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Author
Age
Files
Lines
*
i965: Fix signedness of backend_reg::reg_offset.
Francisco Jerez
2015-03-23
1
-1
/
+1
*
i965/vec4: Fix signedness of dst_reg::writemask.
Francisco Jerez
2015-03-23
2
-3
/
+4
*
i965/vec4: Don't use GL types in the IR data structures.
Francisco Jerez
2015-03-23
1
-1
/
+1
*
i965/vec4: Fix signedness of brw_is_single_value_swizzle() argument.
Francisco Jerez
2015-03-23
1
-1
/
+1
*
i965: Define some useful swizzle helper functions.
Francisco Jerez
2015-03-23
1
-0
/
+97
*
i965/nir: Use signed integer type for booleans
Jason Ekstrand
2015-03-23
1
-3
/
+3
*
i965/nir: Do boolean resolves on GEN <= 5
Jason Ekstrand
2015-03-23
1
-0
/
+20
*
i965: Add a NIR analysis pass for determining when a boolean resolve is needed
Jason Ekstrand
2015-03-23
3
-0
/
+348
*
i965/nir: Properly set the predicate on the SEL used in min/max
Jason Ekstrand
2015-03-23
1
-0
/
+2
*
i965/nir: Use NIR lowering for ffma for gen < 6
Jason Ekstrand
2015-03-23
1
-2
/
+10
*
i965/nir: Use emit_lrp for emitting flrp
Jason Ekstrand
2015-03-23
1
-2
/
+1
*
i965/fs: Make emit_lrp return an fs_inst
Jason Ekstrand
2015-03-23
2
-5
/
+5
*
i965: define I915_PARAM_REVISION
Dave Airlie
2015-03-23
1
-0
/
+5
*
scons: Cleanup flex/bison settings specification.
Jose Fonseca
2015-03-22
1
-1
/
+1
*
scons: Ensure git_sha1.h's directory exists.
Jose Fonseca
2015-03-22
1
-1
/
+3
*
st/vdpau: Avoid constness cast warnings.
Jose Fonseca
2015-03-22
1
-1
/
+1
*
glsl: Avoid GLboolean vs bool arithmetic MSVC warnings.
Jose Fonseca
2015-03-22
1
-2
/
+2
*
mesa: reorder gl_light_attrib
Dave Airlie
2015-03-21
1
-4
/
+7
*
mesa: reorder gl_framebuffer
Dave Airlie
2015-03-21
1
-8
/
+9
*
mesa: fix hole in vertex_array_object
Dave Airlie
2015-03-21
1
-1
/
+3
*
mesa: repack gl_texture_attrib.
Dave Airlie
2015-03-21
1
-4
/
+5
*
mesa: reduce gl_colorbuffer_attrib and gl_fog_attrib
Dave Airlie
2015-03-21
1
-3
/
+4
*
mesa: reorder gl_image_unit
Dave Airlie
2015-03-21
1
-6
/
+7
*
mesa: reorder gl_program, gl_shader, gl_shader_program
Dave Airlie
2015-03-21
1
-6
/
+9
*
mesa: reorder gl_transform_feedback_object
Dave Airlie
2015-03-21
1
-9
/
+9
*
mesa: reorder prog_instruction
Dave Airlie
2015-03-21
1
-3
/
+3
*
mesa: reorder gl_array_attrib
Dave Airlie
2015-03-21
1
-3
/
+3
*
mesa: reorder gl_client_array
Dave Airlie
2015-03-21
1
-1
/
+1
*
mesa: reorder gl_texture_unit
Dave Airlie
2015-03-21
1
-2
/
+3
*
mesa: reorder gl_point_attrib
Dave Airlie
2015-03-21
1
-1
/
+1
*
mesa: reorder gl_multisample_attrib
Dave Airlie
2015-03-21
1
-2
/
+4
*
i965/fs: Use correct null destination register in cmod tests
Ian Romanick
2015-03-20
1
-3
/
+3
*
i965/fs: bail on move-to-flag in sel peephole
Connor Abbott
2015-03-20
1
-1
/
+3
*
i965: Mask out unused Align16 components in brw_untyped_atomic.
Francisco Jerez
2015-03-20
1
-2
/
+11
*
i965: Pass number of components explicitly to brw_untyped_atomic and _surface...
Francisco Jerez
2015-03-20
4
-16
/
+32
*
i965: Don't disable exec masking for sampler message sends.
Francisco Jerez
2015-03-20
2
-8
/
+8
*
i965: Factor out logic to build a send message instruction with indirect desc...
Francisco Jerez
2015-03-20
4
-96
/
+83
*
i965: Set nr_params to the number of uniform components in the VS/GS path.
Francisco Jerez
2015-03-20
3
-15
/
+4
*
i965/skl: Break down SIMD16 3-source instructions when required.
Kenneth Graunke
2015-03-20
1
-0
/
+6
*
i965: Refactor SIMD16-to-2xSIMD8 checks.
Neil Roberts
2015-03-20
1
-4
/
+14
*
i965: Store the GPU revision number in brw_context
Neil Roberts
2015-03-20
2
-0
/
+23
*
mesa: Make sure the buffer exists in _mesa_lookup_bufferobj_err
Fredrik Höglund
2015-03-20
1
-4
/
+6
*
i965/fp: Emit discard jumps.
Kenneth Graunke
2015-03-19
1
-0
/
+3
*
i965/fs: Make an emit_discard_jump() function to reduce duplication.
Kenneth Graunke
2015-03-19
4
-21
/
+18
*
main: Add TEXTURE_CUBE_MAP support in CopyTextureSubImage3D.
Laura Ekstrand
2015-03-19
1
-3
/
+11
*
main: Simplify debug messages for CopyTex*SubImage*D.
Laura Ekstrand
2015-03-19
2
-49
/
+38
*
main: Change the type argument of use_shader_program() to gl_shader_stage.
Paul Berry
2015-03-19
1
-12
/
+11
*
main: Clean up a strange construction in use_shader_program().
Paul Berry
2015-03-19
1
-1
/
+1
*
i965/nir: Sort uniforms direct-first and use two different uniform registers
Jason Ekstrand
2015-03-19
2
-7
/
+24
*
nir/lower_io: Make variable location assignment a manual operation
Jason Ekstrand
2015-03-19
1
-0
/
+4
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