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path:
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src
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glsl
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glsl_parser_extras.cpp
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Author
Age
Files
Lines
*
glsl: Pass gl_shader_compiler_optimizations to unroll_loops().
Kenneth Graunke
2014-04-11
1
-1
/
+1
*
glsl: Drop do_common_optimization's max_unroll_iterations parameter.
Kenneth Graunke
2014-04-11
1
-3
/
+2
*
glsl: Pass ctx->Const.NativeIntegers to do_algebraic.
Kenneth Graunke
2014-04-08
1
-1
/
+1
*
glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().
Kenneth Graunke
2014-04-08
1
-2
/
+4
*
glsl: remove UBO fields from _mesa_glsl_parse_state
Chia-I Wu
2014-04-01
1
-10
/
+0
*
glsl: Extend ast location structure to hande end token position.
Sir Anthony
2014-03-08
1
-2
/
+4
*
glsl: Add a file argument to the IR printer.
Eric Anholt
2014-02-22
1
-1
/
+1
*
mesa/sso: Add extension tracking for ARB_separate_shader_objects
Ian Romanick
2014-02-21
1
-0
/
+1
*
glsl/linker: produce gl_shader_program Geom.Invocations
Jordan Justen
2014-02-20
1
-0
/
+4
*
glsl: convert GS input primitive to use ast_type_qualifier
Jordan Justen
2014-02-20
1
-3
/
+3
*
glsl: Add built-in constants for ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
1
-0
/
+8
*
glsl/parser: Handle the early_fragment_tests input layout qualifier.
Francisco Jerez
2014-02-12
1
-0
/
+1
*
glsl: Add ARB_shader_image_load_store extension enables.
Francisco Jerez
2014-02-12
1
-0
/
+1
*
glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Paul Berry
2014-02-05
1
-14
/
+37
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
Paul Berry
2014-02-05
1
-0
/
+2
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
Paul Berry
2014-02-05
1
-0
/
+4
*
mesa/cs: Add extension enable flags for ARB_compute_shader.
Paul Berry
2014-02-05
1
-0
/
+1
*
glsl: Disable ARB_texture_rectangle in shader version 100.
Anuj Phogat
2014-01-23
1
-0
/
+4
*
glsl: Mark GLSL 4.40 as a known version.
Matt Turner
2014-01-23
1
-1
/
+1
*
glsl: remove remaining is_array variables
Timothy Arceri
2014-01-23
1
-9
/
+6
*
glsl: Add ARB_arrays_of_arrays support to yacc definition and ast
Timothy Arceri
2014-01-23
1
-11
/
+8
*
glsl: Simplify aggregate type inference to prepare for ARB_arrays_of_arrays.
Paul Berry
2014-01-22
1
-112
/
+24
*
glsl: Vectorize multiple scalar assignments
Matt Turner
2014-01-21
1
-0
/
+4
*
mesa: rename PreferDP4 to OptimizeForAOS.
Matt Turner
2014-01-21
1
-1
/
+1
*
glsl: Add extension infrastructure for ARB_viewport_array
Ian Romanick
2014-01-20
1
-0
/
+1
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
1
-14
/
+14
*
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Paul Berry
2014-01-08
1
-29
/
+0
*
glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.
Paul Berry
2014-01-08
1
-7
/
+5
*
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
2014-01-08
1
-2
/
+2
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
1
-11
/
+11
*
mesa: enable AMD_shader_trinary_minmax
Maxence Le Doré
2014-01-06
1
-1
/
+1
*
glsl: Add extension tracking for AMD_shader_trinary_minmax
Maxence Le Doré
2014-01-06
1
-0
/
+1
*
Rename overloads of _mesa_glsl_shader_target_name().
Paul Berry
2013-12-30
1
-9
/
+8
*
glsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type.
Paul Berry
2013-12-17
1
-7
/
+7
*
glsl: Add frontend support for `sample` auxiliary storage qualifier
Chris Forbes
2013-12-07
1
-0
/
+2
*
glsl: Simplify the built-in function linking code.
Kenneth Graunke
2013-12-01
1
-5
/
+3
*
glsl: Initialize _mesa_glsl_parse_state::atomic_counter_offsets before using it.
Francisco Jerez
2013-11-26
1
-0
/
+2
*
glsl: cleanup, remove duplicate assignment
Tapani Pälli
2013-11-17
1
-1
/
+0
*
mesa: Add infrastructure for GL_ARB_sample_shading
Anuj Phogat
2013-11-01
1
-0
/
+1
*
glsl: Add a CSE pass.
Eric Anholt
2013-11-01
1
-0
/
+1
*
glsl: Add built-in functions and constants required for ARB_shader_atomic_cou...
Francisco Jerez
2013-10-29
1
-0
/
+6
*
glsl: Add extension enables for ARB_shader_atomic_counters.
Francisco Jerez
2013-10-29
1
-0
/
+1
*
glsl: Add new GLSL 1.50 constants.
Paul Berry
2013-10-15
1
-0
/
+10
*
glsl: Remove glsl_parser_state MaxVaryingFloats field
Ian Romanick
2013-10-07
1
-1
/
+0
*
glsl: add plumbing for GL_ARB_texture_query_levels
Chris Forbes
2013-10-05
1
-0
/
+1
*
glsl: add texture gather changes
Maxence Le Dore
2013-10-03
1
-0
/
+1
*
glsl: Switch ast_node to the non-zeroing allocator.
Francisco Jerez
2013-10-01
1
-1
/
+2
*
glsl: Initialize all member variables of _mesa_glsl_parse_state on construction.
Francisco Jerez
2013-10-01
1
-2
/
+14
*
glsl: Create and use a has_uniform_buffer_objects() helper.
Kenneth Graunke
2013-09-26
1
-4
/
+0
*
glsl: Create and use a has_explicit_attrib_location() helper.
Kenneth Graunke
2013-09-26
1
-4
/
+0
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