diff options
author | Kristian Høgsberg <[email protected]> | 2010-10-12 12:26:10 -0400 |
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committer | Kristian Høgsberg <[email protected]> | 2010-10-13 09:43:25 -0400 |
commit | f9995b30756140724f41daf963fa06167912be7f (patch) | |
tree | bc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/main/atifragshader.c | |
parent | 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff) |
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/main/atifragshader.c')
-rw-r--r-- | src/mesa/main/atifragshader.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c index 550f50b7a00..ae2feb3229a 100644 --- a/src/mesa/main/atifragshader.c +++ b/src/mesa/main/atifragshader.c @@ -62,7 +62,7 @@ _mesa_init_ati_fragment_shader_dispatch(struct _glapi_table *disp) * Allocate and initialize a new ATI fragment shader object. */ struct ati_fragment_shader * -_mesa_new_ati_fragment_shader(GLcontext *ctx, GLuint id) +_mesa_new_ati_fragment_shader(struct gl_context *ctx, GLuint id) { struct ati_fragment_shader *s = CALLOC_STRUCT(ati_fragment_shader); (void) ctx; @@ -78,7 +78,7 @@ _mesa_new_ati_fragment_shader(GLcontext *ctx, GLuint id) * Delete the given ati fragment shader */ void -_mesa_delete_ati_fragment_shader(GLcontext *ctx, struct ati_fragment_shader *s) +_mesa_delete_ati_fragment_shader(struct gl_context *ctx, struct ati_fragment_shader *s) { GLuint i; for (i = 0; i < MAX_NUM_PASSES_ATI; i++) { |