aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/main/get.c
Commit message (Expand)AuthorAgeFilesLines
* glGet*(GL_FRAGMENT_PROGRAM_BINDING_NV) was returning the vertex program binding.Brian Paul2005-02-091-3/+3
* additional work on GL_EXT_framebuffer_objectBrian Paul2005-02-071-0/+49
* fix max viewport queryBrian Paul2005-01-301-6/+6
* fix MAX_VERTEX_ATTRIBS_ARB queryMichal Krol2005-01-181-3/+3
* _mesa_GetInteger/Float/Boolean/Doublev() are now generated with the newBrian Paul2005-01-161-4521/+3137
* missing `or' in preprocessor conditionalDaniel Borca2004-12-211-1/+1
* allow ARB vp/fp query program errorsDaniel Borca2004-12-201-7/+10
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+138
* Add support for OES_read_format. As soon as glext.h is updated with theIan Romanick2004-10-161-0/+28
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-6/+143
* Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().Brian Paul2004-09-131-8/+32
* changes towards GL_ARB_point_sprite (two-zero)Daniel Borca2004-09-131-0/+24
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul2004-08-251-2/+2
* don't check for ARB_texture_non_power_of_two for OpenGL 1.5 (Philipp Klaus Kr...Brian Paul2004-08-191-2/+1
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-5/+5
* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-0/+40
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-8/+20
* added blurb about NVIDIA extensionsBrian Paul2004-01-141-0/+8
* Version bumps, etc for Mesa 6.0Brian Paul2003-12-211-3/+3
* current raster color index should be GLfloatBrian Paul2003-11-251-1/+1
* Merge vtx-0-2-branchKeith Whitwell2003-11-241-5/+5
* GL_ARB_point_sprite is not part of 1.5Brian Paul2003-11-221-1/+0
* Initial work for bounds checking of vertex arrays and vertex buffer objects.Brian Paul2003-10-221-8/+8
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-7/+7
* version tweaksBrian Paul2003-09-181-1/+1
* More work on ARB_vertex_buffer_object.Brian Paul2003-09-171-40/+40
* minor simplificationBrian Paul2003-09-151-4/+4
* Some work on ARB_vertex_buffer_object.Brian Paul2003-09-151-70/+62
* Added OpenGL 1.4's per-texture LOD bias.Brian Paul2003-08-281-0/+1
* Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick2003-08-231-24/+34
* prep for OpenGL 1.5Brian Paul2003-08-061-1/+10
* Implement debugger callback, etc for vertex programs. Misc clean-ups.Brian Paul2003-07-221-22/+28
* Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul2003-07-211-0/+108
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-4/+80
* Simplify extension string handling.Brian Paul2003-07-031-1/+3
* Removed fields from 'struct gl_extensions' for extensions that don'tIan Romanick2003-06-021-8/+0
* minor error check tweaks for NV_light_max_exponentBrian Paul2003-05-301-6/+6
* Added support for NV_light_max_exponent.Ian Romanick2003-05-301-0/+40
* Version defines. include "version.h" in a few files.Brian Paul2003-05-271-4/+4
* Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul2003-05-011-4/+8
* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-211-0/+44
* minor re-org of program matrix, program local parameter limitsBrian Paul2003-04-181-8/+8
* more GL_ARB_vertex/fragment_program bitsBrian Paul2003-04-181-4/+124
* basic work on GL_ARB_vertex_buffer_objectBrian Paul2003-04-091-2/+184
* added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)Brian Paul2003-04-011-1/+17
* GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning strideBrian Paul2003-04-011-5/+5
* GL_FOG_COORDINATE_SOURCE_EXT query was missingBrian Paul2003-04-011-1/+17
* fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV q...Brian Paul2003-04-011-17/+37
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
* Make GL_SGI_texture_color_table work per-texture unit.Brian Paul2003-01-261-5/+5