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* main: Add entry point for NamedFramebufferDrawBuffers.Laura Ekstrand2015-05-141-0/+1
| | | | | Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* main: Add entry point for NamedFramebufferReadBuffer.Laura Ekstrand2015-05-141-0/+1
| | | | | | | [Fredrik: Fix the name of the buf parameter in the XML file] Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* main: Add entry point for NamedFramebufferDrawBuffer.Laura Ekstrand2015-05-141-0/+1
| | | | | | | [Fredrik: Fix the name of the buf parameter in the XML file] Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* main: Add stubs for [Get]NamedFramebufferParameteri[v].Laura Ekstrand2015-05-141-0/+2
| | | | | | | | | | | | | | The ARB_direct_state_access specification says (as of 2015.02.05): "Interactions with OpenGL 4.3 or ARB_framebuffer_no_attachments If neither OpenGL 4.3 nor ARB_framebuffer_no_attachments are supported, ignore the support for NamedFramebufferParameteri and GetNamedFramebufferParameteriv." This commit adds stubs for these entry points. Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* main: Fake entry point for glClearNamedFramebufferfi.Laura Ekstrand2015-05-141-0/+1
| | | | | | | | | | Mesa's ClearBuffer framework is very complicated and thoroughly married to the object binding model. Moreover, the OpenGL spec for ClearBuffer is also very complicated. At some point, we should implement buffer clearing for arbitrary framebuffer objects, but for now, we will just wrap ClearBuffer. Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* main: Fake entry point for glClearNamedFramebufferfv.Laura Ekstrand2015-05-141-0/+1
| | | | | | | | | | Mesa's ClearBuffer framework is very complicated and thoroughly married to the object binding model. Moreover, the OpenGL spec for ClearBuffer is also very complicated. At some point, we should implement buffer clearing for arbitrary framebuffer objects, but for now, we will just wrap ClearBuffer. Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* main: Fake entry point for glClearNamedFramebufferuiv.Laura Ekstrand2015-05-141-0/+1
| | | | | | | | | | Mesa's ClearBuffer framework is very complicated and thoroughly married to the object binding model. Moreover, the OpenGL spec for ClearBuffer is also very complicated. At some point, we should implement buffer clearing for arbitrary framebuffer objects, but for now, we will just wrap ClearBuffer. Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* main: Fake entry point for glClearNamedFramebufferiv.Laura Ekstrand2015-05-141-0/+1
| | | | | | | | | | Mesa's ClearBuffer framework is very complicated and thoroughly married to the object binding model. Moreover, the OpenGL spec for ClearBuffer is also very complicated. At some point, we should implement buffer clearing for arbitrary framebuffer objects, but for now, we will just wrap ClearBuffer. Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* main: Add entry points for InvalidateNamedFramebuffer[Sub]Data.Laura Ekstrand2015-05-141-0/+2
| | | | | Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* main: Add entry point for BlitNamedFramebuffer.Laura Ekstrand2015-05-141-0/+1
| | | | | Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* main: Add entry point GetNamedFramebufferAttachmentParameteriv.Laura Ekstrand2015-05-141-0/+1
| | | | | | | | | [Fredrik: - Update one of the error messages to reflect that the framebuffer might not be the bound framebuffer. - Whitespace fixes.] Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* main: Add entry point for CheckNamedFramebufferStatus.Laura Ekstrand2015-05-141-0/+1
| | | | | | | | [Fredrik: - Retain the debugging code in CheckFramebufferStatus. - Whitespace fixes.] Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* main: Add entry points for glNamedFramebufferTexture[Layer].Laura Ekstrand2015-05-141-0/+2
| | | | | Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* main: Add entry point for NamedFramebufferRenderbuffer.Laura Ekstrand2015-05-141-0/+1
| | | | | | | | | | | | [Fredrik: - Remove the DummyRenderbuffer checks now that they are done in _mesa_lookup_renderbuffer_err. - Fix the <renderbuffertarget> name in error messages. - Make the error message in _mesa_framebuffer_renderbuffer reflect that <fb> might not be the bound framebuffer. - Remove EXT suffixes from GL tokens.] Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* main: Add glCreateFramebuffers.Laura Ekstrand2015-05-141-0/+1
| | | | | | | [Fredrik: Whitespace fixes] Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* mesa: Implement GetVertexArrayIndexed[64]ivFredrik Höglund2015-05-081-0/+2
| | | | | | v2: Fix the name of the entry point in the error messages. Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: Implement GetVertexArrayivFredrik Höglund2015-05-081-0/+1
| | | | Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: Implement VertexArrayBindingDivisorFredrik Höglund2015-05-081-0/+1
| | | | Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: Implement VertexArrayAttribBindingFredrik Höglund2015-05-081-0/+1
| | | | Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: Implement VertexArrayAttrib[I|L]FormatFredrik Höglund2015-05-081-0/+3
| | | | Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: Implement VertexArrayVertexBuffersFredrik Höglund2015-05-081-0/+1
| | | | Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: Implement VertexArrayVertexBufferFredrik Höglund2015-05-081-0/+1
| | | | Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: Implement VertexArrayElementBufferFredrik Höglund2015-05-081-0/+1
| | | | | | v2: Add a doxygen comment. Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: Implement EnableVertexArrayAttribFredrik Höglund2015-05-081-0/+1
| | | | Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: Implement DisableVertexArrayAttribFredrik Höglund2015-05-081-0/+1
| | | | Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: Implement CreateVertexArraysFredrik Höglund2015-05-081-0/+1
| | | | | | v2: Update the documentation for gen_vertex_arrays(). Reviewed-by: Laura Ekstrand <[email protected]>
* mapi: add GL_ARB_vertex_attrib_64bit supportDave Airlie2015-05-081-10/+10
| | | | | | | | This just adds the glapi bits. Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: Restore functionality to dispatch sanity testIan Romanick2015-05-041-6/+43
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Along with a couple secondary goals, the dispatch sanity test had two major, primary goals. 1. Ensure that all functions part of an API version are set in the dispatch table. 2. Ensure that functions that cannot be part of an API version are not set in the dispatch table. Commit 4bdbb58 removed the tests ability to fulfill either of its primary goals by removing anything that used _mesa_generic_nop(). It seems like the problem on Windows could have been resolved by adding the NULL context pointer check from nop_handler to _mesa_generic_nop(). There is, however, some debugging benefit to actually getting the (supposed) function name logged in the "unsupported function called" message. The preceding commit added a function, _glapi_new_nop_table, that allocates a table of per-entry point no-op functions. Restore the ability to actually validate the sanity of the dispatch table by using _glapi_new_nop_table. Previous to this commit removing a function from one of the *_functions_possible lists would not cause the test to fail. With this commit removing such a function will result in failure, as is expected. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: add GL_ARB_program_interface_query skeletonTapani Pälli2015-04-161-6/+6
| | | | | | | | | | | v2: update dispatch_sanity test (Jason Ekstrand) + small code cleanups v3: xml and Makefile fixes (Ilia Mirkin, Matt Turner) Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Martin Peres <[email protected]>
* main: Added entry points for NamedRenderbufferStorage/MultisampleMartin Peres2015-03-251-0/+2
| | | | | | | | | | | | | | | | | | | | | v2: Review from Laura Ekstrand - get rid of a change that should not have happened in this patch - improve the error messages - fix alignments - fix a capitalization in a function name in an error message v3: Review from Laura Ekstrand - move the test for the validity of the renderbuffer to less generic functions - get rid of some changes that accidentally landed in the wrong commit - revert some alignment fixes v3: Review from Laura Ekstrand - check that the lookup returns a valid renderbuffer - cosmetic changes to some error messages Reviewed-by: Laura Ekstrand <[email protected]> Signed-off-by: Martin Peres <[email protected]>
* main: Added entry point for glGetNamedRenderbufferParameterivMartin Peres2015-03-251-0/+1
| | | | | | | | | | | | | | | | v2: - improve an error message v3: - move a test to less generic functions - fix an alignment v4: - take the caller as a parameter instead of bool dsa - check that the lookup returns a valid renderbuffer Reviewed-by: Laura Ekstrand <[email protected]> Signed-off-by: Martin Peres <[email protected]>
* main: Added entry point for glCreateRenderbuffersMartin Peres2015-03-251-0/+1
| | | | | | | | v2: - refactor bindRenderBuffer and create_render_buffers to fix an assertion Reviewed-by: Laura Ekstrand <[email protected]> Signed-off-by: Martin Peres <[email protected]>
* main: Added entry point for glCreateSamplersMartin Peres2015-03-251-0/+1
| | | | | | | | Because of the current way the code is architectured, there is no functional difference between the DSA and the non-DSA path. Reviewed-by: Laura Ekstrand <[email protected]> Signed-off-by: Martin Peres <[email protected]>
* main: Added entry point for glCreateProgramPipelinesMartin Peres2015-03-251-0/+1
| | | | | | | | v2: - add spaces in an error message (Laura) Reviewed-by: Laura Ekstrand <[email protected]> Signed-off-by: Martin Peres <[email protected]>
* main: Added entry points for glGetQueryBufferObject*Martin Peres2015-03-251-0/+4
| | | | | | | | | These entry points will be fleshed out when the GL_ARB_query_buffer_object extension gets implemented. In the meantime, return GL_INVALID_OPERATION as suggested by Ian. Reviewed-by: Laura Ekstrand <[email protected]> Signed-off-by: Martin Peres <[email protected]>
* main: Added entry point for glCreateQueriesMartin Peres2015-03-251-0/+1
| | | | | | | | v2: - display the name of the target instead of its id (Laura) Reviewed-by: Laura Ekstrand <[email protected]> Signed-off-by: Martin Peres <[email protected]>
* main: Added entry point for glGetTransformFeedbacki64_vMartin Peres2015-03-251-0/+1
