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authorFredrik Höglund <[email protected]>2015-03-02 18:49:06 +0100
committerFredrik Höglund <[email protected]>2015-05-08 15:31:03 +0200
commitdc2eaaf912c342ee85c88dcc467a3c59875af874 (patch)
treee767a67293a931fab3b14abcb4d4fde6c99fec9b /src/mesa/main/tests
parentade0179f77fff7d2d88d7dd9e23990051815a1dc (diff)
mesa: Implement VertexArrayAttribBinding
Reviewed-by: Laura Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/tests')
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index f36f5b3e402..bc9832177c4 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -1026,6 +1026,7 @@ const struct function gl_core_functions_possible[] = {
{ "glVertexArrayAttribFormat", 45, -1 },
{ "glVertexArrayAttribIFormat", 45, -1 },
{ "glVertexArrayAttribLFormat", 45, -1 },
+ { "glVertexArrayAttribBinding", 45, -1 },
{ "glCreateSamplers", 45, -1 },
{ "glCreateProgramPipelines", 45, -1 },
{ "glCreateQueries", 45, -1 },