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path: root/src/mesa/main/teximage.c
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* The old MESA_PBUFFER_ALLOC() function allocated memory on 512-byte boundaries.Brian Paul2005-07-051-2/+27
| | | | | Restore that behavior with new _mesa_alloc_texmemory() function. Should fix via_sse_memcpy() problem in found with flightgear.
* Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.Brian Paul2005-06-271-1/+1
| | | | | If that stuff is still needed, lots of other updates are needed anyway. Also, some misc MALLOC/FREE -> _mesa_malloc/free() changes.
* add FreeTexImageData hook to help single-copy texturing in driversKeith Whitwell2005-03-221-35/+49
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* indentation fixBrian Paul2005-02-081-6/+7
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* add a few commentsBrian Paul2005-02-051-0/+5
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* allow more internalFormat/format combinations (i hope i got it right)Daniel Borca2005-01-171-2/+5
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* really protect against npot compressed textures (logbase2 never returns -1).Daniel Borca2004-12-201-3/+3
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* Added driver hooks for GetTexImage() and GetCompressedTexImage().Brian Paul2004-12-121-158/+5
| | | | Added fallback _mesa_get_[compressed]_teximage() routines to texstore.c
* allow GetTexImage with RGBA format and COLOR_INDEX internalformatDaniel Borca2004-12-101-2/+4
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* Fix some warningsAlan Hourihane2004-12-021-2/+0
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* added GL_RED/GREEN/BLUE to is_color_format()Brian Paul2004-11-221-0/+3
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* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-101-2/+5
| | | | | | | and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions.
* PBO support for glGetCompressedTexImage().Brian Paul2004-10-311-2/+37
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* glGetTexImage() now works with PBOs.Brian Paul2004-10-311-7/+32
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* Reject unsupported texture formats passed to glCompressedTexImage?D. ThisIan Romanick2004-10-081-0/+3
| | | | fixes Mesa bug #1028405.
* don't test for NULL pixels pointer here, do that in the 'store' routines ↵Brian Paul2004-09-231-6/+9
| | | | after validating PBO address
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul2004-08-251-0/+2
| | | | 1015696)
* document some assumptions made about compressed texture tile sizeBrian Paul2004-07-021-0/+6
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* Big-endian texture fixes from Michel Dänzer.Brian Paul2004-06-191-0/+1
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* added more compressed formats to is_color_format()Roland Scheidegger2004-06-151-0/+4
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* added compressed formats to is_color_format() and updated some commentsBrian Paul2004-06-141-14/+27
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* added GL_BGR and GL_BGRA to is_color_format() (Ronny VindenesBrian Paul2004-06-111-0/+2
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* Additional error checking for glTexImageXD.Brian Paul2004-06-101-7/+31
| | | | | Only allow 1D and 2D GL_DEPTH_COMPONENT textures. Make sure internal format and user format are in same catagory.
* Added big-endian texture formats.Brian Paul2004-05-121-9/+34
| | | | Moved CI->RGBA palette lookup into texel fetch function.
* Removed the old teximage code.Brian Paul2004-04-271-12/+9
| | | | | Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented).
* use FetchTexelf() in GetTexImage() to return float textures correctlyBrian Paul2004-04-221-5/+6
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* New glTexImage code.Brian Paul2004-04-221-82/+115
| | | | | | | | The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
* rename some span pack/unpack functions for better uniformityBrian Paul2004-02-281-1/+1
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* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-271-58/+34
| | | | array, texObj->Image[face][level].
* New error checking in _mesa_GetTexImage().Brian Paul2004-01-241-23/+82
| | | | Updated comments and some better function parameter names.
* Initial support for floating point and signed texture formats.Brian Paul2004-01-231-33/+49
| | | | | | | New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts.
* add GL_TEXTURE_CUBE_MAP_ARB to _mesa_max_texture_levels(), reordered some ↵Brian Paul2004-01-111-13/+15
| | | | comments
* Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.Brian Paul2003-12-041-12/+1
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* more texture compressionDaniel Borca2003-11-211-0/+16
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* texture compressionDaniel Borca2003-10-291-6/+25
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* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-20/+20
| | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
* Allow glTexImage1/2/3D to specify width/height/depth = 0.Brian Paul2003-09-121-5/+7
| | | | | This allows texture state to be resettable to default state. Not allowed according to the spec, but allowed by all other OpenGL libs.
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-54/+189
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* fix conformance glitch introduced with NPOT extensionBrian Paul2003-07-071-0/+8
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* Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).Brian Paul2003-07-031-21/+42
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* Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, heightBrian Paul2003-04-041-288/+270
| | | | | and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows more flexiblity, like supporting larger, non-cubic 3D textures.
* added GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target()Brian Paul2003-04-011-3/+2
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* New device driver hooks for texture object and texture image creation toBrian Paul2003-04-011-88/+173
| | | | | allow drivers to implement C++-like inheritance via containment. Lots of assorted clean-ups related to texture objects.
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
| | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
* fix glCopyTexSubImage2D error checking (bug 661907)Brian Paul2003-01-081-8/+15
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* s/sprintf/_mesa_sprintf/Brian Paul2002-10-301-3/+3
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* Header file clean-up:Brian Paul2002-10-241-13/+8
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* new _mesa_max_texture_levels() helper function - not used everywhere yetBrian Paul2002-10-181-26/+40
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* only allow intformat==GL_COLOR_INDEX if EXT_paletted_texture is supportedBrian Paul2002-10-181-2/+5
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* Add casts to quiet compiler warnings.Karl Schultz2002-10-171-14/+14
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