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path: root/src/mesa/main/atifragshader.c
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* mesa: Replace uses of Shared->Mutex with hash-table mutexesMatt Turner2016-05-201-1/+5
* mesa: optionally associate a gl_program to ATI_fragment_shaderMiklós Máté2016-03-271-1/+12
* mesa: improve debug log in atifragshaderMiklós Máté2015-12-171-0/+3
* mesa: Don't leak ATIfs instructions in DeleteFragmentShaderMiklós Máté2015-12-171-1/+1
* mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().Kenneth Graunke2015-07-201-15/+15
* main: replace __FUNCTION__ with __func__Marius Predut2015-04-141-2/+2
* mesa: Use assert() instead of ASSERT wrapper.Matt Turner2015-02-231-1/+1
* Eliminate several cases of multiplication in arguments to callocCarl Worth2014-09-031-4/+4
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* dispatch: Delete unused init_dispatch functions.Paul Berry2012-11-061-20/+0
* mesa: remove FEATURE_ATI_fragment_shader define.Oliver McFadden2012-09-151-4/+0
* Remove useless checks for NULL before freeingMatt Turner2012-09-051-8/+4
* Don't cast the return value of malloc/reallocMatt Turner2012-09-051-2/+0
* mesa: minor whitespace fixesBrian Paul2011-03-241-2/+2
* mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-071-0/+1
* mesa: Assert _mesa_DeleteFragmentShaderATI doesn't ever free static DummyShader.Vinson Lee2010-12-231-0/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-2/+2
* mesa: move atifragshader.[ch] to main/Brian Paul2010-06-101-0/+794