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path: root/src/mesa/state_tracker/st_cb_bitmap.c
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* st/mesa: change viewport Z scale/bias for glBitmap/glDrawPixelsBrian Paul2010-02-221-2/+5
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-1/+1
* st/mesa: added some bitmap debug code (disabled)Brian Paul2010-02-181-0/+22
* st/mesa: Silence uninitialized variable warning in st_cb_bitmap.c.Vinson Lee2010-02-101-1/+2
* Merge branch 'gallium-embedded'José Fonseca2010-02-031-1/+1
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| * gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-1/+1
* | st/mesa: remove duplicate calculation of fp input mappingKeith Whitwell2010-02-011-1/+1
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* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-221-10/+5
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| * mesa: Use pipe_buffer_write_nooverlap where appropriate.José Fonseca2010-01-211-5/+5
| * st/mesa: Remove unnecessary headers from st_cb_bitmap.c.Vinson Lee2010-01-161-5/+0
* | Merge commit 'origin/st-shader-varients'Roland Scheidegger2009-11-261-5/+0
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| * mesa/st: refactor vertex and fragment shader translationKeith Whitwell2009-11-151-5/+0
* | mesa: fix assorted compiler warningsBrian Paul2009-11-171-1/+1
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* mesa/st: don't reuse vertex buffers for bitmap, clear quadsKeith Whitwell2009-10-021-1/+12
* mesa: consolidate PBO map/unmap helpersBrian Paul2009-09-031-3/+3
* st/mesa: use new _mesa_expand_bitmap() functionBrian Paul2009-09-011-57/+4
* st/mesa: flush bitmap cache if Z value changesBrian Paul2009-08-241-5/+11
* st: Wait to create bitmap transfer until neededJakob Bornecrantz2009-04-191-8/+30
* gallium: Create OGL state tracker wrappers for various CPU access operations.Thomas Hellstrom2009-04-171-11/+14
* mesa: merge the prog_src_register::NegateBase and NegateAbs fieldsBrian Paul2009-04-141-1/+1
* st: remove comp_byte parameter to st_texture_create()Brian Paul2009-04-091-3/+2
* gallium: consolidate bypass_vs and bypass_clipping flagsKeith Whitwell2009-03-131-1/+0
* gallium: no need to keep a copy of shader tokens in state trackerKeith Whitwell2009-03-131-3/+1
* st: also check for a8 texture support in bitmap codeKeith Whitwell2009-03-091-0/+4
* mesa: Clear cache->trans after destroying the transfer.José Fonseca2009-03-041-0/+1
* gallium: Unify reference counting.Michel Dänzer2009-03-041-8/+8
* mesa/st: support l8 as well as i8 in bitmap codeKeith Whitwell2009-02-241-1/+13
* gallium: Add pipe_buffer_write/read inlines.José Fonseca2009-02-241-11/+5
* mesa: Free the util shaders with the gallium's FREE.José Fonseca2009-02-191-0/+1
* Merge branch 'master' into gallium-texture-transferKeith Whitwell2009-02-161-2/+2
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| * mesa: use new ST_CALLOC_STRUCT() macro in gallium state trackerBrian Paul2009-02-121-1/+1
| * mesa: consistantly use mesa memory-functions in gallium state trackerBrian Paul2009-02-121-1/+1
* | gallium: No longer allow CPU mapping surfaces directly.Michel Dänzer2009-02-051-26/+26
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* Merge commit 'origin/gallium-0.1' into gallium-0.2Alan Hourihane2008-12-151-15/+45
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| * gallium: avoid mapping same vertex buffer in subsequent framesKeith Whitwell2008-12-121-15/+45
* | Merge commit 'origin/gallium-0.1' into gallium-0.2Alan Hourihane2008-11-281-6/+18
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| * gallium: fix glBitmap color bugBrian Paul2008-11-261-6/+18
* | softpipe: Don't call pipe_buffer_destroy directly.José Fonseca2008-11-031-1/+1
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* gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.José Fonseca2008-09-031-4/+4
* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-241-1/+1
* gallium: Finer grained is_format_supported.José Fonseca2008-07-191-1/+2
* gallium: fix surface memleak in bitmap codeBrian Paul2008-07-031-0/+5
* gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca2008-06-271-2/+2
* mesa: More signed/unsigned float/integer fixes.José Fonseca2008-06-241-8/+8
* gallium: need to flush bitmap cache when raster color changesBrian Paul2008-06-171-6/+14
* mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-05-311-19/+19
* gallium: Always unreference bitmap cache texture before resetting the cache.Michel Dänzer2008-05-271-4/+6
* Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2008-05-201-0/+4
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| * gallium: fix shader mem leakBrian Paul2008-05-201-0/+4
| * gallium: remove dead codeBrian Paul2008-05-191-9/+0