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src
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mesa
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state_tracker
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st_atom_shader.c
Commit message (
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Author
Age
Files
Lines
*
st/program: rework basic variant interface
Dave Airlie
2017-10-26
1
-2
/
+1
*
st/mesa: Fix grabbing the wrong variant if glDrawPixels is called
Matias N. Goldberg
2017-07-08
1
-1
/
+3
*
st/mesa: fix tessellation shaders with no support for shareable shaders
Marek Olšák
2017-07-03
1
-2
/
+2
*
st/mesa: unify update_gp/tcp/tep code
Marek Olšák
2017-06-22
1
-63
/
+28
*
st/mesa: don't search through shader variants if there is only one
Marek Olšák
2017-06-22
1
-51
/
+90
*
st/mesa: don't track shader variants in st_context
Marek Olšák
2017-06-22
1
-18
/
+14
*
st/mesa: unify TCS, TES, GS st_*_program structures
Marek Olšák
2017-05-08
1
-12
/
+12
*
st/mesa: remove st_context::vertex_result_to_slot
Marek Olšák
2017-05-08
1
-2
/
+0
*
st/mesa: remove struct st_tracked_state
Marek Olšák
2017-05-08
1
-43
/
+12
*
st/mesa: Use compressed fog mode for atifs.
Gustaw Smolarczyk
2017-04-08
1
-16
/
+1
*
st/mesa: st_atom_shader.c C99 tidy up
Timothy Arceri
2017-02-02
1
-3
/
+1
*
r200/glsl/st/mesa: use common outputs written field
Timothy Arceri
2016-10-26
1
-1
/
+1
*
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
2016-10-26
1
-2
/
+2
*
i965/mesa/st: eliminate gl_compute_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
mesa/i965/i915/r200: eliminate gl_vertex_program
Timothy Arceri
2016-10-26
1
-2
/
+2
*
i965/mesa/st: eliminate gl_geometry_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
i965/mesa/st: eliminate gl_tess_eval_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
i965/mesa/st: eliminate gl_tess_ctrl_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
mesa/st: support lowering multi-planar YUV
Rob Clark
2016-09-26
1
-0
/
+3
*
st/mesa: unreference optional shaders when unbinding
Marek Olšák
2016-07-30
1
-0
/
+4
*
st/mesa: completely rewrite state atoms
Marek Olšák
2016-07-30
1
-24
/
+0
*
st/mesa: remove st_tracked_state::name
Marek Olšák
2016-07-30
1
-6
/
+0
*
st/mesa: implement GL_ATI_fragment_shader
Miklós Máté
2016-03-27
1
-1
/
+64
*
mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enab...
Bas Nieuwenhuizen
2016-03-24
1
-1
/
+1
*
st/mesa: don't force per-sample interp if only sampleid/pos are used
Ilia Mirkin
2016-03-05
1
-8
/
+6
*
st/mesa: add compute shader states
Samuel Pitoiset
2016-02-13
1
-0
/
+32
*
st/mesa: use correct pipe functions to create tess shaders
Marek Olšák
2016-02-11
1
-3
/
+6
*
st/mesa: unify get_variant functions for TCS, TES, GS
Marek Olšák
2016-02-09
1
-15
/
+3
*
st/mesa: unify variants and delete functions for TCS, TES, GS
Marek Olšák
2016-02-09
1
-3
/
+3
*
st/mesa: negate the can_force_persample_interp flag
Marek Olšák
2015-10-20
1
-1
/
+1
*
st/mesa: decouple shaders from contexts if they are shareable
Marek Olšák
2015-10-20
1
-5
/
+5
*
st/mesa: automatically set per-sample interpolation if using SampleID/Pos
Marek Olšák
2015-10-03
1
-1
/
+7
*
st/mesa: set force_persample_interp if ARB_sample_shading is used
Marek Olšák
2015-10-03
1
-0
/
+1
*
st/mesa: remove st_context::missing textures and get_passthrough_fs
Marek Olšák
2015-07-29
1
-27
/
+2
*
st/mesa: add tessellation shader states
Ilia Mirkin
2015-07-23
1
-0
/
+72
*
mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAM
Marek Olšák
2015-06-05
1
-1
/
+1
*
glsl_to_tgsi: cleanup includes
Marek Olšák
2015-04-16
1
-2
/
+1
*
st/mesa: don't set vs.key.clamp_color if a shader doesn't write any colors
Marek Olšák
2015-01-19
1
-1
/
+6
*
mesa/st: add per sample shading state to fp key and set interpolation
Ilia Mirkin
2014-07-09
1
-1
/
+5
*
st/mesa: remove _NEW_POLYGON dependency from vertex shader
Marek Olšák
2014-03-15
1
-6
/
+3
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-2
/
+2
*
gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shader
Marek Olšák
2013-06-13
1
-1
/
+2
*
mesa: don't set _ClampFragmentColor to TRUE if it has no effect
Marek Olšák
2013-04-06
1
-2
/
+1
*
gallium/util: fix glClear with MRT by making the FS write to all cbufs
Marek Olšák
2013-01-15
1
-1
/
+2
*
st/mesa: don't clamp fragment color with integer colorbuffer
Marek Olšák
2012-08-15
1
-2
/
+3
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-0
/
+7
*
st/mesa: s/varient/variant
Brian Paul
2010-12-16
1
-9
/
+9
*
Squashed commit of the following (st-mesa-per-context-shaders branch):
Brian Paul
2010-12-13
1
-105
/
+38
*
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-06
1
-1
/
+0
*
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-28
1
-0
/
+42
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