diff options
author | Brian Paul <[email protected]> | 2009-12-07 17:02:17 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-12-07 18:04:54 -0700 |
commit | 3a06c113c76355fc9622adfe7565c18d9787e9a8 (patch) | |
tree | 7020ba41b1fda67c9f4adb157fba7ec2f8cca1d9 /src/gallium/drivers/llvmpipe/lp_rast_priv.h | |
parent | cdaea049c95031338040b31ff31944c8a001a1dd (diff) |
llvmpipe: repartition lp_rasterizer state for threading
Some of the state is per-thread. Put that state in new lp_rasterizer_task
struct.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast_priv.h')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_rast_priv.h | 43 |
1 files changed, 30 insertions, 13 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h index 98111edff72..9e7cbd7912e 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h +++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h @@ -30,6 +30,10 @@ #include "lp_rast.h" + +#define MAX_THREADS 4 /* XXX probably temporary here */ + + struct pipe_transfer; struct pipe_screen; @@ -47,14 +51,34 @@ struct lp_rast_tile /** - * This is the state required while rasterizing a tile. - * The tile size is TILE_SIZE x TILE_SIZE pixels. + * Per-thread rasterization state */ -struct lp_rasterizer +struct lp_rasterizer_task { struct lp_rast_tile tile; /** Tile color/z/stencil memory */ unsigned x, y; /**< Pos of this tile in framebuffer, in pixels */ + + /* Pixel blocks produced during rasterization + */ + unsigned nr_blocks; + struct { + unsigned x; + unsigned y; + unsigned mask; + } blocks[256]; + + const struct lp_rast_state *current_state; +}; + + +/** + * This is the state required while rasterizing tiles. + * Note that this contains per-thread information too. + * The tile size is TILE_SIZE x TILE_SIZE pixels. + */ +struct lp_rasterizer +{ unsigned width, height; /**< Size of framebuffer, in pixels */ boolean clipped_tile; @@ -78,20 +102,13 @@ struct lp_rasterizer char clear_stencil; } state; - /* Pixel blocks produced during rasterization - */ - unsigned nr_blocks; - struct { - unsigned x; - unsigned y; - unsigned mask; - } blocks[256]; - - const struct lp_rast_state *current_state; + /** A task object for each rasterization thread */ + struct lp_rasterizer_task tasks[MAX_THREADS]; }; void lp_rast_shade_quads( struct lp_rasterizer *rast, + unsigned thread_index, const struct lp_rast_shader_inputs *inputs, unsigned x, unsigned y, unsigned masks); |