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path: root/src/mesa/state_tracker/st_cb_clear.c
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* st/mesa: don't update unrelated states in non-draw calls such as ClearMarek Olšák2017-02-251-1/+1
* state_tracker: Fix check for scissor enabled when < 0.Eric Anholt2016-10-161-2/+2
* st/mesa: fix is_scissor_enabled when X/Y are negativeIlia Mirkin2016-09-121-4/+6
* st/mesa: invalidate readpixels cacheNicolai Hähnle2016-06-211-0/+1
* st/mesa: add support for GL_EXT_window_rectanglesIlia Mirkin2016-06-181-1/+16
* gallium: pause queries for all meta opsMarek Olšák2016-04-121-0/+1
* st/mesa: use new CSO_BITS_ALL_SHADERSBrian Paul2016-02-161-6/+2
* st/mesa: simplify st->ctx, ctx->st usage in a various placesBrian Paul2016-02-161-1/+1
* st/mesa: use new cso_save/restore_state() functionsBrian Paul2016-02-161-30/+16
* st/mesa: use new cso_set_viewport_dims() helperBrian Paul2016-02-161-11/+2
* st/mesa: use 'cso' local var instead of st->cso_contextBrian Paul2016-02-161-41/+42
* st/mesa: consolidate quad drawing codeBrian Paul2016-02-161-77/+14
* st/mesa: overhaul vertex setup for clearing, glDrawPixels, glBitmapBrian Paul2016-02-161-30/+39
* st/mesa: add a second pipeline for computeSamuel Pitoiset2016-02-131-1/+1
* st/mesa: move bitmap cache flushing out of state validationBrian Paul2016-01-061-0/+3
* u_upload_mgr: pass alignment to u_upload_alloc manuallyMarek Olšák2016-01-021-1/+1
* u_upload_mgr: remove the return value from u_upload_allocMarek Olšák2015-09-031-3/+4
* gallium: disable tessellation shaders for meta opsMarek Olšák2015-05-161-0/+6
* state_tracker: replace __FUNCTION__ with __func__Marius Predut2015-04-141-1/+1
* st/mesa: replace INLINE with inlineBrian Paul2015-02-261-7/+7
* st/mesa: add a fallback for clear_with_quad when no vs_layerIlia Mirkin2014-11-171-5/+20
* gallium: remove unused pipe_viewport_state::translate[3] and scale[3]Marek Olšák2014-11-161-2/+0
* gallium/util: add a window_space option to the passthrough vertex shaderMarek Olšák2014-11-161-1/+2
* st/mesa: adjust Z coordinates for quad clearingBrian Paul2014-08-051-2/+5
* gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORTIlia Mirkin2014-07-031-1/+1
* mesa/st: add support for ARB_sample_shadingIlia Mirkin2014-04-261-0/+3
* gallium: allow setting of the internal stream output offsetZack Rusin2014-03-071-1/+1
* mesa: Update gl_scissor_attrib to support ARB_viewport_arrayCourtney Goeltzenleuchter2014-01-201-5/+5
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-3/+3
* st/mesa: use signed temporary variable to store _ColorDrawBufferIndexesEmil Velikov2014-01-151-1/+1
* st/mesa: bind NULL colorbuffers as specified by glDrawBuffersMarek Olšák2014-01-131-1/+1
* st/mesa: check depth and stencil writemask before clearingMarek Olšák2014-01-131-2/+15
* st/mesa: always prefer pipe->clear over clear_with_quad (v2)Marek Olšák2014-01-131-5/+14
* st/mesa: set correct PIPE_CLEAR_COLORn flagsMarek Olšák2013-12-121-11/+26
* st/mesa: fix glClear with multiple colorbuffers and different formatsMarek Olšák2013-12-121-24/+9
* st/mesa: implement layered framebuffer clear for the clear_with_quad fallbackMarek Olšák2013-12-031-16/+42
* st/mesa: add casts to silence MSVC warningsBrian Paul2013-06-261-2/+2
* gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shaderMarek Olšák2013-06-131-1/+2
* gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...José Fonseca2013-04-231-1/+2
* st/mesa: do proper error checking for u_upload_alloc() callsBrian Paul2013-01-251-3/+2
* st/mesa: use a generic varying to pass the clear color to the FSMarek Olšák2013-01-151-2/+2
* gallium/util: fix glClear with MRT by making the FS write to all cbufsMarek Olšák2013-01-151-1/+3
* st/mesa: remove dead conditional in ClearMarek Olšák2013-01-151-12/+0
* st/mesa: simplify conditionals in ClearMarek Olšák2013-01-151-30/+12
* st/mesa: fix glClear with different colormask for each colorbufferMarek Olšák2013-01-151-18/+25
* st/mesa: always assume separate depth and stencil clear is supportedMarek Olšák2013-01-151-96/+22
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-311-3/+5
* st/mesa: fix integer texture border color for some formats (v2)Marek Olšák2012-10-151-5/+14
* gallium: set sample mask to ~0 for clear, blit and gen_mipmapMarek Olšák2012-08-041-1/+3
* st/mesa: write vertices directly into the buffer for glClear fallbackMarek Olšák2012-04-181-19/+21