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gallium
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drivers
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llvmpipe
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lp_rast_priv.h
Commit message (
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Author
Age
Files
Lines
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
1
-2
/
+2
*
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-11-30
1
-3
/
+6
*
llvmpipe: slightly shrink the size of a binned triangle
Keith Whitwell
2010-10-15
1
-3
/
+3
*
llvmpipe: don't pass frontfacing as a float
Keith Whitwell
2010-10-15
1
-1
/
+1
*
llvmpipe: reintroduce SET_STATE binner command
Keith Whitwell
2010-10-15
1
-1
/
+6
*
llvmpipe: add rast_tri_4_16 for small lines and points
Keith Whitwell
2010-10-08
1
-0
/
+4
*
llvmpipe: introduce tri_3_4 for tiny triangles
Keith Whitwell
2010-09-12
1
-1
/
+3
*
llvmpipe: rasterization debugging helpers
Keith Whitwell
2010-09-07
1
-0
/
+2
*
llvmpipe: use opcodes instead of function pointers in bins
Keith Whitwell
2010-09-07
1
-35
/
+34
*
llvmpipe: rework fences and queries
Keith Whitwell
2010-09-07
1
-0
/
+1
*
llvmpipe: fix on-debug build breakage
Brian Paul
2010-07-29
1
-1
/
+1
*
llvmpipe: added some jit debug code
Brian Paul
2010-07-29
1
-0
/
+30
*
llvmpipe: use single swizzled tile
Keith Whitwell
2010-07-16
1
-14
/
+10
*
llvmpipe: Remove redundant statement.
José Fonseca
2010-07-15
1
-1
/
+0
*
llvmpipe: eliminate the set_state rasterizer command
Keith Whitwell
2010-07-13
1
-7
/
+8
*
llvmpipe: pass mask into fragment shader
Keith Whitwell
2010-07-13
1
-13
/
+50
*
llvmpipe: use dummy tile when out of memory
Brian Paul
2010-06-30
1
-9
/
+14
*
llvmpipe: don't crash/assert on out of memory
Brian Paul
2010-06-29
1
-1
/
+2
*
llvmpipe: Remove unused framebuffer stuff from the rasterizer.
José Fonseca
2010-05-30
1
-7
/
+0
*
llvmpipe: Pass the fs variant to the rasterizer.
José Fonseca
2010-05-30
1
-1
/
+2
*
llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places.
José Fonseca
2010-05-12
1
-0
/
+1
*
llvmpipe: implement occlusion query
Qicheng Christopher Li
2010-05-06
1
-1
/
+4
*
llvmpipe: comment-out unused field for now
Brian Paul
2010-04-27
1
-1
/
+1
*
llvmpipe: Move the determination of the number of threads to the screen.
José Fonseca
2010-04-24
1
-5
/
+3
*
Merge the lp-surface-tiling branch into master.
Brian Paul
2010-04-16
1
-42
/
+63
*
gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass through
Brian Paul
2010-03-18
1
-0
/
+1
*
llvmpipe: reorganize transfer usage
Keith Whitwell
2010-03-02
1
-19
/
+31
*
llvmpipe: clean up rasterization threads upon context destruction
Brian Paul
2010-02-24
1
-0
/
+1
*
llvmpipe: pass fewer parameters to rasterization functions
Brian Paul
2010-02-24
1
-6
/
+5
*
llvmpipe: Fix null pointer dereference when no depth buffer is bound.
José Fonseca
2010-02-10
1
-0
/
+3
*
llvmpipe: Leave depth buffer in swizzled format.
José Fonseca
2010-02-10
1
-5
/
+26
*
Merge remote branch 'origin/lp-binning'
José Fonseca
2010-02-05
1
-1
/
+1
*
llvmpipe: generate two shader varients, one omits triangle in/out testing
Brian Paul
2010-01-15
1
-0
/
+43
*
llvmpipe: initial mrt support
Keith Whitwell
2010-01-10
1
-3
/
+3
*
llvmpipe: do final the pixel in/out triangle test in the fragment shader
Brian Paul
2009-12-16
1
-10
/
+1
*
llvmpipe: rename bins to scene
Keith Whitwell
2009-12-13
1
-6
/
+6
*
llvmpipe: checkpoint: more thread/queuing changes
Brian Paul
2009-12-11
1
-14
/
+10
*
llvmpipe: remove unused lp_rasterizer::fb field
Brian Paul
2009-12-11
1
-1
/
+0
*
llvmpipe: improve framebuffer/surface code
Brian Paul
2009-12-11
1
-4
/
+1
*
llvmpipe: checkpoint: use empty/full bin queues
Brian Paul
2009-12-10
1
-0
/
+8
*
llvmpipe: checkpoint: begin plugging in bin queue code
Brian Paul
2009-12-09
1
-0
/
+4
*
llvmpipe: Use number of CPUs as default number of threads.
José Fonseca
2009-12-08
1
-1
/
+1
*
llvmpipe: implement threaded rasterization
Brian Paul
2009-12-07
1
-0
/
+18
*
llvmpipe: repartition lp_rasterizer state for threading
Brian Paul
2009-12-07
1
-13
/
+30
*
llvmpipe: bin state-change commands
Brian Paul
2009-12-04
1
-0
/
+2
*
llvmpipe: comments, clean-ups in lp_rast_priv.h
Brian Paul
2009-12-03
1
-12
/
+17
*
llvmpipe: make nr_blocks unsigned
Brian Paul
2009-12-01
1
-1
/
+1
*
llvmpipe: move block list into rast struct
Keith Whitwell
2009-10-20
1
-0
/
+7
*
llvmpipe: precalculate some offsets
Keith Whitwell
2009-10-20
1
-1
/
+1
*
llvmpipe: calculate masks in format desired by shader
Keith Whitwell
2009-10-19
1
-1
/
+1
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