diff options
author | Paul Berry <[email protected]> | 2014-01-06 13:31:58 -0800 |
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committer | Paul Berry <[email protected]> | 2014-02-05 09:01:54 -0800 |
commit | 347dde82e65663562d6d2930bf861ec8c8079362 (patch) | |
tree | 5d01ef522b21bf323892375a5d3cd406efcc1b38 /src/glsl/glsl_parser_extras.cpp | |
parent | 47d480e3e4850ef8934775570444feea503295d7 (diff) |
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
v2: Document that the 3-element array MaxComputeWorkGroupSize is
indexed by dimension.
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.cpp')
-rw-r--r-- | src/glsl/glsl_parser_extras.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 134d836e1d9..d256680e8ea 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -123,6 +123,10 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->Const.MaxCombinedAtomicCounters = ctx->Const.MaxCombinedAtomicCounters; this->Const.MaxAtomicBufferBindings = ctx->Const.MaxAtomicBufferBindings; + /* Compute shader constants */ + for (unsigned i = 0; i < Elements(this->Const.MaxComputeWorkGroupSize); i++) + this->Const.MaxComputeWorkGroupSize[i] = ctx->Const.MaxComputeWorkGroupSize[i]; + this->current_function = NULL; this->toplevel_ir = NULL; this->found_return = false; |