diff options
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_cc.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_cc.c | 67 |
1 files changed, 34 insertions, 33 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c index fa8121e02d3..82370162f59 100644 --- a/src/mesa/drivers/dri/i965/brw_cc.c +++ b/src/mesa/drivers/dri/i965/brw_cc.c @@ -83,59 +83,60 @@ struct brw_cc_unit_key { static void cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key) { - struct gl_stencil_attrib *stencil = brw->attribs.Stencil; + GLcontext *ctx = &brw->intel.ctx; + const unsigned back = ctx->Stencil._BackFace; memset(key, 0, sizeof(*key)); - key->stencil = stencil->Enabled; - key->stencil_two_side = stencil->_TestTwoSide; + key->stencil = ctx->Stencil.Enabled; + key->stencil_two_side = ctx->Stencil._TestTwoSide; if (key->stencil) { - key->stencil_func[0] = stencil->Function[0]; - key->stencil_fail_op[0] = stencil->FailFunc[0]; - key->stencil_pass_depth_fail_op[0] = stencil->ZFailFunc[0]; - key->stencil_pass_depth_pass_op[0] = stencil->ZPassFunc[0]; - key->stencil_ref[0] = stencil->Ref[0]; - key->stencil_write_mask[0] = stencil->WriteMask[0]; - key->stencil_test_mask[0] = stencil->ValueMask[0]; + key->stencil_func[0] = ctx->Stencil.Function[0]; + key->stencil_fail_op[0] = ctx->Stencil.FailFunc[0]; + key->stencil_pass_depth_fail_op[0] = ctx->Stencil.ZFailFunc[0]; + key->stencil_pass_depth_pass_op[0] = ctx->Stencil.ZPassFunc[0]; + key->stencil_ref[0] = ctx->Stencil.Ref[0]; + key->stencil_write_mask[0] = ctx->Stencil.WriteMask[0]; + key->stencil_test_mask[0] = ctx->Stencil.ValueMask[0]; } if (key->stencil_two_side) { - key->stencil_func[1] = stencil->Function[1]; - key->stencil_fail_op[1] = stencil->FailFunc[1]; - key->stencil_pass_depth_fail_op[1] = stencil->ZFailFunc[1]; - key->stencil_pass_depth_pass_op[1] = stencil->ZPassFunc[1]; - key->stencil_ref[1] = stencil->Ref[1]; - key->stencil_write_mask[1] = stencil->WriteMask[1]; - key->stencil_test_mask[1] = stencil->ValueMask[1]; + key->stencil_func[1] = ctx->Stencil.Function[back]; + key->stencil_fail_op[1] = ctx->Stencil.FailFunc[back]; + key->stencil_pass_depth_fail_op[1] = ctx->Stencil.ZFailFunc[back]; + key->stencil_pass_depth_pass_op[1] = ctx->Stencil.ZPassFunc[back]; + key->stencil_ref[1] = ctx->Stencil.Ref[back]; + key->stencil_write_mask[1] = ctx->Stencil.WriteMask[back]; + key->stencil_test_mask[1] = ctx->Stencil.ValueMask[back]; } - if (brw->attribs.Color->_LogicOpEnabled) - key->logic_op = brw->attribs.Color->LogicOp; + if (ctx->Color._LogicOpEnabled) + key->logic_op = ctx->Color.LogicOp; else key->logic_op = GL_COPY; - key->color_blend = brw->attribs.Color->BlendEnabled; + key->color_blend = ctx->Color.BlendEnabled; if (key->color_blend) { - key->blend_eq_rgb = brw->attribs.Color->BlendEquationRGB; - key->blend_eq_a = brw->attribs.Color->BlendEquationA; - key->blend_src_rgb = brw->attribs.Color->BlendSrcRGB; - key->blend_dst_rgb = brw->attribs.Color->BlendDstRGB; - key->blend_src_a = brw->attribs.Color->BlendSrcA; - key->blend_dst_a = brw->attribs.Color->BlendDstA; + key->blend_eq_rgb = ctx->Color.BlendEquationRGB; + key->blend_eq_a = ctx->Color.BlendEquationA; + key->blend_src_rgb = ctx->Color.BlendSrcRGB; + key->blend_dst_rgb = ctx->Color.BlendDstRGB; + key->blend_src_a = ctx->Color.BlendSrcA; + key->blend_dst_a = ctx->Color.BlendDstA; } - key->alpha_enabled = brw->attribs.Color->AlphaEnabled; + key->alpha_enabled = ctx->Color.AlphaEnabled; if (key->alpha_enabled) { - key->alpha_func = brw->attribs.Color->AlphaFunc; - key->alpha_ref = brw->attribs.Color->AlphaRef; + key->alpha_func = ctx->Color.AlphaFunc; + key->alpha_ref = ctx->Color.AlphaRef; } - key->dither = brw->attribs.Color->DitherFlag; + key->dither = ctx->Color.DitherFlag; - key->depth_test = brw->attribs.Depth->Test; + key->depth_test = ctx->Depth.Test; if (key->depth_test) { - key->depth_func = brw->attribs.Depth->Func; - key->depth_write = brw->attribs.Depth->Mask; + key->depth_func = ctx->Depth.Func; + key->depth_write = ctx->Depth.Mask; } } |