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* mesa: allow internalformat_query with multisample texture targetsChris Forbes2013-03-242-4/+6
* gallium,st/mesa: don't use blit-based transfers with software rasterizersMarek Olšák2013-03-234-0/+15
* st/mesa: implement blit-based ReadPixelsMarek Olšák2013-03-233-13/+189
* mesa: add helper func for checking combined depthstencil buffers from st/mesaMarek Olšák2013-03-233-44/+6
* gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3Christoph Bumiller2013-03-203-11/+39
* glsl_to_tgsi: remove indirect addressing limitationsChristian König2013-03-191-33/+3
* glsl_to_tgsi: allocate arrays separately v2Christian König2013-03-191-31/+58
* glsl_to_tgsi: use get_temp for all allocationsChristian König2013-03-191-13/+10
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-158-56/+56
* Replace gl_geom_result enum with gl_varying_slot.Paul Berry2013-03-153-21/+21
* Replace gl_geom_attrib enum with gl_varying_slot.Paul Berry2013-03-152-14/+14
* Replace gl_vert_result enum with gl_varying_slot.Paul Berry2013-03-158-49/+49
* st/mesa: add PIPE_FORMAT_R16G16B16A16_UNORM renderbuffer supportBrian Paul2013-03-121-0/+3
* mesa: Replace MESA_VERSION with PACKAGE_VERSION.Matt Turner2013-03-121-1/+1
* st/mesa: translate ir offset parameters for non-TXF opcodes.Roland Scheidegger2013-03-051-2/+18
* st/mesa: add switch case for ir_txf_ms to silence warningBrian Paul2013-03-021-0/+3
* st/mesa: convert ir_triop_lrp to TGSI_OPCODE_LRPBrian Paul2013-03-011-1/+4
* glsl: Convert mix() to use a new ir_triop_lrp opcode.Kenneth Graunke2013-02-281-0/+1
* st/mesa: remove some conditionals in update_raster_state()Brian Paul2013-02-261-15/+8
* st/mesa: fix debug_printf() format string warningBrian Paul2013-02-231-1/+1
* st/mesa: fix polygon offset state translation logicBrian Paul2013-02-221-7/+3
* st/mesa: check for dummy programs in destroy_program_variants()Brian Paul2013-02-221-1/+1
* st/mesa: fix trimming of GL_QUAD_STRIPBrian Paul2013-02-221-1/+1
* st/mesa: implement glBitmap unpacking from a PBO, for the cache pathBrian Paul2013-02-191-2/+11
* st/mesa: remove what is left from u_blitMarek Olšák2013-02-186-29/+0
* st/mesa: simplify and improve CopyTexSubImageMarek Olšák2013-02-181-244/+74
* st/mesa: don't do sRGB conversion in CopyTexSubImageMarek Olšák2013-02-181-2/+2
* st/mesa: implement blit-based TexImage and TexSubImageMarek Olšák2013-02-181-2/+216
* st/mesa: fix blit-based GetTexImage for 1D array texturesMarek Olšák2013-02-181-19/+52
* st/mesa: fix blit-based GetTexImage for depth/stencil formatsMarek Olšák2013-02-181-1/+1
* st/mesa: factor out code for determining blit.mask from CopyTexSubImageMarek Olšák2013-02-181-42/+66
* st/mesa: fix format query for GL_ARB_texture_rgBrian Paul2013-02-151-3/+4
* st/mesa: try to find exact format matching user format and type for DrawPixelsMarek Olšák2013-02-144-37/+59
* st/mesa: fix texture buffer objectsMarek Olšák2013-02-131-4/+10
* st/mesa: accelerate glGetTexImage for all formats using a blitMarek Olšák2013-02-132-49/+152
* st/mesa: use new RGBX formatsMarek Olšák2013-02-071-17/+111
* st/mesa: get rid of GET_CURRENT_CONTEXT in st_choose_formatMarek Olšák2013-02-066-22/+21
* st/mesa: adjust texture format selection to try the closest base format firstMarek Olšák2013-02-061-18/+13
* st/mesa: put RGBX8 and RGBA8 in the default format listsMarek Olšák2013-02-061-0/+2
* st/mesa: add the rest of RGB8 format/type combos to exact_format_mapping tablesMarek Olšák2013-02-061-2/+0
* mesa: fixup inconsistent naming of RG16 formatsMarek Olšák2013-02-061-2/+2
* st/mesa: emit saturates in the vertex shader if Shader Model 3.0 is supportedMarek Olšák2013-02-063-3/+6
* st/mesa: advertise ARB_shading_language_packing for GLSL >= 1.30Marek Olšák2013-02-062-0/+16
* st/mesa: do most of GLSL lowering outside of the optimization do-while loopMarek Olšák2013-02-061-36/+29
* st/mesa: remove dead code depending on EmitCondCodesMarek Olšák2013-02-061-22/+2
* st/mesa: emit SQRT opcode when driver supports itBrian Paul2013-02-041-7/+21
* st/mesa: simplify the update_single_texture() functionBrian Paul2013-02-041-28/+7
* st/mesa: merge st_ChooseTextureFormat_renderable() into st_ChooseTextureFormat()Brian Paul2013-02-042-38/+21
* st/mesa: improve the format choosing code for DrawPixelsBrian Paul2013-02-041-6/+8
* st/mesa: don't choose DXT formats if we can't do DXT compressionBrian Paul2013-02-045-13/+29