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|
/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "compiler/glsl/ir.h"
#include "brw_fs.h"
#include "brw_nir.h"
#include "brw_eu.h"
#include "nir_search_helpers.h"
#include "util/u_math.h"
#include "util/bitscan.h"
using namespace brw;
void
fs_visitor::emit_nir_code()
{
emit_shader_float_controls_execution_mode();
/* emit the arrays used for inputs and outputs - load/store intrinsics will
* be converted to reads/writes of these arrays
*/
nir_setup_outputs();
nir_setup_uniforms();
nir_emit_system_values();
last_scratch = ALIGN(nir->scratch_size, 4) * dispatch_width;
nir_emit_impl(nir_shader_get_entrypoint((nir_shader *)nir));
}
void
fs_visitor::nir_setup_outputs()
{
if (stage == MESA_SHADER_TESS_CTRL || stage == MESA_SHADER_FRAGMENT)
return;
unsigned vec4s[VARYING_SLOT_TESS_MAX] = { 0, };
/* Calculate the size of output registers in a separate pass, before
* allocating them. With ARB_enhanced_layouts, multiple output variables
* may occupy the same slot, but have different type sizes.
*/
nir_foreach_variable(var, &nir->outputs) {
const int loc = var->data.driver_location;
const unsigned var_vec4s =
var->data.compact ? DIV_ROUND_UP(glsl_get_length(var->type), 4)
: type_size_vec4(var->type, true);
vec4s[loc] = MAX2(vec4s[loc], var_vec4s);
}
for (unsigned loc = 0; loc < ARRAY_SIZE(vec4s);) {
if (vec4s[loc] == 0) {
loc++;
continue;
}
unsigned reg_size = vec4s[loc];
/* Check if there are any ranges that start within this range and extend
* past it. If so, include them in this allocation.
*/
for (unsigned i = 1; i < reg_size; i++)
reg_size = MAX2(vec4s[i + loc] + i, reg_size);
fs_reg reg = bld.vgrf(BRW_REGISTER_TYPE_F, 4 * reg_size);
for (unsigned i = 0; i < reg_size; i++)
outputs[loc + i] = offset(reg, bld, 4 * i);
loc += reg_size;
}
}
void
fs_visitor::nir_setup_uniforms()
{
/* Only the first compile gets to set up uniforms. */
if (push_constant_loc) {
assert(pull_constant_loc);
return;
}
uniforms = nir->num_uniforms / 4;
if (stage == MESA_SHADER_COMPUTE) {
/* Add a uniform for the thread local id. It must be the last uniform
* on the list.
*/
assert(uniforms == prog_data->nr_params);
uint32_t *param = brw_stage_prog_data_add_params(prog_data, 1);
*param = BRW_PARAM_BUILTIN_SUBGROUP_ID;
subgroup_id = fs_reg(UNIFORM, uniforms++, BRW_REGISTER_TYPE_UD);
}
}
static bool
emit_system_values_block(nir_block *block, fs_visitor *v)
{
fs_reg *reg;
nir_foreach_instr(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
switch (intrin->intrinsic) {
case nir_intrinsic_load_vertex_id:
case nir_intrinsic_load_base_vertex:
unreachable("should be lowered by nir_lower_system_values().");
case nir_intrinsic_load_vertex_id_zero_base:
case nir_intrinsic_load_is_indexed_draw:
case nir_intrinsic_load_first_vertex:
case nir_intrinsic_load_instance_id:
case nir_intrinsic_load_base_instance:
case nir_intrinsic_load_draw_id:
unreachable("should be lowered by brw_nir_lower_vs_inputs().");
case nir_intrinsic_load_invocation_id:
if (v->stage == MESA_SHADER_TESS_CTRL)
break;
assert(v->stage == MESA_SHADER_GEOMETRY);
reg = &v->nir_system_values[SYSTEM_VALUE_INVOCATION_ID];
if (reg->file == BAD_FILE) {
const fs_builder abld = v->bld.annotate("gl_InvocationID", NULL);
fs_reg g1(retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD));
fs_reg iid = abld.vgrf(BRW_REGISTER_TYPE_UD, 1);
abld.SHR(iid, g1, brw_imm_ud(27u));
*reg = iid;
}
break;
case nir_intrinsic_load_sample_pos:
assert(v->stage == MESA_SHADER_FRAGMENT);
reg = &v->nir_system_values[SYSTEM_VALUE_SAMPLE_POS];
if (reg->file == BAD_FILE)
*reg = *v->emit_samplepos_setup();
break;
case nir_intrinsic_load_sample_id:
assert(v->stage == MESA_SHADER_FRAGMENT);
reg = &v->nir_system_values[SYSTEM_VALUE_SAMPLE_ID];
if (reg->file == BAD_FILE)
*reg = *v->emit_sampleid_setup();
break;
case nir_intrinsic_load_sample_mask_in:
assert(v->stage == MESA_SHADER_FRAGMENT);
assert(v->devinfo->gen >= 7);
reg = &v->nir_system_values[SYSTEM_VALUE_SAMPLE_MASK_IN];
if (reg->file == BAD_FILE)
*reg = *v->emit_samplemaskin_setup();
break;
case nir_intrinsic_load_work_group_id:
assert(v->stage == MESA_SHADER_COMPUTE);
reg = &v->nir_system_values[SYSTEM_VALUE_WORK_GROUP_ID];
if (reg->file == BAD_FILE)
*reg = *v->emit_cs_work_group_id_setup();
break;
case nir_intrinsic_load_helper_invocation:
assert(v->stage == MESA_SHADER_FRAGMENT);
reg = &v->nir_system_values[SYSTEM_VALUE_HELPER_INVOCATION];
if (reg->file == BAD_FILE) {
const fs_builder abld =
v->bld.annotate("gl_HelperInvocation", NULL);
/* On Gen6+ (gl_HelperInvocation is only exposed on Gen7+) the
* pixel mask is in g1.7 of the thread payload.
*
* We move the per-channel pixel enable bit to the low bit of each
* channel by shifting the byte containing the pixel mask by the
* vector immediate 0x76543210UV.
*
* The region of <1,8,0> reads only 1 byte (the pixel masks for
* subspans 0 and 1) in SIMD8 and an additional byte (the pixel
* masks for 2 and 3) in SIMD16.
*/
fs_reg shifted = abld.vgrf(BRW_REGISTER_TYPE_UW, 1);
for (unsigned i = 0; i < DIV_ROUND_UP(v->dispatch_width, 16); i++) {
const fs_builder hbld = abld.group(MIN2(16, v->dispatch_width), i);
hbld.SHR(offset(shifted, hbld, i),
stride(retype(brw_vec1_grf(1 + i, 7),
BRW_REGISTER_TYPE_UB),
1, 8, 0),
brw_imm_v(0x76543210));
}
/* A set bit in the pixel mask means the channel is enabled, but
* that is the opposite of gl_HelperInvocation so we need to invert
* the mask.
*
* The negate source-modifier bit of logical instructions on Gen8+
* performs 1's complement negation, so we can use that instead of
* a NOT instruction.
*/
fs_reg inverted = negate(shifted);
if (v->devinfo->gen < 8) {
inverted = abld.vgrf(BRW_REGISTER_TYPE_UW);
abld.NOT(inverted, shifted);
}
/* We then resolve the 0/1 result to 0/~0 boolean values by ANDing
* with 1 and negating.
*/
fs_reg anded = abld.vgrf(BRW_REGISTER_TYPE_UD, 1);
abld.AND(anded, inverted, brw_imm_uw(1));
fs_reg dst = abld.vgrf(BRW_REGISTER_TYPE_D, 1);
abld.MOV(dst, negate(retype(anded, BRW_REGISTER_TYPE_D)));
*reg = dst;
}
break;
default:
break;
}
}
return true;
}
void
fs_visitor::nir_emit_system_values()
{
nir_system_values = ralloc_array(mem_ctx, fs_reg, SYSTEM_VALUE_MAX);
for (unsigned i = 0; i < SYSTEM_VALUE_MAX; i++) {
nir_system_values[i] = fs_reg();
}
/* Always emit SUBGROUP_INVOCATION. Dead code will clean it up if we
* never end up using it.
*/
{
const fs_builder abld = bld.annotate("gl_SubgroupInvocation", NULL);
fs_reg ® = nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION];
reg = abld.vgrf(BRW_REGISTER_TYPE_UW);
const fs_builder allbld8 = abld.group(8, 0).exec_all();
allbld8.MOV(reg, brw_imm_v(0x76543210));
if (dispatch_width > 8)
allbld8.ADD(byte_offset(reg, 16), reg, brw_imm_uw(8u));
if (dispatch_width > 16) {
const fs_builder allbld16 = abld.group(16, 0).exec_all();
allbld16.ADD(byte_offset(reg, 32), reg, brw_imm_uw(16u));
}
}
nir_function_impl *impl = nir_shader_get_entrypoint((nir_shader *)nir);
nir_foreach_block(block, impl)
emit_system_values_block(block, this);
}
/*
* Returns a type based on a reference_type (word, float, half-float) and a
* given bit_size.
*
* Reference BRW_REGISTER_TYPE are HF,F,DF,W,D,UW,UD.
*
* @FIXME: 64-bit return types are always DF on integer types to maintain
* compability with uses of DF previously to the introduction of int64
* support.
*/
static brw_reg_type
brw_reg_type_from_bit_size(const unsigned bit_size,
const brw_reg_type reference_type)
{
switch(reference_type) {
case BRW_REGISTER_TYPE_HF:
case BRW_REGISTER_TYPE_F:
case BRW_REGISTER_TYPE_DF:
switch(bit_size) {
case 16:
return BRW_REGISTER_TYPE_HF;
case 32:
return BRW_REGISTER_TYPE_F;
case 64:
return BRW_REGISTER_TYPE_DF;
default:
unreachable("Invalid bit size");
}
case BRW_REGISTER_TYPE_B:
case BRW_REGISTER_TYPE_W:
case BRW_REGISTER_TYPE_D:
case BRW_REGISTER_TYPE_Q:
switch(bit_size) {
case 8:
return BRW_REGISTER_TYPE_B;
case 16:
return BRW_REGISTER_TYPE_W;
case 32:
return BRW_REGISTER_TYPE_D;
case 64:
return BRW_REGISTER_TYPE_Q;
default:
unreachable("Invalid bit size");
}
case BRW_REGISTER_TYPE_UB:
case BRW_REGISTER_TYPE_UW:
case BRW_REGISTER_TYPE_UD:
case BRW_REGISTER_TYPE_UQ:
switch(bit_size) {
case 8:
return BRW_REGISTER_TYPE_UB;
case 16:
return BRW_REGISTER_TYPE_UW;
case 32:
return BRW_REGISTER_TYPE_UD;
case 64:
return BRW_REGISTER_TYPE_UQ;
default:
unreachable("Invalid bit size");
}
default:
unreachable("Unknown type");
}
}
void
fs_visitor::nir_emit_impl(nir_function_impl *impl)
{
nir_locals = ralloc_array(mem_ctx, fs_reg, impl->reg_alloc);
for (unsigned i = 0; i < impl->reg_alloc; i++) {
nir_locals[i] = fs_reg();
}
foreach_list_typed(nir_register, reg, node, &impl->registers) {
unsigned array_elems =
reg->num_array_elems == 0 ? 1 : reg->num_array_elems;
unsigned size = array_elems * reg->num_components;
const brw_reg_type reg_type = reg->bit_size == 8 ? BRW_REGISTER_TYPE_B :
brw_reg_type_from_bit_size(reg->bit_size, BRW_REGISTER_TYPE_F);
nir_locals[reg->index] = bld.vgrf(reg_type, size);
}
nir_ssa_values = reralloc(mem_ctx, nir_ssa_values, fs_reg,
impl->ssa_alloc);
nir_emit_cf_list(&impl->body);
}
void
fs_visitor::nir_emit_cf_list(exec_list *list)
{
exec_list_validate(list);
foreach_list_typed(nir_cf_node, node, node, list) {
switch (node->type) {
case nir_cf_node_if:
nir_emit_if(nir_cf_node_as_if(node));
break;
case nir_cf_node_loop:
nir_emit_loop(nir_cf_node_as_loop(node));
break;
case nir_cf_node_block:
nir_emit_block(nir_cf_node_as_block(node));
break;
default:
unreachable("Invalid CFG node block");
}
}
}
void
fs_visitor::nir_emit_if(nir_if *if_stmt)
{
bool invert;
fs_reg cond_reg;
/* If the condition has the form !other_condition, use other_condition as
* the source, but invert the predicate on the if instruction.
*/
nir_alu_instr *cond = nir_src_as_alu_instr(if_stmt->condition);
if (cond != NULL && cond->op == nir_op_inot) {
assert(!cond->src[0].negate);
assert(!cond->src[0].abs);
invert = true;
cond_reg = get_nir_src(cond->src[0].src);
} else {
invert = false;
cond_reg = get_nir_src(if_stmt->condition);
}
/* first, put the condition into f0 */
fs_inst *inst = bld.MOV(bld.null_reg_d(),
retype(cond_reg, BRW_REGISTER_TYPE_D));
inst->conditional_mod = BRW_CONDITIONAL_NZ;
bld.IF(BRW_PREDICATE_NORMAL)->predicate_inverse = invert;
nir_emit_cf_list(&if_stmt->then_list);
if (!nir_cf_list_is_empty_block(&if_stmt->else_list)) {
bld.emit(BRW_OPCODE_ELSE);
nir_emit_cf_list(&if_stmt->else_list);
}
bld.emit(BRW_OPCODE_ENDIF);
if (devinfo->gen < 7)
limit_dispatch_width(16, "Non-uniform control flow unsupported "
"in SIMD32 mode.");
}
void
fs_visitor::nir_emit_loop(nir_loop *loop)
{
bld.emit(BRW_OPCODE_DO);
nir_emit_cf_list(&loop->body);
bld.emit(BRW_OPCODE_WHILE);
if (devinfo->gen < 7)
limit_dispatch_width(16, "Non-uniform control flow unsupported "
"in SIMD32 mode.");
}
void
fs_visitor::nir_emit_block(nir_block *block)
{
nir_foreach_instr(instr, block) {
nir_emit_instr(instr);
}
}
void
fs_visitor::nir_emit_instr(nir_instr *instr)
{
const fs_builder abld = bld.annotate(NULL, instr);
switch (instr->type) {
case nir_instr_type_alu:
nir_emit_alu(abld, nir_instr_as_alu(instr), true);
break;
case nir_instr_type_deref:
unreachable("All derefs should've been lowered");
break;
case nir_instr_type_intrinsic:
switch (stage) {
case MESA_SHADER_VERTEX:
nir_emit_vs_intrinsic(abld, nir_instr_as_intrinsic(instr));
break;
case MESA_SHADER_TESS_CTRL:
nir_emit_tcs_intrinsic(abld, nir_instr_as_intrinsic(instr));
break;
case MESA_SHADER_TESS_EVAL:
nir_emit_tes_intrinsic(abld, nir_instr_as_intrinsic(instr));
break;
case MESA_SHADER_GEOMETRY:
nir_emit_gs_intrinsic(abld, nir_instr_as_intrinsic(instr));
break;
case MESA_SHADER_FRAGMENT:
nir_emit_fs_intrinsic(abld, nir_instr_as_intrinsic(instr));
break;
case MESA_SHADER_COMPUTE:
nir_emit_cs_intrinsic(abld, nir_instr_as_intrinsic(instr));
break;
default:
unreachable("unsupported shader stage");
}
break;
case nir_instr_type_tex:
nir_emit_texture(abld, nir_instr_as_tex(instr));
break;
case nir_instr_type_load_const:
nir_emit_load_const(abld, nir_instr_as_load_const(instr));
break;
case nir_instr_type_ssa_undef:
/* We create a new VGRF for undefs on every use (by handling
* them in get_nir_src()), rather than for each definition.
* This helps register coalescing eliminate MOVs from undef.
*/
break;
case nir_instr_type_jump:
nir_emit_jump(abld, nir_instr_as_jump(instr));
break;
default:
unreachable("unknown instruction type");
}
}
/**
* Recognizes a parent instruction of nir_op_extract_* and changes the type to
* match instr.
*/
bool
fs_visitor::optimize_extract_to_float(nir_alu_instr *instr,
const fs_reg &result)
{
if (!instr->src[0].src.is_ssa ||
!instr->src[0].src.ssa->parent_instr)
return false;
if (instr->src[0].src.ssa->parent_instr->type != nir_instr_type_alu)
return false;
nir_alu_instr *src0 =
nir_instr_as_alu(instr->src[0].src.ssa->parent_instr);
if (src0->op != nir_op_extract_u8 && src0->op != nir_op_extract_u16 &&
src0->op != nir_op_extract_i8 && src0->op != nir_op_extract_i16)
return false;
/* If either opcode has source modifiers, bail.
*
* TODO: We can potentially handle source modifiers if both of the opcodes
* we're combining are signed integers.
*/
if (instr->src[0].abs || instr->src[0].negate ||
src0->src[0].abs || src0->src[0].negate)
return false;
unsigned element = nir_src_as_uint(src0->src[1].src);
/* Element type to extract.*/
const brw_reg_type type = brw_int_type(
src0->op == nir_op_extract_u16 || src0->op == nir_op_extract_i16 ? 2 : 1,
src0->op == nir_op_extract_i16 || src0->op == nir_op_extract_i8);
fs_reg op0 = get_nir_src(src0->src[0].src);
op0.type = brw_type_for_nir_type(devinfo,
(nir_alu_type)(nir_op_infos[src0->op].input_types[0] |
nir_src_bit_size(src0->src[0].src)));
op0 = offset(op0, bld, src0->src[0].swizzle[0]);
set_saturate(instr->dest.saturate,
bld.MOV(result, subscript(op0, type, element)));
return true;
}
bool
fs_visitor::optimize_frontfacing_ternary(nir_alu_instr *instr,
const fs_reg &result)
{
nir_intrinsic_instr *src0 = nir_src_as_intrinsic(instr->src[0].src);
if (src0 == NULL || src0->intrinsic != nir_intrinsic_load_front_face)
return false;
if (!nir_src_is_const(instr->src[1].src) ||
!nir_src_is_const(instr->src[2].src))
return false;
const float value1 = nir_src_as_float(instr->src[1].src);
const float value2 = nir_src_as_float(instr->src[2].src);
if (fabsf(value1) != 1.0f || fabsf(value2) != 1.0f)
return false;
/* nir_opt_algebraic should have gotten rid of bcsel(b, a, a) */
assert(value1 == -value2);
fs_reg tmp = vgrf(glsl_type::int_type);
if (devinfo->gen >= 12) {
/* Bit 15 of g1.1 is 0 if the polygon is front facing. */
fs_reg g1 = fs_reg(retype(brw_vec1_grf(1, 1), BRW_REGISTER_TYPE_W));
/* For (gl_FrontFacing ? 1.0 : -1.0), emit:
*
* or(8) tmp.1<2>W g0.0<0,1,0>W 0x00003f80W
* and(8) dst<1>D tmp<8,8,1>D 0xbf800000D
*
* and negate the result for (gl_FrontFacing ? -1.0 : 1.0).
*/
bld.OR(subscript(tmp, BRW_REGISTER_TYPE_W, 1),
g1, brw_imm_uw(0x3f80));
if (value1 == -1.0f)
bld.MOV(tmp, negate(tmp));
} else if (devinfo->gen >= 6) {
/* Bit 15 of g0.0 is 0 if the polygon is front facing. */
fs_reg g0 = fs_reg(retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_W));
/* For (gl_FrontFacing ? 1.0 : -1.0), emit:
*
* or(8) tmp.1<2>W g0.0<0,1,0>W 0x00003f80W
* and(8) dst<1>D tmp<8,8,1>D 0xbf800000D
*
* and negate g0.0<0,1,0>W for (gl_FrontFacing ? -1.0 : 1.0).
*
* This negation looks like it's safe in practice, because bits 0:4 will
* surely be TRIANGLES
*/
if (value1 == -1.0f) {
g0.negate = true;
}
bld.OR(subscript(tmp, BRW_REGISTER_TYPE_W, 1),
g0, brw_imm_uw(0x3f80));
} else {
/* Bit 31 of g1.6 is 0 if the polygon is front facing. */
fs_reg g1_6 = fs_reg(retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_D));
/* For (gl_FrontFacing ? 1.0 : -1.0), emit:
*
* or(8) tmp<1>D g1.6<0,1,0>D 0x3f800000D
* and(8) dst<1>D tmp<8,8,1>D 0xbf800000D
*
* and negate g1.6<0,1,0>D for (gl_FrontFacing ? -1.0 : 1.0).
*
* This negation looks like it's safe in practice, because bits 0:4 will
* surely be TRIANGLES
*/
if (value1 == -1.0f) {
g1_6.negate = true;
}
bld.OR(tmp, g1_6, brw_imm_d(0x3f800000));
}
bld.AND(retype(result, BRW_REGISTER_TYPE_D), tmp, brw_imm_d(0xbf800000));
return true;
}
static void
emit_find_msb_using_lzd(const fs_builder &bld,
const fs_reg &result,
const fs_reg &src,
bool is_signed)
{
fs_inst *inst;
fs_reg temp = src;
if (is_signed) {
/* LZD of an absolute value source almost always does the right
* thing. There are two problem values:
*
* * 0x80000000. Since abs(0x80000000) == 0x80000000, LZD returns
* 0. However, findMSB(int(0x80000000)) == 30.
*
* * 0xffffffff. Since abs(0xffffffff) == 1, LZD returns
* 31. Section 8.8 (Integer Functions) of the GLSL 4.50 spec says:
*
* For a value of zero or negative one, -1 will be returned.
*
* * Negative powers of two. LZD(abs(-(1<<x))) returns x, but
* findMSB(-(1<<x)) should return x-1.
*
* For all negative number cases, including 0x80000000 and
* 0xffffffff, the correct value is obtained from LZD if instead of
* negating the (already negative) value the logical-not is used. A
* conditonal logical-not can be achieved in two instructions.
*/
temp = bld.vgrf(BRW_REGISTER_TYPE_D);
bld.ASR(temp, src, brw_imm_d(31));
bld.XOR(temp, temp, src);
}
bld.LZD(retype(result, BRW_REGISTER_TYPE_UD),
retype(temp, BRW_REGISTER_TYPE_UD));
/* LZD counts from the MSB side, while GLSL's findMSB() wants the count
* from the LSB side. Subtract the result from 31 to convert the MSB
* count into an LSB count. If no bits are set, LZD will return 32.
* 31-32 = -1, which is exactly what findMSB() is supposed to return.
*/
inst = bld.ADD(result, retype(result, BRW_REGISTER_TYPE_D), brw_imm_d(31));
inst->src[0].negate = true;
}
static brw_rnd_mode
brw_rnd_mode_from_nir_op (const nir_op op) {
switch (op) {
case nir_op_f2f16_rtz:
return BRW_RND_MODE_RTZ;
case nir_op_f2f16_rtne:
return BRW_RND_MODE_RTNE;
default:
unreachable("Operation doesn't support rounding mode");
}
}
static brw_rnd_mode
brw_rnd_mode_from_execution_mode(unsigned execution_mode)
{
if (nir_has_any_rounding_mode_rtne(execution_mode))
return BRW_RND_MODE_RTNE;
if (nir_has_any_rounding_mode_rtz(execution_mode))
return BRW_RND_MODE_RTZ;
return BRW_RND_MODE_UNSPECIFIED;
}
fs_reg
fs_visitor::prepare_alu_destination_and_sources(const fs_builder &bld,
nir_alu_instr *instr,
fs_reg *op,
bool need_dest)
{
fs_reg result =
need_dest ? get_nir_dest(instr->dest.dest) : bld.null_reg_ud();
result.type = brw_type_for_nir_type(devinfo,
(nir_alu_type)(nir_op_infos[instr->op].output_type |
nir_dest_bit_size(instr->dest.dest)));
for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
op[i] = get_nir_src(instr->src[i].src);
op[i].type = brw_type_for_nir_type(devinfo,
(nir_alu_type)(nir_op_infos[instr->op].input_types[i] |
nir_src_bit_size(instr->src[i].src)));
op[i].abs = instr->src[i].abs;
op[i].negate = instr->src[i].negate;
}
/* Move and vecN instrutions may still be vectored. Return the raw,
* vectored source and destination so that fs_visitor::nir_emit_alu can
* handle it. Other callers should not have to handle these kinds of
* instructions.
*/
switch (instr->op) {
case nir_op_mov:
case nir_op_vec2:
case nir_op_vec3:
case nir_op_vec4:
return result;
default:
break;
}
/* At this point, we have dealt with any instruction that operates on
* more than a single channel. Therefore, we can just adjust the source
* and destination registers for that channel and emit the instruction.
*/
unsigned channel = 0;
if (nir_op_infos[instr->op].output_size == 0) {
/* Since NIR is doing the scalarizing for us, we should only ever see
* vectorized operations with a single channel.
*/
assert(util_bitcount(instr->dest.write_mask) == 1);
channel = ffs(instr->dest.write_mask) - 1;
result = offset(result, bld, channel);
}
for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
assert(nir_op_infos[instr->op].input_sizes[i] < 2);
op[i] = offset(op[i], bld, instr->src[i].swizzle[channel]);
}
return result;
}
void
fs_visitor::resolve_inot_sources(const fs_builder &bld, nir_alu_instr *instr,
fs_reg *op)
{
for (unsigned i = 0; i < 2; i++) {
nir_alu_instr *inot_instr = nir_src_as_alu_instr(instr->src[i].src);
if (inot_instr != NULL && inot_instr->op == nir_op_inot &&
!inot_instr->src[0].abs && !inot_instr->src[0].negate) {
/* The source of the inot is now the source of instr. */
prepare_alu_destination_and_sources(bld, inot_instr, &op[i], false);
assert(!op[i].negate);
op[i].negate = true;
} else {
op[i] = resolve_source_modifiers(op[i]);
}
}
}
bool
fs_visitor::try_emit_b2fi_of_inot(const fs_builder &bld,
fs_reg result,
nir_alu_instr *instr)
{
if (devinfo->gen < 6 || devinfo->gen >= 12)
return false;
nir_alu_instr *inot_instr = nir_src_as_alu_instr(instr->src[0].src);
if (inot_instr == NULL || inot_instr->op != nir_op_inot)
return false;
/* HF is also possible as a destination on BDW+. For nir_op_b2i, the set
* of valid size-changing combinations is a bit more complex.
*
* The source restriction is just because I was lazy about generating the
* constant below.
*/
if (nir_dest_bit_size(instr->dest.dest) != 32 ||
nir_src_bit_size(inot_instr->src[0].src) != 32)
return false;
/* b2[fi](inot(a)) maps a=0 => 1, a=-1 => 0. Since a can only be 0 or -1,
* this is float(1 + a).
*/
fs_reg op;
prepare_alu_destination_and_sources(bld, inot_instr, &op, false);
/* Ignore the saturate modifier, if there is one. The result of the
* arithmetic can only be 0 or 1, so the clamping will do nothing anyway.
*/
bld.ADD(result, op, brw_imm_d(1));
return true;
}
/**
* Emit code for nir_op_fsign possibly fused with a nir_op_fmul
*
* If \c instr is not the \c nir_op_fsign, then \c fsign_src is the index of
* the source of \c instr that is a \c nir_op_fsign.
*/
void
fs_visitor::emit_fsign(const fs_builder &bld, const nir_alu_instr *instr,
fs_reg result, fs_reg *op, unsigned fsign_src)
{
fs_inst *inst;
assert(instr->op == nir_op_fsign || instr->op == nir_op_fmul);
assert(fsign_src < nir_op_infos[instr->op].num_inputs);
if (instr->op != nir_op_fsign) {
const nir_alu_instr *const fsign_instr =
nir_src_as_alu_instr(instr->src[fsign_src].src);
assert(!fsign_instr->dest.saturate);
/* op[fsign_src] has the nominal result of the fsign, and op[1 -
* fsign_src] has the other multiply source. This must be rearranged so
* that op[0] is the source of the fsign op[1] is the other multiply
* source.
