diff options
author | Brian Paul <[email protected]> | 2009-04-14 20:00:28 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-04-14 20:00:28 -0600 |
commit | 0115a4f8f1952b166eaad09f317ff8bc465e0f28 (patch) | |
tree | 46306702a6b3258a9cfde025540e87f65cfb2a70 /src/mesa/main/shaders.c | |
parent | 62c45ec951829563b92a95cce5b9621e70c971a4 (diff) |
mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functions
Diffstat (limited to 'src/mesa/main/shaders.c')
-rw-r--r-- | src/mesa/main/shaders.c | 27 |
1 files changed, 9 insertions, 18 deletions
diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index be93b45a7da..bc76b912913 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -638,8 +638,7 @@ _mesa_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 2, 2, GL_FLOAT_MAT2, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 2, 2, location, count, transpose, value); } void GLAPIENTRY @@ -647,8 +646,7 @@ _mesa_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 3, 3, GL_FLOAT_MAT3, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 3, 3, location, count, transpose, value); } void GLAPIENTRY @@ -656,8 +654,7 @@ _mesa_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 4, 4, GL_FLOAT_MAT4, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 4, 4, location, count, transpose, value); } @@ -669,8 +666,7 @@ _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 2, 3, GL_FLOAT_MAT2x3, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 2, 3, location, count, transpose, value); } void GLAPIENTRY @@ -678,8 +674,7 @@ _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 3, 2, GL_FLOAT_MAT3x2, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 3, 2, location, count, transpose, value); } void GLAPIENTRY @@ -687,8 +682,7 @@ _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 2, 4, GL_FLOAT_MAT2x4, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 2, 4, location, count, transpose, value); } void GLAPIENTRY @@ -696,8 +690,7 @@ _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 4, 2, GL_FLOAT_MAT4x2, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 4, 2, location, count, transpose, value); } void GLAPIENTRY @@ -705,8 +698,7 @@ _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 3, 4, GL_FLOAT_MAT3x4, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 3, 4, location, count, transpose, value); } void GLAPIENTRY @@ -714,8 +706,7 @@ _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 4, 3, GL_FLOAT_MAT4x3, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 4, 3, location, count, transpose, value); } |