj = texObj; + info.level = level; + info.face = face; + _mesa_HashWalk(ctx->Shared->FrameBuffers, check_rtt_cb, &info); + } +} + + /* * Called from the API. Note that width includes the border. @@ -2452,7 +2431,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, return; /* error was recorded */ } - if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; @@ -2558,7 +2537,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, return; /* error was recorded */ } - if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; @@ -2614,7 +2593,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, 1, border)) { /* when error, clear all proxy texture image parameters */ if (texImage) - clear_teximage_fields(ctx->Texture.ProxyTex[TEXTURE_2D_INDEX]->Image[0][level]); + clear_teximage_fields(texImage); } else { /* no error, set the tex image parameters */ @@ -2659,7 +2638,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, return; /* error was recorded */ } - if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; @@ -2752,7 +2731,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); #if FEATURE_convolve @@ -2812,7 +2791,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); #if FEATURE_convolve @@ -2872,7 +2851,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); if (subtexture_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset, @@ -2928,7 +2907,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); #if FEATURE_convolve @@ -2993,7 +2972,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); #if FEATURE_convolve @@ -3061,7 +3040,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); if (copytexsubimage_error_check1(ctx, 1, target, level)) @@ -3116,7 +3095,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); if (copytexsubimage_error_check1(ctx, 2, target, level)) @@ -3171,7 +3150,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); if (copytexsubimage_error_check1(ctx, 3, target, level)) diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 7848f0be354..b4e30c8bb72 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -42,6 +42,8 @@ #include "texstate.h" #include "texobj.h" #include "mtypes.h" +#include "shader/prog_instruction.h" + /**********************************************************************/ @@ -132,12 +134,15 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj, obj->BaseLevel = 0; obj->MaxLevel = 1000; obj->MaxAnisotropy = 1.0; - obj->CompareFlag = GL_FALSE; /* SGIX_shadow */ - obj->CompareOperator = GL_TEXTURE_LEQUAL_R_SGIX; /* SGIX_shadow */ obj->CompareMode = GL_NONE; /* ARB_shadow */ obj->CompareFunc = GL_LEQUAL; /* ARB_shadow */ + obj->CompareFailValue = 0.0F; /* ARB_shadow_ambient */ obj->DepthMode = GL_LUMINANCE; /* ARB_depth_texture */ - obj->ShadowAmbient = 0.0F; /* ARB/SGIX_shadow_ambient */ + obj->Swizzle[0] = GL_RED; + obj->Swizzle[1] = GL_GREEN; + obj->Swizzle[2] = GL_BLUE; + obj->Swizzle[3] = GL_ALPHA; + obj->_Swizzle = SWIZZLE_NOOP; } @@ -241,17 +246,17 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->BaseLevel = src->BaseLevel; dest->MaxLevel = src->MaxLevel; dest->MaxAnisotropy = src->MaxAnisotropy; - dest->CompareFlag = src->CompareFlag; - dest->CompareOperator = src->CompareOperator; - dest->ShadowAmbient = src->ShadowAmbient; dest->CompareMode = src->CompareMode; dest->CompareFunc = src->CompareFunc; + dest->CompareFailValue = src->CompareFailValue; dest->DepthMode = src->DepthMode; dest->_MaxLevel = src->_MaxLevel; dest->_MaxLambda = src->_MaxLambda; dest->GenerateMipmap = src->GenerateMipmap; dest->Palette = src->Palette; dest->_Complete = src->_Complete; + COPY_4V(dest->Swizzle, src->Swizzle); + dest->_Swizzle = src->_Swizzle; } @@ -388,8 +393,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, */ if ((baseLevel < 0) || (baseLevel > MAX_TEXTURE_LEVELS)) { char s[100]; - _mesa_sprintf(s, "obj %p (%d) base level = %d is invalid", - (void *) t, t->Name, baseLevel); + _mesa_sprintf(s, "base level = %d is invalid", baseLevel); incomplete(t, s); t->_Complete = GL_FALSE; return; @@ -398,8 +402,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, /* Always need the base level image */ if (!t->Image[0][baseLevel]) { char s[100]; - _mesa_sprintf(s, "obj %p (%d) Image[baseLevel=%d] == NULL", - (void *) t, t->Name, baseLevel); + _mesa_sprintf(s, "Image[baseLevel=%d] == NULL", baseLevel); incomplete(t, s); t->_Complete = GL_FALSE; return; @@ -979,11 +982,11 @@ _mesa_BindTexture( GLenum target, GLuint texName ) ASSERT(texUnit->CurrentRect); break; case GL_TEXTURE_1D_ARRAY_EXT: - texUnit->Current1DArray = newTexObj; + _mesa_reference_texobj(&texUnit->Current1DArray, newTexObj); ASSERT(texUnit->Current1DArray); break; case GL_TEXTURE_2D_ARRAY_EXT: - texUnit->Current2DArray = newTexObj; + _mesa_reference_texobj(&texUnit->Current2DArray, newTexObj); ASSERT(texUnit->Current2DArray); break; default: diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index a9e752a6371..865aae86276 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.5 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -37,6 +38,7 @@ #include "main/texcompress.h" #include "main/texparam.h" #include "main/teximage.h" +#include "shader/prog_instruction.h" /** @@ -72,404 +74,609 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) } -void GLAPIENTRY -_mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param ) +/** + * Get current texture object for given target. + * Return NULL if any error. + */ +static struct gl_texture_object * +get_texobj(GLcontext *ctx, GLenum target) { - _mesa_TexParameterfv(target, pname, ¶m); + struct gl_texture_unit *texUnit; + + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)"); + return NULL; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + + switch (target) { + case GL_TEXTURE_1D: + return texUnit->Current1D; + case GL_TEXTURE_2D: + return texUnit->Current2D; + case GL_TEXTURE_3D: + return texUnit->Current3D; + case GL_TEXTURE_CUBE_MAP: + if (ctx->Extensions.ARB_texture_cube_map) { + return texUnit->CurrentCubeMap; + } + break; + case GL_TEXTURE_RECTANGLE_NV: + if (ctx->Extensions.NV_texture_rectangle) { + return texUnit->CurrentRect; + } + break; + case GL_TEXTURE_1D_ARRAY_EXT: + if (ctx->Extensions.MESA_texture_array) { + return texUnit->Current1DArray; + } + break; + case GL_TEXTURE_2D_ARRAY_EXT: + if (ctx->Extensions.MESA_texture_array) { + return texUnit->Current2DArray; + } + break; + default: + ; + } + + _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)"); + return NULL; } -void GLAPIENTRY -_mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) +/** + * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE. + * \return -1 if error. + */ +static GLint +comp_to_swizzle(GLenum comp) { - const GLenum eparam = (GLenum) (GLint) params[0]; - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); + switch (comp) { + case GL_RED: + return SWIZZLE_X; + case GL_GREEN: + return SWIZZLE_Y; + case GL_BLUE: + return SWIZZLE_Z; + case GL_ALPHA: + return SWIZZLE_W; + case GL_ZERO: + return SWIZZLE_ZERO; + case GL_ONE: + return SWIZZLE_ONE; + default: + return -1; + } +} - if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glTexParameter %s %s %.1f(%s)...\n", - _mesa_lookup_enum_by_nr(target), - _mesa_lookup_enum_by_nr(pname), - *params, - _mesa_lookup_enum_by_nr(eparam)); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameterfv(current unit)"); - return; +static void +set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz) +{ + ASSERT(comp < 4); + ASSERT(swz <= SWIZZLE_NIL); + { + GLuint mask = 0x7 << (3 * comp); + GLuint s = (*swizzle & ~mask) | (swz << (3 * comp)); + *swizzle = s; } +} - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - switch (target) { - case GL_TEXTURE_1D: - texObj = texUnit->Current1D; - break; - case GL_TEXTURE_2D: - texObj = texUnit->Current2D; - break; - case GL_TEXTURE_3D: - texObj = texUnit->Current3D; - break; - case GL_TEXTURE_CUBE_MAP: - if (!ctx->Extensions.ARB_texture_cube_map) { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); - return; - } - texObj = texUnit->CurrentCubeMap; - break; - case GL_TEXTURE_RECTANGLE_NV: - if (!ctx->Extensions.NV_texture_rectangle) { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); - return; - } - texObj = texUnit->CurrentRect; - break; - case GL_TEXTURE_1D_ARRAY_EXT: - if (!ctx->Extensions.MESA_texture_array) { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); - return; - } - texObj = texUnit->Current1DArray; - break; - case GL_TEXTURE_2D_ARRAY_EXT: - if (!ctx->Extensions.MESA_texture_array) { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); +/** + * This is called just prior to changing any texture object state. + * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE + * state flag and then mark the texture object as 'incomplete' so that any + * per-texture derived state gets recomputed. + */ +static INLINE void +flush(GLcontext *ctx, struct gl_texture_object *texObj) +{ + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texObj->_Complete = GL_FALSE; +} + + +/** Set an integer-valued texture parameter */ +static void +set_tex_parameteri(GLcontext *ctx, + struct gl_texture_object *texObj, + GLenum pname, const GLint *params) +{ + switch (pname) { + case GL_TEXTURE_MIN_FILTER: + if (texObj->MinFilter == params[0]) + return; + switch (params[0]) { + case GL_NEAREST: + case GL_LINEAR: + flush(ctx, texObj); + texObj->MinFilter = params[0]; + return; + case GL_NEAREST_MIPMAP_NEAREST: + case GL_LINEAR_MIPMAP_NEAREST: + case GL_NEAREST_MIPMAP_LINEAR: + case GL_LINEAR_MIPMAP_LINEAR: + if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) { + flush(ctx, texObj); + texObj->MinFilter = params[0]; return; } - texObj = texUnit->Current2DArray; - break; + /* fall-through */ default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); + } + return; + + case GL_TEXTURE_MAG_FILTER: + if (texObj->MagFilter == params[0]) return; - } + switch (params[0]) { + case GL_NEAREST: + case GL_LINEAR: + flush(ctx, texObj); + texObj->MagFilter = params[0]; + return; + default: + _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); + } + return; - switch (pname) { - case GL_TEXTURE_MIN_FILTER: - /* A small optimization */ - if (texObj->MinFilter == eparam) - return; - if (eparam==GL_NEAREST || eparam==GL_LINEAR) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->MinFilter = eparam; - } - else if ((eparam==GL_NEAREST_MIPMAP_NEAREST || - eparam==GL_LINEAR_MIPMAP_NEAREST || - eparam==GL_NEAREST_MIPMAP_LINEAR || - eparam==GL_LINEAR_MIPMAP_LINEAR) && - texObj->Target != GL_TEXTURE_RECTANGLE_NV) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->MinFilter = eparam; - } - else { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); - return; - } - break; - case GL_TEXTURE_MAG_FILTER: - /* A small optimization */ - if (texObj->MagFilter == eparam) - return; + case GL_TEXTURE_WRAP_S: + if (texObj->WrapS == params[0]) + return; + if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { + flush(ctx, texObj); + texObj->WrapS = params[0]; + } + return; - if (eparam==GL_NEAREST || eparam==GL_LINEAR) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->MagFilter = eparam; - } - else { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); - return; - } - break; - case GL_TEXTURE_WRAP_S: - if (texObj->WrapS == eparam) - return; - if (validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->WrapS = eparam; - } - else { - return; - } - break; - case GL_TEXTURE_WRAP_T: - if (texObj->WrapT == eparam) - return; - if (validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->WrapT = eparam; - } - else { - return; - } - break; - case GL_TEXTURE_WRAP_R: - if (texObj->WrapR == eparam) - return; - if (validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->WrapR = eparam; - } - else { - return; - } - break; - case GL_TEXTURE_BORDER_COLOR: - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->BorderColor[RCOMP] = params[0]; - texObj->BorderColor[GCOMP] = params[1]; - texObj->BorderColor[BCOMP] = params[2]; - texObj->BorderColor[ACOMP] = params[3]; - UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[RCOMP], params[0]); - UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[GCOMP], params[1]); - UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[BCOMP], params[2]); - UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[ACOMP], params[3]); - break; - case GL_TEXTURE_MIN_LOD: - if (texObj->MinLod == params[0]) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->MinLod = params[0]; - break; - case GL_TEXTURE_MAX_LOD: - if (texObj->MaxLod == params[0]) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->MaxLod = params[0]; - break; - case GL_TEXTURE_BASE_LEVEL: - if (params[0] < 0.0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)"); - return; - } - if (target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0.0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)"); - return; - } - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->BaseLevel = (GLint) params[0]; - break; - case GL_TEXTURE_MAX_LEVEL: - if (params[0] < 0.0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)"); - return; - } - if (target == GL_TEXTURE_RECTANGLE_ARB) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(param)"); - return; - } - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->MaxLevel = (GLint) params[0]; - break; - case GL_TEXTURE_PRIORITY: - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->Priority = CLAMP( params[0], 0.0F, 1.0F ); - break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - if (ctx->Extensions.EXT_texture_filter_anisotropic) { - if (params[0] < 1.0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); - return; - } - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - /* clamp to max, that's what NVIDIA does */ - texObj->MaxAnisotropy = MIN2(params[0], - ctx->Const.MaxTextureMaxAnisotropy); + case GL_TEXTURE_WRAP_T: + if (texObj->WrapT == params[0]) + return; + if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { + flush(ctx, texObj); + texObj->WrapT = params[0]; + } + return; + + case GL_TEXTURE_WRAP_R: + if (texObj->WrapR == params[0]) + return; + if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { + flush(ctx, texObj); + texObj->WrapR = params[0]; + } + return; + + case GL_TEXTURE_BASE_LEVEL: + if (texObj->BaseLevel == params[0]) + return; + if (params[0] < 0 || + (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)"); + return; + } + flush(ctx, texObj); + texObj->BaseLevel = params[0]; + return; + + case GL_TEXTURE_MAX_LEVEL: + if (texObj->MaxLevel == params[0]) + return; + if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(param)"); + return; + } + flush(ctx, texObj); + texObj->MaxLevel = params[0]; + return; + + case GL_GENERATE_MIPMAP_SGIS: + if (ctx->Extensions.SGIS_generate_mipmap) { + if (texObj->GenerateMipmap != params[0]) { + flush(ctx, texObj); + texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE; } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)"); + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)"); + } + return; + + case GL_TEXTURE_COMPARE_MODE_ARB: + if (ctx->Extensions.ARB_shadow && + (params[0] == GL_NONE || + params[0] == GL_COMPARE_R_TO_TEXTURE_ARB)) { + if (texObj->CompareMode != params[0]) { + flush(ctx, texObj); + texObj->CompareMode = params[0]; + } + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(GL_TEXTURE_COMPARE_MODE_ARB)"); + } + return; + + case GL_TEXTURE_COMPARE_FUNC_ARB: + if (ctx->Extensions.ARB_shadow) { + if (texObj->CompareFunc == params[0]) return; - } - break; - case GL_TEXTURE_COMPARE_SGIX: - if (ctx->Extensions.SGIX_shadow) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->CompareFlag = params[0] ? GL_TRUE : GL_FALSE; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_TEXTURE_COMPARE_SGIX)"); + switch (params[0]) { + case GL_LEQUAL: + case GL_GEQUAL: + flush(ctx, texObj); + texObj->CompareFunc = params[0]; return; - } - break; - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - if (ctx->Extensions.SGIX_shadow) { - GLenum op = (GLenum) params[0]; - if (op == GL_TEXTURE_LEQUAL_R_SGIX || - op == GL_TEXTURE_GEQUAL_R_SGIX) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->CompareOperator = op; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param)"); + case GL_EQUAL: + case GL_NOTEQUAL: + case GL_LESS: + case GL_GREATER: + case GL_ALWAYS: + case GL_NEVER: + if (ctx->Extensions.EXT_shadow_funcs) { + flush(ctx, texObj); + texObj->CompareFunc = params[0]; + return; } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_TEXTURE_COMPARE_OPERATOR_SGIX)"); - return; - } - break; - case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - if (ctx->Extensions.SGIX_shadow_ambient) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->ShadowAmbient = CLAMP(params[0], 0.0F, 1.0F); - } - else { + /* fall-through */ + default: _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_SHADOW_AMBIENT_SGIX)"); - return; + "glTexParameter(GL_TEXTURE_COMPARE_FUNC_ARB)"); } - break; - case GL_GENERATE_MIPMAP_SGIS: - if (ctx->Extensions.SGIS_generate_mipmap) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)"); + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param)"); + } + return; + + case GL_DEPTH_TEXTURE_MODE_ARB: + if (ctx->Extensions.ARB_depth_texture && + (params[0] == GL_LUMINANCE || + params[0] == GL_INTENSITY || + params[0] == GL_ALPHA)) { + if (texObj->DepthMode != params[0]) { + flush(ctx, texObj); + texObj->DepthMode = params[0]; + } + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(GL_DEPTH_TEXTURE_MODE_ARB)"); + } + return; + +#ifdef FEATURE_OES_draw_texture + case GL_TEXTURE_CROP_RECT_OES: + texObj->CropRect[0] = params[0]; + texObj->CropRect[1] = params[1]; + texObj->CropRect[2] = params[2]; + texObj->CropRect[3] = params[3]; + return; +#endif + + case GL_TEXTURE_SWIZZLE_R_EXT: + case GL_TEXTURE_SWIZZLE_G_EXT: + case GL_TEXTURE_SWIZZLE_B_EXT: + case GL_TEXTURE_SWIZZLE_A_EXT: + if (ctx->Extensions.EXT_texture_swizzle) { + const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT; + const GLint swz = comp_to_swizzle(params[0]); + if (swz < 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTexParameter(swizzle 0x%x)", params[0]); return; } - break; - case GL_TEXTURE_COMPARE_MODE_ARB: - if (ctx->Extensions.ARB_shadow) { - const GLenum mode = (GLenum) params[0]; - if (mode == GL_NONE || mode == GL_COMPARE_R_TO_TEXTURE_ARB) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->CompareMode = mode; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(bad GL_TEXTURE_COMPARE_MODE_ARB: 0x%x)", mode); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_TEXTURE_COMPARE_MODE_ARB)"); + ASSERT(comp < 4); + if (swz >= 0) { + flush(ctx, texObj); + texObj->Swizzle[comp] = params[0]; + set_swizzle_component(&texObj->_Swizzle, comp, swz); return; } - break; - case GL_TEXTURE_COMPARE_FUNC_ARB: - if (ctx->Extensions.ARB_shadow) { - const GLenum func = (GLenum) params[0]; - if (func == GL_LEQUAL || func == GL_GEQUAL) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->CompareFunc = func; - } - else if (ctx->Extensions.EXT_shadow_funcs && - (func == GL_EQUAL || - func == GL_NOTEQUAL || - func == GL_LESS || - func == GL_GREATER || - func == GL_ALWAYS || - func == GL_NEVER)) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->CompareFunc = func; + } + _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname); + return; + + case GL_TEXTURE_SWIZZLE_RGBA_EXT: + if (ctx->Extensions.EXT_texture_swizzle) { + GLuint comp; + flush(ctx, texObj); + for (comp = 0; comp < 4; comp++) { + const GLint swz = comp_to_swizzle(params[comp]); + if (swz >= 0) { + texObj->Swizzle[comp] = params[comp]; + set_swizzle_component(&texObj->_Swizzle, comp, swz); } else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(bad GL_TEXTURE_COMPARE_FUNC_ARB)"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTexParameter(swizzle 0x%x)", params[comp]); return; } } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_TEXTURE_COMPARE_FUNC_ARB)"); + return; + } + _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname); + return; + + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname); + } +} + + +/** Set a float-valued texture parameter */ +static void +set_tex_parameterf(GLcontext *ctx, + struct gl_texture_object *texObj, + GLenum pname, const GLfloat *params) +{ + switch (pname) { + case GL_TEXTURE_MIN_LOD: + if (texObj->MinLod == params[0]) + return; + flush(ctx, texObj); + texObj->MinLod = params[0]; + return; + + case GL_TEXTURE_MAX_LOD: + if (texObj->MaxLod == params[0]) + return; + flush(ctx, texObj); + texObj->MaxLod = params[0]; + return; + + case GL_TEXTURE_PRIORITY: + flush(ctx, texObj); + texObj->Priority = CLAMP(params[0], 0.0F, 1.0F); + return; + + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + if (ctx->Extensions.EXT_texture_filter_anisotropic) { + if (texObj->MaxAnisotropy == params[0]) return; - } - break; - case GL_DEPTH_TEXTURE_MODE_ARB: - if (ctx->Extensions.ARB_depth_texture) { - const GLenum result = (GLenum) params[0]; - if (result == GL_LUMINANCE || result == GL_INTENSITY - || result == GL_ALPHA) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->DepthMode = result; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(bad GL_DEPTH_TEXTURE_MODE_ARB)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_DEPTH_TEXTURE_MODE_ARB)"); + if (params[0] < 1.0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); return; } - break; - case GL_TEXTURE_LOD_BIAS: - /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias*/ - if (ctx->Extensions.EXT_texture_lod_bias) { - if (texObj->LodBias != params[0]) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texObj->LodBias = params[0]; - } - } - break; -#ifdef FEATURE_OES_draw_texture - case GL_TEXTURE_CROP_RECT_OES: - texObj->CropRect[0] = (GLint) params[0]; - texObj->CropRect[1] = (GLint) params[1]; - texObj->CropRect[2] = (GLint) params[2]; - texObj->CropRect[3] = (GLint) params[3]; - break; -#endif + flush(ctx, texObj); + /* clamp to max, that's what NVIDIA does */ + texObj->MaxAnisotropy = MIN2(params[0], + ctx->Const.MaxTextureMaxAnisotropy); + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)"); + } + return; - default: + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: + if (ctx->Extensions.ARB_shadow_ambient) { + if (texObj->CompareFailValue != params[0]) { + flush(ctx, texObj); + texObj->CompareFailValue = CLAMP(params[0], 0.0F, 1.0F); + } + } + else { _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=0x%x)", pname); - return; + "glTexParameter(pname=GL_TEXTURE_COMPARE_FAIL_VALUE_ARB)"); + } + return; + + case GL_TEXTURE_LOD_BIAS: + /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */ + if (ctx->Extensions.EXT_texture_lod_bias) { + if (texObj->LodBias != params[0]) { + flush(ctx, texObj); + texObj->LodBias = params[0]; + } + } + break; + + case GL_TEXTURE_BORDER_COLOR: + flush(ctx, texObj); + texObj->BorderColor[RCOMP] = params[0]; + texObj->BorderColor[GCOMP] = params[1]; + texObj->BorderColor[BCOMP] = params[2]; + texObj->BorderColor[ACOMP] = params[3]; + UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[RCOMP], params[0]); + UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[GCOMP], params[1]); + UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[BCOMP], params[2]); + UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[ACOMP], params[3]); + return; + + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname); } +} - texObj->_Complete = GL_FALSE; - if (ctx->Driver.TexParameter) { - (*ctx->Driver.TexParameter)( ctx, target, texObj, pname, params ); +void GLAPIENTRY +_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_MAG_FILTER: + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + case GL_GENERATE_MIPMAP_SGIS: + case GL_TEXTURE_COMPARE_MODE_ARB: + case GL_TEXTURE_COMPARE_FUNC_ARB: + case GL_DEPTH_TEXTURE_MODE_ARB: + { + /* convert float param to int */ + GLint p = (GLint) param; + set_tex_parameteri(ctx, texObj, pname, &p); + } + return; + default: + /* this will generate an error if pname is illegal */ + set_tex_parameterf(ctx, texObj, pname, ¶m); + } + + if (ctx->Driver.TexParameter && ctx->ErrorValue == GL_NO_ERROR) { + ctx->Driver.TexParameter(ctx, target, texObj, pname, ¶m); } } void GLAPIENTRY -_mesa_TexParameteri( GLenum target, GLenum pname, GLint param ) +_mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) { - GLfloat fparam[4]; - if (pname == GL_TEXTURE_PRIORITY) - fparam[0] = INT_TO_FLOAT(param); - else - fparam[0] = (GLfloat) param; - fparam[1] = fparam[2] = fparam[3] = 0.0; - _mesa_TexParameterfv(target, pname, fparam); + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_MAG_FILTER: + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + case GL_GENERATE_MIPMAP_SGIS: + case GL_TEXTURE_COMPARE_MODE_ARB: + case GL_TEXTURE_COMPARE_FUNC_ARB: + case GL_DEPTH_TEXTURE_MODE_ARB: + { + /* convert float param to int */ + GLint p = (GLint) params[0]; + set_tex_parameteri(ctx, texObj, pname, &p); + } + break; + +#ifdef FEATURE_OES_draw_texture + case GL_TEXTURE_CROP_RECT_OES: + { + /* convert float params to int */ + GLint iparams[4]; + iparams[0] = (GLint) params[0]; + iparams[1] = (GLint) params[1]; + iparams[2] = (GLint) params[2]; + iparams[3] = (GLint) params[3]; + set_tex_parameteri(ctx, target, iparams); + } + break; +#endif + + default: + /* this will generate an error if pname is illegal */ + set_tex_parameterf(ctx, texObj, pname, params); + } + + if (ctx->Driver.TexParameter && ctx->ErrorValue == GL_NO_ERROR) { + ctx->Driver.TexParameter(ctx, target, texObj, pname, params); + } } void GLAPIENTRY -_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ) +_mesa_TexParameteri(GLenum target, GLenum pname, GLint param) { - GLfloat fparam[4]; - if (pname == GL_TEXTURE_BORDER_COLOR) { - fparam[0] = INT_TO_FLOAT(params[0]); - fparam[1] = INT_TO_FLOAT(params[1]); - fparam[2] = INT_TO_FLOAT(params[2]); - fparam[3] = INT_TO_FLOAT(params[3]); + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_PRIORITY: + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_TEXTURE_LOD_BIAS: + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: + { + GLfloat fparam = (GLfloat) param; + /* convert int param to float */ + set_tex_parameterf(ctx, texObj, pname, &fparam); + } + break; + default: + /* this will generate an error if pname is illegal */ + set_tex_parameteri(ctx, texObj, pname, ¶m); } - else if (pname == GL_TEXTURE_CROP_RECT_OES) { - fparam[0] = (GLfloat) params[0]; - fparam[1] = (GLfloat) params[1]; - fparam[2] = (GLfloat) params[2]; - fparam[3] = (GLfloat) params[3]; + + if (ctx->Driver.TexParameter && ctx->ErrorValue == GL_NO_ERROR) { + GLfloat fparam = (GLfloat) param; + ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam); } - else { - if (pname == GL_TEXTURE_PRIORITY) - fparam[0] = INT_TO_FLOAT(params[0]); - else - fparam[0] = (GLfloat) params[0]; - fparam[1] = fparam[2] = fparam[3] = 0.0F; +} + + +void GLAPIENTRY +_mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + { + /* convert int params to float */ + GLfloat fparams[4]; + fparams[0] = INT_TO_FLOAT(params[0]); + fparams[1] = INT_TO_FLOAT(params[1]); + fparams[2] = INT_TO_FLOAT(params[2]); + fparams[3] = INT_TO_FLOAT(params[3]); + set_tex_parameterf(ctx, texObj, pname, fparams); + } + break; + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_PRIORITY: + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_TEXTURE_LOD_BIAS: + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: + { + /* convert int param to float */ + GLfloat fparam = (GLfloat) params[0]; + set_tex_parameterf(ctx, texObj, pname, &fparam); + } + break; + default: + /* this will generate an error if pname is illegal */ + set_tex_parameteri(ctx, texObj, pname, params); + } + + if (ctx->Driver.TexParameter && ctx->ErrorValue == GL_NO_ERROR) { + GLfloat fparams[4]; + fparams[0] = INT_TO_FLOAT(params[0]); + if (pname == GL_TEXTURE_BORDER_COLOR || + pname == GL_TEXTURE_CROP_RECT_OES) { + fparams[1] = INT_TO_FLOAT(params[1]); + fparams[2] = INT_TO_FLOAT(params[2]); + fparams[3] = INT_TO_FLOAT(params[3]); + } + ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams); } - _mesa_TexParameterfv(target, pname, fparam); } @@ -660,33 +867,21 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: - if (ctx->Extensions.ARB_texture_compression) { - if (img->IsCompressed && !isProxy) { - /* Don't use ctx->Driver.CompressedTextureSize() since that - * may returned a padded hardware size. - */ - *params = _mesa_compressed_texture_size(ctx, img->Width, - img->Height, img->Depth, - img->TexFormat->MesaFormat); - } - else { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexLevelParameter[if]v(pname)"); - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } + if (img->IsCompressed && !isProxy) { + /* Don't use ctx->Driver.CompressedTextureSize() since that + * may returned a padded hardware size. + */ + *params = _mesa_compressed_texture_size(ctx, img->Width, + img->Height, img->Depth, + img->TexFormat->MesaFormat); + } + else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexLevelParameter[if]v(pname)"); + } break; case GL_TEXTURE_COMPRESSED: - if (ctx->Extensions.ARB_texture_compression) { - *params = (GLint) img->IsCompressed; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetTexLevelParameter[if]v(pname)"); - } + *params = (GLint) img->IsCompressed; break; /* GL_ARB_texture_float */ @@ -841,63 +1036,49 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) *params = obj->MaxAnisotropy; } else - error = 1; - break; - case GL_TEXTURE_COMPARE_SGIX: - if (ctx->Extensions.SGIX_shadow) { - *params = (GLfloat) obj->CompareFlag; - } - else - error = 1; - break; - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - if (ctx->Extensions.SGIX_shadow) { - *params = (GLfloat) obj->CompareOperator; - } - else - error = 1; + error = GL_TRUE; break; - case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - if (ctx->Extensions.SGIX_shadow_ambient) { - *params = obj->ShadowAmbient; + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: + if (ctx->Extensions.ARB_shadow_ambient) { + *params = obj->CompareFailValue; } else - error = 1; + error = GL_TRUE; break; case GL_GENERATE_MIPMAP_SGIS: if (ctx->Extensions.SGIS_generate_mipmap) { *params = (GLfloat) obj->GenerateMipmap; } else - error = 1; + error = GL_TRUE; break; case GL_TEXTURE_COMPARE_MODE_ARB: if (ctx->Extensions.ARB_shadow) { *params = (GLfloat) obj->CompareMode; } else - error = 1; + error = GL_TRUE; break; case GL_TEXTURE_COMPARE_FUNC_ARB: if (ctx->Extensions.ARB_shadow) { *params = (GLfloat) obj->CompareFunc; } else - error = 1; + error = GL_TRUE; break; case GL_DEPTH_TEXTURE_MODE_ARB: if (ctx->Extensions.ARB_depth_texture) { *params = (GLfloat) obj->DepthMode; } else - error = 1; + error = GL_TRUE; break; case GL_TEXTURE_LOD_BIAS: if (ctx->Extensions.EXT_texture_lod_bias) { *params = obj->LodBias; } else - error = 1; + error = GL_TRUE; break; #ifdef FEATURE_OES_draw_texture case GL_TEXTURE_CROP_RECT_OES: @@ -907,10 +1088,37 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) params[3] = obj->CropRect[3]; break; #endif + + case GL_TEXTURE_SWIZZLE_R_EXT: + case GL_TEXTURE_SWIZZLE_G_EXT: + case GL_TEXTURE_SWIZZLE_B_EXT: + case GL_TEXTURE_SWIZZLE_A_EXT: + if (ctx->Extensions.EXT_texture_swizzle) { + GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT; + *params = (GLfloat) obj->Swizzle[comp]; + } + else { + error = GL_TRUE; + } + break; + + case GL_TEXTURE_SWIZZLE_RGBA_EXT: + if (ctx->Extensions.EXT_texture_swizzle) { + GLuint comp; + for (comp = 0; comp < 4; comp++) { + params[comp] = (GLfloat) obj->Swizzle[comp]; + } + } + else { + error = GL_TRUE; + } + break; + default: - error = 1; + error = GL_TRUE; break; } + if (error) _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname); @@ -924,6 +1132,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) { struct gl_texture_unit *texUnit; struct gl_texture_object *obj; + GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -944,19 +1153,19 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) switch (pname) { case GL_TEXTURE_MAG_FILTER: *params = (GLint) obj->MagFilter; - return; + break;; case GL_TEXTURE_MIN_FILTER: *params = (GLint) obj->MinFilter; - return; + break;; case GL_TEXTURE_WRAP_S: *params = (GLint) obj->WrapS; - return; + break;; case GL_TEXTURE_WRAP_T: *params = (GLint) obj->WrapT; - return; + break;; case GL_TEXTURE_WRAP_R: *params = (GLint) obj->WrapR; - return; + break;; case GL_TEXTURE_BORDER_COLOR: { GLfloat b[4]; @@ -969,7 +1178,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) params[2] = FLOAT_TO_INT(b[2]); params[3] = FLOAT_TO_INT(b[3]); } - return; + break;; case GL_TEXTURE_RESIDENT: { GLboolean resident; @@ -979,74 +1188,76 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) resident = GL_TRUE; *params = (GLint) resident; } - return; + break;; case GL_TEXTURE_PRIORITY: *params = FLOAT_TO_INT(obj->Priority); - return; + break;; case GL_TEXTURE_MIN_LOD: *params = (GLint) obj->MinLod; - return; + break;; case GL_TEXTURE_MAX_LOD: *params = (GLint) obj->MaxLod; - return; + break;; case GL_TEXTURE_BASE_LEVEL: *params = obj->BaseLevel; - return; + break;; case GL_TEXTURE_MAX_LEVEL: *params = obj->MaxLevel; - return; + break;; case GL_TEXTURE_MAX_ANISOTROPY_EXT: if (ctx->Extensions.EXT_texture_filter_anisotropic) { *params = (GLint) obj->MaxAnisotropy; - return; } - break; - case GL_TEXTURE_COMPARE_SGIX: - if (ctx->Extensions.SGIX_shadow) { - *params = (GLint) obj->CompareFlag; - return; + else { + error = GL_TRUE; } break; - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - if (ctx->Extensions.SGIX_shadow) { - *params = (GLint) obj->CompareOperator; - return; + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: + if (ctx->Extensions.ARB_shadow_ambient) { + *params = (GLint) FLOAT_TO_INT(obj->CompareFailValue); } - break; - case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - if (ctx->Extensions.SGIX_shadow_ambient) { - *params = (GLint) FLOAT_TO_INT(obj->ShadowAmbient); - return; + else { + error = GL_TRUE; } break; case GL_GENERATE_MIPMAP_SGIS: if (ctx->Extensions.SGIS_generate_mipmap) { *params = (GLint) obj->GenerateMipmap; - return; + } + else { + error = GL_TRUE; } break; case GL_TEXTURE_COMPARE_MODE_ARB: if (ctx->Extensions.ARB_shadow) { *params = (GLint) obj->CompareMode; - return; + } + else { + error = GL_TRUE; } break; case GL_TEXTURE_COMPARE_FUNC_ARB: if (ctx->Extensions.ARB_shadow) { *params = (GLint) obj->CompareFunc; - return; + } + else { + error = GL_TRUE; } break; case GL_DEPTH_TEXTURE_MODE_ARB: if (ctx->Extensions.ARB_depth_texture) { *params = (GLint) obj->DepthMode; - return; + } + else { + error = GL_TRUE; } break; case GL_TEXTURE_LOD_BIAS: if (ctx->Extensions.EXT_texture_lod_bias) { *params = (GLint) obj->LodBias; - return; + } + else { + error = GL_TRUE; } break; #ifdef FEATURE_OES_draw_texture @@ -1057,9 +1268,35 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) params[3] = obj->CropRect[3]; break; #endif + case GL_TEXTURE_SWIZZLE_R_EXT: + case GL_TEXTURE_SWIZZLE_G_EXT: + case GL_TEXTURE_SWIZZLE_B_EXT: + case GL_TEXTURE_SWIZZLE_A_EXT: + if (ctx->Extensions.EXT_texture_swizzle) { + GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT; + *params = obj->Swizzle[comp]; + } + else { + error = GL_TRUE; + } + break; + + case GL_TEXTURE_SWIZZLE_RGBA_EXT: + if (ctx->Extensions.EXT_texture_swizzle) { + COPY_4V(params, obj->Swizzle); + } + else { + error = GL_TRUE; + } + break; + default: ; /* silence warnings */ } - /* If we get here, pname was an unrecognized enum */ - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname); + + if (error) + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", + pname); + + _mesa_unlock_texture(ctx, obj); } diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index 4ae13a7b9b5..49de6f5b8ab 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -194,6 +194,59 @@ texture_put_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } +/** + * Put row of RGB values into a renderbuffer that wraps a texture image. + */ +static void +texture_put_row_rgb(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, + GLint x, GLint y, const void *values, const GLubyte *mask) +{ + const struct texture_renderbuffer *trb + = (const struct texture_renderbuffer *) rb; + const GLint z = trb->Zoffset; + GLuint i; + + y += trb->Yoffset; + + if (rb->DataType == CHAN_TYPE) { + const GLchan *rgb = (const GLchan *) values; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + trb->Store(trb->TexImage, x + i, y, z, rgb); + } + rgb += 3; + } + } + else if (rb->DataType == GL_UNSIGNED_SHORT) { + const GLushort *zValues = (const GLushort *) values; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + trb->Store(trb->TexImage, x + i, y, z, zValues + i); + } + } + } + else if (rb->DataType == GL_UNSIGNED_INT) { + const GLuint *zValues = (const GLuint *) values; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + trb->Store(trb->TexImage, x + i, y, z, zValues + i); + } + } + } + else if (rb->DataType == GL_UNSIGNED_INT_24_8_EXT) { + const GLuint *zValues = (const GLuint *) values; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLfloat flt = (GLfloat) ((zValues[i] >> 8) * (1.0 / 0xffffff)); + trb->Store(trb->TexImage, x + i, y, z, &flt); + } + } + } + else { + _mesa_problem(ctx, "invalid rb->DataType in texture_put_row"); + } +} + static void texture_put_mono_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, @@ -380,6 +433,7 @@ wrap_texture(GLcontext *ctx, struct gl_renderbuffer_attachment *att) trb->Base.GetRow = texture_get_row; trb->Base.GetValues = texture_get_values; trb->Base.PutRow = texture_put_row; + trb->Base.PutRowRGB = texture_put_row_rgb; trb->Base.PutMonoRow = texture_put_mono_row; trb->Base.PutValues = texture_put_values; trb->Base.PutMonoValues = texture_put_mono_values; diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 9bfb7e0ec2a..6586a486464 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -42,7 +42,6 @@ #include "texstate.h" #include "texenvprogram.h" #include "mtypes.h" -#include "math/m_xform.h" @@ -53,10 +52,10 @@ */ static const struct gl_tex_env_combine_state default_combine_state = { GL_MODULATE, GL_MODULATE, - { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT }, - { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT }, - { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_ALPHA }, - { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA }, + { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, + { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, + { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_ALPHA, GL_SRC_ALPHA }, + { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA }, 0, 0, 2, 2 }; @@ -404,16 +403,6 @@ update_texture_compare_function(GLcontext *ctx, */ tObj->_Function = GL_NONE; } - else if (tObj->CompareFlag) { - /* GL_SGIX_shadow */ - if (tObj->CompareOperator == GL_TEXTURE_LEQUAL_R_SGIX) { - tObj->_Function = GL_LEQUAL; - } - else { - ASSERT(tObj->CompareOperator == GL_TEXTURE_GEQUAL_R_SGIX); - tObj->_Function = GL_GEQUAL; - } - } else if (tObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) { /* GL_ARB_shadow */ tObj->_Function = tObj->CompareFunc; @@ -447,6 +436,96 @@ texture_override(GLcontext *ctx, /** + * Examine texture unit's combine/env state to update derived state. + */ +static void +update_tex_combine(GLcontext *ctx, struct gl_texture_unit *texUnit) +{ + /* Set the texUnit->_CurrentCombine field to point to the user's combiner + * state, or the combiner state which is derived from traditional texenv + * mode. + */ + if (texUnit->EnvMode == GL_COMBINE || + texUnit->EnvMode == GL_COMBINE4_NV) { + texUnit->_CurrentCombine = & texUnit->Combine; + } + else { + const struct gl_texture_object *texObj = texUnit->_Current; + GLenum format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; + if (format == GL_COLOR_INDEX) { + format = GL_RGBA; /* a bit of a hack */ + } + else if (format == GL_DEPTH_COMPONENT || + format == GL_DEPTH_STENCIL_EXT) { + format = texObj->DepthMode; + } + calculate_derived_texenv(&texUnit->_EnvMode, texUnit->EnvMode, format); + texUnit->_CurrentCombine = & texUnit->_EnvMode; + } + + /* Determine number of source RGB terms in the combiner function */ + switch (texUnit->_CurrentCombine->ModeRGB) { + case GL_REPLACE: + texUnit->_CurrentCombine->_NumArgsRGB = 1; + break; + case GL_ADD: + case GL_ADD_SIGNED: + if (texUnit->EnvMode == GL_COMBINE4_NV) + texUnit->_CurrentCombine->_NumArgsRGB = 4; + else + texUnit->_CurrentCombine->_NumArgsRGB = 2; + break; + case GL_MODULATE: + case GL_SUBTRACT: + case GL_DOT3_RGB: + case GL_DOT3_RGBA: + case GL_DOT3_RGB_EXT: + case GL_DOT3_RGBA_EXT: + texUnit->_CurrentCombine->_NumArgsRGB = 2; + break; + case GL_INTERPOLATE: + case GL_MODULATE_ADD_ATI: + case GL_MODULATE_SIGNED_ADD_ATI: + case GL_MODULATE_SUBTRACT_ATI: + texUnit->_CurrentCombine->_NumArgsRGB = 3; + break; + default: + texUnit->_CurrentCombine->_NumArgsRGB = 0; + _mesa_problem(ctx, "invalid RGB combine mode in update_texture_state"); + return; + } + + /* Determine number of source Alpha terms in the combiner function */ + switch (texUnit->_CurrentCombine->ModeA) { + case GL_REPLACE: + texUnit->_CurrentCombine->_NumArgsA = 1; + break; + case GL_ADD: + case GL_ADD_SIGNED: + if (texUnit->EnvMode == GL_COMBINE4_NV) + texUnit->_CurrentCombine->_NumArgsA = 4; + else + texUnit->_CurrentCombine->_NumArgsA = 2; + break; + case GL_MODULATE: + case GL_SUBTRACT: + texUnit->_CurrentCombine->_NumArgsA = 2; + break; + case GL_INTERPOLATE: + case GL_MODULATE_ADD_ATI: + case GL_MODULATE_SIGNED_ADD_ATI: + case GL_MODULATE_SUBTRACT_ATI: + texUnit->_CurrentCombine->_NumArgsA = 3; + break; + default: + texUnit->_CurrentCombine->_NumArgsA = 0; + _mesa_problem(ctx, "invalid Alpha combine mode in update_texture_state"); + break; + } +} + + +/** * \note This routine refers to derived texture matrix values to * compute the ENABLE_TEXMAT flags, but is only called on * _NEW_TEXTURE. On changes to _NEW_TEXTURE_MATRIX, the ENABLE_TEXMAT @@ -478,9 +557,8 @@ update_texture_state( GLcontext *ctx ) } } - ctx->NewState |= _NEW_TEXTURE; /* TODO: only set this if there are - * actual changes. - */ + /* TODO: only set this if there are actual changes */ + ctx->NewState |= _NEW_TEXTURE; ctx->Texture._EnabledUnits = 0; ctx->Texture._GenFlags = 0; @@ -498,25 +576,27 @@ update_texture_state( GLcontext *ctx ) texUnit->_ReallyEnabled = 0; texUnit->_GenFlags = 0; - /* Get the bitmask of texture enables. + /* Get the bitmask of texture target enables. * enableBits will be a mask of the TEXTURE_*_BIT flags indicating * which texture targets are enabled (fixed function) or referenced * by a fragment shader/program. When multiple flags are set, we'll * settle on the one with highest priority (see texture_override below). */ - if (fprog || vprog) { - enableBits = 0x0; - if (fprog) - enableBits |= fprog->Base.TexturesUsed[unit]; - if (vprog) - enableBits |= vprog->Base.TexturesUsed[unit]; + enableBits = 0x0; + if (vprog) { + enableBits |= vprog->Base.TexturesUsed[unit]; + } + if (fprog) { + enableBits |= fprog->Base.TexturesUsed[unit]; } else { - if (!texUnit->Enabled) - continue; - enableBits = texUnit->Enabled; + /* fixed-function fragment program */ + enableBits |= texUnit->Enabled; } + if (enableBits == 0x0) + continue; + ASSERT(texUnit->Current1D); ASSERT(texUnit->Current2D); ASSERT(texUnit->Current3D); @@ -548,75 +628,14 @@ update_texture_state( GLcontext *ctx ) continue; } - if (texUnit->_ReallyEnabled) - ctx->Texture._EnabledUnits |= (1 << unit); + /* if we get here, we know this texture unit is enabled */ - if (texUnit->EnvMode == GL_COMBINE) { - texUnit->_CurrentCombine = & texUnit->Combine; - } - else { - const struct gl_texture_object *texObj = texUnit->_Current; - GLenum format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; - if (format == GL_COLOR_INDEX) { - format = GL_RGBA; /* a bit of a hack */ - } - else if (format == GL_DEPTH_COMPONENT - || format == GL_DEPTH_STENCIL_EXT) { - format = texObj->DepthMode; - } - calculate_derived_texenv(&texUnit->_EnvMode, texUnit->EnvMode, format); - texUnit->_CurrentCombine = & texUnit->_EnvMode; - } - - switch (texUnit->_CurrentCombine->ModeRGB) { - case GL_REPLACE: - texUnit->_CurrentCombine->_NumArgsRGB = 1; - break; - case GL_MODULATE: - case GL_ADD: - case GL_ADD_SIGNED: - case GL_SUBTRACT: - case GL_DOT3_RGB: - case GL_DOT3_RGBA: - case GL_DOT3_RGB_EXT: - case GL_DOT3_RGBA_EXT: - texUnit->_CurrentCombine->_NumArgsRGB = 2; - break; - case GL_INTERPOLATE: - case GL_MODULATE_ADD_ATI: - case GL_MODULATE_SIGNED_ADD_ATI: - case GL_MODULATE_SUBTRACT_ATI: - texUnit->_CurrentCombine->_NumArgsRGB = 3; - break; - default: - texUnit->_CurrentCombine->_NumArgsRGB = 0; - _mesa_problem(ctx, "invalid RGB combine mode in update_texture_state"); - return; - } + ctx->Texture._EnabledUnits |= (1 << unit); - switch (texUnit->_CurrentCombine->ModeA) { - case GL_REPLACE: - texUnit->_CurrentCombine->_NumArgsA = 1; - break; - case GL_MODULATE: - case GL_ADD: - case GL_ADD_SIGNED: - case GL_SUBTRACT: - texUnit->_CurrentCombine->_NumArgsA = 2; - break; - case GL_INTERPOLATE: - case GL_MODULATE_ADD_ATI: - case GL_MODULATE_SIGNED_ADD_ATI: - case GL_MODULATE_SUBTRACT_ATI: - texUnit->_CurrentCombine->_NumArgsA = 3; - break; - default: - texUnit->_CurrentCombine->_NumArgsA = 0; - _mesa_problem(ctx, "invalid Alpha combine mode in update_texture_state"); - break; - } + update_tex_combine(ctx, texUnit); } + /* Determine which texture coordinate sets are actually needed */ if (fprog) { const GLuint coordMask = (1 << MAX_TEXTURE_COORD_UNITS) - 1; diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 2b06796abab..6360ca15f81 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3699,14 +3699,37 @@ is_srgb_teximage(const struct gl_texture_image *texImage) case MESA_FORMAT_SARGB8: case MESA_FORMAT_SL8: case MESA_FORMAT_SLA8: + case MESA_FORMAT_SRGB_DXT1: + case MESA_FORMAT_SRGBA_DXT1: + case MESA_FORMAT_SRGBA_DXT3: + case MESA_FORMAT_SRGBA_DXT5: return GL_TRUE; default: return GL_FALSE; } } -#endif /* FEATURE_EXT_texture_sRGB */ +/** + * Convert a float value from linear space to a + * non-linear sRGB value in [0, 255]. + * Not terribly efficient. + */ +static INLINE GLfloat +linear_to_nonlinear(GLfloat cl) +{ + /* can't have values outside [0, 1] */ + GLfloat cs; + if (cl < 0.0031308) { + cs = 12.92 * cl; + } + else { + cs = 1.055 * _mesa_pow(cl, 0.41666) - 0.055; + } + return cs; +} + +#endif /* FEATURE_EXT_texture_sRGB */ /** * This is the software fallback for Driver.GetTexImage(). @@ -3823,16 +3846,34 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, } #if FEATURE_EXT_texture_sRGB else if (is_srgb_teximage(texImage)) { - /* no pixel transfer and no non-linear to linear conversion */ - const GLint comps = texImage->TexFormat->TexelBytes; - const GLint rowstride = comps * texImage->RowStride; - MEMCPY(dest, - (const GLubyte *) texImage->Data + row * rowstride, - comps * width * sizeof(GLubyte)); - /* FIXME: isn't it necessary to still do component assigning - according to format/type? */ - /* FIXME: need to do something else for compressed srgb textures - (currently will return values converted to linear) */ + /* special case this since need to backconvert values */ + /* convert row to RGBA format */ + GLfloat rgba[MAX_WIDTH][4]; + GLint col; + GLbitfield transferOps = 0x0; + + for (col = 0; col < width; col++) { + (*texImage->FetchTexelf)(texImage, col, row, img, rgba[col]); + if (texImage->TexFormat->BaseFormat == GL_LUMINANCE) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = 0.0; + rgba[col][BCOMP] = 0.0; + } + else if (texImage->TexFormat->BaseFormat == GL_LUMINANCE_ALPHA) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = 0.0; + rgba[col][BCOMP] = 0.0; + } + else if (texImage->TexFormat->BaseFormat == GL_RGB || + texImage->TexFormat->BaseFormat == GL_RGBA) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = linear_to_nonlinear(rgba[col][GCOMP]); + rgba[col][BCOMP] = linear_to_nonlinear(rgba[col][BCOMP]); + } + } + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, + format, type, dest, + &ctx->Pack, transferOps /*image xfer ops*/); } #endif /* FEATURE_EXT_texture_sRGB */ else { diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 9d9b28b5189..106252e4609 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -52,11 +52,13 @@ static void update_array(GLcontext *ctx, struct gl_client_array *array, GLbitfield dirtyBit, GLsizei elementSize, - GLint size, GLenum type, + GLint size, GLenum type, GLenum format, GLsizei stride, GLboolean normalized, const GLvoid *ptr) { + ASSERT(format == GL_RGBA || format == GL_BGRA); array->Size = size; array->Type = type; + array->Format = format; array->Stride = stride; array->StrideB = stride ? stride : elementSize; array->Normalized = normalized; @@ -132,7 +134,7 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) } update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, - elementSize, size, type, stride, GL_FALSE, ptr); + elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); if (ctx->Driver.VertexPointer) ctx->Driver.VertexPointer( ctx, size, type, stride, ptr ); @@ -182,7 +184,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) } update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, - elementSize, 3, type, stride, GL_TRUE, ptr); + elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr); if (ctx->Driver.NormalPointer) ctx->Driver.NormalPointer( ctx, type, stride, ptr ); @@ -193,12 +195,15 @@ void GLAPIENTRY _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GLsizei elementSize; + GLenum format; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (size < 3 || size > 4) { - _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(size)" ); - return; + if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { + _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(size)"); + return; + } } if (stride < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" ); @@ -209,6 +214,18 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size, _mesa_lookup_enum_by_nr( type ), stride); + if (size == GL_BGRA) { + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)"); + return; + } + format = GL_BGRA; + size = 4; + } + else { + format = GL_RGBA; + } + switch (type) { case GL_BYTE: elementSize = size * sizeof(GLbyte); @@ -245,7 +262,7 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) } update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, - elementSize, size, type, stride, GL_TRUE, ptr); + elementSize, size, type, format, stride, GL_TRUE, ptr); if (ctx->Driver.ColorPointer) ctx->Driver.ColorPointer( ctx, size, type, stride, ptr ); @@ -277,7 +294,7 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) } update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, - elementSize, 1, type, stride, GL_FALSE, ptr); + elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); if (ctx->Driver.FogCoordPointer) ctx->Driver.FogCoordPointer( ctx, type, stride, ptr ); @@ -318,7 +335,7 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) } update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, - elementSize, 1, type, stride, GL_FALSE, ptr); + elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); if (ctx->Driver.IndexPointer) ctx->Driver.IndexPointer( ctx, type, stride, ptr ); @@ -330,12 +347,15 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GLsizei elementSize; + GLenum format; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (size != 3 && size != 4) { - _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)" ); - return; + if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { + _mesa_error(ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)"); + return; + } } if (stride < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" ); @@ -346,6 +366,18 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n", size, _mesa_lookup_enum_by_nr( type ), stride); + if (size == GL_BGRA) { + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)"); + return; + } + format = GL_BGRA; + size = 4; + } + else { + format = GL_RGBA; + } + switch (type) { case GL_BYTE: elementSize = size * sizeof(GLbyte); @@ -377,7 +409,7 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, } update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, - elementSize, size, type, stride, GL_TRUE, ptr); + elementSize, size, type, format, stride, GL_TRUE, ptr); if (ctx->Driver.SecondaryColorPointer) ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr ); @@ -437,7 +469,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], _NEW_ARRAY_TEXCOORD(unit), - elementSize, size, type, stride, GL_FALSE, ptr); + elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); if (ctx->Driver.TexCoordPointer) ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr ); @@ -456,7 +488,8 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) } update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, - sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, ptr); + sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA, + stride, GL_FALSE, ptr); if (ctx->Driver.EdgeFlagPointer) ctx->Driver.EdgeFlagPointer( ctx, stride, ptr ); @@ -490,7 +523,7 @@ _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr) } update_array(ctx, &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE, - elementSize, 1, type, stride, GL_FALSE, ptr); + elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -546,7 +579,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, stride, normalized, ptr); + elementSize, size, type, GL_RGBA, stride, normalized, ptr); if (ctx->Driver.VertexAttribPointer) ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr ); @@ -561,6 +594,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GLsizei elementSize; + GLenum format; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -570,8 +604,10 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, } if (size < 1 || size > 4) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)"); - return; + if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { + _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)"); + return; + } } if (stride < 0) { @@ -579,6 +615,20 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, return; } + if (size == GL_BGRA) { + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glVertexAttribPointerARB(GL_BGRA/type)"); + return; + } + format = GL_BGRA; + size = 4; + normalized = GL_TRUE; + } + else { + format = GL_RGBA; + } + /* check for valid 'type' and compute StrideB right away */ /* NOTE: more types are supported here than in the NV extension */ switch (type) { @@ -618,7 +668,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, stride, normalized, ptr); + elementSize, size, type, GL_RGBA, stride, normalized, ptr); if (ctx->Driver.VertexAttribPointer) ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr); diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index 84dcb263c6d..9287e8515cc 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -1,6 +1,10 @@ /* * Mesa 3-D graphics library +<<<<<<< HEAD:src/mesa/main/version.h + * Version: 7.5 +======= * Version: 7.4 +>>>>>>> origin/gallium-0.2:src/mesa/main/version.h * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * @@ -29,9 +33,9 @@ /* Mesa version */ #define MESA_MAJOR 7 -#define MESA_MINOR 4 +#define MESA_MINOR 5 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.4" +#define MESA_VERSION_STRING "7.5-devel" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c index 84b4cae4adb..58cae88b08b 100644 --- a/src/mesa/math/m_matrix.c +++ b/src/mesa/math/m_matrix.c @@ -1620,3 +1620,24 @@ _math_transposefd( GLfloat to[16], const GLdouble from[16] ) /*@}*/ + +/** + * Transform a 4-element row vector (1x4 matrix) by a 4x4 matrix. This + * function is used for transforming clipping plane equations and spotlight + * directions. + * Mathematically, u = v * m. + * Input: v - input vector + * m - transformation matrix + * Output: u - transformed vector + */ +void +_mesa_transform_vector( GLfloat u[4], const GLfloat v[4], const GLfloat m[16] ) +{ + const GLfloat v0 = v[0], v1 = v[1], v2 = v[2], v3 = v[3]; +#define M(row,col) m[row + col*4] + u[0] = v0 * M(0,0) + v1 * M(1,0) + v2 * M(2,0) + v3 * M(3,0); + u[1] = v0 * M(0,1) + v1 * M(1,1) + v2 * M(2,1) + v3 * M(3,1); + u[2] = v0 * M(0,2) + v1 * M(1,2) + v2 * M(2,2) + v3 * M(3,2); + u[3] = v0 * M(0,3) + v1 * M(1,3) + v2 * M(2,3) + v3 * M(3,3); +#undef M +} diff --git a/src/mesa/math/m_matrix.h b/src/mesa/math/m_matrix.h index a8d9000e89b..3bc5de6cd4d 100644 --- a/src/mesa/math/m_matrix.h +++ b/src/mesa/math/m_matrix.h @@ -200,6 +200,9 @@ do { \ } while (0) +extern void +_mesa_transform_vector(GLfloat u[4], const GLfloat v[4], const GLfloat m[16]); + /*@}*/ diff --git a/src/mesa/math/m_xform.c b/src/mesa/math/m_xform.c index 901ae5b416a..369f2c6e957 100644 --- a/src/mesa/math/m_xform.c +++ b/src/mesa/math/m_xform.c @@ -40,7 +40,6 @@ #include "m_matrix.h" #include "m_translate.h" #include "m_xform.h" -#include "mathmod.h" #ifdef DEBUG_MATH @@ -97,99 +96,6 @@ transform_func *_mesa_transform_tab[5]; #undef ARGS - - -GLvector4f *_mesa_project_points( GLvector4f *proj_vec, - const GLvector4f *clip_vec ) -{ - const GLuint stride = clip_vec->stride; - const GLfloat *from = (GLfloat *)clip_vec->start; - const GLuint count = clip_vec->count; - GLfloat (*vProj)[4] = (GLfloat (*)[4])proj_vec->start; - GLuint i; - - for (i = 0 ; i < count ; i++, STRIDE_F(from, stride)) - { - GLfloat oow = 1.0F / from[3]; - vProj[i][3] = oow; - vProj[i][0] = from[0] * oow; - vProj[i][1] = from[1] * oow; - vProj[i][2] = from[2] * oow; - } - - proj_vec->flags |= VEC_SIZE_4; - proj_vec->size = 3; - proj_vec->count = clip_vec->count; - return proj_vec; -} - - - - - - -/* - * Transform a 4-element row vector (1x4 matrix) by a 4x4 matrix. This - * function is used for transforming clipping plane equations and spotlight - * directions. - * Mathematically, u = v * m. - * Input: v - input vector - * m - transformation matrix - * Output: u - transformed vector - */ -void _mesa_transform_vector( GLfloat u[4], const GLfloat v[4], const GLfloat m[16] ) -{ - GLfloat v0=v[0], v1=v[1], v2=v[2], v3=v[3]; -#define M(row,col) m[row + col*4] - u[0] = v0 * M(0,0) + v1 * M(1,0) + v2 * M(2,0) + v3 * M(3,0); - u[1] = v0 * M(0,1) + v1 * M(1,1) + v2 * M(2,1) + v3 * M(3,1); - u[2] = v0 * M(0,2) + v1 * M(1,2) + v2 * M(2,2) + v3 * M(3,2); - u[3] = v0 * M(0,3) + v1 * M(1,3) + v2 * M(2,3) + v3 * M(3,3); -#undef M -} - - -/* Useful for one-off point transformations, as in clipping. - * Note that because the matrix isn't analysed we do too many - * multiplies, and that the result is always 4-clean. - */ -void _mesa_transform_point_sz( GLfloat Q[4], const GLfloat M[16], - const GLfloat P[4], GLuint sz ) -{ - if (Q == P) - return; - - if (sz == 4) - { - Q[0] = M[0] * P[0] + M[4] * P[1] + M[8] * P[2] + M[12] * P[3]; - Q[1] = M[1] * P[0] + M[5] * P[1] + M[9] * P[2] + M[13] * P[3]; - Q[2] = M[2] * P[0] + M[6] * P[1] + M[10] * P[2] + M[14] * P[3]; - Q[3] = M[3] * P[0] + M[7] * P[1] + M[11] * P[2] + M[15] * P[3]; - } - else if (sz == 3) - { - Q[0] = M[0] * P[0] + M[4] * P[1] + M[8] * P[2] + M[12]; - Q[1] = M[1] * P[0] + M[5] * P[1] + M[9] * P[2] + M[13]; - Q[2] = M[2] * P[0] + M[6] * P[1] + M[10] * P[2] + M[14]; - Q[3] = M[3] * P[0] + M[7] * P[1] + M[11] * P[2] + M[15]; - } - else if (sz == 2) - { - Q[0] = M[0] * P[0] + M[4] * P[1] + M[12]; - Q[1] = M[1] * P[0] + M[5] * P[1] + M[13]; - Q[2] = M[2] * P[0] + M[6] * P[1] + M[14]; - Q[3] = M[3] * P[0] + M[7] * P[1] + M[15]; - } - else if (sz == 1) - { - Q[0] = M[0] * P[0] + M[12]; - Q[1] = M[1] * P[0] + M[13]; - Q[2] = M[2] * P[0] + M[14]; - Q[3] = M[3] * P[0] + M[15]; - } -} - - /* * This is called only once. It initializes several tables with pointers * to optimized transformation functions. This is where we can test for @@ -220,11 +126,3 @@ _math_init_transformation( void ) _mesa_init_all_x86_64_transform_asm(); #endif } - -void -_math_init( void ) -{ - _math_init_transformation(); - _math_init_translate(); - _math_init_eval(); -} diff --git a/src/mesa/math/m_xform.h b/src/mesa/math/m_xform.h index 24e8ddbd57c..7ef76e0b926 100644 --- a/src/mesa/math/m_xform.h +++ b/src/mesa/math/m_xform.h @@ -42,10 +42,6 @@ extern void -_mesa_transform_vector(GLfloat u[4], CONST GLfloat v[4], CONST GLfloat m[16]); - - -extern void _math_init_transformation(void); @@ -148,18 +144,6 @@ typedef void (_XFORMAPIP transform_func)( GLvector4f *to_vec, CONST GLvector4f *from_vec ); -extern GLvector4f *_mesa_project_points( GLvector4f *to, - CONST GLvector4f *from ); - -extern void _mesa_transform_bounds3( GLubyte *orMask, GLubyte *andMask, - CONST GLfloat m[16], - CONST GLfloat src[][3] ); - -extern void _mesa_transform_bounds2( GLubyte *orMask, GLubyte *andMask, - CONST GLfloat m[16], - CONST GLfloat src[][3] ); - - extern dotprod_func _mesa_dotprod_tab[5]; extern vec_copy_func _mesa_copy_tab[0x10]; extern vec_copy_func _mesa_copy_clean_tab[5]; @@ -173,9 +157,6 @@ extern normal_func _mesa_normal_tab[0xf]; extern transform_func *_mesa_transform_tab[5]; -extern void _mesa_transform_point_sz( GLfloat Q[4], CONST GLfloat M[16], - CONST GLfloat P[4], GLuint sz ); - #define TransformRaw( to, mat, from ) \ ( _mesa_transform_tab[(from)->size][(mat)->type]( to, (mat)->m, from ), \ diff --git a/src/mesa/math/mathmod.h b/src/mesa/math/mathmod.h deleted file mode 100644 index 6fbaaea94bc..00000000000 --- a/src/mesa/math/mathmod.h +++ /dev/null @@ -1,41 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.5 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \mainpage Mesa Math Module - * - * This module contains math-related utility functions for transforming - * vertices, translating arrays of numbers from one data type to another, - * evaluating curved surfaces, etc. - */ - - -#ifndef _MESA_MATH_H_ -#define _MESA_MATH_H_ - -extern void _math_init( void ); - -#endif diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 5b80d99d49c..2e0fc3694a4 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -3648,8 +3648,7 @@ enable_parser_extensions(GLcontext *ctx, grammar id) if (ctx->Extensions.NV_texture_rectangle && !enable_ext(ctx, id, "texture_rectangle")) return GL_FALSE; - if (ctx->Extensions.ARB_draw_buffers - && !enable_ext(ctx, id, "draw_buffers")) + if (!enable_ext(ctx, id, "draw_buffers")) return GL_FALSE; if (ctx->Extensions.MESA_texture_array && !enable_ext(ctx, id, "texture_array")) diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 7c2b747c43b..7831e0faf98 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -335,10 +335,6 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params) COPY_4V(params, ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index]); break; case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: - if (!ctx->Extensions.ARB_vertex_buffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribfvARB(pname)"); - return; - } params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name; break; default: diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c index 88272fff3ff..16116c4339e 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/shader/nvprogram.c @@ -469,10 +469,6 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) params[3] = (GLint) ctx->Current.Attrib[index][3]; break; case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: - if (!ctx->Extensions.ARB_vertex_buffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); - return; - } params[0] = ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name; break; default: diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index f978334ab22..c649b3db5ee 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -418,7 +418,7 @@ struct prog_instruction */ GLint BranchTarget; -#if 0 +#if 01 /* XXX just use this for i965 driver for now! */ /** * For TEX instructions in shaders, the sampler to use for the * texture lookup. diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 8f33d4f651d..ce48767a871 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -3,6 +3,7 @@ * Version: 7.3 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -217,48 +218,48 @@ reg_string(enum register_file f, GLint index, gl_prog_print_mode mode, switch (mode) { case PROG_PRINT_DEBUG: if (relAddr) - sprintf(str, "%s[ADDR+%d]", file_string(f, mode), index); + _mesa_sprintf(str, "%s[ADDR+%d]", file_string(f, mode), index); else - sprintf(str, "%s[%d]", file_string(f, mode), index); + _mesa_sprintf(str, "%s[%d]", file_string(f, mode), index); break; case PROG_PRINT_ARB: switch (f) { case PROGRAM_INPUT: - sprintf(str, "%s", arb_input_attrib_string(index, prog->Target)); + _mesa_sprintf(str, "%s", arb_input_attrib_string(index, prog->Target)); break; case PROGRAM_OUTPUT: - sprintf(str, "%s", arb_output_attrib_string(index, prog->Target)); + _mesa_sprintf(str, "%s", arb_output_attrib_string(index, prog->Target)); break; case PROGRAM_TEMPORARY: - sprintf(str, "temp%d", index); + _mesa_sprintf(str, "temp%d", index); break; case PROGRAM_ENV_PARAM: - sprintf(str, "program.env[%d]", index); + _mesa_sprintf(str, "program.env[%d]", index); break; case PROGRAM_LOCAL_PARAM: - sprintf(str, "program.local[%d]", index); + _mesa_sprintf(str, "program.local[%d]", index); break; case PROGRAM_VARYING: /* extension */ - sprintf(str, "varying[%d]", index); + _mesa_sprintf(str, "varying[%d]", index); break; case PROGRAM_CONSTANT: /* extension */ - sprintf(str, "constant[%d]", index); + _mesa_sprintf(str, "constant[%d]", index); break; case PROGRAM_UNIFORM: /* extension */ - sprintf(str, "uniform[%d]", index); + _mesa_sprintf(str, "uniform[%d]", index); break; case PROGRAM_STATE_VAR: { struct gl_program_parameter *param = prog->Parameters->Parameters + index; char *state = _mesa_program_state_string(param->StateIndexes); - sprintf(str, state); + _mesa_sprintf(str, state); _mesa_free(state); } break; case PROGRAM_ADDRESS: - sprintf(str, "A%d", index); + _mesa_sprintf(str, "A%d", index); break; default: _mesa_problem(NULL, "bad file in reg_string()"); @@ -269,30 +270,30 @@ reg_string(enum register_file f, GLint index, gl_prog_print_mode mode, switch (f) { case PROGRAM_INPUT: if (prog->Target == GL_VERTEX_PROGRAM_ARB) - sprintf(str, "v[%d]", index); + _mesa_sprintf(str, "v[%d]", index); else - sprintf(str, "f[%d]", index); + _mesa_sprintf(str, "f[%d]", index); break; case PROGRAM_OUTPUT: - sprintf(str, "o[%d]", index); + _mesa_sprintf(str, "o[%d]", index); break; case PROGRAM_TEMPORARY: - sprintf(str, "R%d", index); + _mesa_sprintf(str, "R%d", index); break; case PROGRAM_ENV_PARAM: - sprintf(str, "c[%d]", index); + _mesa_sprintf(str, "c[%d]", index); break; case PROGRAM_VARYING: /* extension */ - sprintf(str, "varying[%d]", index); + _mesa_sprintf(str, "varying[%d]", index); break; case PROGRAM_UNIFORM: /* extension */ - sprintf(str, "uniform[%d]", index); + _mesa_sprintf(str, "uniform[%d]", index); break; case PROGRAM_CONSTANT: /* extension */ - sprintf(str, "constant[%d]", index); + _mesa_sprintf(str, "constant[%d]", index); break; case PROGRAM_STATE_VAR: /* extension */ - sprintf(str, "state[%d]", index); + _mesa_sprintf(str, "state[%d]", index); break; default: _mesa_problem(NULL, "bad file in reg_string()"); @@ -416,90 +417,98 @@ _mesa_condcode_string(GLuint condcode) static void -print_dst_reg(const struct prog_dst_register *dstReg, gl_prog_print_mode mode, - const struct gl_program *prog) +fprint_dst_reg(FILE * f, + const struct prog_dst_register *dstReg, + gl_prog_print_mode mode, + const struct gl_program *prog) { - _mesa_printf("%s%s", - reg_string((enum register_file) dstReg->File, - dstReg->Index, mode, dstReg->RelAddr, prog), - _mesa_writemask_string(dstReg->WriteMask)); + _mesa_fprintf(f, "%s%s", + reg_string((enum register_file) dstReg->File, + dstReg->Index, mode, dstReg->RelAddr, prog), + _mesa_writemask_string(dstReg->WriteMask)); if (dstReg->CondMask != COND_TR) { - _mesa_printf(" (%s.%s)", - _mesa_condcode_string(dstReg->CondMask), - _mesa_swizzle_string(dstReg->CondSwizzle, GL_FALSE, GL_FALSE)); + _mesa_fprintf(f, " (%s.%s)", + _mesa_condcode_string(dstReg->CondMask), + _mesa_swizzle_string(dstReg->CondSwizzle, + GL_FALSE, GL_FALSE)); } #if 0 - _mesa_printf("%s[%d]%s", + _mesa_fprintf(f, "%s[%d]%s", file_string((enum register_file) dstReg->File, mode), dstReg->Index, _mesa_writemask_string(dstReg->WriteMask)); #endif } + static void -print_src_reg(const struct prog_src_register *srcReg, gl_prog_print_mode mode, - const struct gl_program *prog) +fprint_src_reg(FILE *f, + const struct prog_src_register *srcReg, + gl_prog_print_mode mode, + const struct gl_program *prog) { - _mesa_printf("%s%s", - reg_string((enum register_file) srcReg->File, - srcReg->Index, mode, srcReg->RelAddr, prog), - _mesa_swizzle_string(srcReg->Swizzle, - srcReg->NegateBase, GL_FALSE)); + _mesa_fprintf(f, "%s%s", + reg_string((enum register_file) srcReg->File, + srcReg->Index, mode, srcReg->RelAddr, prog), + _mesa_swizzle_string(srcReg->Swizzle, + srcReg->NegateBase, GL_FALSE)); #if 0 - _mesa_printf("%s[%d]%s", - file_string((enum register_file) srcReg->File, mode), - srcReg->Index, - _mesa_swizzle_string(srcReg->Swizzle, - srcReg->NegateBase, GL_FALSE)); + _mesa_fprintf(f, "%s[%d]%s", + file_string((enum register_file) srcReg->File, mode), + srcReg->Index, + _mesa_swizzle_string(srcReg->Swizzle, + srcReg->NegateBase, GL_FALSE)); #endif } + static void -print_comment(const struct prog_instruction *inst) +fprint_comment(FILE *f, const struct prog_instruction *inst) { if (inst->Comment) - _mesa_printf("; # %s\n", inst->Comment); + _mesa_fprintf(f, "; # %s\n", inst->Comment); else - _mesa_printf(";\n"); + _mesa_fprintf(f, ";\n"); } static void -print_alu_instruction(const struct prog_instruction *inst, - const char *opcode_string, GLuint numRegs, - gl_prog_print_mode mode, - const struct gl_program *prog) +fprint_alu_instruction(FILE *f, + const struct prog_instruction *inst, + const char *opcode_string, GLuint numRegs, + gl_prog_print_mode mode, + const struct gl_program *prog) { GLuint j; - _mesa_printf("%s", opcode_string); + _mesa_fprintf(f, "%s", opcode_string); if (inst->CondUpdate) - _mesa_printf(".C"); + _mesa_fprintf(f, ".C"); /* frag prog only */ if (inst->SaturateMode == SATURATE_ZERO_ONE) - _mesa_printf("_SAT"); + _mesa_fprintf(f, "_SAT"); - _mesa_printf(" "); + _mesa_fprintf(f, " "); if (inst->DstReg.File != PROGRAM_UNDEFINED) { - print_dst_reg(&inst->DstReg, mode, prog); + fprint_dst_reg(f, &inst->DstReg, mode, prog); } else { - _mesa_printf(" ???"); + _mesa_fprintf(f, " ???"); } if (numRegs > 0) - _mesa_printf(", "); + _mesa_fprintf(f, ", "); for (j = 0; j < numRegs; j++) { - print_src_reg(inst->SrcReg + j, mode, prog); + fprint_src_reg(f, inst->SrcReg + j, mode, prog); if (j + 1 < numRegs) - _mesa_printf(", "); + _mesa_fprintf(f, ", "); } - print_comment(inst); + fprint_comment(f, inst); } @@ -507,23 +516,18 @@ void _mesa_print_alu_instruction(const struct prog_instruction *inst, const char *opcode_string, GLuint numRegs) { - print_alu_instruction(inst, opcode_string, numRegs, PROG_PRINT_DEBUG, NULL); -} - - -void -_mesa_print_instruction(const struct prog_instruction *inst) -{ - /* note: 4th param should be ignored for PROG_PRINT_DEBUG */ - _mesa_print_instruction_opt(inst, 0, PROG_PRINT_DEBUG, NULL); + fprint_alu_instruction(stdout, inst, opcode_string, + numRegs, PROG_PRINT_DEBUG, NULL); } /** * Print a single vertex/fragment program instruction. */ -GLint -_mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent, +static GLint +_mesa_fprint_instruction_opt(FILE *f, + const struct prog_instruction *inst, + GLint indent, gl_prog_print_mode mode, const struct gl_program *prog) { @@ -536,15 +540,15 @@ _mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent, indent -= 3; } for (i = 0; i < indent; i++) { - _mesa_printf(" "); + _mesa_fprintf(f, " "); } switch (inst->Opcode) { case OPCODE_PRINT: - _mesa_printf("PRINT '%s'", inst->Data); + _mesa_fprintf(f, "PRINT '%s'", inst->Data); if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { - _mesa_printf(", "); - _mesa_printf("%s[%d]%s", + _mesa_fprintf(f, ", "); + _mesa_fprintf(f, "%s[%d]%s", file_string((enum register_file) inst->SrcReg[0].File, mode), inst->SrcReg[0].Index, @@ -552,259 +556,295 @@ _mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent, inst->SrcReg[0].NegateBase, GL_FALSE)); } if (inst->Comment) - _mesa_printf(" # %s", inst->Comment); - print_comment(inst); + _mesa_fprintf(f, " # %s", inst->Comment); + fprint_comment(f, inst); break; case OPCODE_SWZ: - _mesa_printf("SWZ"); + _mesa_fprintf(f, "SWZ"); if (inst->SaturateMode == SATURATE_ZERO_ONE) - _mesa_printf("_SAT"); - _mesa_printf(" "); - print_dst_reg(&inst->DstReg, mode, prog); - _mesa_printf(", %s[%d], %s", + _mesa_fprintf(f, "_SAT"); + _mesa_fprintf(f, " "); + fprint_dst_reg(f, &inst->DstReg, mode, prog); + _mesa_fprintf(f, ", %s[%d], %s", file_string((enum register_file) inst->SrcReg[0].File, mode), inst->SrcReg[0].Index, _mesa_swizzle_string(inst->SrcReg[0].Swizzle, inst->SrcReg[0].NegateBase, GL_TRUE)); - print_comment(inst); + fprint_comment(f, inst); break; case OPCODE_TEX: case OPCODE_TXP: case OPCODE_TXL: case OPCODE_TXB: - _mesa_printf("%s", _mesa_opcode_string(inst->Opcode)); + _mesa_fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); if (inst->SaturateMode == SATURATE_ZERO_ONE) - _mesa_printf("_SAT"); - _mesa_printf(" "); - print_dst_reg(&inst->DstReg, mode, prog); - _mesa_printf(", "); - print_src_reg(&inst->SrcReg[0], mode, prog); - _mesa_printf(", texture[%d], ", inst->TexSrcUnit); + _mesa_fprintf(f, "_SAT"); + _mesa_fprintf(f, " "); + fprint_dst_reg(f, &inst->DstReg, mode, prog); + _mesa_fprintf(f, ", "); + fprint_src_reg(f, &inst->SrcReg[0], mode, prog); + _mesa_fprintf(f, ", texture[%d], ", inst->TexSrcUnit); switch (inst->TexSrcTarget) { - case TEXTURE_1D_INDEX: _mesa_printf("1D"); break; - case TEXTURE_2D_INDEX: _mesa_printf("2D"); break; - case TEXTURE_3D_INDEX: _mesa_printf("3D"); break; - case TEXTURE_CUBE_INDEX: _mesa_printf("CUBE"); break; - case TEXTURE_RECT_INDEX: _mesa_printf("RECT"); break; + case TEXTURE_1D_INDEX: _mesa_fprintf(f, "1D"); break; + case TEXTURE_2D_INDEX: _mesa_fprintf(f, "2D"); break; + case TEXTURE_3D_INDEX: _mesa_fprintf(f, "3D"); break; + case TEXTURE_CUBE_INDEX: _mesa_fprintf(f, "CUBE"); break; + case TEXTURE_RECT_INDEX: _mesa_fprintf(f, "RECT"); break; default: ; } - print_comment(inst); + fprint_comment(f, inst); break; case OPCODE_KIL: - _mesa_printf("%s", _mesa_opcode_string(inst->Opcode)); - _mesa_printf(" "); - print_src_reg(&inst->SrcReg[0], mode, prog); - print_comment(inst); + _mesa_fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); + _mesa_fprintf(f, " "); + fprint_src_reg(f, &inst->SrcReg[0], mode, prog); + fprint_comment(f, inst); break; case OPCODE_KIL_NV: - _mesa_printf("%s", _mesa_opcode_string(inst->Opcode)); - _mesa_printf(" "); - _mesa_printf("%s.%s", + _mesa_fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); + _mesa_fprintf(f, " "); + _mesa_fprintf(f, "%s.