*/
if (fsign_src != 0)
op[1] = op[0];
op[0] = get_nir_src(fsign_instr->src[0].src);
const nir_alu_type t =
(nir_alu_type)(nir_op_infos[instr->op].input_types[0] |
nir_src_bit_size(fsign_instr->src[0].src));
op[0].type = brw_type_for_nir_type(devinfo, t);
op[0].abs = fsign_instr->src[0].abs;
op[0].negate = fsign_instr->src[0].negate;
unsigned channel = 0;
if (nir_op_infos[instr->op].output_size == 0) {
/* Since NIR is doing the scalarizing for us, we should only ever see
* vectorized operations with a single channel.
*/
assert(util_bitcount(instr->dest.write_mask) == 1);
channel = ffs(instr->dest.write_mask) - 1;
}
op[0] = offset(op[0], bld, fsign_instr->src[0].swizzle[channel]);
/* Resolve any source modifiers. We could do slightly better on Gen8+
* if the only source modifier is negation, but *shrug*.
*/
if (op[1].negate || op[1].abs) {
fs_reg tmp = bld.vgrf(op[1].type);
bld.MOV(tmp, op[1]);
op[1] = tmp;
}
} else {
assert(!instr->dest.saturate);
}
if (op[0].abs) {
/* Straightforward since the source can be assumed to be either strictly
* >= 0 or strictly <= 0 depending on the setting of the negate flag.
*/
set_condmod(BRW_CONDITIONAL_NZ, bld.MOV(result, op[0]));
if (instr->op == nir_op_fsign) {
inst = (op[0].negate)
? bld.MOV(result, brw_imm_f(-1.0f))
: bld.MOV(result, brw_imm_f(1.0f));
} else {
op[1].negate = (op[0].negate != op[1].negate);
inst = bld.MOV(result, op[1]);
}
set_predicate(BRW_PREDICATE_NORMAL, inst);
} else if (type_sz(op[0].type) == 2) {
/* AND(val, 0x8000) gives the sign bit.
*
* Predicated OR ORs 1.0 (0x3c00) with the sign bit if val is not zero.
*/
fs_reg zero = retype(brw_imm_uw(0), BRW_REGISTER_TYPE_HF);
bld.CMP(bld.null_reg_f(), op[0], zero, BRW_CONDITIONAL_NZ);
op[0].type = BRW_REGISTER_TYPE_UW;
result.type = BRW_REGISTER_TYPE_UW;
bld.AND(result, op[0], brw_imm_uw(0x8000u));
if (instr->op == nir_op_fsign)
inst = bld.OR(result, result, brw_imm_uw(0x3c00u));
else {
/* Use XOR here to get the result sign correct. */
inst = bld.XOR(result, result, retype(op[1], BRW_REGISTER_TYPE_UW));
}
inst->predicate = BRW_PREDICATE_NORMAL;
} else if (type_sz(op[0].type) == 4) {
/* AND(val, 0x80000000) gives the sign bit.
*
* Predicated OR ORs 1.0 (0x3f800000) with the sign bit if val is not
* zero.
*/
bld.CMP(bld.null_reg_f(), op[0], brw_imm_f(0.0f), BRW_CONDITIONAL_NZ);
op[0].type = BRW_REGISTER_TYPE_UD;
result.type = BRW_REGISTER_TYPE_UD;
bld.AND(result, op[0], brw_imm_ud(0x80000000u));
if (instr->op == nir_op_fsign)
inst = bld.OR(result, result, brw_imm_ud(0x3f800000u));
else {
/* Use XOR here to get the result sign correct. */
inst = bld.XOR(result, result, retype(op[1], BRW_REGISTER_TYPE_UD));
}
inst->predicate = BRW_PREDICATE_NORMAL;
} else {
/* For doubles we do the same but we need to consider:
*
* - 2-src instructions can't operate with 64-bit immediates
* - The sign is encoded in the high 32-bit of each DF
* - We need to produce a DF result.
*/
fs_reg zero = vgrf(glsl_type::double_type);
bld.MOV(zero, setup_imm_df(bld, 0.0));
bld.CMP(bld.null_reg_df(), op[0], zero, BRW_CONDITIONAL_NZ);
bld.MOV(result, zero);
fs_reg r = subscript(result, BRW_REGISTER_TYPE_UD, 1);
bld.AND(r, subscript(op[0], BRW_REGISTER_TYPE_UD, 1),
brw_imm_ud(0x80000000u));
if (instr->op == nir_op_fsign) {
set_predicate(BRW_PREDICATE_NORMAL,
bld.OR(r, r, brw_imm_ud(0x3ff00000u)));
} else {
/* This could be done better in some cases. If the scale is an
* immediate with the low 32-bits all 0, emitting a separate XOR and
* OR would allow an algebraic optimization to remove the OR. There
* are currently zero instances of fsign(double(x))*IMM in shader-db
* or any test suite, so it is hard to care at this time.
*/
fs_reg result_int64 = retype(result, BRW_REGISTER_TYPE_UQ);
inst = bld.XOR(result_int64, result_int64,
retype(op[1], BRW_REGISTER_TYPE_UQ));
}
}
}
/**
* Deteremine whether sources of a nir_op_fmul can be fused with a nir_op_fsign
*
* Checks the operands of a \c nir_op_fmul to determine whether or not
* \c emit_fsign could fuse the multiplication with the \c sign() calculation.
*
* \param instr The multiplication instruction
*
* \param fsign_src The source of \c instr that may or may not be a
* \c nir_op_fsign
*/
static bool
can_fuse_fmul_fsign(nir_alu_instr *instr, unsigned fsign_src)
{
assert(instr->op == nir_op_fmul);
nir_alu_instr *const fsign_instr =
nir_src_as_alu_instr(instr->src[fsign_src].src);
/* Rules:
*
* 1. instr->src[fsign_src] must be a nir_op_fsign.
* 2. The nir_op_fsign can only be used by this multiplication.
* 3. The source that is the nir_op_fsign does not have source modifiers.
* \c emit_fsign only examines the source modifiers of the source of the
* \c nir_op_fsign.
*
* The nir_op_fsign must also not have the saturate modifier, but steps
* have already been taken (in nir_opt_algebraic) to ensure that.
*/
return fsign_instr != NULL && fsign_instr->op == nir_op_fsign &&
is_used_once(fsign_instr) &&
!instr->src[fsign_src].abs && !instr->src[fsign_src].negate;
}
void
fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr,
bool need_dest)
{
struct brw_wm_prog_key *fs_key = (struct brw_wm_prog_key *) this->key;
fs_inst *inst;
unsigned execution_mode =
bld.shader->nir->info.float_controls_execution_mode;
fs_reg op[4];
fs_reg result = prepare_alu_destination_and_sources(bld, instr, op, need_dest);
switch (instr->op) {
case nir_op_mov:
case nir_op_vec2:
case nir_op_vec3:
case nir_op_vec4: {
fs_reg temp = result;
bool need_extra_copy = false;
for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
if (!instr->src[i].src.is_ssa &&
instr->dest.dest.reg.reg == instr->src[i].src.reg.reg) {
need_extra_copy = true;
temp = bld.vgrf(result.type, 4);
break;
}
}
for (unsigned i = 0; i < 4; i++) {
if (!(instr->dest.write_mask & (1 << i)))
continue;
if (instr->op == nir_op_mov) {
inst = bld.MOV(offset(temp, bld, i),
offset(op[0], bld, instr->src[0].swizzle[i]));
} else {
inst = bld.MOV(offset(temp, bld, i),
offset(op[i], bld, instr->src[i].swizzle[0]));
}
inst->saturate = instr->dest.saturate;
}
/* In this case the source and destination registers were the same,
* so we need to insert an extra set of moves in order to deal with
* any swizzling.
*/
if (need_extra_copy) {
for (unsigned i = 0; i < 4; i++) {
if (!(instr->dest.write_mask & (1 << i)))
continue;
bld.MOV(offset(result, bld, i), offset(temp, bld, i));
}
}
return;
}
case nir_op_i2f32:
case nir_op_u2f32:
if (optimize_extract_to_float(instr, result))
return;
inst = bld.MOV(result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_f2f16_rtne:
case nir_op_f2f16_rtz:
case nir_op_f2f16: {
brw_rnd_mode rnd = BRW_RND_MODE_UNSPECIFIED;
if (nir_op_f2f16 == instr->op)
rnd = brw_rnd_mode_from_execution_mode(execution_mode);
else
rnd = brw_rnd_mode_from_nir_op(instr->op);
if (BRW_RND_MODE_UNSPECIFIED != rnd)
bld.emit(SHADER_OPCODE_RND_MODE, bld.null_reg_ud(), brw_imm_d(rnd));
/* In theory, it would be better to use BRW_OPCODE_F32TO16. Depending
* on the HW gen, it is a special hw opcode or just a MOV, and
* brw_F32TO16 (at brw_eu_emit) would do the work to chose.
*
* But if we want to use that opcode, we need to provide support on
* different optimizations and lowerings. As right now HF support is
* only for gen8+, it will be better to use directly the MOV, and use
* BRW_OPCODE_F32TO16 when/if we work for HF support on gen7.
*/
assert(type_sz(op[0].type) < 8); /* brw_nir_lower_conversions */
inst = bld.MOV(result, op[0]);
inst->saturate = instr->dest.saturate;
break;
}
case nir_op_b2i8:
case nir_op_b2i16:
case nir_op_b2i32:
case nir_op_b2i64:
case nir_op_b2f16:
case nir_op_b2f32:
case nir_op_b2f64:
if (try_emit_b2fi_of_inot(bld, result, instr))
break;
op[0].type = BRW_REGISTER_TYPE_D;
op[0].negate = !op[0].negate;
/* fallthrough */
case nir_op_i2f64:
case nir_op_i2i64:
case nir_op_u2f64:
case nir_op_u2u64:
case nir_op_f2f64:
case nir_op_f2i64:
case nir_op_f2u64:
case nir_op_i2i32:
case nir_op_u2u32:
case nir_op_f2i32:
case nir_op_f2u32:
case nir_op_i2f16:
case nir_op_i2i16:
case nir_op_u2f16:
case nir_op_u2u16:
case nir_op_f2i16:
case nir_op_f2u16:
case nir_op_i2i8:
case nir_op_u2u8:
case nir_op_f2i8:
case nir_op_f2u8:
if (result.type == BRW_REGISTER_TYPE_B ||
result.type == BRW_REGISTER_TYPE_UB ||
result.type == BRW_REGISTER_TYPE_HF)
assert(type_sz(op[0].type) < 8); /* brw_nir_lower_conversions */
if (op[0].type == BRW_REGISTER_TYPE_B ||
op[0].type == BRW_REGISTER_TYPE_UB ||
op[0].type == BRW_REGISTER_TYPE_HF)
assert(type_sz(result.type) < 8); /* brw_nir_lower_conversions */
inst = bld.MOV(result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_fsat:
inst = bld.MOV(result, op[0]);
inst->saturate = true;
break;
case nir_op_fneg:
case nir_op_ineg:
op[0].negate = true;
inst = bld.MOV(result, op[0]);
if (instr->op == nir_op_fneg)
inst->saturate = instr->dest.saturate;
break;
case nir_op_fabs:
case nir_op_iabs:
op[0].negate = false;
op[0].abs = true;
inst = bld.MOV(result, op[0]);
if (instr->op == nir_op_fabs)
inst->saturate = instr->dest.saturate;
break;
case nir_op_f2f32:
if (nir_has_any_rounding_mode_enabled(execution_mode)) {
brw_rnd_mode rnd =
brw_rnd_mode_from_execution_mode(execution_mode);
bld.emit(SHADER_OPCODE_RND_MODE, bld.null_reg_ud(),
brw_imm_d(rnd));
}
if (op[0].type == BRW_REGISTER_TYPE_HF)
assert(type_sz(result.type) < 8); /* brw_nir_lower_conversions */
inst = bld.MOV(result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_fsign:
emit_fsign(bld, instr, result, op, 0);
break;
case nir_op_frcp:
inst = bld.emit(SHADER_OPCODE_RCP, result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_fexp2:
inst = bld.emit(SHADER_OPCODE_EXP2, result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_flog2:
inst = bld.emit(SHADER_OPCODE_LOG2, result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_fsin:
inst = bld.emit(SHADER_OPCODE_SIN, result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_fcos:
inst = bld.emit(SHADER_OPCODE_COS, result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_fddx:
if (fs_key->high_quality_derivatives) {
inst = bld.emit(FS_OPCODE_DDX_FINE, result, op[0]);
} else {
inst = bld.emit(FS_OPCODE_DDX_COARSE, result, op[0]);
}
inst->saturate = instr->dest.saturate;
break;
case nir_op_fddx_fine:
inst = bld.emit(FS_OPCODE_DDX_FINE, result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_fddx_coarse:
inst = bld.emit(FS_OPCODE_DDX_COARSE, result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_fddy:
if (fs_key->high_quality_derivatives) {
inst = bld.emit(FS_OPCODE_DDY_FINE, result, op[0]);
} else {
inst = bld.emit(FS_OPCODE_DDY_COARSE, result, op[0]);
}
inst->saturate = instr->dest.saturate;
break;
case nir_op_fddy_fine:
inst = bld.emit(FS_OPCODE_DDY_FINE, result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_fddy_coarse:
inst = bld.emit(FS_OPCODE_DDY_COARSE, result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_fadd:
if (nir_has_any_rounding_mode_enabled(execution_mode)) {
brw_rnd_mode rnd =
brw_rnd_mode_from_execution_mode(execution_mode);
bld.emit(SHADER_OPCODE_RND_MODE, bld.null_reg_ud(),
brw_imm_d(rnd));
}
/* fallthrough */
case nir_op_iadd:
inst = bld.ADD(result, op[0], op[1]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_iadd_sat:
case nir_op_uadd_sat:
inst = bld.ADD(result, op[0], op[1]);
inst->saturate = true;
break;
case nir_op_isub_sat:
bld.emit(SHADER_OPCODE_ISUB_SAT, result, op[0], op[1]);
break;
case nir_op_usub_sat:
bld.emit(SHADER_OPCODE_USUB_SAT, result, op[0], op[1]);
break;
case nir_op_irhadd:
case nir_op_urhadd:
assert(nir_dest_bit_size(instr->dest.dest) < 64);
inst = bld.AVG(result, op[0], op[1]);
break;
case nir_op_ihadd:
case nir_op_uhadd: {
assert(nir_dest_bit_size(instr->dest.dest) < 64);
fs_reg tmp = bld.vgrf(result.type);
if (devinfo->gen >= 8) {
op[0] = resolve_source_modifiers(op[0]);
op[1] = resolve_source_modifiers(op[1]);
}
/* AVG(x, y) - ((x ^ y) & 1) */
bld.XOR(tmp, op[0], op[1]);
bld.AND(tmp, tmp, retype(brw_imm_ud(1), result.type));
bld.AVG(result, op[0], op[1]);
inst = bld.ADD(result, result, tmp);
inst->src[1].negate = true;
break;
}
case nir_op_fmul:
for (unsigned i = 0; i < 2; i++) {
if (can_fuse_fmul_fsign(instr, i)) {
emit_fsign(bld, instr, result, op, i);
return;
}
}
/* We emit the rounding mode after the previous fsign optimization since
* it won't result in a MUL, but will try to negate the value by other
* means.
*/
if (nir_has_any_rounding_mode_enabled(execution_mode)) {
brw_rnd_mode rnd =
brw_rnd_mode_from_execution_mode(execution_mode);
bld.emit(SHADER_OPCODE_RND_MODE, bld.null_reg_ud(),
brw_imm_d(rnd));
}
inst = bld.MUL(result, op[0], op[1]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_imul_2x32_64:
case nir_op_umul_2x32_64:
bld.MUL(result, op[0], op[1]);
break;
case nir_op_imul_32x16:
case nir_op_umul_32x16: {
const bool ud = instr->op == nir_op_umul_32x16;
assert(nir_dest_bit_size(instr->dest.dest) == 32);
/* Before Gen7, the order of the 32-bit source and the 16-bit source was
* swapped. The extension isn't enabled on those platforms, so don't
* pretend to support the differences.
*/
assert(devinfo->gen >= 7);
if (op[1].file == IMM)
op[1] = ud ? brw_imm_uw(op[1].ud) : brw_imm_w(op[1].d);
else {
const enum brw_reg_type word_type =
ud ? BRW_REGISTER_TYPE_UW : BRW_REGISTER_TYPE_W;
op[1] = subscript(op[1], word_type, 0);
}
const enum brw_reg_type dword_type =
ud ? BRW_REGISTER_TYPE_UD : BRW_REGISTER_TYPE_D;
bld.MUL(result, retype(op[0], dword_type), op[1]);
break;
}
case nir_op_imul:
assert(nir_dest_bit_size(instr->dest.dest) < 64);
bld.MUL(result, op[0], op[1]);
break;
case nir_op_imul_high:
case nir_op_umul_high:
assert(nir_dest_bit_size(instr->dest.dest) < 64);
bld.emit(SHADER_OPCODE_MULH, result, op[0], op[1]);
break;
case nir_op_idiv:
case nir_op_udiv:
assert(nir_dest_bit_size(instr->dest.dest) < 64);
bld.emit(SHADER_OPCODE_INT_QUOTIENT, result, op[0], op[1]);
break;
case nir_op_uadd_carry:
unreachable("Should have been lowered by carry_to_arith().");
case nir_op_usub_borrow:
unreachable("Should have been lowered by borrow_to_arith().");
case nir_op_umod:
case nir_op_irem:
/* According to the sign table for INT DIV in the Ivy Bridge PRM, it
* appears that our hardware just does the right thing for signed
* remainder.
*/
assert(nir_dest_bit_size(instr->dest.dest) < 64);
bld.emit(SHADER_OPCODE_INT_REMAINDER, result, op[0], op[1]);
break;
case nir_op_imod: {
/* Get a regular C-style remainder. If a % b == 0, set the predicate. */
bld.emit(SHADER_OPCODE_INT_REMAINDER, result, op[0], op[1]);
/* Math instructions don't support conditional mod */
inst = bld.MOV(bld.null_reg_d(), result);
inst->conditional_mod = BRW_CONDITIONAL_NZ;
/* Now, we need to determine if signs of the sources are different.
* When we XOR the sources, the top bit is 0 if they are the same and 1
* if they are different. We can then use a conditional modifier to
* turn that into a predicate. This leads us to an XOR.l instruction.
*
* Technically, according to the PRM, you're not allowed to use .l on a
* XOR instruction. However, emperical experiments and Curro's reading
* of the simulator source both indicate that it's safe.
*/
fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_D);
inst = bld.XOR(tmp, op[0], op[1]);
inst->predicate = BRW_PREDICATE_NORMAL;
inst->conditional_mod = BRW_CONDITIONAL_L;
/* If the result of the initial remainder operation is non-zero and the
* two sources have different signs, add in a copy of op[1] to get the
* final integer modulus value.
*/
inst = bld.ADD(result, result, op[1]);
inst->predicate = BRW_PREDICATE_NORMAL;
break;
}
case nir_op_flt32:
case nir_op_fge32:
case nir_op_feq32:
case nir_op_fne32: {
fs_reg dest = result;
const uint32_t bit_size = nir_src_bit_size(instr->src[0].src);
if (bit_size != 32)
dest = bld.vgrf(op[0].type, 1);
bld.CMP(dest, op[0], op[1], brw_cmod_for_nir_comparison(instr->op));
if (bit_size > 32) {
bld.MOV(result, subscript(dest, BRW_REGISTER_TYPE_UD, 0));
} else if(bit_size < 32) {
/* When we convert the result to 32-bit we need to be careful and do
* it as a signed conversion to get sign extension (for 32-bit true)
*/
const brw_reg_type src_type =
brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_D);
bld.MOV(retype(result, BRW_REGISTER_TYPE_D), retype(dest, src_type));
}
break;
}
case nir_op_ilt32:
case nir_op_ult32:
case nir_op_ige32:
case nir_op_uge32:
case nir_op_ieq32:
case nir_op_ine32: {
fs_reg dest = result;
/* On Gen11 we have an additional issue being that src1 cannot be a byte
* type. So we convert both operands for the comparison.
*/
fs_reg temp_op[2];
temp_op[0] = bld.fix_byte_src(op[0]);
temp_op[1] = bld.fix_byte_src(op[1]);
const uint32_t bit_size = type_sz(temp_op[0].type) * 8;
if (bit_size != 32)
dest = bld.vgrf(temp_op[0].type, 1);
bld.CMP(dest, temp_op[0], temp_op[1],
brw_cmod_for_nir_comparison(instr->op));
if (bit_size > 32) {
bld.MOV(result, subscript(dest, BRW_REGISTER_TYPE_UD, 0));
} else if (bit_size < 32) {
/* When we convert the result to 32-bit we need to be careful and do
* it as a signed conversion to get sign extension (for 32-bit true)
*/
const brw_reg_type src_type =
brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_D);
bld.MOV(retype(result, BRW_REGISTER_TYPE_D), retype(dest, src_type));
}
break;
}
case nir_op_inot:
if (devinfo->gen >= 8) {
nir_alu_instr *inot_src_instr = nir_src_as_alu_instr(instr->src[0].src);
if (inot_src_instr != NULL &&
(inot_src_instr->op == nir_op_ior ||
inot_src_instr->op == nir_op_ixor ||
inot_src_instr->op == nir_op_iand) &&
!inot_src_instr->src[0].abs &&
!inot_src_instr->src[0].negate &&
!inot_src_instr->src[1].abs &&
!inot_src_instr->src[1].negate) {
/* The sources of the source logical instruction are now the
* sources of the instruction that will be generated.
*/
prepare_alu_destination_and_sources(bld, inot_src_instr, op, false);
resolve_inot_sources(bld, inot_src_instr, op);
/* Smash all of the sources and destination to be signed. This
* doesn't matter for the operation of the instruction, but cmod
* propagation fails on unsigned sources with negation (due to
* fs_inst::can_do_cmod returning false).
*/
result.type =
brw_type_for_nir_type(devinfo,
(nir_alu_type)(nir_type_int |
nir_dest_bit_size(instr->dest.dest)));
op[0].type =
brw_type_for_nir_type(devinfo,
(nir_alu_type)(nir_type_int |
nir_src_bit_size(inot_src_instr->src[0].src)));
op[1].type =
brw_type_for_nir_type(devinfo,
(nir_alu_type)(nir_type_int |
nir_src_bit_size(inot_src_instr->src[1].src)));
/* For XOR, only invert one of the sources. Arbitrarily choose
* the first source.
*/
op[0].negate = !op[0].negate;
if (inot_src_instr->op != nir_op_ixor)
op[1].negate = !op[1].negate;
switch (inot_src_instr->op) {
case nir_op_ior:
bld.AND(result, op[0], op[1]);
return;
case nir_op_iand:
bld.OR(result, op[0], op[1]);
return;
case nir_op_ixor:
bld.XOR(result, op[0], op[1]);
return;
default:
unreachable("impossible opcode");
}
}
op[0] = resolve_source_modifiers(op[0]);
}
bld.NOT(result, op[0]);
break;
case nir_op_ixor:
if (devinfo->gen >= 8) {
resolve_inot_sources(bld, instr, op);
}
bld.XOR(result, op[0], op[1]);
break;
case nir_op_ior:
if (devinfo->gen >= 8) {
resolve_inot_sources(bld, instr, op);
}
bld.OR(result, op[0], op[1]);
break;
case nir_op_iand:
if (devinfo->gen >= 8) {
resolve_inot_sources(bld, instr, op);
}
bld.AND(result, op[0], op[1]);
break;
case nir_op_fdot2:
case nir_op_fdot3:
case nir_op_fdot4:
case nir_op_b32all_fequal2:
case nir_op_b32all_iequal2:
case nir_op_b32all_fequal3:
case nir_op_b32all_iequal3:
case nir_op_b32all_fequal4:
case nir_op_b32all_iequal4:
case nir_op_b32any_fnequal2:
case nir_op_b32any_inequal2:
case nir_op_b32any_fnequal3:
case nir_op_b32any_inequal3:
case nir_op_b32any_fnequal4:
case nir_op_b32any_inequal4:
unreachable("Lowered by nir_lower_alu_reductions");
case nir_op_fnoise1_1:
case nir_op_fnoise1_2:
case nir_op_fnoise1_3:
case nir_op_fnoise1_4:
case nir_op_fnoise2_1:
case nir_op_fnoise2_2:
case nir_op_fnoise2_3:
case nir_op_fnoise2_4:
case nir_op_fnoise3_1:
case nir_op_fnoise3_2:
case nir_op_fnoise3_3:
case nir_op_fnoise3_4:
case nir_op_fnoise4_1:
case nir_op_fnoise4_2:
case nir_op_fnoise4_3:
case nir_op_fnoise4_4:
unreachable("not reached: should be handled by lower_noise");
case nir_op_ldexp:
unreachable("not reached: should be handled by ldexp_to_arith()");
case nir_op_fsqrt:
inst = bld.emit(SHADER_OPCODE_SQRT, result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_frsq:
inst = bld.emit(SHADER_OPCODE_RSQ, result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_i2b32:
case nir_op_f2b32: {
uint32_t bit_size = nir_src_bit_size(instr->src[0].src);
if (bit_size == 64) {
/* two-argument instructions can't take 64-bit immediates */
fs_reg zero;
fs_reg tmp;
if (instr->op == nir_op_f2b32) {
zero = vgrf(glsl_type::double_type);
tmp = vgrf(glsl_type::double_type);
bld.MOV(zero, setup_imm_df(bld, 0.0));
} else {
zero = vgrf(glsl_type::int64_t_type);
tmp = vgrf(glsl_type::int64_t_type);
bld.MOV(zero, brw_imm_q(0));
}
/* A SIMD16 execution needs to be split in two instructions, so use
* a vgrf instead of the flag register as dst so instruction splitting
* works
*/
bld.CMP(tmp, op[0], zero, BRW_CONDITIONAL_NZ);
bld.MOV(result, subscript(tmp, BRW_REGISTER_TYPE_UD, 0));
} else {
fs_reg zero;
if (bit_size == 32) {
zero = instr->op == nir_op_f2b32 ? brw_imm_f(0.0f) : brw_imm_d(0);
} else {
assert(bit_size == 16);
zero = instr->op == nir_op_f2b32 ?
