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path: root/src/mesa/tnl/t_array_api.c
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* s/GLuint */GLvoid */Brian Paul2003-10-231-1/+1
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* Initial work for bounds checking of vertex arrays and vertex buffer objects.Brian Paul2003-10-221-2/+9
| | | | | | Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there.
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-3/+3
| | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
* Implement GL_ELEMENT_ARRAY_BUFFER_ARB for buffer objects.Brian Paul2003-09-171-2/+20
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* remove a constBrian Paul2003-04-101-3/+1
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* drawarrayrange fixKeith Whitwell2003-04-101-1/+8
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* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-4/+3
| | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
* Replace some #defines with enums. (Klaus Niederkrueger)Brian Paul2003-02-171-2/+2
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* Add missing break statementsKeith Whitwell2002-12-191-1/+3
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* Header file clean-up:Brian Paul2002-10-241-3/+3
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-5/+5
| | | | Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
* new castsBrian Paul2002-04-191-2/+2
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* bring in changes from dri tcl branchKeith Whitwell2002-04-091-29/+26
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* Clean-up/renaming of the per-vertex attribute bits, specifically, theBrian Paul2002-01-221-7/+26
| | | | | | VERT_BIT_* flags are new and used in many places (esp in T&L code). Updated some comments for doxygen. Various code clean-ups.
* Vertex program checkpoint commit: converted all vertex attributes (color,Brian Paul2002-01-051-3/+3
| | | | | | normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype. Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib now complete.
* simplify drawarrays pathsKeith Whitwell2001-12-031-36/+29
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* use smaller buffer when decomposing large drawarrays, for cache goodnessKeith Whitwell2001-11-291-2/+2
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* Another locked drawarrys fixKeith Whitwell2001-11-221-3/+1
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* silence minor warningsBrian Paul2001-09-141-6/+5
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* Removed optimizations (this code is now seldom used)Keith Whitwell2001-08-131-68/+1
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* Fix SGL testGeoSets.exe polygon mode problem (wrong interpretation ofKeith Whitwell2001-08-021-12/+19
| | | | count parameter in DrawArrays)
* Fix SGL monoindexed bug (glDrawRangeElements in dlist)Keith Whitwell2001-08-021-5/+13
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* Clean up _tnl_Begin/begin/hard_begin.Keith Whitwell2001-05-111-22/+32
| | | | Fix some problems with draw_arrays, draw_elements.
* Clean up translation of array elements, copying of elts in pure-eltKeith Whitwell2001-05-111-2/+2
| | | | cassettes. Fixes problem with isosurf/compiled-array-elt/strips.
* Replace PipelineStart, PipelineFinish with RunPipeline. Clean upKeith Whitwell2001-05-101-9/+7
| | | | _tnl_run_pipeline() a little.
* Support for floating point color representation in tnl module.Keith Whitwell2001-04-281-4/+4
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* no-copy drawarrays for remaining non-fan primitivesKeith Whitwell2001-04-261-15/+75
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* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-25/+25
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* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵Brian Paul2001-03-071-12/+16
| | | | of potential problems
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-10/+10
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* Added GLvector4chan type, removed lots of CHAN_TYPE ifdefs.Keith Whitwell2001-02-201-11/+3
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* Fix propogation of material values in VB's that don't reach the lightingKeith Whitwell2001-02-151-83/+79
| | | | | | | | | stage. (Materials now treated more like colors, etc.). Continue whipping the dd templates into shape. Remove old NormalLength code; may come back as a driver helper, but not useful for, eg. hardware t&l drivers.
* Fast no-copy drawarrays for large tristripsKeith Whitwell2001-02-041-37/+59
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* Lots of GLchan datatype changes.Brian Paul2001-01-241-2/+10
| | | | | | | | | Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
* Fixed conform feedback and drawelements tests.Keith Whitwell2001-01-141-7/+11
| | | | Use correct pv when rasterizing unfilled polys.
* Fixed 'IRound' to 'IROUND' in mmath.hKeith Whitwell2001-01-081-5/+4
| | | | | | Fixed fallback path for drawarrays/_tnl_hard_begin. Removed disabled debug code.
* Major rework of tnl moduleKeith Whitwell2000-12-261-0/+355
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.