diff options
author | Marek Olšák <[email protected]> | 2014-10-14 11:06:48 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-05-16 14:51:22 +0200 |
commit | 2420ee497a14ca36ea05b275ea74e5c3a4432a59 (patch) | |
tree | 03ff668699aa0fe260ef6ce8ae64de9f6f77212b /src/mesa/state_tracker/st_cb_clear.c | |
parent | ed1b273ffcab0e2089899f3be7e31b2bc49f7ef3 (diff) |
gallium: disable tessellation shaders for meta ops
Reviewed-by: Roland Scheidegger <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_cb_clear.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index f10e9063ac7..137fac8a9a9 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -265,6 +265,8 @@ clear_with_quad(struct gl_context *ctx, unsigned clear_buffers) cso_save_fragment_shader(st->cso_context); cso_save_stream_outputs(st->cso_context); cso_save_vertex_shader(st->cso_context); + cso_save_tessctrl_shader(st->cso_context); + cso_save_tesseval_shader(st->cso_context); cso_save_geometry_shader(st->cso_context); cso_save_vertex_elements(st->cso_context); cso_save_aux_vertex_buffer_slot(st->cso_context); @@ -347,6 +349,8 @@ clear_with_quad(struct gl_context *ctx, unsigned clear_buffers) } set_fragment_shader(st); + cso_set_tessctrl_shader_handle(st->cso_context, NULL); + cso_set_tesseval_shader_handle(st->cso_context, NULL); if (num_layers > 1) set_vertex_shader_layered(st); @@ -371,6 +375,8 @@ clear_with_quad(struct gl_context *ctx, unsigned clear_buffers) cso_restore_viewport(st->cso_context); cso_restore_fragment_shader(st->cso_context); cso_restore_vertex_shader(st->cso_context); + cso_restore_tessctrl_shader(st->cso_context); + cso_restore_tesseval_shader(st->cso_context); cso_restore_geometry_shader(st->cso_context); cso_restore_vertex_elements(st->cso_context); cso_restore_aux_vertex_buffer_slot(st->cso_context); |