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path: root/src/mesa/main/shaders.c
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* glsl: make shader substitution a little betterBrian Paul2009-10-291-3/+16
* mesa: rework _mesa_read_shader() debug hookBrian Paul2009-10-131-12/+12
* mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functionsBrian Paul2009-04-141-18/+9
* mesa: added _mesa_read_shader() function to read shaders from filesBrian Paul2009-03-061-0/+51
* mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861Brian Paul2008-10-161-15/+6
* mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861Brian Paul2008-10-101-1/+12
* GLSL: Implement GL_OBJECT_TYPE_ARB queryIan Romanick2008-09-291-2/+10
* mesa: remove debug codeBrian Paul2008-09-211-1/+0
* mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul2008-09-211-0/+1
* mesa: remove debug codemesa_7_1_rc3Brian Paul2008-07-081-1/+0
* mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul2008-07-081-5/+2
* mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul2008-07-031-4/+4
* Fix a number of MINGW32 issuesZhang2007-07-211-4/+4
* silently ignore DeleteProgram/Shader(id=0)Brian2007-03-151-13/+19
* alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warningBrian2007-03-131-4/+9
* fix mem leak in _mesa_ShaderSourceARB()Brian2007-02-261-0/+2
* Massive re-org of GLSL-related API functions.Brian2006-12-191-0/+667