%s", _mesa_condcode_string(inst->DstReg.CondMask), _mesa_swizzle_string(inst->DstReg.CondSwizzle, GL_FALSE, GL_FALSE)); - print_comment(inst); + fprint_comment(f, inst); break; case OPCODE_ARL: - _mesa_printf("ARL "); - print_dst_reg(&inst->DstReg, mode, prog); - _mesa_printf(", "); - print_src_reg(&inst->SrcReg[0], mode, prog); - print_comment(inst); + _mesa_fprintf(f, "ARL "); + fprint_dst_reg(f, &inst->DstReg, mode, prog); + _mesa_fprintf(f, ", "); + fprint_src_reg(f, &inst->SrcReg[0], mode, prog); + fprint_comment(f, inst); break; case OPCODE_BRA: - _mesa_printf("BRA %d (%s%s)", + _mesa_fprintf(f, "BRA %d (%s%s)", inst->BranchTarget, _mesa_condcode_string(inst->DstReg.CondMask), _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE)); - print_comment(inst); + fprint_comment(f, inst); break; case OPCODE_IF: if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { /* Use ordinary register */ - _mesa_printf("IF "); - print_src_reg(&inst->SrcReg[0], mode, prog); - _mesa_printf("; "); + _mesa_fprintf(f, "IF "); + fprint_src_reg(f, &inst->SrcReg[0], mode, prog); + _mesa_fprintf(f, "; "); } else { /* Use cond codes */ - _mesa_printf("IF (%s%s);", + _mesa_fprintf(f, "IF (%s%s);", _mesa_condcode_string(inst->DstReg.CondMask), _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE)); } - _mesa_printf(" # (if false, goto %d)", inst->BranchTarget); - print_comment(inst); + _mesa_fprintf(f, " # (if false, goto %d)", inst->BranchTarget); + fprint_comment(f, inst); return indent + 3; case OPCODE_ELSE: - _mesa_printf("ELSE; # (goto %d)\n", inst->BranchTarget); + _mesa_fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget); return indent + 3; case OPCODE_ENDIF: - _mesa_printf("ENDIF;\n"); + _mesa_fprintf(f, "ENDIF;\n"); break; case OPCODE_BGNLOOP: - _mesa_printf("BGNLOOP; # (end at %d)\n", inst->BranchTarget); + _mesa_fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget); return indent + 3; case OPCODE_ENDLOOP: - _mesa_printf("ENDLOOP; # (goto %d)\n", inst->BranchTarget); + _mesa_fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget); break; case OPCODE_BRK: case OPCODE_CONT: - _mesa_printf("%s (%s%s); # (goto %d)", + _mesa_fprintf(f, "%s (%s%s); # (goto %d)", _mesa_opcode_string(inst->Opcode), _mesa_condcode_string(inst->DstReg.CondMask), _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE), inst->BranchTarget); - print_comment(inst); + fprint_comment(f, inst); break; case OPCODE_BGNSUB: if (mode == PROG_PRINT_NV) { - _mesa_printf("%s:\n", inst->Comment); /* comment is label */ + _mesa_fprintf(f, "%s:\n", inst->Comment); /* comment is label */ return indent; } else { - _mesa_printf("BGNSUB"); - print_comment(inst); + _mesa_fprintf(f, "BGNSUB"); + fprint_comment(f, inst); return indent + 3; } case OPCODE_ENDSUB: if (mode == PROG_PRINT_DEBUG) { - _mesa_printf("ENDSUB"); - print_comment(inst); + _mesa_fprintf(f, "ENDSUB"); + fprint_comment(f, inst); } break; case OPCODE_CAL: if (mode == PROG_PRINT_NV) { - _mesa_printf("CAL %s; # (goto %d)\n", inst->Comment, inst->BranchTarget); + _mesa_fprintf(f, "CAL %s; # (goto %d)\n", inst->Comment, inst->BranchTarget); } else { - _mesa_printf("CAL %u", inst->BranchTarget); - print_comment(inst); + _mesa_fprintf(f, "CAL %u", inst->BranchTarget); + fprint_comment(f, inst); } break; case OPCODE_RET: - _mesa_printf("RET (%s%s)", + _mesa_fprintf(f, "RET (%s%s)", _mesa_condcode_string(inst->DstReg.CondMask), _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE)); - print_comment(inst); + fprint_comment(f, inst); break; case OPCODE_END: - _mesa_printf("END\n"); + _mesa_fprintf(f, "END\n"); break; case OPCODE_NOP: if (mode == PROG_PRINT_DEBUG) { - _mesa_printf("NOP"); - print_comment(inst); + _mesa_fprintf(f, "NOP"); + fprint_comment(f, inst); } else if (inst->Comment) { /* ARB/NV extensions don't have NOP instruction */ - _mesa_printf("# %s\n", inst->Comment); + _mesa_fprintf(f, "# %s\n", inst->Comment); } break; /* XXX may need other special-case instructions */ default: /* typical alu instruction */ - print_alu_instruction(inst, - _mesa_opcode_string(inst->Opcode), - _mesa_num_inst_src_regs(inst->Opcode), - mode, prog); + fprint_alu_instruction(f, inst, + _mesa_opcode_string(inst->Opcode), + _mesa_num_inst_src_regs(inst->Opcode), + mode, prog); break; } return indent; } -/** - * Print program to stdout, default options. - */ +GLint +_mesa_print_instruction_opt(const struct prog_instruction *inst, + GLint indent, + gl_prog_print_mode mode, + const struct gl_program *prog) +{ + return _mesa_fprint_instruction_opt(stdout, inst, indent, mode, prog); +} + + void -_mesa_print_program(const struct gl_program *prog) +_mesa_print_instruction(const struct prog_instruction *inst) { - _mesa_print_program_opt(prog, PROG_PRINT_DEBUG, GL_TRUE); + /* note: 4th param should be ignored for PROG_PRINT_DEBUG */ + _mesa_fprint_instruction_opt(stdout, inst, 0, PROG_PRINT_DEBUG, NULL); } + /** * Print program, with options. */ void -_mesa_print_program_opt(const struct gl_program *prog, - gl_prog_print_mode mode, - GLboolean lineNumbers) +_mesa_fprint_program_opt(FILE *f, + const struct gl_program *prog, + gl_prog_print_mode mode, + GLboolean lineNumbers) { GLuint i, indent = 0; switch (prog->Target) { case GL_VERTEX_PROGRAM_ARB: if (mode == PROG_PRINT_ARB) - _mesa_printf("!!ARBvp1.0\n"); + _mesa_fprintf(f, "!!ARBvp1.0\n"); else if (mode == PROG_PRINT_NV) - _mesa_printf("!!VP1.0\n"); + _mesa_fprintf(f, "!!VP1.0\n"); else - _mesa_printf("# Vertex Program/Shader\n"); + _mesa_fprintf(f, "# Vertex Program/Shader\n"); break; case GL_FRAGMENT_PROGRAM_ARB: case GL_FRAGMENT_PROGRAM_NV: if (mode == PROG_PRINT_ARB) - _mesa_printf("!!ARBfp1.0\n"); + _mesa_fprintf(f, "!!ARBfp1.0\n"); else if (mode == PROG_PRINT_NV) - _mesa_printf("!!FP1.0\n"); + _mesa_fprintf(f, "!!FP1.0\n"); else - _mesa_printf("# Fragment Program/Shader\n"); + _mesa_fprintf(f, "# Fragment Program/Shader\n"); break; } for (i = 0; i < prog->NumInstructions; i++) { if (lineNumbers) - _mesa_printf("%3d: ", i); - indent = _mesa_print_instruction_opt(prog->Instructions + i, + _mesa_fprintf(f, "%3d: ", i); + indent = _mesa_fprint_instruction_opt(f, prog->Instructions + i, indent, mode, prog); } } /** - * Print all of a program's parameters. + * Print program to stdout, default options. */ void -_mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog) +_mesa_print_program(const struct gl_program *prog) +{ + _mesa_fprint_program_opt(stdout, prog, PROG_PRINT_DEBUG, GL_TRUE); +} + + +/** + * Print all of a program's parameters/fields to given file. + */ +static void +_mesa_fprint_program_parameters(FILE *f, + GLcontext *ctx, + const struct gl_program *prog) { GLuint i; - _mesa_printf("InputsRead: 0x%x\n", prog->InputsRead); - _mesa_printf("OutputsWritten: 0x%x\n", prog->OutputsWritten); - _mesa_printf("NumInstructions=%d\n", prog->NumInstructions); - _mesa_printf("NumTemporaries=%d\n", prog->NumTemporaries); - _mesa_printf("NumParameters=%d\n", prog->NumParameters); - _mesa_printf("NumAttributes=%d\n", prog->NumAttributes); - _mesa_printf("NumAddressRegs=%d\n", prog->NumAddressRegs); - _mesa_printf("Samplers=[ "); + _mesa_fprintf(f, "InputsRead: 0x%x\n", prog->InputsRead); + _mesa_fprintf(f, "OutputsWritten: 0x%x\n", prog->OutputsWritten); + _mesa_fprintf(f, "NumInstructions=%d\n", prog->NumInstructions); + _mesa_fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries); + _mesa_fprintf(f, "NumParameters=%d\n", prog->NumParameters); + _mesa_fprintf(f, "NumAttributes=%d\n", prog->NumAttributes); + _mesa_fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs); + _mesa_fprintf(f, "Samplers=[ "); for (i = 0; i < MAX_SAMPLERS; i++) { - _mesa_printf("%d ", prog->SamplerUnits[i]); + _mesa_fprintf(f, "%d ", prog->SamplerUnits[i]); } - _mesa_printf("]\n"); + _mesa_fprintf(f, "]\n"); _mesa_load_state_parameters(ctx, prog->Parameters); #if 0 - _mesa_printf("Local Params:\n"); + _mesa_fprintf(f, "Local Params:\n"); for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){ const GLfloat *p = prog->LocalParams[i]; - _mesa_printf("%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]); + _mesa_fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]); } #endif _mesa_print_parameter_list(prog->Parameters); } +/** + * Print all of a program's parameters/fields to stdout. + */ void -_mesa_print_parameter_list(const struct gl_program_parameter_list *list) +_mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog) +{ + _mesa_fprint_program_parameters(stdout, ctx, prog); +} + + +/** + * Print a program parameter list to given file. + */ +static void +_mesa_fprint_parameter_list(FILE *f, + const struct gl_program_parameter_list *list) { const gl_prog_print_mode mode = PROG_PRINT_DEBUG; GLuint i; @@ -812,22 +852,77 @@ _mesa_print_parameter_list(const struct gl_program_parameter_list *list) if (!list) return; - _mesa_printf("param list %p\n", (void *) list); + _mesa_fprintf(f, "param list %p\n", (void *) list); for (i = 0; i < list->NumParameters; i++){ struct gl_program_parameter *param = list->Parameters + i; const GLfloat *v = list->ParameterValues[i]; - _mesa_printf("param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}", + _mesa_fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}", i, param->Size, file_string(list->Parameters[i].Type, mode), param->Name, v[0], v[1], v[2], v[3]); if (param->Flags & PROG_PARAM_BIT_CENTROID) - _mesa_printf(" Centroid"); + _mesa_fprintf(f, " Centroid"); if (param->Flags & PROG_PARAM_BIT_INVARIANT) - _mesa_printf(" Invariant"); + _mesa_fprintf(f, " Invariant"); if (param->Flags & PROG_PARAM_BIT_FLAT) - _mesa_printf(" Flat"); + _mesa_fprintf(f, " Flat"); if (param->Flags & PROG_PARAM_BIT_LINEAR) - _mesa_printf(" Linear"); - _mesa_printf("\n"); + _mesa_fprintf(f, " Linear"); + _mesa_fprintf(f, "\n"); } } + + +/** + * Print a program parameter list to stdout. + */ +void +_mesa_print_parameter_list(const struct gl_program_parameter_list *list) +{ + _mesa_fprint_parameter_list(stdout, list); +} + + +/** + * Write shader and associated info to a file. + */ +void +_mesa_write_shader_to_file(const struct gl_shader *shader) +{ + const char *type; + char filename[100]; + FILE *f; + + if (shader->Type == GL_FRAGMENT_SHADER) + type = "frag"; + else + type = "vert"; + + _mesa_snprintf(filename, strlen(filename), "shader_%u.%s", shader->Name, type); + f = fopen(filename, "w"); + if (!f) { + fprintf(stderr, "Unable to open %s for writing\n", filename); + return; + } + + fprintf(f, "/* Shader %u source */\n", shader->Name); + fputs(shader->Source, f); + fprintf(f, "\n"); + + fprintf(f, "/* Compile status: %s */\n", + shader->CompileStatus ? "ok" : "fail"); + if (!shader->CompileStatus) { + fprintf(f, "/* Log Info: */\n"); + fputs(shader->InfoLog, f); + } + else { + fprintf(f, "/* GPU code */\n"); + fprintf(f, "/*\n"); + _mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE); + fprintf(f, "*/\n"); + } + + fclose(f); +} + + diff --git a/src/mesa/shader/prog_print.h b/src/mesa/shader/prog_print.h index 3966909aed0..d55661cebb8 100644 --- a/src/mesa/shader/prog_print.h +++ b/src/mesa/shader/prog_print.h @@ -65,8 +65,9 @@ extern void _mesa_print_program(const struct gl_program *prog); extern void -_mesa_print_program_opt(const struct gl_program *prog, gl_prog_print_mode mode, - GLboolean lineNumbers); +_mesa_fprint_program_opt(FILE *f, + const struct gl_program *prog, gl_prog_print_mode mode, + GLboolean lineNumbers); extern void _mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog); @@ -75,4 +76,8 @@ extern void _mesa_print_parameter_list(const struct gl_program_parameter_list *list); +extern void +_mesa_write_shader_to_file(const struct gl_shader *shader); + + #endif /* PROG_PRINT_H */ diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index 8d29acac8ba..e1db30b78f4 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -499,10 +499,10 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; if (texObj) { - value[0] = texObj->ShadowAmbient; - value[1] = texObj->ShadowAmbient; - value[2] = texObj->ShadowAmbient; - value[3] = texObj->ShadowAmbient; + value[0] = + value[1] = + value[2] = + value[3] = texObj->CompareFailValue; } } return; @@ -804,7 +804,7 @@ append_token(char *dst, gl_state_index k) append(dst, "PCMbias"); break; case STATE_SHADOW_AMBIENT: - append(dst, "ShadowAmbient"); + append(dst, "CompareFailValue"); break; default: /* probably STATE_INTERNAL_DRIVER+i (driver private state) */ diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 122688826cd..38f4cd03c4f 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -370,6 +370,31 @@ _mesa_lookup_shader_err(GLcontext *ctx, GLuint name, const char *caller) } +/** + * Return mask of GLSL_x flags by examining the MESA_GLSL env var. + */ +static GLbitfield +get_shader_flags(void) +{ + GLbitfield flags = 0x0; + const char *env = _mesa_getenv("MESA_GLSL"); + + if (env) { + if (_mesa_strstr(env, "dump")) + flags |= GLSL_DUMP; + if (_mesa_strstr(env, "log")) + flags |= GLSL_LOG; + if (_mesa_strstr(env, "nopt")) + flags |= GLSL_NO_OPT; + else if (_mesa_strstr(env, "opt")) + flags |= GLSL_OPT; + if (_mesa_strstr(env, "uniform")) + flags |= GLSL_UNIFORMS; + } + + return flags; +} + /** * Initialize context's shader state. @@ -381,8 +406,9 @@ _mesa_init_shader_state(GLcontext * ctx) * are generated by the GLSL compiler. */ ctx->Shader.EmitHighLevelInstructions = GL_TRUE; - ctx->Shader.EmitCondCodes = GL_FALSE;/*GL_TRUE;*/ /* XXX probably want GL_FALSE... */ + ctx->Shader.EmitCondCodes = GL_FALSE; ctx->Shader.EmitComments = GL_FALSE; + ctx->Shader.Flags = get_shader_flags(); } @@ -866,6 +892,7 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index, { const struct gl_shader_program *shProg; const struct gl_program *prog; + const struct gl_program_parameter *param; GLint progPos; shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform"); @@ -891,14 +918,30 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index, if (!prog || progPos < 0) return; /* should never happen */ - if (nameOut) - copy_string(nameOut, maxLength, length, - prog->Parameters->Parameters[progPos].Name); - if (size) - *size = prog->Parameters->Parameters[progPos].Size - / sizeof_glsl_type(prog->Parameters->Parameters[progPos].DataType); - if (type) - *type = prog->Parameters->Parameters[progPos].DataType; + ASSERT(progPos < prog->Parameters->NumParameters); + param = &prog->Parameters->Parameters[progPos]; + + if (nameOut) { + copy_string(nameOut, maxLength, length, param->Name); + } + + if (size) { + GLint typeSize = sizeof_glsl_type(param->DataType); + if (param->Size > typeSize) { + /* This is an array. + * Array elements are placed on vector[4] boundaries so they're + * a multiple of four floats. We round typeSize up to next multiple + * of four to get the right size below. + */ + typeSize = (typeSize + 3) & ~3; + } + /* Note that the returned size is in units of the <type>, not bytes */ + *size = param->Size / typeSize; + } + + if (type) { + *type = param->DataType; + } } @@ -1142,24 +1185,30 @@ get_uniform_rows_cols(const struct gl_program_parameter *p, } -#define MAX_UNIFORM_ELEMENTS 16 - /** - * Helper for GetUniformfv(), GetUniformiv() - * Returns number of elements written to 'params' output. + * Helper for get_uniform[fi]v() functions. + * Given a shader program name and uniform location, return a pointer + * to the shader program and return the program parameter position. */ -static GLuint -get_uniformfv(GLcontext *ctx, GLuint program, GLint location, - GLfloat *params) +static void +lookup_uniform_parameter(GLcontext *ctx, GLuint program, GLint location, + struct gl_program **progOut, GLint *paramPosOut) { struct gl_shader_program *shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetUniform[if]v"); - if (shProg) { - if (shProg->Uniforms && - location >= 0 && location < (GLint) shProg->Uniforms->NumUniforms) { - GLint progPos; - const struct gl_program *prog = NULL; + struct gl_program *prog = NULL; + GLint progPos = -1; + + /* if shProg is NULL, we'll have already recorded an error */ + if (shProg) { + if (!shProg->Uniforms || + location < 0 || + location >= (GLint) shProg->Uniforms->NumUniforms) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformfv(location)"); + } + else { + /* OK, find the gl_program and program parameter location */ progPos = shProg->Uniforms->Uniforms[location].VertPos; if (progPos >= 0) { prog = &shProg->VertexProgram->Base; @@ -1170,33 +1219,11 @@ get_uniformfv(GLcontext *ctx, GLuint program, GLint location, prog = &shProg->FragmentProgram->Base; } } - - ASSERT(prog); - if (prog) { - const struct gl_program_parameter *p = - &prog->Parameters->Parameters[progPos]; - GLint rows, cols, i, j, k; - - /* See uniformiv() below */ - assert(p->Size <= MAX_UNIFORM_ELEMENTS); - - get_uniform_rows_cols(p, &rows, &cols); - - k = 0; - for (i = 0; i < rows; i++) { - for (j = 0; j < cols; j++ ) { - params[k++] = prog->Parameters->ParameterValues[progPos+i][j]; - } - } - - return p->Size; - } - } - else { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformfv(location)"); } } - return 0; + + *progOut = prog; + *paramPosOut = progPos; } @@ -1207,23 +1234,54 @@ static void _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location, GLfloat *params) { - (void) get_uniformfv(ctx, program, location, params); + struct gl_program *prog; + GLint paramPos; + + lookup_uniform_parameter(ctx, program, location, &prog, ¶mPos); + + if (prog) { + const struct gl_program_parameter *p = + &prog->Parameters->Parameters[paramPos]; + GLint rows, cols, i, j, k; + + get_uniform_rows_cols(p, &rows, &cols); + + k = 0; + for (i = 0; i < rows; i++) { + for (j = 0; j < cols; j++ ) { + params[k++] = prog->Parameters->ParameterValues[paramPos+i][j]; + } + } + } } /** * Called via ctx->Driver.GetUniformiv(). + * \sa _mesa_get_uniformfv, only difference is a cast. */ static void _mesa_get_uniformiv(GLcontext *ctx, GLuint program, GLint location, GLint *params) { - GLfloat fparams[MAX_UNIFORM_ELEMENTS]; - GLuint n = get_uniformfv(ctx, program, location, fparams); - GLuint i; - assert(n <= MAX_UNIFORM_ELEMENTS); - for (i = 0; i < n; i++) { - params[i] = (GLint) fparams[i]; + struct gl_program *prog; + GLint paramPos; + + lookup_uniform_parameter(ctx, program, location, &prog, ¶mPos); + + if (prog) { + const struct gl_program_parameter *p = + &prog->Parameters->Parameters[paramPos]; + GLint rows, cols, i, j, k; + + get_uniform_rows_cols(p, &rows, &cols); + + k = 0; + for (i = 0; i < rows; i++) { + for (j = 0; j < cols; j++ ) { + params[k++] = (GLint) prog->Parameters->ParameterValues[paramPos+i][j]; + } + } } } @@ -1364,7 +1422,10 @@ _mesa_compile_shader(GLcontext *ctx, GLuint shaderObj) if (!sh) return; - sh->CompileStatus = _slang_compile(ctx, sh); + /* this call will set the sh->CompileStatus field to indicate if + * compilation was successful. + */ + (void) _slang_compile(ctx, sh); } @@ -1542,27 +1603,36 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, if (param->Type == PROGRAM_SAMPLER) { /* This controls which texture unit which is used by a sampler */ GLuint texUnit, sampler; + GLint i; /* data type for setting samplers must be int */ - if (type != GL_INT || count != 1) { + if (type != GL_INT) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(only glUniform1i can be used " "to set sampler uniforms)"); return; } - sampler = (GLuint) program->Parameters->ParameterValues[index][0]; - texUnit = ((GLuint *) values)[0]; + /* XXX arrays of samplers haven't been tested much, but it's not a + * common thing... + */ + for (i = 0; i < count; i++) { + sampler = (GLuint) program->Parameters->ParameterValues[index + i][0]; + texUnit = ((GLuint *) values)[i]; + + /* check that the sampler (tex unit index) is legal */ + if (texUnit >= ctx->Const.MaxTextureImageUnits) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glUniform1(invalid sampler/tex unit index)"); + return; + } - /* check that the sampler (tex unit index) is legal */ - if (texUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glUniform1(invalid sampler/tex unit index)"); - return; + /* This maps a sampler to a texture unit: */ + if (sampler < MAX_SAMPLERS) { + program->SamplerUnits[sampler] = texUnit; + } } - /* This maps a sampler to a texture unit: */ - program->SamplerUnits[sampler] = texUnit; _mesa_update_shader_textures_used(program); FLUSH_VERTICES(ctx, _NEW_TEXTURE); @@ -1570,19 +1640,31 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, else { /* ordinary uniform variable */ GLsizei k, i; - GLint slots = (param->Size + 3) / 4; + const GLint slots = (param->Size + 3) / 4; + const GLint typeSize = sizeof_glsl_type(param->DataType); - if (count * elems > (GLint) param->Size) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)"); - return; + if (param->Size > typeSize) { + /* an array */ + /* we'll ignore extra data below */ + } + else { + /* non-array: count must be one */ + if (count != 1) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glUniform(uniform is not an array)"); + return; + } } - - if (count > slots) - count = slots; for (k = 0; k < count; k++) { - GLfloat *uniformVal = - program->Parameters->ParameterValues[index + offset + k]; + GLfloat *uniformVal; + + if (offset + k > slots) { + /* Extra array data is ignored */ + break; + } + + uniformVal = program->Parameters->ParameterValues[index + offset + k]; if (is_integer_type(type)) { const GLint *iValues = ((const GLint *) values) + k * elems; for (i = 0; i < elems; i++) { @@ -1617,6 +1699,7 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; struct gl_uniform *uniform; GLint elems, offset; + GLenum basicType; if (!shProg || !shProg->LinkStatus) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(program not linked)"); @@ -1626,6 +1709,11 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, if (location == -1) return; /* The standard specifies this as a no-op */ + if (location < -1) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(location)"); + return; + } + split_location_offset(&location, &offset); if (location < 0 || location >= (GLint) shProg->Uniforms->NumUniforms) { @@ -1640,19 +1728,35 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, switch (type) { case GL_FLOAT: + basicType = GL_FLOAT; + elems = 1; + break; case GL_INT: + basicType = GL_INT; elems = 1; break; case GL_FLOAT_VEC2: + basicType = GL_FLOAT; + elems = 2; + break; case GL_INT_VEC2: + basicType = GL_INT; elems = 2; break; case GL_FLOAT_VEC3: + basicType = GL_FLOAT; + elems = 3; + break; case GL_INT_VEC3: + basicType = GL_INT; elems = 3; break; case GL_FLOAT_VEC4: + basicType = GL_FLOAT; + elems = 4; + break; case GL_INT_VEC4: + basicType = GL_INT; elems = 4; break; default: @@ -1664,6 +1768,25 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, uniform = &shProg->Uniforms->Uniforms[location]; + if (ctx->Shader.Flags & GLSL_UNIFORMS) { + GLint i; + _mesa_printf("Mesa: set program %u uniform %s (loc %d) to: ", + shProg->Name, uniform->Name, location); + if (basicType == GL_INT) { + const GLint *v = (const GLint *) values; + for (i = 0; i < count * elems; i++) { + _mesa_printf("%d ", v[i]); + } + } + else { + const GLfloat *v = (const GLfloat *) values; + for (i = 0; i < count * elems; i++) { + _mesa_printf("%g ", v[i]); + } + } + _mesa_printf("\n"); + } + /* A uniform var may be used by both a vertex shader and a fragment * shader. We may need to update one or both shader's uniform here: */ @@ -1765,6 +1888,11 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows, if (location == -1) return; /* The standard specifies this as a no-op */ + if (location < -1) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glUniformMatrix(location)"); + return; + } + split_location_offset(&location, &offset); if (location < 0 || location >= (GLint) shProg->Uniforms->NumUniforms) { diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 11340d26e21..cfdb868d6cf 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -3662,7 +3662,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) if (lhs && rhs) { /* convert lhs swizzle into writemask */ const GLuint swizzle = root_swizzle(lhs->Store); - GLuint writemask, newSwizzle; + GLuint writemask, newSwizzle = 0x0; if (!swizzle_to_writemask(A, swizzle, &writemask, &newSwizzle)) { /* Non-simple writemask, need to swizzle right hand side in * order to put components into the right place. diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 818b90b7a86..ab848579b77 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -1450,7 +1450,7 @@ parse_expression(slang_parse_ctx * C, slang_output_ctx * O, case OP_CALL: { GLboolean array_constructor = GL_FALSE; - GLint array_constructor_size; + GLint array_constructor_size = 0; op->type = SLANG_OPER_CALL; op->a_id = parse_identifier(C); @@ -2794,6 +2794,12 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) _mesa_print_program(shader->Program); #endif + shader->CompileStatus = success; + + if (ctx->Shader.Flags & GLSL_LOG) { + _mesa_write_shader_to_file(shader); + } + return success; } diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index ea446fa5d49..2dd122c9a54 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -2120,6 +2120,10 @@ emit_var_ref(slang_emit_info *emitInfo, slang_ir_node *n) /* mark var as used */ _mesa_use_uniform(emitInfo->prog->Parameters, (char *) n->Var->a_name); } + else if (n->Store->File == PROGRAM_INPUT) { + assert(n->Store->Index >= 0); + emitInfo->prog->InputsRead |= (1 << n->Store->Index); + } if (n->Store->Index < 0) { /* probably ran out of registers */ diff --git a/src/mesa/shader/slang/slang_emit.h b/src/mesa/shader/slang/slang_emit.h index 8ff52bf605d..ab4c202d673 100644 --- a/src/mesa/shader/slang/slang_emit.h +++ b/src/mesa/shader/slang/slang_emit.h @@ -32,10 +32,6 @@ #include "main/mtypes.h" -extern void -slang_print_ir(const slang_ir_node *n, int indent); - - extern GLuint _slang_swizzle_swizzle(GLuint swz1, GLuint swz2); diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index b5862bda822..99f2cbdcc05 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -318,7 +318,7 @@ _slang_resolve_attributes(struct gl_shader_program *shProg, { GLint attribMap[MAX_VERTEX_ATTRIBS]; GLuint i, j; - GLbitfield usedAttributes; + GLbitfield usedAttributes; /* generics only, not legacy attributes */ assert(origProg != linkedProg); assert(origProg->Target == GL_VERTEX_PROGRAM_ARB); @@ -342,6 +342,15 @@ _slang_resolve_attributes(struct gl_shader_program *shProg, usedAttributes |= (1 << attr); } + /* If gl_Vertex is used, that actually counts against the limit + * on generic vertex attributes. This avoids the ambiguity of + * whether glVertexAttrib4fv(0, v) sets legacy attribute 0 (vert pos) + * or generic attribute[0]. If gl_Vertex is used, we want the former. + */ + if (origProg->InputsRead & VERT_BIT_POS) { + usedAttributes |= 0x1; + } + /* initialize the generic attribute map entries to -1 */ for (i = 0; i < MAX_VERTEX_ATTRIBS; i++) { attribMap[i] = -1; @@ -384,7 +393,7 @@ _slang_resolve_attributes(struct gl_shader_program *shProg, * Start at 1 since generic attribute 0 always aliases * glVertex/position. */ - for (attr = 1; attr < MAX_VERTEX_ATTRIBS; attr++) { + for (attr = 0; attr < MAX_VERTEX_ATTRIBS; attr++) { if (((1 << attr) & usedAttributes) == 0) break; } @@ -665,12 +674,12 @@ _slang_link(GLcontext *ctx, /* notify driver that a new fragment program has been compiled/linked */ ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB, &shProg->FragmentProgram->Base); - if (MESA_VERBOSE & VERBOSE_GLSL_DUMP) { - printf("Mesa original fragment program:\n"); + if (ctx->Shader.Flags & GLSL_DUMP) { + _mesa_printf("Mesa pre-link fragment program:\n"); _mesa_print_program(&fragProg->Base); _mesa_print_program_parameters(ctx, &fragProg->Base); - printf("Mesa post-link fragment program:\n"); + _mesa_printf("Mesa post-link fragment program:\n"); _mesa_print_program(&shProg->FragmentProgram->Base); _mesa_print_program_parameters(ctx, &shProg->FragmentProgram->Base); } @@ -683,20 +692,23 @@ _slang_link(GLcontext *ctx, /* notify driver that a new vertex program has been compiled/linked */ ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB, &shProg->VertexProgram->Base); - if (MESA_VERBOSE & VERBOSE_GLSL_DUMP) { - printf("Mesa original vertex program:\n"); + if (ctx->Shader.Flags & GLSL_DUMP) { + _mesa_printf("Mesa pre-link vertex program:\n"); _mesa_print_program(&vertProg->Base); _mesa_print_program_parameters(ctx, &vertProg->Base); - printf("Mesa post-link vertex program:\n"); + _mesa_printf("Mesa post-link vertex program:\n"); _mesa_print_program(&shProg->VertexProgram->Base); _mesa_print_program_parameters(ctx, &shProg->VertexProgram->Base); } } - if (MESA_VERBOSE & VERBOSE_GLSL_DUMP) { - printf("Varying vars:\n"); + if (ctx->Shader.Flags & GLSL_DUMP) { + _mesa_printf("Varying vars:\n"); _mesa_print_parameter_list(shProg->Varying); + if (shProg->InfoLog) { + _mesa_printf("Info Log: %s\n", shProg->InfoLog); + } } shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram); diff --git a/src/mesa/shader/slang/slang_log.c b/src/mesa/shader/slang/slang_log.c index d5576d7ee2d..d7d2b4fbfd0 100644 --- a/src/mesa/shader/slang/slang_log.c +++ b/src/mesa/shader/slang/slang_log.c @@ -77,10 +77,6 @@ slang_info_log_message(slang_info_log * log, const char *prefix, slang_string_concat(log->text, msg); slang_string_concat(log->text, "\n"); - if (MESA_VERBOSE & VERBOSE_GLSL) { - _mesa_printf("Mesa: GLSL %s", log->text); - } - return 1; } diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index cd79c8b94a6..89aaa3a6213 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -508,8 +508,7 @@ static GLvoid pp_ext_init(pp_ext *self, const struct gl_extensions *extensions) { pp_ext_disable_all (self); - if (extensions->ARB_draw_buffers) - self->ARB_draw_buffers = GL_TRUE; + self->ARB_draw_buffers = GL_TRUE; if (extensions->NV_texture_rectangle) self->ARB_texture_rectangle = GL_TRUE; } diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/shader/slang/slang_vartable.c index de0c93957b4..a4ebacc0936 100644 --- a/src/mesa/shader/slang/slang_vartable.c +++ b/src/mesa/shader/slang/slang_vartable.c @@ -4,6 +4,7 @@ #include "shader/prog_print.h" #include "slang_compile.h" #include "slang_compile_variable.h" +#include "slang_emit.h" #include "slang_mem.h" #include "slang_vartable.h" #include "slang_ir.h" @@ -72,9 +73,8 @@ _slang_delete_var_table(slang_var_table *vt) /** - * Create new table, put at head, return ptr to it. - * XXX we should take a maxTemps parameter to indicate how many temporaries - * are available for the current shader/program target. + * Create new table on top of vartable stack. + * Used when we enter a {} block. */ void _slang_push_var_table(slang_var_table *vt) @@ -95,7 +95,8 @@ _slang_push_var_table(slang_var_table *vt) /** - * Destroy given table, return ptr to Parent + * Pop top entry from variable table. + * Used when we leave a {} block. */ void _slang_pop_var_table(slang_var_table *vt) @@ -125,10 +126,12 @@ _slang_pop_var_table(slang_var_table *vt) else comp = 0; - assert(store->Index >= 0); - for (j = 0; j < store->Size; j++) { - assert(t->Temps[store->Index * 4 + j + comp] == VAR); - t->Temps[store->Index * 4 + j + comp] = FREE; + /* store->Index may be -1 if we run out of registers */ + if (store->Index >= 0) { + for (j = 0; j < store->Size; j++) { + assert(t->Temps[store->Index * 4 + j + comp] == VAR); + t->Temps[store->Index * 4 + j + comp] = FREE; + } } store->Index = -1; } @@ -156,7 +159,7 @@ _slang_pop_var_table(slang_var_table *vt) /** - * Add a new variable to the given symbol table. + * Add a new variable to the given var/symbol table. */ void _slang_add_variable(slang_var_table *vt, slang_variable *v) @@ -214,6 +217,7 @@ alloc_reg(slang_var_table *vt, GLint size, GLboolean isTemp) for (i = 0; i <= vt->MaxRegisters * 4 - size; i += step) { GLuint found = 0; for (j = 0; j < (GLuint) size; j++) { + assert(i + j < 4 * MAX_PROGRAM_TEMPS); if (i + j < vt->MaxRegisters * 4 && t->Temps[i + j] == FREE) { found++; } @@ -225,13 +229,17 @@ alloc_reg(slang_var_table *vt, GLint size, GLboolean isTemp) /* found block of size free regs */ if (size > 1) assert(i % 4 == 0); - for (j = 0; j < (GLuint) size; j++) + for (j = 0; j < (GLuint) size; j++) { + assert(i + j < 4 * MAX_PROGRAM_TEMPS); t->Temps[i + j] = isTemp ? TEMP : VAR; + } assert(i < MAX_PROGRAM_TEMPS * 4); t->ValSize[i] = size; return i; } } + + /* if we get here, we ran out of registers */ return -1; } @@ -259,21 +267,7 @@ _slang_alloc_var(slang_var_table *vt, slang_ir_storage *store) return GL_FALSE; store->Index = i / 4; - if (store->Size == 1) { - const GLuint comp = i % 4; - store->Swizzle = MAKE_SWIZZLE4(comp, comp, comp, comp); - } - else if (store->Size == 2) { - store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, - SWIZZLE_NIL, SWIZZLE_NIL); - } - else if (store->Size == 3) { - store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, - SWIZZLE_Z, SWIZZLE_NIL); - } - else { - store->Swizzle = SWIZZLE_NOOP; - } + store->Swizzle = _slang_var_swizzle(store->Size, i % 4); if (dbg) printf("Alloc var storage sz %d at %d.%s (level %d) store %p\n", @@ -301,20 +295,7 @@ _slang_alloc_temp(slang_var_table *vt, slang_ir_storage *store) assert(store->Index < 0); store->Index = i / 4; - if (store->Size == 1) { - const GLuint comp = i % 4; - store->Swizzle = MAKE_SWIZZLE4(comp, comp, comp, comp); - } - else { - /* XXX improve swizzled for size=2/3, use for writemask... */ -#if 1 - if (store->Size == 2) { - store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, - SWIZZLE_NIL, SWIZZLE_NIL); - } -#endif - store->Swizzle = SWIZZLE_NOOP; - } + store->Swizzle = _slang_var_swizzle(store->Size, i % 4); if (dbg) printf("Alloc temp sz %d at %d.%s (level %d) store %p\n", store->Size, store->Index, diff --git a/src/mesa/sources b/src/mesa/sources deleted file mode 100644 index 643c625b5bf..00000000000 --- a/src/mesa/sources +++ /dev/null @@ -1,303 +0,0 @@ -### Lists of source files, included by Makefiles - -MAIN_SOURCES = \ - main/api_arrayelt.c \ - main/api_exec.c \ - main/api_loopback.c \ - main/api_noop.c \ - main/api_validate.c \ - main/accum.c \ - main/attrib.c \ - main/arrayobj.c \ - main/blend.c \ - main/bufferobj.c \ - main/buffers.c \ - main/clear.c \ - main/clip.c \ - main/colortab.c \ - main/context.c \ - main/convolve.c \ - main/debug.c \ - main/depth.c \ - main/depthstencil.c \ - main/dlist.c \ - main/dlopen.c \ - main/drawpix.c \ - main/enable.c \ - main/enums.c \ - main/eval.c \ - main/execmem.c \ - main/extensions.c \ - main/fbobject.c \ - main/feedback.c \ - main/ffvertex_prog.c \ - main/fog.c \ - main/framebuffer.c \ - main/get.c \ - main/getstring.c \ - main/hash.c \ - main/hint.c \ - main/histogram.c \ - main/image.c \ - main/imports.c \ - main/light.c \ - main/lines.c \ - main/matrix.c \ - main/mipmap.c \ - main/mm.c \ - main/multisample.c \ - main/pixel.c \ - main/pixelstore.c \ - main/points.c \ - main/polygon.c \ - main/queryobj.c \ - main/rastpos.c \ - main/rbadaptors.c \ - main/readpix.c \ - main/renderbuffer.c \ - main/scissor.c \ - main/shaders.c \ - main/state.c \ - main/stencil.c \ - main/texcompress.c \ - main/texcompress_s3tc.c \ - main/texcompress_fxt1.c \ - main/texenv.c \ - main/texenvprogram.c \ - main/texformat.c \ - main/texgen.c \ - main/teximage.c \ - main/texobj.c \ - main/texparam.c \ - main/texrender.c \ - main/texstate.c \ - main/texstore.c \ - main/varray.c \ - main/vtxfmt.c - -GLAPI_SOURCES = \ - main/dispatch.c \ - glapi/glapi.c \ - glapi/glapi_getproc.c \ - glapi/glthread.c - -MATH_SOURCES = \ - math/m_debug_clip.c \ - math/m_debug_norm.c \ - math/m_debug_xform.c \ - math/m_eval.c \ - math/m_matrix.c \ - math/m_translate.c \ - math/m_vector.c \ - math/m_xform.c - -SWRAST_SOURCES = \ - swrast/s_aaline.c \ - swrast/s_aatriangle.c \ - swrast/s_accum.c \ - swrast/s_alpha.c \ - swrast/s_atifragshader.c \ - swrast/s_bitmap.c \ - swrast/s_blend.c \ - swrast/s_blit.c \ - swrast/s_buffers.c \ - swrast/s_copypix.c \ - swrast/s_context.c \ - swrast/s_depth.c \ - swrast/s_drawpix.c \ - swrast/s_feedback.c \ - swrast/s_fog.c \ - swrast/s_fragprog.c \ - swrast/s_imaging.c \ - swrast/s_lines.c \ - swrast/s_logic.c \ - swrast/s_masking.c \ - swrast/s_points.c \ - swrast/s_readpix.c \ - swrast/s_span.c \ - swrast/s_stencil.c \ - swrast/s_texcombine.c \ - swrast/s_texfilter.c \ - swrast/s_texstore.c \ - swrast/s_triangle.c \ - swrast/s_zoom.c - -SWRAST_SETUP_SOURCES = \ - swrast_setup/ss_context.c \ - swrast_setup/ss_triangle.c - -TNL_SOURCES = \ - tnl/t_context.c \ - tnl/t_pipeline.c \ - tnl/t_draw.c \ - tnl/t_rasterpos.c \ - tnl/t_vb_program.c \ - tnl/t_vb_render.c \ - tnl/t_vb_texgen.c \ - tnl/t_vb_texmat.c \ - tnl/t_vb_vertex.c \ - tnl/t_vb_cull.c \ - tnl/t_vb_fog.c \ - tnl/t_vb_light.c \ - tnl/t_vb_normals.c \ - tnl/t_vb_points.c \ - tnl/t_vp_build.c \ - tnl/t_vertex.c \ - tnl/t_vertex_sse.c \ - tnl/t_vertex_generic.c - -VBO_SOURCES = \ - vbo/vbo_context.c \ - vbo/vbo_exec.c \ - vbo/vbo_exec_api.c \ - vbo/vbo_exec_array.c \ - vbo/vbo_exec_draw.c \ - vbo/vbo_exec_eval.c \ - vbo/vbo_rebase.c \ - vbo/vbo_split.c \ - vbo/vbo_split_copy.c \ - vbo/vbo_split_inplace.c \ - vbo/vbo_save.c \ - vbo/vbo_save_api.c \ - vbo/vbo_save_draw.c \ - vbo/vbo_save_loopback.c - - -SHADER_SOURCES = \ - shader/arbprogparse.c \ - shader/arbprogram.c \ - shader/atifragshader.c \ - shader/grammar/grammar_mesa.c \ - shader/nvfragparse.c \ - shader/nvprogram.c \ - shader/nvvertparse.c \ - shader/program.c \ - shader/prog_cache.c \ - shader/prog_debug.c \ - shader/prog_execute.c \ - shader/prog_instruction.c \ - shader/prog_noise.c \ - shader/prog_parameter.c \ - shader/prog_print.c \ - shader/prog_statevars.c \ - shader/prog_uniform.c \ - shader/programopt.c \ - shader/shader_api.c \ - -SLANG_SOURCES = \ - shader/slang/slang_builtin.c \ - shader/slang/slang_codegen.c \ - shader/slang/slang_compile.c \ - shader/slang/slang_compile_function.c \ - shader/slang/slang_compile_operation.c \ - shader/slang/slang_compile_struct.c \ - shader/slang/slang_compile_variable.c \ - shader/slang/slang_emit.c \ - shader/slang/slang_ir.c \ - shader/slang/slang_label.c \ - shader/slang/slang_link.c \ - shader/slang/slang_log.c \ - shader/slang/slang_mem.c \ - shader/slang/slang_preprocess.c \ - shader/slang/slang_print.c \ - shader/slang/slang_simplify.c \ - shader/slang/slang_storage.c \ - shader/slang/slang_typeinfo.c \ - shader/slang/slang_vartable.c \ - shader/slang/slang_utility.c - -ASM_C_SOURCES = \ - x86/common_x86.c \ - x86/x86.c \ - x86/3dnow.c \ - x86/sse.c \ - x86/rtasm/x86sse.c \ - sparc/sparc.c \ - ppc/common_ppc.c \ - x86-64/x86-64.c - -X86_SOURCES = \ - x86/common_x86_asm.S \ - x86/x86_xform2.S \ - x86/x86_xform3.S \ - x86/x86_xform4.S \ - x86/x86_cliptest.S \ - x86/mmx_blend.S \ - x86/3dnow_xform1.S \ - x86/3dnow_xform2.S \ - x86/3dnow_xform3.S \ - x86/3dnow_xform4.S \ - x86/3dnow_normal.S \ - x86/sse_xform1.S \ - x86/sse_xform2.S \ - x86/sse_xform3.S \ - x86/sse_xform4.S \ - x86/sse_normal.S \ - x86/read_rgba_span_x86.S - -X86_API = \ - x86/glapi_x86.S - -X86-64_SOURCES = \ - x86-64/xform4.S - -X86-64_API = \ - x86-64/glapi_x86-64.S - -SPARC_SOURCES = \ - sparc/clip.S \ - sparc/norm.S \ - sparc/xform.S - -SPARC_API = \ - sparc/glapi_sparc.S - -COMMON_DRIVER_SOURCES = \ - drivers/common/driverfuncs.c - - - -### All the core C sources - -MESA_SOURCES = \ - $(MAIN_SOURCES) \ - $(MATH_SOURCES) \ - $(VBO_SOURCES) \ - $(TNL_SOURCES) \ - $(SHADER_SOURCES) \ - $(SWRAST_SOURCES) \ - $(SWRAST_SETUP_SOURCES) \ - $(COMMON_DRIVER_SOURCES) \ - $(ASM_C_SOURCES) \ - $(SLANG_SOURCES) - -ALL_SOURCES = \ - $(MESA_SOURCES) \ - $(GLAPI_SOURCES) \ - $(MESA_ASM_SOURCES) \ - $(COMMON_DRIVER_SOURCES) - - -### Object files - -MESA_OBJECTS = \ - $(MESA_SOURCES:.c=.o) \ - $(MESA_ASM_SOURCES:.S=.o) - -GLAPI_OBJECTS = \ - $(GLAPI_SOURCES:.c=.o) \ - $(GLAPI_ASM_SOURCES:.S=.o) - - -COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o) - - - -### Include directories -### XXX we should be able to trim this down to just -Iinclude/ and -Isrc/mesa/ -### since most #includes have been changed from #include "mtypes.h" to -### #include "main/mtypes.h", etc. - -INCLUDE_DIRS = \ - -I$(TOP)/include \ - -I$(TOP)/src/mesa diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index 8940670d5ba..1bd81506e01 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -88,10 +88,13 @@ MATH_SOURCES = \ math/m_eval.c \ math/m_matrix.c \ math/m_translate.c \ - math/m_vector.c \ + math/m_vector.c + +MATH_XFORM_SOURCES = \ + $(MATH_SOURCES) \ math/m_xform.c -__SWRAST_SOURCES = \ +SWRAST_SOURCES = \ swrast/s_aaline.c \ swrast/s_aatriangle.c \ swrast/s_accum.c \ @@ -122,11 +125,11 @@ __SWRAST_SOURCES = \ swrast/s_triangle.c \ swrast/s_zoom.c -__SWRAST_SETUP_SOURCES = \ +SWRAST_SETUP_SOURCES = \ swrast_setup/ss_context.c \ swrast_setup/ss_triangle.c -__TNL_SOURCES = \ +TNL_SOURCES = \ tnl/t_context.c \ tnl/t_pipeline.c \ tnl/t_draw.c \ @@ -162,7 +165,7 @@ VBO_SOURCES = \ vbo/vbo_save_draw.c \ vbo/vbo_save_loopback.c -__VF_SOURCES = \ +VF_SOURCES = \ vf/vf.c \ vf/vf_generic.c \ vf/vf_sse.c @@ -259,6 +262,7 @@ ASM_C_SOURCES = \ x86/x86.c \ x86/3dnow.c \ x86/sse.c \ + x86/rtasm/x86sse.c \ sparc/sparc.c \ ppc/common_ppc.c \ x86-64/x86-64.c @@ -299,7 +303,7 @@ SPARC_SOURCES = \ SPARC_API = \ sparc/glapi_sparc.S -__COMMON_DRIVER_SOURCES = \ +COMMON_DRIVER_SOURCES = \ drivers/common/driverfuncs.c @@ -308,21 +312,28 @@ __COMMON_DRIVER_SOURCES = \ MESA_SOURCES = \ $(MAIN_SOURCES) \ - $(MATH_SOURCES) \ + $(MATH_XFORM_SOURCES) \ $(VBO_SOURCES) \ - $(STATETRACKER_SOURCES) \ $(TNL_SOURCES) \ $(SHADER_SOURCES) \ $(SWRAST_SOURCES) \ $(SWRAST_SETUP_SOURCES) \ + $(COMMON_DRIVER_SOURCES)\ $(ASM_C_SOURCES) \ $(SLANG_SOURCES) ALL_SOURCES = \ $(MESA_SOURCES) \ $(GLAPI_SOURCES) \ - $(MESA_ASM_SOURCES) \ - $(COMMON_DRIVER_SOURCES) + $(MESA_ASM_SOURCES) + +MESA_GALLIUM_SOURCES = \ + $(MAIN_SOURCES) \ + $(MATH_SOURCES) \ + $(VBO_SOURCES) \ + $(STATETRACKER_SOURCES) \ + $(SHADER_SOURCES) \ + $(SLANG_SOURCES) ### Object files @@ -331,6 +342,10 @@ MESA_OBJECTS = \ $(MESA_SOURCES:.c=.o) \ $(MESA_ASM_SOURCES:.S=.o) +MESA_GALLIUM_OBJECTS = \ + $(MESA_GALLIUM_SOURCES:.c=.o) \ + $(MESA_ASM_SOURCES:.S=.o) + GLAPI_OBJECTS = \ $(GLAPI_SOURCES:.c=.o) \ $(GLAPI_ASM_SOURCES:.S=.o) diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 3d1d55fd762..7d215939b40 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -626,8 +626,8 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glGetActiveAttribARB ; .type glGetActiveAttribARB,#function .globl glGetAttribLocationARB ; .type glGetAttribLocationARB,#function .globl glDrawBuffersARB ; .type glDrawBuffersARB,#function + .globl glRenderbufferStorageMultisample ; .type glRenderbufferStorageMultisample,#function .globl glPolygonOffsetEXT ; .type glPolygonOffsetEXT,#function - .globl gl_dispatch_stub_562 ; .type gl_dispatch_stub_562,#function .globl gl_dispatch_stub_563 ; .type gl_dispatch_stub_563,#function .globl gl_dispatch_stub_564 ; .type gl_dispatch_stub_564,#function .globl gl_dispatch_stub_565 ; .type gl_dispatch_stub_565,#function @@ -635,6 +635,7 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl gl_dispatch_stub_567 ; .type gl_dispatch_stub_567,#function .globl gl_dispatch_stub_568 ; .type gl_dispatch_stub_568,#function .globl gl_dispatch_stub_569 ; .type gl_dispatch_stub_569,#function + .globl gl_dispatch_stub_570 ; .type gl_dispatch_stub_570,#function .globl glColorPointerEXT ; .type glColorPointerEXT,#function .globl glEdgeFlagPointerEXT ; .type glEdgeFlagPointerEXT,#function .globl glIndexPointerEXT ; .type glIndexPointerEXT,#function @@ -645,8 +646,8 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glPointParameterfvEXT ; .type glPointParameterfvEXT,#function .globl glLockArraysEXT ; .type glLockArraysEXT,#function .globl glUnlockArraysEXT ; .type glUnlockArraysEXT,#function - .globl gl_dispatch_stub_580 ; .type gl_dispatch_stub_580,#function .globl gl_dispatch_stub_581 ; .type gl_dispatch_stub_581,#function + .globl gl_dispatch_stub_582 ; .type gl_dispatch_stub_582,#function .globl glSecondaryColor3bEXT ; .type glSecondaryColor3bEXT,#function .globl glSecondaryColor3bvEXT ; .type glSecondaryColor3bvEXT,#function .globl glSecondaryColor3dEXT ; .type glSecondaryColor3dEXT,#function @@ -671,7 +672,7 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glFogCoorddvEXT ; .type glFogCoorddvEXT,#function .globl glFogCoordfEXT ; .type glFogCoordfEXT,#function .globl glFogCoordfvEXT ; .type glFogCoordfvEXT,#function - .globl gl_dispatch_stub_606 ; .type gl_dispatch_stub_606,#function + .globl gl_dispatch_stub_607 ; .type gl_dispatch_stub_607,#function .globl glBlendFuncSeparateEXT ; .type glBlendFuncSeparateEXT,#function .globl glFlushVertexArrayRangeNV ; .type glFlushVertexArrayRangeNV,#function .globl glVertexArrayRangeNV ; .type glVertexArrayRangeNV,#function @@ -713,7 +714,6 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glWindowPos4ivMESA ; .type glWindowPos4ivMESA,#function .globl glWindowPos4sMESA ; .type glWindowPos4sMESA,#function .globl glWindowPos4svMESA ; .type glWindowPos4svMESA,#function - .globl gl_dispatch_stub_648 ; .type gl_dispatch_stub_648,#function .globl gl_dispatch_stub_649 ; .type gl_dispatch_stub_649,#function .globl gl_dispatch_stub_650 ; .type gl_dispatch_stub_650,#function .globl gl_dispatch_stub_651 ; .type gl_dispatch_stub_651,#function @@ -722,6 +722,7 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl gl_dispatch_stub_654 ; .type gl_dispatch_stub_654,#function .globl gl_dispatch_stub_655 ; .type gl_dispatch_stub_655,#function .globl gl_dispatch_stub_656 ; .type gl_dispatch_stub_656,#function + .globl gl_dispatch_stub_657 ; .type gl_dispatch_stub_657,#function .globl glAreProgramsResidentNV ; .type glAreProgramsResidentNV,#function .globl glBindProgramNV ; .type glBindProgramNV,#function .globl glDeleteProgramsNV ; .type glDeleteProgramsNV,#function @@ -798,19 +799,19 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glSetFragmentShaderConstantATI ; .type glSetFragmentShaderConstantATI,#function .globl glPointParameteriNV ; .type glPointParameteriNV,#function .globl glPointParameterivNV ; .type glPointParameterivNV,#function - .globl gl_dispatch_stub_733 ; .type gl_dispatch_stub_733,#function .globl gl_dispatch_stub_734 ; .type gl_dispatch_stub_734,#function .globl gl_dispatch_stub_735 ; .type gl_dispatch_stub_735,#function .globl gl_dispatch_stub_736 ; .type gl_dispatch_stub_736,#function .globl gl_dispatch_stub_737 ; .type gl_dispatch_stub_737,#function + .globl gl_dispatch_stub_738 ; .type gl_dispatch_stub_738,#function .globl glGetProgramNamedParameterdvNV ; .type glGetProgramNamedParameterdvNV,#function .globl glGetProgramNamedParameterfvNV ; .type glGetProgramNamedParameterfvNV,#function .globl glProgramNamedParameter4dNV ; .type glProgramNamedParameter4dNV,#function .globl glProgramNamedParameter4dvNV ; .type glProgramNamedParameter4dvNV,#function .globl glProgramNamedParameter4fNV ; .type glProgramNamedParameter4fNV,#function .globl glProgramNamedParameter4fvNV ; .type glProgramNamedParameter4fvNV,#function - .globl gl_dispatch_stub_744 ; .type gl_dispatch_stub_744,#function .globl gl_dispatch_stub_745 ; .type gl_dispatch_stub_745,#function + .globl gl_dispatch_stub_746 ; .type gl_dispatch_stub_746,#function .globl glBindFramebufferEXT ; .type glBindFramebufferEXT,#function .globl glBindRenderbufferEXT ; .type glBindRenderbufferEXT,#function .globl glCheckFramebufferStatusEXT ; .type glCheckFramebufferStatusEXT,#function @@ -828,13 +829,13 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glIsFramebufferEXT ; .type glIsFramebufferEXT,#function .globl glIsRenderbufferEXT ; .type glIsRenderbufferEXT,#function .globl glRenderbufferStorageEXT ; .type glRenderbufferStorageEXT,#function - .globl gl_dispatch_stub_763 ; .type gl_dispatch_stub_763,#function + .globl gl_dispatch_stub_764 ; .type gl_dispatch_stub_764,#function .globl glFramebufferTextureLayerEXT ; .type glFramebufferTextureLayerEXT,#function - .globl gl_dispatch_stub_765 ; .type gl_dispatch_stub_765,#function .globl gl_dispatch_stub_766 ; .type gl_dispatch_stub_766,#function .globl gl_dispatch_stub_767 ; .type gl_dispatch_stub_767,#function .globl gl_dispatch_stub_768 ; .type gl_dispatch_stub_768,#function .globl gl_dispatch_stub_769 ; .type gl_dispatch_stub_769,#function + .globl gl_dispatch_stub_770 ; .type gl_dispatch_stub_770,#function .globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function _mesa_sparc_glapi_begin: @@ -1399,8 +1400,8 @@ _mesa_sparc_glapi_begin: GL_STUB(glGetActiveAttribARB, _gloffset_GetActiveAttribARB) GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB) GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB) + GL_STUB(glRenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample) GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) - GL_STUB(gl_dispatch_stub_562, _gloffset__dispatch_stub_562) GL_STUB(gl_dispatch_stub_563, _gloffset__dispatch_stub_563) GL_STUB(gl_dispatch_stub_564, _gloffset__dispatch_stub_564) GL_STUB(gl_dispatch_stub_565, _gloffset__dispatch_stub_565) @@ -1408,6 +1409,7 @@ _mesa_sparc_glapi_begin: GL_STUB(gl_dispatch_stub_567, _gloffset__dispatch_stub_567) GL_STUB(gl_dispatch_stub_568, _gloffset__dispatch_stub_568) GL_STUB(gl_dispatch_stub_569, _gloffset__dispatch_stub_569) + GL_STUB(gl_dispatch_stub_570, _gloffset__dispatch_stub_570) GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) @@ -1418,8 +1420,8 @@ _mesa_sparc_glapi_begin: GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) - GL_STUB(gl_dispatch_stub_580, _gloffset__dispatch_stub_580) GL_STUB(gl_dispatch_stub_581, _gloffset__dispatch_stub_581) + GL_STUB(gl_dispatch_stub_582, _gloffset__dispatch_stub_582) GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) @@ -1444,7 +1446,7 @@ _mesa_sparc_glapi_begin: GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) - GL_STUB(gl_dispatch_stub_606, _gloffset__dispatch_stub_606) + GL_STUB(gl_dispatch_stub_607, _gloffset__dispatch_stub_607) GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) @@ -1486,7 +1488,6 @@ _mesa_sparc_glapi_begin: GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) - GL_STUB(gl_dispatch_stub_648, _gloffset__dispatch_stub_648) GL_STUB(gl_dispatch_stub_649, _gloffset__dispatch_stub_649) GL_STUB(gl_dispatch_stub_650, _gloffset__dispatch_stub_650) GL_STUB(gl_dispatch_stub_651, _gloffset__dispatch_stub_651) @@ -1495,6 +1496,7 @@ _mesa_sparc_glapi_begin: GL_STUB(gl_dispatch_stub_654, _gloffset__dispatch_stub_654) GL_STUB(gl_dispatch_stub_655, _gloffset__dispatch_stub_655) GL_STUB(gl_dispatch_stub_656, _gloffset__dispatch_stub_656) + GL_STUB(gl_dispatch_stub_657, _gloffset__dispatch_stub_657) GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) @@ -1571,19 +1573,19 @@ _mesa_sparc_glapi_begin: GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) - GL_STUB(gl_dispatch_stub_733, _gloffset__dispatch_stub_733) GL_STUB(gl_dispatch_stub_734, _gloffset__dispatch_stub_734) GL_STUB(gl_dispatch_stub_735, _gloffset__dispatch_stub_735) GL_STUB(gl_dispatch_stub_736, _gloffset__dispatch_stub_736) GL_STUB(gl_dispatch_stub_737, _gloffset__dispatch_stub_737) + GL_STUB(gl_dispatch_stub_738, _gloffset__dispatch_stub_738) GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(gl_dispatch_stub_744, _gloffset__dispatch_stub_744) GL_STUB(gl_dispatch_stub_745, _gloffset__dispatch_stub_745) + GL_STUB(gl_dispatch_stub_746, _gloffset__dispatch_stub_746) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -1601,13 +1603,13 @@ _mesa_sparc_glapi_begin: GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_763, _gloffset__dispatch_stub_763) + GL_STUB(gl_dispatch_stub_764, _gloffset__dispatch_stub_764) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) - GL_STUB(gl_dispatch_stub_765, _gloffset__dispatch_stub_765) GL_STUB(gl_dispatch_stub_766, _gloffset__dispatch_stub_766) GL_STUB(gl_dispatch_stub_767, _gloffset__dispatch_stub_767) GL_STUB(gl_dispatch_stub_768, _gloffset__dispatch_stub_768) GL_STUB(gl_dispatch_stub_769, _gloffset__dispatch_stub_769) + GL_STUB(gl_dispatch_stub_770, _gloffset__dispatch_stub_770) .globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function _mesa_sparc_glapi_end: @@ -1866,3 +1868,22 @@ _mesa_sparc_glapi_end: .globl glPointParameteri ; .type glPointParameteri,#function ; glPointParameteri = glPointParameteriNV .globl glPointParameteriv ; .type glPointParameteriv,#function ; glPointParameteriv = glPointParameterivNV .globl glBlendEquationSeparate ; .type glBlendEquationSeparate,#function ; glBlendEquationSeparate = glBlendEquationSeparateEXT + .globl glBindFramebuffer ; .type glBindFramebuffer,#function ; glBindFramebuffer = glBindFramebufferEXT + .globl glBindRenderbuffer ; .type glBindRenderbuffer,#function ; glBindRenderbuffer = glBindRenderbufferEXT + .globl glCheckFramebufferStatus ; .type glCheckFramebufferStatus,#function ; glCheckFramebufferStatus = glCheckFramebufferStatusEXT + .globl glDeleteFramebuffers ; .type glDeleteFramebuffers,#function ; glDeleteFramebuffers = glDeleteFramebuffersEXT + .globl glDeleteRenderbuffers ; .type glDeleteRenderbuffers,#function ; glDeleteRenderbuffers = glDeleteRenderbuffersEXT + .globl glFramebufferRenderbuffer ; .type glFramebufferRenderbuffer,#function ; glFramebufferRenderbuffer = glFramebufferRenderbufferEXT + .globl glFramebufferTexture1D ; .type glFramebufferTexture1D,#function ; glFramebufferTexture1D = glFramebufferTexture1DEXT + .globl glFramebufferTexture2D ; .type glFramebufferTexture2D,#function ; glFramebufferTexture2D = glFramebufferTexture2DEXT + .globl glFramebufferTexture3D ; .type glFramebufferTexture3D,#function ; glFramebufferTexture3D = glFramebufferTexture3DEXT + .globl glGenFramebuffers ; .type glGenFramebuffers,#function ; glGenFramebuffers = glGenFramebuffersEXT + .globl glGenRenderbuffers ; .type glGenRenderbuffers,#function ; glGenRenderbuffers = glGenRenderbuffersEXT + .globl glGenerateMipmap ; .type glGenerateMipmap,#function ; glGenerateMipmap = glGenerateMipmapEXT + .globl glGetFramebufferAttachmentParameteriv ; .type glGetFramebufferAttachmentParameteriv,#function ; glGetFramebufferAttachmentParameteriv = glGetFramebufferAttachmentParameterivEXT + .globl glGetRenderbufferParameteriv ; .type glGetRenderbufferParameteriv,#function ; glGetRenderbufferParameteriv = glGetRenderbufferParameterivEXT + .globl glIsFramebuffer ; .type glIsFramebuffer,#function ; glIsFramebuffer = glIsFramebufferEXT + .globl glIsRenderbuffer ; .type glIsRenderbuffer,#function ; glIsRenderbuffer = glIsRenderbufferEXT + .globl glRenderbufferStorage ; .type glRenderbufferStorage,#function ; glRenderbufferStorage = glRenderbufferStorageEXT + .globl glBlitFramebuffer ; .type glBlitFramebuffer,#function ; glBlitFramebuffer = glBlitFramebufferEXT + .globl glFramebufferTextureLayer ; .type glFramebufferTextureLayer,#function ; glFramebufferTextureLayer = glFramebufferTextureLayerEXT diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index fc8587f4598..f79092291b0 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -69,7 +69,7 @@ void st_init_atoms( struct st_context *st ) { GLuint i; - st->atoms = malloc(sizeof(atoms)); + st->atoms = _mesa_malloc(sizeof(atoms)); st->nr_atoms = sizeof(atoms)/sizeof(*atoms); memcpy(st->atoms, atoms, sizeof(atoms)); @@ -92,7 +92,7 @@ void st_init_atoms( struct st_context *st ) void st_destroy_atoms( struct st_context *st ) { if (st->atoms) { - free(st->atoms); + _mesa_free(st->atoms); st->atoms = NULL; } } diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index cbd414e2d3b..bed3ff4ae5b 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -165,7 +165,7 @@ find_translated_vp(struct st_context *st, /* No? Allocate translated vp object now */ if (!xvp) { - xvp = CALLOC_STRUCT(translated_vertex_program); + xvp = ST_CALLOC_STRUCT(translated_vertex_program); xvp->frag_inputs = fragInputsRead; xvp->master = stvp; @@ -298,7 +298,7 @@ st_free_translated_vertex_programs(struct st_context *st, while (xvp) { next = xvp->next; - free(xvp); + _mesa_free(xvp); xvp = next; } } @@ -313,7 +313,7 @@ get_passthrough_fs(struct st_context *st) st->passthrough_fs = util_make_fragment_passthrough_shader(st->pipe, &shader); #if 0 /* We actually need to keep the tokens around at this time */ - free((void *) shader.tokens); + _mesa_free((void *) shader.tokens); #endif } diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 46ec03234fc..33c648856a2 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -210,8 +210,8 @@ accum_accum(struct pipe_context *pipe, GLfloat value, PIPE_TRANSFER_READ, xpos, ypos, width, height); - colorBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + colorBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + accBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); pipe_get_tile_rgba(color_trans, 0, 0, width, height, colorBuf); acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf); @@ -227,10 +227,17 @@ accum_accum(struct pipe_context *pipe, GLfloat value, acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf); +<<<<<<< HEAD:src/mesa/state_tracker/st_cb_accum.c free(colorBuf); free(accBuf); screen->tex_transfer_release(screen, &acc_trans); screen->tex_transfer_release(screen, &color_trans); +======= + _mesa_free(colorBuf); + _mesa_free(accBuf); + pipe_surface_reference(&acc_surf, NULL); + pipe_surface_reference(&color_surf, NULL); +>>>>>>> master:src/mesa/state_tracker/st_cb_accum.c } @@ -253,7 +260,7 @@ accum_load(struct pipe_context *pipe, GLfloat value, PIPE_TRANSFER_READ, xpos, ypos, width, height); - buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf); @@ -263,9 +270,15 @@ accum_load(struct pipe_context *pipe, GLfloat value, acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, buf); +<<<<<<< HEAD:src/mesa/state_tracker/st_cb_accum.c free(buf); screen->tex_transfer_release(screen, &acc_trans); screen->tex_transfer_release(screen, &color_trans); +======= + _mesa_free(buf); + pipe_surface_reference(&acc_surf, NULL); + pipe_surface_reference(&color_surf, NULL); +>>>>>>> master:src/mesa/state_tracker/st_cb_accum.c } @@ -282,7 +295,7 @@ accum_return(GLcontext *ctx, GLfloat value, GLfloat *abuf, *cbuf = NULL; GLint i, ch; - abuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, @@ -295,8 +308,13 @@ accum_return(GLcontext *ctx, GLfloat value, acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, abuf); if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) { +<<<<<<< HEAD:src/mesa/state_tracker/st_cb_accum.c cbuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); pipe_get_tile_rgba(color_trans, 0, 0, width, height, cbuf); +======= + cbuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, cbuf); +>>>>>>> master:src/mesa/state_tracker/st_cb_accum.c } for (i = 0; i < width * height; i++) { @@ -313,11 +331,17 @@ accum_return(GLcontext *ctx, GLfloat value, pipe_put_tile_rgba(color_trans, 0, 0, width, height, abuf); - free(abuf); + _mesa_free(abuf); if (cbuf) +<<<<<<< HEAD:src/mesa/state_tracker/st_cb_accum.c free(cbuf); screen->tex_transfer_release(screen, &acc_trans); screen->tex_transfer_release(screen, &color_trans); +======= + _mesa_free(cbuf); + pipe_surface_reference(&acc_surf, NULL); + pipe_surface_reference(&color_surf, NULL); +>>>>>>> master:src/mesa/state_tracker/st_cb_accum.c } diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 93f1f0baacf..77aac8507e1 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -798,7 +798,7 @@ st_init_bitmap(struct st_context *st) } /* alloc bitmap cache object */ - st->bitmap.cache = CALLOC_STRUCT(bitmap_cache); + st->bitmap.cache = ST_CALLOC_STRUCT(bitmap_cache); reset_cache(st); } @@ -827,7 +827,7 @@ st_destroy_bitmap(struct st_context *st) if (st->bitmap.cache) { pipe_texture_release(&st->bitmap.cache->texture); - FREE(st->bitmap.cache); + _mesa_free(st->bitmap.cache); st->bitmap.cache = NULL; } } diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 07fa2afce05..aba1cda9323 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -55,7 +55,7 @@ static struct gl_buffer_object * st_bufferobj_alloc(GLcontext *ctx, GLuint name, GLenum target) { - struct st_buffer_object *st_obj = CALLOC_STRUCT(st_buffer_object); + struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object); if (!st_obj) return NULL; @@ -80,7 +80,7 @@ st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj) if (st_obj->buffer) pipe_buffer_reference(pipe->screen, &st_obj->buffer, NULL); - free(st_obj); + _mesa_free(st_obj); } diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 668c3f9ebf4..0eddda23a7a 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -98,12 +98,12 @@ st_destroy_clear(struct st_context *st) struct pipe_context *pipe = st->pipe; if (st->clear.vert_shader.tokens) { - FREE((void *) st->clear.vert_shader.tokens); + _mesa_free((void *) st->clear.vert_shader.tokens); st->clear.vert_shader.tokens = NULL; } if (st->clear.frag_shader.tokens) { - FREE((void *) st->clear.frag_shader.tokens); + _mesa_free((void *) st->clear.frag_shader.tokens); st->clear.frag_shader.tokens = NULL; } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 9a84f04af15..13307fc2c12 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -895,7 +895,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, ubyte *buffer; int i; - buffer = malloc(width * height * sizeof(ubyte)); + buffer = _mesa_malloc(width * height * sizeof(ubyte)); if (!buffer) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels(stencil)"); return; @@ -950,7 +950,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, } } - free(buffer); + _mesa_free(buffer); /* unmap the stencil buffer */ screen->transfer_unmap(screen, ptDraw); @@ -1058,19 +1058,19 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, if (type == GL_COLOR) { /* alternate path using get/put_tile() */ - GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + GLfloat *buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); pipe_get_tile_rgba(ptRead, 0, 0, width, height, buf); pipe_put_tile_rgba(ptTex, 0, 0, width, height, buf); - free(buf); + _mesa_free(buf); } else { /* GL_DEPTH */ - GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint)); + GLuint *buf = (GLuint *) _mesa_malloc(width * height * sizeof(GLuint)); pipe_get_tile_z(ptRead, 0, 0, width, height, buf); pipe_put_tile_z(ptTex, 0, 0, width, height, buf); - free(buf); + _mesa_free(buf); } screen->tex_transfer_release(screen, &ptRead); diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 7787cc93f32..5cc6960c064 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -118,7 +118,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, template.height[0] = height; template.depth[0] = 1; template.last_level = 0; - template.nr_samples = rb->Samples; + template.nr_samples = rb->NumSamples; if (pf_is_depth_stencil(template.format)) { template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; @@ -190,7 +190,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb) ASSERT(strb); pipe_surface_reference(&strb->surface, NULL); pipe_texture_reference(&strb->texture, NULL); - free(strb); + _mesa_free(strb); } @@ -228,7 +228,7 @@ st_new_framebuffer(GLcontext *ctx, GLuint name) static struct gl_renderbuffer * st_new_renderbuffer(GLcontext *ctx, GLuint name) { - struct st_renderbuffer *strb = CALLOC_STRUCT(st_renderbuffer); + struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer); if (strb) { _mesa_init_renderbuffer(&strb->Base, name); strb->Base.Delete = st_renderbuffer_delete; @@ -250,7 +250,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples) { struct st_renderbuffer *strb; - strb = CALLOC_STRUCT(st_renderbuffer); + strb = ST_CALLOC_STRUCT(st_renderbuffer); if (!strb) { _mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer"); return NULL; @@ -258,7 +258,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples) _mesa_init_renderbuffer(&strb->Base, 0); strb->Base.ClassID = 0x4242; /* just a unique value */ - strb->Base.Samples = samples; + strb->Base.NumSamples = samples; strb->format = format; switch (format) { diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c index c7e8aa7cc56..86d35422622 100644 --- a/src/mesa/state_tracker/st_cb_feedback.c +++ b/src/mesa/state_tracker/st_cb_feedback.c @@ -184,7 +184,7 @@ feedback_destroy( struct draw_stage *stage ) static struct draw_stage * draw_glfeedback_stage(GLcontext *ctx, struct draw_context *draw) { - struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage); + struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage); fs->stage.draw = draw; fs->stage.next = NULL; @@ -257,7 +257,7 @@ select_destroy( struct draw_stage *stage ) static struct draw_stage * draw_glselect_stage(GLcontext *ctx, struct draw_context *draw) { - struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage); + struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage); fs->stage.draw = draw; fs->stage.next = NULL; diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index ea0fa20012e..4398ab28392 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -99,7 +99,7 @@ static struct gl_program *st_new_program( GLcontext *ctx, { switch (target) { case GL_VERTEX_PROGRAM_ARB: { - struct st_vertex_program *prog = CALLOC_STRUCT(st_vertex_program); + struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program); prog->serialNo = SerialNo++; @@ -111,7 +111,7 @@ static struct gl_program *st_new_program( GLcontext *ctx, case GL_FRAGMENT_PROGRAM_ARB: case GL_FRAGMENT_PROGRAM_NV: { - struct st_fragment_program *prog = CALLOC_STRUCT(st_fragment_program); + struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program); prog->serialNo = SerialNo++; @@ -152,7 +152,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) } if (stvp->state.tokens) { - FREE((void *) stvp->state.tokens); + _mesa_free((void *) stvp->state.tokens); stvp->state.tokens = NULL; } } @@ -167,7 +167,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) } if (stfp->state.tokens) { - FREE((void *) stfp->state.tokens); + _mesa_free((void *) stfp->state.tokens); stfp->state.tokens = NULL; } @@ -214,7 +214,7 @@ static void st_program_string_notify( GLcontext *ctx, } if (stfp->state.tokens) { - FREE((void *) stfp->state.tokens); + _mesa_free((void *) stfp->state.tokens); stfp->state.tokens = NULL; } @@ -242,7 +242,7 @@ static void st_program_string_notify( GLcontext *ctx, } if (stvp->state.tokens) { - FREE((void *) stvp->state.tokens); + _mesa_free((void *) stvp->state.tokens); stvp->state.tokens = NULL; } diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c index 21c2c7dd9ff..dcf4c38eb61 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.c +++ b/src/mesa/state_tracker/st_cb_queryobj.c @@ -64,7 +64,7 @@ st_query_object(struct gl_query_object *q) static struct gl_query_object * st_NewQueryObject(GLcontext *ctx, GLuint id) { - struct st_query_object *stq = CALLOC_STRUCT(st_query_object); + struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object); if (stq) { stq->base.Id = id; stq->base.Ready = GL_TRUE; @@ -87,7 +87,7 @@ st_DeleteQuery(GLcontext *ctx, struct gl_query_object *q) stq->pq = NULL; } - FREE(stq); + _mesa_free(stq); } diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c index 8867ca5652e..7dd23527399 100644 --- a/src/mesa/state_tracker/st_cb_rasterpos.c +++ b/src/mesa/state_tracker/st_cb_rasterpos.c @@ -102,7 +102,7 @@ rastpos_line( struct draw_stage *stage, struct prim_header *prim ) static void rastpos_destroy(struct draw_stage *stage) { - free(stage); + _mesa_free(stage); } @@ -180,7 +180,7 @@ rastpos_point(struct draw_stage *stage, struct prim_header *prim) static struct rastpos_stage * new_draw_rastpos_stage(GLcontext *ctx, struct draw_context *draw) { - struct rastpos_stage *rs = CALLOC_STRUCT(rastpos_stage); + struct rastpos_stage *rs = ST_CALLOC_STRUCT(rastpos_stage); GLuint i; rs->stage.draw = draw; diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 3b77184faae..0ece8f9514b 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -114,7 +114,7 @@ st_NewTextureImage(GLcontext * ctx) { DBG("%s\n", __FUNCTION__); (void) ctx; - return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image); + return (struct gl_texture_image *) ST_CALLOC_STRUCT(st_texture_image); } @@ -122,7 +122,7 @@ st_NewTextureImage(GLcontext * ctx) static struct gl_texture_object * st_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target) { - struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object); + struct st_texture_object *obj = ST_CALLOC_STRUCT(st_texture_object); DBG("%s\n", __FUNCTION__); _mesa_initialize_texture_object(&obj->base, name, target); @@ -1410,9 +1410,7 @@ st_finalize_texture(GLcontext *ctx, stObj->pt->width[0] != firstImage->base.Width2 || stObj->pt->height[0] != firstImage->base.Height2 || stObj->pt->depth[0] != firstImage->base.Depth2 || - stObj->pt->block.size != cpp || - stObj->pt->block.width != 1 || - stObj->pt->block.height != 1 || + stObj->pt->block.size/stObj->pt->block.width != cpp || /* Nominal bytes per pixel */ stObj->pt->compressed != firstImage->base.IsCompressed) { pipe_texture_release(&stObj->pt); ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER; diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index e584a6ceeac..6d6c9f43329 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -105,7 +105,7 @@ static struct st_context * st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe ) { uint i; - struct st_context *st = CALLOC_STRUCT( st_context ); + struct st_context *st = ST_CALLOC_STRUCT( st_context ); ctx->st = st; @@ -217,7 +217,7 @@ static void st_destroy_context_priv( struct st_context *st ) st->default_texture = NULL; } - free( st ); + _mesa_free( st ); } @@ -245,7 +245,7 @@ void st_destroy_context( struct st_context *st ) pipe->destroy( pipe ); - free(ctx); + _mesa_free(ctx); } diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 695ac4a96f4..3547925ad7f 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -242,6 +242,10 @@ st_fb_orientation(const struct gl_framebuffer *fb) } +/** clear-alloc a struct-sized object, with casting */ +#define ST_CALLOC_STRUCT(T) (struct T *) _mesa_calloc(sizeof(struct T)) + + extern int st_get_msaa(void); diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 630ad2bcdf9..b52e4886128 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -223,7 +223,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count, if (!stobj) return NULL; - vec = (unsigned *) calloc(sizeof(unsigned), (count + 31) / 32); + vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32)); if (!vec) return NULL; @@ -379,7 +379,7 @@ setup_interleaved_attribs(GLcontext *ctx, else { vbuffer->buffer = NULL; pipe_buffer_reference(pipe->screen, &vbuffer->buffer, stobj->buffer); - vbuffer->buffer_offset = (unsigned) arrays[mesaAttr]->Ptr; + vbuffer->buffer_offset = (unsigned) low; } vbuffer->stride = stride; /* in bytes */ vbuffer->max_index = max_index; @@ -541,9 +541,11 @@ st_draw_vbo(GLcontext *ctx, vp = ctx->st->vp; vs = &ctx->st->vp->state; +#if 0 if (MESA_VERBOSE & VERBOSE_GLSL) { check_uniforms(ctx); } +#endif /* * Setup the vbuffer[] and velements[] arrays. diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index 0d9c7b97e3d..0d4474a8b3a 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -49,7 +49,7 @@ st_create_framebuffer( const __GLcontextModes *visual, uint width, uint height, void *private) { - struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer); + struct st_framebuffer *stfb = ST_CALLOC_STRUCT(st_framebuffer); if (stfb) { int samples = st_get_msaa(); diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 5b5707fa1c5..8b9b18f94df 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -188,7 +188,7 @@ make_immediate(const float *value, uint size) struct tgsi_full_immediate imm; imm = tgsi_default_full_immediate(); - imm.Immediate.Size += size; + imm.Immediate.NrTokens += size; imm.Immediate.DataType = TGSI_IMM_FLOAT32; imm.u.Pointer = value; return imm; diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 442eeed1470..d2535b6a2fa 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -61,9 +61,9 @@ static INLINE void * mem_dup(const void *src, uint size) { - void *dup = MALLOC(size); + void *dup = _mesa_malloc(size); if (dup) - memcpy(dup, src, size); + _mesa_memcpy(dup, src, size); return dup; } @@ -307,7 +307,7 @@ st_translate_vertex_program(struct st_context *st, /* free old shader state, if any */ if (stvp->state.tokens) { - FREE((void *) stvp->state.tokens); + _mesa_free((void *) stvp->state.tokens); stvp->state.tokens = NULL; } if (stvp->driver_shader) { diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c index ff741777e75..c6c7dbf5cf0 100644 --- a/src/mesa/swrast/s_accum.c +++ b/src/mesa/swrast/s_accum.c @@ -550,7 +550,7 @@ _swrast_Accum(GLcontext *ctx, GLenum op, GLfloat value) SWcontext *swrast = SWRAST_CONTEXT(ctx); GLint xpos, ypos, width, height; - if (SWRAST_CONTEXT(ctx)->NewState) + if (swrast->NewState) _swrast_validate_derived( ctx ); if (!ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer) { @@ -558,9 +558,9 @@ _swrast_Accum(GLcontext *ctx, GLenum op, GLfloat value) return; } - RENDER_START(swrast, ctx); + swrast_render_start(ctx); - /* Compute region after calling RENDER_START so that we know the + /* Compute region after calling swrast_render_start() so that we know the * drawbuffer's size/bounds are up to date. */ xpos = ctx->DrawBuffer->_Xmin; @@ -595,5 +595,5 @@ _swrast_Accum(GLcontext *ctx, GLenum op, GLfloat value) break; } - RENDER_FINISH(swrast, ctx); + swrast_render_finish(ctx); } diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c index 35b34e654ff..5e7822cf323 100644 --- a/src/mesa/swrast/s_bitmap.c +++ b/src/mesa/swrast/s_bitmap.c @@ -50,7 +50,6 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap ) { - SWcontext *swrast = SWRAST_CONTEXT(ctx); GLint row, col; GLuint count = 0; SWspan span; @@ -61,7 +60,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, if (!bitmap) return; - RENDER_START(swrast,ctx); + swrast_render_start(ctx); if (SWRAST_CONTEXT(ctx)->NewState) _swrast_validate_derived( ctx ); @@ -132,7 +131,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, } } - RENDER_FINISH(swrast,ctx); + swrast_render_finish(ctx); _mesa_unmap_bitmap_pbo(ctx, unpack); } @@ -157,7 +156,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, ASSERT(ctx->RenderMode == GL_RENDER); ASSERT(bitmap); - RENDER_START(swrast,ctx); + swrast_render_start(ctx); if (SWRAST_CONTEXT(ctx)->NewState) _swrast_validate_derived( ctx ); @@ -224,6 +223,6 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, } } - RENDER_FINISH(swrast,ctx); + swrast_render_finish(ctx); } #endif diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c index bc4b2ac6251..0e32cb8f653 100644 --- a/src/mesa/swrast/s_blit.c +++ b/src/mesa/swrast/s_blit.c @@ -737,7 +737,6 @@ _swrast_BlitFramebuffer(GLcontext *ctx, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { - SWcontext *swrast = SWRAST_CONTEXT(ctx); static const GLint buffers[3] = { GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, @@ -753,7 +752,7 @@ _swrast_BlitFramebuffer(GLcontext *ctx, return; } - RENDER_START(swrast, ctx); + swrast_render_start(ctx); if (srcX1 - srcX0 == dstX1 - dstX0 && srcY1 - srcY0 == dstY1 - dstY0 && @@ -789,5 +788,5 @@ _swrast_BlitFramebuffer(GLcontext *ctx, } } - RENDER_FINISH(swrast, ctx); + swrast_render_finish(ctx); } diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c index 9e87d6d4857..af475ad8cb5 100644 --- a/src/mesa/swrast/s_buffers.c +++ b/src/mesa/swrast/s_buffers.c @@ -307,8 +307,6 @@ clear_color_buffers(GLcontext *ctx) void _swrast_Clear(GLcontext *ctx, GLbitfield buffers) { - SWcontext *swrast = SWRAST_CONTEXT(ctx); - #ifdef DEBUG_FOO { const GLbitfield legalBits = @@ -327,7 +325,7 @@ _swrast_Clear(GLcontext *ctx, GLbitfield buffers) } #endif - RENDER_START(swrast,ctx); + swrast_render_start(ctx); /* do software clearing here */ if (buffers) { @@ -347,5 +345,5 @@ _swrast_Clear(GLcontext *ctx, GLbitfield buffers) } } - RENDER_FINISH(swrast,ctx); + swrast_render_finish(ctx); } diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h index a511d1c9a17..cdd6fa5048d 100644 --- a/src/mesa/swrast/s_context.h +++ b/src/mesa/swrast/s_context.h @@ -238,21 +238,43 @@ extern void _swrast_update_texture_samplers(GLcontext *ctx); -#define SWRAST_CONTEXT(ctx) ((SWcontext *)ctx->swrast_context) - -#define RENDER_START(SWctx, GLctx) \ - do { \ - if ((SWctx)->Driver.SpanRenderStart) { \ - (*(SWctx)->Driver.SpanRenderStart)(GLctx); \ - } \ - } while (0) - -#define RENDER_FINISH(SWctx, GLctx) \ - do { \ - if ((SWctx)->Driver.SpanRenderFinish) { \ - (*(SWctx)->Driver.SpanRenderFinish)(GLctx); \ - } \ - } while (0) +/** Return SWcontext for the given GLcontext */ +static INLINE SWcontext * +SWRAST_CONTEXT(GLcontext *ctx) +{ + return (SWcontext *) ctx->swrast_context; +} + +/** const version of above */ +static INLINE const SWcontext * +CONST_SWRAST_CONTEXT(const GLcontext *ctx) +{ + return (const SWcontext *) ctx->swrast_context; +} + + +/** + * Called prior to framebuffer reading/writing. + * For drivers that rely on swrast for fallback rendering, this is the + * driver's opportunity to map renderbuffers and textures. + */ +static INLINE void +swrast_render_start(GLcontext *ctx) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (swrast->Driver.SpanRenderStart) + swrast->Driver.SpanRenderStart(ctx); +} + + +/** Called after framebuffer reading/writing */ +static INLINE void +swrast_render_finish(GLcontext *ctx) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (swrast->Driver.SpanRenderFinish) + swrast->Driver.SpanRenderFinish(ctx); +} diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index fc5990b261c..5ecfb1e90a9 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -899,7 +899,7 @@ _swrast_CopyPixels( GLcontext *ctx, GLint destx, GLint desty, GLenum type ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - RENDER_START(swrast,ctx); + swrast_render_start(ctx); if (swrast->NewState) _swrast_validate_derived( ctx ); @@ -928,5 +928,5 @@ _swrast_CopyPixels( GLcontext *ctx, } } - RENDER_FINISH(swrast,ctx); + swrast_render_finish(ctx); } diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 7af3e3dad1c..700f76d4bc4 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -830,7 +830,7 @@ _swrast_DrawPixels( GLcontext *ctx, { SWcontext *swrast = SWRAST_CONTEXT(ctx); - RENDER_START(swrast,ctx); + swrast_render_start(ctx); if (ctx->NewState) _mesa_update_state(ctx); @@ -840,7 +840,7 @@ _swrast_DrawPixels( GLcontext *ctx, pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels); if (!pixels) { - RENDER_FINISH(swrast,ctx); + swrast_render_finish(ctx); return; } @@ -879,9 +879,9 @@ _swrast_DrawPixels( GLcontext *ctx, /* don't return yet, clean-up */ } - RENDER_FINISH(swrast,ctx); + swrast_render_finish(ctx); - _mesa_unmap_drapix_pbo(ctx, unpack); + _mesa_unmap_drawpix_pbo(ctx, unpack); } @@ -904,7 +904,7 @@ _swrast_DrawDepthPixelsMESA( GLcontext *ctx, if (swrast->NewState) _swrast_validate_derived( ctx ); - RENDER_START(swrast,ctx); + swrast_render_start(ctx); switch (colorFormat) { case GL_COLOR_INDEX: @@ -933,6 +933,6 @@ _swrast_DrawDepthPixelsMESA( GLcontext *ctx, _mesa_problem(ctx, "unexpected format in glDrawDepthPixelsMESA"); } - RENDER_FINISH(swrast,ctx); + swrast_render_finish(ctx); } #endif diff --git a/src/mesa/swrast/s_fog.c b/src/mesa/swrast/s_fog.c index b9ba265db6d..77ed0cfef96 100644 --- a/src/mesa/swrast/s_fog.c +++ b/src/mesa/swrast/s_fog.c @@ -164,7 +164,7 @@ else { \ void _swrast_fog_rgba_span( const GLcontext *ctx, SWspan *span ) { - const SWcontext *swrast = SWRAST_CONTEXT(ctx); + const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx); GLfloat rFog, gFog, bFog; ASSERT(swrast->_FogEnabled); @@ -283,7 +283,7 @@ _swrast_fog_rgba_span( const GLcontext *ctx, SWspan *span ) void _swrast_fog_ci_span( const GLcontext *ctx, SWspan *span ) { - const SWcontext *swrast = SWRAST_CONTEXT(ctx); + const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx); const GLuint fogIndex = (GLuint) ctx->Fog.Index; GLuint *index = span->array->index; diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 525cf9d7245..c6601f5593d 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -33,6 +33,35 @@ /** + * Apply texture object's swizzle (X/Y/Z/W/0/1) to incoming 'texel' + * and return results in 'colorOut'. + */ +static INLINE void +swizzle_texel(const GLchan texel[4], GLfloat colorOut[4], GLuint swizzle) +{ + if (swizzle == SWIZZLE_NOOP) { + colorOut[0] = CHAN_TO_FLOAT(texel[0]); + colorOut[1] = CHAN_TO_FLOAT(texel[1]); + colorOut[2] = CHAN_TO_FLOAT(texel[2]); + colorOut[3] = CHAN_TO_FLOAT(texel[3]); + } + else { + GLfloat vector[6]; + vector[SWIZZLE_X] = CHAN_TO_FLOAT(texel[0]); + vector[SWIZZLE_Y] = CHAN_TO_FLOAT(texel[1]); + vector[SWIZZLE_Z] = CHAN_TO_FLOAT(texel[2]); + vector[SWIZZLE_W] = CHAN_TO_FLOAT(texel[3]); + vector[SWIZZLE_ZERO] = 0.0F; + vector[SWIZZLE_ONE] = 1.0F; + colorOut[0] = vector[GET_SWZ(swizzle, 0)]; + colorOut[1] = vector[GET_SWZ(swizzle, 1)]; + colorOut[2] = vector[GET_SWZ(swizzle, 2)]; + colorOut[3] = vector[GET_SWZ(swizzle, 3)]; + } +} + + +/** * Fetch a texel with given lod. * Called via machine->FetchTexelLod() */ @@ -40,20 +69,23 @@ static void fetch_texel_lod( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, GLuint unit, GLfloat color[4] ) { - GLchan rgba[4]; - SWcontext *swrast = SWRAST_CONTEXT(ctx); const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; - if (texObj) + if (texObj) { + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLchan rgba[4]; + lambda = CLAMP(lambda, texObj->MinLod, texObj->MaxLod); - /* XXX use a float-valued TextureSample routine here!!! */ - swrast->TextureSample[unit](ctx, texObj, 1, (const GLfloat (*)[4]) texcoord, - &lambda, &rgba); - color[0] = CHAN_TO_FLOAT(rgba[0]); - color[1] = CHAN_TO_FLOAT(rgba[1]); - color[2] = CHAN_TO_FLOAT(rgba[2]); - color[3] = CHAN_TO_FLOAT(rgba[3]); + /* XXX use a float-valued TextureSample routine here!!! */ + swrast->TextureSample[unit](ctx, texObj, 1, + (const GLfloat (*)[4]) texcoord, + &lambda, &rgba); + swizzle_texel(rgba, color, texObj->_Swizzle); + } + else { + ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F); + } } @@ -69,13 +101,14 @@ fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4], { SWcontext *swrast = SWRAST_CONTEXT(ctx); const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; - GLfloat lambda; - GLchan rgba[4]; if (texObj) { - const struct gl_texture_image *texImg = texObj->Image[0][texObj->BaseLevel]; + const struct gl_texture_image *texImg = + texObj->Image[0][texObj->BaseLevel]; const GLfloat texW = (GLfloat) texImg->WidthScale; const GLfloat texH = (GLfloat) texImg->HeightScale; + GLfloat lambda; + GLchan rgba[4]; lambda = _swrast_compute_lambda(texdx[0], texdy[0], /* ds/dx, ds/dy */ texdx[1], texdy[1], /* dt/dx, dt/dy */ @@ -85,14 +118,16 @@ fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4], 1.0F / texcoord[3]) + lodBias; lambda = CLAMP(lambda, texObj->MinLod, texObj->MaxLod); - } - swrast->TextureSample[unit](ctx, texObj, 1, (const GLfloat (*)[4]) texcoord, - &lambda, &rgba); - color[0] = CHAN_TO_FLOAT(rgba[0]); - color[1] = CHAN_TO_FLOAT(rgba[1]); - color[2] = CHAN_TO_FLOAT(rgba[2]); - color[3] = CHAN_TO_FLOAT(rgba[3]); + /* XXX use a float-valued TextureSample routine here!!! */ + swrast->TextureSample[unit](ctx, texObj, 1, + (const GLfloat (*)[4]) texcoord, + &lambda, &rgba); + swizzle_texel(rgba, color, texObj->_Swizzle); + } + else { + ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F); + } } diff --git a/src/mesa/swrast/s_imaging.c b/src/mesa/swrast/s_imaging.c index 591857c3423..d6be3aa022e 100644 --- a/src/mesa/swrast/s_imaging.c +++ b/src/mesa/swrast/s_imaging.c @@ -39,7 +39,6 @@ _swrast_CopyColorTable( GLcontext *ctx, GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { - SWcontext *swrast = SWRAST_CONTEXT(ctx); GLchan data[MAX_WIDTH][4]; struct gl_buffer_object *bufferSave; @@ -51,13 +50,13 @@ _swrast_CopyColorTable( GLcontext *ctx, if (width > MAX_WIDTH) width = MAX_WIDTH; - RENDER_START( swrast, ctx ); + swrast_render_start(ctx); /* read the data from framebuffer */ _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, width, x, y, CHAN_TYPE, data ); - RENDER_FINISH(swrast,ctx); + swrast_render_finish(ctx); /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; @@ -74,7 +73,6 @@ void _swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { - SWcontext *swrast = SWRAST_CONTEXT(ctx); GLchan data[MAX_WIDTH][4]; struct gl_buffer_object *bufferSave; @@ -86,13 +84,13 @@ _swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start, if (width > MAX_WIDTH) width = MAX_WIDTH; - RENDER_START( swrast, ctx ); + swrast_render_start(ctx); /* read the data from framebuffer */ _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, width, x, y, CHAN_TYPE, data ); - RENDER_FINISH(swrast,ctx); + swrast_render_finish(ctx); /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; @@ -110,7 +108,6 @@ _swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) { - SWcontext *swrast = SWRAST_CONTEXT(ctx); GLchan rgba[MAX_CONVOLUTION_WIDTH][4]; struct gl_buffer_object *bufferSave; @@ -119,13 +116,13 @@ _swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, return; } - RENDER_START( swrast, ctx ); + swrast_render_start(ctx); /* read the data from framebuffer */ _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, width, x, y, CHAN_TYPE, rgba ); - RENDER_FINISH( swrast, ctx ); + swrast_render_finish(ctx); /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; @@ -145,7 +142,6 @@ _swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) { - SWcontext *swrast = SWRAST_CONTEXT(ctx); struct gl_pixelstore_attrib packSave; GLchan rgba[MAX_CONVOLUTION_HEIGHT][MAX_CONVOLUTION_WIDTH][4]; GLint i; @@ -156,7 +152,7 @@ _swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, return; } - RENDER_START(swrast,ctx); + swrast_render_start(ctx); /* read pixels from framebuffer */ for (i = 0; i < height; i++) { @@ -164,7 +160,7 @@ _swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, width, x, y + i, CHAN_TYPE, rgba[i] ); } - RENDER_FINISH(swrast,ctx); + swrast_render_finish(ctx); /* * HACK: save & restore context state so we can store this as a diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index f2630451707..e901fc6b5dc 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -555,11 +555,11 @@ _swrast_ReadPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); struct gl_pixelstore_attrib clippedPacking = *packing; - /* Need to do RENDER_START before clipping or anything else since this - * is where a driver may grab the hw lock and get an updated window - * size. + /* Need to do swrast_render_start() before clipping or anything else + * since this is where a driver may grab the hw lock and get an updated + * window size. */ - RENDER_START(swrast, ctx); + swrast_render_start(ctx); if (ctx->NewState) _mesa_update_state(ctx); @@ -570,7 +570,7 @@ _swrast_ReadPixels( GLcontext *ctx, /* Do all needed clipping here, so that we can forget about it later */ if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) { /* The ReadPixels region is totally outside the window bounds */ - RENDER_FINISH(swrast, ctx); + swrast_render_finish(ctx); return; } @@ -614,7 +614,7 @@ _swrast_ReadPixels( GLcontext *ctx, /* don't return yet, clean-up */ } - RENDER_FINISH(swrast, ctx); + swrast_render_finish(ctx); _mesa_unmap_readpix_pbo(ctx, &clippedPacking); } diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 7f9cc64bb29..ab7b82b19d9 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1311,6 +1311,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) /* Do the alpha test */ if (ctx->Color.AlphaEnabled) { if (!_swrast_alpha_test(ctx, span)) { + /* all fragments failed test */ goto end; } } @@ -1323,6 +1324,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (ctx->Stencil.Enabled && fb->Visual.stencilBits > 0) { /* Combined Z/stencil tests */ if (!_swrast_stencil_and_ztest_span(ctx, span)) { + /* all fragments failed test */ goto end; } } @@ -1331,6 +1333,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) ASSERT(ctx->Depth.Test); ASSERT(span->arrayMask & SPAN_Z); if (!_swrast_depth_test_span(ctx, span)) { + /* all fragments failed test */ goto end; } } @@ -1350,6 +1353,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) * the occlusion test. */ if (colorMask == 0x0) { + /* no colors to write */ goto end; } diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index c925922463e..2e84ddec71f 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -997,10 +997,12 @@ stencil_and_ztest_pixels( GLcontext *ctx, SWspan *span, GLuint face ) GLboolean _swrast_stencil_and_ztest_span(GLcontext *ctx, SWspan *span) { + const GLuint face = (span->facing == 0) ? 0 : ctx->Stencil._BackFace; + if (span->arrayMask & SPAN_XY) - return stencil_and_ztest_pixels(ctx, span, span->facing); + return stencil_and_ztest_pixels(ctx, span, face); else - return stencil_and_ztest_span(ctx, span, span->facing); + return stencil_and_ztest_span(ctx, span, face); } diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index 632d650007e..38b5633887f 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.5 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -30,6 +31,7 @@ #include "main/imports.h" #include "main/macros.h" #include "main/pixel.h" +#include "shader/prog_instruction.h" #include "s_context.h" #include "s_texcombine.h" @@ -66,9 +68,9 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, GLchan (*rgba)[4] ) { const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]); - const GLchan (*argRGB [3])[4]; - const GLchan (*argA [3])[4]; - const GLuint RGBshift = textureUnit->_CurrentCombine->ScaleShiftRGB; + const GLchan (*argRGB [4])[4]; + const GLchan (*argA [4])[4]; + const GLint RGBshift = textureUnit->_CurrentCombine->ScaleShiftRGB; const GLuint Ashift = textureUnit->_CurrentCombine->ScaleShiftA; #if CHAN_TYPE == GL_FLOAT const GLchan RGBmult = (GLfloat) (1 << RGBshift); @@ -80,12 +82,12 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, static const GLchan zero[4] = { 0, 0, 0, 0 }; const GLuint numColorArgs = textureUnit->_CurrentCombine->_NumArgsRGB; const GLuint numAlphaArgs = textureUnit->_CurrentCombine->_NumArgsA; - GLchan ccolor[3][MAX_WIDTH][4]; + GLchan ccolor[4][MAX_WIDTH][4]; GLuint i, j; ASSERT(ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine); - ASSERT(SWRAST_CONTEXT(ctx)->_AnyTextureCombine); + ASSERT(CONST_SWRAST_CONTEXT(ctx)->_AnyTextureCombine); /* printf("modeRGB 0x%x modeA 0x%x srcRGB1 0x%x srcA1 0x%x srcRGB2 0x%x srcA2 0x%x\n", @@ -98,7 +100,7 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, */ /* - * Do operand setup for up to 3 operands. Loop over the terms. + * Do operand setup for up to 4 operands. Loop over the terms. */ for (j = 0; j < numColorArgs; j++) { const GLenum srcRGB = textureUnit->_CurrentCombine->SourceRGB[j]; @@ -295,7 +297,36 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } break; case GL_ADD: - { + if (textureUnit->EnvMode == GL_COMBINE4_NV) { + /* (a * b) + (c * d) */ + const GLchan (*arg0)[4] = (const GLchan (*)[4]) argRGB[0]; + const GLchan (*arg1)[4] = (const GLchan (*)[4]) argRGB[1]; + const GLchan (*arg2)[4] = (const GLchan (*)[4]) argRGB[2]; + const GLchan (*arg3)[4] = (const GLchan (*)[4]) argRGB[3]; + for (i = 0; i < n; i++) { +#if CHAN_TYPE == GL_FLOAT + rgba[i][RCOMP] = (arg0[i][RCOMP] * arg1[i][RCOMP] + + arg2[i][RCOMP] * arg3[i][RCOMP]) * RGBmult; + rgba[i][GCOMP] = (arg0[i][GCOMP] * arg1[i][GCOMP] + + arg2[i][GCOMP] * arg3[i][GCOMP]) * RGBmult; + rgba[i][BCOMP] = (arg0[i][BCOMP] * arg1[i][BCOMP] + + arg2[i][BCOMP] * arg3[i][BCOMP]) * RGBmult; +#else + const GLint shift = CHAN_BITS - RGBshift; + GLint r = (PROD(arg0[i][RCOMP], arg1[i][RCOMP]) >> shift) + + (PROD(arg2[i][RCOMP], arg3[i][RCOMP]) >> shift); + GLint g = (PROD(arg0[i][GCOMP], arg1[i][GCOMP]) >> shift) + + (PROD(arg2[i][GCOMP], arg3[i][GCOMP]) >> shift); + GLint b = (PROD(arg0[i][BCOMP], arg1[i][BCOMP]) >> shift) + + (PROD(arg2[i][BCOMP], arg3[i][BCOMP]) >> shift); + rgba[i][RCOMP] = (GLchan) MIN2(r, CHAN_MAX); + rgba[i][GCOMP] = (GLchan) MIN2(g, CHAN_MAX); + rgba[i][BCOMP] = (GLchan) MIN2(b, CHAN_MAX); +#endif + } + } + else { + /* 2-term addition */ const GLchan (*arg0)[4] = (const GLchan (*)[4]) argRGB[0]; const GLchan (*arg1)[4] = (const GLchan (*)[4]) argRGB[1]; for (i = 0; i < n; i++) { @@ -315,7 +346,37 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } break; case GL_ADD_SIGNED: - { + if (textureUnit->EnvMode == GL_COMBINE4_NV) { + /* (a * b) + (c * d) - 0.5 */ + const GLchan (*arg0)[4] = (const GLchan (*)[4]) argRGB[0]; + const GLchan (*arg1)[4] = (const GLchan (*)[4]) argRGB[1]; + const GLchan (*arg2)[4] = (const GLchan (*)[4]) argRGB[2]; + const GLchan (*arg3)[4] = (const GLchan (*)[4]) argRGB[3]; + for (i = 0; i < n; i++) { +#if CHAN_TYPE == GL_FLOAT + rgba[i][RCOMP] = (arg0[i][RCOMP] + arg1[i][RCOMP] * + arg2[i][RCOMP] + arg3[i][RCOMP] - 0.5) * RGBmult; + rgba[i][GCOMP] = (arg0[i][GCOMP] + arg1[i][GCOMP] * + arg2[i][GCOMP] + arg3[i][GCOMP] - 0.5) * RGBmult; + rgba[i][BCOMP] = (arg0[i][BCOMP] + arg1[i][BCOMP] * + arg2[i][BCOMP] + arg3[i][BCOMP] - 0.5) * RGBmult; +#else + GLint r = (((PROD(arg0[i][RCOMP], arg1[i][RCOMP]) + + PROD(arg2[i][RCOMP], arg3[i][RCOMP])) >> CHAN_BITS) - half) + << RGBshift; + GLint g = (((PROD(arg0[i][GCOMP], arg1[i][GCOMP]) + + PROD(arg2[i][GCOMP], arg3[i][GCOMP])) >> CHAN_BITS) - half) + << RGBshift; + GLint b = (((PROD(arg0[i][BCOMP], arg1[i][BCOMP]) + + PROD(arg2[i][BCOMP], arg3[i][BCOMP])) >> CHAN_BITS) - half) + << RGBshift; + rgba[i][RCOMP] = (GLchan) CLAMP(r, 0, CHAN_MAX); + rgba[i][GCOMP] = (GLchan) CLAMP(g, 0, CHAN_MAX); + rgba[i][BCOMP] = (GLchan) CLAMP(b, 0, CHAN_MAX); +#endif + } + } + else { const GLchan (*arg0)[4] = (const GLchan (*)[4]) argRGB[0]; const GLchan (*arg1)[4] = (const GLchan (*)[4]) argRGB[1]; for (i = 0; i < n; i++) { @@ -324,9 +385,9 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, rgba[i][GCOMP] = (arg0[i][GCOMP] + arg1[i][GCOMP] - 0.5) * RGBmult; rgba[i][BCOMP] = (arg0[i][BCOMP] + arg1[i][BCOMP] - 0.5) * RGBmult; #else - GLint r = (GLint) arg0[i][RCOMP] + (GLint) arg1[i][RCOMP] -half; - GLint g = (GLint) arg0[i][GCOMP] + (GLint) arg1[i][GCOMP] -half; - GLint b = (GLint) arg0[i][BCOMP] + (GLint) arg1[i][BCOMP] -half; + GLint r = (GLint) arg0[i][RCOMP] + (GLint) arg1[i][RCOMP] - half; + GLint g = (GLint) arg0[i][GCOMP] + (GLint) arg1[i][GCOMP] - half; + GLint b = (GLint) arg0[i][BCOMP] + (GLint) arg1[i][BCOMP] - half; r = (r < 0) ? 0 : r << RGBshift; g = (g < 0) ? 0 : g << RGBshift; b = (b < 0) ? 0 : b << RGBshift; @@ -573,9 +634,28 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } break; case GL_ADD: - { + if (textureUnit->EnvMode == GL_COMBINE4_NV) { + /* (a * b) + (c * d) */ const GLchan (*arg0)[4] = (const GLchan (*)[4]) argA[0]; - const GLchan (*arg1)[4] = (const GLchan (*)[4]) argA[1]; + const GLchan (*arg1)[4] = (const GLchan (*)[4]) argA[1]; + const GLchan (*arg2)[4] = (const GLchan (*)[4]) argA[2]; + const GLchan (*arg3)[4] = (const GLchan (*)[4]) argA[3]; + for (i = 0; i < n; i++) { +#if CHAN_TYPE == GL_FLOAT + rgba[i][ACOMP] = (arg0[i][ACOMP] * arg1[i][ACOMP] + + arg2[i][ACOMP] * arg3[i][ACOMP]) * Amult; +#else + const GLint shift = CHAN_BITS - Ashift; + GLint a = (PROD(arg0[i][ACOMP], arg1[i][ACOMP]) >> shift) + + (PROD(arg2[i][ACOMP], arg3[i][ACOMP]) >> shift); + rgba[i][ACOMP] = (GLchan) MIN2(a, CHAN_MAX); +#endif + } + } + else { + /* two-term add */ + const GLchan (*arg0)[4] = (const GLchan (*)[4]) argA[0]; + const GLchan (*arg1)[4] = (const GLchan (*)[4]) argA[1]; for (i = 0; i < n; i++) { #if CHAN_TYPE == GL_FLOAT rgba[i][ACOMP] = (arg0[i][ACOMP] + arg1[i][ACOMP]) * Amult; @@ -587,7 +667,27 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } break; case GL_ADD_SIGNED: - { + if (textureUnit->EnvMode == GL_COMBINE4_NV) { + /* (a * b) + (c * d) - 0.5 */ + const GLchan (*arg0)[4] = (const GLchan (*)[4]) argA[0]; + const GLchan (*arg1)[4] = (const GLchan (*)[4]) argA[1]; + const GLchan (*arg2)[4] = (const GLchan (*)[4]) argA[2]; + const GLchan (*arg3)[4] = (const GLchan (*)[4]) argA[3]; + for (i = 0; i < n; i++) { +#if CHAN_TYPE == GL_FLOAT + rgba[i][ACOMP] = (arg0[i][ACOMP] * arg1[i][ACOMP] + + arg2[i][ACOMP] * arg3[i][ACOMP] - + 0.5) * Amult; +#else + GLint a = (((PROD(arg0[i][ACOMP], arg1[i][ACOMP]) + + PROD(arg2[i][ACOMP], arg3[i][ACOMP])) >> CHAN_BITS) - half) + << Ashift; + rgba[i][ACOMP] = (GLchan) CLAMP(a, 0, CHAN_MAX); +#endif + } + } + else { + /* a + b - 0.5 */ const GLchan (*arg0)[4] = (const GLchan (*)[4]) argA[0]; const GLchan (*arg1)[4] = (const GLchan (*)[4]) argA[1]; for (i = 0; i < n; i++) { @@ -596,7 +696,7 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, #else GLint a = (GLint) arg0[i][ACOMP] + (GLint) arg1[i][ACOMP] -half; a = (a < 0) ? 0 : a << Ashift; - rgba[i][ACOMP] = (GLchan) MIN2(a, CHAN_MAX); + rgba[i][ACOMP] = (GLchan) CLAMP(a, 0, CHAN_MAX); #endif } } @@ -717,6 +817,36 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, /** + * Apply X/Y/Z/W/0/1 swizzle to an array of colors/texels. + * See GL_EXT_texture_swizzle. + */ +static void +swizzle_texels(GLuint swizzle, GLuint count, GLchan (*texels)[4]) +{ + const GLuint swzR = GET_SWZ(swizzle, 0); + const GLuint swzG = GET_SWZ(swizzle, 1); + const GLuint swzB = GET_SWZ(swizzle, 2); + const GLuint swzA = GET_SWZ(swizzle, 3); + GLchan vector[6]; + GLuint i; + + vector[SWIZZLE_ZERO] = 0; + vector[SWIZZLE_ONE] = CHAN_MAX; + + for (i = 0; i < count; i++) { + vector[SWIZZLE_X] = texels[i][0]; + vector[SWIZZLE_Y] = texels[i][1]; + vector[SWIZZLE_Z] = texels[i][2]; + vector[SWIZZLE_W] = texels[i][3]; + texels[i][RCOMP] = vector[swzR]; + texels[i][GCOMP] = vector[swzG]; + texels[i][BCOMP] = vector[swzB]; + texels[i][ACOMP] = vector[swzA]; + } +} + + +/** * Apply a conventional OpenGL texture env mode (REPLACE, ADD, BLEND, * MODULATE, or DECAL) to an array of fragments. * Input: textureUnit - pointer to texture unit to apply @@ -1142,9 +1272,15 @@ _swrast_texture_span( GLcontext *ctx, SWspan *span ) _mesa_lookup_rgba_float(&texUnit->ColorTable, span->end, texels); #endif } + + /* GL_EXT_texture_swizzle */ + if (curObj->_Swizzle != SWIZZLE_NOOP) { + swizzle_texels(curObj->_Swizzle, span->end, texels); + } } } + /* * OK, now apply the texture (aka texture combine/blend). * We modify the span->color.rgba values. @@ -1163,6 +1299,8 @@ _swrast_texture_span( GLcontext *ctx, SWspan *span ) const GLchan (*texels)[4] = (const GLchan (*)[4]) (swrast->TexelBuffer + unit * (span->end * 4 * sizeof(GLchan))); + + texture_apply( ctx, texUnit, span->end, (CONST GLchan (*)[4]) primary_rgba, texels, span->array->rgba ); diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index a095b255ab5..8d72018cf4f 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -2826,7 +2826,7 @@ sample_depth_texture( GLcontext *ctx, tObj->Target == GL_TEXTURE_1D_ARRAY_EXT || tObj->Target == GL_TEXTURE_2D_ARRAY_EXT); - UNCLAMPED_FLOAT_TO_CHAN(ambient, tObj->ShadowAmbient); + UNCLAMPED_FLOAT_TO_CHAN(ambient, tObj->CompareFailValue); /* XXXX if tObj->MinFilter != tObj->MagFilter, we're ignoring lambda */ @@ -3156,103 +3156,6 @@ sample_depth_texture( GLcontext *ctx, } -#if 0 -/* - * Experimental depth texture sampling function. - */ -static void -sample_depth_texture2(const GLcontext *ctx, - const struct gl_texture_unit *texUnit, - GLuint n, const GLfloat texcoords[][4], - GLchan texel[][4]) -{ - const struct gl_texture_object *texObj = texUnit->_Current; - const GLint baseLevel = texObj->BaseLevel; - const struct gl_texture_image *texImage = texObj->Image[0][baseLevel]; - const GLuint width = texImage->Width; - const GLuint height = texImage->Height; - GLchan ambient; - GLboolean lequal, gequal; - - if (texObj->Target != GL_TEXTURE_2D) { - _mesa_problem(ctx, "only 2-D depth textures supported at this time"); - return; - } - - if (texObj->MinFilter != texObj->MagFilter) { - _mesa_problem(ctx, "mipmapped depth textures not supported at this time"); - return; - } - - /* XXX the GL_SGIX_shadow extension spec doesn't say what to do if - * GL_TEXTURE_COMPARE_SGIX == GL_TRUE but the current texture object - * isn't a depth texture. - */ - if (texImage->TexFormat->BaseFormat != GL_DEPTH_COMPONENT) { - _mesa_problem(ctx,"GL_TEXTURE_COMPARE_SGIX enabled with non-depth texture"); - return; - } - - UNCLAMPED_FLOAT_TO_CHAN(ambient, tObj->ShadowAmbient); - - if (texObj->CompareOperator == GL_TEXTURE_LEQUAL_R_SGIX) { - lequal = GL_TRUE; - gequal = GL_FALSE; - } - else { - lequal = GL_FALSE; - gequal = GL_TRUE; - } - - { - GLuint i; - for (i = 0; i < n; i++) { - const GLint K = 3; - GLint col, row, ii, jj, imin, imax, jmin, jmax, samples, count; - GLfloat w; - GLchan lum; - col = nearest_texel_location(texObj->WrapS, img, width, - texcoords[i][0]); - row = nearest_texel_location(texObj->WrapT, img, height, - texcoords[i][1]); - - imin = col - K; - imax = col + K; - jmin = row - K; - jmax = row + K; - - if (imin < 0) imin = 0; - if (imax >= width) imax = width - 1; - if (jmin < 0) jmin = 0; - if (jmax >= height) jmax = height - 1; - - samples = (imax - imin + 1) * (jmax - jmin + 1); - count = 0; - for (jj = jmin; jj <= jmax; jj++) { - for (ii = imin; ii <= imax; ii++) { - GLfloat depthSample; - texImage->FetchTexelf(texImage, ii, jj, 0, &depthSample); - if ((depthSample <= r[i] && lequal) || - (depthSample >= r[i] && gequal)) { - count++; - } - } - } - - w = (GLfloat) count / (GLfloat) samples; - w = CHAN_MAXF - w * (CHAN_MAXF - (GLfloat) ambient); - lum = (GLint) w; - - texel[i][RCOMP] = lum; - texel[i][GCOMP] = lum; - texel[i][BCOMP] = lum; - texel[i][ACOMP] = CHAN_MAX; - } - } -} -#endif - - /** * We use this function when a texture object is in an "incomplete" state. * When a fragment program attempts to sample an incomplete texture we diff --git a/src/mesa/swrast/s_texstore.c b/src/mesa/swrast/s_texstore.c index 16b00b9fa1c..f9ff9ad6a42 100644 --- a/src/mesa/swrast/s_texstore.c +++ b/src/mesa/swrast/s_texstore.c @@ -67,7 +67,6 @@ static GLvoid * read_color_image( GLcontext *ctx, GLint x, GLint y, GLenum type, GLsizei width, GLsizei height ) { - SWcontext *swrast = SWRAST_CONTEXT(ctx); struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; const GLint pixelSize = _mesa_bytes_per_pixel(GL_RGBA, type); const GLint stride = width * pixelSize; @@ -78,7 +77,7 @@ read_color_image( GLcontext *ctx, GLint x, GLint y, GLenum type, if (!image) return NULL; - RENDER_START(swrast, ctx); + swrast_render_start(ctx); dst = image; for (row = 0; row < height; row++) { @@ -86,7 +85,7 @@ read_color_image( GLcontext *ctx, GLint x, GLint y, GLenum type, dst += stride; } - RENDER_FINISH(swrast, ctx); + swrast_render_finish(ctx); return image; } @@ -101,7 +100,6 @@ read_depth_image( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height ) { struct gl_renderbuffer *rb = ctx->ReadBuffer->_DepthBuffer; - SWcontext *swrast = SWRAST_CONTEXT(ctx); GLuint *image, *dst; GLint i; @@ -109,7 +107,7 @@ read_depth_image( GLcontext *ctx, GLint x, GLint y, if (!image) return NULL; - RENDER_START(swrast, ctx); + swrast_render_start(ctx); dst = image; for (i = 0; i < height; i++) { @@ -117,7 +115,7 @@ read_depth_image( GLcontext *ctx, GLint x, GLint y, dst += width; } - RENDER_FINISH(swrast, ctx); + swrast_render_finish(ctx); return image; } @@ -132,7 +130,6 @@ read_depth_stencil_image(GLcontext *ctx, GLint x, GLint y, { struct gl_renderbuffer *depthRb = ctx->ReadBuffer->_DepthBuffer; struct gl_renderbuffer *stencilRb = ctx->ReadBuffer->_StencilBuffer; - SWcontext *swrast = SWRAST_CONTEXT(ctx); GLuint *image, *dst; GLint i; @@ -143,7 +140,7 @@ read_depth_stencil_image(GLcontext *ctx, GLint x, GLint y, if (!image) return NULL; - RENDER_START(swrast, ctx); + swrast_render_start(ctx); /* read from depth buffer */ dst = image; @@ -205,7 +202,7 @@ read_depth_stencil_image(GLcontext *ctx, GLint x, GLint y, dst += width; } - RENDER_FINISH(swrast, ctx); + swrast_render_finish(ctx); return image; } diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index a2e8433e271..0598052f50c 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -35,6 +35,7 @@ #include "main/imports.h" #include "main/macros.h" #include "main/texformat.h" +#include "shader/prog_instruction.h" #include "s_aatriangle.h" #include "s_context.h" @@ -265,9 +266,6 @@ affine_span(GLcontext *ctx, SWspan *span, GLchan sample[4]; /* the filtered texture sample */ const GLuint texEnableSave = ctx->Texture._EnabledUnits; - /* Disable tex units so they're not re-applied in swrast_write_rgba_span */ - ctx->Texture._EnabledUnits = 0x0; - /* Instead of defining a function for each mode, a test is done * between the outer and inner loops. This is to reduce code size * and complexity. Observe that an optimizing compiler kills @@ -396,6 +394,9 @@ affine_span(GLcontext *ctx, SWspan *span, GLuint i; GLchan *dest = span->array->rgba[0]; + /* Disable tex units so they're not re-applied in swrast_write_rgba_span */ + ctx->Texture._EnabledUnits = 0x0; + span->intTex[0] -= FIXED_HALF; span->intTex[1] -= FIXED_HALF; switch (info->filter) { @@ -1063,6 +1064,7 @@ _swrast_choose_triangle( GLcontext *ctx ) && ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT && texObj2D->WrapS == GL_REPEAT && texObj2D->WrapT == GL_REPEAT + && texObj2D->_Swizzle == SWIZZLE_NOOP && texImg->_IsPowerOfTwo && texImg->Border == 0 && texImg->Width == texImg->RowStride @@ -1070,7 +1072,8 @@ _swrast_choose_triangle( GLcontext *ctx ) && minFilter == magFilter && ctx->Light.Model.ColorControl == GL_SINGLE_COLOR && !swrast->_FogEnabled - && ctx->Texture.Unit[0].EnvMode != GL_COMBINE_EXT) { + && ctx->Texture.Unit[0].EnvMode != GL_COMBINE_EXT + && ctx->Texture.Unit[0].EnvMode != GL_COMBINE4_NV) { if (ctx->Hint.PerspectiveCorrection==GL_FASTEST) { if (minFilter == GL_NEAREST && format == MESA_FORMAT_RGB diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index fdf4534b360..f0d31fdac35 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -32,6 +32,8 @@ #include "main/macros.h" #include "main/mtypes.h" #include "main/light.h" +#include "math/m_translate.h" +#include "math/m_xform.h" #include "tnl.h" #include "t_context.h" @@ -81,6 +83,9 @@ _tnl_CreateContext( GLcontext *ctx ) /* plug in the VBO drawing function */ vbo_set_draw_func(ctx, _tnl_draw_prims); + _math_init_transformation(); + _math_init_translate(); + return GL_TRUE; } @@ -112,24 +117,28 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) tnl->pipeline.new_state |= new_state; - /* Calculate tnl->render_inputs: + /* Calculate tnl->render_inputs. This bitmask indicates which vertex + * attributes need to be emitted to the rasterizer. */ if (ctx->Visual.rgbMode) { GLuint i; RENDERINPUTS_ZERO( tnl->render_inputs_bitset ); RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); + if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) { RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 ); } + + if (NEED_SECONDARY_COLOR(ctx)) + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ); + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - if (ctx->Texture._EnabledCoordUnits & (1 << i)) { + if (ctx->Texture._EnabledCoordUnits & (1 << i) || + (fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) { RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) ); } } - - if (NEED_SECONDARY_COLOR(ctx)) - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ); } else { RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS ); diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index fd647c1f4ab..2ec65d53233 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -88,6 +88,29 @@ static void free_space(GLcontext *ctx) } while (0) +/** + * Convert array of BGRA/GLubyte[4] values to RGBA/float[4] + * \param ptr input/ubyte array + * \param fptr output/float array + */ +static void +convert_bgra_to_float(const struct gl_client_array *input, + const GLubyte *ptr, GLfloat *fptr, + GLuint count ) +{ + GLuint i; + assert(input->Normalized); + assert(input->Size == 4); + for (i = 0; i < count; i++) { + const GLubyte *in = (GLubyte *) ptr; /* in is in BGRA order */ + *fptr++ = UBYTE_TO_FLOAT(in[2]); /* red */ + *fptr++ = UBYTE_TO_FLOAT(in[1]); /* green */ + *fptr++ = UBYTE_TO_FLOAT(in[0]); /* blue */ + *fptr++ = UBYTE_TO_FLOAT(in[3]); /* alpha */ + ptr += input->StrideB; + } +} + /* Adjust pointer to point at first requested element, convert to * floating point, populate VB->AttribPtr[]. @@ -112,7 +135,13 @@ static void _tnl_import_array( GLcontext *ctx, CONVERT(GLbyte, BYTE_TO_FLOAT); break; case GL_UNSIGNED_BYTE: - CONVERT(GLubyte, UBYTE_TO_FLOAT); + if (input->Format == GL_BGRA) { + /* See GL_EXT_vertex_array_bgra */ + convert_bgra_to_float(input, ptr, fptr, count); + } + else { + CONVERT(GLubyte, UBYTE_TO_FLOAT); + } break; case GL_SHORT: CONVERT(GLshort, SHORT_TO_FLOAT); diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c index dfbe0f18069..14d79eab541 100644 --- a/src/mesa/tnl/t_rasterpos.c +++ b/src/mesa/tnl/t_rasterpos.c @@ -26,11 +26,11 @@ #include "main/glheader.h" #include "main/colormac.h" #include "main/context.h" -#include "feedback.h" -#include "light.h" +#include "main/feedback.h" +#include "main/light.h" #include "main/macros.h" -#include "rastpos.h" -#include "simple_list.h" +#include "main/rastpos.h" +#include "main/simple_list.h" #include "main/mtypes.h" #include "math/m_matrix.h" diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c index 10b78f820ea..fe4209ae577 100644 --- a/src/mesa/tnl/t_vertex.c +++ b/src/mesa/tnl/t_vertex.c @@ -535,27 +535,30 @@ void _tnl_init_vertices( GLcontext *ctx, void _tnl_free_vertices( GLcontext *ctx ) { - struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); - struct tnl_clipspace_fastpath *fp, *tmp; + TNLcontext *tnl = TNL_CONTEXT(ctx); + if (tnl) { + struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); + struct tnl_clipspace_fastpath *fp, *tmp; - if (vtx->vertex_buf) { - ALIGN_FREE(vtx->vertex_buf); - vtx->vertex_buf = NULL; - } - - for (fp = vtx->fastpath ; fp ; fp = tmp) { - tmp = fp->next; - FREE(fp->attr); - - /* KW: At the moment, fp->func is constrained to be allocated by - * _mesa_exec_alloc(), as the hardwired fastpaths in - * t_vertex_generic.c are handled specially. It would be nice - * to unify them, but this probably won't change until this - * module gets another overhaul. - */ - _mesa_exec_free((void *) fp->func); - FREE(fp); + if (vtx->vertex_buf) { + ALIGN_FREE(vtx->vertex_buf); + vtx->vertex_buf = NULL; + } + + for (fp = vtx->fastpath ; fp ; fp = tmp) { + tmp = fp->next; + FREE(fp->attr); + + /* KW: At the moment, fp->func is constrained to be allocated by + * _mesa_exec_alloc(), as the hardwired fastpaths in + * t_vertex_generic.c are handled specially. It would be nice + * to unify them, but this probably won't change until this + * module gets another overhaul. + */ + _mesa_exec_free((void *) fp->func); + FREE(fp); + } + + vtx->fastpath = NULL; } - - vtx->fastpath = NULL; } diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index bbf745b0c62..ca8190fd059 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -28,6 +28,7 @@ #include "main/imports.h" #include "main/mtypes.h" #include "main/api_arrayelt.h" +#include "math/m_eval.h" #include "vbo.h" #include "vbo_context.h" @@ -78,6 +79,7 @@ static void init_legacy_currval(GLcontext *ctx) cl->StrideB = 0; cl->Enabled = 1; cl->Type = GL_FLOAT; + cl->Format = GL_RGBA; cl->Ptr = (const void *)ctx->Current.Attrib[i]; cl->BufferObj = ctx->Array.NullBufferObj; } @@ -99,6 +101,7 @@ static void init_generic_currval(GLcontext *ctx) */ cl->Size = 1; cl->Type = GL_FLOAT; + cl->Format = GL_RGBA; cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]; cl->Stride = 0; cl->StrideB = 0; @@ -143,6 +146,7 @@ static void init_mat_currval(GLcontext *ctx) cl->Ptr = (const void *)ctx->Light.Material.Attrib[i]; cl->Type = GL_FLOAT; + cl->Format = GL_RGBA; cl->Stride = 0; cl->StrideB = 0; cl->Enabled = 1; @@ -227,6 +231,8 @@ GLboolean _vbo_CreateContext( GLcontext *ctx ) vbo_save_init( ctx ); #endif + _math_init_eval(); + return GL_TRUE; } diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index a6ce26ffed8..2743bf6b55c 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -156,7 +156,6 @@ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec ) if (memcmp(current, tmp, sizeof(tmp)) != 0) { memcpy(current, tmp, sizeof(tmp)); - /* Given that we explicitly state size here, there is no need * for the COPY_CLEAN above, could just copy 16 bytes and be diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 5bf3d836db5..45133fa4f32 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -176,7 +176,20 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) exec->vtx.inputs[attr + 16] = &vbo->generic_currval[attr]; } map = vbo->map_vp_arb; + + /* check if VERT_ATTRIB_POS is not read but VERT_BIT_GENERIC0 is read. + * In that case we effectively need to route the data from + * glVertexAttrib(0, val) calls to feed into the GENERIC0 input. + */ + if ((ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_POS) == 0 && + (ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_GENERIC0)) { + exec->vtx.inputs[16] = exec->vtx.inputs[0]; + exec->vtx.attrsz[16] = exec->vtx.attrsz[0]; + exec->vtx.attrsz[0] = 0; + } break; + default: + assert(0); } /* Make all active attributes (including edgeflag) available as @@ -205,6 +218,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) arrays[attr].StrideB = exec->vtx.vertex_size * sizeof(GLfloat); arrays[attr].Stride = exec->vtx.vertex_size * sizeof(GLfloat); arrays[attr].Type = GL_FLOAT; + arrays[attr].Format = GL_RGBA; arrays[attr].Enabled = 1; _mesa_reference_buffer_object(ctx, &arrays[attr].BufferObj, diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h index b7e9baabf81..7dda54af48b 100644 --- a/src/mesa/vbo/vbo_save.h +++ b/src/mesa/vbo/vbo_save.h @@ -166,7 +166,7 @@ void vbo_loopback_vertex_list( GLcontext *ctx, void vbo_save_EndList( GLcontext *ctx ); void vbo_save_NewList( GLcontext *ctx, GLuint list, GLenum mode ); void vbo_save_EndCallList( GLcontext *ctx ); -void vbo_save_BeginCallList( GLcontext *ctx, struct mesa_display_list *list ); +void vbo_save_BeginCallList( GLcontext *ctx, struct gl_display_list *list ); void vbo_save_SaveFlushVertices( GLcontext *ctx ); GLboolean vbo_save_NotifyBegin( GLcontext *ctx, GLenum mode ); diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index f69a33d8176..ddfd2765774 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -293,7 +293,7 @@ static void _save_compile_vertex_list( GLcontext *ctx ) node->count == 0); if (save->dangling_attr_ref) - ctx->ListState.CurrentList->flags |= MESA_DLIST_DANGLING_REFS; + ctx->ListState.CurrentList->Flags |= DLIST_DANGLING_REFS; save->vertex_store->used += save->vertex_size * node->count; save->prim_store->used += node->prim_count; @@ -1076,10 +1076,10 @@ void vbo_save_EndList( GLcontext *ctx ) assert(save->vertex_size == 0); } -void vbo_save_BeginCallList( GLcontext *ctx, struct mesa_display_list *dlist ) +void vbo_save_BeginCallList( GLcontext *ctx, struct gl_display_list *dlist ) { struct vbo_save_context *save = &vbo_context(ctx)->save; - save->replay_flags |= dlist->flags; + save->replay_flags |= dlist->Flags; } void vbo_save_EndCallList( GLcontext *ctx ) diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 0488c5d7182..617c5a77baf 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -118,8 +118,11 @@ static void vbo_bind_vertex_list( GLcontext *ctx, GLuint data = node->buffer_offset; const GLuint *map; GLuint attr; + GLubyte node_attrsz[VBO_ATTRIB_MAX]; /* copy of node->attrsz[] */ GLbitfield varying_inputs = 0x0; + memcpy(node_attrsz, node->attrsz, sizeof(node->attrsz)); + /* Install the default (ie Current) attributes first, then overlay * all active ones. */ @@ -144,13 +147,26 @@ static void vbo_bind_vertex_list( GLcontext *ctx, save->inputs[attr + 16] = &vbo->generic_currval[attr]; } map = vbo->map_vp_arb; + + /* check if VERT_ATTRIB_POS is not read but VERT_BIT_GENERIC0 is read. + * In that case we effectively need to route the data from + * glVertexAttrib(0, val) calls to feed into the GENERIC0 input. + */ + if ((ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_POS) == 0 && + (ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_GENERIC0)) { + save->inputs[16] = save->inputs[0]; + node_attrsz[16] = node_attrsz[0]; + node_attrsz[0] = 0; + } break; + default: + assert(0); } for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { GLuint src = map[attr]; - if (node->attrsz[src]) { + if (node_attrsz[src]) { /* override the default array set above */ save->inputs[attr] = &arrays[attr]; @@ -159,6 +175,7 @@ static void vbo_bind_vertex_list( GLcontext *ctx, arrays[attr].StrideB = node->vertex_size * sizeof(GLfloat); arrays[attr].Stride = node->vertex_size * sizeof(GLfloat); arrays[attr].Type = GL_FLOAT; + arrays[attr].Format = GL_RGBA; arrays[attr].Enabled = 1; _mesa_reference_buffer_object(ctx, &arrays[attr].BufferObj, diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index 685cc0fdf6e..5fb66d3318f 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -461,6 +461,7 @@ static void replay_init( struct copy_context *copy ) dst->Size = src->Size; dst->Type = src->Type; + dst->Format = GL_RGBA; dst->Stride = copy->vertex_size; dst->StrideB = copy->vertex_size; dst->Ptr = copy->dstbuf + offset; diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index cb34061b36c..1eb4358b1c2 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -21112,21 +21112,25 @@ GL_PREFIX(DrawBuffersARB): .size GL_PREFIX(DrawBuffersARB), .-GL_PREFIX(DrawBuffersARB) .p2align 4,,15 - .globl GL_PREFIX(PolygonOffsetEXT) - .type GL_PREFIX(PolygonOffsetEXT), @function -GL_PREFIX(PolygonOffsetEXT): + .globl GL_PREFIX(RenderbufferStorageMultisample) + .type GL_PREFIX(RenderbufferStorageMultisample), @function +GL_PREFIX(RenderbufferStorageMultisample): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 4488(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 4488(%rax), %r11 jmp *%r11 #else @@ -21136,35 +21140,38 @@ GL_PREFIX(PolygonOffsetEXT): movq 4488(%rax), %r11 jmp *%r11 1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 4488(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) + .size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_562) - .type GL_PREFIX(_dispatch_stub_562), @function - HIDDEN(GL_PREFIX(_dispatch_stub_562)) -GL_PREFIX(_dispatch_stub_562): + .globl GL_PREFIX(PolygonOffsetEXT) + .type GL_PREFIX(PolygonOffsetEXT), @function +GL_PREFIX(PolygonOffsetEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 4496(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp movq 4496(%rax), %r11 jmp *%r11 #else @@ -21174,17 +21181,17 @@ GL_PREFIX(_dispatch_stub_562): movq 4496(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rbp + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp movq 4496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_562), .-GL_PREFIX(_dispatch_stub_562) + .