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/**************************************************************************
 * 
 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

/**
 * @file
 * 
 * This is hopefully a temporary hack to define some needed dispatch
 * table entries.  Hopefully, I'll find a better solution.  The
 * dispatch table generation scripts ought to be making these dummy
 * stubs as well.
 */

void gl_dispatch_stub_543(void){}
void gl_dispatch_stub_544(void){}
void gl_dispatch_stub_545(void){}
void gl_dispatch_stub_546(void){}
void gl_dispatch_stub_547(void){}
void gl_dispatch_stub_548(void){}
void gl_dispatch_stub_549(void){}
void gl_dispatch_stub_550(void){}
void gl_dispatch_stub_551(void){}
void gl_dispatch_stub_552(void){}
void gl_dispatch_stub_553(void){}
void gl_dispatch_stub_554(void){}
void gl_dispatch_stub_555(void){}
void gl_dispatch_stub_556(void){}
void gl_dispatch_stub_557(void){}
void gl_dispatch_stub_558(void){}
void gl_dispatch_stub_559(void){}
void gl_dispatch_stub_560(void){}
void gl_dispatch_stub_561(void){}
void gl_dispatch_stub_565(void){}
void gl_dispatch_stub_566(void){}
void gl_dispatch_stub_577(void){}
void gl_dispatch_stub_578(void){}
void gl_dispatch_stub_603(void){}
void gl_dispatch_stub_645(void){}
void gl_dispatch_stub_646(void){}
void gl_dispatch_stub_647(void){}
void gl_dispatch_stub_648(void){}
void gl_dispatch_stub_649(void){}
void gl_dispatch_stub_650(void){}
void gl_dispatch_stub_651(void){}
void gl_dispatch_stub_652(void){}
void gl_dispatch_stub_653(void){}
void gl_dispatch_stub_733(void){}
void gl_dispatch_stub_734(void){}
void gl_dispatch_stub_735(void){}
void gl_dispatch_stub_736(void){}
void gl_dispatch_stub_737(void){}
void gl_dispatch_stub_738(void){}
void gl_dispatch_stub_744(void){}
void gl_dispatch_stub_745(void){}
void gl_dispatch_stub_746(void){}
void gl_dispatch_stub_760(void){}
void gl_dispatch_stub_761(void){}
void gl_dispatch_stub_763(void){}
void gl_dispatch_stub_765(void){}
void gl_dispatch_stub_766(void){}
void gl_dispatch_stub_767(void){}
void gl_dispatch_stub_768(void){}

void gl_dispatch_stub_562(void){}
void gl_dispatch_stub_563(void){}
void gl_dispatch_stub_564(void){}
void gl_dispatch_stub_567(void){}
void gl_dispatch_stub_568(void){}
void gl_dispatch_stub_569(void){}
void gl_dispatch_stub_580(void){}
void gl_dispatch_stub_581(void){}
void gl_dispatch_stub_606(void){}
void gl_dispatch_stub_654(void){}
void gl_dispatch_stub_655(void){}
void gl_dispatch_stub_656(void){}
void gl_dispatch_stub_739(void){}
void gl_dispatch_stub_740(void){}
void gl_dispatch_stub_741(void){}
void gl_dispatch_stub_748(void){}
void gl_dispatch_stub_749(void){}
void gl_dispatch_stub_769(void){}
void gl_dispatch_stub_770(void){}
void gl_dispatch_stub_771(void){}
void gl_dispatch_stub_772(void){}
void gl_dispatch_stub_773(void){}