| | | | | | | | | | | | | | v2: Review from Laura Ekstrand - use the transform feedback object lookup wrapper v3: - use the new name of _mesa_lookup_transform_feedback_object_err v4: Review from Laura Ekstrand - fix some alignement problems Reviewed-by: Laura Ekstrand <[email protected]> Signed-off-by: Martin Peres <[email protected]>
* main: Added entry point for glGetTransformFeedbacki_vMartin Peres2015-03-251-0/+1
| | | | | | | | | | | v2: Review from Laura Ekstrand - use the transform feedback object lookup wrapper v3: - use the new name of _mesa_lookup_transform_feedback_object_err Reviewed-by: Laura Ekstrand <[email protected]> Signed-off-by: Martin Peres <[email protected]>
* main: Added entry point for glGetTransformFeedbackivMartin Peres2015-03-251-0/+1
| | | | | | | | v2: Review from Laura Ekstrand - use the transform feedback object lookup wrapper Reviewed-by: Laura Ekstrand <[email protected]> Signed-off-by: Martin Peres <[email protected]>
* main: Added entry point for glTransformFeedbackBufferRangeMartin Peres2015-03-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | v2: review from Laura Ekstrand - use the refactored code to lookup the objects - improve some error messages - factor out the gl method name computation - better handle the spec differences between the DSA and non-DSA cases - quote the spec a little more v3: review from Laura Ekstrand - use the new name of _mesa_lookup_bufferobj_err - swap the comments around the offset and size checks v4: review from Laura Ekstrand - add more spec quotes - properly fix the comments around the offset and size checks v5: review from Laura Ekstrand - add quotes on the spec citations - revert some changes in the printf format v6: review from Laura Ekstrand - remove a redondant "gl" in a method name Signed-off-by: Martin Peres <[email protected]> Reviewed-by: Laura Ekstrand <[email protected]>
* main: Added entry point for glTransformFeedbackBufferBaseMartin Peres2015-03-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | v2: Review from Laura Ekstrand - give more helpful error messages - factor the lookup code for the xfb and objBuf - replace some already-existing tabs with spaces - add comments to explain the cases where xfb == 0 or buffer == 0 - fix the condition for binding the transform buffer or not v3: Review from Laura Ekstrand - rename _mesa_lookup_bufferobj_err to _mesa_lookup_transform_feedback_bufferobj_err and make it static to avoid a future conflict - make _mesa_lookup_transform_feedback_object_err static v4: Review from Laura Ekstrand - add the pdf page number when quoting the spec - rename some of the symbols to follow the public/private conventions v5: Review from Laura Ekstrand - properly rename some of the symbols to follow the public/private conventions - fix some alignments - add quotes around a spec citation - add back a newline I accidentally deleted - add spaces around the ternary operator usages Signed-off-by: Martin Peres <[email protected]> Reviewed-by: Laura Ekstrand <[email protected]>
* main: Added entry point for glCreateTransformFeedbacksMartin Peres2015-03-251-0/+1
| | | | | | | | | | | | | | | | | v2: Review from Laura Ekstrand - generate the name of the gl method once - shorten some lines to stay in the 78 chars limit v3: Review from Fredrik Höglund <[email protected]> - rename gl_mthd_name to func - set EverBound in _mesa_create_transform_feedbacks in the dsa case v4: - rename _mesa_create_transform_feedbacks to create_transform_feedbacks and make it static Reviewed-by: Laura Ekstrand <[email protected]> Signed-off-by: Martin Peres <[email protected]>
* mesa: reimplement dispatch table no-op function handlingBrian Paul2015-03-181-33/+2
| | | | | | | | | | | | | | | | | | | | | Use the new _glapi_new_nop_table() and _glapi_set_nop_handler() to improve how we handle calling no-op GL functions. If there's a current context for the calling thread, generate a GL_INVALID_OPERATION error. This will happen if the app calls an unimplemented extension function or it calls an illegal function between glBegin/glEnd. If there's no current context, print an error to stdout if it's a debug build. The dispatch_sanity.cpp file has some previous checks removed since the _mesa_generic_nop() function no longer exists. This fixes the piglit gl-1.0-dlist-begin-end and gl-1.0-beginend-coverage tests on Windows. Reviewed-by: Jose Fonseca <[email protected]>
* main: Add entry point for GetNamedBufferSubData.Laura Ekstrand2015-03-171-0/+1
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry point for GetNamedBufferPointerv.Laura Ekstrand2015-03-171-0/+1
| | | | | | | v3: Review from Fredrik Hoglund -Split cosmetic refactor of GetBufferPointerv out into a separate commit Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry points for GetNamedBufferParameteri[64]v.Laura Ekstrand2015-03-171-0/+2
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry point for FlushMappedNamedBufferRange.Laura Ekstrand2015-03-171-0/+1
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry point for UnmapNamedBuffer.Laura Ekstrand2015-03-171-0/+1
| | | | | | | | v2: review from Ian Romanick - Restore VBO_DEBUG and BOUNDS_CHECK - Remove _mesa from static software fallback unmap_buffer. Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry points for MapNamedBuffer[Range].Laura Ekstrand2015-03-171-0/+2
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry points for ClearNamedBuffer[Sub]Data.Laura Ekstrand2015-03-171-0/+2
| | | | Reviewed-by: Martin Peres <[email protected]>