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* s/APIENTRY/GLAPIENTRY/ in teximage.cBrian Paul2019-11-121-1/+1
* android: mesa: Revert "android: mesa: revert "Enable asm unconditionally""Lepton Wu2019-11-122-4/+0
* i965/program_cache: Lift restriction on shader key sizeDanylo Piliaiev2019-11-121-12/+4
* st/mesa: remove unused TGSI-only debug printing functionsMarek Olšák2019-11-116-64/+0
* st/mesa: add ST_DEBUG=nir to print NIR shadersMarek Olšák2019-11-112-1/+11
* st/mesa: print TCS/TES/GS/CS TGSI in the right place & keep disk cache enabledMarek Olšák2019-11-112-6/+5
* st/mesa: remove \n being only printed in debug builds after printed TGSIMarek Olšák2019-11-111-12/+4
* st/mesa: rename DEBUG_TGSI -> DEBUG_PRINT_IRMarek Olšák2019-11-114-7/+7
* st/mesa: fix Sanctuary and Tropics by disabling ARB_gpu_shader5 for themMarek Olšák2019-11-111-1/+1
* mesa: check framebuffer completeness only after state updateLionel Landwerlin2019-11-111-6/+6
* Meson: Remove lib prefix from graw and osmesa when building with Mingw.Prodea Alexandru-Liviu2019-11-071-0/+2
* mesa: expose SPIR-V extensions in the Compatibility profile tooMarek Olšák2019-11-071-2/+2
* st_get_external_sampler_key: improve error messageDrew DeVault2019-11-071-1/+2
* mesa/st: Make st_pipe_format_to_mesa_format an effective no-op.Eric Anholt2019-11-072-588/+3
* mesa/st: Gut most of st_mesa_format_to_pipe_format().Eric Anholt2019-11-071-629/+40
* mesa: Redefine MESA_FORMAT_* in terms of PIPE_FORMAT_*.Eric Anholt2019-11-071-329/+271
* mesa: Prepare for the MESA_FORMAT_* enum to be sparse.Eric Anholt2019-11-076-4/+29
* mesa/st: Test round-tripping of all compressed formats.Eric Anholt2019-11-071-2/+4
* mesa: Stop defining a full separate format for RGBA_UINT8.Eric Anholt2019-11-076-12/+11
* gallium: Add equivalents of packed MESA_FORMAT_*UINT formats.Eric Anholt2019-11-071-0/+69
* gallium: Add an equivalent of MESA_FORMAT_BGR_UNORM8.Eric Anholt2019-11-071-0/+4
* gallium: Add some more channel orderings of packed formats.Eric Anholt2019-11-071-0/+32
* gallium: Add defines for FXT1 texture compression.Eric Anholt2019-11-071-0/+10
* mesa/st: Add mapping of MESA_FORMAT_RGB_SNORM16 to gallium.Eric Anholt2019-11-071-0/+4
* mesa/imports: let the build system detect strtok_r()Eric Engestrom2019-11-051-1/+1
* mesa: fix call to _mesa_lookup_vao_errPierre-Eric Pelloux-Prayer2019-11-051-1/+1
* util: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIANDylan Baker2019-11-0515-28/+28
* mesa/main: delete now unused _mesa_little_endianDylan Baker2019-11-051-12/+0
* mesa/swrast: replace instances of _mesa_little_endian with preprocessorDylan Baker2019-11-052-6/+5
* mesa/main: replace uses of _mesa_little_endian with preprocessorDylan Baker2019-11-056-21/+49
* util/u_endian: set PIPE_ARCH_*_ENDIAN to 1Dylan Baker2019-11-057-14/+14
* dri/osmesa: use preprocessor for selecting endian code pathsDylan Baker2019-11-051-6/+9
* r100: Use preprocessor to select big vs little endian pathsDylan Baker2019-11-053-46/+51
* r200: use preprocessor for big vs little endian checksDylan Baker2019-11-052-45/+38
* mesa: add EXT_dsa glGetVertexArray* 4 functionsPierre-Eric Pelloux-Prayer2019-11-053-4/+279
* mesa: extract helper function from _mesa_GetPointervPierre-Eric Pelloux-Prayer2019-11-052-29/+47
* mesa: add EXT_dsa EnableVertexArrayAttribEXT / DisableVertexArrayAttribEXTPierre-Eric Pelloux-Prayer2019-11-053-2/+38
* mesa: add EXT_dsa glEnableVertexArrayEXT / glDisableVertexArrayEXTPierre-Eric Pelloux-Prayer2019-11-053-2/+69
* mesa: add gl_vertex_array_object parameter to client state helpersPierre-Eric Pelloux-Prayer2019-11-051-22/+25
* mesa: add EXT_dsa glVertexArray* functions implementationPierre-Eric Pelloux-Prayer2019-11-051-0/+308
* mesa: add vao/vbo lookup helper for EXT_dsaPierre-Eric Pelloux-Prayer2019-11-051-0/+32
* mesa: rework _mesa_lookup_vao_err to allow usage from EXT_dsaPierre-Eric Pelloux-Prayer2019-11-053-18/+36
* mesa: add EXT_dsa glVertexArray* functions declarationsPierre-Eric Pelloux-Prayer2019-11-053-11/+148
* mesa: pass vao as a function paramterPierre-Eric Pelloux-Prayer2019-11-051-60/+94
* st/mesa: call nir_lower_flrp only once per shaderMarek Olšák2019-11-041-16/+19
* st/mesa: call nir_opt_access only onceMarek Olšák2019-11-042-2/+2
* state_tracker: Handle texture view min level in st_generate_mipmap()Paul Gofman2019-11-041-1/+7
* mesa: check draw buffer completeness on glClearBufferfi/glClearBufferivLionel Landwerlin2019-11-021-0/+12
* glsl: just use NIR to lower outputs when driver can't read outputsTimothy Arceri2019-11-011-6/+3
* radeon: replace xmlpool_options_h with idep_xmlconfig_headersEric Engestrom2019-10-311-2/+2