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path: root/src/mesa/drivers/dri/savage/savage_xmesa.c
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* Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick2005-06-301-8/+14
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-10/+71
* Added S3TC support to the Savage driver with some help from Mark Cass'sFelix Kuehling2005-04-301-1/+13
* Texturing fixes for Savage3D/MX/IX:Felix Kuehling2005-04-231-2/+8
* Fixed some suspicious pointer casts that caused lots ofFelix Kuehling2005-04-211-3/+3
* Don't synchronize after each frame. Allow the GPU to be one frameFelix Kuehling2005-03-061-2/+10
* - Fixed two bugs related to DMA buffer handling that showed up with theFelix Kuehling2005-03-061-10/+6
* With Savage DRM version 2.3.x or later use event counters for textureFelix Kuehling2005-02-231-0/+10
* Disable vertex DMA on SuperSavages.Felix Kuehling2005-02-051-5/+15
* - Fixed scissor rectangle not moving with the window (Xorg bug #1731).Felix Kuehling2005-02-051-9/+4
* Added an option texture_heaps that allows selecting which texture heapsFelix Kuehling2005-02-041-2/+18
* Check for heap == NULL before driSetTextureSwapCounterLocation.Felix Kuehling2005-02-021-2/+5
* Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.Adam Jackson2005-01-311-4/+0
* * Fixed uploading of textures of certain sizes.Felix Kuehling2005-01-291-1/+1
* Converted the Savage texture management to use Ian's common texmem code.Felix Kuehling2005-01-241-118/+58
* My last attempt to fix polygon offsets with the reversed viewport depthFelix Kuehling2005-01-231-3/+0
* Fixed polygon offset with reversed viewport depth range.Felix Kuehling2005-01-221-0/+3
* Small cleanup:Felix Kuehling2005-01-211-2/+2
* * Added options for disabling the fast path (render stage) and vertex DMAFelix Kuehling2005-01-201-4/+22
* Added support for ELTS to the _savage_render_stage. Requires at leastFelix Kuehling2005-01-201-4/+15
* Added a fast path for emitting unclipped primitives directly to aFelix Kuehling2005-01-161-2/+4
* Make sure DMA buffers are released in savageDestroyContext. UsuallyFelix Kuehling2005-01-131-1/+2
* Fixes to cope with the lack of AGP textures. This is all that's neededFelix Kuehling2005-01-101-12/+19
* Added state debugging option (SAVAGE_DEBUG=state).Felix Kuehling2005-01-081-0/+1
* Added support for floating point depth buffers on Savage4-basedFelix Kuehling2005-01-031-4/+6
* Removed all direct hardware access (MMIO, BCI) from the Savage DRIFelix Kuehling2005-01-011-84/+63
* Made debugging output controllable via environment variableFelix Kuehling2004-12-171-15/+21
* Added a TNL pipeline stage that normalizes texture coordinates as aFelix Kuehling2004-12-171-1/+17
* Also PUBLICize the config option tableAdam Jackson2004-12-161-1/+1
* Mark __driCreateNewScreen PUBLICAdam Jackson2004-12-151-0/+1
* Added configuration support to the Savage driver. Three options areFelix Kuehling2004-12-151-1/+37
* Moved some code from savageCreateContext to savageInitDriver, where itFelix Kuehling2004-12-151-69/+43
* uint*t -> u_int*tAlan Hourihane2004-12-141-2/+2
* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-271-4/+0
* Apply Eric's stencil wrap patch (Eric Anholt)Alex Deucher2004-10-081-8/+9
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-1/+1
* Converted the Savage driver to the new DRI interface and enabled compilationFelix Kuehling2004-08-221-26/+149
* Open/Close FullScreen die. unichrome and savage implemented, code is ifdef'd outJon Smirl2004-06-031-4/+3
* Missing in last commit.Felix Kuehling2004-03-241-0/+4
* ctx->Const.MaxTextureLevels is not the highest mipmap level but the numberFelix Kuehling2004-03-211-2/+2
* Improved MaxTextureLevel computation to take the nr. of tex units and bothFelix Kuehling2004-03-211-12/+34
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-2/+2
* Fixed two small problems in the vertex setup.Felix Kuehling2004-03-071-0/+5
* Reorganized hardware state data structures and state emission. Don't trackFelix Kuehling2004-02-291-1/+2
* Set ctx->Const.MaxTexture[Image/Coord]Units correctly. Fixes corruption in q3.Felix Kuehling2004-02-261-0/+2
* Converted vertex setup to use t_vertex.[ch].Felix Kuehling2004-02-261-5/+0
* Call _tnl_allow_pixel/vertex_fog in savageCreateContext. (Brian Paul)Felix Kuehling2004-02-251-0/+2
* Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVSFelix Kuehling2004-02-221-0/+800