diff options
author | Marek Olšák <[email protected]> | 2012-01-10 00:19:00 +0100 |
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committer | Marek Olšák <[email protected]> | 2012-01-10 00:25:05 +0100 |
commit | dc4c821f0817a3db716f965692fb701079f66340 (patch) | |
tree | 51c25da0a3746c34f946a7ceac8f9e6f9208fbb5 /src/gallium/state_trackers/d3d1x/gd3d11 | |
parent | a48cc138a8b7c55f8d12796677e081c2b2085f48 (diff) |
Squash-merge branch 'gallium-clip-state'
Conflicts:
src/gallium/auxiliary/tgsi/tgsi_strings.c
src/mesa/state_tracker/st_atom_clip.c
commit d919791f2742e913173d6b335128e7d4c63c0840
Author: Christoph Bumiller <[email protected]>
Date: Fri Jan 6 17:59:22 2012 +0100
d3d1x: adapt to new clip state
commit cfec82bca3fefcdefafca3f4555285ec1d1ae421
Author: Christoph Bumiller <[email protected]>
Date: Fri Jan 6 14:16:51 2012 +0100
gallium/docs: update for clip state changes
commit c02bfeb81ad9f62041a2285ea6373bbbd602912a
Author: Christoph Bumiller <[email protected]>
Date: Fri Jan 6 14:21:43 2012 +0100
tgsi: add TGSI_PROPERTY_PROHIBIT_UCPS
commit d4e0a785a6a23ad2f6819fd72e236acb9750028d
Author: Brian Paul <[email protected]>
Date: Thu Jan 5 08:30:00 2012 -0700
tgsi: consolidate TGSI string arrays in new tgsi_strings.h
There was some duplication between the tgsi_dump.c and tgsi_text.c
files. Also use some static assertions to help catch errors when
adding new TGSI values.
v2: put strings in tgsi_strings.c file instead of the .h file.
Reviewed-by: Dave Airlie <[email protected]>
commit c28584ce0d8c62bd92c8f140729d344f88a0b3cd
Author: Christoph Bumiller <[email protected]>
Date: Fri Jan 6 12:48:09 2012 +0100
gallium: extend user_clip_plane_enable to apply to clip distances
commit f1d5016c07f786229ed057effbe55fbfd160b019
Author: Marek Olšák <[email protected]>
Date: Fri Jan 6 02:39:09 2012 +0100
nvfx: adapt to new clip state
commit 6f6fa1c26bd19f797c1996731708e3569c9bfe24
Author: Marek Olšák <[email protected]>
Date: Fri Jan 6 01:41:39 2012 +0100
st/mesa: fix DrawPixels with GL_DEPTH_CLAMP
commit c86ad730aa1c017788ae88a55f54071bf222be12
Author: Christoph Bumiller <[email protected]>
Date: Tue Jan 3 23:51:30 2012 +0100
nv50: adapt to new clip state
commit 3a8ae6ac243bae5970729dc4057fe02d992543dc
Author: Christoph Bumiller <[email protected]>
Date: Tue Jan 3 23:32:36 2012 +0100
nvc0: adapt to new clip state
commit 6243a8246997f8d2fcc69ab741a2c2dea080ff11
Author: Marek Olšák <[email protected]>
Date: Thu Dec 29 01:32:51 2011 +0100
draw: initalize pt.user.planes in draw_init
This fixes a crash in glean/fpexceptions.
commit e3056524b19b56d473f4faff84ffa0eb41497408
Author: Marek Olšák <[email protected]>
Date: Mon Dec 26 06:26:55 2011 +0100
svga: adapt to new clip state
commit c5bfa8b37d6d489271df457229081d6bbb51b4b7
Author: Marek Olšák <[email protected]>
Date: Sun Dec 25 14:11:51 2011 +0100
r600g: adapt to new clip state
commit f11890905362f62627c4a28a8255b76eb7de7df2
Author: Marek Olšák <[email protected]>
Date: Sun Dec 25 14:10:26 2011 +0100
r300g: adapt to new clip state
commit e37465327c79a01112f15f6278d9accc5bf3103f
Author: Marek Olšák <[email protected]>
Date: Sun Dec 25 12:39:16 2011 +0100
draw: adapt to new clip state
This adds a regression in the LLVM clipping path. Can anybody see anything
wrong with the code? It works for every other case, just glean/fpexceptions
crashes when doing the "Infinite clip plane test".
commit b474d2b18c72d965eefae4e427c269cba5ce6ba2
Author: Marek Olšák <[email protected]>
Date: Sun Dec 25 13:14:59 2011 +0100
u_blitter: don't save/set/restore clip state
commit 9dd240ea91f523a677af45e8d0adb9e661e28602
Author: Marek Olšák <[email protected]>
Date: Sun Dec 25 13:11:56 2011 +0100
gallium: don't cso_save/set/restore clip state
The enable bits are in the rasterizer state.
