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authorBrian Paul <[email protected]>2003-04-09 02:31:35 +0000
committerBrian Paul <[email protected]>2003-04-09 02:31:35 +0000
commitaac732546a235ca52b3236e3bceb493d77ba7326 (patch)
tree6938d6dc20030af93eaf1aac52c5478b00c940d3 /src/mesa/main/get.c
parentc708ac2afe2a03ed2323f3e078895fc0843c8976 (diff)
basic work on GL_ARB_vertex_buffer_object
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r--src/mesa/main/get.c186
1 files changed, 184 insertions, 2 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index cbbc0d60d02..7b7d00800ce 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1,5 +1,3 @@
-/* $Id: get.c,v 1.110 2003/04/01 19:07:35 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 5.1
@@ -1519,6 +1517,52 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
*params = ENUM_TO_BOOL(ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT);
break;
+ /* GL_ARB_vertex_buffer_object */
+ case GL_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
+ *params = INT_TO_BOOL(ctx->Array.ArrayBufferBinding);
+ break;
+ case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
+ *params = INT_TO_BOOL(ctx->Array.VertexArrayBufferBinding);
+ break;
+ case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
+ *params = INT_TO_BOOL(ctx->Array.NormalArrayBufferBinding);
+ break;
+ case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
+ *params = INT_TO_BOOL(ctx->Array.ColorArrayBufferBinding);
+ break;
+ case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
+ *params = INT_TO_BOOL(ctx->Array.IndexArrayBufferBinding);
+ break;
+ case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
+ *params = INT_TO_BOOL(ctx->Array.TextureArrayBufferBinding);
+ break;
+ case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
+ *params = INT_TO_BOOL(ctx->Array.EdgeFlagArrayBufferBinding);
+ break;
+ case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
+ *params = INT_TO_BOOL(ctx->Array.SecondaryColorArrayBufferBinding);
+ break;
+ case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
+ *params = INT_TO_BOOL(ctx->Array.FogCoordArrayBufferBinding);
+ break;
+ case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
+ *params = INT_TO_BOOL(ctx->Array.WeightArrayBufferBinding);
+ break;
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
+ *params = INT_TO_BOOL(ctx->Array.ElementArrayBufferBinding);
+ break;
+
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
}
@@ -2929,6 +2973,52 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
*params = (GLdouble) (ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT);
break;
+ /* GL_ARB_vertex_buffer_object */
+ case GL_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
+ *params = (GLdouble) ctx->Array.ArrayBufferBinding;
+ break;
+ case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
+ *params = (GLdouble) ctx->Array.VertexArrayBufferBinding;
+ break;
+ case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
+ *params = (GLdouble) ctx->Array.NormalArrayBufferBinding;
+ break;
+ case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
+ *params = (GLdouble) ctx->Array.ColorArrayBufferBinding;
+ break;
+ case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
+ *params = (GLdouble) ctx->Array.IndexArrayBufferBinding;
+ break;
+ case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
+ *params = (GLdouble) ctx->Array.TextureArrayBufferBinding;
+ break;
+ case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
+ *params = (GLdouble) ctx->Array.EdgeFlagArrayBufferBinding;
+ break;
+ case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
+ *params = (GLdouble) ctx->Array.SecondaryColorArrayBufferBinding;
+ break;
+ case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
+ *params = (GLdouble) ctx->Array.FogCoordArrayBufferBinding;
+ break;
+ case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
+ *params = (GLdouble) ctx->Array.WeightArrayBufferBinding;
+ break;
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
+ *params = (GLdouble) ctx->Array.ElementArrayBufferBinding;
+ break;
+
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetDoublev(pname=0x%x)", pname);
}
@@ -4315,6 +4405,52 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
*params = (GLfloat) (ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT);
break;
+ /* GL_ARB_vertex_buffer_object */
+ case GL_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
+ *params = (GLfloat) ctx->Array.ArrayBufferBinding;
+ break;
+ case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
+ *params = (GLfloat) ctx->Array.VertexArrayBufferBinding;
+ break;
+ case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
+ *params = (GLfloat) ctx->Array.NormalArrayBufferBinding;
+ break;
+ case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
+ *params = (GLfloat) ctx->Array.ColorArrayBufferBinding;
+ break;
+ case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
+ *params = (GLfloat) ctx->Array.IndexArrayBufferBinding;
+ break;
+ case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
+ *params = (GLfloat) ctx->Array.TextureArrayBufferBinding;
+ break;
+ case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
+ *params = (GLfloat) ctx->Array.EdgeFlagArrayBufferBinding;
+ break;
+ case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
+ *params = (GLfloat) ctx->Array.SecondaryColorArrayBufferBinding;
+ break;
+ case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
+ *params = (GLfloat) ctx->Array.FogCoordArrayBufferBinding;
+ break;
+ case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
+ *params = (GLfloat) ctx->Array.WeightArrayBufferBinding;
+ break;
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
+ *params = (GLfloat) ctx->Array.ElementArrayBufferBinding;
+ break;
+
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(0x%x)", pname);
}
@@ -5739,6 +5875,52 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
*params = (GLint) (ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT);
break;
+ /* GL_ARB_vertex_buffer_object */
+ case GL_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
+ *params = (GLint) ctx->Array.ArrayBufferBinding;
+ break;
+ case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
+ *params = (GLint) ctx->Array.VertexArrayBufferBinding;
+ break;
+ case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
+ *params = (GLint) ctx->Array.NormalArrayBufferBinding;
+ break;
+ case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
+ *params = (GLint) ctx->Array.ColorArrayBufferBinding;
+ break;
+ case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
+ *params = (GLint) ctx->Array.IndexArrayBufferBinding;
+ break;
+ case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
+ *params = (GLint) ctx->Array.TextureArrayBufferBinding;
+ break;
+ case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
+ *params = (GLint) ctx->Array.EdgeFlagArrayBufferBinding;
+ break;
+ case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
+ *params = (GLint) ctx->Array.SecondaryColorArrayBufferBinding;
+ break;
+ case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
+ *params = (GLint) ctx->Array.FogCoordArrayBufferBinding;
+ break;
+ case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
+ *params = (GLint) ctx->Array.WeightArrayBufferBinding;
+ break;
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
+ CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
+ *params = (GLint) ctx->Array.ElementArrayBufferBinding;
+ break;
+
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
}