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authorBrian Paul <[email protected]>2005-02-05 18:11:05 +0000
committerBrian Paul <[email protected]>2005-02-05 18:11:05 +0000
commit8c3ddf4270ff075ee783a67e5d5d04fa16a9cb45 (patch)
tree33ce8049846ec4e12e3014ce72736fa56bd8541f /src/mesa/main/teximage.c
parentf955218bf165905ac0f75dad64b7f58085aef51f (diff)
add a few comments
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index b9625dc247b..f0b3ac1f13d 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2005,6 +2005,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
}
if (target == GL_TEXTURE_1D) {
+ /* non-proxy target */
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
@@ -2204,6 +2205,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ /* non-proxy target */
if (texture_error_check(ctx, target, level, (GLint) internalFormat,
format, type, 3, width, height, depth, border)) {
@@ -2852,6 +2854,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (target == GL_TEXTURE_1D) {
+ /* non-proxy target */
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
@@ -2934,6 +2937,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
(ctx->Extensions.ARB_texture_cube_map &&
target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
+ /* non-proxy target */
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
@@ -3015,6 +3019,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (target == GL_TEXTURE_3D) {
+ /* non-proxy target */
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;