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path: root/src/mesa/swrast/s_aaline.c
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* additional wrapper updates, bug 4468Brian Paul2005-09-191-1/+1
* Fix color index mode rendering.Brian Paul2004-03-091-2/+15
* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-081-5/+3
* include macros.hBrian Paul2003-03-141-1/+2
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+2
* fix GLchan==GLfloat bug in solve_plane_chan (bug 694546)Brian Paul2003-02-281-6/+10
* fix a cast (bug 694546)Brian Paul2003-02-271-4/+4
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-8/+9
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-2/+2
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-3/+3
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-2/+2
* sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul2002-02-021-9/+13
* more compiler warning fixesKarl Schultz2001-09-181-12/+12
* fixed a number of multi-texture line bugsBrian Paul2001-05-211-6/+17
* Fix order of decomposition of quad.Keith Whitwell2001-05-171-4/+4
* fixed some divide by zero problems found w/ conformBrian Paul2001-05-101-2/+5
* fixed some divide by zero conformance problemsBrian Paul2001-04-101-8/+19
* adjustment to coverage sample positionsBrian Paul2001-03-281-3/+3
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-2/+1
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-3/+3
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-3/+3
* Committing in .Jouk Jansen2000-11-221-6/+6
* Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell2000-11-131-2/+2
* New implementation of antialiased lines. Mesa should now pass the remainingBrian Paul2000-11-051-0/+509