diff options
author | Brian Paul <[email protected]> | 2009-05-07 14:33:18 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-05-07 14:34:09 -0600 |
commit | fa95ecb467d656e293a12c089b3e85fcbbadb848 (patch) | |
tree | 32bb28b5944dc8cb782d3d7dca0e730af32fd96b /src/mesa/main/arrayobj.c | |
parent | 32b851c80792623195069d7a41a5808cff3b2f6f (diff) |
mesa: make the array object save/remove functions static
Diffstat (limited to 'src/mesa/main/arrayobj.c')
-rw-r--r-- | src/mesa/main/arrayobj.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index b4d1a77b97a..8ec73b9526c 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -243,8 +243,8 @@ _mesa_initialize_array_object( GLcontext *ctx, /** * Add the given array object to the array object pool. */ -void -_mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj ) +static void +save_array_object( GLcontext *ctx, struct gl_array_object *obj ) { if (obj->Name > 0) { /* insert into hash table */ @@ -257,8 +257,8 @@ _mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj ) * Remove the given array object from the array object pool. * Do not deallocate the array object though. */ -void -_mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ) +static void +remove_array_object( GLcontext *ctx, struct gl_array_object *obj ) { if (obj->Name > 0) { /* remove from hash table */ @@ -312,7 +312,7 @@ _mesa_BindVertexArrayAPPLE( GLuint id ) _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE"); return; } - _mesa_save_array_object(ctx, newObj); + save_array_object(ctx, newObj); } } @@ -361,7 +361,7 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids) } /* The ID is immediately freed for re-use */ - _mesa_remove_array_object(ctx, obj); + remove_array_object(ctx, obj); /* Unreference the array object. * If refcount hits zero, the object will be deleted. @@ -415,7 +415,7 @@ _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays) _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenVertexArraysAPPLE"); return; } - _mesa_save_array_object(ctx, obj); + save_array_object(ctx, obj); arrays[i] = first + i; } |