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_563) @@ -21234,13 +21241,13 @@ GL_PREFIX(_dispatch_stub_564): movq 4512(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp + popq %rbp + popq %rsi + popq %rdi movq 4512(%rax), %r11 jmp *%r11 #else @@ -21250,13 +21257,13 @@ GL_PREFIX(_dispatch_stub_564): movq 4512(%rax), %r11 jmp *%r11 1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp + popq %rbp + popq %rsi + popq %rdi movq 4512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -21272,13 +21279,13 @@ GL_PREFIX(_dispatch_stub_565): movq 4520(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp movq 4520(%rax), %r11 jmp *%r11 #else @@ -21288,13 +21295,13 @@ GL_PREFIX(_dispatch_stub_565): movq 4520(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rbp + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp movq 4520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -21425,7 +21432,11 @@ GL_PREFIX(_dispatch_stub_569): jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi popq %rdi movq 4552(%rax), %r11 jmp *%r11 @@ -21437,7 +21448,11 @@ GL_PREFIX(_dispatch_stub_569): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rsi popq %rdi movq 4552(%rax), %r11 jmp *%r11 @@ -21445,12 +21460,42 @@ GL_PREFIX(_dispatch_stub_569): .size GL_PREFIX(_dispatch_stub_569), .-GL_PREFIX(_dispatch_stub_569) .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_570) + .type GL_PREFIX(_dispatch_stub_570), @function + HIDDEN(GL_PREFIX(_dispatch_stub_570)) +GL_PREFIX(_dispatch_stub_570): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_570), .-GL_PREFIX(_dispatch_stub_570) + + .p2align 4,,15 .globl GL_PREFIX(ColorPointerEXT) .type GL_PREFIX(ColorPointerEXT), @function GL_PREFIX(ColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4560(%rax), %r11 + movq 4568(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21464,13 +21509,13 @@ GL_PREFIX(ColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4560(%rax), %r11 + movq 4568(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4560(%rax), %r11 + movq 4568(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21484,7 +21529,7 @@ GL_PREFIX(ColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4560(%rax), %r11 + movq 4568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT) @@ -21495,7 +21540,7 @@ GL_PREFIX(ColorPointerEXT): GL_PREFIX(EdgeFlagPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4568(%rax), %r11 + movq 4576(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21505,13 +21550,13 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4568(%rax), %r11 + movq 4576(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4568(%rax), %r11 + movq 4576(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21521,7 +21566,7 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4568(%rax), %r11 + movq 4576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT) @@ -21532,7 +21577,7 @@ GL_PREFIX(EdgeFlagPointerEXT): GL_PREFIX(IndexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4576(%rax), %r11 + movq 4584(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21546,13 +21591,13 @@ GL_PREFIX(IndexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4576(%rax), %r11 + movq 4584(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4576(%rax), %r11 + movq 4584(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21566,7 +21611,7 @@ GL_PREFIX(IndexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4576(%rax), %r11 + movq 4584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT) @@ -21577,7 +21622,7 @@ GL_PREFIX(IndexPointerEXT): GL_PREFIX(NormalPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4584(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21591,13 +21636,13 @@ GL_PREFIX(NormalPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4584(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4584(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21611,7 +21656,7 @@ GL_PREFIX(NormalPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4584(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT) @@ -21622,7 +21667,7 @@ GL_PREFIX(NormalPointerEXT): GL_PREFIX(TexCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4592(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21636,13 +21681,13 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4592(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4592(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21656,7 +21701,7 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4592(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT) @@ -21667,7 +21712,7 @@ GL_PREFIX(TexCoordPointerEXT): GL_PREFIX(VertexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4600(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21681,13 +21726,13 @@ GL_PREFIX(VertexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4600(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4600(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21701,7 +21746,7 @@ GL_PREFIX(VertexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4600(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT) @@ -21712,7 +21757,7 @@ GL_PREFIX(VertexPointerEXT): GL_PREFIX(PointParameterfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4608(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -21722,13 +21767,13 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4608(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4608(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -21738,7 +21783,7 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4608(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT) @@ -21749,7 +21794,7 @@ GL_PREFIX(PointParameterfEXT): GL_PREFIX(PointParameterfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4616(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21759,13 +21804,13 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp popq %rsi popq %rdi - movq 4616(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4616(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21775,7 +21820,7 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp popq %rsi popq %rdi - movq 4616(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT) @@ -21786,7 +21831,7 @@ GL_PREFIX(PointParameterfvEXT): GL_PREFIX(LockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4624(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21796,13 +21841,13 @@ GL_PREFIX(LockArraysEXT): popq %rbp popq %rsi popq %rdi - movq 4624(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4624(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21812,7 +21857,7 @@ GL_PREFIX(LockArraysEXT): popq %rbp popq %rsi popq %rdi - movq 4624(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT) @@ -21823,37 +21868,37 @@ GL_PREFIX(LockArraysEXT): GL_PREFIX(UnlockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4632(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4632(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4632(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4632(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_580) - .type GL_PREFIX(_dispatch_stub_580), @function - HIDDEN(GL_PREFIX(_dispatch_stub_580)) -GL_PREFIX(_dispatch_stub_580): + .globl GL_PREFIX(_dispatch_stub_581) + .type GL_PREFIX(_dispatch_stub_581), @function + HIDDEN(GL_PREFIX(_dispatch_stub_581)) +GL_PREFIX(_dispatch_stub_581): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4640(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21863,13 +21908,13 @@ GL_PREFIX(_dispatch_stub_580): popq %rbp popq %rsi popq %rdi - movq 4640(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4640(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21879,19 +21924,19 @@ GL_PREFIX(_dispatch_stub_580): popq %rbp popq %rsi popq %rdi - movq 4640(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_580), .-GL_PREFIX(_dispatch_stub_580) + .size GL_PREFIX(_dispatch_stub_581), .-GL_PREFIX(_dispatch_stub_581) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_581) - .type GL_PREFIX(_dispatch_stub_581), @function - HIDDEN(GL_PREFIX(_dispatch_stub_581)) -GL_PREFIX(_dispatch_stub_581): + .globl GL_PREFIX(_dispatch_stub_582) + .type GL_PREFIX(_dispatch_stub_582), @function + HIDDEN(GL_PREFIX(_dispatch_stub_582)) +GL_PREFIX(_dispatch_stub_582): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4648(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21901,13 +21946,13 @@ GL_PREFIX(_dispatch_stub_581): popq %rbp popq %rsi popq %rdi - movq 4648(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4648(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21917,10 +21962,10 @@ GL_PREFIX(_dispatch_stub_581): popq %rbp popq %rsi popq %rdi - movq 4648(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_581), .-GL_PREFIX(_dispatch_stub_581) + .size GL_PREFIX(_dispatch_stub_582), .-GL_PREFIX(_dispatch_stub_582) .p2align 4,,15 .globl GL_PREFIX(SecondaryColor3bEXT) @@ -21928,7 +21973,7 @@ GL_PREFIX(_dispatch_stub_581): GL_PREFIX(SecondaryColor3bEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4656(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21938,13 +21983,13 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx popq %rsi popq %rdi - movq 4656(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4656(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21954,7 +21999,7 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx popq %rsi popq %rdi - movq 4656(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT) @@ -21965,25 +22010,25 @@ GL_PREFIX(SecondaryColor3bEXT): GL_PREFIX(SecondaryColor3bvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4664(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4664(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4664(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4664(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT) @@ -21994,7 +22039,7 @@ GL_PREFIX(SecondaryColor3bvEXT): GL_PREFIX(SecondaryColor3dEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4672(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22006,13 +22051,13 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4672(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4672(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22024,7 +22069,7 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4672(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT) @@ -22035,25 +22080,25 @@ GL_PREFIX(SecondaryColor3dEXT): GL_PREFIX(SecondaryColor3dvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4680(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4680(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4680(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4680(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT) @@ -22064,7 +22109,7 @@ GL_PREFIX(SecondaryColor3dvEXT): GL_PREFIX(SecondaryColor3fEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4688(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22076,13 +22121,13 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4688(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4688(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22094,7 +22139,7 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4688(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT) @@ -22105,25 +22150,25 @@ GL_PREFIX(SecondaryColor3fEXT): GL_PREFIX(SecondaryColor3fvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4696(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4696(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4696(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4696(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT) @@ -22134,7 +22179,7 @@ GL_PREFIX(SecondaryColor3fvEXT): GL_PREFIX(SecondaryColor3iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4704(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22144,13 +22189,13 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx popq %rsi popq %rdi - movq 4704(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4704(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22160,7 +22205,7 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx popq %rsi popq %rdi - movq 4704(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT) @@ -22171,25 +22216,25 @@ GL_PREFIX(SecondaryColor3iEXT): GL_PREFIX(SecondaryColor3ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4712(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4712(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4712(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4712(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT) @@ -22200,7 +22245,7 @@ GL_PREFIX(SecondaryColor3ivEXT): GL_PREFIX(SecondaryColor3sEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4720(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22210,13 +22255,13 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx popq %rsi popq %rdi - movq 4720(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4720(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22226,7 +22271,7 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx popq %rsi popq %rdi - movq 4720(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT) @@ -22237,25 +22282,25 @@ GL_PREFIX(SecondaryColor3sEXT): GL_PREFIX(SecondaryColor3svEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4728(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4728(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4728(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4728(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT) @@ -22266,7 +22311,7 @@ GL_PREFIX(SecondaryColor3svEXT): GL_PREFIX(SecondaryColor3ubEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4736(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22276,13 +22321,13 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx popq %rsi popq %rdi - movq 4736(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4736(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22292,7 +22337,7 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx popq %rsi popq %rdi - movq 4736(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT) @@ -22303,25 +22348,25 @@ GL_PREFIX(SecondaryColor3ubEXT): GL_PREFIX(SecondaryColor3ubvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4744(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4744(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4744(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4744(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT) @@ -22332,7 +22377,7 @@ GL_PREFIX(SecondaryColor3ubvEXT): GL_PREFIX(SecondaryColor3uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4752(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22342,13 +22387,13 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx popq %rsi popq %rdi - movq 4752(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4752(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22358,7 +22403,7 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx popq %rsi popq %rdi - movq 4752(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT) @@ -22369,25 +22414,25 @@ GL_PREFIX(SecondaryColor3uiEXT): GL_PREFIX(SecondaryColor3uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4760(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4760(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4760(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4760(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT) @@ -22398,7 +22443,7 @@ GL_PREFIX(SecondaryColor3uivEXT): GL_PREFIX(SecondaryColor3usEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4768(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22408,13 +22453,13 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx popq %rsi popq %rdi - movq 4768(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4768(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22424,7 +22469,7 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx popq %rsi popq %rdi - movq 4768(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT) @@ -22435,25 +22480,25 @@ GL_PREFIX(SecondaryColor3usEXT): GL_PREFIX(SecondaryColor3usvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4776(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4776(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4776(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4776(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT) @@ -22464,7 +22509,7 @@ GL_PREFIX(SecondaryColor3usvEXT): GL_PREFIX(SecondaryColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4784(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22478,13 +22523,13 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4784(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4784(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22498,7 +22543,7 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4784(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT) @@ -22509,7 +22554,7 @@ GL_PREFIX(SecondaryColorPointerEXT): GL_PREFIX(MultiDrawArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4792(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22523,13 +22568,13 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx popq %rsi popq %rdi - movq 4792(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4792(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22543,7 +22588,7 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx popq %rsi popq %rdi - movq 4792(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT) @@ -22554,7 +22599,7 @@ GL_PREFIX(MultiDrawArraysEXT): GL_PREFIX(MultiDrawElementsEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4800(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22568,13 +22613,13 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 4800(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4800(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22588,7 +22633,7 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 4800(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT) @@ -22599,7 +22644,7 @@ GL_PREFIX(MultiDrawElementsEXT): GL_PREFIX(FogCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4808(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22609,13 +22654,13 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4808(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4808(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22625,7 +22670,7 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4808(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT) @@ -22636,7 +22681,7 @@ GL_PREFIX(FogCoordPointerEXT): GL_PREFIX(FogCoorddEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4816(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $8, %rsp @@ -22644,13 +22689,13 @@ GL_PREFIX(FogCoorddEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 4816(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4816(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -22658,7 +22703,7 @@ GL_PREFIX(FogCoorddEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 4816(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT) @@ -22669,25 +22714,25 @@ GL_PREFIX(FogCoorddEXT): GL_PREFIX(FogCoorddvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4824(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4824(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4824(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4824(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT) @@ -22698,7 +22743,7 @@ GL_PREFIX(FogCoorddvEXT): GL_PREFIX(FogCoordfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4832(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $8, %rsp @@ -22706,13 +22751,13 @@ GL_PREFIX(FogCoordfEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 4832(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4832(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -22720,7 +22765,7 @@ GL_PREFIX(FogCoordfEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 4832(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT) @@ -22731,58 +22776,58 @@ GL_PREFIX(FogCoordfEXT): GL_PREFIX(FogCoordfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4840(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4840(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4840(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4840(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_606) - .type GL_PREFIX(_dispatch_stub_606), @function - HIDDEN(GL_PREFIX(_dispatch_stub_606)) -GL_PREFIX(_dispatch_stub_606): + .globl GL_PREFIX(_dispatch_stub_607) + .type GL_PREFIX(_dispatch_stub_607), @function + HIDDEN(GL_PREFIX(_dispatch_stub_607)) +GL_PREFIX(_dispatch_stub_607): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4848(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4848(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4848(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4848(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_606), .-GL_PREFIX(_dispatch_stub_606) + .size GL_PREFIX(_dispatch_stub_607), .-GL_PREFIX(_dispatch_stub_607) .p2align 4,,15 .globl GL_PREFIX(BlendFuncSeparateEXT) @@ -22790,7 +22835,7 @@ GL_PREFIX(_dispatch_stub_606): GL_PREFIX(BlendFuncSeparateEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4856(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22804,13 +22849,13 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx popq %rsi popq %rdi - movq 4856(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4856(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22824,7 +22869,7 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx popq %rsi popq %rdi - movq 4856(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT) @@ -22835,25 +22880,25 @@ GL_PREFIX(BlendFuncSeparateEXT): GL_PREFIX(FlushVertexArrayRangeNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4864(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4864(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4864(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4864(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV) @@ -22864,7 +22909,7 @@ GL_PREFIX(FlushVertexArrayRangeNV): GL_PREFIX(VertexArrayRangeNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4872(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22874,13 +22919,13 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp popq %rsi popq %rdi - movq 4872(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4872(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22890,7 +22935,7 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp popq %rsi popq %rdi - movq 4872(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV) @@ -22901,7 +22946,7 @@ GL_PREFIX(VertexArrayRangeNV): GL_PREFIX(CombinerInputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4880(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22919,13 +22964,13 @@ GL_PREFIX(CombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4880(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4880(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22943,7 +22988,7 @@ GL_PREFIX(CombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4880(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV) @@ -22954,7 +22999,7 @@ GL_PREFIX(CombinerInputNV): GL_PREFIX(CombinerOutputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4888(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22972,13 +23017,13 @@ GL_PREFIX(CombinerOutputNV): popq %rdx popq %rsi popq %rdi - movq 4888(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4888(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22996,7 +23041,7 @@ GL_PREFIX(CombinerOutputNV): popq %rdx popq %rsi popq %rdi - movq 4888(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV) @@ -23007,7 +23052,7 @@ GL_PREFIX(CombinerOutputNV): GL_PREFIX(CombinerParameterfNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4896(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23017,13 +23062,13 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4896(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4896(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23033,7 +23078,7 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4896(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV) @@ -23044,7 +23089,7 @@ GL_PREFIX(CombinerParameterfNV): GL_PREFIX(CombinerParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4904(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23054,13 +23099,13 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp popq %rsi popq %rdi - movq 4904(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4904(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23070,7 +23115,7 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp popq %rsi popq %rdi - movq 4904(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV) @@ -23081,7 +23126,7 @@ GL_PREFIX(CombinerParameterfvNV): GL_PREFIX(CombinerParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4912(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23091,13 +23136,13 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp popq %rsi popq %rdi - movq 4912(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4912(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23107,7 +23152,7 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp popq %rsi popq %rdi - movq 4912(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV) @@ -23118,7 +23163,7 @@ GL_PREFIX(CombinerParameteriNV): GL_PREFIX(CombinerParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4920(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23128,13 +23173,13 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp popq %rsi popq %rdi - movq 4920(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4920(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23144,7 +23189,7 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp popq %rsi popq %rdi - movq 4920(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV) @@ -23155,7 +23200,7 @@ GL_PREFIX(CombinerParameterivNV): GL_PREFIX(FinalCombinerInputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4928(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23169,13 +23214,13 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4928(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4928(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23189,7 +23234,7 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4928(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV) @@ -23200,7 +23245,7 @@ GL_PREFIX(FinalCombinerInputNV): GL_PREFIX(GetCombinerInputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4936(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23214,13 +23259,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 4936(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4936(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23234,7 +23279,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 4936(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV) @@ -23245,7 +23290,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): GL_PREFIX(GetCombinerInputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4944(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23259,13 +23304,13 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 4944(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4944(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23279,7 +23324,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 4944(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV) @@ -23290,7 +23335,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): GL_PREFIX(GetCombinerOutputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4952(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23304,13 +23349,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 4952(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4952(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23324,7 +23369,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 4952(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV) @@ -23335,7 +23380,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): GL_PREFIX(GetCombinerOutputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4960(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23349,13 +23394,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 4960(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4960(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23369,7 +23414,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 4960(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV) @@ -23380,7 +23425,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): GL_PREFIX(GetFinalCombinerInputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4968(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23390,13 +23435,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 4968(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4968(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23406,7 +23451,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 4968(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV) @@ -23417,7 +23462,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): GL_PREFIX(GetFinalCombinerInputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4976(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23427,13 +23472,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 4976(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4976(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23443,7 +23488,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 4976(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV) @@ -23454,25 +23499,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): GL_PREFIX(ResizeBuffersMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4984(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4984(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4984(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4984(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA) @@ -23483,7 +23528,7 @@ GL_PREFIX(ResizeBuffersMESA): GL_PREFIX(WindowPos2dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4992(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23493,13 +23538,13 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4992(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4992(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23509,7 +23554,7 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4992(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA) @@ -23520,25 +23565,25 @@ GL_PREFIX(WindowPos2dMESA): GL_PREFIX(WindowPos2dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5000(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5000(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5000(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5000(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA) @@ -23549,7 +23594,7 @@ GL_PREFIX(WindowPos2dvMESA): GL_PREFIX(WindowPos2fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5008(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23559,13 +23604,13 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5008(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5008(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23575,7 +23620,7 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5008(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA) @@ -23586,25 +23631,25 @@ GL_PREFIX(WindowPos2fMESA): GL_PREFIX(WindowPos2fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5016(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5016(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5016(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5016(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA) @@ -23615,7 +23660,7 @@ GL_PREFIX(WindowPos2fvMESA): GL_PREFIX(WindowPos2iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5024(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23625,13 +23670,13 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp popq %rsi popq %rdi - movq 5024(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5024(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23641,7 +23686,7 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp popq %rsi popq %rdi - movq 5024(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA) @@ -23652,25 +23697,25 @@ GL_PREFIX(WindowPos2iMESA): GL_PREFIX(WindowPos2ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5032(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5032(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5032(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5032(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA) @@ -23681,7 +23726,7 @@ GL_PREFIX(WindowPos2ivMESA): GL_PREFIX(WindowPos2sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5040(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23691,13 +23736,13 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp popq %rsi popq %rdi - movq 5040(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5040(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23707,7 +23752,7 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp popq %rsi popq %rdi - movq 5040(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA) @@ -23718,25 +23763,25 @@ GL_PREFIX(WindowPos2sMESA): GL_PREFIX(WindowPos2svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5048(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5048(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5048(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5048(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA) @@ -23747,7 +23792,7 @@ GL_PREFIX(WindowPos2svMESA): GL_PREFIX(WindowPos3dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5056(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23759,13 +23804,13 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5056(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5056(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23777,7 +23822,7 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5056(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA) @@ -23788,25 +23833,25 @@ GL_PREFIX(WindowPos3dMESA): GL_PREFIX(WindowPos3dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5064(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5064(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5064(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5064(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA) @@ -23817,7 +23862,7 @@ GL_PREFIX(WindowPos3dvMESA): GL_PREFIX(WindowPos3fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5072(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23829,13 +23874,13 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5072(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5072(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23847,7 +23892,7 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5072(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA) @@ -23858,25 +23903,25 @@ GL_PREFIX(WindowPos3fMESA): GL_PREFIX(WindowPos3fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5080(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5080(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5080(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5080(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA) @@ -23887,7 +23932,7 @@ GL_PREFIX(WindowPos3fvMESA): GL_PREFIX(WindowPos3iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5088(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23897,13 +23942,13 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx popq %rsi popq %rdi - movq 5088(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5088(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23913,7 +23958,7 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx popq %rsi popq %rdi - movq 5088(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA) @@ -23924,25 +23969,25 @@ GL_PREFIX(WindowPos3iMESA): GL_PREFIX(WindowPos3ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5096(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5096(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5096(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5096(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA) @@ -23953,7 +23998,7 @@ GL_PREFIX(WindowPos3ivMESA): GL_PREFIX(WindowPos3sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5104(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23963,13 +24008,13 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx popq %rsi popq %rdi - movq 5104(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5104(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23979,7 +24024,7 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx popq %rsi popq %rdi - movq 5104(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA) @@ -23990,25 +24035,25 @@ GL_PREFIX(WindowPos3sMESA): GL_PREFIX(WindowPos3svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5112(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5112(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5112(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5112(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA) @@ -24019,7 +24064,7 @@ GL_PREFIX(WindowPos3svMESA): GL_PREFIX(WindowPos4dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5120(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -24033,13 +24078,13 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5120(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5120(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -24053,7 +24098,7 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5120(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA) @@ -24064,25 +24109,25 @@ GL_PREFIX(WindowPos4dMESA): GL_PREFIX(WindowPos4dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5128(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5128(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5128(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5128(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA) @@ -24093,7 +24138,7 @@ GL_PREFIX(WindowPos4dvMESA): GL_PREFIX(WindowPos4fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5136(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -24107,13 +24152,13 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5136(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5136(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -24127,7 +24172,7 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5136(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA) @@ -24138,25 +24183,25 @@ GL_PREFIX(WindowPos4fMESA): GL_PREFIX(WindowPos4fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5144(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5144(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5144(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5144(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA) @@ -24167,7 +24212,7 @@ GL_PREFIX(WindowPos4fvMESA): GL_PREFIX(WindowPos4iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5152(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24181,13 +24226,13 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx popq %rsi popq %rdi - movq 5152(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5152(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24201,7 +24246,7 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx popq %rsi popq %rdi - movq 5152(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA) @@ -24212,25 +24257,25 @@ GL_PREFIX(WindowPos4iMESA): GL_PREFIX(WindowPos4ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5160(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5160(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5160(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5160(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA) @@ -24241,7 +24286,7 @@ GL_PREFIX(WindowPos4ivMESA): GL_PREFIX(WindowPos4sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5168(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24255,13 +24300,13 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx popq %rsi popq %rdi - movq 5168(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5168(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24275,7 +24320,7 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx popq %rsi popq %rdi - movq 5168(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA) @@ -24286,49 +24331,11 @@ GL_PREFIX(WindowPos4sMESA): GL_PREFIX(WindowPos4svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5176(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_648) - .type GL_PREFIX(_dispatch_stub_648), @function - HIDDEN(GL_PREFIX(_dispatch_stub_648)) -GL_PREFIX(_dispatch_stub_648): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT movq 5184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 5184(%rax), %r11 jmp *%r11 @@ -24340,20 +24347,12 @@ GL_PREFIX(_dispatch_stub_648): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 5184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_648), .