commit a4f7031179f5f4ad524b34b394214b984ac950f6
Author: Marek Olšák <[email protected]>
Date: Sun Dec 25 12:58:55 2011 +0100
gallium: default depth_clip to 1
depth_clip = !depth_clamp
commit fe21147a00ab90e549d63fe12ee4625c9c2ffcc3
Author: Marek Olšák <[email protected]>
Date: Mon Dec 26 06:14:19 2011 +0100
trace,util: update state logging to new clip state
Also dump the other missing flags.
commit 2a3b96e84ac872dcc5bc1de049fe76bb58d64b23
Author: Marek Olšák <[email protected]>
Date: Sun Dec 25 10:43:43 2011 +0100
st/mesa: adapt to new clip state
commit b7b656a42fca19d7c85267f42649a206a85a2c72
Author: Marek Olšák <[email protected]>
Date: Sat Dec 17 15:45:19 2011 +0100
gallium: move state enable bits from clip_state to rasterizer_state
Diffstat (limited to 'src/gallium/state_trackers/d3d1x/gd3d11')
3 files changed, 5 insertions, 22 deletions
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h index a64e8d195a9..da3cc237c7b 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h @@ -75,7 +75,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe> float blend_color[4]; unsigned sample_mask; unsigned stencil_ref; - bool depth_clamp; void* default_input_layout; void* default_rasterizer; @@ -169,7 +168,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe> memset(blend_color, 0, sizeof(blend_color)); sample_mask = ~0; stencil_ref = 0; - depth_clamp = 0; // derived state primitive_mode = 0; @@ -194,6 +192,7 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe> rasterizerd.flatshade_first = 1; rasterizerd.line_width = 1.0f; rasterizerd.point_size = 1.0f; + rasterizerd.depth_clip = TRUE; default_rasterizer = pipe->create_rasterizer_state(pipe, &rasterizerd); struct pipe_depth_stencil_alpha_state depth_stencild; @@ -938,14 +937,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe> } #endif - void set_clip() - { - pipe_clip_state clip; - clip.nr = 0; - clip.depth_clamp = depth_clamp; - pipe->set_clip_state(pipe, &clip); - } - virtual void STDMETHODCALLTYPE RSSetState( ID3D11RasterizerState *new_rasterizer_state) { @@ -954,12 +945,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe> { rasterizer_state = new_rasterizer_state; pipe->bind_rasterizer_state(pipe, new_rasterizer_state ? ((GalliumD3D11RasterizerState*)new_rasterizer_state)->object : default_rasterizer); - bool new_depth_clamp = new_rasterizer_state ? ((GalliumD3D11RasterizerState*)new_rasterizer_state)->depth_clamp : false; - if(depth_clamp != new_depth_clamp) - { - depth_clamp = new_depth_clamp; - set_clip(); - } } } @@ -1688,7 +1673,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe> pipe->set_stream_output_targets(pipe, num_so_targets, so_targets, ~0); set_framebuffer(); set_viewport(); - set_clip(); set_render_condition(); update_flags |= UPDATE_VERTEX_BUFFERS | (1 << (UPDATE_SAMPLERS_SHIFT + D3D11_STAGE_PS)) | (1 << (UPDATE_VIEWS_SHIFT + D3D11_STAGE_PS)); diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h index e1ef7b807be..faeb30617b9 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h @@ -210,10 +210,8 @@ struct GalliumD3D10BlendState : public GalliumD3D10BlendStateBase struct GalliumD3D11RasterizerState : public GalliumD3D11RasterizerStateBase { - bool depth_clamp; - - GalliumD3D11RasterizerState(GalliumD3D11Screen* device, void* object, const D3D11_RASTERIZER_DESC& desc, bool depth_clamp) - : GalliumD3D11RasterizerStateBase(device, object, desc), depth_clamp(depth_clamp) + GalliumD3D11RasterizerState(GalliumD3D11Screen* device, void* object, const D3D11_RASTERIZER_DESC& desc) + : GalliumD3D11RasterizerStateBase(device, object, desc) {} }; diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h index e64e1f6b3fc..31e59bf38b1 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h @@ -578,6 +578,7 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen state.offset_scale = rasterizer_desc->SlopeScaledDepthBias; state.offset_units = rasterizer_desc->DepthBias; state.offset_clamp = rasterizer_desc->DepthBiasClamp; + state.depth_clip = rasterizer_desc->DepthClipEnable; state.scissor = !!rasterizer_desc->ScissorEnable; state.multisample = !!rasterizer_desc->MultisampleEnable; state.line_smooth = !!rasterizer_desc->AntialiasedLineEnable; @@ -595,7 +596,7 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen if(!object) return E_FAIL; - *out_rasterizer_state = new GalliumD3D11RasterizerState(this, object, *rasterizer_desc, !rasterizer_desc->DepthClipEnable); + *out_rasterizer_state = new GalliumD3D11RasterizerState(this, object, *rasterizer_desc); return S_OK; } |