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path:
root
/
src
/
mesa
/
state_tracker
/
st_cb_bitmap.c
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
|
gallium: remove dead code
Brian Paul
2008-05-19
1
-9
/
+0
*
|
gallium: fix glBitmap surface memleak in context tear-down
Brian Paul
2008-05-16
1
-0
/
+5
*
|
gallium: remove dead code
Brian Paul
2008-05-08
1
-9
/
+0
*
|
gallium: no-op st_Bitmap() if width or height is zero
Brian Paul
2008-05-08
1
-0
/
+3
*
|
gallium: Add texture usage flags, special-case allocation of display targets
Keith Whitwell
2008-05-02
1
-2
/
+4
*
|
gallium: tex surface checkpoint
Keith Whitwell
2008-05-01
1
-7
/
+16
|
/
*
gallium: use the newer PIPE_FORMAT_x_UNORM format names
Brian Paul
2008-04-30
1
-2
/
+2
*
gallium: use new buffer wrapper functions in p_inlines.h
Brian Paul
2008-04-30
1
-8
/
+5
*
gallium: consolidate the bitmap->texel conversion code
Brian Paul
2008-04-30
1
-96
/
+67
*
gallium: create a new texture each time we init/flush the bitmap cache
Brian Paul
2008-04-30
1
-38
/
+42
*
gallium: simplify texture format selection
Brian Paul
2008-04-30
1
-40
/
+17
*
gallium: flush pipe before updating bitmap texture
Brian Paul
2008-04-29
1
-1
/
+5
*
gallium: remove unneeded st->bitmap_texcoord_bias
Brian Paul
2008-04-25
1
-5
/
+2
*
gallium: disable the bitmap/texcoord bias
Brian Paul
2008-04-24
1
-1
/
+1
*
gallium: use cso_destroy_vertex/fragment_shader() functions
Brian Paul
2008-04-24
1
-1
/
+1
*
gallium: fix some bitmap frag shader issues
Brian Paul
2008-04-22
1
-31
/
+54
*
gallium: How about restoring shaders instead of saving them again...
Michel Dänzer
2008-04-22
1
-2
/
+2
*
use cso fs/vs handle functions
Keith Whitwell
2008-04-21
1
-2
/
+2
*
gallium: Use CSO cache for shaders.
Michel Dänzer
2008-04-21
1
-5
/
+6
*
gallium: check ctx->DrawBuffer before flushing bitmap cache.
Brian Paul
2008-04-07
1
-29
/
+31
*
gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders
Brian Paul
2008-04-04
1
-0
/
+1
*
gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places
Brian
2008-04-03
1
-0
/
+1
*
gallium: used inverted bitmap texture to simplify the fragment shader.
Brian
2008-03-31
1
-29
/
+20
*
gallium: use cso_save/restore_sampler_textures() functions
Brian
2008-03-31
1
-2
/
+2
*
gallium: set the bypass_vs flag now
Brian
2008-03-31
1
-1
/
+2
*
gallium: turn on clipping for bitmaps
Brian
2008-03-31
1
-36
/
+58
*
gallium: begin some bounding box code for bitmap cache
Brian
2008-03-28
1
-20
/
+52
*
gallium: added an (int) cast in setup_bitmap_vertex_data() to fix a signed/un...
Brian
2008-03-28
1
-1
/
+1
*
gallium: disable a debug hack
Brian
2008-03-28
1
-1
/
+1
*
gallium: implement a glBitmap cache
Brian
2008-03-28
1
-12
/
+222
*
gallium: Update calls to the simple shader functions
Brian
2008-03-27
1
-1
/
+3
*
gallium: need to call st_validate_state() in Bitmap()
Brian Paul
2008-03-26
1
-0
/
+2
*
gallium: free bitmap fragment shaders, misc clean-up
Brian Paul
2008-03-24
1
-4
/
+8
*
gallium: add missing cso_save_samplers() call
Brian Paul
2008-03-24
1
-0
/
+1
*
Refactor PBO validate/map code.
Brian
2008-03-21
1
-2
/
+1
*
gallium: implement PBO operations for glDraw/ReadPixels and glBitmap
Brian Paul
2008-03-21
1
-9
/
+13
*
gallium: glBitmap code now separated from glDraw/CopyPixels code
Brian
2008-03-20
1
-0
/
+524
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