-GL_PREFIX(_dispatch_stub_648) + .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_649) @@ -24370,11 +24369,7 @@ GL_PREFIX(_dispatch_stub_649): pushq %rdx pushq %rcx pushq %r8 - pushq %r9 - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 popq %r8 popq %rcx popq %rdx @@ -24394,11 +24389,7 @@ GL_PREFIX(_dispatch_stub_649): pushq %rdx pushq %rcx pushq %r8 - pushq %r9 - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %r9 popq %r8 popq %rcx popq %rdx @@ -24421,9 +24412,17 @@ GL_PREFIX(_dispatch_stub_650): #elif defined(PTHREADS) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5200(%rax), %r11 @@ -24437,9 +24436,17 @@ GL_PREFIX(_dispatch_stub_650): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 5200(%rax), %r11 @@ -24458,7 +24465,11 @@ GL_PREFIX(_dispatch_stub_651): jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi popq %rdi movq 5208(%rax), %r11 jmp *%r11 @@ -24470,7 +24481,11 @@ GL_PREFIX(_dispatch_stub_651): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rsi popq %rdi movq 5208(%rax), %r11 jmp *%r11 @@ -24488,11 +24503,7 @@ GL_PREFIX(_dispatch_stub_652): jmp *%r11 #elif defined(PTHREADS) pushq %rdi - pushq %rsi - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi popq %rdi movq 5216(%rax), %r11 jmp *%r11 @@ -24504,11 +24515,7 @@ GL_PREFIX(_dispatch_stub_652): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rsi popq %rdi movq 5216(%rax), %r11 jmp *%r11 @@ -24527,9 +24534,9 @@ GL_PREFIX(_dispatch_stub_653): #elif defined(PTHREADS) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 5224(%rax), %r11 @@ -24543,9 +24550,9 @@ GL_PREFIX(_dispatch_stub_653): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 5224(%rax), %r11 @@ -24564,7 +24571,11 @@ GL_PREFIX(_dispatch_stub_654): jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rdx call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi popq %rdi movq 5232(%rax), %r11 jmp *%r11 @@ -24576,7 +24587,11 @@ GL_PREFIX(_dispatch_stub_654): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx call _glapi_get_dispatch + popq %rdx + popq %rsi popq %rdi movq 5232(%rax), %r11 jmp *%r11 @@ -24594,11 +24609,7 @@ GL_PREFIX(_dispatch_stub_655): jmp *%r11 #elif defined(PTHREADS) pushq %rdi - pushq %rsi - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi popq %rdi movq 5240(%rax), %r11 jmp *%r11 @@ -24610,11 +24621,7 @@ GL_PREFIX(_dispatch_stub_655): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rsi popq %rdi movq 5240(%rax), %r11 jmp *%r11 @@ -24632,7 +24639,11 @@ GL_PREFIX(_dispatch_stub_656): jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi popq %rdi movq 5248(%rax), %r11 jmp *%r11 @@ -24644,7 +24655,11 @@ GL_PREFIX(_dispatch_stub_656): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rsi popq %rdi movq 5248(%rax), %r11 jmp *%r11 @@ -24652,12 +24667,42 @@ GL_PREFIX(_dispatch_stub_656): .size GL_PREFIX(_dispatch_stub_656), .-GL_PREFIX(_dispatch_stub_656) .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_657) + .type GL_PREFIX(_dispatch_stub_657), @function + HIDDEN(GL_PREFIX(_dispatch_stub_657)) +GL_PREFIX(_dispatch_stub_657): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_657), .-GL_PREFIX(_dispatch_stub_657) + + .p2align 4,,15 .globl GL_PREFIX(AreProgramsResidentNV) .type GL_PREFIX(AreProgramsResidentNV), @function GL_PREFIX(AreProgramsResidentNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5256(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24667,13 +24712,13 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx popq %rsi popq %rdi - movq 5256(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5256(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24683,7 +24728,7 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx popq %rsi popq %rdi - movq 5256(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV) @@ -24694,7 +24739,7 @@ GL_PREFIX(AreProgramsResidentNV): GL_PREFIX(BindProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5264(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24704,13 +24749,13 @@ GL_PREFIX(BindProgramNV): popq %rbp popq %rsi popq %rdi - movq 5264(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5264(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24720,7 +24765,7 @@ GL_PREFIX(BindProgramNV): popq %rbp popq %rsi popq %rdi - movq 5264(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV) @@ -24731,7 +24776,7 @@ GL_PREFIX(BindProgramNV): GL_PREFIX(DeleteProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5272(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24741,13 +24786,13 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5272(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5272(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24757,7 +24802,7 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5272(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV) @@ -24768,7 +24813,7 @@ GL_PREFIX(DeleteProgramsNV): GL_PREFIX(ExecuteProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5280(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24778,13 +24823,13 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx popq %rsi popq %rdi - movq 5280(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5280(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24794,7 +24839,7 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx popq %rsi popq %rdi - movq 5280(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV) @@ -24805,7 +24850,7 @@ GL_PREFIX(ExecuteProgramNV): GL_PREFIX(GenProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5288(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24815,13 +24860,13 @@ GL_PREFIX(GenProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5288(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5288(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24831,7 +24876,7 @@ GL_PREFIX(GenProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5288(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV) @@ -24842,7 +24887,7 @@ GL_PREFIX(GenProgramsNV): GL_PREFIX(GetProgramParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5296(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24856,13 +24901,13 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5296(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5296(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24876,7 +24921,7 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5296(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV) @@ -24887,7 +24932,7 @@ GL_PREFIX(GetProgramParameterdvNV): GL_PREFIX(GetProgramParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5304(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24901,13 +24946,13 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5304(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5304(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24921,7 +24966,7 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5304(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV) @@ -24932,7 +24977,7 @@ GL_PREFIX(GetProgramParameterfvNV): GL_PREFIX(GetProgramStringNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5312(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24942,13 +24987,13 @@ GL_PREFIX(GetProgramStringNV): popq %rdx popq %rsi popq %rdi - movq 5312(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5312(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24958,7 +25003,7 @@ GL_PREFIX(GetProgramStringNV): popq %rdx popq %rsi popq %rdi - movq 5312(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV) @@ -24969,7 +25014,7 @@ GL_PREFIX(GetProgramStringNV): GL_PREFIX(GetProgramivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5320(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24979,13 +25024,13 @@ GL_PREFIX(GetProgramivNV): popq %rdx popq %rsi popq %rdi - movq 5320(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5320(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24995,7 +25040,7 @@ GL_PREFIX(GetProgramivNV): popq %rdx popq %rsi popq %rdi - movq 5320(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV) @@ -25006,7 +25051,7 @@ GL_PREFIX(GetProgramivNV): GL_PREFIX(GetTrackMatrixivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5328(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25020,13 +25065,13 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx popq %rsi popq %rdi - movq 5328(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5328(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25040,7 +25085,7 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx popq %rsi popq %rdi - movq 5328(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV) @@ -25051,7 +25096,7 @@ GL_PREFIX(GetTrackMatrixivNV): GL_PREFIX(GetVertexAttribPointervNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5336(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25061,13 +25106,13 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx popq %rsi popq %rdi - movq 5336(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5336(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25077,7 +25122,7 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx popq %rsi popq %rdi - movq 5336(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV) @@ -25088,7 +25133,7 @@ GL_PREFIX(GetVertexAttribPointervNV): GL_PREFIX(GetVertexAttribdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5344(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25098,13 +25143,13 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx popq %rsi popq %rdi - movq 5344(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5344(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25114,7 +25159,7 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx popq %rsi popq %rdi - movq 5344(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV) @@ -25125,7 +25170,7 @@ GL_PREFIX(GetVertexAttribdvNV): GL_PREFIX(GetVertexAttribfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5352(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25135,13 +25180,13 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx popq %rsi popq %rdi - movq 5352(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5352(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25151,7 +25196,7 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx popq %rsi popq %rdi - movq 5352(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV) @@ -25162,7 +25207,7 @@ GL_PREFIX(GetVertexAttribfvNV): GL_PREFIX(GetVertexAttribivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5360(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25172,13 +25217,13 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx popq %rsi popq %rdi - movq 5360(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5360(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25188,7 +25233,7 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx popq %rsi popq %rdi - movq 5360(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV) @@ -25199,25 +25244,25 @@ GL_PREFIX(GetVertexAttribivNV): GL_PREFIX(IsProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5368(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5368(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5368(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5368(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV) @@ -25228,7 +25273,7 @@ GL_PREFIX(IsProgramNV): GL_PREFIX(LoadProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5376(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25242,13 +25287,13 @@ GL_PREFIX(LoadProgramNV): popq %rdx popq %rsi popq %rdi - movq 5376(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5376(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25262,7 +25307,7 @@ GL_PREFIX(LoadProgramNV): popq %rdx popq %rsi popq %rdi - movq 5376(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV) @@ -25273,7 +25318,7 @@ GL_PREFIX(LoadProgramNV): GL_PREFIX(ProgramParameters4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5384(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25287,13 +25332,13 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5384(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5384(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25307,7 +25352,7 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5384(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV) @@ -25318,7 +25363,7 @@ GL_PREFIX(ProgramParameters4dvNV): GL_PREFIX(ProgramParameters4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5392(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25332,13 +25377,13 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5392(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5392(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25352,7 +25397,7 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5392(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV) @@ -25363,7 +25408,7 @@ GL_PREFIX(ProgramParameters4fvNV): GL_PREFIX(RequestResidentProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5400(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25373,13 +25418,13 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5400(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5400(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25389,7 +25434,7 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5400(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV) @@ -25400,7 +25445,7 @@ GL_PREFIX(RequestResidentProgramsNV): GL_PREFIX(TrackMatrixNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5408(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25414,13 +25459,13 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5408(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5408(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25434,7 +25479,7 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5408(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV) @@ -25445,7 +25490,7 @@ GL_PREFIX(TrackMatrixNV): GL_PREFIX(VertexAttrib1dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5416(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25455,13 +25500,13 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5416(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5416(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25471,7 +25516,7 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5416(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV) @@ -25482,7 +25527,7 @@ GL_PREFIX(VertexAttrib1dNV): GL_PREFIX(VertexAttrib1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5424(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25492,13 +25537,13 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5424(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5424(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25508,7 +25553,7 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5424(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV) @@ -25519,7 +25564,7 @@ GL_PREFIX(VertexAttrib1dvNV): GL_PREFIX(VertexAttrib1fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5432(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25529,13 +25574,13 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5432(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5432(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25545,7 +25590,7 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5432(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV) @@ -25556,7 +25601,7 @@ GL_PREFIX(VertexAttrib1fNV): GL_PREFIX(VertexAttrib1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5440(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25566,13 +25611,13 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5440(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5440(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25582,7 +25627,7 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5440(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV) @@ -25593,7 +25638,7 @@ GL_PREFIX(VertexAttrib1fvNV): GL_PREFIX(VertexAttrib1sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5448(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25603,13 +25648,13 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5448(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5448(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25619,7 +25664,7 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5448(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV) @@ -25630,7 +25675,7 @@ GL_PREFIX(VertexAttrib1sNV): GL_PREFIX(VertexAttrib1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5456(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25640,13 +25685,13 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5456(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5456(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25656,7 +25701,7 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5456(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV) @@ -25667,7 +25712,7 @@ GL_PREFIX(VertexAttrib1svNV): GL_PREFIX(VertexAttrib2dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5464(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25679,13 +25724,13 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5464(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5464(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25697,7 +25742,7 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5464(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV) @@ -25708,7 +25753,7 @@ GL_PREFIX(VertexAttrib2dNV): GL_PREFIX(VertexAttrib2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5472(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25718,13 +25763,13 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5472(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5472(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25734,7 +25779,7 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5472(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV) @@ -25745,7 +25790,7 @@ GL_PREFIX(VertexAttrib2dvNV): GL_PREFIX(VertexAttrib2fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5480(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25757,13 +25802,13 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5480(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5480(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25775,7 +25820,7 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5480(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV) @@ -25786,7 +25831,7 @@ GL_PREFIX(VertexAttrib2fNV): GL_PREFIX(VertexAttrib2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5488(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25796,13 +25841,13 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5488(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5488(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25812,7 +25857,7 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5488(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV) @@ -25823,7 +25868,7 @@ GL_PREFIX(VertexAttrib2fvNV): GL_PREFIX(VertexAttrib2sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5496(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25833,13 +25878,13 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 5496(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5496(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25849,7 +25894,7 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 5496(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV) @@ -25860,7 +25905,7 @@ GL_PREFIX(VertexAttrib2sNV): GL_PREFIX(VertexAttrib2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5504(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25870,13 +25915,13 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 5504(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5504(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25886,7 +25931,7 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 5504(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV) @@ -25897,7 +25942,7 @@ GL_PREFIX(VertexAttrib2svNV): GL_PREFIX(VertexAttrib3dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5512(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -25911,13 +25956,13 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5512(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5512(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -25931,7 +25976,7 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5512(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV) @@ -25942,7 +25987,7 @@ GL_PREFIX(VertexAttrib3dNV): GL_PREFIX(VertexAttrib3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5520(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25952,13 +25997,13 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 5520(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5520(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25968,7 +26013,7 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 5520(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV) @@ -25979,7 +26024,7 @@ GL_PREFIX(VertexAttrib3dvNV): GL_PREFIX(VertexAttrib3fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5528(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -25993,13 +26038,13 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5528(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5528(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26013,7 +26058,7 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5528(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV) @@ -26024,7 +26069,7 @@ GL_PREFIX(VertexAttrib3fNV): GL_PREFIX(VertexAttrib3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5536(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26034,13 +26079,13 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 5536(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5536(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26050,7 +26095,7 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 5536(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV) @@ -26061,7 +26106,7 @@ GL_PREFIX(VertexAttrib3fvNV): GL_PREFIX(VertexAttrib3sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5544(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26075,13 +26120,13 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 5544(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5544(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26095,7 +26140,7 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 5544(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV) @@ -26106,7 +26151,7 @@ GL_PREFIX(VertexAttrib3sNV): GL_PREFIX(VertexAttrib3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5552(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26116,13 +26161,13 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 5552(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5552(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26132,7 +26177,7 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 5552(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV) @@ -26143,7 +26188,7 @@ GL_PREFIX(VertexAttrib3svNV): GL_PREFIX(VertexAttrib4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5560(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26159,13 +26204,13 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5560(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5560(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26181,7 +26226,7 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5560(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV) @@ -26192,7 +26237,7 @@ GL_PREFIX(VertexAttrib4dNV): GL_PREFIX(VertexAttrib4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5568(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26202,13 +26247,13 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 5568(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5568(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26218,7 +26263,7 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 5568(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV) @@ -26229,7 +26274,7 @@ GL_PREFIX(VertexAttrib4dvNV): GL_PREFIX(VertexAttrib4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5576(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26245,13 +26290,13 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5576(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5576(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26267,7 +26312,7 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5576(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV) @@ -26278,7 +26323,7 @@ GL_PREFIX(VertexAttrib4fNV): GL_PREFIX(VertexAttrib4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5584(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26288,13 +26333,13 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 5584(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5584(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26304,7 +26349,7 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 5584(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV) @@ -26315,7 +26360,7 @@ GL_PREFIX(VertexAttrib4fvNV): GL_PREFIX(VertexAttrib4sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5592(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26329,13 +26374,13 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 5592(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5592(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26349,7 +26394,7 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 5592(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV) @@ -26360,7 +26405,7 @@ GL_PREFIX(VertexAttrib4sNV): GL_PREFIX(VertexAttrib4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5600(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26370,13 +26415,13 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 5600(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5600(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26386,7 +26431,7 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 5600(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV) @@ -26397,7 +26442,7 @@ GL_PREFIX(VertexAttrib4svNV): GL_PREFIX(VertexAttrib4ubNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5608(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26411,13 +26456,13 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 5608(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5608(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26431,7 +26476,7 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 5608(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV) @@ -26442,7 +26487,7 @@ GL_PREFIX(VertexAttrib4ubNV): GL_PREFIX(VertexAttrib4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5616(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26452,13 +26497,13 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 5616(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5616(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26468,7 +26513,7 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 5616(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV) @@ -26479,7 +26524,7 @@ GL_PREFIX(VertexAttrib4ubvNV): GL_PREFIX(VertexAttribPointerNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5624(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26493,13 +26538,13 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 5624(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5624(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26513,7 +26558,7 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 5624(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV) @@ -26524,7 +26569,7 @@ GL_PREFIX(VertexAttribPointerNV): GL_PREFIX(VertexAttribs1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5632(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26534,13 +26579,13 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 5632(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5632(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26550,7 +26595,7 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 5632(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV) @@ -26561,7 +26606,7 @@ GL_PREFIX(VertexAttribs1dvNV): GL_PREFIX(VertexAttribs1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5640(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26571,13 +26616,13 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 5640(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5640(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26587,7 +26632,7 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 5640(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV) @@ -26598,7 +26643,7 @@ GL_PREFIX(VertexAttribs1fvNV): GL_PREFIX(VertexAttribs1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5648(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26608,13 +26653,13 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 5648(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5648(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26624,7 +26669,7 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 5648(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV) @@ -26635,7 +26680,7 @@ GL_PREFIX(VertexAttribs1svNV): GL_PREFIX(VertexAttribs2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5656(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26645,13 +26690,13 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5656(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26661,7 +26706,7 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV) @@ -26672,7 +26717,7 @@ GL_PREFIX(VertexAttribs2dvNV): GL_PREFIX(VertexAttribs2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5664(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26682,13 +26727,13 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 5664(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5664(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26698,7 +26743,7 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 5664(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV) @@ -26709,7 +26754,7 @@ GL_PREFIX(VertexAttribs2fvNV): GL_PREFIX(VertexAttribs2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5672(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26719,13 +26764,13 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 5672(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5672(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26735,7 +26780,7 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 5672(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV) @@ -26746,7 +26791,7 @@ GL_PREFIX(VertexAttribs2svNV): GL_PREFIX(VertexAttribs3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5680(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26756,13 +26801,13 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 5680(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5680(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26772,7 +26817,7 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 5680(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV) @@ -26783,7 +26828,7 @@ GL_PREFIX(VertexAttribs3dvNV): GL_PREFIX(VertexAttribs3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5688(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26793,13 +26838,13 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 5688(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5688(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26809,7 +26854,7 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 5688(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV) @@ -26820,7 +26865,7 @@ GL_PREFIX(VertexAttribs3fvNV): GL_PREFIX(VertexAttribs3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5696(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26830,13 +26875,13 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5696(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26846,7 +26891,7 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV) @@ -26857,7 +26902,7 @@ GL_PREFIX(VertexAttribs3svNV): GL_PREFIX(VertexAttribs4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5704(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26867,13 +26912,13 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5704(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26883,7 +26928,7 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV) @@ -26894,7 +26939,7 @@ GL_PREFIX(VertexAttribs4dvNV): GL_PREFIX(VertexAttribs4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5712(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26904,13 +26949,13 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 5712(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5712(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26920,7 +26965,7 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 5712(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV) @@ -26931,7 +26976,7 @@ GL_PREFIX(VertexAttribs4fvNV): GL_PREFIX(VertexAttribs4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5720(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26941,13 +26986,13 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 5720(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5720(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26957,7 +27002,7 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 5720(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV) @@ -26968,7 +27013,7 @@ GL_PREFIX(VertexAttribs4svNV): GL_PREFIX(VertexAttribs4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5728(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26978,13 +27023,13 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5728(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26994,7 +27039,7 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) @@ -27005,7 +27050,7 @@ GL_PREFIX(VertexAttribs4ubvNV): GL_PREFIX(AlphaFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5736(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27023,13 +27068,13 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5736(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5736(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27047,7 +27092,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5736(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) @@ -27058,7 +27103,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): GL_PREFIX(AlphaFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5744(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27076,13 +27121,13 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5744(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27100,7 +27145,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) @@ -27111,7 +27156,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): GL_PREFIX(AlphaFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5752(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27129,13 +27174,13 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5752(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27153,7 +27198,7 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) @@ -27164,25 +27209,25 @@ GL_PREFIX(AlphaFragmentOp3ATI): GL_PREFIX(BeginFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5760(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5760(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5760(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5760(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) @@ -27193,25 +27238,25 @@ GL_PREFIX(BeginFragmentShaderATI): GL_PREFIX(BindFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5768(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5768(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5768(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5768(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) @@ -27222,7 +27267,7 @@ GL_PREFIX(BindFragmentShaderATI): GL_PREFIX(ColorFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5776(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27240,13 +27285,13 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5776(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27264,7 +27309,7 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) @@ -27275,7 +27320,7 @@ GL_PREFIX(ColorFragmentOp1ATI): GL_PREFIX(ColorFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5784(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27293,13 +27338,13 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5784(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27317,7 +27362,7 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) @@ -27328,7 +27373,7 @@ GL_PREFIX(ColorFragmentOp2ATI): GL_PREFIX(ColorFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5792(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27346,13 +27391,13 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5792(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27370,7 +27415,7 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) @@ -27381,25 +27426,25 @@ GL_PREFIX(ColorFragmentOp3ATI): GL_PREFIX(DeleteFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5800(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5800(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5800(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5800(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) @@ -27410,25 +27455,25 @@ GL_PREFIX(DeleteFragmentShaderATI): GL_PREFIX(EndFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5808(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5808(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5808(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5808(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) @@ -27439,25 +27484,25 @@ GL_PREFIX(EndFragmentShaderATI): GL_PREFIX(GenFragmentShadersATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5816(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5816(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5816(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5816(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) @@ -27468,7 +27513,7 @@ GL_PREFIX(GenFragmentShadersATI): GL_PREFIX(PassTexCoordATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5824(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27478,13 +27523,13 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5824(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27494,7 +27539,7 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) @@ -27505,7 +27550,7 @@ GL_PREFIX(PassTexCoordATI): GL_PREFIX(SampleMapATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5832(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27515,13 +27560,13 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5832(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27531,7 +27576,7 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) @@ -27542,7 +27587,7 @@ GL_PREFIX(SampleMapATI): GL_PREFIX(SetFragmentShaderConstantATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5840(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27552,13 +27597,13 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5840(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5840(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27568,7 +27613,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5840(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) @@ -27579,7 +27624,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): GL_PREFIX(PointParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5848(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27589,13 +27634,13 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5848(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5848(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27605,7 +27650,7 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5848(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) @@ -27616,7 +27661,7 @@ GL_PREFIX(PointParameteriNV): GL_PREFIX(PointParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5856(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27626,13 +27671,13 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5856(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27642,40 +27687,10 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5856(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_733) - .type GL_PREFIX(_dispatch_stub_733), @function - HIDDEN(GL_PREFIX(_dispatch_stub_733)) -GL_PREFIX(_dispatch_stub_733): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5864(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5864(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5864(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi movq 5864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_733), .