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authorMarek Olšák <[email protected]>2013-01-14 08:16:18 +0100
committerMarek Olšák <[email protected]>2013-01-15 16:47:18 +0100
commitf94ea25a4ac9f65cfec880ea3cb9d6c50eda93d1 (patch)
tree71c46740fab675833a7593504b95bb2dac3ceb6f /src/mesa/state_tracker/st_cb_clear.c
parent01b7124788f901838f491ed301138a3da55185f7 (diff)
st/mesa: simplify conditionals in Clear
just check depth and stencil separately, the outcome is the same Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_cb_clear.c')
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c42
1 files changed, 12 insertions, 30 deletions
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index c30deaf09ac..02b506c81e0 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -380,8 +380,6 @@ is_stencil_masked(struct gl_context *ctx, struct gl_renderbuffer *rb)
static void
st_Clear(struct gl_context *ctx, GLbitfield mask)
{
- static const GLbitfield BUFFER_BITS_DS
- = (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
struct st_context *st = st_context(ctx);
struct gl_renderbuffer *depthRb
= ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
@@ -416,41 +414,25 @@ st_Clear(struct gl_context *ctx, GLbitfield mask)
}
}
- if ((mask & BUFFER_BITS_DS) == BUFFER_BITS_DS && depthRb == stencilRb) {
- /* clearing combined depth + stencil */
+ if (mask & BUFFER_BIT_DEPTH) {
struct st_renderbuffer *strb = st_renderbuffer(depthRb);
if (strb->surface) {
- if (is_scissor_enabled(ctx, depthRb) ||
- is_stencil_masked(ctx, depthRb))
- quad_buffers |= PIPE_CLEAR_DEPTHSTENCIL;
+ if (is_scissor_enabled(ctx, depthRb))
+ quad_buffers |= PIPE_CLEAR_DEPTH;
else
- clear_buffers |= PIPE_CLEAR_DEPTHSTENCIL;
+ clear_buffers |= PIPE_CLEAR_DEPTH;
}
}
- else {
- /* separate depth/stencil clears */
- /* I don't think truly separate buffers are actually possible in gallium or hw? */
- if (mask & BUFFER_BIT_DEPTH) {
- struct st_renderbuffer *strb = st_renderbuffer(depthRb);
-
- if (strb->surface) {
- if (is_scissor_enabled(ctx, depthRb))
- quad_buffers |= PIPE_CLEAR_DEPTH;
- else
- clear_buffers |= PIPE_CLEAR_DEPTH;
- }
- }
- if (mask & BUFFER_BIT_STENCIL) {
- struct st_renderbuffer *strb = st_renderbuffer(stencilRb);
+ if (mask & BUFFER_BIT_STENCIL) {
+ struct st_renderbuffer *strb = st_renderbuffer(stencilRb);
- if (strb->surface) {
- if (is_scissor_enabled(ctx, stencilRb) ||
- is_stencil_masked(ctx, stencilRb))
- quad_buffers |= PIPE_CLEAR_STENCIL;
- else
- clear_buffers |= PIPE_CLEAR_STENCIL;
- }
+ if (strb->surface) {
+ if (is_scissor_enabled(ctx, stencilRb) ||
+ is_stencil_masked(ctx, stencilRb))
+ quad_buffers |= PIPE_CLEAR_STENCIL;
+ else
+ clear_buffers |= PIPE_CLEAR_STENCIL;
}
}