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cs_class/pacman.git
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Pacman, a naive implementation of the classic game in C++
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README.md
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Age
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*
Update README.md
HEAD
master
Sven Gothel
2022-06-01
1
-7
/
+12
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README: Link to cs_class git repo folder
Sven Gothel
2022-04-03
1
-1
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+1
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Add testing cmdline option '-invincible'
Sven Gothel
2022-04-03
1
-1
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+7
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README: Fix Optional Deviations from the Original level for -2p mode, add -di...
v1.0.1
Sven Gothel
2022-04-03
1
-1
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+5
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README: Fix -2p option escaping
Sven Gothel
2022-04-03
1
-1
/
+1
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README: Enhance w/ details and stats
Sven Gothel
2022-04-03
1
-15
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+84
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Add 2p mode: Enable 2nd player controlling Blinky when chasing, scattering or...
Sven Gothel
2022-04-02
1
-3
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+4
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Adding some sound samples w/ a few sources, incomplete by design
v1.0.0
Sven Gothel
2022-04-02
1
-0
/
+13
*
Bump v1.0.0
Sven Gothel
2022-04-02
1
-0
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+4
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README: Adjust line numbers to source lines
Sven Gothel
2022-04-02
1
-4
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+4
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Add ghost_t max time to spend at home while no pellets are eaten; Move 'pelle...
Sven Gothel
2022-04-01
1
-11
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+14
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Use original look-ahead position 'one tile ahead of an intersection' and have...
Sven Gothel
2022-04-01
1
-12
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+8
*
README .. refine
v0.2.3
Sven Gothel
2022-03-31
1
-9
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+22
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Add Elroy 1+2 modes; show_modes will also show speed changes; Have ghosts and...
Sven Gothel
2022-03-31
1
-2
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+1
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save_snapshot(): Offload SDL_SaveBMP() to a new thread, reducing stress on ga...
v0.2.2
Sven Gothel
2022-03-31
1
-3
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+3
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README: Hint to ghost_t 'AI' functions
v0.2.1
Sven Gothel
2022-03-30
1
-1
/
+3
*
README: Add sub section 'Deviation from Original'
Sven Gothel
2022-03-30
1
-16
/
+34
*
bump v0.2.0
v0.2.0
Sven Gothel
2022-03-30
1
-0
/
+4
*
Add '-dist_manhatten' option
Sven Gothel
2022-03-30
1
-1
/
+3
*
Add fruits/bonus: Appear for 9-10s after 70 and 170 pellets got eaten per lev...
Sven Gothel
2022-03-30
1
-3
/
+2
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README: v0.1.0 / reorderd sections
v0.1.0
Sven Gothel
2022-03-30
1
-31
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+35
*
README: Fix cmdline doc and use rel url
Sven Gothel
2022-03-30
1
-3
/
+3
*
Add snapshot and recording of bmp files per frame w/ conversion script to video
Sven Gothel
2022-03-30
1
-10
/
+32
*
Add cmdline '-pixqual <int>'
Sven Gothel
2022-03-30
1
-2
/
+16
*
Freeze pacman only for 3 frames after eating power pellet
Sven Gothel
2022-03-30
1
-1
/
+1
*
ghost_t: Have defined home_pos for each and must return to their spot (phanto...
Sven Gothel
2022-03-30
1
-7
/
+15
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ghost_t: Use random_engine_t<> and its random_engine_mode_t::PUCKMAN operatio...
Sven Gothel
2022-03-30
1
-1
/
+5
*
Reorder game_level_spec_t for manual review
Sven Gothel
2022-03-28
1
-1
/
+6
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README: Add Implementation Status
Sven Gothel
2022-03-28
1
-0
/
+38
*
Add '-level <int>' command line arg; Move command line usage and variable dum...
Sven Gothel
2022-03-28
1
-1
/
+2
*
Refine global logging commandline switches
Sven Gothel
2022-03-28
1
-5
/
+7
*
README: Removed '-step' cmdline arg
Sven Gothel
2022-03-22
1
-2
/
+1
*
Impl actual player's speed/keyframe sync by tick skipping each n frame, valid...
Sven Gothel
2022-03-20
1
-2
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+3
*
Adding keyframei_t, player speed change, fix moving, adding debug gfx, ...
Sven Gothel
2022-03-20
1
-1
/
+2
*
PINKY bug is constraint on pacman heading UP only!
Sven Gothel
2022-03-18
1
-3
/
+4
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Add audio_sample_t (using SDL_mixer) for game sound; Add 'proper' game_mode_t...
Sven Gothel
2022-03-18
1
-1
/
+2
*
README: Wording ..
Sven Gothel
2022-03-17
1
-2
/
+2
*
README: Add credit to used pixel media data (sprite sheet)
Sven Gothel
2022-03-17
1
-4
/
+11
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README: Add 'Usage' and 'Bugfix mode'
Sven Gothel
2022-03-17
1
-0
/
+36
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README: Add reference to Toru Iwatani'a Puckman
Sven Gothel
2022-03-17
1
-0
/
+3
*
Initial commit with working status and prelim ghost algorithm
v0.0.1
Sven Gothel
2022-03-17
1
-0
/
+46