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authorSven Gothel <[email protected]>2022-04-03 13:11:28 +0200
committerSven Gothel <[email protected]>2022-04-03 13:11:28 +0200
commit9a68a48bc8b98775333b1e6909fbca25cb0ba2ef (patch)
tree65ceb9538858976c9c0f6498d0ce939667e80129 /README.md
parenteadf815757f01c01b6e3ddf90b9a16ec85a118c8 (diff)
Add testing cmdline option '-invincible'
Diffstat (limited to 'README.md')
-rw-r--r--README.md8
1 files changed, 7 insertions, 1 deletions
diff --git a/README.md b/README.md
index ed5110e..7869cd7 100644
--- a/README.md
+++ b/README.md
@@ -92,7 +92,8 @@ Following commandline arguments are supported
- `-show_targets` to show the ghost's target position as a ray on the video screen
- `-show_debug_gfx` to show all debug gfx
- `-show_all` enable `-show_modes`, `-show_moves`, `-show_targets` and `-show_debug_gfx`
-- `-no_ghosts` to disable all ghosts
+- `-no_ghosts` to disable all ghosts (testing)
+- `-invincible` to make pacman invincible (testing)
- `-bugfix` to turn off the original puckman's behavior (bugs), see `Bugfix Mode` below.
- `-decision_on_spot` to enable ghot's deciding next turn on the spot with a more current position, otherwise one tile ahead.
- `-dist_manhatten` to use the Manhatten distance function instead of the Euclidean default
@@ -222,6 +223,11 @@ the Manhatten distance function is used instead of the Euclidean default.
With the '-2p' mode enabled, [see *Commandline Arguments*](#commandline-arguments) above,
a 2nd player can control Blinky when chasing, scattering or scared.
+### Testing Options
+The following testing options are available
+- `-no_ghosts` to disable all ghosts (testing)
+- `-invincible` to make pacman invincible (testing)
+
## Implementation Status
### Done