retype(brw_imm_w(0), BRW_REGISTER_TYPE_HF) : brw_imm_w(0);
}
bld.CMP(result, op[0], zero, BRW_CONDITIONAL_NZ);
}
break;
}
case nir_op_ftrunc:
inst = bld.RNDZ(result, op[0]);
if (devinfo->gen < 6) {
set_condmod(BRW_CONDITIONAL_R, inst);
set_predicate(BRW_PREDICATE_NORMAL,
bld.ADD(result, result, brw_imm_f(1.0f)));
inst = bld.MOV(result, result); /* for potential saturation */
}
inst->saturate = instr->dest.saturate;
break;
case nir_op_fceil: {
op[0].negate = !op[0].negate;
fs_reg temp = vgrf(glsl_type::float_type);
bld.RNDD(temp, op[0]);
temp.negate = true;
inst = bld.MOV(result, temp);
inst->saturate = instr->dest.saturate;
break;
}
case nir_op_ffloor:
inst = bld.RNDD(result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_ffract:
inst = bld.FRC(result, op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_fround_even:
inst = bld.RNDE(result, op[0]);
if (devinfo->gen < 6) {
set_condmod(BRW_CONDITIONAL_R, inst);
set_predicate(BRW_PREDICATE_NORMAL,
bld.ADD(result, result, brw_imm_f(1.0f)));
inst = bld.MOV(result, result); /* for potential saturation */
}
inst->saturate = instr->dest.saturate;
break;
case nir_op_fquantize2f16: {
fs_reg tmp16 = bld.vgrf(BRW_REGISTER_TYPE_D);
fs_reg tmp32 = bld.vgrf(BRW_REGISTER_TYPE_F);
fs_reg zero = bld.vgrf(BRW_REGISTER_TYPE_F);
/* The destination stride must be at least as big as the source stride. */
tmp16.type = BRW_REGISTER_TYPE_W;
tmp16.stride = 2;
/* Check for denormal */
fs_reg abs_src0 = op[0];
abs_src0.abs = true;
bld.CMP(bld.null_reg_f(), abs_src0, brw_imm_f(ldexpf(1.0, -14)),
BRW_CONDITIONAL_L);
/* Get the appropriately signed zero */
bld.AND(retype(zero, BRW_REGISTER_TYPE_UD),
retype(op[0], BRW_REGISTER_TYPE_UD),
brw_imm_ud(0x80000000));
/* Do the actual F32 -> F16 -> F32 conversion */
bld.emit(BRW_OPCODE_F32TO16, tmp16, op[0]);
bld.emit(BRW_OPCODE_F16TO32, tmp32, tmp16);
/* Select that or zero based on normal status */
inst = bld.SEL(result, zero, tmp32);
inst->predicate = BRW_PREDICATE_NORMAL;
inst->saturate = instr->dest.saturate;
break;
}
case nir_op_imin:
case nir_op_umin:
case nir_op_fmin:
inst = bld.emit_minmax(result, op[0], op[1], BRW_CONDITIONAL_L);
inst->saturate = instr->dest.saturate;
break;
case nir_op_imax:
case nir_op_umax:
case nir_op_fmax:
inst = bld.emit_minmax(result, op[0], op[1], BRW_CONDITIONAL_GE);
inst->saturate = instr->dest.saturate;
break;
case nir_op_pack_snorm_2x16:
case nir_op_pack_snorm_4x8:
case nir_op_pack_unorm_2x16:
case nir_op_pack_unorm_4x8:
case nir_op_unpack_snorm_2x16:
case nir_op_unpack_snorm_4x8:
case nir_op_unpack_unorm_2x16:
case nir_op_unpack_unorm_4x8:
case nir_op_unpack_half_2x16:
case nir_op_pack_half_2x16:
unreachable("not reached: should be handled by lower_packing_builtins");
case nir_op_unpack_half_2x16_split_x_flush_to_zero:
assert(FLOAT_CONTROLS_DENORM_FLUSH_TO_ZERO_FP16 & execution_mode);
/* Fall-through */
case nir_op_unpack_half_2x16_split_x:
inst = bld.emit(BRW_OPCODE_F16TO32, result,
subscript(op[0], BRW_REGISTER_TYPE_UW, 0));
inst->saturate = instr->dest.saturate;
break;
case nir_op_unpack_half_2x16_split_y_flush_to_zero:
assert(FLOAT_CONTROLS_DENORM_FLUSH_TO_ZERO_FP16 & execution_mode);
/* Fall-through */
case nir_op_unpack_half_2x16_split_y:
inst = bld.emit(BRW_OPCODE_F16TO32, result,
subscript(op[0], BRW_REGISTER_TYPE_UW, 1));
inst->saturate = instr->dest.saturate;
break;
case nir_op_pack_64_2x32_split:
case nir_op_pack_32_2x16_split:
bld.emit(FS_OPCODE_PACK, result, op[0], op[1]);
break;
case nir_op_unpack_64_2x32_split_x:
case nir_op_unpack_64_2x32_split_y: {
if (instr->op == nir_op_unpack_64_2x32_split_x)
bld.MOV(result, subscript(op[0], BRW_REGISTER_TYPE_UD, 0));
else
bld.MOV(result, subscript(op[0], BRW_REGISTER_TYPE_UD, 1));
break;
}
case nir_op_unpack_32_2x16_split_x:
case nir_op_unpack_32_2x16_split_y: {
if (instr->op == nir_op_unpack_32_2x16_split_x)
bld.MOV(result, subscript(op[0], BRW_REGISTER_TYPE_UW, 0));
else
bld.MOV(result, subscript(op[0], BRW_REGISTER_TYPE_UW, 1));
break;
}
case nir_op_fpow:
inst = bld.emit(SHADER_OPCODE_POW, result, op[0], op[1]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_bitfield_reverse:
assert(nir_dest_bit_size(instr->dest.dest) < 64);
bld.BFREV(result, op[0]);
break;
case nir_op_bit_count:
assert(nir_dest_bit_size(instr->dest.dest) < 64);
bld.CBIT(result, op[0]);
break;
case nir_op_ufind_msb: {
assert(nir_dest_bit_size(instr->dest.dest) < 64);
emit_find_msb_using_lzd(bld, result, op[0], false);
break;
}
case nir_op_uclz:
assert(nir_dest_bit_size(instr->dest.dest) == 32);
bld.LZD(retype(result, BRW_REGISTER_TYPE_UD), op[0]);
break;
case nir_op_ifind_msb: {
assert(nir_dest_bit_size(instr->dest.dest) < 64);
if (devinfo->gen < 7) {
emit_find_msb_using_lzd(bld, result, op[0], true);
} else {
bld.FBH(retype(result, BRW_REGISTER_TYPE_UD), op[0]);
/* FBH counts from the MSB side, while GLSL's findMSB() wants the
* count from the LSB side. If FBH didn't return an error
* (0xFFFFFFFF), then subtract the result from 31 to convert the MSB
* count into an LSB count.
*/
bld.CMP(bld.null_reg_d(), result, brw_imm_d(-1), BRW_CONDITIONAL_NZ);
inst = bld.ADD(result, result, brw_imm_d(31));
inst->predicate = BRW_PREDICATE_NORMAL;
inst->src[0].negate = true;
}
break;
}
case nir_op_find_lsb:
assert(nir_dest_bit_size(instr->dest.dest) < 64);
if (devinfo->gen < 7) {
fs_reg temp = vgrf(glsl_type::int_type);
/* (x & -x) generates a value that consists of only the LSB of x.
* For all powers of 2, findMSB(y) == findLSB(y).
*/
fs_reg src = retype(op[0], BRW_REGISTER_TYPE_D);
fs_reg negated_src = src;
/* One must be negated, and the other must be non-negated. It
* doesn't matter which is which.
*/
negated_src.negate = true;
src.negate = false;
bld.AND(temp, src, negated_src);
emit_find_msb_using_lzd(bld, result, temp, false);
} else {
bld.FBL(result, op[0]);
}
break;
case nir_op_ubitfield_extract:
case nir_op_ibitfield_extract:
unreachable("should have been lowered");
case nir_op_ubfe:
case nir_op_ibfe:
assert(nir_dest_bit_size(instr->dest.dest) < 64);
bld.BFE(result, op[2], op[1], op[0]);
break;
case nir_op_bfm:
assert(nir_dest_bit_size(instr->dest.dest) < 64);
bld.BFI1(result, op[0], op[1]);
break;
case nir_op_bfi:
assert(nir_dest_bit_size(instr->dest.dest) < 64);
bld.BFI2(result, op[0], op[1], op[2]);
break;
case nir_op_bitfield_insert:
unreachable("not reached: should have been lowered");
case nir_op_ishl:
bld.SHL(result, op[0], op[1]);
break;
case nir_op_ishr:
bld.ASR(result, op[0], op[1]);
break;
case nir_op_ushr:
bld.SHR(result, op[0], op[1]);
break;
case nir_op_urol:
bld.ROL(result, op[0], op[1]);
break;
case nir_op_uror:
bld.ROR(result, op[0], op[1]);
break;
case nir_op_pack_half_2x16_split:
bld.emit(FS_OPCODE_PACK_HALF_2x16_SPLIT, result, op[0], op[1]);
break;
case nir_op_ffma:
if (nir_has_any_rounding_mode_enabled(execution_mode)) {
brw_rnd_mode rnd =
brw_rnd_mode_from_execution_mode(execution_mode);
bld.emit(SHADER_OPCODE_RND_MODE, bld.null_reg_ud(),
brw_imm_d(rnd));
}
inst = bld.MAD(result, op[2], op[1], op[0]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_flrp:
if (nir_has_any_rounding_mode_enabled(execution_mode)) {
brw_rnd_mode rnd =
brw_rnd_mode_from_execution_mode(execution_mode);
bld.emit(SHADER_OPCODE_RND_MODE, bld.null_reg_ud(),
brw_imm_d(rnd));
}
inst = bld.LRP(result, op[0], op[1], op[2]);
inst->saturate = instr->dest.saturate;
break;
case nir_op_b32csel:
if (optimize_frontfacing_ternary(instr, result))
return;
bld.CMP(bld.null_reg_d(), op[0], brw_imm_d(0), BRW_CONDITIONAL_NZ);
inst = bld.SEL(result, op[1], op[2]);
inst->predicate = BRW_PREDICATE_NORMAL;
break;
case nir_op_extract_u8:
case nir_op_extract_i8: {
unsigned byte = nir_src_as_uint(instr->src[1].src);
/* The PRMs say:
*
* BDW+
* There is no direct conversion from B/UB to Q/UQ or Q/UQ to B/UB.
* Use two instructions and a word or DWord intermediate integer type.
*/
if (nir_dest_bit_size(instr->dest.dest) == 64) {
const brw_reg_type type = brw_int_type(1, instr->op == nir_op_extract_i8);
if (instr->op == nir_op_extract_i8) {
/* If we need to sign extend, extract to a word first */
fs_reg w_temp = bld.vgrf(BRW_REGISTER_TYPE_W);
bld.MOV(w_temp, subscript(op[0], type, byte));
bld.MOV(result, w_temp);
} else if (byte & 1) {
/* Extract the high byte from the word containing the desired byte
* offset.
*/
bld.SHR(result,
subscript(op[0], BRW_REGISTER_TYPE_UW, byte / 2),
brw_imm_uw(8));
} else {
/* Otherwise use an AND with 0xff and a word type */
bld.AND(result,
subscript(op[0], BRW_REGISTER_TYPE_UW, byte / 2),
brw_imm_uw(0xff));
}
} else {
const brw_reg_type type = brw_int_type(1, instr->op == nir_op_extract_i8);
bld.MOV(result, subscript(op[0], type, byte));
}
break;
}
case nir_op_extract_u16:
case nir_op_extract_i16: {
const brw_reg_type type = brw_int_type(2, instr->op == nir_op_extract_i16);
unsigned word = nir_src_as_uint(instr->src[1].src);
bld.MOV(result, subscript(op[0], type, word));
break;
}
default:
unreachable("unhandled instruction");
}
/* If we need to do a boolean resolve, replace the result with -(x & 1)
* to sign extend the low bit to 0/~0
*/
if (devinfo->gen <= 5 &&
!result.is_null() &&
(instr->instr.pass_flags & BRW_NIR_BOOLEAN_MASK) == BRW_NIR_BOOLEAN_NEEDS_RESOLVE) {
fs_reg masked = vgrf(glsl_type::int_type);
bld.AND(masked, result, brw_imm_d(1));
masked.negate = true;
bld.MOV(retype(result, BRW_REGISTER_TYPE_D), masked);
}
}
void
fs_visitor::nir_emit_load_const(const fs_builder &bld,
nir_load_const_instr *instr)
{
const brw_reg_type reg_type =
brw_reg_type_from_bit_size(instr->def.bit_size, BRW_REGISTER_TYPE_D);
fs_reg reg = bld.vgrf(reg_type, instr->def.num_components);
switch (instr->def.bit_size) {
case 8:
for (unsigned i = 0; i < instr->def.num_components; i++)
bld.MOV(offset(reg, bld, i), setup_imm_b(bld, instr->value[i].i8));
break;
case 16:
for (unsigned i = 0; i < instr->def.num_components; i++)
bld.MOV(offset(reg, bld, i), brw_imm_w(instr->value[i].i16));
break;
case 32:
for (unsigned i = 0; i < instr->def.num_components; i++)
bld.MOV(offset(reg, bld, i), brw_imm_d(instr->value[i].i32));
break;
case 64:
assert(devinfo->gen >= 7);
if (devinfo->gen == 7) {
/* We don't get 64-bit integer types until gen8 */
for (unsigned i = 0; i < instr->def.num_components; i++) {
bld.MOV(retype(offset(reg, bld, i), BRW_REGISTER_TYPE_DF),
setup_imm_df(bld, instr->value[i].f64));
}
} else {
for (unsigned i = 0; i < instr->def.num_components; i++)
bld.MOV(offset(reg, bld, i), brw_imm_q(instr->value[i].i64));
}
break;
default:
unreachable("Invalid bit size");
}
nir_ssa_values[instr->def.index] = reg;
}
fs_reg
fs_visitor::get_nir_src(const nir_src &src)
{
fs_reg reg;
if (src.is_ssa) {
if (src.ssa->parent_instr->type == nir_instr_type_ssa_undef) {
const brw_reg_type reg_type =
brw_reg_type_from_bit_size(src.ssa->bit_size, BRW_REGISTER_TYPE_D);
reg = bld.vgrf(reg_type, src.ssa->num_components);
} else {
reg = nir_ssa_values[src.ssa->index];
}
} else {
/* We don't handle indirects on locals */
assert(src.reg.indirect == NULL);
reg = offset(nir_locals[src.reg.reg->index], bld,
src.reg.base_offset * src.reg.reg->num_components);
}
if (nir_src_bit_size(src) == 64 && devinfo->gen == 7) {
/* The only 64-bit type available on gen7 is DF, so use that. */
reg.type = BRW_REGISTER_TYPE_DF;
} else {
/* To avoid floating-point denorm flushing problems, set the type by
* default to an integer type - instructions that need floating point
* semantics will set this to F if they need to
*/
reg.type = brw_reg_type_from_bit_size(nir_src_bit_size(src),
BRW_REGISTER_TYPE_D);
}
return reg;
}
/**
* Return an IMM for constants; otherwise call get_nir_src() as normal.
*
* This function should not be called on any value which may be 64 bits.
* We could theoretically support 64-bit on gen8+ but we choose not to
* because it wouldn't work in general (no gen7 support) and there are
* enough restrictions in 64-bit immediates that you can't take the return
* value and treat it the same as the result of get_nir_src().
*/
fs_reg
fs_visitor::get_nir_src_imm(const nir_src &src)
{
assert(nir_src_bit_size(src) == 32);
return nir_src_is_const(src) ?
fs_reg(brw_imm_d(nir_src_as_int(src))) : get_nir_src(src);
}
fs_reg
fs_visitor::get_nir_dest(const nir_dest &dest)
{
if (dest.is_ssa) {
const brw_reg_type reg_type =
brw_reg_type_from_bit_size(dest.ssa.bit_size,
dest.ssa.bit_size == 8 ?
BRW_REGISTER_TYPE_D :
BRW_REGISTER_TYPE_F);
nir_ssa_values[dest.ssa.index] =
bld.vgrf(reg_type, dest.ssa.num_components);
bld.UNDEF(nir_ssa_values[dest.ssa.index]);
return nir_ssa_values[dest.ssa.index];
} else {
/* We don't handle indirects on locals */
assert(dest.reg.indirect == NULL);
return offset(nir_locals[dest.reg.reg->index], bld,
dest.reg.base_offset * dest.reg.reg->num_components);
}
}
void
fs_visitor::emit_percomp(const fs_builder &bld, const fs_inst &inst,
unsigned wr_mask)
{
for (unsigned i = 0; i < 4; i++) {
if (!((wr_mask >> i) & 1))
continue;
fs_inst *new_inst = new(mem_ctx) fs_inst(inst);
new_inst->dst = offset(new_inst->dst, bld, i);
for (unsigned j = 0; j < new_inst->sources; j++)
if (new_inst->src[j].file == VGRF)
new_inst->src[j] = offset(new_inst->src[j], bld, i);
bld.emit(new_inst);
}
}
static fs_inst *
emit_pixel_interpolater_send(const fs_builder &bld,
enum opcode opcode,
const fs_reg &dst,
const fs_reg &src,
const fs_reg &desc,
glsl_interp_mode interpolation)
{
struct brw_wm_prog_data *wm_prog_data =
brw_wm_prog_data(bld.shader->stage_prog_data);
fs_inst *inst = bld.emit(opcode, dst, src, desc);
/* 2 floats per slot returned */
inst->size_written = 2 * dst.component_size(inst->exec_size);
inst->pi_noperspective = interpolation == INTERP_MODE_NOPERSPECTIVE;
wm_prog_data->pulls_bary = true;
return inst;
}
/**
* Computes 1 << x, given a D/UD register containing some value x.
*/
static fs_reg
intexp2(const fs_builder &bld, const fs_reg &x)
{
assert(x.type == BRW_REGISTER_TYPE_UD || x.type == BRW_REGISTER_TYPE_D);
fs_reg result = bld.vgrf(x.type, 1);
fs_reg one = bld.vgrf(x.type, 1);
bld.MOV(one, retype(brw_imm_d(1), one.type));
bld.SHL(result, one, x);
return result;
}
void
fs_visitor::emit_gs_end_primitive(const nir_src &vertex_count_nir_src)
{
assert(stage == MESA_SHADER_GEOMETRY);
struct brw_gs_prog_data *gs_prog_data = brw_gs_prog_data(prog_data);
if (gs_compile->control_data_header_size_bits == 0)
return;
/* We can only do EndPrimitive() functionality when the control data
* consists of cut bits. Fortunately, the only time it isn't is when the
* output type is points, in which case EndPrimitive() is a no-op.
*/
if (gs_prog_data->control_data_format !=
GEN7_GS_CONTROL_DATA_FORMAT_GSCTL_CUT) {
return;
}
/* Cut bits use one bit per vertex. */
assert(gs_compile->control_data_bits_per_vertex == 1);
fs_reg vertex_count = get_nir_src(vertex_count_nir_src);
vertex_count.type = BRW_REGISTER_TYPE_UD;
/* Cut bit n should be set to 1 if EndPrimitive() was called after emitting
* vertex n, 0 otherwise. So all we need to do here is mark bit
* (vertex_count - 1) % 32 in the cut_bits register to indicate that
* EndPrimitive() was called after emitting vertex (vertex_count - 1);
* vec4_gs_visitor::emit_control_data_bits() will take care of the rest.
*
* Note that if EndPrimitive() is called before emitting any vertices, this
* will cause us to set bit 31 of the control_data_bits register to 1.
* That's fine because:
*
* - If max_vertices < 32, then vertex number 31 (zero-based) will never be
* output, so the hardware will ignore cut bit 31.
*
* - If max_vertices == 32, then vertex number 31 is guaranteed to be the
* last vertex, so setting cut bit 31 has no effect (since the primitive
* is automatically ended when the GS terminates).
*
* - If max_vertices > 32, then the ir_emit_vertex visitor will reset the
* control_data_bits register to 0 when the first vertex is emitted.
*/
const fs_builder abld = bld.annotate("end primitive");
/* control_data_bits |= 1 << ((vertex_count - 1) % 32) */
fs_reg prev_count = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
abld.ADD(prev_count, vertex_count, brw_imm_ud(0xffffffffu));
fs_reg mask = intexp2(abld, prev_count);
/* Note: we're relying on the fact that the GEN SHL instruction only pays
* attention to the lower 5 bits of its second source argument, so on this
* architecture, 1 << (vertex_count - 1) is equivalent to 1 <<
* ((vertex_count - 1) % 32).
*/
abld.OR(this->control_data_bits, this->control_data_bits, mask);
}
void
fs_visitor::emit_gs_control_data_bits(const fs_reg &vertex_count)
{
assert(stage == MESA_SHADER_GEOMETRY);
assert(gs_compile->control_data_bits_per_vertex != 0);
struct brw_gs_prog_data *gs_prog_data = brw_gs_prog_data(prog_data);
const fs_builder abld = bld.annotate("emit control data bits");
const fs_builder fwa_bld = bld.exec_all();
/* We use a single UD register to accumulate control data bits (32 bits
* for each of the SIMD8 channels). So we need to write a DWord (32 bits)
* at a time.
*
* Unfortunately, the URB_WRITE_SIMD8 message uses 128-bit (OWord) offsets.
* We have select a 128-bit group via the Global and Per-Slot Offsets, then
* use the Channel Mask phase to enable/disable which DWord within that
* group to write. (Remember, different SIMD8 channels may have emitted
* different numbers of vertices, so we may need per-slot offsets.)
*
* Channel masking presents an annoying problem: we may have to replicate
* the data up to 4 times:
*
* Msg = Handles, Per-Slot Offsets, Channel Masks, Data, Data, Data, Data.
*
* To avoid penalizing shaders that emit a small number of vertices, we
* can avoid these sometimes: if the size of the control data header is
* <= 128 bits, then there is only 1 OWord. All SIMD8 channels will land
* land in the same 128-bit group, so we can skip per-slot offsets.
*
* Similarly, if the control data header is <= 32 bits, there is only one
* DWord, so we can skip channel masks.
*/
enum opcode opcode = SHADER_OPCODE_URB_WRITE_SIMD8;
fs_reg channel_mask, per_slot_offset;
if (gs_compile->control_data_header_size_bits > 32) {
opcode = SHADER_OPCODE_URB_WRITE_SIMD8_MASKED;
channel_mask = vgrf(glsl_type::uint_type);
}
if (gs_compile->control_data_header_size_bits > 128) {
opcode = SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT;
per_slot_offset = vgrf(glsl_type::uint_type);
}
/* Figure out which DWord we're trying to write to using the formula:
*
* dword_index = (vertex_count - 1) * bits_per_vertex / 32
*
* Since bits_per_vertex is a power of two, and is known at compile
* time, this can be optimized to:
*
* dword_index = (vertex_count - 1) >> (6 - log2(bits_per_vertex))
*/
if (opcode != SHADER_OPCODE_URB_WRITE_SIMD8) {
fs_reg dword_index = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
fs_reg prev_count = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
abld.ADD(prev_count, vertex_count, brw_imm_ud(0xffffffffu));
unsigned log2_bits_per_vertex =
util_last_bit(gs_compile->control_data_bits_per_vertex);
abld.SHR(dword_index, prev_count, brw_imm_ud(6u - log2_bits_per_vertex));
if (per_slot_offset.file != BAD_FILE) {
/* Set the per-slot offset to dword_index / 4, so that we'll write to
* the appropriate OWord within the control data header.
*/
abld.SHR(per_slot_offset, dword_index, brw_imm_ud(2u));
}
/* Set the channel masks to 1 << (dword_index % 4), so that we'll
* write to the appropriate DWORD within the OWORD.
*/
fs_reg channel = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
fwa_bld.AND(channel, dword_index, brw_imm_ud(3u));
channel_mask = intexp2(fwa_bld, channel);
/* Then the channel masks need to be in bits 23:16. */
fwa_bld.SHL(channel_mask, channel_mask, brw_imm_ud(16u));
}
/* Store the control data bits in the message payload and send it. */
unsigned mlen = 2;
if (channel_mask.file != BAD_FILE)
mlen += 4; /* channel masks, plus 3 extra copies of the data */
if (per_slot_offset.file != BAD_FILE)
mlen++;
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, mlen);
fs_reg *sources = ralloc_array(mem_ctx, fs_reg, mlen);
unsigned i = 0;
sources[i++] = fs_reg(retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD));
if (per_slot_offset.file != BAD_FILE)
sources[i++] = per_slot_offset;
if (channel_mask.file != BAD_FILE)
sources[i++] = channel_mask;
while (i < mlen) {
sources[i++] = this->control_data_bits;
}
abld.LOAD_PAYLOAD(payload, sources, mlen, mlen);
fs_inst *inst = abld.emit(opcode, reg_undef, payload);
inst->mlen = mlen;
/* We need to increment Global Offset by 256-bits to make room for
* Broadwell's extra "Vertex Count" payload at the beginning of the
* URB entry. Since this is an OWord message, Global Offset is counted
* in 128-bit units, so we must set it to 2.
*/
if (gs_prog_data->static_vertex_count == -1)
inst->offset = 2;
}
void
fs_visitor::set_gs_stream_control_data_bits(const fs_reg &vertex_count,
unsigned stream_id)
{
/* control_data_bits |= stream_id << ((2 * (vertex_count - 1)) % 32) */
/* Note: we are calling this *before* increasing vertex_count, so
* this->vertex_count == vertex_count - 1 in the formula above.
*/
/* Stream mode uses 2 bits per vertex */
assert(gs_compile->control_data_bits_per_vertex == 2);
/* Must be a valid stream */
assert(stream_id < MAX_VERTEX_STREAMS);
/* Control data bits are initialized to 0 so we don't have to set any
* bits when sending vertices to stream 0.
*/
if (stream_id == 0)
return;
const fs_builder abld = bld.annotate("set stream control data bits", NULL);
/* reg::sid = stream_id */
fs_reg sid = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
abld.MOV(sid, brw_imm_ud(stream_id));
/* reg:shift_count = 2 * (vertex_count - 1) */
fs_reg shift_count = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
abld.SHL(shift_count, vertex_count, brw_imm_ud(1u));
/* Note: we're relying on the fact that the GEN SHL instruction only pays
* attention to the lower 5 bits of its second source argument, so on this
* architecture, stream_id << 2 * (vertex_count - 1) is equivalent to
* stream_id << ((2 * (vertex_count - 1)) % 32).
*/
fs_reg mask = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
abld.SHL(mask, sid, shift_count);
abld.OR(this->control_data_bits, this->control_data_bits, mask);
}
void
fs_visitor::emit_gs_vertex(const nir_src &vertex_count_nir_src,
unsigned stream_id)
{
assert(stage == MESA_SHADER_GEOMETRY);
struct brw_gs_prog_data *gs_prog_data = brw_gs_prog_data(prog_data);
fs_reg vertex_count = get_nir_src(vertex_count_nir_src);
vertex_count.type = BRW_REGISTER_TYPE_UD;
/* Haswell and later hardware ignores the "Render Stream Select" bits
* from the 3DSTATE_STREAMOUT packet when the SOL stage is disabled,
* and instead sends all primitives down the pipeline for rasterization.
* If the SOL stage is enabled, "Render Stream Select" is honored and
* primitives bound to non-zero streams are discarded after stream output.
*
* Since the only purpose of primives sent to non-zero streams is to
* be recorded by transform feedback, we can simply discard all geometry
* bound to these streams when transform feedback is disabled.
*/
if (stream_id > 0 && !nir->info.has_transform_feedback_varyings)
return;
/* If we're outputting 32 control data bits or less, then we can wait
* until the shader is over to output them all. Otherwise we need to
* output them as we go. Now is the time to do it, since we're about to
* output the vertex_count'th vertex, so it's guaranteed that the
* control data bits associated with the (vertex_count - 1)th vertex are
* correct.
*/
if (gs_compile->control_data_header_size_bits > 32) {
const fs_builder abld =
bld.annotate("emit vertex: emit control data bits");
/* Only emit control data bits if we've finished accumulating a batch
* of 32 bits. This is the case when:
*
* (vertex_count * bits_per_vertex) % 32 == 0
*
* (in other words, when the last 5 bits of vertex_count *
* bits_per_vertex are 0). Assuming bits_per_vertex == 2^n for some
* integer n (which is always the case, since bits_per_vertex is
* always 1 or 2), this is equivalent to requiring that the last 5-n
* bits of vertex_count are 0:
*
* vertex_count & (2^(5-n) - 1) == 0
*
* 2^(5-n) == 2^5 / 2^n == 32 / bits_per_vertex, so this is
* equivalent to:
*
* vertex_count & (32 / bits_per_vertex - 1) == 0
*
* TODO: If vertex_count is an immediate, we could do some of this math
* at compile time...
