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authorBrian Paul <[email protected]>2002-08-07 00:45:07 +0000
committerBrian Paul <[email protected]>2002-08-07 00:45:07 +0000
commit77df88727cb0a423dd5cb41498c2302d9df4fce7 (patch)
tree98234cef23e87e196b3628095196daed47bf6dce /src/mesa/swrast/s_aaline.c
parent2353e96c320d4bd26d10dc29b57df3e9f882e6d3 (diff)
struct sw_span is again allocated on the stack, but the arrays of span
data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions.
Diffstat (limited to 'src/mesa/swrast/s_aaline.c')
-rw-r--r--src/mesa/swrast/s_aaline.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_aaline.c b/src/mesa/swrast/s_aaline.c
index 5805fb3d062..663d43ec87d 100644
--- a/src/mesa/swrast/s_aaline.c
+++ b/src/mesa/swrast/s_aaline.c
@@ -1,4 +1,4 @@
-/* $Id: s_aaline.c,v 1.15 2002/06/15 03:03:10 brianp Exp $ */
+/* $Id: s_aaline.c,v 1.16 2002/08/07 00:45:07 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -76,7 +76,7 @@ struct LineInfo
GLfloat lambda[MAX_TEXTURE_UNITS];
GLfloat texWidth[MAX_TEXTURE_UNITS], texHeight[MAX_TEXTURE_UNITS];
- struct sw_span *span;
+ struct sw_span span;
};