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* st/mesa: always unconditionally revalidate main framebuffer after SwapBuffersMarek Olšák2017-07-281-0/+10
* mesa: check that buffer object is not NULL before initializing itTimothy Arceri2017-07-271-4/+3
* st/mesa: Fix inversed test in st_api_destroy_drawableMichel Dänzer2017-07-271-1/+1
* i965/clear: Don't perform redundant depth clearsJason Ekstrand2017-07-261-3/+31
* i965: Only do depth resolves prior to clearing when neededJason Ekstrand2017-07-261-3/+36
* i965: Expose get_num_logical_layers outside of intel_mipmap_tree.c.Kenneth Graunke2017-07-262-5/+8
* st/mesa: also clamp and quantize per-unit lod biasMarek Olšák2017-07-263-4/+6
* st/mesa: fix unconditional return in st_framebuffer_iface_removeMarek Olšák2017-07-261-1/+1
* drirc: whitelist glthread for Mount and Blade WarbandMarek Olšák2017-07-261-0/+3
* i965: Shut up Coverity warning about HiZ buffers.Kenneth Graunke2017-07-251-0/+1
* i965: Fix = vs == in MCS aux usage assert.Kenneth Graunke2017-07-251-1/+1
* i965: Fix offset addition in get_isl_surf.Kenneth Graunke2017-07-251-3/+3
* mesa/st: fix inconsistent indentation of st_cb_bufferobjects.cAndres Rodriguez2017-07-261-18/+18
* compiler: move glsl_interface_packing enum to shader_enums.hTimothy Arceri2017-07-261-10/+1
* mesa/st: fix unused variable warningsTimothy Arceri2017-07-264-10/+11
* mesa/st: move st_pipe_format_to_mesa_format() call to where its usedTimothy Arceri2017-07-261-2/+1
* mesa: drop useless assertTimothy Arceri2017-07-261-1/+0
* mesa: call binding functions directly from glDeleteBuffersTimothy Arceri2017-07-261-3/+9
* mesa: move static binding functions above _mesa_DeleteBuffers()Timothy Arceri2017-07-261-207/+205
* mesa: don't try to re-generate the default bufferTimothy Arceri2017-07-261-6/+6
* drirc: whitelist glthread for Overlord 1+2, Oil Rush, War Thunder, Saints Row 2Kamil Páral2017-07-251-2/+17
* i965: perf: flush batchbuffers at the beginning of queriesLionel Landwerlin2017-07-251-8/+8
* mesa: add active_shader_program() helperSamuel Pitoiset2017-07-251-31/+32
* mesa: add bind_program_pipeline() helperSamuel Pitoiset2017-07-251-34/+21
* i965: Simplify HiZ clears a bitJason Ekstrand2017-07-241-17/+8
* i965: Use {} to initialize GENX_* structs.Rafael Antognolli2017-07-241-1/+1
* st/mesa: create framebuffer iface hash table per st managerCharmaine Lee2017-07-241-27/+80
* mesa: return GL_OUT_OF_MEMORY if NewSamplerObject failsSamuel Pitoiset2017-07-241-4/+12
* mesa: pass the 'caller' function to create_samplers()Samuel Pitoiset2017-07-241-4/+5
* mesa: add compressed_tex_sub_image_{error,no_error} helpersSamuel Pitoiset2017-07-241-36/+65
* swrast: add dri2ConfigQueryExtension to the correct extension listEmil Velikov2017-07-241-0/+1
* i965: Enable regular fast-clears (CCS_D) on gen9+Jason Ekstrand2017-07-226-59/+45
* i965: Weaken the texture view rules for formats slightlyJason Ekstrand2017-07-221-1/+18
* i965/surface_state: Get the aux usage from the miptree codeJason Ekstrand2017-07-221-95/+13
* i965/surface_state: Take an isl_aux_usage in emit_surface_stateJason Ekstrand2017-07-221-26/+47
* i965/miptree: Take an isl_format in prepare_textureJason Ekstrand2017-07-223-12/+13
* i965/miptree: Use miptree range helpers in has_color_unresolvedJason Ekstrand2017-07-221-43/+38
* i965/miptree: Allow for accessing a CCS_E image as CCS_DJason Ekstrand2017-07-221-9/+27
* i965/miptree: Use ISL_AUX_STATE_PARTIAL_CLEAR for CCS_DJason Ekstrand2017-07-221-5/+5
* intel/isl: Add an aux state for "partial clear"Jason Ekstrand2017-07-221-0/+12
* i965/miptree: Take an aux_usage in prepare/finishJason Ekstrand2017-07-224-60/+80
* i965/miptree: Refactor some things to use mt->aux_usageJason Ekstrand2017-07-221-37/+56
* i965/blorp: Use prepare/finish_depth for depth clearsJason Ekstrand2017-07-221-36/+21
* i965/blorp: Use render_aux_usage for color clearsJason Ekstrand2017-07-221-12/+6
* i965/blorp: Be more accurate about aux usage in blorp_copyJason Ekstrand2017-07-221-13/+42
* i965/blorp: Use texture/render_aux_usage for blitsJason Ekstrand2017-07-221-16/+16
* i965/blorp: Do prepare/finish manuallyJason Ekstrand2017-07-221-38/+92
* i965/miptree: Rework prepare/finish_render to be in terms of aux_usageJason Ekstrand2017-07-223-20/+59
* i965/miptree: Add a helper for getting the aux usage for texturingJason Ekstrand2017-07-222-20/+43
* i965/miptree: Partially resolve MCS for texture viewsJason Ekstrand2017-07-221-7/+7