*/
fs_inst *inst =
abld.AND(bld.null_reg_d(), vertex_count,
brw_imm_ud(32u / gs_compile->control_data_bits_per_vertex - 1u));
inst->conditional_mod = BRW_CONDITIONAL_Z;
abld.IF(BRW_PREDICATE_NORMAL);
/* If vertex_count is 0, then no control data bits have been
* accumulated yet, so we can skip emitting them.
*/
abld.CMP(bld.null_reg_d(), vertex_count, brw_imm_ud(0u),
BRW_CONDITIONAL_NEQ);
abld.IF(BRW_PREDICATE_NORMAL);
emit_gs_control_data_bits(vertex_count);
abld.emit(BRW_OPCODE_ENDIF);
/* Reset control_data_bits to 0 so we can start accumulating a new
* batch.
*
* Note: in the case where vertex_count == 0, this neutralizes the
* effect of any call to EndPrimitive() that the shader may have
* made before outputting its first vertex.
*/
inst = abld.MOV(this->control_data_bits, brw_imm_ud(0u));
inst->force_writemask_all = true;
abld.emit(BRW_OPCODE_ENDIF);
}
emit_urb_writes(vertex_count);
/* In stream mode we have to set control data bits for all vertices
* unless we have disabled control data bits completely (which we do
* do for GL_POINTS outputs that don't use streams).
*/
if (gs_compile->control_data_header_size_bits > 0 &&
gs_prog_data->control_data_format ==
GEN7_GS_CONTROL_DATA_FORMAT_GSCTL_SID) {
set_gs_stream_control_data_bits(vertex_count, stream_id);
}
}
void
fs_visitor::emit_gs_input_load(const fs_reg &dst,
const nir_src &vertex_src,
unsigned base_offset,
const nir_src &offset_src,
unsigned num_components,
unsigned first_component)
{
assert(type_sz(dst.type) == 4);
struct brw_gs_prog_data *gs_prog_data = brw_gs_prog_data(prog_data);
const unsigned push_reg_count = gs_prog_data->base.urb_read_length * 8;
/* TODO: figure out push input layout for invocations == 1 */
if (gs_prog_data->invocations == 1 &&
nir_src_is_const(offset_src) && nir_src_is_const(vertex_src) &&
4 * (base_offset + nir_src_as_uint(offset_src)) < push_reg_count) {
int imm_offset = (base_offset + nir_src_as_uint(offset_src)) * 4 +
nir_src_as_uint(vertex_src) * push_reg_count;
for (unsigned i = 0; i < num_components; i++) {
bld.MOV(offset(dst, bld, i),
fs_reg(ATTR, imm_offset + i + first_component, dst.type));
}
return;
}
/* Resort to the pull model. Ensure the VUE handles are provided. */
assert(gs_prog_data->base.include_vue_handles);
unsigned first_icp_handle = gs_prog_data->include_primitive_id ? 3 : 2;
fs_reg icp_handle = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
if (gs_prog_data->invocations == 1) {
if (nir_src_is_const(vertex_src)) {
/* The vertex index is constant; just select the proper URB handle. */
icp_handle =
retype(brw_vec8_grf(first_icp_handle + nir_src_as_uint(vertex_src), 0),
BRW_REGISTER_TYPE_UD);
} else {
/* The vertex index is non-constant. We need to use indirect
* addressing to fetch the proper URB handle.
*
* First, we start with the sequence <7, 6, 5, 4, 3, 2, 1, 0>
* indicating that channel <n> should read the handle from
* DWord <n>. We convert that to bytes by multiplying by 4.
*
* Next, we convert the vertex index to bytes by multiplying
* by 32 (shifting by 5), and add the two together. This is
* the final indirect byte offset.
*/
fs_reg sequence = bld.vgrf(BRW_REGISTER_TYPE_UW, 1);
fs_reg channel_offsets = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
fs_reg vertex_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
fs_reg icp_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
/* sequence = <7, 6, 5, 4, 3, 2, 1, 0> */
bld.MOV(sequence, fs_reg(brw_imm_v(0x76543210)));
/* channel_offsets = 4 * sequence = <28, 24, 20, 16, 12, 8, 4, 0> */
bld.SHL(channel_offsets, sequence, brw_imm_ud(2u));
/* Convert vertex_index to bytes (multiply by 32) */
bld.SHL(vertex_offset_bytes,
retype(get_nir_src(vertex_src), BRW_REGISTER_TYPE_UD),
brw_imm_ud(5u));
bld.ADD(icp_offset_bytes, vertex_offset_bytes, channel_offsets);
/* Use first_icp_handle as the base offset. There is one register
* of URB handles per vertex, so inform the register allocator that
* we might read up to nir->info.gs.vertices_in registers.
*/
bld.emit(SHADER_OPCODE_MOV_INDIRECT, icp_handle,
retype(brw_vec8_grf(first_icp_handle, 0), icp_handle.type),
fs_reg(icp_offset_bytes),
brw_imm_ud(nir->info.gs.vertices_in * REG_SIZE));
}
} else {
assert(gs_prog_data->invocations > 1);
if (nir_src_is_const(vertex_src)) {
unsigned vertex = nir_src_as_uint(vertex_src);
assert(devinfo->gen >= 9 || vertex <= 5);
bld.MOV(icp_handle,
retype(brw_vec1_grf(first_icp_handle + vertex / 8, vertex % 8),
BRW_REGISTER_TYPE_UD));
} else {
/* The vertex index is non-constant. We need to use indirect
* addressing to fetch the proper URB handle.
*
*/
fs_reg icp_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
/* Convert vertex_index to bytes (multiply by 4) */
bld.SHL(icp_offset_bytes,
retype(get_nir_src(vertex_src), BRW_REGISTER_TYPE_UD),
brw_imm_ud(2u));
/* Use first_icp_handle as the base offset. There is one DWord
* of URB handles per vertex, so inform the register allocator that
* we might read up to ceil(nir->info.gs.vertices_in / 8) registers.
*/
bld.emit(SHADER_OPCODE_MOV_INDIRECT, icp_handle,
retype(brw_vec8_grf(first_icp_handle, 0), icp_handle.type),
fs_reg(icp_offset_bytes),
brw_imm_ud(DIV_ROUND_UP(nir->info.gs.vertices_in, 8) *
REG_SIZE));
}
}
fs_inst *inst;
fs_reg indirect_offset = get_nir_src(offset_src);
if (nir_src_is_const(offset_src)) {
/* Constant indexing - use global offset. */
if (first_component != 0) {
unsigned read_components = num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, tmp, icp_handle);
inst->size_written = read_components *
tmp.component_size(inst->exec_size);
for (unsigned i = 0; i < num_components; i++) {
bld.MOV(offset(dst, bld, i),
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, dst, icp_handle);
inst->size_written = num_components *
dst.component_size(inst->exec_size);
}
inst->offset = base_offset + nir_src_as_uint(offset_src);
inst->mlen = 1;
} else {
/* Indirect indexing - use per-slot offsets as well. */
const fs_reg srcs[] = { icp_handle, indirect_offset };
unsigned read_components = num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
if (first_component != 0) {
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, tmp,
payload);
inst->size_written = read_components *
tmp.component_size(inst->exec_size);
for (unsigned i = 0; i < num_components; i++) {
bld.MOV(offset(dst, bld, i),
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, dst, payload);
inst->size_written = num_components *
dst.component_size(inst->exec_size);
}
inst->offset = base_offset;
inst->mlen = 2;
}
}
fs_reg
fs_visitor::get_indirect_offset(nir_intrinsic_instr *instr)
{
nir_src *offset_src = nir_get_io_offset_src(instr);
if (nir_src_is_const(*offset_src)) {
/* The only constant offset we should find is 0. brw_nir.c's
* add_const_offset_to_base() will fold other constant offsets
* into instr->const_index[0].
*/
assert(nir_src_as_uint(*offset_src) == 0);
return fs_reg();
}
return get_nir_src(*offset_src);
}
void
fs_visitor::nir_emit_vs_intrinsic(const fs_builder &bld,
nir_intrinsic_instr *instr)
{
assert(stage == MESA_SHADER_VERTEX);
fs_reg dest;
if (nir_intrinsic_infos[instr->intrinsic].has_dest)
dest = get_nir_dest(instr->dest);
switch (instr->intrinsic) {
case nir_intrinsic_load_vertex_id:
case nir_intrinsic_load_base_vertex:
unreachable("should be lowered by nir_lower_system_values()");
case nir_intrinsic_load_input: {
assert(nir_dest_bit_size(instr->dest) == 32);
fs_reg src = fs_reg(ATTR, nir_intrinsic_base(instr) * 4, dest.type);
src = offset(src, bld, nir_intrinsic_component(instr));
src = offset(src, bld, nir_src_as_uint(instr->src[0]));
for (unsigned i = 0; i < instr->num_components; i++)
bld.MOV(offset(dest, bld, i), offset(src, bld, i));
break;
}
case nir_intrinsic_load_vertex_id_zero_base:
case nir_intrinsic_load_instance_id:
case nir_intrinsic_load_base_instance:
case nir_intrinsic_load_draw_id:
case nir_intrinsic_load_first_vertex:
case nir_intrinsic_load_is_indexed_draw:
unreachable("lowered by brw_nir_lower_vs_inputs");
default:
nir_emit_intrinsic(bld, instr);
break;
}
}
fs_reg
fs_visitor::get_tcs_single_patch_icp_handle(const fs_builder &bld,
nir_intrinsic_instr *instr)
{
struct brw_tcs_prog_data *tcs_prog_data = brw_tcs_prog_data(prog_data);
const nir_src &vertex_src = instr->src[0];
nir_intrinsic_instr *vertex_intrin = nir_src_as_intrinsic(vertex_src);
fs_reg icp_handle;
if (nir_src_is_const(vertex_src)) {
/* Emit a MOV to resolve <0,1,0> regioning. */
icp_handle = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
unsigned vertex = nir_src_as_uint(vertex_src);
bld.MOV(icp_handle,
retype(brw_vec1_grf(1 + (vertex >> 3), vertex & 7),
BRW_REGISTER_TYPE_UD));
} else if (tcs_prog_data->instances == 1 && vertex_intrin &&
vertex_intrin->intrinsic == nir_intrinsic_load_invocation_id) {
/* For the common case of only 1 instance, an array index of
* gl_InvocationID means reading g1. Skip all the indirect work.
*/
icp_handle = retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD);
} else {
/* The vertex index is non-constant. We need to use indirect
* addressing to fetch the proper URB handle.
*/
icp_handle = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
/* Each ICP handle is a single DWord (4 bytes) */
fs_reg vertex_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
bld.SHL(vertex_offset_bytes,
retype(get_nir_src(vertex_src), BRW_REGISTER_TYPE_UD),
brw_imm_ud(2u));
/* Start at g1. We might read up to 4 registers. */
bld.emit(SHADER_OPCODE_MOV_INDIRECT, icp_handle,
retype(brw_vec8_grf(1, 0), icp_handle.type), vertex_offset_bytes,
brw_imm_ud(4 * REG_SIZE));
}
return icp_handle;
}
fs_reg
fs_visitor::get_tcs_eight_patch_icp_handle(const fs_builder &bld,
nir_intrinsic_instr *instr)
{
struct brw_tcs_prog_key *tcs_key = (struct brw_tcs_prog_key *) key;
struct brw_tcs_prog_data *tcs_prog_data = brw_tcs_prog_data(prog_data);
const nir_src &vertex_src = instr->src[0];
unsigned first_icp_handle = tcs_prog_data->include_primitive_id ? 3 : 2;
if (nir_src_is_const(vertex_src)) {
return fs_reg(retype(brw_vec8_grf(first_icp_handle +
nir_src_as_uint(vertex_src), 0),
BRW_REGISTER_TYPE_UD));
}
/* The vertex index is non-constant. We need to use indirect
* addressing to fetch the proper URB handle.
*
* First, we start with the sequence <7, 6, 5, 4, 3, 2, 1, 0>
* indicating that channel <n> should read the handle from
* DWord <n>. We convert that to bytes by multiplying by 4.
*
* Next, we convert the vertex index to bytes by multiplying
* by 32 (shifting by 5), and add the two together. This is
* the final indirect byte offset.
*/
fs_reg icp_handle = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
fs_reg sequence = bld.vgrf(BRW_REGISTER_TYPE_UW, 1);
fs_reg channel_offsets = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
fs_reg vertex_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
fs_reg icp_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
/* sequence = <7, 6, 5, 4, 3, 2, 1, 0> */
bld.MOV(sequence, fs_reg(brw_imm_v(0x76543210)));
/* channel_offsets = 4 * sequence = <28, 24, 20, 16, 12, 8, 4, 0> */
bld.SHL(channel_offsets, sequence, brw_imm_ud(2u));
/* Convert vertex_index to bytes (multiply by 32) */
bld.SHL(vertex_offset_bytes,
retype(get_nir_src(vertex_src), BRW_REGISTER_TYPE_UD),
brw_imm_ud(5u));
bld.ADD(icp_offset_bytes, vertex_offset_bytes, channel_offsets);
/* Use first_icp_handle as the base offset. There is one register
* of URB handles per vertex, so inform the register allocator that
* we might read up to nir->info.gs.vertices_in registers.
*/
bld.emit(SHADER_OPCODE_MOV_INDIRECT, icp_handle,
retype(brw_vec8_grf(first_icp_handle, 0), icp_handle.type),
icp_offset_bytes, brw_imm_ud(tcs_key->input_vertices * REG_SIZE));
return icp_handle;
}
struct brw_reg
fs_visitor::get_tcs_output_urb_handle()
{
struct brw_vue_prog_data *vue_prog_data = brw_vue_prog_data(prog_data);
if (vue_prog_data->dispatch_mode == DISPATCH_MODE_TCS_SINGLE_PATCH) {
return retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD);
} else {
assert(vue_prog_data->dispatch_mode == DISPATCH_MODE_TCS_8_PATCH);
return retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD);
}
}
void
fs_visitor::nir_emit_tcs_intrinsic(const fs_builder &bld,
nir_intrinsic_instr *instr)
{
assert(stage == MESA_SHADER_TESS_CTRL);
struct brw_tcs_prog_key *tcs_key = (struct brw_tcs_prog_key *) key;
struct brw_tcs_prog_data *tcs_prog_data = brw_tcs_prog_data(prog_data);
struct brw_vue_prog_data *vue_prog_data = &tcs_prog_data->base;
bool eight_patch =
vue_prog_data->dispatch_mode == DISPATCH_MODE_TCS_8_PATCH;
fs_reg dst;
if (nir_intrinsic_infos[instr->intrinsic].has_dest)
dst = get_nir_dest(instr->dest);
switch (instr->intrinsic) {
case nir_intrinsic_load_primitive_id:
bld.MOV(dst, fs_reg(eight_patch ? brw_vec8_grf(2, 0)
: brw_vec1_grf(0, 1)));
break;
case nir_intrinsic_load_invocation_id:
bld.MOV(retype(dst, invocation_id.type), invocation_id);
break;
case nir_intrinsic_load_patch_vertices_in:
bld.MOV(retype(dst, BRW_REGISTER_TYPE_D),
brw_imm_d(tcs_key->input_vertices));
break;
case nir_intrinsic_control_barrier: {
if (tcs_prog_data->instances == 1)
break;
fs_reg m0 = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
fs_reg m0_2 = component(m0, 2);
const fs_builder chanbld = bld.exec_all().group(1, 0);
/* Zero the message header */
bld.exec_all().MOV(m0, brw_imm_ud(0u));
if (devinfo->gen < 11) {
/* Copy "Barrier ID" from r0.2, bits 16:13 */
chanbld.AND(m0_2, retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD),
brw_imm_ud(INTEL_MASK(16, 13)));
/* Shift it up to bits 27:24. */
chanbld.SHL(m0_2, m0_2, brw_imm_ud(11));
} else {
chanbld.AND(m0_2, retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD),
brw_imm_ud(INTEL_MASK(30, 24)));
}
/* Set the Barrier Count and the enable bit */
if (devinfo->gen < 11) {
chanbld.OR(m0_2, m0_2,
brw_imm_ud(tcs_prog_data->instances << 9 | (1 << 15)));
} else {
chanbld.OR(m0_2, m0_2,
brw_imm_ud(tcs_prog_data->instances << 8 | (1 << 15)));
}
bld.emit(SHADER_OPCODE_BARRIER, bld.null_reg_ud(), m0);
break;
}
case nir_intrinsic_load_input:
unreachable("nir_lower_io should never give us these.");
break;
case nir_intrinsic_load_per_vertex_input: {
assert(nir_dest_bit_size(instr->dest) == 32);
fs_reg indirect_offset = get_indirect_offset(instr);
unsigned imm_offset = instr->const_index[0];
fs_inst *inst;
fs_reg icp_handle =
eight_patch ? get_tcs_eight_patch_icp_handle(bld, instr)
: get_tcs_single_patch_icp_handle(bld, instr);
/* We can only read two double components with each URB read, so
* we send two read messages in that case, each one loading up to
* two double components.
*/
unsigned num_components = instr->num_components;
unsigned first_component = nir_intrinsic_component(instr);
if (indirect_offset.file == BAD_FILE) {
/* Constant indexing - use global offset. */
if (first_component != 0) {
unsigned read_components = num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, tmp, icp_handle);
for (unsigned i = 0; i < num_components; i++) {
bld.MOV(offset(dst, bld, i),
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, dst, icp_handle);
}
inst->offset = imm_offset;
inst->mlen = 1;
} else {
/* Indirect indexing - use per-slot offsets as well. */
const fs_reg srcs[] = { icp_handle, indirect_offset };
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
if (first_component != 0) {
unsigned read_components = num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, tmp,
payload);
for (unsigned i = 0; i < num_components; i++) {
bld.MOV(offset(dst, bld, i),
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, dst,
payload);
}
inst->offset = imm_offset;
inst->mlen = 2;
}
inst->size_written = (num_components + first_component) *
inst->dst.component_size(inst->exec_size);
/* Copy the temporary to the destination to deal with writemasking.
*
* Also attempt to deal with gl_PointSize being in the .w component.
*/
if (inst->offset == 0 && indirect_offset.file == BAD_FILE) {
assert(type_sz(dst.type) == 4);
inst->dst = bld.vgrf(dst.type, 4);
inst->size_written = 4 * REG_SIZE;
bld.MOV(dst, offset(inst->dst, bld, 3));
}
break;
}
case nir_intrinsic_load_output:
case nir_intrinsic_load_per_vertex_output: {
assert(nir_dest_bit_size(instr->dest) == 32);
fs_reg indirect_offset = get_indirect_offset(instr);
unsigned imm_offset = instr->const_index[0];
unsigned first_component = nir_intrinsic_component(instr);
struct brw_reg output_handles = get_tcs_output_urb_handle();
fs_inst *inst;
if (indirect_offset.file == BAD_FILE) {
/* This MOV replicates the output handle to all enabled channels
* is SINGLE_PATCH mode.
*/
fs_reg patch_handle = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
bld.MOV(patch_handle, output_handles);
{
if (first_component != 0) {
unsigned read_components =
instr->num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, tmp,
patch_handle);
inst->size_written = read_components * REG_SIZE;
for (unsigned i = 0; i < instr->num_components; i++) {
bld.MOV(offset(dst, bld, i),
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, dst,
patch_handle);
inst->size_written = instr->num_components * REG_SIZE;
}
inst->offset = imm_offset;
inst->mlen = 1;
}
} else {
/* Indirect indexing - use per-slot offsets as well. */
const fs_reg srcs[] = { output_handles, indirect_offset };
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
if (first_component != 0) {
unsigned read_components =
instr->num_components + first_component;
fs_reg tmp = bld.vgrf(dst.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, tmp,
payload);
inst->size_written = read_components * REG_SIZE;
for (unsigned i = 0; i < instr->num_components; i++) {
bld.MOV(offset(dst, bld, i),
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, dst,
payload);
inst->size_written = instr->num_components * REG_SIZE;
}
inst->offset = imm_offset;
inst->mlen = 2;
}
break;
}
case nir_intrinsic_store_output:
case nir_intrinsic_store_per_vertex_output: {
assert(nir_src_bit_size(instr->src[0]) == 32);
fs_reg value = get_nir_src(instr->src[0]);
fs_reg indirect_offset = get_indirect_offset(instr);
unsigned imm_offset = instr->const_index[0];
unsigned mask = instr->const_index[1];
unsigned header_regs = 0;
struct brw_reg output_handles = get_tcs_output_urb_handle();
fs_reg srcs[7];
srcs[header_regs++] = output_handles;
if (indirect_offset.file != BAD_FILE) {
srcs[header_regs++] = indirect_offset;
}
if (mask == 0)
break;
unsigned num_components = util_last_bit(mask);
enum opcode opcode;
/* We can only pack two 64-bit components in a single message, so send
* 2 messages if we have more components
*/
unsigned first_component = nir_intrinsic_component(instr);
mask = mask << first_component;
if (mask != WRITEMASK_XYZW) {
srcs[header_regs++] = brw_imm_ud(mask << 16);
opcode = indirect_offset.file != BAD_FILE ?
SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT :
SHADER_OPCODE_URB_WRITE_SIMD8_MASKED;
} else {
opcode = indirect_offset.file != BAD_FILE ?
SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT :
SHADER_OPCODE_URB_WRITE_SIMD8;
}
for (unsigned i = 0; i < num_components; i++) {
if (!(mask & (1 << (i + first_component))))
continue;
srcs[header_regs + i + first_component] = offset(value, bld, i);
}
unsigned mlen = header_regs + num_components + first_component;
fs_reg payload =
bld.vgrf(BRW_REGISTER_TYPE_UD, mlen);
bld.LOAD_PAYLOAD(payload, srcs, mlen, header_regs);
fs_inst *inst = bld.emit(opcode, bld.null_reg_ud(), payload);
inst->offset = imm_offset;
inst->mlen = mlen;
break;
}
default:
nir_emit_intrinsic(bld, instr);
break;
}
}
void
fs_visitor::nir_emit_tes_intrinsic(const fs_builder &bld,
nir_intrinsic_instr *instr)
{
assert(stage == MESA_SHADER_TESS_EVAL);
struct brw_tes_prog_data *tes_prog_data = brw_tes_prog_data(prog_data);
fs_reg dest;
if (nir_intrinsic_infos[instr->intrinsic].has_dest)
dest = get_nir_dest(instr->dest);
switch (instr->intrinsic) {
case nir_intrinsic_load_primitive_id:
bld.MOV(dest, fs_reg(brw_vec1_grf(0, 1)));
break;
case nir_intrinsic_load_tess_coord:
/* gl_TessCoord is part of the payload in g1-3 */
for (unsigned i = 0; i < 3; i++) {
bld.MOV(offset(dest, bld, i), fs_reg(brw_vec8_grf(1 + i, 0)));
}
break;
case nir_intrinsic_load_input:
case nir_intrinsic_load_per_vertex_input: {
assert(nir_dest_bit_size(instr->dest) == 32);
fs_reg indirect_offset = get_indirect_offset(instr);
unsigned imm_offset = instr->const_index[0];
unsigned first_component = nir_intrinsic_component(instr);
fs_inst *inst;
if (indirect_offset.file == BAD_FILE) {
/* Arbitrarily only push up to 32 vec4 slots worth of data,
* which is 16 registers (since each holds 2 vec4 slots).
*/
const unsigned max_push_slots = 32;
if (imm_offset < max_push_slots) {
fs_reg src = fs_reg(ATTR, imm_offset / 2, dest.type);
for (int i = 0; i < instr->num_components; i++) {
unsigned comp = 4 * (imm_offset % 2) + i + first_component;
bld.MOV(offset(dest, bld, i), component(src, comp));
}
tes_prog_data->base.urb_read_length =
MAX2(tes_prog_data->base.urb_read_length,
(imm_offset / 2) + 1);
} else {
/* Replicate the patch handle to all enabled channels */
const fs_reg srcs[] = {
retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD)
};
fs_reg patch_handle = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
bld.LOAD_PAYLOAD(patch_handle, srcs, ARRAY_SIZE(srcs), 0);
if (first_component != 0) {
unsigned read_components =
instr->num_components + first_component;
fs_reg tmp = bld.vgrf(dest.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, tmp,
patch_handle);
inst->size_written = read_components * REG_SIZE;
for (unsigned i = 0; i < instr->num_components; i++) {
bld.MOV(offset(dest, bld, i),
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, dest,
patch_handle);
inst->size_written = instr->num_components * REG_SIZE;
}
inst->mlen = 1;
inst->offset = imm_offset;
}
} else {
/* Indirect indexing - use per-slot offsets as well. */
/* We can only read two double components with each URB read, so
* we send two read messages in that case, each one loading up to
* two double components.
*/
unsigned num_components = instr->num_components;
const fs_reg srcs[] = {
retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD),
indirect_offset
};
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
if (first_component != 0) {
unsigned read_components =
num_components + first_component;
fs_reg tmp = bld.vgrf(dest.type, read_components);
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, tmp,
payload);
for (unsigned i = 0; i < num_components; i++) {
bld.MOV(offset(dest, bld, i),
offset(tmp, bld, i + first_component));
}
} else {
inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, dest,
payload);
}
inst->mlen = 2;
inst->offset = imm_offset;
inst->size_written = (num_components + first_component) *
inst->dst.component_size(inst->exec_size);
}
break;
}
default:
nir_emit_intrinsic(bld, instr);
break;
}
}
void
fs_visitor::nir_emit_gs_intrinsic(const fs_builder &bld,
nir_intrinsic_instr *instr)
{
assert(stage == MESA_SHADER_GEOMETRY);
fs_reg indirect_offset;
fs_reg dest;
if (nir_intrinsic_infos[instr->intrinsic].has_dest)
dest = get_nir_dest(instr->dest);
switch (instr->intrinsic) {
case nir_intrinsic_load_primitive_id:
assert(stage == MESA_SHADER_GEOMETRY);
assert(brw_gs_prog_data(prog_data)->include_primitive_id);
bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD),
retype(fs_reg(brw_vec8_grf(2, 0)), BRW_REGISTER_TYPE_UD));
break;
case nir_intrinsic_load_input:
unreachable("load_input intrinsics are invalid for the GS stage");
case nir_intrinsic_load_per_vertex_input:
emit_gs_input_load(dest, instr->src[0], instr->const_index[0],
instr->src[1], instr->num_components,
nir_intrinsic_component(instr));
break;
case nir_intrinsic_emit_vertex_with_counter:
emit_gs_vertex(instr->src[0], instr->const_index[0]);
break;
case nir_intrinsic_end_primitive_with_counter:
emit_gs_end_primitive(instr->src[0]);
break;
case nir_intrinsic_set_vertex_count:
bld.MOV(this->final_gs_vertex_count, get_nir_src(instr->src[0]));
break;
case nir_intrinsic_load_invocation_id: {
fs_reg val = nir_system_values[SYSTEM_VALUE_INVOCATION_ID];
assert(val.file != BAD_FILE);
dest.type = val.type;
bld.MOV(dest, val);
break;
}
default:
nir_emit_intrinsic(bld, instr);
break;
}
}
/**
* Fetch the current render target layer index.
*/
static fs_reg
fetch_render_target_array_index(const fs_builder &bld)
{
if (bld.shader->devinfo->gen >= 6) {
/* The render target array index is provided in the thread payload as
* bits 26:16 of r0.0.
*/
const fs_reg idx = bld.vgrf(BRW_REGISTER_TYPE_UD);
bld.AND(idx, brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, 0, 1),
brw_imm_uw(0x7ff));
return idx;
} else {
/* Pre-SNB we only ever render into the first layer of the framebuffer
* since layered rendering is not implemented.