-GL_PREFIX(_dispatch_stub_733) + .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_734) @@ -27718,11 +27733,7 @@ GL_PREFIX(_dispatch_stub_735): jmp *%r11 #elif defined(PTHREADS) pushq %rdi - pushq %rsi - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi popq %rdi movq 5880(%rax), %r11 jmp *%r11 @@ -27734,11 +27745,7 @@ GL_PREFIX(_dispatch_stub_735): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rsi popq %rdi movq 5880(%rax), %r11 jmp *%r11 @@ -27794,7 +27801,11 @@ GL_PREFIX(_dispatch_stub_737): jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi popq %rdi movq 5896(%rax), %r11 jmp *%r11 @@ -27806,7 +27817,11 @@ GL_PREFIX(_dispatch_stub_737): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rsi popq %rdi movq 5896(%rax), %r11 jmp *%r11 @@ -27814,12 +27829,42 @@ GL_PREFIX(_dispatch_stub_737): .size GL_PREFIX(_dispatch_stub_737), .-GL_PREFIX(_dispatch_stub_737) .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_738) + .type GL_PREFIX(_dispatch_stub_738), @function + HIDDEN(GL_PREFIX(_dispatch_stub_738)) +GL_PREFIX(_dispatch_stub_738): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738) + + .p2align 4,,15 .globl GL_PREFIX(GetProgramNamedParameterdvNV) .type GL_PREFIX(GetProgramNamedParameterdvNV), @function GL_PREFIX(GetProgramNamedParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5904(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27833,13 +27878,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5904(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5904(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27853,7 +27898,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5904(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) @@ -27864,7 +27909,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): GL_PREFIX(GetProgramNamedParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5912(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27878,13 +27923,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5912(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27898,7 +27943,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) @@ -27909,7 +27954,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): GL_PREFIX(ProgramNamedParameter4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5920(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -27929,13 +27974,13 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5920(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5920(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -27955,7 +28000,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5920(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) @@ -27966,7 +28011,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): GL_PREFIX(ProgramNamedParameter4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5928(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27980,13 +28025,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 5928(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5928(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28000,7 +28045,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 5928(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) @@ -28011,7 +28056,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): GL_PREFIX(ProgramNamedParameter4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5936(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -28031,13 +28076,13 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5936(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5936(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28057,7 +28102,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5936(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) @@ -28068,7 +28113,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): GL_PREFIX(ProgramNamedParameter4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5944(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28082,13 +28127,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 5944(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5944(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28102,19 +28147,19 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 5944(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_744) - .type GL_PREFIX(_dispatch_stub_744), @function - HIDDEN(GL_PREFIX(_dispatch_stub_744)) -GL_PREFIX(_dispatch_stub_744): + .globl GL_PREFIX(_dispatch_stub_745) + .type GL_PREFIX(_dispatch_stub_745), @function + HIDDEN(GL_PREFIX(_dispatch_stub_745)) +GL_PREFIX(_dispatch_stub_745): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5952(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28124,13 +28169,13 @@ GL_PREFIX(_dispatch_stub_744): popq %rbp popq %rsi popq %rdi - movq 5952(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5952(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28140,19 +28185,19 @@ GL_PREFIX(_dispatch_stub_744): popq %rbp popq %rsi popq %rdi - movq 5952(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_744), .-GL_PREFIX(_dispatch_stub_744) + .size GL_PREFIX(_dispatch_stub_745), .-GL_PREFIX(_dispatch_stub_745) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_745) - .type GL_PREFIX(_dispatch_stub_745), @function - HIDDEN(GL_PREFIX(_dispatch_stub_745)) -GL_PREFIX(_dispatch_stub_745): + .globl GL_PREFIX(_dispatch_stub_746) + .type GL_PREFIX(_dispatch_stub_746), @function + HIDDEN(GL_PREFIX(_dispatch_stub_746)) +GL_PREFIX(_dispatch_stub_746): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5960(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28162,13 +28207,13 @@ GL_PREFIX(_dispatch_stub_745): popq %rbp popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5960(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28178,10 +28223,10 @@ GL_PREFIX(_dispatch_stub_745): popq %rbp popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_745), .-GL_PREFIX(_dispatch_stub_745) + .size GL_PREFIX(_dispatch_stub_746), .-GL_PREFIX(_dispatch_stub_746) .p2align 4,,15 .globl GL_PREFIX(BindFramebufferEXT) @@ -28189,7 +28234,7 @@ GL_PREFIX(_dispatch_stub_745): GL_PREFIX(BindFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5968(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28199,13 +28244,13 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5968(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28215,7 +28260,7 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) @@ -28226,7 +28271,7 @@ GL_PREFIX(BindFramebufferEXT): GL_PREFIX(BindRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5976(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28236,13 +28281,13 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5976(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28252,7 +28297,7 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) @@ -28263,25 +28308,25 @@ GL_PREFIX(BindRenderbufferEXT): GL_PREFIX(CheckFramebufferStatusEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5984(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5984(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5984(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5984(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) @@ -28292,7 +28337,7 @@ GL_PREFIX(CheckFramebufferStatusEXT): GL_PREFIX(DeleteFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5992(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28302,13 +28347,13 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5992(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28318,7 +28363,7 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) @@ -28329,7 +28374,7 @@ GL_PREFIX(DeleteFramebuffersEXT): GL_PREFIX(DeleteRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6000(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28339,13 +28384,13 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6000(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6000(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28355,7 +28400,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6000(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) @@ -28366,7 +28411,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): GL_PREFIX(FramebufferRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6008(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28380,13 +28425,13 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6008(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6008(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28400,7 +28445,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6008(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) @@ -28411,7 +28456,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): GL_PREFIX(FramebufferTexture1DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6016(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28425,13 +28470,13 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6016(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6016(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28445,7 +28490,7 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6016(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) @@ -28456,7 +28501,7 @@ GL_PREFIX(FramebufferTexture1DEXT): GL_PREFIX(FramebufferTexture2DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6024(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28470,13 +28515,13 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6024(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28490,7 +28535,7 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) @@ -28501,7 +28546,7 @@ GL_PREFIX(FramebufferTexture2DEXT): GL_PREFIX(FramebufferTexture3DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6032(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28519,13 +28564,13 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6032(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6032(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28543,7 +28588,7 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6032(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) @@ -28554,7 +28599,7 @@ GL_PREFIX(FramebufferTexture3DEXT): GL_PREFIX(GenFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6040(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28564,13 +28609,13 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6040(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28580,7 +28625,7 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) @@ -28591,7 +28636,7 @@ GL_PREFIX(GenFramebuffersEXT): GL_PREFIX(GenRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6048(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28601,13 +28646,13 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6048(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28617,7 +28662,7 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) @@ -28628,25 +28673,25 @@ GL_PREFIX(GenRenderbuffersEXT): GL_PREFIX(GenerateMipmapEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6056(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6056(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6056(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6056(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) @@ -28657,7 +28702,7 @@ GL_PREFIX(GenerateMipmapEXT): GL_PREFIX(GetFramebufferAttachmentParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6064(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28671,13 +28716,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6064(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6064(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28691,7 +28736,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6064(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) @@ -28702,7 +28747,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): GL_PREFIX(GetRenderbufferParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6072(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28712,13 +28757,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6072(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28728,7 +28773,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) @@ -28739,25 +28784,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT): GL_PREFIX(IsFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6080(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6080(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6080(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6080(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) @@ -28768,25 +28813,25 @@ GL_PREFIX(IsFramebufferEXT): GL_PREFIX(IsRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6088(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6088(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6088(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6088(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) @@ -28797,7 +28842,7 @@ GL_PREFIX(IsRenderbufferEXT): GL_PREFIX(RenderbufferStorageEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6096(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28811,13 +28856,13 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6096(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6096(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28831,19 +28876,19 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6096(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_763) - .type GL_PREFIX(_dispatch_stub_763), @function - HIDDEN(GL_PREFIX(_dispatch_stub_763)) -GL_PREFIX(_dispatch_stub_763): + .globl GL_PREFIX(_dispatch_stub_764) + .type GL_PREFIX(_dispatch_stub_764), @function + HIDDEN(GL_PREFIX(_dispatch_stub_764)) +GL_PREFIX(_dispatch_stub_764): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6104(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28861,13 +28906,13 @@ GL_PREFIX(_dispatch_stub_763): popq %rdx popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6104(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28885,10 +28930,10 @@ GL_PREFIX(_dispatch_stub_763): popq %rdx popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_763), .-GL_PREFIX(_dispatch_stub_763) + .size GL_PREFIX(_dispatch_stub_764), .-GL_PREFIX(_dispatch_stub_764) .p2align 4,,15 .globl GL_PREFIX(FramebufferTextureLayerEXT) @@ -28896,7 +28941,7 @@ GL_PREFIX(_dispatch_stub_763): GL_PREFIX(FramebufferTextureLayerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6112(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28910,13 +28955,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6112(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28930,19 +28975,19 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_765) - .type GL_PREFIX(_dispatch_stub_765), @function - HIDDEN(GL_PREFIX(_dispatch_stub_765)) -GL_PREFIX(_dispatch_stub_765): + .globl GL_PREFIX(_dispatch_stub_766) + .type GL_PREFIX(_dispatch_stub_766), @function + HIDDEN(GL_PREFIX(_dispatch_stub_766)) +GL_PREFIX(_dispatch_stub_766): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6120(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28956,13 +29001,13 @@ GL_PREFIX(_dispatch_stub_765): popq %rdx popq %rsi popq %rdi - movq 6120(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6120(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28976,19 +29021,19 @@ GL_PREFIX(_dispatch_stub_765): popq %rdx popq %rsi popq %rdi - movq 6120(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_765), .-GL_PREFIX(_dispatch_stub_765) + .size GL_PREFIX(_dispatch_stub_766), .-GL_PREFIX(_dispatch_stub_766) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_766) - .type GL_PREFIX(_dispatch_stub_766), @function - HIDDEN(GL_PREFIX(_dispatch_stub_766)) -GL_PREFIX(_dispatch_stub_766): + .globl GL_PREFIX(_dispatch_stub_767) + .type GL_PREFIX(_dispatch_stub_767), @function + HIDDEN(GL_PREFIX(_dispatch_stub_767)) +GL_PREFIX(_dispatch_stub_767): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6128(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29002,13 +29047,13 @@ GL_PREFIX(_dispatch_stub_766): popq %rdx popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6128(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29022,19 +29067,19 @@ GL_PREFIX(_dispatch_stub_766): popq %rdx popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_766), .-GL_PREFIX(_dispatch_stub_766) + .size GL_PREFIX(_dispatch_stub_767), .-GL_PREFIX(_dispatch_stub_767) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_767) - .type GL_PREFIX(_dispatch_stub_767), @function - HIDDEN(GL_PREFIX(_dispatch_stub_767)) -GL_PREFIX(_dispatch_stub_767): + .globl GL_PREFIX(_dispatch_stub_768) + .type GL_PREFIX(_dispatch_stub_768), @function + HIDDEN(GL_PREFIX(_dispatch_stub_768)) +GL_PREFIX(_dispatch_stub_768): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6136(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29048,13 +29093,13 @@ GL_PREFIX(_dispatch_stub_767): popq %rdx popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6136(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29068,19 +29113,19 @@ GL_PREFIX(_dispatch_stub_767): popq %rdx popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_767), .-GL_PREFIX(_dispatch_stub_767) + .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_768) - .type GL_PREFIX(_dispatch_stub_768), @function - HIDDEN(GL_PREFIX(_dispatch_stub_768)) -GL_PREFIX(_dispatch_stub_768): + .globl GL_PREFIX(_dispatch_stub_769) + .type GL_PREFIX(_dispatch_stub_769), @function + HIDDEN(GL_PREFIX(_dispatch_stub_769)) +GL_PREFIX(_dispatch_stub_769): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6144(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29090,13 +29135,13 @@ GL_PREFIX(_dispatch_stub_768): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6144(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29106,19 +29151,19 @@ GL_PREFIX(_dispatch_stub_768): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768) + .size GL_PREFIX(_dispatch_stub_769), .-GL_PREFIX(_dispatch_stub_769) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_769) - .type GL_PREFIX(_dispatch_stub_769), @function - HIDDEN(GL_PREFIX(_dispatch_stub_769)) -GL_PREFIX(_dispatch_stub_769): + .globl GL_PREFIX(_dispatch_stub_770) + .type GL_PREFIX(_dispatch_stub_770), @function + HIDDEN(GL_PREFIX(_dispatch_stub_770)) +GL_PREFIX(_dispatch_stub_770): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6152(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29128,13 +29173,13 @@ GL_PREFIX(_dispatch_stub_769): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6152(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29144,10 +29189,10 @@ GL_PREFIX(_dispatch_stub_769): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_769), .-GL_PREFIX(_dispatch_stub_769) + .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770) .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) @@ -29402,7 +29447,26 @@ GL_PREFIX(_dispatch_stub_769): .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) - .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_745) + .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_746) + .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT) + .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT) + .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT) + .globl GL_PREFIX(DeleteFramebuffers) ; .set GL_PREFIX(DeleteFramebuffers), GL_PREFIX(DeleteFramebuffersEXT) + .globl GL_PREFIX(DeleteRenderbuffers) ; .set GL_PREFIX(DeleteRenderbuffers), GL_PREFIX(DeleteRenderbuffersEXT) + .globl GL_PREFIX(FramebufferRenderbuffer) ; .set GL_PREFIX(FramebufferRenderbuffer), GL_PREFIX(FramebufferRenderbufferEXT) + .globl GL_PREFIX(FramebufferTexture1D) ; .set GL_PREFIX(FramebufferTexture1D), GL_PREFIX(FramebufferTexture1DEXT) + .globl GL_PREFIX(FramebufferTexture2D) ; .set GL_PREFIX(FramebufferTexture2D), GL_PREFIX(FramebufferTexture2DEXT) + .globl GL_PREFIX(FramebufferTexture3D) ; .set GL_PREFIX(FramebufferTexture3D), GL_PREFIX(FramebufferTexture3DEXT) + .globl GL_PREFIX(GenFramebuffers) ; .set GL_PREFIX(GenFramebuffers), GL_PREFIX(GenFramebuffersEXT) + .globl GL_PREFIX(GenRenderbuffers) ; .set GL_PREFIX(GenRenderbuffers), GL_PREFIX(GenRenderbuffersEXT) + .globl GL_PREFIX(GenerateMipmap) ; .set GL_PREFIX(GenerateMipmap), GL_PREFIX(GenerateMipmapEXT) + .globl GL_PREFIX(GetFramebufferAttachmentParameteriv) ; .set GL_PREFIX(GetFramebufferAttachmentParameteriv), GL_PREFIX(GetFramebufferAttachmentParameterivEXT) + .globl GL_PREFIX(GetRenderbufferParameteriv) ; .set GL_PREFIX(GetRenderbufferParameteriv), GL_PREFIX(GetRenderbufferParameterivEXT) + .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT) + .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT) + .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) + .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_764) + .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT) #if defined(GLX_USE_TLS) && defined(__linux__) .section ".note.ABI-tag", "a" diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index b99c2b65203..2e05a74ac69 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -712,23 +712,24 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(GetActiveAttribARB, _gloffset_GetActiveAttribARB, GetActiveAttribARB@28) GL_STUB(GetAttribLocationARB, _gloffset_GetAttribLocationARB, GetAttribLocationARB@8) GL_STUB(DrawBuffersARB, _gloffset_DrawBuffersARB, DrawBuffersARB@8) + GL_STUB(RenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8) - GL_STUB(_dispatch_stub_562, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_562@8) - HIDDEN(GL_PREFIX(_dispatch_stub_562, _dispatch_stub_562@8)) - GL_STUB(_dispatch_stub_563, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_563@8) + GL_STUB(_dispatch_stub_563, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_563@8) HIDDEN(GL_PREFIX(_dispatch_stub_563, _dispatch_stub_563@8)) - GL_STUB(_dispatch_stub_564, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_564@8) + GL_STUB(_dispatch_stub_564, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_564@8) HIDDEN(GL_PREFIX(_dispatch_stub_564, _dispatch_stub_564@8)) - GL_STUB(_dispatch_stub_565, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_565@8) + GL_STUB(_dispatch_stub_565, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_565@8) HIDDEN(GL_PREFIX(_dispatch_stub_565, _dispatch_stub_565@8)) - GL_STUB(_dispatch_stub_566, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_566@8) + GL_STUB(_dispatch_stub_566, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_566@8) HIDDEN(GL_PREFIX(_dispatch_stub_566, _dispatch_stub_566@8)) - GL_STUB(_dispatch_stub_567, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_567@8) + GL_STUB(_dispatch_stub_567, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_567@8) HIDDEN(GL_PREFIX(_dispatch_stub_567, _dispatch_stub_567@8)) - GL_STUB(_dispatch_stub_568, _gloffset_SampleMaskSGIS, _dispatch_stub_568@8) + GL_STUB(_dispatch_stub_568, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_568@8) HIDDEN(GL_PREFIX(_dispatch_stub_568, _dispatch_stub_568@8)) - GL_STUB(_dispatch_stub_569, _gloffset_SamplePatternSGIS, _dispatch_stub_569@4) - HIDDEN(GL_PREFIX(_dispatch_stub_569, _dispatch_stub_569@4)) + GL_STUB(_dispatch_stub_569, _gloffset_SampleMaskSGIS, _dispatch_stub_569@8) + HIDDEN(GL_PREFIX(_dispatch_stub_569, _dispatch_stub_569@8)) + GL_STUB(_dispatch_stub_570, _gloffset_SamplePatternSGIS, _dispatch_stub_570@4) + HIDDEN(GL_PREFIX(_dispatch_stub_570, _dispatch_stub_570@4)) GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20) GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12) GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16) @@ -739,10 +740,10 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8) GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8) GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0) - GL_STUB(_dispatch_stub_580, _gloffset_CullParameterdvEXT, _dispatch_stub_580@8) - HIDDEN(GL_PREFIX(_dispatch_stub_580, _dispatch_stub_580@8)) - GL_STUB(_dispatch_stub_581, _gloffset_CullParameterfvEXT, _dispatch_stub_581@8) + GL_STUB(_dispatch_stub_581, _gloffset_CullParameterdvEXT, _dispatch_stub_581@8) HIDDEN(GL_PREFIX(_dispatch_stub_581, _dispatch_stub_581@8)) + GL_STUB(_dispatch_stub_582, _gloffset_CullParameterfvEXT, _dispatch_stub_582@8) + HIDDEN(GL_PREFIX(_dispatch_stub_582, _dispatch_stub_582@8)) GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12) GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24) @@ -767,8 +768,8 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4) GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4) GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4) - GL_STUB(_dispatch_stub_606, _gloffset_PixelTexGenSGIX, _dispatch_stub_606@4) - HIDDEN(GL_PREFIX(_dispatch_stub_606, _dispatch_stub_606@4)) + GL_STUB(_dispatch_stub_607, _gloffset_PixelTexGenSGIX, _dispatch_stub_607@4) + HIDDEN(GL_PREFIX(_dispatch_stub_607, _dispatch_stub_607@4)) GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0) GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8) @@ -810,24 +811,24 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4) GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16) GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4) - GL_STUB(_dispatch_stub_648, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_648@20) - HIDDEN(GL_PREFIX(_dispatch_stub_648, _dispatch_stub_648@20)) - GL_STUB(_dispatch_stub_649, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_649@24) - HIDDEN(GL_PREFIX(_dispatch_stub_649, _dispatch_stub_649@24)) - GL_STUB(_dispatch_stub_650, _gloffset_DeleteFencesNV, _dispatch_stub_650@8) - HIDDEN(GL_PREFIX(_dispatch_stub_650, _dispatch_stub_650@8)) - GL_STUB(_dispatch_stub_651, _gloffset_FinishFenceNV, _dispatch_stub_651@4) - HIDDEN(GL_PREFIX(_dispatch_stub_651, _dispatch_stub_651@4)) - GL_STUB(_dispatch_stub_652, _gloffset_GenFencesNV, _dispatch_stub_652@8) - HIDDEN(GL_PREFIX(_dispatch_stub_652, _dispatch_stub_652@8)) - GL_STUB(_dispatch_stub_653, _gloffset_GetFenceivNV, _dispatch_stub_653@12) - HIDDEN(GL_PREFIX(_dispatch_stub_653, _dispatch_stub_653@12)) - GL_STUB(_dispatch_stub_654, _gloffset_IsFenceNV, _dispatch_stub_654@4) - HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@4)) - GL_STUB(_dispatch_stub_655, _gloffset_SetFenceNV, _dispatch_stub_655@8) - HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@8)) - GL_STUB(_dispatch_stub_656, _gloffset_TestFenceNV, _dispatch_stub_656@4) - HIDDEN(GL_PREFIX(_dispatch_stub_656, _dispatch_stub_656@4)) + GL_STUB(_dispatch_stub_649, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_649@20) + HIDDEN(GL_PREFIX(_dispatch_stub_649, _dispatch_stub_649@20)) + GL_STUB(_dispatch_stub_650, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_650@24) + HIDDEN(GL_PREFIX(_dispatch_stub_650, _dispatch_stub_650@24)) + GL_STUB(_dispatch_stub_651, _gloffset_DeleteFencesNV, _dispatch_stub_651@8) + HIDDEN(GL_PREFIX(_dispatch_stub_651, _dispatch_stub_651@8)) + GL_STUB(_dispatch_stub_652, _gloffset_FinishFenceNV, _dispatch_stub_652@4) + HIDDEN(GL_PREFIX(_dispatch_stub_652, _dispatch_stub_652@4)) + GL_STUB(_dispatch_stub_653, _gloffset_GenFencesNV, _dispatch_stub_653@8) + HIDDEN(GL_PREFIX(_dispatch_stub_653, _dispatch_stub_653@8)) + GL_STUB(_dispatch_stub_654, _gloffset_GetFenceivNV, _dispatch_stub_654@12) + HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@12)) + GL_STUB(_dispatch_stub_655, _gloffset_IsFenceNV, _dispatch_stub_655@4) + HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@4)) + GL_STUB(_dispatch_stub_656, _gloffset_SetFenceNV, _dispatch_stub_656@8) + HIDDEN(GL_PREFIX(_dispatch_stub_656, _dispatch_stub_656@8)) + GL_STUB(_dispatch_stub_657, _gloffset_TestFenceNV, _dispatch_stub_657@4) + HIDDEN(GL_PREFIX(_dispatch_stub_657, _dispatch_stub_657@4)) GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12) GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8) GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8) @@ -904,26 +905,26 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8) GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8) GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8) - GL_STUB(_dispatch_stub_733, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_733@4) - HIDDEN(GL_PREFIX(_dispatch_stub_733, _dispatch_stub_733@4)) - GL_STUB(_dispatch_stub_734, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_734@4) + GL_STUB(_dispatch_stub_734, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_734@4) HIDDEN(GL_PREFIX(_dispatch_stub_734, _dispatch_stub_734@4)) - GL_STUB(_dispatch_stub_735, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_735@8) - HIDDEN(GL_PREFIX(_dispatch_stub_735, _dispatch_stub_735@8)) - GL_STUB(_dispatch_stub_736, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_736@8) + GL_STUB(_dispatch_stub_735, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_735@4) + HIDDEN(GL_PREFIX(_dispatch_stub_735, _dispatch_stub_735@4)) + GL_STUB(_dispatch_stub_736, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_736@8) HIDDEN(GL_PREFIX(_dispatch_stub_736, _dispatch_stub_736@8)) - GL_STUB(_dispatch_stub_737, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_737@4) - HIDDEN(GL_PREFIX(_dispatch_stub_737, _dispatch_stub_737@4)) + GL_STUB(_dispatch_stub_737, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_737@8) + HIDDEN(GL_PREFIX(_dispatch_stub_737, _dispatch_stub_737@8)) + GL_STUB(_dispatch_stub_738, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_738@4) + HIDDEN(GL_PREFIX(_dispatch_stub_738, _dispatch_stub_738@4)) GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16) GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16) GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44) GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16) GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28) GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16) - GL_STUB(_dispatch_stub_744, _gloffset_DepthBoundsEXT, _dispatch_stub_744@16) - HIDDEN(GL_PREFIX(_dispatch_stub_744, _dispatch_stub_744@16)) - GL_STUB(_dispatch_stub_745, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_745@8) - HIDDEN(GL_PREFIX(_dispatch_stub_745, _dispatch_stub_745@8)) + GL_STUB(_dispatch_stub_745, _gloffset_DepthBoundsEXT, _dispatch_stub_745@16) + HIDDEN(GL_PREFIX(_dispatch_stub_745, _dispatch_stub_745@16)) + GL_STUB(_dispatch_stub_746, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_746@8) + HIDDEN(GL_PREFIX(_dispatch_stub_746, _dispatch_stub_746@8)) GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8) GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8) GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) @@ -941,19 +942,19 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4) GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4) GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB(_dispatch_stub_763, _gloffset_BlitFramebufferEXT, _dispatch_stub_763@40) - HIDDEN(GL_PREFIX(_dispatch_stub_763, _dispatch_stub_763@40)) + GL_STUB(_dispatch_stub_764, _gloffset_BlitFramebufferEXT, _dispatch_stub_764@40) + HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@40)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB(_dispatch_stub_765, _gloffset_StencilFuncSeparateATI, _dispatch_stub_765@16) - HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@16)) - GL_STUB(_dispatch_stub_766, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_766@16) + GL_STUB(_dispatch_stub_766, _gloffset_StencilFuncSeparateATI, _dispatch_stub_766@16) HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@16)) - GL_STUB(_dispatch_stub_767, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_767@16) + GL_STUB(_dispatch_stub_767, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_767@16) HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@16)) - GL_STUB(_dispatch_stub_768, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_768@12) - HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@12)) - GL_STUB(_dispatch_stub_769, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_769@12) + GL_STUB(_dispatch_stub_768, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_768@16) + HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@16)) + GL_STUB(_dispatch_stub_769, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_769@12) HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@12)) + GL_STUB(_dispatch_stub_770, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_770@12) + HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) @@ -1269,6 +1270,24 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(IsProgramARB, _gloffset_IsProgramNV, IsProgramARB@4, IsProgramNV, IsProgramNV@4) GL_STUB_ALIAS(PointParameteri, _gloffset_PointParameteriNV, PointParameteri@8, PointParameteriNV, PointParameteriNV@8) GL_STUB_ALIAS(PointParameteriv, _gloffset_PointParameterivNV, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8) + GL_STUB_ALIAS(BindFramebuffer, _gloffset_BindFramebufferEXT, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8) + GL_STUB_ALIAS(BindRenderbuffer, _gloffset_BindRenderbufferEXT, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8) + GL_STUB_ALIAS(CheckFramebufferStatus, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) + GL_STUB_ALIAS(DeleteFramebuffers, _gloffset_DeleteFramebuffersEXT, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) + GL_STUB_ALIAS(DeleteRenderbuffers, _gloffset_DeleteRenderbuffersEXT, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) + GL_STUB_ALIAS(FramebufferRenderbuffer, _gloffset_FramebufferRenderbufferEXT, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) + GL_STUB_ALIAS(FramebufferTexture1D, _gloffset_FramebufferTexture1DEXT, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) + GL_STUB_ALIAS(FramebufferTexture2D, _gloffset_FramebufferTexture2DEXT, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) + GL_STUB_ALIAS(FramebufferTexture3D, _gloffset_FramebufferTexture3DEXT, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) + GL_STUB_ALIAS(GenFramebuffers, _gloffset_GenFramebuffersEXT, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8) + GL_STUB_ALIAS(GenRenderbuffers, _gloffset_GenRenderbuffersEXT, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8) + GL_STUB_ALIAS(GenerateMipmap, _gloffset_GenerateMipmapEXT, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4) + GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, _gloffset_GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) + GL_STUB_ALIAS(GetRenderbufferParameteriv, _gloffset_GetRenderbufferParameterivEXT, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) + GL_STUB_ALIAS(IsFramebuffer, _gloffset_IsFramebufferEXT, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4) + GL_STUB_ALIAS(IsRenderbuffer, _gloffset_IsRenderbufferEXT, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) + GL_STUB_ALIAS(RenderbufferStorage, _gloffset_RenderbufferStorageEXT, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) + GL_STUB_ALIAS(FramebufferTextureLayer, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) GLOBL GLNAME(gl_dispatch_functions_end) HIDDEN(GLNAME(gl_dispatch_functions_end)) |