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authorMarek Olšák <[email protected]>2012-01-10 00:19:00 +0100
committerMarek Olšák <[email protected]>2012-01-10 00:25:05 +0100
commitdc4c821f0817a3db716f965692fb701079f66340 (patch)
tree51c25da0a3746c34f946a7ceac8f9e6f9208fbb5 /src/gallium/state_trackers/d3d1x/gd3d11
parenta48cc138a8b7c55f8d12796677e081c2b2085f48 (diff)
Squash-merge branch 'gallium-clip-state'
Conflicts: src/gallium/auxiliary/tgsi/tgsi_strings.c src/mesa/state_tracker/st_atom_clip.c commit d919791f2742e913173d6b335128e7d4c63c0840 Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 17:59:22 2012 +0100 d3d1x: adapt to new clip state commit cfec82bca3fefcdefafca3f4555285ec1d1ae421 Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 14:16:51 2012 +0100 gallium/docs: update for clip state changes commit c02bfeb81ad9f62041a2285ea6373bbbd602912a Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 14:21:43 2012 +0100 tgsi: add TGSI_PROPERTY_PROHIBIT_UCPS commit d4e0a785a6a23ad2f6819fd72e236acb9750028d Author: Brian Paul <[email protected]> Date: Thu Jan 5 08:30:00 2012 -0700 tgsi: consolidate TGSI string arrays in new tgsi_strings.h There was some duplication between the tgsi_dump.c and tgsi_text.c files. Also use some static assertions to help catch errors when adding new TGSI values. v2: put strings in tgsi_strings.c file instead of the .h file. Reviewed-by: Dave Airlie <[email protected]> commit c28584ce0d8c62bd92c8f140729d344f88a0b3cd Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 12:48:09 2012 +0100 gallium: extend user_clip_plane_enable to apply to clip distances commit f1d5016c07f786229ed057effbe55fbfd160b019 Author: Marek Olšák <[email protected]> Date: Fri Jan 6 02:39:09 2012 +0100 nvfx: adapt to new clip state commit 6f6fa1c26bd19f797c1996731708e3569c9bfe24 Author: Marek Olšák <[email protected]> Date: Fri Jan 6 01:41:39 2012 +0100 st/mesa: fix DrawPixels with GL_DEPTH_CLAMP commit c86ad730aa1c017788ae88a55f54071bf222be12 Author: Christoph Bumiller <[email protected]> Date: Tue Jan 3 23:51:30 2012 +0100 nv50: adapt to new clip state commit 3a8ae6ac243bae5970729dc4057fe02d992543dc Author: Christoph Bumiller <[email protected]> Date: Tue Jan 3 23:32:36 2012 +0100 nvc0: adapt to new clip state commit 6243a8246997f8d2fcc69ab741a2c2dea080ff11 Author: Marek Olšák <[email protected]> Date: Thu Dec 29 01:32:51 2011 +0100 draw: initalize pt.user.planes in draw_init This fixes a crash in glean/fpexceptions. commit e3056524b19b56d473f4faff84ffa0eb41497408 Author: Marek Olšák <[email protected]> Date: Mon Dec 26 06:26:55 2011 +0100 svga: adapt to new clip state commit c5bfa8b37d6d489271df457229081d6bbb51b4b7 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 14:11:51 2011 +0100 r600g: adapt to new clip state commit f11890905362f62627c4a28a8255b76eb7de7df2 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 14:10:26 2011 +0100 r300g: adapt to new clip state commit e37465327c79a01112f15f6278d9accc5bf3103f Author: Marek Olšák <[email protected]> Date: Sun Dec 25 12:39:16 2011 +0100 draw: adapt to new clip state This adds a regression in the LLVM clipping path. Can anybody see anything wrong with the code? It works for every other case, just glean/fpexceptions crashes when doing the "Infinite clip plane test". commit b474d2b18c72d965eefae4e427c269cba5ce6ba2 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 13:14:59 2011 +0100 u_blitter: don't save/set/restore clip state commit 9dd240ea91f523a677af45e8d0adb9e661e28602 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 13:11:56 2011 +0100 gallium: don't cso_save/set/restore clip state The enable bits are in the rasterizer state. commit a4f7031179f5f4ad524b34b394214b984ac950f6 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 12:58:55 2011 +0100 gallium: default depth_clip to 1 depth_clip = !depth_clamp commit fe21147a00ab90e549d63fe12ee4625c9c2ffcc3 Author: Marek Olšák <[email protected]> Date: Mon Dec 26 06:14:19 2011 +0100 trace,util: update state logging to new clip state Also dump the other missing flags. commit 2a3b96e84ac872dcc5bc1de049fe76bb58d64b23 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 10:43:43 2011 +0100 st/mesa: adapt to new clip state commit b7b656a42fca19d7c85267f42649a206a85a2c72 Author: Marek Olšák <[email protected]> Date: Sat Dec 17 15:45:19 2011 +0100 gallium: move state enable bits from clip_state to rasterizer_state
