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src
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mesa
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main
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arrayobj.c
Commit message (
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Author
Age
Files
Lines
*
mesa: use Elements() macro to limit loops instead of constants
Brian Paul
2009-05-22
1
-5
/
+5
*
mesa: added gl_array_object::Weight array field
Brian Paul
2009-05-21
1
-0
/
+3
*
mesa: check FEATURE_point_size_array for PointSize array
Brian Paul
2009-05-21
1
-0
/
+2
*
mesa: new _mesa_update_array_object_max_element() function
Brian Paul
2009-05-21
1
-1
/
+77
*
mesa: make the array object save/remove functions static
Brian Paul
2009-05-07
1
-7
/
+7
*
mesa: clean-up vertex array object VBO unbinding and delete/refcounting
Brian Paul
2009-05-07
1
-31
/
+33
*
mesa: reference counting for gl_array_object
Brian Paul
2009-05-07
1
-4
/
+63
*
mesa: move the NullBufferObj from GLcontext to gl_shared_state
Brian Paul
2009-05-07
1
-2
/
+3
*
mesa: improve array initialization code, and set the new array->Format field.
Brian Paul
2009-01-23
1
-75
/
+33
*
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-12-31
1
-3
/
+3
*
mesa: point size arrays
Brian Paul
2008-09-21
1
-0
/
+9
*
mesa: replace MALLOC w/ CALLOC to fix valgrind warning
Brian Paul
2008-09-05
1
-1
/
+1
*
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-09-04
1
-11
/
+20
*
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-04
1
-1
/
+1
*
better handling of current attributes. Trivial dlist and varray tests work
Keith Whitwell
2006-10-30
1
-9
/
+0
*
minor clean-ups
Brian Paul
2006-06-15
1
-9
/
+4
*
s/buffer/arrays/
Brian Paul
2006-06-12
1
-7
/
+5
*
Add support for GL_APPLE_vertex_array_object. Several test programs
Ian Romanick
2006-06-12
1
-0
/
+426