*/
return brw_imm_ud(0);
}
}
/**
* Fake non-coherent framebuffer read implemented using TXF to fetch from the
* framebuffer at the current fragment coordinates and sample index.
*/
fs_inst *
fs_visitor::emit_non_coherent_fb_read(const fs_builder &bld, const fs_reg &dst,
unsigned target)
{
const struct gen_device_info *devinfo = bld.shader->devinfo;
assert(bld.shader->stage == MESA_SHADER_FRAGMENT);
const brw_wm_prog_key *wm_key =
reinterpret_cast<const brw_wm_prog_key *>(key);
assert(!wm_key->coherent_fb_fetch);
const struct brw_wm_prog_data *wm_prog_data =
brw_wm_prog_data(stage_prog_data);
/* Calculate the surface index relative to the start of the texture binding
* table block, since that's what the texturing messages expect.
*/
const unsigned surface = target +
wm_prog_data->binding_table.render_target_read_start -
wm_prog_data->base.binding_table.texture_start;
/* Calculate the fragment coordinates. */
const fs_reg coords = bld.vgrf(BRW_REGISTER_TYPE_UD, 3);
bld.MOV(offset(coords, bld, 0), pixel_x);
bld.MOV(offset(coords, bld, 1), pixel_y);
bld.MOV(offset(coords, bld, 2), fetch_render_target_array_index(bld));
/* Calculate the sample index and MCS payload when multisampling. Luckily
* the MCS fetch message behaves deterministically for UMS surfaces, so it
* shouldn't be necessary to recompile based on whether the framebuffer is
* CMS or UMS.
*/
if (wm_key->multisample_fbo &&
nir_system_values[SYSTEM_VALUE_SAMPLE_ID].file == BAD_FILE)
nir_system_values[SYSTEM_VALUE_SAMPLE_ID] = *emit_sampleid_setup();
const fs_reg sample = nir_system_values[SYSTEM_VALUE_SAMPLE_ID];
const fs_reg mcs = wm_key->multisample_fbo ?
emit_mcs_fetch(coords, 3, brw_imm_ud(surface), fs_reg()) : fs_reg();
/* Use either a normal or a CMS texel fetch message depending on whether
* the framebuffer is single or multisample. On SKL+ use the wide CMS
* message just in case the framebuffer uses 16x multisampling, it should
* be equivalent to the normal CMS fetch for lower multisampling modes.
*/
const opcode op = !wm_key->multisample_fbo ? SHADER_OPCODE_TXF_LOGICAL :
devinfo->gen >= 9 ? SHADER_OPCODE_TXF_CMS_W_LOGICAL :
SHADER_OPCODE_TXF_CMS_LOGICAL;
/* Emit the instruction. */
fs_reg srcs[TEX_LOGICAL_NUM_SRCS];
srcs[TEX_LOGICAL_SRC_COORDINATE] = coords;
srcs[TEX_LOGICAL_SRC_LOD] = brw_imm_ud(0);
srcs[TEX_LOGICAL_SRC_SAMPLE_INDEX] = sample;
srcs[TEX_LOGICAL_SRC_MCS] = mcs;
srcs[TEX_LOGICAL_SRC_SURFACE] = brw_imm_ud(surface);
srcs[TEX_LOGICAL_SRC_SAMPLER] = brw_imm_ud(0);
srcs[TEX_LOGICAL_SRC_COORD_COMPONENTS] = brw_imm_ud(3);
srcs[TEX_LOGICAL_SRC_GRAD_COMPONENTS] = brw_imm_ud(0);
fs_inst *inst = bld.emit(op, dst, srcs, ARRAY_SIZE(srcs));
inst->size_written = 4 * inst->dst.component_size(inst->exec_size);
return inst;
}
/**
* Actual coherent framebuffer read implemented using the native render target
* read message. Requires SKL+.
*/
static fs_inst *
emit_coherent_fb_read(const fs_builder &bld, const fs_reg &dst, unsigned target)
{
assert(bld.shader->devinfo->gen >= 9);
fs_inst *inst = bld.emit(FS_OPCODE_FB_READ_LOGICAL, dst);
inst->target = target;
inst->size_written = 4 * inst->dst.component_size(inst->exec_size);
return inst;
}
static fs_reg
alloc_temporary(const fs_builder &bld, unsigned size, fs_reg *regs, unsigned n)
{
if (n && regs[0].file != BAD_FILE) {
return regs[0];
} else {
const fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_F, size);
for (unsigned i = 0; i < n; i++)
regs[i] = tmp;
return tmp;
}
}
static fs_reg
alloc_frag_output(fs_visitor *v, unsigned location)
{
assert(v->stage == MESA_SHADER_FRAGMENT);
const brw_wm_prog_key *const key =
reinterpret_cast<const brw_wm_prog_key *>(v->key);
const unsigned l = GET_FIELD(location, BRW_NIR_FRAG_OUTPUT_LOCATION);
const unsigned i = GET_FIELD(location, BRW_NIR_FRAG_OUTPUT_INDEX);
if (i > 0 || (key->force_dual_color_blend && l == FRAG_RESULT_DATA1))
return alloc_temporary(v->bld, 4, &v->dual_src_output, 1);
else if (l == FRAG_RESULT_COLOR)
return alloc_temporary(v->bld, 4, v->outputs,
MAX2(key->nr_color_regions, 1));
else if (l == FRAG_RESULT_DEPTH)
return alloc_temporary(v->bld, 1, &v->frag_depth, 1);
else if (l == FRAG_RESULT_STENCIL)
return alloc_temporary(v->bld, 1, &v->frag_stencil, 1);
else if (l == FRAG_RESULT_SAMPLE_MASK)
return alloc_temporary(v->bld, 1, &v->sample_mask, 1);
else if (l >= FRAG_RESULT_DATA0 &&
l < FRAG_RESULT_DATA0 + BRW_MAX_DRAW_BUFFERS)
return alloc_temporary(v->bld, 4,
&v->outputs[l - FRAG_RESULT_DATA0], 1);
else
unreachable("Invalid location");
}
void
fs_visitor::nir_emit_fs_intrinsic(const fs_builder &bld,
nir_intrinsic_instr *instr)
{
assert(stage == MESA_SHADER_FRAGMENT);
fs_reg dest;
if (nir_intrinsic_infos[instr->intrinsic].has_dest)
dest = get_nir_dest(instr->dest);
switch (instr->intrinsic) {
case nir_intrinsic_load_front_face:
bld.MOV(retype(dest, BRW_REGISTER_TYPE_D),
*emit_frontfacing_interpolation());
break;
case nir_intrinsic_load_sample_pos: {
fs_reg sample_pos = nir_system_values[SYSTEM_VALUE_SAMPLE_POS];
assert(sample_pos.file != BAD_FILE);
dest.type = sample_pos.type;
bld.MOV(dest, sample_pos);
bld.MOV(offset(dest, bld, 1), offset(sample_pos, bld, 1));
break;
}
case nir_intrinsic_load_layer_id:
dest.type = BRW_REGISTER_TYPE_UD;
bld.MOV(dest, fetch_render_target_array_index(bld));
break;
case nir_intrinsic_is_helper_invocation: {
/* Unlike the regular gl_HelperInvocation, that is defined at dispatch,
* the helperInvocationEXT() (aka SpvOpIsHelperInvocationEXT) takes into
* consideration demoted invocations. That information is stored in
* f0.1.
*/
dest.type = BRW_REGISTER_TYPE_UD;
bld.MOV(dest, brw_imm_ud(0));
fs_inst *mov = bld.MOV(dest, brw_imm_ud(~0));
mov->predicate = BRW_PREDICATE_NORMAL;
mov->predicate_inverse = true;
mov->flag_subreg = sample_mask_flag_subreg(this);
break;
}
case nir_intrinsic_load_helper_invocation:
case nir_intrinsic_load_sample_mask_in:
case nir_intrinsic_load_sample_id: {
gl_system_value sv = nir_system_value_from_intrinsic(instr->intrinsic);
fs_reg val = nir_system_values[sv];
assert(val.file != BAD_FILE);
dest.type = val.type;
bld.MOV(dest, val);
break;
}
case nir_intrinsic_store_output: {
const fs_reg src = get_nir_src(instr->src[0]);
const unsigned store_offset = nir_src_as_uint(instr->src[1]);
const unsigned location = nir_intrinsic_base(instr) +
SET_FIELD(store_offset, BRW_NIR_FRAG_OUTPUT_LOCATION);
const fs_reg new_dest = retype(alloc_frag_output(this, location),
src.type);
for (unsigned j = 0; j < instr->num_components; j++)
bld.MOV(offset(new_dest, bld, nir_intrinsic_component(instr) + j),
offset(src, bld, j));
break;
}
case nir_intrinsic_load_output: {
const unsigned l = GET_FIELD(nir_intrinsic_base(instr),
BRW_NIR_FRAG_OUTPUT_LOCATION);
assert(l >= FRAG_RESULT_DATA0);
const unsigned load_offset = nir_src_as_uint(instr->src[0]);
const unsigned target = l - FRAG_RESULT_DATA0 + load_offset;
const fs_reg tmp = bld.vgrf(dest.type, 4);
if (reinterpret_cast<const brw_wm_prog_key *>(key)->coherent_fb_fetch)
emit_coherent_fb_read(bld, tmp, target);
else
emit_non_coherent_fb_read(bld, tmp, target);
for (unsigned j = 0; j < instr->num_components; j++) {
bld.MOV(offset(dest, bld, j),
offset(tmp, bld, nir_intrinsic_component(instr) + j));
}
break;
}
case nir_intrinsic_demote:
case nir_intrinsic_discard:
case nir_intrinsic_demote_if:
case nir_intrinsic_discard_if: {
/* We track our discarded pixels in f0.1/f1.0. By predicating on it, we
* can update just the flag bits that aren't yet discarded. If there's
* no condition, we emit a CMP of g0 != g0, so all currently executing
* channels will get turned off.
*/
fs_inst *cmp = NULL;
if (instr->intrinsic == nir_intrinsic_demote_if ||
instr->intrinsic == nir_intrinsic_discard_if) {
nir_alu_instr *alu = nir_src_as_alu_instr(instr->src[0]);
if (alu != NULL &&
alu->op != nir_op_bcsel &&
(devinfo->gen > 5 ||
(alu->instr.pass_flags & BRW_NIR_BOOLEAN_MASK) != BRW_NIR_BOOLEAN_NEEDS_RESOLVE ||
alu->op == nir_op_fne32 || alu->op == nir_op_feq32 ||
alu->op == nir_op_flt32 || alu->op == nir_op_fge32 ||
alu->op == nir_op_ine32 || alu->op == nir_op_ieq32 ||
alu->op == nir_op_ilt32 || alu->op == nir_op_ige32 ||
alu->op == nir_op_ult32 || alu->op == nir_op_uge32)) {
/* Re-emit the instruction that generated the Boolean value, but
* do not store it. Since this instruction will be conditional,
* other instructions that want to use the real Boolean value may
* get garbage. This was a problem for piglit's fs-discard-exit-2
* test.
*
* Ideally we'd detect that the instruction cannot have a
* conditional modifier before emitting the instructions. Alas,
* that is nigh impossible. Instead, we're going to assume the
* instruction (or last instruction) generated can have a
* conditional modifier. If it cannot, fallback to the old-style
* compare, and hope dead code elimination will clean up the
* extra instructions generated.
*/
nir_emit_alu(bld, alu, false);
cmp = (fs_inst *) instructions.get_tail();
if (cmp->conditional_mod == BRW_CONDITIONAL_NONE) {
if (cmp->can_do_cmod())
cmp->conditional_mod = BRW_CONDITIONAL_Z;
else
cmp = NULL;
} else {
/* The old sequence that would have been generated is,
* basically, bool_result == false. This is equivalent to
* !bool_result, so negate the old modifier.
*/
cmp->conditional_mod = brw_negate_cmod(cmp->conditional_mod);
}
}
if (cmp == NULL) {
cmp = bld.CMP(bld.null_reg_f(), get_nir_src(instr->src[0]),
brw_imm_d(0), BRW_CONDITIONAL_Z);
}
} else {
fs_reg some_reg = fs_reg(retype(brw_vec8_grf(0, 0),
BRW_REGISTER_TYPE_UW));
cmp = bld.CMP(bld.null_reg_f(), some_reg, some_reg, BRW_CONDITIONAL_NZ);
}
cmp->predicate = BRW_PREDICATE_NORMAL;
cmp->flag_subreg = sample_mask_flag_subreg(this);
if (devinfo->gen >= 6) {
/* Due to the way we implement discard, the jump will only happen
* when the whole quad is discarded. So we can do this even for
* demote as it won't break its uniformity promises.
*/
emit_discard_jump();
}
if (devinfo->gen < 7)
limit_dispatch_width(
16, "Fragment discard/demote not implemented in SIMD32 mode.\n");
break;
}
case nir_intrinsic_load_input: {
/* load_input is only used for flat inputs */
assert(nir_dest_bit_size(instr->dest) == 32);
unsigned base = nir_intrinsic_base(instr);
unsigned comp = nir_intrinsic_component(instr);
unsigned num_components = instr->num_components;
/* Special case fields in the VUE header */
if (base == VARYING_SLOT_LAYER)
comp = 1;
else if (base == VARYING_SLOT_VIEWPORT)
comp = 2;
for (unsigned int i = 0; i < num_components; i++) {
bld.MOV(offset(dest, bld, i),
retype(component(interp_reg(base, comp + i), 3), dest.type));
}
break;
}
case nir_intrinsic_load_fs_input_interp_deltas: {
assert(stage == MESA_SHADER_FRAGMENT);
assert(nir_src_as_uint(instr->src[0]) == 0);
fs_reg interp = interp_reg(nir_intrinsic_base(instr),
nir_intrinsic_component(instr));
dest.type = BRW_REGISTER_TYPE_F;
bld.MOV(offset(dest, bld, 0), component(interp, 3));
bld.MOV(offset(dest, bld, 1), component(interp, 1));
bld.MOV(offset(dest, bld, 2), component(interp, 0));
break;
}
case nir_intrinsic_load_barycentric_pixel:
case nir_intrinsic_load_barycentric_centroid:
case nir_intrinsic_load_barycentric_sample: {
/* Use the delta_xy values computed from the payload */
const glsl_interp_mode interp_mode =
(enum glsl_interp_mode) nir_intrinsic_interp_mode(instr);
enum brw_barycentric_mode bary =
brw_barycentric_mode(interp_mode, instr->intrinsic);
const fs_reg srcs[] = { offset(this->delta_xy[bary], bld, 0),
offset(this->delta_xy[bary], bld, 1) };
bld.LOAD_PAYLOAD(dest, srcs, ARRAY_SIZE(srcs), 0);
break;
}
case nir_intrinsic_load_barycentric_at_sample: {
const glsl_interp_mode interpolation =
(enum glsl_interp_mode) nir_intrinsic_interp_mode(instr);
if (nir_src_is_const(instr->src[0])) {
unsigned msg_data = nir_src_as_uint(instr->src[0]) << 4;
emit_pixel_interpolater_send(bld,
FS_OPCODE_INTERPOLATE_AT_SAMPLE,
dest,
fs_reg(), /* src */
brw_imm_ud(msg_data),
interpolation);
} else {
const fs_reg sample_src = retype(get_nir_src(instr->src[0]),
BRW_REGISTER_TYPE_UD);
if (nir_src_is_dynamically_uniform(instr->src[0])) {
const fs_reg sample_id = bld.emit_uniformize(sample_src);
const fs_reg msg_data = vgrf(glsl_type::uint_type);
bld.exec_all().group(1, 0)
.SHL(msg_data, sample_id, brw_imm_ud(4u));
emit_pixel_interpolater_send(bld,
FS_OPCODE_INTERPOLATE_AT_SAMPLE,
dest,
fs_reg(), /* src */
component(msg_data, 0),
interpolation);
} else {
/* Make a loop that sends a message to the pixel interpolater
* for the sample number in each live channel. If there are
* multiple channels with the same sample number then these
* will be handled simultaneously with a single interation of
* the loop.
*/
bld.emit(BRW_OPCODE_DO);
/* Get the next live sample number into sample_id_reg */
const fs_reg sample_id = bld.emit_uniformize(sample_src);
/* Set the flag register so that we can perform the send
* message on all channels that have the same sample number
*/
bld.CMP(bld.null_reg_ud(),
sample_src, sample_id,
BRW_CONDITIONAL_EQ);
const fs_reg msg_data = vgrf(glsl_type::uint_type);
bld.exec_all().group(1, 0)
.SHL(msg_data, sample_id, brw_imm_ud(4u));
fs_inst *inst =
emit_pixel_interpolater_send(bld,
FS_OPCODE_INTERPOLATE_AT_SAMPLE,
dest,
fs_reg(), /* src */
component(msg_data, 0),
interpolation);
set_predicate(BRW_PREDICATE_NORMAL, inst);
/* Continue the loop if there are any live channels left */
set_predicate_inv(BRW_PREDICATE_NORMAL,
true, /* inverse */
bld.emit(BRW_OPCODE_WHILE));
}
}
break;
}
case nir_intrinsic_load_barycentric_at_offset: {
const glsl_interp_mode interpolation =
(enum glsl_interp_mode) nir_intrinsic_interp_mode(instr);
nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);
if (const_offset) {
assert(nir_src_bit_size(instr->src[0]) == 32);
unsigned off_x = MIN2((int)(const_offset[0].f32 * 16), 7) & 0xf;
unsigned off_y = MIN2((int)(const_offset[1].f32 * 16), 7) & 0xf;
emit_pixel_interpolater_send(bld,
FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET,
dest,
fs_reg(), /* src */
brw_imm_ud(off_x | (off_y << 4)),
interpolation);
} else {
fs_reg src = vgrf(glsl_type::ivec2_type);
fs_reg offset_src = retype(get_nir_src(instr->src[0]),
BRW_REGISTER_TYPE_F);
for (int i = 0; i < 2; i++) {
fs_reg temp = vgrf(glsl_type::float_type);
bld.MUL(temp, offset(offset_src, bld, i), brw_imm_f(16.0f));
fs_reg itemp = vgrf(glsl_type::int_type);
/* float to int */
bld.MOV(itemp, temp);
/* Clamp the upper end of the range to +7/16.
* ARB_gpu_shader5 requires that we support a maximum offset
* of +0.5, which isn't representable in a S0.4 value -- if
* we didn't clamp it, we'd end up with -8/16, which is the
* opposite of what the shader author wanted.
*
* This is legal due to ARB_gpu_shader5's quantization
* rules:
*
* "Not all values of <offset> may be supported; x and y
* offsets may be rounded to fixed-point values with the
* number of fraction bits given by the
* implementation-dependent constant
* FRAGMENT_INTERPOLATION_OFFSET_BITS"
*/
set_condmod(BRW_CONDITIONAL_L,
bld.SEL(offset(src, bld, i), itemp, brw_imm_d(7)));
}
const enum opcode opcode = FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET;
emit_pixel_interpolater_send(bld,
opcode,
dest,
src,
brw_imm_ud(0u),
interpolation);
}
break;
}
case nir_intrinsic_load_frag_coord:
emit_fragcoord_interpolation(dest);
break;
case nir_intrinsic_load_interpolated_input: {
assert(instr->src[0].ssa &&
instr->src[0].ssa->parent_instr->type == nir_instr_type_intrinsic);
nir_intrinsic_instr *bary_intrinsic =
nir_instr_as_intrinsic(instr->src[0].ssa->parent_instr);
nir_intrinsic_op bary_intrin = bary_intrinsic->intrinsic;
enum glsl_interp_mode interp_mode =
(enum glsl_interp_mode) nir_intrinsic_interp_mode(bary_intrinsic);
fs_reg dst_xy;
if (bary_intrin == nir_intrinsic_load_barycentric_at_offset ||
bary_intrin == nir_intrinsic_load_barycentric_at_sample) {
/* Use the result of the PI message. */
dst_xy = retype(get_nir_src(instr->src[0]), BRW_REGISTER_TYPE_F);
} else {
/* Use the delta_xy values computed from the payload */
enum brw_barycentric_mode bary =
brw_barycentric_mode(interp_mode, bary_intrin);
dst_xy = this->delta_xy[bary];
}
for (unsigned int i = 0; i < instr->num_components; i++) {
fs_reg interp =
component(interp_reg(nir_intrinsic_base(instr),
nir_intrinsic_component(instr) + i), 0);
interp.type = BRW_REGISTER_TYPE_F;
dest.type = BRW_REGISTER_TYPE_F;
if (devinfo->gen < 6 && interp_mode == INTERP_MODE_SMOOTH) {
fs_reg tmp = vgrf(glsl_type::float_type);
bld.emit(FS_OPCODE_LINTERP, tmp, dst_xy, interp);
bld.MUL(offset(dest, bld, i), tmp, this->pixel_w);
} else {
bld.emit(FS_OPCODE_LINTERP, offset(dest, bld, i), dst_xy, interp);
}
}
break;
}
default:
nir_emit_intrinsic(bld, instr);
break;
}
}
void
fs_visitor::nir_emit_cs_intrinsic(const fs_builder &bld,
nir_intrinsic_instr *instr)
{
assert(stage == MESA_SHADER_COMPUTE);
struct brw_cs_prog_data *cs_prog_data = brw_cs_prog_data(prog_data);
fs_reg dest;
if (nir_intrinsic_infos[instr->intrinsic].has_dest)
dest = get_nir_dest(instr->dest);
switch (instr->intrinsic) {
case nir_intrinsic_control_barrier:
/* The whole workgroup fits in a single HW thread, so all the
* invocations are already executed lock-step. Instead of an actual
* barrier just emit a scheduling fence, that will generate no code.
*/
if (workgroup_size() <= dispatch_width) {
bld.exec_all().group(1, 0).emit(FS_OPCODE_SCHEDULING_FENCE);
break;
}
emit_barrier();
cs_prog_data->uses_barrier = true;
break;
case nir_intrinsic_load_subgroup_id:
bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD), subgroup_id);
break;
case nir_intrinsic_load_local_invocation_id:
case nir_intrinsic_load_work_group_id: {
gl_system_value sv = nir_system_value_from_intrinsic(instr->intrinsic);
fs_reg val = nir_system_values[sv];
assert(val.file != BAD_FILE);
dest.type = val.type;
for (unsigned i = 0; i < 3; i++)
bld.MOV(offset(dest, bld, i), offset(val, bld, i));
break;
}
case nir_intrinsic_load_num_work_groups: {
const unsigned surface =
cs_prog_data->binding_table.work_groups_start;
cs_prog_data->uses_num_work_groups = true;
fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
srcs[SURFACE_LOGICAL_SRC_SURFACE] = brw_imm_ud(surface);
srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] = brw_imm_ud(1);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(1); /* num components */
/* Read the 3 GLuint components of gl_NumWorkGroups */
for (unsigned i = 0; i < 3; i++) {
srcs[SURFACE_LOGICAL_SRC_ADDRESS] = brw_imm_ud(i << 2);
bld.emit(SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL,
offset(dest, bld, i), srcs, SURFACE_LOGICAL_NUM_SRCS);
}
break;
}
case nir_intrinsic_shared_atomic_add:
case nir_intrinsic_shared_atomic_imin:
case nir_intrinsic_shared_atomic_umin:
case nir_intrinsic_shared_atomic_imax:
case nir_intrinsic_shared_atomic_umax:
case nir_intrinsic_shared_atomic_and:
case nir_intrinsic_shared_atomic_or:
case nir_intrinsic_shared_atomic_xor:
case nir_intrinsic_shared_atomic_exchange:
case nir_intrinsic_shared_atomic_comp_swap:
nir_emit_shared_atomic(bld, brw_aop_for_nir_intrinsic(instr), instr);
break;
case nir_intrinsic_shared_atomic_fmin:
case nir_intrinsic_shared_atomic_fmax:
case nir_intrinsic_shared_atomic_fcomp_swap:
nir_emit_shared_atomic_float(bld, brw_aop_for_nir_intrinsic(instr), instr);
break;
case nir_intrinsic_load_shared: {
assert(devinfo->gen >= 7);
assert(stage == MESA_SHADER_COMPUTE);
const unsigned bit_size = nir_dest_bit_size(instr->dest);
fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
srcs[SURFACE_LOGICAL_SRC_SURFACE] = brw_imm_ud(GEN7_BTI_SLM);
srcs[SURFACE_LOGICAL_SRC_ADDRESS] = get_nir_src(instr->src[0]);
srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] = brw_imm_ud(1);
/* Make dest unsigned because that's what the temporary will be */
dest.type = brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_UD);
/* Read the vector */
assert(nir_dest_bit_size(instr->dest) <= 32);
assert(nir_intrinsic_align(instr) > 0);
if (nir_dest_bit_size(instr->dest) == 32 &&
nir_intrinsic_align(instr) >= 4) {
assert(nir_dest_num_components(instr->dest) <= 4);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(instr->num_components);
fs_inst *inst =
bld.emit(SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL,
dest, srcs, SURFACE_LOGICAL_NUM_SRCS);
inst->size_written = instr->num_components * dispatch_width * 4;
} else {
assert(nir_dest_num_components(instr->dest) == 1);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(bit_size);
fs_reg read_result = bld.vgrf(BRW_REGISTER_TYPE_UD);
bld.emit(SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL,
read_result, srcs, SURFACE_LOGICAL_NUM_SRCS);
bld.MOV(dest, subscript(read_result, dest.type, 0));
}
break;
}
case nir_intrinsic_store_shared: {
assert(devinfo->gen >= 7);
assert(stage == MESA_SHADER_COMPUTE);
const unsigned bit_size = nir_src_bit_size(instr->src[0]);
fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
srcs[SURFACE_LOGICAL_SRC_SURFACE] = brw_imm_ud(GEN7_BTI_SLM);
srcs[SURFACE_LOGICAL_SRC_ADDRESS] = get_nir_src(instr->src[1]);
srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] = brw_imm_ud(1);
fs_reg data = get_nir_src(instr->src[0]);
data.type = brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_UD);
assert(nir_src_bit_size(instr->src[0]) <= 32);
assert(nir_intrinsic_write_mask(instr) ==
(1u << instr->num_components) - 1);
assert(nir_intrinsic_align(instr) > 0);
if (nir_src_bit_size(instr->src[0]) == 32 &&
nir_intrinsic_align(instr) >= 4) {
assert(nir_src_num_components(instr->src[0]) <= 4);
srcs[SURFACE_LOGICAL_SRC_DATA] = data;
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(instr->num_components);
bld.emit(SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL,
fs_reg(), srcs, SURFACE_LOGICAL_NUM_SRCS);
} else {
assert(nir_src_num_components(instr->src[0]) == 1);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(bit_size);
srcs[SURFACE_LOGICAL_SRC_DATA] = bld.vgrf(BRW_REGISTER_TYPE_UD);
bld.MOV(srcs[SURFACE_LOGICAL_SRC_DATA], data);
bld.emit(SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL,
fs_reg(), srcs, SURFACE_LOGICAL_NUM_SRCS);
}
break;
}
default:
nir_emit_intrinsic(bld, instr);
break;
}
}
static fs_reg
brw_nir_reduction_op_identity(const fs_builder &bld,
nir_op op, brw_reg_type type)
{
nir_const_value value = nir_alu_binop_identity(op, type_sz(type) * 8);
switch (type_sz(type)) {
case 1:
if (type == BRW_REGISTER_TYPE_UB) {
return brw_imm_uw(value.u8);
} else {
assert(type == BRW_REGISTER_TYPE_B);
return brw_imm_w(value.i8);
}
case 2:
return retype(brw_imm_uw(value.u16), type);
case 4:
return retype(brw_imm_ud(value.u32), type);
case 8:
if (type == BRW_REGISTER_TYPE_DF)
return setup_imm_df(bld, value.f64);
else
return retype(brw_imm_u64(value.u64), type);
default:
unreachable("Invalid type size");
}
}
static opcode
brw_op_for_nir_reduction_op(nir_op op)
{
switch (op) {
case nir_op_iadd: return BRW_OPCODE_ADD;
case nir_op_fadd: return BRW_OPCODE_ADD;
case nir_op_imul: return BRW_OPCODE_MUL;
case nir_op_fmul: return BRW_OPCODE_MUL;
case nir_op_imin: return BRW_OPCODE_SEL;
case nir_op_umin: return BRW_OPCODE_SEL;
case nir_op_fmin: return BRW_OPCODE_SEL;
case nir_op_imax: return BRW_OPCODE_SEL;
case nir_op_umax: return BRW_OPCODE_SEL;
case nir_op_fmax: return BRW_OPCODE_SEL;
case nir_op_iand: return BRW_OPCODE_AND;
case nir_op_ior: return BRW_OPCODE_OR;
case nir_op_ixor: return BRW_OPCODE_XOR;
default:
unreachable("Invalid reduction operation");
}
}
static brw_conditional_mod
brw_cond_mod_for_nir_reduction_op(nir_op op)
{
switch (op) {
case nir_op_iadd: return BRW_CONDITIONAL_NONE;
case nir_op_fadd: return BRW_CONDITIONAL_NONE;
case nir_op_imul: return BRW_CONDITIONAL_NONE;
case nir_op_fmul: return BRW_CONDITIONAL_NONE;
case nir_op_imin: return BRW_CONDITIONAL_L;
case nir_op_umin: return BRW_CONDITIONAL_L;
case nir_op_fmin: return BRW_CONDITIONAL_L;
case nir_op_imax: return BRW_CONDITIONAL_GE;
case nir_op_umax: return BRW_CONDITIONAL_GE;
case nir_op_fmax: return BRW_CONDITIONAL_GE;
case nir_op_iand: return BRW_CONDITIONAL_NONE;
case nir_op_ior: return BRW_CONDITIONAL_NONE;
case nir_op_ixor: return BRW_CONDITIONAL_NONE;
default:
unreachable("Invalid reduction operation");
}
}
fs_reg
fs_visitor::get_nir_image_intrinsic_image(const brw::fs_builder &bld,
nir_intrinsic_instr *instr)
{
fs_reg image = retype(get_nir_src_imm(instr->src[0]), BRW_REGISTER_TYPE_UD);
fs_reg surf_index = image;
if (stage_prog_data->binding_table.image_start > 0) {
if (image.file == BRW_IMMEDIATE_VALUE) {
surf_index =
brw_imm_ud(image.d + stage_prog_data->binding_table.image_start);
} else {
surf_index = vgrf(glsl_type::uint_type);
bld.ADD(surf_index, image,
brw_imm_d(stage_prog_data->binding_table.image_start));
}
}
return bld.emit_uniformize(surf_index);
}
fs_reg
fs_visitor::get_nir_ssbo_intrinsic_index(const brw::fs_builder &bld,
nir_intrinsic_instr *instr)
{
/* SSBO stores are weird in that their index is in src[1] */
const unsigned src = instr->intrinsic == nir_intrinsic_store_ssbo ? 1 : 0;
fs_reg surf_index;
if (nir_src_is_const(instr->src[src])) {
unsigned index = stage_prog_data->binding_table.ssbo_start +
nir_src_as_uint(instr->src[src]);
surf_index = brw_imm_ud(index);
} else {
surf_index = vgrf(glsl_type::uint_type);
bld.ADD(surf_index, get_nir_src(instr->src[src]),
brw_imm_ud(stage_prog_data->binding_table.ssbo_start));
}
return bld.emit_uniformize(surf_index);
}
/**
* The offsets we get from NIR act as if each SIMD channel has it's own blob
* of contiguous space. However, if we actually place each SIMD channel in
* it's own space, we end up with terrible cache performance because each SIMD
* channel accesses a different cache line even when they're all accessing the
* same byte offset. To deal with this problem, we swizzle the address using
* a simple algorithm which ensures that any time a SIMD message reads or
* writes the same address, it's all in the same cache line. We have to keep
* the bottom two bits fixed so that we can read/write up to a dword at a time
* and the individual element is contiguous. We do this by splitting the
* address as follows:
*
* 31 4-6 2 0
* +-------------------------------+------------+----------+
* | Hi address bits | chan index | addr low |
* +-------------------------------+------------+----------+
*
* In other words, the bottom two address bits stay, and the top 30 get
* shifted up so that we can stick the SIMD channel index in the middle. This
* way, we can access 8, 16, or 32-bit elements and, when accessing a 32-bit
* at the same logical offset, the scratch read/write instruction acts on
* continuous elements and we get good cache locality.
