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path: root/src/mesa/swrast/s_aaline.c
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* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-151-4/+4
* swrast: Fix fixed-function fragment processingChad Versace2012-01-271-1/+1
* mesa: s/INLINE/inline/Brian Paul2011-10-011-5/+5
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-3/+3
* swrast: Remove support for rendering antialiased lines into a color-index bufferIan Romanick2010-03-031-41/+9
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-4/+4
* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-29/+10
* s/DO_TEXVAR/DO_ATTRIBS/Brian2007-04-241-3/+3
* Merge SWvertex texcoord and varying fields into attrib[] array field.Brian2007-02-051-31/+20
* New SWspan and SWspanarrays typedefs.Brian Paul2006-10-011-1/+1
* additional wrapper updates, bug 4468Brian Paul2005-09-191-1/+1
* Fix color index mode rendering.Brian Paul2004-03-091-2/+15
* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-081-5/+3
* include macros.hBrian Paul2003-03-141-1/+2
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+2
* fix GLchan==GLfloat bug in solve_plane_chan (bug 694546)Brian Paul2003-02-281-6/+10
* fix a cast (bug 694546)Brian Paul2003-02-271-4/+4
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-8/+9
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-2/+2
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-3/+3
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-2/+2
* sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul2002-02-021-9/+13
* more compiler warning fixesKarl Schultz2001-09-181-12/+12
* fixed a number of multi-texture line bugsBrian Paul2001-05-211-6/+17
* Fix order of decomposition of quad.Keith Whitwell2001-05-171-4/+4
* fixed some divide by zero problems found w/ conformBrian Paul2001-05-101-2/+5
* fixed some divide by zero conformance problemsBrian Paul2001-04-101-8/+19
* adjustment to coverage sample positionsBrian Paul2001-03-281-3/+3
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-2/+1
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-3/+3
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-3/+3
* Committing in .Jouk Jansen2000-11-221-6/+6
* Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell2000-11-131-2/+2
* New implementation of antialiased lines. Mesa should now pass the remainingBrian Paul2000-11-051-0/+509