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* Update README.mdHEADmasterSven Gothel2022-06-011-7/+12
* README: Link to cs_class git repo folderSven Gothel2022-04-031-1/+1
* Add testing cmdline option '-invincible'Sven Gothel2022-04-031-1/+7
* README: Fix Optional Deviations from the Original level for -2p mode, add -di...v1.0.1Sven Gothel2022-04-031-1/+5
* README: Fix -2p option escapingSven Gothel2022-04-031-1/+1
* README: Enhance w/ details and statsSven Gothel2022-04-031-15/+84
* Add 2p mode: Enable 2nd player controlling Blinky when chasing, scattering or...Sven Gothel2022-04-021-3/+4
* Adding some sound samples w/ a few sources, incomplete by designv1.0.0Sven Gothel2022-04-021-0/+13
* Bump v1.0.0Sven Gothel2022-04-021-0/+4
* README: Adjust line numbers to source linesSven Gothel2022-04-021-4/+4
* Add ghost_t max time to spend at home while no pellets are eaten; Move 'pelle...Sven Gothel2022-04-011-11/+14
* Use original look-ahead position 'one tile ahead of an intersection' and have...Sven Gothel2022-04-011-12/+8
* README .. refinev0.2.3Sven Gothel2022-03-311-9/+22
* Add Elroy 1+2 modes; show_modes will also show speed changes; Have ghosts and...Sven Gothel2022-03-311-2/+1
* save_snapshot(): Offload SDL_SaveBMP() to a new thread, reducing stress on ga...v0.2.2Sven Gothel2022-03-311-3/+3
* README: Hint to ghost_t 'AI' functionsv0.2.1Sven Gothel2022-03-301-1/+3
* README: Add sub section 'Deviation from Original'Sven Gothel2022-03-301-16/+34
* bump v0.2.0v0.2.0Sven Gothel2022-03-301-0/+4
* Add '-dist_manhatten' optionSven Gothel2022-03-301-1/+3
* Add fruits/bonus: Appear for 9-10s after 70 and 170 pellets got eaten per lev...Sven Gothel2022-03-301-3/+2
* README: v0.1.0 / reorderd sectionsv0.1.0Sven Gothel2022-03-301-31/+35
* README: Fix cmdline doc and use rel urlSven Gothel2022-03-301-3/+3
* Add snapshot and recording of bmp files per frame w/ conversion script to videoSven Gothel2022-03-301-10/+32
* Add cmdline '-pixqual <int>'Sven Gothel2022-03-301-2/+16
* Freeze pacman only for 3 frames after eating power pelletSven Gothel2022-03-301-1/+1
* ghost_t: Have defined home_pos for each and must return to their spot (phanto...Sven Gothel2022-03-301-7/+15
* ghost_t: Use random_engine_t<> and its random_engine_mode_t::PUCKMAN operatio...Sven Gothel2022-03-301-1/+5
* Reorder game_level_spec_t for manual reviewSven Gothel2022-03-281-1/+6
* README: Add Implementation StatusSven Gothel2022-03-281-0/+38
* Add '-level <int>' command line arg; Move command line usage and variable dum...Sven Gothel2022-03-281-1/+2
* Refine global logging commandline switchesSven Gothel2022-03-281-5/+7
* README: Removed '-step' cmdline argSven Gothel2022-03-221-2/+1
* Impl actual player's speed/keyframe sync by tick skipping each n frame, valid...Sven Gothel2022-03-201-2/+3
* Adding keyframei_t, player speed change, fix moving, adding debug gfx, ...Sven Gothel2022-03-201-1/+2
* PINKY bug is constraint on pacman heading UP only!Sven Gothel2022-03-181-3/+4
* Add audio_sample_t (using SDL_mixer) for game sound; Add 'proper' game_mode_t...Sven Gothel2022-03-181-1/+2
* README: Wording ..Sven Gothel2022-03-171-2/+2
* README: Add credit to used pixel media data (sprite sheet)Sven Gothel2022-03-171-4/+11
* README: Add 'Usage' and 'Bugfix mode'Sven Gothel2022-03-171-0/+36
* README: Add reference to Toru Iwatani'a PuckmanSven Gothel2022-03-171-0/+3
* Initial commit with working status and prelim ghost algorithmv0.0.1Sven Gothel2022-03-171-0/+46