Diffstat (limited to 'src/gallium/state_trackers/d3d1x/gd3d11')
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h18
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h6
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h3
3 files changed, 5 insertions, 22 deletions
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
index a64e8d195a9..da3cc237c7b 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
@@ -75,7 +75,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
float blend_color[4];
unsigned sample_mask;
unsigned stencil_ref;
- bool depth_clamp;
void* default_input_layout;
void* default_rasterizer;
@@ -169,7 +168,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
memset(blend_color, 0, sizeof(blend_color));
sample_mask = ~0;
stencil_ref = 0;
- depth_clamp = 0;
// derived state
primitive_mode = 0;
@@ -194,6 +192,7 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
rasterizerd.flatshade_first = 1;
rasterizerd.line_width = 1.0f;
rasterizerd.point_size = 1.0f;
+ rasterizerd.depth_clip = TRUE;
default_rasterizer = pipe->create_rasterizer_state(pipe, &rasterizerd);
struct pipe_depth_stencil_alpha_state depth_stencild;
@@ -938,14 +937,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
}
#endif
- void set_clip()
- {
- pipe_clip_state clip;
- clip.nr = 0;
- clip.depth_clamp = depth_clamp;
- pipe->set_clip_state(pipe, &clip);
- }
-
virtual void STDMETHODCALLTYPE RSSetState(
ID3D11RasterizerState *new_rasterizer_state)
{
@@ -954,12 +945,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
{
rasterizer_state = new_rasterizer_state;
pipe->bind_rasterizer_state(pipe, new_rasterizer_state ? ((GalliumD3D11RasterizerState*)new_rasterizer_state)->object : default_rasterizer);
- bool new_depth_clamp = new_rasterizer_state ? ((GalliumD3D11RasterizerState*)new_rasterizer_state)->depth_clamp : false;
- if(depth_clamp != new_depth_clamp)
- {
- depth_clamp = new_depth_clamp;
- set_clip();
- }
}
}
@@ -1688,7 +1673,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
pipe->set_stream_output_targets(pipe, num_so_targets, so_targets, ~0);
set_framebuffer();
set_viewport();
- set_clip();
set_render_condition();
update_flags |= UPDATE_VERTEX_BUFFERS | (1 << (UPDATE_SAMPLERS_SHIFT + D3D11_STAGE_PS)) | (1 << (UPDATE_VIEWS_SHIFT + D3D11_STAGE_PS));
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h
index e1ef7b807be..faeb30617b9 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h
@@ -210,10 +210,8 @@ struct GalliumD3D10BlendState : public GalliumD3D10BlendStateBase
struct GalliumD3D11RasterizerState : public GalliumD3D11RasterizerStateBase
{
- bool depth_clamp;
-
- GalliumD3D11RasterizerState(GalliumD3D11Screen* device, void* object, const D3D11_RASTERIZER_DESC& desc, bool depth_clamp)
- : GalliumD3D11RasterizerStateBase(device, object, desc), depth_clamp(depth_clamp)
+ GalliumD3D11RasterizerState(GalliumD3D11Screen* device, void* object, const D3D11_RASTERIZER_DESC& desc)
+ : GalliumD3D11RasterizerStateBase(device, object, desc)
{}
};
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
index e64e1f6b3fc..31e59bf38b1 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
@@ -578,6 +578,7 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
state.offset_scale = rasterizer_desc->SlopeScaledDepthBias;
state.offset_units = rasterizer_desc->DepthBias;
state.offset_clamp = rasterizer_desc->DepthBiasClamp;
+ state.depth_clip = rasterizer_desc->DepthClipEnable;
state.scissor = !!rasterizer_desc->ScissorEnable;
state.multisample = !!rasterizer_desc->MultisampleEnable;
state.line_smooth = !!rasterizer_desc->AntialiasedLineEnable;
@@ -595,7 +596,7 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
if(!object)
return E_FAIL;
- *out_rasterizer_state = new GalliumD3D11RasterizerState(this, object, *rasterizer_desc, !rasterizer_desc->DepthClipEnable);
+ *out_rasterizer_state = new GalliumD3D11RasterizerState(this, object, *rasterizer_desc);
return S_OK;
}