index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
Commit message (
Expand
)
Author
Age
Files
Lines
*
st/mesa: always unconditionally revalidate main framebuffer after SwapBuffers
Marek Olšák
2017-07-28
1
-0
/
+10
*
mesa: check that buffer object is not NULL before initializing it
Timothy Arceri
2017-07-27
1
-4
/
+3
*
st/mesa: Fix inversed test in st_api_destroy_drawable
Michel Dänzer
2017-07-27
1
-1
/
+1
*
i965/clear: Don't perform redundant depth clears
Jason Ekstrand
2017-07-26
1
-3
/
+31
*
i965: Only do depth resolves prior to clearing when needed
Jason Ekstrand
2017-07-26
1
-3
/
+36
*
i965: Expose get_num_logical_layers outside of intel_mipmap_tree.c.
Kenneth Graunke
2017-07-26
2
-5
/
+8
*
st/mesa: also clamp and quantize per-unit lod bias
Marek Olšák
2017-07-26
3
-4
/
+6
*
st/mesa: fix unconditional return in st_framebuffer_iface_remove
Marek Olšák
2017-07-26
1
-1
/
+1
*
drirc: whitelist glthread for Mount and Blade Warband
Marek Olšák
2017-07-26
1
-0
/
+3
*
i965: Shut up Coverity warning about HiZ buffers.
Kenneth Graunke
2017-07-25
1
-0
/
+1
*
i965: Fix = vs == in MCS aux usage assert.
Kenneth Graunke
2017-07-25
1
-1
/
+1
*
i965: Fix offset addition in get_isl_surf.
Kenneth Graunke
2017-07-25
1
-3
/
+3
*
mesa/st: fix inconsistent indentation of st_cb_bufferobjects.c
Andres Rodriguez
2017-07-26
1
-18
/
+18
*
compiler: move glsl_interface_packing enum to shader_enums.h
Timothy Arceri
2017-07-26
1
-10
/
+1
*
mesa/st: fix unused variable warnings
Timothy Arceri
2017-07-26
4
-10
/
+11
*
mesa/st: move st_pipe_format_to_mesa_format() call to where its used
Timothy Arceri
2017-07-26
1
-2
/
+1
*
mesa: drop useless assert
Timothy Arceri
2017-07-26
1
-1
/
+0
*
mesa: call binding functions directly from glDeleteBuffers
Timothy Arceri
2017-07-26
1
-3
/
+9
*
mesa: move static binding functions above _mesa_DeleteBuffers()
Timothy Arceri
2017-07-26
1
-207
/
+205
*
mesa: don't try to re-generate the default buffer
Timothy Arceri
2017-07-26
1
-6
/
+6
*
drirc: whitelist glthread for Overlord 1+2, Oil Rush, War Thunder, Saints Row 2
Kamil Páral
2017-07-25
1
-2
/
+17
*
i965: perf: flush batchbuffers at the beginning of queries
Lionel Landwerlin
2017-07-25
1
-8
/
+8
*
mesa: add active_shader_program() helper
Samuel Pitoiset
2017-07-25
1
-31
/
+32
*
mesa: add bind_program_pipeline() helper
Samuel Pitoiset
2017-07-25
1
-34
/
+21
*
i965: Simplify HiZ clears a bit
Jason Ekstrand
2017-07-24
1
-17
/
+8
*
i965: Use {} to initialize GENX_* structs.
Rafael Antognolli
2017-07-24
1
-1
/
+1
*
st/mesa: create framebuffer iface hash table per st manager
Charmaine Lee
2017-07-24
1
-27
/
+80
*
mesa: return GL_OUT_OF_MEMORY if NewSamplerObject fails
Samuel Pitoiset
2017-07-24
1
-4
/
+12
*
mesa: pass the 'caller' function to create_samplers()
Samuel Pitoiset
2017-07-24
1
-4
/
+5
*
mesa: add compressed_tex_sub_image_{error,no_error} helpers
Samuel Pitoiset
2017-07-24
1
-36
/
+65
*
swrast: add dri2ConfigQueryExtension to the correct extension list
Emil Velikov
2017-07-24
1
-0
/
+1
*
i965: Enable regular fast-clears (CCS_D) on gen9+
Jason Ekstrand
2017-07-22
6
-59
/
+45
*
i965: Weaken the texture view rules for formats slightly
Jason Ekstrand
2017-07-22
1
-1
/
+18
*
i965/surface_state: Get the aux usage from the miptree code
Jason Ekstrand
2017-07-22
1
-95
/
+13
*
i965/surface_state: Take an isl_aux_usage in emit_surface_state
Jason Ekstrand
2017-07-22
1
-26
/
+47
*
i965/miptree: Take an isl_format in prepare_texture
Jason Ekstrand
2017-07-22
3
-12
/
+13
*
i965/miptree: Use miptree range helpers in has_color_unresolved
Jason Ekstrand
2017-07-22
1
-43
/
+38
*
i965/miptree: Allow for accessing a CCS_E image as CCS_D
Jason Ekstrand
2017-07-22
1
-9
/
+27
*
i965/miptree: Use ISL_AUX_STATE_PARTIAL_CLEAR for CCS_D
Jason Ekstrand
2017-07-22
1
-5
/
+5
*
intel/isl: Add an aux state for "partial clear"
Jason Ekstrand
2017-07-22
1
-0
/
+12
*
i965/miptree: Take an aux_usage in prepare/finish
Jason Ekstrand
2017-07-22
4
-60
/
+80
*
i965/miptree: Refactor some things to use mt->aux_usage
Jason Ekstrand
2017-07-22
1
-37
/
+56
*
i965/blorp: Use prepare/finish_depth for depth clears
Jason Ekstrand
2017-07-22
1
-36
/
+21
*
i965/blorp: Use render_aux_usage for color clears
Jason Ekstrand
2017-07-22
1
-12
/
+6
*
i965/blorp: Be more accurate about aux usage in blorp_copy
Jason Ekstrand
2017-07-22
1
-13
/
+42
*
i965/blorp: Use texture/render_aux_usage for blits
Jason Ekstrand
2017-07-22
1
-16
/
+16
*
i965/blorp: Do prepare/finish manually
Jason Ekstrand
2017-07-22
1
-38
/
+92
*
i965/miptree: Rework prepare/finish_render to be in terms of aux_usage
Jason Ekstrand
2017-07-22
3
-20
/
+59
*
i965/miptree: Add a helper for getting the aux usage for texturing
Jason Ekstrand
2017-07-22
2
-20
/
+43
*
i965/miptree: Partially resolve MCS for texture views
Jason Ekstrand
2017-07-22
1
-7
/
+7
[next]