*/
fs_reg
fs_visitor::swizzle_nir_scratch_addr(const brw::fs_builder &bld,
const fs_reg &nir_addr,
bool in_dwords)
{
const fs_reg &chan_index =
nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION];
const unsigned chan_index_bits = ffs(dispatch_width) - 1;
fs_reg addr = bld.vgrf(BRW_REGISTER_TYPE_UD);
if (in_dwords) {
/* In this case, we know the address is aligned to a DWORD and we want
* the final address in DWORDs.
*/
bld.SHL(addr, nir_addr, brw_imm_ud(chan_index_bits - 2));
bld.OR(addr, addr, chan_index);
} else {
/* This case substantially more annoying because we have to pay
* attention to those pesky two bottom bits.
*/
fs_reg addr_hi = bld.vgrf(BRW_REGISTER_TYPE_UD);
bld.AND(addr_hi, nir_addr, brw_imm_ud(~0x3u));
bld.SHL(addr_hi, addr_hi, brw_imm_ud(chan_index_bits));
fs_reg chan_addr = bld.vgrf(BRW_REGISTER_TYPE_UD);
bld.SHL(chan_addr, chan_index, brw_imm_ud(2));
bld.AND(addr, nir_addr, brw_imm_ud(0x3u));
bld.OR(addr, addr, addr_hi);
bld.OR(addr, addr, chan_addr);
}
return addr;
}
void
fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr)
{
fs_reg dest;
if (nir_intrinsic_infos[instr->intrinsic].has_dest)
dest = get_nir_dest(instr->dest);
switch (instr->intrinsic) {
case nir_intrinsic_image_load:
case nir_intrinsic_image_store:
case nir_intrinsic_image_atomic_add:
case nir_intrinsic_image_atomic_imin:
case nir_intrinsic_image_atomic_umin:
case nir_intrinsic_image_atomic_imax:
case nir_intrinsic_image_atomic_umax:
case nir_intrinsic_image_atomic_and:
case nir_intrinsic_image_atomic_or:
case nir_intrinsic_image_atomic_xor:
case nir_intrinsic_image_atomic_exchange:
case nir_intrinsic_image_atomic_comp_swap:
case nir_intrinsic_bindless_image_load:
case nir_intrinsic_bindless_image_store:
case nir_intrinsic_bindless_image_atomic_add:
case nir_intrinsic_bindless_image_atomic_imin:
case nir_intrinsic_bindless_image_atomic_umin:
case nir_intrinsic_bindless_image_atomic_imax:
case nir_intrinsic_bindless_image_atomic_umax:
case nir_intrinsic_bindless_image_atomic_and:
case nir_intrinsic_bindless_image_atomic_or:
case nir_intrinsic_bindless_image_atomic_xor:
case nir_intrinsic_bindless_image_atomic_exchange:
case nir_intrinsic_bindless_image_atomic_comp_swap: {
if (stage == MESA_SHADER_FRAGMENT &&
instr->intrinsic != nir_intrinsic_image_load)
brw_wm_prog_data(prog_data)->has_side_effects = true;
/* Get some metadata from the image intrinsic. */
const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];
fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
switch (instr->intrinsic) {
case nir_intrinsic_image_load:
case nir_intrinsic_image_store:
case nir_intrinsic_image_atomic_add:
case nir_intrinsic_image_atomic_imin:
case nir_intrinsic_image_atomic_umin:
case nir_intrinsic_image_atomic_imax:
case nir_intrinsic_image_atomic_umax:
case nir_intrinsic_image_atomic_and:
case nir_intrinsic_image_atomic_or:
case nir_intrinsic_image_atomic_xor:
case nir_intrinsic_image_atomic_exchange:
case nir_intrinsic_image_atomic_comp_swap:
srcs[SURFACE_LOGICAL_SRC_SURFACE] =
get_nir_image_intrinsic_image(bld, instr);
break;
default:
/* Bindless */
srcs[SURFACE_LOGICAL_SRC_SURFACE_HANDLE] =
bld.emit_uniformize(get_nir_src(instr->src[0]));
break;
}
srcs[SURFACE_LOGICAL_SRC_ADDRESS] = get_nir_src(instr->src[1]);
srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] =
brw_imm_ud(nir_image_intrinsic_coord_components(instr));
/* Emit an image load, store or atomic op. */
if (instr->intrinsic == nir_intrinsic_image_load ||
instr->intrinsic == nir_intrinsic_bindless_image_load) {
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(instr->num_components);
fs_inst *inst =
bld.emit(SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL,
dest, srcs, SURFACE_LOGICAL_NUM_SRCS);
inst->size_written = instr->num_components * dispatch_width * 4;
} else if (instr->intrinsic == nir_intrinsic_image_store ||
instr->intrinsic == nir_intrinsic_bindless_image_store) {
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(instr->num_components);
srcs[SURFACE_LOGICAL_SRC_DATA] = get_nir_src(instr->src[3]);
bld.emit(SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL,
fs_reg(), srcs, SURFACE_LOGICAL_NUM_SRCS);
} else {
unsigned num_srcs = info->num_srcs;
int op = brw_aop_for_nir_intrinsic(instr);
if (op == BRW_AOP_INC || op == BRW_AOP_DEC) {
assert(num_srcs == 4);
num_srcs = 3;
}
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(op);
fs_reg data;
if (num_srcs >= 4)
data = get_nir_src(instr->src[3]);
if (num_srcs >= 5) {
fs_reg tmp = bld.vgrf(data.type, 2);
fs_reg sources[2] = { data, get_nir_src(instr->src[4]) };
bld.LOAD_PAYLOAD(tmp, sources, 2, 0);
data = tmp;
}
srcs[SURFACE_LOGICAL_SRC_DATA] = data;
bld.emit(SHADER_OPCODE_TYPED_ATOMIC_LOGICAL,
dest, srcs, SURFACE_LOGICAL_NUM_SRCS);
}
break;
}
case nir_intrinsic_image_size:
case nir_intrinsic_bindless_image_size: {
/* Unlike the [un]typed load and store opcodes, the TXS that this turns
* into will handle the binding table index for us in the geneerator.
* Incidentally, this means that we can handle bindless with exactly the
* same code.
*/
fs_reg image = retype(get_nir_src_imm(instr->src[0]),
BRW_REGISTER_TYPE_UD);
image = bld.emit_uniformize(image);
fs_reg srcs[TEX_LOGICAL_NUM_SRCS];
if (instr->intrinsic == nir_intrinsic_image_size)
srcs[TEX_LOGICAL_SRC_SURFACE] = image;
else
srcs[TEX_LOGICAL_SRC_SURFACE_HANDLE] = image;
srcs[TEX_LOGICAL_SRC_SAMPLER] = brw_imm_d(0);
srcs[TEX_LOGICAL_SRC_COORD_COMPONENTS] = brw_imm_d(0);
srcs[TEX_LOGICAL_SRC_GRAD_COMPONENTS] = brw_imm_d(0);
/* Since the image size is always uniform, we can just emit a SIMD8
* query instruction and splat the result out.
*/
const fs_builder ubld = bld.exec_all().group(8, 0);
fs_reg tmp = ubld.vgrf(BRW_REGISTER_TYPE_UD, 4);
fs_inst *inst = ubld.emit(SHADER_OPCODE_IMAGE_SIZE_LOGICAL,
tmp, srcs, ARRAY_SIZE(srcs));
inst->size_written = 4 * REG_SIZE;
for (unsigned c = 0; c < instr->dest.ssa.num_components; ++c) {
if (c == 2 && nir_intrinsic_image_dim(instr) == GLSL_SAMPLER_DIM_CUBE) {
bld.emit(SHADER_OPCODE_INT_QUOTIENT,
offset(retype(dest, tmp.type), bld, c),
component(offset(tmp, ubld, c), 0), brw_imm_ud(6));
} else {
bld.MOV(offset(retype(dest, tmp.type), bld, c),
component(offset(tmp, ubld, c), 0));
}
}
break;
}
case nir_intrinsic_image_load_raw_intel: {
fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
srcs[SURFACE_LOGICAL_SRC_SURFACE] =
get_nir_image_intrinsic_image(bld, instr);
srcs[SURFACE_LOGICAL_SRC_ADDRESS] = get_nir_src(instr->src[1]);
srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] = brw_imm_ud(1);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(instr->num_components);
fs_inst *inst =
bld.emit(SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL,
dest, srcs, SURFACE_LOGICAL_NUM_SRCS);
inst->size_written = instr->num_components * dispatch_width * 4;
break;
}
case nir_intrinsic_image_store_raw_intel: {
if (stage == MESA_SHADER_FRAGMENT)
brw_wm_prog_data(prog_data)->has_side_effects = true;
fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
srcs[SURFACE_LOGICAL_SRC_SURFACE] =
get_nir_image_intrinsic_image(bld, instr);
srcs[SURFACE_LOGICAL_SRC_ADDRESS] = get_nir_src(instr->src[1]);
srcs[SURFACE_LOGICAL_SRC_DATA] = get_nir_src(instr->src[2]);
srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] = brw_imm_ud(1);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(instr->num_components);
bld.emit(SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL,
fs_reg(), srcs, SURFACE_LOGICAL_NUM_SRCS);
break;
}
case nir_intrinsic_scoped_memory_barrier:
case nir_intrinsic_group_memory_barrier:
case nir_intrinsic_memory_barrier_shared:
case nir_intrinsic_memory_barrier_buffer:
case nir_intrinsic_memory_barrier_image:
case nir_intrinsic_memory_barrier: {
bool l3_fence, slm_fence;
if (instr->intrinsic == nir_intrinsic_scoped_memory_barrier) {
nir_variable_mode modes = nir_intrinsic_memory_modes(instr);
l3_fence = modes & (nir_var_shader_out |
nir_var_mem_ssbo |
nir_var_mem_global);
slm_fence = modes & nir_var_mem_shared;
} else {
l3_fence = instr->intrinsic != nir_intrinsic_memory_barrier_shared;
slm_fence = instr->intrinsic == nir_intrinsic_group_memory_barrier ||
instr->intrinsic == nir_intrinsic_memory_barrier ||
instr->intrinsic == nir_intrinsic_memory_barrier_shared;
}
if (stage != MESA_SHADER_COMPUTE)
slm_fence = false;
/* If the workgroup fits in a single HW thread, the messages for SLM are
* processed in-order and the shader itself is already synchronized so
* the memory fence is not necessary.
*
* TODO: Check if applies for many HW threads sharing same Data Port.
*/
if (slm_fence && workgroup_size() <= dispatch_width)
slm_fence = false;
/* Prior to Gen11, there's only L3 fence, so emit that instead. */
if (slm_fence && devinfo->gen < 11) {
slm_fence = false;
l3_fence = true;
}
/* Be conservative in Gen11+ and always stall in a fence. Since there
* are two different fences, and shader might want to synchronize
* between them.
*
* TODO: Improve NIR so that scope and visibility information for the
* barriers is available here to make a better decision.
*
* TODO: When emitting more than one fence, it might help emit all
* the fences first and then generate the stall moves.
*/
const bool stall = devinfo->gen >= 11;
const fs_builder ubld = bld.group(8, 0);
const fs_reg tmp = ubld.vgrf(BRW_REGISTER_TYPE_UD, 2);
if (l3_fence) {
ubld.emit(SHADER_OPCODE_MEMORY_FENCE, tmp,
brw_vec8_grf(0, 0), brw_imm_ud(stall),
/* bti */ brw_imm_ud(0))
->size_written = 2 * REG_SIZE;
}
if (slm_fence) {
ubld.emit(SHADER_OPCODE_MEMORY_FENCE, tmp,
brw_vec8_grf(0, 0), brw_imm_ud(stall),
brw_imm_ud(GEN7_BTI_SLM))
->size_written = 2 * REG_SIZE;
}
if (!l3_fence && !slm_fence)
ubld.emit(FS_OPCODE_SCHEDULING_FENCE);
break;
}
case nir_intrinsic_memory_barrier_tcs_patch:
break;
case nir_intrinsic_shader_clock: {
/* We cannot do anything if there is an event, so ignore it for now */
const fs_reg shader_clock = get_timestamp(bld);
const fs_reg srcs[] = { component(shader_clock, 0),
component(shader_clock, 1) };
bld.LOAD_PAYLOAD(dest, srcs, ARRAY_SIZE(srcs), 0);
break;
}
case nir_intrinsic_image_samples:
/* The driver does not support multi-sampled images. */
bld.MOV(retype(dest, BRW_REGISTER_TYPE_D), brw_imm_d(1));
break;
case nir_intrinsic_load_uniform: {
/* Offsets are in bytes but they should always aligned to
* the type size
*/
assert(instr->const_index[0] % 4 == 0 ||
instr->const_index[0] % type_sz(dest.type) == 0);
fs_reg src(UNIFORM, instr->const_index[0] / 4, dest.type);
if (nir_src_is_const(instr->src[0])) {
unsigned load_offset = nir_src_as_uint(instr->src[0]);
assert(load_offset % type_sz(dest.type) == 0);
/* For 16-bit types we add the module of the const_index[0]
* offset to access to not 32-bit aligned element
*/
src.offset = load_offset + instr->const_index[0] % 4;
for (unsigned j = 0; j < instr->num_components; j++) {
bld.MOV(offset(dest, bld, j), offset(src, bld, j));
}
} else {
fs_reg indirect = retype(get_nir_src(instr->src[0]),
BRW_REGISTER_TYPE_UD);
/* We need to pass a size to the MOV_INDIRECT but we don't want it to
* go past the end of the uniform. In order to keep the n'th
* component from running past, we subtract off the size of all but
* one component of the vector.
*/
assert(instr->const_index[1] >=
instr->num_components * (int) type_sz(dest.type));
unsigned read_size = instr->const_index[1] -
(instr->num_components - 1) * type_sz(dest.type);
bool supports_64bit_indirects =
!devinfo->is_cherryview && !gen_device_info_is_9lp(devinfo);
if (type_sz(dest.type) != 8 || supports_64bit_indirects) {
for (unsigned j = 0; j < instr->num_components; j++) {
bld.emit(SHADER_OPCODE_MOV_INDIRECT,
offset(dest, bld, j), offset(src, bld, j),
indirect, brw_imm_ud(read_size));
}
} else {
const unsigned num_mov_indirects =
type_sz(dest.type) / type_sz(BRW_REGISTER_TYPE_UD);
/* We read a little bit less per MOV INDIRECT, as they are now
* 32-bits ones instead of 64-bit. Fix read_size then.
*/
const unsigned read_size_32bit = read_size -
(num_mov_indirects - 1) * type_sz(BRW_REGISTER_TYPE_UD);
for (unsigned j = 0; j < instr->num_components; j++) {
for (unsigned i = 0; i < num_mov_indirects; i++) {
bld.emit(SHADER_OPCODE_MOV_INDIRECT,
subscript(offset(dest, bld, j), BRW_REGISTER_TYPE_UD, i),
subscript(offset(src, bld, j), BRW_REGISTER_TYPE_UD, i),
indirect, brw_imm_ud(read_size_32bit));
}
}
}
}
break;
}
case nir_intrinsic_load_ubo: {
fs_reg surf_index;
if (nir_src_is_const(instr->src[0])) {
const unsigned index = stage_prog_data->binding_table.ubo_start +
nir_src_as_uint(instr->src[0]);
surf_index = brw_imm_ud(index);
} else {
/* The block index is not a constant. Evaluate the index expression
* per-channel and add the base UBO index; we have to select a value
* from any live channel.
*/
surf_index = vgrf(glsl_type::uint_type);
bld.ADD(surf_index, get_nir_src(instr->src[0]),
brw_imm_ud(stage_prog_data->binding_table.ubo_start));
surf_index = bld.emit_uniformize(surf_index);
}
if (!nir_src_is_const(instr->src[1])) {
fs_reg base_offset = retype(get_nir_src(instr->src[1]),
BRW_REGISTER_TYPE_UD);
for (int i = 0; i < instr->num_components; i++)
VARYING_PULL_CONSTANT_LOAD(bld, offset(dest, bld, i), surf_index,
base_offset, i * type_sz(dest.type));
prog_data->has_ubo_pull = true;
} else {
/* Even if we are loading doubles, a pull constant load will load
* a 32-bit vec4, so should only reserve vgrf space for that. If we
* need to load a full dvec4 we will have to emit 2 loads. This is
* similar to demote_pull_constants(), except that in that case we
* see individual accesses to each component of the vector and then
* we let CSE deal with duplicate loads. Here we see a vector access
* and we have to split it if necessary.
*/
const unsigned type_size = type_sz(dest.type);
const unsigned load_offset = nir_src_as_uint(instr->src[1]);
/* See if we've selected this as a push constant candidate */
if (nir_src_is_const(instr->src[0])) {
const unsigned ubo_block = nir_src_as_uint(instr->src[0]);
const unsigned offset_256b = load_offset / 32;
fs_reg push_reg;
for (int i = 0; i < 4; i++) {
const struct brw_ubo_range *range = &prog_data->ubo_ranges[i];
if (range->block == ubo_block &&
offset_256b >= range->start &&
offset_256b < range->start + range->length) {
push_reg = fs_reg(UNIFORM, UBO_START + i, dest.type);
push_reg.offset = load_offset - 32 * range->start;
break;
}
}
if (push_reg.file != BAD_FILE) {
for (unsigned i = 0; i < instr->num_components; i++) {
bld.MOV(offset(dest, bld, i),
byte_offset(push_reg, i * type_size));
}
break;
}
}
prog_data->has_ubo_pull = true;
const unsigned block_sz = 64; /* Fetch one cacheline at a time. */
const fs_builder ubld = bld.exec_all().group(block_sz / 4, 0);
const fs_reg packed_consts = ubld.vgrf(BRW_REGISTER_TYPE_UD);
for (unsigned c = 0; c < instr->num_components;) {
const unsigned base = load_offset + c * type_size;
/* Number of usable components in the next block-aligned load. */
const unsigned count = MIN2(instr->num_components - c,
(block_sz - base % block_sz) / type_size);
ubld.emit(FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD,
packed_consts, surf_index,
brw_imm_ud(base & ~(block_sz - 1)));
const fs_reg consts =
retype(byte_offset(packed_consts, base & (block_sz - 1)),
dest.type);
for (unsigned d = 0; d < count; d++)
bld.MOV(offset(dest, bld, c + d), component(consts, d));
c += count;
}
}
break;
}
case nir_intrinsic_load_global: {
assert(devinfo->gen >= 8);
assert(nir_dest_bit_size(instr->dest) <= 32);
assert(nir_intrinsic_align(instr) > 0);
if (nir_dest_bit_size(instr->dest) == 32 &&
nir_intrinsic_align(instr) >= 4) {
assert(nir_dest_num_components(instr->dest) <= 4);
fs_inst *inst = bld.emit(SHADER_OPCODE_A64_UNTYPED_READ_LOGICAL,
dest,
get_nir_src(instr->src[0]), /* Address */
fs_reg(), /* No source data */
brw_imm_ud(instr->num_components));
inst->size_written = instr->num_components *
inst->dst.component_size(inst->exec_size);
} else {
const unsigned bit_size = nir_dest_bit_size(instr->dest);
assert(nir_dest_num_components(instr->dest) == 1);
fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD);
bld.emit(SHADER_OPCODE_A64_BYTE_SCATTERED_READ_LOGICAL,
tmp,
get_nir_src(instr->src[0]), /* Address */
fs_reg(), /* No source data */
brw_imm_ud(bit_size));
bld.MOV(dest, subscript(tmp, dest.type, 0));
}
break;
}
case nir_intrinsic_store_global:
assert(devinfo->gen >= 8);
if (stage == MESA_SHADER_FRAGMENT)
brw_wm_prog_data(prog_data)->has_side_effects = true;
assert(nir_src_bit_size(instr->src[0]) <= 32);
assert(nir_intrinsic_write_mask(instr) ==
(1u << instr->num_components) - 1);
assert(nir_intrinsic_align(instr) > 0);
if (nir_src_bit_size(instr->src[0]) == 32 &&
nir_intrinsic_align(instr) >= 4) {
assert(nir_src_num_components(instr->src[0]) <= 4);
bld.emit(SHADER_OPCODE_A64_UNTYPED_WRITE_LOGICAL,
fs_reg(),
get_nir_src(instr->src[1]), /* Address */
get_nir_src(instr->src[0]), /* Data */
brw_imm_ud(instr->num_components));
} else {
assert(nir_src_num_components(instr->src[0]) == 1);
const unsigned bit_size = nir_src_bit_size(instr->src[0]);
brw_reg_type data_type =
brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_UD);
fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD);
bld.MOV(tmp, retype(get_nir_src(instr->src[0]), data_type));
bld.emit(SHADER_OPCODE_A64_BYTE_SCATTERED_WRITE_LOGICAL,
fs_reg(),
get_nir_src(instr->src[1]), /* Address */
tmp, /* Data */
brw_imm_ud(nir_src_bit_size(instr->src[0])));
}
break;
case nir_intrinsic_global_atomic_add:
case nir_intrinsic_global_atomic_imin:
case nir_intrinsic_global_atomic_umin:
case nir_intrinsic_global_atomic_imax:
case nir_intrinsic_global_atomic_umax:
case nir_intrinsic_global_atomic_and:
case nir_intrinsic_global_atomic_or:
case nir_intrinsic_global_atomic_xor:
case nir_intrinsic_global_atomic_exchange:
case nir_intrinsic_global_atomic_comp_swap:
nir_emit_global_atomic(bld, brw_aop_for_nir_intrinsic(instr), instr);
break;
case nir_intrinsic_global_atomic_fmin:
case nir_intrinsic_global_atomic_fmax:
case nir_intrinsic_global_atomic_fcomp_swap:
nir_emit_global_atomic_float(bld, brw_aop_for_nir_intrinsic(instr), instr);
break;
case nir_intrinsic_load_ssbo: {
assert(devinfo->gen >= 7);
const unsigned bit_size = nir_dest_bit_size(instr->dest);
fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
srcs[SURFACE_LOGICAL_SRC_SURFACE] =
get_nir_ssbo_intrinsic_index(bld, instr);
srcs[SURFACE_LOGICAL_SRC_ADDRESS] = get_nir_src(instr->src[1]);
srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] = brw_imm_ud(1);
/* Make dest unsigned because that's what the temporary will be */
dest.type = brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_UD);
/* Read the vector */
assert(nir_dest_bit_size(instr->dest) <= 32);
assert(nir_intrinsic_align(instr) > 0);
if (nir_dest_bit_size(instr->dest) == 32 &&
nir_intrinsic_align(instr) >= 4) {
assert(nir_dest_num_components(instr->dest) <= 4);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(instr->num_components);
fs_inst *inst =
bld.emit(SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL,
dest, srcs, SURFACE_LOGICAL_NUM_SRCS);
inst->size_written = instr->num_components * dispatch_width * 4;
} else {
assert(nir_dest_num_components(instr->dest) == 1);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(bit_size);
fs_reg read_result = bld.vgrf(BRW_REGISTER_TYPE_UD);
bld.emit(SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL,
read_result, srcs, SURFACE_LOGICAL_NUM_SRCS);
bld.MOV(dest, subscript(read_result, dest.type, 0));
}
break;
}
case nir_intrinsic_store_ssbo: {
assert(devinfo->gen >= 7);
if (stage == MESA_SHADER_FRAGMENT)
brw_wm_prog_data(prog_data)->has_side_effects = true;
const unsigned bit_size = nir_src_bit_size(instr->src[0]);
fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
srcs[SURFACE_LOGICAL_SRC_SURFACE] =
get_nir_ssbo_intrinsic_index(bld, instr);
srcs[SURFACE_LOGICAL_SRC_ADDRESS] = get_nir_src(instr->src[2]);
srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] = brw_imm_ud(1);
fs_reg data = get_nir_src(instr->src[0]);
data.type = brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_UD);
assert(nir_src_bit_size(instr->src[0]) <= 32);
assert(nir_intrinsic_write_mask(instr) ==
(1u << instr->num_components) - 1);
assert(nir_intrinsic_align(instr) > 0);
if (nir_src_bit_size(instr->src[0]) == 32 &&
nir_intrinsic_align(instr) >= 4) {
assert(nir_src_num_components(instr->src[0]) <= 4);
srcs[SURFACE_LOGICAL_SRC_DATA] = data;
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(instr->num_components);
bld.emit(SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL,
fs_reg(), srcs, SURFACE_LOGICAL_NUM_SRCS);
} else {
assert(nir_src_num_components(instr->src[0]) == 1);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(bit_size);
srcs[SURFACE_LOGICAL_SRC_DATA] = bld.vgrf(BRW_REGISTER_TYPE_UD);
bld.MOV(srcs[SURFACE_LOGICAL_SRC_DATA], data);
bld.emit(SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL,
fs_reg(), srcs, SURFACE_LOGICAL_NUM_SRCS);
}
break;
}
case nir_intrinsic_store_output: {
assert(nir_src_bit_size(instr->src[0]) == 32);
fs_reg src = get_nir_src(instr->src[0]);
unsigned store_offset = nir_src_as_uint(instr->src[1]);
unsigned num_components = instr->num_components;
unsigned first_component = nir_intrinsic_component(instr);
fs_reg new_dest = retype(offset(outputs[instr->const_index[0]], bld,
4 * store_offset), src.type);
for (unsigned j = 0; j < num_components; j++) {
bld.MOV(offset(new_dest, bld, j + first_component),
offset(src, bld, j));
}
break;
}
case nir_intrinsic_ssbo_atomic_add:
case nir_intrinsic_ssbo_atomic_imin:
case nir_intrinsic_ssbo_atomic_umin:
case nir_intrinsic_ssbo_atomic_imax:
case nir_intrinsic_ssbo_atomic_umax:
case nir_intrinsic_ssbo_atomic_and:
case nir_intrinsic_ssbo_atomic_or:
case nir_intrinsic_ssbo_atomic_xor:
case nir_intrinsic_ssbo_atomic_exchange:
case nir_intrinsic_ssbo_atomic_comp_swap:
nir_emit_ssbo_atomic(bld, brw_aop_for_nir_intrinsic(instr), instr);
break;
case nir_intrinsic_ssbo_atomic_fmin:
case nir_intrinsic_ssbo_atomic_fmax:
case nir_intrinsic_ssbo_atomic_fcomp_swap:
nir_emit_ssbo_atomic_float(bld, brw_aop_for_nir_intrinsic(instr), instr);
break;
case nir_intrinsic_get_buffer_size: {
assert(nir_src_num_components(instr->src[0]) == 1);
unsigned ssbo_index = nir_src_is_const(instr->src[0]) ?
nir_src_as_uint(instr->src[0]) : 0;
/* A resinfo's sampler message is used to get the buffer size. The
* SIMD8's writeback message consists of four registers and SIMD16's
* writeback message consists of 8 destination registers (two per each
* component). Because we are only interested on the first channel of
* the first returned component, where resinfo returns the buffer size
* for SURFTYPE_BUFFER, we can just use the SIMD8 variant regardless of
* the dispatch width.
