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* nir/lower_tex: Add support for lowering texture swizzleJason Ekstrand2015-11-232-0/+80
* nir: Add a tex_instr_is_query helperJason Ekstrand2015-11-231-0/+25
* nir: Add a ssa_def_rewrite_uses_after helperJason Ekstrand2015-11-232-0/+51
* nir: Use instr/if_rewrite in nir_ssa_def_rewrite_usesJason Ekstrand2015-11-231-12/+4
* nir/validate: Validated dests after sourcesJason Ekstrand2015-11-231-9/+9
* i965: Use nir_lower_tex for texture coordinate loweringJason Ekstrand2015-11-238-131/+42
* i965/fs: Stomp the texture return type to UINT32 for resinfo messagesJason Ekstrand2015-11-231-0/+11
* nir/lower_tex: Set the dest_type for txs instructionsJason Ekstrand2015-11-231-0/+1
* nir/lower_tex: Report progressJason Ekstrand2015-11-233-6/+17
* i965: Move postprocess_nir to codegen timeJason Ekstrand2015-11-234-5/+20
* i965/nir: Split shader optimization and lowering into three stagesJason Ekstrand2015-11-232-38/+104
* i965: Use ull immediates in brw_inst_bitsJason Ekstrand2015-11-231-2/+2
* svga: Add ASTC formats to format table.Jose Fonseca2015-11-231-0/+28
* freedreno/ir3: add support for a few gs5 opsIlia Mirkin2015-11-231-0/+27
* ttn: fix UMSB conversionIlia Mirkin2015-11-231-1/+1
* freedreno/a4xx: add ARB_texture_query_lod supportIlia Mirkin2015-11-232-6/+20
* ttn: add LODQ supportIlia Mirkin2015-11-231-2/+9
* freedreno/a4xx: re-emit program on dirty framebufferIlia Mirkin2015-11-231-1/+1
* freedreno/a4xx: use a factor of 32767 for snorm8 blendingIlia Mirkin2015-11-231-5/+34
* freedreno/a4xx: only compute texture offset once for the viewIlia Mirkin2015-11-233-13/+6
* freedreno/a4xx: add ARB_texture_view supportIlia Mirkin2015-11-233-8/+10
* freedreno/a4xx: add formats for ARB_texture_buffer_object_rgb32 supportIlia Mirkin2015-11-233-3/+9
* freedreno/a4xx: add ARB_texture_rgb10_a2ui supportIlia Mirkin2015-11-232-2/+3
* freedreno/a4xx: add astc formatsIlia Mirkin2015-11-232-1/+39
* st/mesa: add astc supportIlia Mirkin2015-11-232-1/+262
* gallium: add ASTC formatsIlia Mirkin2015-11-235-3/+126
* gallium/util: remove the fake format helpers for bptc and etc2Ilia Mirkin2015-11-234-108/+7
* freedreno/a4xx: support 16384 texels in buffer textureIlia Mirkin2015-11-232-5/+4
* freedreno/a4xx: add ARB_texture_buffer_range supportIlia Mirkin2015-11-233-15/+41
* freedreno/a4xx: add polygon mode supportIlia Mirkin2015-11-234-4/+26
* loader: unconditionally add AM_CPPFLAGS to libloader_la_CPPFLAGSEmil Velikov2015-11-231-2/+2
* pipe-loader: link against libloader regardless of libdrm presenceEmil Velikov2015-11-231-2/+2
* i965: Handle lum, intensity and missing components in the fast clearNeil Roberts2015-11-231-2/+32
* nir: s/nir_type_unsigned/nir_type_uintJason Ekstrand2015-11-239-49/+49
* nir/builder: only read meaningful channels in nir_swizzle()Connor Abbott2015-11-231-1/+1
* i965/fs: add stride restrictions for copy propagationConnor Abbott2015-11-231-1/+55
* i965/fs: don't propagate cmod when the exec sizes differConnor Abbott2015-11-231-1/+2
* i965/fs: respect force_sechalf/force_writemask_all in CSEConnor Abbott2015-11-231-0/+2
* i965: fix 64-bit immediates in brw_inst(_set)_bitsConnor Abbott2015-11-231-2/+2
* i965/fs: print non-1 strides when dumping instructionsConnor Abbott2015-11-231-0/+12
* nv50/ir: fix (un)spilling of 3-wide resultsIlia Mirkin2015-11-221-4/+42
* glsl: fix max binding validation for uniform blocksTimothy Arceri2015-11-231-2/+2
* nv50,nvc0: properly handle buffer storage invalidation on dsa bufferIlia Mirkin2015-11-222-15/+17
* nouveau: use the buffer usage to determine placement when no bindingIlia Mirkin2015-11-221-2/+6
* vc4: Take precedence over ilo when in simulator mode.Eric Anholt2015-11-221-8/+12
* vc4: Just put USE_VC4_SIMULATOR in DEFINES.Eric Anholt2015-11-222-5/+0
* mesa/teximage: Fix S3TC regression due to ASTC interactionNanley Chery2015-11-221-28/+15
* mesa/extensions: Enable overriding permanently enabled extensionsNanley Chery2015-11-221-40/+24
* virgl: pipe_virgl_create_screen is not staticIgor Gnatenko2015-11-221-1/+1
* i965: Fix num_uniforms count for scalar GS.Kenneth Graunke2015-11-221-1/+3