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Age
Files
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*
radv: for stencil only set Z tile mode index to same value
Dave Airlie
2017-07-28
1
-0
/
+2
*
virgl: drop precise modifier.
Dave Airlie
2017-07-28
1
-0
/
+10
*
st/mesa: always unconditionally revalidate main framebuffer after SwapBuffers
Marek Olšák
2017-07-28
1
-0
/
+10
*
radeonsi: bail out instead of crashing if the main shader part failed to compile
Nicolai Hähnle
2017-07-27
1
-0
/
+3
*
radeonsi: update a comment for merged shaders
Nicolai Hähnle
2017-07-27
1
-1
/
+5
*
radeonsi/gfx9: dump previous stage LLVM IR for merged shaders
Nicolai Hähnle
2017-07-27
1
-0
/
+7
*
radeonsi: make sure TCS main output VGPRs don't alias inputs
Nicolai Hähnle
2017-07-27
1
-5
/
+13
*
radeonsi/gfx9: always wrap GS and TCS in an if-block (v2)
Nicolai Hähnle
2017-07-27
2
-33
/
+79
*
radeonsi/gfx9: fix vertex idx in ES with multiple waves per threadgroup
Nicolai Hähnle
2017-07-27
1
-1
/
+6
*
swr: fix transform feedback logic
George Kyriazis
2017-07-27
4
-8
/
+71
*
swr/rast: non-regex knob fallback code for gcc < 4.9
Tim Rowley
2017-07-27
1
-0
/
+21
*
mesa: check that buffer object is not NULL before initializing it
Timothy Arceri
2017-07-27
1
-4
/
+3
*
glsl: small builtin inline tidy up
Timothy Arceri
2017-07-27
1
-4
/
+4
*
virgl: encode index buffer offset.
Dave Airlie
2017-07-27
1
-1
/
+1
*
st/mesa: Fix inversed test in st_api_destroy_drawable
Michel Dänzer
2017-07-27
1
-1
/
+1
*
radv/ac: port SI TC L1 write corruption fix.
Dave Airlie
2017-07-26
1
-3
/
+5
*
radv/winsys: fix padding command stream for SI
Dave Airlie
2017-07-26
1
-4
/
+6
*
radv/ac: realign SI workaround with radeonsi.
Dave Airlie
2017-07-26
1
-2
/
+3
*
i965/clear: Don't perform redundant depth clears
Jason Ekstrand
2017-07-26
1
-3
/
+31
*
i965: Only do depth resolves prior to clearing when needed
Jason Ekstrand
2017-07-26
1
-3
/
+36
*
i965: Expose get_num_logical_layers outside of intel_mipmap_tree.c.
Kenneth Graunke
2017-07-26
2
-5
/
+8
*
ac/surface: fix hybrid graphics where APU=GFX9, dGPU=older
Marek Olšák
2017-07-26
1
-0
/
+12
*
radeonsi: decrease the number of compiler threads
Marek Olšák
2017-07-26
2
-3
/
+8
*
gallium/radeon: make S_FIXED function signed and move it to shared code
Marek Olšák
2017-07-26
3
-9
/
+5
*
st/mesa: also clamp and quantize per-unit lod bias
Marek Olšák
2017-07-26
3
-4
/
+6
*
st/mesa: fix unconditional return in st_framebuffer_iface_remove
Marek Olšák
2017-07-26
1
-1
/
+1
*
drirc: whitelist glthread for Mount and Blade Warband
Marek Olšák
2017-07-26
1
-0
/
+3
*
egl: move KHR_no_error vs debug/robustness check further down
Grigori Goronzy
2017-07-26
1
-11
/
+10
*
radv: rename physical_device->uuid[] to cache_uuid[]
Andres Rodriguez
2017-07-26
3
-5
/
+5
*
radeonsi/gfx9: reduce max threads per block to 1024 on gfx9+
Nicolai Hähnle
2017-07-26
1
-15
/
+24
*
radeonsi: fix detection of DRAW_INDIRECT_MULTI on SI
Nicolai Hähnle
2017-07-26
1
-2
/
+2
*
anv: only expose up to 28 vertex attributes
Iago Toral Quiroga
2017-07-26
1
-1
/
+1
*
anv/cmd_buffer: fix off by one error in assertion
Iago Toral Quiroga
2017-07-26
1
-1
/
+1
*
i965: Shut up Coverity warning about HiZ buffers.
Kenneth Graunke
2017-07-25
1
-0
/
+1
*
i965: Fix = vs == in MCS aux usage assert.
Kenneth Graunke
2017-07-25
1
-1
/
+1
*
i965: Fix offset addition in get_isl_surf.
Kenneth Graunke
2017-07-25
1
-3
/
+3
*
mesa/st: fix inconsistent indentation of st_cb_bufferobjects.c
Andres Rodriguez
2017-07-26
1
-18
/
+18
*
compiler: move glsl_interface_packing enum to shader_enums.h
Timothy Arceri
2017-07-26
4
-27
/
+11
*
mesa/st: fix unused variable warnings
Timothy Arceri
2017-07-26
4
-10
/
+11
*
mesa/st: move st_pipe_format_to_mesa_format() call to where its used
Timothy Arceri
2017-07-26
1
-2
/
+1
*
gallium/util: fix unused variable warning
Timothy Arceri
2017-07-26
1
-3
/
+5
*
mesa: drop useless assert
Timothy Arceri
2017-07-26
1
-1
/
+0
*
mesa: call binding functions directly from glDeleteBuffers
Timothy Arceri
2017-07-26
1
-3
/
+9
*
mesa: move static binding functions above _mesa_DeleteBuffers()
Timothy Arceri
2017-07-26
1
-207
/
+205
*
mesa: don't try to re-generate the default buffer
Timothy Arceri
2017-07-26
1
-6
/
+6
*
broadcom/vc4: Switch the V3D 2.1 XML over to restricted address fields.
Eric Anholt
2017-07-25
1
-4
/
+4
*
broadcom/genxml: Support address fields with <32 bits
Eric Anholt
2017-07-25
1
-1
/
+1
*
broadcom/vc4: Use the RA callback to improve register selection's choices.
Eric Anholt
2017-07-25
1
-1
/
+52
*
ra: Add a callback for selecting a register from what's available.
Eric Anholt
2017-07-25
2
-14
/
+82
*
ra: Don't put a node in its own adjacency set.
Eric Anholt
2017-07-25
1
-13
/
+10
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