*/
const fs_builder ubld = bld.exec_all().group(8, 0);
fs_reg src_payload = ubld.vgrf(BRW_REGISTER_TYPE_UD);
fs_reg ret_payload = ubld.vgrf(BRW_REGISTER_TYPE_UD, 4);
/* Set LOD = 0 */
ubld.MOV(src_payload, brw_imm_d(0));
const unsigned index = prog_data->binding_table.ssbo_start + ssbo_index;
fs_inst *inst = ubld.emit(SHADER_OPCODE_GET_BUFFER_SIZE, ret_payload,
src_payload, brw_imm_ud(index));
inst->header_size = 0;
inst->mlen = 1;
inst->size_written = 4 * REG_SIZE;
/* SKL PRM, vol07, 3D Media GPGPU Engine, Bounds Checking and Faulting:
*
* "Out-of-bounds checking is always performed at a DWord granularity. If
* any part of the DWord is out-of-bounds then the whole DWord is
* considered out-of-bounds."
*
* This implies that types with size smaller than 4-bytes need to be
* padded if they don't complete the last dword of the buffer. But as we
* need to maintain the original size we need to reverse the padding
* calculation to return the correct size to know the number of elements
* of an unsized array. As we stored in the last two bits of the surface
* size the needed padding for the buffer, we calculate here the
* original buffer_size reversing the surface_size calculation:
*
* surface_size = isl_align(buffer_size, 4) +
* (isl_align(buffer_size) - buffer_size)
*
* buffer_size = surface_size & ~3 - surface_size & 3
*/
fs_reg size_aligned4 = ubld.vgrf(BRW_REGISTER_TYPE_UD);
fs_reg size_padding = ubld.vgrf(BRW_REGISTER_TYPE_UD);
fs_reg buffer_size = ubld.vgrf(BRW_REGISTER_TYPE_UD);
ubld.AND(size_padding, ret_payload, brw_imm_ud(3));
ubld.AND(size_aligned4, ret_payload, brw_imm_ud(~3));
ubld.ADD(buffer_size, size_aligned4, negate(size_padding));
bld.MOV(retype(dest, ret_payload.type), component(buffer_size, 0));
break;
}
case nir_intrinsic_load_scratch: {
assert(devinfo->gen >= 7);
assert(nir_dest_num_components(instr->dest) == 1);
const unsigned bit_size = nir_dest_bit_size(instr->dest);
fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
if (devinfo->gen >= 8) {
srcs[SURFACE_LOGICAL_SRC_SURFACE] =
brw_imm_ud(GEN8_BTI_STATELESS_NON_COHERENT);
} else {
srcs[SURFACE_LOGICAL_SRC_SURFACE] = brw_imm_ud(BRW_BTI_STATELESS);
}
srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] = brw_imm_ud(1);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(bit_size);
const fs_reg nir_addr = get_nir_src(instr->src[0]);
/* Make dest unsigned because that's what the temporary will be */
dest.type = brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_UD);
/* Read the vector */
assert(nir_dest_num_components(instr->dest) == 1);
assert(nir_dest_bit_size(instr->dest) <= 32);
assert(nir_intrinsic_align(instr) > 1);
if (nir_dest_bit_size(instr->dest) >= 4 &&
nir_intrinsic_align(instr) >= 4) {
/* The offset for a DWORD scattered message is in dwords. */
srcs[SURFACE_LOGICAL_SRC_ADDRESS] =
swizzle_nir_scratch_addr(bld, nir_addr, true);
bld.emit(SHADER_OPCODE_DWORD_SCATTERED_READ_LOGICAL,
dest, srcs, SURFACE_LOGICAL_NUM_SRCS);
} else {
srcs[SURFACE_LOGICAL_SRC_ADDRESS] =
swizzle_nir_scratch_addr(bld, nir_addr, false);
fs_reg read_result = bld.vgrf(BRW_REGISTER_TYPE_UD);
bld.emit(SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL,
read_result, srcs, SURFACE_LOGICAL_NUM_SRCS);
bld.MOV(dest, read_result);
}
break;
}
case nir_intrinsic_store_scratch: {
assert(devinfo->gen >= 7);
assert(nir_src_num_components(instr->src[0]) == 1);
const unsigned bit_size = nir_src_bit_size(instr->src[0]);
fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
if (devinfo->gen >= 8) {
srcs[SURFACE_LOGICAL_SRC_SURFACE] =
brw_imm_ud(GEN8_BTI_STATELESS_NON_COHERENT);
} else {
srcs[SURFACE_LOGICAL_SRC_SURFACE] = brw_imm_ud(BRW_BTI_STATELESS);
}
srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] = brw_imm_ud(1);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(bit_size);
const fs_reg nir_addr = get_nir_src(instr->src[1]);
fs_reg data = get_nir_src(instr->src[0]);
data.type = brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_UD);
assert(nir_src_num_components(instr->src[0]) == 1);
assert(nir_src_bit_size(instr->src[0]) <= 32);
assert(nir_intrinsic_write_mask(instr) == 1);
assert(nir_intrinsic_align(instr) > 1);
if (nir_src_bit_size(instr->src[0]) == 32 &&
nir_intrinsic_align(instr) >= 4) {
srcs[SURFACE_LOGICAL_SRC_DATA] = data;
/* The offset for a DWORD scattered message is in dwords. */
srcs[SURFACE_LOGICAL_SRC_ADDRESS] =
swizzle_nir_scratch_addr(bld, nir_addr, true);
bld.emit(SHADER_OPCODE_DWORD_SCATTERED_WRITE_LOGICAL,
fs_reg(), srcs, SURFACE_LOGICAL_NUM_SRCS);
} else {
srcs[SURFACE_LOGICAL_SRC_DATA] = bld.vgrf(BRW_REGISTER_TYPE_UD);
bld.MOV(srcs[SURFACE_LOGICAL_SRC_DATA], data);
srcs[SURFACE_LOGICAL_SRC_ADDRESS] =
swizzle_nir_scratch_addr(bld, nir_addr, false);
bld.emit(SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL,
fs_reg(), srcs, SURFACE_LOGICAL_NUM_SRCS);
}
break;
}
case nir_intrinsic_load_subgroup_size:
/* This should only happen for fragment shaders because every other case
* is lowered in NIR so we can optimize on it.
*/
assert(stage == MESA_SHADER_FRAGMENT);
bld.MOV(retype(dest, BRW_REGISTER_TYPE_D), brw_imm_d(dispatch_width));
break;
case nir_intrinsic_load_subgroup_invocation:
bld.MOV(retype(dest, BRW_REGISTER_TYPE_D),
nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION]);
break;
case nir_intrinsic_load_subgroup_eq_mask:
case nir_intrinsic_load_subgroup_ge_mask:
case nir_intrinsic_load_subgroup_gt_mask:
case nir_intrinsic_load_subgroup_le_mask:
case nir_intrinsic_load_subgroup_lt_mask:
unreachable("not reached");
case nir_intrinsic_vote_any: {
const fs_builder ubld = bld.exec_all().group(1, 0);
/* The any/all predicates do not consider channel enables. To prevent
* dead channels from affecting the result, we initialize the flag with
* with the identity value for the logical operation.
*/
if (dispatch_width == 32) {
/* For SIMD32, we use a UD type so we fill both f0.0 and f0.1. */
ubld.MOV(retype(brw_flag_reg(0, 0), BRW_REGISTER_TYPE_UD),
brw_imm_ud(0));
} else {
ubld.MOV(brw_flag_reg(0, 0), brw_imm_uw(0));
}
bld.CMP(bld.null_reg_d(), get_nir_src(instr->src[0]), brw_imm_d(0), BRW_CONDITIONAL_NZ);
/* For some reason, the any/all predicates don't work properly with
* SIMD32. In particular, it appears that a SEL with a QtrCtrl of 2H
* doesn't read the correct subset of the flag register and you end up
* getting garbage in the second half. Work around this by using a pair
* of 1-wide MOVs and scattering the result.
*/
fs_reg res1 = ubld.vgrf(BRW_REGISTER_TYPE_D);
ubld.MOV(res1, brw_imm_d(0));
set_predicate(dispatch_width == 8 ? BRW_PREDICATE_ALIGN1_ANY8H :
dispatch_width == 16 ? BRW_PREDICATE_ALIGN1_ANY16H :
BRW_PREDICATE_ALIGN1_ANY32H,
ubld.MOV(res1, brw_imm_d(-1)));
bld.MOV(retype(dest, BRW_REGISTER_TYPE_D), component(res1, 0));
break;
}
case nir_intrinsic_vote_all: {
const fs_builder ubld = bld.exec_all().group(1, 0);
/* The any/all predicates do not consider channel enables. To prevent
* dead channels from affecting the result, we initialize the flag with
* with the identity value for the logical operation.
*/
if (dispatch_width == 32) {
/* For SIMD32, we use a UD type so we fill both f0.0 and f0.1. */
ubld.MOV(retype(brw_flag_reg(0, 0), BRW_REGISTER_TYPE_UD),
brw_imm_ud(0xffffffff));
} else {
ubld.MOV(brw_flag_reg(0, 0), brw_imm_uw(0xffff));
}
bld.CMP(bld.null_reg_d(), get_nir_src(instr->src[0]), brw_imm_d(0), BRW_CONDITIONAL_NZ);
/* For some reason, the any/all predicates don't work properly with
* SIMD32. In particular, it appears that a SEL with a QtrCtrl of 2H
* doesn't read the correct subset of the flag register and you end up
* getting garbage in the second half. Work around this by using a pair
* of 1-wide MOVs and scattering the result.
*/
fs_reg res1 = ubld.vgrf(BRW_REGISTER_TYPE_D);
ubld.MOV(res1, brw_imm_d(0));
set_predicate(dispatch_width == 8 ? BRW_PREDICATE_ALIGN1_ALL8H :
dispatch_width == 16 ? BRW_PREDICATE_ALIGN1_ALL16H :
BRW_PREDICATE_ALIGN1_ALL32H,
ubld.MOV(res1, brw_imm_d(-1)));
bld.MOV(retype(dest, BRW_REGISTER_TYPE_D), component(res1, 0));
break;
}
case nir_intrinsic_vote_feq:
case nir_intrinsic_vote_ieq: {
fs_reg value = get_nir_src(instr->src[0]);
if (instr->intrinsic == nir_intrinsic_vote_feq) {
const unsigned bit_size = nir_src_bit_size(instr->src[0]);
value.type = bit_size == 8 ? BRW_REGISTER_TYPE_B :
brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_F);
}
fs_reg uniformized = bld.emit_uniformize(value);
const fs_builder ubld = bld.exec_all().group(1, 0);
/* The any/all predicates do not consider channel enables. To prevent
* dead channels from affecting the result, we initialize the flag with
* with the identity value for the logical operation.
*/
if (dispatch_width == 32) {
/* For SIMD32, we use a UD type so we fill both f0.0 and f0.1. */
ubld.MOV(retype(brw_flag_reg(0, 0), BRW_REGISTER_TYPE_UD),
brw_imm_ud(0xffffffff));
} else {
ubld.MOV(brw_flag_reg(0, 0), brw_imm_uw(0xffff));
}
bld.CMP(bld.null_reg_d(), value, uniformized, BRW_CONDITIONAL_Z);
/* For some reason, the any/all predicates don't work properly with
* SIMD32. In particular, it appears that a SEL with a QtrCtrl of 2H
* doesn't read the correct subset of the flag register and you end up
* getting garbage in the second half. Work around this by using a pair
* of 1-wide MOVs and scattering the result.
*/
fs_reg res1 = ubld.vgrf(BRW_REGISTER_TYPE_D);
ubld.MOV(res1, brw_imm_d(0));
set_predicate(dispatch_width == 8 ? BRW_PREDICATE_ALIGN1_ALL8H :
dispatch_width == 16 ? BRW_PREDICATE_ALIGN1_ALL16H :
BRW_PREDICATE_ALIGN1_ALL32H,
ubld.MOV(res1, brw_imm_d(-1)));
bld.MOV(retype(dest, BRW_REGISTER_TYPE_D), component(res1, 0));
break;
}
case nir_intrinsic_ballot: {
const fs_reg value = retype(get_nir_src(instr->src[0]),
BRW_REGISTER_TYPE_UD);
struct brw_reg flag = brw_flag_reg(0, 0);
/* FIXME: For SIMD32 programs, this causes us to stomp on f0.1 as well
* as f0.0. This is a problem for fragment programs as we currently use
* f0.1 for discards. Fortunately, we don't support SIMD32 fragment
* programs yet so this isn't a problem. When we do, something will
* have to change.
*/
if (dispatch_width == 32)
flag.type = BRW_REGISTER_TYPE_UD;
bld.exec_all().group(1, 0).MOV(flag, brw_imm_ud(0u));
bld.CMP(bld.null_reg_ud(), value, brw_imm_ud(0u), BRW_CONDITIONAL_NZ);
if (instr->dest.ssa.bit_size > 32) {
dest.type = BRW_REGISTER_TYPE_UQ;
} else {
dest.type = BRW_REGISTER_TYPE_UD;
}
bld.MOV(dest, flag);
break;
}
case nir_intrinsic_read_invocation: {
const fs_reg value = get_nir_src(instr->src[0]);
const fs_reg invocation = get_nir_src(instr->src[1]);
fs_reg tmp = bld.vgrf(value.type);
bld.exec_all().emit(SHADER_OPCODE_BROADCAST, tmp, value,
bld.emit_uniformize(invocation));
bld.MOV(retype(dest, value.type), fs_reg(component(tmp, 0)));
break;
}
case nir_intrinsic_read_first_invocation: {
const fs_reg value = get_nir_src(instr->src[0]);
bld.MOV(retype(dest, value.type), bld.emit_uniformize(value));
break;
}
case nir_intrinsic_shuffle: {
const fs_reg value = get_nir_src(instr->src[0]);
const fs_reg index = get_nir_src(instr->src[1]);
bld.emit(SHADER_OPCODE_SHUFFLE, retype(dest, value.type), value, index);
break;
}
case nir_intrinsic_first_invocation: {
fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD);
bld.exec_all().emit(SHADER_OPCODE_FIND_LIVE_CHANNEL, tmp);
bld.MOV(retype(dest, BRW_REGISTER_TYPE_UD),
fs_reg(component(tmp, 0)));
break;
}
case nir_intrinsic_quad_broadcast: {
const fs_reg value = get_nir_src(instr->src[0]);
const unsigned index = nir_src_as_uint(instr->src[1]);
bld.emit(SHADER_OPCODE_CLUSTER_BROADCAST, retype(dest, value.type),
value, brw_imm_ud(index), brw_imm_ud(4));
break;
}
case nir_intrinsic_quad_swap_horizontal: {
const fs_reg value = get_nir_src(instr->src[0]);
const fs_reg tmp = bld.vgrf(value.type);
if (devinfo->gen <= 7) {
/* The hardware doesn't seem to support these crazy regions with
* compressed instructions on gen7 and earlier so we fall back to
* using quad swizzles. Fortunately, we don't support 64-bit
* anything in Vulkan on gen7.
*/
assert(nir_src_bit_size(instr->src[0]) == 32);
const fs_builder ubld = bld.exec_all();
ubld.emit(SHADER_OPCODE_QUAD_SWIZZLE, tmp, value,
brw_imm_ud(BRW_SWIZZLE4(1,0,3,2)));
bld.MOV(retype(dest, value.type), tmp);
} else {
const fs_builder ubld = bld.exec_all().group(dispatch_width / 2, 0);
const fs_reg src_left = horiz_stride(value, 2);
const fs_reg src_right = horiz_stride(horiz_offset(value, 1), 2);
const fs_reg tmp_left = horiz_stride(tmp, 2);
const fs_reg tmp_right = horiz_stride(horiz_offset(tmp, 1), 2);
ubld.MOV(tmp_left, src_right);
ubld.MOV(tmp_right, src_left);
}
bld.MOV(retype(dest, value.type), tmp);
break;
}
case nir_intrinsic_quad_swap_vertical: {
const fs_reg value = get_nir_src(instr->src[0]);
if (nir_src_bit_size(instr->src[0]) == 32) {
/* For 32-bit, we can use a SIMD4x2 instruction to do this easily */
const fs_reg tmp = bld.vgrf(value.type);
const fs_builder ubld = bld.exec_all();
ubld.emit(SHADER_OPCODE_QUAD_SWIZZLE, tmp, value,
brw_imm_ud(BRW_SWIZZLE4(2,3,0,1)));
bld.MOV(retype(dest, value.type), tmp);
} else {
/* For larger data types, we have to either emit dispatch_width many
* MOVs or else fall back to doing indirects.
*/
fs_reg idx = bld.vgrf(BRW_REGISTER_TYPE_W);
bld.XOR(idx, nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION],
brw_imm_w(0x2));
bld.emit(SHADER_OPCODE_SHUFFLE, retype(dest, value.type), value, idx);
}
break;
}
case nir_intrinsic_quad_swap_diagonal: {
const fs_reg value = get_nir_src(instr->src[0]);
if (nir_src_bit_size(instr->src[0]) == 32) {
/* For 32-bit, we can use a SIMD4x2 instruction to do this easily */
const fs_reg tmp = bld.vgrf(value.type);
const fs_builder ubld = bld.exec_all();
ubld.emit(SHADER_OPCODE_QUAD_SWIZZLE, tmp, value,
brw_imm_ud(BRW_SWIZZLE4(3,2,1,0)));
bld.MOV(retype(dest, value.type), tmp);
} else {
/* For larger data types, we have to either emit dispatch_width many
* MOVs or else fall back to doing indirects.
*/
fs_reg idx = bld.vgrf(BRW_REGISTER_TYPE_W);
bld.XOR(idx, nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION],
brw_imm_w(0x3));
bld.emit(SHADER_OPCODE_SHUFFLE, retype(dest, value.type), value, idx);
}
break;
}
case nir_intrinsic_reduce: {
fs_reg src = get_nir_src(instr->src[0]);
nir_op redop = (nir_op)nir_intrinsic_reduction_op(instr);
unsigned cluster_size = nir_intrinsic_cluster_size(instr);
if (cluster_size == 0 || cluster_size > dispatch_width)
cluster_size = dispatch_width;
/* Figure out the source type */
src.type = brw_type_for_nir_type(devinfo,
(nir_alu_type)(nir_op_infos[redop].input_types[0] |
nir_src_bit_size(instr->src[0])));
fs_reg identity = brw_nir_reduction_op_identity(bld, redop, src.type);
opcode brw_op = brw_op_for_nir_reduction_op(redop);
brw_conditional_mod cond_mod = brw_cond_mod_for_nir_reduction_op(redop);
/* There are a couple of register region issues that make things
* complicated for 8-bit types:
*
* 1. Only raw moves are allowed to write to a packed 8-bit
* destination.
* 2. If we use a strided destination, the efficient way to do scan
* operations ends up using strides that are too big to encode in
* an instruction.
*
* To get around these issues, we just do all 8-bit scan operations in
* 16 bits. It's actually fewer instructions than what we'd have to do
* if we were trying to do it in native 8-bit types and the results are
* the same once we truncate to 8 bits at the end.
*/
brw_reg_type scan_type = src.type;
if (type_sz(scan_type) == 1)
scan_type = brw_reg_type_from_bit_size(16, src.type);
/* Set up a register for all of our scratching around and initialize it
* to reduction operation's identity value.
*/
fs_reg scan = bld.vgrf(scan_type);
bld.exec_all().emit(SHADER_OPCODE_SEL_EXEC, scan, src, identity);
bld.emit_scan(brw_op, scan, cluster_size, cond_mod);
dest.type = src.type;
if (cluster_size * type_sz(src.type) >= REG_SIZE * 2) {
/* In this case, CLUSTER_BROADCAST instruction isn't needed because
* the distance between clusters is at least 2 GRFs. In this case,
* we don't need the weird striding of the CLUSTER_BROADCAST
* instruction and can just do regular MOVs.
*/
assert((cluster_size * type_sz(src.type)) % (REG_SIZE * 2) == 0);
const unsigned groups =
(dispatch_width * type_sz(src.type)) / (REG_SIZE * 2);
const unsigned group_size = dispatch_width / groups;
for (unsigned i = 0; i < groups; i++) {
const unsigned cluster = (i * group_size) / cluster_size;
const unsigned comp = cluster * cluster_size + (cluster_size - 1);
bld.group(group_size, i).MOV(horiz_offset(dest, i * group_size),
component(scan, comp));
}
} else {
bld.emit(SHADER_OPCODE_CLUSTER_BROADCAST, dest, scan,
brw_imm_ud(cluster_size - 1), brw_imm_ud(cluster_size));
}
break;
}
case nir_intrinsic_inclusive_scan:
case nir_intrinsic_exclusive_scan: {
fs_reg src = get_nir_src(instr->src[0]);
nir_op redop = (nir_op)nir_intrinsic_reduction_op(instr);
/* Figure out the source type */
src.type = brw_type_for_nir_type(devinfo,
(nir_alu_type)(nir_op_infos[redop].input_types[0] |
nir_src_bit_size(instr->src[0])));
fs_reg identity = brw_nir_reduction_op_identity(bld, redop, src.type);
opcode brw_op = brw_op_for_nir_reduction_op(redop);
brw_conditional_mod cond_mod = brw_cond_mod_for_nir_reduction_op(redop);
/* There are a couple of register region issues that make things
* complicated for 8-bit types:
*
* 1. Only raw moves are allowed to write to a packed 8-bit
* destination.
* 2. If we use a strided destination, the efficient way to do scan
* operations ends up using strides that are too big to encode in
* an instruction.
*
* To get around these issues, we just do all 8-bit scan operations in
* 16 bits. It's actually fewer instructions than what we'd have to do
* if we were trying to do it in native 8-bit types and the results are
* the same once we truncate to 8 bits at the end.
*/
brw_reg_type scan_type = src.type;
if (type_sz(scan_type) == 1)
scan_type = brw_reg_type_from_bit_size(16, src.type);
/* Set up a register for all of our scratching around and initialize it
* to reduction operation's identity value.
*/
fs_reg scan = bld.vgrf(scan_type);
const fs_builder allbld = bld.exec_all();
allbld.emit(SHADER_OPCODE_SEL_EXEC, scan, src, identity);
if (instr->intrinsic == nir_intrinsic_exclusive_scan) {
/* Exclusive scan is a bit harder because we have to do an annoying
* shift of the contents before we can begin. To make things worse,
* we can't do this with a normal stride; we have to use indirects.
*/
fs_reg shifted = bld.vgrf(scan_type);
fs_reg idx = bld.vgrf(BRW_REGISTER_TYPE_W);
allbld.ADD(idx, nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION],
brw_imm_w(-1));
allbld.emit(SHADER_OPCODE_SHUFFLE, shifted, scan, idx);
allbld.group(1, 0).MOV(component(shifted, 0), identity);
scan = shifted;
}
bld.emit_scan(brw_op, scan, dispatch_width, cond_mod);
bld.MOV(retype(dest, src.type), scan);
break;
}
case nir_intrinsic_begin_invocation_interlock: {
const fs_builder ubld = bld.group(8, 0);
const fs_reg tmp = ubld.vgrf(BRW_REGISTER_TYPE_UD, 2);
ubld.emit(SHADER_OPCODE_INTERLOCK, tmp, brw_vec8_grf(0, 0))
->size_written = 2 * REG_SIZE;
break;
}
case nir_intrinsic_end_invocation_interlock: {
/* For endInvocationInterlock(), we need to insert a memory fence which
* stalls in the shader until the memory transactions prior to that
* fence are complete. This ensures that the shader does not end before
* any writes from its critical section have landed. Otherwise, you can
* end up with a case where the next invocation on that pixel properly
* stalls for previous FS invocation on its pixel to complete but
* doesn't actually wait for the dataport memory transactions from that
* thread to land before submitting its own.
*/
const fs_builder ubld = bld.group(8, 0);
const fs_reg tmp = ubld.vgrf(BRW_REGISTER_TYPE_UD, 2);
ubld.emit(SHADER_OPCODE_MEMORY_FENCE, tmp,
brw_vec8_grf(0, 0), brw_imm_ud(1), brw_imm_ud(0))
->size_written = 2 * REG_SIZE;
break;
}
default:
unreachable("unknown intrinsic");
}
}
void
fs_visitor::nir_emit_ssbo_atomic(const fs_builder &bld,
int op, nir_intrinsic_instr *instr)
{
if (stage == MESA_SHADER_FRAGMENT)
brw_wm_prog_data(prog_data)->has_side_effects = true;
/* The BTI untyped atomic messages only support 32-bit atomics. If you
* just look at the big table of messages in the Vol 7 of the SKL PRM, they
* appear to exist. However, if you look at Vol 2a, there are no message
* descriptors provided for Qword atomic ops except for A64 messages.
*/
assert(nir_dest_bit_size(instr->dest) == 32);
fs_reg dest;
if (nir_intrinsic_infos[instr->intrinsic].has_dest)
dest = get_nir_dest(instr->dest);
fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
srcs[SURFACE_LOGICAL_SRC_SURFACE] = get_nir_ssbo_intrinsic_index(bld, instr);
srcs[SURFACE_LOGICAL_SRC_ADDRESS] = get_nir_src(instr->src[1]);
srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] = brw_imm_ud(1);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(op);
fs_reg data;
if (op != BRW_AOP_INC && op != BRW_AOP_DEC && op != BRW_AOP_PREDEC)
data = get_nir_src(instr->src[2]);
if (op == BRW_AOP_CMPWR) {
fs_reg tmp = bld.vgrf(data.type, 2);
fs_reg sources[2] = { data, get_nir_src(instr->src[3]) };
bld.LOAD_PAYLOAD(tmp, sources, 2, 0);
data = tmp;
}
srcs[SURFACE_LOGICAL_SRC_DATA] = data;
/* Emit the actual atomic operation */
bld.emit(SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL,
dest, srcs, SURFACE_LOGICAL_NUM_SRCS);
}
void
fs_visitor::nir_emit_ssbo_atomic_float(const fs_builder &bld,
int op, nir_intrinsic_instr *instr)
{
if (stage == MESA_SHADER_FRAGMENT)
brw_wm_prog_data(prog_data)->has_side_effects = true;
fs_reg dest;
if (nir_intrinsic_infos[instr->intrinsic].has_dest)
dest = get_nir_dest(instr->dest);
fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
srcs[SURFACE_LOGICAL_SRC_SURFACE] = get_nir_ssbo_intrinsic_index(bld, instr);
srcs[SURFACE_LOGICAL_SRC_ADDRESS] = get_nir_src(instr->src[1]);
srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] = brw_imm_ud(1);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(op);
fs_reg data = get_nir_src(instr->src[2]);
if (op == BRW_AOP_FCMPWR) {
fs_reg tmp = bld.vgrf(data.type, 2);
fs_reg sources[2] = { data, get_nir_src(instr->src[3]) };
bld.LOAD_PAYLOAD(tmp, sources, 2, 0);
data = tmp;
}
srcs[SURFACE_LOGICAL_SRC_DATA] = data;
/* Emit the actual atomic operation */
bld.emit(SHADER_OPCODE_UNTYPED_ATOMIC_FLOAT_LOGICAL,
dest, srcs, SURFACE_LOGICAL_NUM_SRCS);
}
void
fs_visitor::nir_emit_shared_atomic(const fs_builder &bld,
int op, nir_intrinsic_instr *instr)
{
fs_reg dest;
if (nir_intrinsic_infos[instr->intrinsic].has_dest)
dest = get_nir_dest(instr->dest);
fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
srcs[SURFACE_LOGICAL_SRC_SURFACE] = brw_imm_ud(GEN7_BTI_SLM);
srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] = brw_imm_ud(1);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(op);
fs_reg data;
if (op != BRW_AOP_INC && op != BRW_AOP_DEC && op != BRW_AOP_PREDEC)
data = get_nir_src(instr->src[1]);
if (op == BRW_AOP_CMPWR) {
fs_reg tmp = bld.vgrf(data.type, 2);
fs_reg sources[2] = { data, get_nir_src(instr->src[2]) };
bld.LOAD_PAYLOAD(tmp, sources, 2, 0);
data = tmp;
}
srcs[SURFACE_LOGICAL_SRC_DATA] = data;
/* Get the offset */
if (nir_src_is_const(instr->src[0])) {
srcs[SURFACE_LOGICAL_SRC_ADDRESS] =
brw_imm_ud(instr->const_index[0] + nir_src_as_uint(instr->src[0]));
} else {
srcs[SURFACE_LOGICAL_SRC_ADDRESS] = vgrf(glsl_type::uint_type);
bld.ADD(srcs[SURFACE_LOGICAL_SRC_ADDRESS],
retype(get_nir_src(instr->src[0]), BRW_REGISTER_TYPE_UD),
brw_imm_ud(instr->const_index[0]));
}
/* Emit the actual atomic operation operation */
bld.emit(SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL,
dest, srcs, SURFACE_LOGICAL_NUM_SRCS);
}
void
fs_visitor::nir_emit_shared_atomic_float(const fs_builder &bld,
int op, nir_intrinsic_instr *instr)
{
fs_reg dest;
if (nir_intrinsic_infos[instr->intrinsic].has_dest)
dest = get_nir_dest(instr->dest);
fs_reg srcs[SURFACE_LOGICAL_NUM_SRCS];
srcs[SURFACE_LOGICAL_SRC_SURFACE] = brw_imm_ud(GEN7_BTI_SLM);
srcs[SURFACE_LOGICAL_SRC_IMM_DIMS] = brw_imm_ud(1);
srcs[SURFACE_LOGICAL_SRC_IMM_ARG] = brw_imm_ud(op);
fs_reg data = get_nir_src(instr->src[1]);
if (op == BRW_AOP_FCMPWR) {
fs_reg tmp = bld.vgrf(data.type, 2);
fs_reg sources[2] = { data, get_nir_src(instr->src[2]) };
bld.LOAD_PAYLOAD(tmp, sources, 2, 0);
data = tmp;
}
srcs[SURFACE_LOGICAL_SRC_DATA] = data;
/* Get the offset */
if (nir_src_is_const(instr->src[0])) {
srcs[SURFACE_LOGICAL_SRC_ADDRESS] =
brw_imm_ud(instr->const_index[0] + nir_src_as_uint(instr->src[0]));
} else {
srcs[SURFACE_LOGICAL_SRC_ADDRESS] = vgrf(glsl_type::uint_type);
bld.ADD(srcs[SURFACE_LOGICAL_SRC_ADDRESS],
retype(get_nir_src(instr->src[0]), BRW_REGISTER_TYPE_UD),
brw_imm_ud(instr->const_index[0]));
}
/* Emit the actual atomic operation operation */
bld.emit(SHADER_OPCODE_UNTYPED_ATOMIC_FLOAT_LOGICAL,
dest, srcs, SURFACE_LOGICAL_NUM_SRCS);
}
void
fs_visitor::nir_emit_global_atomic(const fs_builder &bld,
int op, nir_intrinsic_instr *instr)
{
if (stage == MESA_SHADER_FRAGMENT)
brw_wm_prog_data(prog_data)->has_side_effects = true;
fs_reg dest;
if (nir_intrinsic_infos[instr->intrinsic].has_dest)
dest = get_nir_dest(instr->dest);
fs_reg addr = get_nir_src(instr->src[0]);
fs_reg data;
if (op != BRW_AOP_INC && op != BRW_AOP_DEC && op != BRW_AOP_PREDEC)
data = get_nir_src(instr->src[1]);
if (op == BRW_AOP_CMPWR) {
fs_reg tmp = bld.vgrf(data.type, 2);
fs_reg sources[2] = { data, get_nir_src(instr->src[2]) };
bld.LOAD_PAYLOAD(tmp, sources, 2, 0);
data = tmp;
}
if (nir_dest_bit_size(instr->dest) == 64) {
bld.emit(SHADER_OPCODE_A64_UNTYPED_ATOMIC_INT64_LOGICAL,
dest, addr, data, brw_imm_ud(op));
} else {
assert(nir_dest_bit_size(instr->dest) == 32);
bld.emit(SHADER_OPCODE_A64_UNTYPED_ATOMIC_LOGICAL,
dest, addr, data, brw_imm_ud(op));
}
}
void
fs_visitor::nir_emit_global_atomic_float(const fs_builder &bld,
int op, nir_intrinsic_instr *instr)
{
if (stage == MESA_SHADER_FRAGMENT)
brw_wm_prog_data(prog_data)->has_side_effects = true;
assert(nir_intrinsic_infos[instr->intrinsic].has_dest);
fs_reg dest = get_nir_dest(instr->dest);
fs_reg addr = get_nir_src(instr->src[0]);
assert(op != BRW_AOP_INC && op != BRW_AOP_DEC && op != BRW_AOP_PREDEC);
fs_reg data = get_nir_src(instr->src[1]);
if (op == BRW_AOP_FCMPWR) {
fs_reg tmp = bld.vgrf(data.type, 2);
fs_reg sources[2] = { data, get_nir_src(instr->src[2]) };
bld.LOAD_PAYLOAD(tmp, sources, 2, 0);
data = tmp;
}
bld.emit(SHADER_OPCODE_A64_UNTYPED_ATOMIC_LOGICAL,
dest, addr, data, brw_imm_ud(op));
}
void
fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
{
unsigned texture = instr->texture_index;
unsigned sampler = instr->sampler_index;
fs_reg srcs[TEX_LOGICAL_NUM_SRCS];
srcs[TEX_LOGICAL_SRC_SURFACE] = brw_imm_ud(texture);
srcs[TEX_LOGICAL_SRC_SAMPLER] = brw_imm_ud(sampler);
int lod_components = 0;
/* The hardware requires a LOD for buffer textures */
if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF)
srcs[TEX_LOGICAL_SRC_LOD] = brw_imm_d(0);
uint32_t header_bits = 0;
for (unsigned i = 0; i < instr->num_srcs; i++) {
fs_reg src = get_nir_src(instr->src[i].src);
switch (instr->src[i].src_type) {
case nir_tex_src_bias:
srcs[TEX_LOGICAL_SRC_LOD] =
retype(get_nir_src_imm(instr->src[i].src), BRW_REGISTER_TYPE_F);
break;
case nir_tex_src_comparator:
srcs[TEX_LOGICAL_SRC_SHADOW_C] = retype(src, BRW_REGISTER_TYPE_F);
break;
case nir_tex_src_coord:
switch (instr->op) {
case nir_texop_txf:
case nir_texop_txf_ms:
case nir_texop_txf_ms_mcs:
case nir_texop_samples_identical:
srcs[TEX_LOGICAL_SRC_COORDINATE] = retype(src, BRW_REGISTER_TYPE_D);
break;
default:
srcs[TEX_LOGICAL_SRC_COORDINATE] = retype(src, BRW_REGISTER_TYPE_F);
break;
}
break;
case nir_tex_src_ddx:
srcs[TEX_LOGICAL_SRC_LOD] = retype(src, BRW_REGISTER_TYPE_F);
lod_components = nir_tex_instr_src_size(instr, i);
break;
case nir_tex_src_ddy:
srcs[TEX_LOGICAL_SRC_LOD2] = retype(src, BRW_REGISTER_TYPE_F);
break;
case nir_tex_src_lod:
switch (instr->op) {
case nir_texop_txs:
srcs[TEX_LOGICAL_SRC_LOD] =
retype(get_nir_src_imm(instr->src[i].src), BRW_REGISTER_TYPE_UD);
break;
case nir_texop_txf:
srcs[TEX_LOGICAL_SRC_LOD] =
retype(get_nir_src_imm(instr->src[i].src), BRW_REGISTER_TYPE_D);
break;
default:
srcs[TEX_LOGICAL_SRC_LOD] =
retype(get_nir_src_imm(instr->src[i].src), BRW_REGISTER_TYPE_F);
break;
}
break;
case nir_tex_src_min_lod:
srcs[TEX_LOGICAL_SRC_MIN_LOD] =
retype(get_nir_src_imm(instr->src[i].src), BRW_REGISTER_TYPE_F);
break;
case nir_tex_src_ms_index:
srcs[TEX_LOGICAL_SRC_SAMPLE_INDEX] = retype(src, BRW_REGISTER_TYPE_UD);
break;
case nir_tex_src_offset: {
uint32_t offset_bits = 0;
if (brw_texture_offset(instr, i, &offset_bits)) {
header_bits |= offset_bits;
} else {
srcs[TEX_LOGICAL_SRC_TG4_OFFSET] =
retype(src, BRW_REGISTER_TYPE_D);
}
break;
}
case nir_tex_src_projector:
unreachable("should be lowered");
case nir_tex_src_texture_offset: {
/* Emit code to evaluate the actual indexing expression */
fs_reg tmp = vgrf(glsl_type::uint_type);
bld.ADD(tmp, src, brw_imm_ud(texture));
srcs[TEX_LOGICAL_SRC_SURFACE] = bld.emit_uniformize(tmp);
break;
}
case nir_tex_src_sampler_offset: {
/* Emit code to evaluate the actual indexing expression */
fs_reg tmp = vgrf(glsl_type::uint_type);
bld.ADD(tmp, src, brw_imm_ud(sampler));
srcs[TEX_LOGICAL_SRC_SAMPLER] = bld.emit_uniformize(tmp);
break;
}
case nir_tex_src_texture_handle:
assert(nir_tex_instr_src_index(instr, nir_tex_src_texture_offset) == -1);
srcs[TEX_LOGICAL_SRC_SURFACE] = fs_reg();
srcs[TEX_LOGICAL_SRC_SURFACE_HANDLE] = bld.emit_uniformize(src);
break;
case nir_tex_src_sampler_handle:
assert(nir_tex_instr_src_index(instr, nir_tex_src_sampler_offset) == -1);
srcs[TEX_LOGICAL_SRC_SAMPLER] = fs_reg();
srcs[TEX_LOGICAL_SRC_SAMPLER_HANDLE] = bld.emit_uniformize(src);
break;
case nir_tex_src_ms_mcs:
assert(instr->op == nir_texop_txf_ms);
srcs[TEX_LOGICAL_SRC_MCS] = retype(src, BRW_REGISTER_TYPE_D);
break;
case nir_tex_src_plane: {
const uint32_t plane = nir_src_as_uint(instr->src[i].src);
const uint32_t texture_index =
instr->texture_index +
stage_prog_data->binding_table.plane_start[plane] -
stage_prog_data->binding_table.texture_start;
srcs[TEX_LOGICAL_SRC_SURFACE] = brw_imm_ud(texture_index);
break;
}
default:
unreachable("unknown texture source");
}
}
if (srcs[TEX_LOGICAL_SRC_MCS].file == BAD_FILE &&
(instr->op == nir_texop_txf_ms ||
instr->op == nir_texop_samples_identical)) {
if (devinfo->gen >= 7 &&
key_tex->compressed_multisample_layout_mask & (1 << texture)) {
srcs[TEX_LOGICAL_SRC_MCS] =
emit_mcs_fetch(srcs[TEX_LOGICAL_SRC_COORDINATE],
instr->coord_components,
srcs[TEX_LOGICAL_SRC_SURFACE],
srcs[TEX_LOGICAL_SRC_SURFACE_HANDLE]);
} else {
srcs[TEX_LOGICAL_SRC_MCS] = brw_imm_ud(0u);
}
}
srcs[TEX_LOGICAL_SRC_COORD_COMPONENTS] = brw_imm_d(instr->coord_components);
srcs[TEX_LOGICAL_SRC_GRAD_COMPONENTS] = brw_imm_d(lod_components);
enum opcode opcode;
switch (instr->op) {
case nir_texop_tex:
opcode = SHADER_OPCODE_TEX_LOGICAL;
break;
case nir_texop_txb:
opcode = FS_OPCODE_TXB_LOGICAL;
break;
case nir_texop_txl:
opcode = SHADER_OPCODE_TXL_LOGICAL;
break;
case nir_texop_txd:
opcode = SHADER_OPCODE_TXD_LOGICAL;
break;
case nir_texop_txf:
opcode = SHADER_OPCODE_TXF_LOGICAL;
break;
case nir_texop_txf_ms:
if ((key_tex->msaa_16 & (1 << sampler)))
opcode = SHADER_OPCODE_TXF_CMS_W_LOGICAL;
else
opcode = SHADER_OPCODE_TXF_CMS_LOGICAL;
break;
case nir_texop_txf_ms_mcs:
opcode = SHADER_OPCODE_TXF_MCS_LOGICAL;
break;
case nir_texop_query_levels:
case nir_texop_txs:
opcode = SHADER_OPCODE_TXS_LOGICAL;
break;
case nir_texop_lod:
opcode = SHADER_OPCODE_LOD_LOGICAL;
break;
case nir_texop_tg4:
if (srcs[TEX_LOGICAL_SRC_TG4_OFFSET].file != BAD_FILE)
opcode = SHADER_OPCODE_TG4_OFFSET_LOGICAL;
else
opcode = SHADER_OPCODE_TG4_LOGICAL;
break;
case nir_texop_texture_samples:
opcode = SHADER_OPCODE_SAMPLEINFO_LOGICAL;
break;
case nir_texop_samples_identical: {
fs_reg dst = retype(get_nir_dest(instr->dest), BRW_REGISTER_TYPE_D);
/* If mcs is an immediate value, it means there is no MCS. In that case
* just return false.
*/
if (srcs[TEX_LOGICAL_SRC_MCS].file == BRW_IMMEDIATE_VALUE) {
bld.MOV(dst, brw_imm_ud(0u));
} else if ((key_tex->msaa_16 & (1 << sampler))) {
fs_reg tmp = vgrf(glsl_type::uint_type);
bld.OR(tmp, srcs[TEX_LOGICAL_SRC_MCS],
offset(srcs[TEX_LOGICAL_SRC_MCS], bld, 1));
bld.CMP(dst, tmp, brw_imm_ud(0u), BRW_CONDITIONAL_EQ);
} else {
bld.CMP(dst, srcs[TEX_LOGICAL_SRC_MCS], brw_imm_ud(0u),
BRW_CONDITIONAL_EQ);
}
return;
}
default:
unreachable("unknown texture opcode");
}
if (instr->op == nir_texop_tg4) {
if (instr->component == 1 &&
key_tex->gather_channel_quirk_mask & (1 << texture)) {
/* gather4 sampler is broken for green channel on RG32F --
* we must ask for blue instead.
*/
header_bits |= 2 << 16;
} else {
header_bits |= instr->component << 16;
}
}
fs_reg dst = bld.vgrf(brw_type_for_nir_type(devinfo, instr->dest_type), 4);
fs_inst *inst = bld.emit(opcode, dst, srcs, ARRAY_SIZE(srcs));
inst->offset = header_bits;
const unsigned dest_size = nir_tex_instr_dest_size(instr);
if (devinfo->gen >= 9 &&
instr->op != nir_texop_tg4 && instr->op != nir_texop_query_levels) {
unsigned write_mask = instr->dest.is_ssa ?
nir_ssa_def_components_read(&instr->dest.ssa):
(1 << dest_size) - 1;
assert(write_mask != 0); /* dead code should have been eliminated */
inst->size_written = util_last_bit(write_mask) *
inst->dst.component_size(inst->exec_size);
} else {
inst->size_written = 4 * inst->dst.component_size(inst->exec_size);
}
if (srcs[TEX_LOGICAL_SRC_SHADOW_C].file != BAD_FILE)
inst->shadow_compare = true;
if (instr->op == nir_texop_tg4 && devinfo->gen == 6)
emit_gen6_gather_wa(key_tex->gen6_gather_wa[texture], dst);
fs_reg nir_dest[4];
for (unsigned i = 0; i < dest_size; i++)
nir_dest[i] = offset(dst, bld, i);
if (instr->op == nir_texop_query_levels) {
/* # levels is in .w */
nir_dest[0] = offset(dst, bld, 3);
} else if (instr->op == nir_texop_txs &&
dest_size >= 3 && devinfo->gen < 7) {
/* Gen4-6 return 0 instead of 1 for single layer surfaces. */
fs_reg depth = offset(dst, bld, 2);
nir_dest[2] = vgrf(glsl_type::int_type);
bld.emit_minmax(nir_dest[2], depth, brw_imm_d(1), BRW_CONDITIONAL_GE);
}
bld.LOAD_PAYLOAD(get_nir_dest(instr->dest), nir_dest, dest_size, 0);
}
void
fs_visitor::nir_emit_jump(const fs_builder &bld, nir_jump_instr *instr)
{
switch (instr->type) {
case nir_jump_break:
bld.emit(BRW_OPCODE_BREAK);
break;
case nir_jump_continue:
bld.emit(BRW_OPCODE_CONTINUE);
break;
case nir_jump_return:
default:
unreachable("unknown jump");
}
}
/*
* This helper takes a source register and un/shuffles it into the destination
* register.
*
* If source type size is smaller than destination type size the operation
* needed is a component shuffle. The opposite case would be an unshuffle. If
* source/destination type size is equal a shuffle is done that would be
* equivalent to a simple MOV.
*
* For example, if source is a 16-bit type and destination is 32-bit. A 3
* components .xyz 16-bit vector on SIMD8 would be.
*
* |x1|x2|x3|x4|x5|x6|x7|x8|y1|y2|y3|y4|y5|y6|y7|y8|
* |z1|z2|z3|z4|z5|z6|z7|z8| | | | | | | | |
*
* This helper will return the following 2 32-bit components with the 16-bit
* values shuffled:
*
* |x1 y1|x2 y2|x3 y3|x4 y4|x5 y5|x6 y6|x7 y7|x8 y8|
* |z1 |z2 |z3 |z4 |z5 |z6 |z7 |z8 |
*
* For unshuffle, the example would be the opposite, a 64-bit type source
* and a 32-bit destination. A 2 component .xy 64-bit vector on SIMD8
* would be:
*
* | x1l x1h | x2l x2h | x3l x3h | x4l x4h |
* | x5l x5h | x6l x6h | x7l x7h | x8l x8h |
* | y1l y1h | y2l y2h | y3l y3h | y4l y4h |
* | y5l y5h | y6l y6h | y7l y7h | y8l y8h |
*
* The returned result would be the following 4 32-bit components unshuffled:
*
* | x1l | x2l | x3l | x4l | x5l | x6l | x7l | x8l |
* | x1h | x2h | x3h | x4h | x5h | x6h | x7h | x8h |
* | y1l | y2l | y3l | y4l | y5l | y6l | y7l | y8l |
* | y1h | y2h | y3h | y4h | y5h | y6h | y7h | y8h |
*
* - Source and destination register must not be overlapped.
* - components units are measured in terms of the smaller type between
* source and destination because we are un/shuffling the smaller
* components from/into the bigger ones.
* - first_component parameter allows skipping source components.
*/
void
shuffle_src_to_dst(const fs_builder &bld,
const fs_reg &dst,
const fs_reg &src,
uint32_t first_component,
uint32_t components)
{
if (type_sz(src.type) == type_sz(dst.type)) {
assert(!regions_overlap(dst,
type_sz(dst.type) * bld.dispatch_width() * components,
offset(src, bld, first_component),
type_sz(src.type) * bld.dispatch_width() * components));
for (unsigned i = 0; i < components; i++) {
bld.MOV(retype(offset(dst, bld, i), src.type),
offset(src, bld, i + first_component));
}
} else if (type_sz(src.type) < type_sz(dst.type)) {
/* Source is shuffled into destination */
unsigned size_ratio = type_sz(dst.type) / type_sz(src.type);
assert(!regions_overlap(dst,
type_sz(dst.type) * bld.dispatch_width() *
DIV_ROUND_UP(components, size_ratio),
offset(src, bld, first_component),
type_sz(src.type) * bld.dispatch_width() * components));
brw_reg_type shuffle_type =
brw_reg_type_from_bit_size(8 * type_sz(src.type),
BRW_REGISTER_TYPE_D);
for (unsigned i = 0; i < components; i++) {
fs_reg shuffle_component_i =
subscript(offset(dst, bld, i / size_ratio),
shuffle_type, i % size_ratio);
bld.MOV(shuffle_component_i,
retype(offset(src, bld, i + first_component), shuffle_type));
}
} else {
/* Source is unshuffled into destination */
unsigned size_ratio = type_sz(src.type) / type_sz(dst.type);
assert(!regions_overlap(dst,
type_sz(dst.type) * bld.dispatch_width() * components,
offset(src, bld, first_component / size_ratio),
type_sz(src.type) * bld.dispatch_width() *
DIV_ROUND_UP(components + (first_component % size_ratio),
size_ratio)));
brw_reg_type shuffle_type =
brw_reg_type_from_bit_size(8 * type_sz(dst.type),
BRW_REGISTER_TYPE_D);
for (unsigned i = 0; i < components; i++) {
fs_reg shuffle_component_i =
subscript(offset(src, bld, (first_component + i) / size_ratio),
shuffle_type, (first_component + i) % size_ratio);
bld.MOV(retype(offset(dst, bld, i), shuffle_type),
shuffle_component_i);
}
}
}
void
shuffle_from_32bit_read(const fs_builder &bld,
const fs_reg &dst,
const fs_reg &src,
uint32_t first_component,
uint32_t components)
{
assert(type_sz(src.type) == 4);
/* This function takes components in units of the destination type while
* shuffle_src_to_dst takes components in units of the smallest type
*/
if (type_sz(dst.type) > 4) {
assert(type_sz(dst.type) == 8);
first_component *= 2;
components *= 2;
}
shuffle_src_to_dst(bld, dst, src, first_component, components);
}
fs_reg
setup_imm_df(const fs_builder &bld, double v)
{
const struct gen_device_info *devinfo = bld.shader->devinfo;
assert(devinfo->gen >= 7);
if (devinfo->gen >= 8)
return brw_imm_df(v);
/* gen7.5 does not support DF immediates straighforward but the DIM
* instruction allows to set the 64-bit immediate value.
*/
if (devinfo->is_haswell) {
const fs_builder ubld = bld.exec_all().group(1, 0);
fs_reg dst = ubld.vgrf(BRW_REGISTER_TYPE_DF, 1);
ubld.DIM(dst, brw_imm_df(v));
return component(dst, 0);
}
/* gen7 does not support DF immediates, so we generate a 64-bit constant by
* writing the low 32-bit of the constant to suboffset 0 of a VGRF and
* the high 32-bit to suboffset 4 and then applying a stride of 0.
*
* Alternatively, we could also produce a normal VGRF (without stride 0)
* by writing to all the channels in the VGRF, however, that would hit the
* gen7 bug where we have to split writes that span more than 1 register
* into instructions with a width of 4 (otherwise the write to the second
* register written runs into an execmask hardware bug) which isn't very
* nice.
*/
union {
double d;
struct {
uint32_t i1;
uint32_t i2;
};
} di;
di.d = v;
const fs_builder ubld = bld.exec_all().group(1, 0);
const fs_reg tmp = ubld.vgrf(BRW_REGISTER_TYPE_UD, 2);
ubld.MOV(tmp, brw_imm_ud(di.i1));
ubld.MOV(horiz_offset(tmp, 1), brw_imm_ud(di.i2));
return component(retype(tmp, BRW_REGISTER_TYPE_DF), 0);
}
fs_reg
setup_imm_b(const fs_builder &bld, int8_t v)
{
const fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_B);
bld.MOV(tmp, brw_imm_w(v));
return tmp;
}
fs_reg
setup_imm_ub(const fs_builder &bld, uint8_t v)
{
const fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UB);
bld.MOV(tmp, brw_imm_uw(v));
return tmp;
}
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